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The characters of Radiant Historia.

Due to the nature of the game, all spoilers for the original game are unmarked. You Have Been Warned.


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Playable Characters

    Stocke 
Voiced by: Katsuyuki Konishi (JP), Xander Mobus (EN)
https://static.tvtropes.org/pmwiki/pub/images/stocke.png

The main character of Radiant Historia. The Ace member of Specint, Alistel's intelligence department, goes on one mission that goes horribly, horribly wrong. Nearly killed, he instead ends up in Historia, where Teo and Lippti tell him that his destiny is not to win the war for Alistel, but to save all inhabitants of the continent from the ongoing desertification.


  • The Ace: He was apparently considered this before he was able to jump around timelines and learn whatever skill he needed for a particular situation.
  • Anti-Anti-Christ: Heiss abducted Prince Ernst at the beginning of his "second life," renaming him Stocke and raising him in Granorg's rival Alistel. His intent was to train Stocke to assist him in destroying humanity. Everything he does to Stocke has the opposite effect. Moving Stocke away from Granorg protects him from his Dysfunction Junction family and introduces him to his best friend Rosch. He butchers Marco and Raynie's unit so he can hire them to assist Stocke, but they become his newest and dearest friends, furthering Stocke's devotion to others.
  • Awesomeness by Analysis: Verges on Power Copying. Stocke can learn techniques which take years to master with a brief tutorial and a few minutes' observation, though this may involve a certain amount of creative use of his powers.
  • Badass Cape: It's half cape, half scarf, and all badass.
  • Big, Screwed-Up Family: His father King Victor murdered Stocke back when he was Ernst to a replacement Sacrifice both because Heinrich ran away and fearing Ernst's popularity.
  • Brains and Brawn: Brains side of this dynamic with Rosch.
  • Bring My Red Jacket: Dressed in red, and frequently charging into battle.
  • Calling the Old Man Out: In his first life as Ernst, he died opposing King Viktor.
  • Can't Drop the Hero: Due to him being the guy with the White Chronicle and thus the only means to actively change the direction of the story, Stocke is always required to be in the party. To compensate, he's a Jack of All Trades with all-around good stats.
  • Character Development: In the form of deliberate Messiah Creep.
  • Char Clone: A subtle example, but he is a young military ace dressed in red who is secretly royalty and has a younger sister on an opposing faction.
  • Chessmaster Sidekick: To Rosch in the Alternate History, being the guy who helps come up with the plans to lead the Rosch Brigade to victory multiple times throughout the story.
  • Chick Magnet: Both Raynie and Aht are attracted to him and one female NPC even comments on his handsome good looks.
  • The Chosen One: He became the wearer of the White Chronicle, therefore, he was entrusted with the task of saving the world from the desertification.
  • Clark Kent Outfit: While not Played for Laughs, the Mana Springs DLC event reveals just how much his regular outfit hides his muscular build.
  • The Confidant: To Rosch.
  • Consummate Liar: Good enough to fool Heiss.
  • Dark and Troubled Past: Not that it really affects him since he doesn't remember it.
  • Dead All Along: He is Ernst, given a temporary second life.
  • Deadpan Snarker: On occasion, he can whip out some pretty dry snark.
    Garland: That was a joke. You were supposed to laugh.
    Stocke: ...Then maybe you should tell better jokes.
  • Dysfunction Junction: Between both timelines and all the bad ends, he goes through a lot of horrible stuff over the course of the game.
  • The Face: starts off as The Stoic, but also starts off with a growing circle of friends who he cares about dearly. He helps his party members through a variety of internal and external conflicts, and is always sensitive to their issues. And at one point, he helps his best friend Roche and an NPC with relationship advice.
  • Fighting Your Friend: With Rosch, twice, but for very different reasons in each timeline.
    • In Standard History, Rosch thinks his friend defected to Granorg and fights him when Stocke refuses to let him kill Princess Eruca for him. Stocke tries to reason with him that something bigger than the war between Alistel and Granorg is going on, but Rosch's My Country, Right or Wrong mindset won't have a word of it.
    • In Alternate History, Stocke reignites Rosch's will to fight by forcing him into a duel where he gives him a Cruel to Be Kind Breaking Speech in order to Invoke a Shut Up, Hannibal! moment out of Rosch. This spurs Rosch to fight back, who even manages to move his Gauntlet despite the damage, definitely proving that the only thing stopping Rosch's return to the battlefield was Rosch himself.
  • The Four Loves: This is what separates him from the Big Bad.
  • Get A Hold Of Yourself Man: Kicks the shit out of Rosch so he comes to his senses.
  • Glad He's On Our Side: Raul said this verbatim about him in Alternate History Ch. 2 when Stocke suggested and volunteered to search through General Hugo's office for evidence of his conspiracy to get Rosch and his brigade killed in action.
  • Guile Hero: Thanks to the power of the White Chronicle, he is able to pull off some rather crafty political/strategical ploys in order to get what he wants.
  • The Heart: Basically, he's the one that keeps the whole bunch together, with his compassionate nature and determination to save everyone.
  • Hell-Bent for Leather: Under the cloak, official art shows lots of leather and Too Many Belts.
  • Heroic Sacrifice: His ultimate role in The Ritual.
  • Highly-Visible Ninja: For a spy, he sure wears some distinctive clothes.
  • Hope Spot: The normal ending. Shows Stocke, still alive, working toward the Golden Ending.
  • Hypercompetent Sidekick: To Rosch as his second-in-command in the Alternate History.
  • I Am Who?: He's Prince Ernst, brought back to life as a Sacrifice and with his memories wiped.
  • Identical Grandson: According to Galva, he looks and thinks quite a bit like Prince Alium, his ancestor. While Nemesia's DLC only shows Alium from the back, one can see some similarity between him and Stocke.
  • Idiot Ball: He's usually pretty intelligent and surprisingly savvy, but some of the bad endings, especially "Hugo the Omnipotent", involve him suddenly deciding to do something really stupid. Played With because access to semi-casual Time Travel effectively gives him the ultimate safety net in the form of infinity do-overs, and even the results of obviously dumb decisions can offer intel and insights to help in his search of the "razor-thin path" to salvation that Lippti and Teo speak of.
  • If We Get Through This…: He promises to lay down his sword and live with Raynie in peace.
  • Instant Expert:
    • Justified given how Save Scumming through Time Travel is good for that.
    • This is Played Straight, however, with the way he learned Vanish during the course of a single fight by tricking Heiss to spam the technique in front of him.
    • Stocke also learns the basics of Chi from Gafka after mere minutes of training. The later comments that making that much progress would have taken most people a lifetime.
  • It's Up to You: Lampshaded. Several characters get annoyed with him for assuming he has to do everything by himself.
  • Laser-Guided Amnesia: Heiss wiped his memories of his past to give him a new identity.
  • Lightning Bruiser: His speed is only surpassed by Aht's, and both his Attack and Magic Attack stats are above-average even without the proper accessories.
  • Line-of-Sight Alias: When he met Garland in Standard History as a prisoner, Stocke introduced himself by a fake name because he was on the run from Granorg and the King of Cygnus was about to have a meeting with Dias. He goes by "Ernst" because of his conversation with Eruca right before his capture. It isn't until much later that he learns that he wasn't actually lying.
  • Loved I Not Honor More: Poor Raynie...
  • Love Makes You Dumb: Running away with Raynie? I'll have to think about this one carefully...
  • Made a Slave: Briefly. He is captured and taken to Cygnus as a gladiator, but he wins his freedom in a duel against King Garland.
  • Magic Knight: Slices, dices, throws fire, and can heal you in a pinch.
  • The Matchmaker: To Rosch and Sonja, as well as to Liese and a Granorg officer.
  • Messiah Creep: One of the most important things about him.
  • My God, What Have I Done?: Many bad endings lead to this.
  • My Greatest Failure: The destruction of Rosch's brigade in the Alternate History, and particularly Kiel's death, since despite his best efforts he can't do anything to change it.
  • Nerves of Steel: It takes something big to get him to panic. Minor problems like a cave-in a yard from where he's standing aren't worth the effort.
  • Not So Stoic: He gets set off on more than one occasion.
  • Oblivious to Love: Kind of. He helps multiple characters with relationship problems, and can tell Raynie is in love with someone, but is then shocked when he finds out it's him, when he's the only person she could be describing.
  • Officer and a Gentleman: A high-ranking agent for Alistel's Special Intelligence agency and the second command for the Rosch Brigade in the Alternate History. He's also a Nice Guy who genuinely cares his his True Companions and puts himself through countless amounts of danger for the sake of saving the world.
  • The Only One: The only human being capable of completing The Ritual. (Until Heiss steps in.)
  • Playing with Fire: The only elemental magic he learns are five fire spells, including two unique to him (three if you count different names with identical effects to still be "unique").
  • Power Copying: Learns new skills at the drop of a hat. Most noticeable is copying Heiss's invisibility.
  • The Power of Friendship: The main motivation for his Heroic Sacrifice.
  • The Promise: Two of them:
    • When Rosch's unit is butchered and Kiel dies to cover Stocke, Stocke can't find any means to undo the event. Horrified, he swears to do whatever he can to undo it.
    • He promises to settle down and live with Raynie in peace when the world is safe. And does just that in Perfect Chronology's extended epilogue.
  • Rebel Relaxation: Several times, most obviously during the Mimel sidequest.
  • Red Oni, Blue Oni: Both Blue to Rosch's Red, and Red to Eruca's Blue, back when he was Ernst.
  • Relationship Upgrade: With Raynie after a Romance Sidequest.
  • Royally Screwed Up: Considering his dad murdered him... He even points out himself that he's probably happier not remembering.
  • Royals Who Actually Do Something: As he was actually Prince Ernst, he was a selfless person with a good desire to keep things on check and bringing peace to the world, and was beloved by the people. Sadly, King Viktor didn't like this and he used him as the soul for the sacrifice instead of Eruca.
  • Save Scumming: Implied to use his time-rewinding powers to learn techniques that often take years to master with seemingly blinding speed.
  • Sensitive Guy and Manly Man: Sensitive Guy to Rosch's Manly Man. One of his endearing traits. He's a tough-as-nails hotshot spy, and one would think he would be cold and introverted (okay, he kinda is). But he is very good to his friends and allies, in particular Rosch, Raynie, and Marco, and is sensitive to their feelings and problems. (He even helps Rosch out with relationship advice!)
  • So Happy Together: In a bad ending, he and Raynie give up fighting to live together, only to watch the world slowly end together in peace. They come to really love each other, and are happy together, but he ultimately uses the White Chronicle to get back to work when he can't bear to watch the world die anymore.
  • The Stoic: He started as this, being rather a stoic person, not too caring for people, but during the course of the game, even if he still has shades of this, he becomes more emotional and compassionate.
  • Targeted Human Sacrifice: Being dead is a prerequisite and Eruca doesn't really have the option of resurrecting somebody else, so there aren't a lot of other candidates.
  • That Man Is Dead: Both literally and figuratively: He lost his original life as Prince Ernst and got a new life as Stocke. Stocke believes that his new life shaped him for the better in a way his old life would never have experienced due to his Dysfunction Junction family. In the best ending, you can choose whether he acknowledges Stocke or Ernst as his name, invoking this trope. The extended epilogue in Perfect Chronology has him sometimes called Ernst by those who once knew him by that identity, but he insists on being called Stocke.
  • Thicker Than Water: Eruca and Heiss.
  • True Companions: He starts off with a rapidly growing social circle.
  • Warrior Prince: The reveal that he was Prince Ernst before Heiss erased his memories, he becomes this in hindsight.
  • Warrior Therapist: He used this tactic to get Rosch out of his Heroic BSoD after the Gran Plain ambush in Alternate History, trying to spark his fighting soul again.
  • Wide-Eyed Idealist: Wide eyed might not be the best description, but he's certainly idealistic.

    Raynie 
Voiced by: Ayane Sakura (JP), Lauren Landa (EN)
https://static.tvtropes.org/pmwiki/pub/images/8bb8dfe2_2ec9_4e07_b547_ca1219e8a0d6.jpeg

One of two members of a mercenary duo from the desert country of Cygnus, she is assigned to be one of Stocke's two main assistants by Specint. Once a child refugee whose parents were killed fleeing from war, she grew up in the desert city of Cygnus. Raised with other refugees, she grew up knowing nothing but combat, and became a mercenary. She and Marco later became contracted to serve Alistel, after a bizarre battle got their merc team killed. Armed with a spear and a wide array of black magic, she is an offensive powerhouse.


    Marco 
Voiced by: Yoshitaka Yamaya (JP), Benjamin Diskin (EN)
https://static.tvtropes.org/pmwiki/pub/images/6b4e89f9_6a49_434d_b8e5_a5fa8761a4e3.jpeg

Raynie's closest friend and ally, and the second member to assist Stocke. A short, mellow teenager, he has more of a supportive role in combat, with a variety of buffs and healing methods, but is still armed with a sword for offensive abilities.


  • Beware the Nice Ones: Don't kill his potential love interest. He goes Ax-Crazy and proceeds to kill the rest of your party members, with Stocke being next.
  • Combat Medic: Both in and out of battle.
  • Cool Helmet: It has... metallic cat ears.
  • Creepy Monotone: The way he delivers his chilling lines in his bad ending in Perfect Chronology.
  • Doppelgänger Replacement Love Interest: He meets a girl who looks exactly like Mimel, though it's not known if Marco tried to get to know her. Perfect Chronology's extended epilogue reveals she's actually Mimel's younger sister, and Marco ends up working at the tavern to watch over her.
  • Dysfunction Junction: While he's dealt with the mine incident better than Raynie did, he's gone through a lot of the same stuff she did. And in his sidequest, he either goes Ax-Crazy or watches the girl he has a crush on get murdered in front of him.
  • Everyone Can See It: He's quick to sigh when Raynie starts dropping hints she wants Stocke.
  • Heartbroken Badass: Conclusion of his sidequest.
  • Love Makes You Crazy: He's a very level-headed and supportive team member, except when it involves his Love Interest Mimel.
    • In the "Simmering Fury" Bad Ending, he reacts to Mimel's suicide during captivity after Stocke exposes her as a spy conspiring to bring Cygnus down by enacting a Best Served Cold bloody vengeance by literally stabbing the party in the back at the worst possible time during their quest to Save the World and deliberately leaving Stocke for last so he would see all his friends die in front of him while knowing the world would surely follow.
    • Downplayed in the "Marco the Bouncer" Possible Historia sidequest. If Stocke decides to help Marco to defend Mimel and her bar from a violent Gutral patron instead of letting him get his ass kicked, he can accidentally woo her away from Marco. This breaks his heart so badly that Marco leaves the party in both the Possible Historia and the main timeline, resulting in a Bad Ending where the party misses a party member at crucial times and fails to save the world.
  • Moment Killer: To the point where it can actually result in a bad end.
  • New Old Flame: Mimel.
  • Noodle Incident: Mutters something about Raynie beating the shit out of someone who hit on her.
  • Older Than They Look: He's seventeen, but his height, face, and build all make him look half that age.
  • Red Oni, Blue Oni: Blue to Raynie's Red.
  • Rescue Romance: He manages to get together with Mimel in a Possible Historia timeline where he impresses her by defending her and her tavern from a violent Gutral patron. Stocke has to be careful of how he handles the situation because doing too little results in Marco getting his butt handed to him, and doing too much results in Mimel falling for Stocke instead and Marco leaving the party heartbroken.
  • Satellite Character: Almost never seen without Raynie.
  • White Mage: His main abilities in combat. Marco is not really useful with physical attacks, but with his healing and support abilities, he's a really useful asset to keep in mind.

    Rosch 
Voiced by: Wataru Hatano (JP), Greg Chun (EN)
https://static.tvtropes.org/pmwiki/pub/images/6577702d_3b6a_44af_abd4_334973c5606d.jpeg

Stocke's best friend, and given the spotlight in the Alternate History. When Stocke chooses to leave Specint to fight alongside him, they begin a campaign to win the war for Alistel. Things do not work out.


  • 10-Minute Retirement: After his entire army gets wiped out, he goes into this.
  • 24-Hour Armor: He must smell really bad. He doesn't even get a new sprite with a desk job. Might have something to do with his Gauntlet.
  • Adaptational Attractiveness: The remake makes him look much closer to his canonical age.
  • Ambidextrous Sprite: While his normal sprite doesn't have this problem, his Gauntlet has a nasty habit of moving to his other arm whenever his portrait or his battle sprite is facing the other way.
  • Artificial Limbs: His left arm is a thaumatechnical implant called a "Gauntlet".
  • Babies Ever After: Is married to Sonja and expecting a child if you complete their sidequest.
  • Brains and Brawn: Brawn side of this dynamic with Stocke. Same can be said of his relationship with Raul.
  • Bring My Red Jacket: Fits this even better than Stocke.
  • Broken Ace: After the Gran Plain ambush by Granorg, after only Stocke and Rosch survived, he ended up broken and not wishing to fight any longer, mainly because all the soldiers to his disposal were like brothers in arms, feeling responsible for their demise. You have to break up this stance so you can progress through the game.
  • Can't Catch Up: Mostly available in the Alternate History, and consistently drops in and out of the party for plot-related reasons; as such, Rosch tends to be underleveled for quite some time. Gets even Lampshaded by Stocke, joking about how Rosch'll have to work twice as hard to make up for all that moping around.
  • Disabled Means Helpless: Acts like this once. Stocke has to beat that attitude out of him.
  • Duel Boss: Twice.
  • Dysfunction Junction: See Shell-Shocked Veteran and Lawful Stupid for why.
  • Gut Feeling: To an extent that it almost doubles as a mundane version of Combat Clairvoyance.
  • Handicapped Badass: He lost one of his arms in battle and it got replaced by a thaumatech arm, so in a sense, he's handicapped, but the arm is a blessing in disguise, as it gives him more strength than a normal human.
  • Heroic BSoD: Gets a huge case of this after he loses his entire army.
  • Hollywood Cyborg: Lost his arm and got a thaumatech replacement called a "Gauntlet".
  • Huge Guy, Tiny Girl: He appears to have this dynamic with Sonja, but his armor actually makes him look a lot bigger than he really is. The Mana Springs DLC event is the only way to see him out of armor and, while still large and buff, he's not the giant he appears to be.
  • I Owe You My Life: He feels indebted to Alistel for his new arm.
  • Just Friends: With Sonja. But his sidequest reveals he can't stay that way much longer.
  • The Lancer / The Big Guy: As Stocke's best friend he is the former, but gameplay-wise he shares the role of the latter with Gafka.
  • Lawful Stupid: He gets better. But not before he gets worse.
  • Mighty Glacier: Alongside Gafka, he's one of the slowest party members, bar none, but he's strong and beefy to compensate.
  • My Greatest Failure: Losing his brigade. He feels responsible even when proved that it wasn't his fault.
  • Red Baron: He's called the Young Lion of Alistel.
  • Red Oni, Blue Oni: Red to both Stocke and Raul.
  • Relationship Upgrade: Can get this with Sonja if you complete a certain sidequest.
  • Sensitive Guy and Manly Man: Manly Man to Stocke's Sensitive Guy.
  • Shell-Shocked Veteran: When he loses his entire army, he loses the will to fight.
  • Supporting Leader: He's this as the leader of the Young Lions, with Stocke taking all the important decisions.
  • Survivor Guilt: Being the only survivor from his army alongside Stocke made him feel like this, wanting to be with the others instead of being alive.
  • Tragic Keepsake: Sonja reveals his Gauntlet was made by her older brother, who died two years ago in battle. Having it broken on top of losing his entire brigade further crushes his spirit during his Heroic BSoD.
  • What the Hell, Hero?: He tries to kill Eruca and Stocke must kill him and use the Chronicle to sway his point of view on the country to which he swears his loyalty.
  • Younger Than They Look: He's twenty-one.

    Aht 
https://static.tvtropes.org/pmwiki/pub/images/c4c5ecd0_c291_498a_b8b0_cf417e6a8e74.jpeg

A Satyros girl resembling a goat-human hybrid, she is a Shaman with gifted powers. Immediately upon meeting Stocke, she wants to befriend him and watch him carefully and displays immediate awareness of the things that he's going through. A powerful mage, she has the best healing magic in the game; however, instead of attack magic, she uses powerful traps which need to be set upon the ground and require the target(s) to be knocked into them for serious magic damage.


  • Badass Adorable: Oh, don't judge Aht for her cute appearance. She's one of the most powerful party members at your disposal, with her traps that do ridiculous amount of magic damage, support skills to help your party members to survive, and she's really fast.
  • Beware the Nice Ones: In one bad ending she kidnaps Stocke, trapping him in a world she creates.
  • Boyish Short Hair: Along with sidetails to make her a little cuter.
  • Brown Note: Creates traps with music.
  • Clingy Jealous Girl: Throughout almost the whole game it seems like Aht is one to Stocke, especially where Eruca is concerned. She's not jealous (or rather, not just jealous) but deeply afraid for his life because she's aware of what the Ritual is actually about. Therefore Aht not only knows that Eruca will have to kill Stocke again to complete it, but also that he's almost certain to let her make him the Sacrifice in order to save the world because that's just the person he is.
  • Combat Medic: Has access to some of the best healing abilities and the strongest offensive magic of the entire cast.
  • Curtains Match the Window: Aht has green eyes to match her green hair.
  • Cute Monster Girl: She's a young Satyros shaman.
  • Epic Flail: For some reason, it lets her steal.
  • Fauns and Satyrs: A Satyr shaman.
  • Girlish Pigtails: Of a sort.
  • Hammerspace: Hides her Epic Flail and shield there.
  • Happy Dance: *Jump, jump, spin!* *Jump, jump, spin!*
  • Hero-Worshipper: She adores Stocke, to put it lightly.
  • I Will Wait for You: She tells Stocke this in the end.
  • Little Miss Badass: She's nine, and she can kick your ass.
  • Lotus-Eater Machine: In one bad ending she seals Stocke in a world of her own creation.
  • Love Makes You Crazy: Regularly places Stocke's safety above not just her own life, but everybody else's. For example, if he makes just the wrong choices, there's one Bad Ending where she dies from a Heroic RRoD to just break Stocke out of a Chi hold in battle, and another where she becomes a full-blown Yandere and traps him in a Lotus-Eater Machine, knowingly dooming the entire world by keeping him from saving it.
  • The Medic: Learns some high-level healing spells.
  • Moment Killer: Aht will never fail to interrupt Stocke and Eruca whenever she sees them having a private moment together. At first it seems like it's her Clingy Jealous Girl streak acting up, but it's revealed late in the game that Aht knows that Eruca will need to kill Stocke to ensure the success of the Ritual, and will do whatever it takes to make sure the princess won't get the chance to convince Stocke to sacrifice himself to stop the Desertification.
  • Moment Killer: She deliberately interrupts whenever it looks like Eruca might tell Stocke who he is.
  • Musical Assassin: She casts traps and spells by playing her flute.
  • Mysterious Waif: She knows a lot more about Stocke from what she lets in, and she can see Teo and Lippti, adding to the mystery of her skills as a shaman.
  • Oracular Urchin: As a shaman, she knows quite a bit more about what's going on than any of the other party members except Eruca, and can even see Teo and Lippti when they appear to talk to Stocke.
  • Spam Attack: Dancing Death.
  • Squishy Wizard: Her defense is lacking, to say the least.
  • Tagalong Kid: She's the youngest member of the playable cast, but she's no less important.
  • Talking to the Dead: She's a shaman whose job is to help deceased spirits pass from the world.
  • Trap Master: Her modus operandi in battle. She has a good sorts of traps she can use to her disposal, to either inflict elemental magic damage, or inflict status ailments. And she's really good at that.
  • Underrated and Overleveled: Aht is probably the most powerful character in the game — she's a better healer than Marco and a better offensive spellcaster than Raynie or Eruca (unless the monster is immobile), and she gets much less fragile as the game continues. Mystical powers or no, it's still a little odd that in a game where most of the playable characters are experienced soldiers, the Game-Breaker is the little girl following them around.
  • Videogame Stealing: Alongside Stocke, she can learn the skill "Steal", which does what it says in the tin.
  • Waif Prophet: Since she can see souls, she knows exactly who and what Stocke is from the very beginning. She just doesn't want him to find out.
  • Weaksauce Weakness: She does not fare well against giant or immobile enemies since she cannot use her powerful trap techniques on them. Although she does make up for it by having the strongest healing magic of the cast.
  • With Great Power Comes Great Responsibility: The point of her sidequest is to get her to realize this.
  • Yandere: In one bad ending, her hero worship of Stocke reaches the point where she decides it's a good idea to lock him in a dream world against his will to "protect" him. Made even more messed up by the fact she isn't entirely wrong if you take some late-game reveals in consideration. Stocke is the Sacrifice meant to halt the Desertification with his death, and being the kind of Messianic Archetype that he is, Aht knows that he's entirely too willing to give up his life without a fight for such a reason.

    Eruca 
Voiced by: Rie Takahashi (JP), Erica Mendez (EN)
https://static.tvtropes.org/pmwiki/pub/images/c560b123_e1c9_4394_be22_b141452f85ce.jpeg

The princess of Granorg, Alistel's longest standing rival. She is a large focus of the Standard Timeline. Her goal is to usurp her Wicked Stepmother for the throne of Granorg. But that's only part of her true goal: to complete the Ritual that will stop the earth's desertification.


    Gafka 
Voiced by: Takaya Kuroda (JP), D.C. Douglas (EN)
https://static.tvtropes.org/pmwiki/pub/images/194ebda0_1d6d_47db_9445_66bd2add297a.jpeg

A Gutral Beastkind. With the power of Chi, he transforms his seemingly brute strength into powerful energy attacks. When his skill gaining sidequests are completed, he gains great board control abilities, which let him push and pull enemies anywhere for absurd combos. Despite his rough appearance, he has a gentle and magnanimous personality and he speaks with calm and experience. He has some difficulty telling humans apart. He acts as a protector and guard for the village of Celestia, though it's unclear at first as to why he lives with the Satyros rather than his own kind.


  • Bare-Fisted Monk: Though he does rely on gauntlets, claws and the like.
  • The Big Guy: He's the party member that qualifies at this, and he shares this role with Rosch in terms of gameplay.
  • Blood Knight: In one of his bad endings, he becomes a monster powerful enough to wipe his enemies off the face of the earth... but at the cost of his humanity. He doesn't stop with Alistel; he ends up taking on every other major country single-handedly, and the entire world has to team up just to take him down.
  • Dysfunction Junction: Surprisingly non-dysfunctional, except in his bad end. Of course, it's almost bad enough to make up for that.
  • The Exile: Left his hometown, Forgia, after an incident. He's allowed back by the epilogue.
  • Genius Bruiser: He's really intelligent and a genius in combat, as he's really strong.
  • Glass Cannon: Gafka can do large amounts of damage, but his magical defense is severely lacking.
  • Good Old Fisticuffs: His main way of attacking, by using only his fists and claws, and being proficient in martial arts.
  • He Who Fights Monsters: The main dilemma of his sidequest. As a Gutral, he has the power of a beast, but the ability to reason like a human. He is actively pursuing a relic that will make him "The Beast God," and give him ultimate power, but make him a pure beast with no humanity.
  • Mighty Glacier: He's really, really strong, but, he also one of the slowest party members to boot, alongside Rosch, so don't expect for his turns to come faster.
  • The Nicknamer: Stocke is "Red One," Rosch is "Tough One."
  • One-Man Army: In one of his bad endings. It doesn't end well.
  • Proud Warrior Race Guy: He's a member of the Gutrals race, which are this by nature.
  • Racial Face Blindness: Once says that humans all look the same to him.
  • Rapid-Fire Fisticuffs: His Musou ability, which delivers 9 hits, with the last one being a Megaton Punch.
  • With Great Power Comes Great Insanity: The bad end to his personal quest, as he loses his mind upon being the receiver of the Beast God ritual.

Antagonists

    Heiss 
Voiced by: Nobuo Tobita (JP), Joe J. Thomas (EN)
https://static.tvtropes.org/pmwiki/pub/images/20125724_5584_4cfa_980c_22f0ce702cd3.jpeg

Stocke's mentor and the leader of Specint. He is the one to initially assign Raynie and Marco under his command. In the same mission, he bestows him with the White Chronicle, simply stating that it might bring him good luck. As time goes by, though, it becomes apparent that Heiss may very well know the Chronicle's true nature, and is up to something behind the scenes.

It is eventually revealed that he is the wielder of the Black Chronicle, intentionally sewing corruption into history in order to hasten the continent's destruction. It also turns out that he is the first Sacrifice to refuse to complete The Ritual, and he also abducted his nephew Ernst during his second life, wiped his memory, and renamed him "Stocke" to prevent him from becoming a Sacrifice, too.


  • Adaptational Attractiveness: In the remake, he is no longer balding and has gotten a more plausible-looking beard.
  • Affably Evil: He acts overly friendly and fatherly towards Stocke, which Stocke clearly finds a little creepy. Heiss also takes great joy in screwing with his star pupil for fun, but this trolling of his is intended as Stealth Mentorship. The ending makes it clear that he genuinely loves his nephew.
  • Artificial Limbs: Like Rosch, he has thaumatech Gauntlets that give him Super-Strength. Unlike Rosch, he appears to have traded in his regular arms to get them, and his are Swiss Army Appendages.
  • Bald of Evil: In the original, Heiss is balding.
  • Battle Strip: Tears off his shirt before fighting, to show off his Artificial Limbs and Heroic Build.
  • Beard of Evil: He has a chinstrap beard with the chin area shaved. It resembles whiskers more than anything.
  • Big Bad: Of the game as a whole.
  • Big Bad Friend: To Stocke, at the beginning of the game.
  • Cain and Abel: Technically, he's both. He became the Sacrifice on behalf of his brother, King Victor, who was The Caligula. When he got his second life, he killed King Victor and abducted the reborn Ernst, renaming him Stocke.
  • Character Development: He goes from being a Green-Eyed Monster, to Hates Everyone Equally, and finally to Messianic Archetype.
  • The Chessmaster: The entire plot is ultimately driven by his scheming.
  • Dark Messiah: Quite literally; he has the Black Chronicle as opposed to Stocke's White Chronicle, and is a Messianic Archetype who refuses to go through his duty.
  • Dead All Along: He is the previous Sacrifice, fleeing from his responsibility in his second life.
  • Deadpan Snarker: Most of his choices of words that he uses for Hugo and the other bad guys come as this. And in alternate history, this was his attitude to Raynie once her role in his plan was finished.
  • Die or Fly: He spends the entire first third of the game sabotaging every mission Stocke gets sent on in hopes that a dangerous enough situation will make him awaken the White Chronicle. What he failed to realize is that Stocke already had awoken the White Chronicle, allowing him to get past these attempts.
  • Dirty Coward: One of his final desperate strategies is an ongoing Player Punch. He repeatedly goes back in time, once to kill Eruca, then a number of times to possess different allies and enemies. He stops and makes a final stand, though.
  • Dragon with an Agenda: Acts like one towards Hugo, though in reality he's the Big Bad.
  • Dual Wielding: He has two Thaumatech Gauntlets, as opposed to Rosch's one.
  • Eldritch Abomination: His final form, Apocrypha.
  • Even Evil Has Loved Ones: It's heavily implied he views Stocke as more of a son than a nephew, and in fact most of his actions in the game are an attempt to save Stocke from becoming a Sacrifice.
  • Evil Cannot Comprehend Good: Until the very last moment...
  • Evil Mentor: To Stocke. He intended to mentor him as a means to make him show the despair of the world. Needless to say, it backfired.
  • Evil Uncle: He's Stocke's and Eruca's paternal uncle.
  • Final Boss: As Apocrypha.
  • Gag Nose: Interestingly, it's not present in flashbacks to his youth.
  • Good Feels Good: In the Golden Ending.
  • Green-Eyed Monster: Initially, he resented his brother ruling Granorg while he was the Sacrifice.
  • Heel Realization: Has one in the Golden Ending.
  • Heroic Sacrifice: Tried to run away from it, eventually goes through with it to save his family.
  • Hero's Evil Predecessor: Heiss was the previous Sacrifice, but he rejected his role because he didn't want to die for a Crapsack World. His main goal is to get Stocke to reject being the Sacrifice as well, but his actions ironically caused his nephew to accept his role.
  • Hoist by His Own Petard: By giving Ernst a new identity as Stocke and the White Chronicle, he'd hoped to have Stocke likewise turn away from his duty as the Sacrifice. Instead, living as Stocke gives Ernst the resolve to become the Sacrifice and stop Heiss.
  • Irony:
    • His whole motivation for kidnapping Ernst, wiping his memories, and renaming him Stocke was for the purpose of getting his nephew to reject his duty as the next Sacrifice. This actually has the opposite effect; in his new identity, Stocke forges bonds that he's willing to sacrifice his life to protect.
    • Related to this is among Heiss' reasons for rejecting his role was because he didn't have anyone he was willing to give his life for. In the Golden Ending, Heiss realizes he had someone all along: Stocke. He then proceeds to make his own soul worthy enough to be sacrificed in Stocke's place, therefore accepting the destiny he'd originally rejected.
  • Kick the Dog: Many of the people he turned into sand, he killed just to spite his enemies.
  • Lazy Artist: Apocrypha's sprite was not updated for the 3DS remake; It still retains the artstyle of the artist from the DS version.
  • Like a Son to Me: He says outright that he was always closer to Ernst than Victor was. Judging by his behavior when he drops all pretenses in the true ending, he has, if anything, gotten more paternal toward his nephew since then.
  • Literal Genie: He tells Dias and Selvan he'll let them "be a part of something great." By which he means he'll hit them with the Sand Plague, stealing their souls and mana to help fuel The End of the World as We Know It.
  • Love Redeems: Stocke decides that Heiss's Refusal of the Call is naturally from a lack of love and friendship, to the point there was not a soul on earth for which Heiss was willing to be the Sacrifice. In the Golden Ending, Heiss finds one; his nephew Stocke, who he genuinely tried to give a new life. Heiss demands he be sacrificed instead, so Stocke can be with all those he loves. It's also a reason why he assists Stocke in the path to the Golden Ending of Perfect Chronology.
  • Luke, I Am Your Father: Well, uncle. Though he doesn't actually get the line, since Stocke had already figured it out.
  • Morality Pet: In a bizarre way, Stocke. He seems to be the only person Heiss cares about aside from himself, and many of his actions throughout the game are genuinely meant to help him, albeit in the trollingest manner possible.
  • Nice Job Fixing It, Villain: Nice job giving Ernst a chance to gain True Companions and become an extraordinary soldier, Heiss.
  • Obviously Evil: The game doesn't really try to hide the fact that Heiss is a villain. It does, however, hide the extent of his villainy.
  • Omnicidal Maniac: His real objective. Putting all Vainqueur out of his misery by destroying it because of the woes involving the ritual.
  • One-Winged Angel: Apocrypha, which looks like something out of M. C. Escher's nightmares. It's the embodiment of the sorrow of all the previous Sacrifices.
  • People Puppets: Does this with the corpse of King Victor, and later with Field Marshall Viola. He's probably also doing it with the various "Shadows" you've been fighting as bosses on and off throughout the game.
  • Plaguemaster: Every Sand Plague death is actually him ripping the mana out of a servant.
  • Put Them All Out of My Misery: Quite literally his objective.
  • Recurring Boss: He's fought four times (five if you count Apocrypha as a separate fight), and in the last one he's the Final Boss.
  • Redemption Equals Death: In the Golden Ending, he sacrificed himself as a way of redemption, to see the world Stocke shaped in, and saving the world for the time being.
  • Refusal of the Call: This started the regrowing of the desertification.
  • Royally Screwed Up: He's the brother to King Victor, and therefore royalty. Not wanting Ernst to be the soul for the sacrifice, he killed King Viktor, erased Ernst's memories and fled from Granorg.
  • Save Scumming: Same as Stocke.
  • Screw Destiny: His primary motivation.
  • Sinister Schnoz: This alone is the most popular giveaway of his villainy.
  • Stealth Mentor: How he thinks of himself in regards to Stocke. It doesn't really work out like he planned.
  • Teleport Spam: While it's not actually teleportation, he achieves the same effect on several occasions with Vanish. It may or may not have occurred to him that doing it so many times in a row gave Stocke more chances to figure out how it worked.
  • Thicker Than Water: Towards Stocke.
  • Treacherous Quest Giver: With tragic consequences.
  • Walking the Earth: What he does in the Golden Ending of Perfect Chronology.
  • Woobie, Destroyer of Worlds: Turns out to be the previous Sacrifice, who was less than amused by the fact that his asshole of a brother got to be king (and do a terrible job of it) while he was expected to die to hold off the end of the world. His exploration of the various possible futures just led him to the conclusion that the world sucked so much he might as well destroy it, so he up and left. The fact that King Victor's reaction to this was to kill his brother's favorite nephew to get himself a new Sacrifice probably didn't help.
  • Year Inside, Hour Outside: While Stocke spends the duration of the game time traveling for only weeks or months, Heiss has been using the Black Chronicle to time travel so much he has spent years, likely decades in the past. As such he's much older than he should chronologically be.
  • You Have Outlived Your Usefulness: He does this repeatedly.

    Queen Protea 
Voiced by: Satomi Arai (JP), Erica Lindbeck (EN)
https://static.tvtropes.org/pmwiki/pub/images/5a121e4d_f918_46c3_b238_9af9884f34e8.jpeg

The queen of Granorg, the country at war with Alistel, and Eruca's stepmother. She is a vain, cruel, and stupid woman who is manipulated by her advisers. She does as she pleases without a care for her subjects and is known within the kingdom as a tyrant. Swept up in the luxury and power of royalty, Protea is addicted to indulgence at the expense of her people. As the late King Victor's second wife, she has no blood ties to Princess Eruca and finds the girl a nuisance. She has no political expertise to speak of, so her trusted courtiers, High Colonel Dias and Count Selvan, actually handle her administration.


  • 0% Approval Rating: Unlike Hugo, she's made no attempt to win the hearts of her people.
  • The Atoner: She starts a lifestyle as a farmer raising high quality crops in Cornet Village to help people unlike how she was when she was queen in Perfect Chronology's extended epilogue, in her words having lived enough living for herself.
  • Big Bad: Of the Standard History.
  • The Caligula: She was just a mere commoner from Cornet Village before she became royalty by King Viktor, and the riches and treasures corrupted her. Some of her actions were bad for his kingdom, like ordering to burn Granorg in order to reveal the rebel's location.
  • Establishing Character Moment: In her first scene, she rejects a welfare program Eruca proposes because she'd rather spend the money on luxuries for the palace.
  • Eviler than Thou: Between her and Hugo.
  • Hate Sink: She doesn't have any redeemable qualities. This changes in Perfect Chronology.
  • Heel Realization: Stocke showing her the Oath Medal from an alternate world Protea in the climax of the Standard History has Protea recognize how she failed to be the good ruler she originally wanted to be, and calmly leaves for Eruca to be the new queen. By the extended epilogue of Perfect Chronology, she's turned over a new leaf and proceeded to use her skills for farming in Cornet Village to produce good quality crops.
  • Hidden Depths: Perfect Chronology reveals Protea has proficiency with raising crops, and has managed to produce high-quality produce by the extended epilogue. She also mentions the techniques she uses for her farming came from the books she read in the library.
  • Kick the Dog: Every scene she appears in, she kicks at least one puppy, often more.
  • Kick The Son Of A Bitch: On the receiving end of this in the Alternate History. On the one hand, backstabbing your ruler when you're already basically in charge is not a nice thing to do, but on the other... it's Protea.
  • Know When to Fold 'Em: Only at the last possible second. Specifically, when Stocke's about to cut her head off.
  • Love Ruins the Realm: The late King Victor had bad taste. Not that he was a saint.
  • Offing the Offspring: Well, the step-offspring, anyway.
  • Puppet Queen: She was just a commoner turned into queen by King Viktor. She's basically a queen in name, as Dias and Selvan are the ones pulling the strings altogether.
  • Purple Is Powerful: Averted. She's anything but this. She looks powerful and imposing, but in reality, the ones that are really in control are Dias and Selvan.
  • Rags to Royalty: Deconstructed; she was a commoner who the king married for her beauty. When the king died, she had no idea how to run the country in any sort of responsible manner, so she wound up abusing her position for her own short-term gratification and being manipulated by her advisers. She also reveals when being shown the Oath Medal how she quickly lost sight of her original intents to be a good ruler because of being blinded by the luxury of royalty, and ends up telling Stocke to keep the medal as she no longer deserves to have it.
  • Royally Screwed Up: Despite not actually being of royal blood.
  • The Unfought: Justified. She simply cannot fight.
  • Unholy Matrimony: With King Viktor.
  • Unwitting Pawn: To Dias and Selvan.

    Selvan 
Voiced by: Kenji Hamada (JP), Robbie Daymond (EN)
https://static.tvtropes.org/pmwiki/pub/images/ab36aa45_7741_47eb_abe5_9c7621817740.jpeg

Along with Dias, Count Selvan is Queen Protea's most trusted attendant. While Dias manages the army, Selvan bends Granorg's parliament to his will, acting as Granorg's administrator. He and Dias together manipulate Protea to impose their will on Granorg, but their relationship is always one of equals. Of the two, Dias is more visible, while Selvan uses his ingenuity to support him from the shadows. Selvan sees warfare like chess and enjoys it just as if it were a game. He is known as a feared tactician, but he occasionally goes into battle himself to lead his men.


  • Co-Dragons: With Dias, to Protea.
  • Deadpan Snarker: His reaction to turn the city into fire in Standard History, as well as mocking Hugo in the Alternate History for Noah not being available to help with his desires.
  • Deal with the Devil: In the Standard History, in the Final Chapter, he finds Heiss under the Granorg palace, who promises him, and later Dias, to be part of a great power. It doesn't end well.
  • Dragon-in-Chief: Alongside Dias, they are the brains of the operation and the ones in control.
  • Dragon with an Agenda: Protea is the ruler, but alongside Dias, they have different objects in mind, all for the sake of Granorg.
  • Enemy Mine: A brief one with Stocke's team when they have cornered Protea and she calls for him to kill them, only for Selvan to say they're free to do as they wish and nonchalantly walk away.
  • Even Evil Has Standards: He may be a callous bastard, but he's still disgusted with Protea's wish to burn the entire city to the ground.
  • Hannibal Lecture: When the situation gets especially dire, he tends to drop the "Deadpan" half of his Deadpan Snarker routine in favor of viciously sarcastic mockery of the people he'd previously been sucking up to.
  • Heel Realization: In the alternate Final Chapter of the Standard History of Perfect Chronology, he and Dias realize how far they have fallen and seek to atone by attempting to stop Heiss. Unfortunately, it still results in their deaths.
  • My Master, Right or Wrong: Depending on the timeline, he either follows Protea's will to the end (even to the point of setting the city on fire), or he turns her in to form a peace treaty with Hugo.
  • Noble Top Enforcer: Has hints of this, with his reluctance to burn Granorg to the ground.
  • The Starscream: In the Alternate History, when Protea's idiotic tendencies go too far.
  • The Unfought: He's never directly fought. The closest to fighting him is him piloting thaumatechs with Dias in a Possibility History.
  • Unwitting Pawn: Views Protea as this, and later becomes one himself to Heiss.
  • Villainous Friendship: Seems to genuinely get along with Dias.
  • Xanatos Gambit: As the Alternate History shows, he intends to run his plans like this, switching sides and leaving Protea to take the fall if things go wrong. It doesn't work, mostly because Heiss is an Outside-Context Problem for him in the Alternate timeline, and Stocke is a Spanner in the Works for him in the Standard one.
  • Your Soul Is Mine!: His ultimate fate.

    Dias 
Voiced by: Daisuke Namikawa (JP), Ezra Weisz (EN)
https://static.tvtropes.org/pmwiki/pub/images/08b2b630_a02b_4739_a0b2_c9ef099cb96e.jpeg

A court knight who serves Granorg's Queen Protea. High Colonel Dias is an exemplar of skill and efficiency as the army's supreme commander. He is an excellent soldier, but his ambitions go beyond the military: together with Count Selvan, he rules over all Granorg with Protea as their figurehead. Though he tries to appear stoic and dignified, he is a decisive mover and tends to rush headlong into matters. However, his heedlessness is balanced by Selvan, whose guile complements Dias' deficiencies to form a balanced team.


  • Co-Dragons: With Selvan, to Protea.
  • Cutscene Boss: Very annoyingly. Despite the fact that he's apparently a talented swordsman, you fight his bodyguards instead, then Stocke kills him in a cutscene.
  • Deal with the Devil: In the Standard History, in the Final Chapter, he finds Heiss under the Granorg palace, who has promised Selvan to be part of a great power, and is given the same offer. It doesn't end well.
  • Draco in Leather Pants: In-universe. He has fangirls standing around outside the palace who insist he can't be a bad guy because of his "soulful eyes."
  • Dragon-in-Chief: Alongside Selvan, they are the brains of the operation and the ones in control.
  • Dragon with an Agenda: Protea is the ruler, but alongside Selvan, they have different objects in mind, all for the sake of Granorg.
  • The Heavy: Being the person in charge of Palomides, he's the one that caused Stocke to awaken the white chronicle.
  • Heel Realization: In the alternate Final Chapter of the Standard History of Perfect Chronology, he and Selvan realize how far they have fallen and seek to atone by attempting to stop Heiss. Unfortunately, it still results in their deaths.
  • My Master, Right or Wrong: Similar to Selvan, his loyalty to Protea wavers between timelines.
  • Rewarded as a Traitor Deserves: When Hedge goes to Dias with help to defeat Garland, Dias takes it... and then promptly murders him. However, Stocke alters this later on, stopping Hedge before he can spill his guts.
  • The Starscream: In the Alternate History, when Protea's idiotic tendencies go too far.
  • The Unfought: Unlike Protea and Selvan, he's supposed to be a master swordsman, and even fights in a cutscene, so this one is a bit harder to explain. Even the only time he is fought is him piloting a Thaumatech with Selvan in a Possibility History.
  • Unwitting Pawn: Views Protea as this, and ends up as one himself to Heiss.
  • Villainous Friendship: Seems to genuinely get along with Selvan.
  • Your Soul Is Mine!: His ultimate fate.

    Hugo 
Voiced by: Kenichirou Matsuda (JP), Patrick Seitz (EN)
https://static.tvtropes.org/pmwiki/pub/images/b2d5d278_f9e9_4d19_8648_6f7854352b16.jpeg

The general and supreme commander of Alistel's army, he doubles as the Prophet Noah's mouthpiece and has taken up stewardship of the country in Noah's stead since the Prophet withdrew from public life five years ago. Since he holds the reins of both Alistel's government and military, it would be no exaggeration to call him the true ruler of Alistel. He used to be a politician, but his renown from conveying Noah's words to the masses coupled with the war against Granorg elevated him to his current position. Some already think of him as Noah's successor, as he stirs up Alistel's populace to war with exhortations that Protea-controlled Granorg is a den of evil.


  • Authority Equals Asskicking: Double Subverted. He's an Anticlimax Boss the first time you fight him, but it turns out he wasn't even trying. When you come back with the Sword of Plot Advancement, he puts up an actual fight.
  • Big Bad: Of the Alternate History.
  • Church Militant: Of all the Alistellian leaders, he's the only one to really come across this way.
  • El Cid Ploy: He's been pulling one in regards to Noah since before the story starts.
  • Drunk with Power: He starts off as the spokesman for the Prophet Noah. He escalates into the de facto leader of a country bent on purging the continent through a holy war. And that's not even going into Flux...
  • Even Evil Has Standards: In one possible history of the Perfect Chronology edition, Fennel grafts Noah's corpse into a thaumachine in order to create a "thaumatech god" and when Hugo finds out, he is completely horrified and disgusted to the point of performing a Heroic Sacrifice to destroy the machine and allow Noah's soul to rest in peace, granted this Hugo has already performed something of a Heel–Face Turn after seeing Noah die indirectly as a result of his actions.
  • Eviler than Thou: To Protea
  • Faking the Dead: When Stocke shows him the Flux Core to revive Noah, upon Noah deciding to leave Alistel and pretend he has died, Hugo chooses to go with him knowing he has nothing left in Alistel. Stocke proceeds to make up a story that Fennel failed to revive Noah and Hugo was Driven to Suicide to cover their disappearances.
  • The Fundamentalist: His dying words imply that he actually believes he's in Noah's favor.
  • A God Am I: "...It does have a nice ring to it."
  • Karma Houdini: Discussed and subverted. The party finds it unsatisfying that he gets to die happy after all the lives he ruined, but they realize that now that he's dead, he'll no longer hold the reigns of history and that he'll have no legacy. By dwelling on his blissful end, they're only letting him win in a way. This is still subverted in the case Noah is revived and Hugo chooses to go with Noah, as both have chosen to fake their deaths.
  • Manipulative Bastard: He's been doctoring speeches passed off as Noah's words for a good while after the real prophet died (and the fact which he hid), all for his own personal gain. A Possibility Timeline has him even brainwash Viola with an illusion created by an Artifact of Noah to get her to turn against Stocke.
  • Mouth of Sauron: For Noah. Subverted in that this is all an act. Noah died long ago, and Hugo himself is really the one in charge. Perfect Chronology's Possibility Timelines also clearly show a lot of the contents of Hugo's speeches would not be anything the real Noah would approve of.
  • Non-Action Big Bad: Until he forces Fennel to power him up with Flux.
  • Obviously Evil: Well... he preaches the word of Noah for the sake of war... he kicked Viola and Rosch upstairs... yeah... he wouldn't look more evil even if he didn't want to.
  • Pet the Dog: Despite using the Prophet Noah's name for his own benefit, it's implied Hugo does care about the man himself, if his ramblings before his death are any indication. Perfect Chronology makes this more apparent, as the Possibility Timeline Hugo immediately is stricken with regret over his actions when Noah dies in front of him pleading for him to stop. Even in the original timeline, he snaps out of his Flux-induced madness upon being shown the Flux Core needed to save the timeline's Noah and chooses to leave with him knowing he can no longer remain in Alistel.
  • Politically Incorrect Villain: Whips his followers into a frenzy with Fantastic Racism towards Beastmen, with the ultimate goal being genocide.
  • Tyrant Takes the Helm: Eventually takes full control of Alistel.
  • Unwitting Pawn: To Heiss.
  • Villain with Good Publicity: He's described as a god among men whose very presence is commanding by two Alistellian ladies, for starters.
  • What Happened to the Mouse?: In the Standard History, he just sort of fades into the background, and is never seen again after the first few chapters. Though it can be conjectured that his fate in the Alternate History "leaked" into the Standard History.
  • With Great Power Comes Great Insanity: The result of him being merged with the power of Historica, as he became quite insane and delusional.
  • You Have Outlived Your Usefulness: Once Fennel has infused him with the power of Flux, he disposes of him. Fennel prepared for this though.

    Fennel 
Voiced by: Mitsuru Ogata (JP), Dan Woren (EN)
https://static.tvtropes.org/pmwiki/pub/images/a12535c3_75e4_43e7_bf69_ae581bc5b501.jpeg

The director of Alistel's research and development department. Fennel is a world-renowned thaumatech scientist under orders from Hugo to work night and day on mass production of the powerful thaumachines he devised. Sonja is technically one of his underlings. He is Alistel's finest mind, but he has an extreme distaste for other people. He's a typical Mad Scientist who thrives on data collected through field tests and cares about nothing but furthering his research.


    Palomides 
The subordinate of High Colonel Dias in the Granorg Army. Called "the Executioner", he is a force to be reckoned with in battlefield.
  • The Dragon: He acts as this to Dias.
  • The Dreaded: Characters from Alistel tend to panic once they hear he is coming to whatever battle they are in.
  • Evil Laugh: One of his voice clips in the remake is a really deep version of this.
  • Flat Character: Look at how many tropes describe his skills. Now how many describe his personality.
  • Hero Killer: In the prologue, he kills Raynie and Marco and grievously wounds Stocke, causing him to awaken as the bearer of the White Chronicle.
  • Hopeless Boss Fight: The first fight against him is unwinnable.
  • One-Hit Kill: His Destroy attack can do this to one character.
  • Recurring Boss: He is fought multiple times throughout the game.
  • Red Baron: "Palomides the Executioner".
  • You Shall Not Pass!: The second fight against him has him pulling this so Dias can get away.

Supporting Cast

    Teo and Lippti 
Teo Voiced by: Miyu Tomita (JP), Nicolas Roye (EN)
Lippti Voiced by: Maaya Uchida (JP), Melissa Fahn (EN)
https://static.tvtropes.org/pmwiki/pub/images/1b8249c4_2de8_4c0f_a383_bdf886fa13ec.jpeg

A pair of immortal twins, and the only known residents of Historia. They saved Stocke from near death. But they also give him his new mission: to save not only Alistel, but the whole world from desertification. They offer advice, but are not allowed to tell him what choices to make.


  • All Powerful Bystanders: They're all powerful and almighty, but they're bound by the rules of Historia, as they cannot interfere with the chronicle wielder's actions or allowed to make any choices for the wielder.
  • The Atoners: It's implied in one sidequest that their father was responsible for the destabilization of Mana, which led to desertification. Perfect Chronology indicates their father was involved in the experiments on Rhodan leading to the creation of the Singularity.
  • The Chessmasters: They have been watching the timeline end badly for eons. And the Golden Ending reveals their true plan was not to get Stocke to be the Sacrifice, but to get Heiss to accept his destiny as the Sacrifice.
  • Didn't See That Coming: Some of the bad endings. They were particularly surprised that messing up Liese's Matchmaker Quest causes a war and that Stocke was actually willing to work for Dias on the off-chance that he could find out more about what was going on.
  • Last of Their Kind: The last of the Imperials. Perfect Chronology adds Nemesia and Rhodan to the mix.
  • Misery Builds Character: They say the wielders of the Chronicles have to build up experiences with others to strengthen their souls and make them more willing to be the Sacrifices. It did not work on Heiss.
  • Non-Standard Game Over: Every time a false Downer Ending is reached, Stocke escapes to Historia, where they explain why the choice was not a good one. They go so far as to say some choices are not even that bad, but that there are better ones.
  • Pointy Ears: For some reason.
  • Really 700 Years Old: They're far older than they look. In fact, they're even older than they should be chronologically (which would be at least as old as the the fall of the Empire), because their personal timelines include those of every single Sacrifice, including Stocke and Heiss.
  • Restraining Bolt:
    • They are not permitted to direct Stocke to make any choices. He is free to make any choices he wants because he can always go back and change them without consequences. But they strain to give Stocke an exact destination during an emergency.
    • They are also prohibited from telling the wielder of one Chronicle anything about the other. They say this is all that stopped Heiss from trying to force information about Stocke out of them.
  • What the Hell, Hero?: They (gently) do this for particularly bad choices, such as accepting Hugo's offer of power, or eloping with Raynie.

    Sonja 
Voiced by: Yukana (JP), Wendee Lee (EN)
https://static.tvtropes.org/pmwiki/pub/images/sonja_8086.png

She is the overseer of the medical division. In addition to her duties as medic, she spends her time researching Mana, the source of all life, and dabbles in thaumatech research as well. Sonja is tough yet kindhearted and counts both Stocke and Rosch as friends. Though she doesn't fight on the frontline, she watches over them and tends to worry about their survival on dangerous missions.


  • Babies Ever After: With Rosch, if you complete their sidequest.
  • Fetch Quest: Sends you out to find all the cores for Rosch's gauntlet.
  • Gadgeteer Genius: She is ridiculously skilled when it comes to installing gears into Rosch's gauntlet, despite it being one of a kind.
  • Just Friends: With Rosch and Stocke. She later marries Rosch.
  • Like Brother and Sister: With Rosch. But Rosch comes to love her more than that.
  • The Medic: She's the overseer in the medical division, and is the one that cares for Stocke and Rosch when they're injured.
  • My Girl Back Home: She feels like she's this to Rosch (and Stocke a little) when they're off fighting for their lives while she's safe and sound.
  • Relationship Upgrade: Gets this with Rosch if you complete a certain sidequest.
  • True Companions: Her, Stocke, and Rosch.

    Kiel 
Voiced by: Yūma Uchida (JP), Shannon McKain (EN)
https://static.tvtropes.org/pmwiki/pub/images/kiel_rhpc.png

Within the hodgepodge Rosch Brigade, he unifies the new soldiers as a leader of sorts. On the word of his respected superior Rosch that Stocke is a skilled swordsman, he has the highest respect for Stocke as well. Kiel is a naive young man with a bright outlook, but he can sometimes get carried away witrh himself and begin to panic. He, too, is a skilled swordsman, but his talents lie more in ceremonial sword dancing rather than combat forms.


  • Back from the Dead: In the Golden Ending.
  • Betty and Veronica: Has trouble deciding whether he likes Sonja more for her soft sensitivity and kindness, or Viola for her strength and beauty.
  • Beware the Nice Ones: When he finally has to stand and fight. It doesn't end well.
  • Heroic Sacrifice: He uses himself as a decoy so Stocke can escape with the critically injured Rosch, although he gets better in the true ending.
  • Hero-Worshipper: To both Rosch and Stocke.
  • Precocious Crush: On Sonja and Viola.
  • Sacrificial Lion: His eventual fate after the Gran Plain ambush, and a huge source of grief for Stocke, as he wasn't able to save him. The Golden Ending solves this.
  • Sidekick: To Rosch.
  • Stupid Sacrifice: Seeing how Stocke could go back in time and warn the Rosch Brigade about the ambush, it's kind of silly that Kiel and the rest have to die, when logically Stocke should've been able to stop it, even if there wasn't a Node right there and then.
  • Tricked Out Time: How Stocke saves him and the other men in the Golden Ending.
  • You Shall Not Pass!: He pulls this in order to buy time for Rosch and Stocke to flee back to Alistel.

    Viola 
Voiced by: Marina Inoue (JP), Marianne Miller (EN)
https://static.tvtropes.org/pmwiki/pub/images/viola_8347.png

Alistel's prize Field Marshal, known as the Valkyrie for her beauty and strength. When she got too popular, she was reassigned to Alistel's most important stronghold and the most dangerous chokepoint in the war, the Sand Fortress, away from the people of Alistel. However, her valor and judgment have earned her the staunch support of all Alistellians, not just the military. She is unwavering in her devotion to Alistel and devoutly reveres the Prophet Noah as well, for she knew him personally before his health began to wane, which is something only a handful of people can say. Many believe that her charisma exceeds Hugo's, and her service record also dwarfs his. Yet despite her accomplishments, she is more often than not out of the country on assignment.


  • Alliterative Name: With her Red Baron title, Viola the Valkyrie.
  • Death Seeker: Due to her illness. Partially excuses her Honor Before Reason tendencies.
  • Dual Wielding: Wields two swords.
  • Fighting from the Inside: When Heiss is controlling her with the Black Chronicle, she tells Stocke to kill her.
  • Frontline General: She spends nearly the entire game on the front lines. Although she's highly formidable in combat, many characters point out the absurdity of having such a high ranking officer in the thick of battle; she's only there because the de facto leader of the country, General Hugo, fears her popularity and wants to get rid of her.
  • Honor Before Reason: On a Too Dumb to Live scale. She's known for a while Hugo is using Noah's name in his indefinite absence to manipulate the people of Alistel, but continues to fight for Alistel knowing the people would react horribly if the truth came out.
  • Incurable Cough of Death: Although if you do her sidequest, she is expected to fully recover in the epilogue and is healthy by the time of Perfect Chronology's extended epilogue.
  • Kicked Upstairs: According to Raul, Hugo feared that Viola's popularity among both the citizenry and the military would someday pose a threat to his own position. To prevent this, the savvy ex-politician made sure to get Viola fast promoted to Field Marshal and put in charge of the Sand Fortress, effectively removing her from the public eye and possibly even hoping that Granorg would eventually manage to get rid of her for him in their efforts to capture the stronghold.
  • My Country, Right or Wrong: Even when she knows that Hugo is manipulating Alistel, she still fights for Noah, since the country would fall apart if they knew he was dead.
  • Reasonable Authority Figure: At least when she's not being Lawful Stupid and trying to pull a Thanatos Gambit.
  • Reassigned to Antarctica: By Hugo, for being too popular.
  • Red Baron: "Viola the Valkyrie".
  • Thanatos Gambit: Tries to pull one off, though she survives if you finish her sidequest.
  • To Be Lawful or Good: Her main dilemma regarding Noah's teachings during the Alternate History of the game.

    Raul 
Voiced by: Tokuyoshi Kawashima (JP), Chris Cason (EN)
https://static.tvtropes.org/pmwiki/pub/images/raul_3167.png

The second-in-command of Alistel's army, with the rank of Lieutenant General. He is Rosch's superior and has a good rapport with him. His evasive demeanor and suspicious looks don't mark him as a serviceman, but those who know him well praise him as the Sleeping Lion of Alistel. He's not the type of commander who takes to the battlefield personally, but he has a natural talent for internal administration and navigating the kingdom's minefield of politics.


  • Artistic Age: Judging by some of his comments, he's getting on in years, but he looks like he could be in his twenties. The page-boy haircut doesn't help.
  • Benevolent Boss: One of Stocke's only superiors that he can actually trust.
  • Big Good: Eventually becomes this, during the war against Alistel, opposing Hugo's Big Bad.
  • Brains and Brawn: The brains to Rosch's brawn.
  • Gut Feeling: He has a feeling that Hugo might be getting just a little taken up with controlling the people of Alistel.
  • My Greatest Failure: Raul admits to Stocke he was the commanding officer of the battle that caused Rosch to acquire his gauntlet and the death of many soldiers, the aftermath making him withdraw politically from guilt. Hugo taking over Alistel and going as far as to send an assassin after him that costs the life of his secretary makes him finally decide to stop being a bystander.
  • Non-Action Guy: While he can fight, he's much better working from the back than from the front lines.
  • Only Sane Man: He's one of the few wary of Hugo even before Alistel starts being lead astray by him, and is ultimately the only one capable of leading Alistel in the end.
  • Reasonable Authority Figure: After the events of the game, he became the Prime Minister, therefore, the effective ruler of Alistel.
  • Red Baron: He's called "Alistel's Sleeping Lion".
  • Red Oni, Blue Oni: Blue Oni to Rosch's Red.
  • The Strategist: Of supposedly legendary fame, able to lead the joint Satyros / Gutral army with amazing tactical force.

    Vanoss 
Voiced by: Tomohiro Tsuboi (JP), Christian la Monte (EN)
https://static.tvtropes.org/pmwiki/pub/images/vanoss_825.png

The leader of a troupe of travelling performers which includes Aht and Liese, he is always a gentleman and acts as Aht's "Uncle Vanoss". He seems happy with his life as a wandering performer, but he is personally acquainted with the Patriarch of the Satyros, and seems to have his own agenda...


  • The Caretaker: To Aht, before handing her off to Stocke.
  • Fauns and Satyrs: A Satyr.
  • Honorary Uncle: His relationship to Aht. To where his sidequest is about Stocke having Aht meet the previous shaman (his daughter Isla) because he doesn't want Aht to make the same mistake she did.
  • Promotion to Parent: Takes care of Aht until Stocke takes her in.
  • Street Performer: This is the modus operandi of his troupe, in order to gather information from other nations.
  • Team Dad: To his troupe.

    Elm 
Voiced by: Ayaka Suwa (JP)
https://static.tvtropes.org/pmwiki/pub/images/elm_rhpc.png

The leader of Celestia's vigilante defense squad, Elm is the most anti-human of all the town's residents. This is because her best friend, Samra, went to Alistel to act as an ambassador and never returned. After Stocke finds proof that Samra was killed for the Historica, Elm helps restore its power in Samra's memory.


  • Ascended Extra: Perfect Chronology gives her both a portrait and an additional sidequest needed for the Golden Ending.
  • Fantastic Racism: Elm is the most outright hostile of the Beastkind toward humans when first introduced, a lot of it stemming from Samra never coming back from Alistel. Completing her sidequest gives Elm the resolve to begin overcoming this in Samra's memory, and by the epilogue, she's began travelling through Vanquier to broaden her horizons.
  • Red Oni, Blue Oni: Red Oni to Barranca, and presumably Samra.

    Barranca 
Celestia's village elder. While initially a little suspicious of humans, he accepts that the various outside threats are major enough to outweigh these concerns, and becomes a reliable ally.
  • Long-Lived: He's well upwards of 150, being witness of most of the events encompassing the history of the game.
  • Reasonable Authority Figure: Even if Celestia is distrustful towards humans, he's willing to listen if it will help to end the war.
  • Red Oni, Blue Oni: Blue Oni to Elm's Red.

    Liese 
Voiced by: Chinatsu Akasaki (JP), Cherami Leigh (EN)
https://static.tvtropes.org/pmwiki/pub/images/liese_8423.png

A Satyros dancer who acts as an older sister and caretaker for Aht in Vanoss' troupe of travelling performers. She is affable and talkative with a general sunny disposition. Though she is a Satyros, she shares Aht and Vanoss' warmth towards humanity.


  • Babies Ever After: If you complete her sidequest, she becomes pregnant in the epilogue.
  • Fauns and Satyrs: A Satyr.
  • For Want Of A Nail: If you mess up her sidequest, her lover, a Granorg soldier, dies in Gutral territory trying to find her after she refused to meet him in Granorg. The Granorg army finds his body and blames his death on the Gutrals, which kicks off a war between Beastkind and humans.
  • Interspecies Romance: If you do her sidequest.
  • It's Not You, It's Me: She's trying to break off her relationship with an unnamed soldier because she thinks the differences in their cultures are irreconcilable, despite the fact she does love him.
  • Loincloth: It's the only thing covering her...uh...animal parts.
  • Matchmaker Quest: She's involved in one of these alongside a Granorg captain.
  • My God, What Have I Done?: After her lover dies in Abyssia Forest waiting for her and Stocke shows her the note he was carrying containing Satyros wedding vows, she says she's made the biggest mistake of her life and walks off into the forest.
  • Perpetual Smiler: Though this could be in part due to her only having one character portrait, which bears a constant grin. Averted in Perfect Chronology where she has more than one.
  • Street Performer: One of the members from Vanoss's troupe, and a dancer to boot.
  • Wham Line: When she reads the letter taken from her lover's corpse.
    Liese: These are Satyros wedding vows...

    Garland 
Voiced by: Akio Ōtsuka (JP), Jamieson Price (EN)
https://static.tvtropes.org/pmwiki/pub/images/garland_flipped_9243.png

The king of Cygnus. His leadership style is direct, informal, and very hands-on. As the ruler of a city of fighters, he thinks nothing of jumping into battle with his men, even when this leaves his throne undefended. Fortunately, he is not averse to heeding the advice of more level-headed companions.


  • Asskicking Leads to Leadership: He got the throne by defeating the previous king of Cygnus, and he's powerful enough to kill Dias, despite the latter having an artifact amplifying his powers in a Possibility Timeline.
  • Badass Cape: Like Stocke's, but with a crisscrossing arrangement over the chest.
  • Badass Normal: In one of the possible histories, you can see shades of this when he beat Dias, even with the power of the artifact at his side. Bear in mind, he's not a party member nor a chronicle wielder. Just a mere warrior.
  • BFS: His scimitar.
  • Defeat Means Friendship: After he got defeated by Stocke, he became friends with him.
  • Duel Boss: Against Stocke. He loses, but this only makes him respect Stocke as a fellow warrior.
  • Easily Forgiven: If it weren't for Stocke's capture, you would never know his kingdom harbored slavery.
  • Rags to Riches: He started off as a slave gladiator but rose to the kingship by defeating the previous one.
  • Red Baron: He's known as "The Mighty".
  • Sophisticated as Hell: "Shackles cannot bind the soul, or something."
  • What's Up, King Dude?: He values trustworthiness and competence above manners and breeding, to the point of complementing a young Granorgian rebel named Ricky he met a few days ago for volunteering to take on a counterintelligence mission.

    Galva 
Voiced by: Ken Uo (JP)
https://static.tvtropes.org/pmwiki/pub/images/galva_7517.png

The Gutrals' elder, said to be well over 150 years old. He is one of the few living beings who know of the continent's history. Because his race has been deceived countless times by humans, resulting in the loss of many of his kind, he is not kindly disposed towards humans and limits his people's contact with the outside world to a bare minimum. At his insistence, the Gutrals are mere observers in the war between Alistel and Granorg.


  • Fantastic Racism: Mild compared to most of the Gutrals, but he's still very reluctant to trust humans.
  • Long-Lived: His life span encompasses most of the entire story in the game, from the times when the old empire was still there, until the present day when the events of the game take place.
  • Miniature Senior Citizens: He's much smaller than the other Gutrals.
  • The Patriarch: He's the leader of the Gutrals, and a reasonable authority figure, all things considered, even if he was initially a watcher of the war in-between Alistel and Granorg.

    Bergas 
Voiced by: Itaru Yamamoto (JP), Kirk Thornton (EN)
https://static.tvtropes.org/pmwiki/pub/images/bergas_1481.png

The chief of the Gutral warriors. He earned the nickname "Iron Armed" as being the strongest of the Gutral warriors. He is also Gafka's master and worries about him from a distance. Like the rest of his race, has has no love for humans.


  • Badass Cape: It's more of a strand of cloth that travels across his body.
  • Duel Boss: When trying to attain Gafka's skills.
  • Red Baron: Has the nickname "Iron Armed".
  • Sink or Swim Mentor: All of his teachings to Gafka are duels to the death, in order to prove he's worthy of the skills the books possesses.

    The Prophet Noah 
Voiced by: Satoshi Taki (JP), Keith Silverstein (EN)
https://static.tvtropes.org/pmwiki/pub/images/prophet_noah.png

Spiritual and political leader of Alistel, he was responsible for their gaining independence from Granorg at the age of 16 some seventy years before the start of the game proper. Five years before the start of the game he retired from public life, leaving General Hugo as his mouthpiece.

While Noah is not seen in the original game, he properly appears in Perfect Chronology in a Possibility Timeline where he remained in public eye.


  • Dead All Along: He died at some indeterminate point after he stopped doing public appearances. Subverted however. It turns out Noah is still alive in the original timeline, but his condition has forced him to be put in suspended animation.
  • Faking the Dead: After being revived in the original timelines thanks to the Flux Core obtained from the Possibility History, Noah requests to remain dead to the public as he wishes for Alistel to move toward the future without him, with Hugo joining him.
  • The Ghost: Because of his death, he never makes an appearance in the story. Averted with Perfect Chronology, where the real Noah appears in a Possibility Timeline and the original timeline once Stocke gets the Flux Core.
  • Hidden Depths: Nemesia reveals Noah was originally a thaumatech engineer before he became the Prophet Noah, and the reason why he founded Alistel was because he was unable to use thaumatech to help people in Granorg due to the king.
  • Irony: According to Viola in Perfect Chronology, Noah wanted the people to decide their futures for themselves, and not have him dictate them. Hugo proceeds to use his name to manipulate the people for his own agenda by disguising it as Noah's words, exactly what Noah didn't want happening.
  • Morality Pet: Weirdly enough, he is this to Hugo. In a Possibility Timeline, seeing Noah die from his illness in front of him after pleading for him to surrender has him in shock. It turns out to also apply to the original timeline Hugo, whom upon being shown the Flux Core needed to save Noah, immediately snaps out of his Flux induced madness.
  • Nice Guy: The Possibility Timelines shows the real Noah as a compassionate and kind individual whom simply wants to help people, and wishes for no tensions between humans and Beastkind.
  • Not Quite Dead: Noah is still alive in the original timelines, but his condition has left him in a coma to stabilize him. Stocke giving Hugo the Flux Core allows for Fennel to revive him.
  • Older Than They Look: In a Possibility Timeline where Noah did not retire from public life in Perfect Chronology, we see the real Noah looks decades younger than his late eighties. Noah explains this is the result of converting parts of his body with thaumatech.
  • Posthumous Character: He's been dead for some time by the events of the original timelines, but his reverence among the people of Alistel is abused by General Hugo for his own personal gain. Or that's what it seems. In Perfect Chronology, he's still alive, but in suspended animation, due to the deteriorating thaumatech technology on his body. The Flux Core made him regain his senses once more.
  • Unwilling Roboticisation: After his death in the Possibility Timeline, Fennel experiments on his corpse to create a new thaumatech machine so he can live forever.

    The King Viktor 
The late king of Granorg who died several years ago. He was unpopular with people and his rule was followed by that of Queen Protea, which manages to be even worse.
  • Abusive Parents: He had no qualm in killing his offspring for disobeying him.
  • Asshole Victim: Although Heiss murdered him and uses his corpse as a People Puppet, it is hard to feel any sympathy for him after everything he did in life.
  • The Caligula: No one in the present speaks favorably of him. His terrible rule contributed to Dias and Selvan's motives to make Protea a Puppet King to take power for themselves.
  • A God Am I: According to Eruca, he fancied himself as such due to being the one to perform the ritual of Flux.
  • Kick the Dog: Basically all of his actions as revealed by the late game.
  • Offing the Offspring: He did this to his own son Ernst, nowadays known as Stocke, due to Heiss erasing his memories, when Ernst became more popular than him and he feared the people eventually ousting him to make Ernst king.
  • Posthumous Character: He is dead by the events of the original timelines, but his actions serve as catalysts for the main conflicts within the story. To list... being one of the reasons Heiss ran away, killing Ernst aka Stocke to get a new Sacrifice, and leading Dias and Selvan to use Queen Protea to take power themselves for being such a terrible king.
  • Unholy Matrimony: With Queen Protea in life.
  • Unwitting Instigator of Doom: His callous actions resulted in his own death by Heiss and Queen Protea's rule of Granorg, which meant the ritual wasn't held in time to prevent desertification from becoming a world-ending threat.

Perfect Chronology

    Nemesia 
https://static.tvtropes.org/pmwiki/pub/images/7af014cd_2f6b_4b5d_a8c1_af06fe45aadb.jpeg
Voiced by: Mikako Komatsu (JP), Janice Kawaye (EN)

A young woman claiming to be a scholar and historian who introduces herself to Stocke in the Standard History. She seems to be aware of his usage of the White Chronicle and wants to know more about him.


  • Collector of the Strange: She's hunting for "Artifacts". So she can repair the Red Chronicle of Possibilities.
  • Cool Boat: The Dunamis, a paddle steamer. It can travel through time and space to parallel realities.
  • Cute Witch: She styles herself as one in her appearance, sporting a broad-rimmed hat, a cape, and clutching a tome to her chest.
  • Escort Mission: She very rarely joins Stocke on the missions she enlists him for, but she's not a Guest-Star Party Member, since they never enter into combat at those times.
  • Fish out of Temporal Water: Nemesia ended up 150 years in the future when she and her brother were confronting the Singularity.
  • Foreshadowing: Her profound knowledge of the ancient empire and ownership of the Dunamis, which is one of the relics from the said empire, hint at her origin as its last princess.
  • Really Royalty Reveal: She is the last princess from the ancient empire that is responsible for desertification (which makes her Prince Alium's sister and Ernst/Stocke and Eruca's X times great-aunt).
  • Secretly Selfish: She believes herself to be this, as her true motivation to recreate the Red Chronicle end the Singularity is to put her lover Rhodan out of his misery.
  • Stable Time Loop: Seeks help from Stocke because a red-garbed swordsman saved her after the malfunction of the Red Chronicle cast her out of time. A DLC quest reveals that said swordsman was Stocke, after the events of the game, who traveled to rescue her from the Chasm of Time so that she would reach his time period and be able to seek his help in repairing the Red Chronicle.
  • Teacher/Student Romance: According to a flashback in her DLC quest, Rhodan and Nemesia first met when the former became the latter's tutor.
  • Tritagonist: Of Perfect Chronology as her work in repairing the Red Chronicle and defeating the Singularity is imperitive to stopping the desertification once and for all.
  • Verbal Tic: She often uses school-centric metaphors, like saying she gets an F in good manners for not giving Stocke her name. According to a Living Memory of a court lady after going back to the 'Eternal Prosperity' node, this tic was because of Rhodan, who often graded Nemesia on the spot when presenting problems and it resulted in her picking up the habit of grading everything.

    Prince Alium 

The last prince of the ancient empire whom became the founder of Granorg.


  • Our Founder: Alium was the founder and first ruler of Granorg and the creator of the Ritual of Flux.
  • Posthumous Character: He's been dead for decades by the events of the story.

    The Emperor and Empress 

The last rulers of the ancient empire, which flourished under the study of thaumatech and the power of the Chronicles.


  • The Conqueror: They used the power of Flux and the Chronicles to control the continent. According to the New Game Plus boss, the Emperor had created the Red Chronicle in order to take over other universes as well, although the empire perished before that could happen.
  • Disproportionate Retribution: Their response to Nemesia's falling in love with a lowly thaumatech scholar was to experiment on him with the Black Chronicle.
  • Greater-Scope Villain: While the Singularity is the main cause of the desertification it was their cruel experiments on Rhodan using the Black Chronicle that created the Singularity in the first place.
  • Karmic Death: After subjecting Rhodan to cruel experiments with the Black Chronicle because of Nemesia loving him, they became one of the first victims to the Singularity.
  • Parental Marriage Veto: They refused to let Nemesia continue being Rhodan's lover and made him into a test subject. And lead to the destruction of the empire and the desertification to follow.

    The Singularity 

The Eldritch Abomination created by the ancient empire when the Black Chronicle was fused with a human. As the living incarnation of hunger, it feeds on the mana of everything around it, causing the desertification of the world.


  • Early-Bird Cameo: Its existence was first mentioned in the artbook published before the release of Perfect Chronology.
  • From Nobody to Nightmare: Was originally a humble thaumatech scholar forcibly turned into the Singularity.
  • Greater-Scope Villain: As the cause of the desertification, it is the source of all woes that happen in the game.
  • Sealed Evil in a Can: It was sealed inside a temporal rift with the ritual of Flux's being held periodically in order to prevent it from escaping.
  • Tragic Monster: Rhodan was turned into a mindless beast due to the experiments done on him by the emperor and empress for loving the imperial princess Nemesia.
  • Was Once a Man: It was once a thaumatech scholar named Rhodan, whom helped create the Red Chronicle.

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