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Characters / Pokémon: The Original Series — Ash's Pokémon

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    Original Series as a Whole 
  • Ambiguous Gender: A few members of the team never had a gender establishednote , though Pikachu, Butterfree, and Charizard are later confirmed male, while Bulbasaur and Squirtle are both heavily implied as such.
  • Back for the Finale: Twice, with Battle Frontier's "Gathering The Gang of Four" (marking the first time Ash's original team note  comes back together) and the second time in "An Old Family Blend", Ash calling upon his reserves back in Oak's lab (a welcome change because of Ash's standards during his previous battle tournament in Hoenn note ).
  • Badass Adorable: The majority of his un-evolved Pokémon, and a couple of the evolved ones, like Bayleef and Quilava.
  • The Cameo: All note  of them appearing in Spurt!, most notably the enormous Team Shot at the beginning.
  • Canon Immigrant: Sort of. In Pokémon Yellow, the methods Pikachu, Bulbasaur, Charmander, and Squirtle are obtained are Mythology Gags to how Ash's counterparts were introduced in the anime. Pidgeotto could also be caught in Viridian Forest while Muk is obtainable at the Power Plant, similar to Ash's counterparts, which couldn't be done in previous titles.
  • A Day in the Limelight: Ash and co's Pokémon have a whole special centered round them called "Pikachu's Vacation."
  • Deus Exit Machina: One way to Handwave Ash's tendency to leave his mons behind, but The Original Series was the worst about it. None of the Mons released during the Kanto saga have returned (to this day), and Johto was when Ash sent away the Kanto starters for various reasons (granted, they're all still technically his Pokémon and have returned multiple times for big battles). Charizard actually came back for an extended stint during the Decolore Islands, only to be Put on a Bus again when XY began.
  • 11th-Hour Ranger: Any of the many Pokémon — owned by Ash — which he uses during his League tournaments which he didn't frequently keep on his team travelling the present region. May overlap with Old Master, etc.
  • Fire-Forged Friends: Many of the Pokémon Ash catches initially have no intention of joining him, but come to respect him after he risks his life for them or by facing an adversary together (usually Team Rocket).
  • Reset Button: His party reverts to just Pikachu in every season since Hoenn, thanks in no small part to the Merchandise-Driven nature of the series.
  • Put on a Bus: The first season exemplified this trope. Most of Ash's Pokémon are either training somewhere or housed at Professor Oak's lab while Butterfree, Pidgeot and Lapras were released. It still happens later, but nowhere near as often.
  • Spotlight-Stealing Squad: The Kanto starters were bad at this, but especially during the Silver Conference arc. Since this was a good way to tie up Book Ends, though, hardly anyone complains about this.
  • True Companions: Ash's Kanto Pokémon could be called this as they been through a lot together, especially the Kanto Starters. Although they would clash sometimes, they still care and respect each other no matter what.

Kanto Region

    Caterpie-Metapod-Butterfree (Caterpie-Trancell-Butterfree)
Voiced in Japanese by: Rikako Aikawa
Voiced in English by: Rikako Aikawa (Caterpie, Butterfree), Eric Stuart (Metapod)

Caterpie was Ash's first capture during his journey through the Viridian Forest. He's also part of a series of firsts for Ash: his first Pokémon capture, first Pokémon evolutions, first Pokémon trades, and first release. He evolved into Metapod following a battle with Team Rocket, and then evolved into Butterfree in order to protect Ash from a Beedrill. Butterfree stayed on Ash's team during the early portion of the Kanto journey before its release, where it departed to mate with a pink-colored Butterfree.

  • All Webbed Up: Caterpie knows String Shot, which managed to incapacitate Ekans and Koffing.
  • Babies Ever After: Implied. He was released for the express purpose of starting a family with the Pink Butterfree, but their offspring have never been shown.
  • Broken Pedestal: Played with and then inverted with Metapod. After getting captured by Beedrill, he blames Ash and actually refuses to be rescued by him. However, once Ash shows his trademark Undying Loyalty, he quickly regains its love, and shields him from a Beedrill.
  • The Cameo: He and his mate both appear in the Japanese version of the Battle Frontier opening. They DON'T show up in Battle Frontier proper.
  • Defeat Equals Friendship: Caterpie put up zero offence when Ash captured him, and as soon as he was let out of his Pokeball he proved friendly and affectionate to his new comrades (to Misty's horror).
  • Dogged Nice Guy:
    • He tries his hardest to woo the pink Butterfree only to be spurned. After he risks his life to save her, she chooses to become his mate.
    • A more platonic case with Misty, who he took a fondness towards despite her phobia making her downright callous towards the bug. She did at least try to get over it after he proved his worth.
  • The Heart: The most gentle of the original gang.
  • Heterosexual Life-Partners: Was close with Pikachu, which makes sense, seeing as he and Pikachu were the first Pokémon Ash caught.
  • Iconic Item: The yellow scarf given to him by Brock. Given a slight Call-Back when Jessie's Dustox started wearing something similar (yellow ribbons).
  • I Just Want to Be Badass: As a Caterpie, he explicitly expresses his desire to evolve pretty soon.
  • Long Bus Trip: He hasn't reappeared since Ash released him in Bye Bye Butterfree, over 1000 episodes ago. However, Ash has occasionally had flashbacks about Butterfree since then, and each time has expressed a desire to reunite with him.
  • Nice Guy: The most gentle of Ash's original Pokémon.
  • Out of Focus: Once Ash started adding the Kanto starters to the team, Butterfree pretty much disappears until its infamous release episode.
  • The Power of Love: What motivates him to soundly defeat Team Rocket in his last appearance.
  • Put on a Bus: He was released by Ash early on in the Kanto saga so that he could mate with the Pink Butterfree. Notably, he was the first Pokémon that Ash released back into the wild.
  • Rite of Passage: Butterfree served as several for Ash. He was Ash's first capture, his first evolution, his first trade, the first trade he regretted, and the first Pokémon Ash had to say goodbye to. These trials greatly impacted Ash, maturing him into the trainer we know today.
  • Shrinking Violet: As a Caterpie, and often as Butterfree, he was adorably shy.
  • Status Effects: He often uses Stun Spore and Sleep Powder to cripple/neutralize opponents.
  • Stone Wall: As a Metapod; by just using Harden, it enabled him to defeat a Pinsir by breaking its pincers and rendered it unable to use Vice Grip again.
  • Taking the Bullet: Metapod, despite usually being immobile, shields Ash from a Beedrill attack. This act of loyalty triggers his final evolution into Butterfree.

    Pidgeotto-Pidgeot (Pigeon-Pigeot)

Pidgeotto is Ash's first ever Flying-type, captured by him in Viridian Forest after it tried to eat Caterpie for breakfast. It fought by Ash's side throughout the Kanto journey. Following the Kanto League, Pidgeotto evolves into Pidgeot in order to protect a flock of Pidgey and Pidgeotto from a Fearow that was controlling a flock of Spearow, and is released soon after in order to continue protecting the flock.

  • The Cameo: Made an appearance as a Pidgeotto in Charizard's flashback, with Pidgeot's plumage in the original airing. Also appeared as a Pidgeot in both the Japanese and English versions of the Battle Frontier opening, despite never appearing in Battle Frontier itself.
  • Characterization Marches On: Was the first Pokémon Ash had to battle to capture (and remained so for a good while after). It outright tried to eat Caterpie beforehand. As such Pidgeotto represented the newly found personality change of a Pokémon when given a trainer in the games, instantly becoming a loyal comrade for Ash and his team. Even to this day, this development is rarely seen in the anime and often hand waved through story (eg. trainers having to gain a Pokémon's trust before or after they're captured).
  • A Day in the Limelight: Only ever got one real Spotlight Episode, and it was the episode when it ended up getting Put on a Bus.
  • Defeat Equals Friendship: Similar to Caterpie, Pidgeotto is among few Pokémon that became succinctly loyal to Ash just from capturing him.
  • Death or Glory Attack: Learned Double-Edge somewhere along the line. It helped it beat a Rhydon.
  • Foil:
    • On the first day of his Pokémon journey, Ash encountered a Jerkass Spearow whose flock attacked him and Pikachu just for being there. Only shortly afterwards, he captured Pidgeotto, who very quickly proved loyal to Ash. It ends up left near Pallet Town to protect its residing Pidgey from the very same flock of Spearow, fittingly becoming the Arch-Enemy of Ash's first Pokémon antagonist.
    • During its final appearance, Misty claimed Pidgeotto to also be the polar opposite of Charizard, who at this point was unruly and selfish. While Pidgeotto thought nothing of risking its life to help Ash save Pikachu, Charizard only helped through the collateral damage of a tantrum over losing food.
  • Mundane Utility: Not too far into Ash's Pokémon journey, blowing away the smoke and smog from Koffing/Wezzing's gas attacks (usually with Whirlwind, but sometimes with Gust) became Pidgeotto's main responsibility. Also popped Team Rocket's hot air balloon on several occasions.
  • Noble Bird of Prey: Similar to a large hawk or falcon, with a strong sense of loyalty.
  • Out of Focus: Despite being one of the first Pokémon Ash caught, Pidgeotto's role in the series got greatly reduced the moment Ash caught the three Kanto Starters.
  • Satellite Character: In the original series, Pidgeotto got phased out as a battler first by Butterfree, and then by the Kanto starters trio. Even once the Indigo League came around, Ash was using Krabby and Muk instead of it.
  • Signature Move: Gust. It's often used to blast Team Rocket away, and it became significantly stronger after evolving into Pidgeot.
  • Super Speed: As Pidgeot, living up to its Pokédex entry.
  • Undying Loyalty: Brock once stated that Pidgeotto would do anything for Ash, and from what characterisation we got to see, it shows. Even its single defiance of Ash was based around its devotion to him. Unfortunately, it also became a case of...
  • The Worf Effect: From its first episode in fact. Being among the few of Ash's Pokémon that was evolved and lacked many attitude problems, Pidgeotto would often be fainted to force his other Pokémon into action. In fairness, it was at least often for legitimate excuses such as dirty tactics or type disadvantages. When these distractions didn't occur, Pidgeotto usually cleaned house.

    Bulbasaur (Fushigidane)
Voiced in Japanese by: Megumi Hayashibara
Voiced in English by: Tara Sands (4Kids), Michele Knotz (current)
Voiced in Latin Spanish by: Eduardo Garza (voice-over in Episode 17)

Bulbasaur was the guardian of the Hidden Village along the path to Vermillion City, and was captured by Ash after a battle with Pikachu at Melanie's discretion. He was mistrustful of the humans at first, but over time, he grew to be one of Ash's longest-lasting and most reliable Pokémon.

Bulbasaur stayed on the team all the way until midway through Johto where he gets sent over to Oak's lab to serve as an ambassador that keeps the other lab Pokémon from fighting with one another. He's since been called upon by Ash several times throughout the series.

  • Big Brother Instinct:
    • The unofficial protector of the "Hidden Village", a haven for abandoned Pokémon.
    • Also, like Pikachu, he has displayed this for other Pokémon. Pikachu's Vacation, for example, he cut an apple down for Togepi, sang a lullaby for it, and became angry when a group of Pokémon caused Togepi to wake up.
  • Blow You Away: It blows a Stun Spore away at one point, which is incorrectly referred as Whirlwind in the dub.
  • Broken Bird: Prior to joining Ash.
  • The Bus Came Back: Made a reappearance in both the Battle Frontier series and the Kanto two parter in Sun and Moon. Also appeared in the occasional Chronicles special and made a cameo at the end of the Black and White series.
  • The Cynic: After everything he saw back at the "Hidden Village", Bulbasaur had the notion that humans were just plain bad news. When he and the other Pokémon were separated from Ash, his first thought was that Ash abandoned them. He seems to get better over time.
  • Determinator:
    • Bulbasaur is repeatedly shown to be one of the team's more competent fighters, about as good as Charizard in this department.
    • Special mention goes to Ash's battle with Jeanette Fisher where he defeated a Beedrill and a Scyther, who have major type advantages, in a row. Something Ash calls on when battling Brandon's Solrock.
  • Dishing Out Dirt: Learns Dig when it gets almost crushed by a giant boulder. Tracey lampshades that Bulbasaur usually don't learn that move, but Professor Oak comments that it was because of that critical moment, it manages to learn it spontaneously to save its life.
  • Disney Death: After a boulder falls on it, we see a series of clips showing highlights from Bulbasaur's time with Ash, which appear at first to be a Really Dead Montage. However, Bulbasaur manages to evade the boulder by burrowing underground; the clips are simply Ash's memories of their time together.
  • Finishing Move: His Solar Beam is often used in this manner. Expect either a KO or a Double KO.
  • Flare Gun: Can use Solar Beam like one to signal Ash's other Pokémon and it has different patterns specifically to call Pokémon caught in certain regions.
  • Heterosexual Life-Partners: With Squirtle, with shades of Vitriolic Best Buds.
  • Interspecies Romance: He developed a crush on a Gloom in one episode and she seemed to have reciprocated it.
  • The Leader: Bulbasaur has a knack for this. He protected and led a group of wild Pokémon before he was caught, was consistently the most responsible member of Ash's party, and continues to take leadership at Professor Oak's lab, where he regularly breaks up squabbles between the many Pokémon living there.
  • Only Sane Man: Pretty much the embodiment of the Kanto team's common sense.
  • Out of Focus: Bulbasaur suffers hard from this trope in the Johto Saga. Despite sticking along with Ash until he got his sixth Johto Badge (Charizard leaves before Ash gets his second Badge, while Squirtle leaves before Ash get his third), Bulbasaur doesn't do much at all during all that time. It does participate in minor competitions, but Bulbasaur is never used in any of the Johto Gym Battles. Since Bulbasaur remains for the party for so long and is the only one of the Kanto Starters not to be replaced by their Johto counterparts, Bulbasaur becomes basically a Satellite Character at that point until it leaves the party for good to take care of Professor Oak's range. The flashbacks Ash gets in the episode when Bulbasaur leaves the team are all from the Kanto Saga, as Bulbasaur has no memorable Johto moments at that given point. However, when it returns a couple of times later on, it gets plenty of focus.
  • Protectorate: Of Melanie and the Pokémon of the "Hidden Village", though he gives it up to follow Ash.
  • The Reliable One: Notable distinction of traveling with Ash longer than any other Pokémon, besides Pikachu of course, and like the latter, has stuck by him with few behavioral issues besides early on. Also the only member of the original team retired to Professor Oak's lab,note  meaning he's always ready to be transported for battle. Until then, he's quite willing to help Oak and the other residing Pokémon with whatever's going on there.
  • Senpai/Kōhai: The senpai to May's Bulbasaur in the Japanese version.
  • Signature Move: Solarbeam is his move of choice. While others on Ash's team have learned it, he's made the most of it. The other one is Vine Whip.
  • Team Dad: For the Pokémon at Professor Oak's lab.
  • Weak, but Skilled: Typical for unevolved Pokémon and Grass types in particular, but Bulbasaur's experience lets him do this in blink and you'll miss it moments. He matches a Meganium's raw power with with precision and speed. He recovers from Solrock's Confusion without receiving damage. He dodges Dusclops' Will-O-Wisp while charging a Solarbeam. note 
  • Whip It Good: Knows Vine Whip, and uses its vines in most situations.

    Charmander-Charmeleon-Charizard (Hitokage-Lizardo-Lizardon)
Voiced in Japanese by: Shin-ichiro Miki
Voiced in English by: Michael Haigney (Charmander), Eric Stuart (Charmeleon), Shin-ichiro Miki (Charizard)
Voiced in Latin Spanish by: Mayra Arellano (voice-over in Episode 17)

Charmander was abandoned by his old trainer, Damian, on a rock one day, but after his rescue by Ash and friends during their journey to Vermillion City, Charmander joined them, and proved himself to be a powerhouse for Ash early on. It evolved into Charmeleon after defeating a massive herd of Exeggutor, and then into Charizard shortly after when he was taunted at by an Aerodactyl.

Said evolutions gave him a rebellious streak, but a humbling fight with a Poliwrath during the Orange Islands journey, and a long stay at Johto's Charicific Valley, changed Charizard into becoming one of Ash's most loyal Pokémon. He would be one of Ash's standbys whenever Ash needs a very powerful Pokémon. Charizard also makes a brief return to Ash's team during the closing portions of the Unova journey.

  • The Ace: Even as a Charmander, he was Ash's go-to Pokémon for battling, besides Pikachu. He once took down a Golem when Bulbasaur couldn't. As a Charizard, even when he's not trying to battle, he somehow ends up helping Ash win (the second Orange Islands Gym contest is an example). Once he evolved and started obeying Ash though, he easily became one of Ash's most consistently battle-competent Pokémon, and is generally considered one of his overall strongest Pokémon.
    • He also has this reputation among Ash's Fire-types. Pignite began looking up to him greatly upon meeting him in Unova, and when Infernape decides to get stronger and even challenge a Moltres, he picks a fight with almost every one of Ash's Fire-types at the lab but saves Charizard for last, and once battling Charizard immediately departs for Moltres, showing Infernape feels battling Charizard is the best possible training it could get as a Fire-type.
  • Achilles in His Tent: Charizard is especially guilty of this. Prior to Character Development, he'll only fight when he thinks his opponent actually poses a challenge (and even then it's blatantly obvious that he's not doing it on Ash's behalf).
  • All Animals Are Dogs: For some reason, Charizard displayed dog-like traits, at least twice. note 
  • Androcles' Lion: Twice over: once as Charmander, and again as Charizard.
  • Apathetic Pet: Once Charmander becomes Charmeleon, it increasingly ignores Ash's commands. When it becomes Charizard, it almost completely stops following Ash's orders, even costing him a championship match because it refuses to fight the other Pokémon. Eventually, it returns to being loyal to Ash after it regains respect for its trainer.
  • Bash Brothers: With Pikachu, after some initial difficulty. Also with Ash's Pignite later on.
  • Berserk Button: As of his Character Development, don't mock The Power of Friendship in front of him.
  • The Berserker: If enraged, Charizard would lash out at anything around him, though he later gets a better handle on his temper.
  • The Big Guy: After evolving into Charizard he became Ash's powerhouse and the largest Pokémon in his team.
  • Blood Knight: After evolving to Charmeleon he was only interested in fighting opponents he considered worthy and was insulted when Ash wanted him to go easy on a timid Paras. This led to him chronically disobeying and even attacking Ash, only fighting on his own terms until he got his comeuppance and learned a lesson in humility and loyalty.
  • Bodyguard Crush: The next time he appeared after being Put on a Bus, Charizard has wooed the same female Charizard that oh-so-easily curbstomped him before, and is now her bodyguard; the relationship is even explicitly stated as thus.
  • Brawler Lock: When fighting Blaine's Magmar, Charizard dive-bombs it and when the dust clears they've locked claws and are straining against each other. Magmar feints around Charizard, grabs him from behind, and pushes him into the lava.
  • Break the Haughty:
    • In "Charizard Chills" he regained his loyalty to Ash and learned a lesson in humility after the latter saves his life when he was frozen solid.
    • "Charizard's Burning Ambition" puts him through the wringer again, getting easily beaten by all the other Charizard in the Valley, including Charla.
  • Brilliant, but Lazy: As a Charizard prior to his Character Development, he would occasionally fall asleep when a fight wasn't interesting enough. If he was provoked into fighting, he would usually put up a good fight.
  • Breakout Character: One of the most popular Pokémon in Ash's team, which is the reason why he keeps getting appearances after the original series.
  • Broken Pedestal: Charmander could very well be one of Pokémon's earliest examples of Undying Loyalty...until Ash and friends finally convince him how much of a douche his original trainer really is.
  • Bruiser with a Soft Center: After Character Development. Do NOT mess with Ash or the rest of the team around him. He will end you.
  • The Bus Came Back: He rejoined Ash's team for the remainder of Best Wishes, making him the second of Ash's Pokémon after Donphan to rejoin his team for an extended tenure, and after that he stays at Oak's Lab instead of returning to the Charicific Valley.
  • Compressed Vice: In "Charizard's Burning Ambition", he suddenly has trouble carrying Ash and Pikachu on his back, a "problem" that Charizard never had to deal with before.
  • Character Development: Goes from being a kind Pokémon with abandonment issues to an arrogant Blood Knight to a loyal and noble warrior.
  • Commuting on a Bus: From Johto to Unova, he would return for guest appearances, usually to help Ash with especially difficult battles.
  • A Day in the Limelight: Ash's last major battles in the Silver Conference (against Gary and Harrison) puts Charizard front and center as the anchor of Ash's teams, and not Pikachu.
  • Death Glare: Gave Ash a nasty look as a Charmeleon when asked to hold back against a Paras.
  • Determinator: "Charizard Chills" and "Charizard's Burning Ambition" is basically an entire episode of him being this trope.
  • Deus Exit Machina: During Johto Journeys he was clearly the most powerful Pokémon on Ash's team, and any fight he got involved in (and tried) would easily result in a Curb-Stomp Battle for the opponent. In "Charizard' Burning Ambition" he was left behind in the Charicific Valley to train, and only returned for the Gym Battle with Clair and Silver Conference.
  • Did You Just Punch Out Cthulhu?: Has the honor of being the first non-legendary Pokémon to defeat another legendary Pokémon in The Symbol Life when he beats Noland's Articuno, even beating Pikachu to the punch.
  • The Ditz: As a Charmander, though the little guy still knew his stuff.
  • Do Not Taunt Cthulhu: In the first movie, the first thing he does is attack Mewtwo.
  • Enemy Mine: Early on in his time as a Charizard, most of the times he fights on Ash's side amount to this, especially against Mewtwo in the first movie.
  • Establishing Character Moment: In the first movie, the first thing he does is try to attack Mewtwo, without even a moment's hesitation.
  • Everyone Has Standards: On all his returns, it is implied that he weakens his flamethrower whenever he torches Ash so that it doesn't hurt him.
  • Evolving Attack: Seismic Toss starts off with a over-the-shoulder throw, then a traditional Meteor Move, before finally settling for the Spinning Piledriver.
  • Fast Tunnelling: He can use his Dragon Tail this way.
  • Fatal Flaw: Charizard had two.
    • Loyalty: As a Charmander, it's loyalty almost cost it its life, which was a reason it started disobeying Ash after it evolved.
    • Arrogance: It's arrogance causes it to disobey Ash and it would only obey when said opponent is just as powerful as he is.
  • Fauxshadowing: Returns to Ash's team during the Decolore Islands arc, after Charizard was already revealed to be receiving a Mega Evolution in X and Y. You could be forgiven for thinking those two facts were related.
  • Fight Off the Kryptonite: Charizard's battle with Gary and his Blastoise in the Johto League. Both are seasoned fighters, but Charizard is obviously at a natural disadvantage.
  • Finger Wag: When Pikachu was about to fight Magmar a second time, Charizard put his foot down and wagged a claw at him.
  • Finishing Move: Always finishes his fights by using Seismic Toss on his opponents.
  • Flight: He evolved to Charizard specifically to fight an Aerodactyl that injured his pride, and takes full advantage of his wings in subsequent battles.
  • Former Teen Rebel: Used to be a quite the defiant Charmeleon.
  • Genius Bruiser: He knows more attacks than any of Ash's Pokémon and has managed to defeat a lot of Ash's toughest foes.
  • Godzilla Threshold: Prior to "Charizard Chills", calling Charizard in is labelled as a last-ditch desperate maneuver. Even post Character Development, this tactic comes in handy during league battles.
  • Handshake Substitute: Brofists with Ash when he returns in Black and White.
  • Happily Adopted: Charmander is an exceptional case, he outright jumped into Ash's Pokeball.
  • Hidden in Plain Sight: in one filler episode, Ash asks his Pokémon to hide in a mansion's garden to stand guard for thieves. While the others manage to find decent hiding places, Charizard just poses as a statue. He was able to stand still long enough for it to work.
  • Holding Back the Phlebotinum: After Charmander evolved into Ash's strongest Pokémon, the writers used his disobedience and pride to keep Ash from using Charizard to stomp his opponents, instead reserving him for the toughest foes. Then once he became obedient to Ash again, they semi-retired him by having him stay at the Charicific Valley to train, with Ash only calling him back for special occasions.
  • I Was Beaten by a Girl: Averted. When Charizard gets his ass handed to him by Charla at the Charicific Valley, his only concern was that it wasn’t as strong as the other Charizard.
  • Incoming Ham: Usually gives off a Mighty Roar to signal his arrival.
  • Irony:
    • Damien deemed him weak because he lost to a Poliwag. Charizard would later shake off his poisonous personality (a possible reminder of Damien's influence) and become loyal to Ash again after losing to a Poliwrath.
    • Defeats a Golem and a Blastoise, both Pokémon that have a serious type advantage over Charizard, but then loses to a Pokémon where Charizard should have the type advantage, Blaziken. Although it's mainly because Charizard doesn't have any flying-typenote  attacks.
  • It Amused Me: Charizard often sports a friendly(?) smile on his face whenever he returns and gives Ash a facefull of fire. This may indicate that the Flamethrower is not just something out of habit.
  • It's Personal: The only reason Charmeleon evolves into Charizard is to get even with an Aerodactyl that taunted him, and it clearly doesn't care when Ash gets caught in the crossfire.
  • Jerkass Realization: After spending most of its time since evolving as a Wild Card/Berserker, Charizard gets such a realization during the Orange Islands arc when Ash, despite everything, stays up all night to nurse him back to health after he's frozen by an Ice Beam; reminded of everything Ash has done for him, Charizard regains his loyalty to Ash from that point on.
  • The Lancer: Overall, to Pikachu. Whereas Pikachu is loyal and takes initiative, Charizard is egotistical and lazy. After his loyalty returns, Charizard functions as a kind of Number Two to Pikachu, being the hard-hitting muscle to compliment Pikachu's speedy precision. In Island of the Giant Pokémon, he (as a Charmander) was Pikachu's sidekick, being the only other one who was actually serious about getting them back to Ash.
  • Large Ham: It loves giving a Mighty Roar whenever it shows up, which send out shockwaves they're so loud.
  • Lazy Dragon: During his rebellious phase.
  • The Load: Before it started obeying Ash again, Charizard was shown to be a hinderance to Ash for its disobedience despite its strength, as Ash would rarely use it unless he was desperate or if it was a last resort.
  • Look What I Can Do Now!: Charizard's modus operandi whenever it returns to Ash's team. To date, it has learned (offscreen): DragonBreath, Overheat, Steel Wing, Wing Attack, Slash, and Dragon Tail.
  • Lost Food Grievance: In "Pallet Party Panic," he initially refused to stop Team Rocket's aerial bombardment of the party and save Pikachu...until Team Rocket made the critical mistake of blowing up a table of food he had his eyes on.
  • Megaton Punch: Supposedly knows Mega Punch — Ash called it at one point, but Charizard never used it.
  • Mundane Utility:
    • The first thing Charmander does under Ash's care is in "Here Comes the Squirtle Squad", to act as a torch when inside a cave.
    • He also used Dragon Tail to dig.
  • Normal Fish in a Tiny Pond: After he started consistently obeying Ash, he became one of his trainer's toughest Pokémon, and generally served as his ace in the hole. The visit to Charicific Valley, however, shows him to be a weakling by the standards of the valley (which, to be fair, houses the strongest Charizard in the world). This is subverted later on, however, as he made serious efforts to improve himself, eventually becoming one of the valley's most respectable battlers, even being chosen as Charla's personal bodyguard.
  • No-Sell: Iris' Dragonite's attacks didn't even scratch the guy.
  • Old Friend: To Pikachu as of their latest meeting — in a team of largely new arrivals typical of a new region, they stand out by being veterans.
  • Older and Wiser: In Best Wishes. In Indigo League, he mostly started fights. In BW, he breaks up a fight between Iris and Clair's Dragonites. Well, tried to at least, and despite clearly being angered by this, shows enough restraint not to beat the crap out of both of them.
  • One-Man Army: He managed to take down half of Gary Oak's cream-of-the-crop team by himself, reversing the course of the battle from an embarrassing route to a victory.
  • Our Dragons Are Different: Just like in the games, he's classified as a Fire-Flying type despite having an overall resemblance to a legendary fire-breathing dragon. That doesn't stop him from learning Dragon-type attacks, though.
  • Out of Focus: He didn't appear during Diamond & Pearl or XY, likely due to the strong emphasis those seasons placed on Infernape and Greninja, respectively, as the backbone of Ash's team.
  • Pet the Dog:
    • A minor, easy-to-miss moment just after his evolution. The Aerodactyl, drowsy from Jigglypuff's lullaby, drops Ash in mid-air, and Charizard swoops in to save him before, er...dropping off to sleep himself.
    • Repeated in "Pallet Party Panic". Everyone thought he was only going after Team Rocket after they ruined his meal, but when they were sent blasting off and Pikachu was falling after escaping their clutches, Charizard saves him. He goes back into Berserk Mode afterward.
    • He also sheds Manly Tears when Ash died (or...whatever) in Pokémon: The First Movie.
  • Power Up Letdown: He learns Overheat and Steel Wing during both appearances in the Battle Frontier, but neither one was able to help give him the victory.
  • Proud Warrior Race Guy: Charizard displays this behavior constantly. Perhaps the only Pokémon who does, anyways.
  • Running Gag: In nearly every episode he's in after he evolves into Charmeleon, look for Ash to get his face singed by a Flamethrower attack at least once, whether it's out of spite, by accident, or simply saying "hello" or "good luck".
  • Signature Move:
    • Flamethrower is his most used move, and set the standard for almost all of Ash's Fire-types with Flamethrower.
    • Deconstructed during Ash's third battle with Brandon: Ash instinctively commands Charizard to use Seismic Toss in hopes of finishing off Brandon's Dusclops, forgetting that Ghost-types are immune to Fighting-type attacks. Dusclops thus takes no damage and is able to defeat the distracted Charizard with a Shadow Punch.
  • Smug Super: After evolving into a Charmeleon and up until the Orange Island saga, he became arrogant to the point where he'd only fight enemies who caught his interest.
  • Strong and Skilled: Initially Unskilled, but Strong, Charizard becomes this after leaving to train at the Charicific Valley, constantly improving his techniques and moveset. By the time of Ash's trek through the Battle Frontier, he's able to take on an Articuno, one of the legendary Pokémon, and win.
  • Tail Slap: One of his signature moves as a Charmeleon. He also knows Dragon Tail.
  • Teeth-Clenched Teamwork: After evolving into Charizard, he would, on rare occasions, set aside his animosity towards Ash and follow his lead against tough opponents, such as Blaine's Magmar, at least until he Took a Level in Kindness.
  • Took a Level in Badass: Every time he returns from Charicific Valley, you can bet he's gotten stronger and learned some sweet new moves.
  • Took a Level in Jerkass: When he evolves into Charmeleon (and later Charizard), he becomes a stubborn jerk. Maybe finally getting stronger got to his head.
  • Took a Level in Kindness: He was humbled and reverted back to being a loyal friend to Ash after he (once again) saved him from freezing to death.
  • Underestimating Badassery: His old trainer thought he was weak and a pushover. He was so wrong.
  • Undying Loyalty: He lost this when he first evolved into Charmeleon. Following several episodes he regained it towards Ash in "Charizard Chills".
  • Unskilled, but Strong: After evolving and prior to training at the Charific Valley, he was prone to just power through the opposition. See The Berserker.
  • Ungrateful Bastard: Ash saved him as a Charmander, but when he evolved he became a total asshole to him. Thankfully it became averted when Ash saved him from a similar fate in "Charizard Chills".
  • Used to Be a Sweet Kid: The kind, loyal Charmander evolved into an arrogant Jerkass of a Charizard. A bit sad when you recall what an arrogant Jerkass his first trainer was. Eventually subverted in "Charizard Chills," where he regains his loyalty to Ash and becomes an outright hero.
  • Vitriolic Best Buds: With both Ash and Pikachu. So much so that, in the Best Wishes series, Pikachu and Charizard reunite with a thumbs up and Ash and Charizard reunite with their usual flamethrower to the face.
  • Why Did It Have to Be Snakes?: As a Charmander, he hated the water and even swimming in it would make him cringe.
  • Wolverine Publicity: Charizard has returned to assist Ash more than any of the other Kanto Pokémon, and each time with some flashy new moves in his arsenal. It helps that Charizard can fly as he pleases, but there's also the fact that Charizard is one of the Pokémon franchise's biggest icons.
  • The Worf Barrage:
    • Magmar's Fire Blast, the same attack that caused Ash to forfeit his 1st Gym Match with Blaine lest Pikachu suffer serious injury, barely fazes Charizard in the rematch.
    • If Seismic Toss doesn't finish off his opponent outright (whether the opposition No Sells it, or they find a way to reverse it) it's a hint that Charizard's in deep trouble.
  • The Worf Effect:
    • As a Charmeleon, he was beaten by a terrified Paras jabbing him in the belly.
    • The fake Entei in the third movie would have killed Charizard had Molly not stopped it.
    • Thank goodness Charizard is here to help Ash face Brandon. This match should be a piece of cake with his help, right? RIGHT? He loses to Brandon's first Pokémon.
  • Threshold Guardians: When Ash finds out his Infernape has been missing recently from Professor Oak's lab, Oak reveals that the last time Infernape was there is battled all of Ash's other Fire-types at the lab (sans Torkoal), with his final opponent being Charizard. While the outcome of their battle isn't known, it's later shown that he working his way up to challenge a Moltres, with Charizard being his final challenge before doing so as the strongest Fire-type there that Infernape could battle. Infernape comes clean about this when he returns and reunites with the other Fire-types.
  • Worf Had the Flu: Most of Charizard's losses since training in the Valley have been because the opponent was either overpowered (Entei), or Ash simply had little knowledge on the opponent (Blaziken). As for his loss to Brandon's Dusclops, Ash forgetting Seismic Toss doesn't affect Ghost Types didn't do him any favours either, as Charizard was about to finish Dusclops off with it.
  • Worst Aid: His idea of helping Pignite when he has something stuck in his snout is to throw him around.
  • Worthy Opponent: Charizard's goal in life is to find one, at least before mellowing out. He had a brief clash with Tracey's Scyther, but nothing ever came of it. He may have finally found one in Iris' Dragonite.

    Squirtle (Zenigame)
Voiced in Japanese by: Rikako Aikawa
Voiced in English by: Eric Stuart (4Kids), Michele Knotz (current)
Voiced in Latin Spanish by: Carlos Hugo Hidalgo (voice-over in Episode 17)

Squirtle was the leader of a gang called the Squirtle Squad that was causing mischief in a town somewhere along the path to Vermillion City. Admiring Ash's courage and determination in saving Misty from the Squad and Team Rocket, Squirtle volunteered to reform by joining him, rounding out the starters in Ash's team. He would retire from Ash's team in Johto by helping the Squad, now firefighters, on full time. Though he has been called upon by Ash a few times since then.

  • The Cameo: The Squad briefly shows up in a sidestory: since one of them is wearing the Triangle Shades, it's obvious that one was Ash's. They also made a cameo appearance in Sun and Moon.
  • Character Development: Considering his contempt for humans beforehand, he's the most trusting towards Ash after Pikachu by the time the Pokémon get stranded, debunking Bulbasaur's claims he abandoned them on purpose.
  • Commuting on a Bus: Unlike most of Ash's other Pokémon, Squirtle is in the care of an Officer Jenny instead of at Professor Oak's lab.
  • Dramatic Unmask: Removing his shades, showing his full face before officially joining the team.
  • Finishing Move: Despite Hydro Pump being his most powerful move, he more often finishes the opponents with Skull Bash instead.
  • Flight: Despite not being a Flying-type, he can fly -- or at least hover -- by firing Hydro Pump out of his shell's limb openings and spinning.
  • Flipping Helpless: when Team Rocket decides to firebomb them; while Ash, his friends and the rest of the Squad were able to run away, Squirtle finds himself in this position, and Ash had to go back and rescue him. It's also a recurring weakness in his battles. He usually recovers for a comeback, but other times...
  • Foil: To Bulbasaur. Squirtle was the ring leader of a gang of delinquents. Bulbasaur was the valiant protector of helpless Pokémon. Squirtle is all jokes, meanwhile Bulbasaur is all seriousness. And yet both are loyal to their trainer, and ultimately are capable leaders in their own right.
  • Freudian Excuse: It's implied that he and the other Squirtles turned to crime because they were abandoned by their trainers.
  • Heroic Comedic Sociopath: He did calm down after Ash caught him (prior to that threatening to kill Misty in the Japanese version), but in "Island Of The Giant Pokémon", he jokingly suggests his owner and friends might've been eaten by a wild Pokémon, seemingly to lighten the mood, but the others, particularly Bulbasaur, are not amused. He does, however, have the decency to apologize after being chastised.
  • Heterosexual Life-Partners: With Bulbasaur, with shades of Vitriolic Best Buds.
  • Hot-Blooded: As a member of the Squirtle Squad.
  • Iconic Outfit: His signature Triangle Shades.
  • Improbable Aiming Skills: Developed them while firefighting with the Squirtle Squad. He can strike his target through a cloud of thick smoke, or even while in midair, upside down!
  • Large Ham: Specifically when wearing his shades.
  • Let's Get Dangerous!: Again, regarding his use of his Cool Shades.
  • Long Bus Trip: After having been absent since Advanced Generation, he (along with the rest of the Squirtle Squad) makes a brief return in Sun & Moon when Ash temporarily returns to Kanto. That's an absence of about 11 years in real life.
  • Noble Demon: During his tenure in the Squirtle Squad. He threatened to kill Misty if Ash didn't comply to his wishes, but when Ash fears he complied too late, he makes clear he was only bluffing. In the dub, it's changed to a more harmless threat of dying her hair purple. Still he doesn't do it.
  • Not Allowed to Grow Up: The only one of Ash's original team to not have any indication of whether he wanted to evolve or not.
  • Out of Focus: Compared to Charizard and Bulbasaur. Charizard returned for BW and then joined Ash's reserves at Oak's and Bulbabaur's been with Oak since he left and always shows up whenever Ash visits. But Squirtle hasn't shown up since the end of Battle Frontier. He's not at Oak's (the only reserve now not to be since Charizard joined them at the end of BW) and thus doesn't appear whenever Ash visits there. He was also the only one of Ash's Pokémon (that haven't been outright released or given away) not to be in the group photo at the end of BW. He makes a cameo appearance in Sun and Moon where it is photographed by Rotom, but unlike Bulbasaur, he never got to actually meet Ash.
  • Pint-Sized Powerhouse: When he uses Skull Bash, watch out!
  • Plucky Comic Relief: Though not too much, his occasional antics pretty much paved the way for his Water-type successor, Totodile (a much clearer example of this).
  • Put on a Bus: Was left behind after Johto, and has only appeared briefly two times since then: once for Ash's final battle agains Pyramid King Brandon, and once during his visit to Kanto from Alola.
  • Quick Draw: His Water Gun is fast enough to stop an attack before it's launched.
  • Reformed Criminal: Though he started off as a troublemaker who caused grief, Squirtle ultimately becomes a Squirtle Squad firefighter, someone who saves lives.
  • Signature Move: Water Gun is his most commonly used move, and Skull Bash serves as his Finishing Move.
  • Spectacular Spinning: His signature Hydro Pump+Rapid Spin combination.
  • Triangle Shades: He seemingly keeps his signature sunglasses in his shell.
  • Use Your Head: He knows Skull Bash, which generally serves as his Finishing Move.
  • Worthy Opponent: The leader of Team Wartortle, a rival fire-fighting squad.

    Krabby-Kingler (Crab-Kingler)
Voiced by: Rikako Aikawa (Krabby), Unshō Ishizuka (Kingler)

Krabby was caught by Ash near Bill's lab, but was sent directly to Oak's lab due to Ash already having six Pokémon on hand. It remained with Oak all the way until the Indigo League where Krabby evolved into Kingler after managing to defeat an Exeggutor in its first ever battle for Ash, and then single-handedly won Ash's first round. Following the League, Kingler faded into obscurity apart from a few occasional reappearances.

  • The Ace: Has a good winrate; dominated league opponents; and has cracked a Cloyster's shell. Its only losses were when already exhausted from cracking said Cloyster's shell; and due to the Idiot Ball. It had to be written out of the Johto League to avoid stomping that too! In the Whirl Cup its Crabhammer sent out shockwaves strong enough to part the water and churn the entire battlefield.
  • Arbitrary Headcount Limit: The auto-transfer that occurred immediately after its capture demonstrates that the anime adheres to the games' 6-Pokémon rule.
  • Curb-Stomp Battle: It delivers one on its very first battle, soundly sweeping three Pokémon by itself.
  • Demoted to Extra: Its only highlight was in the Indigo League and the Whirl Cup. After that, he's practically a Living Prop (apart from Chronicles). Worse, he hasn't made a physical appearance since Advanced Generationnote !
  • Eat the Dog: Ash thought this might have happened to Krabby when calling Professor Oak to check up on it. It doesn't help that Oak was cooking something when Ash called.
  • 11th-Hour Ranger: The first time Ash ever used it was in the Indigo League, and it absolutely dominated its battle.
  • Gentle Giant: Kingler, as long as you don't let it get too friendly.
  • Giant Enemy Crab: Pretty much a Nice Guy in the rare case that it's in the spotlight.
  • Glass Cannon: Kingler is a very strong powerhouse, but it can't take much damage.
  • Hand Cannon: Hyper Beam is fired from its gigantic claw.
  • Out of Focus: For such a great fighter, it's baffling that Ash hasn't used it since the Whirl Cup in Johto.
  • Signature Move: Crabhammer, which is also much more powerful than Corphish's Crabhammer.
  • Spam Attack: Defeats a Cloyster with a flurry of Crabhammers.
  • Worf Had the Flu: Ash was going to use it during the Silver Conference, in the 3-on-3 battle against Macey...cue three Voltorb rolling down a nearby hill, and Kingler stopping their momentum leading to it being electrocuted and unable to participate in the match. Thankfully, Squirtle shows up, having taken a break from the Squirtle Squad to temporarily rejoin Ash's team.

    Raticate (Ratta)
Voiced in Japanese by: Ikue Ohtani
Voiced in English by: Jimmy Zoppi

Raticate was obtained by Ash aboard the S.S. Anne through a Pokémon trade with a Gentleman that took a liking to Ash's Butterfree. However, Ash started having second-thoughts about said trade since he came to miss having Butterfree alongside him. As a result, Ash asks for the Gentleman to trade each other's Pokémon back, which the Gentleman agrees to do.

  • One-Shot Character: Appears once, and has never been seen again. Due to Raticate's brief appearance, many don't really count it as one of Ash's Pokémon. However, Raticate did technically go through the trade system, which officially registered it as one of Ash's Pokémon for a brief moment.
  • Satellite Character: Raticate's entire existence was to teach Ash that he shouldn't just go about getting rid of things that he's grown attached to without thinking about what comes after.

    Primeape (Okorizaru)
As a Mankey before its capture
Voiced in Japanese by: Hiroshi Otake
Voiced in English by: Hiroshi Otake (Mankey, Primeape first voice), Michael Haigney (Primeape, current)

Primeape was captured by Ash during the journey to Celadon City after he received a scolding from Oak that he will never be a good trainer if he doesn't take the time to catch more Pokémon. The team first met the Pokémon as a Mankey where it took a liking to Ash's hat. However, it evolved into Primeape in a fit of rage after taking a bit of abuse from Team Rocket. Following its capture, Ash had trouble controlling Primeape at first due to its short temper, but managed to win Primeape's trust during the P1 Grand Prix tournament. Ash then decides to leave Primeape with Anthony in order to further train Primeape into a true fighting champion.

  • The Berserker: Upset it in any way and it will punch everything.
  • Bruiser with a Soft Center: After Ash saves it, its heart melts and he gains Puppy-Dog Eyes, the former having very blatantly earned his respect.
  • The Cameo:
    • Spurt! includes Primeape along with Ash's other Pokémon. It and Squirtle are not treated as released Pokémon like Pidgeot, Lapras, Butterfree or Larvitar in the same opening.
    • Yajirushi ni Natte! includes Primeape in the shot of Ash's Pokémon at Oak's lab, used in the first version of the dub’s “It’s Always You and Me” opening. It's unclear whether Primeape is actually at Oak's lab, since it's never been seen there.
    • Also had a very, very brief one in BW116, in a flashback centered around Charizard's past.
  • Hair-Trigger Temper: As with most of its species; the Pokédex even lampshades it.
  • Hoist by His Own Petard: Its temper was the instrument of its downfall, when subjected to Charmander's own Rage attack.
  • Jerkass: Until Ash saved it from a nasty fall.
  • Long Bus Trip: Primeape is the only Pokémon in training who has never come back.
  • Satellite Character: Primeape's sole purpose was to provide Ash with some brief character growth (and a quick route to Celadon City), though it did display quite some personality with what little screen-time it was given.
  • Unstoppable Rage: Its Thrash attack causes it to throw a flurry of punches and kicks at anyone who crosses it.

    Muk (Betbeton)
Voiced in Japanese by: Unshō Ishizuka
Voiced in English by: Michael Haigney (4Kids), Tom Wayland (Du Art), Carter Cathcart (current)
Muk was the leader of a group of Grimer that were clogging up the power generators of Gringey City when Ash and his friends had to travel through the place during their journey to Fuchsia City. The gang helps put a stop to Muk's group, which resulted in Ash managing to capture the leader. Muk was then sent back to Oak's lab due to the horrid smell that it gave off through the Pokéball, and isn't seen again until scoring a victory in its first battle for Ash in the fourth round of the Indigo League. Since then, it's made several reappearances under Ash's command, and has become quite close to Oak during its stay at the lab.
  • All-Loving Hero: Yes, whether it's some complete stranger (what Professor Birch was to him at the time), Jessie from Team Rocket, anyone.
  • Characterization Marches On: Muk's stench was so strong that it seeped its way out of Muk's Pokéball. Such a trait was never addressed again, although that might be attributed to Muk becoming a friendly sort.
  • Cuddle Bug: Really loves to give out hugs.
  • Dark Is Not Evil: After his capture.
  • A Day in the Limelight: In the fourth round of the Indigo League, Bulbasaur (who defeated her first two Pokémon without too much trouble) and Pikachu both lost to an extremely agile and strong Bellsprout, cue Ash unexpectedly sending in Muk, who effortlessly body slams Bellsprout into submission.
  • Does Not Know His Own Strength: Zig-zagged. On one hand, it can control its poison level, which is why no one could suffer any ill effects from being around it, let alone when Muk glomps them. The weight when Muk bears down on them, on the other hand...
  • Early-Bird Cameo: The scene of Muk leading its Grimer underlings is on the Pokérap, potentially before the episode in question is even aired.
  • 11th-Hour Ranger: He was an unexpected surprise against Ash's fourth Indigo League opponent.
  • Gentle Giant: Used to be evil but later on, it's known to give out hugs. Professor Oak probably had a hand in reforming it.
  • The Glomp: Does this to anyone it likes, most frequently Oak.
  • Heel–Face Turn: It was the antagonist of the episode it was caught in, but since then it's proven to be a Gentle Giant and one of Ash's most affectionate Pokémon.
  • Perpetual Smiler: rarely do you see it with a frown (or growl angrily). It must really enjoy all the company.
  • Plucky Comic Relief: Always a source of comedy, and after his debut, not a character to be taken seriously.
  • Running Gag: He'll always glomp someone whenever he appears, no exceptions.
  • Signature Move: Its Bodyslam, which is often used as The Glomp.
  • Stone Wall: Muk is slow, but it can take a lot.
  • This Looks Like a Job for Aquaman: The only time outside of the above battles did Ash call Muk was when looking for Misty deep in a large sewer—Muk's natural habitat.

    Tauros (30) (Kentaros)

Tauros is a horde of Pokémon that Ash unintentionally kept catching in the Safari Zone due to them always getting in the way when he tried to capture something else (only two Tauros captures were intentional). They usually reside in Professor Oak's lab, but occasionally, Ash would pick up one of them for important battles. They are infamous for being caught in an episode that was banned for the English Dub. His Tauros are his earliest-obtained mammalian Pokémon other than Pikachu still under his ownership, being based on male cattle, often referred to as bulls.

  • Ambiguous Situation: It's never made clear if the single Tauros that Ash calls upon for some of his battles throughout the series have all been the same one Tauros, or if he's been using a different Tauros each time.
  • Ass Shove: In "Second Time's the Charm"; you can thank a swarm of Beedrill for that.
  • Call-Back: The "Beginner's Luck" strategy, which won Ash his first match at the Indigo League, was later brought up in his Orange League battle against Drake. Both battles involve, as the name suggests, a Pokémon that he has never even used before (Krabby and Tauros, respectively).
  • Dishing Out Dirt: Knows Fissure. It doesn't hit a Gengar who simply jumps away from it (the Levitate ability and abilities in general weren't introduced in the original series).
  • The Dividual: Though Ash battles with them one at a time, none of the Tauros are really given much individual character or statistics.
  • Doppelgänger Spin: Knows Double Team. Which is amusing since Ash actually owns a horde of Tauros.
  • Double Knockout: The Tauros used against Anabel's Metagross ties with it during the rematch.
  • Gentle Giant: Stampeding aside, Tauros are very mild-mannered — the Pokédex entry in "The Legend of Dratini" states that they are so gentle, they will only attack if provoked, and Ash's Tauros repeatedly demonstrate(s) this.
  • Irony:
    • Ash catches 28 of them by accident while trying to catch other Pokémon. Tauros is one of the rarest Safari Zone encounters in Red and Blue and exclusive to the area, while the other Pokémon he was after are all relatively common and/or found in other locations.
    • One of the Pokémon Ash was trying to catch is a Ryhorn. He would later turn down an offer to trade one of his Tauros for a Ryhorn.
  • Lightning Bruiser: Even though it had never battled before, the Tauros Ash used in his battle against Drake survived a fight with Drake's Gengar, took down his Venusaur and managed to put up a good fight against his Dragonite before finally going down. It's repeatedly shown itself to be surprisingly fast in addition to hitting like a freight train.
  • Mundane Utility: On one occasion, their stampeding were used to wake up Snorlax when the lab was in need of his firepower.
  • Remember the New Guy?: Outside of Japan, the episode they are captured in (#35, "The Legend of Miniryu") was never aired. When they show up again 30 episodes later ("Showdown at the Po-ké Corral"), the English dub added a line about how Ash caught them all off-screen at the Safari Zone.
  • Running Gag: Whenever Ash comes back from a journey, the horde loves to run over him to show their affection to him.
  • Out of Focus:
    • Like Muk and Kingler, the Tauros are among his Kanto Pokémon that are never part of his traveling team and thus have little screentime. Despite this, they are a frequent running gag whenever there's an episode of Ash returning to Prof. Oak's lab. Which means in almost every return, they are more commonly seen than any of Ash's other Pokémon residing at the lab, aside from Bulbasaur.
    • Surprisingly, despite JN114 heavily focusing on Ash's return and his Journeys team bonding with his other Pokémon, his Tauros are barely seen throughout the episode and they don't even run him over this time unlike in JN068] where the running gag does occur. In fact, they are his only Pokémon that don't towards him at all in that JN114.
  • Signature Move: Horn Attack, which is surprisingly powerful.
  • What Happened to the Mouse?: Averted. A common misconception is that Brock also caught a Tauros, at the same time when Ash caught his first. However, Brock was actually using one Ash's Safari Balls, which means he helped Ash catching the second Tauros.
  • The Worf Effect: Tauros was the first Pokémon to fall in the Ash vs. Gary battle, defeated rather quickly by Nidoqueen.This wasn't badly executed, though — its defeat showed just how powerful Gary's team was, and that Ash really needed much more than power-battling in mind if he wanted to defeat his rival.

A Mr. Mime that entered the Ketchum household and was adopted as an honorary family member by Ash's mother Delia. While not necessarily one of Ash's regular Pokémon, it has been suggested that he is in fact it's "official" owner. For more info, see Supporting Cast.

Orange Islands

    Lapras (Laplace)
Voiced by: Rikako Aikawa

Lapras was a juvenile that was captured by Ash at the beginning of the Orange League arc after it was separated from the rest of the Lapras swarm near Tangelo Island. It transports Ash and his companions on its back over the ocean of the Orange Archipelago, and helps him complete the Orange League. Lapras returns to its swarm at the end of the arc, but makes a one-off reappearance in Johto where Lapras has noticeably aged up a bit since its departure.

  • All of the Other Reindeer: When Lapras was reunited with its herd, they briefly ostracized it for associating with humans. Things got better.
  • The Bus Came Back: The first Pokémon to make a significant reappearance in the anime after it was officially released into the wild.
  • Double Knockout: During the match against the Orange League Champion Drake, Lapras and Drake's Gengar take each other out with their Beam-O-War.
  • Gentle Giant: Lapras in general are large, but kind creatures. This Lapras in particular was still a juvenile while in Ash's team. It later grew bigger when it returned for one episode in Johto.
  • Get on the Boat: Ash and company's transport through the Orange Archipelago.
  • Guest-Star Party Member: Ash never intended Lapras to be a permanent member of his team; he caught it with the intention of helping it find its family. As a result, it was only on Ash's team for the duration of the Orange Islands arc, about 30 episode in total.
  • Long-Lost Relative: At the beginning of the second season, Lapras was separated from its family, but it returns to them after Ash won the Orange League.
  • Making a Splash: It carries Ash and his friends over the ocean whenever they travel to another island.
  • Passing the Torch: Now the leader of its herd.
  • Signature Move: Ice Beam, which it learned during the first Gym Match of the Orange Islands and became its most used move.
  • Took a Level in Badass: By the end of the Orange Islands saga, it was able to tie with Orange Crew Champion Drake's Gengar — impressive given how it (she?) was easily intimidated by humans at the start and not so strong. Even more when it returns for one episode in Johto, all grown up.

    Snorlax (Kabigon)
Voiced in Japanese by: Katsuyuki Konishi
Voiced in English by: Michael Haigeny (4Kids, first and third voice), Ted Lewis (4Kids, second voice), Billy Beach (current)

Snorlax was captured by Ash during the Orange Island arc when Ash and his friends helped put a stop to the Pokémon eating all the fruit of the seven Grapefruit Islands. It would then serve as a part of Ash's team during the Orange Archipelago journey, but was eventually traded out for Tauros before the final Orange League match due to Snorlax refusing to wake up. Since then, Snorlax has remained at Oak's lab, but has been called upon by Ash for multiple battles, and manages to prove itself to be one of his strongest Pokémon.

  • Acrofatic: Capable of some impressive running, swimming, and jumping, despite his very heavy build.
    • Let's put it another way: he would win a hundred-meter race as long as there's food at the finish line.
  • Badass Normal: Snorlax has been proven to be one of Ash's most impressive and strongest Pokémon despite its lack of Elemental Powers.
  • Berserk Button: Just like in the games, it's not a good idea to rudely interrupt his nap, as Harrison's Hypno (see 'Supporting Cast') found out the hard way.
  • Big Eater: When it's not snoring, it's snacking. The reason why he was captured was because he was eating a farmer's grapefruit.
  • Breath Weapon: Knows Hyper Beam.
  • Brilliant, but Lazy: Snorlax sleeps most of the time, and sometimes even enters the battle asleep, but it has proven itself to be one of Ash's strongest Kanto Pokémon that is also surprisingly agile.
  • Carnivore Confusion: In-universe, this guy has actually tried eating other Pokémon on at least one occasion, to the shock of his trainer.
  • Crouching Moron, Hidden Badass: Despite its lazy demeanor, it's very powerful and has proven itself to be one of Ash's most consistently reliable battlers. Notably it has never left a battle that it's been used in without taking down at least one of his opponents.
  • Death Glare: Gave an epic one to Harrison's Hypno when the latter uses Dream Eater on it, waking it up from its pleasant dreams. Cue Oh, Crap! expression from his opponent and a major ass-kicking ensuing.
  • Deus Exit Machina: His sleeping habit means that Ash can't rely on him for his Orange League championship match, forcing Ash to use a Tauros for the first time.
  • Gentle Giant: In spite of his initial status as an antagonistic Pokémon Snorlax has proven to be a pleasant and kind Pokémon... Unless the situation at hand involves food being taken from it or being disturbed from its sleep.
  • Heavy Sleeper: One of the issues Ash had with it earlier, to the point Ash chose not to use it in his Orange League Championship match against Drake, instead opting to use the less powerful but more reliable Tauros.
  • Heel–Face Turn: Like Muk, he was introduced as a Monster of the Week, but after being caught he became a loyal member of Ash's team.
  • Hoist by His Own Petard: Seemingly unstoppable in the battle against Harrison, until the latter's Houndoom used Counter to reflect Snorlax's Hyper Beam back at the giant.
  • Implacable Man: Not even the sea can stop his tracks.
  • Kevlard: having a certain degree of physical invulnerability is attributed to that huge gut.
  • Megaton Punch: Knows Mega Punch and Ice Punch.
  • Mighty Glacier: A borderline Stone Wall as well, as he can take quite a beating and still fight back. (see "Wheel of Frontier")
  • Plot-Driven Breakdown: One of the rare occasions that a Poké Ball got broken, giving Ash and friends a lot of trouble trying to get Snorlax to a nearby Pokémon Center. Hilarity Ensues.
  • Signature Move: Hyper Beam and Ice Punch.
  • Stout Strength: When he sets his mind to it, he's also one of Ash's strongest Pokémon. Of all Ash's Pokémon during the Silver Conference, Snorlax had the most consistent performance — in both 6-on-6 matches (against Gary and Harrison) he took out two Pokémon each and overall gave the best contribution of all his trainer's participating Pokémon. He's never been in a battle where he doesn't takes down at least one of his opponent's Pokémon before going down himself.

Johto Region

    Johto Team In General 

  • Ambiguous Gender: Averted with Heracross and Totodile, who are both explicitly male, and Bayleef who is quite obviously female. Played straight with Quilava, Noctowl, and Donphan though.
  • Overshadowed by Awesome: While Ash's Johto Pokémon aren't weak, they're clearly not quite on the level of his Kanto ones, who've trained longer and been through more with Ash. It's evident in the Silver Conference, where the Johto team largely takes a backseat to Ash's Kanto Pokémon, especially the Kanto starters.
  • Suspiciously Similar Substitute: Inverted: whilst none were copies of the previous spot-holders, much of the team was built up as Ash's old team was Put on a Bus. Both Cyndaquil and Totodile joined soon after Charizard and Squirtle left, while Heracross — a Bug Type — was captured first, and later left the regular party (though he simply stayed at Oak's, as opposed to a permanent departure a la Butterfree). Chikorita, on the other hand, never was a replacement for Bulbasaur, since Bulbasaur actually remained in the party for the large majority of the Johto Saga.
  • True Companions: Ash's Johto team are very good friends as they would stick up for each other and enjoy playing together, although they would butt heads sometimes.

    Heracross (Heracros)

Heracross was met by Ash and his friends during their journey to Violet City when a territorial dispute between wild Pinsir and other Heracross went down, which was caused by Team Rocket taking away the tree sap from the Pinsir's home. After the gang helps solve the dispute, Heracross decides that it wants to continue traveling with Ash; resulting in its capture. During the Johto journey, Heracross ends up getting sent to Oak's lab, but still gets called upon to battle for Ash on occasion. Heracross also tends to get on Bulbasaur's nerves since it wishes to eat the sap produced by the bulb on Bulbasaur's back.

  • The Ace: He's likely Ash's strongest Johto Pokémon, and always puts in an impressive showing whenever he battles.
  • Attention Deficit... Ooh, Shiny!: Stops whatever he's doing immediately when he senses tree sap.
  • Back for the Dead: Though it pulled off an amazing effort, it was still the first of Ash's ons to get beaten into the ground by Tobias' Darkrai.
  • Bare-Fisted Monk: Knew Focus Punch at the start of the Sinnoh Conference, though it got traded out for Hyper-Beam later in the tournament.
  • Beware the Silly Ones: This adorkable Nice Guy, and the Running Gag of trying to sample Bulbasaur's bulb sap would make people forget that Heracross has always been a competent battler.
  • Big Creepy-Crawlies: He's is a giant beetle.
  • Big Eater: Heracross loves his tree-sap.
  • The Big Guy: Heracross was always a strong fighter, examples include when he defeated Gary's Magmar,note  and its one-on-one duel with a Scizor earlier in the season.
  • Crouching Moron, Hidden Badass: Because of his sweet tooth for tree sap, and how he's always trying to suck nectar from Bulbasaur's bulb, he may come across as very silly. But boy can he fight.
  • A Day in the Limelight: If any episode left a huge impression on the viewers regarding Ash's Heracross, it was the Heracross vs. Scizor duel from EP140, "Wired for Battle." A lot of people will say that it was one of the more memorable Pokémon battles of the Johto journey, especially for Heracross since he didn't really have any standout moments from then on until beating Gary's Magmar during the Pokémon League.
  • Death Glare: Knows Leer.
  • Determinator: He beat Gary's Magmar even after he was set on fire.
  • Energy Weapon: Knows Hyper Beam.
  • Establishing Character Moment: Protecting a lone Butterfree from a swarm of Pinsir but refusing to fight back. And, right afterwards, when he sees Bulbasaur...
  • Flight: Heracross is capable of flying.
  • The Glomp: On Bulbasaur. Worse still, don't forget that Heracross is larger than Bulbasaur.
  • Horn Attack: Knows this attack and Megahorn.
  • Lightning Bruiser: He's larger and more speedy than Bulbasaur.
  • No Sense of Personal Space: Heracross does not seem to understand that Bulbasaur doesn't like the sap getting sucked out of its bulb.
  • Out of Focus: Similar to Pidgeotto's fate in the first season, Heracross ended up getting relegated to the background to make room for the Johto Starters.
  • Overshadowed by Awesome: Heracross is a very competent battler, but he's not *quite* on the same level as Ash's powerhouses like Charizard, Pikachu, and Sceptile.
  • Power Up Letdown: Hyper Beam does nothing in his battle against Darkrai.
  • Running Gag: Don't put him and Bulbasaur in the same scene.
  • Signature Move: Megahorn, which is one of the strongest Bug-type moves.
  • Sleep Walking: Learns Sleep Talk in time for the Sinnoh League, which proves useful against Kricketune and Darkrai.
  • Spam Attack: Knows Fury Attack.
  • Sweet Tooth: He loves sweet nectar.
  • The Worf Effect:
    • He's taken down, in a single move, by Gary's Blastoise in the Johto League (after handily defeating a Magmar). Justified in that he was facing a well-raised and powerful Starter Pokémon and had just finished defeating a powerful opponent with a type advantage.
    • Also being the first to fall against Tobias' Darkrai, in spite of being the best equipped to fight it type wise. Most of the damage it inflicted was offset by Darkrai's Dream Eater.

    Chikorita-Bayleef (Chicorita-Bayleaf)
Voiced by: Mika Kanai

Chikorita is a stubborn Pokémon that Ash and his companions came across during their journey to Violet City. After a battle against Team Rocket, Chikorita, having grown highly affectionate towards Ash, wishes to continue traveling along with him. She eventually evolved into Bayleef during another battle against Team Rocket, and became one of Ash's most loyal battlers. She was the first of Ash's Pokémon to be confirmed female; all those he caught prior to this are either confirmed male or gender unknown.

  • Action Girl: Bayleef is very reliable in battle, having earned Ash a badge and defeated Harrison's Houndoom despite a type disadvantage.
  • Character Development: She grows out of her immense jealousy to Pikachu after evolving, though still retains her huge crush on Ash.
  • Clingy Jealous Girl: Is extremely jealous of the attention Ash gives Pikachu. She got over it after evolving.
  • Determinator: Notably, standing up to Charizard in her first appearance, and even tying with him! Lampshaded by Brock at the end of her introductory episode.
    Misty: (referring to Chikorita and Ash) They make a perfect team!
    Brock: Yeah, Team Stubborn!
  • Does Not Know Her Own Strength: After evolving into a Bayleef, she forgets her larger size and still tries to leap into Ash's arms, but only ends up tackling him.
  • Establishing Character Moment: When Ash first met Chikorita, it stood and fought rather than run off like was to be expected, and didn't back down even against Charizard. This showed off its stubbornness and rough attitude.
  • The Glomp: Before she can concentrate, she has to work her affection for Ash out of her system. It can throw off the show's pace.
    Ash: I choose you, Chikorita!
    Chikorita: *snuggles Ash*
    Ash: *gently* That's very nice, but let's hug later.
  • Green Thumb: Has plant based powers like Vine Whip and Razor Leaf.
  • Hopeless Suitor: Has a huge crush on Ash, but his obliviousness, young age, and, well, species means it's never reciprocated.
  • In a Single Bound: Can use her Vine Whip to pull off this effect.
  • The Lancer: Among the Johto members, she becomes this to Pikachu. Chikorita/Bayleef has built a stronger bond with Ash than his other Johto Pokémon do, and her huge crush on Ash and getting over of her jealousy contrasts Pikachu's growing attachment and loyalty in the early series.
  • Running Gag: Bodyslamming Ash in a show of affection whenever she's released.
  • Signature Move: Razor Leaf, which is noted to have become much, much sharper upon evolving into Bayleef.
  • The Smurfette Principle: The one confirmed female Pokémon on Ash's team during the Original series. It would take until Snivy in the Best Wishes series for another female member to appear.
  • Whip It Good: Knows Vine Whip.

    Cyndaquil-Quilava (Hinoarashi-Magmarashi)
Voiced in Japanese by: Yuji Ueda
Voiced in English by: Kayzie Rogers (Cyndaquil), Bill Rogers (Quilava)

Cyndaquil was met by Ash and company on the way to Azalea Town where Ash managed to capture it before a questionable trainer named Koji. It would then go on to becoming one of the top battlers amongst Ash's Johto team. In one of the longest evolution stalls to date, Cyndaquil finally evolves into Quilava during a battle against Team Rocket when Ash was preparing his Pokémon for the Sinnoh League.

  • The Big Guy: Cyndaquil would become The Reliable One in Gym Battles, as it participates in five out of eight Gyms and wins two badges for Ash.
  • Brilliant, but Lazy: At first; when Ash first caught it, it was powerful but usually uninterested in battling, and would sometimes even fall asleep mid-battle. After some training with Ash in Hot Matches, it grew out of this.
  • Dark and Troubled Past: A notable Aversion. Quilava is the only one of Ash's Fire-Type starters who doesn't have such a past note . The closest Quilava came to this is being nearly caught by a Jerkass trainer named Koji.
  • A Day in the Limelight: EP152 served as a training episode for Cyndaquil where Ash trained it to better maintain its flame.
  • Lovable Coward: As a Cyndaquil, it was a bit of a scaredy-cat, best shown in An Old Family Blend when it retreated behind a tree at the sight of a Team Rocket mecha.
  • Magma Mon: Knows Eruption after evolving.
  • Out of Focus: Out of all three Pokémon used against Nando in the Sinnoh League Conference, most of Quilava's fight against Nando's Armaldo wasn't shown, as Team Rocket literally stole Quilava's screentime during that episode.
  • Playing with Fire: Fire-Type, and knows Flamethrower, Eruption and Flame Wheel.
  • Signature Move: Like with most of Ash's Fire-type Pokémon, it's Flamethrower. Unlike Ash's other Fire-types, he hasn't another Signature Move.
  • Smoke Out: Knows Smokescreen.
  • Spectacular Spinning: Knows Flame Wheel as Quilava.
  • Super Speed: It knows Agility to move very fast.
  • Took a Level in Badass: Always strong, Cyndaquil was basically a child when Ash first caught it and originally couldn't maintain its flame. Through some training with Ash, it became a competent battler, and when it later returned for the Sinnoh League, it evolved during battle mere moments after it arrived.
  • The Unexpected: After sticking to his new teams since the Hoenn League, not many people expect Ash to bring back his Johto crew in DP. Even less expected Cyndaquil to evolve.

    Totodile (Waninoko)
Voiced in Japanese by: Chinami Nishimura
Voiced in English by: Kayzie Rogers

Totodile was met by Ash and company on the way to Goldenrod City. Given his need for a water Pokémon, and Misty's appreciation of Water-Types, Totodile's appearance resulted in the two competing against one another for ownership of the Pokémon. The competition resulted in Ash's victory, which Misty accepted given how happy she was that her Poliwag evolved into Poliwhirl. Totodile stayed on Ash's team throughout the Johto journey, and is shown to always be seen happily dancing whenever Ash calls for it.

  • The Cameo: In a blink-and-you-miss-it moment, Totodile and Corphish appear when Ash visits Kanto in the S&M series.
  • Characterization Marches On: Some of Totodile's early appearances showed it off as a bit of a womanizer. Particularly in EP153 when it tries to hit on an Azumarill and a Quagsire. This character trait pretty much disappears following said episode.
  • Crouching Moron, Hidden Badass: His comedic and silly behaviour makes people forget that it can be competent in battle, especially since it is overshadowed by Bayleef and Cyndaquil. His constant dancing does help him sometimes.
  • Dance Battler: Dances a bit when it's called out for battle and when it's not battling. Sometimes, it comes in handy and catches its opponent off-guard.
  • Death Glare: Knows Leer and Scary Face.
  • Interspecies Romance: With an Azumarill and a Quagsire.
  • Keet: Is there ever a moment where Totodile is not cheerful?
  • Making a Splash: Pure Water-Type, and knows moves to match.
  • Never Smile at a Crocodile: Averted; his Keet tendencies, generally upbeat demeanor, and the species being playful by default make Totodile a rather nice, fun-loving croc.
  • Out of Focus: Totodile ended up getting the least focus and development out of the three Johto Starters and only participated in one Gym Battle.
  • Plucky Comic Relief: Replaced Squirtle as this, and due to its energy and cheer, is not always the most attentive, leading to some occasional problems. Like Brock, it's a flirt.
  • Shout-Out: In the English dub, he sounds like Donald Duck.
  • Signature Move: Like with Squirtle, it's Water Gun.
  • Those Two Guys: Reappears alongside Corphish in Diamond and Pearl and Sun and Moon.
  • Use Your Head: Knows Headbutt.

    Noctowl (Yorunozuku)
Voiced by: Yuji Ueda

Noctowl is a shiny Pokémon that Ash and his companions came across on the way to Goldenrod City where a doctor named Wiseman was trying to capture it through the use of man-made traps. Ash decides to go about capturing Noctowl through his traditional capturing method not liking the route taken by Wiseman, and manages to get a challenge from the Pokémon after protecting it from Team Rocket; resulting in Noctowl's capture. It stayed on Ash's team for the rest of the Johto journey, and makes a return for the Sinnoh League.

  • Abnormal Limb Rotation Range: Will typically turn its head in every possible direction, as is usual for its species.
  • Animals Not to Scale: Another of Noctowl's famous traits is that it is much smaller than other Noctowl (complete with having several size comparisons in the series).
  • Blow You Away: Knows Air Slash.
  • A Day in the Limelight: It got to star in the gym battle against Morty.
  • Everything's Better with Sparkles: So far, the most prominent "Shiny" Pokémon in the anime and the only one that's owned by a main character. As with Shiny Pokémon in the games, it sparkles whenever it is called.
  • Flight: It can fly.
  • Informed Ability: Its supposed to be very smart, even among other Noctowl. Never brought up again after Ash captured it.
  • Out of Focus: After the gym battle with Morty, Noctowl didn't have much of a role in the Johto seasons.
  • The Owl-Knowing One: It can see everything from a 360-degree radius and is much smarter than normal Noctowl.
  • Psychic Powers: Knows Hypnosis, Confusion and Extrasensory. Foresight arguably also counts, as it made Morty's Ghost Pokémon vulnerable to physical attacks.
  • Shorter Means Smarter: Noctowl is much smaller than regular Noctowls, but it is smarter than them.
  • Took a Level in Badass: Barely did anything in Johto except for being Ash's main battler against Morty, but when it returned for the Sinnoh League it had learned Sky Attack, Air Slash, and Extrasensory, and soundly defeats Conway's Lickilicky with its new powerful moves.

    Phanpy-Donphan (Gomazou-Donfan)
Voiced in Japanese by: Megumi Hayashibara (Gomazou), Kenta Miyake (Donfan)
Voiced in English by: Tara Sands (Phanpy, 4Kids first voice), Lindsey Warner (Phanpy, 4Kids second voice), Kayzie Rogers (as Jamie Peacock, Phanpy third voice), Kenta Miyake (Donphan)

Phanpy hatches from a prize egg Ash won with Bayleef in a Pokémon race during the journey to Mahogany Town. Like the rest of Ash's Pokémon, it stays at Oak's lab when he travels to Hoenn, but when Ash comes back to Kanto and challenges the Battle Frontier, Phanpy comes back to his team, eventually evolves into Donphan during a battle with Team Rocket.

  • The Bus Came Back: Deposited at Oak's lab after Johto, but rejoins Ash to be a part of his Battle Frontier team. Notably, it and Charizard are the only ones of Ash's Pokémon to be Put on a Bus then rejoin his team for an extended tenure.
  • Breath Weapon: Learns Hyper Beam after evolving.
  • Bruiser with a Soft Center: Donphan dwarfs most other mons in size and power, yet is also a softie, and a friend to baby Pokémon.
  • Dishing Out Dirt: Ground-Type.
  • Earthquake Machine: Knows Earthquake.
  • Elephants Are Scared of Mice: This is how Phanpy, an elephant calf, reacted upon first seeing Pikachu, a mouse.
  • Foreshadowing: In AG114, Ash thinks about his Phanpy while helping out a wild Donphan during his journey through Hoenn. 19 episodes later, Phanpy rejoins Ash's traveling team.
  • Friend to All Children: As a Phanpy, it had many episodes where they focused on being friends with other Pokémon like a Cleffa and Psyduck.
  • Goo-Goo-Godlike: Though it would still lose battles semi-frequently in Johto.
  • Manchild: Evolution made it grow physically, but not mentally. A good example is an episode where it found a wicker ball being tossed around by three baby Rhyhorn. It immediately decided to play with them and caused them to run away in terror. It's still a powerhouse either way.
  • Rolling Attack: Knows Rollout.
  • Pintsized Powerhouse: Again, as Phanpy.
  • Signature Move: Like most of its species, Rollout.
  • Sixth Ranger: His addition to the Battle Frontier roster. It and Charizard are the only Pokémon to have been Put on a Bus once, before returning to Ash's team for a second, separate tenure (in contrast to Aipom, who was on two consecutive teams under Ash's ownership).
  • Unskilled, but Strong: Phanpy's lack of experience makes up for having incredible strength.

Never Technically Owned

    Haunter (Ghost)
Voiced in Japanese by: Toshiyuki Morikawa
Voiced in English by: Ted Lewis

Haunter was originally a member of a prankster Ghost-Type trio of its own evolution line in the Lavender Town Tower. When Ash arrives in Lavender Town to seek out a Ghost-Type for his rematch against Sabrina, Haunter ends up bonding with him, and decides to follow Ash back to Saffron City. Rather than battling, Haunter's hilarious antics causes Sabrina and her Kadabra to break out into a huge laughter, making them unable to continue the battle and bringing Ash the victory. Afterwards, Haunter decides to stay with Sabrina.

  • Dark Is Not Evil: It's not nearly as evil as it is funny.
  • Eye Pop: Haunter loves making this kind of facial expression.
  • Guest-Star Party Member: Ash never actually captured it, and it leaves after fulfilling its main purpose.
  • Heroic Comedic Sociopath: Haunter and its friends like to physically hurt and scare humans, as well as laughing at their pain. But it genuinely has no ill will and seems to not grasp this brand of humour's consequences. In "Haunter vs. Kadabra", Haunter snaps Sabrina out of her ruthless psychic stance by making her laugh with a joke-bomb.
  • The Hyena: Even has a very distinctive laugh to go with it.
  • Invisibility: A natural trait, as a ghost and all. Haunter's sudden disappearance just when Ash needed him during the Saffron Gym rematch actually wound up putting the heroes in greater danger than before, even!
  • Must Make Her Laugh: In addition to this being the way Haunter saves Sabrina in "Haunter vs. Kadabra", it's also the way Haunter single-handedly foils Team Rocket in the same episode: it makes funny faces at Jessie so that she will laugh and let go of the ledge she is hanging on to, sending her, James and Meowth crashing to the ground.
  • Oh, Crap!: Haunter and its friends have one when in trying to distract Ash and Pikachu, the latter didn't notice the Falling Chandelier of Doom.
  • Our Ghosts Are Different: It pranks people for fun and loves comedy shows.
  • The Prankster: It loves to prank people, which is how Ash beat Sabrina.
  • Psychic Powers: Uses Astral Projection on Ash and Pikachu after a chandelier got dropped on them.
  • Shout-Out: His True Companions back in Pokémon Tower just screams The Three Stooges.

    Larvitar (Yogiras)
Voiced in Japanese by: Miyako Ito
Voiced in English by: Tara Sands

Larvitar started off as an egg that Professor Elm asked for Ash and company to pick up at the Marine Pokémon Laboratory during their journey towards the Johto League. Ash and company change course deciding to instead go to Mt. Silver first and return the egg to its mother. When Larvitar hatches, it turns out to be a traumatized and fearful baby due to being able to sense what was going on outside its egg when a group of poachers attacked its mother Tyranitar and stole the egg away. Travelling alongside Ash and his friends during the trip to Mt. Silver, Larvitar gradually overcomes its shyness and becomes friendly with the group. They eventually bring the poachers who attacked Tyranitar to justice and leave Larvitar with her.

  • The Cameo: Despite not actually being caught like Haunter, it does appear alongside the other released Pokémon in "Spurt!".
  • Dark and Troubled Past: It was traumatized when it was stolen from its mother by three poachers while still being inside its egg.
  • Defrosting Ice King: Finally opens up to Brock and Misty late into its story arc.
  • Dishing Out Dirt: Half Rock-Type, half Ground-Type.
  • Earn Your Happy Ending: For a small-arc Pokémon, Larvitar goes through a lot and needs to grow up quite a bit, but in the end he's finally reunited with its mother.
  • Goo Goo God Like: At first, it's cute, but do not make it mad or you'll regret the beating.
  • Guest-Star Party Member: Like Haunter, Larvitar was never officially caught by Ash and leaves the group after being reunited with its mother.
  • Make Me Wanna Shout: Knows Screech, so if Larvitar ever gets scared, cover your ears.
  • Signature Move: Screech. It gets a second one in form of Hidden Power.

Alternative Title(s): Pokemon Anime Original Series Pokemon