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Zeros as a Whole
The Zeros are a mysterious group of world-hoppers who record stories and hunt down monsters.
- Beware the Quiet Zeros
- Bizarre Alien Senses: Aside of their ability to shift their perception, Zeros possess the ability to see if an upcoming event is changeable or not.
- Blessed with Suck
- CamelCase: Goes to the Zeros' designated weapons.
- Claimed by the Supernatural: This is usually how the Zeros are chosen. Bluefield wasn't an exception.
- Code Names: All Zeros possess these, presumably to protect their original selves' identities.
- Cool Guns: When using their designated weapon is out of the question, Zeros will resort to a sidearm that they can opt to take.
- Creature-Hunter Organization
- Cursed with Awesome: Yes, it's kind of awesome that Zeros can travel between worlds. But they never wanted it, let alone asked. And it's not all fun and games.
- Dark and Troubled Past: Recurring theme for the Zeros introduced so far.
- Dimensional Traveler
- Generation Xerox: The "-R"s (among them Trey, Dreyza, Vespyr, and Kyoku).
- Hunter of Monsters: Zeros primarily focus on hunting down the Umbral Forms.
- Hyperspace Mallet: A variation: the Zeros' designated weapons aren't held in sheaths or mounted on the back or whatever. Instead, they are sheathed in the Zeros' physical form.
- Liminal Being
- Loophole Abuse: Fundamentally speaking, "no One" as opposed to "no Zero".
- Only Known by Their Nickname: None of the Zeros have had their real names revealed. Not even Trey and his fellow Ashen Wolves.
- Original Generation
- The Spook: Vaire explains it best:Vaire: [in the footnotes of FEA Drabble #37] "In a theoretical group of 3 people, if 2 people like something, the remaining 1 person who doesn't becomes the minority, making up 33%. If 1 Zero were to join the minority, the minority would still consist of 33% (1 One + 1 Zero)."
- Strange Minds Think Alike: Rings true for the Zeros.
- Street Smart: Of the "pragmatic knowledge" variety.
- Super Wrist-Gadget: The ZeroDrives.
- Taught by Experience
- Transformation Trinket: The ZeroDrives.
- Voluntary Shapeshifting: The Zeros can do this via their ZeroDrives, usually with the Immortal they have a contract with. For example, Bluefield has a contract with Endragon, and thus has the ability to transform into a dragon.
- Was Once a Man: An odd example. The Zeros have human counterparts, but are separate entities from them.
- You Are Number 6: All Zeros' names consist of a few digits followed by a chosen name.
Race: Human, Zero013 "Natalise" is The Rival Leader of a squad of Zeros who are oft at odds with the Azure Wolves.
Race: Human, Zero015 "Chisari" is The Leader of the Azure Wolves.
Race: Human, Zero016 "Olivear" is the de facto "second-in-command" of the Azure Wolves.
Race: Human, Zero017 "Bluefield" is the eponymous Zero of Project Bluefield. Due to a series of unforseeable events, he became the seventeenth Zero. Due to further unforseeable events, he is currently advisor to the Ashen Wolves.
- Adjusting Your Glasses: He does it "by the bridge".
- Anti-Hero: He didn't like getting "involved in the past", and still doesn't, but he deals with it anyway.
- The Atoner: He's not evil, technically, but he's putting his powers as a Zero to use as he seeks redemption for something terrible he did.
- Big Brother Mentor: To the Ashen Wolves.
- Big Eater: Can stomach about 20 bowls worth of mashed potatoes, and can make some room for some soda to wash it down.
- Body Motifs:
- Bluefield's human self has brown eyes. However, as a Zero, his right eye is a shade of unnatural blue. Coincidentally, Blu tends to keep his right eye closed.
- Brilliant, but Lazy: He does pitch in when things are quiet; but most of the time, he'll be busy reading or—*gasp!*—playing on his Nintendo 3DS.
- Character Tics: Pulling on his hair, closing his right eye.
- Combat Clairvoyance: Implied to possess this in some capacity, likely acquired while chronicling the events of the Bionis and Mechonis.
- Cool Guns:
- Carried a USP .45 sidearm as a last-resort weapon when he first started out.
- After 2012, Blu switched to the FN Five-SeveN.
- Cool Sword: See the ZeroSword below.
- Don't Call Me "Sir": Blu actually finds being called that a little new to him.
- Duality Motif: His eyes (see Body Motifs above). Unrelated to his Mixed Ancestry.
- Emotional Bruiser
- The Empath
- Enraged by Idiocy: If stupid keeps happening and does not stop, Bluefield will not be able to tolerate it.
- Failure Knight: He couldn't do anything to save his predecessors, which drives him to protect the Ashen Wolves.
- Fatal Flaw: Wrath.
- Freakiness Shame: Presumably why he keeps his blue eye shut sometimes.
- Give Him a Normal Life: What Bluefield wanted for Trey and the others. Of course, them being Zeros, that's not entirely possible.
- Had To Be Sharp: Especially after a scant few years of hunting monsters.
- I Just Want to Be Normal: He never wanted this new life.
- Instant Awesome: Just Add Dragons!: Thanks to his contract with Endragon, Bluefield possesses the ability to shift into a dragon.
- Intergenerational Friendship: With Chisari and Olivear.
- Magical Eye + Mismatched Eyes: His right eye, which is unnaturally blue. However, it shifts to red under certain circumstances.
- Messy Hair
- Mixed Ancestry: Is half-Japanese in his human life, according to the Ashen Wolves' information.
- Mr. Vice Guy: Explosive under...certain conditions, but is otherwise approachable.
- Ordinary High-School Student: Bluefield's human self, who (circa 2017) is attending college.
- Protagonist Title: Project Bluefield.
- The Rain Man
- Real Men Hate Sugar: Defied Trope. Bluefield cuts down monsters by the dozen, but still enjoys candy. Oddly, he doesn't care about this thing we call "real men".
- Rebellious Spirit: Not inclined to acknowledge that he's following orders. He's also slightly sickened by acts of blind obedience.
- Smart Zeros Wear Glasses / Specs of Awesome: Wears a pair, just like his human counterpart.
- Shell-Shocked Veteran: The senior Zero in the Ashen Wolves, and the most scarred of the bunch.
- Socially-Awkward Zero
- Survivor Guilt: He's clearly troubled for being the only original Zero left.
- Team Chef: For the Ashen Wolves. (In fact, he's the only Zero out of the five who can cook.)
- Time Master: Bluefield possesses the ability to "rush through time".
- Zero-ic Self-Deprecation: Has a habit of pot-shots at himself. Perhaps he has good reason to do so...
The ZeroSwordBluefield's designated weapon. Stored in his chest where the heart should be.
- Cool Sword: The Ame-no-Tsurugi's blade acts as a "window", showing a rain-esque phenomena occurring on the other side.
- Elemental Weapon: Subverted with Ame-no-Tsurigi, which has a more metaphorical ability around what appears to be a "weaponized window".
- Katanas Are Just Better: The ZeroSword, Blu's default weapon, takes the form of a katana called Ame-no-Tsurugi (雨の剣).
- Warrior Therapist: Using it during combat will affect the opponent's emotional state.
Race: Shell, Zero013-R "Trey" is the youngest of the Ashen Wolves, and Protagonist of the after 2012 arc.
- 13 Is Unlucky: He has the number 13 in his "name", and he's oft victim of everything from occasional pranks to life-threatening situations.
- Beware The Quiet Zeros
- Butt-Monkey: Poor Trey is often a victim of pranks galore, such as frogs in his food, and creepy gas-masked children.
- Cool Guns: Carries a USP .45 with him.
- The Grim Reaper: With a big freaking scythe to boot.
- Hair Decorations: Picked up a Monado-shaped hairclip from their trip to New Los Angeles.
- Lethal Chef: Hasn't learned how to cook, so he keeps burning everything in the cooking pot.
- Messy Hair
- Ordinary High-School Student: It's implied that he and the other Ashen Wolves were this at some point in 2014.
- Shrinking Violet: Is often awkward in social situations...but don't think he's any less dangerous for it.
- Socially-Awkward Zero: Not as much as Bluefield, but still prominent.
- Unable to Cry: Implied.
The Glint ScytheTrey's designated weapon. Stored in the side of his neck.
Race: Shell, Zero015-R "Kyoku" is the medic and recon expert of the Ashen Wolves.
- Archer Archetype: Much like his sister, Kyoku's archery skills exceed those of his squadmates, especially considering how unusual his weapon is (see below).
- Combat Medic
- Dr. Jerk: Possesses a good deal of medical knowledge, and is rather irritable.
- Expy: Of John "TotalBiscuit, The Cynical Brit" Bain; and Itami of the fanfic And So We Fight. May or may not have a pinch of Gordon Ramsay in there, too.
- Improbable Weapon User: The Glint Bladebow, Kyoku's weapon, is essentially a bow with blades grafted to the base of the handle, running almost parallel to the bow itself.
- Knight In Sour Armor: He's easily the Zero with the foulest mood, but he won't let that get in the way. Much.
- The Resenter: Of Bluefield. Seems to have mellowed out by 2016.
- The Smart Guy: Can perform basic checkups and first-aid, though his role as recon has yet to be seen in action.
- Tastes Like Diabetes: His bio says that he hates that kind of sh*t.
- You Should Have Died Instead: Kyoku had this attitude towards Bluefield (Dreyza's brother), who survived while Chisari (Kyoku's sister) did not. This resentment has since subsided.
The Glint BladebowKyoku's designated weapon. Stored in his forehead.
Race: Shell, Zero016-R "Vespyr" is the gun specialist of the Ashen Wolves.
- Action Girl
- The Chick: Noticeably cheerful, but also more than willing to put a bullet through your head.
- The Gadfly: Enjoys messing with people. For example, she managed to keep Inigo of Fire Emblem Awakening in line.
- Girls with Guns: Of the two female Ashen Wolves, Ves is the specialist when it comes to rifles and such. That, and she's the Zero with the Glint Magnum.
- Lampshade Hanging: Enjoys doing this.
- The Prankster: Has a mild penchant for pulling pranks.
- Spot of Tea: Utterly defied. She may have British blood in her veins, but she hates tea!
The Glint MagnumVespyr's designated weapon. Stored in the side of her head.
Race: Shell, Zero017-R "Dreyza" is the leader of the Ashen Wolves.
- Action Girl
- Boyish Short Hair: Albeit with a braid.
- The Gadfly: To a lesser extent than Vespyr.
- The Leader: Of the Ashen Wolves.
- Magical Eye + Mismatched Eyes: Dreyza's left eye, which is unnaturally blue. Also much like Bluefield's own, it shifts to red under certain circumstances.
- The Prankster: Occasionally finds ways to scare the hell out of Trey, to her amusement.
- Supporting Leader: To Trey's Protagonist.
The Glint SwordDreyza's designated weapon. Stored in her chest where the heart should be.
- Katanas Are Just Better: Just like her big brother, Dreyza possesses the Glint Sword, which takes the shape of a katana by default.
Shell Armed Forces (SAF):
SAF as a Whole
The Shell Armed Forces is a military outfit created to defend [ REDACTED ] from the threat of the Umbrals and Lumenals.
- 20 Minutes into the Future: Though their transportation seems to be mainly a "logical progression" of cars, aircraft and watercraft; their weaponary includes a lot of weapons from our world.
- Gender Is No Object
- Muggles Do It Better: Kinda. They do possess a large amount of modern weaponry that comes from our world. But some of the weapons and vehicles they use aren't based on anything that the people of Earth have. Regardless, it's all more effective than the average medieval army's arsenal.
- Static Stun Gun: Oddly enough, they tend to pack these. Trey borrows one to assist in capturing a bounty alive.
- Urban Warfare: Any modern-day military force would have to know how to deal with this. While the SAF don't entirely fit the "modern-day" part, this still applies to them.
SSgt. Bernadette "Burna" Lamprecht
Race: ShellA soldier in the SAF, and ally to the Ashen Wolves.
Race: ShellA soldier in the SAF.
- Wrench Wench: Has the know-how to repair the custom fuel turbine of a SAF-standard M1A2 main battle tank.
Immortals as a Whole
As little as is known about the Zeros, even less is known about the Immortals who work alongside them.
- A God I Am Not: The Immortals' general attitude.
- Anthropomorphic Personification: The Immortals certainly appear to fall under certain comparisons to symbols and creatures.
- Odd Job Immortal Beings: Zig Zagged Trope. Concepts such as "death" (Skulden) and "endings" (Endragon) are rather vast and nebulous.
- Our Go--erm, Immortals Are Different: Though it's not stated specifically how, the Immortals were created by the world, not the other way around.
- Physical God: Well, in the sense that they are living, breathing creatures.
- Voluntary Shapeshifting: Immortals have the ability change between their Immortal forms and Humanoid forms.
Endragon, Immortal of the End
Race: Dragon, ImmortalEndragon is the Immortal of the End, and Bluefield's contract holder.
- Ambiguously Bi: Has stated that she loves Camilla's Ms. Fanservice-y outfit.
- Antiquated Linguistics: Uses this as Endragon. Endra throws it out for more natural, modern-day speech.
- Bunny-Ears Lawyer: Endragon's human form tends to buy groceries and make dinner. Not something you'd expect from an ancient dragon, is it?
- Instant Awesome: Just Add Dragons!: Can shapeshift between a large dragon and a humanoid female.
- Mama Bear: Well, technically Mama Dragon, but that's likely the last thing on your mind when she's busy killing you.
- Really 700 Years Old: Well, approximately 6.5 billion years old. In a variation, she's not afraid to admit it—even to the audience.
- You Gotta Have Blue Hair: Or, in Endra's case, fire-red hair.
Skulden, Immortal of Death
Race: REDACTED, ImmortalSkulden is the Immortal of Death, and was formerly 013 "Natalise"'s contract holder.
- The Ghost: He's only appeared in an offhand footnote so far.
Race: N/AThe Zeros' "employer".
- Bad Boss: Implied to be the reason for the Ashen Wolves' distant behavior during Fire Emblem Fates: Devastation. As a result of something Vaire did, the group limit communication to them whenever possible.
- Creepy Twins: Vaire's appearance is certainly this.
- Mr. Exposition: Usually.
- Mysterious Backer: The Zeros work for Vaire, but the relations between them are annoying, to put it kindly.
- Omniscient Database: Maybe. They're somewhat tight-lipped with what they reveal to the Zeros.
- Single-Minded Twins: They share the same intentions, though what those are is anyOne's guess.
Race: N/AA mysterious entity with a mischievous streak.
- The Ghost: Rarely shows up during the interpersonal scenes found in the Talking About Anything fics, though he does love to harass the Zeros in the footnotes.
- Leaning on the Fourth Wall: Tends to do this in the footnotes.
Race: DogBluefield's (formerly Chisari's) pet dog.
Race: ShellMiriam is the adoptive guardian of the Ashen Wolves (sans Bluefield).
Race: ShellA disabled young man whom Bluefield occasionally chaperones for.
Umbral and Lumenal Forms:
Umbral Forms as a Whole
One of the Zeros' natural enemies.
- Blob Monster
- Demonic Possession: Umbrals have the ability to forcibly take control of anything, from undead soldiers to normal objects.
- The Heartless
- Mix-and-Match Critters: One of the broad strokes that Umbrals take.
- The "road rager" has the body of a buff guy, the neck of a woodpecker, and a chunk of asphault torn from an American street for its head. How it can talk is anyOne's guess.
Lumenal Forms as a Whole
Natural enemies to the Umbral Forms—and to the Zeros, too.