For tropes related to the canon Freelancers and personnel, see Red vs. Blue - Project Freelancer
click here to return to the main page of the ficAgent Carolina
- The Ace: She tends to top the leaderboards for a reason.
- Always Someone Better: She's this to the other agents.
- Daddy's Girl: Though neither of them would admit it.
- Everyone Can See It: With York.
- Guns Akimbo: With pistols.
- Luminescent Blush: Blushed when York complimented her.
- One-Woman Army: Called as such by York in one chapter.
- Parental Favoritism: Even in the eyes of those who don't know the relation.
- "Well Done, Daughter!" Girl: Her reason for wanting to be at the top of the leader boards is to get her father's attention.
Agent Connecticut
- Belligerent Sexual Tension: Her "handler" in Charon is one of the first to bring out the fire in her.
- Brainy Brunette: Joined Project Freelancer as a hacker for both sides.
- Double Agent: For Charon since the beginning.
- Important Haircut: Started the project with long hair and bangs that emphasized her shy, fragile appearance. While cutting it for a mission, she began to take on a little more confidence and lead the new team.
- Neat Freak: Clashes with her roommate's general untidiness.
- Shrinking Violet: When first introduced.
Agent Florida
- Cool Old Guy: Butch is closer in age to the Director than most of his fellow agents, but still kicks ass.
- Country Mouse: From a quiet little colony world, with down-home sensibilities.
- The Heart: One of the kindest Freelancers and their strongest moral center.
Agent Georgia
- Amazon Chaser: South has never really shown any return interest, but she doesn't typically assault him over nothing, which Georgia thinks must mean it's love.
- Anti-Nihilist: Is pretty sure their contributions to humanity won't matter in the long run, but doesn't care as long as future generations might be able to worry about more important things and he has fun in the process.
- Composite Character: He's combined with the sim trouper Jacob Jenkins.
- Gadgeteer Genius: sometimes, he's convinced things call for a MAC round, giant drill, or robot.
- Heterosexual Life-Partners: with Ark during Phase One, to the point of Cal and Utah questioning the "hetero" part. Leading to We Used to Be Friends when Arkansas betrays the project.
- The Knights Who Say "Squee!": Upon meeting Jersey, he admits that he may have gotten into "a very small death-match" back in college for the chance to study her mother's work in the field of robotic prosthesis.
- Leeroy Jenkins: No relation, we think.
- Red Oni, Blue Oni: The Red to Ark's Blue.
- Southern-Fried Private: Raised in Kentucky and educated in Atlanta, Georgia mixes his Farm Boy upbringing with a love of explosives and robotics.
Agent Maine
- The Big Guy: At 6'11", he's huge.
- The Berserker: He's one of the most ferocious and savage fighters in the project.
- Determinator: Doesn't give up, ever.
- Feel No Pain: Congenital analgesia has its advantages.
- No Social Skills: Because he's a scary giant mute, he ignores them when it suits him and still usually gets his way.
- Silent Bob: Why talk when looming aggressively will get the point across?
Agent North Dakota
- Beware the Nice Ones: "calm" and "sweet" does not mean "bad at aiming" or "unable to hold a grudge if you've really crossed a line"...
- Big Brother Instinct: Leading to North becoming a Team Dad for most of the younger agents.
- Cain and Abel: The calm Abel when South's raising Cain.
- Chick Magnet: Several of the female Freelancers develop crushes on him, most notably Virginia, but North tends to be Oblivious to Love.
- Heterosexual Life-Partners: Quickly adopted as York's Straight Man best friend, and eventually adding Wash to the BroT3
- Parental Favoritism: South sees him as the favorite, at least.
- Straight Man: the kind, levelheaded one when York's acting as Trickster Mentor and South's Hair-Trigger Temper has been depressed.
Agent South Dakota
- Amazonian Beauty: She's 6'2" and packs a punch. Somehow, she hasn't turned Georgia off yet.
- Berserk Button: Compare her to North, or suggest she's not good enough to make it to the top on her own merits. Or mock her love life.
- Cain and Abel: The trouble-making Cain to her golden boy brother.
- Dance Battler: She's more brutal than Carolina, but nearly as agile due to her gymnast training.
- The Resenter: She's not fond of being thought of as "one of the twins" or low on the leaderboard.
- Tsundere: Very Type A, near-permanently set to tsun... though she proves to be a rather melancholy drunk.
Agent Utah
- Answers to the Name of God: Though his middle name is actually the Spanish pronunciation, everyone seems to know when Jesus has touched something.
- Early-Bird Cameo: Although it's left ambiguous, he's heavily implied to be Caboose before he got shipped out to Blue Team.
- Gentle Giant: Definitely a klutz, but one of the most kind and well-meaning of the big guys.
- Identity Amnesia: After his accident.
- Walking Techbane: All tech, beware his presence.
Agent Washington
- Let's Get Dangerous!: Though he's thoroughly dorky and more than a little naive, Wash is not one to piss off.
Agent Wyoming
- Cold Sniper: The best in the business.
- I Kiss Your Hand: He does this to Virginia and gets his hand crushed in response.
- Pungeon Master: He loves to make Knock Knock jokes.
- Time Master: His armor enhancement.
Agent York
- Amazon Chaser: Admits to being attracted to Carolina because she can kick his ass.
- Everyone Can See It: With Carolina.
- Good Thing You Can Heal: Especially when The Director decides to use him for target practice with a turret.
Agent Alaska
While Al's sanity is sometimes in question, this first wave Freelancer known for holding conversations with the inanimate ship has never offered any doubts in his effectiveness as a fighter and interrogator.
- Bunny-Ears Lawyer: The ship is his Companion Cube, but he is the best interrogator of the agents.
- Creepy Blue Eyes: Of the pale, "sees right through you" (and through what isn't there) variety.
- Heroic BSoD: When the avatar of Moi is killed in front of him.
- Jack Bauer Interrogation Technique: He's an expert at this and is his specialty.
- Sophisticated as Hell: For all his odd tendencies, he's a very brilliant man and enjoys getting beneath others' skins directly or indirectly by superior wit or worse crudeness.
Agent Massachusetts
Massa might be one of the sloppiest fighters of the first wave, but taking on the team medic and center of calm for her fellow agents poses some serious risks: on and off the battlefield, she offers support and level-headed kindness for her team, and they tend to return the favour.
- Awesome Aussie: She's more laid-back than most of her fictional countrymen of this trope, but is Australian and able to handle anything the project throws at her.
- Super-Scream: Her sonic emitter enhancement can rupture eardrums.
- The Medic: She's the Team's medic.
Agent Pennsylvania
The biggest Freelancer of the first wave did not get involved to make friends; he joined to get to the top of the leaderboard by any means necessary. Penn might learn to lead, but first, he has to learn to tame his murderous temper.
- Arrogant Kung-Fu Guy: Pennsylvania will do anything to overcome the number one agent and only becomes "friends" with those he considers worth killing.
- Bad Boss: Especially in the sequel, one does not want to fail Penn.
- The Big Guy: Of the first wave of agents, he's the only one barely two inches shorter than Maine.
- Blood Knight: Easily one of the most bloodthirsty freelancers.
- Friendly Enemy: With Alaska and Maine.
- Good Old Fisticuffs: His best weapons, though he is far from opposed to More Dakka under most situations.
- Kick the Dog: From killing hapless Simulation Troopers to going off on Massachusetts and taking his rivalry with Carolina way further than necessary, he's been on the slippery slope for a while, but he jumps it when he kills Massa and betrays the project.
- The Only One Allowed to Defeat You: To Carolina, Alaska, and Maine.
- Pride: Ooh, boy. He's easily one of the most arrogant people in the project.
- Shadow Archetype: He is essentially what would happen if Carolina allowed her competitiveness and temper overwhelm her sense of morality.
Agent Virginia
While Virginia has been pushed out of the spotlight by other people for most of her life, the long-distance expert of the first wave has adapted by becoming very good at striking from the shadows and fighting her way up to glory.
- Big Sister Instinct: As far as Massa and West are concerned.
- Can't Catch Up: While she and Wyoming are evenly matched, Carolina is the better leader and better in the ring, while West has traditionally scored better than her older sister on most tests. Virginia tolerates one of those.
- Invisibility: Her armor ability bends light around her, which gives her difficulty adjusting her vision the first time she uses it.
- Red Oni, Blue Oni: Reserved Blue to her roommate Massachusetts's caring and her sister's Genki Girl Red.
- Statuesque Stunner: At six one, she's taller than some of the male Freelancers; the only woman taller than her in the program is South.
Agent Arkansas
Ark is a usually quiet, idealistic, and even-tempered computer and demolitions expert, but push him too far and he will show just how effective he can be with a large variety of weapons.
- Big Bad: Of Phase Two.
- The Cracker: Though definitely not the other kind; being one of two black agents of his wave.
- Deadpan Snarker: when faced with Cal's Hurricane of Puns or Georgia's overenthusiastic tendencies, Ark gets very deadpan. Around Harper, he takes the Deadpan Up To Eleven.
- Kick the Dog: Though it's a literal shooting, it did more harm than good.
- Kick The Son Of A Bitch: The people killed on Ark's Enemies List during Phase Two are not good people.
- Manipulative Bastard: Complete with tests for his fellow agents and later helping him become a Villain with Good Publicity.
- Must Make Amends: When Georgia dies.
- Pay Evil unto Evil: Though at first, Arkansas is unwilling to compromise his personal code of ethics, often clashing with California, by the end of Phase One, he takes increasingly drastic measures in order to bring his own vision of justice into being. Deconstructed by California of all people in Phase Two when he points out that Ark cannot condemn his targets for committing sins in the name of the greater good when Ark is doing the exact same thing.
- Red Oni, Blue Oni: Blue to Georgia's Red.
- Roaring Rampage of Revenge: Once he finds who ordered the destruction of his homeland.
- Sugar-and-Ice Personality: Generally icy and reserved, but does genuinely try to bolster his best friend's confidence.
- Unknown Rival: To Carolina back when they were in military school.
- What You Are in the Dark: Why he pushes the other agents the way he does.
Agent California
Cal enjoys a good party, good music, bad jokes, and any opportunity to face off against the Insurrection. He does not take losing very well.
- Born Unlucky: His parents being killed in front of him was not a great start to California's life and the chain of events that began once he joined the military spiraled rapidly out of control.
- Claustrophobia: His armour enhancement's test being locked inside a small room did not sit well with him at all. Flashbacks later reveal that his time as a prisoner with the URF created this fear of enclosed spaces.
- Dating Catwoman: Not anymore, but Harper had once lured him into the Insurrection with More than Mind Control.
- Drowning My Sorrows: His drinking habits take on a dark turn by Phase Two.
- Fear Is the Appropriate Response: Cal responds with absolute panic in the presence of Ian Harper. He gradually slides back towards his old Insurrectionist mindset as Phase Two progresses.
- Jekyll & Hyde: California is a UNSC soldier that despises the Insurrection and can go slightly too far in the heat of the moment. Hunter is what is left of the Jason Shaw that reveled in the violence he was able to commit with Fireteam Phoenix. The real question is which is Hyde.
- Roaring Rampage of Revenge: Against Harper and later Ark in particular.
- Split Personality: In the aftermath of Mich's death and Sota walking away, California is left along with nobody for company but Hunter, leading to more frequent conversations with the other him.
Agent Minnesota
This second wave sniper is cold, independent, and headstrong, slow to make friends but quick to come up with new ideas to advance his team. Fiercely loyal to those who have earned his trust.
- Berserk Button: Take your pick. Mentioning his father's relationship with him, 'Sota being useless, talking the wrong way about his friends (especially Cal) are all very easy ways to ignite his temper.
- Big Brother Instinct: Becomes very protective of Michigan when she's traumatized, as she reminds him of his little sister. Extends later to West Virginia.
- Brooding Boy, Gentle Girl: Fits 'Sota and Indiana down to the letter.
- Character Development: Over the course of Phase One and Phase Two, Minnesota grows substantially as a character. Thanks to the efforts of California, Michigan, and Indiana he becomes more trusting and kind to the other Freelancers.
- Deadpan Snarker: 'Sota is no stranger to sarcasm.
- Defrosting Ice King: It takes a while for it to stick, especially when he's been hurt again. Happens twice, once with Cal and Mich in Phase One and again with Indiana in Phase Two.
- Heel Realization: Realizes that him leaving West Virginia to her death inside a Crimson Sun base would make him no better than the people who had betrayed him in the past.
- Ineffectual Loner: Before Cal and Mich befriended him. Goes back into his shell upon the death of Michigan.
- Love Interest: Indiana.
- My Greatest Failure: His failure to save Cal from sliding out of control after Michigan's death weighs heavily on 'Sota throughout all of Phase Two.
- Odd Friendship: Applies to several of 'Sota's friends within Freelancer, especially California and West Virginia.
- Overshadowed by Awesome: Hasn't had much luck in his attempts to move up the leaderboard or get the Director's attention.
- She Is Not My Girlfriend: As often as his teammates claim he's dating Indiana, this comes up quite a bit.
Agent Michigan
Mich tends to be relatively aloof around her fellow agents, with a low tolerance for California's sense of humor, but despite her small size, she's a master with heavy weaponry.
- Born Unlucky: Throughout Phase One, few things seem to truly go well for Michigan.
- Claustrophobia: Much like California.
- Deer in the Headlights: Mich finds herself in this situation in the finale, finding herself at the wrong end of Arkansas' magnum.
- Good is Not Nice: Just because she follows orders and fights the UNSC's enemies doesn't mean that she has to spend her time chatting and acting polite.
- Lady of War: Especially in comparison to South.
- Two Guys and a Girl: Despite initial differences, Michigan ends up in one with Cal and Sota.
- Romance Arc: She and Cal get the strongest ship in Phase One.
Agent Colorado
Rado joined the project to kill Innies and aliens, not make friends. While she shows skill with quite a number of weapons, tact is not one of them.
- Brutal Honesty: She isn't one for tact.
- Devious Daggers: Insofar as she specializes, her best weapons are a pair of matching combat knives.
- Fingore: While captured by the Crimson Sun, Harper removed her pinky.
- I'm Not Here to Make Friends: Tends to see her fellow third wavers as rivals or useless, though she and Jersey do end up with some strong Vitriolic Best Buds tendencies despite her standoffish competitiveness.
- The Lost Lenore: Her first love and former squad leader was lost in battle. Along with her little brother's death, this caused Rado to turn into The Berserker for a while and is still reluctant to get close to anyone else.
- The Napoleon: Short, but don't mention it to her.
- "Not So Different" Remark: Ark notes that he's hardly the only one willing to go to extremes for revenge.
- Second Love: For Nebraska
Agent Kentucky
Kent loves all things explosive, from homemade grenades to a certain angered redhead to any car he's ever attempted to drive. He has boundless, infectious enthusiasm, and fortunately for him, almost as boundless luck.
- Boisterous Bruiser: With an extra serving of Keet, to understand just how happily excitable this guy is.
- Born Lucky: Maybe not born that way, considering his Doomed Hometown, but the universe has certainly been trying to even it out ever since. Kent has been loving every moment of it.
- Captain Crash: Kent can drive a car... as long as you accept them all exploding as a form of "stopping."
- Doomed Hometown: When the aliens invaded, the colonists booby-trapped it and flew for safer pastures.
- Lethal Chef: He can cook a grenade. He can't make cookies.
- Relationship Upgrade: With Jersey after their fight against Penn.
- Stuff Blowing Up: The Boombringer's primary method of fighting.
Agent New Jersey
Despite losing a limb in a previous unit, Jersey has soldiered on, accepting her invitation into Project Freelancer with only a few screaming matches along the way. While her temper is nothing to sneeze at, Jersey usually tries to remain levelheaded as she leads her wave on the board and in their downtime.
- A-Cup Angst: A serious Berserk Button for her.
- Artificial Limbs: Has one to replace an arm she lost in the past.
- Cloud Cuckoo Landers Minder: Especially as far as Kent is concerned, but has taken over Georgia-wrangling duty from Ark and generally acts as an aloof Team Mom for Wave Three.
- Devious Daggers: Favors a butterfly knife her father gave her.
- Disappeared Dad: Like many of the Freelancers, Jersey comes from a military family, but her father never came home from his last assignment.
- Fake Arm Disarm: Suffers this near the end of Round Four when she fails to take down Pennsylvania. Cue the Curbstomp beating a few seconds later.
- Fiery Redhead: Especially around her mother, from whom she inherited her hair color, Jersey can really go into rant mode. Rado can bring out this side, as well.
- Kissing Under the Influence: Admits her affections for Kentucky under the influence of really good analgesics, though they follow through on the Relationship Upgrade once she's sobered up.
Agent Nebraska
Neb appears to be a sweet, friendly guy on the surface... But beneath, his motivations are a mystery, having no true concern for the teammates he reads like books.
- Break Them by Talking: As opposed to Cal and Al, Neb goes primarily for the mental state.
- Faux Affably Evil: He's very good at showing a kindly facade, but enters the project with no morals but It Amused Me.
- Morality Chain: Colorado is shaping up to be Neb's main reason for not turning his back on the rest of Project Freelancer.
Agent Nevada
Nev is a brilliant hacker, but perhaps too proud and adventurous for her own good. All her technical skill can't save her from her own bragging, and it's fortunate that she makes friends easily when her fighting skills are more in line with the other techs rather than the top of the board.
- Face–Heel Turn: Appears to go over to the Crimson Sun cause, when the third wave agents are captured by Ark.
- Genius Slob: While Georgia, Utah, and Ark leave the blame for their Trash of the Titans ambiguous, it's very clear which side of Connie and Nev's room belongs to the Neat Freak and which belongs to Nevada.
- Jade-Colored Glasses: After her ordeal with the Crimson Sun and its fallout.
- Playful Hacker: Brought in alongside Connecticut to break Arkansas's Eternity Code after she hacked into the ONI database for kicks.
- Welcome Back, Traitor: Some of the Freelancers welcome her back, believing that she'd only pretended to go over to get secrets from Arkansas, while others believe her actions are unforgivable and she's responsible for everything that went wrong since the group was captured.
Agent West Virginia
Bright and cheery, West seems the last person who'd have anything to do with the dour Virginia, but she depends on her older sister to help keep her steady.
- Obfuscating Stupidity: Though she's not considered the stupidest Freelancer on the team, West plays up the cheerful Dumb Blonde stereotype, while being clever enough to join Brainy Brunette Nevada at server-hacking pranks.
- Red Oni, Blue Oni: Much more personable and excitable than her elder sister Virginia.
Agent Arizona
- The Big Guy: Of the fourth wave.
- Vitriolic Best Buds: Loves to tease Hamp about his sword, and Hamp is happy to return the favor.
Agent Indiana
This assassin joined the project with a shadow hanging over her head.
- Covert Pervert: Her artwork brings out a whole new side of her.
- The Pollyanna: While definitely wounded emotionally from her previous career, she remains fiercely optimistic.
Agent Louisiana
This young ex-con is mouthy to the extreme, but can usually hustle her way into trouble as well as out of it.
- Bratty Half-Pint: Compared to the older (taller) and more mature Freelancers.
- Combat Pragmatist: A few other Combat Pragmatists exist on the team, but Louisiana and her Pistol of Doom steal the show.
- The Nicknamer: Has her own personal nicknames for most of the other Freelancers.
Agent Missouri
Missouri is an older agent back for a fresh fight against the Covenant, with little concern about the Insurrection.
- The Alcoholic: He's trying to get back on the wagon. It's not so easy with an addict roommate.
- Callingthe Old Man Out: Questions the Director's decision to work with Ian Harper, alongside Colorado, Maine, South Dakota, Minnesota, and Virginia.
Agent Montana
Monty is a shy, artistic man of mystery with an excellent memory and very good aim.
- Cain and Abel: With Ian Harper
- Disease Bleach: His extremely pale hair is implied to be the result of trauma.
- Eager Rookie: Monty was far more outspoken and less reclusive at the start of his military career, probably because he was following in his older brother's footsteps and signing on with his team.
- Functional Addict: With painkillers.
- Reclusive Artist: His photographic memory allows for incredibly lifelike drawings.
- Sherlock Scan: Including a Shout-Out to the Guy Ritchie films.
- Ship Tease: With West Virginia.
Agent New Hampshire
Hamp enjoys poking things, either with his blade, his rapier wit, or when it comes to women, his blade, if you know what I mean.
- Blue Blood: Possibly. Though given his reputation, he could be screwing with Vermont's brain.
- Casanova Wannabe: Of mixed success, mostly failing to follow through due to his own status as a Chivalrous Pervert and poor timing/choice of targets.
- Dating Catwoman: He wishes, though his crush on Athena doesn't seem to be returned.
Agent Vermont
Agent Vermont is an ex-thief who'd prefer to keep to herself when off missions.
- Gag Haircut: She experimented with hair dye and alcohol at a party. The results were not her ideal.
- Trademark Favorite Food: Pocky, though she generally hides the fact.
Director Leonard Church
- Papa Wolf: Can be this to Carolina.
Counselor Aiden Price
- Number Two: To the Director.
Sergeant Killian Jay
Killian Jay is a medic for Project Freelancer. Although not a field agent himself, the doctor ends up seeing a lot of the effects of battle, from attacks on the ship to post-traumatic interviews to late-night surgeries.
- The Medic: Of Project Freelancer.
- Muggle Best Friend: To the Freelancers.
Four-Seven-Nine R
- Friend in the Black Market: Helps York smuggle certain unapproved goods aboard the Mother.
- Sour Supporter: Quick to dismiss the newbies as Cannon Fodder, but always has her team's ride.
Three-Four-Three R
343-R is one of the two pilots to regularly transport the Freelancer teams to and from their missions. While he's more laid-back than his coworker 479er, he generally remains distant from most of the agents.
- Ace Pilot: Just like his friend 479er.
- Nice Guy: He's a pretty friendly guy.
Jarvis Vosine
Jarvis joined the project to help fix the Mother of Invention after the ship was damaged and the program was temporarily suspended.
- Sir Swears-a-Lot: Inverted Trope due to the main author's code of ethics, Jarvis never swears, making Florida look downright filthy-mouthed in comparison.
General William Petrarch
Colonel Eric Grant
- Back for the Dead: His only chapter is the Phase Two Prologue, written from his perspective where he becomes the first execution from Arkansas' new target list.
Captain Rafael Vasquez
The Captain of the UNSC Soul of Tranquility, Vasquez is one of the UNSC officials targeted for assassination in Phase Two, and is in possession of some objects desired by both sides of the conflict.Lieutenant Will Harada
- Create Your Own Villain: Harada led a team many years ago that destroyed Arkansas' childhood village and killed everyone he knew.
- The Ghost: One of two individuals on the hit list that has made no appearances in Phase Two.
- It's Personal: It's not hard to guess why Harada ended up on the hit list, given his past misdeeds.
Lieutenant James Hurst
A Lieutenant in the UNSC, James Hurst is one of the nine individuals targeted for death within Phase Two for war crimes.- The Ghost: One of two individuals on Arkansas's hit list that have not made an appearance within Phase Two. However, Hurst is a more blatant example than Harada, who has been confirmed to have led the team that burned down Ark's home, the only mention of Hurst is that he is suppressing an Insurrection on Mobarra.
Sergeant-Major Jira Olumbu
A UNSC official that runs the Whitegate Prison on Sarposa, Jira Olumbu is one of Arkansas' targets during Phase Two, believing himself safe in his position. Despite his low rank, the Sergeant-Major is the holder of many of the UNSC's darkest secrets.- Exact Words: How Arkansas gets Olumbu's information and also has him executed. Ark promised that he personally would not harm the Sergeant-Major, but never said anything about Pennsylvania.
- The Man Behind the Man: Whilst it was Lieutenant Harada that led the team that destroyed a young Arkansas' village, it was Olumbu that gave the orders.
General Thaddeus Allen
- Big Bad: Despite his status as The Unfought, Allen remains "The Man" for the entirety of the URF.
- Decoy Getaway: Due to his failing health and to avoid assassination attempts from the UNSC and Freelancer, Allen uses body doubles until his death at the end of Phase One.
- The Unfought: Despite being the Big Bad for Phase One, Allen dies in one of the final chapters, succumbing to a degenerative disease after passing on information to Arkansas.
- You Killed My Father: Though his grudge with the UNSC started a long time ago, his grudge with Project Freelancer began with Penn and Alaska's assassination of his younger brother.
Lt. Ian Harper
For tropes relating to Ian Harper, see Fireteam Phoenix.Captain Alexander Jacobson
- Starter Villain: His crimes and death form the origin story for Agent Indiana.
- Dysfunction Junction: Almost every single one of them.
- Trauma Conga Line: They used to be a simple UNSC kill squad, until ONI tried to tie up a few loose ends, leading to the defectors that they are now.
Ian Harper/'Maverick'
An insane Insurrectionist lieutenant with a certain history with Agent California, Harper hates to be bored, and nothing amuses him like violence.
- Artificial Limbs: Complete with a hidden Blade Below the Shoulder in his elbow.
- Depraved Homosexual: Has a Villainous Crush on his ex, Jason "Jay" Shaw, aka Agent California.
- The Dragon: To two different antagonists, General Allen and Arkansas.
- Evil Is Not a Toy: Though he has no desire to take over completely, his Chaotic Evil ways threaten his second boss's methodology.
- For the Evulz: Other members of the Insurrection want justice for crimes the UNSC has swept under the rug. Harper fights because it amuses him.
- The Mentally Disturbed: Crane mentions in their final meeting that he could have had Ian diagnosed, but that what Harper wanted more than anything was to cut loose, not to be psychoanalysed.
- More than Mind Control: How he'd lured his ex-boyfriend into the Insurrection when they were still together. And despite what Georgia would rather believe, he didn't just slip a fast one on Ark, either.
- Sanity Slippage: Flashbacks show that Ian always had something wrong with him, but Isaac's apparent death and ONI's betrayal left him completely unhinged when Phoenix reunited several months later. It didn't get better with time.
- Terms of Endangerment: tends to call the ex by his nickname instead of his callsign.
'Falcon'/Phillip Blake
Harper's second in Fireteam Phoenix, who has a history with Jersey.
- Affably Evil: The most grounded and reasonable of Harper's squad, who will nonetheless kill an entire squad including his Love Interest if it's in his orders.
- Becoming the Mask: He admits that he genuinely might have fallen in love with Ramona, but carried out his orders regardless.
- The Dragon: To Harper
- Love-Interest Traitor: To New Jersey during an infiltration mission.
'Crosshair'/Mike Baxter
- Only Sane Man: A constantly exasperated sniper in a team of eccentric individuals.
'Geist'
- No Name Given: Nor will there ever be.
- Only Known by Their Nickname:
- Bramble, Phoenix's creator, had a name for the assassin in his first draft of their first appearance, but it was erased by the chapter's upload, and he has long since forgotten it. He prefers it this way.
- The subject of a Running Gag in-story, where nobody on Phoenix actually knows his name either and it is a subject of much debate among them; only Firefly actually knows.
'Circuit'/Lucas Thorpe
- Gadgeteer Genius: He designs all of Phoenix's custom gear.
'Rook'/Kyle Matthesson
- Poisoned Weapons: He coats his blades in various toxins to paralyze and leave his mark.
- Sadist: One thing that becomes clear about Rook after his defection from the ODST corps is his delight in violence.
Lt. Ian Harper
For tropes relating to the former third in command of the Crimson Sun, see Fireteam Phoenix.Athena
- Child Soldier: Ark first encountered her as a mere teenager, trying to keep her underage squad alive.
- The Cracker: Much like her second boss.
Jo
- Beleaguered Childhood Friend: To Arkansas, the only other survivor of his village.
- Butt-Monkey: Jo has had it rough, before and after joining the Crimson Sun.
Grendel
- BFG: His large machine-gun is reloaded from a connected ammunition pack attached to his armour.
- The Brute: For Penn's team.
Scope
- Goggles Do Something Unusual: Her custom-made goggles calculate the angles required to take difficult shots.
Silhoutte
- Legacy Character: 'Silhouette' is a codename for a long line of anonymous, highly skilled soldiers.
Dr. Nora Cassidy
Dr. Cassidy is one of the leading experts on prosthetic limbs, especially since she's had to create an arm for her daughter. While unhappy with Dr. Church's secretive nature, Dr. Cassidy does her best to support her daughter from the homefront.
- Berserk Button: Any negative comments about her old age will induce her infamous temper.
- Famed In-Story: Georgia mentions her invention of direct neural limbs as her claim to fame in Chapter 34.
- Full-Name Ultimatum: Even when her daughter is a deadly soldier in power armor, she doesn't hesitate to invoke this when she's angry.
Dr. Simon Eisenberg
- Kick The Son Of A Bitch: Given that the reason Arkansas had him publicly executed was his involvement in unleashing a deadly pathogen on a civilian city to test if it only affected alien organisms or would kill humans, it's hard to really feel sympathy for Eisenberg.
- We Hardly Knew Ye: Killed early in the sequel during his first onscreen appearance.