Follow TV Tropes

Following

History Characters / PokemonGenerationITangelaToMew

Go To

OR

Changed: 128

Removed: 268482

Is there an issue? Send a MessageReason:
Redirect as the Gen I pages have been reorganised (there's four of them now).


[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / '''Tangela to Mew''') | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | [[Characters/PokemonGenerationVIFamilies Gen VI]] ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

The [[Characters/PokemonGenerationIFamilies character sheet for the first generation's Pokémon]] got so big that it had to be split. This page has the tropes for Pokémon numbered 114 to 151 (and Missingno.) in the Kanto and National Pokédex, as well as their evolutionary relatives. For the rest, go [[Characters/{{Pokemon}} here]].
----

[[foldercontrol]]

[[folder:Tangela and Tangrowth ''[-(Monjara and Mojumbo)-]'']]
!114: Tangela / Monjara (モンジャラ ''monjara'')\\
465: Tangrowth / Mojumbo (モジャンボ ''mojanbo'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangela114.png]]
[[caption-width-right:240:Tangela]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangrowth465.png]]
[[caption-width-right:240:Tangrowth]]
->[-''Tangrowth debuts in ''Diamond and Pearl-]

Tangela is a figure obscured by blue vines. It was a pretty dull Pokémon back in Gen I; the only notable attribute was that it was a pure Grass-type (all the others were dual-types, mostly Grass/Poison), but that wasn't anything to write home about. When Tangrowth was introduced in Gen IV, its usefulness jumped tenfold since it's a great physical wall, and capable of utilizing both physical and special moves well.
----
* AchillesHeel: Tangrowth is a bulky, hard-hitting juggernaut that can shrug off basically any physical attack you can think of. On the other hand, it has poor Special Defense, meaning that a single super-effective special attack can easily send Tangrowth packing.
* ArmlessBiped: Tangela doesn't get arms until it evolves into Tangrowth.
* CombatTentacles: Their vines act as these. The line can learn Constrict, Bind, and Wring Out, among other sorts of moves, to illustrate this.
* ContemporaryCaveman: Tangrowth's wild, shaggy appearance and prehistoric motif calls to mind popular depictions of cavemen, particularly [[WesternAnimation/CaptainCavemanAndTheTeenAngels one specific fictional caveman]].
* DishingOutDirt: Tangela evolves into Tangrowth by learning the Rock-type attack Ancient Power. In addition, evolving gives it more attacks that involve this, such as Earthquake and Rock Slide.
* GentleGiant: Despite being unintelligent and 6'7'' tall, Tangrowth is noted to be very friendly.
* GreenThumb: Notably, Tangela is the only one of the original 151 to be a pure Grass-type.
* HealingFactor:
** Tangrowth is said to immediately regrow its arms if it loses them.
** Both Tangela and Tangrowth have Regenerator as their Hidden Ability, healing some of their health whenever they switch out.
** It naturally learns Ingrain, which can be further added to with Leech Seed (which it can be bred with), and all three Grass LifeDrain moves that, as of ''VideoGame/PokemonBlack2AndWhite2'', it can learn naturally.
* LightningBruiser: They can turn into this thanks to their Chlorophyll ability, which doubles their speed stat in sunshine.
* MagicKnight: Tangrowth's offensive stats are high and relatively close (100 Attack and 110 Special Attack), allowing it to hit hard from either spectrum or run a mixed offensive set.
* MightyGlacier: Tangrowth has a decent Attack and good Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.
* OnlyAFleshWound: One Pokédex entry says that Tangrowth sometimes get their arms ripped off by predators. It doesn't seem to care or notice, as they grow back very quickly.
* PrehistoricMonster: By {{Retcon}} in Generation IV; Tangela will evolve into Tangrowth by leveling up after learning Ancient Power, which is associated primarily with Fossil Pokémon and Legendaries.
* SecretCharacter: In ''VideoGame/PokemonDiamondAndPearl'', Tangrowth can only be obtained by transferring Tangela from Gen III and leveling it up while knowing Ancient Power. ''Pokémon Platinum'' onwards downplays its status by making Tangela available in-game.
* StandYourGround: They can learn Ingrain, which prevents them from getting switched out for better or worse.
* StandardStatusEffects: Learns the Poisonpowder/Stun Spore/Sleep Powder trio naturally.
* WeakToMagic: Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50, so special-based attacks make short work of it.
* WaddlingHead: Tangela's design consists of just its head almost totally covered in vines besides its eyes, with red feet sticking out.
* WhipItGood: Naturally learns Vine Whip and Power Whip.
* YouHaveResearchedBreathing: Tangela, despite being covered in vines and aptly called the "Vine Pokémon", could not learn Vine Whip until ''Yellow''.
* YouWillNotEvadeMe: They naturally learn Block, which prevents the target from switching out or fleeing.
[[/folder]]

[[folder:Kangaskhan ''[-(Garura)-]'']]
!115: Kangaskhan / Garura (ガルーラ ''garuura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kangaskhan115n.png]]
[[caption-width-right:240:Kangaskhan]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megakangaskhan115m.png]]
[[caption-width-right:240:Mega Kangaskhan]]
->[-''Mega Kangaskhan debuts in ''X and Y-]
Another Safari Zone exclusive, Kangaskhan is supposed to be a kangaroo, but they also resemble dinosaurs. They're usually depicted with a baby in their pouches, of which they are '''''very''''' protective of. Anyone who messes with the baby... well, let's just say that they've just signed their death certificate then and there.

Kangaskhan gained a Mega Evolution in ''X and Y''; however, unlike most Mega Evolutions, Kangaskhan herself is unchanged. Instead, her baby ages up into a child and climbs out of its mother's pouch to fight alongside her, represented by the two of them gaining the unique Parental Bond ability that adds an extra weaker hit to all of their attacking moves.
----
* ActionMom: They fight while having a baby in the pouch.
* ActionInitiative: They can learn Sucker Punch, a powerful priority attack that lets the user go before the target (but only if they use a damaging move).
* ActuallyFourMooks: The mother doesn't change in appearance when Mega Evolving, but the baby "grows" bigger and a bit more mature and can attack as well, making the pair attack twice in the same turn.
* AdultFear: Kangaskhan are extremely protective of their babies. The ''Sun and Moon'' Pokédex entries mention that they become distraught when the child grows up and leaves it, and they become uneasy about the baby's future during Mega Evolution as the child only appears to be good at fighting.
* TheArtifact: Kangaskhan was introduced a generation before Pokémon breeding was codified. As a result, the species having a baby in its pouch without a father Pokémon can be rather confusing (especially since Kangaskhan's baby was never broken off into its own baby Pokémon). Unlike Mewtwo's [[EarlyInstallmentWeirdness early origins]] as a Pokémon born directly from Mew, Kangaskhan's nature as a seemingly mammalian mother hasn't been retconned.
* BadassAdorable: Their Mega Evolution have the baby join the mother to fight.
* BadassAndBaby: Under normal circumstances, the baby is still in the pouch while the mother fights... Unless it goes into its Mega Evolution.
* BadassAndChildDuo: Mega Kangaskhan invokes this with the child working in tandem with its mother.
* BadassFamily: A single Pokémon manages to count as one.
* BloodKnight: Mega Evolving forces the baby to grow, but fills it with so much aggression that all it can think of is fighting, [[AdultFear causing its mother to worry about its future]].
* BoringButPractical: In early games, they made for a decent HM user if you managed to capture one.
* BornAsAnAdult: UpToEleven, where they can be hatched from eggs with another baby to take care of!
* BoxingKangaroo: They are vaguely based on kangaroos and can learn a variety of punching moves, notably Mega Punch, Comet Punch, and Dizzy Punch.
* CombatPragmatist: Mega Kanghaskhan has no problem attacking twice, which makes it extremely lethal. Presumably, the grown child is the one who delivers the second hit. It can also learn a few Dark-type moves like Crunch and Sucker Punch.
* ConfusionFu: As is par for a Gen I Normal-type, Kangaskhan's movepool is extremely wide, and they can run so many potential sets that Mega Kangaskhan is frightening to battle.
* DiscOneNuke: In ''[=HeartGold=] and [=SoulSilver=]'' Kangaskhan was a common Pokémon in early Pokéwalker routes, came with Dizzy Punch, and has stats high enough to last you throughout the game.
* TheDividual: In the games, both mother and child count as a single Pokémon and the baby has never been seen on its own. Even breeding a Kangaskhan results in a parent and child hatching from the same egg.
* JackOfAllStats: A fairly well-rounded Pokémon that is surprisingly efficient, but does nothing amazing either. Until it Mega Evolves...
* {{Kaiju}}: Kangaskhan is based on a kangaroo, but their bulk and stature bears more resemblance to vaguely dinosaur-inspired monsters such as Nidoking, Nidoqueen and Rhydon. Unsurprisingly, all of them are in the Monster egg group and can breed with each other.
* KangarooPouchRide: An early episode of the anime depicted Kangaskhan as large enough to allow not only its baby but also a young human boy and eventually ''the rest of his human family'' to fit comfortably inside its pouch. Later episodes would scale Kangaskhan back to its regular size and this has never been attempted since.
* KangaroosRepresentAustralia: In ''VideoGame/PokemonGo'', Kangaskhan can only be caught naturally in Australia.
* LightningBruiser: Mega Kangaskhan gets all of their stats buffed while the Parental Bond ability make them hit extra hard.
* LittleMissBadass: The baby comes out to fight when it Mega Evolves. It's the reason why Parental Bond gives them a second attack on each damaging move.
* LoopholeAbuse: Parental Bond ordinarily has the second attack have a fraction of the first attack's power. However, when using a FixedDamageAttack like Seismic Toss, the second attack's power is not reduced, which lets Mega Kangaskahn do a huge chunk of damage, regardless of defenses.
* MamaBear: You mess with the baby, you die. This is even reflected in Pokémon Amie/Refresh, where they will react with hostility if you even touch the baby.
* NamesToRunAwayFromReallyFast: Having one based off of UsefulNotes/GenghisKhan is pretty much a given.
* {{Nerf}}: Starting in ''Pokémon Sun and Moon'', the second hit from Mega Kangaskhan's Parental Bond ability had its power reduced from 50 percent to 25 percent of the first hit's power.
* NonElemental: They're Normal-type Pokémon.
* OlderAlterEgo: When Mega Evolving, Kangaskhan's baby spontaneously ages up into a child so it can fight alongside its mother. When the Mega Evolution wears off, the child reverts to a baby.
* OneGenderRace: Always female. In-Universe, how they're able to have the baby riding in the pouch without a male isn't mentioned.
* ParentalSubstitute: In ''Sun and Moon'', it can show up when Cubone calls for help.
* {{Portmanteau}}: Their Japanese name combines kan'''garoo''' with ru'''ler''', making Garūra (though Garooler would be a more accurate transliteration). The English name combines Kangaroo and UsefulNotes/GenghisKhan.
* ThePowerOfLove: As with all Mega Evolutions, this is the in-universe fuel for the process. In regards to them, however, it's the mother's love and selflessness that allows the baby to turn it up a notch, hence their ability.
* SecretArt:
** Dizzy Punch, until ''Crystal''. It's a damaging punch attack that has a chance to cause confusion.
** The Parental Bond ability is exclusive to Mega Kangaskhan. It causes them to attack twice for each damaging attack, with the second hit dealing 50% (in Gen VI) / 25% (in Gen VII) of the damage the first hit did.
* TogetherInDeath: If Mega Kangaskhan faints, they'll hug each other as they return to the Poké Ball.
* TookALevelInBadass: Whenever the pair gets its hands on some Kangaskhanite, it's time for the baby to achieve something '''much''' more than sitting in the pouch all day.
* SuperMode: Gets access to Mega Evolution in ''VideoGame/PokemonXAndY'' onward. While Mega Evolved, all of their stats are increased and they get the Parental Bond ability, giving an automatic second attack each turn that does 50% (in Gen VI) or 25% (in Gen VII) of the damage dealt by the first. Unlike most Mega Evolutions, the baby is the one that undergoes the physical change and presumably the second attack comes from the child.
[[/folder]]

[[folder:Horsea ''[-(Tattu)-]'', Seadra, and Kingdra]]
!116: Horsea / Tattu (タッツー ''tattsuu'')\\
117: Seadra (シードラ ''shiidora'')\\
230: Kingdra (キングドラ ''kingudora'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/horsea116.png]]
[[caption-width-right:240:Horsea]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seadra117.png]]
[[caption-width-right:240:Seadra]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kingdra230.png]]
[[caption-width-right:240:Kingdra]]
->[-''Kingdra debuts in ''Gold and Silver-]

Based on seahorses, Horsea and Seadra were typical Water-types, although that isn't saying much, since there are a lot of Water-types to choose from. Then Gen II came around and it gained an evolution in the form of Kingdra, and a new typing which leaves it with a big number of resistances. [[TakesOneToKillOne Dragon]] and Fairy are the only types that can be super-effective (minus Freeze Dry), and exploiting the first is risky since Kingdra is likely to pack Dragon-type moves itself.
----
* BilingualBonus: The Japanese word for "seahorse" roughly translates into "Dragon's Child", explaining why they're called the Dragon Pokémon and why Kingdra is part Dragon-type.
* BossBattle: Kingdra is this twice. The first time is as Clair's signature in the Johto games. The second time is with Juan in ''Emerald''.
* CriticalHitClass: With the change to the critical hit formula in Generation VI, a Kingdra holding a Scope Lens will ''always'' land critical hits after using Focus Energy. As critical hits ignore decreases to the user's attacking stats, this allows Kingdra to spam Draco Meteor with no drawback. This is accentuated by its Sniper ability, which further increases the power of critical hits.
* GlassCannon: Seadra doesn't have the benefit of increased Special Defense, Health, or the Dragon-typing.
* InASingleBound: Strangely, they can be tutored Bounce.
* JackOfAllStats: Kingdra's stats are fairly comparable to the perfectly balanced Silvally's, falling just 20 points short in HP and 10 in Speed.
* MakingASplash: Water-type.
* NonIndicativeName: There are no ''Queen''dra, only female ''King''dra.
* OurDragonsAreDifferent: Kingdra, who is a seahorse like the rest of its family. And said rest of the family is identified as the Dragon Pokémon in the Pokédex. Makes sense, because Kingdra is based off the [[http://en.wikipedia.org/wiki/Phyllopteryx Weedy Sea Dragon.]]
* PerpetualFrowner: With its slanted eyes, Seadra looks like it's in a bad mood all the time. Kingdra only gets angrier and more menacing, despite its softer features.
* PoisonousPerson: Not Poison-type, but Seadra can have the Poison Point ability, which has a chance of inflicting poison when hit with "contact" moves. Multiple Pokédex entries reference this fact.
* RidiculouslyCuteCritter: Horsea is a cute little seahorse.
* SeahorsesAreDragons: As expected of eastern media, the idea of seahorses having draconic qualities are particularly strong in Pokémon, though only Kingdra is actually a Dragon-type.
* SeahorseSteed: Can be this if taught Surf, which allows a Pokémon to be ridden over water on the overworld.
%%* SecretArt: They can inherit Octazooka from Octillery.
* SocializationBonus: Seadra needs to be traded while holding a Dragon Scale in order to evolve. However, Kingdra are rare wild encounters in some games.
* StatusBuff: The Swift Swim ability doubles their Speed during rain. They can also learn the moves Dragon Dance (raise Attack and Speed by 1 stage each) and Agility (raises Speed by 2 stages).
%%* TechnicolorEyes: Horsea and Kingdra.
* WhenAllYouHaveIsAHammer: Kingdra doesn't have much in the way of type coverage. It doesn't need it, because Water and Dragon deal at least neutral damage to all but 15 Pokémon.
** Furthermore, like most Water-types, it has access to Ice-type moves, which are super-effective against most of the types that resist Water. Only 6 Pokémon can outright resist all three of those types.
[[/folder]]

[[folder:Goldeen and Seaking ''[-(Tosakinto and Azumao)-]'']]
!118: Goldeen / Tosakinto (トサキント ''tosakinto'')\\
119: Seaking / Azumao (アズマオウ ''azumaou'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/goldeen118.png]]
[[caption-width-right:240:Goldeen]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seaking119.png]]
[[caption-width-right:240:Seaking]]

Goldeen and Seaking are beautiful goldfish Pokémon that have horns on their heads. Despite their docile appearance, they're actually quite aggressive. They use their horns for attacking and even to absorb Electric moves (if they have the Lightning Rod ability). While based on goldfish, their habit of traveling up waterfalls and laying their eggs in quiet streams also bring salmon to mind. They were also the first Pokémon to have an HM move, Waterfall coincidentally, as part of their level up moveset.
----
* AdaptationalWimp: In the [[Anime/{{Pokemon}} anime]] and ''VideoGame/SuperSmashBros'', Goldeen is a useless fish that flops about helplessly, a role that's usually fulfilled by Magikarp.
* ConfusionFu: Can learn moves from 9 out of 18 different types[[note]]Water, Normal, Flying, Bug, Poison, Ice, Psychic, Dark, and Ground[[/note]], including ''Throat Chop'' as a tutor move in ''VideoGame/PokemonUltraSunAndUltraMoon''. Presumably, if it wasn't for the line's mediocre stats, it would be considered a serious threat, especially if this versatility was combined with Lightning Rod, as seen below.
* ElementalAbsorption: With Lightning Rod, not only is it immune to Electric moves, it gains a boost to its Special Attack, which actually brings it up to the level of its physical Attack.
* GlassCannon: Their best stat is its physical Attack while the others are average at best.
* HealingFactor: Naturally learns Aqua Ring, which gradually restores a bit of health each turn.
* HornAttack: Learns several attacks evidently based around use of its horn, such as Fury Attack, Megahorn, Poison Jab (though that needs to be relearned), and, of course, the {{Trope Namer|s}} itself.
* KillerRabbit: Goldeen have a wild temperament despite their elegant looks and are known to break out of aquariums with their horns and ram humans that swim too close.
* MakingASplash: Water-type.
* NonIndicativeName: Plenty of female Sea''king''.
* SecretArt: Waterfall, in the first Generation. Even to this day, Goldeen and Seaking are the only two Pokémon that can learn it by leveling up, putting them among the very, very few Pokémon that can learn [=HMs=] by such method, alongside Salamence and Rayquaza (Fly), and the 5 families that can learn Dive, and the few Pokémon that could learn Whirlpool when it was still an HM (although the first Pokémon who could learn it were in Generation III where it was no longer an HM, it regained its HM status during [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]], before losing it again in Gen V).
* StatusBuff: The Swift Swim ability doubles their Speed during rain.
* StatusBuffDispel: Can be bred with Haze, which removes all stat changes (positive and negative) for everything on the field when used.
* ThisIsADrill: Learns [[OneHitKO Horn Drill]] naturally, Drill Run from Move Tutors.
* UselessUsefulSpell: A user of the Soak move, which turns the target into a Water-type. Like most Pokémon that get the move, it can't really abuse it much.
[[/folder]]

[[folder:Staryu ''[-(Hitodeman)-]'' and Starmie]]
!120: Staryu / Hitodeman (ヒトデマン ''hitodeman'')\\
121: Starmie (スターミー ''sutaamii'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/staryu120.png]]
[[caption-width-right:240:Staryu]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/starmie121.png]]
[[caption-width-right:240:Starmie]]

Staryu and Starmie are very unusual Pokémon. Unlike real starfish, which move by creeping along the bottom, Staryu and Starmie are best known for whipping around at high speeds like shuriken. They also have amazing healing powers, but don't have much in the way of a face, which is just a glowing red gem and the source of their power. Starmie is part Psychic-type as well and learns a [[ConfusionFu variety of attacks that most Water-types can't learn]], such as Thunderbolt, Power Gem, and Dazzling Gleam.
----
* AwesomeButImpractical: Starmie is ''way'' too fast to be able to make good use of Analytic, its Hidden Ability (which boosts the power of moves if the user goes last). [[NotCompletelyUseless That is, unless you attack your opponent after they switch in]], since that ''does'' count as "moving first" for the purposes of the ability. Another option, though highly impractical, would be using Trick Room to reverse the attacking order so that Starmie will (most likely) always move last and activate Analytic.
* BizarreAlienBiology: Staryu used to have Camouflage as a SecretArt back in Generation III, a move which allowed it to change its own type, and a Pokémon’s type is generally implied to be tied to its biology, implying that the Pokémon who use it can change the very nature of their own body.
* TheBlank: The closest thing it has to a face is the gem in the center.
* BossBattle: Starmie is Gym Leader Misty's signature Pokémon.
* ConfusionFu: They have a fairly good specially offensive learnset, with Water, Bug, Rock, Ice, Electric, Psychic, and Grass Type moves, as well as Dazzling Gleam. [[note]]They also get Gyro Ball, but that's a UselessUsefulSpell for them, emphasis on "useless".[[/note]]
* EverythingsBetterWithSpinning: Starmie has another star attached to its back that is constantly spinning, which it uses to propel itself along. They also learn moves such as Rapid Spin and Gyro Ball.
* EyeLightsOut: In the anime, their cores slowly stop glowing when they faint.
* {{Foil}}:
** To the Shellder line. Both are Pokémon that can be fished up, evolve via a Water Stone and may be found holding VendorTrash, sometimes they are version exclusive (Shellder is exclusive to ''[=FireRed=]'' and ''Y'' while Staryu is exclusive to ''[=LeafGreen=]'' and ''X''). While Cloyster is a MightyGlacier, Starmie is a FragileSpeedster.
** To the Mareanie line. Both are based on the crown-of-thorns starfish (Mareanie moreso than Staryu), but the Mareanie line is highly aggressive while the Staryu line is pretty docile. Ironically, their stats favor the opposite playstyle to their temperament — Toxapex is a StoneWall with a HealingFactor, while Starmie is a FragileSpeedster with a HealingFactor. Starmie's Psychic type also gives it a potent advantage over the Poison-type Toxapex.
* FragileSpeedster: Starmie is one of the fastest Water-types and among the fastest Pokémon. While Starmie's defenses are actually average, its HP is pretty low.
* GemstoneAssault: With those shining cores, they're capable of using Power Gem.
* GreenThumb: Can learn Grass Knot.
* HealingFactor: They can regenerate any part of their body as long as the core is intact, learn the move Recover, and can have the Natural Cure ability to remove StandardStatusEffects by switching out.
* AnIcePerson: Starmie is well-known for using Ice Beam.
* InSeriesNickname: According to Starmie's ''Ruby'' Pokédex entry, it's called the "gem of the sea."
* MakingASplash: They're Water-types based off of starfish/sea stars.
* MissingSecret: Staryu has a couple Egg Moves listed for it in ''Gold and Silver'', though they are impossible to obtain because genderless Pokémon can't breed without a Ditto (who can't pass down Egg Moves).
* NoBiologicalSex: One of the only examples of a fully biological Pokémon that isn't a Legendary, Mythical, or Ultra Beast to be this.
* NotCompletelyUseless: Analytic will grant the user the damage boost if the opponent switches out for their action, as switching is almost always done before moves are executed. While almost worthless against the AI since they very rarely switch, it may be useful against human opponents, as it forces them to either stay in and get hit hard by Starmie, or try to switch and risk getting hit even harder by Starmie.
* PinataEnemy: Starting in Generation II, they have a chance of holding [[VendorTrash Stardust and Star Pieces]].
* PokemonSpeak: In ''Sun and Moon''. Normally this wouldn't be notable, but Staryu and Starmie stand out as an example because they ''didn't'' originally do this.
* PowerCopying: Staryu is one of the few Pokémon able to learn the move Reflect Type, which causes the user to copy the typing of their opponent.
* PowerCrystal: The gem in the center is implied to be the source of their power, or at the very least their brain.
* PsychicPowers: Starmie is a Psychic-type. Several Pokédex entries mention that it sends radio signals into the sky/space.
* PunnyName: Star'''yu''', Star'''mie''' ("You" and "Me")
* PurpleIsPowerful: Starmie is very purple, very powerful, and very fast.
%%* SecretArt: The move Camouflage in the Generation III games only. When used, it causes them to change their type based off of the environment the battle is taking place in.
* ShockAndAwe: Starmie is well-known for using [[BoringButPractical Thunderbolt]], but can also learn [[PowerfulButInaccurate Thunder]].
* ShoutOut: To ''[[Franchise/UltraSeries Ultraman]]''. Let's count them — Staryu's Japanese name is Hitode''man''. It has a crystal core which apparently tells its status, like Ultra beings. It has fondness in the night sky, referencing how Ultra beings came from space. It learns a lot of beam moves, referencing the iconic but multiple variations of Ultraman Beam attacks. Its anime cry of having a human-sounding grunt and shout is similar to how the Ultra characters never speak outwards, instead only grunting and shouting. And this [[https://www.youtube.com/watch?v=KBb9YzysT28 Pokémon Music short]] solidifies it (fighting other kaijuu-inspired Pokémon Nidoking and Tyranitar even).
* ShowingTheirWork: In real life, starfish/sea stars can actually regenerate body parts as long as the central disc is intact. This matches its HealingFactor abilities quite well.
* StarfishAliens: Literally. Starmie's Pokédex entry in the first ''Stadium'' game says it may hail from space.
* SupernaturalIsPurple: Starmie, assuming it is an alien — like its ''Stadium'' Pokédex entry claims.
* UselessUsefulSpell: One of Stayru's level-up moves is Gyro Ball, a Physical Steel-type attack that does more damage if the user is slower than the target. Both Staryu and Starmie have a low Attack stat and good Speed, making it completely worthless.
[[/folder]]

[[folder:Mime Jr., Mr. Mime, and Mr. Rime ''[-(Manene, Barrierd, and Barikoru)-]'']]
!439: Mime Jr. / Manene (マネネ ''manene'')\\
122: Mr. Mime / Barrierd (バリヤード ''bariyaado'')\\
866: Mr. Rime / Barikoru (バリコオル; ''barikooru'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mimejr439.png]]
[[caption-width-right:240:Mime Jr.]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mrmime122.png]]
[[caption-width-right:240:Mr. Mime]]
->[-Mime Jr. debuts in ''Diamond and Pearl''-]
->[-Galarian Mr. Mime and Mr. Rime debut in ''Sword and Shield''-]

Mr. Mime is a Psychic type clown Pokémon with a talent for mimicking and miming. It is especially talented at creating transparent walls, which is very useful for repelling attacks. The English name Mr. Mime may imply that it's supposed to be male, but they can be either male or female. In the Gen I games, there was an NPC who was willing to trade their Mr. Mime for an Abra, and it was the only way to get it. In later generations, it became more common, and it even received a baby with the name Mime Jr., going with the theme of having a title in their name. Just like its evolved form, it's good at mimicking people and Pokémon. Both it and its pre-evolution became part Fairy in Gen VI.

Mr. Mime in the Galar region are Ice/Psychic type and can evolve into Mr. Rime. Instead of miming, Galarian Mr. Mime and Mr. Rime specialize in tap-dancing.
----
* TheArtifact: The English localization turned Barrierd, a gender-neutral name, into Mr. Mime, implying a OneGenderRace, back when there wasn't gender data. Nob Osagawara, the translator of the games up to ''Platinum'' and a member of Website/SomethingAwful under the name Doug Dinsdale, revealed that he said naming it Mr. Mime would come to bite them in the ass if gender is ever introduced, which of course it did. [[http://lparchive.org/Pokemon-Platinum/Update%2030/ Scroll to the bottom for what he said.]]
* BarrierWarrior: Mr. Mime is heavily associated with this, and learns Reflect, Light Screen, [[ExactlyWhatItSaysOnTheTin Barrier]], Quick Guard, Wide Guard, and Safeguard naturally.
* CharlieChaplinShoutOut: Mr. Rime.
* ClownSpecies: Extremely humanoid in appearance, but make no mistake, Mr. Mime and Mime Jr. are Pokémon with a natural talent for miming and have innate psychic abilities.
* CrouchingMoronHiddenBadass: It may be slightly silly and have subpar stats as Mr. Mime, but it has a wide movepool and can wreak havoc on an unsuspecting foe with high Special Attack and Speed. Becoming part Fairy-type has helped it a lot.
* CreepyDoll: ''X and Y'' gives Mr. Mime jerky animations and a more defined dummy-like jaw, making it seem like a disturbing puppet or doll. ''Film/PokemonDetectivePikachu'' at least makes it less toy-like and more believable as a living creature, but it has a weird, inorganic-looking basketball-like texture on its shoulders for some reason.
* CrutchCharacter: If you haven't raised a Kadabra, you'll be relying on Mr. Mime for a lot of the Pokémon Tower to deal with the Ghost-types in it (and that only works because said Ghosts are also Poison-types — try this against the Ghosts in any other generation, and you'll soon regret it). After that, Mr. Mime tends not to be that useful and many players will opt to replace it.
%%* DemonicDummy: Mr. Mime's face reflects the jaw typically seen on these.
* DanceBattler: Galarian Mr. Mime and Mr. Rime specialize in tap-dancing while battling. Mime Jr. in the Galar Region will look for a Mr. Rime to be their apprentice.
* DependingOnTheWriter: Different Pokédex entries offer varying explanations for its power to create solid objects, either that it actively manipulates atoms into holding still or that it convinces the audience that such things are real and ''that's'' [[YourMindMakesItReal how they come to exist]].
* DiscardAndDraw: Mr. Rime has considerably less speed than its pre-evolution, but gains more well-rounded stats everywhere else in return.
** The same also applies to Mime Jr. that evolve in Galar, which trade its Fairy-typing for Ice.
* DittoFighter: To a certain extent, as Mime Jr. can learn Mimic (the requisite for its evolution into Mr. Mime), as expected from the ''Mime'' Pokémon.
* EarlyInstallmentCharacterDesignDifference: Likely due to its cartoonish nature, Mr. Mime used to be always depicted with FourFingeredHands in the main games. However, most spin-off titles and adaptations gave it five fingers, instead. Starting with ''[=FireRed=]'' and ''[=LeafGreen=]'', Mr. Mime was given five fingers.
* EnemyMime: These mimes can set up Reflect and Light Screen.
* EvilLaugh: Mr. Mime's cry in the ''Stadium'' games sounds hauntingly like a human laughing maniacally.
* EyesDoNotBelongThere: Mr. Rime has an extra pair of yellow eyes on its torso.
* {{Foil}}: By Generation VI, it's very clear that it's this to the Jynx line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat total (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
** Gen IV also set it up as one to the Sudowoodo line. Both were Pokémon based around imitation who received a pre-evolution that was required to learn Mimic in order to evolve.
* GlassCannon: High Special and Speed stats to make up for low HP and mediocre physical defense. Its signature Filter ability slightly decreases its vulnerability, but not by much. Its Special Defense is extremely high, though, reaching the top 25 highest of all Pokémon, being topped only by [[OlympusMons Legendary Pokémon]] and [[StoneWall dedicated walls]]. Though again, that's somewhat mitigated by its subpar HP.
* AnIcePerson: Galarian Mr. Mime and Mr. Rime are part Ice-type, the former generating ice using its feet.
* LivingToys: Mime Jr. looks like a hand puppet with legs. Mr. Mime is a much more unnerving doll/dummy.
* MarionetteMotion: Mr. Mime's default animation is to lean back and forth jerkily while placing its hands on an invisible wall in front of it.
* MonsterClown: Quite literally this if facing against it, as it resembles a clown and it's a Pocket ''Monster'' (Pokémon).
* NonIndicativeName: They look more like clowns, but are named for their mime-like behavior. There are also female Mr. Mime out there. Galarian Mr. Mime also do not mime, but specialize in tap dancing instead.
* NonIronicClown: Mime Jr. was [[RidiculouslyCuteCritter designed with cuteness in mind]], and so averts the creepiness of its evolution.
* OffModel: Its [[http://cdn.bulbagarden.net/upload/8/80/Spr_1b_122.png Generation I sprite]] looks less like a Pokémon and more like an obese, unemployed clown desperately looking for work. [[http://cdn.bulbagarden.net/upload/b/b5/Spr_1y_122.png It]] [[http://cdn.bulbagarden.net/upload/7/70/Spr_2c_122.png wasn't]] [[http://cdn.bulbagarden.net/upload/1/14/Spr_3r_122.png until]] Generation IV that Game Freak ''finally'' got it right.
* OurFairiesAreDifferent: As of Generation VI, they are part Fairy-type, representing [[AnimateInanimateObject living objects]] and the UncannyValley.
* PerpetualSmiler: Mime Jr. always wears a smile. Mr. Mime has a less cheery one.
* PsychicPowers: Psychic-type. They use these powers to make invisible walls.
* SquishyWizard: It hits hard and fast, but it can't hold its own when the time comes, and even at higher levels, its HP is considerably lower than that of some Psychic-types.
* TheFairFolk: In addition to being [[UncannyValley rather unnatural-looking]], one of Mr. Mime's Pokédex entries implies this.
--> It is adept at conning people. It is said to be able to create walls out of thin air by miming.
* {{Youkai}}: Appear to be based on tsukumogami, or objects that come to life after 100 years. In this case, they're clown toys.
* YourMimeMakesItReal: Pretending that you're behind an invisible wall is a standard miming routine. Mr. Mime is capable of making real invisible walls to defend itself against attacks.
[[/folder]]

[[folder:Scyther and Scizor ''[-(Strike and Hassam)-]'']]
!123: Scyther / Strike (ストライク ''sutoraiku'')\\
212: Scizor / Hassam (ハッサム ''hassamu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scyther123.png]]
[[caption-width-right:240:Scyther]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scizor212.png]]
[[caption-width-right:240:Scizor]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megascizor212mp.png]]
[[caption-width-right:240:Mega Scizor]]
->[-''Scizor debuts in ''Gold and Silver'', while its Mega Evolution debuts in ''X and Y-]

Savage mantis bug-types. Scyther is a green person-sized Pokémon with a raptor-like head and scythes for arms. It's a pretty cool Pokémon, but it suffers a bit for being a Bug/Flying-type. It later gained an evolved form in Scizor. It loses its dinosaur-like characteristics and its blinding speed, but it more than makes up for it in terms of attack, defenses, resistances, and moves. It was exclusive to the ''Red'' version in its debut generation. Scizor is one of several Pokémon to receive a Mega Evolution in ''X and Y''. Mega Scizor's claws become serrated and it also gains more armor.
----
* AchillesHeel: Scyther takes quadruple damage from Rock-type attacks. Scizor takes quadruple damage from Fire-type attacks, though that is its only weakness, playing this trope very straight.
* ActionInitiative: Both evolutions can naturally learn a variety of priority moves, including Quick Attack, Vacuum Wave, Feint, and (for Scizor only) Bullet Punch, all of which are further boosted by their ability Technician to hit harder.
* BalanceBuff: The introduction of more moves for their types has improved them a lot. For both Scyther and Scizor, they gain Technician as their ability in Generation IV, powering up any attack with 60 or less Power. In ''Platinum'', Scizor can now learn Bullet Punch, which is a priority attack with 40 Power. And both of them can learn Bug Bite from a move tutor in ''Heart Gold and Soul Silver'', a move that has exactly 60 Power.
* BigCreepyCrawlies: Person-sized ninja mantis-dinosaurs.
* BladeBelowTheShoulder: Moreso Scyther, though Scizor can count as well with its scissorhand pincers.
* BoringButPractical: Scizor has a fairly limited movepool and an even more limited variety of sets that it uses, but it hits like a train, has an excellent defensive dual-typing that, aside from Fire, makes every type hit it for neutral at best, and has access to a fantastic Ability that boost any attacks that have a Power 60 or less by 50%. Coupled with the fact that every generation has introduced more items, moves, and gameplay elements that are nothing but kind to it, Scizor is a Pokémon that will always be predictable, but undeniably good at destroying things and making game-changing plays.
* BossBattle: The second gym boss of Gen II, being Bugsy's signature.
* BreakoutCharacter: Scizor is very popular among fans who grew up with the Generation II games, which led to it receiving a Mega Evolution[[note]]WordOfGod says that the Pokémon who receive Mega Evolutions are chosen by popularity[[/note]] and a character slot in the aimed-at-older-fans ''VideoGame/PokkenTournament''. It's also received minor nods like merchandise and AssistCharacter representation in ''VideoGame/SuperSmashBros''.
* ChainsawGood: Mega Scizor's claws sort of resemble chainsaws.
* DiscardAndDraw: Scyther evolving to Scizor in two ways:
** Scyther loses its Flying type in exchange for gaining a Steel type.
** It loses Speed, but it gets boosts in Attack and Defense. The amount of speed it loses equals the total gain in its attack and defense.
* DivergentCharacterEvolution:
** With Pinsir. They started as direct counterparts as version-exclusive large Bug Pokémon that didn't suck, but then Scyther got an evolution, and Pinsir became part of a JapaneseBeetleBrothers duo with Heracross. Because of this choice, they had to diverge even further in Gen VI. Mega Heracross and Mega Scizor still match up, but Mega Pinsir stands alone because since Scyther is technically unevolved (despite sharing the same stat total with Scizor), it can't use Mega Stones.
** Within the same species, Scyther is a GlassCannon[=/=]FragileSpeedster, while Scizor is a MightyGlacier, and the former is quite a usable Pokémon even though it's unevolved (in fact, the stat total '''DOESN'T CHANGE''' upon evolution), so 2 identical Scythers will end up playing quite differently if one is evolved and the other is not. Due to being able to evolve, Scyther can take advantage of the Eviolite.
* ExplosiveOverclocking: While the energy surge from Mega Evolution makes Mega Scizor much more powerful than its regular form, it's unable to properly vent excess heat; as such, its body will start melting if it maintains the form for too long.
* ExtraOreDinary: Scizor. Notably, it was one of the few Pokémon that happily carried a Steel-type attack around before Gen VI improved Steel's viability as an offensive type.
* {{Flight}}: Scyther (although it can't learn Fly) is Flying-type. Scizor's ability to do so is subject to FlipFlopOfGod.
* HealThyself: Both can learn Roost. Scizor is notable in that it is not a Flying-type unlike Scyther, and thus ignores Roost's normal side effect of not being Flying-type for the turn it's used.
* GlassCannon: Scyther has good attack and speed, but only moderate defenses and a typing with many weaknesses.
* HealThyself: Like most Flying-types and their evolutions, they have access to Roost.
* JackOfAllStats: Scyther has the third highest base stats of all unevolved Pokémon, beat only by Type: Null and [=Porygon2=], and with Eviolite, Scyther's moderate 80 points in both defense and special defense become a respectable 120, without losing its naturally good attack and speed. Eviolite Scyther is still more frail than other Pokémon with similar stats due to having many exploitable type weaknesses, but can serve as an excellent SupportPartyMember role with moves such as Tailwind and Quick Guard combined with offensive utility moves such as Knock Off and Bug Bite.
* MightyGlacier:
** Scizor has a high Attack stat, good Defense, decent Special Defense, and it's only weak to Fire-type attacks. However, it's slow and said weakness is easy to exploit since it takes x4 damage from it.
** Mega Scizor is bulkier than ''[[StoneWall Skarmory]]'' while still being stronger than normal Scizor. Its Speed does receive a minor boost, but it's still fairly slow.
* {{Ninja}}: Scyther has a ninja-esque motif.
* NinjaPirateZombieRobot: They're human-sized ninja-styled preying mantises. And Scizor is made of metal, while Scyther has draconic elements in its design (like many other Gen 1 Pokémon).
* NotCompletelyUseless: Light Metal does see some use as a strategy to lessen the power of Low Kick specifically for Mega-Scizor variants, since Scizor "regains" the more useful Technician when it Mega Evolves, but even then it's a niche case.
* OffModel: Scizor's Gen III sprite is bright orange when it is supposed to be deep red.
* PoorPredictableRock: Their natural movepool is rather shallow, with few moves that benefit from Technician that provide good coverage apart from the Flying, Bug, and Steel-type moves that one or both get STAB on. [[note]]They do learn some Normal- and Fighting-type moves, but Normal is a poor attacking type, and the coverage that Fighting provides mostly overlaps with the types Steel and Bug are already effective against. It has some oddball moves such as Venoshock and Ominous Wind, but they run off its much lower special attack[[/note]], making them heavily reliant on U-Turn, Bug Bite, Aerial Ace, and (for Scizor) Bullet Punch as its primary moves, though they can offset this gap with Swords Dance.
** Furthermore, it's ''highly'' unlikely you'll see anything other than a Technician variant as the 90 effective BP that a 60-BP move has with the ability is stronger than all but three moves they can learn, all of which are non-STAB and come with heavy drawbacks.
%%* PowerPincers: Scizor has them.
* PowerupLetdown: Scizor's Hidden Ability, Light Metal. It halves Scizor's weight (and unlike the move Autotomize which also halves the weight, Light Metal doesn't grant a speed boost by two stages), but the common moves that deal damage based on weight (E.G Grass Knot and Low Kick) are moves that Scizor isn't bothered by in the first place, and it makes Scizor even more vulnerable to [[KillItWithFire Heat]] [[GoombaStomp Crash]].
** To a lesser extent, Scyther's Hidden Ability, Steadfast. This raises Scyther's Speed whenever it flinches, but given that Scyther's a FragileSpeedster (and flinching requires moving after the opponent), Scyther won't be flinching a lot.
* RaptorAttack: Scyther looks and acts less like a praying mantis and more like a ''Franchise/JurassicPark''-brand ''Velociraptor'', being aggressive, swift, worryingly clever, and capable of attacking in a flash with razor-sharp claws. The main difference is that Scyther is depicted as a solitary (and incredibly territorial) hunter as opposed to traveling in packs.
* RatedMForManly: Both of them, but Mega Scizor takes the cake. It's covered in armor plates, looks like it has chainsaws for hands, and overall looks like [[NinjaPirateZombieRobot a bug]] [[InstantAwesomeJustAddMecha mecha]].
* {{Samurai}}: Scizor fittingly has some samurai-ish traits.
* SecretArt: Metal Claw for Scizor, until ''Pokémon Crystal'', when Sneasel could learn it too. Afterward, it became more widespread.
* ShearMenace: Although it uses PowerPincers, Scizor has been called the Scissors Pokémon and learns a few slashing moves by leveling up.
* SignatureMove: Ever since it gained the combination of Bullet Punch and Technician in Gen IV, Scizor is highly associated with the move in peripheral media. Swords Dance also counts for both Scyther and Scizor, but to a lesser extent.
* SinisterScythe: Instead of hands, Scyther has scythe-shaped claws.
* SlayingMantis: With raptor-like features and a metal shell respectively for extra badassery.
* SocializationBonus: Scyther needs to be traded in order to evolve.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* TurnsRed: Not made use of often, being overshadowed by Technician and all, but both can make use of the Swarm Ability to boost their Bug-type attacks while they're at low health.
* WeakToFire:
** As Bug-types, both Scyther and Scizor don't take well to fire, but Scizor is especially vulnerable since Fire deals quadruple damage and is the only type that is super effective against it.
** On top of this, Scizor has to use its wings to cool itself down due to being in danger of always {{Overheating}} and ''melting in the middle of battle.'' It's even worse with Mega Scizor, who can't properly dissipate the energy from Mega Evolution afterwards and [[PhlebotinumOverload will eventually break down from it.]]
* WhenAllYouHaveIsAHammer: Scizor's movepool may be limited, but it gives it exactly what it needs to wreak havoc on the opponent and deal massive damage to a variety of Pokémon. It can also be improved with the use of [=TMs=].
* WingsDoNothing: According to the Pokédex in some games, Scizor's wings are not used for flying, but to regulate its body temperature. If not for this, Scizor's body would overheat and ''melt''.
* XtremeKoolLetterz: Scizor (Scissor).
* YouWillNotEvadeMe: Can learn Pursuit, which deals extra damage when the opponent attempts to switch. It also gets boosted by Technician if the opponent doesn't switch.
[[/folder]]

[[folder:Smoochum and Jynx ''[-(Muchul and Rougela)-]'']]
!238: Smoochum / Muchul (ムチュール ''muchuuru'')\\
124: Jynx / Rougela (ルージュラ ''ruujura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoochum238.png]]
[[caption-width-right:240:Smoochum]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jynx124.png]]
[[caption-width-right:240:Jynx]]
->[-''Smoochum debuts in ''Gold and Silver-]

Lots of things can be said about Jynx. It's an Ice/Psychic Pokémon with poor attack and defense, but wonderful special stats and speed. It's got a lot in common with other human-shaped Pokémon. It's been compared to Mr. Mime (both were only available in in-game trades and both are Psychic-types that look similar and have similar stat totals) and Magmar and Electabuzz (they form a [[FireIceLightning Fire, Ice, and Lightning trio]], and they all received babies in Gen II). Their kisses can confuse or put its target to sleep.
----
* BlackFace: Jynx's original design bore an unfortunate resemblance to a racist blackface caricature, and became the subject of controversy as a result. The design was changed to have purple skin starting with ''VideoGame/PokemonGoldAndSilver''[[labelnote:*]]though only internationally; the Japanese versions retained the old design[[/labelnote]], and was [[{{Retcon}} retroactively altered]] for Virtual Console releases of older games[[labelnote:*]]its ''Pokémon Yellow'' sprite for the Virtual Console has five colors (Black, White, Red, Yellow, and Purple) despite this being impossible in Game Boy Color games, where sprites can only store four colors[[/labelnote]].
* BrawnHilda: This may be one aspect of Jynx's design, due to its breastplate and emphasis on singing.
* CombatClairvoyance: Gets the Forewarn Ability, which points out the most powerful move the opponent has when Jynx is switched in.
* DarkSkinnedBlonde: Much more noticeable before Jynx's redesign, but this trait still remains for Smoochum and Jynx.
* DependingOnTheWriter: It's not really agreed upon if Jynx has legs underneath its dress. Many of the 3D models and Pokédex pages where they show footprints suggest that they don't, while the anime and Pokédex body shape entries suggest that they do.
* DistaffCounterpart: To Mr. Mime (despite its sexual ratio), ''and'' to Magmar and Electabuzz (despite them also being able to be females).
* DivergentCharacterEvolution: Originally part of a FireIceLightning trio with Magmar and Electabuzz, but because it didn't get an evolved form at the same time as they did, it has since become more of a feminine counterpart to Mr. Mime.
* ElementalPunch: Can learn Ice Punch. Notably, in Gen I, it was the only Pokémon aside from Hitmonchan to learn the move.
* EnthrallingSiren: Jynx seems to be partially inspired by the Sirens, with her strong association with singing and music and her apparent characterization as a sort of "temptress".
* {{Foil}}: By Generation VI, it's very clear that it's this to the Mr. Mime line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat totals (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
* FireIceLightning: With Magmar and Electabuzz, as the only natural learners of the ElementalPunch besides Hitmonchan in Gen I. They received baby forms with the same evolution requirements in Gen II. However, this line has always been closer to Mr. Mime's in terms of stats, and it didn't get a third stage in Gen IV like Magmar and Electabuzz did.
* GyaruGirl: The original intention for Jynx was that it is a Yama-uba combined with this fashion style.
* HealingFactor: Smoochum can heal off status effects in the rain if it has Hydration as an ability; Jynx replaces this with Dry Skin, which gradually restores its HP in the rain instead.
* AnIcePerson: Ice-types.
* LadyInRed: Subverted. Jynx isn't wearing a red dress — like most Pokémon that seem to wear clothes, her "dress" is actually part of her body. For further proof, many 3D models show that the underside of the "dress" is shadowy and there are no legs underneath. In almost every game-accurate artistic representation of Jynx, the dress is also unmistakably fleshy in its texture. The anime has depicted them with feet.
* MissingSecret: In ''Gold and Silver'', Smoochum has the move Lovely Kiss listed as a possible Egg Move, but it's impossible to learn legitimately, since the only Pokémon to learn it is its evolution, and female Pokémon couldn't pass down moves until Generation VI. The move was removed from the list in ''Crystal'' and was never added back, in spite of the situation being now possible.
* OneGenderRace: Always female.
* PostKissCatatonia: Jynx ''weaponizes'' this trope — Lovely Kiss puts whoever is hit with it into a deep sleep.
* PsychicPowers: Psychic-type.
* PurpleIsTheNewBlack: The end result of the controversy was a design change.
* {{Retcon}}: Jynx's skin was changed from black to purple due to complaints that she resembled BlackFace. This has extended not only to newly-released games, but to re-releases of older games such as ''VideoGame/PokemonSnap'' and ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow Version]]''.
* SecretArt: [[StandardStatusEffects Lovely Kiss]] is exclusive to Jynx.
* SquishyWizard: Impressive Special Attack that can be boosted further with Nasty Plot. While their Special Defense is actually pretty good, their HP is lacking, and their terrible Defense ensures that they'll fold to a beating in no time. [[note]]For comparison, Jynx's Defense is on par with ''Caterpie.'' They're actually more frail than Alakazam![[/note]] The Ice-typing also isn't really great defensively either, but it's useful offensively.
* SupernaturalIsPurple: After Jynx's skin was turned to purple.
* TheUnintelligible: Jynx's cries sound human, but nobody can figure out what they mean. In the ''Mystery Dungeon'' games, Jynx's quotes are all gibberish.
* {{Youkai}}: Jynx is based on a combination of the Yama-Uba, a mountain crone/witch that has power over ice and is portrayed in Noh plays with actors in BlackFace and wigs (explaining its unusual typing of Psychic/Ice), and [[GyaruGirl Yamanba]], a subculture named for its resemblance to said crone, which involves heavy tanning and bleached hair.
* YouWillNotEvadeMe: Naturally learns Mean Look, which prevents the foe from fleeing. This pairs very well with [[OneHitKO Perish]] [[RunOrDie Song]], also learned naturally by it.
[[/folder]]

[[folder:Elekid, Electabuzz ''[-(Eleboo)-]'', and Electivire ''[-(Elekible)-]'']]
!239: Elekid (エレキッド ''erekiddo'')\\
125: Electabuzz / Eleboo (エレブー ''erebuu'')\\
466: Electivire / Elekible (エレキブル ''erekiburu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/elekid239.png]]
[[caption-width-right:240:Elekid]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electabuzz125.png]]
[[caption-width-right:240:Electabuzz]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electivire466.png]]
[[caption-width-right:240:Electivire]]
->[-''Elekid debuts in ''Gold and Silver'', while Electivire debuts in ''Diamond and Pearl-]

The Electabuzz family are yellow and black-striped Pokémon that have great control over electricity. If they have a basis, though, they appear to be based on Oni of Japanese legend. Their best moves involve pummeling their opponents with electrified fists. They seem to be direct counterparts to the Magmar family. They were only found in the ''Red'' version in their debut generation.
----
* {{Acrofatic}}: Electivire can move pretty fast despite its bulky frame and weighing over 300 pounds. It's slightly downplayed in that Electabuzz (which is ''far'' less bulky-looking) is slightly faster — however, if Electivire's Motor Drive kicks in...
* AstonishinglyAppropriateAppearance: Elekid having a plug-like head, Electivire having a socket on its back and live-wire twin tails.
* BadassAdorable: Elekid has ''much'' higher stats than most of the other "baby" pre-evolutions introduced in Gen II, boasting rather impressive Speed. It surpasses even Pikachu's stats, let alone Pichu.
* BreakoutCharacter: Of its FireIceLightning trio, the Electabuzz line gets the most spotlight. Electivire is a brutal and intimidating Pokémon with amazing strength, movepool, and Ability. In addition, two of the anime's strongest and most memorable rivals — Paul and Gary — have trained Electivire, and those Electivire are some of the strongest Pokémon in their teams.
* BerserkButton: Electabuzz cannot ''stand'' the color red, according to the anime.
* BossBattle: Electivire in ''Platinum'', being Volkner's signature.
* CartoonCreature: There are features from quite a few different creatures in Electabuzz's design — monkeys, cats, humans, Sasquatch...
* ElementalAbsorption: Using an Electric move on a Motor Drive Electivire just gives it a Speed boost.
* ElementalPunch: In Gen I, Electabuzz was the only Pokémon, aside from Hitmonchan, to learn Thunderpunch. Unlike the other two Pokémon it's frequently associated with, Electabuzz can learn [[FireIceLightning all three elemental punches]].
* EverythingsBetterWithSpinning: Elekid spin their arms around to charge up electricity. Electabuzz spins up its arms to increase the power of its punches; unfortunately, this gives the target enough time to run away.
* FireIceLightning: In Gen II, Jynx was included as a trio with it and Magmar, evolving from its baby form at Level 30 like them, in moveset Jynx was actually more similar to Magmar than Electabuzz was, and each of them are closely associated with one of the three {{Elemental Punch}}es. Subsequent generations have focused on Jynx as a {{Foil}} to the Mr. Mime line, however, while Electabuzz and Magmar became even closer.
* {{Foil}}: To the Magmar line. The stat totals of their members are very similar[[note]]Magmar just five points higher than Electabuzz, Electivire and Magmortar are the same[[/note]], just distributed differently, their movesets are mirror images learning moves with similar effects at the same levels, they evolve in the same manner as each other, and are sometimes version exclusive.
* FragileSpeedster: Electabuzz is rather fast as expected from an Electric-type Pokémon, but it can't take hits.
* GlassCannon: Electivire has a fantastic Attack stats, but its bulk just barely improves upon evolving. Although Electivire is still decently fast, it's actually ''slower'' than Electabuzz.
* AnIcePerson: In a way. Until Gen IV, this line was the only one among Electric-types that could learn an Ice-type move outside of Hidden Power to counter most types resistant to Electric moves. But to this day. it remains the only Electric-type line able to learn Ice Punch, which is a much better alternative to the Shinx line's Ice Fang.
* LightningFireJuxtaposition: Has this with the Magmar line.
%%* LivingBattery: Scientists are looking into utilizing Electabuzz in this way.
%%* PsychoElectro: Natures aside, this family is said to have less-than-friendly dispositions.
* SecretArt: Electivire's Motor Drive ability, until Gen V. Motor Drive raises its speed if hit by an Electric-type move.
* SocializationBonus: Electabuzz needs to be traded while holding an Electirizer in order to evolve.
* ShockAndAwe: Electric-type.
* TailSlap: Electivire is said to use its twin tails in combat.
[[/folder]]

[[folder:Magby, Magmar, and Magmortar ''[-(Buby, Boober, and Booburn)-]'']]
!240: Magby / Buby (ブビィ ''bubii'')\\
126: Magmar / Boober (ブーバー ''buubaa'')\\
467: Magmortar / Booburn (ブーバーン ''buubaan'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magby240.png]]
[[caption-width-right:240:Magby]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmar126.png]]
[[caption-width-right:240:Magmar]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmortar467.png]]
[[caption-width-right:240:Magmortar]]
->[-''Magby debuts in ''Gold and Silver'', while Magmortar debuts in ''Diamond and Pearl-]

Despite being in the humanshape egg group, Magmar and its kin don't seem to look human-like at all, seemingly having more in common with duck-billed dinosaurs. They're nominally based on a bird (the booby) but are more like anthromorphic personifications of fire itself. They've usually appeared alongside the Electabuzz family. They were only found in the ''Blue'' version in their debut generation.
----
* ArmCannon: Magmortar has two and retracts its claws before using them in some materials.
* BadassAdorable: Despite [[MasterOfNone not excelling in any particular area]], like Elekid, Magby has ''much'' higher stats than any of the other "baby" pre-evolutions of its respective era.
* BirdPeople: Magby and Magmar vaguely resemble birds due to their beaks. Magmortar, however, completely drops this.
* BossBattle: Magmortar, as Elite Four Flint's signature.
* CartoonCreature: The line is apparently based on a blue-footed booby, but they all [[InformedSpecies don't look like the birds]]. Their appearance is more in line with other cartoony creatures like Nidoking and Slowbro.
* ElementalPunch: Naturally learns Fire Punch and Thunderpunch (though the latter is only on Magmortar and needs to be relearned). Notably, Magmar was the only Pokémon outside of Hitmonchan to learn Fire Punch in Gen I.
* {{Foil}}: To Electabuzz, as described above.
* FragileSpeedster: Magmar has a good Speed stat of 93, but its Defense isn't very good.
* GagLips: Magmortar has these in place of the beak its previous stages have.
* GlassCannon: Magmar has all around decent Attack, Special Attack, and Special Defense, but poor Defense. Magmortar has even higher Special Attack and better defenses, but its physical Defense is still low.
* IncendiaryExponent: Magmar and Magmortar's bodies are on fire.
* InformedSpecies: Magmar, to put it bluntly, looks ''nothing'' like a blue-footed booby. In fact, it doesn't even look much like a bird, beyond the fact that it has a beak (which looks more like that of a duck than a booby) and ''possibly'' feathers, if you choose to interpret the fluff on its arms and fiery crests on its head as feathers. It looks a lot more like a hadrosaur. Magmortar and Magby look even less like birds.
* FeatheredFiend: If you can believe it's supposed to be a bird, and it does appear to have some kind of fluffy covering like feathers.
* FireIceLightning: With Electabuzz and Jynx, as described in their entries; they were the original users of the {{elemental punch}}es, after all.
* LightningFireJuxtaposition: With the Electabuzz line.
* MagmaMan: In addition to fire moves (including Lava Plume), it also learns Earthquake.
* MightyGlacier: Magmortar is slower but has higher Special Attack and defenses. Defense still isn't that great, though, and unlike Electivire, it is slower at 83 Speed, though this is still above average, even among fully evolved Pokémon.
* PlayingWithFire: Fire-types.
* SeanConneryIsAboutToShootYou: Magmortar in its ''Platinum'' sprite and official artwork.
* ShockAndAwe: Magmortar is the only non-Legendary Fire-type to be able to learn Thunderbolt.
* SocializationBonus: Magmar needs to be traded while holding a Magmarizer in order to evolve.
* StatusBuff: A rare user of Belly Drum, letting it make better use of its decent physical Attack and physical movepool. It can also be bred with Barrier, allowing it to potentially patch up its poor Defense.
* StatusBuffDispel: ''VideoGame/PokemonBlack2AndWhite2'' gave it Clear Smog, which lets it clear all Status Buffs off of any opponent it hits.
* UnfortunateNames: Magby's Japanese name, ''Buby'', is meant to be a homage on how it's based off of the real life bird, the blue-footed booby. But it's still rather hard to take seriously with the shape of its forehead. Magmar and Magmortar's Japanese names, ''Boober'' and ''Booburn'', aren't much better.
* WreathedInFlames: Its Flame Body Ability gives it a chance to inflict a burn onto any opponent that physically strikes it.
[[/folder]]

[[folder:Pinsir ''[-(Kailios)-]'']]
!127: Pinsir / Kailios (カイロス ''kairosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pinsir127.png]]
[[caption-width-right:240:Pinsir]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megapinsir127m.png]]
[[caption-width-right:240:Mega Pinsir]]
->[-''Mega Pinsir debuts in ''X and Y-]

A stag beetle with two oversized horns, which act much like pincers. It likes to crush things with them, and anything it can't crush, it tosses far away. It's the version counterpart to Scyther, and can be found in the ''Blue'' version in its debut generation. In later generations, it became the version counterpart to Heracross. In ''X and Y'', Pinsir gained a Mega Evolution. Its Mega Evolution gains the ability to fly and an Ability that turns Normal-type attacks into supercharged Flying-type attacks. Now nowhere is safe.
----
* AchillesHeel: Mega Pinsir has a crippling weakness to Rock-type attacks, meaning one good Rock-type attack will likely squish it.
* AlwaysAccurateAttack: One of the few Pokémon to learn Vital Throw, and naturally learns it to boot. Vital Throw makes the user attack last, but never misses.
* BareFistedMonk: Although it isn't a Fighting-type, most of its damaging learnset consists of Fighting-type moves. This provides an interesting contrast to its foil Heracross, which also learns Fighting-type moves and actually is a Fighting-type.
* BigCreepyCrawlies: Pinsir is a really huge stag beetle.
* CastFromHitPoints: One of the few Pokémon to learn Submission, which is considered one of the worst moves that does recoil damage. Mega Pinsir (once transferred through Pokébank) can use Double-Edge, which becomes a base 156 Power Flying attack ''before'' STAB through Aerilate. Naturally, this can wear it out quickly.
* CriticalHit: Pinsir is one of only three Pokémon that can learn Storm Throw, which always results in a critical hit.
* DivergentCharacterEvolution:
** It used to be the version counterpart to Scyther, as both of them were Bug-type Pokémon that were actually good, until Scyther got an evolution. After that, it became part of a JapaneseBeetleBrothers duo with Heracross.
** It diverges from Heracross in their Mega Evolutions. While Mega Heracross is more of a MightyGlacier, Mega Pinsir is a LightningBruiser, ironically playing quite similarly to Scyther.
* EnemyMine: While they are normally rivals with Heracross in other regions, in Alola, both of them are friendlier due to their shared rivalry with Vikavolt.
* HotBlooded: Its Mega Evolution's Dex entry in ''Sun'' states that it's in a state of constant excitement. This is actually one of the tamest effects Mega Evolution has on a Pokémon.
* JapaneseBeetleBrothers: A Kuwagatamushi, Heracross being the Kabutomushi.
* KillStreak: Its Hidden Ability is Moxie, which boosts its Attack for every opponent it knocks out.
* LightningBruiser: Upon Mega Evolving, Mega Pinsir gains 20 points to its Speed and defenses, and 30 points to its Attack. Its ability happens to be Aerilate, which turns Normal-type moves into Flying-type while also slightly boosting its power.
* MightyGlacier: Regular Pinsir has an amazing Attack and Defense stat, but its speed isn't high enough to be considered fast.
* MundaneUtility: One of the best unorthodox uses of its Mega Evolution, which gives it the devastating ability to convert Normal-type attacks into more powerful and STAB-boosted Flying-type attacks, is to give it the Normal-type False Swipe, making it a fantastic choice for softening up wild Pokémon for capture. It's also one of only three Pokémon that can use False Swipe on a Ghost without using Foresight or Odor Sleuth on them beforehand (the other two being Scrappy Pancham and Pangoro).
%%* OneHitKO: Naturally learns Guillotine.
* PowerGivesYouWings: It gains wings when it Mega Evolves, becoming part Flying-type in the process.
%%* PowerPincers: On its head. [[ExactlyWhatItSaysOnTheTin What did you]] ''[[ExactlyWhatItSaysOnTheTin think]]'' [[ExactlyWhatItSaysOnTheTin it was named for?]]
* TheRival: In most regions where both are found, its main rival is Heracross, a fellow beetle Pokémon. However, in Alola, its main rival is Vikavolt, [[EnemyMine to the point where Pinsir and Heracross are actually friendly with one another in opposition to Vikavolt]].
* SuperMode: Gained a Mega Evolution in ''X and Y''. It gained a new type, along with an ability that changes all Normal moves to Flying. It might have finally caught that break.
* WrestlerInAllOfUs: Not a Fighting-type, but learns more Fighting moves than Bug ones. [[note]]The only Bug-type moves it learns? X-Scissor, Struggle Bug, and Bug Bite.[[/note]]
[[/folder]]

[[folder:Tauros ''[-(Kentauros)-]'' and Miltank]]
!128: Tauros / Kentauros (ケンタロス ''kentarosu'')\\
241: Miltank (ミルタンク ''mirutanku'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tauros128.png]]
[[caption-width-right:240:Tauros]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/miltank241.png]]
[[caption-width-right:240:Miltank]]
->[-''Miltank debuts in ''Gold and Silver-]

Tauros was a Safari Zone exclusive in ''Red'', ''Green'', ''Blue'', and ''Yellow'', and, due to how rare they are to find and how prone it is to run away, they are usually the very last Pokémon you needed to complete your Pokédex (unless Chansey was really living up to their name). They have a very good Attack stat, but what's most surprising is their Speed. This made Tauros a top-tier Pokémon back in the old days, though PowerCreep and changing mechanics has made Tauros stand out less. In Generation II, they got a female counterpart in the shape of Miltank, a pink and inexplicably bipedal cow that's best known for producing much of the milk in the Pokémon world. As the name suggests, they're mostly defensive in nature, but they're also perfectly capable of dishing out heavy damage, especially on Ghost-types (if they have the Scrappy ability). In the Alola region, there's a tradition of using Tauros as a Poké Ride. Not only are they fast, but they can also smash rocks that are in the way.

Due to Miltank being unable to produce Tauros eggs, unlike Nidoran or Volbeat and Illumise, they're mostly regarded as separate, yet related species. However, as of ''Sun and Moon'', the Pokédex have both of them on the same page.
----
* {{Acrofatic}}: Miltank's high HP and Defense may make it seem like a StoneWall, and it may have Thick Fat, but Speed is their second-highest stat.
* TheArtifact: Miltank is still not able to produce Tauros eggs despite Generation III introducing the Volbeat and Illumise duo, of which the latter can produce eggs of both "species".
* BadassAdorable: Miltank's a very sweet and motherly Pokémon, but in the hands of Normal-type Gym Leader Whitney, this Pokémon is a force to be reckoned with.
* BerserkButton: With Anger Point, being on the receiving end of a critical hit will instantly max out Tauros' attack.
* BizarreSexualDimorphism: They are apparently the male and female of the same species, yet their physical differences are striking.
* BossBattle: Miltank in the third Johto Gym, [[ThatOneBoss and a very frustrating one]].
* BrutishBulls: Tauros, the archetypal bull Pokémon, is regularly described in its Pokédex entries as violent, short-tempered, and very fond of charging things down. A Tauros with no enemy to charge will take out its frustration by ramming and uprooting large trees until it calms down. This is subverted with those native to Alola, which are stated to be somewhat calmer and more even-tempered than those found elsewhere in the world.
* CastFromHitPoints: Prior to Gen VII, Miltank's Milk Drink as a field move took away some HP from the user to heal other Pokémon.
* DistaffCounterpart: Miltank was introduced as Tauros', which wasn't made clear until ''Sun and Moon'' where they appear on the same Dex page.
* ElementalPunch: Miltank can learn [[FireIceLightning Fire, Ice, and Thunder Punch]] by TM and Move Tutor.
* FourLegsGoodTwoLegsBetter: For some reason, Miltank is bipedal while Tauros is a quadruped. In addition to being able to receive egg moves, Miltank is also able to learn moves that require arms, such as Hammer Arm and Wake-Up Slap. Thus, Miltank's movepool is much larger then Tauros's.
* FriendToAllChildren: In the presence of young kids, Miltank will begin producing milk with higher levels of nutrients, which is good considering that their sweet milk is popular amongst children and adults alike. In most of their appearances, they're shown to be strong, but rather friendly.
* HealThyself: Milk Drink heals up to 50% of Miltank's HP during a battle, and until Generation VI, it was a SecretArt.
* HorseOfADifferentColor: In the Gen VII games, Tauros is available as one of the mounts available through the Ride Pager.
* JigglePhysics: In Generation VI and VII, Miltank's udders jiggle during her battle animations.
* {{Kevlard}}: One of Miltank's abilities is Thick Fat, which halves damage from Fire and Ice type moves.
* LightningBruiser: Both of them are fast, strong, and have good defenses, with only Special Attack lacking. Tauros is slightly faster and stronger, while Miltank is slightly bulkier.
* MultipleTailedBeast: Tauros has 3 tails.
* TheMedic: Prior to Gen VII, Miltank could use Milk Drink to heal other party members outside of battle. In ''Sun and Moon'', the Miltank outside the Nursery in Paniola Ranch will heal the protagonist's Pokémon when interacted with.
* {{Nerf}}: In Generation I, Tauros can take advantage of special moves thanks to its 70 Special stat, which was decent at the time. Generation II turns its Special stat into its Special Defense, leaving Tauros with a measly 40 Special Attack.
* NonElemental: Both are Normal-types.
* NonIndicativeName: Tauros' Japanese name means "centaur" despite not being one.
* OneGenderRace: Tauros is always male while Miltank is always female.
* PinkMeansFeminine: Half of Miltank's body is pink and she is always female.
* PowerupMount: In ''VideoGame/PokemonSunAndMoon'', Tauros is a Ride Pokémon that can break through boulders, similar to the HM move Rock Smash. The charge also allows it to act as a fast mode of travel akin to the bicycles of old.
* SecretArt: [[PowerUpFood Milk Drink]] was Miltank's until Generation VI. It allows herself and other Pokémon to recover health.
* StandardStatusEffects: Tauros' Hidden Ability of Sheer Force defies this, as any attack that has a chance of inflicting one of these forgoes that chance to gain a power boost instead (in addition to ignoring the recoil from Life Orb when using such attacks). It somewhat compensates for the Special split in the ''Gold/Silver'' days, turning its special movepool from "useless" to "could possibly hurt something".
* TeamMom: Miltank functions as a good medic outside of battle due to Milk Drink and is known to produce higher-quality milk after giving birth or in the presence of young children. While field effect for moves is removed in Generation VII, most Miltank in the overworld heal the player's party.
* TookALevelInKindness: Tauros native to Alola are still fierce as ever, but they supposedly have a measure of calmness over the rest of their kind.
* UnstoppableRage: Tauros is one of the few Pokémon with the ability Anger Point. If it gets hit by a CriticalHit and survives, its Attack is maximized.
* UselessUsefulSpell:
** Their special movepools are ''massive'' and include high-powered moves of many types. Too bad their Special Attack is downright unusable.
** Miltank learns the physical Steel move Gyro Ball at higher levels, though as a move that works best when used by very slow Pokémon against very fast ones, it doesn't work very well with Miltank's great 100 base speed.
* YouWillNotEvadeMe: Tauros naturally learns Pursuit, which can deal a hefty hit to an opponent that's trying to switch out on the turn its used.
[[/folder]]

[[folder:Magikarp ''[-(Koiking)-]'' and Gyarados]]
!129: Magikarp / Koiking (コイキング ''koikingu'')\\
130: Gyarados (ギャラドス ''gyaradosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magikarp129.png]]
[[caption-width-right:240:Magikarp]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gyarados130.png]]
[[caption-width-right:240:Gyarados]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megagyarados130mp.png]]
[[caption-width-right:240:Mega Gyarados]]
->[-''Mega Gyrados debuts in ''X and Y-]

Magikarp is infamous for being completely useless, so many don't bother to use it. Many others ''do'' bother, though, because it evolves into Gyarados, one of the best Pokémon in existence. Patience really does pay off. With an awesome Attack stat, Intimidate, powerful physical STAB, respectable speed, good Special Defense, and a solid movepool, Gyarados is perfectly capable of wrecking ''anything'' in its way. Electric-type attacks are your best bet to take down this leviathan. Gyarados is capable of Mega Evolving in ''X and Y'', where it swaps its Flying typing for a Dark typing. Truly terrifying.

Things aren't so bad for Magikarp, though, as it has its own mobile game ''[[VideoGame/PokemonMagikarpJump Magikarp Jump]]'', which allows you to raise Magikarp to be the best jumpers possible.
----
* AchillesHeel: Gyarados (but not Mega Gyarados) takes quadruple damage from Electric-type attacks.
* AlwaysABiggerFish: Even the ruthless, violent, and terrifying Gyarados flees from Wishiwashi's school form.
* AlwaysChaoticEvil: Natures aside, Gyarados is pretty much pissed as soon as it evolves. When it's pissed, it destroys everything around it. It only stops being pissed when it's already destroyed everything around it. Go figure. ''X and Y'' really hammered it home by making it gain a Dark typing upon Mega Evolution [[spoiler:and having said Mega Evolution used by the game's BigBad]].
* TheArtifact:
** In a similar case to Charizard, despite being based on a Chinese dragon and being in the Dragon egg group, Gyarados is not Dragon-Type, since the Dragon-Type was restricted to the [[InfinityMinusOneSword Dratini line]]. Despite the type having become more widely distributed since then, Gyarados wasn't retconned to be part-Dragon, nor did it gain the type for its Mega Evolution.
** Hyper Beam was practically Gyarados's SignatureMove (but not SecretArt) in the first three generations, and for good reason — it was the last move it learned by level-up and the strongest move that its Attack stat could feed. This led to anime Gyarados using Hyper Beam more often than any other move (and more often than any other Pokémon used Hyper Beam[[note]]12 different Gyarados have used Hyper Beam in the anime, the next one is [[BearsAreBadNews Ursaring]] with 7[[/note]]) and BossBattle Gyarados in the games almost always running Hyper Beam... but when Generation IV brought with it the physical-special split, Gyarados's ace-in-the-hole suddenly ran off of its ''Special'' Attack and its effective power was worse than halved. As a result, Gyarados's anime usage of Hyper Beam slowed to a trickle and BossBattle trainers started replacing it with the physical equivalent, Giga Impact... but even though Pokémon like Snorlax and Aerodactyl received Giga Impact by level-up to replace their Hyper Beam, Gyarados hasn't, and Hyper Beam remains the last move it learns by level up.
* AwesomeMcCoolname:
** Gyarados is a combination of the Japanese terms for ''massacre/slaughter'' & ''hardship/adversity'', showcasing its [[AxCrazy violent nature]] & [[ButtMonkey difficult life as a Magikarp]].
** Its English beta name was supposed to be "Skulkraken", which is a reference to its deadliness and the fact that it's a SeaMonster.
** Even Magikarp's name has a certain "awesomeness" to it, although the effect is supposed to be one of [[PigInAPoke false advertising]] as opposed to actual awesomeness.
* AxCrazy: Infamous for flying into destructive rages at the drop of a hat that frequently result in the destruction of entire ''cities''. Mega Gyarados takes this UpToEleven — its ''only'' instinct is to kill and destroy everyone and everything.
* BalanceBuff:
** The physical/special split allows Gyarados take advantage of its Water-type moves again as in Generation II and III, Water-type moves uses its inferior special attack.
** Gyarados can learn Crunch in ''Omega Ruby and Alpha Sapphire'', thus giving Mega Gyarados a reliable Dark-type attack.
** Even Magikarp has gotten a handful of upgrades, if kept very sparse and subtle to maintain its MagikarpPower. By Gen VII, it has gotten so far as being able to have a full moveset of palpable attacks, with Splash being made NotCompletelyUseless. Then Gen VIII threw the fish a comically large bone and added a single move to its arsenal... Hydro Pump. Now ''that'' came out of nowhere.
* TheBerserker: Mega Gyarados is driven solely by its instinct to destroy everything in the surrounding area. Fittingly, the very first move in Gyarados's level-up learnset is Thrash, although you'll need the Move Reminder to get it most of the time.
* BewareTheSillyOnes: Magikarp may look harmless and cute, but '''don't ''ever''''' say the same for its evolution.
* BossBattle: Gyarados is a staple on boss teams — it's been used by Blue[[labelnote:*]]if he doesn't have Blastoise[[/labelnote]], Clair, Lance, Wallace, Wake, Cyrus, and Lysandre (the last of whom also uses its Mega Evolution).
* ButtMonkey: Most Pokémon get very flattering dex entries, such as Pidgeot flying at Mach 2 and Magcargo's given body temperature being hotter than the surface of the sun. Meanwhile, here are some excerpts of [[http://bulbapedia.bulbagarden.net/wiki/Magikarp#Pok.C3.A9dex_entries_2 Magikarp's dex entries]]:
-->'''Yellow:''' ''"Famous for being very unreliable."''\\
'''(Heart)Gold:''' ''"An underpowered, pathetic Pokémon."''\\
'''Ruby/Omega Ruby:''' ''"Magikarp is a pathetic excuse for a Pokémon..."''\\
'''[=FireRed=]/X:''' ''"It is the most weak [sic] and pathetic Pokémon in the world."''\\
'''Diamond:''' ''"No one knows why it has managed to survive."''\\
'''Moon:''' ''"They exist in such multitudes, you'll soon grow tired of seeing them."''
%%* CombatPragmatist: Gyarados loses its Flying type upon Mega Evolving and gains Dark to replace it. Its Pokédex entries state that it grows even more savage from the transformation.
* ComMons: Fish in a body of water, and you'll find a Magikarp (excepting Gen V, where it's Basculin). Became JustForFun/{{egregious}} when in ''[=DPPt=]'', any body of water that yielded Magikarp could also yield Gyarados if using a better rod. Including ponds smaller than it.
* DarkIsEvil: Mega Gyarados is part Dark-type, matching its nasty behavior. It is also [[spoiler:Lysandre]]'s signature Pokémon.
* ADayInTheLimelight:
** Inverted. In Kanto, Johto, Hoenn, and Sinnoh, Magikarp is probably the most common Pokémon ''ever''. But in Unova, it's so far findable ''only'' in a ''[[VideoGame/PokemonBlack2AndWhite2 B2W2]]'' exclusive location (besides the Magikarp salesman).
** Magikarp is made the subject of the mobile game ''Pokémon: Magikarp Jump'', a lighthearted virtual pet game where you train generation after generation of Magikarp to [[InASingleBound jump good]]... But even here, they can't catch a break, as your poor fish can get [[DeadlyEuphemism "Forcefully Retired"]] in ways such as them unexpectedly being made into Pidgeotto food.
* DiscOneNuke: Gyarados can be evolved early in-game, and wreck anything that isn't Electric-type or have Electric moves. Especially true in Generation I, as he can be gained before Misty, and is actually the best option to combat her Starmie[[note]]The supposed type advantage of whatever available Grass-types at that point in the game (Bulbasaur, Paras, and Oddish/Bellsprout) are more of an InformedAbility as their Specials are generally too low to tank Starmie's BubbleBeams without overgrinding to the mid-20s at least. Furthermore, Gyarados' Bite is a much more effective move against Starmie's low Defense, whereas the only Grass-type moves available, Vine Whip and Absorb, deal too little damage anyway, since they also ran on the Special stat. Pikachu has the same problem, even in Yellow. Leech Seed and Thunder Wave don't help all that much either. Gyarados' 100 Special and being Water-type, however, means that it can considerably tank the BubbleBeams for much longer even immediately after evolving at 20[[/note]].
* DiscardAndDraw: Mega Gyarados has considerably different strengths and vulnerabilities compared to normal Gyarados. In addition to trading in its Ground immunity for a Psychic one, Mega Gyarados becomes weak against the Bug and Fighting-type attacks that it used to resist and gains weaknesses to Fairy and Grass. In return, it loses its Rock weakness, becomes resistant to Ice, Ghost, and Dark-type attacks, and, most notably, reduces its crippling double weakness to Electric to a standard weakness.
* TheDreaded: Gyarados's vicious temper makes it highly feared throughout the series. This is reflected by its default ability Intimidate, which lowers the opponent's Attack when it enters battle.
* ExplosiveBreeder: Probably the reason why Magikarp isn't extinct despite being so ill-equipped. They are among the most common encounters when fishing in most regions and they have the shortest hatching time of any Pokémon.
* ExpertInUnderwaterBasketWeaving: Magikarp is infamous for starting out with only one skill, Splash, which has no effect whatsoever. It takes considerable patience to train it to the point where it can learn a useful move like Tackle.
* FlyingSeafoodSpecial:
** Magikarp usually flops about on the ground, but it floats about like most fish Pokémon in Pokémon-Amie/Refresh.
** [[ZigZaggingTrope Zig-Zagged]]. Gyarados is part Flying-type and floats in midair, but the only Flying-type move it can learn is Bounce.
** In ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', if you walk with a Gyarados on the cliff route before the Safari Zone, it will "fly through the air with grace!" as do all Flying-types.
** Being part Flying-type, it can participate in Sky Battles in ''VideoGame/PokemonXAndY'' and fly as part of its Spectacular Talent in a contest in ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]''.
* {{Foil}}: They gained one in the shape of the Feebas line. Both of them have base forms that are well known for a certain flaw, namely Magikarp's weakness and Feebas' ugliness. They then evolve into Pokémon that are the exact opposite of their previous forms, as Gyarados is extremely powerful while Milotic is considered one of the most beautiful Pokémon in the world. They also have the same base stat total, and their stat spreads mirror each other. Magikarp and Feebas are also known for their hardiness in the wild, but while Feebas are extremely rare, Magikarp are extremely common.
* FragileSpeedster: In spite of its pathetic bulk, Magikarp's Speed excels past a ton of Pokémon, and both of its abilities exploit that for further boosts. Given Gyarados' Speed is only 1 point higher, it's about the one element it risks downgrading by evolving.
* GoombaStomp: In Gen V, Magikarp can learn Bounce via Move Tutor. Bounce is a Flying-type move, and it can be kept when Magikarp evolves. Nothing says "Same Type Attack Bonus" better than a five-hundred-pound dragon dropping down from above.
* HairTriggerTemper: Gyarados is easily enraged.
* AnIcePerson: Gyarados can learn Ice Fang and Ice Beam, which are useful against Dragon-types or any Electric/Flying-types.
* InfinityMinusOneSword: In Generation I, Gyarados was this to Dragonite's InfinityPlusOneSword among non-Legendary Pokémon. It has one of the highest overall stats around, the ability to learn powerful TM moves such as Fire Blast, Blizzard, and Thunderbolt while having high offensive stats to take advantage of these moves, and a ubiquitous pre-evolution that only needed to reach level 20 to evolve (while obtainable Dratini and Dragonair started forty levels away from evolving into Dragonite). Its only major problems stemmed from its crippling Electric weakness and [[KryptoniteIsEverywhere the vast number of Pokémon with access to Electric moves]]. In essence, Gyarados could do most of what the pseudo-legendary Dragonite could, being capable of carrying a player's team through the Pokémon League while being easier to raise and obtain early on. This is downplayed in the later generations, as Gyarados' Special stat became its Special Defense while gaining merely 60 Special Attack.
* InformedAbility: The ''Moon'' entry for Mega Gyarados states that it can streak above the water surface at supersonic speed by jetting water from the orifices on its side. Not only is its speed not altered upon Mega Evolving, none of Mega Gyarados' animations suggest that it can do that either.
* InformedFlaw: Despite its overwhelmingly negative Pokédex entries often proclaiming that it is "weak" or "virtually useless in battle", Magikarp ''isn't'' the weakest Pokémon in terms of base stat totals or movepools, nor does it even place in the bottom five. In particular, its base Speed stat is a relatively decent 80 (before factoring in Swift Swim), which means it outspeeds a considerable number of Pokémon despite its ''[=FireRed=]''/''X'' entry proclaiming that it, "is virtually worthless in terms of both power ''and speed''." Even its Defense stat, while unremarkable, is durable for a "weak" pre-evolution, and due to exclusive use of the Eviolite, can actually be boosted higher than Gyarados'.
* JokeCharacter: Magikarp, of course, was intended to be as weak as possible before getting some MagikarpPower.
* {{Kaiju}}: Gyarados is a sea monster known to tear entire cities apart when enraged.
* KillStreak: Gyarados can have Moxie as its Hidden Ability, which boosts its already high Attack when it takes a Pokémon out.
* LegendaryCarp: DoubleSubverted: Magikarp is [[JokeCharacter by no means legendary]], but when it evolves into Gyarados...
* LethalJokeCharacter:
** Magikarp in the card game. More specifically, [[http://bulbapedia.bulbagarden.net/wiki/Giovanni%27s_Magikarp_%28Gym_Challenge_73%29 Giovanni's Magikarp]], which has a chance at rivaling the original Base Set Gyarados in terms of power.
** Magikarp at least leans lightly towards this in the games from Generation II onwards, where it can learn the attack Flail. Let your Magikarp take the expected beating and it may now at least lay some proper damage. Some games also allow it to be tutored Bounce like its evolved counterpart, while Gen VII's Normalium Z makes Splash NotCompletelyUseless. It helps that Magikarp's one good stat is Speed, meaning you're regularly given the opportunity to at least ''try'' a good maneuver with it.
* LoweredMonsterDifficulty: In the later games, Gyarados actually becomes less dangerous at higher levels if encountered in the wild. At lower levels, Gyarados tends to learn powerful physical moves like Thrash and Aqua Tail, which can deal heavy damage off Gyarados's high Attack. However, most of its high-level moves are special, and Gyarados's Special Attack is quite a bit worse, causing it to deal less damage overall.
* MagicKnight: In the Generation I games, Gyarados has a pretty decent Special stat and the movepool to abuse it.
* MagikarpPower: TropeNamer, and played as straight as possible[[note]]It's absolutely worthless in battle until level 15, when it learns Tackle, and even then it's cripplingly weak, and on top of that, it requires more EXP than average compared to other Pokémon available at the same time, making it a mostly worthless EXP sponge in the early game. Magikarp also cannot learn [=TMs=] or inherit moves from parent Pokémon to give it a better head start, though does learn ''one'' decent tutor move, Bounce[[/note]]. However, Magikarp evolves into Gyarados 12 levels earlier than the earliest-evolving starter in ''Red/Blue''. It has a stat total of 540, higher than ''any'' of that generation's starters — not to mention any starter in general.
* MakingASplash: Water-type.
* MightyGlacier: Leaning toward LightningBruiser. Gyarados has a high Attack stat, great defensive stats, and just short of great speed. It also naturally learns [[StatusBuff Dragon Dance]], boosting its Attack even higher while also making it much faster. Mega Gyarados emphasizes this, keeping the same speed and gaining buffs to attack and its defenses.
* MixAndMatchCritters: Mega Gyarados downplays the serpentine elements of its appearance in exchange for more obviously piscene elements, essentially making it something akin to a fish-dragon.
* NamesToRunAwayFromReallyFast:
** One way of interpreting Gyarados's name is a portmanteau between ''Gyakusatsu'' and ''Dosu''; ''Gyakusatsu'' means massacre, and ''Dosu'' is a Japanese onomatopoeia of the sound of piercing flesh.
** Gyarados's beta name in English was Skulkraken.
* {{Nerf}}: From Generation II onwards, Gyarados' Special stat (a respectable 100) becomes its Special Defense while its Special Attack was set to a meager 60, rendering it unable to take advantage of special moves like it used to.
* NotCompletelyUseless: Magikarp's signature Splash attack infamously has no effect whatsoever in battle; however, as of Gen VII, it can be powered up with a Z-Ring, and Z-Splash now has the effect of boosting its attack by ''3 stages (2.5x)''.
* NoSell: In its base form, Gyarados can't be hit with Ground-type moves. Once it Mega Evolves, it trades this in for immunity to Psychic-type moves and its Ability becomes Mold Breaker, letting it ignore opposing Abilities that could interfere with its attacks.
* OffModel: Due to palette limitations, Gyarados' UsefulNotes/GameBoy-era sprites depict it with a blue tongue instead of the red one it has everywhere else.
* OmnicidalManiac: Gyarados, once its HairTriggerTemper is, well, triggered, will destroy ''everything'' in sight. Cities have been destroyed by raging Gyarados.
* OurDragonsAreDifferent: Although not a Dragon-type per se, Gyarados is a sea serpent with aspects of a Chinese dragon, learns several Dragon-type moves by level-up, and is in the Dragon egg group. Gyarados is interesting in that while its appearance is pretty obviously Eastern with some slight Western motifs (it's a bit more bestial-looking than the average Eastern dragon, particularly its Mega form), its behavior is exclusively Western, being largely unintelligent, extremely violent, and generally lacking anything so much as resembling benevolence, instead being a perpetually-berserk beast.
* PigInAPoke:
** Early on in ''Red and Blue'', the player has the opportunity to buy a Magikarp for 500 Pokédollars. After purchasing it, the man reminds the player that there's no refunds. Now the player is saddled with a useless fish. It's also subverted due to being the earliest the player can obtain a Magikarp (you don't get an Old Rod until you've reached Vermilion City) and [[MagikarpPower with a bit of hard training]], it will evolve into a powerful Gyarados.
** In the post-game of ''Black and White'', you come across another Magikarp seller who also sells a Magikarp for just 500 Pokédollars. This situation is also a subversion since Magikarp aren't native to Unova and it's the only one the player can obtain in those games. Also due to being the post-game, 500 Pokédollars is virtually nothing and leveling up into a Gyarados takes no time at all.
* PlayingWithFire: Gyarados can learn Flamethrower and Fire Blast via TM. You read that right.
* PoorPredictableRock: Gyarados' most useful Flying-type move is Bounce, [[WhenAllYouHaveIsAHammer which is at least marginally better than]] Mega Gyarados' Bite, Dark Pulse, and Payback. Gyarados' Special Attack is too low for them to make use of Dark Pulse, and their relatively OK Speed tends to nullify Payback's boost. Thankfully, ''Omega Ruby and Alpha Sapphire'' alleviated the problem a little by giving it Crunch.
* ThePowerOfTrust: As stated by its Pokédex entry from ''Let's Go'', even as a creature of mass destruction whose ''only'' instinct is to raze anything that moves and should thus be nigh-uncontrollable, Mega Gyarados will still follow its Trainer's commands if it truly trusts them.
* ProngsOfPoseidon: The three-prong crest on Gyarados's forehead.
* RatedMForManly: Gyarados. A large, ferocious SeaMonster with powerful Attack, known for its short temper and ultra-violent behavior, with a NamesToRunAwayFromReallyFast that is infamous and feared for ravaging entire cities, presumably with Hyper Beam, aka ''laser breath''? Yes! Averted with Magikarp.
* RedAndBlackAndEvilAllOver: Mega Gyarados gains the Dark type, and gets red and black scales along its sides and belly to match.
* RedEyesTakeWarning: Gyarados, and you'd better take that warning seriously.
* {{Retcon}}: Along with others, its Mega Evolution's Pokédex entry was toned down in ''Let's Go Pikachu and Eevee'' compared to its entries in the earlier Generation 7 games. Instead of being completely governed by an urge to destroy, the entry clarifies that it still hears and listens to the voice of a trainer if it really trusts them.
* SeaMonster: Gyarados's appearance is a mix of a Chinese dragon and a carp. Add in its HairTriggerTemper and it averages out to one of these.
* SecretArt: Splash; Magikarp was the only Pokémon able to learn it in Gen I.
* SimilarSquad: TheRival's answer to the Squirtle line in the Gen I games and their remakes. Like the other members of its trio[[note]]Arcanine and Exeggutor[[/note]], it has the highest base stat total for its type of its generation.
* SignatureMove: Splash is strongly associated with Magikarp and Hyper Beam with Gyarados.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* SuperPoweredEvilSide: Gyarados isn't particularly nice as it is, but when it Mega Evolves, its destructive tendencies get amplified and it gains a [[DarkIsEvil Dark-type]] to go along with this.
* ThrowTheDogABone: Magikarp is finally allowed to [[FlyingSeafoodSpecial float]] like the other fish-like Pokémon in Pokémon-Amie and Refresh.
* UnstoppableRage: When it gets enraged, it'll destroy entire cities and villages for a '''month''', leaving nothing alive.
* UselessUsefulSpell: Gyarados is now able to learn Hurricane in ''VideoGame/PokemonSunAndMoon''. But it's near useless due to Gyarados's terrible Special Attack stat, and becomes even more useless when it Mega Evolves, due to losing STAB.
* WithGreatPowerComesGreatInsanity: According to the Alolan Pokédex, when Gyarados Mega Evolves, its brain is affected, leaving nothing but its destructive instinct to burn everything to cinders.
[[/folder]]

[[folder:Lapras ''[-(Laplace)-]'']]
!131: Lapras / Laplace (ラプラス ''rapurasu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lapras131.png]]
[[caption-width-right:240:Lapras]]

A gentle plesiosaur that ferries people and other Pokémon on its back, it is sadly endangered due to overhunting. In fact, only one was available in the original games, given to you by a grateful worker in Silph Co.; later games have seen it become a ''little'' more common. One is available every Friday in ''Gold'', ''Silver'', and ''Crystal'' and their remakes. In the Alola region, there are enough of them that Lapras are often employed as a Ride Pokémon. You can even fish from them.

A special Gigantamax caught in a Raid Battle in Galar, has the ability to Gigantamax, giving it access to the Ice-type move G-Max Resonance, which halves the damage received by the user's team for five turns.
----
* ActionInitiative: Naturally learns Ice Shard.
* BadassAdorable: A GentleGiant with an absolutely adorable design... and it can learn a great load of moves to cover its weaknesses, plus three of the four OneHitKill moves (the one it can't learn is Guillotine). Ever since Snorlax received a baby form, it also has the highest base stat total among non-Legendary Pokémon who only have a single stage of evolution. For a comparison, it's the same total that Swampert, Crobat and Rhyperior all have.
* BoringButPractical: It's one of the few Generation I Pokémon that is still standalone with no evolutionary relatives or alternate forms, and to this day, it hasn't gotten many new tricks aside from new [=TM=] moves and Abilities that everyone benefits from. However, it has huge HP and all-around good stats save for Speed, good type coverage with Electric, Psychic, and Dragon moves on top of [=STAB=] Water and Ice, and a good variety of status moves. Lapras may not be the best Water-type out there, but it's a solid choice if you need one. Although as far as Ice types are concerned, Lapras is overall the better of the three Kanto Water/Ice dual types stat-wise (Cloyster and Dewgong), so it does have that going for it. It's also very available in runs of Kanto games, as it's given as a gift as part of the story by a guy in Silph Co.
* BossBattle:
** Lapras is Elite Four Lorelei's SignatureMon.
** Gym Leader Melony also has Lapras as her SignatureMon, although in her case she also Gigantamaxes it.
* BrownNote: Lapras is known for its singing, and can learn Perish Song.
* ElementalAbsorption: With Water Absorb, getting hit by Water attacks just heals it.
* EndangeredSpecies: It's been over-hunted to near extinction. However, more of them appear in the wild in later generations, implying that the population is slowly recovering. Indeed, by the time of the Alola games, the population has recovered immensely… to the point where the Pokédex states that the excessive preservation of Lapras [[GoneHorriblyRight means there are now too many of them]].
* GentleGiant: How the Pokédex describes it, nature aside. It is docile enough that it is willing to let anyone ride around on its back.
** Gigantamax Lapras takes this UpToEleven, as now it can house about 5,000 people on its shell all while using its newfound strength to clear any hazards that may come about during transportation.
* GoneHorriblyRight: In Gen I, it was a rare and endangered Pokémon that was prime game for poachers. Preservation efforts over the years have benefited the population greatly... so much so that there's an overabundance by Gen VII, with fish populations lowering in areas with too many Lapras.
* HealingFactor: Its Hidden Ability of Hydration lets it heal StandardStatusEffects on it while it's raining, allowing it to use Rest freely until the rain stops. Its Water Absorb Ability can also count as this.
* HorribleJudgeOfCharacter: Their friendly nature mean that hunters were able to over-hunt the species to near extinction. While more of them are appearing in the wild, this lapse in judgement cost them dearly.
* AnIcePerson: Ice-type. Surprisingly, it has a warm personality.
* IntellectualAnimal: The Pokédex states that it has intelligence and can understand human speech.
* MagicKnight: Its Attack and Special Attack are equal at 85, so it can hit off of either stat just as easily as the other.
* MakingASplash: Water-type.
* MightyGlacier: Its offenses and defenses are fair and it has excellent HP, along with the abilities Shell Armor or Water Absorb to make it immune to critical hits or let it recover HP when hit with a Water attack. Its Speed is subpar, though. Gigantamax Lapras invokes this even harder, with G-Max Resonance setting the Aurora Veil condition, halving special and physical damage for five turns.
%%* OneHitKill: Can learn 3 out of the four attacks that do this, only missing Guillotine.
* PowerupMount:
** Lapras is the only Pokémon in ''VideoGame/PokemonXAndY'' that is actually visible when using Surf, instead of the generic model every other Pokémon uses. Its descriptions always point out its ability to ferry people on its back, and is used for this purpose at some point in every adaptation. Its species category is even listed as "The Transport Pokémon".
** In ''VideoGame/PokemonSunAndMoon'', Lapras is a Ride Pokémon that allows players to travel on water, like the HM move Surf. Its main advantage over Sharpedo is it allows the player to fish while riding it.
* ScissorsCutsRock: Can be bred [[Characters/PokemonGenerationVIFamilies Aurorus's]] SecretArt Freeze Dry, an ice move that's super-effective on Water-types (normally less effective). Considering that the only Pokémon that can resist its STAB combination are other Water-types ([[MyFriendsAndZoidberg as well as Dry Skin Jynx and Shedinja]]), this is pretty useful.
* SecretArt: Gigantamax Lapras has G-Max Resonance, a powerful Ice type move that reduces incoming damage for five turns.
* SignatureMove: Lapras is Strongly associated with the move Surf. In the Generation II games, the generic surfing sprite depicted Lapras, even. Also see PowerupMount above.
* StatusBuff: Can learn two opposing ones through breeding. Curse can make it even more of a MightyGlacier, boosting its Attack and Defense at the cost of what Speed it has. Dragon Dance, on the other hand, gives it a shot at being a LightningBruiser via boosting its Attack and Speed.
* StockNessMonster: Its general shape (a long-necked sea-going reptile with fins) brings Nessie or other lake monsters to mind. [[WhatCouldHaveBeen Lapras's original English dub name was even going to be "Ness".]]
* StupidGood: Apparently, its gentle nature makes it a very easy target for hunters.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', which makes its shell big enough to carry 5000 people and also evokes a musical notes theme with crystalized ice floating around it.
* TurtlePower: It has a shell on its back that makes it resemble a sea turtle, but it isn't usually referred to as one.
* UniqueEnemy: Only one appears every Friday at the bottom of Union Cave in ''VideoGame/PokemonGoldAndSilver'' and their remakes.
* UniquenessDecay: What was once a Pokémon only obtained as a gift from a Silph employee has become easier to find in the wild. Even in-universe, the work of conservationists has lead to the once-endangered species suffering from over-population by the time ''VideoGame/PokemonSunAndMoon''[=/=]''VideoGame/PokemonUltraSunAndUltraMoon'' occurs.
[[/folder]]

[[folder:Ditto ''[-(Metamon)-]'']]
!132: Ditto / Metamon (メタモン ''metamon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ditto132.png]]
[[caption-width-right:240:Ditto]]

Ditto is a pink-purple blob creature with not much of a shape or form to speak of... what can it do? What ''can't'' it do.

Ditto has the ability to transform into any other Pokémon and use all of their moves just as effectively as the real thing. It's also amazing at bypassing all the complications of breeding. With a Ditto's help, nearly anything can be bred to produce another of that Pokémon. The only things it can't breed with are Legendaries, (almost all) Mythicals, baby Pokémon, Ultra Beasts... and itself (since Gen III)... [[MyFriendsAndZoidberg and Nidorina and Nidoqueen, for strange reasons]].
----
* AchillesHeel: Ditto can't transform into something hiding behind a Substitute or an Illusion. Since Transform is all Ditto has, it's effectively helpless against both of the above.
* AnythingThatMoves: It breeds with male, female, and even certain genderless Pokémon to make eggs. The only Pokémon they cannot breed with are ones in the Undiscovered Egg Group and other Ditto.
* BalanceBuff: In Generation V, it gained its Hidden Ability, Impostor, which transforms Ditto instantly.
* BalefulPolymorph: Can morph into anything and any Pokémon, which also means that if the player tricks it into transforming into something useless (i.e. a low-level Magikarp), [[HoistByHisOwnPetard it'll be stuck in a useless form unless it can switch out]].
* BlackBeadEyes: If you ever see another Pokémon with such small eyes like these, it's almost always a dead giveaway that it's really a Ditto... Unless it's a Pokémon that also has the same kind of eyes, like Quagsire, in which case the disguise is perfect.
* BlobMonster: In its natural state, it resembles a small wad of pink chewing gum.
* BreakoutCharacter: You would be very hard-pressed to find someone who hates Ditto. As a result, it's been consistently available in every game bar ''VideoGame/PokemonRubyAndSapphire'' (it was even made available in ''Emerald''). Its popularity is a result of a combination of cuteness, its fascinating power to transform, and its usefulness in breeding. Pokémon Co. adding more merchandise through 2016-17 for Ditto also helped catapult its popularity even more so.
* CompetitiveBalance: Ditto retains its relatively low HP stat when Transformed, only gets 5 Power Points for each move copied, and reverts back to normal when switched out.
* DependingOnTheWriter: The extent of Ditto's ability to transform itself varies between media. In the games, it only transforms into other Pokémon in battle. In the anime and various manga, it can transform into ''any object'', including inanimate objects such as books, cannons, or even as a makeshift [[LatexPerfection mask]]. Ditto's ability to perfectly mimic what it wants to transform into also varies, as it’s sometimes depicted as getting various details wrong, such as the face or the size of the object/Pokémon they're copying. The most consistent limit on its ability is that it needs a subject to be physically present in order to copy it; it can't do it from memory alone and even pictures of the subject don't work. It has also never been shown to perfectly transform into a human until ''Ultra Sun and Ultra Moon'', and even then, they can't speak human language... [[spoiler:Hopefully, that is.]]
* DittoFighter: TropeNamer. Upon Transforming, you copy the opponent's stats (outside of HP), Ability, get to use their moves, and any {{Status Buff}}s they have.
* DumpStat: As Impostor allows Ditto to Transform immediately after it enters the battle, all of its stats sans HP are (generally) never a factor. They only become relevant when the transformation fails. [=IVs=], however, are not copied, so if the Pokémon Ditto Transformed into has Hidden Power, the move's type (and base power, prior to ''VideoGame/PokemonXAndY'') will depend on ''Ditto''[='=]s [=IVs=] (which, by the way, [[GuideDangIt is not told by the Hidden Power checking [=NPCs=] because Ditto cannot learn Hidden Power on its own]]).
* {{Emoticon}}: WordOfGod has stated that Ditto's smiling face is based off the ":)" emoticon.
* HowDoIShotWeb: Just because Ditto can copy anything doesn't necessarily make it an InstantExpert. Any move copied only has 5 PP, and Ditto can't use certain species-exclusive abilities, like Zygarde's Power Construct, Aegislash's Stance Change, and Minior's Shields Down, nor does its transformation fool the restrictions on certain species-exclusive moves, like Darkrai's Dark Void and Hoopa Unbound's Hyperspace Fury.
* KillAndReplace: Fortunately they can't do this, as Ditto's disguises break down easily and they can't mimic human language. [[spoiler:''Ultra Sun and Ultra Moon'' implies that some Ditto may actually be capable of impersonating humans effectively, but it's left ambiguous as to ''[[UncannyValley how]]'' [[UncannyValley effective]] their impersonation is.]]
* LoopholeAbuse: When transforming, Ditto ignores all kind of restrictions set to obtain the Pokémon it's transforming into. This allows Ditto to transform into Giratina's Origin Forme without a Griseous Orb (or outside the Distortion World), the various Arceus formes without a Plate or a Z-Crystal, the various Silvally formes without a Memory, Mega Evolved Pokémon without a Mega Stone (or even when one of Ditto's teammates has already Mega Evolved), and a large etcetera. [[ObviousRulePatch Ditto only has two restrictions to this ability]]: if it copies a Mega Evolved Pokémon while holding a Z-Crystal, it will still be unable to use Z-Moves, and [[HowDoIShotWeb it can't make use of Abilities that change their user's form mid-battle]] (like Darmanitan's Zen Mode, Aegislash's Stance Change, and Minior's Shields Down), meaning that if it transforms into such a Pokémon, it locks itself into whatever mode is currently in until it switches out and reverts to its own base form.
* LuckBasedMission: Because Transform/Impostor copies the opponent's stats ''exactly'', Ditto now has the same Speed as them and has to win a speed tie, which is random. It can get around this with a Choice Scarf, but that locks it into one move, meaning that it'll be forced to use Struggle after its fifth turn on the field (or less if it finds itself dealing with Spite, Grudge, or Pressure... [[FromBadToWorse and then there's Torment...]])
* MasterOfAll: Interestingly, it has the highest possible potential in Pokéathlon — five stars on all stats.
* MasterOfNone: Its stats are all the same, and quite low. Fortunately, Ditto's entire point is that it doesn't need stats.
* MorphicResonance: Some Ditto, as seen in the anime and in ''Snap'', tend to retain their signature eyes and smile when transforming. It has kind of become a visual shorthand that it's indeed a Ditto that has transformed into something else, as seen in some Ditto-related merchandise.
* NoBiologicalSex: Genderless, but it can breed with almost any non-Legendary or Mythical Pokémon.
* NonElemental: In its base form. It takes on the elemental attributes of whatever it transforms into.
* ReallyGetsAround: Since breeding was introduced, Ditto has basically been demoted from battler to breeding mon, leading to this trope. Ironically, it seems to not get along with other Ditto, implying this is the reason Ditto can breed with practically every other Pokemon... but not with its own species.
* RetCanon: In the anime, a Ditto owned by BreakoutCharacter Duplika notably retained its face and expression when transformed; while it was presented there as a problem to be overcome, various Ditto-faced Pokemon began appearing in many other Pokémon adaptations, including ''Videogame/PokemonSnap'' and the trading card game. There even now exists a whole line of merchandise (most notably the plush toys) of Ditto-faced Pokémon.
* RiddleForTheAges: Ditto has a lot of interesting connections with Mew, as the only two Pokémon who naturally learn Transform; the two also share the same height, weight, color (including their shiny forms), and Pokéathlon potential. While a source for much speculation by fans from the earliest days of the franchise, it's never been pointed out in any game.
* SecretArt: Impostor, an ability that allows Ditto to instantly transform into a random opponent when it switches in. It also is the only Pokémon apart from Mew who can learn Transform.
* SignatureMove: Transform, as it is the only move it learns, and the whole concept behind it.
* SituationalSword: Because its main shtick is being a DittoFighter, its usefulness in battle is based entirely on what it copies.
* UnstableGeneticCode: Reorganizes its genetic code to transform.
* VoluntaryShapeshifter: Transform, though it's Ditto's only move. By using Transform, it can morph into anything and any Pokémon, only retaining its eyes in the anime.
* WeaksauceWeakness: Ditto struggles to retain its form if it is made to laugh. [[GameplayAndStorySegregation Too bad Tickle doesn't do anything special in regards to that.]]
* WeaponOfChoice: Quick Powder and Metal Powder can increase the Speed or Defenses, respectively, of any Ditto that holds them. [[UselessUsefulSpell Too bad they don't work when Ditto is Transformed.]]
[[/folder]]

[[folder:Eevee and Eeveelutions]]
!133: Eevee / Eievui (イーブイ ''iibui'')\\
134: Vaporeon / Showers (シャワーズ ''shawaazu'')\\
135: Jolteon / Thunders (サンダース ''sandaasu'')\\
136: Flareon / Booster (ブースター ''buusutaa'')\\
196: Espeon / Eifie (エーフィ ''eefi'')\\
197: Umbreon / Blacky (ブラッキー ''burakkii'')\\
470: Leafeon / Leafia (リーフィア ''riifia'')\\
471: Glaceon / Glacia (グレイシア ''gureishia'')\\
700: Sylveon / Nymphia (ニンフィア ''ninfia'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/eevee133.png]]
[[caption-width-right:240:Eevee]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/vaporeon134.png]]
[[caption-width-right:240:Vaporeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jolteon135.png]]
[[caption-width-right:240:Jolteon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flareon136.png]]
[[caption-width-right:240:Flareon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espeon196.png]]
[[caption-width-right:240:Espeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/umbreon197.png]]
[[caption-width-right:240:Umbreon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/leafeon470.png]]
[[caption-width-right:240:Leafeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/glaceon471.png]]
[[caption-width-right:240:Glaceon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sylveon700.png]]
[[caption-width-right:240:Sylveon]]
->[-''Espeon and Umbreon debut in ''Gold and Silver'', Leafeon and Glaceon debut in ''Diamond and Pearl'', and Sylveon debuts in ''X and Y''''-]

->Eevee voiced by: Creator/AoiYuuki

Eevee is an adorable mammalian Pokémon that is unique in the Pokémon world as it has the potential to evolve into many branching evolutionary paths. Originally it had three, but has steadily increased in number and now there are currently eight known members. They are [[FanNickname collectively called Eeveelutions by fans,]] [[AscendedFanon and later in the games and other official material]]. Eevee and all of its evolutions are designed with a very cute, basic sort of appeal and remain fan-favorites.
----
!!! Shared Tropes

* ActionInitiative: Eevee and all of the Eeveelutions can learn Quick Attack. Eevee also learns Baby-Doll Eyes while Glaceon also gets Ice Shard.
* BadassAdorable: The Eeveelutions are small, cute dog- or cat-like creatures... with a base stat total of 525 (which is the same as Lucario's, and ''very'' slightly lower than most fully evolved starter Pokémon).
* BreakoutCharacter: Eevee is one of the most popular Pokémon, and it and its evolutions get marketed almost as much as Pikachu, Lucario, and the starters. In ''Yellow'' and several spinoffs, including ''VideoGame/PokemonConquest'', ''VideoGame/PokemonColosseum'', and ''VideoGame/PokemonXDGaleOfDarkness'', and the ''VideoGame/PokemonMysteryDungeon'' series and ''VideoGame/PokemonQuest'', an Eevee or Eeveelution is even used alongside or in place of other, usual starter Pokémon. Another spinoff, ''VideoGame/PokemonGo'', turned Eevee into one of the more-common Pokémon to find in the real world, though it is still far from being a ComMon.[[note]]Depending on where you are; in some areas, Eevee is ''more common'' than Caterpie![[/note]] Several important characters in [[Anime/{{Pokemon}} the anime]], such as Ash's companions and rivals, have or had an Eevee on their team at some point before evolving them into one of their forms. It eventually got to the point where Eevee co-stars alongside franchise mascot Pikachu in the UsefulNotes/NintendoSwitch title ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
* CartoonCreature: It isn't clear what kind of animal they're supposed to be based on, but they take inspiration from dogs, foxes, cats, rabbits, and, in Vaporeon's case, fish. Flareon in particular acts a lot like a dog in Pokémon-Amie/Refresh.
* CombatMedic: They can be bred to know Wish and be tutored to know Heal Bell.
* ElementalPowers: Eevee itself is a [[NonElemental Normal-type.]] It changes to one other type, based on its elemental affinity. Vaporeon is [[MakingASplash Water]]. Jolteon is [[ShockAndAwe Electric]]. Flareon is [[PlayingWithFire Fire]]. Espeon is [[PsychicPowers Psychic-type]], but also has an association with the [[PowerOfTheSun Sun]] and [[LightEmUp Light]]. Umbreon is [[CastingAShadow Dark]] and more closely associated with the [[{{Lunacy}} moon and darkness]] compared to most Dark-types, although it still learns [[CombatPragmatist some of the underhanded moves typically used by them]]. Leafeon is [[GreenThumb Grass]]. Glaceon is [[AnIcePerson Ice]]. Sylveon is [[OurFairiesAreDifferent Fairy]].
* EarlyInstallmentWeirdness: Eevee's Gen 1 Eeveelutions all incorporate its mane in some way, and they all have the same dark eyes. This pattern was dropped for all the other Eeveelutions, which lack manes and have distinct eyes.
* FamilyEyeResemblance: All Eeveelutions have distinctive almond-shaped eyes with white highlights.
* LaterInstallmentWeirdness: The later Eeveelutions that debuted since Gen IV have incorporated distinctively-colored paw markings, which earlier Eeveelutions don't have.
* MakeAWish: They can all learn Wish through breeding, but Vaporeon and Umbreon do the best job of passing Wishes to their teammates due to having the highest HP stats.
* SignatureMove: Oddly, Shadow Ball tends to be associated with them a lot in the anime specifically, likely because of its notability as one of the few coverage moves the entire family can learn. The entire family is notably associated with Baton Pass and Wish.
* StarterMon: In a couple of games, such as ''Pokémon Colosseum'', ''Pokémon XD'', ''Pokémon Conquest'', and most notably ''Let's Go, Eevee!'', Eevee is the starter Pokémon rather than the typical starters (which are a trio of Grass, Fire and Water Pokémon). This works well since Eevee is able to evolve into a number of types. They also appear as the rival's starter mon in ''Pokémon Yellow'' and ''Let's Go, Pikachu!''.
* TheTeam: There tend to be groups of trainers, sometimes even a SiblingTeam, that use each of the evolutions in both the games and spinoffs. They began as a PowerTrio in Generation I with Vaporeon, Jolteon, and Flareon. Then became a ThreePlusTwo FiveManBand with Espeon and Umbreon. Followed the RuleOfSeven in Gen IV after Leafeon and Glaceon appeared. And now they sit at 8 with Sylveon.
* ThirdOptionAdaptation: In spinoffs which don't use the official starters, Eevee or one of its evolutions have been used as a starter Pokémon instead.[[labelnote:Explanation]]This makes a surprising amount of sense: with its diversity of evolutions, Eevee gives players a wide range of types and playstyles to adapt to, allowing multiple playthroughs to feel different. The Eeveelutions also have deceptively impressive stats that can easily hold up to the end of an in-game run. And, of course, they're all very popular with the fandom.[[/labelnote]] This even carries over to the main series; Blue starts with an Eevee in ''Yellow'' rather than Charmander, Bulbasaur, or Squirtle.

!!! Species specific
* AccessoryWearingCartoonAnimal: Subverted with Sylveon, since its accessories are actually part of its body; the trailing ribbons are feelers.
* AllYourPowersCombined: Eevee's unique Z-Move "Extreme Evoboost" has it be empowered by all the Eeveelutions and buffs all of its stats to maximum (with the exception of Evasion and Accuracy). Granted, Eevee's base stats still stink, making the boosts not too useful... but that's where Baton Pass comes in.
* AntiMagic: Espeon's Hidden Ability, Magic Bounce, reflects all non-damaging moves aimed at it back to the user.
* TheArtifact: In the Spaceworld 1997 build of ''Pocket Monsters 2'', Umbreon was a Poison-type. In the final version (as ''Gold and Silver''), Umbreon's type had changed to Dark, yet its Pokédex entries still mention its "poisonous sweat".
%%* BareFistedMonk: Flareon can learn Superpower through Move Tutors.
* BerserkButton: Touching Espeon's forehead gem or the yellow bands on Umbreon's ears in Pokémon-Amie/Refresh will result in a DeathGlare.
* BossBattle: Sylveon is Valerie's, the sixth gym leader of Kalos, signature Mon.
* CarbuncleCreature: Espeon sports a red jewel on its forehead.
* CombatPragmatist: Umbreon likes to throw its poisonous sweat in enemy eyes, as well as going for the throat.
%%* CuteLittleFangs: Sylveon, as shown [[http://25.media.tumblr.com/eecce77d7104afdfb51643959e242510/tumblr_mi3z3dB8F51r1alb2o1_500.png here]]. Umbreon is shown to have them occasionally. [[http://i.imgur.com/udiLGmV.png Leafeon]] was also once shown with them.
* DarkIsNotEvil: Nowhere is it stated that Umbreon is malicious, cunning, or evil in general like most Dark-types. It even evolves with [[EnforcedTrope max]] [[ThePowerOfFriendship happiness]].
* DavidVsGoliath: Sylveon's ''Ultra Sun'' Pokédex entry states that it's known to pick fights with dragon Pokémon much bigger than itself. Being a Fairy-type, it'll probably win.
* {{Determinator}}: Flareon's Hidden Ability is Guts, which boosts its Attack when afflicted with a status ailment.
* ElementalAbsorption: Jolteon and Vaporeon get healed from Electric and Water moves, respectively, thanks to Volt Absorb and Water Absorb. Flareon uses Flash Fire to power up its own Fire-type moves.
* TheFairFolk: Some Dex entries and comments in other places showcase that Sylveon can have a manipulative and sadistic side, much like with classic depictions of fey.
* FeedItWithFire: Flareon's ability Flash Fire makes it immune to Fire attacks and powers up its own.
* {{Foil}}:
** Gen II's Espeon and Umbreon. Both are friendship-based Eeveelutions with Synchronize as their main abilities who revolve around day and night and specialize in Special Attack and Special Defense respectively. Espeon is a FragileSpeedster and GlassCannon combo built around making use of its offensive potential, while Umbreon is a StoneWall with middling offensive stats who is rather skilled at causing debuffs.
** Gen IV introduced Leafeon and Glaceon. Both of these Eeveelutions come to be when leveling Eevee up near a certain rock: a moss-covered rock for Leafeon and an ice-covered rock for Glaceon. Leafeon is more physical-based and works well in Sunny Day while Glaceon is special-based and works better in Hail.
* HealingFactor:
** If Vaporeon has the Hydration ability and heavy rain is in effect, it will be cured of StandardStatusEffects at the end of each turn. It also learns the move Aqua Ring, which gives it a small amount of HP each turn.
** If Glaceon has its Hidden Ability, Ice Body, it will regain some HP at the end of each turn during Hail.
* HoistByTheirOwnPetard:
** Espeon and Umbreon's Synchronize cause an opponent who burned, paralyzed, or poisoned them to suffer with them. Espeon's Hidden Ability Magic Bounce reflects status moves back at the attacker.
** Jolteon and Flareon's Hidden Abilities [[DisabilitySuperpower Quick Feet and Guts]] boost their godly Speed and Attack, respectively, when they are afflicted with a status condition.
* {{Invisibility}}: Vaporeon is able to camouflage in water.
* IcyBlueEyes: Glaceon. This trait fits as it's an ice-type.
* ImpaledWithExtremePrejudice: Glaceon like to cover themselves in very sharp icicles, then rush their enemies.
* InformedAbility: Umbreon are supposedly able to spew toxins from their pores, and they even boast about it ''Mystery Dungeon'', but the only Poison move they're able to learn is Toxic, and only via TM. This is actually a remnant from a certain point in development. Umbreon was originally intended to be a Poison-type, but they didn't change the Pokédex entries when its type was switched to Dark. [[note]]This was discovered in 2018 when an old ''Gold'' demo was leaked online.[[/note]]
* KillItWithFire: Flareon in the wild like to roast their prey before snacking down on them.
* LateCharacterSyndrome: Thanks to Ice Rocks being location-specific, and the general late-to-endgame availability of Ice-types and ice-themed areas, poor Glaceon often ends up coming in at too late a point for most players to consider using it on their team. So far, the rawest deal it has yet is in ''VideoGame/PokemonSunAndMoon'', where the Ice Rock isn't found until deep into those games' equivalent to ''Victory Road''.
* {{Lunacy}}: Umbreon and Sylveon are both strongly associated with the moon, the former evolving through high happiness at night and being capable of learning Moonlight, while the latter, like many Fairy-types, shows its lunar association through Moonblast. As mentioned below, both of them resemble the mythical MoonRabbit.
* MagikarpPower: Zigzagged. Naturally, Eevee are encouraged to be evolved and are more average and underpowered compared to their evolutions. They do, however, learn a small normal-type movepool of their own in case you want to keep them as they are, which expands in later installments. Also, since a large part of all the Eeveelutions' attacks are Normal-type anyway, they profit more often from same-type attack bonus.
** In ''Sun/Moon'', Eevee (and ''only'' Eevee) has access to an exclusive Z-move, Extreme Evoboost, that raises all of its stats by two levels.
** Eevee itself leaves much to be desired... until it learns Last Resort, a 140 Base Power move. Which it gets STAB from, being a Normal-type, and does double damage if said Eevee has Adaptability. To put this in perspective, Adaptability-powered Last Resort has 30 more base damage than '''Explosion'''. Sure, its base stats hold it back a bit, and Last Resort requires using the rest of Eevee's moveset first, but few Pokémon ever get a move with that much punch.
* MasterOfNone: Unlike most Normal-typed Pokémon, Eevee is normally unable to learn most elemental attacks outside a few exceptions. This is mostly to prevent its evolutions from learning attacks outside of their types. The biggest exception is the Partner Eevee you get in ''Pokémon: Let's Go Eevee'', who has access to a number of elemental moves exclusive to it. However, this Eevee cannot evolve into its many forms.
* TheMedic: Umbreon, Espeon, and Leafeon are capable of self-healing, and their moves are effectively identical, with different names[[note]]Synthesis, Morning Sun, and (unintuitively) Moonlight all heal 1/2 HP in normal weather and 2/3 HP under heavy sunlight, and only 1/4 HP during other weather[[/note]]. The entire family is also capable of learning Wish to pass healing to a teammate.
* MixAndMatchCritters: Vaporeon is a mermaid fox cat-fish... thing.
* MoonRabbit: Umbreon is based on the legend about it. Sylveon has hints of this too, being rather rabbit-like and associated with the moon.
* MundaneUtility:
** Sylveon seems tailor-made to deal with Horde Battles in Gen VI. It learns Skill Swap at a much earlier level than anything else that gets it naturally, letting it scan each individual member of the horde to find out what abilities they have, and thus if there's something worth catching in this group. If not, it has Swift and Dazzling Gleam, which, with its high Special Attack, will wipe out all enemies instantly, letting you move on to the next battle.
** Sylveon's normal Ability is Cute Charm. While its usefulness in battle is very situational due to requiring the opponent to be the opposite gender to take effect, it has the useful property of causing Pokémon of the opposite gender of the owner to appear in wild encounters (if the user is in front of the party) more frequently. It is also the only Pokémon with this ability that is predominately male, making Sylveon very useful if you need to find Pokémon with low female/male ratios like the starters in the Friend Safari.
* NocturnalMooks: Umbreon can show up at night as a rare encounter when wild Eevee do an SOS Call, making it and Espeon (during the day) the first Eeveeulutions that can be found in the wild.
* NonstandardCharacterDesign:
** In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', there's a special female Eevee, if picked as a starter, with a larger light patch on the tips of her tail that resembles a heart shape, similarly to female Pikachu (and Cosplay Pikachu). This trait is unique and isn't carried over to other female Eevee.
** Jolteon is the only one lacking a tail.
* NotCompletelyUseless: Sylveon's Hidden Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them. It doesn't seem all that great due to its lack of Normal moves to abuse. That is, except Hyper Voice, which turns into a ''117'' Power Special Fairy move that goes through substitutes and barriers — much stronger than Moonblast. And if Hyper Voice isn't available, there's also Swift, which, with STAB and Pixilate's bonus boost, becomes essentially a sure-hit Moonblast that hits all targets in Doubles and Triples.
* OddNameOut: In Japanese and Korean, Umbreon stands out from the rest of the family, as unlike the [[ElementalPowers Elemental]] ThemeNaming, it's simply ''Blacky'', which only refers to its appearance (and possibly ''lucky'', though it's not clear). This is fixed for all other languages.
* OneSteveLimit: Jolteon's Japanese name is almost the same as Zapdos'[[note]]Thunders and Thunder respectively[[/note]], the only difference being the letter "S".
* {{Planimal}}: Leafeon has leaves growing on its body and its ears and tail are made of leaves as well.
* PoisonousPerson: Umbreon is not a Poison-type, but the Pokédex states that it has the ability to spray poison sweat from its pores. [[GameplayAndStorySegregation It can learn Toxic, but then again, so can pretty much every other Pokémon in existence capable of using [=TMs=], and Synchronize requires it to be poisoned before it can poison something else.]] This was eventually explained by the release of a very early version of ''Gold'', in which Umbreon was originally a Poison-type that evolved with a Poison Stone; when subsequent development changed Umbreon to a Dark-type that evolved by friendship at night instead, these mentions became [[TheArtifact the only remnant of the earlier design]].
* PolarOppositeTwins:
** The three original evolutions fit the classic FireIceLightning trio, with Water instead of Ice. Jolteon is a FragileSpeedster, Vaporeon is a MightyGlacier, and Flareon is a GlassCannon. All of their abilities are ElementalAbsorption in some form, and they all evolve with stones.
** The Gen II duo is themed on SolarAndLunar, with near opposite palette. Both evolve with friendship, and share the same ability, Synchronize. Umbreon is a StoneWall with poor offenses, while Espeon is a GlassCannon.
** The Gen IV duo are heavily associated with weather conditions, and Hail and Sun are roughly mirrors to one another. Both evolve in specific locations. Leafeon is a MagicallyIneptFighter, while Glaceon is a LongRangeFighter with good defenses.
* PoorPredictableRock: An underlying problem for all of these Pokémon, who are all hindered by having utterly pathetic movepools. Outside of Shadow Ball, Iron Tail, and two of their Egg Moves (Stored Power and Synchronoise), they don't get many strong options outside of their STAB moves. While some can use Hidden Power to make up for this, those with low Special Attack (namely, Umbreon and Leafeon) are left out of luck.
* PowerOfTheSun: Espeon and Leafeon both have a strong association with the sun, the former due to evolving from max happiness during the day and knowing the move Morning Sun, while the latter have both its normal and Hidden Abilities be associated with Sunny Day. Both of their Pokédex entries state that they need sunlight, the former for its powers and the latter for its nutrients.
* PowerUpLetDown: While Espeon received Magic Bounce, one of the best abilities in the game, as its Hidden Ability in Gen V, Umbreon was left with... Inner Focus, which is highly situational at best, and worse than Synchronize at worst. At least Umbreon is slow and sturdy, and thus has lots of chances to flinch during battle (which Inner Focus prevents), making Inner Focus not an outright UselessUsefulSpell for it.
** Poor Flareon... it received Guts in Gen V and finally received the coveted Flare Blitz in Gen VI, but because it is a Fire-type, it cannot be Burned to activate Guts, making it rely on Poison or the inconsistent Paralysis and Sleep. Poison damage combined with the recoil from Flare Blitz with its already poor HP stat means that even though Guts-boosted Flareon can hit like a truck, it can't do so for very long before knocking itself out.
* RealMenWearPink: Male Sylveon are very capable fighters despite their pastel colors and ribbon-like feelers. Most of the Eeveelutions appear to look feminine despite the 7 to 1 gender ratio favoring males.
* RedEyesTakeWarning: Umbreon has red sclerae and black pupils, which gives it a menacing look to it. It is also the only Eeveelution with visible pupils because it would be legitimately creepy if it had the same kind of eyes that its relatives have.
* {{Retcon}}: In Generation 8 Glaceon and Leafeon at last became able to evolve using the Ice and Leaf Stones respectively. Likewise, Sylveon became able to evolve via high friendship while having a Fairy type move, instead of needing a separate affection mechanic and a Fairy type move.
* RidiculouslyCuteCritter: Eevee itself has always been popular due to its adorable looks. [[CartoonCreature People have also wondered what kind of mammal it's supposed to be based on for years.]] This trait isn't lost on its evolutions, either.
* SecretArt:
** [[ThePowerOfTheSun Morning Sun]] for Espeon and [[{{Lunacy}} Moonlight]] for Umbreon (both moves are [[HealThyself restorative]]), during their debut Generation.
** Apart from Pikachu, they are the only Pokémon to have been given away at events knowing Celebrate.
** In ''Sun and Moon'', Eevee gains the unique Z-Move "Extreme Evoboost". Unlike most Z-moves, it sharply raises all of its stats instead of dealing any damage. (This is made even funnier in that the move required to use it, Last Resort, ''is'' a damage-dealing move.)
** The Partner Eevee in ''Let's Go, Eevee!'' has no less than '''nine''' of these, which can't be learned by any other Eevee (Nor their evolutions as, Partner Eevee cannot evolve). First is its LimitBreak, ''Veevee Volley'', the power (and flashiness of the move's animation) go up as the player's friendship with Eevee grows. The remaining eight are damaging moves that each share a type with one of Eevee's evolved forms. Next is ''Bouncy Bubble'', based on Vaporeon, a Water-type move that heals Eevee for 50% of the damage dealt. Then there's ''Buzzy Buzz'', based on Jolteon, an Electric-type move that always paralyzes the target. After that is ''Sizzly Slide'', based on Flareon, a Fire-type move that always burns the target. Fifth is ''Glitzy Glow'', based on Espeon, a Psychic-type move that also sets up Light Screen. Sixth is ''Baddy Bad'', based on Umbreon, a Dark-type move that also sets up Reflect. Seventh is ''Sappy Seed'', based on Leafeon, a Grass-type move that also inflicts the target with Leech Seed. Eighth is ''Freezy Frost'', based on Glaceon, an Ice-type move that eliminates all active Pokémon's stat changes, and last is ''Sparkly Swirl'', based on Sylveon, a Fairy-type move that heals the status conditions of
** The event Eevee in ''VideoGame/PokemonSwordAndShield'' has its Gigantamax Form's G-Max Cuddle, which infatuates its targets; gender dynamics still apply. G-Max Cuddle replaces Gigantamax Eevee's Normal-type moves.
* SilkHidingSteel: Sylveon loves to cling onto its loved ones with its feelers, which it also uses to becalm other Pokémon. Along with its serene, airy appearance and pastel color scheme, you really wouldn't expect this thing to be an absolute tank when it comes to its special stats.
* ThemeNaming:
** All the evolution names end in -eon. In fact, Eevee's original English name was even going to be Eon.
** Meanwhile, each generational set of Eeveelutions' Japanese names have the same ending — "-er(s)" in Generation I, "-ie/y" in Generation II, and "-ia" in Generations IV and VI.
* TronLines: Umbreon's yellow marking glow. It's especially evident in the ''Stadium'' series.
* UncattyResemblance: According to ''Ultra Moon''[='=]s Pokémon entry for Eevee, because of how its form is influenced by its surroundings, "Even its face starts to look like that of its Trainer."
* UniquenessDecay:
** In the earliest games, Eevee was a coveted Pokémon, as you could only receive one per play through of a given game. In Gen II, it was still rare, but you can now breed them. Gen IV allowed you to find wild Eevee under specific circumstances, and in Gen VI, even this restriction was removed and you can encounter them like any wild Pokémon.
** In Gen I, it was the only Pokémon with a branching evolutionary family. Later generations took away this distinction, but it still has the most branches ''by '''far'''''.
** Umbreon in particular suffered from this. In its debut generation, it had the coveted Dark-type, and was an excellent tank, but as time has gone on, its poor offenses and the introduction of more Dark-types has led to Umbreon becoming eclipsed by other Dark-types.
* UnstableGeneticCode: Which led to it having many evolutions.
* UselessUsefulSpell:
** Through breeding, Umbreon can use Synchronoise. Synchronoise only inflicts damage on Pokémon of the same type. Synchronoise is also a Psychic-type move, which Dark-types are immune to. It's not impossible to [[https://www.youtube.com/watch?v=Fkk-huBDczQ&t=377s do]] [[https://www.youtube.com/watch?v=jSqHngqTqsY that]], though.
** Due to all eight of them sharing the same pre-evolution, some of Eevee's egg moves do not translate well between the Eeveelutions. For instance, Curse would work very well with [[StoneWall Umbreon]], but is completely useless for [[GlassCannon Espeon]] and [[FragileSpeedster Jolteon]].
** Sylveon's normal ability (Cute Charm, which infatuates an opposite-sex opponent that used a contact attack) is very situational due to requiring the opponent to be the opposite gender ''and'' hit Sylveon with a contact move. Even then, it only activates 30% of the time and Sylveon's bulk on the physical side (almost all contact moves are Physical attacks) is pretty average, so it can't try to fish for the effect without the risk of getting KO'd — and if it ''does'' get KO'd, any infatuation it has inflicted automatically ends (which also means that the attack which [=KOs=] Sylveon can't trigger Cute Charm[[note]]unlike similar Abilities, such as Static and Rough Skin[[/note]]).
** During Gen II, Espeon was [[SecretArt the only Pokémon capable of learning]] Morning Sun. Aside from Espeon being a bit too squishy to be able to effectively use the move, Morning Sun originally depended on both time and weather to calculate how much health it restored. The problem is that, outside of harsh sunlight (which Espeon can't really abuse), it worked best when used ''in the morning''[[note]]4:00 AM to 9:59 AM[[/note]], restoring a paltry 1/4 total [=HP=] under other circumstances. Not only did its counterparts have longer windows of time during which they were useful ([[PowerOfTheSun Synthesis]] had eight hours and [[{{Lunacy}} Moonlight]] had ten, compared to Morning Sun's seven), Morning Sun's active hours mostly took place at times when most people were still asleep. Later generations distributed the move to Mons more capable of using it than Espeon and also made it purely dependent on the current weather.
* WeatherOfWar: Both Glaceon and Leafeon's abilities are heavily associated with weather, Hail and Sun respectively.
* WhenAllYouHaveIsAHammer: Eeveelutions generally have barren movepools, but they have just enough to be effective. Flareon in particular was hit hard by this, lacking any real good Fire-Type moves to make use of its sky-high Attack. It finally received the long-coveted Flare Blitz in Gen 6, and it was what it needed to become effective.
* {{Youkai}}: Espeon is based on a nekomata.
[[/folder]]

[[folder:Porygon, [=Porygon2=], and Porygon-Z]]
!137: Porygon (ポリゴン ''porigon'')\\
233: [=Porygon2=] (ポリゴン2 ''porigon tsuu'')\\
474: Porygon-Z (ポリゴンZ ''porigon zetto'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon137.png]]
[[caption-width-right:240:Porygon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon2_233.png]]
[[caption-width-right:240:[=Porygon2=]]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygonz474.png]]
[[caption-width-right:240:Porygon-Z]]
->[-''[=Porygon2=] debuts in ''Gold and Silver'', while Porygon-Z debuts in ''Diamond and Pearl-]

Porygon is an artificial Pokémon created by [[MegaCorp Silph Co]]. As such, it can be upgraded to its [=Porygon2=] model, which was created for space exploration but became able to learn. [=Porygon2=] itself can further be "upgraded" to Porygon-Z, a model created for interdimensional travel, though a glitch in its program allowed it to gain emotions. Unfortunately, [[FlawedPrototype neither upgrade succeeded in their intended purposes]].

This line is especially notable for two reasons. The first for being banned from the anime due to the Porygon-centric episode ''Dennō Senshi Porygon'', in which [[EpilepticFlashingLights flashing lights]] from an explosion ([[{{Misblamed}} caused by Pikachu, not Porygon]]) caused viewers (most of which were children) to have seizures. As a result, the episode is [[BannedInChina banned worldwide]] (including its home country of Japan) and [[TheScapegoat Porygon and its line]] are rarely mentioned in the anime series (except in the Pokérap at the end of season one's episodes). The second is for being one of the only two families whose evolution method allows for having a third-stage Pokémon at Level 1. Since both evolutions require [[SocializationBonus trading while holding an item]], you can hatch a Porygon and immediately evolve it twice.
----
* TheArtifact: Porygon's Pokédex entries make a point of it being an artificial Pokémon, and ''Pokémon Diamond and Pearl'' calls it "The world's first artificially created Pokémon." Baltoy, Claydol, Golett, Golurk, and Magearna were all chronologically created much earlier.
* ArtificialHuman: An artificial Pokémon created by [=SilphCo=]. This means you will never see Porygon in the wild, you always have to purchase them from a vendor or receive them as a gift. The one exception is that wild Porygon can appear in White Forest and several Mirage Spots, which are special unique locations.
* AttackItsWeakPoint: [[InvokedTrope Invoked]] with the ability Download, which raises Attack if their opponent's Defense is lower than Special Defense or raises Special Attack for the inverse. The boost is given when they enter battle and stays even if the opponent switches out.
* BraggingRightsReward: While the Porygon family are not weak Pokémon, they aren't really worth the tens of thousands of dollars and[=/=]or hours you need to spend at the Game Corner to be able to buy one. It's at its worst in ''Red'' and ''[=FireRed=]'', since you need to exhaust a full Coin Case to buy one and its evolutions weren't around yet to make it more worthwhile.
* TheCameo: Thanks to [[EpilepticFlashingLights a certain incident]] in Porygon's anime debut, the only appearance of the Porygon lines there are small bits in the intro of the later Pokémon movies.
* CopyProtection: In-universe example, it is stated in the ''Emerald'' Dex to be why it can't be duplicated. [[GameplayAndStorySegregation Not that it manages to stop anything using Transform from copying it, not to mention that the only way to breed one is with a Ditto and not with its own species.]]
* DeathOrGloryAttack: Porygon-Z has access to the strongest Hyper Beam in the series thanks to having the highest Special Attack among Normal-types, plus STAB and Adaptability bringing the move up to 300 base power. This will obliterate pretty much ''anything'' short of [[NoSell a Ghost-type]] or a [[MinMaxing Min-Maxed]] [[StoneWall Blissey, Regice, Bastiodon, or Stakataka]], and even the non-Ghosts won't survive if Porygon-Z uses [[StatusBuff Nasty Plot]] first. However, since it's still Hyper Beam, whatever comes in next has a free turn to set up in Porygon-Z's face or outright smack it down. If Hyper Beam is powered up with Normalium Z, then Porygon-Z will be able to fire off [[ThereIsNoKillLikeOverkill a 400 base power special move]] without needing to recharge, but like any Z-move, ItOnlyWorksOnce.
* EpicFail:
** The geniuses behind [=Porygon2=] programmed it to be capable of exploring space, but didn't program [[RequiredSecondaryPowers flight]] into it.
** The ''Ultra Sun'' Pokédex blames Porygon-Z's unusual behavior on the incompetence of the engineer that updated its programming. Considering how badly they glitched it up, they had to be ''outstandingly'' terrible at their job.
* FireIceLightning: All three are among the few Pokémon that learn Tri Attack, a move that visually involves this. They also have STAB and high Special Attack to make good use of it.
* FloatingLimbs: Porygon-Z's head is usually seen levitating.
* GameMod: In-universe. [=Porygon2=] is stated to be an upgrade by the developer, but Porygon-Z is clearly an unauthorized hack that increases power but causes huge graphical glitches.
* GlassCannon: Porygon-Z has a pretty high Special Attack, but isn't going to be taking many hits — its defenses are actually ''lower'' than [=Porygon2=]'s.
* GoneHorriblyWrong:
** [=Porygon2=] was designed to be able to achieve space exploration, but Silph Co. failed to update its flight capabilities, which left it just as able to levitate as Porygon. Its emotive capabilities, however, are believed to be working [[GoneHorriblyRight a little too well]].
** Similarly, Porygon-Z can [[InformedAbility supposedly]] thrive in alien dimensions, but then again, this trope is pretty much Porygon-Z in a nutshell. "Seems there might have been an error..."
* GrewBeyondTheirProgramming: The Pokédex entries for [=Porygon2=] and Porygon-Z, in particular, imply that they are at least able to do this. For example, [=Porygon2=]'s entries note that it sometimes displays unprogrammed behaviors, and is able to learn new ones on its own.
* HealThyself: The Porygon line can learn Recover to heal itself.
* LateCharacterSyndrome: Despite being in the middle of the Ula'ula Pokédex in the Alola games and needing multiplayer functions to evolve, the player can't get a Porygon until ''after'' becoming the Champion, leaving no room for it in the main campaign outside of trading one in early. It gets worse in ''Ultra Sun and Ultra Moon'', where you have to wait until defeating Team Rainbow Rocket to get it, so it misses out on the post-game as well!
* LuckBasedMission: Because they have an almost non-existent physical movepool and their Attack stat is below average, Download will only be useful if they get the Special Attack boost. You literally have no control over this outside of knowing the stats of pretty much every Pokémon ever so you know what to send them against for the boost, and even then, your opponent might have [[MinMaxing min-maxed]] in such a way that you don't get the Special Attack boost.
* MasterOfNone: Porygon has all-around decent stats, but all of them are low.
* MightyGlacier: [=Porygon2=] has nice Defense and Special Defense with good Special Attack, and it can take advantage of Eviolite for being a Pokémon that can still evolve. However, [=Porygon2=] is quite slow.
* MultiFormBalance: Each Porygon has different roles due to their stats.
* MundaneMadeAwesome: Feeding most Pokémon? Tedious, yet cute and pleasing. Feeding Porygon-Z? ''Erratic and hilarious.''
* MythologyGag: ''Sun''[='=]s Porygon Pokédex entry mentions that Porygon was first created around 20 years ago. ''Sun and Moon'' were released on the year of the 20th anniversary of the ''Pokémon'' franchise.
* NoBiologicalSex: Given the fact that they are manmade, the Porygon line is genderless.
* NonElemental: They are Normal-type, unless it uses one of its Conversion moves.
* OminousVisualGlitch: Porygon-Z has a tendency to spaz out doing just about anything, really.
* PintSizedPowerhouse: Porygon-Z is just an inch shy of three feet tall, but has the highest Special Attack stat of all Normal-types.
* {{Retcon}}: It was the first manmade Pokémon created on purpose until Generation V added Golett and Golurk (two man-made robot-like golems possessed by ghosts and created to protect ancient villages from outside danger), and Generation VII added Magearna, a robotic lifeform powered by a Soul Heart. It ''is'', however, still the first manmade Pokémon undeniably created purely through scientific methods, compared to how Golett and Golurk have to be possessed by ghosts, while Magearna's Soul Heart created from Pokémon LifeEnergy may or may not be purely scientific.
* RidiculouslyHumanRobot: Despite being a manmade computer program, the Porygon line possess the same abilities as natural Pokémon.
%%* SecretArt: Conversion, Conversion 2, and, until Generation V, Sharpen.
* SocializationBonus: Needs to be traded in order to evolve not once, but twice, each time while holding an item.
* UselessUsefulSpell: Conversion and Conversion 2 allows it to change its own type, allowing it to get STAB or gain resistance against anything, but usually takes too much effort to set up to be useful. Averted with ''VideoGame/PokemonSunAndMoon'', where a Conversion powered by a Normalium-Z boosts all its stats, in addition to providing the usual effect of changing the user's type to the move at the top of the move list.
* VirtualGhost: Porygon can revert itself to program data to enter cyberspace.
* WaveMotionGun: Due to being given evolutions within different generations, ''all of them'' can learn Hyper Beam, and Porygon-Z is one of the few Pokémon who might actually bother to use the move in a playing-to-win context due to being able to reliably OneHitKill nearly anything it might face with the move (see DeathOrGloryAttack above).
[[/folder]]

[[folder:Omanyte and Omastar ''[-(Omnite and Omstar)-]'']]
!138: Omanyte / Omnite (オムナイト ''omunaito'')\\
139: Omastar / Omstar (オムスター ''omusutaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omanyte138.png]]
[[caption-width-right:240:Omanyte]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omastar139.png]]
[[caption-width-right:240:Omastar]]

A previously extinct Pokémon and its evolution, based on [[http://en.wikipedia.org/wiki/Ammonoidea ammonites]]. Although they died out because their shells grew too large, they have seen a revival in the modern day thanks to fossil restoring technology. Since the fossil that allows Omanyte's restoration is exclusive from the one which allows the restoration of Kabuto, and they have many overall similarities, they are often considered {{foil}}s to each other. The Omanyte line is a hard-hitting special attacker with very high physical defense.
----
* AchillesHeel: Omanyte and Omastar take quadruple damage from Grass-type attacks.
* BreakoutCharacter: Unintentionally, but it gained a boost in popularity in 2014 due to ''LetsPlay/TwitchPlaysPokemon''. Certain localizations have played with referencing it, making for very subtle AscendedMeme status.
* DishingOutDirt: Rock-type.
* FossilRevival: Revived from a Helix Fossil.
* InformedAbility: Downplayed. Almost every single Pokédex entry emphasizes Omastar's use of tentacles and fangs to attack its prey. It does learn Bite and Constrict, but its actual physical offense is very lacking, so those are some of its worst moves.
* InformedFlaw: Downplayed. Many of its Pokédex entries mention that it became extinct because of its overly large shell hindering movement. While it is not very fast in normal conditions, one of its possible abilities is Swift Swim, and that's without even getting into Shell Smash and Weak Armor, which allow it to remove its own shell to improve its speed.
* LateCharacterSyndrome:
** In ''VideoGame/PokemonRedAndBlue'', the player can't revive the Helix Fossil into an Omanyte until surfing to Cinnabar Island (home of the penultimate Gym), and if they can do ''that'', odds are they already have a strong Water-type with them. It's even worse in ''[=FireRed/LeafGreen=]'', where the revived Omanyte comes out not at Level 30 (a few levels below those of the Pokémon and Trainers at that point), but Level '''5'''.
** Although the player can collect Helix Fossils in ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' as early as the Ruins of Alph, they won't be able to revive them until they can visit Kanto; a task that forces players to beat the Elite Four first, with poor Omanyte having little room on a player's team by then.
* MakingASplash: Water-type.
* MightyGlacier: Packs one of the highest Special Attack stats of both of its types, but it's pretty slow. Good Defense helps it somewhat.
* MultiArmedAndDangerous: Omastar has six tentacles in addition to its four limbs. ''Ultra Sun'' even claims it to be a distant ancestor of Octillery.
* PoorPredictableRock: Due to its typing, it has the expected Water, Rock, and Ice-type attacks, but it doesn't learn much else for Special Attacks besides Earth Power. Furthermore, while it learns many Rock-type attacks, most of them run off its shoddy physical Attack; there are only two Special Rock attacks in the entire game, and Ancient Power is not impressive even with a STAB boost. As a result, Omastar has a very limited set of moves it can actually make use of.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* SeldomSeenSpecies: How many times have you seen an ammonite take center stage in fiction?
* ShedArmorGainSpeed: Their Hidden Ability, Weak Armor, lowers their Defense and raises their Speed each time they're hit by physical attacks. They're also one of the few Pokémon with Shell Smash.
* {{Status Buff}}s:
** One of their abilities is Swift Swim, which doubles their speed during Rain and turns them into {{Lightning Bruiser}}s.
** One of the few Pokémon with Shell Smash, which doubles their offenses and speed and the cost of lowering their defenses.
%%* TrapMaster: It is capable of learning Spikes, Toxic Spikes, and Stealth Rock.
[[/folder]]

[[folder:Kabuto and Kabutops]]
!140: Kabuto (カブト ''kabuto'')\\
141: Kabutops (カブトプス ''kabutopusu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabuto140.png]]
[[caption-width-right:240:Kabuto]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabutops141.png]]
[[caption-width-right:240:Kabutops]]

Another previously extinct Pokémon and its evolution, they have seen a revival in the modern day thanks to fossil restoring technology. However, much like the horseshoe crabs they're based on, some can rarely be found, virtually unchanged in hundred of millions of years. While Kabuto [[FlippingHelpless may be helpless if it's flipped over]], Kabutops is definitely not. Kabutops is a ruthless predator that slices its prey apart with its huge scythes, and evolved an amphibious lifestyle. Since the fossil that allows Kabuto's restoration is exclusive from the one which allows the restoration of Omanyte, and they have many overall similarities, they are often considered {{foil}}s to each other. The Kabuto line is a physically-oriented GlassCannon.
----
* AchillesHeel: Kabuto and Kabutops take quadruple damage from Grass-type attacks.
* BladeBelowTheShoulder: Kabutops is a four-foot tall bipedal trilobite with scythes for hands.
* DishingOutDirt: Rock-type.
* ExtraEyes: Kabuto has two pairs of eyes: BlackBeadEyes on its shell, and larger red ones on the underside.
* EvolutionaryStasis: Though very rare sights, living Kabuto still exist in the present day, but they haven't changed at all in 300 million years. It seems they can't even evolve into Kabutops in the wild, as the latter's ''Ultra Sun'' Pokédex says that it went extinct because its body didn't adapt to land in time.
* FossilRevival: Revived from a Dome Fossil.
* FragileSpeedster: In rain, thanks to its ability Swift Swim.
* GiantEnemyCrab: A Giant Enemy Horseshoe Crab/Trilobite in this case.
* GlassCannon: Fairly high attack, okay defense, and decent speed (especially for Rock-types), but has several weaknesses and low health.
* GlowingEyesOfDoom: Kabuto has glowing red eyes peering beneath its shell.
* InformedSpecies: They don't look much like trilobites.
* LateCharacterSyndrome: Just as with Omanyte, the Generation I games (and the Gen II remakes) give the Dome Fossil to the player very early on, but they can only revive it at a point much farther in, to the point where they'll likely already have a good Rock and/or Water-type with them. The level they start out at doesn't help much, either.
* LifeDrain: Naturally learns Absorb and Mega Drain, and it can also learn (by breeding or tutoring) Giga Drain.
* MakingASplash: Water-type.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* ShedArmorGainSpeed: Their Hidden Ability Weak Armor lowers their Defense and raises their Speed each time they're hit by a physical attack.
%%* SinisterScythe: Kabutops's hands are made of these.
* SpeciesLostAndFound: Though extinct in much of the world, living Kabuto still exist in a few areas.
* XenomorphXerox: Though mostly based on trilobites, they have some features that suggest Xenomorph inspiration as well, namely Kabuto's "facehugger"-like shape and Kabutops's large head.
[[/folder]]

[[folder:Aerodactyl ''[-(Ptera)-]'']]
!142: Aerodactyl / Ptera (プテラ ''putera'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/aerodactyl142.png]]
[[caption-width-right:240:Aerodactyl]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megaaerodactyl142mp.png]]
[[caption-width-right:240:Mega Aerodactyl]]
->[-''Mega Aerodactyl debuts in ''X and Y-]

Yet another previously extinct Pokémon, Aerodactyl is a Flying [[PteroSoarer Pterosaur]][=/=][[DinosaursAreDragons Dragon/Wyvern]] with a Rock typing, rather than a Water-Rock invertebrate. Unlike nearly every other Rock-type of this generation (and most later ones), it's extremely fast, once one of the fastest (equal to Jolteon and Mewtwo). Upon Mega Evolving from ''X and Y'' onwards, it gains loads of rock spikes all over its body, and the ability to do deal more damage with contact moves.
----
* BadassBeard: Mega Aerodactyl has a stony protrusion under its chin that resembles a rather long goatee.
* BlowYouAway: Flying-type with Whirlwind as a move which blows opposing Pokémon away from a battle. In the ''VideoGame/PokemonMysteryDungeon'' series, it can use Whirlwind to send Pokémon flying across the room.
* DinosaursAreDragons: It's actually based on a pterosaur, but it's used to the same effect. It can learn various Dragon-type and Fire-type attacks, and is used by the Dragon specialist Lance. Not actually a Dragon-type, though.
* DiscOneNuke: In ''VideoGame/PokemonXAndY'', Old Amber can be obtained from smashable rocks in Glittering Cave where you get the Sail/Jaw Fossil, and can be immediately revived in Ambrette Town's lab. While Aerodactyl doesn't have a good match-up against Grant, it does have a good match-up against [[BareFistedMonk Korrina]] and [[GreenThumb Ramos]], can be taught Bulldoze (which you can buy in Lumiose City) for [[ShockAndAwe Clemont]], and has stats on par with the fully evolved starters at a point in the game when you don't have anything nearly as powerful. [[ThereIsNoKillLikeOverkill Oh, and you get its Mega Stone for free if you talk to one of the scientists in the lab.]]
* DishingOutDirt: Aerodactyl is part Rock-type.
* FireIceLightning: Naturally learns all the elemental Fang attacks, as of Gen IV.
* {{Flight}}: Flying-type.
* FossilRevival: It's often revived from an Old Amber.
* GlassCannon: It has the highest Speed stat out of every Rock-type Pokémon, and it's also a fairly powerful attacker, but its defenses are below average, and it has [[KryptoniteisEverywhere a large pool of weaknesses.]]
* KryptoniteIsEveryWhere: Aerodactyl's typing leaves it with a total of 5 weaknesses, specifically Water, Steel, Ice, Rock, and Electric.
* OurWyvernsAreDifferent: The original wyvern-like (albeit not Dragon-type) Pokémon, mixing draconic and pterosaurian traits.
* PlotHole: It's one of the few Pokémon able to Mega Evolve, despite being extinct when Mega Evolution was originally discovered. [[AllThereInTheManual According to the official Pokémon website]], its Mega form is theorized InUniverse to be its original appearance before it became fossilized (though [[VoodooShark that raises even more questions]]).
* PrehistoricMonster: A deadly creature that lived a long time ago.
* PteroSoarer: A ferocious rock pterodactyl.
* RecessiveSuperGenes: ''VideoGame/PokemonUltraSunAndUltraMoon'' suggests that Mega Aerodactyl is an early version of the species that was covered in sharp rocks, which still exist in revived specimens as dormant genes reawakened via Mega Evolution.
* StockDinosaurs: Technically not a dinosaur, but still.
* SuperMode: Gains a Mega Evolution in ''X and Y''. Mega Aerodactyl is stronger and faster, and it also has Tough Claws as its ability, boosting the power of contact moves by 33%.
* UselessUsefulSpell:
** It gets Rock Head (which prevents recoil damage) as an ability, but the only moves it learns that get recoil damage are Take Down (by level up) and Double-Edge (exclusively via Generation III move tutor). This is in spite of the presence of Brave Bird and Head Smash, two moves of its types that have recoil.
** Its other main Ability, Pressure, isn't much better, as making good use of it requires that both Aerodactyl and its opponent be out for an extended length of time, which isn't likely to happen with Aerodactyl being the FragileSpeedster that it is.
[[/folder]]

[[folder:Munchlax and Snorlax ''[-(Gonbe and Kabigon)-]'']]
!446: Munchlax / Gonbe (ゴンベ ''gonbe'')\\
143: Snorlax / Kabigon (カビゴン ''kabigon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/munchlax446.png]]
[[caption-width-right:240:Munchlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/snorlax143.png]]
[[caption-width-right:240:Snorlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:240:Gigantamax Snorlax]]
->[-''Munchlax debuts in ''Diamond and Pearl-]

Snorlax is a large, gluttonous, and lazy Pokémon, and because of that combination, it tends to be responsible for the [[BrokenBridge Broken Bridges]] in the games by falling asleep in the middle of roads. Of course, this may have been a good thing, since solving said Broken Bridges gave the chance to catch one for yourself. Despite its lazy persona, it's actually quite powerful in battle. It got a pre-evolution in Generation IV in the not quite as large but still gluttonous and lazy Munchlax, who was notably harder to catch since it could only be encountered via [[LuckBasedMission Honey Slathering]].

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon and its allies.
----
* AchillesHeel: Although Munchlax and Snorlax have high HP and high Special Defense, their physical Defense stats are lackluster, meaning that a powerful physical Fighting-type move is often enough to do them in, even with that high HP. Worth noting among physical fighting type moves is the move Low Kick, because the base power of it depends on the opponent's weight. Snorlax weighs well over the amount that makes Low Kick its maximum base power, 120.
* {{Acrofatic}}: When Snorlax uses Pulverizing Pancake, its signature Z-move, it runs at top speed towards the opponent before jumping up and crushing them beneath its weight.
* AcquiredPoisonImmunity: One of Snorlax's abilities is Immunity, owing to their tendency to try to eat anything that's edible, even if off the ground or rotten. Apparently, this trait originated from a story about a Game Freak employee who was so hungry that he ate moldy food he found in the company fridge.
* ActionBomb: From Generation V onward, Munchlax could be bred to know Self-Destruct, which does a large amount of damage at the cost of making the user faint. Even before Generation V, there were ways to acquire a Snorlax knowing Self-Destruct, including by TM in Generation I and Move Tutor in Generation III. Munchlax knowing Self-Destruct was also obtainable by Pokéwalker in Generation IV.
* ArmorPiercingAttack: Both of them learn the move Chip Away by level up, which is an attack that ignores changes to defense (both increases ''and'' decreases) as well as evasion.
* BadassAdorable: Munchlax has the highest stat total out of all baby Pokémon — the same level of power as some middle-stage evolutions. Snorlax is also considered to be kind of cute as well.
* BearsAreBadNews: Snorlax has similarities to hibernating bears, because like a bear, it is very strong and will attack you if you wake it up. They are also harder to catch than most Pokémon. Munchlax is also likened to a bear due to it being obtained in Generation IV using [[StockAnimalDiet honey]], and is very powerful for a first-stage evolution, having the highest HP and Attack stats of all baby Pokémon.
* BerserkButton: Wake up a sleeping Snorlax and it ''will'' attack you.
* BigEater: What the two of them are best known for. Snorlax must eat 880 lbs of food a day to be satisfied, but Munchlax eats (proportionately) even more than Snorlax because it needs to eat ''its whole weight'' in food a day, 231 lbs, while Snorlax eats around 87% of its weight. Munchlax is even called "The Big Eater Pokémon". In general, the line is thought to be based on the concept of a food coma; Munchlax being the overeating stage and Snorlax being the subsequent coma stage.
** Aptly, their Hidden Ability is Gluttony, which lets them eat stat-boosting or health restoring berries at half health instead of the normal quarter remaining health. Combine this with the move they also have access to, Recycle, which lets the user regain a consumed held item. With this combination, they can continuously restore their health with berries.
* BrilliantButLazy: Snorlax, of course, spends much of its time only eating and sleeping. Its entry in ''Ultra Sun'', however, states that when it makes an effort, it displays awesome power. Indeed it does, and anyone would know that if they've ever used one on their team.
* BrokenBridge: Whenever you find a Snorlax, it's usually asleep and blocking a vital passageway, requiring you to take a detour to find an item that can wake it up.
* BrownNote: Waking Snorlax up yourself is nearly impossible, unless you have a Pokéflute and know how to play it. Why only this instrument can do the job isn't explained at all.
* CartoonCreature: Both are vaguely bear-like for the reasons mentioned under BearsAreBadNews above, with maybe a little cat thrown in for Snorlax and rabbit for Munchlax (judging by the shape of their ears), but the specific animal or creature that the line is based on was never confirmed.
* ConfusionFu: As with many Generation I Normal-type Pokémon, Snorlax has a ''massive'' movepool, consisting of Normal, Dark, Steel, Ground, Rock, Ghost, Fire, Ice, Electric, Water, Fighting, Poison, Grass, Ghost, and Psychic attacks. [[UselessUsefulSpell Sadly, it can't use many of those moves effectively due to its poor Special Attack.]]
%%* CuteLittleFangs: Both Munchlax and Snorlax sport these.
* DamageSpongeBoss: Snorlax has the sixth-highest HP stat in the franchise, while Munchlax has the tenth-highest.
* DishingOutDirt: The line can learn Earthquake and Bulldoze through [=TMs=], Stomping Tantrum through move tutor, and Snorlax has access to High Horsepower through level-up.
* EarlyBirdCameo: Munchlax appeared in ''[[VideoGame/PokemonColosseum Pokémon XD: Gale of Darkness]]'', ''VideoGame/PokemonMysteryDungeon'', and ''Pokémon Dash'' before ''Diamond and Pearl'' were released.
* ElementalPunch: The line can learn [[FireIceLightning Fire, Ice, and Thunder]] Punch.
* ExtremeOmnivore: Both Munchlax and Snorlax can eat spoiled and rotten food without any adverse effects. Pokédex entries for Munchlax outright state it will eat anything that merely just seems like it may be edible to it, which most likely also applies for Snorlax.
* EyesAlwaysShut: Snorlax's eyes are usually closed to reflect its nature as a HeavySleeper, only opening them (briefly) when performing Pulverising Pancake. Snorlax also opens its eyes when hit or knocked out in the 3D home console games.
* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.
* {{Foil}}: To Stufful and Bewear — both lines vaguely resemble bears and[=/=]or bear-related paraphernalia (i.e: teddy bears, mascot costumes), are [[MightyGlacier Mighty Glaciers]] that hit hard from the physical side, and their stat distributions being remarkably similar when Fluffy is taken into account (with Snorlax tanking hits from special moves, and Bewear physical). Likewise, they're both infamous in their own native regions; Munchlax and Snorlax for being total gluttons and being absolutely lazy to the point of blocking paths, and Stufful and Bewear for their somewhat feisty nature or being absolutely dangerous to handle due to their [[DoesNotKnowHisOwnStrength lack of awareness and control of their own strength]], respectively.
* GentleGiant: Being that it's on average 6'11'' tall, weighing over 1000 lbs, and described as docile, Snorlax has shades of this [[BerserkButton as long as you don't interrupt its nap]].
* GlowingEyesOfDoom: Snorlax has these when it wakes up to perform Pulverizing Pancake.
* GrowlingGut: Snorlax's Pokédex entry in ''Gold'' says that the sound of its cry may really be "the rumblings of its hungry belly."
* HammerspaceHair: Hammerspace ''Fur,'' rather. Munchlax hoards food in its fur. Unfortunately though, [[ForgetfulJones it tends to forget that it's hidden the food]], which causes a "stinky disturbance" in the words of its ''Ultra Sun'' entry.
* HeavySleeper: Whenever Snorlax isn't eating, it's sleeping. The only way to force it to wake up is with a Poké Flute.
* ImplacableMan: Nothing can stand in the way of a Snorlax's appetite; the only way for it to stop is when it's time to sleep.
* ItemCaddy: Munchlax can have the ability Pickup.
* JabbaTableManners: Apparently Snorlax eats so messily, that it gets berries, seeds and ''pebbles'' stuck to its fur, which grow to huge sizes with Gigantamax energy.
* JigglePhysics: Snorlax's model in the 3D games such as ''Stadium'' and Generation VI onward when it's attacking or being hit, as well as its walk and run animations.
* {{Keet}}: Munchlax, in stark contrast to when it evolves. Ironically for such a temperament, Munchlax is completely incapable of outrunning ''anything''.
* {{Kevlard}}: Both of them are fat, obviously, and have very high HP and Special Defense. They also can have the "Thick Fat" ability, which halves the damage of Fire- and Ice-type attacks.
* LetsGetDangerous: While performing its Z-Move, Snorlax opens its eyes and literally ''sprints'' towards the unlucky chap it's targeting.
* LuckBasedMission: Munchlax was near-impossible to obtain in ''Diamond, Pearl, and Platinum''. It could only be encountered by using Honey on special trees and then waiting 6 hours. The Pokémon encountered is determined at the moment you slather the Honey, meaning that you cannot do SaveScumming for it. If that didn't sound bad yet, Munchlax is found on just ''four specific trees'' that are determined at random by the player's Trainer ID and Secret ID. Now, even if you ''know'' which trees can spawn a Munchlax in your game, its encounter rate is still only ''1%.''
* MageKiller: With its high HP, and impressive attack and special Defense, Snorlax makes a perfect answer to [[SquishyWizard Physically-weak Special attackers]].
* MetalSlime: In games where they can be encountered in the wild, they are very hard to find due to the circumstances of how they appear (Honey Trees for ''Diamond'', ''Pearl'' and ''Platinum'', SOS Battles for ''Sun'' and ''Moon'').
* MightyGlacier: Has very good HP, Special Defense, and Attack, but is one of the slowest Pokémon out there — ''especially'' as Munchlax, which is in a tie with Shuckle and Pyukumuku for the lowest Speed stat, ''period''.
* MissingSecret: In ''Gold and Silver'', Snorlax has the move Charm listed as a possible Egg Move, but it's impossible to learn legitimately since no eligible breeding partners have it. This was fixed in the Generation III games, where it can learn it from breeding with the Bulbasaur family.
* NonElemental: Normal-types.
* ObsessedWithFood: Both, obviously, to the point of OneTrackMindedHunger. Snorlax's Pokédex data in ''Ultra Moon'' states that "It has no interest in anything other than eating." As for Munchlax, it has a tendency to store food in its [[HammerspaceHair Hammerspace Fur]], but it's so obsessed with trying to fulfill its quota of consuming its weight in food a day that it forgets that it put food right there in its fur.
* OneHitKill: They can be bred to learn Fissure, which can knock out targets that aren't immune to Ground if it connects.
* ThePowerOfFriendship: Munchlax will evolve into Snorlax if it has a high enough friendship rating when it levels up.
* PermanentlyMissableContent: Upon the release of ''VideoGame/PokemonSunAndMoon'', players were able to receive a Munchlax along with its own exclusive Z-Crystal, the Snorlium Z. As Z-Crystals cannot be traded from game to game, there's no way to get one without the event, and restarting the game means that you can't get another one, since the event is over. Luckily ''VideoGame/PokemonUltraSunAndUltraMoon'' includes an NPC who will give you the Snorlium Z, along with two other event-exclusive crystals, if you approach him with a Snorlax in your party.
* PsychicPowers: They can be taught Psychic and bred Zen Headbutt.
* RandomEffectSpell: Munchlax naturally learns Metronome, which will call upon a random attack when used. Snorlax could learn it as well by TM and move tutor in gens 1 and 3 respectively.
* ReallyFondOfSleeping: Snorlax is so fond to the point that under most circumstances, it's only willing to wake up to eat.
* SecretArt:
** When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.
** Only Gigantamax Snorlax can use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
* StatusBuff: They naturally learn the stat boosting moves Defense Curl, Stockpile, and Belly Drum, and can be bred to have Curse.
* StoutStrength: Despite its tubby appearance, and not doing much besides eating and sleeping, its very strong physically.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', giving it access to the Normal-type G-Max Replenish, increasing its size to that of a mountain, with the Gigantamax energy affecting seeds and pebbles stuck to Snorlax, giving it the appearance of a hill... [[ArsonMurderAndJaywalking only to return Snorlax's model back to its original sleeping pose]].
* TooDesperateToBePicky: Munchlax's Pokédex entries mention that because it's so desperate to consume its entire weight in food every day, it is completely indifferent to flavor. It and Snorlax's tendency to eat rotten and moldy food, from desperation, is more than likely what even resulted in them being completely immune to the ill effects of doing such.
* TrampolineTummy: Snorlax, according to the Pokédex, allows little kids to use his belly for that purpose.
* TummyCushion: The Pokédex likewise states that if you were to climb onto Snorlax's stomach while it's sleeping for this purpose, it doesn't mind.
* UniqueEnemy:
** There are two in ''Red and Blue'', one in ''Gold and Silver'', and one in ''X and Y''; all four blocking routes. That's all the Snorlax you'll find in the wild so far.
** ''Sun and Moon'' finally averts this thanks to the use of SOS battles. A wild Munchlax may occasionally call a Snorlax into battle.
* YouWillNotEvadeMe: Snorlax naturally learns Block, which prevents the target from switching out or fleeing. It can also be bred to know Pursuit, which deals extra damage to targets that attempt to switch out.
[[/folder]]

[[folder:Legendary Birds: Articuno, Zapdos, and Moltres ''[-(Freezer, Thunder, and Fire)-]'']]
!144: Articuno / Freezer (フリーザー ''furiizaa'')\\
145: Zapdos / Thunder (サンダー ''sandaa'')\\
146: Moltres / Fire (ファイヤー ''faiyaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/articuno144.png]]
[[caption-width-right:240:Articuno]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/zapdos145.png]]
[[caption-width-right:240:Zapdos]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/moltres146.png]]
[[caption-width-right:240:Moltres]]

A trio of birds who are the very first Legendary Pokémon to appear in the series, they represent [[FireIceLightning ice, lightning, and fire]], respectively. Due to the fact that they're rarely encountered by people, little concrete information about their biology or habits are known. They appear to influence the world's weather, though: Articuno's icy wings can create blizzards, Zapdos's electric wings can cause thunderstorms, and Moltres's fiery wings can cause spring to arrive early.
----
* AchillesHeel: Articuno and Moltres take quadruple damage from Rock-type attacks.
* AdaptationalBadass: While the trio are no slouches in the games, there's no indication that they're anything more than rare stronger-than-average Pokémon. ''Anime/Pokemon2000'' depicts them (or at least one group of them, given that continuity's willful ignorance of SingleSpecimenSpecies) as borderline {{Physical God}}s.
* AdaptationExpansion: ''[[Anime/Pokemon2000 Pokémon: The Movie 2000]]'' gives them a connection to Lugia that is never mentioned in the main games (but is occasionally referenced in spin-offs, such as the ''Mystery Dungeon'' games).
* AwesomeMcCoolname: They get named after [[Myth/NorseMythology Odin, Thor]], and [[Myth/EgyptianMythology Ra]] respectively in French.
* {{Combo}}: Articuno can learn both Mind Reader, an attack that guarantees that the next attack will hit, and Sheer Cold, a highly inaccurate attack that OneHitKO[=s=] any opponent of equal or lower level to the user. Since Gen III, Articuno and Smeargle have been the only Pokémon capable of this combo.[[note]]Two one-hit KO moves, Horn Drill and Fissure, were found in [=TMs=] in Generation I. While Mind Reader didn't exist until Generation II, a Poliwrath that had been taught Fissure in Generation I could then be traded to a Generation II game and taught Mind Reader. Since Generation III doesn't allow for trading with the first two Generations, however, Mind Reader/Fissure Poliwrath were impossible to have legally in any later generation until Generation VII.[[/note]]
* TheCorruption: Shadow Chill (Articuno), Shadow Bolt (Zapdos), and Shadow Fire (Moltres). Just too much for Greevil to pass up.
* DiscOneNuke: If one is dedicated, Zapdos can be obtained in Gen I and its remakes with as little as three badges (since Cut and Surf are required to reach the Power Plant). To reach Articuno, four badges are needed (since Strength is necessary to progress through the Seafoam Islands). Either way, be ready to sweep the rest of the pre-Elite Four game away with at least one level 50 Legendary Pokémon.
* DivineBirds: They have immense power over climate and the weather, and are given the same semi-divine nature as other Legendaries. Articuno, the bird of ice, leaves snow falling in its wake and appears before travelers lost in the mountains; Zapdos, the bird of thunder, summons storms and lighting and inhabits thunderclouds; and Moltres, the bird of fire, ends winter and begins spring with its arrival.
* DubNameChange: They are one of the few Legendary Pokémon to have their name changed in different languages.
* DummiedOut: They were given Hidden Abilities from ''Black and White'' onward, but they were unavailable to players until February of 2016. [[TheComputerIsACheatingBastard This doesn't stop the AI from using them in the Battle facilities.]] Notable in this regard is Zapdos's Hidden Ability of Lightning Rod; not only was Zapdos unobtainable with this Ability in Gen V, but from Gen VI onwards, it was changed to Static.
* EarlyInstallmentWeirdness:
** Unlike later "minor" Legendaries, the three had uneven base stat totals in Gen I, with Articuno's being 485, Zapdos's 490, and Moltres's 495. All three were boosted to an even 580 following Gen II's division of the Special stat (which became the gold standard base stat total for their successors until the Tapus).
** ''VideoGame/PokemonSnap'' features eggs of all three of the birds, before Gen II would properly establish Pokémon eggs and the notion that most Legendary Pokémon — including the birds — don't lay eggs.
* ExactlyWhatItSaysOnTheTin: Their rather boring Japanese names: Freezer, Thunder, and Fire. Guess which bird has each name.
* FireIceLightning: They even provide the page image.
* {{Flight}}: As their birdlike appearances and Flying-type designation indicate, they are all capable of flight. They spend the whole second movie flying around and can learn Fly in the games.
* FlyingFirepower: Moltres, as is to be expected from a bird with a body wreathed in flames.
* FragileSpeedster: Zapdos' lowest stats are its Defense and Special Defense at 85 and 90 respectively, while having the highest Speed stat of the birds. It's only a FragileSpeedster when compared to the stats of its brethren, though.
* GetBackHereBoss: In ''Platinum'' and ''X/Y'', the three are roaming Pokémon. In the latter, however, only one appears based on the chosen starter, and it must be hunted down several times before it settles in the Sea Spirit's Den and can be battled properly.
* GiantFlyer: All three of them are huge elemental birds.
* GiantSpaceFleaFromNowhere: In ''VideoGame/PokemonRedAndBlue'', you're likely to stumble upon at least one of them with no clue as to why a bird is standing in the overworld. The only foreshadowing given to them are from two (optional) Trainers who allude to them, and a set of binoculars on Route 15 that lets you see Articuno. Moltres stands out the most, as it simply perches in Victory Road and can't be missed as a player travels through it.
* GlassCannon: Moltres. High offensive stats, lower defenses and speed. This is only compared to the other birds, though, as Moltres' defenses and speed aren't that bad at all at 90 each.
* HealThyself: All three birds can learn Roost to restore their HP, at the cost of their Flying-type being ignored for a turn.
* {{Hellfire}}: Leave your Water, Rock, Dragon, and even [[FeedItWithFire Pokémon with Flash Fire]] at home; Shadow Fire burns them all down the same. [[JustifiedTrope It has less to do with Shadow Fire being an exception and more with it not actually being a Fire-type attack.]]
* AnIcePerson: Articuno is part Ice-type. Its Pokédex entries mention that it can freeze the moisture in the air to make it snow or use to attack opponents.
* InfinityMinusOneSword: They're strong, but not quite as powerful as Dragonite or Mewtwo.
* LateCharacterSyndrome: As the first Legendary Pokémon encountered, they start as they mean to go on by being unavailable until rather late into the adventure. In ''VideoGame/PokemonRedAndBlue'', Zapdos actually averts this with some SequenceBreaking, allowing the player to get a Level 50 Pokémon when they're around the mid Level 30s, but Moltres plays it dead straight by being absent until [[TheVeryDefinitelyFinalDungeon Victory Road]].
* LightningBruiser: All three of them have quite high all around stats. Special mention goes to Zapdos (a [[ShockAndAwe literal]] Lightning Bruiser); it's the fastest of all three, while still having pretty good defensive stats and a high Special Attack. It also has only two weaknesses with its type combination, without the crippling double-weakness against rock that the other two suffer from.
* MightyGlacier: Articuno when compared to the other two, with a beefy 125 Special Defense and fairly high 100 defense. Being an Ice-type makes it literally this.
* {{Nerf}}: In Generation I, Articuno is a MightyGlacier that can take some powerful special hits before going down while being able to retaliate back with a powerful Ice-type attack. The special split in Generation II affects its damage output, as Articuno's 125 Special stat becomes its Special Defense while it gains a 95 Special Attack stat.
* NoBiologicalSex: They are all genderless and can't breed.
* NobleBirdOfPrey: All of them are deadly birds and great in combat.
* NumericalThemeNaming: Artic'''uno''', Zap'''dos''', and Mol'''tres'''.[[note]]If you don't get it, uno, dos and tres are Spanish for one, two, and three respectively, and that's the order that you'll be meeting the three.[[/note]]
* OlympusMons: They are the very first examples in the series, with Articuno and Zapdos being available in Gen I and their remakes as soon as the player can use Surf.
* OneHitKO: Articuno can learn Sheer Cold. It also learns Mind Reader, allowing it to use Sheer Cold with no chance of it missing (provided the opponent isn't a higher level than it).
* ThePhoenix: Moltres, in a different [[http://en.wikipedia.org/wiki/Firebird_(Slavic_folklore) myth]]. This is best exemplified in ''VideoGame/PokemonSunAndMoon'', where a new move it learns at level 99 is a move called Burn Up. This move has 130 base power and — unusually for a move of that strength — is 100% accurate, but Moltres loses its fire typing upon using it. Said move also can't be used by a non-Fire-type, so ItOnlyWorksOnce.
* PlayingWithFire: Moltres is a Fire-type. Through Move Tutors, Zapdos can also learn the powerful Heat Wave.
* PoorPredictableRock: Articuno's movepool outside of STAB attacks is very shallow compared to its counterparts. While Zapdos can learn Heat Wave and Moltres Solar Beam to get around opponents with a type advantage, the best Articuno gets is Freeze-Dry to hit Water-types super effectively.
* PowerTrio: The birds are the first "minor" Legendary trio in the series.
* {{Pun}}: In the original [Japanese] version, Shadow Pokémon are called Dark Pokémon (the Dark-type is called Evil), the birds are called Freezer, Thunder, and Fire, and the attacks are Dark Freeze, Dark Thunder, and Dark Fire. Dark THUNDER used DARK THUNDER.
* RedBaron: A Trainer in ''[=FireRed/LeafGreen=]'' refers to the three as the "winged mirages", though this name is rarely, if ever, used elsewhere (and fans often stick with "Legendary birds" instead).
* {{Retcon}}: Although the trio's Hidden Abilities weren't available until February 2016, Zapdos' one was changed from Lightning Rod to Static in the transition from Gen V to Gen VI.
* ScissorsCutsRock:
** Starting with Gen VI, Articuno can learn Freeze-Dry to hit Water-types (which normally resist Ice-type attacks) super effectively.
** Even though rain weakens its Fire-type attacks, Moltres can abuse its AwesomeButImpractical Hurricane attack in it thanks to rain removing the accuracy check for the move.
%%* SecretArt: Moltres can learn Sky Attack naturally, but only in Generation I. In ''XD'', each of them has a Signature Shadow Move; Shadow Chill, Shadow Bolt, and Shadow Fire for Articuno, Zapdos, and Moltres respectively.
* SingleSpecimenSpecies: Historically, you can only catch one of each of the birds in a given playthrough of a game, which gave the impression that there is only one of each. However, the fact that they've made multiple appearances over the years suggest that this may not actually be the case. This is brought to a head in ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', where it is entirely possible to encounter '''''flocks''''' of these birds in one area.
* ShockAndAwe: Zapdos is an Electric-type, with all the powers and moves that typing entails.
* SmallRoleBigImpact: Moltres is only a BonusBoss in the Kanto games, but a Trainer in the Cinnabar Gym reveals that Moltres saved Blaine's life when it guided him out of a dangerous freezing mountain range he was lost in, subsequently inspiring him to train [[PlayingWithFire Fire-types]].
* StoneWall: Articuno, due to an odd handling of the Special stat split in Gen II, got Special Defense as its highest attack.
* ThemeNaming: Each of the three contains a Spanish number in its name: Artic'''uno''' (one), Zap'''dos''' (two), Mol'''tres''' (three).
* WeatherManipulation: All three birds affect the weather: Articuno's wing flaps freeze moisture in the air to create snow, Zapdos creates thunderstorms, and Moltres brings an early spring to cold areas. Fittingly, they each learn Hail, Rain Dance, and Sunny Day at level 57.
* YouAreNumberSix: Artic'''uno''', Zap'''dos''', Mol'''tres''' ([[GratuitousSpanish Spanish]] equivalents for the numbers one, two, and three).
[[/folder]]

[[folder:Dratini, Dragonair, and Dragonite ''[-(Miniryu, Hakuryu, and Kairyu)-]'']]
!147: Dratini / Miniryu (ミニリュウ ''miniryuu'')\\
148: Dragonair / Hakuryu (ハクリュー ''hakuryuu'')\\
149: Dragonite / Kairyu (カイリュー ''kairyuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dratini147.png]]
[[caption-width-right:240:Dratini]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonair148.png]]
[[caption-width-right:240:Dragonair]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonite149.png]]
[[caption-width-right:240:Dragonite]]

A group of serpentine dragons, and the original Dragon-types. Dragonite was meant to be one of the {{Infinity Minus One Sword}}s of the original pair of games due to its rarity, type, and having the highest Attack at the time. Later games made them more readily available and PowerCreep made Dragonite's Attack stat less overwhelming (but still very good). Later generations would give it some new toys to play with such as the Multiscale ability, which greatly helps its defenses, or the move Extreme Speed, which helps its speed. They also set the trend for the "pseudo-legendaries": lines of 3-stage Pokémon with the same Base Stat Total and EXP curve that eventually become very powerful.
----
* AchillesHeel: Dragonite takes quadruple damage from Ice-type attacks.
* {{Acrofatic}}: Dragonite is quite chubby, but isn't the slowest dragon around and learns Extreme Speed.
* ActionInitiative: They can learn [[MakingASplash Aqua Jet]] and [[NonElemental Extreme Speed]] via breeding.
* AwesomeMcCoolname: Dragonite, a combination of '''dragon''' and '''knight'''.
* BalanceBuff: Dragonite in the early games was actually rather lackluster beyond its stats, due to all Dragon-type moves being Special in the first three generations, and a [[CompetitiveBalance deliberately limited movepool]]; in Gen I, the only attacking move it had of either Dragon or Flying was Dragon Rage, which is a FixedDamageAttack. Gen IV splitting Physical and Special so that Dragonite could finally use its better physical Attack and granting Roost made Dragonite a lot, and gaining Multiscale in Gen V allowed Dragonite to become a terrific MightyGlacier.
* BadassAdorable: All three of them, especially Dragonite. Don't let its cuddly appearance fool you; it's one of the toughest Dragon-types around, especially with Multiscale, and the FinalBoss[='s=] most powerful monster in Gen II.
* BewareTheNiceOnes: Do ''not'' make them angry; their strongest move is called Outrage for a reason. In fact, this was the line's SecretArt in Generation II. Dragonite's ''Moon'' Pokédex entry in particular states if angered, it will destroy anything in its path until it calms down.
* BigDamnHeroes: When not angered, Dragonite's a kindhearted altruistic Pokémon with human-like intelligence. It circles the world's oceans looking for humans to save from drowning, and lead ships in distress to safety.
* BlowYouAway: There was an episode in the [[Anime/{{Pokemon}} animé]] that had Dragonite use Whirlwind, a move Dragonite can't normally learn in the video games. Whirlwind sends an enemy flying away when used.
* BossBattle: Lance's signature Mon every time he appears, including his role as the final member of the Elite Four in ''Red, Blue, Yellow'', and their remakes (where [[YourPrincessIsInAnotherCastle he's]] ''[[ItWasHisSled not]]'' the FinalBoss).
* BossInMookClothing: ''VideoGame/PokemonBlackAndWhite'' has a location where there is a very small chance of fishing up one. Wild Dragonite Appeared!
* ConfusionFu: In addition to Dragon-type moves, the line can naturally learn a mix of Ice, Fire, Electric, and Water-type moves to cover their weakness to Ice (and later Rock). With TM and HM moves, these weak spots have even more counters.
* CuteGiant: Despite being the youngest in its evolutionary line, Dratini is nearly 6 feet long.
* DamageSpongeBoss: Dragonite's Hidden Ability Multiscale halves the damage it receives from an attack while its health is full. It's already enough that it's a MightyGlacier, but throw Roost into the mix and it has the potential to become a pain to knock out.
* DarkerAndEdgier: Official media from Generation V onwards frequently depicts Dragonite's "tougher" side, giving it angrier facial expressions and showing off its strength, such as with Iris' Dragonite in the anime. That said, its cuddly depictions aren't entirely gone (especially in the main series games, and ''especially'' in Pokémon-Amie/Refresh).
* FinalBoss: Dragonite in the Johto games, being Lance's strongest Mon. Doubles as WolfPackBoss, since he owns ''three''.
* {{Flight}}: Dragonite gains wings and the Flying-type upon evolution. Dragonair too, [[GameplayAndStorySegregation in their Fire Red Pokédex entry]] and in Pokémon adaptations.
* GentleGiant: Dragonite is both one of the strongest Pokémon and one of the nicest, although annoying it is still a bad idea.
* HealThyself: Can learn Roost via [=TM=] or Move Tutor, which goes ''very'' well with Multiscale.
* ImmuneToFlinching: Dragonite has Inner Focus as its ability, which prevents this.
* InfinityMinusOneSword: Started the pseudo-legendary trend: base stat total of 600, three evolutions, [[MetalSlime difficult to encounter and catch]], [[MagikarpPower tough to level up and evolve]], and extremely powerful once fully evolved, to the point Dragonite has higher stats than the Legendary birds even in Gen I, being second just to Mewtwo itself, and on par with Mew.
* InfinityPlusOneElement: They were the only Dragon-types back in Gen I, where Dragon was intentionally made to be an InfinityPlusOneElement.
* InfinityPlusOneSword: In ''Red and Blue''. Dragonite has the highest Attack stat in the game and Mewtwo is the only thing with a higher Base Stat Total.
* InformedAbility:
** Dragonair is said to be able to change the weather at will, yet it needs to be taught the weather-changing moves via TM.
** A more extreme example is with Dragonite. It is said to circle the globe in 16 hours, but its speed, its weak spot, is nothing to write home about.
* InstantAwesomeJustAddDragons: The only Dragon-types in the first generation, not counting [[SuperMode Mega Evolutions]], which didn't exist at the time.
* JackOfAllStats: In early generations, as its lowest stat was Speed at 80, which is still higher than some early Pokémon's highest stats (for example, Beedrill's highest stat is Attack at 80). These days it's more of a MightyGlacier due to PowerCreep.
* MakingASplash: Despite not being Water-types, these Pokémon are usually encountered in bodies of water via fishing, they naturally learn several Water moves via level up, and they're in the Water 1 Egg Group.
* MetalSlime: In the Generation I games, Dratini and (very rarely) Dragonair can only be encountered in the Safari Zone by fishing. Even in the Generation II games, they had a chance of running away from wild battles.
* MercurysWings: Dragonair has these wings on its head. Sometimes they're used for flight, sometime it flies without them.
* MightyGlacier: Faster than the normal standards of this trope, with 80 base speed, which was great in early generations but has gradually become average due to PowerCreep. However, Dragonite has always had a great Attack and decent defenses; the additions of Roost and Multiscale in later generations cemented Dragonite's role as a powerful Pokémon able to shrug off most hits that aren't super effective.
* OurDragonsAreDifferent: Dragon-type. The first two stages are Eastern in both appearance and lore, while Dragonite is Western in appearance but retains the Eastern water motif.
* PowerGivesYouWings: Dragonite gains wings after evolving.
* RatedMForManly: Dragonite alternates between being depicted as this and as [[GentleGiant a big cuddly lug]], with [[Anime/{{Pokemon}} Iris' Dragonite]] being a notable example of the former.
* RidiculouslyCuteCritter: These guys are some of the cutest Dragon-types around, and along with the similarly adorable Goomy line, they are the only pseudo-legendaries without threatening appearances.
* StatusBuff: Learns Dragon Dance, which increases its already high Attack and patches up its average Speed. Famously, Lance's Dragonite in ''Red and Blue'' knows Barrier, a move that increases its Defense by 2 stages and a move that [[TheComputerIsACheatingBastard Dragonite is never able to learn]]. It wasn't until February of 2016 that players were able to actually get their hands on a Dragonite that knew Barrier. [[AscendedMeme Whose OT is Lance.]]
[[/folder]]

[[folder:Mewtwo]]
!150: Mewtwo (ミュウツー ''myuutsuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mewtwo150.png]]
[[caption-width-right:240:Mewtwo]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwox150mx.png]]
[[caption-width-right:240:Mega Mewtwo X]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwoy150my.png]]
[[caption-width-right:240:Mega Mewtwo Y]]
->[-''Mega Mewtwo X and Mega Mewtwo Y debut in ''X and Y-]

The original PurposelyOverpowered Pokémon, Mewtwo is a genetically modified clone of Mew created to be the ultimate fighting machine. It lacks compassion and [[BloodKnight lives only to fight]], though some alternate continuities like [[Anime/{{Pokemon}} the Anime]] portray it as a WoobieDestroyerOfWorlds troubled by its nature as an unnatural creature. It is the only Pokémon with a canonical birthday (February 6th according to the Cinnabar Lab journals).

Mewtwo has two Mega Evolutions introduced in ''VideoGame/PokemonXAndY'', called "Mega Mewtwo X" and "Mega Mewtwo Y". They are accessible only in battle and require using a special held item known as Mewtwonite X/Mewtwonite Y. Mega Mewtwo X becomes part Fighting-type, gets a large increase to its physical Attack and a minor boost to its defenses, and gains the ability Steadfast to increase its Speed whenever it flinches. Mega Mewtwo Y gets a boost to its Special stats and Speed, has less Defense, and gets the Insomnia ability to make it immune to the Sleep status.
----
* AdaptationExpansion: Mewtwo's backstory and characterization are much more detailed in the anime and (various) manga continuities.
* AlwaysAccurateAttack: Learns Aura Sphere, which never misses. It can also learn Swift and Aerial Ace.
* TheArtifact: The Pokémon Mansion journals in ''[=FireRed/LeafGreen=]'' are recycled from the original ''VideoGame/PokemonRedAndBlue'' text, thus Mewtwo was born through a live birth even after the introduction of Pokémon eggs. Thanks to a lot of text recycling in ''FR/LG'' and the question never being brought up again in later games, it's difficult to say if this was an oversight, or a deliberate part of the lore surrounding Mewtwo and Mew.
* ArtificialHuman: It is thus far the only Pokémon created as a clone of another. It even has some human material mixed into its genes in a few continuities, and sometimes behaves like one.
* AscendedExtra:
** While it received prominent roles in adaptations, Mewtwo only became a part of a main game's story in ''VideoGame/PokemonUltraSunAndUltraMoon'' (21 years after its debut!), where [[BigBad Giovanni]] of Team Rainbow Rocket has it under his control. Granted, it only appears as a part of Giovanni's team and doesn't really have a story role, but this still promotes it to the role of the storyline TrueFinalBoss.
** ''VideoGame/DetectivePikachu'' gives it not only a prominent role in the story, but also a voice (whereas all other Pokémon besides the title character use PokemonSpeak). Said story even makes use of the [[TheBusCameBack seemingly-forgotten]] Berserk Gene introduced in ''VideoGame/PokemonGoldAndSilver''.
* AxCrazy: Sometimes Mewtwo is described as having been driven berserk by all that genetic experimentation. The Berserk Gene, an item that raises its holder's Attack by two stages at the cost of causing it permanent confusion (''i.e.'' like a self-induced Swagger attack), can be found where Cerulean Cave collapsed in ''Gold and Silver'', possibly referencing Mewtwo's behavior.
* BackstoryHorror: The first players ever heard of Mewtwo was through the journals found within the decrepit and ruined Pokémon Mansion, with [[ApocalypticLog the last journal (written in the completely untouched basement) revealing its power and viciousness burnt it down]]. It gets worse with Mewtwo's Pokédex entries, which tell how it was created through years of nightmarish gene splicing experiments that irreparably corrupted its heart and mind into that of a dedicated BloodKnight. And Mewtwo's creator? One Dr. Fuji, who is implied to be ''Mr''. Fuji, [[TheAtoner who cares for orphaned and abused Pokémon]].
* BadassAdorable: Mega Mewtwo Y, as a hybrid of sorts between "badass" standard Mewtwo and "adorable" Mew.
* BareFistedMonk: Mega Mewtwo X is part Fighting-type.
* TheBerserker: Indirectly. In Generation II, you could find an item named the Berserk Gene, which almost doubles the attack of whatever Pokémon holds it in exchange for subjecting it to confusion. Both the location[[note]]in the waters of Cerulean City, near where Cerulean Cave was[[/note]] and the very nature of this item imply it to be Mewtwo's leftover DNA.
* BishonenLine: Mega Mewtwo Y is essentially a SuperMode for Mewtwo, but it looks significantly more fragile and dainty than the base form. Averted with Mega Mewtwo X, which gains the Fighting type and is quite burly.
* BloodKnight: It ''really'' likes fighting and shows no mercy towards its opponents.
* BodyHorror: When compared to Mew, Mewtwo's entire physiology is this. It has an extra neck that resembles a fleshy tube, its genes are seemingly able to make any Pokémon go berserk, and where Mew has three fully-formed toes, Mewtwo only has two, with the third barely formed at all (its Mega Evolutions make it more natural, however). The Pokémon Mansion journals claim it was born of "horrific gene-splicing experiments".
* BoringButPractical: Mewtwo has a whopping ''four'' abilities[[note]]its standard ability Pressure, its hidden ability Unnerve, Mega Mewtwo X's Steadfast, and Mega Mewtwo Y's Insomnia[[/note]], yet none of them are particularly noteworthy, nor can they be used for any intricate strategies (as each of those abilities rely on what the opponent does, as opposed to what Mewtwo is doing). However, none of them are particularly useless; for example, Mega Mewtwo Y's high speed and Insomnia make it a fantastic answer for beating Darkrai's dreaded Dark Void (and its improved Special Defense and Recover help to keep it from being [[ElementalRockPaperScissors smacked down by Dark Pulse]]). Aside from abilities, many of its attacks fall under this category, such as [[AnIcePerson Ice Beam]], [[PlayingWithFire Flamethrower]], and [[GreenThumb Energy Ball]].
* BonusBoss: In all games it can be found in, Mewtwo can only be fought after the plot has been completed and has no storyline purpose whatsoever. In ''VideoGame/PokemonRedAndBlue'', finding and battling Mewtwo was the only thing left to do after becoming the Champion. It also reprises this role in ''[=FireRed/LeafGreen=]'' (with the added caveat of completing the Sevii Islands sidequest), ''[[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]'' (after gathering all sixteen badges), and ''VideoGame/PokemonXAndY''. The only exception is ''Ultra Sun and Ultra Moon'', where it can be found as soon as Necrozma is defeated at Megalo Tower.
* BraggingRightsReward: Mewtwo in the original Gen I games was this for anyone who only played single-player (or with friends who banned it), as there is literally nothing left to do in-game after catching Mewtwo, unless you decided to use it in the ''Pokémon Stadium'' games or trade it over to the Generation II games (or in the case of the Virtual Console release, transfer it to the Generation VII games).
* BreakoutCharacter: Like Pikachu, Charizard, and Jigglypuff, it's commonly regarded as one of the "staple" characters of the franchise due to its popularity and significance. Along with Necrozma, it's also the closest thing there is to a truly antagonistic Pokémon, with all others simply being dangerous wild animals or [[MyMasterRightOrWrong under the control of antagonist human trainers]]. Mewtwo has always stood apart as both fully sentient and independently malicious, which lends itself to starring in several adaptations.
%%* BrickBreak: Can learn the move of the same name.
* BrilliantButLazy: As powerful as Mewtwo is, it never exercises, preferring to stay motionless for long periods of time. However, it does this to conserve energy, allowing it to unleash its full power in battle.
* CastingAShadow: Like many Psychic-types, Mewtwo can learn Shadow Ball.
* CatsAreMean: Sort of — while it looks like a hostile genetically mutated cat (and one that will surely tear you apart if you piss it off), it's not "mean" so much as it is just incapable of feeling compassion towards its enemies. This is taken further in the Anime, in which it was only trying to protect its fellow clones that it felt were being treated poorly.
* ConfusionFu: Not as much as Mew, but it can still learn a plethora of attacks; discounting Hidden Power, it can learn an attacking move for every type except Dragon and Fairy, and learns a ton of useful status moves too.
* CriticalHitClass: Mewtwo is one of the few Pokémon that can learn Psycho Cut, which has a high critical hit ratio.
* CuttingOffTheBranches: Given its continued reappearances in later games such as ''[=HeartGold/SoulSilver=]'' and ''X/Y'', and the fact that it is unquestionably [[SingleSpecimenSpecies one of a kind]], then the player probably never canonically captures Mewtwo. That, or its appearances past ''Red/Blue/Yellow/[=FireRed/LeafGreen=]'' are meant to be non-canon.
* DarkAndTroubledPast: In the games, Mewtwo's violent behavior was caused by the manner of its creation, which various Pokédex entries describe as "horrific gene splicing and DNA experiments" that ultimately failed to give it a compassionate heart. It's made even more troubled in the anime, where it being treated as little more than a slave/pet/experiment caused it to finally snap and declare war against non-clone life.
* DeathGlare: Its glare is said to [[OhCrap strike fear]] into its enemy. Its Hidden Ability of Unnerve is likely a reflection of this.
* DependingOnTheWriter:
** In the games, Mewtwo is a simple BloodKnight, while in the movies it started out as an AntiVillain before its HeelFaceTurn into an AntiHero who looks after its clone Pokémon.
** Likewise, the Mewtwo from ''Genesect and the Legend Awakened'' is more of a straightforward hero, and also has a female voice. This one is a distinct character from the old one, and its mere existence also diverges from the games, where the backstory heavily implies (if not outright spells out) that only one exists and ever will exist.
** Mewtwo turning into Mega Mewtwo Y in ''Genesect and the Legend Awakened'' is done without a Mega Stone, and is treated like a forme change.
** The ''Origins'' depiction of Mewtwo, being more faithful to the games' version, is much more feral than any of it's other animated counterparts and it seemingly lacks the high intelligence those Mewtwo are known for.
* DishingOutDirt: Rock Slide, Stone Edge, Rock Tomb, Earthquake, and Mud-Slap are all Rock or Ground-type attacks that Mewtwo is capable of learning though [=TMs=] or Move Tutors.
* DivergentCharacterEvolution:
** In Gen I, Mewtwo and Mew were the ultimate Pokémon (the former stronger than the latter, anyway), and were pretty much packed together. From Gen II onwards, though, Mewtwo is treated like the major "mascot" Legendaries are, while Mew hangs out with the often-cuter Mythical Pokémon, and the similarities between the two grew muted as Mewtwo later gained a SecretArt in Psystrike and two Mega Evolutions.
** Its Mega Evolutions also feature this. Mega Mewtwo X amps up Mewtwo's differences from Mew, becoming more humanoid, gaining a secondary Fighting-type, and having a high Attack while keeping its Special Attack the same. Mega Mewtwo Y, however, draws from Mew much more closely, shrinking in size, having very small limbs and a big head, and earning an astronomical boost to its Special Attack.
* TheDreaded: Be it in the anime, the subsequent movies, or the games, there is one very apparent constant with Mewtwo: it is by and large the most violent and dangerous Pokémon of them all, and it will be more than delighted to show you why if you come within twenty feet of it. Let it be remembered that, in all three animated tellings of its backstory, there has always been a nightmarish image of Mewtwo wreathed in flames in the remains of the Pokémon Mansion/whatever lab is used to create it, and possibly [[AtopAMountainOfCorpses atop the corpses]] [[TurnedAgainstTheirMasters of those who'd been working there]].
* EarlyBirdCameo: Mega Mewtwo Y appears in ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]'' (albeit known as "Awakened Mewtwo"), before the release of ''VideoGame/PokemonXAndY''. Mega Mewtwo Y also functioned as such for the entire Mega Evolution mechanic, being the first one revealed (though it was initially presented as "merely" a new Forme).
* EarlyInstallmentCharacterDesignDifference: [[http://i.imgur.com/XDGRPDH.png Mewtwo's original Gen I design]] portrayed it as a fairly stocky creature with a giant head and grey-white coloring. Mewtwo's ''[=FireRed and LeafGreen=]'' art shrunk its head slightly, colored it a deeper purple, and made it more humanoid, and starting with ''VideoGame/PokemonDiamondAndPearl'', the sprites followed suit.
* ElementalPunch: Mewtwo can learn the [[FireIceLightning Fire, Ice, and Thunder Punches]] through Move Tutors.
* EldritchAbomination: Implied via the Berserk Gene: Mewtwo's leftover DNA is enough to drive any Pokémon AxCrazy.
* EnergyBall: Can learn a Grass-type move of [[ExactlyWhatItSaysOnTheTin the exact same name]], as well as [[AlwaysAccurateAttack Aura Sphere]] and Shadow Ball.
* EvilCounterpart: To Mew. Where Mew is a small and cute creature with a playful personality and immense power, Mewtwo is a vicious, cruel, and savage BloodKnight with more humanoid proportions and power even greater than Mew's.
* FinalBoss: Of ''Pokémon Stadium'': after completing every cup in the game, as well as the Gym Leader Castle, the final battle against Mewtwo is unlocked. It reprises the role as part of Silver's team in ''Pokémon Stadium 2'', and is also the FinalBoss in some other spin-off games, such as the original ''Pokémon Rumble''.
* {{Flight}}: Mewtwo flies via telekinesis in the movies.
* ForScience: In the games, it's not said why the researcher who lived in the Pokémon Mansion wanted to create Mewtwo beyond (as implied in ''Anime/PokemonOrigins'' and a few Pokédex entries) making a new Pokémon species that was the strongest of all. In the anime's continuity, the original Mewtwo was given an ulterior ''raison d'etre'' (being Giovanni's ultimate weapon), while the second is given ''no reason at all'' for why it was made.
* {{Foreshadowing}}: Its existence is hinted at in the Pokémon Mansion.
* FragileSpeedster: Mega Mewtwo Y has very low Defense (for an {{Olympus Mon|s}} — it's only slightly below average for fully-evolved Pokémon), but it's even faster than both of its other forms.
* FreudianExcuse: Mewtwo's ''[=FireRed=]'' Pokédex bio claims its vicious nature was a result of the horrific DNA experiments done to create it.
-->A Pokémon whose genetic code was repeatedly recombined for research. [[TheDogBitesBack It turned vicious as a result]].
* GeneticEngineeringIsTheNewNuke: Its immense power is due to a scientist altering its genes to create the most powerful Pokémon of all.
* GeniusBruiser: Mega Mewtwo X, a Psychic/Fighting-type.
* GiantSpaceFleaFromNowhere: In ''X & Y''[='=]s postgame. There's very little context to speak of for why it's lurking in a cave in the Pokémon Village (other than [[CallBack Gen I nostalgia]]).
* GlassCannon: Upon Mega Evolving to Mega Mewtwo Y, it has its Defense stat decreased[[note]]but its Special Defense increases, so SquishyWizard is a fairer label[[/note]]. Despite this disadvantage, Mega Mewtwo Y can still hit really hard with an astonishingly high base 194 Special Attack stat — the highest unmodified offensive stat of any Pokémon in the series. It also has base 150 physical Attack, letting it hit as hard as the likes of (non-Primal) Groudon and Zekrom.
** Mewtwo in general is a glass cannon in comparison to [[OlympusMons its peers]], with high offenses and speed, but relatively low defenses. Both Mega Forms ratchet up the cannon and modify the glass (Mega Mewtwo X slightly tones it down with minor Defense and Special Defense boosts, while Mega Mewtwo Y [[SquishyWizard redistributes it]] with a larger Special Defense boost offset by an even larger Defense drop).
* GoneHorriblyRight: From the scientist who led the project that resulted in Mewtwo's creation:
--> '''Dr. Fuji:''' We dreamed of creating the world's strongest Pokémon... [[OhCrap and we succeeded]].
* GreenThumb: Can learn [[EnergyBall Energy Ball]] and Grass Knot through [=TMs=].
* TheGreys: All three forms have similarities to stereotypical Grey aliens, but especially Mega Mewtwo Y.
* GuysSmashGirlsShoot: In a sense. Mega Mewtwo X specializes in physical attacks, is big, burly, and part Fighting-type, and has only been depicted as [[VideoGame/PokkenTournament masculine]]. Mega Mewtwo Y specializes in special attacks, is a small FragileSpeedster with childlike proportions, and has been depicted as both [[VideoGame/SuperSmashBros masculine]] and [[Anime/PokemonGenesectAndTheLegendAwakened feminine]].
* HealThyself: It naturally learns Recover, and it often has it in its moveset when fought in the wild, making it difficult to capture.
* HumanoidAbomination: All that genetic engineering caused Mew's successor to be larger and more humanoid than both it and most other Pokémon. Mega Mewtwo X is even more human-like in stature.
* AnIcePerson: It can learn [[BoringButPractical Ice Beam]], [[PowerfulButInaccurate Blizzard]], and [[ElementalPunch Ice Punch]] through multiple methods.
* InfinityPlusOneSword: As one of the strongest Pokémon in the game, it can maul everything in-game. Too bad it couldn't be obtained until after defeating the Elite Four before ''Ultra Sun and Ultra Moon'', and don't even think of using it in the Battle Frontier or its successors (barring ''Ultra Sun and Ultra Moon''[='=]s Battle Tree, and even then only in non-Super modes).
* InformedFlaw: Despite being said to be savage and lacking in compassion in the Pokédex entries, it's possible (and even ''optimal'') to get a Mewtwo with a "Gentle", "Timid", or "Jolly" nature.
* TheInsomniac: Mega Mewtwo Y's ability prevents it from falling asleep. If Mewtwo was sleeping before it Mega Evolved, it will wake up immediately upon doing so.
* JigsawPuzzlePlot: The exact details about its backstory in the game are quite vague, with hints being scattered here and there throughout the generations.
* KamehameHadoken: It's one of the few Pokémon to learn [[AlwaysAccurateAttack Aura Sphere]], and it can learn Focus Blast by TM.
* LackOfEmpathy: It's said to have the most savage heart among Pokémon, having no compassion and only thinking of defeating its foes. Subverted in the anime, where the original Mewtwo cares for its fellow clones, and the second Mewtwo is far nicer than literally any other portrayal of the character.
* LateCharacterSyndrome: You can't get much later than post-FinalBoss, and this is where Mewtwo often becomes available for capture. Have fun with your new super-powerful Psychic destroyer — just don't think there'll be much left for it to do at that point. The few exceptions are in ''[=HeartGold and SoulSilver=]'' (where it can be found before fighting Red, and can put up a good fight against him even at the level it's obtained at), and ''Ultra Sun/Ultra Moon'' (where it can be found before the final Trial).
* {{Leitmotif}}: Unlike most of its peers, it doesn't have one ''per se'', but is strongly associated with the Kanto wild Pokémon music, down to getting remixes of it. ''VideoGame/PokemonXAndY'' gives it a new battle theme based on said Kanto wild battle music, which it shares with the Legendary birds; ''VideoGame/PokemonUltraSunAndUltraMoon'' features the same theme for Mewtwo while giving the birds the original ''VideoGame/PokemonRedAndBlue'' battle music.
* LightEmUp: Can learn Signal Beam from the move tutor. This is particularly useful for bringing down other Psychic-types, as Mewtwo resists their STAB attacks. You could also fulfill this role with [[CastingAShadow Shadow Ball]].
* LightningBruiser:
** Its weak point are its defenses. They are on par with those of the starters labeled as {{Mighty Glacier}}s.
** Mega Mewtwo X is this even more so; its defenses are slightly higher, and its speed stays the same and can be boosted through its ability Steadfast (which raises Speed whenever it flinches). Not only does it keep its great Sp. Atk stat, but its Attack stat increases to an astonishing '''190'''.
* MagicKnight: Regular Mewtwo has a quite decent physical attack (comparable to Snorlax) to go with its insane Special Attack, but its Mega forms take the cake: Mega Mewtwo X keeps its Special Attack, but its Attack gets a huge boost, becoming the highest in the game, while Mega Mewtwo Y gets a large boost to its Special Attack (also becoming the highest in the game), and its Attack becomes comparable to that of Groudon or Rayquaza.
* MasterOfAll: Was effectively this in Generation 1. While not as balanced as Mew's, Mewtwo boasts one of the highest all-around stat totals in the game, with it's lowest stat being Defense, which was still very good at 90. Its speed was exceptionally high, and its Special Stats were unmatched. It could also learn every viable attacking move in the game and could use both effectively. Subsequent nerfs through the Generations and PowerCreep made it more of a GlassCannon.
* MinorMajorCharacter: Mewtwo is (one of) the strongest Pokémon in the world, has a [[BackstoryHorror dark and horrific backstory]] at odds with the tone of much of the rest of the series, and is even implied to have been responsible for Mr. Fuji [[TheAtoner turning from an amoral scientist into a kind old man]]. Despite all of this, no game has ever given Mewtwo a prominent role akin to a mascot Legendary, and it only ever appears as a contextless BonusBoss.
* ModifiedClone: The Mew DNA sample used to create it didn't yield a complete genome so its creators made some modifications. In the manga they used human DNA.
* NervesOfSteel: Mega Mewtwo X's Ability is Steadfast, which raises its Speed if it flinches.
* NoBiologicalSex: Since it's a clone of Mew, which has no defined sex either. The anime has two different specimens that take masculine and feminine gender roles.
* NoItemUseForYou: It has Unnerve for its Hidden Ability, which prevents the opponent from eating berries.
* NotSoStoic: In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', if the player visits the ruins of the Pokémon Mansion on February 6th while walking with Mewtwo, it will so happy you remembered its birthday that it will be crackling with positive energy.
%%* OccultBlueEyes: As Mega Mewtwo X.
* OlympusMons: Despite Mewtwo being relatively young among other Legendary and Mythical Pokémon and thus having no real "legend" to accompany it, it's still considered a Legendary Pokémon owing to its rarity and immense power (being a successor to an actual Mythical Pokémon also helps). Notably, it's probably the most generally well-known Legendary in the franchise.
* OneManArmy: Best illustrated in the ''VideoGame/PokemonGo'' trailer — Mewtwo is discovered by a crowd who's given a TimedMission to catch it. They throw everything they can at it and it proceeds to ''kick everyone's butts'' with little to no effort. Bear in mind, some of the Pokémon it's shown going up against include Charizard, Dragonair, Pidgeot, Gengar, and ''Gyarados'', and it ''still'' whoops them without even breaking a sweat. It's finally taken down by [[SeriesMascot a Pikachu]].
* PerpetualFrowner: Mewtwo ''never'' smiles, not even in Pokémon Amie/Pokémon Refresh.
* PersonOfMassDestruction: It ''was'' designed to be the world's most powerful Pokémon.
* PintSizedPowerhouse: Only slightly taller than the average human, but short (or even minuscule) compared to other Pokémon of its power rank. Mega Mewtwo Y is this UpToEleven.
* PlayingWithFire: Mewtwo can learn [[BoringButPractical Flamethrower]], [[PowerfulButInaccurate Fire Blast]], and [[ElementalPunch Fire Punch]] through various methods.
* PlotHole: It somehow has ''two'' Mega Evolutions despite not existing when they were discovered InUniverse. Of course, it's not improbable that both forms of Mewtwonite are also artificial; not to mention how Team Magma's/Aqua's shenanigans in ''Omega Ruby and Alpha Sapphire'' cause an explosion of Infinity Energy from the Cave of Origin that create another batch of Mega Stones, and said games take place within the same year as the Kanto games...
* PokemonSpeak: Ironically for a Pokémon who speaks normally in the show that popularized the trope, every encounter with Mewtwo in the wild starts with its cry displayed in text as "Mew!".
* PowerGlows: Its sprite in ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal]]'' depicts it glowing with psychic power.
* PsychicPowers: In the games, as a Psychic-type, Mewtwo uses psychic powers to attack. In the movies, Mewtwo displays extremely potent psychic abilities of all kinds. Its [[MindOverMatter telekinesis]] can [[WeatherManipulation whip up a huge storm]], repel all forms of attack, and carry dozens of Pokémon (some of which are quite heavy) at a time. It overpowers an Alakazam, which are known for their immense psychic power, in a psychic battle in the first movie. It speaks to others {{telepath|y}}ically, and can [[MeatPuppet suppress people's minds to make them do its bidding and speak through them]]. It's also able to [[LaserGuidedAmnesia erase events from people's memories]].
* PunnyName: Well, not exactly punny, but the fact that it sounds quite similar to "mutant" managed to stop English-savvy Japanese fans from looking for a certain "Mew One" until [=GameFreak=] started the rumors. That included Nintendo itself.
%%* PurpleEyes: Symbolizes its one of a kind status. At least in [[Anime/PokemonGenesectAndTheLegendAwakened non-anime]] continuities.
%%* PurpleIsPowerful: Powerful and cool compared to Mew's pink.
* PurposelyOverpowered: It ''was'' created to be the strongest, after all. The games actively limit its use in the various Battle facilities, most cups in 3D fighters, most official tournaments, and random Wi-Fi battles.
* RatedMForManly:
** Mewtwo is said to be more popular with boys, and more likely to have male characterizations in adaptations, when compared to Mew which skews feminine. The most iconic depiction of Mewtwo, which appears in ''Anime/PokemonTheFirstMovie'' and some spinoff games such as the ''VideoGame/SuperSmashBros'' series, is a very menacing and nigh-omnipotent force of nature with a [[BadassBaritone deep voice]] and an arrogant, haughty attitude.
** Mega Mewtwo X takes this trope even further than the base form, with its bigger muscles and secondary Fighting type.
%%* RedEyesTakeWarning: Mega Mewtwo Y has large, vibrant red eyes.
* RelatedInTheAdaptation: Inverted — while Mewtwo and Mew have always been related, the games imply (via the Pokémon Mansion journals) that Mewtwo is more akin to Mew's genetically enhanced son, with the latter having "given birth" to the former. Most adaptations (such as [[Anime/{{Pokemon}} the anime]]), however, make it more akin to the popular idea of how clones are made; being made in a tube using Mew's DNA as opposed to live birth.
* RubberMan: Mega Mewtwo X has stretchy arms.
* SayMyName: In every game where you encounter Mewtwo, its cry is displayed on-screen as "Mew!".
* SecretArt: Mewtwo has Psystrike, introduced in Generation V. It's a more powerful version of Psyshock, being a Special attack that deals Physical damage instead.
* ShadowArchetype: Towards all other Pokémon. As a whole, other Pokémon enjoy battling each other but are happy to make companions with humans, while Mewtwo is a BloodKnight who sees mankind as another opponent to fight.
* ShockAndAwe: Mewtwo can learn a good deal of Electric-type moves, including [[BoringButPractical Thunderbolt]], [[PowerfulButInaccurate Thunder]], and [[ElementalPunch Thunder Punch]], through various methods, but one [[TemporaryOnlineContent Wi-Fi exclusive]] Mewtwo released during Gen V knew Electro Ball, which ordinarily is off-limits to it.
* SingleSpecimenSpecies: The scientist who lived in Cinnabar's Pokémon Mansion probably won't be making any more of [[GoneHorriblyRight these]], especially if they were the kindly Mr. Fuji. Averted in the anime, where a new, feminine Mewtwo appears as TheHero of ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]''.
* SlidingScaleOfGameplayAndStoryIntegration: Although the nature of the one that a player may capture can go against its description, its power as a playable character is ''exactly'' on par with the story of its creation. Even to this day, multiple generations later with PowerCreep and various nerfs to the Psychic-type along the way, Mewtwo is ''still'' one of the most powerful Pokémon in the whole series.
* SquishyWizard:
** Mewtwo's Defense and Special Defense are the only stats lower than Mew's, though it's still above average for most Pokémon. That said, don't expect it to take many hits before going down. It at least averted this on the special side in Gen I, when its high Special covered both offense ''and'' defense.
** Mega Mewtwo Y is physically frail due to losing points in Defense, but has a higher Special Defense stat and has the highest Special Attack in the series.
* TheStoic: In Gen VI, while other Pokémon have energetic to at least visibly pleased reactions to positive treatment in Pokémon-Amie/Refresh, Mewtwo just gives an approving nod; it's impossible to tell if it's smiling, though, but it probably isn't. It also makes no different facial expression when petting it in its sweet spot.
* SuperMode: Both versions of Mega Mewtwo. How Super, exactly? Their Base Stat Total exceeds that of [[PhysicalGod Arceus]]. The only Pokémon that matches it is Mega Rayquaza; even Ultra Necrozma falls short.
* SuperSpeed: Mega Mewtwo X is stated to have this in ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go]]'', able to sprint a hundred meters in two seconds.
* UltimateLifeForm: It was created by the Pokémon Mansion's tenant to be the strongest Pokémon.
* UnbuiltTrope: To OlympusMons, since it was created before Lugia and Ho-Oh standardized the concept of Legendary Pokémon literally having ancient legends attributed to them. Although it is a clone of a true Pokémon of legend, Mewtwo's Legendary status is more a figurative indication of its status as the UltimateLifeForm, and it has a sci-fi origin story compared to the fantasy motifs of other Legendaries.
* UniquenessDecay: Mewtwo's original claim to fame was being the strongest Pokémon in the world, seemingly achieving the "Legendary Pokémon" moniker through its sheer monstrous power. While Mewtwo is certainly no slouch twenty years later, in a franchise that routinely introduces at least two Legendary Pokémon that are as strong as it — if not stronger — every few years, it isn't ''quite'' the unbeatable powerhouse it was back then. As noted under SlidingScaleOfGameplayAndStoryIntegration, Game Freak does seem intent to at least make sure that it's top-tier in power whenever it shows up no matter how much PowerCreep comes along.
* WhereIWasBornAndRazed: A near universal constant with any adaptation of Mewtwo's backstory seems to consist of it furiously destroying the Pokémon Mansion or wherever else it was born shortly after its creation, and in at least two cases, killing a good majority of the workers there.
* WithGreatPowerComesGreatInsanity:
** Kinda. While the genetic experiments performed on it made it ''very'' powerful, they also made it ''very'' angry and ''very'' vicious.
** In the first movie, his madness was more [[GoMadFromTheRevelation psychologically-based]] than genetic.
* WolverinePublicity: Before ''VideoGame/PokemonXAndY'' were released, Mega Mewtwo Y was the first Mega Evolution revealed (though the mechanic as a whole wasn't revealed until a while later) and even got a lead role in a movie. In ''X and Y'' itself, however, Mewtwo is never seen or heard from until after defeating the Elite Four, and even then, you can only get Mewtwonite Y in ''Y''.
* WorldsStrongestMan: It was created to be the strongest Pokémon. In Gen I and II, its offences were unparalleled. Its SuperMode literally gives it more stats than Arceus (and therefore ''all other Pokémon''; only matched by Mega Rayquaza[[labelnote:*]]with Primal Groudon and Primal Kyogre falling ''slightly'' short, and Ultra Necrozma trailing behind[[/labelnote]]) and the highest base Special Attack (Y) and Attack (X) stats of all Pokémon.
* YouAreNumberSix: Mew'''two'''. Named for being Mew's clone, but Mewtwo is before Mew in the Pokédex, ironically enough.
* YouWontLikeMeWhenImAngry: Mewtwo doesn't like you. No, really, that's one of the most repeated facts about it; with the most savage and violent heart of all Pokémon, Mewtwo doesn't like ''anyone''. It channels its boundless wrathful tendencies at anything unlucky enough to be within range, and that tends to go over quite badly. Just ask the smoldering remains of where it was made.
[[/folder]]

[[folder:Mew]]
!151: Mew (ミュウ ''myuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mew151.png]]
[[caption-width-right:240:Mew]]

Mew is Pokémon #151. It set a trend which would later be followed by Celebi, Jirachi, and others as a rare, powerful, and cute-looking Pokémon that was unable to be obtained outside of promotional events — a Mythical Pokémon. Though its stats might be lacking compared to Legendary Pokémon, it's notable in that it is compatible with every single TM and Move Tutor. As its name might suggest, it's related to Mewtwo; indeed, Mewtwo was cloned from its DNA, and Mew gave birth to it ([[ShownTheirWork just like real-life cloning procedures]]). Mewtwo may not be Mew's only relative, however — it's said to have the genetic composition of all other Pokémon, thus sparking theories among scientists that Mew is the ancestor of all Pokémon.
----
* AnimalisticAbomination: A cute, catlike creature that is said to have been the progenitor of ''all'' Pokémon, as such having the ability to learn every possible move that a Pokémon can learn, even some exclusive ones like Transform.
* AntiFrustrationFeatures: Although it was only ever legitimately catchable in ''Emerald'', Mew has a catch rate of 45 (on par with [[SwordOfPlotAdvancement plot-critical Legendary Pokémon]] from ''VideoGame/PokemonBlackAndWhite'' onwards), making it relatively easy to capture.
* TheArtifact:
** Mew's classification as the New Species Pokémon meant something when there were only 150 other species. Nowadays, with [[LoadsAndLoadsOfCharacters well over eight hundred new Pokémon species currently known]], and even more being "discovered" every three to four years, it doesn't seem very new at all.
** While there is wiggle-room in that it's consistently portrayed as in-universe theorizing and thus may not be hard fact, Mew's status as the original Pokémon from whom all others are descended seems rather questionable nowadays, given the presence of [[ArtificialHuman living computer programs, sentient robots]], [[StarfishAliens a Pokémon that evolved from an alien virus]], [[PhysicalGod Arceus the Alpha Pokémon and its creations]], and [[LovecraftLite the Ultra Beasts]].
* BadassAdorable: Isn't it just the most adorable thing ''ever''?!?
-->'''WebVideo/ThatDudeInTheSuede''': BEHOLD! The ancestor of all Pokémon! The most diverse of all creatures on this planet! Able to change form at whim and second in overall stance only to those considered [[OlympusMons gods among 'Mon!]] Behold Mewtwo's folly! The being that singlehandedly destroyed one of the greatest threats to humanity ''ever unleashed''. (''clip of Mew mewing'') [[CutenessProximity Aww!]]
* BaldOfAwesome: Bald, and a very powerful Pokémon. Subverted in that it ''does'' have hair; it's just so fine you need a microscope to see it.
* CatsAreMean: Subverted, Mew is shown to have a rather playful and child-like personality compared to Mewtwo's more agressive nature.
* ConfusionFu: With stats that favor no one skillset and the ability to learn every TM, HM, and most Move Tutor attacks, good luck predicting its moves. The fact that it can use Metronome and Transform solidifies its reputation for being capable of using every move.
* CuteBruiser: It looks like a cross between a cat and a jerboa. Above average stats in everything, can learn very nearly ''everything''[[note]]learns every TM/HM and all move tutors that aren't restricted to a specific group of Pokémon like Draco Meteor; all of this adds up when you consider multiple Generations[[/note]], and Metronome can draw most of the moves in existence.
* CuteKitten: Or rather what appears to be a mix between a kitten, a jerboa, and a fetus.
* DiscOneNuke: Know the glitch? You can get ''two'' before beating Misty. Have fun wiping the floor with everyone in your way.
* DivergentCharacterEvolution: Originally, it and Mewtwo were almost inseparable, but as more Mythical Pokémon (especially "cute" ones like Celebi) were introduced, Mew became more associated with them as opposed to its counterpart. It also gained an exclusive [[LimitBreak Z-Move]], Genesis Supernova.
* FetusTerrible: Kind of — it's primarily based off a fetus, and while not evil, it's certainly powerful and dangerous to its enemies.
* FluffyTheTerrible: It's called ''Mew'', for crying out loud! {{Subverted}}, as it certainly looks as cute as its namesake, but is still extremely powerful.
* TheGhost: Outside of glitches or hacking, the Cinnabar Mansion journals are the only place where you'll hear of Mew in [[VideoGame/PokemonRedAndBlue Gen I]]. It was also meant to stay that way, but Shigeki Morimoto took out the developer tools and realized just enough space was left for one more species of Pokémon... Indeed, after all this time, it has yet to make a non-event appearance in the main games, the closest being the Faraway Island event in the third generation, that even then was unavailable to most players.
* HealThyself: Thanks to its [[ConfusionFu versatility]], Mew has ''three'' ways of recovering HP — Recover (which it learns naturally), Roost, and Soft-Boiled (though this can only be learned in Gen I and Gen III).
* ImmortalImmaturity: It's one of the oldest, most powerful Pokémon in existence, but it has a childish, playful nature.
* InfinityPlusOneSword: You cannot get it during normal gameplay without abusing glitches or hacking.
* InformedAttribute: Mew is said to be able to use any technique. While it can certainly learn any TM, HM or Move Tutor move, there are many more moves it can't learn no matter what, such as Bite, High Horsepower, [[MemeticMutation Crabhammer]], and most {{Secret Art}}s like Blast Burn, Draco Meteor, Judgment etc. It ''can'' use these via Metronome, but then again, so can anyone else who can use it.
%%* InnocentBlueEyes: Given its nature.
* JackOfAllTrades: Can learn everything, and while its base stat total falls short of several Legendaries, they're all base 100, which is good enough for everything. Versatility, thy name is Mew.
* KamehameHadoken: The last move it can naturally learn is Aura Sphere.
* KillerRabbit: Looks sweet and playful, and is, but it's highly dangerous.
* MasterOfAll: Its stats are equal, but high (though PowerCreep has slowly conspired against this). It is also unique in that it can learn every TM and HM and almost every Move Tutor move.
* NoBiologicalSex: Though unlike most legendaries, it is implied to be able to reproduce, if one having "given birth" to Mewtwo is any indication. As Mew is both unable to breed and treated as genderless in gameplay, however, the particulars of how this works are unclear, although the ones in ''VideoGame/PokeParkWii'' and the ''VideoGame/PokemonMysteryDungeon'' games are referred to with masculine pronouns.
* OlympusMons: The (supposed) ancestor of all Pokémon, even the ones that appeared after it. ([[VoodooShark Just don't ask]] how it can be the ancestor of a computer program, a mutated space virus, the [[PhysicalGod creator of the universe]], or [[LovecraftLite a bunch of eldritch creatures from another universe]].)
* PintsizedPowerhouse: Weighs 8.8 lbs/4 kg, is 1'04"/0.4 m tall, and [[ConfusionFu can learn almost absolutely every move]] with [[MasterOfAll the stats to use them to dangerous effect]].
* PsychicPowers: Psychic-type.
* PurposelyOverpowered: Like its clone, it has its use restricted in the Battle Frontier, most official tournaments, and random Wi-Fi battles.
* RidiculouslyCuteCritter: The thing looks and acts like a kitten (OffModel original sprite notwithstanding), and it also set a trend for event-exclusive Mythicals who rival its cuteness and share the same stat distribution for new generations.
* SecretArt: Has the unique [[LimitBreak Z-move]] Genesis Supernova. It generates a massive ball of psychic energy to bomb the opponent, which also automatically creates Psychic Terrain.
* SecretCharacter: [[UpToEleven So secret that even Nintendo didn't know about it at first]], Mew was created just two weeks before the first copies of ''Red'' and ''Green'' shipped, and was squeezed into the 300 bytes of space freed up by removing debugging leftovers. It was largely by word of mouth that knowledge of its existence spread after players encountered it via glitches before it was officially acknowledged to exist. Afterward, the only legitimate way to obtain it was through special distributions, or meeting specific requirements in ''My Pokémon Ranch'' for the Wii.
* TemporaryOnlineContent:
** As a Mythical Pokémon only made available by real life events, Mew is this (and suffice to say all events held for it prior to the current generation are well and truly over). You can, however, find and catch Mew in ''VideoGame/PokemonRedAndBlue'' via glitches... but if you want to send it to ''VideoGame/PokemonSunAndMoon'' via the Virtual Console release, [[https://www.reddit.com/r/pokemon/comments/5q4meg/how_to_trick_pokebank_into_thinking_your_gen_1/ you'll need to do some truly insane game-breaking]].
** In ''Sun and Moon'', Mew has its own Z-Crystal, the Mewnium Z. How do you get it? It was available as a Pokémon Bank promotion. However, you only get one per account (which is tied to your 3DS). Like all Z-Crystals, it can't be traded to another game. If you restart the game it got downloaded to, it'll be gone forever. This is averted in ''Ultra Sun and Ultra Moon'', where you can get the crystal by showing a Mew to a certain [=NPC=], thus it's no longer tied to a out-of-game promotion.
* TimeAbyss: Though its discovery in-universe was relatively recent, it's implied that Mew is very, very old. In addition to the possibility of it being the ancestor of all Pokémon, Mew learns Ancient Power (a move commonly known among prehistoric Pokémon and OlympusMons known to be ancient like Kyogre and Zekrom).
* UselessUsefulSpell: Due to it being able to learn every TM move, Mew can learn Attract and Captivate, which will both always fail due to Mew being [[NoBiologicalSex genderless]].
* VoluntaryShapeshifter: It can learn Transform, and it's the only Pokémon besides Ditto (and [[PowerCopying Smeargle]]) that can learn it.
[[/folder]]

!!Unofficial glitch Pokémon

[[folder:Missingno., 'M and 3TrainerPoké ‎₽ ''(Ketsuban and Iyazo)'']]
[[quoteright:155:https://static.tvtropes.org/pmwiki/pub/images/missingno_all.png]]
[[caption-width-right:155:[-In clockwise order: Regular Missingno. in ''Red and Blue''/'M, Kabutops Fossil Missingno., Aerodactyl Fossil Missingno., Ghost Missingno., Regular Missingno. in ''Yellow'' and 3TrainerPoké ‎₽.-]]]

The most popular and well known "glitch" Pokémon, and a contender for one of the most (in)famous video game bugs known. Missingno. exists due to the way Pokémon handles a tutorial early in the game. When an Old Man in Viridian City shows the player how to catch Pokémon, the player's name data is removed and stored elsewhere, so the Old Man can be called "Old Man" in their place. This name data happens to be stored in the memory slot where wild Pokémon encounter rates are held. Normally this isn't a problem; the data is overwritten every time the player enters a new area, and their current area has no wild Pokémon to meet. However, flying to Cinnabar Island does ''not'' overwrite the data, thus when the player surfs up and down the coast of Cinnabar Island, their name data is called up as wild Pokémon data. This results in a multitude of glitch Pokémon: Pokémon from whatever normal encounter zone you were just in, Pokémon over level 100, and Missingno. [[labelnote:Explanation]]What exactly makes up the Pokémon over level 100 [[http://bulbapedia.bulbagarden.net/wiki/Old_man_glitch is dependent on the player's name]], but Missingno. is spawned by the bit that indicates the end of the player's name and any blank spaces, so it will always appear.[[/labelnote]].

As a glitch Pokémon, naturally Missingno. has quite a few oddities. Just encountering it causes the sixth item in the player's back to multiply 128 times. Missingno. and the other glitch Pokémon mentioned here are Bird/Normal-types — ''not'' Flying/Normal, "Bird" is a dummied-out type with no programmed weaknesses or resistances. There are numerous glitch Pokémon, and the most likely to be encountered aside from Missingno. is "(glitchy block)'M(glitchy block)", or M-Block/'M for short. However, Missingno. is more well-known.

'M is exclusive to ''Pokémon Red, Green, and Blue''. When it's traded to ''Yellow'', it becomes a 3TrainerPoké ‎₽.

----
* AscendedGlitch: In part. Porygon-Z references them slightly as a Glitch Pokémon, while Giratina seems to be based on some of the more GameBreakingBug aspects they have. Deoxys also has some elements of Missingno, namely in being the official progenitor of multiple variations of a single Pokémon with varying stats and moves.
** The Pokemon Type: Null also counts. Missingno. is caused by a Null Pointer exception (a missing variable/number). The Missingno. Glitch was used to get maximum strength and infinite items. In Pokemon lore, Type: Null was created to acquire the powers of the Pokémon God Arceus.
* BreakoutCharacter: While hardly the only glitch Pokémon, Missingno. is certainly the most well-known. It gets specifically acknowledged by Nintendo's trouble-shooting guide for ''Red and Blue'', and has [[https://twitter.com/TOKIYA/status/760264929307799552 artwork of all its forms]] made by a franchise artist; while not exactly official art, that's pretty impressive for something that was never meant to exist in the first place.
* BrokeYourArmPunchingOutCthulhu: If you manage to capture a glitch Pokémon, there's a good chance that your game will glitch out in such a way as to make it unplayable. [[AvertedTrope Missingno. itself is harmless, though]], at least in ''VideoGame/PokemonRedAndBlue''. Its cousin 'M is more dangerous, but can be safely handled if care is taken. A general rule of thumb is, the harder it is to encounter, the more likely it is to cause damage[[note]]the most harmful ones can only be accessed with a Game Genie or exploiting [[http://bulbapedia.bulbagarden.net/wiki/Mew_glitch a certain glitch]] in a very specific way[[/note]].
* ChuckCunninghamSyndrome: It only appears in the Generation I games. [[JustifiedTrope Justified]] due to it being a glitch and not a real Pokémon.
* ConfusionFu: It has a bizarre movepool, able to learn Ice Beam, Blizzard, Thunder Wave, Earthquake, Sky Attack, Psychic, Submission, and Bubblebeam. Note that to this day, there is no existing Pokémon other than Mew capable of learning all these attacks.
* DemBones: Two of Missingno.'s forms take the front sprites of the Kabutops and Aerodactyl fossils from the Pewter City Museum.
* DepartmentOfRedundancyDepartment: When first caught, Missingno. and 'M know Sky Attack, Water Gun, and Water Gun.
* DidYouJustPunchOutCthulhu: Missingno. and 'M, strong as they are, have very low defense. Lovecraftian as they are, they aren't that hard to beat.
* DittoFighter: The Missingnos. that use the Ghost and Fossil front sprites don't have base stats of their own — instead, when their stats are calculated (when captured, leveling up, using the Box Trick, or when being sent out by an opposing trainer), they use the base stats of the last Pokémon that was sent into the battle.
* DummiedOut:
** Its "Bird" type. Interestingly, a lot of [=NPCs=] refer to Flying as "Bird", which is even kept in the remakes.
** Game designer Shigeki Morimoto [[http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267 once stated]] that the first generation was supposed to have 190 Pokémon. 39 copies of Missingno. can be found in the index numbers between real Pokémon, totaling 190. Also, its cry, Pokédex and evolution data, and name are fully formatted, so most people assume Missingno. is a bunch of leftover data from Pokémon who were left on the cutting room floor.
* EasterEgg: Missingno. returns in the Generation IV games as the blank placeholder tile, which has Missingno's Japanese name written on it in kanji.
* EldritchAbomination: Its existence is a defiance of the game's internal logic and causes chaos in the world (it exists due to a glitch and can cause more glitches by appearing), it has otherworldly powers and abilities no other Pokémon has (a DummiedOut Typing, knowing two of the same move, and having move combinations no other Pokémon of the time could have), and its physical appearance is incomprehensible and shifting (jumbled mash of pixels, appears as different sprites depending on variables). Additionally, for some reason, the game ''saves'' when you encounter Missingno, so just the sight of it glitches up the game.
* GameBreakingBug: Despite its several side effects, Missingno. and 'M are ''mostly'' harmless. However:
** In ''Red and Blue'', encountering them overwrites the Hall of Fame with glitch data[[note]]this is an effect of the game having no idea how to uncompress their "sprites"[[/note]] ''and'' saving the game.
** Depositing a Level 0 'M can make Bill's PC inaccessible, freezing the game if you try to withdraw Pokémon.
** As useful as giving 128 copies of your sixth item in the inventory can be, key items can also be duplicated, making getting rid them extremely time-consuming.
** In ''Yellow'', Missingno.'s front sprite will almost always crash or freeze the game. If you somehow manage to avoid either, it's possible you'll end up in a glitchy overworld with several copies of Red walking around. This does not happen with the Aerodactyl and Kabutops fossil Missingnos, as their sprites are valid.
** 3TrainerPoké ‎₽ has a Super Glitch as a starting move, making it very prone to corrupting the game when the move's name is seen.
** Even 20 years after its only appearance, Missingno. manages to cause problems in Pokémon Bank. When using the Poké Transporter on a Generation I Virtual Console game, if there's a Missingno. in a box, it will not be visible, but will rename all other Pokémon with the name of the Pokémon that was immediately before them in that box. For example, if there's a Missingno., a Caterpie, a Rattata, and a Pidgey in the same box, you'd see a Caterpie called MISSINGNO-[[note]]Notice the hyphen instead of a dot[[/note]], a Rattata called CATERPIE, and a Pidgey called RATTATA.
* GlassCannon: The most common variation has 136 attack[[note]]Alakazam has a base 135 special attack, while Dragonite has a base Attack stat of 134[[/note]], with 33/0/6 defenses. Sadly, it lacks the attacks (only the powerful, [[AwesomeButImpractical but unwieldy]] [[ChargedAttack Sky Attack]], unless you use [=TMs=] on it) and speed (29) to abuse it.
* GoMadFromTheRevelation: A popular explanation in fan works for what happens to your player character if the cartridge becomes unplayable due to the above-mentioned GameBreakingBug. Your puny human mind snaps like a twig upon seeing the glitchy mess that is MISSINGNO.
* HybridMonster: 'M is one of Missingno.
* MakingASplash: 'M knows Water Gun twice. Note this isn't supposed to be possible; a Pokémon cannot learn the same move twice no matter how hard you bend the rules.
* MasterOfNone: In ''Yellow'', Missingno. has a very high HP stat, but its other base stats are below 25.
* MeaningfulName:
** Missingno. = "Missing Number," as in a Pokémon the Pokédex doesn't recognize.
** ZigZagged with Ghost Missingno., which has a completely different name in the Japanese versions, said name being "Ghost". It would be fitting for the fact it uses the literal ghost sprite... if it weren't for the fact it's not the name the unrevealed ghosts in the Pokémon Tower use ("Yürei").
* MightyGlacier: 3TrainerPoké ‎₽ has extremely high Attack, Defense, and Special, but terrible Speed (and HP, but not enough to counteract its defenses).
* TheMissingno: They're the TropeNamer; as the description above states, the game manufactures these Pokémon because you forced it to interpret your character name as wild encounter rates — luckily, in most cases, they're not unstable enough to crash the game.
* MonsterProgenitor: In a sense. After performing the necessary steps to get Missingno. to appear, it's possible you may encounter other things such as 'M (which is '''not''' as benevolent of a glitch as Missingno and should be avoided), Pokémon that break the level cap of 100 (they regress back to 100 after gaining a single experience point, not that this applies in link battles), a wild ''Professor Oak'', and other such insanities.
* MyHeroZero: Both Missingno. and 'M have a Pokédex number of #000. 'M takes it a step further by having an index number of 00.
* MythologyGag: In the Generation IV games, there's a default sprite whenever a sprite or tile cannot be loaded. That sprite reads Missingno.'s Japanese name, written in kanji.
* NoBiologicalSex: Or more like "Gender Unknown", as genders were not yet a game mechanic in the Generation I games.
* NonElemental: Half Normal-type. In ''Red and Blue'' it's a DummiedOut type, in ''Yellow'' it's a glitch type as well.
* NotSoSimilar:
** 'M bears a strong superficial similarity to Missingno. as both use Pokédex Number #000, and can cause the effects (Unreversible Hall of Fame corruption and item duplication) related to said number, but it's only a coincidence. 'M does things Missingno. cannot, such as battling even after it's caught (and if you catch it again, [[MindScrew you get a Ditto]]) and a level 0 'M will freeze the game if withdrawn from a PC. 'M can evolve into Kangaskhan unlike Missingno., and it cannot be found through the extended Mew glitch, displaying an empty text box instead.
** This particular 'M (Index 00) is also very different from the other two that can be found — 'M (Index FE) is a Slowpoke hybrid glitch Pokémon with no interesting qualities. 'M (FF) is one of the most dangerous glitch Pokémon in the game (see it and Q ◣'s entry below).
** The Missingnos. that use the Ghost and Fossil front sprites don't corrupt the Hall of Fame, and they are as safe in ''Yellow'' as in ''Red and Blue'' (as what causes Missingno. crashing the former is its front sprite). They are also {{Ditto Fighter}}s as seen above.
* OurGhostsAreDifferent: One of Missingno.'s forms takes the front sprite of the unidentified ghosts from the Pokémon Tower, although in the Japanese versions it is actually not labeled as a Missingno. variation.
* OverlyLongName: 3TrainerPoké ‎₽'s covers part of its front sprite thanks to its length and the spaces at its beginning. It gets worse in certain localizations.
* SocializationBonus: Since 3TrainerPoké ‎₽ cannot be obtained through the extended Mew glitch (this also applies to 'M) and the Old Man Glitch cannot be done in ''Yellow'', there are only three ways of getting one: String corruption[[note]]Which requires either a traded Ditto with the "-" move, or clever use of Super Glitch[[/note]], the Remaining HP Glitch (Requires a Q ◣), or trading an 'M from ''Red, Green, and Blue''.
* SpellMyNameWithAnS: In Japanese ''Yellow'', 3TrainerPoké ‎₽'s species name changes depending on the screen it's being seen, but unlike most glitch Pokémon, the altered characters include readable ones.
* UnitConfusion: Missingno. is more than three meters tall and weighs over one and a half tons in ''Red and Blue''. This is because its height and weight were never translated from its ''Red and Green'' measures (which is a more reasonable 1 meter and 10 kilograms).
* TheUnpronounceable:
** The reason 'M is often called this way by players is because the rest of its species name is composed of glitch characters. More specifically, map tiles. {{Averted|Trope}} in the Japanese versions.
** Among glitch Pokémon, Missingno. is notable for being the '''only''' one whose species name [[AvertedTrope averts this trope]], being fully formatted (and pronounceable) in every language. This is one of the hints that Missingno. is actually space left by DummiedOut Pokémon.
* YouCannotGraspTheTrueForm: Missingno.'s appearance, in the line of all glitch Pokémon that don't use valid sprite dimensions. Its awkward shape (and glitching of Hall of Fame data) happens because the game has no idea how to decompress its sprite. This means Missingno.'s real looks are still unknown — the game ''tries'' to comprehend it, but it cannot, ending up with its signature L-block shape.
[[/folder]]

[[folder:'M ''(Anedepami)'' and Q ◣]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/m_and_q.png]]
[[caption-width-right:192:From left to right: 'M and Q ◣]]

Having the index number FF, this variation of 'M and Q ◣ are the most special of glitch Pokémon. At first sight, 'M seems to be a mere hybrid (same color palette, starting moves, Pokédex number, and base stats) of Charizard, as well as having the same sprite (earning its FanNickname), while Q ◣ is a hybrid of Starmie, though it does not have the same sprite. However, Charizard 'M and Q ◣ are the closest things to a RealityWarper in the first generation, as their index number is the same as the game uses internally for the [=CANCEL=] button. \\
\\

When they are in the party, any Pokémon placed below them will be treated as non-existent by [=NPCs=], not allowing them (as well as Charizard 'M/Q ◣) to be healed at a Pokémon center, the player's home, or when losing a battle, and can only be healed by items.\\
\\

During a battle, Charizard 'M has a chance to [[TheVirus turn your Pokémon into other Charizard 'M]]. If battling a Q ◣, the [=ZZAZZ=] glitch [[OhCrap will be activated]], and will freeze the game if the player tries to open the party screen. Q ◣ itself appears as frozen and with an enormous amount of [=HP=] (noticeable through the broken [=HP=] bar).\\
\\

When Charizard 'M or Q ◣ is deposited in a box in Bill's [=PC=], it can be used to change the species of the Pokémon deposited after it, while keeping the moves they knew.\\
\\

Charizard 'M is exclusive to ''Pokémon Green, Red, and Blue''. If traded to ''Pokémon Yellow'', it becomes a Q ◣, and vice-versa.

----
* AnimalisticAbomination: Charizard 'M looks like a gigantic Charizard, but it's much, '''[[EldritchAbomination much]]''' more different inside.
* EldritchAbomination: The biggest examples in the series. Moreso Q ◣ than Charizard 'M, as it uses a glitch sprite instead of the Pokémon it's a hybrid of, and can learn the [[ExactlyWhatItSaysOnTheTin Super Glitch move]] at an early level, unlike Charizard 'M learning one at level 204. When a 4 4 Hy evolves into Q ◣, the game gets even more confused and will claim it evolves into [=TM55=] (which does not exist) and will nickname it as such.
* GameBreakingBug: Q ◣ triggers the dreaded [=ZZAZZ=] glitch, which breaks the game beyond redemption. {{Inverted}} with Charizard 'M, an otherwise safe and useful glitch Pokémon that is seen as a consequence of said glitch.
* GiantFlyer: Charizard 'M is about four times bigger and heavier than Charizard. This makes Charizard 'M even bigger than '''Yveltal'''.
* HybridMonster:
** Charizard 'M is one of Charizard, and Q ◣ is one of Starmie.
** The Pokémon merge glitch can produce Pokémon with moves they don't learn naturally, provided by a Pokémon of another species, which is erased as a result. The remaining [=HP=] glitch also produces a hybrid Pokémon.
* HumanoidAbomination: Not Charizard 'M or Q ◣, but the trainer that uses them after the [=ZZAZZ=] glitch is activated. It looks just like Red[[note]]because the [=ZZAZZ=] glitch modifies the value that checks if the game is linked[[/note]], but it's just another corruption.
* MixAndMatchCritters: One of their most (in)famous uses is exploiting their glitchy nature to create these. The two can be used to perform a glitch that combines two Pokémon into one "hybrid" Pokémon that has the sprite, typing, species, and learnset of one Pokémon, and the stats, moveset, and palette of another.
* NoFairCheating: Unintentional, but very effective. If you try to use cheat codes to spawn them as wild Pokémon, you find a glitch trainer instead and the [=ZZAZZ=] glitch will be activated, corrupting your game.
* NotSoSimilar: Even though Charizard 'M is one of the three 'M variations of ''Red and Blue'', it's most unlike the other two.
* RealityWarper: They can manipulate a surprising amount of data, as well as hiding Pokémon from [=NPCs=]. For example, the remaining [=HP=] glitch (changes the species of a Pokémon to the one with an index number equal to its remaining [=HP=]) is only possible with Charizard 'M/Q ◣'s intervention.
* SocializationBonus:
** Both technically count as this trope as the game thinks they are traded Pokémon — their trainer [=ID=] and original trainer names are never the same as the player's. As a result, they cannot be nicknamed either.
** Since no glitch Pokémon evolve into Charizard 'M (unlike Q ◣), the only way to obtain one without arbitrary code execution, string corruptions (Cooltrainer or Super Glitch), or the fossil conversion glitch (or the remaining [=HP=] glitch, but it requires another Charizard 'M to pull it off) is by receiving a Q ◣ through trade. Q ◣ can be evolved from a 4 4 Hy at level 6, and since said glitch Pokémon can appear through the Ditto glitch, it's easy to evolve.
* {{Unperson}}: {{Downplayed}}. The Pokémon below Charizard 'M/Q ◣'s position (itself included) in the party are treated as if they don't exist by [=NPCs=] (the only way to heal any of the aforementioned ones is through items). Once they are placed above it, they become visible to [=NPCs=] again.
* TheUnpronounceable: Just like most glitch Pokémon, 'M and Q ◣ are called this way because the rest of their names are composed of map tiles. {{Averted}} in the Japanese versions in Charizard 'M's case.
* {{Unwinnable}}: Some of the [=ZZAZZ=] glitch trainers' Charizard 'M/Q ◣ have infinite [=HP=], so not even a OneHitKill move can defeat them, as their [=HP=] never reaches zero.
* TheVirus: Charizard 'M can turn your Pokémon into other Charizard 'M during battle.
[[/folder]]

[[folder:h POKé (''Amu'')]]

[[quoteright:56:https://static.tvtropes.org/pmwiki/pub/images/h_poke.png]]

A popular glitch Pokémon, it's fairly harmless ([[EldritchAbomination at least as harmless as they come]]) and is a result from the fourth method of the Mew glitch. It's notable for its [[BrownNote cry]], which changes on cries of other Pokémon having played out and its cry potentially going on for [[OverlyLongGag minutes on end]] and crashing the game. Being a hybrid of Gengar, it can learn all of the same TM moves as it.

It's notable for being the heaviest of the Generation I Pokémon that can be obtained without using a cheating device, weighing in at 6,099 lbs, as well as one of the tallest, standing at over 80' 3"/24 meters tall (which is almost as tall as the Pokémon Tower in Lavender Town).

----
* ActionBomb: It can learn both Selfdestruct and Explosion, which fits since it's a hybrid of a Gengar.
* AnimalsNotToScale: It's a hybrid of Gengar, but it's absolutely massive.
* {{Acrofatic}}: It weighs almost 6,100 pounds, but its Speed stat is its second-highest Base stat at 110.
* BrownNote: Its cry, [[HellIsThatNoise of course]], but also its Pokédex entry.
* BlackSpeech: Its Pokédex entry is nothing but gibberish, besides the words "[[OhCrap ROCKET]]" and "Enemy h [=POKé=]."
* CreepyGood: It's harmless to the player's game, but considering what it looks like to the player (and is almost as tall as a 7-story building), it's worth putting it here.
* DarkIsNotEvil: It's a Ghost-type glitch Pokémon (specifically, a hybrid of Gengar), but it's one of the more benign glitch Pokémon even though its cry can get so long it pretty much crashes the game without actually crashing it.
* EldritchAbomination: Being one of TheMissingno, it's expected.
* HarshVocals: [[HellIsThatNoise If you can call its cry "vocals."]]
* HellIsThatNoise: Its cry.
* TheMissingno: It isn't as popular as Missingno./'M or Charizard 'M, though.
* OverlyLongGag: Its cry, which changes based on what Pokémon the trainer last saw before bringing it out. It's a good idea to save before going into anywhere where a battle may occur, since its cry can go on for minutes on end, or even freeze the game on rare occasions.
* OurGhostsAreDifferent: [[EldritchAbomination VERY DIFFERENT.]]
* SecretArt: Night Shade, which fits since it's a hybrid of Gengar.
* ShockAndAwe: It can learn both Thunderbolt and Thunder.
* UselessUsefulSpell: It's capable of learning Conversion, the Porygon line's signature move, [[WhatKindOfLamePowerIsHeartAnyway and it works just as well for it,]] [[SarcasmMode if not better]].

[[/folder]]
[[folder: Xu-xu; (''X ゥ- xゥ,'')]]
This Glitch Pokemon is purple, has an 824 base stat total with all of its stats above 110, and is completely safe to use. It learns no dangerous glitch moves, doesn't freeze the game, and is Godly powerful. It is only obtainable in Yellow version via the Mew glitch with a special stat of 196 and must be captured twice, because the first one you catch will turn into a Rhydon.
* SpellMyNameWithAnS: Its name contains both the English letter X and the Japanese Katakana U.
* PurpleIsPowerful: And HOW. This Glitch Pokemon is one of the most powerful creatures in the entire series, and is even stronger than Mega Rayquaza! This thing is nearly unstoppable especially if you raise it to Level 100. God help your enemies.
* DeathFromAbove: It can learn Fly and do pretty good damage with it.
* BlindedByLight: It has the HM Move Flash as one of its starting moves, but if obtained above level 12, it will not know it.
----

[[/folder]]
----

to:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / '''Tangela to Mew''') | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | [[Characters/PokemonGenerationVIFamilies Gen VI]] ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

The [[Characters/PokemonGenerationIFamilies character sheet for the first generation's Pokémon]] got so big that it had to be split. This page has the tropes for Pokémon numbered 114 to 151 (and Missingno.) in the Kanto and National Pokédex, as well as their evolutionary relatives. For the rest, go [[Characters/{{Pokemon}} here]].
----

[[foldercontrol]]

[[folder:Tangela and Tangrowth ''[-(Monjara and Mojumbo)-]'']]
!114: Tangela / Monjara (モンジャラ ''monjara'')\\
465: Tangrowth / Mojumbo (モジャンボ ''mojanbo'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangela114.png]]
[[caption-width-right:240:Tangela]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangrowth465.png]]
[[caption-width-right:240:Tangrowth]]
->[-''Tangrowth debuts in ''Diamond and Pearl-]

Tangela is a figure obscured by blue vines. It was a pretty dull Pokémon back in Gen I; the only notable attribute was that it was a pure Grass-type (all the others were dual-types, mostly Grass/Poison), but that wasn't anything to write home about. When Tangrowth was introduced in Gen IV, its usefulness jumped tenfold since it's a great physical wall, and capable of utilizing both physical and special moves well.
----
* AchillesHeel: Tangrowth is a bulky, hard-hitting juggernaut that can shrug off basically any physical attack you can think of. On the other hand, it has poor Special Defense, meaning that a single super-effective special attack can easily send Tangrowth packing.
* ArmlessBiped: Tangela doesn't get arms until it evolves into Tangrowth.
* CombatTentacles: Their vines act as these. The line can learn Constrict, Bind, and Wring Out, among other sorts of moves, to illustrate this.
* ContemporaryCaveman: Tangrowth's wild, shaggy appearance and prehistoric motif calls to mind popular depictions of cavemen, particularly [[WesternAnimation/CaptainCavemanAndTheTeenAngels one specific fictional caveman]].
* DishingOutDirt: Tangela evolves into Tangrowth by learning the Rock-type attack Ancient Power. In addition, evolving gives it more attacks that involve this, such as Earthquake and Rock Slide.
* GentleGiant: Despite being unintelligent and 6'7'' tall, Tangrowth is noted to be very friendly.
* GreenThumb: Notably, Tangela is the only one of the original 151 to be a pure Grass-type.
* HealingFactor:
** Tangrowth is said to immediately regrow its arms if it loses them.
** Both Tangela and Tangrowth have Regenerator as their Hidden Ability, healing some of their health whenever they switch out.
** It naturally learns Ingrain, which can be further added to with Leech Seed (which it can be bred with), and all three Grass LifeDrain moves that, as of ''VideoGame/PokemonBlack2AndWhite2'', it can learn naturally.
* LightningBruiser: They can turn into this thanks to their Chlorophyll ability, which doubles their speed stat in sunshine.
* MagicKnight: Tangrowth's offensive stats are high and relatively close (100 Attack and 110 Special Attack), allowing it to hit hard from either spectrum or run a mixed offensive set.
* MightyGlacier: Tangrowth has a decent Attack and good Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.
* OnlyAFleshWound: One Pokédex entry says that Tangrowth sometimes get their arms ripped off by predators. It doesn't seem to care or notice, as they grow back very quickly.
* PrehistoricMonster: By {{Retcon}} in Generation IV; Tangela will evolve into Tangrowth by leveling up after learning Ancient Power, which is associated primarily with Fossil Pokémon and Legendaries.
* SecretCharacter: In ''VideoGame/PokemonDiamondAndPearl'', Tangrowth can only be obtained by transferring Tangela from Gen III and leveling it up while knowing Ancient Power. ''Pokémon Platinum'' onwards downplays its status by making Tangela available in-game.
* StandYourGround: They can learn Ingrain, which prevents them from getting switched out for better or worse.
* StandardStatusEffects: Learns the Poisonpowder/Stun Spore/Sleep Powder trio naturally.
* WeakToMagic: Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50, so special-based attacks make short work of it.
* WaddlingHead: Tangela's design consists of just its head almost totally covered in vines besides its eyes, with red feet sticking out.
* WhipItGood: Naturally learns Vine Whip and Power Whip.
* YouHaveResearchedBreathing: Tangela, despite being covered in vines and aptly called the "Vine Pokémon", could not learn Vine Whip until ''Yellow''.
* YouWillNotEvadeMe: They naturally learn Block, which prevents the target from switching out or fleeing.
[[/folder]]

[[folder:Kangaskhan ''[-(Garura)-]'']]
!115: Kangaskhan / Garura (ガルーラ ''garuura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kangaskhan115n.png]]
[[caption-width-right:240:Kangaskhan]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megakangaskhan115m.png]]
[[caption-width-right:240:Mega Kangaskhan]]
->[-''Mega Kangaskhan debuts in ''X and Y-]
Another Safari Zone exclusive, Kangaskhan is supposed to be a kangaroo, but they also resemble dinosaurs. They're usually depicted with a baby in their pouches, of which they are '''''very''''' protective of. Anyone who messes with the baby... well, let's just say that they've just signed their death certificate then and there.

Kangaskhan gained a Mega Evolution in ''X and Y''; however, unlike most Mega Evolutions, Kangaskhan herself is unchanged. Instead, her baby ages up into a child and climbs out of its mother's pouch to fight alongside her, represented by the two of them gaining the unique Parental Bond ability that adds an extra weaker hit to all of their attacking moves.
----
* ActionMom: They fight while having a baby in the pouch.
* ActionInitiative: They can learn Sucker Punch, a powerful priority attack that lets the user go before the target (but only if they use a damaging move).
* ActuallyFourMooks: The mother doesn't change in appearance when Mega Evolving, but the baby "grows" bigger and a bit more mature and can attack as well, making the pair attack twice in the same turn.
* AdultFear: Kangaskhan are extremely protective of their babies. The ''Sun and Moon'' Pokédex entries mention that they become distraught when the child grows up and leaves it, and they become uneasy about the baby's future during Mega Evolution as the child only appears to be good at fighting.
* TheArtifact: Kangaskhan was introduced a generation before Pokémon breeding was codified. As a result, the species having a baby in its pouch without a father Pokémon can be rather confusing (especially since Kangaskhan's baby was never broken off into its own baby Pokémon). Unlike Mewtwo's [[EarlyInstallmentWeirdness early origins]] as a Pokémon born directly from Mew, Kangaskhan's nature as a seemingly mammalian mother hasn't been retconned.
* BadassAdorable: Their Mega Evolution have the baby join the mother to fight.
* BadassAndBaby: Under normal circumstances, the baby is still in the pouch while the mother fights... Unless it goes into its Mega Evolution.
* BadassAndChildDuo: Mega Kangaskhan invokes this with the child working in tandem with its mother.
* BadassFamily: A single Pokémon manages to count as one.
* BloodKnight: Mega Evolving forces the baby to grow, but fills it with so much aggression that all it can think of is fighting, [[AdultFear causing its mother to worry about its future]].
* BoringButPractical: In early games, they made for a decent HM user if you managed to capture one.
* BornAsAnAdult: UpToEleven, where they can be hatched from eggs with another baby to take care of!
* BoxingKangaroo: They are vaguely based on kangaroos and can learn a variety of punching moves, notably Mega Punch, Comet Punch, and Dizzy Punch.
* CombatPragmatist: Mega Kanghaskhan has no problem attacking twice, which makes it extremely lethal. Presumably, the grown child is the one who delivers the second hit. It can also learn a few Dark-type moves like Crunch and Sucker Punch.
* ConfusionFu: As is par for a Gen I Normal-type, Kangaskhan's movepool is extremely wide, and they can run so many potential sets that Mega Kangaskhan is frightening to battle.
* DiscOneNuke: In ''[=HeartGold=] and [=SoulSilver=]'' Kangaskhan was a common Pokémon in early Pokéwalker routes, came with Dizzy Punch, and has stats high enough to last you throughout the game.
* TheDividual: In the games, both mother and child count as a single Pokémon and the baby has never been seen on its own. Even breeding a Kangaskhan results in a parent and child hatching from the same egg.
* JackOfAllStats: A fairly well-rounded Pokémon that is surprisingly efficient, but does nothing amazing either. Until it Mega Evolves...
* {{Kaiju}}: Kangaskhan is based on a kangaroo, but their bulk and stature bears more resemblance to vaguely dinosaur-inspired monsters such as Nidoking, Nidoqueen and Rhydon. Unsurprisingly, all of them are in the Monster egg group and can breed with each other.
* KangarooPouchRide: An early episode of the anime depicted Kangaskhan as large enough to allow not only its baby but also a young human boy and eventually ''the rest of his human family'' to fit comfortably inside its pouch. Later episodes would scale Kangaskhan back to its regular size and this has never been attempted since.
* KangaroosRepresentAustralia: In ''VideoGame/PokemonGo'', Kangaskhan can only be caught naturally in Australia.
* LightningBruiser: Mega Kangaskhan gets all of their stats buffed while the Parental Bond ability make them hit extra hard.
* LittleMissBadass: The baby comes out to fight when it Mega Evolves. It's the reason why Parental Bond gives them a second attack on each damaging move.
* LoopholeAbuse: Parental Bond ordinarily has the second attack have a fraction of the first attack's power. However, when using a FixedDamageAttack like Seismic Toss, the second attack's power is not reduced, which lets Mega Kangaskahn do a huge chunk of damage, regardless of defenses.
* MamaBear: You mess with the baby, you die. This is even reflected in Pokémon Amie/Refresh, where they will react with hostility if you even touch the baby.
* NamesToRunAwayFromReallyFast: Having one based off of UsefulNotes/GenghisKhan is pretty much a given.
* {{Nerf}}: Starting in ''Pokémon Sun and Moon'', the second hit from Mega Kangaskhan's Parental Bond ability had its power reduced from 50 percent to 25 percent of the first hit's power.
* NonElemental: They're Normal-type Pokémon.
* OlderAlterEgo: When Mega Evolving, Kangaskhan's baby spontaneously ages up into a child so it can fight alongside its mother. When the Mega Evolution wears off, the child reverts to a baby.
* OneGenderRace: Always female. In-Universe, how they're able to have the baby riding in the pouch without a male isn't mentioned.
* ParentalSubstitute: In ''Sun and Moon'', it can show up when Cubone calls for help.
* {{Portmanteau}}: Their Japanese name combines kan'''garoo''' with ru'''ler''', making Garūra (though Garooler would be a more accurate transliteration). The English name combines Kangaroo and UsefulNotes/GenghisKhan.
* ThePowerOfLove: As with all Mega Evolutions, this is the in-universe fuel for the process. In regards to them, however, it's the mother's love and selflessness that allows the baby to turn it up a notch, hence their ability.
* SecretArt:
** Dizzy Punch, until ''Crystal''. It's a damaging punch attack that has a chance to cause confusion.
** The Parental Bond ability is exclusive to Mega Kangaskhan. It causes them to attack twice for each damaging attack, with the second hit dealing 50% (in Gen VI) / 25% (in Gen VII) of the damage the first hit did.
* TogetherInDeath: If Mega Kangaskhan faints, they'll hug each other as they return to the Poké Ball.
* TookALevelInBadass: Whenever the pair gets its hands on some Kangaskhanite, it's time for the baby to achieve something '''much''' more than sitting in the pouch all day.
* SuperMode: Gets access to Mega Evolution in ''VideoGame/PokemonXAndY'' onward. While Mega Evolved, all of their stats are increased and they get the Parental Bond ability, giving an automatic second attack each turn that does 50% (in Gen VI) or 25% (in Gen VII) of the damage dealt by the first. Unlike most Mega Evolutions, the baby is the one that undergoes the physical change and presumably the second attack comes from the child.
[[/folder]]

[[folder:Horsea ''[-(Tattu)-]'', Seadra, and Kingdra]]
!116: Horsea / Tattu (タッツー ''tattsuu'')\\
117: Seadra (シードラ ''shiidora'')\\
230: Kingdra (キングドラ ''kingudora'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/horsea116.png]]
[[caption-width-right:240:Horsea]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seadra117.png]]
[[caption-width-right:240:Seadra]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kingdra230.png]]
[[caption-width-right:240:Kingdra]]
->[-''Kingdra debuts in ''Gold and Silver-]

Based on seahorses, Horsea and Seadra were typical Water-types, although that isn't saying much, since there are a lot of Water-types to choose from. Then Gen II came around and it gained an evolution in the form of Kingdra, and a new typing which leaves it with a big number of resistances. [[TakesOneToKillOne Dragon]] and Fairy are the only types that can be super-effective (minus Freeze Dry), and exploiting the first is risky since Kingdra is likely to pack Dragon-type moves itself.
----
* BilingualBonus: The Japanese word for "seahorse" roughly translates into "Dragon's Child", explaining why they're called the Dragon Pokémon and why Kingdra is part Dragon-type.
* BossBattle: Kingdra is this twice. The first time is as Clair's signature in the Johto games. The second time is with Juan in ''Emerald''.
* CriticalHitClass: With the change to the critical hit formula in Generation VI, a Kingdra holding a Scope Lens will ''always'' land critical hits after using Focus Energy. As critical hits ignore decreases to the user's attacking stats, this allows Kingdra to spam Draco Meteor with no drawback. This is accentuated by its Sniper ability, which further increases the power of critical hits.
* GlassCannon: Seadra doesn't have the benefit of increased Special Defense, Health, or the Dragon-typing.
* InASingleBound: Strangely, they can be tutored Bounce.
* JackOfAllStats: Kingdra's stats are fairly comparable to the perfectly balanced Silvally's, falling just 20 points short in HP and 10 in Speed.
* MakingASplash: Water-type.
* NonIndicativeName: There are no ''Queen''dra, only female ''King''dra.
* OurDragonsAreDifferent: Kingdra, who is a seahorse like the rest of its family. And said rest of the family is identified as the Dragon Pokémon in the Pokédex. Makes sense, because Kingdra is based off the [[http://en.wikipedia.org/wiki/Phyllopteryx Weedy Sea Dragon.]]
* PerpetualFrowner: With its slanted eyes, Seadra looks like it's in a bad mood all the time. Kingdra only gets angrier and more menacing, despite its softer features.
* PoisonousPerson: Not Poison-type, but Seadra can have the Poison Point ability, which has a chance of inflicting poison when hit with "contact" moves. Multiple Pokédex entries reference this fact.
* RidiculouslyCuteCritter: Horsea is a cute little seahorse.
* SeahorsesAreDragons: As expected of eastern media, the idea of seahorses having draconic qualities are particularly strong in Pokémon, though only Kingdra is actually a Dragon-type.
* SeahorseSteed: Can be this if taught Surf, which allows a Pokémon to be ridden over water on the overworld.
%%* SecretArt: They can inherit Octazooka from Octillery.
* SocializationBonus: Seadra needs to be traded while holding a Dragon Scale in order to evolve. However, Kingdra are rare wild encounters in some games.
* StatusBuff: The Swift Swim ability doubles their Speed during rain. They can also learn the moves Dragon Dance (raise Attack and Speed by 1 stage each) and Agility (raises Speed by 2 stages).
%%* TechnicolorEyes: Horsea and Kingdra.
* WhenAllYouHaveIsAHammer: Kingdra doesn't have much in the way of type coverage. It doesn't need it, because Water and Dragon deal at least neutral damage to all but 15 Pokémon.
** Furthermore, like most Water-types, it has access to Ice-type moves, which are super-effective against most of the types that resist Water. Only 6 Pokémon can outright resist all three of those types.
[[/folder]]

[[folder:Goldeen and Seaking ''[-(Tosakinto and Azumao)-]'']]
!118: Goldeen / Tosakinto (トサキント ''tosakinto'')\\
119: Seaking / Azumao (アズマオウ ''azumaou'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/goldeen118.png]]
[[caption-width-right:240:Goldeen]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seaking119.png]]
[[caption-width-right:240:Seaking]]

Goldeen and Seaking are beautiful goldfish Pokémon that have horns on their heads. Despite their docile appearance, they're actually quite aggressive. They use their horns for attacking and even to absorb Electric moves (if they have the Lightning Rod ability). While based on goldfish, their habit of traveling up waterfalls and laying their eggs in quiet streams also bring salmon to mind. They were also the first Pokémon to have an HM move, Waterfall coincidentally, as part of their level up moveset.
----
* AdaptationalWimp: In the [[Anime/{{Pokemon}} anime]] and ''VideoGame/SuperSmashBros'', Goldeen is a useless fish that flops about helplessly, a role that's usually fulfilled by Magikarp.
* ConfusionFu: Can learn moves from 9 out of 18 different types[[note]]Water, Normal, Flying, Bug, Poison, Ice, Psychic, Dark, and Ground[[/note]], including ''Throat Chop'' as a tutor move in ''VideoGame/PokemonUltraSunAndUltraMoon''. Presumably, if it wasn't for the line's mediocre stats, it would be considered a serious threat, especially if this versatility was combined with Lightning Rod, as seen below.
* ElementalAbsorption: With Lightning Rod, not only is it immune to Electric moves, it gains a boost to its Special Attack, which actually brings it up to the level of its physical Attack.
* GlassCannon: Their best stat is its physical Attack while the others are average at best.
* HealingFactor: Naturally learns Aqua Ring, which gradually restores a bit of health each turn.
* HornAttack: Learns several attacks evidently based around use of its horn, such as Fury Attack, Megahorn, Poison Jab (though that needs to be relearned), and, of course, the {{Trope Namer|s}} itself.
* KillerRabbit: Goldeen have a wild temperament despite their elegant looks and are known to break out of aquariums with their horns and ram humans that swim too close.
* MakingASplash: Water-type.
* NonIndicativeName: Plenty of female Sea''king''.
* SecretArt: Waterfall, in the first Generation. Even to this day, Goldeen and Seaking are the only two Pokémon that can learn it by leveling up, putting them among the very, very few Pokémon that can learn [=HMs=] by such method, alongside Salamence and Rayquaza (Fly), and the 5 families that can learn Dive, and the few Pokémon that could learn Whirlpool when it was still an HM (although the first Pokémon who could learn it were in Generation III where it was no longer an HM, it regained its HM status during [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]], before losing it again in Gen V).
* StatusBuff: The Swift Swim ability doubles their Speed during rain.
* StatusBuffDispel: Can be bred with Haze, which removes all stat changes (positive and negative) for everything on the field when used.
* ThisIsADrill: Learns [[OneHitKO Horn Drill]] naturally, Drill Run from Move Tutors.
* UselessUsefulSpell: A user of the Soak move, which turns the target into a Water-type. Like most Pokémon that get the move, it can't really abuse it much.
[[/folder]]

[[folder:Staryu ''[-(Hitodeman)-]'' and Starmie]]
!120: Staryu / Hitodeman (ヒトデマン ''hitodeman'')\\
121: Starmie (スターミー ''sutaamii'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/staryu120.png]]
[[caption-width-right:240:Staryu]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/starmie121.png]]
[[caption-width-right:240:Starmie]]

Staryu and Starmie are very unusual Pokémon. Unlike real starfish, which move by creeping along the bottom, Staryu and Starmie are best known for whipping around at high speeds like shuriken. They also have amazing healing powers, but don't have much in the way of a face, which is just a glowing red gem and the source of their power. Starmie is part Psychic-type as well and learns a [[ConfusionFu variety of attacks that most Water-types can't learn]], such as Thunderbolt, Power Gem, and Dazzling Gleam.
----
* AwesomeButImpractical: Starmie is ''way'' too fast to be able to make good use of Analytic, its Hidden Ability (which boosts the power of moves if the user goes last). [[NotCompletelyUseless That is, unless you attack your opponent after they switch in]], since that ''does'' count as "moving first" for the purposes of the ability. Another option, though highly impractical, would be using Trick Room to reverse the attacking order so that Starmie will (most likely) always move last and activate Analytic.
* BizarreAlienBiology: Staryu used to have Camouflage as a SecretArt back in Generation III, a move which allowed it to change its own type, and a Pokémon’s type is generally implied to be tied to its biology, implying that the Pokémon who use it can change the very nature of their own body.
* TheBlank: The closest thing it has to a face is the gem in the center.
* BossBattle: Starmie is Gym Leader Misty's signature Pokémon.
* ConfusionFu: They have a fairly good specially offensive learnset, with Water, Bug, Rock, Ice, Electric, Psychic, and Grass Type moves, as well as Dazzling Gleam. [[note]]They also get Gyro Ball, but that's a UselessUsefulSpell for them, emphasis on "useless".[[/note]]
* EverythingsBetterWithSpinning: Starmie has another star attached to its back that is constantly spinning, which it uses to propel itself along. They also learn moves such as Rapid Spin and Gyro Ball.
* EyeLightsOut: In the anime, their cores slowly stop glowing when they faint.
* {{Foil}}:
** To the Shellder line. Both are Pokémon that can be fished up, evolve via a Water Stone and may be found holding VendorTrash, sometimes they are version exclusive (Shellder is exclusive to ''[=FireRed=]'' and ''Y'' while Staryu is exclusive to ''[=LeafGreen=]'' and ''X''). While Cloyster is a MightyGlacier, Starmie is a FragileSpeedster.
** To the Mareanie line. Both are based on the crown-of-thorns starfish (Mareanie moreso than Staryu), but the Mareanie line is highly aggressive while the Staryu line is pretty docile. Ironically, their stats favor the opposite playstyle to their temperament — Toxapex is a StoneWall with a HealingFactor, while Starmie is a FragileSpeedster with a HealingFactor. Starmie's Psychic type also gives it a potent advantage over the Poison-type Toxapex.
* FragileSpeedster: Starmie is one of the fastest Water-types and among the fastest Pokémon. While Starmie's defenses are actually average, its HP is pretty low.
* GemstoneAssault: With those shining cores, they're capable of using Power Gem.
* GreenThumb: Can learn Grass Knot.
* HealingFactor: They can regenerate any part of their body as long as the core is intact, learn the move Recover, and can have the Natural Cure ability to remove StandardStatusEffects by switching out.
* AnIcePerson: Starmie is well-known for using Ice Beam.
* InSeriesNickname: According to Starmie's ''Ruby'' Pokédex entry, it's called the "gem of the sea."
* MakingASplash: They're Water-types based off of starfish/sea stars.
* MissingSecret: Staryu has a couple Egg Moves listed for it in ''Gold and Silver'', though they are impossible to obtain because genderless Pokémon can't breed without a Ditto (who can't pass down Egg Moves).
* NoBiologicalSex: One of the only examples of a fully biological Pokémon that isn't a Legendary, Mythical, or Ultra Beast to be this.
* NotCompletelyUseless: Analytic will grant the user the damage boost if the opponent switches out for their action, as switching is almost always done before moves are executed. While almost worthless against the AI since they very rarely switch, it may be useful against human opponents, as it forces them to either stay in and get hit hard by Starmie, or try to switch and risk getting hit even harder by Starmie.
* PinataEnemy: Starting in Generation II, they have a chance of holding [[VendorTrash Stardust and Star Pieces]].
* PokemonSpeak: In ''Sun and Moon''. Normally this wouldn't be notable, but Staryu and Starmie stand out as an example because they ''didn't'' originally do this.
* PowerCopying: Staryu is one of the few Pokémon able to learn the move Reflect Type, which causes the user to copy the typing of their opponent.
* PowerCrystal: The gem in the center is implied to be the source of their power, or at the very least their brain.
* PsychicPowers: Starmie is a Psychic-type. Several Pokédex entries mention that it sends radio signals into the sky/space.
* PunnyName: Star'''yu''', Star'''mie''' ("You" and "Me")
* PurpleIsPowerful: Starmie is very purple, very powerful, and very fast.
%%* SecretArt: The move Camouflage in the Generation III games only. When used, it causes them to change their type based off of the environment the battle is taking place in.
* ShockAndAwe: Starmie is well-known for using [[BoringButPractical Thunderbolt]], but can also learn [[PowerfulButInaccurate Thunder]].
* ShoutOut: To ''[[Franchise/UltraSeries Ultraman]]''. Let's count them — Staryu's Japanese name is Hitode''man''. It has a crystal core which apparently tells its status, like Ultra beings. It has fondness in the night sky, referencing how Ultra beings came from space. It learns a lot of beam moves, referencing the iconic but multiple variations of Ultraman Beam attacks. Its anime cry of having a human-sounding grunt and shout is similar to how the Ultra characters never speak outwards, instead only grunting and shouting. And this [[https://www.youtube.com/watch?v=KBb9YzysT28 Pokémon Music short]] solidifies it (fighting other kaijuu-inspired Pokémon Nidoking and Tyranitar even).
* ShowingTheirWork: In real life, starfish/sea stars can actually regenerate body parts as long as the central disc is intact. This matches its HealingFactor abilities quite well.
* StarfishAliens: Literally. Starmie's Pokédex entry in the first ''Stadium'' game says it may hail from space.
* SupernaturalIsPurple: Starmie, assuming it is an alien — like its ''Stadium'' Pokédex entry claims.
* UselessUsefulSpell: One of Stayru's level-up moves is Gyro Ball, a Physical Steel-type attack that does more damage if the user is slower than the target. Both Staryu and Starmie have a low Attack stat and good Speed, making it completely worthless.
[[/folder]]

[[folder:Mime Jr., Mr. Mime, and Mr. Rime ''[-(Manene, Barrierd, and Barikoru)-]'']]
!439: Mime Jr. / Manene (マネネ ''manene'')\\
122: Mr. Mime / Barrierd (バリヤード ''bariyaado'')\\
866: Mr. Rime / Barikoru (バリコオル; ''barikooru'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mimejr439.png]]
[[caption-width-right:240:Mime Jr.]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mrmime122.png]]
[[caption-width-right:240:Mr. Mime]]
->[-Mime Jr. debuts in ''Diamond and Pearl''-]
->[-Galarian Mr. Mime and Mr. Rime debut in ''Sword and Shield''-]

Mr. Mime is a Psychic type clown Pokémon with a talent for mimicking and miming. It is especially talented at creating transparent walls, which is very useful for repelling attacks. The English name Mr. Mime may imply that it's supposed to be male, but they can be either male or female. In the Gen I games, there was an NPC who was willing to trade their Mr. Mime for an Abra, and it was the only way to get it. In later generations, it became more common, and it even received a baby with the name Mime Jr., going with the theme of having a title in their name. Just like its evolved form, it's good at mimicking people and Pokémon. Both it and its pre-evolution became part Fairy in Gen VI.

Mr. Mime in the Galar region are Ice/Psychic type and can evolve into Mr. Rime. Instead of miming, Galarian Mr. Mime and Mr. Rime specialize in tap-dancing.
----
* TheArtifact: The English localization turned Barrierd, a gender-neutral name, into Mr. Mime, implying a OneGenderRace, back when there wasn't gender data. Nob Osagawara, the translator of the games up to ''Platinum'' and a member of Website/SomethingAwful under the name Doug Dinsdale, revealed that he said naming it Mr. Mime would come to bite them in the ass if gender is ever introduced, which of course it did. [[http://lparchive.org/Pokemon-Platinum/Update%2030/ Scroll to the bottom for what he said.]]
* BarrierWarrior: Mr. Mime is heavily associated with this, and learns Reflect, Light Screen, [[ExactlyWhatItSaysOnTheTin Barrier]], Quick Guard, Wide Guard, and Safeguard naturally.
* CharlieChaplinShoutOut: Mr. Rime.
* ClownSpecies: Extremely humanoid in appearance, but make no mistake, Mr. Mime and Mime Jr. are Pokémon with a natural talent for miming and have innate psychic abilities.
* CrouchingMoronHiddenBadass: It may be slightly silly and have subpar stats as Mr. Mime, but it has a wide movepool and can wreak havoc on an unsuspecting foe with high Special Attack and Speed. Becoming part Fairy-type has helped it a lot.
* CreepyDoll: ''X and Y'' gives Mr. Mime jerky animations and a more defined dummy-like jaw, making it seem like a disturbing puppet or doll. ''Film/PokemonDetectivePikachu'' at least makes it less toy-like and more believable as a living creature, but it has a weird, inorganic-looking basketball-like texture on its shoulders for some reason.
* CrutchCharacter: If you haven't raised a Kadabra, you'll be relying on Mr. Mime for a lot of the Pokémon Tower to deal with the Ghost-types in it (and that only works because said Ghosts are also Poison-types — try this against the Ghosts in any other generation, and you'll soon regret it). After that, Mr. Mime tends not to be that useful and many players will opt to replace it.
%%* DemonicDummy: Mr. Mime's face reflects the jaw typically seen on these.
* DanceBattler: Galarian Mr. Mime and Mr. Rime specialize in tap-dancing while battling. Mime Jr. in the Galar Region will look for a Mr. Rime to be their apprentice.
* DependingOnTheWriter: Different Pokédex entries offer varying explanations for its power to create solid objects, either that it actively manipulates atoms into holding still or that it convinces the audience that such things are real and ''that's'' [[YourMindMakesItReal how they come to exist]].
* DiscardAndDraw: Mr. Rime has considerably less speed than its pre-evolution, but gains more well-rounded stats everywhere else in return.
** The same also applies to Mime Jr. that evolve in Galar, which trade its Fairy-typing for Ice.
* DittoFighter: To a certain extent, as Mime Jr. can learn Mimic (the requisite for its evolution into Mr. Mime), as expected from the ''Mime'' Pokémon.
* EarlyInstallmentCharacterDesignDifference: Likely due to its cartoonish nature, Mr. Mime used to be always depicted with FourFingeredHands in the main games. However, most spin-off titles and adaptations gave it five fingers, instead. Starting with ''[=FireRed=]'' and ''[=LeafGreen=]'', Mr. Mime was given five fingers.
* EnemyMime: These mimes can set up Reflect and Light Screen.
* EvilLaugh: Mr. Mime's cry in the ''Stadium'' games sounds hauntingly like a human laughing maniacally.
* EyesDoNotBelongThere: Mr. Rime has an extra pair of yellow eyes on its torso.
* {{Foil}}: By Generation VI, it's very clear that it's this to the Jynx line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat total (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
** Gen IV also set it up as one to the Sudowoodo line. Both were Pokémon based around imitation who received a pre-evolution that was required to learn Mimic in order to evolve.
* GlassCannon: High Special and Speed stats to make up for low HP and mediocre physical defense. Its signature Filter ability slightly decreases its vulnerability, but not by much. Its Special Defense is extremely high, though, reaching the top 25 highest of all Pokémon, being topped only by [[OlympusMons Legendary Pokémon]] and [[StoneWall dedicated walls]]. Though again, that's somewhat mitigated by its subpar HP.
* AnIcePerson: Galarian Mr. Mime and Mr. Rime are part Ice-type, the former generating ice using its feet.
* LivingToys: Mime Jr. looks like a hand puppet with legs. Mr. Mime is a much more unnerving doll/dummy.
* MarionetteMotion: Mr. Mime's default animation is to lean back and forth jerkily while placing its hands on an invisible wall in front of it.
* MonsterClown: Quite literally this if facing against it, as it resembles a clown and it's a Pocket ''Monster'' (Pokémon).
* NonIndicativeName: They look more like clowns, but are named for their mime-like behavior. There are also female Mr. Mime out there. Galarian Mr. Mime also do not mime, but specialize in tap dancing instead.
* NonIronicClown: Mime Jr. was [[RidiculouslyCuteCritter designed with cuteness in mind]], and so averts the creepiness of its evolution.
* OffModel: Its [[http://cdn.bulbagarden.net/upload/8/80/Spr_1b_122.png Generation I sprite]] looks less like a Pokémon and more like an obese, unemployed clown desperately looking for work. [[http://cdn.bulbagarden.net/upload/b/b5/Spr_1y_122.png It]] [[http://cdn.bulbagarden.net/upload/7/70/Spr_2c_122.png wasn't]] [[http://cdn.bulbagarden.net/upload/1/14/Spr_3r_122.png until]] Generation IV that Game Freak ''finally'' got it right.
* OurFairiesAreDifferent: As of Generation VI, they are part Fairy-type, representing [[AnimateInanimateObject living objects]] and the UncannyValley.
* PerpetualSmiler: Mime Jr. always wears a smile. Mr. Mime has a less cheery one.
* PsychicPowers: Psychic-type. They use these powers to make invisible walls.
* SquishyWizard: It hits hard and fast, but it can't hold its own when the time comes, and even at higher levels, its HP is considerably lower than that of some Psychic-types.
* TheFairFolk: In addition to being [[UncannyValley rather unnatural-looking]], one of Mr. Mime's Pokédex entries implies this.
--> It is adept at conning people. It is said to be able to create walls out of thin air by miming.
* {{Youkai}}: Appear to be based on tsukumogami, or objects that come to life after 100 years. In this case, they're clown toys.
* YourMimeMakesItReal: Pretending that you're behind an invisible wall is a standard miming routine. Mr. Mime is capable of making real invisible walls to defend itself against attacks.
[[/folder]]

[[folder:Scyther and Scizor ''[-(Strike and Hassam)-]'']]
!123: Scyther / Strike (ストライク ''sutoraiku'')\\
212: Scizor / Hassam (ハッサム ''hassamu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scyther123.png]]
[[caption-width-right:240:Scyther]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scizor212.png]]
[[caption-width-right:240:Scizor]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megascizor212mp.png]]
[[caption-width-right:240:Mega Scizor]]
->[-''Scizor debuts in ''Gold and Silver'', while its Mega Evolution debuts in ''X and Y-]

Savage mantis bug-types. Scyther is a green person-sized Pokémon with a raptor-like head and scythes for arms. It's a pretty cool Pokémon, but it suffers a bit for being a Bug/Flying-type. It later gained an evolved form in Scizor. It loses its dinosaur-like characteristics and its blinding speed, but it more than makes up for it in terms of attack, defenses, resistances, and moves. It was exclusive to the ''Red'' version in its debut generation. Scizor is one of several Pokémon to receive a Mega Evolution in ''X and Y''. Mega Scizor's claws become serrated and it also gains more armor.
----
* AchillesHeel: Scyther takes quadruple damage from Rock-type attacks. Scizor takes quadruple damage from Fire-type attacks, though that is its only weakness, playing this trope very straight.
* ActionInitiative: Both evolutions can naturally learn a variety of priority moves, including Quick Attack, Vacuum Wave, Feint, and (for Scizor only) Bullet Punch, all of which are further boosted by their ability Technician to hit harder.
* BalanceBuff: The introduction of more moves for their types has improved them a lot. For both Scyther and Scizor, they gain Technician as their ability in Generation IV, powering up any attack with 60 or less Power. In ''Platinum'', Scizor can now learn Bullet Punch, which is a priority attack with 40 Power. And both of them can learn Bug Bite from a move tutor in ''Heart Gold and Soul Silver'', a move that has exactly 60 Power.
* BigCreepyCrawlies: Person-sized ninja mantis-dinosaurs.
* BladeBelowTheShoulder: Moreso Scyther, though Scizor can count as well with its scissorhand pincers.
* BoringButPractical: Scizor has a fairly limited movepool and an even more limited variety of sets that it uses, but it hits like a train, has an excellent defensive dual-typing that, aside from Fire, makes every type hit it for neutral at best, and has access to a fantastic Ability that boost any attacks that have a Power 60 or less by 50%. Coupled with the fact that every generation has introduced more items, moves, and gameplay elements that are nothing but kind to it, Scizor is a Pokémon that will always be predictable, but undeniably good at destroying things and making game-changing plays.
* BossBattle: The second gym boss of Gen II, being Bugsy's signature.
* BreakoutCharacter: Scizor is very popular among fans who grew up with the Generation II games, which led to it receiving a Mega Evolution[[note]]WordOfGod says that the Pokémon who receive Mega Evolutions are chosen by popularity[[/note]] and a character slot in the aimed-at-older-fans ''VideoGame/PokkenTournament''. It's also received minor nods like merchandise and AssistCharacter representation in ''VideoGame/SuperSmashBros''.
* ChainsawGood: Mega Scizor's claws sort of resemble chainsaws.
* DiscardAndDraw: Scyther evolving to Scizor in two ways:
** Scyther loses its Flying type in exchange for gaining a Steel type.
** It loses Speed, but it gets boosts in Attack and Defense. The amount of speed it loses equals the total gain in its attack and defense.
* DivergentCharacterEvolution:
** With Pinsir. They started as direct counterparts as version-exclusive large Bug Pokémon that didn't suck, but then Scyther got an evolution, and Pinsir became part of a JapaneseBeetleBrothers duo with Heracross. Because of this choice, they had to diverge even further in Gen VI. Mega Heracross and Mega Scizor still match up, but Mega Pinsir stands alone because since Scyther is technically unevolved (despite sharing the same stat total with Scizor), it can't use Mega Stones.
** Within the same species, Scyther is a GlassCannon[=/=]FragileSpeedster, while Scizor is a MightyGlacier, and the former is quite a usable Pokémon even though it's unevolved (in fact, the stat total '''DOESN'T CHANGE''' upon evolution), so 2 identical Scythers will end up playing quite differently if one is evolved and the other is not. Due to being able to evolve, Scyther can take advantage of the Eviolite.
* ExplosiveOverclocking: While the energy surge from Mega Evolution makes Mega Scizor much more powerful than its regular form, it's unable to properly vent excess heat; as such, its body will start melting if it maintains the form for too long.
* ExtraOreDinary: Scizor. Notably, it was one of the few Pokémon that happily carried a Steel-type attack around before Gen VI improved Steel's viability as an offensive type.
* {{Flight}}: Scyther (although it can't learn Fly) is Flying-type. Scizor's ability to do so is subject to FlipFlopOfGod.
* HealThyself: Both can learn Roost. Scizor is notable in that it is not a Flying-type unlike Scyther, and thus ignores Roost's normal side effect of not being Flying-type for the turn it's used.
* GlassCannon: Scyther has good attack and speed, but only moderate defenses and a typing with many weaknesses.
* HealThyself: Like most Flying-types and their evolutions, they have access to Roost.
* JackOfAllStats: Scyther has the third highest base stats of all unevolved Pokémon, beat only by Type: Null and [=Porygon2=], and with Eviolite, Scyther's moderate 80 points in both defense and special defense become a respectable 120, without losing its naturally good attack and speed. Eviolite Scyther is still more frail than other Pokémon with similar stats due to having many exploitable type weaknesses, but can serve as an excellent SupportPartyMember role with moves such as Tailwind and Quick Guard combined with offensive utility moves such as Knock Off and Bug Bite.
* MightyGlacier:
** Scizor has a high Attack stat, good Defense, decent Special Defense, and it's only weak to Fire-type attacks. However, it's slow and said weakness is easy to exploit since it takes x4 damage from it.
** Mega Scizor is bulkier than ''[[StoneWall Skarmory]]'' while still being stronger than normal Scizor. Its Speed does receive a minor boost, but it's still fairly slow.
* {{Ninja}}: Scyther has a ninja-esque motif.
* NinjaPirateZombieRobot: They're human-sized ninja-styled preying mantises. And Scizor is made of metal, while Scyther has draconic elements in its design (like many other Gen 1 Pokémon).
* NotCompletelyUseless: Light Metal does see some use as a strategy to lessen the power of Low Kick specifically for Mega-Scizor variants, since Scizor "regains" the more useful Technician when it Mega Evolves, but even then it's a niche case.
* OffModel: Scizor's Gen III sprite is bright orange when it is supposed to be deep red.
* PoorPredictableRock: Their natural movepool is rather shallow, with few moves that benefit from Technician that provide good coverage apart from the Flying, Bug, and Steel-type moves that one or both get STAB on. [[note]]They do learn some Normal- and Fighting-type moves, but Normal is a poor attacking type, and the coverage that Fighting provides mostly overlaps with the types Steel and Bug are already effective against. It has some oddball moves such as Venoshock and Ominous Wind, but they run off its much lower special attack[[/note]], making them heavily reliant on U-Turn, Bug Bite, Aerial Ace, and (for Scizor) Bullet Punch as its primary moves, though they can offset this gap with Swords Dance.
** Furthermore, it's ''highly'' unlikely you'll see anything other than a Technician variant as the 90 effective BP that a 60-BP move has with the ability is stronger than all but three moves they can learn, all of which are non-STAB and come with heavy drawbacks.
%%* PowerPincers: Scizor has them.
* PowerupLetdown: Scizor's Hidden Ability, Light Metal. It halves Scizor's weight (and unlike the move Autotomize which also halves the weight, Light Metal doesn't grant a speed boost by two stages), but the common moves that deal damage based on weight (E.G Grass Knot and Low Kick) are moves that Scizor isn't bothered by in the first place, and it makes Scizor even more vulnerable to [[KillItWithFire Heat]] [[GoombaStomp Crash]].
** To a lesser extent, Scyther's Hidden Ability, Steadfast. This raises Scyther's Speed whenever it flinches, but given that Scyther's a FragileSpeedster (and flinching requires moving after the opponent), Scyther won't be flinching a lot.
* RaptorAttack: Scyther looks and acts less like a praying mantis and more like a ''Franchise/JurassicPark''-brand ''Velociraptor'', being aggressive, swift, worryingly clever, and capable of attacking in a flash with razor-sharp claws. The main difference is that Scyther is depicted as a solitary (and incredibly territorial) hunter as opposed to traveling in packs.
* RatedMForManly: Both of them, but Mega Scizor takes the cake. It's covered in armor plates, looks like it has chainsaws for hands, and overall looks like [[NinjaPirateZombieRobot a bug]] [[InstantAwesomeJustAddMecha mecha]].
* {{Samurai}}: Scizor fittingly has some samurai-ish traits.
* SecretArt: Metal Claw for Scizor, until ''Pokémon Crystal'', when Sneasel could learn it too. Afterward, it became more widespread.
* ShearMenace: Although it uses PowerPincers, Scizor has been called the Scissors Pokémon and learns a few slashing moves by leveling up.
* SignatureMove: Ever since it gained the combination of Bullet Punch and Technician in Gen IV, Scizor is highly associated with the move in peripheral media. Swords Dance also counts for both Scyther and Scizor, but to a lesser extent.
* SinisterScythe: Instead of hands, Scyther has scythe-shaped claws.
* SlayingMantis: With raptor-like features and a metal shell respectively for extra badassery.
* SocializationBonus: Scyther needs to be traded in order to evolve.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* TurnsRed: Not made use of often, being overshadowed by Technician and all, but both can make use of the Swarm Ability to boost their Bug-type attacks while they're at low health.
* WeakToFire:
** As Bug-types, both Scyther and Scizor don't take well to fire, but Scizor is especially vulnerable since Fire deals quadruple damage and is the only type that is super effective against it.
** On top of this, Scizor has to use its wings to cool itself down due to being in danger of always {{Overheating}} and ''melting in the middle of battle.'' It's even worse with Mega Scizor, who can't properly dissipate the energy from Mega Evolution afterwards and [[PhlebotinumOverload will eventually break down from it.]]
* WhenAllYouHaveIsAHammer: Scizor's movepool may be limited, but it gives it exactly what it needs to wreak havoc on the opponent and deal massive damage to a variety of Pokémon. It can also be improved with the use of [=TMs=].
* WingsDoNothing: According to the Pokédex in some games, Scizor's wings are not used for flying, but to regulate its body temperature. If not for this, Scizor's body would overheat and ''melt''.
* XtremeKoolLetterz: Scizor (Scissor).
* YouWillNotEvadeMe: Can learn Pursuit, which deals extra damage when the opponent attempts to switch. It also gets boosted by Technician if the opponent doesn't switch.
[[/folder]]

[[folder:Smoochum and Jynx ''[-(Muchul and Rougela)-]'']]
!238: Smoochum / Muchul (ムチュール ''muchuuru'')\\
124: Jynx / Rougela (ルージュラ ''ruujura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoochum238.png]]
[[caption-width-right:240:Smoochum]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jynx124.png]]
[[caption-width-right:240:Jynx]]
->[-''Smoochum debuts in ''Gold and Silver-]

Lots of things can be said about Jynx. It's an Ice/Psychic Pokémon with poor attack and defense, but wonderful special stats and speed. It's got a lot in common with other human-shaped Pokémon. It's been compared to Mr. Mime (both were only available in in-game trades and both are Psychic-types that look similar and have similar stat totals) and Magmar and Electabuzz (they form a [[FireIceLightning Fire, Ice, and Lightning trio]], and they all received babies in Gen II). Their kisses can confuse or put its target to sleep.
----
* BlackFace: Jynx's original design bore an unfortunate resemblance to a racist blackface caricature, and became the subject of controversy as a result. The design was changed to have purple skin starting with ''VideoGame/PokemonGoldAndSilver''[[labelnote:*]]though only internationally; the Japanese versions retained the old design[[/labelnote]], and was [[{{Retcon}} retroactively altered]] for Virtual Console releases of older games[[labelnote:*]]its ''Pokémon Yellow'' sprite for the Virtual Console has five colors (Black, White, Red, Yellow, and Purple) despite this being impossible in Game Boy Color games, where sprites can only store four colors[[/labelnote]].
* BrawnHilda: This may be one aspect of Jynx's design, due to its breastplate and emphasis on singing.
* CombatClairvoyance: Gets the Forewarn Ability, which points out the most powerful move the opponent has when Jynx is switched in.
* DarkSkinnedBlonde: Much more noticeable before Jynx's redesign, but this trait still remains for Smoochum and Jynx.
* DependingOnTheWriter: It's not really agreed upon if Jynx has legs underneath its dress. Many of the 3D models and Pokédex pages where they show footprints suggest that they don't, while the anime and Pokédex body shape entries suggest that they do.
* DistaffCounterpart: To Mr. Mime (despite its sexual ratio), ''and'' to Magmar and Electabuzz (despite them also being able to be females).
* DivergentCharacterEvolution: Originally part of a FireIceLightning trio with Magmar and Electabuzz, but because it didn't get an evolved form at the same time as they did, it has since become more of a feminine counterpart to Mr. Mime.
* ElementalPunch: Can learn Ice Punch. Notably, in Gen I, it was the only Pokémon aside from Hitmonchan to learn the move.
* EnthrallingSiren: Jynx seems to be partially inspired by the Sirens, with her strong association with singing and music and her apparent characterization as a sort of "temptress".
* {{Foil}}: By Generation VI, it's very clear that it's this to the Mr. Mime line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat totals (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
* FireIceLightning: With Magmar and Electabuzz, as the only natural learners of the ElementalPunch besides Hitmonchan in Gen I. They received baby forms with the same evolution requirements in Gen II. However, this line has always been closer to Mr. Mime's in terms of stats, and it didn't get a third stage in Gen IV like Magmar and Electabuzz did.
* GyaruGirl: The original intention for Jynx was that it is a Yama-uba combined with this fashion style.
* HealingFactor: Smoochum can heal off status effects in the rain if it has Hydration as an ability; Jynx replaces this with Dry Skin, which gradually restores its HP in the rain instead.
* AnIcePerson: Ice-types.
* LadyInRed: Subverted. Jynx isn't wearing a red dress — like most Pokémon that seem to wear clothes, her "dress" is actually part of her body. For further proof, many 3D models show that the underside of the "dress" is shadowy and there are no legs underneath. In almost every game-accurate artistic representation of Jynx, the dress is also unmistakably fleshy in its texture. The anime has depicted them with feet.
* MissingSecret: In ''Gold and Silver'', Smoochum has the move Lovely Kiss listed as a possible Egg Move, but it's impossible to learn legitimately, since the only Pokémon to learn it is its evolution, and female Pokémon couldn't pass down moves until Generation VI. The move was removed from the list in ''Crystal'' and was never added back, in spite of the situation being now possible.
* OneGenderRace: Always female.
* PostKissCatatonia: Jynx ''weaponizes'' this trope — Lovely Kiss puts whoever is hit with it into a deep sleep.
* PsychicPowers: Psychic-type.
* PurpleIsTheNewBlack: The end result of the controversy was a design change.
* {{Retcon}}: Jynx's skin was changed from black to purple due to complaints that she resembled BlackFace. This has extended not only to newly-released games, but to re-releases of older games such as ''VideoGame/PokemonSnap'' and ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow Version]]''.
* SecretArt: [[StandardStatusEffects Lovely Kiss]] is exclusive to Jynx.
* SquishyWizard: Impressive Special Attack that can be boosted further with Nasty Plot. While their Special Defense is actually pretty good, their HP is lacking, and their terrible Defense ensures that they'll fold to a beating in no time. [[note]]For comparison, Jynx's Defense is on par with ''Caterpie.'' They're actually more frail than Alakazam![[/note]] The Ice-typing also isn't really great defensively either, but it's useful offensively.
* SupernaturalIsPurple: After Jynx's skin was turned to purple.
* TheUnintelligible: Jynx's cries sound human, but nobody can figure out what they mean. In the ''Mystery Dungeon'' games, Jynx's quotes are all gibberish.
* {{Youkai}}: Jynx is based on a combination of the Yama-Uba, a mountain crone/witch that has power over ice and is portrayed in Noh plays with actors in BlackFace and wigs (explaining its unusual typing of Psychic/Ice), and [[GyaruGirl Yamanba]], a subculture named for its resemblance to said crone, which involves heavy tanning and bleached hair.
* YouWillNotEvadeMe: Naturally learns Mean Look, which prevents the foe from fleeing. This pairs very well with [[OneHitKO Perish]] [[RunOrDie Song]], also learned naturally by it.
[[/folder]]

[[folder:Elekid, Electabuzz ''[-(Eleboo)-]'', and Electivire ''[-(Elekible)-]'']]
!239: Elekid (エレキッド ''erekiddo'')\\
125: Electabuzz / Eleboo (エレブー ''erebuu'')\\
466: Electivire / Elekible (エレキブル ''erekiburu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/elekid239.png]]
[[caption-width-right:240:Elekid]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electabuzz125.png]]
[[caption-width-right:240:Electabuzz]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electivire466.png]]
[[caption-width-right:240:Electivire]]
->[-''Elekid debuts in ''Gold and Silver'', while Electivire debuts in ''Diamond and Pearl-]

The Electabuzz family are yellow and black-striped Pokémon that have great control over electricity. If they have a basis, though, they appear to be based on Oni of Japanese legend. Their best moves involve pummeling their opponents with electrified fists. They seem to be direct counterparts to the Magmar family. They were only found in the ''Red'' version in their debut generation.
----
* {{Acrofatic}}: Electivire can move pretty fast despite its bulky frame and weighing over 300 pounds. It's slightly downplayed in that Electabuzz (which is ''far'' less bulky-looking) is slightly faster — however, if Electivire's Motor Drive kicks in...
* AstonishinglyAppropriateAppearance: Elekid having a plug-like head, Electivire having a socket on its back and live-wire twin tails.
* BadassAdorable: Elekid has ''much'' higher stats than most of the other "baby" pre-evolutions introduced in Gen II, boasting rather impressive Speed. It surpasses even Pikachu's stats, let alone Pichu.
* BreakoutCharacter: Of its FireIceLightning trio, the Electabuzz line gets the most spotlight. Electivire is a brutal and intimidating Pokémon with amazing strength, movepool, and Ability. In addition, two of the anime's strongest and most memorable rivals — Paul and Gary — have trained Electivire, and those Electivire are some of the strongest Pokémon in their teams.
* BerserkButton: Electabuzz cannot ''stand'' the color red, according to the anime.
* BossBattle: Electivire in ''Platinum'', being Volkner's signature.
* CartoonCreature: There are features from quite a few different creatures in Electabuzz's design — monkeys, cats, humans, Sasquatch...
* ElementalAbsorption: Using an Electric move on a Motor Drive Electivire just gives it a Speed boost.
* ElementalPunch: In Gen I, Electabuzz was the only Pokémon, aside from Hitmonchan, to learn Thunderpunch. Unlike the other two Pokémon it's frequently associated with, Electabuzz can learn [[FireIceLightning all three elemental punches]].
* EverythingsBetterWithSpinning: Elekid spin their arms around to charge up electricity. Electabuzz spins up its arms to increase the power of its punches; unfortunately, this gives the target enough time to run away.
* FireIceLightning: In Gen II, Jynx was included as a trio with it and Magmar, evolving from its baby form at Level 30 like them, in moveset Jynx was actually more similar to Magmar than Electabuzz was, and each of them are closely associated with one of the three {{Elemental Punch}}es. Subsequent generations have focused on Jynx as a {{Foil}} to the Mr. Mime line, however, while Electabuzz and Magmar became even closer.
* {{Foil}}: To the Magmar line. The stat totals of their members are very similar[[note]]Magmar just five points higher than Electabuzz, Electivire and Magmortar are the same[[/note]], just distributed differently, their movesets are mirror images learning moves with similar effects at the same levels, they evolve in the same manner as each other, and are sometimes version exclusive.
* FragileSpeedster: Electabuzz is rather fast as expected from an Electric-type Pokémon, but it can't take hits.
* GlassCannon: Electivire has a fantastic Attack stats, but its bulk just barely improves upon evolving. Although Electivire is still decently fast, it's actually ''slower'' than Electabuzz.
* AnIcePerson: In a way. Until Gen IV, this line was the only one among Electric-types that could learn an Ice-type move outside of Hidden Power to counter most types resistant to Electric moves. But to this day. it remains the only Electric-type line able to learn Ice Punch, which is a much better alternative to the Shinx line's Ice Fang.
* LightningFireJuxtaposition: Has this with the Magmar line.
%%* LivingBattery: Scientists are looking into utilizing Electabuzz in this way.
%%* PsychoElectro: Natures aside, this family is said to have less-than-friendly dispositions.
* SecretArt: Electivire's Motor Drive ability, until Gen V. Motor Drive raises its speed if hit by an Electric-type move.
* SocializationBonus: Electabuzz needs to be traded while holding an Electirizer in order to evolve.
* ShockAndAwe: Electric-type.
* TailSlap: Electivire is said to use its twin tails in combat.
[[/folder]]

[[folder:Magby, Magmar, and Magmortar ''[-(Buby, Boober, and Booburn)-]'']]
!240: Magby / Buby (ブビィ ''bubii'')\\
126: Magmar / Boober (ブーバー ''buubaa'')\\
467: Magmortar / Booburn (ブーバーン ''buubaan'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magby240.png]]
[[caption-width-right:240:Magby]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmar126.png]]
[[caption-width-right:240:Magmar]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmortar467.png]]
[[caption-width-right:240:Magmortar]]
->[-''Magby debuts in ''Gold and Silver'', while Magmortar debuts in ''Diamond and Pearl-]

Despite being in the humanshape egg group, Magmar and its kin don't seem to look human-like at all, seemingly having more in common with duck-billed dinosaurs. They're nominally based on a bird (the booby) but are more like anthromorphic personifications of fire itself. They've usually appeared alongside the Electabuzz family. They were only found in the ''Blue'' version in their debut generation.
----
* ArmCannon: Magmortar has two and retracts its claws before using them in some materials.
* BadassAdorable: Despite [[MasterOfNone not excelling in any particular area]], like Elekid, Magby has ''much'' higher stats than any of the other "baby" pre-evolutions of its respective era.
* BirdPeople: Magby and Magmar vaguely resemble birds due to their beaks. Magmortar, however, completely drops this.
* BossBattle: Magmortar, as Elite Four Flint's signature.
* CartoonCreature: The line is apparently based on a blue-footed booby, but they all [[InformedSpecies don't look like the birds]]. Their appearance is more in line with other cartoony creatures like Nidoking and Slowbro.
* ElementalPunch: Naturally learns Fire Punch and Thunderpunch (though the latter is only on Magmortar and needs to be relearned). Notably, Magmar was the only Pokémon outside of Hitmonchan to learn Fire Punch in Gen I.
* {{Foil}}: To Electabuzz, as described above.
* FragileSpeedster: Magmar has a good Speed stat of 93, but its Defense isn't very good.
* GagLips: Magmortar has these in place of the beak its previous stages have.
* GlassCannon: Magmar has all around decent Attack, Special Attack, and Special Defense, but poor Defense. Magmortar has even higher Special Attack and better defenses, but its physical Defense is still low.
* IncendiaryExponent: Magmar and Magmortar's bodies are on fire.
* InformedSpecies: Magmar, to put it bluntly, looks ''nothing'' like a blue-footed booby. In fact, it doesn't even look much like a bird, beyond the fact that it has a beak (which looks more like that of a duck than a booby) and ''possibly'' feathers, if you choose to interpret the fluff on its arms and fiery crests on its head as feathers. It looks a lot more like a hadrosaur. Magmortar and Magby look even less like birds.
* FeatheredFiend: If you can believe it's supposed to be a bird, and it does appear to have some kind of fluffy covering like feathers.
* FireIceLightning: With Electabuzz and Jynx, as described in their entries; they were the original users of the {{elemental punch}}es, after all.
* LightningFireJuxtaposition: With the Electabuzz line.
* MagmaMan: In addition to fire moves (including Lava Plume), it also learns Earthquake.
* MightyGlacier: Magmortar is slower but has higher Special Attack and defenses. Defense still isn't that great, though, and unlike Electivire, it is slower at 83 Speed, though this is still above average, even among fully evolved Pokémon.
* PlayingWithFire: Fire-types.
* SeanConneryIsAboutToShootYou: Magmortar in its ''Platinum'' sprite and official artwork.
* ShockAndAwe: Magmortar is the only non-Legendary Fire-type to be able to learn Thunderbolt.
* SocializationBonus: Magmar needs to be traded while holding a Magmarizer in order to evolve.
* StatusBuff: A rare user of Belly Drum, letting it make better use of its decent physical Attack and physical movepool. It can also be bred with Barrier, allowing it to potentially patch up its poor Defense.
* StatusBuffDispel: ''VideoGame/PokemonBlack2AndWhite2'' gave it Clear Smog, which lets it clear all Status Buffs off of any opponent it hits.
* UnfortunateNames: Magby's Japanese name, ''Buby'', is meant to be a homage on how it's based off of the real life bird, the blue-footed booby. But it's still rather hard to take seriously with the shape of its forehead. Magmar and Magmortar's Japanese names, ''Boober'' and ''Booburn'', aren't much better.
* WreathedInFlames: Its Flame Body Ability gives it a chance to inflict a burn onto any opponent that physically strikes it.
[[/folder]]

[[folder:Pinsir ''[-(Kailios)-]'']]
!127: Pinsir / Kailios (カイロス ''kairosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pinsir127.png]]
[[caption-width-right:240:Pinsir]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megapinsir127m.png]]
[[caption-width-right:240:Mega Pinsir]]
->[-''Mega Pinsir debuts in ''X and Y-]

A stag beetle with two oversized horns, which act much like pincers. It likes to crush things with them, and anything it can't crush, it tosses far away. It's the version counterpart to Scyther, and can be found in the ''Blue'' version in its debut generation. In later generations, it became the version counterpart to Heracross. In ''X and Y'', Pinsir gained a Mega Evolution. Its Mega Evolution gains the ability to fly and an Ability that turns Normal-type attacks into supercharged Flying-type attacks. Now nowhere is safe.
----
* AchillesHeel: Mega Pinsir has a crippling weakness to Rock-type attacks, meaning one good Rock-type attack will likely squish it.
* AlwaysAccurateAttack: One of the few Pokémon to learn Vital Throw, and naturally learns it to boot. Vital Throw makes the user attack last, but never misses.
* BareFistedMonk: Although it isn't a Fighting-type, most of its damaging learnset consists of Fighting-type moves. This provides an interesting contrast to its foil Heracross, which also learns Fighting-type moves and actually is a Fighting-type.
* BigCreepyCrawlies: Pinsir is a really huge stag beetle.
* CastFromHitPoints: One of the few Pokémon to learn Submission, which is considered one of the worst moves that does recoil damage. Mega Pinsir (once transferred through Pokébank) can use Double-Edge, which becomes a base 156 Power Flying attack ''before'' STAB through Aerilate. Naturally, this can wear it out quickly.
* CriticalHit: Pinsir is one of only three Pokémon that can learn Storm Throw, which always results in a critical hit.
* DivergentCharacterEvolution:
** It used to be the version counterpart to Scyther, as both of them were Bug-type Pokémon that were actually good, until Scyther got an evolution. After that, it became part of a JapaneseBeetleBrothers duo with Heracross.
** It diverges from Heracross in their Mega Evolutions. While Mega Heracross is more of a MightyGlacier, Mega Pinsir is a LightningBruiser, ironically playing quite similarly to Scyther.
* EnemyMine: While they are normally rivals with Heracross in other regions, in Alola, both of them are friendlier due to their shared rivalry with Vikavolt.
* HotBlooded: Its Mega Evolution's Dex entry in ''Sun'' states that it's in a state of constant excitement. This is actually one of the tamest effects Mega Evolution has on a Pokémon.
* JapaneseBeetleBrothers: A Kuwagatamushi, Heracross being the Kabutomushi.
* KillStreak: Its Hidden Ability is Moxie, which boosts its Attack for every opponent it knocks out.
* LightningBruiser: Upon Mega Evolving, Mega Pinsir gains 20 points to its Speed and defenses, and 30 points to its Attack. Its ability happens to be Aerilate, which turns Normal-type moves into Flying-type while also slightly boosting its power.
* MightyGlacier: Regular Pinsir has an amazing Attack and Defense stat, but its speed isn't high enough to be considered fast.
* MundaneUtility: One of the best unorthodox uses of its Mega Evolution, which gives it the devastating ability to convert Normal-type attacks into more powerful and STAB-boosted Flying-type attacks, is to give it the Normal-type False Swipe, making it a fantastic choice for softening up wild Pokémon for capture. It's also one of only three Pokémon that can use False Swipe on a Ghost without using Foresight or Odor Sleuth on them beforehand (the other two being Scrappy Pancham and Pangoro).
%%* OneHitKO: Naturally learns Guillotine.
* PowerGivesYouWings: It gains wings when it Mega Evolves, becoming part Flying-type in the process.
%%* PowerPincers: On its head. [[ExactlyWhatItSaysOnTheTin What did you]] ''[[ExactlyWhatItSaysOnTheTin think]]'' [[ExactlyWhatItSaysOnTheTin it was named for?]]
* TheRival: In most regions where both are found, its main rival is Heracross, a fellow beetle Pokémon. However, in Alola, its main rival is Vikavolt, [[EnemyMine to the point where Pinsir and Heracross are actually friendly with one another in opposition to Vikavolt]].
* SuperMode: Gained a Mega Evolution in ''X and Y''. It gained a new type, along with an ability that changes all Normal moves to Flying. It might have finally caught that break.
* WrestlerInAllOfUs: Not a Fighting-type, but learns more Fighting moves than Bug ones. [[note]]The only Bug-type moves it learns? X-Scissor, Struggle Bug, and Bug Bite.[[/note]]
[[/folder]]

[[folder:Tauros ''[-(Kentauros)-]'' and Miltank]]
!128: Tauros / Kentauros (ケンタロス ''kentarosu'')\\
241: Miltank (ミルタンク ''mirutanku'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tauros128.png]]
[[caption-width-right:240:Tauros]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/miltank241.png]]
[[caption-width-right:240:Miltank]]
->[-''Miltank debuts in ''Gold and Silver-]

Tauros was a Safari Zone exclusive in ''Red'', ''Green'', ''Blue'', and ''Yellow'', and, due to how rare they are to find and how prone it is to run away, they are usually the very last Pokémon you needed to complete your Pokédex (unless Chansey was really living up to their name). They have a very good Attack stat, but what's most surprising is their Speed. This made Tauros a top-tier Pokémon back in the old days, though PowerCreep and changing mechanics has made Tauros stand out less. In Generation II, they got a female counterpart in the shape of Miltank, a pink and inexplicably bipedal cow that's best known for producing much of the milk in the Pokémon world. As the name suggests, they're mostly defensive in nature, but they're also perfectly capable of dishing out heavy damage, especially on Ghost-types (if they have the Scrappy ability). In the Alola region, there's a tradition of using Tauros as a Poké Ride. Not only are they fast, but they can also smash rocks that are in the way.

Due to Miltank being unable to produce Tauros eggs, unlike Nidoran or Volbeat and Illumise, they're mostly regarded as separate, yet related species. However, as of ''Sun and Moon'', the Pokédex have both of them on the same page.
----
* {{Acrofatic}}: Miltank's high HP and Defense may make it seem like a StoneWall, and it may have Thick Fat, but Speed is their second-highest stat.
* TheArtifact: Miltank is still not able to produce Tauros eggs despite Generation III introducing the Volbeat and Illumise duo, of which the latter can produce eggs of both "species".
* BadassAdorable: Miltank's a very sweet and motherly Pokémon, but in the hands of Normal-type Gym Leader Whitney, this Pokémon is a force to be reckoned with.
* BerserkButton: With Anger Point, being on the receiving end of a critical hit will instantly max out Tauros' attack.
* BizarreSexualDimorphism: They are apparently the male and female of the same species, yet their physical differences are striking.
* BossBattle: Miltank in the third Johto Gym, [[ThatOneBoss and a very frustrating one]].
* BrutishBulls: Tauros, the archetypal bull Pokémon, is regularly described in its Pokédex entries as violent, short-tempered, and very fond of charging things down. A Tauros with no enemy to charge will take out its frustration by ramming and uprooting large trees until it calms down. This is subverted with those native to Alola, which are stated to be somewhat calmer and more even-tempered than those found elsewhere in the world.
* CastFromHitPoints: Prior to Gen VII, Miltank's Milk Drink as a field move took away some HP from the user to heal other Pokémon.
* DistaffCounterpart: Miltank was introduced as Tauros', which wasn't made clear until ''Sun and Moon'' where they appear on the same Dex page.
* ElementalPunch: Miltank can learn [[FireIceLightning Fire, Ice, and Thunder Punch]] by TM and Move Tutor.
* FourLegsGoodTwoLegsBetter: For some reason, Miltank is bipedal while Tauros is a quadruped. In addition to being able to receive egg moves, Miltank is also able to learn moves that require arms, such as Hammer Arm and Wake-Up Slap. Thus, Miltank's movepool is much larger then Tauros's.
* FriendToAllChildren: In the presence of young kids, Miltank will begin producing milk with higher levels of nutrients, which is good considering that their sweet milk is popular amongst children and adults alike. In most of their appearances, they're shown to be strong, but rather friendly.
* HealThyself: Milk Drink heals up to 50% of Miltank's HP during a battle, and until Generation VI, it was a SecretArt.
* HorseOfADifferentColor: In the Gen VII games, Tauros is available as one of the mounts available through the Ride Pager.
* JigglePhysics: In Generation VI and VII, Miltank's udders jiggle during her battle animations.
* {{Kevlard}}: One of Miltank's abilities is Thick Fat, which halves damage from Fire and Ice type moves.
* LightningBruiser: Both of them are fast, strong, and have good defenses, with only Special Attack lacking. Tauros is slightly faster and stronger, while Miltank is slightly bulkier.
* MultipleTailedBeast: Tauros has 3 tails.
* TheMedic: Prior to Gen VII, Miltank could use Milk Drink to heal other party members outside of battle. In ''Sun and Moon'', the Miltank outside the Nursery in Paniola Ranch will heal the protagonist's Pokémon when interacted with.
* {{Nerf}}: In Generation I, Tauros can take advantage of special moves thanks to its 70 Special stat, which was decent at the time. Generation II turns its Special stat into its Special Defense, leaving Tauros with a measly 40 Special Attack.
* NonElemental: Both are Normal-types.
* NonIndicativeName: Tauros' Japanese name means "centaur" despite not being one.
* OneGenderRace: Tauros is always male while Miltank is always female.
* PinkMeansFeminine: Half of Miltank's body is pink and she is always female.
* PowerupMount: In ''VideoGame/PokemonSunAndMoon'', Tauros is a Ride Pokémon that can break through boulders, similar to the HM move Rock Smash. The charge also allows it to act as a fast mode of travel akin to the bicycles of old.
* SecretArt: [[PowerUpFood Milk Drink]] was Miltank's until Generation VI. It allows herself and other Pokémon to recover health.
* StandardStatusEffects: Tauros' Hidden Ability of Sheer Force defies this, as any attack that has a chance of inflicting one of these forgoes that chance to gain a power boost instead (in addition to ignoring the recoil from Life Orb when using such attacks). It somewhat compensates for the Special split in the ''Gold/Silver'' days, turning its special movepool from "useless" to "could possibly hurt something".
* TeamMom: Miltank functions as a good medic outside of battle due to Milk Drink and is known to produce higher-quality milk after giving birth or in the presence of young children. While field effect for moves is removed in Generation VII, most Miltank in the overworld heal the player's party.
* TookALevelInKindness: Tauros native to Alola are still fierce as ever, but they supposedly have a measure of calmness over the rest of their kind.
* UnstoppableRage: Tauros is one of the few Pokémon with the ability Anger Point. If it gets hit by a CriticalHit and survives, its Attack is maximized.
* UselessUsefulSpell:
** Their special movepools are ''massive'' and include high-powered moves of many types. Too bad their Special Attack is downright unusable.
** Miltank learns the physical Steel move Gyro Ball at higher levels, though as a move that works best when used by very slow Pokémon against very fast ones, it doesn't work very well with Miltank's great 100 base speed.
* YouWillNotEvadeMe: Tauros naturally learns Pursuit, which can deal a hefty hit to an opponent that's trying to switch out on the turn its used.
[[/folder]]

[[folder:Magikarp ''[-(Koiking)-]'' and Gyarados]]
!129: Magikarp / Koiking (コイキング ''koikingu'')\\
130: Gyarados (ギャラドス ''gyaradosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magikarp129.png]]
[[caption-width-right:240:Magikarp]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gyarados130.png]]
[[caption-width-right:240:Gyarados]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megagyarados130mp.png]]
[[caption-width-right:240:Mega Gyarados]]
->[-''Mega Gyrados debuts in ''X and Y-]

Magikarp is infamous for being completely useless, so many don't bother to use it. Many others ''do'' bother, though, because it evolves into Gyarados, one of the best Pokémon in existence. Patience really does pay off. With an awesome Attack stat, Intimidate, powerful physical STAB, respectable speed, good Special Defense, and a solid movepool, Gyarados is perfectly capable of wrecking ''anything'' in its way. Electric-type attacks are your best bet to take down this leviathan. Gyarados is capable of Mega Evolving in ''X and Y'', where it swaps its Flying typing for a Dark typing. Truly terrifying.

Things aren't so bad for Magikarp, though, as it has its own mobile game ''[[VideoGame/PokemonMagikarpJump Magikarp Jump]]'', which allows you to raise Magikarp to be the best jumpers possible.
----
* AchillesHeel: Gyarados (but not Mega Gyarados) takes quadruple damage from Electric-type attacks.
* AlwaysABiggerFish: Even the ruthless, violent, and terrifying Gyarados flees from Wishiwashi's school form.
* AlwaysChaoticEvil: Natures aside, Gyarados is pretty much pissed as soon as it evolves. When it's pissed, it destroys everything around it. It only stops being pissed when it's already destroyed everything around it. Go figure. ''X and Y'' really hammered it home by making it gain a Dark typing upon Mega Evolution [[spoiler:and having said Mega Evolution used by the game's BigBad]].
* TheArtifact:
** In a similar case to Charizard, despite being based on a Chinese dragon and being in the Dragon egg group, Gyarados is not Dragon-Type, since the Dragon-Type was restricted to the [[InfinityMinusOneSword Dratini line]]. Despite the type having become more widely distributed since then, Gyarados wasn't retconned to be part-Dragon, nor did it gain the type for its Mega Evolution.
** Hyper Beam was practically Gyarados's SignatureMove (but not SecretArt) in the first three generations, and for good reason — it was the last move it learned by level-up and the strongest move that its Attack stat could feed. This led to anime Gyarados using Hyper Beam more often than any other move (and more often than any other Pokémon used Hyper Beam[[note]]12 different Gyarados have used Hyper Beam in the anime, the next one is [[BearsAreBadNews Ursaring]] with 7[[/note]]) and BossBattle Gyarados in the games almost always running Hyper Beam... but when Generation IV brought with it the physical-special split, Gyarados's ace-in-the-hole suddenly ran off of its ''Special'' Attack and its effective power was worse than halved. As a result, Gyarados's anime usage of Hyper Beam slowed to a trickle and BossBattle trainers started replacing it with the physical equivalent, Giga Impact... but even though Pokémon like Snorlax and Aerodactyl received Giga Impact by level-up to replace their Hyper Beam, Gyarados hasn't, and Hyper Beam remains the last move it learns by level up.
* AwesomeMcCoolname:
** Gyarados is a combination of the Japanese terms for ''massacre/slaughter'' & ''hardship/adversity'', showcasing its [[AxCrazy violent nature]] & [[ButtMonkey difficult life as a Magikarp]].
** Its English beta name was supposed to be "Skulkraken", which is a reference to its deadliness and the fact that it's a SeaMonster.
** Even Magikarp's name has a certain "awesomeness" to it, although the effect is supposed to be one of [[PigInAPoke false advertising]] as opposed to actual awesomeness.
* AxCrazy: Infamous for flying into destructive rages at the drop of a hat that frequently result in the destruction of entire ''cities''. Mega Gyarados takes this UpToEleven — its ''only'' instinct is to kill and destroy everyone and everything.
* BalanceBuff:
** The physical/special split allows Gyarados take advantage of its Water-type moves again as in Generation II and III, Water-type moves uses its inferior special attack.
** Gyarados can learn Crunch in ''Omega Ruby and Alpha Sapphire'', thus giving Mega Gyarados a reliable Dark-type attack.
** Even Magikarp has gotten a handful of upgrades, if kept very sparse and subtle to maintain its MagikarpPower. By Gen VII, it has gotten so far as being able to have a full moveset of palpable attacks, with Splash being made NotCompletelyUseless. Then Gen VIII threw the fish a comically large bone and added a single move to its arsenal... Hydro Pump. Now ''that'' came out of nowhere.
* TheBerserker: Mega Gyarados is driven solely by its instinct to destroy everything in the surrounding area. Fittingly, the very first move in Gyarados's level-up learnset is Thrash, although you'll need the Move Reminder to get it most of the time.
* BewareTheSillyOnes: Magikarp may look harmless and cute, but '''don't ''ever''''' say the same for its evolution.
* BossBattle: Gyarados is a staple on boss teams — it's been used by Blue[[labelnote:*]]if he doesn't have Blastoise[[/labelnote]], Clair, Lance, Wallace, Wake, Cyrus, and Lysandre (the last of whom also uses its Mega Evolution).
* ButtMonkey: Most Pokémon get very flattering dex entries, such as Pidgeot flying at Mach 2 and Magcargo's given body temperature being hotter than the surface of the sun. Meanwhile, here are some excerpts of [[http://bulbapedia.bulbagarden.net/wiki/Magikarp#Pok.C3.A9dex_entries_2 Magikarp's dex entries]]:
-->'''Yellow:''' ''"Famous for being very unreliable."''\\
'''(Heart)Gold:''' ''"An underpowered, pathetic Pokémon."''\\
'''Ruby/Omega Ruby:''' ''"Magikarp is a pathetic excuse for a Pokémon..."''\\
'''[=FireRed=]/X:''' ''"It is the most weak [sic] and pathetic Pokémon in the world."''\\
'''Diamond:''' ''"No one knows why it has managed to survive."''\\
'''Moon:''' ''"They exist in such multitudes, you'll soon grow tired of seeing them."''
%%* CombatPragmatist: Gyarados loses its Flying type upon Mega Evolving and gains Dark to replace it. Its Pokédex entries state that it grows even more savage from the transformation.
* ComMons: Fish in a body of water, and you'll find a Magikarp (excepting Gen V, where it's Basculin). Became JustForFun/{{egregious}} when in ''[=DPPt=]'', any body of water that yielded Magikarp could also yield Gyarados if using a better rod. Including ponds smaller than it.
* DarkIsEvil: Mega Gyarados is part Dark-type, matching its nasty behavior. It is also [[spoiler:Lysandre]]'s signature Pokémon.
* ADayInTheLimelight:
** Inverted. In Kanto, Johto, Hoenn, and Sinnoh, Magikarp is probably the most common Pokémon ''ever''. But in Unova, it's so far findable ''only'' in a ''[[VideoGame/PokemonBlack2AndWhite2 B2W2]]'' exclusive location (besides the Magikarp salesman).
** Magikarp is made the subject of the mobile game ''Pokémon: Magikarp Jump'', a lighthearted virtual pet game where you train generation after generation of Magikarp to [[InASingleBound jump good]]... But even here, they can't catch a break, as your poor fish can get [[DeadlyEuphemism "Forcefully Retired"]] in ways such as them unexpectedly being made into Pidgeotto food.
* DiscOneNuke: Gyarados can be evolved early in-game, and wreck anything that isn't Electric-type or have Electric moves. Especially true in Generation I, as he can be gained before Misty, and is actually the best option to combat her Starmie[[note]]The supposed type advantage of whatever available Grass-types at that point in the game (Bulbasaur, Paras, and Oddish/Bellsprout) are more of an InformedAbility as their Specials are generally too low to tank Starmie's BubbleBeams without overgrinding to the mid-20s at least. Furthermore, Gyarados' Bite is a much more effective move against Starmie's low Defense, whereas the only Grass-type moves available, Vine Whip and Absorb, deal too little damage anyway, since they also ran on the Special stat. Pikachu has the same problem, even in Yellow. Leech Seed and Thunder Wave don't help all that much either. Gyarados' 100 Special and being Water-type, however, means that it can considerably tank the BubbleBeams for much longer even immediately after evolving at 20[[/note]].
* DiscardAndDraw: Mega Gyarados has considerably different strengths and vulnerabilities compared to normal Gyarados. In addition to trading in its Ground immunity for a Psychic one, Mega Gyarados becomes weak against the Bug and Fighting-type attacks that it used to resist and gains weaknesses to Fairy and Grass. In return, it loses its Rock weakness, becomes resistant to Ice, Ghost, and Dark-type attacks, and, most notably, reduces its crippling double weakness to Electric to a standard weakness.
* TheDreaded: Gyarados's vicious temper makes it highly feared throughout the series. This is reflected by its default ability Intimidate, which lowers the opponent's Attack when it enters battle.
* ExplosiveBreeder: Probably the reason why Magikarp isn't extinct despite being so ill-equipped. They are among the most common encounters when fishing in most regions and they have the shortest hatching time of any Pokémon.
* ExpertInUnderwaterBasketWeaving: Magikarp is infamous for starting out with only one skill, Splash, which has no effect whatsoever. It takes considerable patience to train it to the point where it can learn a useful move like Tackle.
* FlyingSeafoodSpecial:
** Magikarp usually flops about on the ground, but it floats about like most fish Pokémon in Pokémon-Amie/Refresh.
** [[ZigZaggingTrope Zig-Zagged]]. Gyarados is part Flying-type and floats in midair, but the only Flying-type move it can learn is Bounce.
** In ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', if you walk with a Gyarados on the cliff route before the Safari Zone, it will "fly through the air with grace!" as do all Flying-types.
** Being part Flying-type, it can participate in Sky Battles in ''VideoGame/PokemonXAndY'' and fly as part of its Spectacular Talent in a contest in ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]''.
* {{Foil}}: They gained one in the shape of the Feebas line. Both of them have base forms that are well known for a certain flaw, namely Magikarp's weakness and Feebas' ugliness. They then evolve into Pokémon that are the exact opposite of their previous forms, as Gyarados is extremely powerful while Milotic is considered one of the most beautiful Pokémon in the world. They also have the same base stat total, and their stat spreads mirror each other. Magikarp and Feebas are also known for their hardiness in the wild, but while Feebas are extremely rare, Magikarp are extremely common.
* FragileSpeedster: In spite of its pathetic bulk, Magikarp's Speed excels past a ton of Pokémon, and both of its abilities exploit that for further boosts. Given Gyarados' Speed is only 1 point higher, it's about the one element it risks downgrading by evolving.
* GoombaStomp: In Gen V, Magikarp can learn Bounce via Move Tutor. Bounce is a Flying-type move, and it can be kept when Magikarp evolves. Nothing says "Same Type Attack Bonus" better than a five-hundred-pound dragon dropping down from above.
* HairTriggerTemper: Gyarados is easily enraged.
* AnIcePerson: Gyarados can learn Ice Fang and Ice Beam, which are useful against Dragon-types or any Electric/Flying-types.
* InfinityMinusOneSword: In Generation I, Gyarados was this to Dragonite's InfinityPlusOneSword among non-Legendary Pokémon. It has one of the highest overall stats around, the ability to learn powerful TM moves such as Fire Blast, Blizzard, and Thunderbolt while having high offensive stats to take advantage of these moves, and a ubiquitous pre-evolution that only needed to reach level 20 to evolve (while obtainable Dratini and Dragonair started forty levels away from evolving into Dragonite). Its only major problems stemmed from its crippling Electric weakness and [[KryptoniteIsEverywhere the vast number of Pokémon with access to Electric moves]]. In essence, Gyarados could do most of what the pseudo-legendary Dragonite could, being capable of carrying a player's team through the Pokémon League while being easier to raise and obtain early on. This is downplayed in the later generations, as Gyarados' Special stat became its Special Defense while gaining merely 60 Special Attack.
* InformedAbility: The ''Moon'' entry for Mega Gyarados states that it can streak above the water surface at supersonic speed by jetting water from the orifices on its side. Not only is its speed not altered upon Mega Evolving, none of Mega Gyarados' animations suggest that it can do that either.
* InformedFlaw: Despite its overwhelmingly negative Pokédex entries often proclaiming that it is "weak" or "virtually useless in battle", Magikarp ''isn't'' the weakest Pokémon in terms of base stat totals or movepools, nor does it even place in the bottom five. In particular, its base Speed stat is a relatively decent 80 (before factoring in Swift Swim), which means it outspeeds a considerable number of Pokémon despite its ''[=FireRed=]''/''X'' entry proclaiming that it, "is virtually worthless in terms of both power ''and speed''." Even its Defense stat, while unremarkable, is durable for a "weak" pre-evolution, and due to exclusive use of the Eviolite, can actually be boosted higher than Gyarados'.
* JokeCharacter: Magikarp, of course, was intended to be as weak as possible before getting some MagikarpPower.
* {{Kaiju}}: Gyarados is a sea monster known to tear entire cities apart when enraged.
* KillStreak: Gyarados can have Moxie as its Hidden Ability, which boosts its already high Attack when it takes a Pokémon out.
* LegendaryCarp: DoubleSubverted: Magikarp is [[JokeCharacter by no means legendary]], but when it evolves into Gyarados...
* LethalJokeCharacter:
** Magikarp in the card game. More specifically, [[http://bulbapedia.bulbagarden.net/wiki/Giovanni%27s_Magikarp_%28Gym_Challenge_73%29 Giovanni's Magikarp]], which has a chance at rivaling the original Base Set Gyarados in terms of power.
** Magikarp at least leans lightly towards this in the games from Generation II onwards, where it can learn the attack Flail. Let your Magikarp take the expected beating and it may now at least lay some proper damage. Some games also allow it to be tutored Bounce like its evolved counterpart, while Gen VII's Normalium Z makes Splash NotCompletelyUseless. It helps that Magikarp's one good stat is Speed, meaning you're regularly given the opportunity to at least ''try'' a good maneuver with it.
* LoweredMonsterDifficulty: In the later games, Gyarados actually becomes less dangerous at higher levels if encountered in the wild. At lower levels, Gyarados tends to learn powerful physical moves like Thrash and Aqua Tail, which can deal heavy damage off Gyarados's high Attack. However, most of its high-level moves are special, and Gyarados's Special Attack is quite a bit worse, causing it to deal less damage overall.
* MagicKnight: In the Generation I games, Gyarados has a pretty decent Special stat and the movepool to abuse it.
* MagikarpPower: TropeNamer, and played as straight as possible[[note]]It's absolutely worthless in battle until level 15, when it learns Tackle, and even then it's cripplingly weak, and on top of that, it requires more EXP than average compared to other Pokémon available at the same time, making it a mostly worthless EXP sponge in the early game. Magikarp also cannot learn [=TMs=] or inherit moves from parent Pokémon to give it a better head start, though does learn ''one'' decent tutor move, Bounce[[/note]]. However, Magikarp evolves into Gyarados 12 levels earlier than the earliest-evolving starter in ''Red/Blue''. It has a stat total of 540, higher than ''any'' of that generation's starters — not to mention any starter in general.
* MakingASplash: Water-type.
* MightyGlacier: Leaning toward LightningBruiser. Gyarados has a high Attack stat, great defensive stats, and just short of great speed. It also naturally learns [[StatusBuff Dragon Dance]], boosting its Attack even higher while also making it much faster. Mega Gyarados emphasizes this, keeping the same speed and gaining buffs to attack and its defenses.
* MixAndMatchCritters: Mega Gyarados downplays the serpentine elements of its appearance in exchange for more obviously piscene elements, essentially making it something akin to a fish-dragon.
* NamesToRunAwayFromReallyFast:
** One way of interpreting Gyarados's name is a portmanteau between ''Gyakusatsu'' and ''Dosu''; ''Gyakusatsu'' means massacre, and ''Dosu'' is a Japanese onomatopoeia of the sound of piercing flesh.
** Gyarados's beta name in English was Skulkraken.
* {{Nerf}}: From Generation II onwards, Gyarados' Special stat (a respectable 100) becomes its Special Defense while its Special Attack was set to a meager 60, rendering it unable to take advantage of special moves like it used to.
* NotCompletelyUseless: Magikarp's signature Splash attack infamously has no effect whatsoever in battle; however, as of Gen VII, it can be powered up with a Z-Ring, and Z-Splash now has the effect of boosting its attack by ''3 stages (2.5x)''.
* NoSell: In its base form, Gyarados can't be hit with Ground-type moves. Once it Mega Evolves, it trades this in for immunity to Psychic-type moves and its Ability becomes Mold Breaker, letting it ignore opposing Abilities that could interfere with its attacks.
* OffModel: Due to palette limitations, Gyarados' UsefulNotes/GameBoy-era sprites depict it with a blue tongue instead of the red one it has everywhere else.
* OmnicidalManiac: Gyarados, once its HairTriggerTemper is, well, triggered, will destroy ''everything'' in sight. Cities have been destroyed by raging Gyarados.
* OurDragonsAreDifferent: Although not a Dragon-type per se, Gyarados is a sea serpent with aspects of a Chinese dragon, learns several Dragon-type moves by level-up, and is in the Dragon egg group. Gyarados is interesting in that while its appearance is pretty obviously Eastern with some slight Western motifs (it's a bit more bestial-looking than the average Eastern dragon, particularly its Mega form), its behavior is exclusively Western, being largely unintelligent, extremely violent, and generally lacking anything so much as resembling benevolence, instead being a perpetually-berserk beast.
* PigInAPoke:
** Early on in ''Red and Blue'', the player has the opportunity to buy a Magikarp for 500 Pokédollars. After purchasing it, the man reminds the player that there's no refunds. Now the player is saddled with a useless fish. It's also subverted due to being the earliest the player can obtain a Magikarp (you don't get an Old Rod until you've reached Vermilion City) and [[MagikarpPower with a bit of hard training]], it will evolve into a powerful Gyarados.
** In the post-game of ''Black and White'', you come across another Magikarp seller who also sells a Magikarp for just 500 Pokédollars. This situation is also a subversion since Magikarp aren't native to Unova and it's the only one the player can obtain in those games. Also due to being the post-game, 500 Pokédollars is virtually nothing and leveling up into a Gyarados takes no time at all.
* PlayingWithFire: Gyarados can learn Flamethrower and Fire Blast via TM. You read that right.
* PoorPredictableRock: Gyarados' most useful Flying-type move is Bounce, [[WhenAllYouHaveIsAHammer which is at least marginally better than]] Mega Gyarados' Bite, Dark Pulse, and Payback. Gyarados' Special Attack is too low for them to make use of Dark Pulse, and their relatively OK Speed tends to nullify Payback's boost. Thankfully, ''Omega Ruby and Alpha Sapphire'' alleviated the problem a little by giving it Crunch.
* ThePowerOfTrust: As stated by its Pokédex entry from ''Let's Go'', even as a creature of mass destruction whose ''only'' instinct is to raze anything that moves and should thus be nigh-uncontrollable, Mega Gyarados will still follow its Trainer's commands if it truly trusts them.
* ProngsOfPoseidon: The three-prong crest on Gyarados's forehead.
* RatedMForManly: Gyarados. A large, ferocious SeaMonster with powerful Attack, known for its short temper and ultra-violent behavior, with a NamesToRunAwayFromReallyFast that is infamous and feared for ravaging entire cities, presumably with Hyper Beam, aka ''laser breath''? Yes! Averted with Magikarp.
* RedAndBlackAndEvilAllOver: Mega Gyarados gains the Dark type, and gets red and black scales along its sides and belly to match.
* RedEyesTakeWarning: Gyarados, and you'd better take that warning seriously.
* {{Retcon}}: Along with others, its Mega Evolution's Pokédex entry was toned down in ''Let's Go Pikachu and Eevee'' compared to its entries in the earlier Generation 7 games. Instead of being completely governed by an urge to destroy, the entry clarifies that it still hears and listens to the voice of a trainer if it really trusts them.
* SeaMonster: Gyarados's appearance is a mix of a Chinese dragon and a carp. Add in its HairTriggerTemper and it averages out to one of these.
* SecretArt: Splash; Magikarp was the only Pokémon able to learn it in Gen I.
* SimilarSquad: TheRival's answer to the Squirtle line in the Gen I games and their remakes. Like the other members of its trio[[note]]Arcanine and Exeggutor[[/note]], it has the highest base stat total for its type of its generation.
* SignatureMove: Splash is strongly associated with Magikarp and Hyper Beam with Gyarados.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* SuperPoweredEvilSide: Gyarados isn't particularly nice as it is, but when it Mega Evolves, its destructive tendencies get amplified and it gains a [[DarkIsEvil Dark-type]] to go along with this.
* ThrowTheDogABone: Magikarp is finally allowed to [[FlyingSeafoodSpecial float]] like the other fish-like Pokémon in Pokémon-Amie and Refresh.
* UnstoppableRage: When it gets enraged, it'll destroy entire cities and villages for a '''month''', leaving nothing alive.
* UselessUsefulSpell: Gyarados is now able to learn Hurricane in ''VideoGame/PokemonSunAndMoon''. But it's near useless due to Gyarados's terrible Special Attack stat, and becomes even more useless when it Mega Evolves, due to losing STAB.
* WithGreatPowerComesGreatInsanity: According to the Alolan Pokédex, when Gyarados Mega Evolves, its brain is affected, leaving nothing but its destructive instinct to burn everything to cinders.
[[/folder]]

[[folder:Lapras ''[-(Laplace)-]'']]
!131: Lapras / Laplace (ラプラス ''rapurasu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lapras131.png]]
[[caption-width-right:240:Lapras]]

A gentle plesiosaur that ferries people and other Pokémon on its back, it is sadly endangered due to overhunting. In fact, only one was available in the original games, given to you by a grateful worker in Silph Co.; later games have seen it become a ''little'' more common. One is available every Friday in ''Gold'', ''Silver'', and ''Crystal'' and their remakes. In the Alola region, there are enough of them that Lapras are often employed as a Ride Pokémon. You can even fish from them.

A special Gigantamax caught in a Raid Battle in Galar, has the ability to Gigantamax, giving it access to the Ice-type move G-Max Resonance, which halves the damage received by the user's team for five turns.
----
* ActionInitiative: Naturally learns Ice Shard.
* BadassAdorable: A GentleGiant with an absolutely adorable design... and it can learn a great load of moves to cover its weaknesses, plus three of the four OneHitKill moves (the one it can't learn is Guillotine). Ever since Snorlax received a baby form, it also has the highest base stat total among non-Legendary Pokémon who only have a single stage of evolution. For a comparison, it's the same total that Swampert, Crobat and Rhyperior all have.
* BoringButPractical: It's one of the few Generation I Pokémon that is still standalone with no evolutionary relatives or alternate forms, and to this day, it hasn't gotten many new tricks aside from new [=TM=] moves and Abilities that everyone benefits from. However, it has huge HP and all-around good stats save for Speed, good type coverage with Electric, Psychic, and Dragon moves on top of [=STAB=] Water and Ice, and a good variety of status moves. Lapras may not be the best Water-type out there, but it's a solid choice if you need one. Although as far as Ice types are concerned, Lapras is overall the better of the three Kanto Water/Ice dual types stat-wise (Cloyster and Dewgong), so it does have that going for it. It's also very available in runs of Kanto games, as it's given as a gift as part of the story by a guy in Silph Co.
* BossBattle:
** Lapras is Elite Four Lorelei's SignatureMon.
** Gym Leader Melony also has Lapras as her SignatureMon, although in her case she also Gigantamaxes it.
* BrownNote: Lapras is known for its singing, and can learn Perish Song.
* ElementalAbsorption: With Water Absorb, getting hit by Water attacks just heals it.
* EndangeredSpecies: It's been over-hunted to near extinction. However, more of them appear in the wild in later generations, implying that the population is slowly recovering. Indeed, by the time of the Alola games, the population has recovered immensely… to the point where the Pokédex states that the excessive preservation of Lapras [[GoneHorriblyRight means there are now too many of them]].
* GentleGiant: How the Pokédex describes it, nature aside. It is docile enough that it is willing to let anyone ride around on its back.
** Gigantamax Lapras takes this UpToEleven, as now it can house about 5,000 people on its shell all while using its newfound strength to clear any hazards that may come about during transportation.
* GoneHorriblyRight: In Gen I, it was a rare and endangered Pokémon that was prime game for poachers. Preservation efforts over the years have benefited the population greatly... so much so that there's an overabundance by Gen VII, with fish populations lowering in areas with too many Lapras.
* HealingFactor: Its Hidden Ability of Hydration lets it heal StandardStatusEffects on it while it's raining, allowing it to use Rest freely until the rain stops. Its Water Absorb Ability can also count as this.
* HorribleJudgeOfCharacter: Their friendly nature mean that hunters were able to over-hunt the species to near extinction. While more of them are appearing in the wild, this lapse in judgement cost them dearly.
* AnIcePerson: Ice-type. Surprisingly, it has a warm personality.
* IntellectualAnimal: The Pokédex states that it has intelligence and can understand human speech.
* MagicKnight: Its Attack and Special Attack are equal at 85, so it can hit off of either stat just as easily as the other.
* MakingASplash: Water-type.
* MightyGlacier: Its offenses and defenses are fair and it has excellent HP, along with the abilities Shell Armor or Water Absorb to make it immune to critical hits or let it recover HP when hit with a Water attack. Its Speed is subpar, though. Gigantamax Lapras invokes this even harder, with G-Max Resonance setting the Aurora Veil condition, halving special and physical damage for five turns.
%%* OneHitKill: Can learn 3 out of the four attacks that do this, only missing Guillotine.
* PowerupMount:
** Lapras is the only Pokémon in ''VideoGame/PokemonXAndY'' that is actually visible when using Surf, instead of the generic model every other Pokémon uses. Its descriptions always point out its ability to ferry people on its back, and is used for this purpose at some point in every adaptation. Its species category is even listed as "The Transport Pokémon".
** In ''VideoGame/PokemonSunAndMoon'', Lapras is a Ride Pokémon that allows players to travel on water, like the HM move Surf. Its main advantage over Sharpedo is it allows the player to fish while riding it.
* ScissorsCutsRock: Can be bred [[Characters/PokemonGenerationVIFamilies Aurorus's]] SecretArt Freeze Dry, an ice move that's super-effective on Water-types (normally less effective). Considering that the only Pokémon that can resist its STAB combination are other Water-types ([[MyFriendsAndZoidberg as well as Dry Skin Jynx and Shedinja]]), this is pretty useful.
* SecretArt: Gigantamax Lapras has G-Max Resonance, a powerful Ice type move that reduces incoming damage for five turns.
* SignatureMove: Lapras is Strongly associated with the move Surf. In the Generation II games, the generic surfing sprite depicted Lapras, even. Also see PowerupMount above.
* StatusBuff: Can learn two opposing ones through breeding. Curse can make it even more of a MightyGlacier, boosting its Attack and Defense at the cost of what Speed it has. Dragon Dance, on the other hand, gives it a shot at being a LightningBruiser via boosting its Attack and Speed.
* StockNessMonster: Its general shape (a long-necked sea-going reptile with fins) brings Nessie or other lake monsters to mind. [[WhatCouldHaveBeen Lapras's original English dub name was even going to be "Ness".]]
* StupidGood: Apparently, its gentle nature makes it a very easy target for hunters.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', which makes its shell big enough to carry 5000 people and also evokes a musical notes theme with crystalized ice floating around it.
* TurtlePower: It has a shell on its back that makes it resemble a sea turtle, but it isn't usually referred to as one.
* UniqueEnemy: Only one appears every Friday at the bottom of Union Cave in ''VideoGame/PokemonGoldAndSilver'' and their remakes.
* UniquenessDecay: What was once a Pokémon only obtained as a gift from a Silph employee has become easier to find in the wild. Even in-universe, the work of conservationists has lead to the once-endangered species suffering from over-population by the time ''VideoGame/PokemonSunAndMoon''[=/=]''VideoGame/PokemonUltraSunAndUltraMoon'' occurs.
[[/folder]]

[[folder:Ditto ''[-(Metamon)-]'']]
!132: Ditto / Metamon (メタモン ''metamon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ditto132.png]]
[[caption-width-right:240:Ditto]]

Ditto is a pink-purple blob creature with not much of a shape or form to speak of... what can it do? What ''can't'' it do.

Ditto has the ability to transform into any other Pokémon and use all of their moves just as effectively as the real thing. It's also amazing at bypassing all the complications of breeding. With a Ditto's help, nearly anything can be bred to produce another of that Pokémon. The only things it can't breed with are Legendaries, (almost all) Mythicals, baby Pokémon, Ultra Beasts... and itself (since Gen III)... [[MyFriendsAndZoidberg and Nidorina and Nidoqueen, for strange reasons]].
----
* AchillesHeel: Ditto can't transform into something hiding behind a Substitute or an Illusion. Since Transform is all Ditto has, it's effectively helpless against both of the above.
* AnythingThatMoves: It breeds with male, female, and even certain genderless Pokémon to make eggs. The only Pokémon they cannot breed with are ones in the Undiscovered Egg Group and other Ditto.
* BalanceBuff: In Generation V, it gained its Hidden Ability, Impostor, which transforms Ditto instantly.
* BalefulPolymorph: Can morph into anything and any Pokémon, which also means that if the player tricks it into transforming into something useless (i.e. a low-level Magikarp), [[HoistByHisOwnPetard it'll be stuck in a useless form unless it can switch out]].
* BlackBeadEyes: If you ever see another Pokémon with such small eyes like these, it's almost always a dead giveaway that it's really a Ditto... Unless it's a Pokémon that also has the same kind of eyes, like Quagsire, in which case the disguise is perfect.
* BlobMonster: In its natural state, it resembles a small wad of pink chewing gum.
* BreakoutCharacter: You would be very hard-pressed to find someone who hates Ditto. As a result, it's been consistently available in every game bar ''VideoGame/PokemonRubyAndSapphire'' (it was even made available in ''Emerald''). Its popularity is a result of a combination of cuteness, its fascinating power to transform, and its usefulness in breeding. Pokémon Co. adding more merchandise through 2016-17 for Ditto also helped catapult its popularity even more so.
* CompetitiveBalance: Ditto retains its relatively low HP stat when Transformed, only gets 5 Power Points for each move copied, and reverts back to normal when switched out.
* DependingOnTheWriter: The extent of Ditto's ability to transform itself varies between media. In the games, it only transforms into other Pokémon in battle. In the anime and various manga, it can transform into ''any object'', including inanimate objects such as books, cannons, or even as a makeshift [[LatexPerfection mask]]. Ditto's ability to perfectly mimic what it wants to transform into also varies, as it’s sometimes depicted as getting various details wrong, such as the face or the size of the object/Pokémon they're copying. The most consistent limit on its ability is that it needs a subject to be physically present in order to copy it; it can't do it from memory alone and even pictures of the subject don't work. It has also never been shown to perfectly transform into a human until ''Ultra Sun and Ultra Moon'', and even then, they can't speak human language... [[spoiler:Hopefully, that is.]]
* DittoFighter: TropeNamer. Upon Transforming, you copy the opponent's stats (outside of HP), Ability, get to use their moves, and any {{Status Buff}}s they have.
* DumpStat: As Impostor allows Ditto to Transform immediately after it enters the battle, all of its stats sans HP are (generally) never a factor. They only become relevant when the transformation fails. [=IVs=], however, are not copied, so if the Pokémon Ditto Transformed into has Hidden Power, the move's type (and base power, prior to ''VideoGame/PokemonXAndY'') will depend on ''Ditto''[='=]s [=IVs=] (which, by the way, [[GuideDangIt is not told by the Hidden Power checking [=NPCs=] because Ditto cannot learn Hidden Power on its own]]).
* {{Emoticon}}: WordOfGod has stated that Ditto's smiling face is based off the ":)" emoticon.
* HowDoIShotWeb: Just because Ditto can copy anything doesn't necessarily make it an InstantExpert. Any move copied only has 5 PP, and Ditto can't use certain species-exclusive abilities, like Zygarde's Power Construct, Aegislash's Stance Change, and Minior's Shields Down, nor does its transformation fool the restrictions on certain species-exclusive moves, like Darkrai's Dark Void and Hoopa Unbound's Hyperspace Fury.
* KillAndReplace: Fortunately they can't do this, as Ditto's disguises break down easily and they can't mimic human language. [[spoiler:''Ultra Sun and Ultra Moon'' implies that some Ditto may actually be capable of impersonating humans effectively, but it's left ambiguous as to ''[[UncannyValley how]]'' [[UncannyValley effective]] their impersonation is.]]
* LoopholeAbuse: When transforming, Ditto ignores all kind of restrictions set to obtain the Pokémon it's transforming into. This allows Ditto to transform into Giratina's Origin Forme without a Griseous Orb (or outside the Distortion World), the various Arceus formes without a Plate or a Z-Crystal, the various Silvally formes without a Memory, Mega Evolved Pokémon without a Mega Stone (or even when one of Ditto's teammates has already Mega Evolved), and a large etcetera. [[ObviousRulePatch Ditto only has two restrictions to this ability]]: if it copies a Mega Evolved Pokémon while holding a Z-Crystal, it will still be unable to use Z-Moves, and [[HowDoIShotWeb it can't make use of Abilities that change their user's form mid-battle]] (like Darmanitan's Zen Mode, Aegislash's Stance Change, and Minior's Shields Down), meaning that if it transforms into such a Pokémon, it locks itself into whatever mode is currently in until it switches out and reverts to its own base form.
* LuckBasedMission: Because Transform/Impostor copies the opponent's stats ''exactly'', Ditto now has the same Speed as them and has to win a speed tie, which is random. It can get around this with a Choice Scarf, but that locks it into one move, meaning that it'll be forced to use Struggle after its fifth turn on the field (or less if it finds itself dealing with Spite, Grudge, or Pressure... [[FromBadToWorse and then there's Torment...]])
* MasterOfAll: Interestingly, it has the highest possible potential in Pokéathlon — five stars on all stats.
* MasterOfNone: Its stats are all the same, and quite low. Fortunately, Ditto's entire point is that it doesn't need stats.
* MorphicResonance: Some Ditto, as seen in the anime and in ''Snap'', tend to retain their signature eyes and smile when transforming. It has kind of become a visual shorthand that it's indeed a Ditto that has transformed into something else, as seen in some Ditto-related merchandise.
* NoBiologicalSex: Genderless, but it can breed with almost any non-Legendary or Mythical Pokémon.
* NonElemental: In its base form. It takes on the elemental attributes of whatever it transforms into.
* ReallyGetsAround: Since breeding was introduced, Ditto has basically been demoted from battler to breeding mon, leading to this trope. Ironically, it seems to not get along with other Ditto, implying this is the reason Ditto can breed with practically every other Pokemon... but not with its own species.
* RetCanon: In the anime, a Ditto owned by BreakoutCharacter Duplika notably retained its face and expression when transformed; while it was presented there as a problem to be overcome, various Ditto-faced Pokemon began appearing in many other Pokémon adaptations, including ''Videogame/PokemonSnap'' and the trading card game. There even now exists a whole line of merchandise (most notably the plush toys) of Ditto-faced Pokémon.
* RiddleForTheAges: Ditto has a lot of interesting connections with Mew, as the only two Pokémon who naturally learn Transform; the two also share the same height, weight, color (including their shiny forms), and Pokéathlon potential. While a source for much speculation by fans from the earliest days of the franchise, it's never been pointed out in any game.
* SecretArt: Impostor, an ability that allows Ditto to instantly transform into a random opponent when it switches in. It also is the only Pokémon apart from Mew who can learn Transform.
* SignatureMove: Transform, as it is the only move it learns, and the whole concept behind it.
* SituationalSword: Because its main shtick is being a DittoFighter, its usefulness in battle is based entirely on what it copies.
* UnstableGeneticCode: Reorganizes its genetic code to transform.
* VoluntaryShapeshifter: Transform, though it's Ditto's only move. By using Transform, it can morph into anything and any Pokémon, only retaining its eyes in the anime.
* WeaksauceWeakness: Ditto struggles to retain its form if it is made to laugh. [[GameplayAndStorySegregation Too bad Tickle doesn't do anything special in regards to that.]]
* WeaponOfChoice: Quick Powder and Metal Powder can increase the Speed or Defenses, respectively, of any Ditto that holds them. [[UselessUsefulSpell Too bad they don't work when Ditto is Transformed.]]
[[/folder]]

[[folder:Eevee and Eeveelutions]]
!133: Eevee / Eievui (イーブイ ''iibui'')\\
134: Vaporeon / Showers (シャワーズ ''shawaazu'')\\
135: Jolteon / Thunders (サンダース ''sandaasu'')\\
136: Flareon / Booster (ブースター ''buusutaa'')\\
196: Espeon / Eifie (エーフィ ''eefi'')\\
197: Umbreon / Blacky (ブラッキー ''burakkii'')\\
470: Leafeon / Leafia (リーフィア ''riifia'')\\
471: Glaceon / Glacia (グレイシア ''gureishia'')\\
700: Sylveon / Nymphia (ニンフィア ''ninfia'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/eevee133.png]]
[[caption-width-right:240:Eevee]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/vaporeon134.png]]
[[caption-width-right:240:Vaporeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jolteon135.png]]
[[caption-width-right:240:Jolteon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flareon136.png]]
[[caption-width-right:240:Flareon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espeon196.png]]
[[caption-width-right:240:Espeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/umbreon197.png]]
[[caption-width-right:240:Umbreon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/leafeon470.png]]
[[caption-width-right:240:Leafeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/glaceon471.png]]
[[caption-width-right:240:Glaceon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sylveon700.png]]
[[caption-width-right:240:Sylveon]]
->[-''Espeon and Umbreon debut in ''Gold and Silver'', Leafeon and Glaceon debut in ''Diamond and Pearl'', and Sylveon debuts in ''X and Y''''-]

->Eevee voiced by: Creator/AoiYuuki

Eevee is an adorable mammalian Pokémon that is unique in the Pokémon world as it has the potential to evolve into many branching evolutionary paths. Originally it had three, but has steadily increased in number and now there are currently eight known members. They are [[FanNickname collectively called Eeveelutions by fans,]] [[AscendedFanon and later in the games and other official material]]. Eevee and all of its evolutions are designed with a very cute, basic sort of appeal and remain fan-favorites.
----
!!! Shared Tropes

* ActionInitiative: Eevee and all of the Eeveelutions can learn Quick Attack. Eevee also learns Baby-Doll Eyes while Glaceon also gets Ice Shard.
* BadassAdorable: The Eeveelutions are small, cute dog- or cat-like creatures... with a base stat total of 525 (which is the same as Lucario's, and ''very'' slightly lower than most fully evolved starter Pokémon).
* BreakoutCharacter: Eevee is one of the most popular Pokémon, and it and its evolutions get marketed almost as much as Pikachu, Lucario, and the starters. In ''Yellow'' and several spinoffs, including ''VideoGame/PokemonConquest'', ''VideoGame/PokemonColosseum'', and ''VideoGame/PokemonXDGaleOfDarkness'', and the ''VideoGame/PokemonMysteryDungeon'' series and ''VideoGame/PokemonQuest'', an Eevee or Eeveelution is even used alongside or in place of other, usual starter Pokémon. Another spinoff, ''VideoGame/PokemonGo'', turned Eevee into one of the more-common Pokémon to find in the real world, though it is still far from being a ComMon.[[note]]Depending on where you are; in some areas, Eevee is ''more common'' than Caterpie![[/note]] Several important characters in [[Anime/{{Pokemon}} the anime]], such as Ash's companions and rivals, have or had an Eevee on their team at some point before evolving them into one of their forms. It eventually got to the point where Eevee co-stars alongside franchise mascot Pikachu in the UsefulNotes/NintendoSwitch title ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
* CartoonCreature: It isn't clear what kind of animal they're supposed to be based on, but they take inspiration from dogs, foxes, cats, rabbits, and, in Vaporeon's case, fish. Flareon in particular acts a lot like a dog in Pokémon-Amie/Refresh.
* CombatMedic: They can be bred to know Wish and be tutored to know Heal Bell.
* ElementalPowers: Eevee itself is a [[NonElemental Normal-type.]] It changes to one other type, based on its elemental affinity. Vaporeon is [[MakingASplash Water]]. Jolteon is [[ShockAndAwe Electric]]. Flareon is [[PlayingWithFire Fire]]. Espeon is [[PsychicPowers Psychic-type]], but also has an association with the [[PowerOfTheSun Sun]] and [[LightEmUp Light]]. Umbreon is [[CastingAShadow Dark]] and more closely associated with the [[{{Lunacy}} moon and darkness]] compared to most Dark-types, although it still learns [[CombatPragmatist some of the underhanded moves typically used by them]]. Leafeon is [[GreenThumb Grass]]. Glaceon is [[AnIcePerson Ice]]. Sylveon is [[OurFairiesAreDifferent Fairy]].
* EarlyInstallmentWeirdness: Eevee's Gen 1 Eeveelutions all incorporate its mane in some way, and they all have the same dark eyes. This pattern was dropped for all the other Eeveelutions, which lack manes and have distinct eyes.
* FamilyEyeResemblance: All Eeveelutions have distinctive almond-shaped eyes with white highlights.
* LaterInstallmentWeirdness: The later Eeveelutions that debuted since Gen IV have incorporated distinctively-colored paw markings, which earlier Eeveelutions don't have.
* MakeAWish: They can all learn Wish through breeding, but Vaporeon and Umbreon do the best job of passing Wishes to their teammates due to having the highest HP stats.
* SignatureMove: Oddly, Shadow Ball tends to be associated with them a lot in the anime specifically, likely because of its notability as one of the few coverage moves the entire family can learn. The entire family is notably associated with Baton Pass and Wish.
* StarterMon: In a couple of games, such as ''Pokémon Colosseum'', ''Pokémon XD'', ''Pokémon Conquest'', and most notably ''Let's Go, Eevee!'', Eevee is the starter Pokémon rather than the typical starters (which are a trio of Grass, Fire and Water Pokémon). This works well since Eevee is able to evolve into a number of types. They also appear as the rival's starter mon in ''Pokémon Yellow'' and ''Let's Go, Pikachu!''.
* TheTeam: There tend to be groups of trainers, sometimes even a SiblingTeam, that use each of the evolutions in both the games and spinoffs. They began as a PowerTrio in Generation I with Vaporeon, Jolteon, and Flareon. Then became a ThreePlusTwo FiveManBand with Espeon and Umbreon. Followed the RuleOfSeven in Gen IV after Leafeon and Glaceon appeared. And now they sit at 8 with Sylveon.
* ThirdOptionAdaptation: In spinoffs which don't use the official starters, Eevee or one of its evolutions have been used as a starter Pokémon instead.[[labelnote:Explanation]]This makes a surprising amount of sense: with its diversity of evolutions, Eevee gives players a wide range of types and playstyles to adapt to, allowing multiple playthroughs to feel different. The Eeveelutions also have deceptively impressive stats that can easily hold up to the end of an in-game run. And, of course, they're all very popular with the fandom.[[/labelnote]] This even carries over to the main series; Blue starts with an Eevee in ''Yellow'' rather than Charmander, Bulbasaur, or Squirtle.

!!! Species specific
* AccessoryWearingCartoonAnimal: Subverted with Sylveon, since its accessories are actually part of its body; the trailing ribbons are feelers.
* AllYourPowersCombined: Eevee's unique Z-Move "Extreme Evoboost" has it be empowered by all the Eeveelutions and buffs all of its stats to maximum (with the exception of Evasion and Accuracy). Granted, Eevee's base stats still stink, making the boosts not too useful... but that's where Baton Pass comes in.
* AntiMagic: Espeon's Hidden Ability, Magic Bounce, reflects all non-damaging moves aimed at it back to the user.
* TheArtifact: In the Spaceworld 1997 build of ''Pocket Monsters 2'', Umbreon was a Poison-type. In the final version (as ''Gold and Silver''), Umbreon's type had changed to Dark, yet its Pokédex entries still mention its "poisonous sweat".
%%* BareFistedMonk: Flareon can learn Superpower through Move Tutors.
* BerserkButton: Touching Espeon's forehead gem or the yellow bands on Umbreon's ears in Pokémon-Amie/Refresh will result in a DeathGlare.
* BossBattle: Sylveon is Valerie's, the sixth gym leader of Kalos, signature Mon.
* CarbuncleCreature: Espeon sports a red jewel on its forehead.
* CombatPragmatist: Umbreon likes to throw its poisonous sweat in enemy eyes, as well as going for the throat.
%%* CuteLittleFangs: Sylveon, as shown [[http://25.media.tumblr.com/eecce77d7104afdfb51643959e242510/tumblr_mi3z3dB8F51r1alb2o1_500.png here]]. Umbreon is shown to have them occasionally. [[http://i.imgur.com/udiLGmV.png Leafeon]] was also once shown with them.
* DarkIsNotEvil: Nowhere is it stated that Umbreon is malicious, cunning, or evil in general like most Dark-types. It even evolves with [[EnforcedTrope max]] [[ThePowerOfFriendship happiness]].
* DavidVsGoliath: Sylveon's ''Ultra Sun'' Pokédex entry states that it's known to pick fights with dragon Pokémon much bigger than itself. Being a Fairy-type, it'll probably win.
* {{Determinator}}: Flareon's Hidden Ability is Guts, which boosts its Attack when afflicted with a status ailment.
* ElementalAbsorption: Jolteon and Vaporeon get healed from Electric and Water moves, respectively, thanks to Volt Absorb and Water Absorb. Flareon uses Flash Fire to power up its own Fire-type moves.
* TheFairFolk: Some Dex entries and comments in other places showcase that Sylveon can have a manipulative and sadistic side, much like with classic depictions of fey.
* FeedItWithFire: Flareon's ability Flash Fire makes it immune to Fire attacks and powers up its own.
* {{Foil}}:
** Gen II's Espeon and Umbreon. Both are friendship-based Eeveelutions with Synchronize as their main abilities who revolve around day and night and specialize in Special Attack and Special Defense respectively. Espeon is a FragileSpeedster and GlassCannon combo built around making use of its offensive potential, while Umbreon is a StoneWall with middling offensive stats who is rather skilled at causing debuffs.
** Gen IV introduced Leafeon and Glaceon. Both of these Eeveelutions come to be when leveling Eevee up near a certain rock: a moss-covered rock for Leafeon and an ice-covered rock for Glaceon. Leafeon is more physical-based and works well in Sunny Day while Glaceon is special-based and works better in Hail.
* HealingFactor:
** If Vaporeon has the Hydration ability and heavy rain is in effect, it will be cured of StandardStatusEffects at the end of each turn. It also learns the move Aqua Ring, which gives it a small amount of HP each turn.
** If Glaceon has its Hidden Ability, Ice Body, it will regain some HP at the end of each turn during Hail.
* HoistByTheirOwnPetard:
** Espeon and Umbreon's Synchronize cause an opponent who burned, paralyzed, or poisoned them to suffer with them. Espeon's Hidden Ability Magic Bounce reflects status moves back at the attacker.
** Jolteon and Flareon's Hidden Abilities [[DisabilitySuperpower Quick Feet and Guts]] boost their godly Speed and Attack, respectively, when they are afflicted with a status condition.
* {{Invisibility}}: Vaporeon is able to camouflage in water.
* IcyBlueEyes: Glaceon. This trait fits as it's an ice-type.
* ImpaledWithExtremePrejudice: Glaceon like to cover themselves in very sharp icicles, then rush their enemies.
* InformedAbility: Umbreon are supposedly able to spew toxins from their pores, and they even boast about it ''Mystery Dungeon'', but the only Poison move they're able to learn is Toxic, and only via TM. This is actually a remnant from a certain point in development. Umbreon was originally intended to be a Poison-type, but they didn't change the Pokédex entries when its type was switched to Dark. [[note]]This was discovered in 2018 when an old ''Gold'' demo was leaked online.[[/note]]
* KillItWithFire: Flareon in the wild like to roast their prey before snacking down on them.
* LateCharacterSyndrome: Thanks to Ice Rocks being location-specific, and the general late-to-endgame availability of Ice-types and ice-themed areas, poor Glaceon often ends up coming in at too late a point for most players to consider using it on their team. So far, the rawest deal it has yet is in ''VideoGame/PokemonSunAndMoon'', where the Ice Rock isn't found until deep into those games' equivalent to ''Victory Road''.
* {{Lunacy}}: Umbreon and Sylveon are both strongly associated with the moon, the former evolving through high happiness at night and being capable of learning Moonlight, while the latter, like many Fairy-types, shows its lunar association through Moonblast. As mentioned below, both of them resemble the mythical MoonRabbit.
* MagikarpPower: Zigzagged. Naturally, Eevee are encouraged to be evolved and are more average and underpowered compared to their evolutions. They do, however, learn a small normal-type movepool of their own in case you want to keep them as they are, which expands in later installments. Also, since a large part of all the Eeveelutions' attacks are Normal-type anyway, they profit more often from same-type attack bonus.
** In ''Sun/Moon'', Eevee (and ''only'' Eevee) has access to an exclusive Z-move, Extreme Evoboost, that raises all of its stats by two levels.
** Eevee itself leaves much to be desired... until it learns Last Resort, a 140 Base Power move. Which it gets STAB from, being a Normal-type, and does double damage if said Eevee has Adaptability. To put this in perspective, Adaptability-powered Last Resort has 30 more base damage than '''Explosion'''. Sure, its base stats hold it back a bit, and Last Resort requires using the rest of Eevee's moveset first, but few Pokémon ever get a move with that much punch.
* MasterOfNone: Unlike most Normal-typed Pokémon, Eevee is normally unable to learn most elemental attacks outside a few exceptions. This is mostly to prevent its evolutions from learning attacks outside of their types. The biggest exception is the Partner Eevee you get in ''Pokémon: Let's Go Eevee'', who has access to a number of elemental moves exclusive to it. However, this Eevee cannot evolve into its many forms.
* TheMedic: Umbreon, Espeon, and Leafeon are capable of self-healing, and their moves are effectively identical, with different names[[note]]Synthesis, Morning Sun, and (unintuitively) Moonlight all heal 1/2 HP in normal weather and 2/3 HP under heavy sunlight, and only 1/4 HP during other weather[[/note]]. The entire family is also capable of learning Wish to pass healing to a teammate.
* MixAndMatchCritters: Vaporeon is a mermaid fox cat-fish... thing.
* MoonRabbit: Umbreon is based on the legend about it. Sylveon has hints of this too, being rather rabbit-like and associated with the moon.
* MundaneUtility:
** Sylveon seems tailor-made to deal with Horde Battles in Gen VI. It learns Skill Swap at a much earlier level than anything else that gets it naturally, letting it scan each individual member of the horde to find out what abilities they have, and thus if there's something worth catching in this group. If not, it has Swift and Dazzling Gleam, which, with its high Special Attack, will wipe out all enemies instantly, letting you move on to the next battle.
** Sylveon's normal Ability is Cute Charm. While its usefulness in battle is very situational due to requiring the opponent to be the opposite gender to take effect, it has the useful property of causing Pokémon of the opposite gender of the owner to appear in wild encounters (if the user is in front of the party) more frequently. It is also the only Pokémon with this ability that is predominately male, making Sylveon very useful if you need to find Pokémon with low female/male ratios like the starters in the Friend Safari.
* NocturnalMooks: Umbreon can show up at night as a rare encounter when wild Eevee do an SOS Call, making it and Espeon (during the day) the first Eeveeulutions that can be found in the wild.
* NonstandardCharacterDesign:
** In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', there's a special female Eevee, if picked as a starter, with a larger light patch on the tips of her tail that resembles a heart shape, similarly to female Pikachu (and Cosplay Pikachu). This trait is unique and isn't carried over to other female Eevee.
** Jolteon is the only one lacking a tail.
* NotCompletelyUseless: Sylveon's Hidden Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them. It doesn't seem all that great due to its lack of Normal moves to abuse. That is, except Hyper Voice, which turns into a ''117'' Power Special Fairy move that goes through substitutes and barriers — much stronger than Moonblast. And if Hyper Voice isn't available, there's also Swift, which, with STAB and Pixilate's bonus boost, becomes essentially a sure-hit Moonblast that hits all targets in Doubles and Triples.
* OddNameOut: In Japanese and Korean, Umbreon stands out from the rest of the family, as unlike the [[ElementalPowers Elemental]] ThemeNaming, it's simply ''Blacky'', which only refers to its appearance (and possibly ''lucky'', though it's not clear). This is fixed for all other languages.
* OneSteveLimit: Jolteon's Japanese name is almost the same as Zapdos'[[note]]Thunders and Thunder respectively[[/note]], the only difference being the letter "S".
* {{Planimal}}: Leafeon has leaves growing on its body and its ears and tail are made of leaves as well.
* PoisonousPerson: Umbreon is not a Poison-type, but the Pokédex states that it has the ability to spray poison sweat from its pores. [[GameplayAndStorySegregation It can learn Toxic, but then again, so can pretty much every other Pokémon in existence capable of using [=TMs=], and Synchronize requires it to be poisoned before it can poison something else.]] This was eventually explained by the release of a very early version of ''Gold'', in which Umbreon was originally a Poison-type that evolved with a Poison Stone; when subsequent development changed Umbreon to a Dark-type that evolved by friendship at night instead, these mentions became [[TheArtifact the only remnant of the earlier design]].
* PolarOppositeTwins:
** The three original evolutions fit the classic FireIceLightning trio, with Water instead of Ice. Jolteon is a FragileSpeedster, Vaporeon is a MightyGlacier, and Flareon is a GlassCannon. All of their abilities are ElementalAbsorption in some form, and they all evolve with stones.
** The Gen II duo is themed on SolarAndLunar, with near opposite palette. Both evolve with friendship, and share the same ability, Synchronize. Umbreon is a StoneWall with poor offenses, while Espeon is a GlassCannon.
** The Gen IV duo are heavily associated with weather conditions, and Hail and Sun are roughly mirrors to one another. Both evolve in specific locations. Leafeon is a MagicallyIneptFighter, while Glaceon is a LongRangeFighter with good defenses.
* PoorPredictableRock: An underlying problem for all of these Pokémon, who are all hindered by having utterly pathetic movepools. Outside of Shadow Ball, Iron Tail, and two of their Egg Moves (Stored Power and Synchronoise), they don't get many strong options outside of their STAB moves. While some can use Hidden Power to make up for this, those with low Special Attack (namely, Umbreon and Leafeon) are left out of luck.
* PowerOfTheSun: Espeon and Leafeon both have a strong association with the sun, the former due to evolving from max happiness during the day and knowing the move Morning Sun, while the latter have both its normal and Hidden Abilities be associated with Sunny Day. Both of their Pokédex entries state that they need sunlight, the former for its powers and the latter for its nutrients.
* PowerUpLetDown: While Espeon received Magic Bounce, one of the best abilities in the game, as its Hidden Ability in Gen V, Umbreon was left with... Inner Focus, which is highly situational at best, and worse than Synchronize at worst. At least Umbreon is slow and sturdy, and thus has lots of chances to flinch during battle (which Inner Focus prevents), making Inner Focus not an outright UselessUsefulSpell for it.
** Poor Flareon... it received Guts in Gen V and finally received the coveted Flare Blitz in Gen VI, but because it is a Fire-type, it cannot be Burned to activate Guts, making it rely on Poison or the inconsistent Paralysis and Sleep. Poison damage combined with the recoil from Flare Blitz with its already poor HP stat means that even though Guts-boosted Flareon can hit like a truck, it can't do so for very long before knocking itself out.
* RealMenWearPink: Male Sylveon are very capable fighters despite their pastel colors and ribbon-like feelers. Most of the Eeveelutions appear to look feminine despite the 7 to 1 gender ratio favoring males.
* RedEyesTakeWarning: Umbreon has red sclerae and black pupils, which gives it a menacing look to it. It is also the only Eeveelution with visible pupils because it would be legitimately creepy if it had the same kind of eyes that its relatives have.
* {{Retcon}}: In Generation 8 Glaceon and Leafeon at last became able to evolve using the Ice and Leaf Stones respectively. Likewise, Sylveon became able to evolve via high friendship while having a Fairy type move, instead of needing a separate affection mechanic and a Fairy type move.
* RidiculouslyCuteCritter: Eevee itself has always been popular due to its adorable looks. [[CartoonCreature People have also wondered what kind of mammal it's supposed to be based on for years.]] This trait isn't lost on its evolutions, either.
* SecretArt:
** [[ThePowerOfTheSun Morning Sun]] for Espeon and [[{{Lunacy}} Moonlight]] for Umbreon (both moves are [[HealThyself restorative]]), during their debut Generation.
** Apart from Pikachu, they are the only Pokémon to have been given away at events knowing Celebrate.
** In ''Sun and Moon'', Eevee gains the unique Z-Move "Extreme Evoboost". Unlike most Z-moves, it sharply raises all of its stats instead of dealing any damage. (This is made even funnier in that the move required to use it, Last Resort, ''is'' a damage-dealing move.)
** The Partner Eevee in ''Let's Go, Eevee!'' has no less than '''nine''' of these, which can't be learned by any other Eevee (Nor their evolutions as, Partner Eevee cannot evolve). First is its LimitBreak, ''Veevee Volley'', the power (and flashiness of the move's animation) go up as the player's friendship with Eevee grows. The remaining eight are damaging moves that each share a type with one of Eevee's evolved forms. Next is ''Bouncy Bubble'', based on Vaporeon, a Water-type move that heals Eevee for 50% of the damage dealt. Then there's ''Buzzy Buzz'', based on Jolteon, an Electric-type move that always paralyzes the target. After that is ''Sizzly Slide'', based on Flareon, a Fire-type move that always burns the target. Fifth is ''Glitzy Glow'', based on Espeon, a Psychic-type move that also sets up Light Screen. Sixth is ''Baddy Bad'', based on Umbreon, a Dark-type move that also sets up Reflect. Seventh is ''Sappy Seed'', based on Leafeon, a Grass-type move that also inflicts the target with Leech Seed. Eighth is ''Freezy Frost'', based on Glaceon, an Ice-type move that eliminates all active Pokémon's stat changes, and last is ''Sparkly Swirl'', based on Sylveon, a Fairy-type move that heals the status conditions of
** The event Eevee in ''VideoGame/PokemonSwordAndShield'' has its Gigantamax Form's G-Max Cuddle, which infatuates its targets; gender dynamics still apply. G-Max Cuddle replaces Gigantamax Eevee's Normal-type moves.
* SilkHidingSteel: Sylveon loves to cling onto its loved ones with its feelers, which it also uses to becalm other Pokémon. Along with its serene, airy appearance and pastel color scheme, you really wouldn't expect this thing to be an absolute tank when it comes to its special stats.
* ThemeNaming:
** All the evolution names end in -eon. In fact, Eevee's original English name was even going to be Eon.
** Meanwhile, each generational set of Eeveelutions' Japanese names have the same ending — "-er(s)" in Generation I, "-ie/y" in Generation II, and "-ia" in Generations IV and VI.
* TronLines: Umbreon's yellow marking glow. It's especially evident in the ''Stadium'' series.
* UncattyResemblance: According to ''Ultra Moon''[='=]s Pokémon entry for Eevee, because of how its form is influenced by its surroundings, "Even its face starts to look like that of its Trainer."
* UniquenessDecay:
** In the earliest games, Eevee was a coveted Pokémon, as you could only receive one per play through of a given game. In Gen II, it was still rare, but you can now breed them. Gen IV allowed you to find wild Eevee under specific circumstances, and in Gen VI, even this restriction was removed and you can encounter them like any wild Pokémon.
** In Gen I, it was the only Pokémon with a branching evolutionary family. Later generations took away this distinction, but it still has the most branches ''by '''far'''''.
** Umbreon in particular suffered from this. In its debut generation, it had the coveted Dark-type, and was an excellent tank, but as time has gone on, its poor offenses and the introduction of more Dark-types has led to Umbreon becoming eclipsed by other Dark-types.
* UnstableGeneticCode: Which led to it having many evolutions.
* UselessUsefulSpell:
** Through breeding, Umbreon can use Synchronoise. Synchronoise only inflicts damage on Pokémon of the same type. Synchronoise is also a Psychic-type move, which Dark-types are immune to. It's not impossible to [[https://www.youtube.com/watch?v=Fkk-huBDczQ&t=377s do]] [[https://www.youtube.com/watch?v=jSqHngqTqsY that]], though.
** Due to all eight of them sharing the same pre-evolution, some of Eevee's egg moves do not translate well between the Eeveelutions. For instance, Curse would work very well with [[StoneWall Umbreon]], but is completely useless for [[GlassCannon Espeon]] and [[FragileSpeedster Jolteon]].
** Sylveon's normal ability (Cute Charm, which infatuates an opposite-sex opponent that used a contact attack) is very situational due to requiring the opponent to be the opposite gender ''and'' hit Sylveon with a contact move. Even then, it only activates 30% of the time and Sylveon's bulk on the physical side (almost all contact moves are Physical attacks) is pretty average, so it can't try to fish for the effect without the risk of getting KO'd — and if it ''does'' get KO'd, any infatuation it has inflicted automatically ends (which also means that the attack which [=KOs=] Sylveon can't trigger Cute Charm[[note]]unlike similar Abilities, such as Static and Rough Skin[[/note]]).
** During Gen II, Espeon was [[SecretArt the only Pokémon capable of learning]] Morning Sun. Aside from Espeon being a bit too squishy to be able to effectively use the move, Morning Sun originally depended on both time and weather to calculate how much health it restored. The problem is that, outside of harsh sunlight (which Espeon can't really abuse), it worked best when used ''in the morning''[[note]]4:00 AM to 9:59 AM[[/note]], restoring a paltry 1/4 total [=HP=] under other circumstances. Not only did its counterparts have longer windows of time during which they were useful ([[PowerOfTheSun Synthesis]] had eight hours and [[{{Lunacy}} Moonlight]] had ten, compared to Morning Sun's seven), Morning Sun's active hours mostly took place at times when most people were still asleep. Later generations distributed the move to Mons more capable of using it than Espeon and also made it purely dependent on the current weather.
* WeatherOfWar: Both Glaceon and Leafeon's abilities are heavily associated with weather, Hail and Sun respectively.
* WhenAllYouHaveIsAHammer: Eeveelutions generally have barren movepools, but they have just enough to be effective. Flareon in particular was hit hard by this, lacking any real good Fire-Type moves to make use of its sky-high Attack. It finally received the long-coveted Flare Blitz in Gen 6, and it was what it needed to become effective.
* {{Youkai}}: Espeon is based on a nekomata.
[[/folder]]

[[folder:Porygon, [=Porygon2=], and Porygon-Z]]
!137: Porygon (ポリゴン ''porigon'')\\
233: [=Porygon2=] (ポリゴン2 ''porigon tsuu'')\\
474: Porygon-Z (ポリゴンZ ''porigon zetto'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon137.png]]
[[caption-width-right:240:Porygon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon2_233.png]]
[[caption-width-right:240:[=Porygon2=]]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygonz474.png]]
[[caption-width-right:240:Porygon-Z]]
->[-''[=Porygon2=] debuts in ''Gold and Silver'', while Porygon-Z debuts in ''Diamond and Pearl-]

Porygon is an artificial Pokémon created by [[MegaCorp Silph Co]]. As such, it can be upgraded to its [=Porygon2=] model, which was created for space exploration but became able to learn. [=Porygon2=] itself can further be "upgraded" to Porygon-Z, a model created for interdimensional travel, though a glitch in its program allowed it to gain emotions. Unfortunately, [[FlawedPrototype neither upgrade succeeded in their intended purposes]].

This line is especially notable for two reasons. The first for being banned from the anime due to the Porygon-centric episode ''Dennō Senshi Porygon'', in which [[EpilepticFlashingLights flashing lights]] from an explosion ([[{{Misblamed}} caused by Pikachu, not Porygon]]) caused viewers (most of which were children) to have seizures. As a result, the episode is [[BannedInChina banned worldwide]] (including its home country of Japan) and [[TheScapegoat Porygon and its line]] are rarely mentioned in the anime series (except in the Pokérap at the end of season one's episodes). The second is for being one of the only two families whose evolution method allows for having a third-stage Pokémon at Level 1. Since both evolutions require [[SocializationBonus trading while holding an item]], you can hatch a Porygon and immediately evolve it twice.
----
* TheArtifact: Porygon's Pokédex entries make a point of it being an artificial Pokémon, and ''Pokémon Diamond and Pearl'' calls it "The world's first artificially created Pokémon." Baltoy, Claydol, Golett, Golurk, and Magearna were all chronologically created much earlier.
* ArtificialHuman: An artificial Pokémon created by [=SilphCo=]. This means you will never see Porygon in the wild, you always have to purchase them from a vendor or receive them as a gift. The one exception is that wild Porygon can appear in White Forest and several Mirage Spots, which are special unique locations.
* AttackItsWeakPoint: [[InvokedTrope Invoked]] with the ability Download, which raises Attack if their opponent's Defense is lower than Special Defense or raises Special Attack for the inverse. The boost is given when they enter battle and stays even if the opponent switches out.
* BraggingRightsReward: While the Porygon family are not weak Pokémon, they aren't really worth the tens of thousands of dollars and[=/=]or hours you need to spend at the Game Corner to be able to buy one. It's at its worst in ''Red'' and ''[=FireRed=]'', since you need to exhaust a full Coin Case to buy one and its evolutions weren't around yet to make it more worthwhile.
* TheCameo: Thanks to [[EpilepticFlashingLights a certain incident]] in Porygon's anime debut, the only appearance of the Porygon lines there are small bits in the intro of the later Pokémon movies.
* CopyProtection: In-universe example, it is stated in the ''Emerald'' Dex to be why it can't be duplicated. [[GameplayAndStorySegregation Not that it manages to stop anything using Transform from copying it, not to mention that the only way to breed one is with a Ditto and not with its own species.]]
* DeathOrGloryAttack: Porygon-Z has access to the strongest Hyper Beam in the series thanks to having the highest Special Attack among Normal-types, plus STAB and Adaptability bringing the move up to 300 base power. This will obliterate pretty much ''anything'' short of [[NoSell a Ghost-type]] or a [[MinMaxing Min-Maxed]] [[StoneWall Blissey, Regice, Bastiodon, or Stakataka]], and even the non-Ghosts won't survive if Porygon-Z uses [[StatusBuff Nasty Plot]] first. However, since it's still Hyper Beam, whatever comes in next has a free turn to set up in Porygon-Z's face or outright smack it down. If Hyper Beam is powered up with Normalium Z, then Porygon-Z will be able to fire off [[ThereIsNoKillLikeOverkill a 400 base power special move]] without needing to recharge, but like any Z-move, ItOnlyWorksOnce.
* EpicFail:
** The geniuses behind [=Porygon2=] programmed it to be capable of exploring space, but didn't program [[RequiredSecondaryPowers flight]] into it.
** The ''Ultra Sun'' Pokédex blames Porygon-Z's unusual behavior on the incompetence of the engineer that updated its programming. Considering how badly they glitched it up, they had to be ''outstandingly'' terrible at their job.
* FireIceLightning: All three are among the few Pokémon that learn Tri Attack, a move that visually involves this. They also have STAB and high Special Attack to make good use of it.
* FloatingLimbs: Porygon-Z's head is usually seen levitating.
* GameMod: In-universe. [=Porygon2=] is stated to be an upgrade by the developer, but Porygon-Z is clearly an unauthorized hack that increases power but causes huge graphical glitches.
* GlassCannon: Porygon-Z has a pretty high Special Attack, but isn't going to be taking many hits — its defenses are actually ''lower'' than [=Porygon2=]'s.
* GoneHorriblyWrong:
** [=Porygon2=] was designed to be able to achieve space exploration, but Silph Co. failed to update its flight capabilities, which left it just as able to levitate as Porygon. Its emotive capabilities, however, are believed to be working [[GoneHorriblyRight a little too well]].
** Similarly, Porygon-Z can [[InformedAbility supposedly]] thrive in alien dimensions, but then again, this trope is pretty much Porygon-Z in a nutshell. "Seems there might have been an error..."
* GrewBeyondTheirProgramming: The Pokédex entries for [=Porygon2=] and Porygon-Z, in particular, imply that they are at least able to do this. For example, [=Porygon2=]'s entries note that it sometimes displays unprogrammed behaviors, and is able to learn new ones on its own.
* HealThyself: The Porygon line can learn Recover to heal itself.
* LateCharacterSyndrome: Despite being in the middle of the Ula'ula Pokédex in the Alola games and needing multiplayer functions to evolve, the player can't get a Porygon until ''after'' becoming the Champion, leaving no room for it in the main campaign outside of trading one in early. It gets worse in ''Ultra Sun and Ultra Moon'', where you have to wait until defeating Team Rainbow Rocket to get it, so it misses out on the post-game as well!
* LuckBasedMission: Because they have an almost non-existent physical movepool and their Attack stat is below average, Download will only be useful if they get the Special Attack boost. You literally have no control over this outside of knowing the stats of pretty much every Pokémon ever so you know what to send them against for the boost, and even then, your opponent might have [[MinMaxing min-maxed]] in such a way that you don't get the Special Attack boost.
* MasterOfNone: Porygon has all-around decent stats, but all of them are low.
* MightyGlacier: [=Porygon2=] has nice Defense and Special Defense with good Special Attack, and it can take advantage of Eviolite for being a Pokémon that can still evolve. However, [=Porygon2=] is quite slow.
* MultiFormBalance: Each Porygon has different roles due to their stats.
* MundaneMadeAwesome: Feeding most Pokémon? Tedious, yet cute and pleasing. Feeding Porygon-Z? ''Erratic and hilarious.''
* MythologyGag: ''Sun''[='=]s Porygon Pokédex entry mentions that Porygon was first created around 20 years ago. ''Sun and Moon'' were released on the year of the 20th anniversary of the ''Pokémon'' franchise.
* NoBiologicalSex: Given the fact that they are manmade, the Porygon line is genderless.
* NonElemental: They are Normal-type, unless it uses one of its Conversion moves.
* OminousVisualGlitch: Porygon-Z has a tendency to spaz out doing just about anything, really.
* PintSizedPowerhouse: Porygon-Z is just an inch shy of three feet tall, but has the highest Special Attack stat of all Normal-types.
* {{Retcon}}: It was the first manmade Pokémon created on purpose until Generation V added Golett and Golurk (two man-made robot-like golems possessed by ghosts and created to protect ancient villages from outside danger), and Generation VII added Magearna, a robotic lifeform powered by a Soul Heart. It ''is'', however, still the first manmade Pokémon undeniably created purely through scientific methods, compared to how Golett and Golurk have to be possessed by ghosts, while Magearna's Soul Heart created from Pokémon LifeEnergy may or may not be purely scientific.
* RidiculouslyHumanRobot: Despite being a manmade computer program, the Porygon line possess the same abilities as natural Pokémon.
%%* SecretArt: Conversion, Conversion 2, and, until Generation V, Sharpen.
* SocializationBonus: Needs to be traded in order to evolve not once, but twice, each time while holding an item.
* UselessUsefulSpell: Conversion and Conversion 2 allows it to change its own type, allowing it to get STAB or gain resistance against anything, but usually takes too much effort to set up to be useful. Averted with ''VideoGame/PokemonSunAndMoon'', where a Conversion powered by a Normalium-Z boosts all its stats, in addition to providing the usual effect of changing the user's type to the move at the top of the move list.
* VirtualGhost: Porygon can revert itself to program data to enter cyberspace.
* WaveMotionGun: Due to being given evolutions within different generations, ''all of them'' can learn Hyper Beam, and Porygon-Z is one of the few Pokémon who might actually bother to use the move in a playing-to-win context due to being able to reliably OneHitKill nearly anything it might face with the move (see DeathOrGloryAttack above).
[[/folder]]

[[folder:Omanyte and Omastar ''[-(Omnite and Omstar)-]'']]
!138: Omanyte / Omnite (オムナイト ''omunaito'')\\
139: Omastar / Omstar (オムスター ''omusutaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omanyte138.png]]
[[caption-width-right:240:Omanyte]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omastar139.png]]
[[caption-width-right:240:Omastar]]

A previously extinct Pokémon and its evolution, based on [[http://en.wikipedia.org/wiki/Ammonoidea ammonites]]. Although they died out because their shells grew too large, they have seen a revival in the modern day thanks to fossil restoring technology. Since the fossil that allows Omanyte's restoration is exclusive from the one which allows the restoration of Kabuto, and they have many overall similarities, they are often considered {{foil}}s to each other. The Omanyte line is a hard-hitting special attacker with very high physical defense.
----
* AchillesHeel: Omanyte and Omastar take quadruple damage from Grass-type attacks.
* BreakoutCharacter: Unintentionally, but it gained a boost in popularity in 2014 due to ''LetsPlay/TwitchPlaysPokemon''. Certain localizations have played with referencing it, making for very subtle AscendedMeme status.
* DishingOutDirt: Rock-type.
* FossilRevival: Revived from a Helix Fossil.
* InformedAbility: Downplayed. Almost every single Pokédex entry emphasizes Omastar's use of tentacles and fangs to attack its prey. It does learn Bite and Constrict, but its actual physical offense is very lacking, so those are some of its worst moves.
* InformedFlaw: Downplayed. Many of its Pokédex entries mention that it became extinct because of its overly large shell hindering movement. While it is not very fast in normal conditions, one of its possible abilities is Swift Swim, and that's without even getting into Shell Smash and Weak Armor, which allow it to remove its own shell to improve its speed.
* LateCharacterSyndrome:
** In ''VideoGame/PokemonRedAndBlue'', the player can't revive the Helix Fossil into an Omanyte until surfing to Cinnabar Island (home of the penultimate Gym), and if they can do ''that'', odds are they already have a strong Water-type with them. It's even worse in ''[=FireRed/LeafGreen=]'', where the revived Omanyte comes out not at Level 30 (a few levels below those of the Pokémon and Trainers at that point), but Level '''5'''.
** Although the player can collect Helix Fossils in ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' as early as the Ruins of Alph, they won't be able to revive them until they can visit Kanto; a task that forces players to beat the Elite Four first, with poor Omanyte having little room on a player's team by then.
* MakingASplash: Water-type.
* MightyGlacier: Packs one of the highest Special Attack stats of both of its types, but it's pretty slow. Good Defense helps it somewhat.
* MultiArmedAndDangerous: Omastar has six tentacles in addition to its four limbs. ''Ultra Sun'' even claims it to be a distant ancestor of Octillery.
* PoorPredictableRock: Due to its typing, it has the expected Water, Rock, and Ice-type attacks, but it doesn't learn much else for Special Attacks besides Earth Power. Furthermore, while it learns many Rock-type attacks, most of them run off its shoddy physical Attack; there are only two Special Rock attacks in the entire game, and Ancient Power is not impressive even with a STAB boost. As a result, Omastar has a very limited set of moves it can actually make use of.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* SeldomSeenSpecies: How many times have you seen an ammonite take center stage in fiction?
* ShedArmorGainSpeed: Their Hidden Ability, Weak Armor, lowers their Defense and raises their Speed each time they're hit by physical attacks. They're also one of the few Pokémon with Shell Smash.
* {{Status Buff}}s:
** One of their abilities is Swift Swim, which doubles their speed during Rain and turns them into {{Lightning Bruiser}}s.
** One of the few Pokémon with Shell Smash, which doubles their offenses and speed and the cost of lowering their defenses.
%%* TrapMaster: It is capable of learning Spikes, Toxic Spikes, and Stealth Rock.
[[/folder]]

[[folder:Kabuto and Kabutops]]
!140: Kabuto (カブト ''kabuto'')\\
141: Kabutops (カブトプス ''kabutopusu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabuto140.png]]
[[caption-width-right:240:Kabuto]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabutops141.png]]
[[caption-width-right:240:Kabutops]]

Another previously extinct Pokémon and its evolution, they have seen a revival in the modern day thanks to fossil restoring technology. However, much like the horseshoe crabs they're based on, some can rarely be found, virtually unchanged in hundred of millions of years. While Kabuto [[FlippingHelpless may be helpless if it's flipped over]], Kabutops is definitely not. Kabutops is a ruthless predator that slices its prey apart with its huge scythes, and evolved an amphibious lifestyle. Since the fossil that allows Kabuto's restoration is exclusive from the one which allows the restoration of Omanyte, and they have many overall similarities, they are often considered {{foil}}s to each other. The Kabuto line is a physically-oriented GlassCannon.
----
* AchillesHeel: Kabuto and Kabutops take quadruple damage from Grass-type attacks.
* BladeBelowTheShoulder: Kabutops is a four-foot tall bipedal trilobite with scythes for hands.
* DishingOutDirt: Rock-type.
* ExtraEyes: Kabuto has two pairs of eyes: BlackBeadEyes on its shell, and larger red ones on the underside.
* EvolutionaryStasis: Though very rare sights, living Kabuto still exist in the present day, but they haven't changed at all in 300 million years. It seems they can't even evolve into Kabutops in the wild, as the latter's ''Ultra Sun'' Pokédex says that it went extinct because its body didn't adapt to land in time.
* FossilRevival: Revived from a Dome Fossil.
* FragileSpeedster: In rain, thanks to its ability Swift Swim.
* GiantEnemyCrab: A Giant Enemy Horseshoe Crab/Trilobite in this case.
* GlassCannon: Fairly high attack, okay defense, and decent speed (especially for Rock-types), but has several weaknesses and low health.
* GlowingEyesOfDoom: Kabuto has glowing red eyes peering beneath its shell.
* InformedSpecies: They don't look much like trilobites.
* LateCharacterSyndrome: Just as with Omanyte, the Generation I games (and the Gen II remakes) give the Dome Fossil to the player very early on, but they can only revive it at a point much farther in, to the point where they'll likely already have a good Rock and/or Water-type with them. The level they start out at doesn't help much, either.
* LifeDrain: Naturally learns Absorb and Mega Drain, and it can also learn (by breeding or tutoring) Giga Drain.
* MakingASplash: Water-type.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* ShedArmorGainSpeed: Their Hidden Ability Weak Armor lowers their Defense and raises their Speed each time they're hit by a physical attack.
%%* SinisterScythe: Kabutops's hands are made of these.
* SpeciesLostAndFound: Though extinct in much of the world, living Kabuto still exist in a few areas.
* XenomorphXerox: Though mostly based on trilobites, they have some features that suggest Xenomorph inspiration as well, namely Kabuto's "facehugger"-like shape and Kabutops's large head.
[[/folder]]

[[folder:Aerodactyl ''[-(Ptera)-]'']]
!142: Aerodactyl / Ptera (プテラ ''putera'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/aerodactyl142.png]]
[[caption-width-right:240:Aerodactyl]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megaaerodactyl142mp.png]]
[[caption-width-right:240:Mega Aerodactyl]]
->[-''Mega Aerodactyl debuts in ''X and Y-]

Yet another previously extinct Pokémon, Aerodactyl is a Flying [[PteroSoarer Pterosaur]][=/=][[DinosaursAreDragons Dragon/Wyvern]] with a Rock typing, rather than a Water-Rock invertebrate. Unlike nearly every other Rock-type of this generation (and most later ones), it's extremely fast, once one of the fastest (equal to Jolteon and Mewtwo). Upon Mega Evolving from ''X and Y'' onwards, it gains loads of rock spikes all over its body, and the ability to do deal more damage with contact moves.
----
* BadassBeard: Mega Aerodactyl has a stony protrusion under its chin that resembles a rather long goatee.
* BlowYouAway: Flying-type with Whirlwind as a move which blows opposing Pokémon away from a battle. In the ''VideoGame/PokemonMysteryDungeon'' series, it can use Whirlwind to send Pokémon flying across the room.
* DinosaursAreDragons: It's actually based on a pterosaur, but it's used to the same effect. It can learn various Dragon-type and Fire-type attacks, and is used by the Dragon specialist Lance. Not actually a Dragon-type, though.
* DiscOneNuke: In ''VideoGame/PokemonXAndY'', Old Amber can be obtained from smashable rocks in Glittering Cave where you get the Sail/Jaw Fossil, and can be immediately revived in Ambrette Town's lab. While Aerodactyl doesn't have a good match-up against Grant, it does have a good match-up against [[BareFistedMonk Korrina]] and [[GreenThumb Ramos]], can be taught Bulldoze (which you can buy in Lumiose City) for [[ShockAndAwe Clemont]], and has stats on par with the fully evolved starters at a point in the game when you don't have anything nearly as powerful. [[ThereIsNoKillLikeOverkill Oh, and you get its Mega Stone for free if you talk to one of the scientists in the lab.]]
* DishingOutDirt: Aerodactyl is part Rock-type.
* FireIceLightning: Naturally learns all the elemental Fang attacks, as of Gen IV.
* {{Flight}}: Flying-type.
* FossilRevival: It's often revived from an Old Amber.
* GlassCannon: It has the highest Speed stat out of every Rock-type Pokémon, and it's also a fairly powerful attacker, but its defenses are below average, and it has [[KryptoniteisEverywhere a large pool of weaknesses.]]
* KryptoniteIsEveryWhere: Aerodactyl's typing leaves it with a total of 5 weaknesses, specifically Water, Steel, Ice, Rock, and Electric.
* OurWyvernsAreDifferent: The original wyvern-like (albeit not Dragon-type) Pokémon, mixing draconic and pterosaurian traits.
* PlotHole: It's one of the few Pokémon able to Mega Evolve, despite being extinct when Mega Evolution was originally discovered. [[AllThereInTheManual According to the official Pokémon website]], its Mega form is theorized InUniverse to be its original appearance before it became fossilized (though [[VoodooShark that raises even more questions]]).
* PrehistoricMonster: A deadly creature that lived a long time ago.
* PteroSoarer: A ferocious rock pterodactyl.
* RecessiveSuperGenes: ''VideoGame/PokemonUltraSunAndUltraMoon'' suggests that Mega Aerodactyl is an early version of the species that was covered in sharp rocks, which still exist in revived specimens as dormant genes reawakened via Mega Evolution.
* StockDinosaurs: Technically not a dinosaur, but still.
* SuperMode: Gains a Mega Evolution in ''X and Y''. Mega Aerodactyl is stronger and faster, and it also has Tough Claws as its ability, boosting the power of contact moves by 33%.
* UselessUsefulSpell:
** It gets Rock Head (which prevents recoil damage) as an ability, but the only moves it learns that get recoil damage are Take Down (by level up) and Double-Edge (exclusively via Generation III move tutor). This is in spite of the presence of Brave Bird and Head Smash, two moves of its types that have recoil.
** Its other main Ability, Pressure, isn't much better, as making good use of it requires that both Aerodactyl and its opponent be out for an extended length of time, which isn't likely to happen with Aerodactyl being the FragileSpeedster that it is.
[[/folder]]

[[folder:Munchlax and Snorlax ''[-(Gonbe and Kabigon)-]'']]
!446: Munchlax / Gonbe (ゴンベ ''gonbe'')\\
143: Snorlax / Kabigon (カビゴン ''kabigon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/munchlax446.png]]
[[caption-width-right:240:Munchlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/snorlax143.png]]
[[caption-width-right:240:Snorlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:240:Gigantamax Snorlax]]
->[-''Munchlax debuts in ''Diamond and Pearl-]

Snorlax is a large, gluttonous, and lazy Pokémon, and because of that combination, it tends to be responsible for the [[BrokenBridge Broken Bridges]] in the games by falling asleep in the middle of roads. Of course, this may have been a good thing, since solving said Broken Bridges gave the chance to catch one for yourself. Despite its lazy persona, it's actually quite powerful in battle. It got a pre-evolution in Generation IV in the not quite as large but still gluttonous and lazy Munchlax, who was notably harder to catch since it could only be encountered via [[LuckBasedMission Honey Slathering]].

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon and its allies.
----
* AchillesHeel: Although Munchlax and Snorlax have high HP and high Special Defense, their physical Defense stats are lackluster, meaning that a powerful physical Fighting-type move is often enough to do them in, even with that high HP. Worth noting among physical fighting type moves is the move Low Kick, because the base power of it depends on the opponent's weight. Snorlax weighs well over the amount that makes Low Kick its maximum base power, 120.
* {{Acrofatic}}: When Snorlax uses Pulverizing Pancake, its signature Z-move, it runs at top speed towards the opponent before jumping up and crushing them beneath its weight.
* AcquiredPoisonImmunity: One of Snorlax's abilities is Immunity, owing to their tendency to try to eat anything that's edible, even if off the ground or rotten. Apparently, this trait originated from a story about a Game Freak employee who was so hungry that he ate moldy food he found in the company fridge.
* ActionBomb: From Generation V onward, Munchlax could be bred to know Self-Destruct, which does a large amount of damage at the cost of making the user faint. Even before Generation V, there were ways to acquire a Snorlax knowing Self-Destruct, including by TM in Generation I and Move Tutor in Generation III. Munchlax knowing Self-Destruct was also obtainable by Pokéwalker in Generation IV.
* ArmorPiercingAttack: Both of them learn the move Chip Away by level up, which is an attack that ignores changes to defense (both increases ''and'' decreases) as well as evasion.
* BadassAdorable: Munchlax has the highest stat total out of all baby Pokémon — the same level of power as some middle-stage evolutions. Snorlax is also considered to be kind of cute as well.
* BearsAreBadNews: Snorlax has similarities to hibernating bears, because like a bear, it is very strong and will attack you if you wake it up. They are also harder to catch than most Pokémon. Munchlax is also likened to a bear due to it being obtained in Generation IV using [[StockAnimalDiet honey]], and is very powerful for a first-stage evolution, having the highest HP and Attack stats of all baby Pokémon.
* BerserkButton: Wake up a sleeping Snorlax and it ''will'' attack you.
* BigEater: What the two of them are best known for. Snorlax must eat 880 lbs of food a day to be satisfied, but Munchlax eats (proportionately) even more than Snorlax because it needs to eat ''its whole weight'' in food a day, 231 lbs, while Snorlax eats around 87% of its weight. Munchlax is even called "The Big Eater Pokémon". In general, the line is thought to be based on the concept of a food coma; Munchlax being the overeating stage and Snorlax being the subsequent coma stage.
** Aptly, their Hidden Ability is Gluttony, which lets them eat stat-boosting or health restoring berries at half health instead of the normal quarter remaining health. Combine this with the move they also have access to, Recycle, which lets the user regain a consumed held item. With this combination, they can continuously restore their health with berries.
* BrilliantButLazy: Snorlax, of course, spends much of its time only eating and sleeping. Its entry in ''Ultra Sun'', however, states that when it makes an effort, it displays awesome power. Indeed it does, and anyone would know that if they've ever used one on their team.
* BrokenBridge: Whenever you find a Snorlax, it's usually asleep and blocking a vital passageway, requiring you to take a detour to find an item that can wake it up.
* BrownNote: Waking Snorlax up yourself is nearly impossible, unless you have a Pokéflute and know how to play it. Why only this instrument can do the job isn't explained at all.
* CartoonCreature: Both are vaguely bear-like for the reasons mentioned under BearsAreBadNews above, with maybe a little cat thrown in for Snorlax and rabbit for Munchlax (judging by the shape of their ears), but the specific animal or creature that the line is based on was never confirmed.
* ConfusionFu: As with many Generation I Normal-type Pokémon, Snorlax has a ''massive'' movepool, consisting of Normal, Dark, Steel, Ground, Rock, Ghost, Fire, Ice, Electric, Water, Fighting, Poison, Grass, Ghost, and Psychic attacks. [[UselessUsefulSpell Sadly, it can't use many of those moves effectively due to its poor Special Attack.]]
%%* CuteLittleFangs: Both Munchlax and Snorlax sport these.
* DamageSpongeBoss: Snorlax has the sixth-highest HP stat in the franchise, while Munchlax has the tenth-highest.
* DishingOutDirt: The line can learn Earthquake and Bulldoze through [=TMs=], Stomping Tantrum through move tutor, and Snorlax has access to High Horsepower through level-up.
* EarlyBirdCameo: Munchlax appeared in ''[[VideoGame/PokemonColosseum Pokémon XD: Gale of Darkness]]'', ''VideoGame/PokemonMysteryDungeon'', and ''Pokémon Dash'' before ''Diamond and Pearl'' were released.
* ElementalPunch: The line can learn [[FireIceLightning Fire, Ice, and Thunder]] Punch.
* ExtremeOmnivore: Both Munchlax and Snorlax can eat spoiled and rotten food without any adverse effects. Pokédex entries for Munchlax outright state it will eat anything that merely just seems like it may be edible to it, which most likely also applies for Snorlax.
* EyesAlwaysShut: Snorlax's eyes are usually closed to reflect its nature as a HeavySleeper, only opening them (briefly) when performing Pulverising Pancake. Snorlax also opens its eyes when hit or knocked out in the 3D home console games.
* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.
* {{Foil}}: To Stufful and Bewear — both lines vaguely resemble bears and[=/=]or bear-related paraphernalia (i.e: teddy bears, mascot costumes), are [[MightyGlacier Mighty Glaciers]] that hit hard from the physical side, and their stat distributions being remarkably similar when Fluffy is taken into account (with Snorlax tanking hits from special moves, and Bewear physical). Likewise, they're both infamous in their own native regions; Munchlax and Snorlax for being total gluttons and being absolutely lazy to the point of blocking paths, and Stufful and Bewear for their somewhat feisty nature or being absolutely dangerous to handle due to their [[DoesNotKnowHisOwnStrength lack of awareness and control of their own strength]], respectively.
* GentleGiant: Being that it's on average 6'11'' tall, weighing over 1000 lbs, and described as docile, Snorlax has shades of this [[BerserkButton as long as you don't interrupt its nap]].
* GlowingEyesOfDoom: Snorlax has these when it wakes up to perform Pulverizing Pancake.
* GrowlingGut: Snorlax's Pokédex entry in ''Gold'' says that the sound of its cry may really be "the rumblings of its hungry belly."
* HammerspaceHair: Hammerspace ''Fur,'' rather. Munchlax hoards food in its fur. Unfortunately though, [[ForgetfulJones it tends to forget that it's hidden the food]], which causes a "stinky disturbance" in the words of its ''Ultra Sun'' entry.
* HeavySleeper: Whenever Snorlax isn't eating, it's sleeping. The only way to force it to wake up is with a Poké Flute.
* ImplacableMan: Nothing can stand in the way of a Snorlax's appetite; the only way for it to stop is when it's time to sleep.
* ItemCaddy: Munchlax can have the ability Pickup.
* JabbaTableManners: Apparently Snorlax eats so messily, that it gets berries, seeds and ''pebbles'' stuck to its fur, which grow to huge sizes with Gigantamax energy.
* JigglePhysics: Snorlax's model in the 3D games such as ''Stadium'' and Generation VI onward when it's attacking or being hit, as well as its walk and run animations.
* {{Keet}}: Munchlax, in stark contrast to when it evolves. Ironically for such a temperament, Munchlax is completely incapable of outrunning ''anything''.
* {{Kevlard}}: Both of them are fat, obviously, and have very high HP and Special Defense. They also can have the "Thick Fat" ability, which halves the damage of Fire- and Ice-type attacks.
* LetsGetDangerous: While performing its Z-Move, Snorlax opens its eyes and literally ''sprints'' towards the unlucky chap it's targeting.
* LuckBasedMission: Munchlax was near-impossible to obtain in ''Diamond, Pearl, and Platinum''. It could only be encountered by using Honey on special trees and then waiting 6 hours. The Pokémon encountered is determined at the moment you slather the Honey, meaning that you cannot do SaveScumming for it. If that didn't sound bad yet, Munchlax is found on just ''four specific trees'' that are determined at random by the player's Trainer ID and Secret ID. Now, even if you ''know'' which trees can spawn a Munchlax in your game, its encounter rate is still only ''1%.''
* MageKiller: With its high HP, and impressive attack and special Defense, Snorlax makes a perfect answer to [[SquishyWizard Physically-weak Special attackers]].
* MetalSlime: In games where they can be encountered in the wild, they are very hard to find due to the circumstances of how they appear (Honey Trees for ''Diamond'', ''Pearl'' and ''Platinum'', SOS Battles for ''Sun'' and ''Moon'').
* MightyGlacier: Has very good HP, Special Defense, and Attack, but is one of the slowest Pokémon out there — ''especially'' as Munchlax, which is in a tie with Shuckle and Pyukumuku for the lowest Speed stat, ''period''.
* MissingSecret: In ''Gold and Silver'', Snorlax has the move Charm listed as a possible Egg Move, but it's impossible to learn legitimately since no eligible breeding partners have it. This was fixed in the Generation III games, where it can learn it from breeding with the Bulbasaur family.
* NonElemental: Normal-types.
* ObsessedWithFood: Both, obviously, to the point of OneTrackMindedHunger. Snorlax's Pokédex data in ''Ultra Moon'' states that "It has no interest in anything other than eating." As for Munchlax, it has a tendency to store food in its [[HammerspaceHair Hammerspace Fur]], but it's so obsessed with trying to fulfill its quota of consuming its weight in food a day that it forgets that it put food right there in its fur.
* OneHitKill: They can be bred to learn Fissure, which can knock out targets that aren't immune to Ground if it connects.
* ThePowerOfFriendship: Munchlax will evolve into Snorlax if it has a high enough friendship rating when it levels up.
* PermanentlyMissableContent: Upon the release of ''VideoGame/PokemonSunAndMoon'', players were able to receive a Munchlax along with its own exclusive Z-Crystal, the Snorlium Z. As Z-Crystals cannot be traded from game to game, there's no way to get one without the event, and restarting the game means that you can't get another one, since the event is over. Luckily ''VideoGame/PokemonUltraSunAndUltraMoon'' includes an NPC who will give you the Snorlium Z, along with two other event-exclusive crystals, if you approach him with a Snorlax in your party.
* PsychicPowers: They can be taught Psychic and bred Zen Headbutt.
* RandomEffectSpell: Munchlax naturally learns Metronome, which will call upon a random attack when used. Snorlax could learn it as well by TM and move tutor in gens 1 and 3 respectively.
* ReallyFondOfSleeping: Snorlax is so fond to the point that under most circumstances, it's only willing to wake up to eat.
* SecretArt:
** When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.
** Only Gigantamax Snorlax can use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
* StatusBuff: They naturally learn the stat boosting moves Defense Curl, Stockpile, and Belly Drum, and can be bred to have Curse.
* StoutStrength: Despite its tubby appearance, and not doing much besides eating and sleeping, its very strong physically.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', giving it access to the Normal-type G-Max Replenish, increasing its size to that of a mountain, with the Gigantamax energy affecting seeds and pebbles stuck to Snorlax, giving it the appearance of a hill... [[ArsonMurderAndJaywalking only to return Snorlax's model back to its original sleeping pose]].
* TooDesperateToBePicky: Munchlax's Pokédex entries mention that because it's so desperate to consume its entire weight in food every day, it is completely indifferent to flavor. It and Snorlax's tendency to eat rotten and moldy food, from desperation, is more than likely what even resulted in them being completely immune to the ill effects of doing such.
* TrampolineTummy: Snorlax, according to the Pokédex, allows little kids to use his belly for that purpose.
* TummyCushion: The Pokédex likewise states that if you were to climb onto Snorlax's stomach while it's sleeping for this purpose, it doesn't mind.
* UniqueEnemy:
** There are two in ''Red and Blue'', one in ''Gold and Silver'', and one in ''X and Y''; all four blocking routes. That's all the Snorlax you'll find in the wild so far.
** ''Sun and Moon'' finally averts this thanks to the use of SOS battles. A wild Munchlax may occasionally call a Snorlax into battle.
* YouWillNotEvadeMe: Snorlax naturally learns Block, which prevents the target from switching out or fleeing. It can also be bred to know Pursuit, which deals extra damage to targets that attempt to switch out.
[[/folder]]

[[folder:Legendary Birds: Articuno, Zapdos, and Moltres ''[-(Freezer, Thunder, and Fire)-]'']]
!144: Articuno / Freezer (フリーザー ''furiizaa'')\\
145: Zapdos / Thunder (サンダー ''sandaa'')\\
146: Moltres / Fire (ファイヤー ''faiyaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/articuno144.png]]
[[caption-width-right:240:Articuno]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/zapdos145.png]]
[[caption-width-right:240:Zapdos]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/moltres146.png]]
[[caption-width-right:240:Moltres]]

A trio of birds who are the very first Legendary Pokémon to appear in the series, they represent [[FireIceLightning ice, lightning, and fire]], respectively. Due to the fact that they're rarely encountered by people, little concrete information about their biology or habits are known. They appear to influence the world's weather, though: Articuno's icy wings can create blizzards, Zapdos's electric wings can cause thunderstorms, and Moltres's fiery wings can cause spring to arrive early.
----
* AchillesHeel: Articuno and Moltres take quadruple damage from Rock-type attacks.
* AdaptationalBadass: While the trio are no slouches in the games, there's no indication that they're anything more than rare stronger-than-average Pokémon. ''Anime/Pokemon2000'' depicts them (or at least one group of them, given that continuity's willful ignorance of SingleSpecimenSpecies) as borderline {{Physical God}}s.
* AdaptationExpansion: ''[[Anime/Pokemon2000 Pokémon: The Movie 2000]]'' gives them a connection to Lugia that is never mentioned in the main games (but is occasionally referenced in spin-offs, such as the ''Mystery Dungeon'' games).
* AwesomeMcCoolname: They get named after [[Myth/NorseMythology Odin, Thor]], and [[Myth/EgyptianMythology Ra]] respectively in French.
* {{Combo}}: Articuno can learn both Mind Reader, an attack that guarantees that the next attack will hit, and Sheer Cold, a highly inaccurate attack that OneHitKO[=s=] any opponent of equal or lower level to the user. Since Gen III, Articuno and Smeargle have been the only Pokémon capable of this combo.[[note]]Two one-hit KO moves, Horn Drill and Fissure, were found in [=TMs=] in Generation I. While Mind Reader didn't exist until Generation II, a Poliwrath that had been taught Fissure in Generation I could then be traded to a Generation II game and taught Mind Reader. Since Generation III doesn't allow for trading with the first two Generations, however, Mind Reader/Fissure Poliwrath were impossible to have legally in any later generation until Generation VII.[[/note]]
* TheCorruption: Shadow Chill (Articuno), Shadow Bolt (Zapdos), and Shadow Fire (Moltres). Just too much for Greevil to pass up.
* DiscOneNuke: If one is dedicated, Zapdos can be obtained in Gen I and its remakes with as little as three badges (since Cut and Surf are required to reach the Power Plant). To reach Articuno, four badges are needed (since Strength is necessary to progress through the Seafoam Islands). Either way, be ready to sweep the rest of the pre-Elite Four game away with at least one level 50 Legendary Pokémon.
* DivineBirds: They have immense power over climate and the weather, and are given the same semi-divine nature as other Legendaries. Articuno, the bird of ice, leaves snow falling in its wake and appears before travelers lost in the mountains; Zapdos, the bird of thunder, summons storms and lighting and inhabits thunderclouds; and Moltres, the bird of fire, ends winter and begins spring with its arrival.
* DubNameChange: They are one of the few Legendary Pokémon to have their name changed in different languages.
* DummiedOut: They were given Hidden Abilities from ''Black and White'' onward, but they were unavailable to players until February of 2016. [[TheComputerIsACheatingBastard This doesn't stop the AI from using them in the Battle facilities.]] Notable in this regard is Zapdos's Hidden Ability of Lightning Rod; not only was Zapdos unobtainable with this Ability in Gen V, but from Gen VI onwards, it was changed to Static.
* EarlyInstallmentWeirdness:
** Unlike later "minor" Legendaries, the three had uneven base stat totals in Gen I, with Articuno's being 485, Zapdos's 490, and Moltres's 495. All three were boosted to an even 580 following Gen II's division of the Special stat (which became the gold standard base stat total for their successors until the Tapus).
** ''VideoGame/PokemonSnap'' features eggs of all three of the birds, before Gen II would properly establish Pokémon eggs and the notion that most Legendary Pokémon — including the birds — don't lay eggs.
* ExactlyWhatItSaysOnTheTin: Their rather boring Japanese names: Freezer, Thunder, and Fire. Guess which bird has each name.
* FireIceLightning: They even provide the page image.
* {{Flight}}: As their birdlike appearances and Flying-type designation indicate, they are all capable of flight. They spend the whole second movie flying around and can learn Fly in the games.
* FlyingFirepower: Moltres, as is to be expected from a bird with a body wreathed in flames.
* FragileSpeedster: Zapdos' lowest stats are its Defense and Special Defense at 85 and 90 respectively, while having the highest Speed stat of the birds. It's only a FragileSpeedster when compared to the stats of its brethren, though.
* GetBackHereBoss: In ''Platinum'' and ''X/Y'', the three are roaming Pokémon. In the latter, however, only one appears based on the chosen starter, and it must be hunted down several times before it settles in the Sea Spirit's Den and can be battled properly.
* GiantFlyer: All three of them are huge elemental birds.
* GiantSpaceFleaFromNowhere: In ''VideoGame/PokemonRedAndBlue'', you're likely to stumble upon at least one of them with no clue as to why a bird is standing in the overworld. The only foreshadowing given to them are from two (optional) Trainers who allude to them, and a set of binoculars on Route 15 that lets you see Articuno. Moltres stands out the most, as it simply perches in Victory Road and can't be missed as a player travels through it.
* GlassCannon: Moltres. High offensive stats, lower defenses and speed. This is only compared to the other birds, though, as Moltres' defenses and speed aren't that bad at all at 90 each.
* HealThyself: All three birds can learn Roost to restore their HP, at the cost of their Flying-type being ignored for a turn.
* {{Hellfire}}: Leave your Water, Rock, Dragon, and even [[FeedItWithFire Pokémon with Flash Fire]] at home; Shadow Fire burns them all down the same. [[JustifiedTrope It has less to do with Shadow Fire being an exception and more with it not actually being a Fire-type attack.]]
* AnIcePerson: Articuno is part Ice-type. Its Pokédex entries mention that it can freeze the moisture in the air to make it snow or use to attack opponents.
* InfinityMinusOneSword: They're strong, but not quite as powerful as Dragonite or Mewtwo.
* LateCharacterSyndrome: As the first Legendary Pokémon encountered, they start as they mean to go on by being unavailable until rather late into the adventure. In ''VideoGame/PokemonRedAndBlue'', Zapdos actually averts this with some SequenceBreaking, allowing the player to get a Level 50 Pokémon when they're around the mid Level 30s, but Moltres plays it dead straight by being absent until [[TheVeryDefinitelyFinalDungeon Victory Road]].
* LightningBruiser: All three of them have quite high all around stats. Special mention goes to Zapdos (a [[ShockAndAwe literal]] Lightning Bruiser); it's the fastest of all three, while still having pretty good defensive stats and a high Special Attack. It also has only two weaknesses with its type combination, without the crippling double-weakness against rock that the other two suffer from.
* MightyGlacier: Articuno when compared to the other two, with a beefy 125 Special Defense and fairly high 100 defense. Being an Ice-type makes it literally this.
* {{Nerf}}: In Generation I, Articuno is a MightyGlacier that can take some powerful special hits before going down while being able to retaliate back with a powerful Ice-type attack. The special split in Generation II affects its damage output, as Articuno's 125 Special stat becomes its Special Defense while it gains a 95 Special Attack stat.
* NoBiologicalSex: They are all genderless and can't breed.
* NobleBirdOfPrey: All of them are deadly birds and great in combat.
* NumericalThemeNaming: Artic'''uno''', Zap'''dos''', and Mol'''tres'''.[[note]]If you don't get it, uno, dos and tres are Spanish for one, two, and three respectively, and that's the order that you'll be meeting the three.[[/note]]
* OlympusMons: They are the very first examples in the series, with Articuno and Zapdos being available in Gen I and their remakes as soon as the player can use Surf.
* OneHitKO: Articuno can learn Sheer Cold. It also learns Mind Reader, allowing it to use Sheer Cold with no chance of it missing (provided the opponent isn't a higher level than it).
* ThePhoenix: Moltres, in a different [[http://en.wikipedia.org/wiki/Firebird_(Slavic_folklore) myth]]. This is best exemplified in ''VideoGame/PokemonSunAndMoon'', where a new move it learns at level 99 is a move called Burn Up. This move has 130 base power and — unusually for a move of that strength — is 100% accurate, but Moltres loses its fire typing upon using it. Said move also can't be used by a non-Fire-type, so ItOnlyWorksOnce.
* PlayingWithFire: Moltres is a Fire-type. Through Move Tutors, Zapdos can also learn the powerful Heat Wave.
* PoorPredictableRock: Articuno's movepool outside of STAB attacks is very shallow compared to its counterparts. While Zapdos can learn Heat Wave and Moltres Solar Beam to get around opponents with a type advantage, the best Articuno gets is Freeze-Dry to hit Water-types super effectively.
* PowerTrio: The birds are the first "minor" Legendary trio in the series.
* {{Pun}}: In the original [Japanese] version, Shadow Pokémon are called Dark Pokémon (the Dark-type is called Evil), the birds are called Freezer, Thunder, and Fire, and the attacks are Dark Freeze, Dark Thunder, and Dark Fire. Dark THUNDER used DARK THUNDER.
* RedBaron: A Trainer in ''[=FireRed/LeafGreen=]'' refers to the three as the "winged mirages", though this name is rarely, if ever, used elsewhere (and fans often stick with "Legendary birds" instead).
* {{Retcon}}: Although the trio's Hidden Abilities weren't available until February 2016, Zapdos' one was changed from Lightning Rod to Static in the transition from Gen V to Gen VI.
* ScissorsCutsRock:
** Starting with Gen VI, Articuno can learn Freeze-Dry to hit Water-types (which normally resist Ice-type attacks) super effectively.
** Even though rain weakens its Fire-type attacks, Moltres can abuse its AwesomeButImpractical Hurricane attack in it thanks to rain removing the accuracy check for the move.
%%* SecretArt: Moltres can learn Sky Attack naturally, but only in Generation I. In ''XD'', each of them has a Signature Shadow Move; Shadow Chill, Shadow Bolt, and Shadow Fire for Articuno, Zapdos, and Moltres respectively.
* SingleSpecimenSpecies: Historically, you can only catch one of each of the birds in a given playthrough of a game, which gave the impression that there is only one of each. However, the fact that they've made multiple appearances over the years suggest that this may not actually be the case. This is brought to a head in ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', where it is entirely possible to encounter '''''flocks''''' of these birds in one area.
* ShockAndAwe: Zapdos is an Electric-type, with all the powers and moves that typing entails.
* SmallRoleBigImpact: Moltres is only a BonusBoss in the Kanto games, but a Trainer in the Cinnabar Gym reveals that Moltres saved Blaine's life when it guided him out of a dangerous freezing mountain range he was lost in, subsequently inspiring him to train [[PlayingWithFire Fire-types]].
* StoneWall: Articuno, due to an odd handling of the Special stat split in Gen II, got Special Defense as its highest attack.
* ThemeNaming: Each of the three contains a Spanish number in its name: Artic'''uno''' (one), Zap'''dos''' (two), Mol'''tres''' (three).
* WeatherManipulation: All three birds affect the weather: Articuno's wing flaps freeze moisture in the air to create snow, Zapdos creates thunderstorms, and Moltres brings an early spring to cold areas. Fittingly, they each learn Hail, Rain Dance, and Sunny Day at level 57.
* YouAreNumberSix: Artic'''uno''', Zap'''dos''', Mol'''tres''' ([[GratuitousSpanish Spanish]] equivalents for the numbers one, two, and three).
[[/folder]]

[[folder:Dratini, Dragonair, and Dragonite ''[-(Miniryu, Hakuryu, and Kairyu)-]'']]
!147: Dratini / Miniryu (ミニリュウ ''miniryuu'')\\
148: Dragonair / Hakuryu (ハクリュー ''hakuryuu'')\\
149: Dragonite / Kairyu (カイリュー ''kairyuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dratini147.png]]
[[caption-width-right:240:Dratini]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonair148.png]]
[[caption-width-right:240:Dragonair]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonite149.png]]
[[caption-width-right:240:Dragonite]]

A group of serpentine dragons, and the original Dragon-types. Dragonite was meant to be one of the {{Infinity Minus One Sword}}s of the original pair of games due to its rarity, type, and having the highest Attack at the time. Later games made them more readily available and PowerCreep made Dragonite's Attack stat less overwhelming (but still very good). Later generations would give it some new toys to play with such as the Multiscale ability, which greatly helps its defenses, or the move Extreme Speed, which helps its speed. They also set the trend for the "pseudo-legendaries": lines of 3-stage Pokémon with the same Base Stat Total and EXP curve that eventually become very powerful.
----
* AchillesHeel: Dragonite takes quadruple damage from Ice-type attacks.
* {{Acrofatic}}: Dragonite is quite chubby, but isn't the slowest dragon around and learns Extreme Speed.
* ActionInitiative: They can learn [[MakingASplash Aqua Jet]] and [[NonElemental Extreme Speed]] via breeding.
* AwesomeMcCoolname: Dragonite, a combination of '''dragon''' and '''knight'''.
* BalanceBuff: Dragonite in the early games was actually rather lackluster beyond its stats, due to all Dragon-type moves being Special in the first three generations, and a [[CompetitiveBalance deliberately limited movepool]]; in Gen I, the only attacking move it had of either Dragon or Flying was Dragon Rage, which is a FixedDamageAttack. Gen IV splitting Physical and Special so that Dragonite could finally use its better physical Attack and granting Roost made Dragonite a lot, and gaining Multiscale in Gen V allowed Dragonite to become a terrific MightyGlacier.
* BadassAdorable: All three of them, especially Dragonite. Don't let its cuddly appearance fool you; it's one of the toughest Dragon-types around, especially with Multiscale, and the FinalBoss[='s=] most powerful monster in Gen II.
* BewareTheNiceOnes: Do ''not'' make them angry; their strongest move is called Outrage for a reason. In fact, this was the line's SecretArt in Generation II. Dragonite's ''Moon'' Pokédex entry in particular states if angered, it will destroy anything in its path until it calms down.
* BigDamnHeroes: When not angered, Dragonite's a kindhearted altruistic Pokémon with human-like intelligence. It circles the world's oceans looking for humans to save from drowning, and lead ships in distress to safety.
* BlowYouAway: There was an episode in the [[Anime/{{Pokemon}} animé]] that had Dragonite use Whirlwind, a move Dragonite can't normally learn in the video games. Whirlwind sends an enemy flying away when used.
* BossBattle: Lance's signature Mon every time he appears, including his role as the final member of the Elite Four in ''Red, Blue, Yellow'', and their remakes (where [[YourPrincessIsInAnotherCastle he's]] ''[[ItWasHisSled not]]'' the FinalBoss).
* BossInMookClothing: ''VideoGame/PokemonBlackAndWhite'' has a location where there is a very small chance of fishing up one. Wild Dragonite Appeared!
* ConfusionFu: In addition to Dragon-type moves, the line can naturally learn a mix of Ice, Fire, Electric, and Water-type moves to cover their weakness to Ice (and later Rock). With TM and HM moves, these weak spots have even more counters.
* CuteGiant: Despite being the youngest in its evolutionary line, Dratini is nearly 6 feet long.
* DamageSpongeBoss: Dragonite's Hidden Ability Multiscale halves the damage it receives from an attack while its health is full. It's already enough that it's a MightyGlacier, but throw Roost into the mix and it has the potential to become a pain to knock out.
* DarkerAndEdgier: Official media from Generation V onwards frequently depicts Dragonite's "tougher" side, giving it angrier facial expressions and showing off its strength, such as with Iris' Dragonite in the anime. That said, its cuddly depictions aren't entirely gone (especially in the main series games, and ''especially'' in Pokémon-Amie/Refresh).
* FinalBoss: Dragonite in the Johto games, being Lance's strongest Mon. Doubles as WolfPackBoss, since he owns ''three''.
* {{Flight}}: Dragonite gains wings and the Flying-type upon evolution. Dragonair too, [[GameplayAndStorySegregation in their Fire Red Pokédex entry]] and in Pokémon adaptations.
* GentleGiant: Dragonite is both one of the strongest Pokémon and one of the nicest, although annoying it is still a bad idea.
* HealThyself: Can learn Roost via [=TM=] or Move Tutor, which goes ''very'' well with Multiscale.
* ImmuneToFlinching: Dragonite has Inner Focus as its ability, which prevents this.
* InfinityMinusOneSword: Started the pseudo-legendary trend: base stat total of 600, three evolutions, [[MetalSlime difficult to encounter and catch]], [[MagikarpPower tough to level up and evolve]], and extremely powerful once fully evolved, to the point Dragonite has higher stats than the Legendary birds even in Gen I, being second just to Mewtwo itself, and on par with Mew.
* InfinityPlusOneElement: They were the only Dragon-types back in Gen I, where Dragon was intentionally made to be an InfinityPlusOneElement.
* InfinityPlusOneSword: In ''Red and Blue''. Dragonite has the highest Attack stat in the game and Mewtwo is the only thing with a higher Base Stat Total.
* InformedAbility:
** Dragonair is said to be able to change the weather at will, yet it needs to be taught the weather-changing moves via TM.
** A more extreme example is with Dragonite. It is said to circle the globe in 16 hours, but its speed, its weak spot, is nothing to write home about.
* InstantAwesomeJustAddDragons: The only Dragon-types in the first generation, not counting [[SuperMode Mega Evolutions]], which didn't exist at the time.
* JackOfAllStats: In early generations, as its lowest stat was Speed at 80, which is still higher than some early Pokémon's highest stats (for example, Beedrill's highest stat is Attack at 80). These days it's more of a MightyGlacier due to PowerCreep.
* MakingASplash: Despite not being Water-types, these Pokémon are usually encountered in bodies of water via fishing, they naturally learn several Water moves via level up, and they're in the Water 1 Egg Group.
* MetalSlime: In the Generation I games, Dratini and (very rarely) Dragonair can only be encountered in the Safari Zone by fishing. Even in the Generation II games, they had a chance of running away from wild battles.
* MercurysWings: Dragonair has these wings on its head. Sometimes they're used for flight, sometime it flies without them.
* MightyGlacier: Faster than the normal standards of this trope, with 80 base speed, which was great in early generations but has gradually become average due to PowerCreep. However, Dragonite has always had a great Attack and decent defenses; the additions of Roost and Multiscale in later generations cemented Dragonite's role as a powerful Pokémon able to shrug off most hits that aren't super effective.
* OurDragonsAreDifferent: Dragon-type. The first two stages are Eastern in both appearance and lore, while Dragonite is Western in appearance but retains the Eastern water motif.
* PowerGivesYouWings: Dragonite gains wings after evolving.
* RatedMForManly: Dragonite alternates between being depicted as this and as [[GentleGiant a big cuddly lug]], with [[Anime/{{Pokemon}} Iris' Dragonite]] being a notable example of the former.
* RidiculouslyCuteCritter: These guys are some of the cutest Dragon-types around, and along with the similarly adorable Goomy line, they are the only pseudo-legendaries without threatening appearances.
* StatusBuff: Learns Dragon Dance, which increases its already high Attack and patches up its average Speed. Famously, Lance's Dragonite in ''Red and Blue'' knows Barrier, a move that increases its Defense by 2 stages and a move that [[TheComputerIsACheatingBastard Dragonite is never able to learn]]. It wasn't until February of 2016 that players were able to actually get their hands on a Dragonite that knew Barrier. [[AscendedMeme Whose OT is Lance.]]
[[/folder]]

[[folder:Mewtwo]]
!150: Mewtwo (ミュウツー ''myuutsuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mewtwo150.png]]
[[caption-width-right:240:Mewtwo]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwox150mx.png]]
[[caption-width-right:240:Mega Mewtwo X]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwoy150my.png]]
[[caption-width-right:240:Mega Mewtwo Y]]
->[-''Mega Mewtwo X and Mega Mewtwo Y debut in ''X and Y-]

The original PurposelyOverpowered Pokémon, Mewtwo is a genetically modified clone of Mew created to be the ultimate fighting machine. It lacks compassion and [[BloodKnight lives only to fight]], though some alternate continuities like [[Anime/{{Pokemon}} the Anime]] portray it as a WoobieDestroyerOfWorlds troubled by its nature as an unnatural creature. It is the only Pokémon with a canonical birthday (February 6th according to the Cinnabar Lab journals).

Mewtwo has two Mega Evolutions introduced in ''VideoGame/PokemonXAndY'', called "Mega Mewtwo X" and "Mega Mewtwo Y". They are accessible only in battle and require using a special held item known as Mewtwonite X/Mewtwonite Y. Mega Mewtwo X becomes part Fighting-type, gets a large increase to its physical Attack and a minor boost to its defenses, and gains the ability Steadfast to increase its Speed whenever it flinches. Mega Mewtwo Y gets a boost to its Special stats and Speed, has less Defense, and gets the Insomnia ability to make it immune to the Sleep status.
----
* AdaptationExpansion: Mewtwo's backstory and characterization are much more detailed in the anime and (various) manga continuities.
* AlwaysAccurateAttack: Learns Aura Sphere, which never misses. It can also learn Swift and Aerial Ace.
* TheArtifact: The Pokémon Mansion journals in ''[=FireRed/LeafGreen=]'' are recycled from the original ''VideoGame/PokemonRedAndBlue'' text, thus Mewtwo was born through a live birth even after the introduction of Pokémon eggs. Thanks to a lot of text recycling in ''FR/LG'' and the question never being brought up again in later games, it's difficult to say if this was an oversight, or a deliberate part of the lore surrounding Mewtwo and Mew.
* ArtificialHuman: It is thus far the only Pokémon created as a clone of another. It even has some human material mixed into its genes in a few continuities, and sometimes behaves like one.
* AscendedExtra:
** While it received prominent roles in adaptations, Mewtwo only became a part of a main game's story in ''VideoGame/PokemonUltraSunAndUltraMoon'' (21 years after its debut!), where [[BigBad Giovanni]] of Team Rainbow Rocket has it under his control. Granted, it only appears as a part of Giovanni's team and doesn't really have a story role, but this still promotes it to the role of the storyline TrueFinalBoss.
** ''VideoGame/DetectivePikachu'' gives it not only a prominent role in the story, but also a voice (whereas all other Pokémon besides the title character use PokemonSpeak). Said story even makes use of the [[TheBusCameBack seemingly-forgotten]] Berserk Gene introduced in ''VideoGame/PokemonGoldAndSilver''.
* AxCrazy: Sometimes Mewtwo is described as having been driven berserk by all that genetic experimentation. The Berserk Gene, an item that raises its holder's Attack by two stages at the cost of causing it permanent confusion (''i.e.'' like a self-induced Swagger attack), can be found where Cerulean Cave collapsed in ''Gold and Silver'', possibly referencing Mewtwo's behavior.
* BackstoryHorror: The first players ever heard of Mewtwo was through the journals found within the decrepit and ruined Pokémon Mansion, with [[ApocalypticLog the last journal (written in the completely untouched basement) revealing its power and viciousness burnt it down]]. It gets worse with Mewtwo's Pokédex entries, which tell how it was created through years of nightmarish gene splicing experiments that irreparably corrupted its heart and mind into that of a dedicated BloodKnight. And Mewtwo's creator? One Dr. Fuji, who is implied to be ''Mr''. Fuji, [[TheAtoner who cares for orphaned and abused Pokémon]].
* BadassAdorable: Mega Mewtwo Y, as a hybrid of sorts between "badass" standard Mewtwo and "adorable" Mew.
* BareFistedMonk: Mega Mewtwo X is part Fighting-type.
* TheBerserker: Indirectly. In Generation II, you could find an item named the Berserk Gene, which almost doubles the attack of whatever Pokémon holds it in exchange for subjecting it to confusion. Both the location[[note]]in the waters of Cerulean City, near where Cerulean Cave was[[/note]] and the very nature of this item imply it to be Mewtwo's leftover DNA.
* BishonenLine: Mega Mewtwo Y is essentially a SuperMode for Mewtwo, but it looks significantly more fragile and dainty than the base form. Averted with Mega Mewtwo X, which gains the Fighting type and is quite burly.
* BloodKnight: It ''really'' likes fighting and shows no mercy towards its opponents.
* BodyHorror: When compared to Mew, Mewtwo's entire physiology is this. It has an extra neck that resembles a fleshy tube, its genes are seemingly able to make any Pokémon go berserk, and where Mew has three fully-formed toes, Mewtwo only has two, with the third barely formed at all (its Mega Evolutions make it more natural, however). The Pokémon Mansion journals claim it was born of "horrific gene-splicing experiments".
* BoringButPractical: Mewtwo has a whopping ''four'' abilities[[note]]its standard ability Pressure, its hidden ability Unnerve, Mega Mewtwo X's Steadfast, and Mega Mewtwo Y's Insomnia[[/note]], yet none of them are particularly noteworthy, nor can they be used for any intricate strategies (as each of those abilities rely on what the opponent does, as opposed to what Mewtwo is doing). However, none of them are particularly useless; for example, Mega Mewtwo Y's high speed and Insomnia make it a fantastic answer for beating Darkrai's dreaded Dark Void (and its improved Special Defense and Recover help to keep it from being [[ElementalRockPaperScissors smacked down by Dark Pulse]]). Aside from abilities, many of its attacks fall under this category, such as [[AnIcePerson Ice Beam]], [[PlayingWithFire Flamethrower]], and [[GreenThumb Energy Ball]].
* BonusBoss: In all games it can be found in, Mewtwo can only be fought after the plot has been completed and has no storyline purpose whatsoever. In ''VideoGame/PokemonRedAndBlue'', finding and battling Mewtwo was the only thing left to do after becoming the Champion. It also reprises this role in ''[=FireRed/LeafGreen=]'' (with the added caveat of completing the Sevii Islands sidequest), ''[[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]'' (after gathering all sixteen badges), and ''VideoGame/PokemonXAndY''. The only exception is ''Ultra Sun and Ultra Moon'', where it can be found as soon as Necrozma is defeated at Megalo Tower.
* BraggingRightsReward: Mewtwo in the original Gen I games was this for anyone who only played single-player (or with friends who banned it), as there is literally nothing left to do in-game after catching Mewtwo, unless you decided to use it in the ''Pokémon Stadium'' games or trade it over to the Generation II games (or in the case of the Virtual Console release, transfer it to the Generation VII games).
* BreakoutCharacter: Like Pikachu, Charizard, and Jigglypuff, it's commonly regarded as one of the "staple" characters of the franchise due to its popularity and significance. Along with Necrozma, it's also the closest thing there is to a truly antagonistic Pokémon, with all others simply being dangerous wild animals or [[MyMasterRightOrWrong under the control of antagonist human trainers]]. Mewtwo has always stood apart as both fully sentient and independently malicious, which lends itself to starring in several adaptations.
%%* BrickBreak: Can learn the move of the same name.
* BrilliantButLazy: As powerful as Mewtwo is, it never exercises, preferring to stay motionless for long periods of time. However, it does this to conserve energy, allowing it to unleash its full power in battle.
* CastingAShadow: Like many Psychic-types, Mewtwo can learn Shadow Ball.
* CatsAreMean: Sort of — while it looks like a hostile genetically mutated cat (and one that will surely tear you apart if you piss it off), it's not "mean" so much as it is just incapable of feeling compassion towards its enemies. This is taken further in the Anime, in which it was only trying to protect its fellow clones that it felt were being treated poorly.
* ConfusionFu: Not as much as Mew, but it can still learn a plethora of attacks; discounting Hidden Power, it can learn an attacking move for every type except Dragon and Fairy, and learns a ton of useful status moves too.
* CriticalHitClass: Mewtwo is one of the few Pokémon that can learn Psycho Cut, which has a high critical hit ratio.
* CuttingOffTheBranches: Given its continued reappearances in later games such as ''[=HeartGold/SoulSilver=]'' and ''X/Y'', and the fact that it is unquestionably [[SingleSpecimenSpecies one of a kind]], then the player probably never canonically captures Mewtwo. That, or its appearances past ''Red/Blue/Yellow/[=FireRed/LeafGreen=]'' are meant to be non-canon.
* DarkAndTroubledPast: In the games, Mewtwo's violent behavior was caused by the manner of its creation, which various Pokédex entries describe as "horrific gene splicing and DNA experiments" that ultimately failed to give it a compassionate heart. It's made even more troubled in the anime, where it being treated as little more than a slave/pet/experiment caused it to finally snap and declare war against non-clone life.
* DeathGlare: Its glare is said to [[OhCrap strike fear]] into its enemy. Its Hidden Ability of Unnerve is likely a reflection of this.
* DependingOnTheWriter:
** In the games, Mewtwo is a simple BloodKnight, while in the movies it started out as an AntiVillain before its HeelFaceTurn into an AntiHero who looks after its clone Pokémon.
** Likewise, the Mewtwo from ''Genesect and the Legend Awakened'' is more of a straightforward hero, and also has a female voice. This one is a distinct character from the old one, and its mere existence also diverges from the games, where the backstory heavily implies (if not outright spells out) that only one exists and ever will exist.
** Mewtwo turning into Mega Mewtwo Y in ''Genesect and the Legend Awakened'' is done without a Mega Stone, and is treated like a forme change.
** The ''Origins'' depiction of Mewtwo, being more faithful to the games' version, is much more feral than any of it's other animated counterparts and it seemingly lacks the high intelligence those Mewtwo are known for.
* DishingOutDirt: Rock Slide, Stone Edge, Rock Tomb, Earthquake, and Mud-Slap are all Rock or Ground-type attacks that Mewtwo is capable of learning though [=TMs=] or Move Tutors.
* DivergentCharacterEvolution:
** In Gen I, Mewtwo and Mew were the ultimate Pokémon (the former stronger than the latter, anyway), and were pretty much packed together. From Gen II onwards, though, Mewtwo is treated like the major "mascot" Legendaries are, while Mew hangs out with the often-cuter Mythical Pokémon, and the similarities between the two grew muted as Mewtwo later gained a SecretArt in Psystrike and two Mega Evolutions.
** Its Mega Evolutions also feature this. Mega Mewtwo X amps up Mewtwo's differences from Mew, becoming more humanoid, gaining a secondary Fighting-type, and having a high Attack while keeping its Special Attack the same. Mega Mewtwo Y, however, draws from Mew much more closely, shrinking in size, having very small limbs and a big head, and earning an astronomical boost to its Special Attack.
* TheDreaded: Be it in the anime, the subsequent movies, or the games, there is one very apparent constant with Mewtwo: it is by and large the most violent and dangerous Pokémon of them all, and it will be more than delighted to show you why if you come within twenty feet of it. Let it be remembered that, in all three animated tellings of its backstory, there has always been a nightmarish image of Mewtwo wreathed in flames in the remains of the Pokémon Mansion/whatever lab is used to create it, and possibly [[AtopAMountainOfCorpses atop the corpses]] [[TurnedAgainstTheirMasters of those who'd been working there]].
* EarlyBirdCameo: Mega Mewtwo Y appears in ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]'' (albeit known as "Awakened Mewtwo"), before the release of ''VideoGame/PokemonXAndY''. Mega Mewtwo Y also functioned as such for the entire Mega Evolution mechanic, being the first one revealed (though it was initially presented as "merely" a new Forme).
* EarlyInstallmentCharacterDesignDifference: [[http://i.imgur.com/XDGRPDH.png Mewtwo's original Gen I design]] portrayed it as a fairly stocky creature with a giant head and grey-white coloring. Mewtwo's ''[=FireRed and LeafGreen=]'' art shrunk its head slightly, colored it a deeper purple, and made it more humanoid, and starting with ''VideoGame/PokemonDiamondAndPearl'', the sprites followed suit.
* ElementalPunch: Mewtwo can learn the [[FireIceLightning Fire, Ice, and Thunder Punches]] through Move Tutors.
* EldritchAbomination: Implied via the Berserk Gene: Mewtwo's leftover DNA is enough to drive any Pokémon AxCrazy.
* EnergyBall: Can learn a Grass-type move of [[ExactlyWhatItSaysOnTheTin the exact same name]], as well as [[AlwaysAccurateAttack Aura Sphere]] and Shadow Ball.
* EvilCounterpart: To Mew. Where Mew is a small and cute creature with a playful personality and immense power, Mewtwo is a vicious, cruel, and savage BloodKnight with more humanoid proportions and power even greater than Mew's.
* FinalBoss: Of ''Pokémon Stadium'': after completing every cup in the game, as well as the Gym Leader Castle, the final battle against Mewtwo is unlocked. It reprises the role as part of Silver's team in ''Pokémon Stadium 2'', and is also the FinalBoss in some other spin-off games, such as the original ''Pokémon Rumble''.
* {{Flight}}: Mewtwo flies via telekinesis in the movies.
* ForScience: In the games, it's not said why the researcher who lived in the Pokémon Mansion wanted to create Mewtwo beyond (as implied in ''Anime/PokemonOrigins'' and a few Pokédex entries) making a new Pokémon species that was the strongest of all. In the anime's continuity, the original Mewtwo was given an ulterior ''raison d'etre'' (being Giovanni's ultimate weapon), while the second is given ''no reason at all'' for why it was made.
* {{Foreshadowing}}: Its existence is hinted at in the Pokémon Mansion.
* FragileSpeedster: Mega Mewtwo Y has very low Defense (for an {{Olympus Mon|s}} — it's only slightly below average for fully-evolved Pokémon), but it's even faster than both of its other forms.
* FreudianExcuse: Mewtwo's ''[=FireRed=]'' Pokédex bio claims its vicious nature was a result of the horrific DNA experiments done to create it.
-->A Pokémon whose genetic code was repeatedly recombined for research. [[TheDogBitesBack It turned vicious as a result]].
* GeneticEngineeringIsTheNewNuke: Its immense power is due to a scientist altering its genes to create the most powerful Pokémon of all.
* GeniusBruiser: Mega Mewtwo X, a Psychic/Fighting-type.
* GiantSpaceFleaFromNowhere: In ''X & Y''[='=]s postgame. There's very little context to speak of for why it's lurking in a cave in the Pokémon Village (other than [[CallBack Gen I nostalgia]]).
* GlassCannon: Upon Mega Evolving to Mega Mewtwo Y, it has its Defense stat decreased[[note]]but its Special Defense increases, so SquishyWizard is a fairer label[[/note]]. Despite this disadvantage, Mega Mewtwo Y can still hit really hard with an astonishingly high base 194 Special Attack stat — the highest unmodified offensive stat of any Pokémon in the series. It also has base 150 physical Attack, letting it hit as hard as the likes of (non-Primal) Groudon and Zekrom.
** Mewtwo in general is a glass cannon in comparison to [[OlympusMons its peers]], with high offenses and speed, but relatively low defenses. Both Mega Forms ratchet up the cannon and modify the glass (Mega Mewtwo X slightly tones it down with minor Defense and Special Defense boosts, while Mega Mewtwo Y [[SquishyWizard redistributes it]] with a larger Special Defense boost offset by an even larger Defense drop).
* GoneHorriblyRight: From the scientist who led the project that resulted in Mewtwo's creation:
--> '''Dr. Fuji:''' We dreamed of creating the world's strongest Pokémon... [[OhCrap and we succeeded]].
* GreenThumb: Can learn [[EnergyBall Energy Ball]] and Grass Knot through [=TMs=].
* TheGreys: All three forms have similarities to stereotypical Grey aliens, but especially Mega Mewtwo Y.
* GuysSmashGirlsShoot: In a sense. Mega Mewtwo X specializes in physical attacks, is big, burly, and part Fighting-type, and has only been depicted as [[VideoGame/PokkenTournament masculine]]. Mega Mewtwo Y specializes in special attacks, is a small FragileSpeedster with childlike proportions, and has been depicted as both [[VideoGame/SuperSmashBros masculine]] and [[Anime/PokemonGenesectAndTheLegendAwakened feminine]].
* HealThyself: It naturally learns Recover, and it often has it in its moveset when fought in the wild, making it difficult to capture.
* HumanoidAbomination: All that genetic engineering caused Mew's successor to be larger and more humanoid than both it and most other Pokémon. Mega Mewtwo X is even more human-like in stature.
* AnIcePerson: It can learn [[BoringButPractical Ice Beam]], [[PowerfulButInaccurate Blizzard]], and [[ElementalPunch Ice Punch]] through multiple methods.
* InfinityPlusOneSword: As one of the strongest Pokémon in the game, it can maul everything in-game. Too bad it couldn't be obtained until after defeating the Elite Four before ''Ultra Sun and Ultra Moon'', and don't even think of using it in the Battle Frontier or its successors (barring ''Ultra Sun and Ultra Moon''[='=]s Battle Tree, and even then only in non-Super modes).
* InformedFlaw: Despite being said to be savage and lacking in compassion in the Pokédex entries, it's possible (and even ''optimal'') to get a Mewtwo with a "Gentle", "Timid", or "Jolly" nature.
* TheInsomniac: Mega Mewtwo Y's ability prevents it from falling asleep. If Mewtwo was sleeping before it Mega Evolved, it will wake up immediately upon doing so.
* JigsawPuzzlePlot: The exact details about its backstory in the game are quite vague, with hints being scattered here and there throughout the generations.
* KamehameHadoken: It's one of the few Pokémon to learn [[AlwaysAccurateAttack Aura Sphere]], and it can learn Focus Blast by TM.
* LackOfEmpathy: It's said to have the most savage heart among Pokémon, having no compassion and only thinking of defeating its foes. Subverted in the anime, where the original Mewtwo cares for its fellow clones, and the second Mewtwo is far nicer than literally any other portrayal of the character.
* LateCharacterSyndrome: You can't get much later than post-FinalBoss, and this is where Mewtwo often becomes available for capture. Have fun with your new super-powerful Psychic destroyer — just don't think there'll be much left for it to do at that point. The few exceptions are in ''[=HeartGold and SoulSilver=]'' (where it can be found before fighting Red, and can put up a good fight against him even at the level it's obtained at), and ''Ultra Sun/Ultra Moon'' (where it can be found before the final Trial).
* {{Leitmotif}}: Unlike most of its peers, it doesn't have one ''per se'', but is strongly associated with the Kanto wild Pokémon music, down to getting remixes of it. ''VideoGame/PokemonXAndY'' gives it a new battle theme based on said Kanto wild battle music, which it shares with the Legendary birds; ''VideoGame/PokemonUltraSunAndUltraMoon'' features the same theme for Mewtwo while giving the birds the original ''VideoGame/PokemonRedAndBlue'' battle music.
* LightEmUp: Can learn Signal Beam from the move tutor. This is particularly useful for bringing down other Psychic-types, as Mewtwo resists their STAB attacks. You could also fulfill this role with [[CastingAShadow Shadow Ball]].
* LightningBruiser:
** Its weak point are its defenses. They are on par with those of the starters labeled as {{Mighty Glacier}}s.
** Mega Mewtwo X is this even more so; its defenses are slightly higher, and its speed stays the same and can be boosted through its ability Steadfast (which raises Speed whenever it flinches). Not only does it keep its great Sp. Atk stat, but its Attack stat increases to an astonishing '''190'''.
* MagicKnight: Regular Mewtwo has a quite decent physical attack (comparable to Snorlax) to go with its insane Special Attack, but its Mega forms take the cake: Mega Mewtwo X keeps its Special Attack, but its Attack gets a huge boost, becoming the highest in the game, while Mega Mewtwo Y gets a large boost to its Special Attack (also becoming the highest in the game), and its Attack becomes comparable to that of Groudon or Rayquaza.
* MasterOfAll: Was effectively this in Generation 1. While not as balanced as Mew's, Mewtwo boasts one of the highest all-around stat totals in the game, with it's lowest stat being Defense, which was still very good at 90. Its speed was exceptionally high, and its Special Stats were unmatched. It could also learn every viable attacking move in the game and could use both effectively. Subsequent nerfs through the Generations and PowerCreep made it more of a GlassCannon.
* MinorMajorCharacter: Mewtwo is (one of) the strongest Pokémon in the world, has a [[BackstoryHorror dark and horrific backstory]] at odds with the tone of much of the rest of the series, and is even implied to have been responsible for Mr. Fuji [[TheAtoner turning from an amoral scientist into a kind old man]]. Despite all of this, no game has ever given Mewtwo a prominent role akin to a mascot Legendary, and it only ever appears as a contextless BonusBoss.
* ModifiedClone: The Mew DNA sample used to create it didn't yield a complete genome so its creators made some modifications. In the manga they used human DNA.
* NervesOfSteel: Mega Mewtwo X's Ability is Steadfast, which raises its Speed if it flinches.
* NoBiologicalSex: Since it's a clone of Mew, which has no defined sex either. The anime has two different specimens that take masculine and feminine gender roles.
* NoItemUseForYou: It has Unnerve for its Hidden Ability, which prevents the opponent from eating berries.
* NotSoStoic: In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', if the player visits the ruins of the Pokémon Mansion on February 6th while walking with Mewtwo, it will so happy you remembered its birthday that it will be crackling with positive energy.
%%* OccultBlueEyes: As Mega Mewtwo X.
* OlympusMons: Despite Mewtwo being relatively young among other Legendary and Mythical Pokémon and thus having no real "legend" to accompany it, it's still considered a Legendary Pokémon owing to its rarity and immense power (being a successor to an actual Mythical Pokémon also helps). Notably, it's probably the most generally well-known Legendary in the franchise.
* OneManArmy: Best illustrated in the ''VideoGame/PokemonGo'' trailer — Mewtwo is discovered by a crowd who's given a TimedMission to catch it. They throw everything they can at it and it proceeds to ''kick everyone's butts'' with little to no effort. Bear in mind, some of the Pokémon it's shown going up against include Charizard, Dragonair, Pidgeot, Gengar, and ''Gyarados'', and it ''still'' whoops them without even breaking a sweat. It's finally taken down by [[SeriesMascot a Pikachu]].
* PerpetualFrowner: Mewtwo ''never'' smiles, not even in Pokémon Amie/Pokémon Refresh.
* PersonOfMassDestruction: It ''was'' designed to be the world's most powerful Pokémon.
* PintSizedPowerhouse: Only slightly taller than the average human, but short (or even minuscule) compared to other Pokémon of its power rank. Mega Mewtwo Y is this UpToEleven.
* PlayingWithFire: Mewtwo can learn [[BoringButPractical Flamethrower]], [[PowerfulButInaccurate Fire Blast]], and [[ElementalPunch Fire Punch]] through various methods.
* PlotHole: It somehow has ''two'' Mega Evolutions despite not existing when they were discovered InUniverse. Of course, it's not improbable that both forms of Mewtwonite are also artificial; not to mention how Team Magma's/Aqua's shenanigans in ''Omega Ruby and Alpha Sapphire'' cause an explosion of Infinity Energy from the Cave of Origin that create another batch of Mega Stones, and said games take place within the same year as the Kanto games...
* PokemonSpeak: Ironically for a Pokémon who speaks normally in the show that popularized the trope, every encounter with Mewtwo in the wild starts with its cry displayed in text as "Mew!".
* PowerGlows: Its sprite in ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal]]'' depicts it glowing with psychic power.
* PsychicPowers: In the games, as a Psychic-type, Mewtwo uses psychic powers to attack. In the movies, Mewtwo displays extremely potent psychic abilities of all kinds. Its [[MindOverMatter telekinesis]] can [[WeatherManipulation whip up a huge storm]], repel all forms of attack, and carry dozens of Pokémon (some of which are quite heavy) at a time. It overpowers an Alakazam, which are known for their immense psychic power, in a psychic battle in the first movie. It speaks to others {{telepath|y}}ically, and can [[MeatPuppet suppress people's minds to make them do its bidding and speak through them]]. It's also able to [[LaserGuidedAmnesia erase events from people's memories]].
* PunnyName: Well, not exactly punny, but the fact that it sounds quite similar to "mutant" managed to stop English-savvy Japanese fans from looking for a certain "Mew One" until [=GameFreak=] started the rumors. That included Nintendo itself.
%%* PurpleEyes: Symbolizes its one of a kind status. At least in [[Anime/PokemonGenesectAndTheLegendAwakened non-anime]] continuities.
%%* PurpleIsPowerful: Powerful and cool compared to Mew's pink.
* PurposelyOverpowered: It ''was'' created to be the strongest, after all. The games actively limit its use in the various Battle facilities, most cups in 3D fighters, most official tournaments, and random Wi-Fi battles.
* RatedMForManly:
** Mewtwo is said to be more popular with boys, and more likely to have male characterizations in adaptations, when compared to Mew which skews feminine. The most iconic depiction of Mewtwo, which appears in ''Anime/PokemonTheFirstMovie'' and some spinoff games such as the ''VideoGame/SuperSmashBros'' series, is a very menacing and nigh-omnipotent force of nature with a [[BadassBaritone deep voice]] and an arrogant, haughty attitude.
** Mega Mewtwo X takes this trope even further than the base form, with its bigger muscles and secondary Fighting type.
%%* RedEyesTakeWarning: Mega Mewtwo Y has large, vibrant red eyes.
* RelatedInTheAdaptation: Inverted — while Mewtwo and Mew have always been related, the games imply (via the Pokémon Mansion journals) that Mewtwo is more akin to Mew's genetically enhanced son, with the latter having "given birth" to the former. Most adaptations (such as [[Anime/{{Pokemon}} the anime]]), however, make it more akin to the popular idea of how clones are made; being made in a tube using Mew's DNA as opposed to live birth.
* RubberMan: Mega Mewtwo X has stretchy arms.
* SayMyName: In every game where you encounter Mewtwo, its cry is displayed on-screen as "Mew!".
* SecretArt: Mewtwo has Psystrike, introduced in Generation V. It's a more powerful version of Psyshock, being a Special attack that deals Physical damage instead.
* ShadowArchetype: Towards all other Pokémon. As a whole, other Pokémon enjoy battling each other but are happy to make companions with humans, while Mewtwo is a BloodKnight who sees mankind as another opponent to fight.
* ShockAndAwe: Mewtwo can learn a good deal of Electric-type moves, including [[BoringButPractical Thunderbolt]], [[PowerfulButInaccurate Thunder]], and [[ElementalPunch Thunder Punch]], through various methods, but one [[TemporaryOnlineContent Wi-Fi exclusive]] Mewtwo released during Gen V knew Electro Ball, which ordinarily is off-limits to it.
* SingleSpecimenSpecies: The scientist who lived in Cinnabar's Pokémon Mansion probably won't be making any more of [[GoneHorriblyRight these]], especially if they were the kindly Mr. Fuji. Averted in the anime, where a new, feminine Mewtwo appears as TheHero of ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]''.
* SlidingScaleOfGameplayAndStoryIntegration: Although the nature of the one that a player may capture can go against its description, its power as a playable character is ''exactly'' on par with the story of its creation. Even to this day, multiple generations later with PowerCreep and various nerfs to the Psychic-type along the way, Mewtwo is ''still'' one of the most powerful Pokémon in the whole series.
* SquishyWizard:
** Mewtwo's Defense and Special Defense are the only stats lower than Mew's, though it's still above average for most Pokémon. That said, don't expect it to take many hits before going down. It at least averted this on the special side in Gen I, when its high Special covered both offense ''and'' defense.
** Mega Mewtwo Y is physically frail due to losing points in Defense, but has a higher Special Defense stat and has the highest Special Attack in the series.
* TheStoic: In Gen VI, while other Pokémon have energetic to at least visibly pleased reactions to positive treatment in Pokémon-Amie/Refresh, Mewtwo just gives an approving nod; it's impossible to tell if it's smiling, though, but it probably isn't. It also makes no different facial expression when petting it in its sweet spot.
* SuperMode: Both versions of Mega Mewtwo. How Super, exactly? Their Base Stat Total exceeds that of [[PhysicalGod Arceus]]. The only Pokémon that matches it is Mega Rayquaza; even Ultra Necrozma falls short.
* SuperSpeed: Mega Mewtwo X is stated to have this in ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go]]'', able to sprint a hundred meters in two seconds.
* UltimateLifeForm: It was created by the Pokémon Mansion's tenant to be the strongest Pokémon.
* UnbuiltTrope: To OlympusMons, since it was created before Lugia and Ho-Oh standardized the concept of Legendary Pokémon literally having ancient legends attributed to them. Although it is a clone of a true Pokémon of legend, Mewtwo's Legendary status is more a figurative indication of its status as the UltimateLifeForm, and it has a sci-fi origin story compared to the fantasy motifs of other Legendaries.
* UniquenessDecay: Mewtwo's original claim to fame was being the strongest Pokémon in the world, seemingly achieving the "Legendary Pokémon" moniker through its sheer monstrous power. While Mewtwo is certainly no slouch twenty years later, in a franchise that routinely introduces at least two Legendary Pokémon that are as strong as it — if not stronger — every few years, it isn't ''quite'' the unbeatable powerhouse it was back then. As noted under SlidingScaleOfGameplayAndStoryIntegration, Game Freak does seem intent to at least make sure that it's top-tier in power whenever it shows up no matter how much PowerCreep comes along.
* WhereIWasBornAndRazed: A near universal constant with any adaptation of Mewtwo's backstory seems to consist of it furiously destroying the Pokémon Mansion or wherever else it was born shortly after its creation, and in at least two cases, killing a good majority of the workers there.
* WithGreatPowerComesGreatInsanity:
** Kinda. While the genetic experiments performed on it made it ''very'' powerful, they also made it ''very'' angry and ''very'' vicious.
** In the first movie, his madness was more [[GoMadFromTheRevelation psychologically-based]] than genetic.
* WolverinePublicity: Before ''VideoGame/PokemonXAndY'' were released, Mega Mewtwo Y was the first Mega Evolution revealed (though the mechanic as a whole wasn't revealed until a while later) and even got a lead role in a movie. In ''X and Y'' itself, however, Mewtwo is never seen or heard from until after defeating the Elite Four, and even then, you can only get Mewtwonite Y in ''Y''.
* WorldsStrongestMan: It was created to be the strongest Pokémon. In Gen I and II, its offences were unparalleled. Its SuperMode literally gives it more stats than Arceus (and therefore ''all other Pokémon''; only matched by Mega Rayquaza[[labelnote:*]]with Primal Groudon and Primal Kyogre falling ''slightly'' short, and Ultra Necrozma trailing behind[[/labelnote]]) and the highest base Special Attack (Y) and Attack (X) stats of all Pokémon.
* YouAreNumberSix: Mew'''two'''. Named for being Mew's clone, but Mewtwo is before Mew in the Pokédex, ironically enough.
* YouWontLikeMeWhenImAngry: Mewtwo doesn't like you. No, really, that's one of the most repeated facts about it; with the most savage and violent heart of all Pokémon, Mewtwo doesn't like ''anyone''. It channels its boundless wrathful tendencies at anything unlucky enough to be within range, and that tends to go over quite badly. Just ask the smoldering remains of where it was made.
[[/folder]]

[[folder:Mew]]
!151: Mew (ミュウ ''myuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mew151.png]]
[[caption-width-right:240:Mew]]

Mew is Pokémon #151. It set a trend which would later be followed by Celebi, Jirachi, and others as a rare, powerful, and cute-looking Pokémon that was unable to be obtained outside of promotional events — a Mythical Pokémon. Though its stats might be lacking compared to Legendary Pokémon, it's notable in that it is compatible with every single TM and Move Tutor. As its name might suggest, it's related to Mewtwo; indeed, Mewtwo was cloned from its DNA, and Mew gave birth to it ([[ShownTheirWork just like real-life cloning procedures]]). Mewtwo may not be Mew's only relative, however — it's said to have the genetic composition of all other Pokémon, thus sparking theories among scientists that Mew is the ancestor of all Pokémon.
----
* AnimalisticAbomination: A cute, catlike creature that is said to have been the progenitor of ''all'' Pokémon, as such having the ability to learn every possible move that a Pokémon can learn, even some exclusive ones like Transform.
* AntiFrustrationFeatures: Although it was only ever legitimately catchable in ''Emerald'', Mew has a catch rate of 45 (on par with [[SwordOfPlotAdvancement plot-critical Legendary Pokémon]] from ''VideoGame/PokemonBlackAndWhite'' onwards), making it relatively easy to capture.
* TheArtifact:
** Mew's classification as the New Species Pokémon meant something when there were only 150 other species. Nowadays, with [[LoadsAndLoadsOfCharacters well over eight hundred new Pokémon species currently known]], and even more being "discovered" every three to four years, it doesn't seem very new at all.
** While there is wiggle-room in that it's consistently portrayed as in-universe theorizing and thus may not be hard fact, Mew's status as the original Pokémon from whom all others are descended seems rather questionable nowadays, given the presence of [[ArtificialHuman living computer programs, sentient robots]], [[StarfishAliens a Pokémon that evolved from an alien virus]], [[PhysicalGod Arceus the Alpha Pokémon and its creations]], and [[LovecraftLite the Ultra Beasts]].
* BadassAdorable: Isn't it just the most adorable thing ''ever''?!?
-->'''WebVideo/ThatDudeInTheSuede''': BEHOLD! The ancestor of all Pokémon! The most diverse of all creatures on this planet! Able to change form at whim and second in overall stance only to those considered [[OlympusMons gods among 'Mon!]] Behold Mewtwo's folly! The being that singlehandedly destroyed one of the greatest threats to humanity ''ever unleashed''. (''clip of Mew mewing'') [[CutenessProximity Aww!]]
* BaldOfAwesome: Bald, and a very powerful Pokémon. Subverted in that it ''does'' have hair; it's just so fine you need a microscope to see it.
* CatsAreMean: Subverted, Mew is shown to have a rather playful and child-like personality compared to Mewtwo's more agressive nature.
* ConfusionFu: With stats that favor no one skillset and the ability to learn every TM, HM, and most Move Tutor attacks, good luck predicting its moves. The fact that it can use Metronome and Transform solidifies its reputation for being capable of using every move.
* CuteBruiser: It looks like a cross between a cat and a jerboa. Above average stats in everything, can learn very nearly ''everything''[[note]]learns every TM/HM and all move tutors that aren't restricted to a specific group of Pokémon like Draco Meteor; all of this adds up when you consider multiple Generations[[/note]], and Metronome can draw most of the moves in existence.
* CuteKitten: Or rather what appears to be a mix between a kitten, a jerboa, and a fetus.
* DiscOneNuke: Know the glitch? You can get ''two'' before beating Misty. Have fun wiping the floor with everyone in your way.
* DivergentCharacterEvolution: Originally, it and Mewtwo were almost inseparable, but as more Mythical Pokémon (especially "cute" ones like Celebi) were introduced, Mew became more associated with them as opposed to its counterpart. It also gained an exclusive [[LimitBreak Z-Move]], Genesis Supernova.
* FetusTerrible: Kind of — it's primarily based off a fetus, and while not evil, it's certainly powerful and dangerous to its enemies.
* FluffyTheTerrible: It's called ''Mew'', for crying out loud! {{Subverted}}, as it certainly looks as cute as its namesake, but is still extremely powerful.
* TheGhost: Outside of glitches or hacking, the Cinnabar Mansion journals are the only place where you'll hear of Mew in [[VideoGame/PokemonRedAndBlue Gen I]]. It was also meant to stay that way, but Shigeki Morimoto took out the developer tools and realized just enough space was left for one more species of Pokémon... Indeed, after all this time, it has yet to make a non-event appearance in the main games, the closest being the Faraway Island event in the third generation, that even then was unavailable to most players.
* HealThyself: Thanks to its [[ConfusionFu versatility]], Mew has ''three'' ways of recovering HP — Recover (which it learns naturally), Roost, and Soft-Boiled (though this can only be learned in Gen I and Gen III).
* ImmortalImmaturity: It's one of the oldest, most powerful Pokémon in existence, but it has a childish, playful nature.
* InfinityPlusOneSword: You cannot get it during normal gameplay without abusing glitches or hacking.
* InformedAttribute: Mew is said to be able to use any technique. While it can certainly learn any TM, HM or Move Tutor move, there are many more moves it can't learn no matter what, such as Bite, High Horsepower, [[MemeticMutation Crabhammer]], and most {{Secret Art}}s like Blast Burn, Draco Meteor, Judgment etc. It ''can'' use these via Metronome, but then again, so can anyone else who can use it.
%%* InnocentBlueEyes: Given its nature.
* JackOfAllTrades: Can learn everything, and while its base stat total falls short of several Legendaries, they're all base 100, which is good enough for everything. Versatility, thy name is Mew.
* KamehameHadoken: The last move it can naturally learn is Aura Sphere.
* KillerRabbit: Looks sweet and playful, and is, but it's highly dangerous.
* MasterOfAll: Its stats are equal, but high (though PowerCreep has slowly conspired against this). It is also unique in that it can learn every TM and HM and almost every Move Tutor move.
* NoBiologicalSex: Though unlike most legendaries, it is implied to be able to reproduce, if one having "given birth" to Mewtwo is any indication. As Mew is both unable to breed and treated as genderless in gameplay, however, the particulars of how this works are unclear, although the ones in ''VideoGame/PokeParkWii'' and the ''VideoGame/PokemonMysteryDungeon'' games are referred to with masculine pronouns.
* OlympusMons: The (supposed) ancestor of all Pokémon, even the ones that appeared after it. ([[VoodooShark Just don't ask]] how it can be the ancestor of a computer program, a mutated space virus, the [[PhysicalGod creator of the universe]], or [[LovecraftLite a bunch of eldritch creatures from another universe]].)
* PintsizedPowerhouse: Weighs 8.8 lbs/4 kg, is 1'04"/0.4 m tall, and [[ConfusionFu can learn almost absolutely every move]] with [[MasterOfAll the stats to use them to dangerous effect]].
* PsychicPowers: Psychic-type.
* PurposelyOverpowered: Like its clone, it has its use restricted in the Battle Frontier, most official tournaments, and random Wi-Fi battles.
* RidiculouslyCuteCritter: The thing looks and acts like a kitten (OffModel original sprite notwithstanding), and it also set a trend for event-exclusive Mythicals who rival its cuteness and share the same stat distribution for new generations.
* SecretArt: Has the unique [[LimitBreak Z-move]] Genesis Supernova. It generates a massive ball of psychic energy to bomb the opponent, which also automatically creates Psychic Terrain.
* SecretCharacter: [[UpToEleven So secret that even Nintendo didn't know about it at first]], Mew was created just two weeks before the first copies of ''Red'' and ''Green'' shipped, and was squeezed into the 300 bytes of space freed up by removing debugging leftovers. It was largely by word of mouth that knowledge of its existence spread after players encountered it via glitches before it was officially acknowledged to exist. Afterward, the only legitimate way to obtain it was through special distributions, or meeting specific requirements in ''My Pokémon Ranch'' for the Wii.
* TemporaryOnlineContent:
** As a Mythical Pokémon only made available by real life events, Mew is this (and suffice to say all events held for it prior to the current generation are well and truly over). You can, however, find and catch Mew in ''VideoGame/PokemonRedAndBlue'' via glitches... but if you want to send it to ''VideoGame/PokemonSunAndMoon'' via the Virtual Console release, [[https://www.reddit.com/r/pokemon/comments/5q4meg/how_to_trick_pokebank_into_thinking_your_gen_1/ you'll need to do some truly insane game-breaking]].
** In ''Sun and Moon'', Mew has its own Z-Crystal, the Mewnium Z. How do you get it? It was available as a Pokémon Bank promotion. However, you only get one per account (which is tied to your 3DS). Like all Z-Crystals, it can't be traded to another game. If you restart the game it got downloaded to, it'll be gone forever. This is averted in ''Ultra Sun and Ultra Moon'', where you can get the crystal by showing a Mew to a certain [=NPC=], thus it's no longer tied to a out-of-game promotion.
* TimeAbyss: Though its discovery in-universe was relatively recent, it's implied that Mew is very, very old. In addition to the possibility of it being the ancestor of all Pokémon, Mew learns Ancient Power (a move commonly known among prehistoric Pokémon and OlympusMons known to be ancient like Kyogre and Zekrom).
* UselessUsefulSpell: Due to it being able to learn every TM move, Mew can learn Attract and Captivate, which will both always fail due to Mew being [[NoBiologicalSex genderless]].
* VoluntaryShapeshifter: It can learn Transform, and it's the only Pokémon besides Ditto (and [[PowerCopying Smeargle]]) that can learn it.
[[/folder]]

!!Unofficial glitch Pokémon

[[folder:Missingno., 'M and 3TrainerPoké ‎₽ ''(Ketsuban and Iyazo)'']]
[[quoteright:155:https://static.tvtropes.org/pmwiki/pub/images/missingno_all.png]]
[[caption-width-right:155:[-In clockwise order: Regular Missingno. in ''Red and Blue''/'M, Kabutops Fossil Missingno., Aerodactyl Fossil Missingno., Ghost Missingno., Regular Missingno. in ''Yellow'' and 3TrainerPoké ‎₽.-]]]

The most popular and well known "glitch" Pokémon, and a contender for one of the most (in)famous video game bugs known. Missingno. exists due to the way Pokémon handles a tutorial early in the game. When an Old Man in Viridian City shows the player how to catch Pokémon, the player's name data is removed and stored elsewhere, so the Old Man can be called "Old Man" in their place. This name data happens to be stored in the memory slot where wild Pokémon encounter rates are held. Normally this isn't a problem; the data is overwritten every time the player enters a new area, and their current area has no wild Pokémon to meet. However, flying to Cinnabar Island does ''not'' overwrite the data, thus when the player surfs up and down the coast of Cinnabar Island, their name data is called up as wild Pokémon data. This results in a multitude of glitch Pokémon: Pokémon from whatever normal encounter zone you were just in, Pokémon over level 100, and Missingno. [[labelnote:Explanation]]What exactly makes up the Pokémon over level 100 [[http://bulbapedia.bulbagarden.net/wiki/Old_man_glitch is dependent on the player's name]], but Missingno. is spawned by the bit that indicates the end of the player's name and any blank spaces, so it will always appear.[[/labelnote]].

As a glitch Pokémon, naturally Missingno. has quite a few oddities. Just encountering it causes the sixth item in the player's back to multiply 128 times. Missingno. and the other glitch Pokémon mentioned here are Bird/Normal-types — ''not'' Flying/Normal, "Bird" is a dummied-out type with no programmed weaknesses or resistances. There are numerous glitch Pokémon, and the most likely to be encountered aside from Missingno. is "(glitchy block)'M(glitchy block)", or M-Block/'M for short. However, Missingno. is more well-known.

'M is exclusive to ''Pokémon Red, Green, and Blue''. When it's traded to ''Yellow'', it becomes a 3TrainerPoké ‎₽.

----
* AscendedGlitch: In part. Porygon-Z references them slightly as a Glitch Pokémon, while Giratina seems to be based on some of the more GameBreakingBug aspects they have. Deoxys also has some elements of Missingno, namely in being the official progenitor of multiple variations of a single Pokémon with varying stats and moves.
** The Pokemon Type: Null also counts. Missingno. is caused by a Null Pointer exception (a missing variable/number). The Missingno. Glitch was used to get maximum strength and infinite items. In Pokemon lore, Type: Null was created to acquire the powers of the Pokémon God Arceus.
* BreakoutCharacter: While hardly the only glitch Pokémon, Missingno. is certainly the most well-known. It gets specifically acknowledged by Nintendo's trouble-shooting guide for ''Red and Blue'', and has [[https://twitter.com/TOKIYA/status/760264929307799552 artwork of all its forms]] made by a franchise artist; while not exactly official art, that's pretty impressive for something that was never meant to exist in the first place.
* BrokeYourArmPunchingOutCthulhu: If you manage to capture a glitch Pokémon, there's a good chance that your game will glitch out in such a way as to make it unplayable. [[AvertedTrope Missingno. itself is harmless, though]], at least in ''VideoGame/PokemonRedAndBlue''. Its cousin 'M is more dangerous, but can be safely handled if care is taken. A general rule of thumb is, the harder it is to encounter, the more likely it is to cause damage[[note]]the most harmful ones can only be accessed with a Game Genie or exploiting [[http://bulbapedia.bulbagarden.net/wiki/Mew_glitch a certain glitch]] in a very specific way[[/note]].
* ChuckCunninghamSyndrome: It only appears in the Generation I games. [[JustifiedTrope Justified]] due to it being a glitch and not a real Pokémon.
* ConfusionFu: It has a bizarre movepool, able to learn Ice Beam, Blizzard, Thunder Wave, Earthquake, Sky Attack, Psychic, Submission, and Bubblebeam. Note that to this day, there is no existing Pokémon other than Mew capable of learning all these attacks.
* DemBones: Two of Missingno.'s forms take the front sprites of the Kabutops and Aerodactyl fossils from the Pewter City Museum.
* DepartmentOfRedundancyDepartment: When first caught, Missingno. and 'M know Sky Attack, Water Gun, and Water Gun.
* DidYouJustPunchOutCthulhu: Missingno. and 'M, strong as they are, have very low defense. Lovecraftian as they are, they aren't that hard to beat.
* DittoFighter: The Missingnos. that use the Ghost and Fossil front sprites don't have base stats of their own — instead, when their stats are calculated (when captured, leveling up, using the Box Trick, or when being sent out by an opposing trainer), they use the base stats of the last Pokémon that was sent into the battle.
* DummiedOut:
** Its "Bird" type. Interestingly, a lot of [=NPCs=] refer to Flying as "Bird", which is even kept in the remakes.
** Game designer Shigeki Morimoto [[http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267 once stated]] that the first generation was supposed to have 190 Pokémon. 39 copies of Missingno. can be found in the index numbers between real Pokémon, totaling 190. Also, its cry, Pokédex and evolution data, and name are fully formatted, so most people assume Missingno. is a bunch of leftover data from Pokémon who were left on the cutting room floor.
* EasterEgg: Missingno. returns in the Generation IV games as the blank placeholder tile, which has Missingno's Japanese name written on it in kanji.
* EldritchAbomination: Its existence is a defiance of the game's internal logic and causes chaos in the world (it exists due to a glitch and can cause more glitches by appearing), it has otherworldly powers and abilities no other Pokémon has (a DummiedOut Typing, knowing two of the same move, and having move combinations no other Pokémon of the time could have), and its physical appearance is incomprehensible and shifting (jumbled mash of pixels, appears as different sprites depending on variables). Additionally, for some reason, the game ''saves'' when you encounter Missingno, so just the sight of it glitches up the game.
* GameBreakingBug: Despite its several side effects, Missingno. and 'M are ''mostly'' harmless. However:
** In ''Red and Blue'', encountering them overwrites the Hall of Fame with glitch data[[note]]this is an effect of the game having no idea how to uncompress their "sprites"[[/note]] ''and'' saving the game.
** Depositing a Level 0 'M can make Bill's PC inaccessible, freezing the game if you try to withdraw Pokémon.
** As useful as giving 128 copies of your sixth item in the inventory can be, key items can also be duplicated, making getting rid them extremely time-consuming.
** In ''Yellow'', Missingno.'s front sprite will almost always crash or freeze the game. If you somehow manage to avoid either, it's possible you'll end up in a glitchy overworld with several copies of Red walking around. This does not happen with the Aerodactyl and Kabutops fossil Missingnos, as their sprites are valid.
** 3TrainerPoké ‎₽ has a Super Glitch as a starting move, making it very prone to corrupting the game when the move's name is seen.
** Even 20 years after its only appearance, Missingno. manages to cause problems in Pokémon Bank. When using the Poké Transporter on a Generation I Virtual Console game, if there's a Missingno. in a box, it will not be visible, but will rename all other Pokémon with the name of the Pokémon that was immediately before them in that box. For example, if there's a Missingno., a Caterpie, a Rattata, and a Pidgey in the same box, you'd see a Caterpie called MISSINGNO-[[note]]Notice the hyphen instead of a dot[[/note]], a Rattata called CATERPIE, and a Pidgey called RATTATA.
* GlassCannon: The most common variation has 136 attack[[note]]Alakazam has a base 135 special attack, while Dragonite has a base Attack stat of 134[[/note]], with 33/0/6 defenses. Sadly, it lacks the attacks (only the powerful, [[AwesomeButImpractical but unwieldy]] [[ChargedAttack Sky Attack]], unless you use [=TMs=] on it) and speed (29) to abuse it.
* GoMadFromTheRevelation: A popular explanation in fan works for what happens to your player character if the cartridge becomes unplayable due to the above-mentioned GameBreakingBug. Your puny human mind snaps like a twig upon seeing the glitchy mess that is MISSINGNO.
* HybridMonster: 'M is one of Missingno.
* MakingASplash: 'M knows Water Gun twice. Note this isn't supposed to be possible; a Pokémon cannot learn the same move twice no matter how hard you bend the rules.
* MasterOfNone: In ''Yellow'', Missingno. has a very high HP stat, but its other base stats are below 25.
* MeaningfulName:
** Missingno. = "Missing Number," as in a Pokémon the Pokédex doesn't recognize.
** ZigZagged with Ghost Missingno., which has a completely different name in the Japanese versions, said name being "Ghost". It would be fitting for the fact it uses the literal ghost sprite... if it weren't for the fact it's not the name the unrevealed ghosts in the Pokémon Tower use ("Yürei").
* MightyGlacier: 3TrainerPoké ‎₽ has extremely high Attack, Defense, and Special, but terrible Speed (and HP, but not enough to counteract its defenses).
* TheMissingno: They're the TropeNamer; as the description above states, the game manufactures these Pokémon because you forced it to interpret your character name as wild encounter rates — luckily, in most cases, they're not unstable enough to crash the game.
* MonsterProgenitor: In a sense. After performing the necessary steps to get Missingno. to appear, it's possible you may encounter other things such as 'M (which is '''not''' as benevolent of a glitch as Missingno and should be avoided), Pokémon that break the level cap of 100 (they regress back to 100 after gaining a single experience point, not that this applies in link battles), a wild ''Professor Oak'', and other such insanities.
* MyHeroZero: Both Missingno. and 'M have a Pokédex number of #000. 'M takes it a step further by having an index number of 00.
* MythologyGag: In the Generation IV games, there's a default sprite whenever a sprite or tile cannot be loaded. That sprite reads Missingno.'s Japanese name, written in kanji.
* NoBiologicalSex: Or more like "Gender Unknown", as genders were not yet a game mechanic in the Generation I games.
* NonElemental: Half Normal-type. In ''Red and Blue'' it's a DummiedOut type, in ''Yellow'' it's a glitch type as well.
* NotSoSimilar:
** 'M bears a strong superficial similarity to Missingno. as both use Pokédex Number #000, and can cause the effects (Unreversible Hall of Fame corruption and item duplication) related to said number, but it's only a coincidence. 'M does things Missingno. cannot, such as battling even after it's caught (and if you catch it again, [[MindScrew you get a Ditto]]) and a level 0 'M will freeze the game if withdrawn from a PC. 'M can evolve into Kangaskhan unlike Missingno., and it cannot be found through the extended Mew glitch, displaying an empty text box instead.
** This particular 'M (Index 00) is also very different from the other two that can be found — 'M (Index FE) is a Slowpoke hybrid glitch Pokémon with no interesting qualities. 'M (FF) is one of the most dangerous glitch Pokémon in the game (see it and Q ◣'s entry below).
** The Missingnos. that use the Ghost and Fossil front sprites don't corrupt the Hall of Fame, and they are as safe in ''Yellow'' as in ''Red and Blue'' (as what causes Missingno. crashing the former is its front sprite). They are also {{Ditto Fighter}}s as seen above.
* OurGhostsAreDifferent: One of Missingno.'s forms takes the front sprite of the unidentified ghosts from the Pokémon Tower, although in the Japanese versions it is actually not labeled as a Missingno. variation.
* OverlyLongName: 3TrainerPoké ‎₽'s covers part of its front sprite thanks to its length and the spaces at its beginning. It gets worse in certain localizations.
* SocializationBonus: Since 3TrainerPoké ‎₽ cannot be obtained through the extended Mew glitch (this also applies to 'M) and the Old Man Glitch cannot be done in ''Yellow'', there are only three ways of getting one: String corruption[[note]]Which requires either a traded Ditto with the "-" move, or clever use of Super Glitch[[/note]], the Remaining HP Glitch (Requires a Q ◣), or trading an 'M from ''Red, Green, and Blue''.
* SpellMyNameWithAnS: In Japanese ''Yellow'', 3TrainerPoké ‎₽'s species name changes depending on the screen it's being seen, but unlike most glitch Pokémon, the altered characters include readable ones.
* UnitConfusion: Missingno. is more than three meters tall and weighs over one and a half tons in ''Red and Blue''. This is because its height and weight were never translated from its ''Red and Green'' measures (which is a more reasonable 1 meter and 10 kilograms).
* TheUnpronounceable:
** The reason 'M is often called this way by players is because the rest of its species name is composed of glitch characters. More specifically, map tiles. {{Averted|Trope}} in the Japanese versions.
** Among glitch Pokémon, Missingno. is notable for being the '''only''' one whose species name [[AvertedTrope averts this trope]], being fully formatted (and pronounceable) in every language. This is one of the hints that Missingno. is actually space left by DummiedOut Pokémon.
* YouCannotGraspTheTrueForm: Missingno.'s appearance, in the line of all glitch Pokémon that don't use valid sprite dimensions. Its awkward shape (and glitching of Hall of Fame data) happens because the game has no idea how to decompress its sprite. This means Missingno.'s real looks are still unknown — the game ''tries'' to comprehend it, but it cannot, ending up with its signature L-block shape.
[[/folder]]

[[folder:'M ''(Anedepami)'' and Q ◣]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/m_and_q.png]]
[[caption-width-right:192:From left to right: 'M and Q ◣]]

Having the index number FF, this variation of 'M and Q ◣ are the most special of glitch Pokémon. At first sight, 'M seems to be a mere hybrid (same color palette, starting moves, Pokédex number, and base stats) of Charizard, as well as having the same sprite (earning its FanNickname), while Q ◣ is a hybrid of Starmie, though it does not have the same sprite. However, Charizard 'M and Q ◣ are the closest things to a RealityWarper in the first generation, as their index number is the same as the game uses internally for the [=CANCEL=] button. \\
\\

When they are in the party, any Pokémon placed below them will be treated as non-existent by [=NPCs=], not allowing them (as well as Charizard 'M/Q ◣) to be healed at a Pokémon center, the player's home, or when losing a battle, and can only be healed by items.\\
\\

During a battle, Charizard 'M has a chance to [[TheVirus turn your Pokémon into other Charizard 'M]]. If battling a Q ◣, the [=ZZAZZ=] glitch [[OhCrap will be activated]], and will freeze the game if the player tries to open the party screen. Q ◣ itself appears as frozen and with an enormous amount of [=HP=] (noticeable through the broken [=HP=] bar).\\
\\

When Charizard 'M or Q ◣ is deposited in a box in Bill's [=PC=], it can be used to change the species of the Pokémon deposited after it, while keeping the moves they knew.\\
\\

Charizard 'M is exclusive to ''Pokémon Green, Red, and Blue''. If traded to ''Pokémon Yellow'', it becomes a Q ◣, and vice-versa.

----
* AnimalisticAbomination: Charizard 'M looks like a gigantic Charizard, but it's much, '''[[EldritchAbomination much]]''' more different inside.
* EldritchAbomination: The biggest examples in the series. Moreso Q ◣ than Charizard 'M, as it uses a glitch sprite instead of the Pokémon it's a hybrid of, and can learn the [[ExactlyWhatItSaysOnTheTin Super Glitch move]] at an early level, unlike Charizard 'M learning one at level 204. When a 4 4 Hy evolves into Q ◣, the game gets even more confused and will claim it evolves into [=TM55=] (which does not exist) and will nickname it as such.
* GameBreakingBug: Q ◣ triggers the dreaded [=ZZAZZ=] glitch, which breaks the game beyond redemption. {{Inverted}} with Charizard 'M, an otherwise safe and useful glitch Pokémon that is seen as a consequence of said glitch.
* GiantFlyer: Charizard 'M is about four times bigger and heavier than Charizard. This makes Charizard 'M even bigger than '''Yveltal'''.
* HybridMonster:
** Charizard 'M is one of Charizard, and Q ◣ is one of Starmie.
** The Pokémon merge glitch can produce Pokémon with moves they don't learn naturally, provided by a Pokémon of another species, which is erased as a result. The remaining [=HP=] glitch also produces a hybrid Pokémon.
* HumanoidAbomination: Not Charizard 'M or Q ◣, but the trainer that uses them after the [=ZZAZZ=] glitch is activated. It looks just like Red[[note]]because the [=ZZAZZ=] glitch modifies the value that checks if the game is linked[[/note]], but it's just another corruption.
* MixAndMatchCritters: One of their most (in)famous uses is exploiting their glitchy nature to create these. The two can be used to perform a glitch that combines two Pokémon into one "hybrid" Pokémon that has the sprite, typing, species, and learnset of one Pokémon, and the stats, moveset, and palette of another.
* NoFairCheating: Unintentional, but very effective. If you try to use cheat codes to spawn them as wild Pokémon, you find a glitch trainer instead and the [=ZZAZZ=] glitch will be activated, corrupting your game.
* NotSoSimilar: Even though Charizard 'M is one of the three 'M variations of ''Red and Blue'', it's most unlike the other two.
* RealityWarper: They can manipulate a surprising amount of data, as well as hiding Pokémon from [=NPCs=]. For example, the remaining [=HP=] glitch (changes the species of a Pokémon to the one with an index number equal to its remaining [=HP=]) is only possible with Charizard 'M/Q ◣'s intervention.
* SocializationBonus:
** Both technically count as this trope as the game thinks they are traded Pokémon — their trainer [=ID=] and original trainer names are never the same as the player's. As a result, they cannot be nicknamed either.
** Since no glitch Pokémon evolve into Charizard 'M (unlike Q ◣), the only way to obtain one without arbitrary code execution, string corruptions (Cooltrainer or Super Glitch), or the fossil conversion glitch (or the remaining [=HP=] glitch, but it requires another Charizard 'M to pull it off) is by receiving a Q ◣ through trade. Q ◣ can be evolved from a 4 4 Hy at level 6, and since said glitch Pokémon can appear through the Ditto glitch, it's easy to evolve.
* {{Unperson}}: {{Downplayed}}. The Pokémon below Charizard 'M/Q ◣'s position (itself included) in the party are treated as if they don't exist by [=NPCs=] (the only way to heal any of the aforementioned ones is through items). Once they are placed above it, they become visible to [=NPCs=] again.
* TheUnpronounceable: Just like most glitch Pokémon, 'M and Q ◣ are called this way because the rest of their names are composed of map tiles. {{Averted}} in the Japanese versions in Charizard 'M's case.
* {{Unwinnable}}: Some of the [=ZZAZZ=] glitch trainers' Charizard 'M/Q ◣ have infinite [=HP=], so not even a OneHitKill move can defeat them, as their [=HP=] never reaches zero.
* TheVirus: Charizard 'M can turn your Pokémon into other Charizard 'M during battle.
[[/folder]]

[[folder:h POKé (''Amu'')]]

[[quoteright:56:https://static.tvtropes.org/pmwiki/pub/images/h_poke.png]]

A popular glitch Pokémon, it's fairly harmless ([[EldritchAbomination at least as harmless as they come]]) and is a result from the fourth method of the Mew glitch. It's notable for its [[BrownNote cry]], which changes on cries of other Pokémon having played out and its cry potentially going on for [[OverlyLongGag minutes on end]] and crashing the game. Being a hybrid of Gengar, it can learn all of the same TM moves as it.

It's notable for being the heaviest of the Generation I Pokémon that can be obtained without using a cheating device, weighing in at 6,099 lbs, as well as one of the tallest, standing at over 80' 3"/24 meters tall (which is almost as tall as the Pokémon Tower in Lavender Town).

----
* ActionBomb: It can learn both Selfdestruct and Explosion, which fits since it's a hybrid of a Gengar.
* AnimalsNotToScale: It's a hybrid of Gengar, but it's absolutely massive.
* {{Acrofatic}}: It weighs almost 6,100 pounds, but its Speed stat is its second-highest Base stat at 110.
* BrownNote: Its cry, [[HellIsThatNoise of course]], but also its Pokédex entry.
* BlackSpeech: Its Pokédex entry is nothing but gibberish, besides the words "[[OhCrap ROCKET]]" and "Enemy h [=POKé=]."
* CreepyGood: It's harmless to the player's game, but considering what it looks like to the player (and is almost as tall as a 7-story building), it's worth putting it here.
* DarkIsNotEvil: It's a Ghost-type glitch Pokémon (specifically, a hybrid of Gengar), but it's one of the more benign glitch Pokémon even though its cry can get so long it pretty much crashes the game without actually crashing it.
* EldritchAbomination: Being one of TheMissingno, it's expected.
* HarshVocals: [[HellIsThatNoise If you can call its cry "vocals."]]
* HellIsThatNoise: Its cry.
* TheMissingno: It isn't as popular as Missingno./'M or Charizard 'M, though.
* OverlyLongGag: Its cry, which changes based on what Pokémon the trainer last saw before bringing it out. It's a good idea to save before going into anywhere where a battle may occur, since its cry can go on for minutes on end, or even freeze the game on rare occasions.
* OurGhostsAreDifferent: [[EldritchAbomination VERY DIFFERENT.]]
* SecretArt: Night Shade, which fits since it's a hybrid of Gengar.
* ShockAndAwe: It can learn both Thunderbolt and Thunder.
* UselessUsefulSpell: It's capable of learning Conversion, the Porygon line's signature move, [[WhatKindOfLamePowerIsHeartAnyway and it works just as well for it,]] [[SarcasmMode if not better]].

[[/folder]]
[[folder: Xu-xu; (''X ゥ- xゥ,'')]]
This Glitch Pokemon is purple, has an 824 base stat total with all of its stats above 110, and is completely safe to use. It learns no dangerous glitch moves, doesn't freeze the game, and is Godly powerful. It is only obtainable in Yellow version via the Mew glitch with a special stat of 196 and must be captured twice, because the first one you catch will turn into a Rhydon.
* SpellMyNameWithAnS: Its name contains both the English letter X and the Japanese Katakana U.
* PurpleIsPowerful: And HOW. This Glitch Pokemon is one of the most powerful creatures in the entire series, and is even stronger than Mega Rayquaza! This thing is nearly unstoppable especially if you raise it to Level 100. God help your enemies.
* DeathFromAbove: It can learn Fly and do pretty good damage with it.
* BlindedByLight: It has the HM Move Flash as one of its starting moves, but if obtained above level 12, it will not know it.
----

[[/folder]]
----
[[redirect:Characters/PokemonGenerationIFamilies]]

Added: 210

Changed: 5

Removed: 195

Is there an issue? Send a MessageReason:
None


* GlassCannon: From a special-based perspective, Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50.



* MightyGlacier: Tangrowth has a decent Attack and Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.

to:

* MightyGlacier: Tangrowth has a decent Attack and good Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.


Added DiffLines:

* WeakToMagic: Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50, so special-based attacks make short work of it.
Is there an issue? Send a MessageReason:
None



to:

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / '''Tangela to Mew''') | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | [[Characters/PokemonGenerationVIFamilies Gen VI]] ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

The [[Characters/PokemonGenerationIFamilies character sheet for the first generation's Pokémon]] got so big that it had to be split. This page has the tropes for Pokémon numbered 114 to 151 (and Missingno.) in the Kanto and National Pokédex, as well as their evolutionary relatives. For the rest, go [[Characters/{{Pokemon}} here]].

Added: 264078

Changed: 4393

Is there an issue? Send a MessageReason:
Reverting for now.


[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / '''Tangela to Mew''') | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | [[Characters/PokemonGenerationVIFamilies Gen VI]] ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

The [[Characters/PokemonGenerationIFamilies character sheet for the first generation's Pokémon]] got so big that it had to be split. This page has the tropes for Pokémon numbered 114 to 151 (and Missingno.) in the Kanto and National Pokédex, as well as their evolutionary relatives. For the rest, go [[Characters/{{Pokemon}} here]].

to:

[[center:[[WMG:''{{Franchise/Pokemon}}'' '''[[Characters/{{Pokemon}} characters Index]]''' ''([[Characters/PokemonTypes [[foldercontrol]]

[[folder:Tangela and Tangrowth ''[-(Monjara and Mojumbo)-]'']]
!114: Tangela / Monjara (モンジャラ ''monjara'')\\
465: Tangrowth / Mojumbo (モジャンボ ''mojanbo'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangela114.png]]
[[caption-width-right:240:Tangela]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangrowth465.png]]
[[caption-width-right:240:Tangrowth]]
->[-''Tangrowth debuts in ''Diamond and Pearl-]

Tangela is a figure obscured by blue vines. It was a pretty dull
Pokémon Types]])''\\
[-'''Pokémon Family Species:''' [[Characters/PokemonGenerationIFamilies
back in Gen I]] ([[Characters/PokemonGenerationIBulbasaurToTentacruel Bulbasaur To Tentacruel]] / [[Characters/PokemonGenerationIGeodudeToBlissey Geodude to Blissey]] / '''Tangela to Mew''') | [[Characters/PokemonGenerationIIFamilies Gen II]] | [[Characters/PokemonGenerationIIIFamilies Gen III]] ([[Characters/PokemonGenerationIIITreeckoToSharpedo Treecko To Sharpedo]] / [[Characters/PokemonGenerationIIIWailmerToDeoxys Wailmer To Deoxys]]) | [[Characters/PokemonGenerationIVFamilies Gen IV]] | [[Characters/PokemonGenerationVFamilies Gen V]] ([[Characters/PokemonGenerationVVictiniToZoroark Victini To Zoroark]] / [[Characters/PokemonGenerationVMinccinoToGenesect Minccino To Genesect]]) | [[Characters/PokemonGenerationVIFamilies Gen VI]] ([[Characters/PokemonGenerationVIChespinToHawlucha Chespin To Hawlucha]] / [[Characters/PokemonGenerationVIDedenneToVolcanion Dedenne To Volcanion]]) | [[Characters/PokemonGenerationVIIFamilies Gen VII]] ([[Characters/PokemonGenerationVIIRowletToComfey Rowlet To Comfey]] / [[Characters/PokemonGenerationVIIOranguruToMelmetal Oranguru To Melmetal]] / [[Characters/PokemonUltraBeasts Ultra Beasts]]) | [[Characters/PokemonGenerationVIIIFamilies Gen VIII]]\\
'''Pokémon Human Characters:''' [[Characters/PokemonProtagonistsAndRivals Protagonists And Rivals]] | [[Characters/PokemonProfessors Professors]] | [[Characters/PokemonGymLeaders Gym Leaders]] ([[Characters/PokemonGymLeadersKanto Kanto]] / [[Characters/PokemonGymLeadersJohto Johto]] / [[Characters/PokemonGymLeadersHoenn Hoenn]] / [[Characters/PokemonGymLeadersSinnoh Sinnoh]] / [[Characters/PokemonGymLeadersUnova Unova]] / [[Characters/PokemonGymLeadersKalos Kalos]] / [[Characters/PokemonGymLeadersGalar Galar]]) | [[Characters/PokemonTrialCaptainsAndKahunas Trial Captains and Kahunas]] | [[Characters/PokemonEliteFour Elite Four]] | [[Characters/PokemonChampions Champions]]\\
'''[[Characters/PokemonVillainTeams Pokémon Villain Teams]]:''' [[Characters/PokemonVillainTeamRocket Team Rocket]] / [[Characters/PokemonVillainTeamAquaMagma Team Aqua/Magma]] / [[Characters/PokemonVillainTeamGalactic Team Galactic]] / [[Characters/PokemonVillainTeamPlasma Team Plasma]] / [[Characters/PokemonVillainTeamFlare Team Flare]] / [[Characters/PokemonVillainTeamSkull Team Skull]] / [[Characters/PokemonTeamYell Team Yell]]\\
[[Characters/PokemonFrontierBrainsAndOtherFacilityHeads Frontier Brains And Other Facility Heads]] | [[Characters/PokemonTrainerClasses Trainer Classes]] | [[Characters/PokemonOtherNonPlayableCharacters Other NPCs]] ([[Characters/PokemonAetherFoundation Aether Foundation]] / [[Characters/PokemonUltraReconSquad Ultra Recon Squad]] / [[Characters/PokemonMacroCosmos Macro Cosmos]])-]]]]]

The [[Characters/PokemonGenerationIFamilies character sheet for
I; the first generation's Pokémon]] got so big only notable attribute was that it had to be split. This page has was a pure Grass-type (all the tropes for Pokémon numbered 114 others were dual-types, mostly Grass/Poison), but that wasn't anything to 151 (and Missingno.) write home about. When Tangrowth was introduced in the Kanto Gen IV, its usefulness jumped tenfold since it's a great physical wall, and National Pokédex, as well as their evolutionary relatives. For the rest, go [[Characters/{{Pokemon}} here]].capable of utilizing both physical and special moves well.





[[index]]
* [[Characters/PokemonGenerationITangelaToMagikarp 114 to 130]]
* [[Characters/PokemonGenerationILaprasToMew 131 to 151]] (Plus Glitchmons)
[[index]]

to:

\n\n[[index]]\n* [[Characters/PokemonGenerationITangelaToMagikarp 114 AchillesHeel: Tangrowth is a bulky, hard-hitting juggernaut that can shrug off basically any physical attack you can think of. On the other hand, it has poor Special Defense, meaning that a single super-effective special attack can easily send Tangrowth packing.
* ArmlessBiped: Tangela doesn't get arms until it evolves into Tangrowth.
* CombatTentacles: Their vines act as these. The line can learn Constrict, Bind, and Wring Out, among other sorts of moves,
to 130]]
illustrate this.
* [[Characters/PokemonGenerationILaprasToMew 131 ContemporaryCaveman: Tangrowth's wild, shaggy appearance and prehistoric motif calls to 151]] (Plus Glitchmons)
[[index]]
mind popular depictions of cavemen, particularly [[WesternAnimation/CaptainCavemanAndTheTeenAngels one specific fictional caveman]].
* DishingOutDirt: Tangela evolves into Tangrowth by learning the Rock-type attack Ancient Power. In addition, evolving gives it more attacks that involve this, such as Earthquake and Rock Slide.
* GentleGiant: Despite being unintelligent and 6'7'' tall, Tangrowth is noted to be very friendly.
* GlassCannon: From a special-based perspective, Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50.
* GreenThumb: Notably, Tangela is the only one of the original 151 to be a pure Grass-type.
* HealingFactor:
** Tangrowth is said to immediately regrow its arms if it loses them.
** Both Tangela and Tangrowth have Regenerator as their Hidden Ability, healing some of their health whenever they switch out.
** It naturally learns Ingrain, which can be further added to with Leech Seed (which it can be bred with), and all three Grass LifeDrain moves that, as of ''VideoGame/PokemonBlack2AndWhite2'', it can learn naturally.
* LightningBruiser: They can turn into this thanks to their Chlorophyll ability, which doubles their speed stat in sunshine.
* MagicKnight: Tangrowth's offensive stats are high and relatively close (100 Attack and 110 Special Attack), allowing it to hit hard from either spectrum or run a mixed offensive set.
* MightyGlacier: Tangrowth has a decent Attack and Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.
* OnlyAFleshWound: One Pokédex entry says that Tangrowth sometimes get their arms ripped off by predators. It doesn't seem to care or notice, as they grow back very quickly.
* PrehistoricMonster: By {{Retcon}} in Generation IV; Tangela will evolve into Tangrowth by leveling up after learning Ancient Power, which is associated primarily with Fossil Pokémon and Legendaries.
* SecretCharacter: In ''VideoGame/PokemonDiamondAndPearl'', Tangrowth can only be obtained by transferring Tangela from Gen III and leveling it up while knowing Ancient Power. ''Pokémon Platinum'' onwards downplays its status by making Tangela available in-game.
* StandYourGround: They can learn Ingrain, which prevents them from getting switched out for better or worse.
* StandardStatusEffects: Learns the Poisonpowder/Stun Spore/Sleep Powder trio naturally.
* WaddlingHead: Tangela's design consists of just its head almost totally covered in vines besides its eyes, with red feet sticking out.
* WhipItGood: Naturally learns Vine Whip and Power Whip.
* YouHaveResearchedBreathing: Tangela, despite being covered in vines and aptly called the "Vine Pokémon", could not learn Vine Whip until ''Yellow''.
* YouWillNotEvadeMe: They naturally learn Block, which prevents the target from switching out or fleeing.
[[/folder]]

[[folder:Kangaskhan ''[-(Garura)-]'']]
!115: Kangaskhan / Garura (ガルーラ ''garuura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kangaskhan115n.png]]
[[caption-width-right:240:Kangaskhan]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megakangaskhan115m.png]]
[[caption-width-right:240:Mega Kangaskhan]]
->[-''Mega Kangaskhan debuts in ''X and Y-]
Another Safari Zone exclusive, Kangaskhan is supposed to be a kangaroo, but they also resemble dinosaurs. They're usually depicted with a baby in their pouches, of which they are '''''very''''' protective of. Anyone who messes with the baby... well, let's just say that they've just signed their death certificate then and there.

Kangaskhan gained a Mega Evolution in ''X and Y''; however, unlike most Mega Evolutions, Kangaskhan herself is unchanged. Instead, her baby ages up into a child and climbs out of its mother's pouch to fight alongside her, represented by the two of them gaining the unique Parental Bond ability that adds an extra weaker hit to all of their attacking moves.
----
* ActionMom: They fight while having a baby in the pouch.
* ActionInitiative: They can learn Sucker Punch, a powerful priority attack that lets the user go before the target (but only if they use a damaging move).
* ActuallyFourMooks: The mother doesn't change in appearance when Mega Evolving, but the baby "grows" bigger and a bit more mature and can attack as well, making the pair attack twice in the same turn.
* AdultFear: Kangaskhan are extremely protective of their babies. The ''Sun and Moon'' Pokédex entries mention that they become distraught when the child grows up and leaves it, and they become uneasy about the baby's future during Mega Evolution as the child only appears to be good at fighting.
* TheArtifact: Kangaskhan was introduced a generation before Pokémon breeding was codified. As a result, the species having a baby in its pouch without a father Pokémon can be rather confusing (especially since Kangaskhan's baby was never broken off into its own baby Pokémon). Unlike Mewtwo's [[EarlyInstallmentWeirdness early origins]] as a Pokémon born directly from Mew, Kangaskhan's nature as a seemingly mammalian mother hasn't been retconned.
* BadassAdorable: Their Mega Evolution have the baby join the mother to fight.
* BadassAndBaby: Under normal circumstances, the baby is still in the pouch while the mother fights... Unless it goes into its Mega Evolution.
* BadassAndChildDuo: Mega Kangaskhan invokes this with the child working in tandem with its mother.
* BadassFamily: A single Pokémon manages to count as one.
* BloodKnight: Mega Evolving forces the baby to grow, but fills it with so much aggression that all it can think of is fighting, [[AdultFear causing its mother to worry about its future]].
* BoringButPractical: In early games, they made for a decent HM user if you managed to capture one.
* BornAsAnAdult: UpToEleven, where they can be hatched from eggs with another baby to take care of!
* BoxingKangaroo: They are vaguely based on kangaroos and can learn a variety of punching moves, notably Mega Punch, Comet Punch, and Dizzy Punch.
* CombatPragmatist: Mega Kanghaskhan has no problem attacking twice, which makes it extremely lethal. Presumably, the grown child is the one who delivers the second hit. It can also learn a few Dark-type moves like Crunch and Sucker Punch.
* ConfusionFu: As is par for a Gen I Normal-type, Kangaskhan's movepool is extremely wide, and they can run so many potential sets that Mega Kangaskhan is frightening to battle.
* DiscOneNuke: In ''[=HeartGold=] and [=SoulSilver=]'' Kangaskhan was a common Pokémon in early Pokéwalker routes, came with Dizzy Punch, and has stats high enough to last you throughout the game.
* TheDividual: In the games, both mother and child count as a single Pokémon and the baby has never been seen on its own. Even breeding a Kangaskhan results in a parent and child hatching from the same egg.
* JackOfAllStats: A fairly well-rounded Pokémon that is surprisingly efficient, but does nothing amazing either. Until it Mega Evolves...
* {{Kaiju}}: Kangaskhan is based on a kangaroo, but their bulk and stature bears more resemblance to vaguely dinosaur-inspired monsters such as Nidoking, Nidoqueen and Rhydon. Unsurprisingly, all of them are in the Monster egg group and can breed with each other.
* KangarooPouchRide: An early episode of the anime depicted Kangaskhan as large enough to allow not only its baby but also a young human boy and eventually ''the rest of his human family'' to fit comfortably inside its pouch. Later episodes would scale Kangaskhan back to its regular size and this has never been attempted since.
* KangaroosRepresentAustralia: In ''VideoGame/PokemonGo'', Kangaskhan can only be caught naturally in Australia.
* LightningBruiser: Mega Kangaskhan gets all of their stats buffed while the Parental Bond ability make them hit extra hard.
* LittleMissBadass: The baby comes out to fight when it Mega Evolves. It's the reason why Parental Bond gives them a second attack on each damaging move.
* LoopholeAbuse: Parental Bond ordinarily has the second attack have a fraction of the first attack's power. However, when using a FixedDamageAttack like Seismic Toss, the second attack's power is not reduced, which lets Mega Kangaskahn do a huge chunk of damage, regardless of defenses.
* MamaBear: You mess with the baby, you die. This is even reflected in Pokémon Amie/Refresh, where they will react with hostility if you even touch the baby.
* NamesToRunAwayFromReallyFast: Having one based off of UsefulNotes/GenghisKhan is pretty much a given.
* {{Nerf}}: Starting in ''Pokémon Sun and Moon'', the second hit from Mega Kangaskhan's Parental Bond ability had its power reduced from 50 percent to 25 percent of the first hit's power.
* NonElemental: They're Normal-type Pokémon.
* OlderAlterEgo: When Mega Evolving, Kangaskhan's baby spontaneously ages up into a child so it can fight alongside its mother. When the Mega Evolution wears off, the child reverts to a baby.
* OneGenderRace: Always female. In-Universe, how they're able to have the baby riding in the pouch without a male isn't mentioned.
* ParentalSubstitute: In ''Sun and Moon'', it can show up when Cubone calls for help.
* {{Portmanteau}}: Their Japanese name combines kan'''garoo''' with ru'''ler''', making Garūra (though Garooler would be a more accurate transliteration). The English name combines Kangaroo and UsefulNotes/GenghisKhan.
* ThePowerOfLove: As with all Mega Evolutions, this is the in-universe fuel for the process. In regards to them, however, it's the mother's love and selflessness that allows the baby to turn it up a notch, hence their ability.
* SecretArt:
** Dizzy Punch, until ''Crystal''. It's a damaging punch attack that has a chance to cause confusion.
** The Parental Bond ability is exclusive to Mega Kangaskhan. It causes them to attack twice for each damaging attack, with the second hit dealing 50% (in Gen VI) / 25% (in Gen VII) of the damage the first hit did.
* TogetherInDeath: If Mega Kangaskhan faints, they'll hug each other as they return to the Poké Ball.
* TookALevelInBadass: Whenever the pair gets its hands on some Kangaskhanite, it's time for the baby to achieve something '''much''' more than sitting in the pouch all day.
* SuperMode: Gets access to Mega Evolution in ''VideoGame/PokemonXAndY'' onward. While Mega Evolved, all of their stats are increased and they get the Parental Bond ability, giving an automatic second attack each turn that does 50% (in Gen VI) or 25% (in Gen VII) of the damage dealt by the first. Unlike most Mega Evolutions, the baby is the one that undergoes the physical change and presumably the second attack comes from the child.
[[/folder]]

[[folder:Horsea ''[-(Tattu)-]'', Seadra, and Kingdra]]
!116: Horsea / Tattu (タッツー ''tattsuu'')\\
117: Seadra (シードラ ''shiidora'')\\
230: Kingdra (キングドラ ''kingudora'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/horsea116.png]]
[[caption-width-right:240:Horsea]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seadra117.png]]
[[caption-width-right:240:Seadra]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kingdra230.png]]
[[caption-width-right:240:Kingdra]]
->[-''Kingdra debuts in ''Gold and Silver-]

Based on seahorses, Horsea and Seadra were typical Water-types, although that isn't saying much, since there are a lot of Water-types to choose from. Then Gen II came around and it gained an evolution in the form of Kingdra, and a new typing which leaves it with a big number of resistances. [[TakesOneToKillOne Dragon]] and Fairy are the only types that can be super-effective (minus Freeze Dry), and exploiting the first is risky since Kingdra is likely to pack Dragon-type moves itself.
----
* BilingualBonus: The Japanese word for "seahorse" roughly translates into "Dragon's Child", explaining why they're called the Dragon Pokémon and why Kingdra is part Dragon-type.
* BossBattle: Kingdra is this twice. The first time is as Clair's signature in the Johto games. The second time is with Juan in ''Emerald''.
* CriticalHitClass: With the change to the critical hit formula in Generation VI, a Kingdra holding a Scope Lens will ''always'' land critical hits after using Focus Energy. As critical hits ignore decreases to the user's attacking stats, this allows Kingdra to spam Draco Meteor with no drawback. This is accentuated by its Sniper ability, which further increases the power of critical hits.
* GlassCannon: Seadra doesn't have the benefit of increased Special Defense, Health, or the Dragon-typing.
* InASingleBound: Strangely, they can be tutored Bounce.
* JackOfAllStats: Kingdra's stats are fairly comparable to the perfectly balanced Silvally's, falling just 20 points short in HP and 10 in Speed.
* MakingASplash: Water-type.
* NonIndicativeName: There are no ''Queen''dra, only female ''King''dra.
* OurDragonsAreDifferent: Kingdra, who is a seahorse like the rest of its family. And said rest of the family is identified as the Dragon Pokémon in the Pokédex. Makes sense, because Kingdra is based off the [[http://en.wikipedia.org/wiki/Phyllopteryx Weedy Sea Dragon.]]
* PerpetualFrowner: With its slanted eyes, Seadra looks like it's in a bad mood all the time. Kingdra only gets angrier and more menacing, despite its softer features.
* PoisonousPerson: Not Poison-type, but Seadra can have the Poison Point ability, which has a chance of inflicting poison when hit with "contact" moves. Multiple Pokédex entries reference this fact.
* RidiculouslyCuteCritter: Horsea is a cute little seahorse.
* SeahorsesAreDragons: As expected of eastern media, the idea of seahorses having draconic qualities are particularly strong in Pokémon, though only Kingdra is actually a Dragon-type.
* SeahorseSteed: Can be this if taught Surf, which allows a Pokémon to be ridden over water on the overworld.
%%* SecretArt: They can inherit Octazooka from Octillery.
* SocializationBonus: Seadra needs to be traded while holding a Dragon Scale in order to evolve. However, Kingdra are rare wild encounters in some games.
* StatusBuff: The Swift Swim ability doubles their Speed during rain. They can also learn the moves Dragon Dance (raise Attack and Speed by 1 stage each) and Agility (raises Speed by 2 stages).
%%* TechnicolorEyes: Horsea and Kingdra.
* WhenAllYouHaveIsAHammer: Kingdra doesn't have much in the way of type coverage. It doesn't need it, because Water and Dragon deal at least neutral damage to all but 15 Pokémon.
** Furthermore, like most Water-types, it has access to Ice-type moves, which are super-effective against most of the types that resist Water. Only 6 Pokémon can outright resist all three of those types.
[[/folder]]

[[folder:Goldeen and Seaking ''[-(Tosakinto and Azumao)-]'']]
!118: Goldeen / Tosakinto (トサキント ''tosakinto'')\\
119: Seaking / Azumao (アズマオウ ''azumaou'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/goldeen118.png]]
[[caption-width-right:240:Goldeen]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seaking119.png]]
[[caption-width-right:240:Seaking]]

Goldeen and Seaking are beautiful goldfish Pokémon that have horns on their heads. Despite their docile appearance, they're actually quite aggressive. They use their horns for attacking and even to absorb Electric moves (if they have the Lightning Rod ability). While based on goldfish, their habit of traveling up waterfalls and laying their eggs in quiet streams also bring salmon to mind. They were also the first Pokémon to have an HM move, Waterfall coincidentally, as part of their level up moveset.
----
* AdaptationalWimp: In the [[Anime/{{Pokemon}} anime]] and ''VideoGame/SuperSmashBros'', Goldeen is a useless fish that flops about helplessly, a role that's usually fulfilled by Magikarp.
* ConfusionFu: Can learn moves from 9 out of 18 different types[[note]]Water, Normal, Flying, Bug, Poison, Ice, Psychic, Dark, and Ground[[/note]], including ''Throat Chop'' as a tutor move in ''VideoGame/PokemonUltraSunAndUltraMoon''. Presumably, if it wasn't for the line's mediocre stats, it would be considered a serious threat, especially if this versatility was combined with Lightning Rod, as seen below.
* ElementalAbsorption: With Lightning Rod, not only is it immune to Electric moves, it gains a boost to its Special Attack, which actually brings it up to the level of its physical Attack.
* GlassCannon: Their best stat is its physical Attack while the others are average at best.
* HealingFactor: Naturally learns Aqua Ring, which gradually restores a bit of health each turn.
* HornAttack: Learns several attacks evidently based around use of its horn, such as Fury Attack, Megahorn, Poison Jab (though that needs to be relearned), and, of course, the {{Trope Namer|s}} itself.
* KillerRabbit: Goldeen have a wild temperament despite their elegant looks and are known to break out of aquariums with their horns and ram humans that swim too close.
* MakingASplash: Water-type.
* NonIndicativeName: Plenty of female Sea''king''.
* SecretArt: Waterfall, in the first Generation. Even to this day, Goldeen and Seaking are the only two Pokémon that can learn it by leveling up, putting them among the very, very few Pokémon that can learn [=HMs=] by such method, alongside Salamence and Rayquaza (Fly), and the 5 families that can learn Dive, and the few Pokémon that could learn Whirlpool when it was still an HM (although the first Pokémon who could learn it were in Generation III where it was no longer an HM, it regained its HM status during [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]], before losing it again in Gen V).
* StatusBuff: The Swift Swim ability doubles their Speed during rain.
* StatusBuffDispel: Can be bred with Haze, which removes all stat changes (positive and negative) for everything on the field when used.
* ThisIsADrill: Learns [[OneHitKO Horn Drill]] naturally, Drill Run from Move Tutors.
* UselessUsefulSpell: A user of the Soak move, which turns the target into a Water-type. Like most Pokémon that get the move, it can't really abuse it much.
[[/folder]]

[[folder:Staryu ''[-(Hitodeman)-]'' and Starmie]]
!120: Staryu / Hitodeman (ヒトデマン ''hitodeman'')\\
121: Starmie (スターミー ''sutaamii'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/staryu120.png]]
[[caption-width-right:240:Staryu]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/starmie121.png]]
[[caption-width-right:240:Starmie]]

Staryu and Starmie are very unusual Pokémon. Unlike real starfish, which move by creeping along the bottom, Staryu and Starmie are best known for whipping around at high speeds like shuriken. They also have amazing healing powers, but don't have much in the way of a face, which is just a glowing red gem and the source of their power. Starmie is part Psychic-type as well and learns a [[ConfusionFu variety of attacks that most Water-types can't learn]], such as Thunderbolt, Power Gem, and Dazzling Gleam.
----
* AwesomeButImpractical: Starmie is ''way'' too fast to be able to make good use of Analytic, its Hidden Ability (which boosts the power of moves if the user goes last). [[NotCompletelyUseless That is, unless you attack your opponent after they switch in]], since that ''does'' count as "moving first" for the purposes of the ability. Another option, though highly impractical, would be using Trick Room to reverse the attacking order so that Starmie will (most likely) always move last and activate Analytic.
* BizarreAlienBiology: Staryu used to have Camouflage as a SecretArt back in Generation III, a move which allowed it to change its own type, and a Pokémon’s type is generally implied to be tied to its biology, implying that the Pokémon who use it can change the very nature of their own body.
* TheBlank: The closest thing it has to a face is the gem in the center.
* BossBattle: Starmie is Gym Leader Misty's signature Pokémon.
* ConfusionFu: They have a fairly good specially offensive learnset, with Water, Bug, Rock, Ice, Electric, Psychic, and Grass Type moves, as well as Dazzling Gleam. [[note]]They also get Gyro Ball, but that's a UselessUsefulSpell for them, emphasis on "useless".[[/note]]
* EverythingsBetterWithSpinning: Starmie has another star attached to its back that is constantly spinning, which it uses to propel itself along. They also learn moves such as Rapid Spin and Gyro Ball.
* EyeLightsOut: In the anime, their cores slowly stop glowing when they faint.
* {{Foil}}:
** To the Shellder line. Both are Pokémon that can be fished up, evolve via a Water Stone and may be found holding VendorTrash, sometimes they are version exclusive (Shellder is exclusive to ''[=FireRed=]'' and ''Y'' while Staryu is exclusive to ''[=LeafGreen=]'' and ''X''). While Cloyster is a MightyGlacier, Starmie is a FragileSpeedster.
** To the Mareanie line. Both are based on the crown-of-thorns starfish (Mareanie moreso than Staryu), but the Mareanie line is highly aggressive while the Staryu line is pretty docile. Ironically, their stats favor the opposite playstyle to their temperament — Toxapex is a StoneWall with a HealingFactor, while Starmie is a FragileSpeedster with a HealingFactor. Starmie's Psychic type also gives it a potent advantage over the Poison-type Toxapex.
* FragileSpeedster: Starmie is one of the fastest Water-types and among the fastest Pokémon. While Starmie's defenses are actually average, its HP is pretty low.
* GemstoneAssault: With those shining cores, they're capable of using Power Gem.
* GreenThumb: Can learn Grass Knot.
* HealingFactor: They can regenerate any part of their body as long as the core is intact, learn the move Recover, and can have the Natural Cure ability to remove StandardStatusEffects by switching out.
* AnIcePerson: Starmie is well-known for using Ice Beam.
* InSeriesNickname: According to Starmie's ''Ruby'' Pokédex entry, it's called the "gem of the sea."
* MakingASplash: They're Water-types based off of starfish/sea stars.
* MissingSecret: Staryu has a couple Egg Moves listed for it in ''Gold and Silver'', though they are impossible to obtain because genderless Pokémon can't breed without a Ditto (who can't pass down Egg Moves).
* NoBiologicalSex: One of the only examples of a fully biological Pokémon that isn't a Legendary, Mythical, or Ultra Beast to be this.
* NotCompletelyUseless: Analytic will grant the user the damage boost if the opponent switches out for their action, as switching is almost always done before moves are executed. While almost worthless against the AI since they very rarely switch, it may be useful against human opponents, as it forces them to either stay in and get hit hard by Starmie, or try to switch and risk getting hit even harder by Starmie.
* PinataEnemy: Starting in Generation II, they have a chance of holding [[VendorTrash Stardust and Star Pieces]].
* PokemonSpeak: In ''Sun and Moon''. Normally this wouldn't be notable, but Staryu and Starmie stand out as an example because they ''didn't'' originally do this.
* PowerCopying: Staryu is one of the few Pokémon able to learn the move Reflect Type, which causes the user to copy the typing of their opponent.
* PowerCrystal: The gem in the center is implied to be the source of their power, or at the very least their brain.
* PsychicPowers: Starmie is a Psychic-type. Several Pokédex entries mention that it sends radio signals into the sky/space.
* PunnyName: Star'''yu''', Star'''mie''' ("You" and "Me")
* PurpleIsPowerful: Starmie is very purple, very powerful, and very fast.
%%* SecretArt: The move Camouflage in the Generation III games only. When used, it causes them to change their type based off of the environment the battle is taking place in.
* ShockAndAwe: Starmie is well-known for using [[BoringButPractical Thunderbolt]], but can also learn [[PowerfulButInaccurate Thunder]].
* ShoutOut: To ''[[Franchise/UltraSeries Ultraman]]''. Let's count them — Staryu's Japanese name is Hitode''man''. It has a crystal core which apparently tells its status, like Ultra beings. It has fondness in the night sky, referencing how Ultra beings came from space. It learns a lot of beam moves, referencing the iconic but multiple variations of Ultraman Beam attacks. Its anime cry of having a human-sounding grunt and shout is similar to how the Ultra characters never speak outwards, instead only grunting and shouting. And this [[https://www.youtube.com/watch?v=KBb9YzysT28 Pokémon Music short]] solidifies it (fighting other kaijuu-inspired Pokémon Nidoking and Tyranitar even).
* ShowingTheirWork: In real life, starfish/sea stars can actually regenerate body parts as long as the central disc is intact. This matches its HealingFactor abilities quite well.
* StarfishAliens: Literally. Starmie's Pokédex entry in the first ''Stadium'' game says it may hail from space.
* SupernaturalIsPurple: Starmie, assuming it is an alien — like its ''Stadium'' Pokédex entry claims.
* UselessUsefulSpell: One of Stayru's level-up moves is Gyro Ball, a Physical Steel-type attack that does more damage if the user is slower than the target. Both Staryu and Starmie have a low Attack stat and good Speed, making it completely worthless.
[[/folder]]

[[folder:Mime Jr., Mr. Mime, and Mr. Rime ''[-(Manene, Barrierd, and Barikoru)-]'']]
!439: Mime Jr. / Manene (マネネ ''manene'')\\
122: Mr. Mime / Barrierd (バリヤード ''bariyaado'')\\
866: Mr. Rime / Barikoru (バリコオル; ''barikooru'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mimejr439.png]]
[[caption-width-right:240:Mime Jr.]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mrmime122.png]]
[[caption-width-right:240:Mr. Mime]]
->[-Mime Jr. debuts in ''Diamond and Pearl''-]
->[-Galarian Mr. Mime and Mr. Rime debut in ''Sword and Shield''-]

Mr. Mime is a Psychic type clown Pokémon with a talent for mimicking and miming. It is especially talented at creating transparent walls, which is very useful for repelling attacks. The English name Mr. Mime may imply that it's supposed to be male, but they can be either male or female. In the Gen I games, there was an NPC who was willing to trade their Mr. Mime for an Abra, and it was the only way to get it. In later generations, it became more common, and it even received a baby with the name Mime Jr., going with the theme of having a title in their name. Just like its evolved form, it's good at mimicking people and Pokémon. Both it and its pre-evolution became part Fairy in Gen VI.

Mr. Mime in the Galar region are Ice/Psychic type and can evolve into Mr. Rime. Instead of miming, Galarian Mr. Mime and Mr. Rime specialize in tap-dancing.
----
* TheArtifact: The English localization turned Barrierd, a gender-neutral name, into Mr. Mime, implying a OneGenderRace, back when there wasn't gender data. Nob Osagawara, the translator of the games up to ''Platinum'' and a member of Website/SomethingAwful under the name Doug Dinsdale, revealed that he said naming it Mr. Mime would come to bite them in the ass if gender is ever introduced, which of course it did. [[http://lparchive.org/Pokemon-Platinum/Update%2030/ Scroll to the bottom for what he said.]]
* BarrierWarrior: Mr. Mime is heavily associated with this, and learns Reflect, Light Screen, [[ExactlyWhatItSaysOnTheTin Barrier]], Quick Guard, Wide Guard, and Safeguard naturally.
* CharlieChaplinShoutOut: Mr. Rime.
* ClownSpecies: Extremely humanoid in appearance, but make no mistake, Mr. Mime and Mime Jr. are Pokémon with a natural talent for miming and have innate psychic abilities.
* CrouchingMoronHiddenBadass: It may be slightly silly and have subpar stats as Mr. Mime, but it has a wide movepool and can wreak havoc on an unsuspecting foe with high Special Attack and Speed. Becoming part Fairy-type has helped it a lot.
* CreepyDoll: ''X and Y'' gives Mr. Mime jerky animations and a more defined dummy-like jaw, making it seem like a disturbing puppet or doll. ''Film/PokemonDetectivePikachu'' at least makes it less toy-like and more believable as a living creature, but it has a weird, inorganic-looking basketball-like texture on its shoulders for some reason.
* CrutchCharacter: If you haven't raised a Kadabra, you'll be relying on Mr. Mime for a lot of the Pokémon Tower to deal with the Ghost-types in it (and that only works because said Ghosts are also Poison-types — try this against the Ghosts in any other generation, and you'll soon regret it). After that, Mr. Mime tends not to be that useful and many players will opt to replace it.
%%* DemonicDummy: Mr. Mime's face reflects the jaw typically seen on these.
* DanceBattler: Galarian Mr. Mime and Mr. Rime specialize in tap-dancing while battling. Mime Jr. in the Galar Region will look for a Mr. Rime to be their apprentice.
* DependingOnTheWriter: Different Pokédex entries offer varying explanations for its power to create solid objects, either that it actively manipulates atoms into holding still or that it convinces the audience that such things are real and ''that's'' [[YourMindMakesItReal how they come to exist]].
* DiscardAndDraw: Mr. Rime has considerably less speed than its pre-evolution, but gains more well-rounded stats everywhere else in return.
** The same also applies to Mime Jr. that evolve in Galar, which trade its Fairy-typing for Ice.
* DittoFighter: To a certain extent, as Mime Jr. can learn Mimic (the requisite for its evolution into Mr. Mime), as expected from the ''Mime'' Pokémon.
* EarlyInstallmentCharacterDesignDifference: Likely due to its cartoonish nature, Mr. Mime used to be always depicted with FourFingeredHands in the main games. However, most spin-off titles and adaptations gave it five fingers, instead. Starting with ''[=FireRed=]'' and ''[=LeafGreen=]'', Mr. Mime was given five fingers.
* EnemyMime: These mimes can set up Reflect and Light Screen.
* EvilLaugh: Mr. Mime's cry in the ''Stadium'' games sounds hauntingly like a human laughing maniacally.
* EyesDoNotBelongThere: Mr. Rime has an extra pair of yellow eyes on its torso.
* {{Foil}}: By Generation VI, it's very clear that it's this to the Jynx line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat total (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
** Gen IV also set it up as one to the Sudowoodo line. Both were Pokémon based around imitation who received a pre-evolution that was required to learn Mimic in order to evolve.
* GlassCannon: High Special and Speed stats to make up for low HP and mediocre physical defense. Its signature Filter ability slightly decreases its vulnerability, but not by much. Its Special Defense is extremely high, though, reaching the top 25 highest of all Pokémon, being topped only by [[OlympusMons Legendary Pokémon]] and [[StoneWall dedicated walls]]. Though again, that's somewhat mitigated by its subpar HP.
* AnIcePerson: Galarian Mr. Mime and Mr. Rime are part Ice-type, the former generating ice using its feet.
* LivingToys: Mime Jr. looks like a hand puppet with legs. Mr. Mime is a much more unnerving doll/dummy.
* MarionetteMotion: Mr. Mime's default animation is to lean back and forth jerkily while placing its hands on an invisible wall in front of it.
* MonsterClown: Quite literally this if facing against it, as it resembles a clown and it's a Pocket ''Monster'' (Pokémon).
* NonIndicativeName: They look more like clowns, but are named for their mime-like behavior. There are also female Mr. Mime out there. Galarian Mr. Mime also do not mime, but specialize in tap dancing instead.
* NonIronicClown: Mime Jr. was [[RidiculouslyCuteCritter designed with cuteness in mind]], and so averts the creepiness of its evolution.
* OffModel: Its [[http://cdn.bulbagarden.net/upload/8/80/Spr_1b_122.png Generation I sprite]] looks less like a Pokémon and more like an obese, unemployed clown desperately looking for work. [[http://cdn.bulbagarden.net/upload/b/b5/Spr_1y_122.png It]] [[http://cdn.bulbagarden.net/upload/7/70/Spr_2c_122.png wasn't]] [[http://cdn.bulbagarden.net/upload/1/14/Spr_3r_122.png until]] Generation IV that Game Freak ''finally'' got it right.
* OurFairiesAreDifferent: As of Generation VI, they are part Fairy-type, representing [[AnimateInanimateObject living objects]] and the UncannyValley.
* PerpetualSmiler: Mime Jr. always wears a smile. Mr. Mime has a less cheery one.
* PsychicPowers: Psychic-type. They use these powers to make invisible walls.
* SquishyWizard: It hits hard and fast, but it can't hold its own when the time comes, and even at higher levels, its HP is considerably lower than that of some Psychic-types.
* TheFairFolk: In addition to being [[UncannyValley rather unnatural-looking]], one of Mr. Mime's Pokédex entries implies this.
--> It is adept at conning people. It is said to be able to create walls out of thin air by miming.
* {{Youkai}}: Appear to be based on tsukumogami, or objects that come to life after 100 years. In this case, they're clown toys.
* YourMimeMakesItReal: Pretending that you're behind an invisible wall is a standard miming routine. Mr. Mime is capable of making real invisible walls to defend itself against attacks.
[[/folder]]

[[folder:Scyther and Scizor ''[-(Strike and Hassam)-]'']]
!123: Scyther / Strike (ストライク ''sutoraiku'')\\
212: Scizor / Hassam (ハッサム ''hassamu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scyther123.png]]
[[caption-width-right:240:Scyther]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scizor212.png]]
[[caption-width-right:240:Scizor]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megascizor212mp.png]]
[[caption-width-right:240:Mega Scizor]]
->[-''Scizor debuts in ''Gold and Silver'', while its Mega Evolution debuts in ''X and Y-]

Savage mantis bug-types. Scyther is a green person-sized Pokémon with a raptor-like head and scythes for arms. It's a pretty cool Pokémon, but it suffers a bit for being a Bug/Flying-type. It later gained an evolved form in Scizor. It loses its dinosaur-like characteristics and its blinding speed, but it more than makes up for it in terms of attack, defenses, resistances, and moves. It was exclusive to the ''Red'' version in its debut generation. Scizor is one of several Pokémon to receive a Mega Evolution in ''X and Y''. Mega Scizor's claws become serrated and it also gains more armor.
----
* AchillesHeel: Scyther takes quadruple damage from Rock-type attacks. Scizor takes quadruple damage from Fire-type attacks, though that is its only weakness, playing this trope very straight.
* ActionInitiative: Both evolutions can naturally learn a variety of priority moves, including Quick Attack, Vacuum Wave, Feint, and (for Scizor only) Bullet Punch, all of which are further boosted by their ability Technician to hit harder.
* BalanceBuff: The introduction of more moves for their types has improved them a lot. For both Scyther and Scizor, they gain Technician as their ability in Generation IV, powering up any attack with 60 or less Power. In ''Platinum'', Scizor can now learn Bullet Punch, which is a priority attack with 40 Power. And both of them can learn Bug Bite from a move tutor in ''Heart Gold and Soul Silver'', a move that has exactly 60 Power.
* BigCreepyCrawlies: Person-sized ninja mantis-dinosaurs.
* BladeBelowTheShoulder: Moreso Scyther, though Scizor can count as well with its scissorhand pincers.
* BoringButPractical: Scizor has a fairly limited movepool and an even more limited variety of sets that it uses, but it hits like a train, has an excellent defensive dual-typing that, aside from Fire, makes every type hit it for neutral at best, and has access to a fantastic Ability that boost any attacks that have a Power 60 or less by 50%. Coupled with the fact that every generation has introduced more items, moves, and gameplay elements that are nothing but kind to it, Scizor is a Pokémon that will always be predictable, but undeniably good at destroying things and making game-changing plays.
* BossBattle: The second gym boss of Gen II, being Bugsy's signature.
* BreakoutCharacter: Scizor is very popular among fans who grew up with the Generation II games, which led to it receiving a Mega Evolution[[note]]WordOfGod says that the Pokémon who receive Mega Evolutions are chosen by popularity[[/note]] and a character slot in the aimed-at-older-fans ''VideoGame/PokkenTournament''. It's also received minor nods like merchandise and AssistCharacter representation in ''VideoGame/SuperSmashBros''.
* ChainsawGood: Mega Scizor's claws sort of resemble chainsaws.
* DiscardAndDraw: Scyther evolving to Scizor in two ways:
** Scyther loses its Flying type in exchange for gaining a Steel type.
** It loses Speed, but it gets boosts in Attack and Defense. The amount of speed it loses equals the total gain in its attack and defense.
* DivergentCharacterEvolution:
** With Pinsir. They started as direct counterparts as version-exclusive large Bug Pokémon that didn't suck, but then Scyther got an evolution, and Pinsir became part of a JapaneseBeetleBrothers duo with Heracross. Because of this choice, they had to diverge even further in Gen VI. Mega Heracross and Mega Scizor still match up, but Mega Pinsir stands alone because since Scyther is technically unevolved (despite sharing the same stat total with Scizor), it can't use Mega Stones.
** Within the same species, Scyther is a GlassCannon[=/=]FragileSpeedster, while Scizor is a MightyGlacier, and the former is quite a usable Pokémon even though it's unevolved (in fact, the stat total '''DOESN'T CHANGE''' upon evolution), so 2 identical Scythers will end up playing quite differently if one is evolved and the other is not. Due to being able to evolve, Scyther can take advantage of the Eviolite.
* ExplosiveOverclocking: While the energy surge from Mega Evolution makes Mega Scizor much more powerful than its regular form, it's unable to properly vent excess heat; as such, its body will start melting if it maintains the form for too long.
* ExtraOreDinary: Scizor. Notably, it was one of the few Pokémon that happily carried a Steel-type attack around before Gen VI improved Steel's viability as an offensive type.
* {{Flight}}: Scyther (although it can't learn Fly) is Flying-type. Scizor's ability to do so is subject to FlipFlopOfGod.
* HealThyself: Both can learn Roost. Scizor is notable in that it is not a Flying-type unlike Scyther, and thus ignores Roost's normal side effect of not being Flying-type for the turn it's used.
* GlassCannon: Scyther has good attack and speed, but only moderate defenses and a typing with many weaknesses.
* HealThyself: Like most Flying-types and their evolutions, they have access to Roost.
* JackOfAllStats: Scyther has the third highest base stats of all unevolved Pokémon, beat only by Type: Null and [=Porygon2=], and with Eviolite, Scyther's moderate 80 points in both defense and special defense become a respectable 120, without losing its naturally good attack and speed. Eviolite Scyther is still more frail than other Pokémon with similar stats due to having many exploitable type weaknesses, but can serve as an excellent SupportPartyMember role with moves such as Tailwind and Quick Guard combined with offensive utility moves such as Knock Off and Bug Bite.
* MightyGlacier:
** Scizor has a high Attack stat, good Defense, decent Special Defense, and it's only weak to Fire-type attacks. However, it's slow and said weakness is easy to exploit since it takes x4 damage from it.
** Mega Scizor is bulkier than ''[[StoneWall Skarmory]]'' while still being stronger than normal Scizor. Its Speed does receive a minor boost, but it's still fairly slow.
* {{Ninja}}: Scyther has a ninja-esque motif.
* NinjaPirateZombieRobot: They're human-sized ninja-styled preying mantises. And Scizor is made of metal, while Scyther has draconic elements in its design (like many other Gen 1 Pokémon).
* NotCompletelyUseless: Light Metal does see some use as a strategy to lessen the power of Low Kick specifically for Mega-Scizor variants, since Scizor "regains" the more useful Technician when it Mega Evolves, but even then it's a niche case.
* OffModel: Scizor's Gen III sprite is bright orange when it is supposed to be deep red.
* PoorPredictableRock: Their natural movepool is rather shallow, with few moves that benefit from Technician that provide good coverage apart from the Flying, Bug, and Steel-type moves that one or both get STAB on. [[note]]They do learn some Normal- and Fighting-type moves, but Normal is a poor attacking type, and the coverage that Fighting provides mostly overlaps with the types Steel and Bug are already effective against. It has some oddball moves such as Venoshock and Ominous Wind, but they run off its much lower special attack[[/note]], making them heavily reliant on U-Turn, Bug Bite, Aerial Ace, and (for Scizor) Bullet Punch as its primary moves, though they can offset this gap with Swords Dance.
** Furthermore, it's ''highly'' unlikely you'll see anything other than a Technician variant as the 90 effective BP that a 60-BP move has with the ability is stronger than all but three moves they can learn, all of which are non-STAB and come with heavy drawbacks.
%%* PowerPincers: Scizor has them.
* PowerupLetdown: Scizor's Hidden Ability, Light Metal. It halves Scizor's weight (and unlike the move Autotomize which also halves the weight, Light Metal doesn't grant a speed boost by two stages), but the common moves that deal damage based on weight (E.G Grass Knot and Low Kick) are moves that Scizor isn't bothered by in the first place, and it makes Scizor even more vulnerable to [[KillItWithFire Heat]] [[GoombaStomp Crash]].
** To a lesser extent, Scyther's Hidden Ability, Steadfast. This raises Scyther's Speed whenever it flinches, but given that Scyther's a FragileSpeedster (and flinching requires moving after the opponent), Scyther won't be flinching a lot.
* RaptorAttack: Scyther looks and acts less like a praying mantis and more like a ''Franchise/JurassicPark''-brand ''Velociraptor'', being aggressive, swift, worryingly clever, and capable of attacking in a flash with razor-sharp claws. The main difference is that Scyther is depicted as a solitary (and incredibly territorial) hunter as opposed to traveling in packs.
* RatedMForManly: Both of them, but Mega Scizor takes the cake. It's covered in armor plates, looks like it has chainsaws for hands, and overall looks like [[NinjaPirateZombieRobot a bug]] [[InstantAwesomeJustAddMecha mecha]].
* {{Samurai}}: Scizor fittingly has some samurai-ish traits.
* SecretArt: Metal Claw for Scizor, until ''Pokémon Crystal'', when Sneasel could learn it too. Afterward, it became more widespread.
* ShearMenace: Although it uses PowerPincers, Scizor has been called the Scissors Pokémon and learns a few slashing moves by leveling up.
* SignatureMove: Ever since it gained the combination of Bullet Punch and Technician in Gen IV, Scizor is highly associated with the move in peripheral media. Swords Dance also counts for both Scyther and Scizor, but to a lesser extent.
* SinisterScythe: Instead of hands, Scyther has scythe-shaped claws.
* SlayingMantis: With raptor-like features and a metal shell respectively for extra badassery.
* SocializationBonus: Scyther needs to be traded in order to evolve.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* TurnsRed: Not made use of often, being overshadowed by Technician and all, but both can make use of the Swarm Ability to boost their Bug-type attacks while they're at low health.
* WeakToFire:
** As Bug-types, both Scyther and Scizor don't take well to fire, but Scizor is especially vulnerable since Fire deals quadruple damage and is the only type that is super effective against it.
** On top of this, Scizor has to use its wings to cool itself down due to being in danger of always {{Overheating}} and ''melting in the middle of battle.'' It's even worse with Mega Scizor, who can't properly dissipate the energy from Mega Evolution afterwards and [[PhlebotinumOverload will eventually break down from it.]]
* WhenAllYouHaveIsAHammer: Scizor's movepool may be limited, but it gives it exactly what it needs to wreak havoc on the opponent and deal massive damage to a variety of Pokémon. It can also be improved with the use of [=TMs=].
* WingsDoNothing: According to the Pokédex in some games, Scizor's wings are not used for flying, but to regulate its body temperature. If not for this, Scizor's body would overheat and ''melt''.
* XtremeKoolLetterz: Scizor (Scissor).
* YouWillNotEvadeMe: Can learn Pursuit, which deals extra damage when the opponent attempts to switch. It also gets boosted by Technician if the opponent doesn't switch.
[[/folder]]

[[folder:Smoochum and Jynx ''[-(Muchul and Rougela)-]'']]
!238: Smoochum / Muchul (ムチュール ''muchuuru'')\\
124: Jynx / Rougela (ルージュラ ''ruujura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoochum238.png]]
[[caption-width-right:240:Smoochum]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jynx124.png]]
[[caption-width-right:240:Jynx]]
->[-''Smoochum debuts in ''Gold and Silver-]

Lots of things can be said about Jynx. It's an Ice/Psychic Pokémon with poor attack and defense, but wonderful special stats and speed. It's got a lot in common with other human-shaped Pokémon. It's been compared to Mr. Mime (both were only available in in-game trades and both are Psychic-types that look similar and have similar stat totals) and Magmar and Electabuzz (they form a [[FireIceLightning Fire, Ice, and Lightning trio]], and they all received babies in Gen II). Their kisses can confuse or put its target to sleep.
----
* BlackFace: Jynx's original design bore an unfortunate resemblance to a racist blackface caricature, and became the subject of controversy as a result. The design was changed to have purple skin starting with ''VideoGame/PokemonGoldAndSilver''[[labelnote:*]]though only internationally; the Japanese versions retained the old design[[/labelnote]], and was [[{{Retcon}} retroactively altered]] for Virtual Console releases of older games[[labelnote:*]]its ''Pokémon Yellow'' sprite for the Virtual Console has five colors (Black, White, Red, Yellow, and Purple) despite this being impossible in Game Boy Color games, where sprites can only store four colors[[/labelnote]].
* BrawnHilda: This may be one aspect of Jynx's design, due to its breastplate and emphasis on singing.
* CombatClairvoyance: Gets the Forewarn Ability, which points out the most powerful move the opponent has when Jynx is switched in.
* DarkSkinnedBlonde: Much more noticeable before Jynx's redesign, but this trait still remains for Smoochum and Jynx.
* DependingOnTheWriter: It's not really agreed upon if Jynx has legs underneath its dress. Many of the 3D models and Pokédex pages where they show footprints suggest that they don't, while the anime and Pokédex body shape entries suggest that they do.
* DistaffCounterpart: To Mr. Mime (despite its sexual ratio), ''and'' to Magmar and Electabuzz (despite them also being able to be females).
* DivergentCharacterEvolution: Originally part of a FireIceLightning trio with Magmar and Electabuzz, but because it didn't get an evolved form at the same time as they did, it has since become more of a feminine counterpart to Mr. Mime.
* ElementalPunch: Can learn Ice Punch. Notably, in Gen I, it was the only Pokémon aside from Hitmonchan to learn the move.
* EnthrallingSiren: Jynx seems to be partially inspired by the Sirens, with her strong association with singing and music and her apparent characterization as a sort of "temptress".
* {{Foil}}: By Generation VI, it's very clear that it's this to the Mr. Mime line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat totals (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
* FireIceLightning: With Magmar and Electabuzz, as the only natural learners of the ElementalPunch besides Hitmonchan in Gen I. They received baby forms with the same evolution requirements in Gen II. However, this line has always been closer to Mr. Mime's in terms of stats, and it didn't get a third stage in Gen IV like Magmar and Electabuzz did.
* GyaruGirl: The original intention for Jynx was that it is a Yama-uba combined with this fashion style.
* HealingFactor: Smoochum can heal off status effects in the rain if it has Hydration as an ability; Jynx replaces this with Dry Skin, which gradually restores its HP in the rain instead.
* AnIcePerson: Ice-types.
* LadyInRed: Subverted. Jynx isn't wearing a red dress — like most Pokémon that seem to wear clothes, her "dress" is actually part of her body. For further proof, many 3D models show that the underside of the "dress" is shadowy and there are no legs underneath. In almost every game-accurate artistic representation of Jynx, the dress is also unmistakably fleshy in its texture. The anime has depicted them with feet.
* MissingSecret: In ''Gold and Silver'', Smoochum has the move Lovely Kiss listed as a possible Egg Move, but it's impossible to learn legitimately, since the only Pokémon to learn it is its evolution, and female Pokémon couldn't pass down moves until Generation VI. The move was removed from the list in ''Crystal'' and was never added back, in spite of the situation being now possible.
* OneGenderRace: Always female.
* PostKissCatatonia: Jynx ''weaponizes'' this trope — Lovely Kiss puts whoever is hit with it into a deep sleep.
* PsychicPowers: Psychic-type.
* PurpleIsTheNewBlack: The end result of the controversy was a design change.
* {{Retcon}}: Jynx's skin was changed from black to purple due to complaints that she resembled BlackFace. This has extended not only to newly-released games, but to re-releases of older games such as ''VideoGame/PokemonSnap'' and ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow Version]]''.
* SecretArt: [[StandardStatusEffects Lovely Kiss]] is exclusive to Jynx.
* SquishyWizard: Impressive Special Attack that can be boosted further with Nasty Plot. While their Special Defense is actually pretty good, their HP is lacking, and their terrible Defense ensures that they'll fold to a beating in no time. [[note]]For comparison, Jynx's Defense is on par with ''Caterpie.'' They're actually more frail than Alakazam![[/note]] The Ice-typing also isn't really great defensively either, but it's useful offensively.
* SupernaturalIsPurple: After Jynx's skin was turned to purple.
* TheUnintelligible: Jynx's cries sound human, but nobody can figure out what they mean. In the ''Mystery Dungeon'' games, Jynx's quotes are all gibberish.
* {{Youkai}}: Jynx is based on a combination of the Yama-Uba, a mountain crone/witch that has power over ice and is portrayed in Noh plays with actors in BlackFace and wigs (explaining its unusual typing of Psychic/Ice), and [[GyaruGirl Yamanba]], a subculture named for its resemblance to said crone, which involves heavy tanning and bleached hair.
* YouWillNotEvadeMe: Naturally learns Mean Look, which prevents the foe from fleeing. This pairs very well with [[OneHitKO Perish]] [[RunOrDie Song]], also learned naturally by it.
[[/folder]]

[[folder:Elekid, Electabuzz ''[-(Eleboo)-]'', and Electivire ''[-(Elekible)-]'']]
!239: Elekid (エレキッド ''erekiddo'')\\
125: Electabuzz / Eleboo (エレブー ''erebuu'')\\
466: Electivire / Elekible (エレキブル ''erekiburu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/elekid239.png]]
[[caption-width-right:240:Elekid]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electabuzz125.png]]
[[caption-width-right:240:Electabuzz]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electivire466.png]]
[[caption-width-right:240:Electivire]]
->[-''Elekid debuts in ''Gold and Silver'', while Electivire debuts in ''Diamond and Pearl-]

The Electabuzz family are yellow and black-striped Pokémon that have great control over electricity. If they have a basis, though, they appear to be based on Oni of Japanese legend. Their best moves involve pummeling their opponents with electrified fists. They seem to be direct counterparts to the Magmar family. They were only found in the ''Red'' version in their debut generation.
----
* {{Acrofatic}}: Electivire can move pretty fast despite its bulky frame and weighing over 300 pounds. It's slightly downplayed in that Electabuzz (which is ''far'' less bulky-looking) is slightly faster — however, if Electivire's Motor Drive kicks in...
* AstonishinglyAppropriateAppearance: Elekid having a plug-like head, Electivire having a socket on its back and live-wire twin tails.
* BadassAdorable: Elekid has ''much'' higher stats than most of the other "baby" pre-evolutions introduced in Gen II, boasting rather impressive Speed. It surpasses even Pikachu's stats, let alone Pichu.
* BreakoutCharacter: Of its FireIceLightning trio, the Electabuzz line gets the most spotlight. Electivire is a brutal and intimidating Pokémon with amazing strength, movepool, and Ability. In addition, two of the anime's strongest and most memorable rivals — Paul and Gary — have trained Electivire, and those Electivire are some of the strongest Pokémon in their teams.
* BerserkButton: Electabuzz cannot ''stand'' the color red, according to the anime.
* BossBattle: Electivire in ''Platinum'', being Volkner's signature.
* CartoonCreature: There are features from quite a few different creatures in Electabuzz's design — monkeys, cats, humans, Sasquatch...
* ElementalAbsorption: Using an Electric move on a Motor Drive Electivire just gives it a Speed boost.
* ElementalPunch: In Gen I, Electabuzz was the only Pokémon, aside from Hitmonchan, to learn Thunderpunch. Unlike the other two Pokémon it's frequently associated with, Electabuzz can learn [[FireIceLightning all three elemental punches]].
* EverythingsBetterWithSpinning: Elekid spin their arms around to charge up electricity. Electabuzz spins up its arms to increase the power of its punches; unfortunately, this gives the target enough time to run away.
* FireIceLightning: In Gen II, Jynx was included as a trio with it and Magmar, evolving from its baby form at Level 30 like them, in moveset Jynx was actually more similar to Magmar than Electabuzz was, and each of them are closely associated with one of the three {{Elemental Punch}}es. Subsequent generations have focused on Jynx as a {{Foil}} to the Mr. Mime line, however, while Electabuzz and Magmar became even closer.
* {{Foil}}: To the Magmar line. The stat totals of their members are very similar[[note]]Magmar just five points higher than Electabuzz, Electivire and Magmortar are the same[[/note]], just distributed differently, their movesets are mirror images learning moves with similar effects at the same levels, they evolve in the same manner as each other, and are sometimes version exclusive.
* FragileSpeedster: Electabuzz is rather fast as expected from an Electric-type Pokémon, but it can't take hits.
* GlassCannon: Electivire has a fantastic Attack stats, but its bulk just barely improves upon evolving. Although Electivire is still decently fast, it's actually ''slower'' than Electabuzz.
* AnIcePerson: In a way. Until Gen IV, this line was the only one among Electric-types that could learn an Ice-type move outside of Hidden Power to counter most types resistant to Electric moves. But to this day. it remains the only Electric-type line able to learn Ice Punch, which is a much better alternative to the Shinx line's Ice Fang.
* LightningFireJuxtaposition: Has this with the Magmar line.
%%* LivingBattery: Scientists are looking into utilizing Electabuzz in this way.
%%* PsychoElectro: Natures aside, this family is said to have less-than-friendly dispositions.
* SecretArt: Electivire's Motor Drive ability, until Gen V. Motor Drive raises its speed if hit by an Electric-type move.
* SocializationBonus: Electabuzz needs to be traded while holding an Electirizer in order to evolve.
* ShockAndAwe: Electric-type.
* TailSlap: Electivire is said to use its twin tails in combat.
[[/folder]]

[[folder:Magby, Magmar, and Magmortar ''[-(Buby, Boober, and Booburn)-]'']]
!240: Magby / Buby (ブビィ ''bubii'')\\
126: Magmar / Boober (ブーバー ''buubaa'')\\
467: Magmortar / Booburn (ブーバーン ''buubaan'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magby240.png]]
[[caption-width-right:240:Magby]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmar126.png]]
[[caption-width-right:240:Magmar]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmortar467.png]]
[[caption-width-right:240:Magmortar]]
->[-''Magby debuts in ''Gold and Silver'', while Magmortar debuts in ''Diamond and Pearl-]

Despite being in the humanshape egg group, Magmar and its kin don't seem to look human-like at all, seemingly having more in common with duck-billed dinosaurs. They're nominally based on a bird (the booby) but are more like anthromorphic personifications of fire itself. They've usually appeared alongside the Electabuzz family. They were only found in the ''Blue'' version in their debut generation.
----
* ArmCannon: Magmortar has two and retracts its claws before using them in some materials.
* BadassAdorable: Despite [[MasterOfNone not excelling in any particular area]], like Elekid, Magby has ''much'' higher stats than any of the other "baby" pre-evolutions of its respective era.
* BirdPeople: Magby and Magmar vaguely resemble birds due to their beaks. Magmortar, however, completely drops this.
* BossBattle: Magmortar, as Elite Four Flint's signature.
* CartoonCreature: The line is apparently based on a blue-footed booby, but they all [[InformedSpecies don't look like the birds]]. Their appearance is more in line with other cartoony creatures like Nidoking and Slowbro.
* ElementalPunch: Naturally learns Fire Punch and Thunderpunch (though the latter is only on Magmortar and needs to be relearned). Notably, Magmar was the only Pokémon outside of Hitmonchan to learn Fire Punch in Gen I.
* {{Foil}}: To Electabuzz, as described above.
* FragileSpeedster: Magmar has a good Speed stat of 93, but its Defense isn't very good.
* GagLips: Magmortar has these in place of the beak its previous stages have.
* GlassCannon: Magmar has all around decent Attack, Special Attack, and Special Defense, but poor Defense. Magmortar has even higher Special Attack and better defenses, but its physical Defense is still low.
* IncendiaryExponent: Magmar and Magmortar's bodies are on fire.
* InformedSpecies: Magmar, to put it bluntly, looks ''nothing'' like a blue-footed booby. In fact, it doesn't even look much like a bird, beyond the fact that it has a beak (which looks more like that of a duck than a booby) and ''possibly'' feathers, if you choose to interpret the fluff on its arms and fiery crests on its head as feathers. It looks a lot more like a hadrosaur. Magmortar and Magby look even less like birds.
* FeatheredFiend: If you can believe it's supposed to be a bird, and it does appear to have some kind of fluffy covering like feathers.
* FireIceLightning: With Electabuzz and Jynx, as described in their entries; they were the original users of the {{elemental punch}}es, after all.
* LightningFireJuxtaposition: With the Electabuzz line.
* MagmaMan: In addition to fire moves (including Lava Plume), it also learns Earthquake.
* MightyGlacier: Magmortar is slower but has higher Special Attack and defenses. Defense still isn't that great, though, and unlike Electivire, it is slower at 83 Speed, though this is still above average, even among fully evolved Pokémon.
* PlayingWithFire: Fire-types.
* SeanConneryIsAboutToShootYou: Magmortar in its ''Platinum'' sprite and official artwork.
* ShockAndAwe: Magmortar is the only non-Legendary Fire-type to be able to learn Thunderbolt.
* SocializationBonus: Magmar needs to be traded while holding a Magmarizer in order to evolve.
* StatusBuff: A rare user of Belly Drum, letting it make better use of its decent physical Attack and physical movepool. It can also be bred with Barrier, allowing it to potentially patch up its poor Defense.
* StatusBuffDispel: ''VideoGame/PokemonBlack2AndWhite2'' gave it Clear Smog, which lets it clear all Status Buffs off of any opponent it hits.
* UnfortunateNames: Magby's Japanese name, ''Buby'', is meant to be a homage on how it's based off of the real life bird, the blue-footed booby. But it's still rather hard to take seriously with the shape of its forehead. Magmar and Magmortar's Japanese names, ''Boober'' and ''Booburn'', aren't much better.
* WreathedInFlames: Its Flame Body Ability gives it a chance to inflict a burn onto any opponent that physically strikes it.
[[/folder]]

[[folder:Pinsir ''[-(Kailios)-]'']]
!127: Pinsir / Kailios (カイロス ''kairosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pinsir127.png]]
[[caption-width-right:240:Pinsir]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megapinsir127m.png]]
[[caption-width-right:240:Mega Pinsir]]
->[-''Mega Pinsir debuts in ''X and Y-]

A stag beetle with two oversized horns, which act much like pincers. It likes to crush things with them, and anything it can't crush, it tosses far away. It's the version counterpart to Scyther, and can be found in the ''Blue'' version in its debut generation. In later generations, it became the version counterpart to Heracross. In ''X and Y'', Pinsir gained a Mega Evolution. Its Mega Evolution gains the ability to fly and an Ability that turns Normal-type attacks into supercharged Flying-type attacks. Now nowhere is safe.
----
* AchillesHeel: Mega Pinsir has a crippling weakness to Rock-type attacks, meaning one good Rock-type attack will likely squish it.
* AlwaysAccurateAttack: One of the few Pokémon to learn Vital Throw, and naturally learns it to boot. Vital Throw makes the user attack last, but never misses.
* BareFistedMonk: Although it isn't a Fighting-type, most of its damaging learnset consists of Fighting-type moves. This provides an interesting contrast to its foil Heracross, which also learns Fighting-type moves and actually is a Fighting-type.
* BigCreepyCrawlies: Pinsir is a really huge stag beetle.
* CastFromHitPoints: One of the few Pokémon to learn Submission, which is considered one of the worst moves that does recoil damage. Mega Pinsir (once transferred through Pokébank) can use Double-Edge, which becomes a base 156 Power Flying attack ''before'' STAB through Aerilate. Naturally, this can wear it out quickly.
* CriticalHit: Pinsir is one of only three Pokémon that can learn Storm Throw, which always results in a critical hit.
* DivergentCharacterEvolution:
** It used to be the version counterpart to Scyther, as both of them were Bug-type Pokémon that were actually good, until Scyther got an evolution. After that, it became part of a JapaneseBeetleBrothers duo with Heracross.
** It diverges from Heracross in their Mega Evolutions. While Mega Heracross is more of a MightyGlacier, Mega Pinsir is a LightningBruiser, ironically playing quite similarly to Scyther.
* EnemyMine: While they are normally rivals with Heracross in other regions, in Alola, both of them are friendlier due to their shared rivalry with Vikavolt.
* HotBlooded: Its Mega Evolution's Dex entry in ''Sun'' states that it's in a state of constant excitement. This is actually one of the tamest effects Mega Evolution has on a Pokémon.
* JapaneseBeetleBrothers: A Kuwagatamushi, Heracross being the Kabutomushi.
* KillStreak: Its Hidden Ability is Moxie, which boosts its Attack for every opponent it knocks out.
* LightningBruiser: Upon Mega Evolving, Mega Pinsir gains 20 points to its Speed and defenses, and 30 points to its Attack. Its ability happens to be Aerilate, which turns Normal-type moves into Flying-type while also slightly boosting its power.
* MightyGlacier: Regular Pinsir has an amazing Attack and Defense stat, but its speed isn't high enough to be considered fast.
* MundaneUtility: One of the best unorthodox uses of its Mega Evolution, which gives it the devastating ability to convert Normal-type attacks into more powerful and STAB-boosted Flying-type attacks, is to give it the Normal-type False Swipe, making it a fantastic choice for softening up wild Pokémon for capture. It's also one of only three Pokémon that can use False Swipe on a Ghost without using Foresight or Odor Sleuth on them beforehand (the other two being Scrappy Pancham and Pangoro).
%%* OneHitKO: Naturally learns Guillotine.
* PowerGivesYouWings: It gains wings when it Mega Evolves, becoming part Flying-type in the process.
%%* PowerPincers: On its head. [[ExactlyWhatItSaysOnTheTin What did you]] ''[[ExactlyWhatItSaysOnTheTin think]]'' [[ExactlyWhatItSaysOnTheTin it was named for?]]
* TheRival: In most regions where both are found, its main rival is Heracross, a fellow beetle Pokémon. However, in Alola, its main rival is Vikavolt, [[EnemyMine to the point where Pinsir and Heracross are actually friendly with one another in opposition to Vikavolt]].
* SuperMode: Gained a Mega Evolution in ''X and Y''. It gained a new type, along with an ability that changes all Normal moves to Flying. It might have finally caught that break.
* WrestlerInAllOfUs: Not a Fighting-type, but learns more Fighting moves than Bug ones. [[note]]The only Bug-type moves it learns? X-Scissor, Struggle Bug, and Bug Bite.[[/note]]
[[/folder]]

[[folder:Tauros ''[-(Kentauros)-]'' and Miltank]]
!128: Tauros / Kentauros (ケンタロス ''kentarosu'')\\
241: Miltank (ミルタンク ''mirutanku'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tauros128.png]]
[[caption-width-right:240:Tauros]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/miltank241.png]]
[[caption-width-right:240:Miltank]]
->[-''Miltank debuts in ''Gold and Silver-]

Tauros was a Safari Zone exclusive in ''Red'', ''Green'', ''Blue'', and ''Yellow'', and, due to how rare they are to find and how prone it is to run away, they are usually the very last Pokémon you needed to complete your Pokédex (unless Chansey was really living up to their name). They have a very good Attack stat, but what's most surprising is their Speed. This made Tauros a top-tier Pokémon back in the old days, though PowerCreep and changing mechanics has made Tauros stand out less. In Generation II, they got a female counterpart in the shape of Miltank, a pink and inexplicably bipedal cow that's best known for producing much of the milk in the Pokémon world. As the name suggests, they're mostly defensive in nature, but they're also perfectly capable of dishing out heavy damage, especially on Ghost-types (if they have the Scrappy ability). In the Alola region, there's a tradition of using Tauros as a Poké Ride. Not only are they fast, but they can also smash rocks that are in the way.

Due to Miltank being unable to produce Tauros eggs, unlike Nidoran or Volbeat and Illumise, they're mostly regarded as separate, yet related species. However, as of ''Sun and Moon'', the Pokédex have both of them on the same page.
----
* {{Acrofatic}}: Miltank's high HP and Defense may make it seem like a StoneWall, and it may have Thick Fat, but Speed is their second-highest stat.
* TheArtifact: Miltank is still not able to produce Tauros eggs despite Generation III introducing the Volbeat and Illumise duo, of which the latter can produce eggs of both "species".
* BadassAdorable: Miltank's a very sweet and motherly Pokémon, but in the hands of Normal-type Gym Leader Whitney, this Pokémon is a force to be reckoned with.
* BerserkButton: With Anger Point, being on the receiving end of a critical hit will instantly max out Tauros' attack.
* BizarreSexualDimorphism: They are apparently the male and female of the same species, yet their physical differences are striking.
* BossBattle: Miltank in the third Johto Gym, [[ThatOneBoss and a very frustrating one]].
* BrutishBulls: Tauros, the archetypal bull Pokémon, is regularly described in its Pokédex entries as violent, short-tempered, and very fond of charging things down. A Tauros with no enemy to charge will take out its frustration by ramming and uprooting large trees until it calms down. This is subverted with those native to Alola, which are stated to be somewhat calmer and more even-tempered than those found elsewhere in the world.
* CastFromHitPoints: Prior to Gen VII, Miltank's Milk Drink as a field move took away some HP from the user to heal other Pokémon.
* DistaffCounterpart: Miltank was introduced as Tauros', which wasn't made clear until ''Sun and Moon'' where they appear on the same Dex page.
* ElementalPunch: Miltank can learn [[FireIceLightning Fire, Ice, and Thunder Punch]] by TM and Move Tutor.
* FourLegsGoodTwoLegsBetter: For some reason, Miltank is bipedal while Tauros is a quadruped. In addition to being able to receive egg moves, Miltank is also able to learn moves that require arms, such as Hammer Arm and Wake-Up Slap. Thus, Miltank's movepool is much larger then Tauros's.
* FriendToAllChildren: In the presence of young kids, Miltank will begin producing milk with higher levels of nutrients, which is good considering that their sweet milk is popular amongst children and adults alike. In most of their appearances, they're shown to be strong, but rather friendly.
* HealThyself: Milk Drink heals up to 50% of Miltank's HP during a battle, and until Generation VI, it was a SecretArt.
* HorseOfADifferentColor: In the Gen VII games, Tauros is available as one of the mounts available through the Ride Pager.
* JigglePhysics: In Generation VI and VII, Miltank's udders jiggle during her battle animations.
* {{Kevlard}}: One of Miltank's abilities is Thick Fat, which halves damage from Fire and Ice type moves.
* LightningBruiser: Both of them are fast, strong, and have good defenses, with only Special Attack lacking. Tauros is slightly faster and stronger, while Miltank is slightly bulkier.
* MultipleTailedBeast: Tauros has 3 tails.
* TheMedic: Prior to Gen VII, Miltank could use Milk Drink to heal other party members outside of battle. In ''Sun and Moon'', the Miltank outside the Nursery in Paniola Ranch will heal the protagonist's Pokémon when interacted with.
* {{Nerf}}: In Generation I, Tauros can take advantage of special moves thanks to its 70 Special stat, which was decent at the time. Generation II turns its Special stat into its Special Defense, leaving Tauros with a measly 40 Special Attack.
* NonElemental: Both are Normal-types.
* NonIndicativeName: Tauros' Japanese name means "centaur" despite not being one.
* OneGenderRace: Tauros is always male while Miltank is always female.
* PinkMeansFeminine: Half of Miltank's body is pink and she is always female.
* PowerupMount: In ''VideoGame/PokemonSunAndMoon'', Tauros is a Ride Pokémon that can break through boulders, similar to the HM move Rock Smash. The charge also allows it to act as a fast mode of travel akin to the bicycles of old.
* SecretArt: [[PowerUpFood Milk Drink]] was Miltank's until Generation VI. It allows herself and other Pokémon to recover health.
* StandardStatusEffects: Tauros' Hidden Ability of Sheer Force defies this, as any attack that has a chance of inflicting one of these forgoes that chance to gain a power boost instead (in addition to ignoring the recoil from Life Orb when using such attacks). It somewhat compensates for the Special split in the ''Gold/Silver'' days, turning its special movepool from "useless" to "could possibly hurt something".
* TeamMom: Miltank functions as a good medic outside of battle due to Milk Drink and is known to produce higher-quality milk after giving birth or in the presence of young children. While field effect for moves is removed in Generation VII, most Miltank in the overworld heal the player's party.
* TookALevelInKindness: Tauros native to Alola are still fierce as ever, but they supposedly have a measure of calmness over the rest of their kind.
* UnstoppableRage: Tauros is one of the few Pokémon with the ability Anger Point. If it gets hit by a CriticalHit and survives, its Attack is maximized.
* UselessUsefulSpell:
** Their special movepools are ''massive'' and include high-powered moves of many types. Too bad their Special Attack is downright unusable.
** Miltank learns the physical Steel move Gyro Ball at higher levels, though as a move that works best when used by very slow Pokémon against very fast ones, it doesn't work very well with Miltank's great 100 base speed.
* YouWillNotEvadeMe: Tauros naturally learns Pursuit, which can deal a hefty hit to an opponent that's trying to switch out on the turn its used.
[[/folder]]

[[folder:Magikarp ''[-(Koiking)-]'' and Gyarados]]
!129: Magikarp / Koiking (コイキング ''koikingu'')\\
130: Gyarados (ギャラドス ''gyaradosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magikarp129.png]]
[[caption-width-right:240:Magikarp]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gyarados130.png]]
[[caption-width-right:240:Gyarados]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megagyarados130mp.png]]
[[caption-width-right:240:Mega Gyarados]]
->[-''Mega Gyrados debuts in ''X and Y-]

Magikarp is infamous for being completely useless, so many don't bother to use it. Many others ''do'' bother, though, because it evolves into Gyarados, one of the best Pokémon in existence. Patience really does pay off. With an awesome Attack stat, Intimidate, powerful physical STAB, respectable speed, good Special Defense, and a solid movepool, Gyarados is perfectly capable of wrecking ''anything'' in its way. Electric-type attacks are your best bet to take down this leviathan. Gyarados is capable of Mega Evolving in ''X and Y'', where it swaps its Flying typing for a Dark typing. Truly terrifying.

Things aren't so bad for Magikarp, though, as it has its own mobile game ''[[VideoGame/PokemonMagikarpJump Magikarp Jump]]'', which allows you to raise Magikarp to be the best jumpers possible.
----
* AchillesHeel: Gyarados (but not Mega Gyarados) takes quadruple damage from Electric-type attacks.
* AlwaysABiggerFish: Even the ruthless, violent, and terrifying Gyarados flees from Wishiwashi's school form.
* AlwaysChaoticEvil: Natures aside, Gyarados is pretty much pissed as soon as it evolves. When it's pissed, it destroys everything around it. It only stops being pissed when it's already destroyed everything around it. Go figure. ''X and Y'' really hammered it home by making it gain a Dark typing upon Mega Evolution [[spoiler:and having said Mega Evolution used by the game's BigBad]].
* TheArtifact:
** In a similar case to Charizard, despite being based on a Chinese dragon and being in the Dragon egg group, Gyarados is not Dragon-Type, since the Dragon-Type was restricted to the [[InfinityMinusOneSword Dratini line]]. Despite the type having become more widely distributed since then, Gyarados wasn't retconned to be part-Dragon, nor did it gain the type for its Mega Evolution.
** Hyper Beam was practically Gyarados's SignatureMove (but not SecretArt) in the first three generations, and for good reason — it was the last move it learned by level-up and the strongest move that its Attack stat could feed. This led to anime Gyarados using Hyper Beam more often than any other move (and more often than any other Pokémon used Hyper Beam[[note]]12 different Gyarados have used Hyper Beam in the anime, the next one is [[BearsAreBadNews Ursaring]] with 7[[/note]]) and BossBattle Gyarados in the games almost always running Hyper Beam... but when Generation IV brought with it the physical-special split, Gyarados's ace-in-the-hole suddenly ran off of its ''Special'' Attack and its effective power was worse than halved. As a result, Gyarados's anime usage of Hyper Beam slowed to a trickle and BossBattle trainers started replacing it with the physical equivalent, Giga Impact... but even though Pokémon like Snorlax and Aerodactyl received Giga Impact by level-up to replace their Hyper Beam, Gyarados hasn't, and Hyper Beam remains the last move it learns by level up.
* AwesomeMcCoolname:
** Gyarados is a combination of the Japanese terms for ''massacre/slaughter'' & ''hardship/adversity'', showcasing its [[AxCrazy violent nature]] & [[ButtMonkey difficult life as a Magikarp]].
** Its English beta name was supposed to be "Skulkraken", which is a reference to its deadliness and the fact that it's a SeaMonster.
** Even Magikarp's name has a certain "awesomeness" to it, although the effect is supposed to be one of [[PigInAPoke false advertising]] as opposed to actual awesomeness.
* AxCrazy: Infamous for flying into destructive rages at the drop of a hat that frequently result in the destruction of entire ''cities''. Mega Gyarados takes this UpToEleven — its ''only'' instinct is to kill and destroy everyone and everything.
* BalanceBuff:
** The physical/special split allows Gyarados take advantage of its Water-type moves again as in Generation II and III, Water-type moves uses its inferior special attack.
** Gyarados can learn Crunch in ''Omega Ruby and Alpha Sapphire'', thus giving Mega Gyarados a reliable Dark-type attack.
** Even Magikarp has gotten a handful of upgrades, if kept very sparse and subtle to maintain its MagikarpPower. By Gen VII, it has gotten so far as being able to have a full moveset of palpable attacks, with Splash being made NotCompletelyUseless. Then Gen VIII threw the fish a comically large bone and added a single move to its arsenal... Hydro Pump. Now ''that'' came out of nowhere.
* TheBerserker: Mega Gyarados is driven solely by its instinct to destroy everything in the surrounding area. Fittingly, the very first move in Gyarados's level-up learnset is Thrash, although you'll need the Move Reminder to get it most of the time.
* BewareTheSillyOnes: Magikarp may look harmless and cute, but '''don't ''ever''''' say the same for its evolution.
* BossBattle: Gyarados is a staple on boss teams — it's been used by Blue[[labelnote:*]]if he doesn't have Blastoise[[/labelnote]], Clair, Lance, Wallace, Wake, Cyrus, and Lysandre (the last of whom also uses its Mega Evolution).
* ButtMonkey: Most Pokémon get very flattering dex entries, such as Pidgeot flying at Mach 2 and Magcargo's given body temperature being hotter than the surface of the sun. Meanwhile, here are some excerpts of [[http://bulbapedia.bulbagarden.net/wiki/Magikarp#Pok.C3.A9dex_entries_2 Magikarp's dex entries]]:
-->'''Yellow:''' ''"Famous for being very unreliable."''\\
'''(Heart)Gold:''' ''"An underpowered, pathetic Pokémon."''\\
'''Ruby/Omega Ruby:''' ''"Magikarp is a pathetic excuse for a Pokémon..."''\\
'''[=FireRed=]/X:''' ''"It is the most weak [sic] and pathetic Pokémon in the world."''\\
'''Diamond:''' ''"No one knows why it has managed to survive."''\\
'''Moon:''' ''"They exist in such multitudes, you'll soon grow tired of seeing them."''
%%* CombatPragmatist: Gyarados loses its Flying type upon Mega Evolving and gains Dark to replace it. Its Pokédex entries state that it grows even more savage from the transformation.
* ComMons: Fish in a body of water, and you'll find a Magikarp (excepting Gen V, where it's Basculin). Became JustForFun/{{egregious}} when in ''[=DPPt=]'', any body of water that yielded Magikarp could also yield Gyarados if using a better rod. Including ponds smaller than it.
* DarkIsEvil: Mega Gyarados is part Dark-type, matching its nasty behavior. It is also [[spoiler:Lysandre]]'s signature Pokémon.
* ADayInTheLimelight:
** Inverted. In Kanto, Johto, Hoenn, and Sinnoh, Magikarp is probably the most common Pokémon ''ever''. But in Unova, it's so far findable ''only'' in a ''[[VideoGame/PokemonBlack2AndWhite2 B2W2]]'' exclusive location (besides the Magikarp salesman).
** Magikarp is made the subject of the mobile game ''Pokémon: Magikarp Jump'', a lighthearted virtual pet game where you train generation after generation of Magikarp to [[InASingleBound jump good]]... But even here, they can't catch a break, as your poor fish can get [[DeadlyEuphemism "Forcefully Retired"]] in ways such as them unexpectedly being made into Pidgeotto food.
* DiscOneNuke: Gyarados can be evolved early in-game, and wreck anything that isn't Electric-type or have Electric moves. Especially true in Generation I, as he can be gained before Misty, and is actually the best option to combat her Starmie[[note]]The supposed type advantage of whatever available Grass-types at that point in the game (Bulbasaur, Paras, and Oddish/Bellsprout) are more of an InformedAbility as their Specials are generally too low to tank Starmie's BubbleBeams without overgrinding to the mid-20s at least. Furthermore, Gyarados' Bite is a much more effective move against Starmie's low Defense, whereas the only Grass-type moves available, Vine Whip and Absorb, deal too little damage anyway, since they also ran on the Special stat. Pikachu has the same problem, even in Yellow. Leech Seed and Thunder Wave don't help all that much either. Gyarados' 100 Special and being Water-type, however, means that it can considerably tank the BubbleBeams for much longer even immediately after evolving at 20[[/note]].
* DiscardAndDraw: Mega Gyarados has considerably different strengths and vulnerabilities compared to normal Gyarados. In addition to trading in its Ground immunity for a Psychic one, Mega Gyarados becomes weak against the Bug and Fighting-type attacks that it used to resist and gains weaknesses to Fairy and Grass. In return, it loses its Rock weakness, becomes resistant to Ice, Ghost, and Dark-type attacks, and, most notably, reduces its crippling double weakness to Electric to a standard weakness.
* TheDreaded: Gyarados's vicious temper makes it highly feared throughout the series. This is reflected by its default ability Intimidate, which lowers the opponent's Attack when it enters battle.
* ExplosiveBreeder: Probably the reason why Magikarp isn't extinct despite being so ill-equipped. They are among the most common encounters when fishing in most regions and they have the shortest hatching time of any Pokémon.
* ExpertInUnderwaterBasketWeaving: Magikarp is infamous for starting out with only one skill, Splash, which has no effect whatsoever. It takes considerable patience to train it to the point where it can learn a useful move like Tackle.
* FlyingSeafoodSpecial:
** Magikarp usually flops about on the ground, but it floats about like most fish Pokémon in Pokémon-Amie/Refresh.
** [[ZigZaggingTrope Zig-Zagged]]. Gyarados is part Flying-type and floats in midair, but the only Flying-type move it can learn is Bounce.
** In ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', if you walk with a Gyarados on the cliff route before the Safari Zone, it will "fly through the air with grace!" as do all Flying-types.
** Being part Flying-type, it can participate in Sky Battles in ''VideoGame/PokemonXAndY'' and fly as part of its Spectacular Talent in a contest in ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]''.
* {{Foil}}: They gained one in the shape of the Feebas line. Both of them have base forms that are well known for a certain flaw, namely Magikarp's weakness and Feebas' ugliness. They then evolve into Pokémon that are the exact opposite of their previous forms, as Gyarados is extremely powerful while Milotic is considered one of the most beautiful Pokémon in the world. They also have the same base stat total, and their stat spreads mirror each other. Magikarp and Feebas are also known for their hardiness in the wild, but while Feebas are extremely rare, Magikarp are extremely common.
* FragileSpeedster: In spite of its pathetic bulk, Magikarp's Speed excels past a ton of Pokémon, and both of its abilities exploit that for further boosts. Given Gyarados' Speed is only 1 point higher, it's about the one element it risks downgrading by evolving.
* GoombaStomp: In Gen V, Magikarp can learn Bounce via Move Tutor. Bounce is a Flying-type move, and it can be kept when Magikarp evolves. Nothing says "Same Type Attack Bonus" better than a five-hundred-pound dragon dropping down from above.
* HairTriggerTemper: Gyarados is easily enraged.
* AnIcePerson: Gyarados can learn Ice Fang and Ice Beam, which are useful against Dragon-types or any Electric/Flying-types.
* InfinityMinusOneSword: In Generation I, Gyarados was this to Dragonite's InfinityPlusOneSword among non-Legendary Pokémon. It has one of the highest overall stats around, the ability to learn powerful TM moves such as Fire Blast, Blizzard, and Thunderbolt while having high offensive stats to take advantage of these moves, and a ubiquitous pre-evolution that only needed to reach level 20 to evolve (while obtainable Dratini and Dragonair started forty levels away from evolving into Dragonite). Its only major problems stemmed from its crippling Electric weakness and [[KryptoniteIsEverywhere the vast number of Pokémon with access to Electric moves]]. In essence, Gyarados could do most of what the pseudo-legendary Dragonite could, being capable of carrying a player's team through the Pokémon League while being easier to raise and obtain early on. This is downplayed in the later generations, as Gyarados' Special stat became its Special Defense while gaining merely 60 Special Attack.
* InformedAbility: The ''Moon'' entry for Mega Gyarados states that it can streak above the water surface at supersonic speed by jetting water from the orifices on its side. Not only is its speed not altered upon Mega Evolving, none of Mega Gyarados' animations suggest that it can do that either.
* InformedFlaw: Despite its overwhelmingly negative Pokédex entries often proclaiming that it is "weak" or "virtually useless in battle", Magikarp ''isn't'' the weakest Pokémon in terms of base stat totals or movepools, nor does it even place in the bottom five. In particular, its base Speed stat is a relatively decent 80 (before factoring in Swift Swim), which means it outspeeds a considerable number of Pokémon despite its ''[=FireRed=]''/''X'' entry proclaiming that it, "is virtually worthless in terms of both power ''and speed''." Even its Defense stat, while unremarkable, is durable for a "weak" pre-evolution, and due to exclusive use of the Eviolite, can actually be boosted higher than Gyarados'.
* JokeCharacter: Magikarp, of course, was intended to be as weak as possible before getting some MagikarpPower.
* {{Kaiju}}: Gyarados is a sea monster known to tear entire cities apart when enraged.
* KillStreak: Gyarados can have Moxie as its Hidden Ability, which boosts its already high Attack when it takes a Pokémon out.
* LegendaryCarp: DoubleSubverted: Magikarp is [[JokeCharacter by no means legendary]], but when it evolves into Gyarados...
* LethalJokeCharacter:
** Magikarp in the card game. More specifically, [[http://bulbapedia.bulbagarden.net/wiki/Giovanni%27s_Magikarp_%28Gym_Challenge_73%29 Giovanni's Magikarp]], which has a chance at rivaling the original Base Set Gyarados in terms of power.
** Magikarp at least leans lightly towards this in the games from Generation II onwards, where it can learn the attack Flail. Let your Magikarp take the expected beating and it may now at least lay some proper damage. Some games also allow it to be tutored Bounce like its evolved counterpart, while Gen VII's Normalium Z makes Splash NotCompletelyUseless. It helps that Magikarp's one good stat is Speed, meaning you're regularly given the opportunity to at least ''try'' a good maneuver with it.
* LoweredMonsterDifficulty: In the later games, Gyarados actually becomes less dangerous at higher levels if encountered in the wild. At lower levels, Gyarados tends to learn powerful physical moves like Thrash and Aqua Tail, which can deal heavy damage off Gyarados's high Attack. However, most of its high-level moves are special, and Gyarados's Special Attack is quite a bit worse, causing it to deal less damage overall.
* MagicKnight: In the Generation I games, Gyarados has a pretty decent Special stat and the movepool to abuse it.
* MagikarpPower: TropeNamer, and played as straight as possible[[note]]It's absolutely worthless in battle until level 15, when it learns Tackle, and even then it's cripplingly weak, and on top of that, it requires more EXP than average compared to other Pokémon available at the same time, making it a mostly worthless EXP sponge in the early game. Magikarp also cannot learn [=TMs=] or inherit moves from parent Pokémon to give it a better head start, though does learn ''one'' decent tutor move, Bounce[[/note]]. However, Magikarp evolves into Gyarados 12 levels earlier than the earliest-evolving starter in ''Red/Blue''. It has a stat total of 540, higher than ''any'' of that generation's starters — not to mention any starter in general.
* MakingASplash: Water-type.
* MightyGlacier: Leaning toward LightningBruiser. Gyarados has a high Attack stat, great defensive stats, and just short of great speed. It also naturally learns [[StatusBuff Dragon Dance]], boosting its Attack even higher while also making it much faster. Mega Gyarados emphasizes this, keeping the same speed and gaining buffs to attack and its defenses.
* MixAndMatchCritters: Mega Gyarados downplays the serpentine elements of its appearance in exchange for more obviously piscene elements, essentially making it something akin to a fish-dragon.
* NamesToRunAwayFromReallyFast:
** One way of interpreting Gyarados's name is a portmanteau between ''Gyakusatsu'' and ''Dosu''; ''Gyakusatsu'' means massacre, and ''Dosu'' is a Japanese onomatopoeia of the sound of piercing flesh.
** Gyarados's beta name in English was Skulkraken.
* {{Nerf}}: From Generation II onwards, Gyarados' Special stat (a respectable 100) becomes its Special Defense while its Special Attack was set to a meager 60, rendering it unable to take advantage of special moves like it used to.
* NotCompletelyUseless: Magikarp's signature Splash attack infamously has no effect whatsoever in battle; however, as of Gen VII, it can be powered up with a Z-Ring, and Z-Splash now has the effect of boosting its attack by ''3 stages (2.5x)''.
* NoSell: In its base form, Gyarados can't be hit with Ground-type moves. Once it Mega Evolves, it trades this in for immunity to Psychic-type moves and its Ability becomes Mold Breaker, letting it ignore opposing Abilities that could interfere with its attacks.
* OffModel: Due to palette limitations, Gyarados' UsefulNotes/GameBoy-era sprites depict it with a blue tongue instead of the red one it has everywhere else.
* OmnicidalManiac: Gyarados, once its HairTriggerTemper is, well, triggered, will destroy ''everything'' in sight. Cities have been destroyed by raging Gyarados.
* OurDragonsAreDifferent: Although not a Dragon-type per se, Gyarados is a sea serpent with aspects of a Chinese dragon, learns several Dragon-type moves by level-up, and is in the Dragon egg group. Gyarados is interesting in that while its appearance is pretty obviously Eastern with some slight Western motifs (it's a bit more bestial-looking than the average Eastern dragon, particularly its Mega form), its behavior is exclusively Western, being largely unintelligent, extremely violent, and generally lacking anything so much as resembling benevolence, instead being a perpetually-berserk beast.
* PigInAPoke:
** Early on in ''Red and Blue'', the player has the opportunity to buy a Magikarp for 500 Pokédollars. After purchasing it, the man reminds the player that there's no refunds. Now the player is saddled with a useless fish. It's also subverted due to being the earliest the player can obtain a Magikarp (you don't get an Old Rod until you've reached Vermilion City) and [[MagikarpPower with a bit of hard training]], it will evolve into a powerful Gyarados.
** In the post-game of ''Black and White'', you come across another Magikarp seller who also sells a Magikarp for just 500 Pokédollars. This situation is also a subversion since Magikarp aren't native to Unova and it's the only one the player can obtain in those games. Also due to being the post-game, 500 Pokédollars is virtually nothing and leveling up into a Gyarados takes no time at all.
* PlayingWithFire: Gyarados can learn Flamethrower and Fire Blast via TM. You read that right.
* PoorPredictableRock: Gyarados' most useful Flying-type move is Bounce, [[WhenAllYouHaveIsAHammer which is at least marginally better than]] Mega Gyarados' Bite, Dark Pulse, and Payback. Gyarados' Special Attack is too low for them to make use of Dark Pulse, and their relatively OK Speed tends to nullify Payback's boost. Thankfully, ''Omega Ruby and Alpha Sapphire'' alleviated the problem a little by giving it Crunch.
* ThePowerOfTrust: As stated by its Pokédex entry from ''Let's Go'', even as a creature of mass destruction whose ''only'' instinct is to raze anything that moves and should thus be nigh-uncontrollable, Mega Gyarados will still follow its Trainer's commands if it truly trusts them.
* ProngsOfPoseidon: The three-prong crest on Gyarados's forehead.
* RatedMForManly: Gyarados. A large, ferocious SeaMonster with powerful Attack, known for its short temper and ultra-violent behavior, with a NamesToRunAwayFromReallyFast that is infamous and feared for ravaging entire cities, presumably with Hyper Beam, aka ''laser breath''? Yes! Averted with Magikarp.
* RedAndBlackAndEvilAllOver: Mega Gyarados gains the Dark type, and gets red and black scales along its sides and belly to match.
* RedEyesTakeWarning: Gyarados, and you'd better take that warning seriously.
* {{Retcon}}: Along with others, its Mega Evolution's Pokédex entry was toned down in ''Let's Go Pikachu and Eevee'' compared to its entries in the earlier Generation 7 games. Instead of being completely governed by an urge to destroy, the entry clarifies that it still hears and listens to the voice of a trainer if it really trusts them.
* SeaMonster: Gyarados's appearance is a mix of a Chinese dragon and a carp. Add in its HairTriggerTemper and it averages out to one of these.
* SecretArt: Splash; Magikarp was the only Pokémon able to learn it in Gen I.
* SimilarSquad: TheRival's answer to the Squirtle line in the Gen I games and their remakes. Like the other members of its trio[[note]]Arcanine and Exeggutor[[/note]], it has the highest base stat total for its type of its generation.
* SignatureMove: Splash is strongly associated with Magikarp and Hyper Beam with Gyarados.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* SuperPoweredEvilSide: Gyarados isn't particularly nice as it is, but when it Mega Evolves, its destructive tendencies get amplified and it gains a [[DarkIsEvil Dark-type]] to go along with this.
* ThrowTheDogABone: Magikarp is finally allowed to [[FlyingSeafoodSpecial float]] like the other fish-like Pokémon in Pokémon-Amie and Refresh.
* UnstoppableRage: When it gets enraged, it'll destroy entire cities and villages for a '''month''', leaving nothing alive.
* UselessUsefulSpell: Gyarados is now able to learn Hurricane in ''VideoGame/PokemonSunAndMoon''. But it's near useless due to Gyarados's terrible Special Attack stat, and becomes even more useless when it Mega Evolves, due to losing STAB.
* WithGreatPowerComesGreatInsanity: According to the Alolan Pokédex, when Gyarados Mega Evolves, its brain is affected, leaving nothing but its destructive instinct to burn everything to cinders.
[[/folder]]

[[folder:Lapras ''[-(Laplace)-]'']]
!131: Lapras / Laplace (ラプラス ''rapurasu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lapras131.png]]
[[caption-width-right:240:Lapras]]

A gentle plesiosaur that ferries people and other Pokémon on its back, it is sadly endangered due to overhunting. In fact, only one was available in the original games, given to you by a grateful worker in Silph Co.; later games have seen it become a ''little'' more common. One is available every Friday in ''Gold'', ''Silver'', and ''Crystal'' and their remakes. In the Alola region, there are enough of them that Lapras are often employed as a Ride Pokémon. You can even fish from them.

A special Gigantamax caught in a Raid Battle in Galar, has the ability to Gigantamax, giving it access to the Ice-type move G-Max Resonance, which halves the damage received by the user's team for five turns.
----
* ActionInitiative: Naturally learns Ice Shard.
* BadassAdorable: A GentleGiant with an absolutely adorable design... and it can learn a great load of moves to cover its weaknesses, plus three of the four OneHitKill moves (the one it can't learn is Guillotine). Ever since Snorlax received a baby form, it also has the highest base stat total among non-Legendary Pokémon who only have a single stage of evolution. For a comparison, it's the same total that Swampert, Crobat and Rhyperior all have.
* BoringButPractical: It's one of the few Generation I Pokémon that is still standalone with no evolutionary relatives or alternate forms, and to this day, it hasn't gotten many new tricks aside from new [=TM=] moves and Abilities that everyone benefits from. However, it has huge HP and all-around good stats save for Speed, good type coverage with Electric, Psychic, and Dragon moves on top of [=STAB=] Water and Ice, and a good variety of status moves. Lapras may not be the best Water-type out there, but it's a solid choice if you need one. Although as far as Ice types are concerned, Lapras is overall the better of the three Kanto Water/Ice dual types stat-wise (Cloyster and Dewgong), so it does have that going for it. It's also very available in runs of Kanto games, as it's given as a gift as part of the story by a guy in Silph Co.
* BossBattle:
** Lapras is Elite Four Lorelei's SignatureMon.
** Gym Leader Melony also has Lapras as her SignatureMon, although in her case she also Gigantamaxes it.
* BrownNote: Lapras is known for its singing, and can learn Perish Song.
* ElementalAbsorption: With Water Absorb, getting hit by Water attacks just heals it.
* EndangeredSpecies: It's been over-hunted to near extinction. However, more of them appear in the wild in later generations, implying that the population is slowly recovering. Indeed, by the time of the Alola games, the population has recovered immensely… to the point where the Pokédex states that the excessive preservation of Lapras [[GoneHorriblyRight means there are now too many of them]].
* GentleGiant: How the Pokédex describes it, nature aside. It is docile enough that it is willing to let anyone ride around on its back.
** Gigantamax Lapras takes this UpToEleven, as now it can house about 5,000 people on its shell all while using its newfound strength to clear any hazards that may come about during transportation.
* GoneHorriblyRight: In Gen I, it was a rare and endangered Pokémon that was prime game for poachers. Preservation efforts over the years have benefited the population greatly... so much so that there's an overabundance by Gen VII, with fish populations lowering in areas with too many Lapras.
* HealingFactor: Its Hidden Ability of Hydration lets it heal StandardStatusEffects on it while it's raining, allowing it to use Rest freely until the rain stops. Its Water Absorb Ability can also count as this.
* HorribleJudgeOfCharacter: Their friendly nature mean that hunters were able to over-hunt the species to near extinction. While more of them are appearing in the wild, this lapse in judgement cost them dearly.
* AnIcePerson: Ice-type. Surprisingly, it has a warm personality.
* IntellectualAnimal: The Pokédex states that it has intelligence and can understand human speech.
* MagicKnight: Its Attack and Special Attack are equal at 85, so it can hit off of either stat just as easily as the other.
* MakingASplash: Water-type.
* MightyGlacier: Its offenses and defenses are fair and it has excellent HP, along with the abilities Shell Armor or Water Absorb to make it immune to critical hits or let it recover HP when hit with a Water attack. Its Speed is subpar, though. Gigantamax Lapras invokes this even harder, with G-Max Resonance setting the Aurora Veil condition, halving special and physical damage for five turns.
%%* OneHitKill: Can learn 3 out of the four attacks that do this, only missing Guillotine.
* PowerupMount:
** Lapras is the only Pokémon in ''VideoGame/PokemonXAndY'' that is actually visible when using Surf, instead of the generic model every other Pokémon uses. Its descriptions always point out its ability to ferry people on its back, and is used for this purpose at some point in every adaptation. Its species category is even listed as "The Transport Pokémon".
** In ''VideoGame/PokemonSunAndMoon'', Lapras is a Ride Pokémon that allows players to travel on water, like the HM move Surf. Its main advantage over Sharpedo is it allows the player to fish while riding it.
* ScissorsCutsRock: Can be bred [[Characters/PokemonGenerationVIFamilies Aurorus's]] SecretArt Freeze Dry, an ice move that's super-effective on Water-types (normally less effective). Considering that the only Pokémon that can resist its STAB combination are other Water-types ([[MyFriendsAndZoidberg as well as Dry Skin Jynx and Shedinja]]), this is pretty useful.
* SecretArt: Gigantamax Lapras has G-Max Resonance, a powerful Ice type move that reduces incoming damage for five turns.
* SignatureMove: Lapras is Strongly associated with the move Surf. In the Generation II games, the generic surfing sprite depicted Lapras, even. Also see PowerupMount above.
* StatusBuff: Can learn two opposing ones through breeding. Curse can make it even more of a MightyGlacier, boosting its Attack and Defense at the cost of what Speed it has. Dragon Dance, on the other hand, gives it a shot at being a LightningBruiser via boosting its Attack and Speed.
* StockNessMonster: Its general shape (a long-necked sea-going reptile with fins) brings Nessie or other lake monsters to mind. [[WhatCouldHaveBeen Lapras's original English dub name was even going to be "Ness".]]
* StupidGood: Apparently, its gentle nature makes it a very easy target for hunters.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', which makes its shell big enough to carry 5000 people and also evokes a musical notes theme with crystalized ice floating around it.
* TurtlePower: It has a shell on its back that makes it resemble a sea turtle, but it isn't usually referred to as one.
* UniqueEnemy: Only one appears every Friday at the bottom of Union Cave in ''VideoGame/PokemonGoldAndSilver'' and their remakes.
* UniquenessDecay: What was once a Pokémon only obtained as a gift from a Silph employee has become easier to find in the wild. Even in-universe, the work of conservationists has lead to the once-endangered species suffering from over-population by the time ''VideoGame/PokemonSunAndMoon''[=/=]''VideoGame/PokemonUltraSunAndUltraMoon'' occurs.
[[/folder]]

[[folder:Ditto ''[-(Metamon)-]'']]
!132: Ditto / Metamon (メタモン ''metamon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ditto132.png]]
[[caption-width-right:240:Ditto]]

Ditto is a pink-purple blob creature with not much of a shape or form to speak of... what can it do? What ''can't'' it do.

Ditto has the ability to transform into any other Pokémon and use all of their moves just as effectively as the real thing. It's also amazing at bypassing all the complications of breeding. With a Ditto's help, nearly anything can be bred to produce another of that Pokémon. The only things it can't breed with are Legendaries, (almost all) Mythicals, baby Pokémon, Ultra Beasts... and itself (since Gen III)... [[MyFriendsAndZoidberg and Nidorina and Nidoqueen, for strange reasons]].
----
* AchillesHeel: Ditto can't transform into something hiding behind a Substitute or an Illusion. Since Transform is all Ditto has, it's effectively helpless against both of the above.
* AnythingThatMoves: It breeds with male, female, and even certain genderless Pokémon to make eggs. The only Pokémon they cannot breed with are ones in the Undiscovered Egg Group and other Ditto.
* BalanceBuff: In Generation V, it gained its Hidden Ability, Impostor, which transforms Ditto instantly.
* BalefulPolymorph: Can morph into anything and any Pokémon, which also means that if the player tricks it into transforming into something useless (i.e. a low-level Magikarp), [[HoistByHisOwnPetard it'll be stuck in a useless form unless it can switch out]].
* BlackBeadEyes: If you ever see another Pokémon with such small eyes like these, it's almost always a dead giveaway that it's really a Ditto... Unless it's a Pokémon that also has the same kind of eyes, like Quagsire, in which case the disguise is perfect.
* BlobMonster: In its natural state, it resembles a small wad of pink chewing gum.
* BreakoutCharacter: You would be very hard-pressed to find someone who hates Ditto. As a result, it's been consistently available in every game bar ''VideoGame/PokemonRubyAndSapphire'' (it was even made available in ''Emerald''). Its popularity is a result of a combination of cuteness, its fascinating power to transform, and its usefulness in breeding. Pokémon Co. adding more merchandise through 2016-17 for Ditto also helped catapult its popularity even more so.
* CompetitiveBalance: Ditto retains its relatively low HP stat when Transformed, only gets 5 Power Points for each move copied, and reverts back to normal when switched out.
* DependingOnTheWriter: The extent of Ditto's ability to transform itself varies between media. In the games, it only transforms into other Pokémon in battle. In the anime and various manga, it can transform into ''any object'', including inanimate objects such as books, cannons, or even as a makeshift [[LatexPerfection mask]]. Ditto's ability to perfectly mimic what it wants to transform into also varies, as it’s sometimes depicted as getting various details wrong, such as the face or the size of the object/Pokémon they're copying. The most consistent limit on its ability is that it needs a subject to be physically present in order to copy it; it can't do it from memory alone and even pictures of the subject don't work. It has also never been shown to perfectly transform into a human until ''Ultra Sun and Ultra Moon'', and even then, they can't speak human language... [[spoiler:Hopefully, that is.]]
* DittoFighter: TropeNamer. Upon Transforming, you copy the opponent's stats (outside of HP), Ability, get to use their moves, and any {{Status Buff}}s they have.
* DumpStat: As Impostor allows Ditto to Transform immediately after it enters the battle, all of its stats sans HP are (generally) never a factor. They only become relevant when the transformation fails. [=IVs=], however, are not copied, so if the Pokémon Ditto Transformed into has Hidden Power, the move's type (and base power, prior to ''VideoGame/PokemonXAndY'') will depend on ''Ditto''[='=]s [=IVs=] (which, by the way, [[GuideDangIt is not told by the Hidden Power checking [=NPCs=] because Ditto cannot learn Hidden Power on its own]]).
* {{Emoticon}}: WordOfGod has stated that Ditto's smiling face is based off the ":)" emoticon.
* HowDoIShotWeb: Just because Ditto can copy anything doesn't necessarily make it an InstantExpert. Any move copied only has 5 PP, and Ditto can't use certain species-exclusive abilities, like Zygarde's Power Construct, Aegislash's Stance Change, and Minior's Shields Down, nor does its transformation fool the restrictions on certain species-exclusive moves, like Darkrai's Dark Void and Hoopa Unbound's Hyperspace Fury.
* KillAndReplace: Fortunately they can't do this, as Ditto's disguises break down easily and they can't mimic human language. [[spoiler:''Ultra Sun and Ultra Moon'' implies that some Ditto may actually be capable of impersonating humans effectively, but it's left ambiguous as to ''[[UncannyValley how]]'' [[UncannyValley effective]] their impersonation is.]]
* LoopholeAbuse: When transforming, Ditto ignores all kind of restrictions set to obtain the Pokémon it's transforming into. This allows Ditto to transform into Giratina's Origin Forme without a Griseous Orb (or outside the Distortion World), the various Arceus formes without a Plate or a Z-Crystal, the various Silvally formes without a Memory, Mega Evolved Pokémon without a Mega Stone (or even when one of Ditto's teammates has already Mega Evolved), and a large etcetera. [[ObviousRulePatch Ditto only has two restrictions to this ability]]: if it copies a Mega Evolved Pokémon while holding a Z-Crystal, it will still be unable to use Z-Moves, and [[HowDoIShotWeb it can't make use of Abilities that change their user's form mid-battle]] (like Darmanitan's Zen Mode, Aegislash's Stance Change, and Minior's Shields Down), meaning that if it transforms into such a Pokémon, it locks itself into whatever mode is currently in until it switches out and reverts to its own base form.
* LuckBasedMission: Because Transform/Impostor copies the opponent's stats ''exactly'', Ditto now has the same Speed as them and has to win a speed tie, which is random. It can get around this with a Choice Scarf, but that locks it into one move, meaning that it'll be forced to use Struggle after its fifth turn on the field (or less if it finds itself dealing with Spite, Grudge, or Pressure... [[FromBadToWorse and then there's Torment...]])
* MasterOfAll: Interestingly, it has the highest possible potential in Pokéathlon — five stars on all stats.
* MasterOfNone: Its stats are all the same, and quite low. Fortunately, Ditto's entire point is that it doesn't need stats.
* MorphicResonance: Some Ditto, as seen in the anime and in ''Snap'', tend to retain their signature eyes and smile when transforming. It has kind of become a visual shorthand that it's indeed a Ditto that has transformed into something else, as seen in some Ditto-related merchandise.
* NoBiologicalSex: Genderless, but it can breed with almost any non-Legendary or Mythical Pokémon.
* NonElemental: In its base form. It takes on the elemental attributes of whatever it transforms into.
* ReallyGetsAround: Since breeding was introduced, Ditto has basically been demoted from battler to breeding mon, leading to this trope. Ironically, it seems to not get along with other Ditto, implying this is the reason Ditto can breed with practically every other Pokemon... but not with its own species.
* RetCanon: In the anime, a Ditto owned by BreakoutCharacter Duplika notably retained its face and expression when transformed; while it was presented there as a problem to be overcome, various Ditto-faced Pokemon began appearing in many other Pokémon adaptations, including ''Videogame/PokemonSnap'' and the trading card game. There even now exists a whole line of merchandise (most notably the plush toys) of Ditto-faced Pokémon.
* RiddleForTheAges: Ditto has a lot of interesting connections with Mew, as the only two Pokémon who naturally learn Transform; the two also share the same height, weight, color (including their shiny forms), and Pokéathlon potential. While a source for much speculation by fans from the earliest days of the franchise, it's never been pointed out in any game.
* SecretArt: Impostor, an ability that allows Ditto to instantly transform into a random opponent when it switches in. It also is the only Pokémon apart from Mew who can learn Transform.
* SignatureMove: Transform, as it is the only move it learns, and the whole concept behind it.
* SituationalSword: Because its main shtick is being a DittoFighter, its usefulness in battle is based entirely on what it copies.
* UnstableGeneticCode: Reorganizes its genetic code to transform.
* VoluntaryShapeshifter: Transform, though it's Ditto's only move. By using Transform, it can morph into anything and any Pokémon, only retaining its eyes in the anime.
* WeaksauceWeakness: Ditto struggles to retain its form if it is made to laugh. [[GameplayAndStorySegregation Too bad Tickle doesn't do anything special in regards to that.]]
* WeaponOfChoice: Quick Powder and Metal Powder can increase the Speed or Defenses, respectively, of any Ditto that holds them. [[UselessUsefulSpell Too bad they don't work when Ditto is Transformed.]]
[[/folder]]

[[folder:Eevee and Eeveelutions]]
!133: Eevee / Eievui (イーブイ ''iibui'')\\
134: Vaporeon / Showers (シャワーズ ''shawaazu'')\\
135: Jolteon / Thunders (サンダース ''sandaasu'')\\
136: Flareon / Booster (ブースター ''buusutaa'')\\
196: Espeon / Eifie (エーフィ ''eefi'')\\
197: Umbreon / Blacky (ブラッキー ''burakkii'')\\
470: Leafeon / Leafia (リーフィア ''riifia'')\\
471: Glaceon / Glacia (グレイシア ''gureishia'')\\
700: Sylveon / Nymphia (ニンフィア ''ninfia'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/eevee133.png]]
[[caption-width-right:240:Eevee]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/vaporeon134.png]]
[[caption-width-right:240:Vaporeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jolteon135.png]]
[[caption-width-right:240:Jolteon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flareon136.png]]
[[caption-width-right:240:Flareon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espeon196.png]]
[[caption-width-right:240:Espeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/umbreon197.png]]
[[caption-width-right:240:Umbreon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/leafeon470.png]]
[[caption-width-right:240:Leafeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/glaceon471.png]]
[[caption-width-right:240:Glaceon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sylveon700.png]]
[[caption-width-right:240:Sylveon]]
->[-''Espeon and Umbreon debut in ''Gold and Silver'', Leafeon and Glaceon debut in ''Diamond and Pearl'', and Sylveon debuts in ''X and Y''''-]

->Eevee voiced by: Creator/AoiYuuki

Eevee is an adorable mammalian Pokémon that is unique in the Pokémon world as it has the potential to evolve into many branching evolutionary paths. Originally it had three, but has steadily increased in number and now there are currently eight known members. They are [[FanNickname collectively called Eeveelutions by fans,]] [[AscendedFanon and later in the games and other official material]]. Eevee and all of its evolutions are designed with a very cute, basic sort of appeal and remain fan-favorites.
----
!!! Shared Tropes

* ActionInitiative: Eevee and all of the Eeveelutions can learn Quick Attack. Eevee also learns Baby-Doll Eyes while Glaceon also gets Ice Shard.
* BadassAdorable: The Eeveelutions are small, cute dog- or cat-like creatures... with a base stat total of 525 (which is the same as Lucario's, and ''very'' slightly lower than most fully evolved starter Pokémon).
* BreakoutCharacter: Eevee is one of the most popular Pokémon, and it and its evolutions get marketed almost as much as Pikachu, Lucario, and the starters. In ''Yellow'' and several spinoffs, including ''VideoGame/PokemonConquest'', ''VideoGame/PokemonColosseum'', and ''VideoGame/PokemonXDGaleOfDarkness'', and the ''VideoGame/PokemonMysteryDungeon'' series and ''VideoGame/PokemonQuest'', an Eevee or Eeveelution is even used alongside or in place of other, usual starter Pokémon. Another spinoff, ''VideoGame/PokemonGo'', turned Eevee into one of the more-common Pokémon to find in the real world, though it is still far from being a ComMon.[[note]]Depending on where you are; in some areas, Eevee is ''more common'' than Caterpie![[/note]] Several important characters in [[Anime/{{Pokemon}} the anime]], such as Ash's companions and rivals, have or had an Eevee on their team at some point before evolving them into one of their forms. It eventually got to the point where Eevee co-stars alongside franchise mascot Pikachu in the UsefulNotes/NintendoSwitch title ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
* CartoonCreature: It isn't clear what kind of animal they're supposed to be based on, but they take inspiration from dogs, foxes, cats, rabbits, and, in Vaporeon's case, fish. Flareon in particular acts a lot like a dog in Pokémon-Amie/Refresh.
* CombatMedic: They can be bred to know Wish and be tutored to know Heal Bell.
* ElementalPowers: Eevee itself is a [[NonElemental Normal-type.]] It changes to one other type, based on its elemental affinity. Vaporeon is [[MakingASplash Water]]. Jolteon is [[ShockAndAwe Electric]]. Flareon is [[PlayingWithFire Fire]]. Espeon is [[PsychicPowers Psychic-type]], but also has an association with the [[PowerOfTheSun Sun]] and [[LightEmUp Light]]. Umbreon is [[CastingAShadow Dark]] and more closely associated with the [[{{Lunacy}} moon and darkness]] compared to most Dark-types, although it still learns [[CombatPragmatist some of the underhanded moves typically used by them]]. Leafeon is [[GreenThumb Grass]]. Glaceon is [[AnIcePerson Ice]]. Sylveon is [[OurFairiesAreDifferent Fairy]].
* EarlyInstallmentWeirdness: Eevee's Gen 1 Eeveelutions all incorporate its mane in some way, and they all have the same dark eyes. This pattern was dropped for all the other Eeveelutions, which lack manes and have distinct eyes.
* FamilyEyeResemblance: All Eeveelutions have distinctive almond-shaped eyes with white highlights.
* LaterInstallmentWeirdness: The later Eeveelutions that debuted since Gen IV have incorporated distinctively-colored paw markings, which earlier Eeveelutions don't have.
* MakeAWish: They can all learn Wish through breeding, but Vaporeon and Umbreon do the best job of passing Wishes to their teammates due to having the highest HP stats.
* SignatureMove: Oddly, Shadow Ball tends to be associated with them a lot in the anime specifically, likely because of its notability as one of the few coverage moves the entire family can learn. The entire family is notably associated with Baton Pass and Wish.
* StarterMon: In a couple of games, such as ''Pokémon Colosseum'', ''Pokémon XD'', ''Pokémon Conquest'', and most notably ''Let's Go, Eevee!'', Eevee is the starter Pokémon rather than the typical starters (which are a trio of Grass, Fire and Water Pokémon). This works well since Eevee is able to evolve into a number of types. They also appear as the rival's starter mon in ''Pokémon Yellow'' and ''Let's Go, Pikachu!''.
* TheTeam: There tend to be groups of trainers, sometimes even a SiblingTeam, that use each of the evolutions in both the games and spinoffs. They began as a PowerTrio in Generation I with Vaporeon, Jolteon, and Flareon. Then became a ThreePlusTwo FiveManBand with Espeon and Umbreon. Followed the RuleOfSeven in Gen IV after Leafeon and Glaceon appeared. And now they sit at 8 with Sylveon.
* ThirdOptionAdaptation: In spinoffs which don't use the official starters, Eevee or one of its evolutions have been used as a starter Pokémon instead.[[labelnote:Explanation]]This makes a surprising amount of sense: with its diversity of evolutions, Eevee gives players a wide range of types and playstyles to adapt to, allowing multiple playthroughs to feel different. The Eeveelutions also have deceptively impressive stats that can easily hold up to the end of an in-game run. And, of course, they're all very popular with the fandom.[[/labelnote]] This even carries over to the main series; Blue starts with an Eevee in ''Yellow'' rather than Charmander, Bulbasaur, or Squirtle.

!!! Species specific
* AccessoryWearingCartoonAnimal: Subverted with Sylveon, since its accessories are actually part of its body; the trailing ribbons are feelers.
* AllYourPowersCombined: Eevee's unique Z-Move "Extreme Evoboost" has it be empowered by all the Eeveelutions and buffs all of its stats to maximum (with the exception of Evasion and Accuracy). Granted, Eevee's base stats still stink, making the boosts not too useful... but that's where Baton Pass comes in.
* AntiMagic: Espeon's Hidden Ability, Magic Bounce, reflects all non-damaging moves aimed at it back to the user.
* TheArtifact: In the Spaceworld 1997 build of ''Pocket Monsters 2'', Umbreon was a Poison-type. In the final version (as ''Gold and Silver''), Umbreon's type had changed to Dark, yet its Pokédex entries still mention its "poisonous sweat".
%%* BareFistedMonk: Flareon can learn Superpower through Move Tutors.
* BerserkButton: Touching Espeon's forehead gem or the yellow bands on Umbreon's ears in Pokémon-Amie/Refresh will result in a DeathGlare.
* BossBattle: Sylveon is Valerie's, the sixth gym leader of Kalos, signature Mon.
* CarbuncleCreature: Espeon sports a red jewel on its forehead.
* CombatPragmatist: Umbreon likes to throw its poisonous sweat in enemy eyes, as well as going for the throat.
%%* CuteLittleFangs: Sylveon, as shown [[http://25.media.tumblr.com/eecce77d7104afdfb51643959e242510/tumblr_mi3z3dB8F51r1alb2o1_500.png here]]. Umbreon is shown to have them occasionally. [[http://i.imgur.com/udiLGmV.png Leafeon]] was also once shown with them.
* DarkIsNotEvil: Nowhere is it stated that Umbreon is malicious, cunning, or evil in general like most Dark-types. It even evolves with [[EnforcedTrope max]] [[ThePowerOfFriendship happiness]].
* DavidVsGoliath: Sylveon's ''Ultra Sun'' Pokédex entry states that it's known to pick fights with dragon Pokémon much bigger than itself. Being a Fairy-type, it'll probably win.
* {{Determinator}}: Flareon's Hidden Ability is Guts, which boosts its Attack when afflicted with a status ailment.
* ElementalAbsorption: Jolteon and Vaporeon get healed from Electric and Water moves, respectively, thanks to Volt Absorb and Water Absorb. Flareon uses Flash Fire to power up its own Fire-type moves.
* TheFairFolk: Some Dex entries and comments in other places showcase that Sylveon can have a manipulative and sadistic side, much like with classic depictions of fey.
* FeedItWithFire: Flareon's ability Flash Fire makes it immune to Fire attacks and powers up its own.
* {{Foil}}:
** Gen II's Espeon and Umbreon. Both are friendship-based Eeveelutions with Synchronize as their main abilities who revolve around day and night and specialize in Special Attack and Special Defense respectively. Espeon is a FragileSpeedster and GlassCannon combo built around making use of its offensive potential, while Umbreon is a StoneWall with middling offensive stats who is rather skilled at causing debuffs.
** Gen IV introduced Leafeon and Glaceon. Both of these Eeveelutions come to be when leveling Eevee up near a certain rock: a moss-covered rock for Leafeon and an ice-covered rock for Glaceon. Leafeon is more physical-based and works well in Sunny Day while Glaceon is special-based and works better in Hail.
* HealingFactor:
** If Vaporeon has the Hydration ability and heavy rain is in effect, it will be cured of StandardStatusEffects at the end of each turn. It also learns the move Aqua Ring, which gives it a small amount of HP each turn.
** If Glaceon has its Hidden Ability, Ice Body, it will regain some HP at the end of each turn during Hail.
* HoistByTheirOwnPetard:
** Espeon and Umbreon's Synchronize cause an opponent who burned, paralyzed, or poisoned them to suffer with them. Espeon's Hidden Ability Magic Bounce reflects status moves back at the attacker.
** Jolteon and Flareon's Hidden Abilities [[DisabilitySuperpower Quick Feet and Guts]] boost their godly Speed and Attack, respectively, when they are afflicted with a status condition.
* {{Invisibility}}: Vaporeon is able to camouflage in water.
* IcyBlueEyes: Glaceon. This trait fits as it's an ice-type.
* ImpaledWithExtremePrejudice: Glaceon like to cover themselves in very sharp icicles, then rush their enemies.
* InformedAbility: Umbreon are supposedly able to spew toxins from their pores, and they even boast about it ''Mystery Dungeon'', but the only Poison move they're able to learn is Toxic, and only via TM. This is actually a remnant from a certain point in development. Umbreon was originally intended to be a Poison-type, but they didn't change the Pokédex entries when its type was switched to Dark. [[note]]This was discovered in 2018 when an old ''Gold'' demo was leaked online.[[/note]]
* KillItWithFire: Flareon in the wild like to roast their prey before snacking down on them.
* LateCharacterSyndrome: Thanks to Ice Rocks being location-specific, and the general late-to-endgame availability of Ice-types and ice-themed areas, poor Glaceon often ends up coming in at too late a point for most players to consider using it on their team. So far, the rawest deal it has yet is in ''VideoGame/PokemonSunAndMoon'', where the Ice Rock isn't found until deep into those games' equivalent to ''Victory Road''.
* {{Lunacy}}: Umbreon and Sylveon are both strongly associated with the moon, the former evolving through high happiness at night and being capable of learning Moonlight, while the latter, like many Fairy-types, shows its lunar association through Moonblast. As mentioned below, both of them resemble the mythical MoonRabbit.
* MagikarpPower: Zigzagged. Naturally, Eevee are encouraged to be evolved and are more average and underpowered compared to their evolutions. They do, however, learn a small normal-type movepool of their own in case you want to keep them as they are, which expands in later installments. Also, since a large part of all the Eeveelutions' attacks are Normal-type anyway, they profit more often from same-type attack bonus.
** In ''Sun/Moon'', Eevee (and ''only'' Eevee) has access to an exclusive Z-move, Extreme Evoboost, that raises all of its stats by two levels.
** Eevee itself leaves much to be desired... until it learns Last Resort, a 140 Base Power move. Which it gets STAB from, being a Normal-type, and does double damage if said Eevee has Adaptability. To put this in perspective, Adaptability-powered Last Resort has 30 more base damage than '''Explosion'''. Sure, its base stats hold it back a bit, and Last Resort requires using the rest of Eevee's moveset first, but few Pokémon ever get a move with that much punch.
* MasterOfNone: Unlike most Normal-typed Pokémon, Eevee is normally unable to learn most elemental attacks outside a few exceptions. This is mostly to prevent its evolutions from learning attacks outside of their types. The biggest exception is the Partner Eevee you get in ''Pokémon: Let's Go Eevee'', who has access to a number of elemental moves exclusive to it. However, this Eevee cannot evolve into its many forms.
* TheMedic: Umbreon, Espeon, and Leafeon are capable of self-healing, and their moves are effectively identical, with different names[[note]]Synthesis, Morning Sun, and (unintuitively) Moonlight all heal 1/2 HP in normal weather and 2/3 HP under heavy sunlight, and only 1/4 HP during other weather[[/note]]. The entire family is also capable of learning Wish to pass healing to a teammate.
* MixAndMatchCritters: Vaporeon is a mermaid fox cat-fish... thing.
* MoonRabbit: Umbreon is based on the legend about it. Sylveon has hints of this too, being rather rabbit-like and associated with the moon.
* MundaneUtility:
** Sylveon seems tailor-made to deal with Horde Battles in Gen VI. It learns Skill Swap at a much earlier level than anything else that gets it naturally, letting it scan each individual member of the horde to find out what abilities they have, and thus if there's something worth catching in this group. If not, it has Swift and Dazzling Gleam, which, with its high Special Attack, will wipe out all enemies instantly, letting you move on to the next battle.
** Sylveon's normal Ability is Cute Charm. While its usefulness in battle is very situational due to requiring the opponent to be the opposite gender to take effect, it has the useful property of causing Pokémon of the opposite gender of the owner to appear in wild encounters (if the user is in front of the party) more frequently. It is also the only Pokémon with this ability that is predominately male, making Sylveon very useful if you need to find Pokémon with low female/male ratios like the starters in the Friend Safari.
* NocturnalMooks: Umbreon can show up at night as a rare encounter when wild Eevee do an SOS Call, making it and Espeon (during the day) the first Eeveeulutions that can be found in the wild.
* NonstandardCharacterDesign:
** In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', there's a special female Eevee, if picked as a starter, with a larger light patch on the tips of her tail that resembles a heart shape, similarly to female Pikachu (and Cosplay Pikachu). This trait is unique and isn't carried over to other female Eevee.
** Jolteon is the only one lacking a tail.
* NotCompletelyUseless: Sylveon's Hidden Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them. It doesn't seem all that great due to its lack of Normal moves to abuse. That is, except Hyper Voice, which turns into a ''117'' Power Special Fairy move that goes through substitutes and barriers — much stronger than Moonblast. And if Hyper Voice isn't available, there's also Swift, which, with STAB and Pixilate's bonus boost, becomes essentially a sure-hit Moonblast that hits all targets in Doubles and Triples.
* OddNameOut: In Japanese and Korean, Umbreon stands out from the rest of the family, as unlike the [[ElementalPowers Elemental]] ThemeNaming, it's simply ''Blacky'', which only refers to its appearance (and possibly ''lucky'', though it's not clear). This is fixed for all other languages.
* OneSteveLimit: Jolteon's Japanese name is almost the same as Zapdos'[[note]]Thunders and Thunder respectively[[/note]], the only difference being the letter "S".
* {{Planimal}}: Leafeon has leaves growing on its body and its ears and tail are made of leaves as well.
* PoisonousPerson: Umbreon is not a Poison-type, but the Pokédex states that it has the ability to spray poison sweat from its pores. [[GameplayAndStorySegregation It can learn Toxic, but then again, so can pretty much every other Pokémon in existence capable of using [=TMs=], and Synchronize requires it to be poisoned before it can poison something else.]] This was eventually explained by the release of a very early version of ''Gold'', in which Umbreon was originally a Poison-type that evolved with a Poison Stone; when subsequent development changed Umbreon to a Dark-type that evolved by friendship at night instead, these mentions became [[TheArtifact the only remnant of the earlier design]].
* PolarOppositeTwins:
** The three original evolutions fit the classic FireIceLightning trio, with Water instead of Ice. Jolteon is a FragileSpeedster, Vaporeon is a MightyGlacier, and Flareon is a GlassCannon. All of their abilities are ElementalAbsorption in some form, and they all evolve with stones.
** The Gen II duo is themed on SolarAndLunar, with near opposite palette. Both evolve with friendship, and share the same ability, Synchronize. Umbreon is a StoneWall with poor offenses, while Espeon is a GlassCannon.
** The Gen IV duo are heavily associated with weather conditions, and Hail and Sun are roughly mirrors to one another. Both evolve in specific locations. Leafeon is a MagicallyIneptFighter, while Glaceon is a LongRangeFighter with good defenses.
* PoorPredictableRock: An underlying problem for all of these Pokémon, who are all hindered by having utterly pathetic movepools. Outside of Shadow Ball, Iron Tail, and two of their Egg Moves (Stored Power and Synchronoise), they don't get many strong options outside of their STAB moves. While some can use Hidden Power to make up for this, those with low Special Attack (namely, Umbreon and Leafeon) are left out of luck.
* PowerOfTheSun: Espeon and Leafeon both have a strong association with the sun, the former due to evolving from max happiness during the day and knowing the move Morning Sun, while the latter have both its normal and Hidden Abilities be associated with Sunny Day. Both of their Pokédex entries state that they need sunlight, the former for its powers and the latter for its nutrients.
* PowerUpLetDown: While Espeon received Magic Bounce, one of the best abilities in the game, as its Hidden Ability in Gen V, Umbreon was left with... Inner Focus, which is highly situational at best, and worse than Synchronize at worst. At least Umbreon is slow and sturdy, and thus has lots of chances to flinch during battle (which Inner Focus prevents), making Inner Focus not an outright UselessUsefulSpell for it.
** Poor Flareon... it received Guts in Gen V and finally received the coveted Flare Blitz in Gen VI, but because it is a Fire-type, it cannot be Burned to activate Guts, making it rely on Poison or the inconsistent Paralysis and Sleep. Poison damage combined with the recoil from Flare Blitz with its already poor HP stat means that even though Guts-boosted Flareon can hit like a truck, it can't do so for very long before knocking itself out.
* RealMenWearPink: Male Sylveon are very capable fighters despite their pastel colors and ribbon-like feelers. Most of the Eeveelutions appear to look feminine despite the 7 to 1 gender ratio favoring males.
* RedEyesTakeWarning: Umbreon has red sclerae and black pupils, which gives it a menacing look to it. It is also the only Eeveelution with visible pupils because it would be legitimately creepy if it had the same kind of eyes that its relatives have.
* {{Retcon}}: In Generation 8 Glaceon and Leafeon at last became able to evolve using the Ice and Leaf Stones respectively. Likewise, Sylveon became able to evolve via high friendship while having a Fairy type move, instead of needing a separate affection mechanic and a Fairy type move.
* RidiculouslyCuteCritter: Eevee itself has always been popular due to its adorable looks. [[CartoonCreature People have also wondered what kind of mammal it's supposed to be based on for years.]] This trait isn't lost on its evolutions, either.
* SecretArt:
** [[ThePowerOfTheSun Morning Sun]] for Espeon and [[{{Lunacy}} Moonlight]] for Umbreon (both moves are [[HealThyself restorative]]), during their debut Generation.
** Apart from Pikachu, they are the only Pokémon to have been given away at events knowing Celebrate.
** In ''Sun and Moon'', Eevee gains the unique Z-Move "Extreme Evoboost". Unlike most Z-moves, it sharply raises all of its stats instead of dealing any damage. (This is made even funnier in that the move required to use it, Last Resort, ''is'' a damage-dealing move.)
** The Partner Eevee in ''Let's Go, Eevee!'' has no less than '''nine''' of these, which can't be learned by any other Eevee (Nor their evolutions as, Partner Eevee cannot evolve). First is its LimitBreak, ''Veevee Volley'', the power (and flashiness of the move's animation) go up as the player's friendship with Eevee grows. The remaining eight are damaging moves that each share a type with one of Eevee's evolved forms. Next is ''Bouncy Bubble'', based on Vaporeon, a Water-type move that heals Eevee for 50% of the damage dealt. Then there's ''Buzzy Buzz'', based on Jolteon, an Electric-type move that always paralyzes the target. After that is ''Sizzly Slide'', based on Flareon, a Fire-type move that always burns the target. Fifth is ''Glitzy Glow'', based on Espeon, a Psychic-type move that also sets up Light Screen. Sixth is ''Baddy Bad'', based on Umbreon, a Dark-type move that also sets up Reflect. Seventh is ''Sappy Seed'', based on Leafeon, a Grass-type move that also inflicts the target with Leech Seed. Eighth is ''Freezy Frost'', based on Glaceon, an Ice-type move that eliminates all active Pokémon's stat changes, and last is ''Sparkly Swirl'', based on Sylveon, a Fairy-type move that heals the status conditions of
** The event Eevee in ''VideoGame/PokemonSwordAndShield'' has its Gigantamax Form's G-Max Cuddle, which infatuates its targets; gender dynamics still apply. G-Max Cuddle replaces Gigantamax Eevee's Normal-type moves.
* SilkHidingSteel: Sylveon loves to cling onto its loved ones with its feelers, which it also uses to becalm other Pokémon. Along with its serene, airy appearance and pastel color scheme, you really wouldn't expect this thing to be an absolute tank when it comes to its special stats.
* ThemeNaming:
** All the evolution names end in -eon. In fact, Eevee's original English name was even going to be Eon.
** Meanwhile, each generational set of Eeveelutions' Japanese names have the same ending — "-er(s)" in Generation I, "-ie/y" in Generation II, and "-ia" in Generations IV and VI.
* TronLines: Umbreon's yellow marking glow. It's especially evident in the ''Stadium'' series.
* UncattyResemblance: According to ''Ultra Moon''[='=]s Pokémon entry for Eevee, because of how its form is influenced by its surroundings, "Even its face starts to look like that of its Trainer."
* UniquenessDecay:
** In the earliest games, Eevee was a coveted Pokémon, as you could only receive one per play through of a given game. In Gen II, it was still rare, but you can now breed them. Gen IV allowed you to find wild Eevee under specific circumstances, and in Gen VI, even this restriction was removed and you can encounter them like any wild Pokémon.
** In Gen I, it was the only Pokémon with a branching evolutionary family. Later generations took away this distinction, but it still has the most branches ''by '''far'''''.
** Umbreon in particular suffered from this. In its debut generation, it had the coveted Dark-type, and was an excellent tank, but as time has gone on, its poor offenses and the introduction of more Dark-types has led to Umbreon becoming eclipsed by other Dark-types.
* UnstableGeneticCode: Which led to it having many evolutions.
* UselessUsefulSpell:
** Through breeding, Umbreon can use Synchronoise. Synchronoise only inflicts damage on Pokémon of the same type. Synchronoise is also a Psychic-type move, which Dark-types are immune to. It's not impossible to [[https://www.youtube.com/watch?v=Fkk-huBDczQ&t=377s do]] [[https://www.youtube.com/watch?v=jSqHngqTqsY that]], though.
** Due to all eight of them sharing the same pre-evolution, some of Eevee's egg moves do not translate well between the Eeveelutions. For instance, Curse would work very well with [[StoneWall Umbreon]], but is completely useless for [[GlassCannon Espeon]] and [[FragileSpeedster Jolteon]].
** Sylveon's normal ability (Cute Charm, which infatuates an opposite-sex opponent that used a contact attack) is very situational due to requiring the opponent to be the opposite gender ''and'' hit Sylveon with a contact move. Even then, it only activates 30% of the time and Sylveon's bulk on the physical side (almost all contact moves are Physical attacks) is pretty average, so it can't try to fish for the effect without the risk of getting KO'd — and if it ''does'' get KO'd, any infatuation it has inflicted automatically ends (which also means that the attack which [=KOs=] Sylveon can't trigger Cute Charm[[note]]unlike similar Abilities, such as Static and Rough Skin[[/note]]).
** During Gen II, Espeon was [[SecretArt the only Pokémon capable of learning]] Morning Sun. Aside from Espeon being a bit too squishy to be able to effectively use the move, Morning Sun originally depended on both time and weather to calculate how much health it restored. The problem is that, outside of harsh sunlight (which Espeon can't really abuse), it worked best when used ''in the morning''[[note]]4:00 AM to 9:59 AM[[/note]], restoring a paltry 1/4 total [=HP=] under other circumstances. Not only did its counterparts have longer windows of time during which they were useful ([[PowerOfTheSun Synthesis]] had eight hours and [[{{Lunacy}} Moonlight]] had ten, compared to Morning Sun's seven), Morning Sun's active hours mostly took place at times when most people were still asleep. Later generations distributed the move to Mons more capable of using it than Espeon and also made it purely dependent on the current weather.
* WeatherOfWar: Both Glaceon and Leafeon's abilities are heavily associated with weather, Hail and Sun respectively.
* WhenAllYouHaveIsAHammer: Eeveelutions generally have barren movepools, but they have just enough to be effective. Flareon in particular was hit hard by this, lacking any real good Fire-Type moves to make use of its sky-high Attack. It finally received the long-coveted Flare Blitz in Gen 6, and it was what it needed to become effective.
* {{Youkai}}: Espeon is based on a nekomata.
[[/folder]]

[[folder:Porygon, [=Porygon2=], and Porygon-Z]]
!137: Porygon (ポリゴン ''porigon'')\\
233: [=Porygon2=] (ポリゴン2 ''porigon tsuu'')\\
474: Porygon-Z (ポリゴンZ ''porigon zetto'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon137.png]]
[[caption-width-right:240:Porygon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon2_233.png]]
[[caption-width-right:240:[=Porygon2=]]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygonz474.png]]
[[caption-width-right:240:Porygon-Z]]
->[-''[=Porygon2=] debuts in ''Gold and Silver'', while Porygon-Z debuts in ''Diamond and Pearl-]

Porygon is an artificial Pokémon created by [[MegaCorp Silph Co]]. As such, it can be upgraded to its [=Porygon2=] model, which was created for space exploration but became able to learn. [=Porygon2=] itself can further be "upgraded" to Porygon-Z, a model created for interdimensional travel, though a glitch in its program allowed it to gain emotions. Unfortunately, [[FlawedPrototype neither upgrade succeeded in their intended purposes]].

This line is especially notable for two reasons. The first for being banned from the anime due to the Porygon-centric episode ''Dennō Senshi Porygon'', in which [[EpilepticFlashingLights flashing lights]] from an explosion ([[{{Misblamed}} caused by Pikachu, not Porygon]]) caused viewers (most of which were children) to have seizures. As a result, the episode is [[BannedInChina banned worldwide]] (including its home country of Japan) and [[TheScapegoat Porygon and its line]] are rarely mentioned in the anime series (except in the Pokérap at the end of season one's episodes). The second is for being one of the only two families whose evolution method allows for having a third-stage Pokémon at Level 1. Since both evolutions require [[SocializationBonus trading while holding an item]], you can hatch a Porygon and immediately evolve it twice.
----
* TheArtifact: Porygon's Pokédex entries make a point of it being an artificial Pokémon, and ''Pokémon Diamond and Pearl'' calls it "The world's first artificially created Pokémon." Baltoy, Claydol, Golett, Golurk, and Magearna were all chronologically created much earlier.
* ArtificialHuman: An artificial Pokémon created by [=SilphCo=]. This means you will never see Porygon in the wild, you always have to purchase them from a vendor or receive them as a gift. The one exception is that wild Porygon can appear in White Forest and several Mirage Spots, which are special unique locations.
* AttackItsWeakPoint: [[InvokedTrope Invoked]] with the ability Download, which raises Attack if their opponent's Defense is lower than Special Defense or raises Special Attack for the inverse. The boost is given when they enter battle and stays even if the opponent switches out.
* BraggingRightsReward: While the Porygon family are not weak Pokémon, they aren't really worth the tens of thousands of dollars and[=/=]or hours you need to spend at the Game Corner to be able to buy one. It's at its worst in ''Red'' and ''[=FireRed=]'', since you need to exhaust a full Coin Case to buy one and its evolutions weren't around yet to make it more worthwhile.
* TheCameo: Thanks to [[EpilepticFlashingLights a certain incident]] in Porygon's anime debut, the only appearance of the Porygon lines there are small bits in the intro of the later Pokémon movies.
* CopyProtection: In-universe example, it is stated in the ''Emerald'' Dex to be why it can't be duplicated. [[GameplayAndStorySegregation Not that it manages to stop anything using Transform from copying it, not to mention that the only way to breed one is with a Ditto and not with its own species.]]
* DeathOrGloryAttack: Porygon-Z has access to the strongest Hyper Beam in the series thanks to having the highest Special Attack among Normal-types, plus STAB and Adaptability bringing the move up to 300 base power. This will obliterate pretty much ''anything'' short of [[NoSell a Ghost-type]] or a [[MinMaxing Min-Maxed]] [[StoneWall Blissey, Regice, Bastiodon, or Stakataka]], and even the non-Ghosts won't survive if Porygon-Z uses [[StatusBuff Nasty Plot]] first. However, since it's still Hyper Beam, whatever comes in next has a free turn to set up in Porygon-Z's face or outright smack it down. If Hyper Beam is powered up with Normalium Z, then Porygon-Z will be able to fire off [[ThereIsNoKillLikeOverkill a 400 base power special move]] without needing to recharge, but like any Z-move, ItOnlyWorksOnce.
* EpicFail:
** The geniuses behind [=Porygon2=] programmed it to be capable of exploring space, but didn't program [[RequiredSecondaryPowers flight]] into it.
** The ''Ultra Sun'' Pokédex blames Porygon-Z's unusual behavior on the incompetence of the engineer that updated its programming. Considering how badly they glitched it up, they had to be ''outstandingly'' terrible at their job.
* FireIceLightning: All three are among the few Pokémon that learn Tri Attack, a move that visually involves this. They also have STAB and high Special Attack to make good use of it.
* FloatingLimbs: Porygon-Z's head is usually seen levitating.
* GameMod: In-universe. [=Porygon2=] is stated to be an upgrade by the developer, but Porygon-Z is clearly an unauthorized hack that increases power but causes huge graphical glitches.
* GlassCannon: Porygon-Z has a pretty high Special Attack, but isn't going to be taking many hits — its defenses are actually ''lower'' than [=Porygon2=]'s.
* GoneHorriblyWrong:
** [=Porygon2=] was designed to be able to achieve space exploration, but Silph Co. failed to update its flight capabilities, which left it just as able to levitate as Porygon. Its emotive capabilities, however, are believed to be working [[GoneHorriblyRight a little too well]].
** Similarly, Porygon-Z can [[InformedAbility supposedly]] thrive in alien dimensions, but then again, this trope is pretty much Porygon-Z in a nutshell. "Seems there might have been an error..."
* GrewBeyondTheirProgramming: The Pokédex entries for [=Porygon2=] and Porygon-Z, in particular, imply that they are at least able to do this. For example, [=Porygon2=]'s entries note that it sometimes displays unprogrammed behaviors, and is able to learn new ones on its own.
* HealThyself: The Porygon line can learn Recover to heal itself.
* LateCharacterSyndrome: Despite being in the middle of the Ula'ula Pokédex in the Alola games and needing multiplayer functions to evolve, the player can't get a Porygon until ''after'' becoming the Champion, leaving no room for it in the main campaign outside of trading one in early. It gets worse in ''Ultra Sun and Ultra Moon'', where you have to wait until defeating Team Rainbow Rocket to get it, so it misses out on the post-game as well!
* LuckBasedMission: Because they have an almost non-existent physical movepool and their Attack stat is below average, Download will only be useful if they get the Special Attack boost. You literally have no control over this outside of knowing the stats of pretty much every Pokémon ever so you know what to send them against for the boost, and even then, your opponent might have [[MinMaxing min-maxed]] in such a way that you don't get the Special Attack boost.
* MasterOfNone: Porygon has all-around decent stats, but all of them are low.
* MightyGlacier: [=Porygon2=] has nice Defense and Special Defense with good Special Attack, and it can take advantage of Eviolite for being a Pokémon that can still evolve. However, [=Porygon2=] is quite slow.
* MultiFormBalance: Each Porygon has different roles due to their stats.
* MundaneMadeAwesome: Feeding most Pokémon? Tedious, yet cute and pleasing. Feeding Porygon-Z? ''Erratic and hilarious.''
* MythologyGag: ''Sun''[='=]s Porygon Pokédex entry mentions that Porygon was first created around 20 years ago. ''Sun and Moon'' were released on the year of the 20th anniversary of the ''Pokémon'' franchise.
* NoBiologicalSex: Given the fact that they are manmade, the Porygon line is genderless.
* NonElemental: They are Normal-type, unless it uses one of its Conversion moves.
* OminousVisualGlitch: Porygon-Z has a tendency to spaz out doing just about anything, really.
* PintSizedPowerhouse: Porygon-Z is just an inch shy of three feet tall, but has the highest Special Attack stat of all Normal-types.
* {{Retcon}}: It was the first manmade Pokémon created on purpose until Generation V added Golett and Golurk (two man-made robot-like golems possessed by ghosts and created to protect ancient villages from outside danger), and Generation VII added Magearna, a robotic lifeform powered by a Soul Heart. It ''is'', however, still the first manmade Pokémon undeniably created purely through scientific methods, compared to how Golett and Golurk have to be possessed by ghosts, while Magearna's Soul Heart created from Pokémon LifeEnergy may or may not be purely scientific.
* RidiculouslyHumanRobot: Despite being a manmade computer program, the Porygon line possess the same abilities as natural Pokémon.
%%* SecretArt: Conversion, Conversion 2, and, until Generation V, Sharpen.
* SocializationBonus: Needs to be traded in order to evolve not once, but twice, each time while holding an item.
* UselessUsefulSpell: Conversion and Conversion 2 allows it to change its own type, allowing it to get STAB or gain resistance against anything, but usually takes too much effort to set up to be useful. Averted with ''VideoGame/PokemonSunAndMoon'', where a Conversion powered by a Normalium-Z boosts all its stats, in addition to providing the usual effect of changing the user's type to the move at the top of the move list.
* VirtualGhost: Porygon can revert itself to program data to enter cyberspace.
* WaveMotionGun: Due to being given evolutions within different generations, ''all of them'' can learn Hyper Beam, and Porygon-Z is one of the few Pokémon who might actually bother to use the move in a playing-to-win context due to being able to reliably OneHitKill nearly anything it might face with the move (see DeathOrGloryAttack above).
[[/folder]]

[[folder:Omanyte and Omastar ''[-(Omnite and Omstar)-]'']]
!138: Omanyte / Omnite (オムナイト ''omunaito'')\\
139: Omastar / Omstar (オムスター ''omusutaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omanyte138.png]]
[[caption-width-right:240:Omanyte]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omastar139.png]]
[[caption-width-right:240:Omastar]]

A previously extinct Pokémon and its evolution, based on [[http://en.wikipedia.org/wiki/Ammonoidea ammonites]]. Although they died out because their shells grew too large, they have seen a revival in the modern day thanks to fossil restoring technology. Since the fossil that allows Omanyte's restoration is exclusive from the one which allows the restoration of Kabuto, and they have many overall similarities, they are often considered {{foil}}s to each other. The Omanyte line is a hard-hitting special attacker with very high physical defense.
----
* AchillesHeel: Omanyte and Omastar take quadruple damage from Grass-type attacks.
* BreakoutCharacter: Unintentionally, but it gained a boost in popularity in 2014 due to ''LetsPlay/TwitchPlaysPokemon''. Certain localizations have played with referencing it, making for very subtle AscendedMeme status.
* DishingOutDirt: Rock-type.
* FossilRevival: Revived from a Helix Fossil.
* InformedAbility: Downplayed. Almost every single Pokédex entry emphasizes Omastar's use of tentacles and fangs to attack its prey. It does learn Bite and Constrict, but its actual physical offense is very lacking, so those are some of its worst moves.
* InformedFlaw: Downplayed. Many of its Pokédex entries mention that it became extinct because of its overly large shell hindering movement. While it is not very fast in normal conditions, one of its possible abilities is Swift Swim, and that's without even getting into Shell Smash and Weak Armor, which allow it to remove its own shell to improve its speed.
* LateCharacterSyndrome:
** In ''VideoGame/PokemonRedAndBlue'', the player can't revive the Helix Fossil into an Omanyte until surfing to Cinnabar Island (home of the penultimate Gym), and if they can do ''that'', odds are they already have a strong Water-type with them. It's even worse in ''[=FireRed/LeafGreen=]'', where the revived Omanyte comes out not at Level 30 (a few levels below those of the Pokémon and Trainers at that point), but Level '''5'''.
** Although the player can collect Helix Fossils in ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' as early as the Ruins of Alph, they won't be able to revive them until they can visit Kanto; a task that forces players to beat the Elite Four first, with poor Omanyte having little room on a player's team by then.
* MakingASplash: Water-type.
* MightyGlacier: Packs one of the highest Special Attack stats of both of its types, but it's pretty slow. Good Defense helps it somewhat.
* MultiArmedAndDangerous: Omastar has six tentacles in addition to its four limbs. ''Ultra Sun'' even claims it to be a distant ancestor of Octillery.
* PoorPredictableRock: Due to its typing, it has the expected Water, Rock, and Ice-type attacks, but it doesn't learn much else for Special Attacks besides Earth Power. Furthermore, while it learns many Rock-type attacks, most of them run off its shoddy physical Attack; there are only two Special Rock attacks in the entire game, and Ancient Power is not impressive even with a STAB boost. As a result, Omastar has a very limited set of moves it can actually make use of.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* SeldomSeenSpecies: How many times have you seen an ammonite take center stage in fiction?
* ShedArmorGainSpeed: Their Hidden Ability, Weak Armor, lowers their Defense and raises their Speed each time they're hit by physical attacks. They're also one of the few Pokémon with Shell Smash.
* {{Status Buff}}s:
** One of their abilities is Swift Swim, which doubles their speed during Rain and turns them into {{Lightning Bruiser}}s.
** One of the few Pokémon with Shell Smash, which doubles their offenses and speed and the cost of lowering their defenses.
%%* TrapMaster: It is capable of learning Spikes, Toxic Spikes, and Stealth Rock.
[[/folder]]

[[folder:Kabuto and Kabutops]]
!140: Kabuto (カブト ''kabuto'')\\
141: Kabutops (カブトプス ''kabutopusu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabuto140.png]]
[[caption-width-right:240:Kabuto]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabutops141.png]]
[[caption-width-right:240:Kabutops]]

Another previously extinct Pokémon and its evolution, they have seen a revival in the modern day thanks to fossil restoring technology. However, much like the horseshoe crabs they're based on, some can rarely be found, virtually unchanged in hundred of millions of years. While Kabuto [[FlippingHelpless may be helpless if it's flipped over]], Kabutops is definitely not. Kabutops is a ruthless predator that slices its prey apart with its huge scythes, and evolved an amphibious lifestyle. Since the fossil that allows Kabuto's restoration is exclusive from the one which allows the restoration of Omanyte, and they have many overall similarities, they are often considered {{foil}}s to each other. The Kabuto line is a physically-oriented GlassCannon.
----
* AchillesHeel: Kabuto and Kabutops take quadruple damage from Grass-type attacks.
* BladeBelowTheShoulder: Kabutops is a four-foot tall bipedal trilobite with scythes for hands.
* DishingOutDirt: Rock-type.
* ExtraEyes: Kabuto has two pairs of eyes: BlackBeadEyes on its shell, and larger red ones on the underside.
* EvolutionaryStasis: Though very rare sights, living Kabuto still exist in the present day, but they haven't changed at all in 300 million years. It seems they can't even evolve into Kabutops in the wild, as the latter's ''Ultra Sun'' Pokédex says that it went extinct because its body didn't adapt to land in time.
* FossilRevival: Revived from a Dome Fossil.
* FragileSpeedster: In rain, thanks to its ability Swift Swim.
* GiantEnemyCrab: A Giant Enemy Horseshoe Crab/Trilobite in this case.
* GlassCannon: Fairly high attack, okay defense, and decent speed (especially for Rock-types), but has several weaknesses and low health.
* GlowingEyesOfDoom: Kabuto has glowing red eyes peering beneath its shell.
* InformedSpecies: They don't look much like trilobites.
* LateCharacterSyndrome: Just as with Omanyte, the Generation I games (and the Gen II remakes) give the Dome Fossil to the player very early on, but they can only revive it at a point much farther in, to the point where they'll likely already have a good Rock and/or Water-type with them. The level they start out at doesn't help much, either.
* LifeDrain: Naturally learns Absorb and Mega Drain, and it can also learn (by breeding or tutoring) Giga Drain.
* MakingASplash: Water-type.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* ShedArmorGainSpeed: Their Hidden Ability Weak Armor lowers their Defense and raises their Speed each time they're hit by a physical attack.
%%* SinisterScythe: Kabutops's hands are made of these.
* SpeciesLostAndFound: Though extinct in much of the world, living Kabuto still exist in a few areas.
* XenomorphXerox: Though mostly based on trilobites, they have some features that suggest Xenomorph inspiration as well, namely Kabuto's "facehugger"-like shape and Kabutops's large head.
[[/folder]]

[[folder:Aerodactyl ''[-(Ptera)-]'']]
!142: Aerodactyl / Ptera (プテラ ''putera'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/aerodactyl142.png]]
[[caption-width-right:240:Aerodactyl]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megaaerodactyl142mp.png]]
[[caption-width-right:240:Mega Aerodactyl]]
->[-''Mega Aerodactyl debuts in ''X and Y-]

Yet another previously extinct Pokémon, Aerodactyl is a Flying [[PteroSoarer Pterosaur]][=/=][[DinosaursAreDragons Dragon/Wyvern]] with a Rock typing, rather than a Water-Rock invertebrate. Unlike nearly every other Rock-type of this generation (and most later ones), it's extremely fast, once one of the fastest (equal to Jolteon and Mewtwo). Upon Mega Evolving from ''X and Y'' onwards, it gains loads of rock spikes all over its body, and the ability to do deal more damage with contact moves.
----
* BadassBeard: Mega Aerodactyl has a stony protrusion under its chin that resembles a rather long goatee.
* BlowYouAway: Flying-type with Whirlwind as a move which blows opposing Pokémon away from a battle. In the ''VideoGame/PokemonMysteryDungeon'' series, it can use Whirlwind to send Pokémon flying across the room.
* DinosaursAreDragons: It's actually based on a pterosaur, but it's used to the same effect. It can learn various Dragon-type and Fire-type attacks, and is used by the Dragon specialist Lance. Not actually a Dragon-type, though.
* DiscOneNuke: In ''VideoGame/PokemonXAndY'', Old Amber can be obtained from smashable rocks in Glittering Cave where you get the Sail/Jaw Fossil, and can be immediately revived in Ambrette Town's lab. While Aerodactyl doesn't have a good match-up against Grant, it does have a good match-up against [[BareFistedMonk Korrina]] and [[GreenThumb Ramos]], can be taught Bulldoze (which you can buy in Lumiose City) for [[ShockAndAwe Clemont]], and has stats on par with the fully evolved starters at a point in the game when you don't have anything nearly as powerful. [[ThereIsNoKillLikeOverkill Oh, and you get its Mega Stone for free if you talk to one of the scientists in the lab.]]
* DishingOutDirt: Aerodactyl is part Rock-type.
* FireIceLightning: Naturally learns all the elemental Fang attacks, as of Gen IV.
* {{Flight}}: Flying-type.
* FossilRevival: It's often revived from an Old Amber.
* GlassCannon: It has the highest Speed stat out of every Rock-type Pokémon, and it's also a fairly powerful attacker, but its defenses are below average, and it has [[KryptoniteisEverywhere a large pool of weaknesses.]]
* KryptoniteIsEveryWhere: Aerodactyl's typing leaves it with a total of 5 weaknesses, specifically Water, Steel, Ice, Rock, and Electric.
* OurWyvernsAreDifferent: The original wyvern-like (albeit not Dragon-type) Pokémon, mixing draconic and pterosaurian traits.
* PlotHole: It's one of the few Pokémon able to Mega Evolve, despite being extinct when Mega Evolution was originally discovered. [[AllThereInTheManual According to the official Pokémon website]], its Mega form is theorized InUniverse to be its original appearance before it became fossilized (though [[VoodooShark that raises even more questions]]).
* PrehistoricMonster: A deadly creature that lived a long time ago.
* PteroSoarer: A ferocious rock pterodactyl.
* RecessiveSuperGenes: ''VideoGame/PokemonUltraSunAndUltraMoon'' suggests that Mega Aerodactyl is an early version of the species that was covered in sharp rocks, which still exist in revived specimens as dormant genes reawakened via Mega Evolution.
* StockDinosaurs: Technically not a dinosaur, but still.
* SuperMode: Gains a Mega Evolution in ''X and Y''. Mega Aerodactyl is stronger and faster, and it also has Tough Claws as its ability, boosting the power of contact moves by 33%.
* UselessUsefulSpell:
** It gets Rock Head (which prevents recoil damage) as an ability, but the only moves it learns that get recoil damage are Take Down (by level up) and Double-Edge (exclusively via Generation III move tutor). This is in spite of the presence of Brave Bird and Head Smash, two moves of its types that have recoil.
** Its other main Ability, Pressure, isn't much better, as making good use of it requires that both Aerodactyl and its opponent be out for an extended length of time, which isn't likely to happen with Aerodactyl being the FragileSpeedster that it is.
[[/folder]]

[[folder:Munchlax and Snorlax ''[-(Gonbe and Kabigon)-]'']]
!446: Munchlax / Gonbe (ゴンベ ''gonbe'')\\
143: Snorlax / Kabigon (カビゴン ''kabigon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/munchlax446.png]]
[[caption-width-right:240:Munchlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/snorlax143.png]]
[[caption-width-right:240:Snorlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:240:Gigantamax Snorlax]]
->[-''Munchlax debuts in ''Diamond and Pearl-]

Snorlax is a large, gluttonous, and lazy Pokémon, and because of that combination, it tends to be responsible for the [[BrokenBridge Broken Bridges]] in the games by falling asleep in the middle of roads. Of course, this may have been a good thing, since solving said Broken Bridges gave the chance to catch one for yourself. Despite its lazy persona, it's actually quite powerful in battle. It got a pre-evolution in Generation IV in the not quite as large but still gluttonous and lazy Munchlax, who was notably harder to catch since it could only be encountered via [[LuckBasedMission Honey Slathering]].

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon and its allies.
----
* AchillesHeel: Although Munchlax and Snorlax have high HP and high Special Defense, their physical Defense stats are lackluster, meaning that a powerful physical Fighting-type move is often enough to do them in, even with that high HP. Worth noting among physical fighting type moves is the move Low Kick, because the base power of it depends on the opponent's weight. Snorlax weighs well over the amount that makes Low Kick its maximum base power, 120.
* {{Acrofatic}}: When Snorlax uses Pulverizing Pancake, its signature Z-move, it runs at top speed towards the opponent before jumping up and crushing them beneath its weight.
* AcquiredPoisonImmunity: One of Snorlax's abilities is Immunity, owing to their tendency to try to eat anything that's edible, even if off the ground or rotten. Apparently, this trait originated from a story about a Game Freak employee who was so hungry that he ate moldy food he found in the company fridge.
* ActionBomb: From Generation V onward, Munchlax could be bred to know Self-Destruct, which does a large amount of damage at the cost of making the user faint. Even before Generation V, there were ways to acquire a Snorlax knowing Self-Destruct, including by TM in Generation I and Move Tutor in Generation III. Munchlax knowing Self-Destruct was also obtainable by Pokéwalker in Generation IV.
* ArmorPiercingAttack: Both of them learn the move Chip Away by level up, which is an attack that ignores changes to defense (both increases ''and'' decreases) as well as evasion.
* BadassAdorable: Munchlax has the highest stat total out of all baby Pokémon — the same level of power as some middle-stage evolutions. Snorlax is also considered to be kind of cute as well.
* BearsAreBadNews: Snorlax has similarities to hibernating bears, because like a bear, it is very strong and will attack you if you wake it up. They are also harder to catch than most Pokémon. Munchlax is also likened to a bear due to it being obtained in Generation IV using [[StockAnimalDiet honey]], and is very powerful for a first-stage evolution, having the highest HP and Attack stats of all baby Pokémon.
* BerserkButton: Wake up a sleeping Snorlax and it ''will'' attack you.
* BigEater: What the two of them are best known for. Snorlax must eat 880 lbs of food a day to be satisfied, but Munchlax eats (proportionately) even more than Snorlax because it needs to eat ''its whole weight'' in food a day, 231 lbs, while Snorlax eats around 87% of its weight. Munchlax is even called "The Big Eater Pokémon". In general, the line is thought to be based on the concept of a food coma; Munchlax being the overeating stage and Snorlax being the subsequent coma stage.
** Aptly, their Hidden Ability is Gluttony, which lets them eat stat-boosting or health restoring berries at half health instead of the normal quarter remaining health. Combine this with the move they also have access to, Recycle, which lets the user regain a consumed held item. With this combination, they can continuously restore their health with berries.
* BrilliantButLazy: Snorlax, of course, spends much of its time only eating and sleeping. Its entry in ''Ultra Sun'', however, states that when it makes an effort, it displays awesome power. Indeed it does, and anyone would know that if they've ever used one on their team.
* BrokenBridge: Whenever you find a Snorlax, it's usually asleep and blocking a vital passageway, requiring you to take a detour to find an item that can wake it up.
* BrownNote: Waking Snorlax up yourself is nearly impossible, unless you have a Pokéflute and know how to play it. Why only this instrument can do the job isn't explained at all.
* CartoonCreature: Both are vaguely bear-like for the reasons mentioned under BearsAreBadNews above, with maybe a little cat thrown in for Snorlax and rabbit for Munchlax (judging by the shape of their ears), but the specific animal or creature that the line is based on was never confirmed.
* ConfusionFu: As with many Generation I Normal-type Pokémon, Snorlax has a ''massive'' movepool, consisting of Normal, Dark, Steel, Ground, Rock, Ghost, Fire, Ice, Electric, Water, Fighting, Poison, Grass, Ghost, and Psychic attacks. [[UselessUsefulSpell Sadly, it can't use many of those moves effectively due to its poor Special Attack.]]
%%* CuteLittleFangs: Both Munchlax and Snorlax sport these.
* DamageSpongeBoss: Snorlax has the sixth-highest HP stat in the franchise, while Munchlax has the tenth-highest.
* DishingOutDirt: The line can learn Earthquake and Bulldoze through [=TMs=], Stomping Tantrum through move tutor, and Snorlax has access to High Horsepower through level-up.
* EarlyBirdCameo: Munchlax appeared in ''[[VideoGame/PokemonColosseum Pokémon XD: Gale of Darkness]]'', ''VideoGame/PokemonMysteryDungeon'', and ''Pokémon Dash'' before ''Diamond and Pearl'' were released.
* ElementalPunch: The line can learn [[FireIceLightning Fire, Ice, and Thunder]] Punch.
* ExtremeOmnivore: Both Munchlax and Snorlax can eat spoiled and rotten food without any adverse effects. Pokédex entries for Munchlax outright state it will eat anything that merely just seems like it may be edible to it, which most likely also applies for Snorlax.
* EyesAlwaysShut: Snorlax's eyes are usually closed to reflect its nature as a HeavySleeper, only opening them (briefly) when performing Pulverising Pancake. Snorlax also opens its eyes when hit or knocked out in the 3D home console games.
* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.
* {{Foil}}: To Stufful and Bewear — both lines vaguely resemble bears and[=/=]or bear-related paraphernalia (i.e: teddy bears, mascot costumes), are [[MightyGlacier Mighty Glaciers]] that hit hard from the physical side, and their stat distributions being remarkably similar when Fluffy is taken into account (with Snorlax tanking hits from special moves, and Bewear physical). Likewise, they're both infamous in their own native regions; Munchlax and Snorlax for being total gluttons and being absolutely lazy to the point of blocking paths, and Stufful and Bewear for their somewhat feisty nature or being absolutely dangerous to handle due to their [[DoesNotKnowHisOwnStrength lack of awareness and control of their own strength]], respectively.
* GentleGiant: Being that it's on average 6'11'' tall, weighing over 1000 lbs, and described as docile, Snorlax has shades of this [[BerserkButton as long as you don't interrupt its nap]].
* GlowingEyesOfDoom: Snorlax has these when it wakes up to perform Pulverizing Pancake.
* GrowlingGut: Snorlax's Pokédex entry in ''Gold'' says that the sound of its cry may really be "the rumblings of its hungry belly."
* HammerspaceHair: Hammerspace ''Fur,'' rather. Munchlax hoards food in its fur. Unfortunately though, [[ForgetfulJones it tends to forget that it's hidden the food]], which causes a "stinky disturbance" in the words of its ''Ultra Sun'' entry.
* HeavySleeper: Whenever Snorlax isn't eating, it's sleeping. The only way to force it to wake up is with a Poké Flute.
* ImplacableMan: Nothing can stand in the way of a Snorlax's appetite; the only way for it to stop is when it's time to sleep.
* ItemCaddy: Munchlax can have the ability Pickup.
* JabbaTableManners: Apparently Snorlax eats so messily, that it gets berries, seeds and ''pebbles'' stuck to its fur, which grow to huge sizes with Gigantamax energy.
* JigglePhysics: Snorlax's model in the 3D games such as ''Stadium'' and Generation VI onward when it's attacking or being hit, as well as its walk and run animations.
* {{Keet}}: Munchlax, in stark contrast to when it evolves. Ironically for such a temperament, Munchlax is completely incapable of outrunning ''anything''.
* {{Kevlard}}: Both of them are fat, obviously, and have very high HP and Special Defense. They also can have the "Thick Fat" ability, which halves the damage of Fire- and Ice-type attacks.
* LetsGetDangerous: While performing its Z-Move, Snorlax opens its eyes and literally ''sprints'' towards the unlucky chap it's targeting.
* LuckBasedMission: Munchlax was near-impossible to obtain in ''Diamond, Pearl, and Platinum''. It could only be encountered by using Honey on special trees and then waiting 6 hours. The Pokémon encountered is determined at the moment you slather the Honey, meaning that you cannot do SaveScumming for it. If that didn't sound bad yet, Munchlax is found on just ''four specific trees'' that are determined at random by the player's Trainer ID and Secret ID. Now, even if you ''know'' which trees can spawn a Munchlax in your game, its encounter rate is still only ''1%.''
* MageKiller: With its high HP, and impressive attack and special Defense, Snorlax makes a perfect answer to [[SquishyWizard Physically-weak Special attackers]].
* MetalSlime: In games where they can be encountered in the wild, they are very hard to find due to the circumstances of how they appear (Honey Trees for ''Diamond'', ''Pearl'' and ''Platinum'', SOS Battles for ''Sun'' and ''Moon'').
* MightyGlacier: Has very good HP, Special Defense, and Attack, but is one of the slowest Pokémon out there — ''especially'' as Munchlax, which is in a tie with Shuckle and Pyukumuku for the lowest Speed stat, ''period''.
* MissingSecret: In ''Gold and Silver'', Snorlax has the move Charm listed as a possible Egg Move, but it's impossible to learn legitimately since no eligible breeding partners have it. This was fixed in the Generation III games, where it can learn it from breeding with the Bulbasaur family.
* NonElemental: Normal-types.
* ObsessedWithFood: Both, obviously, to the point of OneTrackMindedHunger. Snorlax's Pokédex data in ''Ultra Moon'' states that "It has no interest in anything other than eating." As for Munchlax, it has a tendency to store food in its [[HammerspaceHair Hammerspace Fur]], but it's so obsessed with trying to fulfill its quota of consuming its weight in food a day that it forgets that it put food right there in its fur.
* OneHitKill: They can be bred to learn Fissure, which can knock out targets that aren't immune to Ground if it connects.
* ThePowerOfFriendship: Munchlax will evolve into Snorlax if it has a high enough friendship rating when it levels up.
* PermanentlyMissableContent: Upon the release of ''VideoGame/PokemonSunAndMoon'', players were able to receive a Munchlax along with its own exclusive Z-Crystal, the Snorlium Z. As Z-Crystals cannot be traded from game to game, there's no way to get one without the event, and restarting the game means that you can't get another one, since the event is over. Luckily ''VideoGame/PokemonUltraSunAndUltraMoon'' includes an NPC who will give you the Snorlium Z, along with two other event-exclusive crystals, if you approach him with a Snorlax in your party.
* PsychicPowers: They can be taught Psychic and bred Zen Headbutt.
* RandomEffectSpell: Munchlax naturally learns Metronome, which will call upon a random attack when used. Snorlax could learn it as well by TM and move tutor in gens 1 and 3 respectively.
* ReallyFondOfSleeping: Snorlax is so fond to the point that under most circumstances, it's only willing to wake up to eat.
* SecretArt:
** When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.
** Only Gigantamax Snorlax can use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
* StatusBuff: They naturally learn the stat boosting moves Defense Curl, Stockpile, and Belly Drum, and can be bred to have Curse.
* StoutStrength: Despite its tubby appearance, and not doing much besides eating and sleeping, its very strong physically.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', giving it access to the Normal-type G-Max Replenish, increasing its size to that of a mountain, with the Gigantamax energy affecting seeds and pebbles stuck to Snorlax, giving it the appearance of a hill... [[ArsonMurderAndJaywalking only to return Snorlax's model back to its original sleeping pose]].
* TooDesperateToBePicky: Munchlax's Pokédex entries mention that because it's so desperate to consume its entire weight in food every day, it is completely indifferent to flavor. It and Snorlax's tendency to eat rotten and moldy food, from desperation, is more than likely what even resulted in them being completely immune to the ill effects of doing such.
* TrampolineTummy: Snorlax, according to the Pokédex, allows little kids to use his belly for that purpose.
* TummyCushion: The Pokédex likewise states that if you were to climb onto Snorlax's stomach while it's sleeping for this purpose, it doesn't mind.
* UniqueEnemy:
** There are two in ''Red and Blue'', one in ''Gold and Silver'', and one in ''X and Y''; all four blocking routes. That's all the Snorlax you'll find in the wild so far.
** ''Sun and Moon'' finally averts this thanks to the use of SOS battles. A wild Munchlax may occasionally call a Snorlax into battle.
* YouWillNotEvadeMe: Snorlax naturally learns Block, which prevents the target from switching out or fleeing. It can also be bred to know Pursuit, which deals extra damage to targets that attempt to switch out.
[[/folder]]

[[folder:Legendary Birds: Articuno, Zapdos, and Moltres ''[-(Freezer, Thunder, and Fire)-]'']]
!144: Articuno / Freezer (フリーザー ''furiizaa'')\\
145: Zapdos / Thunder (サンダー ''sandaa'')\\
146: Moltres / Fire (ファイヤー ''faiyaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/articuno144.png]]
[[caption-width-right:240:Articuno]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/zapdos145.png]]
[[caption-width-right:240:Zapdos]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/moltres146.png]]
[[caption-width-right:240:Moltres]]

A trio of birds who are the very first Legendary Pokémon to appear in the series, they represent [[FireIceLightning ice, lightning, and fire]], respectively. Due to the fact that they're rarely encountered by people, little concrete information about their biology or habits are known. They appear to influence the world's weather, though: Articuno's icy wings can create blizzards, Zapdos's electric wings can cause thunderstorms, and Moltres's fiery wings can cause spring to arrive early.
----
* AchillesHeel: Articuno and Moltres take quadruple damage from Rock-type attacks.
* AdaptationalBadass: While the trio are no slouches in the games, there's no indication that they're anything more than rare stronger-than-average Pokémon. ''Anime/Pokemon2000'' depicts them (or at least one group of them, given that continuity's willful ignorance of SingleSpecimenSpecies) as borderline {{Physical God}}s.
* AdaptationExpansion: ''[[Anime/Pokemon2000 Pokémon: The Movie 2000]]'' gives them a connection to Lugia that is never mentioned in the main games (but is occasionally referenced in spin-offs, such as the ''Mystery Dungeon'' games).
* AwesomeMcCoolname: They get named after [[Myth/NorseMythology Odin, Thor]], and [[Myth/EgyptianMythology Ra]] respectively in French.
* {{Combo}}: Articuno can learn both Mind Reader, an attack that guarantees that the next attack will hit, and Sheer Cold, a highly inaccurate attack that OneHitKO[=s=] any opponent of equal or lower level to the user. Since Gen III, Articuno and Smeargle have been the only Pokémon capable of this combo.[[note]]Two one-hit KO moves, Horn Drill and Fissure, were found in [=TMs=] in Generation I. While Mind Reader didn't exist until Generation II, a Poliwrath that had been taught Fissure in Generation I could then be traded to a Generation II game and taught Mind Reader. Since Generation III doesn't allow for trading with the first two Generations, however, Mind Reader/Fissure Poliwrath were impossible to have legally in any later generation until Generation VII.[[/note]]
* TheCorruption: Shadow Chill (Articuno), Shadow Bolt (Zapdos), and Shadow Fire (Moltres). Just too much for Greevil to pass up.
* DiscOneNuke: If one is dedicated, Zapdos can be obtained in Gen I and its remakes with as little as three badges (since Cut and Surf are required to reach the Power Plant). To reach Articuno, four badges are needed (since Strength is necessary to progress through the Seafoam Islands). Either way, be ready to sweep the rest of the pre-Elite Four game away with at least one level 50 Legendary Pokémon.
* DivineBirds: They have immense power over climate and the weather, and are given the same semi-divine nature as other Legendaries. Articuno, the bird of ice, leaves snow falling in its wake and appears before travelers lost in the mountains; Zapdos, the bird of thunder, summons storms and lighting and inhabits thunderclouds; and Moltres, the bird of fire, ends winter and begins spring with its arrival.
* DubNameChange: They are one of the few Legendary Pokémon to have their name changed in different languages.
* DummiedOut: They were given Hidden Abilities from ''Black and White'' onward, but they were unavailable to players until February of 2016. [[TheComputerIsACheatingBastard This doesn't stop the AI from using them in the Battle facilities.]] Notable in this regard is Zapdos's Hidden Ability of Lightning Rod; not only was Zapdos unobtainable with this Ability in Gen V, but from Gen VI onwards, it was changed to Static.
* EarlyInstallmentWeirdness:
** Unlike later "minor" Legendaries, the three had uneven base stat totals in Gen I, with Articuno's being 485, Zapdos's 490, and Moltres's 495. All three were boosted to an even 580 following Gen II's division of the Special stat (which became the gold standard base stat total for their successors until the Tapus).
** ''VideoGame/PokemonSnap'' features eggs of all three of the birds, before Gen II would properly establish Pokémon eggs and the notion that most Legendary Pokémon — including the birds — don't lay eggs.
* ExactlyWhatItSaysOnTheTin: Their rather boring Japanese names: Freezer, Thunder, and Fire. Guess which bird has each name.
* FireIceLightning: They even provide the page image.
* {{Flight}}: As their birdlike appearances and Flying-type designation indicate, they are all capable of flight. They spend the whole second movie flying around and can learn Fly in the games.
* FlyingFirepower: Moltres, as is to be expected from a bird with a body wreathed in flames.
* FragileSpeedster: Zapdos' lowest stats are its Defense and Special Defense at 85 and 90 respectively, while having the highest Speed stat of the birds. It's only a FragileSpeedster when compared to the stats of its brethren, though.
* GetBackHereBoss: In ''Platinum'' and ''X/Y'', the three are roaming Pokémon. In the latter, however, only one appears based on the chosen starter, and it must be hunted down several times before it settles in the Sea Spirit's Den and can be battled properly.
* GiantFlyer: All three of them are huge elemental birds.
* GiantSpaceFleaFromNowhere: In ''VideoGame/PokemonRedAndBlue'', you're likely to stumble upon at least one of them with no clue as to why a bird is standing in the overworld. The only foreshadowing given to them are from two (optional) Trainers who allude to them, and a set of binoculars on Route 15 that lets you see Articuno. Moltres stands out the most, as it simply perches in Victory Road and can't be missed as a player travels through it.
* GlassCannon: Moltres. High offensive stats, lower defenses and speed. This is only compared to the other birds, though, as Moltres' defenses and speed aren't that bad at all at 90 each.
* HealThyself: All three birds can learn Roost to restore their HP, at the cost of their Flying-type being ignored for a turn.
* {{Hellfire}}: Leave your Water, Rock, Dragon, and even [[FeedItWithFire Pokémon with Flash Fire]] at home; Shadow Fire burns them all down the same. [[JustifiedTrope It has less to do with Shadow Fire being an exception and more with it not actually being a Fire-type attack.]]
* AnIcePerson: Articuno is part Ice-type. Its Pokédex entries mention that it can freeze the moisture in the air to make it snow or use to attack opponents.
* InfinityMinusOneSword: They're strong, but not quite as powerful as Dragonite or Mewtwo.
* LateCharacterSyndrome: As the first Legendary Pokémon encountered, they start as they mean to go on by being unavailable until rather late into the adventure. In ''VideoGame/PokemonRedAndBlue'', Zapdos actually averts this with some SequenceBreaking, allowing the player to get a Level 50 Pokémon when they're around the mid Level 30s, but Moltres plays it dead straight by being absent until [[TheVeryDefinitelyFinalDungeon Victory Road]].
* LightningBruiser: All three of them have quite high all around stats. Special mention goes to Zapdos (a [[ShockAndAwe literal]] Lightning Bruiser); it's the fastest of all three, while still having pretty good defensive stats and a high Special Attack. It also has only two weaknesses with its type combination, without the crippling double-weakness against rock that the other two suffer from.
* MightyGlacier: Articuno when compared to the other two, with a beefy 125 Special Defense and fairly high 100 defense. Being an Ice-type makes it literally this.
* {{Nerf}}: In Generation I, Articuno is a MightyGlacier that can take some powerful special hits before going down while being able to retaliate back with a powerful Ice-type attack. The special split in Generation II affects its damage output, as Articuno's 125 Special stat becomes its Special Defense while it gains a 95 Special Attack stat.
* NoBiologicalSex: They are all genderless and can't breed.
* NobleBirdOfPrey: All of them are deadly birds and great in combat.
* NumericalThemeNaming: Artic'''uno''', Zap'''dos''', and Mol'''tres'''.[[note]]If you don't get it, uno, dos and tres are Spanish for one, two, and three respectively, and that's the order that you'll be meeting the three.[[/note]]
* OlympusMons: They are the very first examples in the series, with Articuno and Zapdos being available in Gen I and their remakes as soon as the player can use Surf.
* OneHitKO: Articuno can learn Sheer Cold. It also learns Mind Reader, allowing it to use Sheer Cold with no chance of it missing (provided the opponent isn't a higher level than it).
* ThePhoenix: Moltres, in a different [[http://en.wikipedia.org/wiki/Firebird_(Slavic_folklore) myth]]. This is best exemplified in ''VideoGame/PokemonSunAndMoon'', where a new move it learns at level 99 is a move called Burn Up. This move has 130 base power and — unusually for a move of that strength — is 100% accurate, but Moltres loses its fire typing upon using it. Said move also can't be used by a non-Fire-type, so ItOnlyWorksOnce.
* PlayingWithFire: Moltres is a Fire-type. Through Move Tutors, Zapdos can also learn the powerful Heat Wave.
* PoorPredictableRock: Articuno's movepool outside of STAB attacks is very shallow compared to its counterparts. While Zapdos can learn Heat Wave and Moltres Solar Beam to get around opponents with a type advantage, the best Articuno gets is Freeze-Dry to hit Water-types super effectively.
* PowerTrio: The birds are the first "minor" Legendary trio in the series.
* {{Pun}}: In the original [Japanese] version, Shadow Pokémon are called Dark Pokémon (the Dark-type is called Evil), the birds are called Freezer, Thunder, and Fire, and the attacks are Dark Freeze, Dark Thunder, and Dark Fire. Dark THUNDER used DARK THUNDER.
* RedBaron: A Trainer in ''[=FireRed/LeafGreen=]'' refers to the three as the "winged mirages", though this name is rarely, if ever, used elsewhere (and fans often stick with "Legendary birds" instead).
* {{Retcon}}: Although the trio's Hidden Abilities weren't available until February 2016, Zapdos' one was changed from Lightning Rod to Static in the transition from Gen V to Gen VI.
* ScissorsCutsRock:
** Starting with Gen VI, Articuno can learn Freeze-Dry to hit Water-types (which normally resist Ice-type attacks) super effectively.
** Even though rain weakens its Fire-type attacks, Moltres can abuse its AwesomeButImpractical Hurricane attack in it thanks to rain removing the accuracy check for the move.
%%* SecretArt: Moltres can learn Sky Attack naturally, but only in Generation I. In ''XD'', each of them has a Signature Shadow Move; Shadow Chill, Shadow Bolt, and Shadow Fire for Articuno, Zapdos, and Moltres respectively.
* SingleSpecimenSpecies: Historically, you can only catch one of each of the birds in a given playthrough of a game, which gave the impression that there is only one of each. However, the fact that they've made multiple appearances over the years suggest that this may not actually be the case. This is brought to a head in ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', where it is entirely possible to encounter '''''flocks''''' of these birds in one area.
* ShockAndAwe: Zapdos is an Electric-type, with all the powers and moves that typing entails.
* SmallRoleBigImpact: Moltres is only a BonusBoss in the Kanto games, but a Trainer in the Cinnabar Gym reveals that Moltres saved Blaine's life when it guided him out of a dangerous freezing mountain range he was lost in, subsequently inspiring him to train [[PlayingWithFire Fire-types]].
* StoneWall: Articuno, due to an odd handling of the Special stat split in Gen II, got Special Defense as its highest attack.
* ThemeNaming: Each of the three contains a Spanish number in its name: Artic'''uno''' (one), Zap'''dos''' (two), Mol'''tres''' (three).
* WeatherManipulation: All three birds affect the weather: Articuno's wing flaps freeze moisture in the air to create snow, Zapdos creates thunderstorms, and Moltres brings an early spring to cold areas. Fittingly, they each learn Hail, Rain Dance, and Sunny Day at level 57.
* YouAreNumberSix: Artic'''uno''', Zap'''dos''', Mol'''tres''' ([[GratuitousSpanish Spanish]] equivalents for the numbers one, two, and three).
[[/folder]]

[[folder:Dratini, Dragonair, and Dragonite ''[-(Miniryu, Hakuryu, and Kairyu)-]'']]
!147: Dratini / Miniryu (ミニリュウ ''miniryuu'')\\
148: Dragonair / Hakuryu (ハクリュー ''hakuryuu'')\\
149: Dragonite / Kairyu (カイリュー ''kairyuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dratini147.png]]
[[caption-width-right:240:Dratini]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonair148.png]]
[[caption-width-right:240:Dragonair]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonite149.png]]
[[caption-width-right:240:Dragonite]]

A group of serpentine dragons, and the original Dragon-types. Dragonite was meant to be one of the {{Infinity Minus One Sword}}s of the original pair of games due to its rarity, type, and having the highest Attack at the time. Later games made them more readily available and PowerCreep made Dragonite's Attack stat less overwhelming (but still very good). Later generations would give it some new toys to play with such as the Multiscale ability, which greatly helps its defenses, or the move Extreme Speed, which helps its speed. They also set the trend for the "pseudo-legendaries": lines of 3-stage Pokémon with the same Base Stat Total and EXP curve that eventually become very powerful.
----
* AchillesHeel: Dragonite takes quadruple damage from Ice-type attacks.
* {{Acrofatic}}: Dragonite is quite chubby, but isn't the slowest dragon around and learns Extreme Speed.
* ActionInitiative: They can learn [[MakingASplash Aqua Jet]] and [[NonElemental Extreme Speed]] via breeding.
* AwesomeMcCoolname: Dragonite, a combination of '''dragon''' and '''knight'''.
* BalanceBuff: Dragonite in the early games was actually rather lackluster beyond its stats, due to all Dragon-type moves being Special in the first three generations, and a [[CompetitiveBalance deliberately limited movepool]]; in Gen I, the only attacking move it had of either Dragon or Flying was Dragon Rage, which is a FixedDamageAttack. Gen IV splitting Physical and Special so that Dragonite could finally use its better physical Attack and granting Roost made Dragonite a lot, and gaining Multiscale in Gen V allowed Dragonite to become a terrific MightyGlacier.
* BadassAdorable: All three of them, especially Dragonite. Don't let its cuddly appearance fool you; it's one of the toughest Dragon-types around, especially with Multiscale, and the FinalBoss[='s=] most powerful monster in Gen II.
* BewareTheNiceOnes: Do ''not'' make them angry; their strongest move is called Outrage for a reason. In fact, this was the line's SecretArt in Generation II. Dragonite's ''Moon'' Pokédex entry in particular states if angered, it will destroy anything in its path until it calms down.
* BigDamnHeroes: When not angered, Dragonite's a kindhearted altruistic Pokémon with human-like intelligence. It circles the world's oceans looking for humans to save from drowning, and lead ships in distress to safety.
* BlowYouAway: There was an episode in the [[Anime/{{Pokemon}} animé]] that had Dragonite use Whirlwind, a move Dragonite can't normally learn in the video games. Whirlwind sends an enemy flying away when used.
* BossBattle: Lance's signature Mon every time he appears, including his role as the final member of the Elite Four in ''Red, Blue, Yellow'', and their remakes (where [[YourPrincessIsInAnotherCastle he's]] ''[[ItWasHisSled not]]'' the FinalBoss).
* BossInMookClothing: ''VideoGame/PokemonBlackAndWhite'' has a location where there is a very small chance of fishing up one. Wild Dragonite Appeared!
* ConfusionFu: In addition to Dragon-type moves, the line can naturally learn a mix of Ice, Fire, Electric, and Water-type moves to cover their weakness to Ice (and later Rock). With TM and HM moves, these weak spots have even more counters.
* CuteGiant: Despite being the youngest in its evolutionary line, Dratini is nearly 6 feet long.
* DamageSpongeBoss: Dragonite's Hidden Ability Multiscale halves the damage it receives from an attack while its health is full. It's already enough that it's a MightyGlacier, but throw Roost into the mix and it has the potential to become a pain to knock out.
* DarkerAndEdgier: Official media from Generation V onwards frequently depicts Dragonite's "tougher" side, giving it angrier facial expressions and showing off its strength, such as with Iris' Dragonite in the anime. That said, its cuddly depictions aren't entirely gone (especially in the main series games, and ''especially'' in Pokémon-Amie/Refresh).
* FinalBoss: Dragonite in the Johto games, being Lance's strongest Mon. Doubles as WolfPackBoss, since he owns ''three''.
* {{Flight}}: Dragonite gains wings and the Flying-type upon evolution. Dragonair too, [[GameplayAndStorySegregation in their Fire Red Pokédex entry]] and in Pokémon adaptations.
* GentleGiant: Dragonite is both one of the strongest Pokémon and one of the nicest, although annoying it is still a bad idea.
* HealThyself: Can learn Roost via [=TM=] or Move Tutor, which goes ''very'' well with Multiscale.
* ImmuneToFlinching: Dragonite has Inner Focus as its ability, which prevents this.
* InfinityMinusOneSword: Started the pseudo-legendary trend: base stat total of 600, three evolutions, [[MetalSlime difficult to encounter and catch]], [[MagikarpPower tough to level up and evolve]], and extremely powerful once fully evolved, to the point Dragonite has higher stats than the Legendary birds even in Gen I, being second just to Mewtwo itself, and on par with Mew.
* InfinityPlusOneElement: They were the only Dragon-types back in Gen I, where Dragon was intentionally made to be an InfinityPlusOneElement.
* InfinityPlusOneSword: In ''Red and Blue''. Dragonite has the highest Attack stat in the game and Mewtwo is the only thing with a higher Base Stat Total.
* InformedAbility:
** Dragonair is said to be able to change the weather at will, yet it needs to be taught the weather-changing moves via TM.
** A more extreme example is with Dragonite. It is said to circle the globe in 16 hours, but its speed, its weak spot, is nothing to write home about.
* InstantAwesomeJustAddDragons: The only Dragon-types in the first generation, not counting [[SuperMode Mega Evolutions]], which didn't exist at the time.
* JackOfAllStats: In early generations, as its lowest stat was Speed at 80, which is still higher than some early Pokémon's highest stats (for example, Beedrill's highest stat is Attack at 80). These days it's more of a MightyGlacier due to PowerCreep.
* MakingASplash: Despite not being Water-types, these Pokémon are usually encountered in bodies of water via fishing, they naturally learn several Water moves via level up, and they're in the Water 1 Egg Group.
* MetalSlime: In the Generation I games, Dratini and (very rarely) Dragonair can only be encountered in the Safari Zone by fishing. Even in the Generation II games, they had a chance of running away from wild battles.
* MercurysWings: Dragonair has these wings on its head. Sometimes they're used for flight, sometime it flies without them.
* MightyGlacier: Faster than the normal standards of this trope, with 80 base speed, which was great in early generations but has gradually become average due to PowerCreep. However, Dragonite has always had a great Attack and decent defenses; the additions of Roost and Multiscale in later generations cemented Dragonite's role as a powerful Pokémon able to shrug off most hits that aren't super effective.
* OurDragonsAreDifferent: Dragon-type. The first two stages are Eastern in both appearance and lore, while Dragonite is Western in appearance but retains the Eastern water motif.
* PowerGivesYouWings: Dragonite gains wings after evolving.
* RatedMForManly: Dragonite alternates between being depicted as this and as [[GentleGiant a big cuddly lug]], with [[Anime/{{Pokemon}} Iris' Dragonite]] being a notable example of the former.
* RidiculouslyCuteCritter: These guys are some of the cutest Dragon-types around, and along with the similarly adorable Goomy line, they are the only pseudo-legendaries without threatening appearances.
* StatusBuff: Learns Dragon Dance, which increases its already high Attack and patches up its average Speed. Famously, Lance's Dragonite in ''Red and Blue'' knows Barrier, a move that increases its Defense by 2 stages and a move that [[TheComputerIsACheatingBastard Dragonite is never able to learn]]. It wasn't until February of 2016 that players were able to actually get their hands on a Dragonite that knew Barrier. [[AscendedMeme Whose OT is Lance.]]
[[/folder]]

[[folder:Mewtwo]]
!150: Mewtwo (ミュウツー ''myuutsuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mewtwo150.png]]
[[caption-width-right:240:Mewtwo]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwox150mx.png]]
[[caption-width-right:240:Mega Mewtwo X]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwoy150my.png]]
[[caption-width-right:240:Mega Mewtwo Y]]
->[-''Mega Mewtwo X and Mega Mewtwo Y debut in ''X and Y-]

The original PurposelyOverpowered Pokémon, Mewtwo is a genetically modified clone of Mew created to be the ultimate fighting machine. It lacks compassion and [[BloodKnight lives only to fight]], though some alternate continuities like [[Anime/{{Pokemon}} the Anime]] portray it as a WoobieDestroyerOfWorlds troubled by its nature as an unnatural creature. It is the only Pokémon with a canonical birthday (February 6th according to the Cinnabar Lab journals).

Mewtwo has two Mega Evolutions introduced in ''VideoGame/PokemonXAndY'', called "Mega Mewtwo X" and "Mega Mewtwo Y". They are accessible only in battle and require using a special held item known as Mewtwonite X/Mewtwonite Y. Mega Mewtwo X becomes part Fighting-type, gets a large increase to its physical Attack and a minor boost to its defenses, and gains the ability Steadfast to increase its Speed whenever it flinches. Mega Mewtwo Y gets a boost to its Special stats and Speed, has less Defense, and gets the Insomnia ability to make it immune to the Sleep status.
----
* AdaptationExpansion: Mewtwo's backstory and characterization are much more detailed in the anime and (various) manga continuities.
* AlwaysAccurateAttack: Learns Aura Sphere, which never misses. It can also learn Swift and Aerial Ace.
* TheArtifact: The Pokémon Mansion journals in ''[=FireRed/LeafGreen=]'' are recycled from the original ''VideoGame/PokemonRedAndBlue'' text, thus Mewtwo was born through a live birth even after the introduction of Pokémon eggs. Thanks to a lot of text recycling in ''FR/LG'' and the question never being brought up again in later games, it's difficult to say if this was an oversight, or a deliberate part of the lore surrounding Mewtwo and Mew.
* ArtificialHuman: It is thus far the only Pokémon created as a clone of another. It even has some human material mixed into its genes in a few continuities, and sometimes behaves like one.
* AscendedExtra:
** While it received prominent roles in adaptations, Mewtwo only became a part of a main game's story in ''VideoGame/PokemonUltraSunAndUltraMoon'' (21 years after its debut!), where [[BigBad Giovanni]] of Team Rainbow Rocket has it under his control. Granted, it only appears as a part of Giovanni's team and doesn't really have a story role, but this still promotes it to the role of the storyline TrueFinalBoss.
** ''VideoGame/DetectivePikachu'' gives it not only a prominent role in the story, but also a voice (whereas all other Pokémon besides the title character use PokemonSpeak). Said story even makes use of the [[TheBusCameBack seemingly-forgotten]] Berserk Gene introduced in ''VideoGame/PokemonGoldAndSilver''.
* AxCrazy: Sometimes Mewtwo is described as having been driven berserk by all that genetic experimentation. The Berserk Gene, an item that raises its holder's Attack by two stages at the cost of causing it permanent confusion (''i.e.'' like a self-induced Swagger attack), can be found where Cerulean Cave collapsed in ''Gold and Silver'', possibly referencing Mewtwo's behavior.
* BackstoryHorror: The first players ever heard of Mewtwo was through the journals found within the decrepit and ruined Pokémon Mansion, with [[ApocalypticLog the last journal (written in the completely untouched basement) revealing its power and viciousness burnt it down]]. It gets worse with Mewtwo's Pokédex entries, which tell how it was created through years of nightmarish gene splicing experiments that irreparably corrupted its heart and mind into that of a dedicated BloodKnight. And Mewtwo's creator? One Dr. Fuji, who is implied to be ''Mr''. Fuji, [[TheAtoner who cares for orphaned and abused Pokémon]].
* BadassAdorable: Mega Mewtwo Y, as a hybrid of sorts between "badass" standard Mewtwo and "adorable" Mew.
* BareFistedMonk: Mega Mewtwo X is part Fighting-type.
* TheBerserker: Indirectly. In Generation II, you could find an item named the Berserk Gene, which almost doubles the attack of whatever Pokémon holds it in exchange for subjecting it to confusion. Both the location[[note]]in the waters of Cerulean City, near where Cerulean Cave was[[/note]] and the very nature of this item imply it to be Mewtwo's leftover DNA.
* BishonenLine: Mega Mewtwo Y is essentially a SuperMode for Mewtwo, but it looks significantly more fragile and dainty than the base form. Averted with Mega Mewtwo X, which gains the Fighting type and is quite burly.
* BloodKnight: It ''really'' likes fighting and shows no mercy towards its opponents.
* BodyHorror: When compared to Mew, Mewtwo's entire physiology is this. It has an extra neck that resembles a fleshy tube, its genes are seemingly able to make any Pokémon go berserk, and where Mew has three fully-formed toes, Mewtwo only has two, with the third barely formed at all (its Mega Evolutions make it more natural, however). The Pokémon Mansion journals claim it was born of "horrific gene-splicing experiments".
* BoringButPractical: Mewtwo has a whopping ''four'' abilities[[note]]its standard ability Pressure, its hidden ability Unnerve, Mega Mewtwo X's Steadfast, and Mega Mewtwo Y's Insomnia[[/note]], yet none of them are particularly noteworthy, nor can they be used for any intricate strategies (as each of those abilities rely on what the opponent does, as opposed to what Mewtwo is doing). However, none of them are particularly useless; for example, Mega Mewtwo Y's high speed and Insomnia make it a fantastic answer for beating Darkrai's dreaded Dark Void (and its improved Special Defense and Recover help to keep it from being [[ElementalRockPaperScissors smacked down by Dark Pulse]]). Aside from abilities, many of its attacks fall under this category, such as [[AnIcePerson Ice Beam]], [[PlayingWithFire Flamethrower]], and [[GreenThumb Energy Ball]].
* BonusBoss: In all games it can be found in, Mewtwo can only be fought after the plot has been completed and has no storyline purpose whatsoever. In ''VideoGame/PokemonRedAndBlue'', finding and battling Mewtwo was the only thing left to do after becoming the Champion. It also reprises this role in ''[=FireRed/LeafGreen=]'' (with the added caveat of completing the Sevii Islands sidequest), ''[[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]'' (after gathering all sixteen badges), and ''VideoGame/PokemonXAndY''. The only exception is ''Ultra Sun and Ultra Moon'', where it can be found as soon as Necrozma is defeated at Megalo Tower.
* BraggingRightsReward: Mewtwo in the original Gen I games was this for anyone who only played single-player (or with friends who banned it), as there is literally nothing left to do in-game after catching Mewtwo, unless you decided to use it in the ''Pokémon Stadium'' games or trade it over to the Generation II games (or in the case of the Virtual Console release, transfer it to the Generation VII games).
* BreakoutCharacter: Like Pikachu, Charizard, and Jigglypuff, it's commonly regarded as one of the "staple" characters of the franchise due to its popularity and significance. Along with Necrozma, it's also the closest thing there is to a truly antagonistic Pokémon, with all others simply being dangerous wild animals or [[MyMasterRightOrWrong under the control of antagonist human trainers]]. Mewtwo has always stood apart as both fully sentient and independently malicious, which lends itself to starring in several adaptations.
%%* BrickBreak: Can learn the move of the same name.
* BrilliantButLazy: As powerful as Mewtwo is, it never exercises, preferring to stay motionless for long periods of time. However, it does this to conserve energy, allowing it to unleash its full power in battle.
* CastingAShadow: Like many Psychic-types, Mewtwo can learn Shadow Ball.
* CatsAreMean: Sort of — while it looks like a hostile genetically mutated cat (and one that will surely tear you apart if you piss it off), it's not "mean" so much as it is just incapable of feeling compassion towards its enemies. This is taken further in the Anime, in which it was only trying to protect its fellow clones that it felt were being treated poorly.
* ConfusionFu: Not as much as Mew, but it can still learn a plethora of attacks; discounting Hidden Power, it can learn an attacking move for every type except Dragon and Fairy, and learns a ton of useful status moves too.
* CriticalHitClass: Mewtwo is one of the few Pokémon that can learn Psycho Cut, which has a high critical hit ratio.
* CuttingOffTheBranches: Given its continued reappearances in later games such as ''[=HeartGold/SoulSilver=]'' and ''X/Y'', and the fact that it is unquestionably [[SingleSpecimenSpecies one of a kind]], then the player probably never canonically captures Mewtwo. That, or its appearances past ''Red/Blue/Yellow/[=FireRed/LeafGreen=]'' are meant to be non-canon.
* DarkAndTroubledPast: In the games, Mewtwo's violent behavior was caused by the manner of its creation, which various Pokédex entries describe as "horrific gene splicing and DNA experiments" that ultimately failed to give it a compassionate heart. It's made even more troubled in the anime, where it being treated as little more than a slave/pet/experiment caused it to finally snap and declare war against non-clone life.
* DeathGlare: Its glare is said to [[OhCrap strike fear]] into its enemy. Its Hidden Ability of Unnerve is likely a reflection of this.
* DependingOnTheWriter:
** In the games, Mewtwo is a simple BloodKnight, while in the movies it started out as an AntiVillain before its HeelFaceTurn into an AntiHero who looks after its clone Pokémon.
** Likewise, the Mewtwo from ''Genesect and the Legend Awakened'' is more of a straightforward hero, and also has a female voice. This one is a distinct character from the old one, and its mere existence also diverges from the games, where the backstory heavily implies (if not outright spells out) that only one exists and ever will exist.
** Mewtwo turning into Mega Mewtwo Y in ''Genesect and the Legend Awakened'' is done without a Mega Stone, and is treated like a forme change.
** The ''Origins'' depiction of Mewtwo, being more faithful to the games' version, is much more feral than any of it's other animated counterparts and it seemingly lacks the high intelligence those Mewtwo are known for.
* DishingOutDirt: Rock Slide, Stone Edge, Rock Tomb, Earthquake, and Mud-Slap are all Rock or Ground-type attacks that Mewtwo is capable of learning though [=TMs=] or Move Tutors.
* DivergentCharacterEvolution:
** In Gen I, Mewtwo and Mew were the ultimate Pokémon (the former stronger than the latter, anyway), and were pretty much packed together. From Gen II onwards, though, Mewtwo is treated like the major "mascot" Legendaries are, while Mew hangs out with the often-cuter Mythical Pokémon, and the similarities between the two grew muted as Mewtwo later gained a SecretArt in Psystrike and two Mega Evolutions.
** Its Mega Evolutions also feature this. Mega Mewtwo X amps up Mewtwo's differences from Mew, becoming more humanoid, gaining a secondary Fighting-type, and having a high Attack while keeping its Special Attack the same. Mega Mewtwo Y, however, draws from Mew much more closely, shrinking in size, having very small limbs and a big head, and earning an astronomical boost to its Special Attack.
* TheDreaded: Be it in the anime, the subsequent movies, or the games, there is one very apparent constant with Mewtwo: it is by and large the most violent and dangerous Pokémon of them all, and it will be more than delighted to show you why if you come within twenty feet of it. Let it be remembered that, in all three animated tellings of its backstory, there has always been a nightmarish image of Mewtwo wreathed in flames in the remains of the Pokémon Mansion/whatever lab is used to create it, and possibly [[AtopAMountainOfCorpses atop the corpses]] [[TurnedAgainstTheirMasters of those who'd been working there]].
* EarlyBirdCameo: Mega Mewtwo Y appears in ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]'' (albeit known as "Awakened Mewtwo"), before the release of ''VideoGame/PokemonXAndY''. Mega Mewtwo Y also functioned as such for the entire Mega Evolution mechanic, being the first one revealed (though it was initially presented as "merely" a new Forme).
* EarlyInstallmentCharacterDesignDifference: [[http://i.imgur.com/XDGRPDH.png Mewtwo's original Gen I design]] portrayed it as a fairly stocky creature with a giant head and grey-white coloring. Mewtwo's ''[=FireRed and LeafGreen=]'' art shrunk its head slightly, colored it a deeper purple, and made it more humanoid, and starting with ''VideoGame/PokemonDiamondAndPearl'', the sprites followed suit.
* ElementalPunch: Mewtwo can learn the [[FireIceLightning Fire, Ice, and Thunder Punches]] through Move Tutors.
* EldritchAbomination: Implied via the Berserk Gene: Mewtwo's leftover DNA is enough to drive any Pokémon AxCrazy.
* EnergyBall: Can learn a Grass-type move of [[ExactlyWhatItSaysOnTheTin the exact same name]], as well as [[AlwaysAccurateAttack Aura Sphere]] and Shadow Ball.
* EvilCounterpart: To Mew. Where Mew is a small and cute creature with a playful personality and immense power, Mewtwo is a vicious, cruel, and savage BloodKnight with more humanoid proportions and power even greater than Mew's.
* FinalBoss: Of ''Pokémon Stadium'': after completing every cup in the game, as well as the Gym Leader Castle, the final battle against Mewtwo is unlocked. It reprises the role as part of Silver's team in ''Pokémon Stadium 2'', and is also the FinalBoss in some other spin-off games, such as the original ''Pokémon Rumble''.
* {{Flight}}: Mewtwo flies via telekinesis in the movies.
* ForScience: In the games, it's not said why the researcher who lived in the Pokémon Mansion wanted to create Mewtwo beyond (as implied in ''Anime/PokemonOrigins'' and a few Pokédex entries) making a new Pokémon species that was the strongest of all. In the anime's continuity, the original Mewtwo was given an ulterior ''raison d'etre'' (being Giovanni's ultimate weapon), while the second is given ''no reason at all'' for why it was made.
* {{Foreshadowing}}: Its existence is hinted at in the Pokémon Mansion.
* FragileSpeedster: Mega Mewtwo Y has very low Defense (for an {{Olympus Mon|s}} — it's only slightly below average for fully-evolved Pokémon), but it's even faster than both of its other forms.
* FreudianExcuse: Mewtwo's ''[=FireRed=]'' Pokédex bio claims its vicious nature was a result of the horrific DNA experiments done to create it.
-->A Pokémon whose genetic code was repeatedly recombined for research. [[TheDogBitesBack It turned vicious as a result]].
* GeneticEngineeringIsTheNewNuke: Its immense power is due to a scientist altering its genes to create the most powerful Pokémon of all.
* GeniusBruiser: Mega Mewtwo X, a Psychic/Fighting-type.
* GiantSpaceFleaFromNowhere: In ''X & Y''[='=]s postgame. There's very little context to speak of for why it's lurking in a cave in the Pokémon Village (other than [[CallBack Gen I nostalgia]]).
* GlassCannon: Upon Mega Evolving to Mega Mewtwo Y, it has its Defense stat decreased[[note]]but its Special Defense increases, so SquishyWizard is a fairer label[[/note]]. Despite this disadvantage, Mega Mewtwo Y can still hit really hard with an astonishingly high base 194 Special Attack stat — the highest unmodified offensive stat of any Pokémon in the series. It also has base 150 physical Attack, letting it hit as hard as the likes of (non-Primal) Groudon and Zekrom.
** Mewtwo in general is a glass cannon in comparison to [[OlympusMons its peers]], with high offenses and speed, but relatively low defenses. Both Mega Forms ratchet up the cannon and modify the glass (Mega Mewtwo X slightly tones it down with minor Defense and Special Defense boosts, while Mega Mewtwo Y [[SquishyWizard redistributes it]] with a larger Special Defense boost offset by an even larger Defense drop).
* GoneHorriblyRight: From the scientist who led the project that resulted in Mewtwo's creation:
--> '''Dr. Fuji:''' We dreamed of creating the world's strongest Pokémon... [[OhCrap and we succeeded]].
* GreenThumb: Can learn [[EnergyBall Energy Ball]] and Grass Knot through [=TMs=].
* TheGreys: All three forms have similarities to stereotypical Grey aliens, but especially Mega Mewtwo Y.
* GuysSmashGirlsShoot: In a sense. Mega Mewtwo X specializes in physical attacks, is big, burly, and part Fighting-type, and has only been depicted as [[VideoGame/PokkenTournament masculine]]. Mega Mewtwo Y specializes in special attacks, is a small FragileSpeedster with childlike proportions, and has been depicted as both [[VideoGame/SuperSmashBros masculine]] and [[Anime/PokemonGenesectAndTheLegendAwakened feminine]].
* HealThyself: It naturally learns Recover, and it often has it in its moveset when fought in the wild, making it difficult to capture.
* HumanoidAbomination: All that genetic engineering caused Mew's successor to be larger and more humanoid than both it and most other Pokémon. Mega Mewtwo X is even more human-like in stature.
* AnIcePerson: It can learn [[BoringButPractical Ice Beam]], [[PowerfulButInaccurate Blizzard]], and [[ElementalPunch Ice Punch]] through multiple methods.
* InfinityPlusOneSword: As one of the strongest Pokémon in the game, it can maul everything in-game. Too bad it couldn't be obtained until after defeating the Elite Four before ''Ultra Sun and Ultra Moon'', and don't even think of using it in the Battle Frontier or its successors (barring ''Ultra Sun and Ultra Moon''[='=]s Battle Tree, and even then only in non-Super modes).
* InformedFlaw: Despite being said to be savage and lacking in compassion in the Pokédex entries, it's possible (and even ''optimal'') to get a Mewtwo with a "Gentle", "Timid", or "Jolly" nature.
* TheInsomniac: Mega Mewtwo Y's ability prevents it from falling asleep. If Mewtwo was sleeping before it Mega Evolved, it will wake up immediately upon doing so.
* JigsawPuzzlePlot: The exact details about its backstory in the game are quite vague, with hints being scattered here and there throughout the generations.
* KamehameHadoken: It's one of the few Pokémon to learn [[AlwaysAccurateAttack Aura Sphere]], and it can learn Focus Blast by TM.
* LackOfEmpathy: It's said to have the most savage heart among Pokémon, having no compassion and only thinking of defeating its foes. Subverted in the anime, where the original Mewtwo cares for its fellow clones, and the second Mewtwo is far nicer than literally any other portrayal of the character.
* LateCharacterSyndrome: You can't get much later than post-FinalBoss, and this is where Mewtwo often becomes available for capture. Have fun with your new super-powerful Psychic destroyer — just don't think there'll be much left for it to do at that point. The few exceptions are in ''[=HeartGold and SoulSilver=]'' (where it can be found before fighting Red, and can put up a good fight against him even at the level it's obtained at), and ''Ultra Sun/Ultra Moon'' (where it can be found before the final Trial).
* {{Leitmotif}}: Unlike most of its peers, it doesn't have one ''per se'', but is strongly associated with the Kanto wild Pokémon music, down to getting remixes of it. ''VideoGame/PokemonXAndY'' gives it a new battle theme based on said Kanto wild battle music, which it shares with the Legendary birds; ''VideoGame/PokemonUltraSunAndUltraMoon'' features the same theme for Mewtwo while giving the birds the original ''VideoGame/PokemonRedAndBlue'' battle music.
* LightEmUp: Can learn Signal Beam from the move tutor. This is particularly useful for bringing down other Psychic-types, as Mewtwo resists their STAB attacks. You could also fulfill this role with [[CastingAShadow Shadow Ball]].
* LightningBruiser:
** Its weak point are its defenses. They are on par with those of the starters labeled as {{Mighty Glacier}}s.
** Mega Mewtwo X is this even more so; its defenses are slightly higher, and its speed stays the same and can be boosted through its ability Steadfast (which raises Speed whenever it flinches). Not only does it keep its great Sp. Atk stat, but its Attack stat increases to an astonishing '''190'''.
* MagicKnight: Regular Mewtwo has a quite decent physical attack (comparable to Snorlax) to go with its insane Special Attack, but its Mega forms take the cake: Mega Mewtwo X keeps its Special Attack, but its Attack gets a huge boost, becoming the highest in the game, while Mega Mewtwo Y gets a large boost to its Special Attack (also becoming the highest in the game), and its Attack becomes comparable to that of Groudon or Rayquaza.
* MasterOfAll: Was effectively this in Generation 1. While not as balanced as Mew's, Mewtwo boasts one of the highest all-around stat totals in the game, with it's lowest stat being Defense, which was still very good at 90. Its speed was exceptionally high, and its Special Stats were unmatched. It could also learn every viable attacking move in the game and could use both effectively. Subsequent nerfs through the Generations and PowerCreep made it more of a GlassCannon.
* MinorMajorCharacter: Mewtwo is (one of) the strongest Pokémon in the world, has a [[BackstoryHorror dark and horrific backstory]] at odds with the tone of much of the rest of the series, and is even implied to have been responsible for Mr. Fuji [[TheAtoner turning from an amoral scientist into a kind old man]]. Despite all of this, no game has ever given Mewtwo a prominent role akin to a mascot Legendary, and it only ever appears as a contextless BonusBoss.
* ModifiedClone: The Mew DNA sample used to create it didn't yield a complete genome so its creators made some modifications. In the manga they used human DNA.
* NervesOfSteel: Mega Mewtwo X's Ability is Steadfast, which raises its Speed if it flinches.
* NoBiologicalSex: Since it's a clone of Mew, which has no defined sex either. The anime has two different specimens that take masculine and feminine gender roles.
* NoItemUseForYou: It has Unnerve for its Hidden Ability, which prevents the opponent from eating berries.
* NotSoStoic: In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', if the player visits the ruins of the Pokémon Mansion on February 6th while walking with Mewtwo, it will so happy you remembered its birthday that it will be crackling with positive energy.
%%* OccultBlueEyes: As Mega Mewtwo X.
* OlympusMons: Despite Mewtwo being relatively young among other Legendary and Mythical Pokémon and thus having no real "legend" to accompany it, it's still considered a Legendary Pokémon owing to its rarity and immense power (being a successor to an actual Mythical Pokémon also helps). Notably, it's probably the most generally well-known Legendary in the franchise.
* OneManArmy: Best illustrated in the ''VideoGame/PokemonGo'' trailer — Mewtwo is discovered by a crowd who's given a TimedMission to catch it. They throw everything they can at it and it proceeds to ''kick everyone's butts'' with little to no effort. Bear in mind, some of the Pokémon it's shown going up against include Charizard, Dragonair, Pidgeot, Gengar, and ''Gyarados'', and it ''still'' whoops them without even breaking a sweat. It's finally taken down by [[SeriesMascot a Pikachu]].
* PerpetualFrowner: Mewtwo ''never'' smiles, not even in Pokémon Amie/Pokémon Refresh.
* PersonOfMassDestruction: It ''was'' designed to be the world's most powerful Pokémon.
* PintSizedPowerhouse: Only slightly taller than the average human, but short (or even minuscule) compared to other Pokémon of its power rank. Mega Mewtwo Y is this UpToEleven.
* PlayingWithFire: Mewtwo can learn [[BoringButPractical Flamethrower]], [[PowerfulButInaccurate Fire Blast]], and [[ElementalPunch Fire Punch]] through various methods.
* PlotHole: It somehow has ''two'' Mega Evolutions despite not existing when they were discovered InUniverse. Of course, it's not improbable that both forms of Mewtwonite are also artificial; not to mention how Team Magma's/Aqua's shenanigans in ''Omega Ruby and Alpha Sapphire'' cause an explosion of Infinity Energy from the Cave of Origin that create another batch of Mega Stones, and said games take place within the same year as the Kanto games...
* PokemonSpeak: Ironically for a Pokémon who speaks normally in the show that popularized the trope, every encounter with Mewtwo in the wild starts with its cry displayed in text as "Mew!".
* PowerGlows: Its sprite in ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal]]'' depicts it glowing with psychic power.
* PsychicPowers: In the games, as a Psychic-type, Mewtwo uses psychic powers to attack. In the movies, Mewtwo displays extremely potent psychic abilities of all kinds. Its [[MindOverMatter telekinesis]] can [[WeatherManipulation whip up a huge storm]], repel all forms of attack, and carry dozens of Pokémon (some of which are quite heavy) at a time. It overpowers an Alakazam, which are known for their immense psychic power, in a psychic battle in the first movie. It speaks to others {{telepath|y}}ically, and can [[MeatPuppet suppress people's minds to make them do its bidding and speak through them]]. It's also able to [[LaserGuidedAmnesia erase events from people's memories]].
* PunnyName: Well, not exactly punny, but the fact that it sounds quite similar to "mutant" managed to stop English-savvy Japanese fans from looking for a certain "Mew One" until [=GameFreak=] started the rumors. That included Nintendo itself.
%%* PurpleEyes: Symbolizes its one of a kind status. At least in [[Anime/PokemonGenesectAndTheLegendAwakened non-anime]] continuities.
%%* PurpleIsPowerful: Powerful and cool compared to Mew's pink.
* PurposelyOverpowered: It ''was'' created to be the strongest, after all. The games actively limit its use in the various Battle facilities, most cups in 3D fighters, most official tournaments, and random Wi-Fi battles.
* RatedMForManly:
** Mewtwo is said to be more popular with boys, and more likely to have male characterizations in adaptations, when compared to Mew which skews feminine. The most iconic depiction of Mewtwo, which appears in ''Anime/PokemonTheFirstMovie'' and some spinoff games such as the ''VideoGame/SuperSmashBros'' series, is a very menacing and nigh-omnipotent force of nature with a [[BadassBaritone deep voice]] and an arrogant, haughty attitude.
** Mega Mewtwo X takes this trope even further than the base form, with its bigger muscles and secondary Fighting type.
%%* RedEyesTakeWarning: Mega Mewtwo Y has large, vibrant red eyes.
* RelatedInTheAdaptation: Inverted — while Mewtwo and Mew have always been related, the games imply (via the Pokémon Mansion journals) that Mewtwo is more akin to Mew's genetically enhanced son, with the latter having "given birth" to the former. Most adaptations (such as [[Anime/{{Pokemon}} the anime]]), however, make it more akin to the popular idea of how clones are made; being made in a tube using Mew's DNA as opposed to live birth.
* RubberMan: Mega Mewtwo X has stretchy arms.
* SayMyName: In every game where you encounter Mewtwo, its cry is displayed on-screen as "Mew!".
* SecretArt: Mewtwo has Psystrike, introduced in Generation V. It's a more powerful version of Psyshock, being a Special attack that deals Physical damage instead.
* ShadowArchetype: Towards all other Pokémon. As a whole, other Pokémon enjoy battling each other but are happy to make companions with humans, while Mewtwo is a BloodKnight who sees mankind as another opponent to fight.
* ShockAndAwe: Mewtwo can learn a good deal of Electric-type moves, including [[BoringButPractical Thunderbolt]], [[PowerfulButInaccurate Thunder]], and [[ElementalPunch Thunder Punch]], through various methods, but one [[TemporaryOnlineContent Wi-Fi exclusive]] Mewtwo released during Gen V knew Electro Ball, which ordinarily is off-limits to it.
* SingleSpecimenSpecies: The scientist who lived in Cinnabar's Pokémon Mansion probably won't be making any more of [[GoneHorriblyRight these]], especially if they were the kindly Mr. Fuji. Averted in the anime, where a new, feminine Mewtwo appears as TheHero of ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]''.
* SlidingScaleOfGameplayAndStoryIntegration: Although the nature of the one that a player may capture can go against its description, its power as a playable character is ''exactly'' on par with the story of its creation. Even to this day, multiple generations later with PowerCreep and various nerfs to the Psychic-type along the way, Mewtwo is ''still'' one of the most powerful Pokémon in the whole series.
* SquishyWizard:
** Mewtwo's Defense and Special Defense are the only stats lower than Mew's, though it's still above average for most Pokémon. That said, don't expect it to take many hits before going down. It at least averted this on the special side in Gen I, when its high Special covered both offense ''and'' defense.
** Mega Mewtwo Y is physically frail due to losing points in Defense, but has a higher Special Defense stat and has the highest Special Attack in the series.
* TheStoic: In Gen VI, while other Pokémon have energetic to at least visibly pleased reactions to positive treatment in Pokémon-Amie/Refresh, Mewtwo just gives an approving nod; it's impossible to tell if it's smiling, though, but it probably isn't. It also makes no different facial expression when petting it in its sweet spot.
* SuperMode: Both versions of Mega Mewtwo. How Super, exactly? Their Base Stat Total exceeds that of [[PhysicalGod Arceus]]. The only Pokémon that matches it is Mega Rayquaza; even Ultra Necrozma falls short.
* SuperSpeed: Mega Mewtwo X is stated to have this in ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go]]'', able to sprint a hundred meters in two seconds.
* UltimateLifeForm: It was created by the Pokémon Mansion's tenant to be the strongest Pokémon.
* UnbuiltTrope: To OlympusMons, since it was created before Lugia and Ho-Oh standardized the concept of Legendary Pokémon literally having ancient legends attributed to them. Although it is a clone of a true Pokémon of legend, Mewtwo's Legendary status is more a figurative indication of its status as the UltimateLifeForm, and it has a sci-fi origin story compared to the fantasy motifs of other Legendaries.
* UniquenessDecay: Mewtwo's original claim to fame was being the strongest Pokémon in the world, seemingly achieving the "Legendary Pokémon" moniker through its sheer monstrous power. While Mewtwo is certainly no slouch twenty years later, in a franchise that routinely introduces at least two Legendary Pokémon that are as strong as it — if not stronger — every few years, it isn't ''quite'' the unbeatable powerhouse it was back then. As noted under SlidingScaleOfGameplayAndStoryIntegration, Game Freak does seem intent to at least make sure that it's top-tier in power whenever it shows up no matter how much PowerCreep comes along.
* WhereIWasBornAndRazed: A near universal constant with any adaptation of Mewtwo's backstory seems to consist of it furiously destroying the Pokémon Mansion or wherever else it was born shortly after its creation, and in at least two cases, killing a good majority of the workers there.
* WithGreatPowerComesGreatInsanity:
** Kinda. While the genetic experiments performed on it made it ''very'' powerful, they also made it ''very'' angry and ''very'' vicious.
** In the first movie, his madness was more [[GoMadFromTheRevelation psychologically-based]] than genetic.
* WolverinePublicity: Before ''VideoGame/PokemonXAndY'' were released, Mega Mewtwo Y was the first Mega Evolution revealed (though the mechanic as a whole wasn't revealed until a while later) and even got a lead role in a movie. In ''X and Y'' itself, however, Mewtwo is never seen or heard from until after defeating the Elite Four, and even then, you can only get Mewtwonite Y in ''Y''.
* WorldsStrongestMan: It was created to be the strongest Pokémon. In Gen I and II, its offences were unparalleled. Its SuperMode literally gives it more stats than Arceus (and therefore ''all other Pokémon''; only matched by Mega Rayquaza[[labelnote:*]]with Primal Groudon and Primal Kyogre falling ''slightly'' short, and Ultra Necrozma trailing behind[[/labelnote]]) and the highest base Special Attack (Y) and Attack (X) stats of all Pokémon.
* YouAreNumberSix: Mew'''two'''. Named for being Mew's clone, but Mewtwo is before Mew in the Pokédex, ironically enough.
* YouWontLikeMeWhenImAngry: Mewtwo doesn't like you. No, really, that's one of the most repeated facts about it; with the most savage and violent heart of all Pokémon, Mewtwo doesn't like ''anyone''. It channels its boundless wrathful tendencies at anything unlucky enough to be within range, and that tends to go over quite badly. Just ask the smoldering remains of where it was made.
[[/folder]]

[[folder:Mew]]
!151: Mew (ミュウ ''myuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mew151.png]]
[[caption-width-right:240:Mew]]

Mew is Pokémon #151. It set a trend which would later be followed by Celebi, Jirachi, and others as a rare, powerful, and cute-looking Pokémon that was unable to be obtained outside of promotional events — a Mythical Pokémon. Though its stats might be lacking compared to Legendary Pokémon, it's notable in that it is compatible with every single TM and Move Tutor. As its name might suggest, it's related to Mewtwo; indeed, Mewtwo was cloned from its DNA, and Mew gave birth to it ([[ShownTheirWork just like real-life cloning procedures]]). Mewtwo may not be Mew's only relative, however — it's said to have the genetic composition of all other Pokémon, thus sparking theories among scientists that Mew is the ancestor of all Pokémon.
----
* AnimalisticAbomination: A cute, catlike creature that is said to have been the progenitor of ''all'' Pokémon, as such having the ability to learn every possible move that a Pokémon can learn, even some exclusive ones like Transform.
* AntiFrustrationFeatures: Although it was only ever legitimately catchable in ''Emerald'', Mew has a catch rate of 45 (on par with [[SwordOfPlotAdvancement plot-critical Legendary Pokémon]] from ''VideoGame/PokemonBlackAndWhite'' onwards), making it relatively easy to capture.
* TheArtifact:
** Mew's classification as the New Species Pokémon meant something when there were only 150 other species. Nowadays, with [[LoadsAndLoadsOfCharacters well over eight hundred new Pokémon species currently known]], and even more being "discovered" every three to four years, it doesn't seem very new at all.
** While there is wiggle-room in that it's consistently portrayed as in-universe theorizing and thus may not be hard fact, Mew's status as the original Pokémon from whom all others are descended seems rather questionable nowadays, given the presence of [[ArtificialHuman living computer programs, sentient robots]], [[StarfishAliens a Pokémon that evolved from an alien virus]], [[PhysicalGod Arceus the Alpha Pokémon and its creations]], and [[LovecraftLite the Ultra Beasts]].
* BadassAdorable: Isn't it just the most adorable thing ''ever''?!?
-->'''WebVideo/ThatDudeInTheSuede''': BEHOLD! The ancestor of all Pokémon! The most diverse of all creatures on this planet! Able to change form at whim and second in overall stance only to those considered [[OlympusMons gods among 'Mon!]] Behold Mewtwo's folly! The being that singlehandedly destroyed one of the greatest threats to humanity ''ever unleashed''. (''clip of Mew mewing'') [[CutenessProximity Aww!]]
* BaldOfAwesome: Bald, and a very powerful Pokémon. Subverted in that it ''does'' have hair; it's just so fine you need a microscope to see it.
* CatsAreMean: Subverted, Mew is shown to have a rather playful and child-like personality compared to Mewtwo's more agressive nature.
* ConfusionFu: With stats that favor no one skillset and the ability to learn every TM, HM, and most Move Tutor attacks, good luck predicting its moves. The fact that it can use Metronome and Transform solidifies its reputation for being capable of using every move.
* CuteBruiser: It looks like a cross between a cat and a jerboa. Above average stats in everything, can learn very nearly ''everything''[[note]]learns every TM/HM and all move tutors that aren't restricted to a specific group of Pokémon like Draco Meteor; all of this adds up when you consider multiple Generations[[/note]], and Metronome can draw most of the moves in existence.
* CuteKitten: Or rather what appears to be a mix between a kitten, a jerboa, and a fetus.
* DiscOneNuke: Know the glitch? You can get ''two'' before beating Misty. Have fun wiping the floor with everyone in your way.
* DivergentCharacterEvolution: Originally, it and Mewtwo were almost inseparable, but as more Mythical Pokémon (especially "cute" ones like Celebi) were introduced, Mew became more associated with them as opposed to its counterpart. It also gained an exclusive [[LimitBreak Z-Move]], Genesis Supernova.
* FetusTerrible: Kind of — it's primarily based off a fetus, and while not evil, it's certainly powerful and dangerous to its enemies.
* FluffyTheTerrible: It's called ''Mew'', for crying out loud! {{Subverted}}, as it certainly looks as cute as its namesake, but is still extremely powerful.
* TheGhost: Outside of glitches or hacking, the Cinnabar Mansion journals are the only place where you'll hear of Mew in [[VideoGame/PokemonRedAndBlue Gen I]]. It was also meant to stay that way, but Shigeki Morimoto took out the developer tools and realized just enough space was left for one more species of Pokémon... Indeed, after all this time, it has yet to make a non-event appearance in the main games, the closest being the Faraway Island event in the third generation, that even then was unavailable to most players.
* HealThyself: Thanks to its [[ConfusionFu versatility]], Mew has ''three'' ways of recovering HP — Recover (which it learns naturally), Roost, and Soft-Boiled (though this can only be learned in Gen I and Gen III).
* ImmortalImmaturity: It's one of the oldest, most powerful Pokémon in existence, but it has a childish, playful nature.
* InfinityPlusOneSword: You cannot get it during normal gameplay without abusing glitches or hacking.
* InformedAttribute: Mew is said to be able to use any technique. While it can certainly learn any TM, HM or Move Tutor move, there are many more moves it can't learn no matter what, such as Bite, High Horsepower, [[MemeticMutation Crabhammer]], and most {{Secret Art}}s like Blast Burn, Draco Meteor, Judgment etc. It ''can'' use these via Metronome, but then again, so can anyone else who can use it.
%%* InnocentBlueEyes: Given its nature.
* JackOfAllTrades: Can learn everything, and while its base stat total falls short of several Legendaries, they're all base 100, which is good enough for everything. Versatility, thy name is Mew.
* KamehameHadoken: The last move it can naturally learn is Aura Sphere.
* KillerRabbit: Looks sweet and playful, and is, but it's highly dangerous.
* MasterOfAll: Its stats are equal, but high (though PowerCreep has slowly conspired against this). It is also unique in that it can learn every TM and HM and almost every Move Tutor move.
* NoBiologicalSex: Though unlike most legendaries, it is implied to be able to reproduce, if one having "given birth" to Mewtwo is any indication. As Mew is both unable to breed and treated as genderless in gameplay, however, the particulars of how this works are unclear, although the ones in ''VideoGame/PokeParkWii'' and the ''VideoGame/PokemonMysteryDungeon'' games are referred to with masculine pronouns.
* OlympusMons: The (supposed) ancestor of all Pokémon, even the ones that appeared after it. ([[VoodooShark Just don't ask]] how it can be the ancestor of a computer program, a mutated space virus, the [[PhysicalGod creator of the universe]], or [[LovecraftLite a bunch of eldritch creatures from another universe]].)
* PintsizedPowerhouse: Weighs 8.8 lbs/4 kg, is 1'04"/0.4 m tall, and [[ConfusionFu can learn almost absolutely every move]] with [[MasterOfAll the stats to use them to dangerous effect]].
* PsychicPowers: Psychic-type.
* PurposelyOverpowered: Like its clone, it has its use restricted in the Battle Frontier, most official tournaments, and random Wi-Fi battles.
* RidiculouslyCuteCritter: The thing looks and acts like a kitten (OffModel original sprite notwithstanding), and it also set a trend for event-exclusive Mythicals who rival its cuteness and share the same stat distribution for new generations.
* SecretArt: Has the unique [[LimitBreak Z-move]] Genesis Supernova. It generates a massive ball of psychic energy to bomb the opponent, which also automatically creates Psychic Terrain.
* SecretCharacter: [[UpToEleven So secret that even Nintendo didn't know about it at first]], Mew was created just two weeks before the first copies of ''Red'' and ''Green'' shipped, and was squeezed into the 300 bytes of space freed up by removing debugging leftovers. It was largely by word of mouth that knowledge of its existence spread after players encountered it via glitches before it was officially acknowledged to exist. Afterward, the only legitimate way to obtain it was through special distributions, or meeting specific requirements in ''My Pokémon Ranch'' for the Wii.
* TemporaryOnlineContent:
** As a Mythical Pokémon only made available by real life events, Mew is this (and suffice to say all events held for it prior to the current generation are well and truly over). You can, however, find and catch Mew in ''VideoGame/PokemonRedAndBlue'' via glitches... but if you want to send it to ''VideoGame/PokemonSunAndMoon'' via the Virtual Console release, [[https://www.reddit.com/r/pokemon/comments/5q4meg/how_to_trick_pokebank_into_thinking_your_gen_1/ you'll need to do some truly insane game-breaking]].
** In ''Sun and Moon'', Mew has its own Z-Crystal, the Mewnium Z. How do you get it? It was available as a Pokémon Bank promotion. However, you only get one per account (which is tied to your 3DS). Like all Z-Crystals, it can't be traded to another game. If you restart the game it got downloaded to, it'll be gone forever. This is averted in ''Ultra Sun and Ultra Moon'', where you can get the crystal by showing a Mew to a certain [=NPC=], thus it's no longer tied to a out-of-game promotion.
* TimeAbyss: Though its discovery in-universe was relatively recent, it's implied that Mew is very, very old. In addition to the possibility of it being the ancestor of all Pokémon, Mew learns Ancient Power (a move commonly known among prehistoric Pokémon and OlympusMons known to be ancient like Kyogre and Zekrom).
* UselessUsefulSpell: Due to it being able to learn every TM move, Mew can learn Attract and Captivate, which will both always fail due to Mew being [[NoBiologicalSex genderless]].
* VoluntaryShapeshifter: It can learn Transform, and it's the only Pokémon besides Ditto (and [[PowerCopying Smeargle]]) that can learn it.
[[/folder]]

!!Unofficial glitch Pokémon

[[folder:Missingno., 'M and 3TrainerPoké ‎₽ ''(Ketsuban and Iyazo)'']]
[[quoteright:155:https://static.tvtropes.org/pmwiki/pub/images/missingno_all.png]]
[[caption-width-right:155:[-In clockwise order: Regular Missingno. in ''Red and Blue''/'M, Kabutops Fossil Missingno., Aerodactyl Fossil Missingno., Ghost Missingno., Regular Missingno. in ''Yellow'' and 3TrainerPoké ‎₽.-]]]

The most popular and well known "glitch" Pokémon, and a contender for one of the most (in)famous video game bugs known. Missingno. exists due to the way Pokémon handles a tutorial early in the game. When an Old Man in Viridian City shows the player how to catch Pokémon, the player's name data is removed and stored elsewhere, so the Old Man can be called "Old Man" in their place. This name data happens to be stored in the memory slot where wild Pokémon encounter rates are held. Normally this isn't a problem; the data is overwritten every time the player enters a new area, and their current area has no wild Pokémon to meet. However, flying to Cinnabar Island does ''not'' overwrite the data, thus when the player surfs up and down the coast of Cinnabar Island, their name data is called up as wild Pokémon data. This results in a multitude of glitch Pokémon: Pokémon from whatever normal encounter zone you were just in, Pokémon over level 100, and Missingno. [[labelnote:Explanation]]What exactly makes up the Pokémon over level 100 [[http://bulbapedia.bulbagarden.net/wiki/Old_man_glitch is dependent on the player's name]], but Missingno. is spawned by the bit that indicates the end of the player's name and any blank spaces, so it will always appear.[[/labelnote]].

As a glitch Pokémon, naturally Missingno. has quite a few oddities. Just encountering it causes the sixth item in the player's back to multiply 128 times. Missingno. and the other glitch Pokémon mentioned here are Bird/Normal-types — ''not'' Flying/Normal, "Bird" is a dummied-out type with no programmed weaknesses or resistances. There are numerous glitch Pokémon, and the most likely to be encountered aside from Missingno. is "(glitchy block)'M(glitchy block)", or M-Block/'M for short. However, Missingno. is more well-known.

'M is exclusive to ''Pokémon Red, Green, and Blue''. When it's traded to ''Yellow'', it becomes a 3TrainerPoké ‎₽.

----
* AscendedGlitch: In part. Porygon-Z references them slightly as a Glitch Pokémon, while Giratina seems to be based on some of the more GameBreakingBug aspects they have. Deoxys also has some elements of Missingno, namely in being the official progenitor of multiple variations of a single Pokémon with varying stats and moves.
** The Pokemon Type: Null also counts. Missingno. is caused by a Null Pointer exception (a missing variable/number). The Missingno. Glitch was used to get maximum strength and infinite items. In Pokemon lore, Type: Null was created to acquire the powers of the Pokémon God Arceus.
* BreakoutCharacter: While hardly the only glitch Pokémon, Missingno. is certainly the most well-known. It gets specifically acknowledged by Nintendo's trouble-shooting guide for ''Red and Blue'', and has [[https://twitter.com/TOKIYA/status/760264929307799552 artwork of all its forms]] made by a franchise artist; while not exactly official art, that's pretty impressive for something that was never meant to exist in the first place.
* BrokeYourArmPunchingOutCthulhu: If you manage to capture a glitch Pokémon, there's a good chance that your game will glitch out in such a way as to make it unplayable. [[AvertedTrope Missingno. itself is harmless, though]], at least in ''VideoGame/PokemonRedAndBlue''. Its cousin 'M is more dangerous, but can be safely handled if care is taken. A general rule of thumb is, the harder it is to encounter, the more likely it is to cause damage[[note]]the most harmful ones can only be accessed with a Game Genie or exploiting [[http://bulbapedia.bulbagarden.net/wiki/Mew_glitch a certain glitch]] in a very specific way[[/note]].
* ChuckCunninghamSyndrome: It only appears in the Generation I games. [[JustifiedTrope Justified]] due to it being a glitch and not a real Pokémon.
* ConfusionFu: It has a bizarre movepool, able to learn Ice Beam, Blizzard, Thunder Wave, Earthquake, Sky Attack, Psychic, Submission, and Bubblebeam. Note that to this day, there is no existing Pokémon other than Mew capable of learning all these attacks.
* DemBones: Two of Missingno.'s forms take the front sprites of the Kabutops and Aerodactyl fossils from the Pewter City Museum.
* DepartmentOfRedundancyDepartment: When first caught, Missingno. and 'M know Sky Attack, Water Gun, and Water Gun.
* DidYouJustPunchOutCthulhu: Missingno. and 'M, strong as they are, have very low defense. Lovecraftian as they are, they aren't that hard to beat.
* DittoFighter: The Missingnos. that use the Ghost and Fossil front sprites don't have base stats of their own — instead, when their stats are calculated (when captured, leveling up, using the Box Trick, or when being sent out by an opposing trainer), they use the base stats of the last Pokémon that was sent into the battle.
* DummiedOut:
** Its "Bird" type. Interestingly, a lot of [=NPCs=] refer to Flying as "Bird", which is even kept in the remakes.
** Game designer Shigeki Morimoto [[http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267 once stated]] that the first generation was supposed to have 190 Pokémon. 39 copies of Missingno. can be found in the index numbers between real Pokémon, totaling 190. Also, its cry, Pokédex and evolution data, and name are fully formatted, so most people assume Missingno. is a bunch of leftover data from Pokémon who were left on the cutting room floor.
* EasterEgg: Missingno. returns in the Generation IV games as the blank placeholder tile, which has Missingno's Japanese name written on it in kanji.
* EldritchAbomination: Its existence is a defiance of the game's internal logic and causes chaos in the world (it exists due to a glitch and can cause more glitches by appearing), it has otherworldly powers and abilities no other Pokémon has (a DummiedOut Typing, knowing two of the same move, and having move combinations no other Pokémon of the time could have), and its physical appearance is incomprehensible and shifting (jumbled mash of pixels, appears as different sprites depending on variables). Additionally, for some reason, the game ''saves'' when you encounter Missingno, so just the sight of it glitches up the game.
* GameBreakingBug: Despite its several side effects, Missingno. and 'M are ''mostly'' harmless. However:
** In ''Red and Blue'', encountering them overwrites the Hall of Fame with glitch data[[note]]this is an effect of the game having no idea how to uncompress their "sprites"[[/note]] ''and'' saving the game.
** Depositing a Level 0 'M can make Bill's PC inaccessible, freezing the game if you try to withdraw Pokémon.
** As useful as giving 128 copies of your sixth item in the inventory can be, key items can also be duplicated, making getting rid them extremely time-consuming.
** In ''Yellow'', Missingno.'s front sprite will almost always crash or freeze the game. If you somehow manage to avoid either, it's possible you'll end up in a glitchy overworld with several copies of Red walking around. This does not happen with the Aerodactyl and Kabutops fossil Missingnos, as their sprites are valid.
** 3TrainerPoké ‎₽ has a Super Glitch as a starting move, making it very prone to corrupting the game when the move's name is seen.
** Even 20 years after its only appearance, Missingno. manages to cause problems in Pokémon Bank. When using the Poké Transporter on a Generation I Virtual Console game, if there's a Missingno. in a box, it will not be visible, but will rename all other Pokémon with the name of the Pokémon that was immediately before them in that box. For example, if there's a Missingno., a Caterpie, a Rattata, and a Pidgey in the same box, you'd see a Caterpie called MISSINGNO-[[note]]Notice the hyphen instead of a dot[[/note]], a Rattata called CATERPIE, and a Pidgey called RATTATA.
* GlassCannon: The most common variation has 136 attack[[note]]Alakazam has a base 135 special attack, while Dragonite has a base Attack stat of 134[[/note]], with 33/0/6 defenses. Sadly, it lacks the attacks (only the powerful, [[AwesomeButImpractical but unwieldy]] [[ChargedAttack Sky Attack]], unless you use [=TMs=] on it) and speed (29) to abuse it.
* GoMadFromTheRevelation: A popular explanation in fan works for what happens to your player character if the cartridge becomes unplayable due to the above-mentioned GameBreakingBug. Your puny human mind snaps like a twig upon seeing the glitchy mess that is MISSINGNO.
* HybridMonster: 'M is one of Missingno.
* MakingASplash: 'M knows Water Gun twice. Note this isn't supposed to be possible; a Pokémon cannot learn the same move twice no matter how hard you bend the rules.
* MasterOfNone: In ''Yellow'', Missingno. has a very high HP stat, but its other base stats are below 25.
* MeaningfulName:
** Missingno. = "Missing Number," as in a Pokémon the Pokédex doesn't recognize.
** ZigZagged with Ghost Missingno., which has a completely different name in the Japanese versions, said name being "Ghost". It would be fitting for the fact it uses the literal ghost sprite... if it weren't for the fact it's not the name the unrevealed ghosts in the Pokémon Tower use ("Yürei").
* MightyGlacier: 3TrainerPoké ‎₽ has extremely high Attack, Defense, and Special, but terrible Speed (and HP, but not enough to counteract its defenses).
* TheMissingno: They're the TropeNamer; as the description above states, the game manufactures these Pokémon because you forced it to interpret your character name as wild encounter rates — luckily, in most cases, they're not unstable enough to crash the game.
* MonsterProgenitor: In a sense. After performing the necessary steps to get Missingno. to appear, it's possible you may encounter other things such as 'M (which is '''not''' as benevolent of a glitch as Missingno and should be avoided), Pokémon that break the level cap of 100 (they regress back to 100 after gaining a single experience point, not that this applies in link battles), a wild ''Professor Oak'', and other such insanities.
* MyHeroZero: Both Missingno. and 'M have a Pokédex number of #000. 'M takes it a step further by having an index number of 00.
* MythologyGag: In the Generation IV games, there's a default sprite whenever a sprite or tile cannot be loaded. That sprite reads Missingno.'s Japanese name, written in kanji.
* NoBiologicalSex: Or more like "Gender Unknown", as genders were not yet a game mechanic in the Generation I games.
* NonElemental: Half Normal-type. In ''Red and Blue'' it's a DummiedOut type, in ''Yellow'' it's a glitch type as well.
* NotSoSimilar:
** 'M bears a strong superficial similarity to Missingno. as both use Pokédex Number #000, and can cause the effects (Unreversible Hall of Fame corruption and item duplication) related to said number, but it's only a coincidence. 'M does things Missingno. cannot, such as battling even after it's caught (and if you catch it again, [[MindScrew you get a Ditto]]) and a level 0 'M will freeze the game if withdrawn from a PC. 'M can evolve into Kangaskhan unlike Missingno., and it cannot be found through the extended Mew glitch, displaying an empty text box instead.
** This particular 'M (Index 00) is also very different from the other two that can be found — 'M (Index FE) is a Slowpoke hybrid glitch Pokémon with no interesting qualities. 'M (FF) is one of the most dangerous glitch Pokémon in the game (see it and Q ◣'s entry below).
** The Missingnos. that use the Ghost and Fossil front sprites don't corrupt the Hall of Fame, and they are as safe in ''Yellow'' as in ''Red and Blue'' (as what causes Missingno. crashing the former is its front sprite). They are also {{Ditto Fighter}}s as seen above.
* OurGhostsAreDifferent: One of Missingno.'s forms takes the front sprite of the unidentified ghosts from the Pokémon Tower, although in the Japanese versions it is actually not labeled as a Missingno. variation.
* OverlyLongName: 3TrainerPoké ‎₽'s covers part of its front sprite thanks to its length and the spaces at its beginning. It gets worse in certain localizations.
* SocializationBonus: Since 3TrainerPoké ‎₽ cannot be obtained through the extended Mew glitch (this also applies to 'M) and the Old Man Glitch cannot be done in ''Yellow'', there are only three ways of getting one: String corruption[[note]]Which requires either a traded Ditto with the "-" move, or clever use of Super Glitch[[/note]], the Remaining HP Glitch (Requires a Q ◣), or trading an 'M from ''Red, Green, and Blue''.
* SpellMyNameWithAnS: In Japanese ''Yellow'', 3TrainerPoké ‎₽'s species name changes depending on the screen it's being seen, but unlike most glitch Pokémon, the altered characters include readable ones.
* UnitConfusion: Missingno. is more than three meters tall and weighs over one and a half tons in ''Red and Blue''. This is because its height and weight were never translated from its ''Red and Green'' measures (which is a more reasonable 1 meter and 10 kilograms).
* TheUnpronounceable:
** The reason 'M is often called this way by players is because the rest of its species name is composed of glitch characters. More specifically, map tiles. {{Averted|Trope}} in the Japanese versions.
** Among glitch Pokémon, Missingno. is notable for being the '''only''' one whose species name [[AvertedTrope averts this trope]], being fully formatted (and pronounceable) in every language. This is one of the hints that Missingno. is actually space left by DummiedOut Pokémon.
* YouCannotGraspTheTrueForm: Missingno.'s appearance, in the line of all glitch Pokémon that don't use valid sprite dimensions. Its awkward shape (and glitching of Hall of Fame data) happens because the game has no idea how to decompress its sprite. This means Missingno.'s real looks are still unknown — the game ''tries'' to comprehend it, but it cannot, ending up with its signature L-block shape.
[[/folder]]

[[folder:'M ''(Anedepami)'' and Q ◣]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/m_and_q.png]]
[[caption-width-right:192:From left to right: 'M and Q ◣]]

Having the index number FF, this variation of 'M and Q ◣ are the most special of glitch Pokémon. At first sight, 'M seems to be a mere hybrid (same color palette, starting moves, Pokédex number, and base stats) of Charizard, as well as having the same sprite (earning its FanNickname), while Q ◣ is a hybrid of Starmie, though it does not have the same sprite. However, Charizard 'M and Q ◣ are the closest things to a RealityWarper in the first generation, as their index number is the same as the game uses internally for the [=CANCEL=] button. \\
\\

When they are in the party, any Pokémon placed below them will be treated as non-existent by [=NPCs=], not allowing them (as well as Charizard 'M/Q ◣) to be healed at a Pokémon center, the player's home, or when losing a battle, and can only be healed by items.\\
\\

During a battle, Charizard 'M has a chance to [[TheVirus turn your Pokémon into other Charizard 'M]]. If battling a Q ◣, the [=ZZAZZ=] glitch [[OhCrap will be activated]], and will freeze the game if the player tries to open the party screen. Q ◣ itself appears as frozen and with an enormous amount of [=HP=] (noticeable through the broken [=HP=] bar).\\
\\

When Charizard 'M or Q ◣ is deposited in a box in Bill's [=PC=], it can be used to change the species of the Pokémon deposited after it, while keeping the moves they knew.\\
\\

Charizard 'M is exclusive to ''Pokémon Green, Red, and Blue''. If traded to ''Pokémon Yellow'', it becomes a Q ◣, and vice-versa.

----
* AnimalisticAbomination: Charizard 'M looks like a gigantic Charizard, but it's much, '''[[EldritchAbomination much]]''' more different inside.
* EldritchAbomination: The biggest examples in the series. Moreso Q ◣ than Charizard 'M, as it uses a glitch sprite instead of the Pokémon it's a hybrid of, and can learn the [[ExactlyWhatItSaysOnTheTin Super Glitch move]] at an early level, unlike Charizard 'M learning one at level 204. When a 4 4 Hy evolves into Q ◣, the game gets even more confused and will claim it evolves into [=TM55=] (which does not exist) and will nickname it as such.
* GameBreakingBug: Q ◣ triggers the dreaded [=ZZAZZ=] glitch, which breaks the game beyond redemption. {{Inverted}} with Charizard 'M, an otherwise safe and useful glitch Pokémon that is seen as a consequence of said glitch.
* GiantFlyer: Charizard 'M is about four times bigger and heavier than Charizard. This makes Charizard 'M even bigger than '''Yveltal'''.
* HybridMonster:
** Charizard 'M is one of Charizard, and Q ◣ is one of Starmie.
** The Pokémon merge glitch can produce Pokémon with moves they don't learn naturally, provided by a Pokémon of another species, which is erased as a result. The remaining [=HP=] glitch also produces a hybrid Pokémon.
* HumanoidAbomination: Not Charizard 'M or Q ◣, but the trainer that uses them after the [=ZZAZZ=] glitch is activated. It looks just like Red[[note]]because the [=ZZAZZ=] glitch modifies the value that checks if the game is linked[[/note]], but it's just another corruption.
* MixAndMatchCritters: One of their most (in)famous uses is exploiting their glitchy nature to create these. The two can be used to perform a glitch that combines two Pokémon into one "hybrid" Pokémon that has the sprite, typing, species, and learnset of one Pokémon, and the stats, moveset, and palette of another.
* NoFairCheating: Unintentional, but very effective. If you try to use cheat codes to spawn them as wild Pokémon, you find a glitch trainer instead and the [=ZZAZZ=] glitch will be activated, corrupting your game.
* NotSoSimilar: Even though Charizard 'M is one of the three 'M variations of ''Red and Blue'', it's most unlike the other two.
* RealityWarper: They can manipulate a surprising amount of data, as well as hiding Pokémon from [=NPCs=]. For example, the remaining [=HP=] glitch (changes the species of a Pokémon to the one with an index number equal to its remaining [=HP=]) is only possible with Charizard 'M/Q ◣'s intervention.
* SocializationBonus:
** Both technically count as this trope as the game thinks they are traded Pokémon — their trainer [=ID=] and original trainer names are never the same as the player's. As a result, they cannot be nicknamed either.
** Since no glitch Pokémon evolve into Charizard 'M (unlike Q ◣), the only way to obtain one without arbitrary code execution, string corruptions (Cooltrainer or Super Glitch), or the fossil conversion glitch (or the remaining [=HP=] glitch, but it requires another Charizard 'M to pull it off) is by receiving a Q ◣ through trade. Q ◣ can be evolved from a 4 4 Hy at level 6, and since said glitch Pokémon can appear through the Ditto glitch, it's easy to evolve.
* {{Unperson}}: {{Downplayed}}. The Pokémon below Charizard 'M/Q ◣'s position (itself included) in the party are treated as if they don't exist by [=NPCs=] (the only way to heal any of the aforementioned ones is through items). Once they are placed above it, they become visible to [=NPCs=] again.
* TheUnpronounceable: Just like most glitch Pokémon, 'M and Q ◣ are called this way because the rest of their names are composed of map tiles. {{Averted}} in the Japanese versions in Charizard 'M's case.
* {{Unwinnable}}: Some of the [=ZZAZZ=] glitch trainers' Charizard 'M/Q ◣ have infinite [=HP=], so not even a OneHitKill move can defeat them, as their [=HP=] never reaches zero.
* TheVirus: Charizard 'M can turn your Pokémon into other Charizard 'M during battle.
[[/folder]]

[[folder:h POKé (''Amu'')]]

[[quoteright:56:https://static.tvtropes.org/pmwiki/pub/images/h_poke.png]]

A popular glitch Pokémon, it's fairly harmless ([[EldritchAbomination at least as harmless as they come]]) and is a result from the fourth method of the Mew glitch. It's notable for its [[BrownNote cry]], which changes on cries of other Pokémon having played out and its cry potentially going on for [[OverlyLongGag minutes on end]] and crashing the game. Being a hybrid of Gengar, it can learn all of the same TM moves as it.

It's notable for being the heaviest of the Generation I Pokémon that can be obtained without using a cheating device, weighing in at 6,099 lbs, as well as one of the tallest, standing at over 80' 3"/24 meters tall (which is almost as tall as the Pokémon Tower in Lavender Town).

----
* ActionBomb: It can learn both Selfdestruct and Explosion, which fits since it's a hybrid of a Gengar.
* AnimalsNotToScale: It's a hybrid of Gengar, but it's absolutely massive.
* {{Acrofatic}}: It weighs almost 6,100 pounds, but its Speed stat is its second-highest Base stat at 110.
* BrownNote: Its cry, [[HellIsThatNoise of course]], but also its Pokédex entry.
* BlackSpeech: Its Pokédex entry is nothing but gibberish, besides the words "[[OhCrap ROCKET]]" and "Enemy h [=POKé=]."
* CreepyGood: It's harmless to the player's game, but considering what it looks like to the player (and is almost as tall as a 7-story building), it's worth putting it here.
* DarkIsNotEvil: It's a Ghost-type glitch Pokémon (specifically, a hybrid of Gengar), but it's one of the more benign glitch Pokémon even though its cry can get so long it pretty much crashes the game without actually crashing it.
* EldritchAbomination: Being one of TheMissingno, it's expected.
* HarshVocals: [[HellIsThatNoise If you can call its cry "vocals."]]
* HellIsThatNoise: Its cry.
* TheMissingno: It isn't as popular as Missingno./'M or Charizard 'M, though.
* OverlyLongGag: Its cry, which changes based on what Pokémon the trainer last saw before bringing it out. It's a good idea to save before going into anywhere where a battle may occur, since its cry can go on for minutes on end, or even freeze the game on rare occasions.
* OurGhostsAreDifferent: [[EldritchAbomination VERY DIFFERENT.]]
* SecretArt: Night Shade, which fits since it's a hybrid of Gengar.
* ShockAndAwe: It can learn both Thunderbolt and Thunder.
* UselessUsefulSpell: It's capable of learning Conversion, the Porygon line's signature move, [[WhatKindOfLamePowerIsHeartAnyway and it works just as well for it,]] [[SarcasmMode if not better]].

[[/folder]]
[[folder: Xu-xu; (''X ゥ- xゥ,'')]]
This Glitch Pokemon is purple, has an 824 base stat total with all of its stats above 110, and is completely safe to use. It learns no dangerous glitch moves, doesn't freeze the game, and is Godly powerful. It is only obtainable in Yellow version via the Mew glitch with a special stat of 196 and must be captured twice, because the first one you catch will turn into a Rhydon.
* SpellMyNameWithAnS: Its name contains both the English letter X and the Japanese Katakana U.
* PurpleIsPowerful: And HOW. This Glitch Pokemon is one of the most powerful creatures in the entire series, and is even stronger than Mega Rayquaza! This thing is nearly unstoppable especially if you raise it to Level 100. God help your enemies.
* DeathFromAbove: It can learn Fly and do pretty good damage with it.
* BlindedByLight: It has the HM Move Flash as one of its starting moves, but if obtained above level 12, it will not know it.
----

[[/folder]]
----
Is there an issue? Send a MessageReason:
None


*
* Characters/PokemonGenerationILaprasToMew

to:

*
* Characters/PokemonGenerationILaprasToMew[[Characters/PokemonGenerationITangelaToMagikarp 114 to 130]]
* [[Characters/PokemonGenerationILaprasToMew 131 to 151]] (Plus Glitchmons)
Is there an issue? Send a MessageReason:
None

Changed: 208

Removed: 265562

Is there an issue? Send a MessageReason:
None


%%
%% Entries relating to Smogon, competitive Pokémon strategies, or the metagame will be commented out or removed.
%% If they can be rewritten in a more neutral manner, please do so.
%% Names of Pokémon, abilities, moves, trainer classes, and items should be capitalized. Also, the singular and plural forms of every Pokémon species are the same. One Pikachu, two Pikachu.
%%



[[foldercontrol]]

[[folder:Tangela and Tangrowth ''[-(Monjara and Mojumbo)-]'']]
!114: Tangela / Monjara (モンジャラ ''monjara'')\\
465: Tangrowth / Mojumbo (モジャンボ ''mojanbo'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangela114.png]]
[[caption-width-right:240:Tangela]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangrowth465.png]]
[[caption-width-right:240:Tangrowth]]
->[-''Tangrowth debuts in ''Diamond and Pearl-]

Tangela is a figure obscured by blue vines. It was a pretty dull Pokémon back in Gen I; the only notable attribute was that it was a pure Grass-type (all the others were dual-types, mostly Grass/Poison), but that wasn't anything to write home about. When Tangrowth was introduced in Gen IV, its usefulness jumped tenfold since it's a great physical wall, and capable of utilizing both physical and special moves well.
----
* AchillesHeel: Tangrowth is a bulky, hard-hitting juggernaut that can shrug off basically any physical attack you can think of. On the other hand, it has poor Special Defense, meaning that a single super-effective special attack can easily send Tangrowth packing.
* ArmlessBiped: Tangela doesn't get arms until it evolves into Tangrowth.
* CombatTentacles: Their vines act as these. The line can learn Constrict, Bind, and Wring Out, among other sorts of moves, to illustrate this.
* ContemporaryCaveman: Tangrowth's wild, shaggy appearance and prehistoric motif calls to mind popular depictions of cavemen, particularly [[WesternAnimation/CaptainCavemanAndTheTeenAngels one specific fictional caveman]].
* DishingOutDirt: Tangela evolves into Tangrowth by learning the Rock-type attack Ancient Power. In addition, evolving gives it more attacks that involve this, such as Earthquake and Rock Slide.
* GentleGiant: Despite being unintelligent and 6'7'' tall, Tangrowth is noted to be very friendly.
* GlassCannon: From a special-based perspective, Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50.
* GreenThumb: Notably, Tangela is the only one of the original 151 to be a pure Grass-type.
* HealingFactor:
** Tangrowth is said to immediately regrow its arms if it loses them.
** Both Tangela and Tangrowth have Regenerator as their Hidden Ability, healing some of their health whenever they switch out.
** It naturally learns Ingrain, which can be further added to with Leech Seed (which it can be bred with), and all three Grass LifeDrain moves that, as of ''VideoGame/PokemonBlack2AndWhite2'', it can learn naturally.
* LightningBruiser: They can turn into this thanks to their Chlorophyll ability, which doubles their speed stat in sunshine.
* MagicKnight: Tangrowth's offensive stats are high and relatively close (100 Attack and 110 Special Attack), allowing it to hit hard from either spectrum or run a mixed offensive set.
* MightyGlacier: Tangrowth has a decent Attack and Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.
* OnlyAFleshWound: One Pokédex entry says that Tangrowth sometimes get their arms ripped off by predators. It doesn't seem to care or notice, as they grow back very quickly.
* PrehistoricMonster: By {{Retcon}} in Generation IV; Tangela will evolve into Tangrowth by leveling up after learning Ancient Power, which is associated primarily with Fossil Pokémon and Legendaries.
* SecretCharacter: In ''VideoGame/PokemonDiamondAndPearl'', Tangrowth can only be obtained by transferring Tangela from Gen III and leveling it up while knowing Ancient Power. ''Pokémon Platinum'' onwards downplays its status by making Tangela available in-game.
* StandYourGround: They can learn Ingrain, which prevents them from getting switched out for better or worse.
* StandardStatusEffects: Learns the Poisonpowder/Stun Spore/Sleep Powder trio naturally.
* WaddlingHead: Tangela's design consists of just its head almost totally covered in vines besides its eyes, with red feet sticking out.
* WhipItGood: Naturally learns Vine Whip and Power Whip.
* YouHaveResearchedBreathing: Tangela, despite being covered in vines and aptly called the "Vine Pokémon", could not learn Vine Whip until ''Yellow''.
* YouWillNotEvadeMe: They naturally learn Block, which prevents the target from switching out or fleeing.
[[/folder]]

[[folder:Kangaskhan ''[-(Garura)-]'']]
!115: Kangaskhan / Garura (ガルーラ ''garuura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kangaskhan115n.png]]
[[caption-width-right:240:Kangaskhan]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megakangaskhan115m.png]]
[[caption-width-right:240:Mega Kangaskhan]]
->[-''Mega Kangaskhan debuts in ''X and Y-]
Another Safari Zone exclusive, Kangaskhan is supposed to be a kangaroo, but they also resemble dinosaurs. They're usually depicted with a baby in their pouches, of which they are '''''very''''' protective of. Anyone who messes with the baby... well, let's just say that they've just signed their death certificate then and there.

Kangaskhan gained a Mega Evolution in ''X and Y''; however, unlike most Mega Evolutions, Kangaskhan herself is unchanged. Instead, her baby ages up into a child and climbs out of its mother's pouch to fight alongside her, represented by the two of them gaining the unique Parental Bond ability that adds an extra weaker hit to all of their attacking moves.
----
* ActionMom: They fight while having a baby in the pouch.
* ActionInitiative: They can learn Sucker Punch, a powerful priority attack that lets the user go before the target (but only if they use a damaging move).
* ActuallyFourMooks: The mother doesn't change in appearance when Mega Evolving, but the baby "grows" bigger and a bit more mature and can attack as well, making the pair attack twice in the same turn.
* AdultFear: Kangaskhan are extremely protective of their babies. The ''Sun and Moon'' Pokédex entries mention that they become distraught when the child grows up and leaves it, and they become uneasy about the baby's future during Mega Evolution as the child only appears to be good at fighting.
* TheArtifact: Kangaskhan was introduced a generation before Pokémon breeding was codified. As a result, the species having a baby in its pouch without a father Pokémon can be rather confusing (especially since Kangaskhan's baby was never broken off into its own baby Pokémon). Unlike Mewtwo's [[EarlyInstallmentWeirdness early origins]] as a Pokémon born directly from Mew, Kangaskhan's nature as a seemingly mammalian mother hasn't been retconned.
* BadassAdorable: Their Mega Evolution have the baby join the mother to fight.
* BadassAndBaby: Under normal circumstances, the baby is still in the pouch while the mother fights... Unless it goes into its Mega Evolution.
* BadassAndChildDuo: Mega Kangaskhan invokes this with the child working in tandem with its mother.
* BadassFamily: A single Pokémon manages to count as one.
* BloodKnight: Mega Evolving forces the baby to grow, but fills it with so much aggression that all it can think of is fighting, [[AdultFear causing its mother to worry about its future]].
* BoringButPractical: In early games, they made for a decent HM user if you managed to capture one.
* BornAsAnAdult: UpToEleven, where they can be hatched from eggs with another baby to take care of!
* BoxingKangaroo: They are vaguely based on kangaroos and can learn a variety of punching moves, notably Mega Punch, Comet Punch, and Dizzy Punch.
* CombatPragmatist: Mega Kanghaskhan has no problem attacking twice, which makes it extremely lethal. Presumably, the grown child is the one who delivers the second hit. It can also learn a few Dark-type moves like Crunch and Sucker Punch.
* ConfusionFu: As is par for a Gen I Normal-type, Kangaskhan's movepool is extremely wide, and they can run so many potential sets that Mega Kangaskhan is frightening to battle.
* DiscOneNuke: In ''[=HeartGold=] and [=SoulSilver=]'' Kangaskhan was a common Pokémon in early Pokéwalker routes, came with Dizzy Punch, and has stats high enough to last you throughout the game.
* TheDividual: In the games, both mother and child count as a single Pokémon and the baby has never been seen on its own. Even breeding a Kangaskhan results in a parent and child hatching from the same egg.
* JackOfAllStats: A fairly well-rounded Pokémon that is surprisingly efficient, but does nothing amazing either. Until it Mega Evolves...
* {{Kaiju}}: Kangaskhan is based on a kangaroo, but their bulk and stature bears more resemblance to vaguely dinosaur-inspired monsters such as Nidoking, Nidoqueen and Rhydon. Unsurprisingly, all of them are in the Monster egg group and can breed with each other.
* KangarooPouchRide: An early episode of the anime depicted Kangaskhan as large enough to allow not only its baby but also a young human boy and eventually ''the rest of his human family'' to fit comfortably inside its pouch. Later episodes would scale Kangaskhan back to its regular size and this has never been attempted since.
* KangaroosRepresentAustralia: In ''VideoGame/PokemonGo'', Kangaskhan can only be caught naturally in Australia.
* LightningBruiser: Mega Kangaskhan gets all of their stats buffed while the Parental Bond ability make them hit extra hard.
* LittleMissBadass: The baby comes out to fight when it Mega Evolves. It's the reason why Parental Bond gives them a second attack on each damaging move.
* LoopholeAbuse: Parental Bond ordinarily has the second attack have a fraction of the first attack's power. However, when using a FixedDamageAttack like Seismic Toss, the second attack's power is not reduced, which lets Mega Kangaskahn do a huge chunk of damage, regardless of defenses.
* MamaBear: You mess with the baby, you die. This is even reflected in Pokémon Amie/Refresh, where they will react with hostility if you even touch the baby.
* NamesToRunAwayFromReallyFast: Having one based off of UsefulNotes/GenghisKhan is pretty much a given.
* {{Nerf}}: Starting in ''Pokémon Sun and Moon'', the second hit from Mega Kangaskhan's Parental Bond ability had its power reduced from 50 percent to 25 percent of the first hit's power.
* NonElemental: They're Normal-type Pokémon.
* OlderAlterEgo: When Mega Evolving, Kangaskhan's baby spontaneously ages up into a child so it can fight alongside its mother. When the Mega Evolution wears off, the child reverts to a baby.
* OneGenderRace: Always female. In-Universe, how they're able to have the baby riding in the pouch without a male isn't mentioned.
* ParentalSubstitute: In ''Sun and Moon'', it can show up when Cubone calls for help.
* {{Portmanteau}}: Their Japanese name combines kan'''garoo''' with ru'''ler''', making Garūra (though Garooler would be a more accurate transliteration). The English name combines Kangaroo and UsefulNotes/GenghisKhan.
* ThePowerOfLove: As with all Mega Evolutions, this is the in-universe fuel for the process. In regards to them, however, it's the mother's love and selflessness that allows the baby to turn it up a notch, hence their ability.
* SecretArt:
** Dizzy Punch, until ''Crystal''. It's a damaging punch attack that has a chance to cause confusion.
** The Parental Bond ability is exclusive to Mega Kangaskhan. It causes them to attack twice for each damaging attack, with the second hit dealing 50% (in Gen VI) / 25% (in Gen VII) of the damage the first hit did.
* TogetherInDeath: If Mega Kangaskhan faints, they'll hug each other as they return to the Poké Ball.
* TookALevelInBadass: Whenever the pair gets its hands on some Kangaskhanite, it's time for the baby to achieve something '''much''' more than sitting in the pouch all day.
* SuperMode: Gets access to Mega Evolution in ''VideoGame/PokemonXAndY'' onward. While Mega Evolved, all of their stats are increased and they get the Parental Bond ability, giving an automatic second attack each turn that does 50% (in Gen VI) or 25% (in Gen VII) of the damage dealt by the first. Unlike most Mega Evolutions, the baby is the one that undergoes the physical change and presumably the second attack comes from the child.
[[/folder]]

[[folder:Horsea ''[-(Tattu)-]'', Seadra, and Kingdra]]
!116: Horsea / Tattu (タッツー ''tattsuu'')\\
117: Seadra (シードラ ''shiidora'')\\
230: Kingdra (キングドラ ''kingudora'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/horsea116.png]]
[[caption-width-right:240:Horsea]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seadra117.png]]
[[caption-width-right:240:Seadra]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kingdra230.png]]
[[caption-width-right:240:Kingdra]]
->[-''Kingdra debuts in ''Gold and Silver-]

Based on seahorses, Horsea and Seadra were typical Water-types, although that isn't saying much, since there are a lot of Water-types to choose from. Then Gen II came around and it gained an evolution in the form of Kingdra, and a new typing which leaves it with a big number of resistances. [[TakesOneToKillOne Dragon]] and Fairy are the only types that can be super-effective (minus Freeze Dry), and exploiting the first is risky since Kingdra is likely to pack Dragon-type moves itself.
----
* BilingualBonus: The Japanese word for "seahorse" roughly translates into "Dragon's Child", explaining why they're called the Dragon Pokémon and why Kingdra is part Dragon-type.
* BossBattle: Kingdra is this twice. The first time is as Clair's signature in the Johto games. The second time is with Juan in ''Emerald''.
* CriticalHitClass: With the change to the critical hit formula in Generation VI, a Kingdra holding a Scope Lens will ''always'' land critical hits after using Focus Energy. As critical hits ignore decreases to the user's attacking stats, this allows Kingdra to spam Draco Meteor with no drawback. This is accentuated by its Sniper ability, which further increases the power of critical hits.
* GlassCannon: Seadra doesn't have the benefit of increased Special Defense, Health, or the Dragon-typing.
* InASingleBound: Strangely, they can be tutored Bounce.
* JackOfAllStats: Kingdra's stats are fairly comparable to the perfectly balanced Silvally's, falling just 20 points short in HP and 10 in Speed.
* MakingASplash: Water-type.
* NonIndicativeName: There are no ''Queen''dra, only female ''King''dra.
* OurDragonsAreDifferent: Kingdra, who is a seahorse like the rest of its family. And said rest of the family is identified as the Dragon Pokémon in the Pokédex. Makes sense, because Kingdra is based off the [[http://en.wikipedia.org/wiki/Phyllopteryx Weedy Sea Dragon.]]
* PerpetualFrowner: With its slanted eyes, Seadra looks like it's in a bad mood all the time. Kingdra only gets angrier and more menacing, despite its softer features.
* PoisonousPerson: Not Poison-type, but Seadra can have the Poison Point ability, which has a chance of inflicting poison when hit with "contact" moves. Multiple Pokédex entries reference this fact.
* RidiculouslyCuteCritter: Horsea is a cute little seahorse.
* SeahorsesAreDragons: As expected of eastern media, the idea of seahorses having draconic qualities are particularly strong in Pokémon, though only Kingdra is actually a Dragon-type.
* SeahorseSteed: Can be this if taught Surf, which allows a Pokémon to be ridden over water on the overworld.
%%* SecretArt: They can inherit Octazooka from Octillery.
* SocializationBonus: Seadra needs to be traded while holding a Dragon Scale in order to evolve. However, Kingdra are rare wild encounters in some games.
* StatusBuff: The Swift Swim ability doubles their Speed during rain. They can also learn the moves Dragon Dance (raise Attack and Speed by 1 stage each) and Agility (raises Speed by 2 stages).
%%* TechnicolorEyes: Horsea and Kingdra.
* WhenAllYouHaveIsAHammer: Kingdra doesn't have much in the way of type coverage. It doesn't need it, because Water and Dragon deal at least neutral damage to all but 15 Pokémon.
** Furthermore, like most Water-types, it has access to Ice-type moves, which are super-effective against most of the types that resist Water. Only 6 Pokémon can outright resist all three of those types.
[[/folder]]

[[folder:Goldeen and Seaking ''[-(Tosakinto and Azumao)-]'']]
!118: Goldeen / Tosakinto (トサキント ''tosakinto'')\\
119: Seaking / Azumao (アズマオウ ''azumaou'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/goldeen118.png]]
[[caption-width-right:240:Goldeen]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seaking119.png]]
[[caption-width-right:240:Seaking]]

Goldeen and Seaking are beautiful goldfish Pokémon that have horns on their heads. Despite their docile appearance, they're actually quite aggressive. They use their horns for attacking and even to absorb Electric moves (if they have the Lightning Rod ability). While based on goldfish, their habit of traveling up waterfalls and laying their eggs in quiet streams also bring salmon to mind. They were also the first Pokémon to have an HM move, Waterfall coincidentally, as part of their level up moveset.
----
* AdaptationalWimp: In the [[Anime/{{Pokemon}} anime]] and ''VideoGame/SuperSmashBros'', Goldeen is a useless fish that flops about helplessly, a role that's usually fulfilled by Magikarp.
* ConfusionFu: Can learn moves from 9 out of 18 different types[[note]]Water, Normal, Flying, Bug, Poison, Ice, Psychic, Dark, and Ground[[/note]], including ''Throat Chop'' as a tutor move in ''VideoGame/PokemonUltraSunAndUltraMoon''. Presumably, if it wasn't for the line's mediocre stats, it would be considered a serious threat, especially if this versatility was combined with Lightning Rod, as seen below.
* ElementalAbsorption: With Lightning Rod, not only is it immune to Electric moves, it gains a boost to its Special Attack, which actually brings it up to the level of its physical Attack.
* GlassCannon: Their best stat is its physical Attack while the others are average at best.
* HealingFactor: Naturally learns Aqua Ring, which gradually restores a bit of health each turn.
* HornAttack: Learns several attacks evidently based around use of its horn, such as Fury Attack, Megahorn, Poison Jab (though that needs to be relearned), and, of course, the {{Trope Namer|s}} itself.
* KillerRabbit: Goldeen have a wild temperament despite their elegant looks and are known to break out of aquariums with their horns and ram humans that swim too close.
* MakingASplash: Water-type.
* NonIndicativeName: Plenty of female Sea''king''.
* SecretArt: Waterfall, in the first Generation. Even to this day, Goldeen and Seaking are the only two Pokémon that can learn it by leveling up, putting them among the very, very few Pokémon that can learn [=HMs=] by such method, alongside Salamence and Rayquaza (Fly), and the 5 families that can learn Dive, and the few Pokémon that could learn Whirlpool when it was still an HM (although the first Pokémon who could learn it were in Generation III where it was no longer an HM, it regained its HM status during [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]], before losing it again in Gen V).
* StatusBuff: The Swift Swim ability doubles their Speed during rain.
* StatusBuffDispel: Can be bred with Haze, which removes all stat changes (positive and negative) for everything on the field when used.
* ThisIsADrill: Learns [[OneHitKO Horn Drill]] naturally, Drill Run from Move Tutors.
* UselessUsefulSpell: A user of the Soak move, which turns the target into a Water-type. Like most Pokémon that get the move, it can't really abuse it much.
[[/folder]]

[[folder:Staryu ''[-(Hitodeman)-]'' and Starmie]]
!120: Staryu / Hitodeman (ヒトデマン ''hitodeman'')\\
121: Starmie (スターミー ''sutaamii'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/staryu120.png]]
[[caption-width-right:240:Staryu]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/starmie121.png]]
[[caption-width-right:240:Starmie]]

Staryu and Starmie are very unusual Pokémon. Unlike real starfish, which move by creeping along the bottom, Staryu and Starmie are best known for whipping around at high speeds like shuriken. They also have amazing healing powers, but don't have much in the way of a face, which is just a glowing red gem and the source of their power. Starmie is part Psychic-type as well and learns a [[ConfusionFu variety of attacks that most Water-types can't learn]], such as Thunderbolt, Power Gem, and Dazzling Gleam.
----
* AwesomeButImpractical: Starmie is ''way'' too fast to be able to make good use of Analytic, its Hidden Ability (which boosts the power of moves if the user goes last). [[NotCompletelyUseless That is, unless you attack your opponent after they switch in]], since that ''does'' count as "moving first" for the purposes of the ability. Another option, though highly impractical, would be using Trick Room to reverse the attacking order so that Starmie will (most likely) always move last and activate Analytic.
* BizarreAlienBiology: Staryu used to have Camouflage as a SecretArt back in Generation III, a move which allowed it to change its own type, and a Pokémon’s type is generally implied to be tied to its biology, implying that the Pokémon who use it can change the very nature of their own body.
* TheBlank: The closest thing it has to a face is the gem in the center.
* BossBattle: Starmie is Gym Leader Misty's signature Pokémon.
* ConfusionFu: They have a fairly good specially offensive learnset, with Water, Bug, Rock, Ice, Electric, Psychic, and Grass Type moves, as well as Dazzling Gleam. [[note]]They also get Gyro Ball, but that's a UselessUsefulSpell for them, emphasis on "useless".[[/note]]
* EverythingsBetterWithSpinning: Starmie has another star attached to its back that is constantly spinning, which it uses to propel itself along. They also learn moves such as Rapid Spin and Gyro Ball.
* EyeLightsOut: In the anime, their cores slowly stop glowing when they faint.
* {{Foil}}:
** To the Shellder line. Both are Pokémon that can be fished up, evolve via a Water Stone and may be found holding VendorTrash, sometimes they are version exclusive (Shellder is exclusive to ''[=FireRed=]'' and ''Y'' while Staryu is exclusive to ''[=LeafGreen=]'' and ''X''). While Cloyster is a MightyGlacier, Starmie is a FragileSpeedster.
** To the Mareanie line. Both are based on the crown-of-thorns starfish (Mareanie moreso than Staryu), but the Mareanie line is highly aggressive while the Staryu line is pretty docile. Ironically, their stats favor the opposite playstyle to their temperament — Toxapex is a StoneWall with a HealingFactor, while Starmie is a FragileSpeedster with a HealingFactor. Starmie's Psychic type also gives it a potent advantage over the Poison-type Toxapex.
* FragileSpeedster: Starmie is one of the fastest Water-types and among the fastest Pokémon. While Starmie's defenses are actually average, its HP is pretty low.
* GemstoneAssault: With those shining cores, they're capable of using Power Gem.
* GreenThumb: Can learn Grass Knot.
* HealingFactor: They can regenerate any part of their body as long as the core is intact, learn the move Recover, and can have the Natural Cure ability to remove StandardStatusEffects by switching out.
* AnIcePerson: Starmie is well-known for using Ice Beam.
* InSeriesNickname: According to Starmie's ''Ruby'' Pokédex entry, it's called the "gem of the sea."
* MakingASplash: They're Water-types based off of starfish/sea stars.
* MissingSecret: Staryu has a couple Egg Moves listed for it in ''Gold and Silver'', though they are impossible to obtain because genderless Pokémon can't breed without a Ditto (who can't pass down Egg Moves).
* NoBiologicalSex: One of the only examples of a fully biological Pokémon that isn't a Legendary, Mythical, or Ultra Beast to be this.
* NotCompletelyUseless: Analytic will grant the user the damage boost if the opponent switches out for their action, as switching is almost always done before moves are executed. While almost worthless against the AI since they very rarely switch, it may be useful against human opponents, as it forces them to either stay in and get hit hard by Starmie, or try to switch and risk getting hit even harder by Starmie.
* PinataEnemy: Starting in Generation II, they have a chance of holding [[VendorTrash Stardust and Star Pieces]].
* PokemonSpeak: In ''Sun and Moon''. Normally this wouldn't be notable, but Staryu and Starmie stand out as an example because they ''didn't'' originally do this.
* PowerCopying: Staryu is one of the few Pokémon able to learn the move Reflect Type, which causes the user to copy the typing of their opponent.
* PowerCrystal: The gem in the center is implied to be the source of their power, or at the very least their brain.
* PsychicPowers: Starmie is a Psychic-type. Several Pokédex entries mention that it sends radio signals into the sky/space.
* PunnyName: Star'''yu''', Star'''mie''' ("You" and "Me")
* PurpleIsPowerful: Starmie is very purple, very powerful, and very fast.
%%* SecretArt: The move Camouflage in the Generation III games only. When used, it causes them to change their type based off of the environment the battle is taking place in.
* ShockAndAwe: Starmie is well-known for using [[BoringButPractical Thunderbolt]], but can also learn [[PowerfulButInaccurate Thunder]].
* ShoutOut: To ''[[Franchise/UltraSeries Ultraman]]''. Let's count them — Staryu's Japanese name is Hitode''man''. It has a crystal core which apparently tells its status, like Ultra beings. It has fondness in the night sky, referencing how Ultra beings came from space. It learns a lot of beam moves, referencing the iconic but multiple variations of Ultraman Beam attacks. Its anime cry of having a human-sounding grunt and shout is similar to how the Ultra characters never speak outwards, instead only grunting and shouting. And this [[https://www.youtube.com/watch?v=KBb9YzysT28 Pokémon Music short]] solidifies it (fighting other kaijuu-inspired Pokémon Nidoking and Tyranitar even).
* ShowingTheirWork: In real life, starfish/sea stars can actually regenerate body parts as long as the central disc is intact. This matches its HealingFactor abilities quite well.
* StarfishAliens: Literally. Starmie's Pokédex entry in the first ''Stadium'' game says it may hail from space.
* SupernaturalIsPurple: Starmie, assuming it is an alien — like its ''Stadium'' Pokédex entry claims.
* UselessUsefulSpell: One of Stayru's level-up moves is Gyro Ball, a Physical Steel-type attack that does more damage if the user is slower than the target. Both Staryu and Starmie have a low Attack stat and good Speed, making it completely worthless.
[[/folder]]

[[folder:Mime Jr., Mr. Mime, and Mr. Rime ''[-(Manene, Barrierd, and Barikoru)-]'']]
!439: Mime Jr. / Manene (マネネ ''manene'')\\
122: Mr. Mime / Barrierd (バリヤード ''bariyaado'')\\
866: Mr. Rime / Barikoru (バリコオル; ''barikooru'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mimejr439.png]]
[[caption-width-right:240:Mime Jr.]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mrmime122.png]]
[[caption-width-right:240:Mr. Mime]]
->[-Mime Jr. debuts in ''Diamond and Pearl''-]
->[-Galarian Mr. Mime and Mr. Rime debut in ''Sword and Shield''-]

Mr. Mime is a Psychic type clown Pokémon with a talent for mimicking and miming. It is especially talented at creating transparent walls, which is very useful for repelling attacks. The English name Mr. Mime may imply that it's supposed to be male, but they can be either male or female. In the Gen I games, there was an NPC who was willing to trade their Mr. Mime for an Abra, and it was the only way to get it. In later generations, it became more common, and it even received a baby with the name Mime Jr., going with the theme of having a title in their name. Just like its evolved form, it's good at mimicking people and Pokémon. Both it and its pre-evolution became part Fairy in Gen VI.

Mr. Mime in the Galar region are Ice/Psychic type and can evolve into Mr. Rime. Instead of miming, Galarian Mr. Mime and Mr. Rime specialize in tap-dancing.
----
* TheArtifact: The English localization turned Barrierd, a gender-neutral name, into Mr. Mime, implying a OneGenderRace, back when there wasn't gender data. Nob Osagawara, the translator of the games up to ''Platinum'' and a member of Website/SomethingAwful under the name Doug Dinsdale, revealed that he said naming it Mr. Mime would come to bite them in the ass if gender is ever introduced, which of course it did. [[http://lparchive.org/Pokemon-Platinum/Update%2030/ Scroll to the bottom for what he said.]]
* BarrierWarrior: Mr. Mime is heavily associated with this, and learns Reflect, Light Screen, [[ExactlyWhatItSaysOnTheTin Barrier]], Quick Guard, Wide Guard, and Safeguard naturally.
* CharlieChaplinShoutOut: Mr. Rime.
* ClownSpecies: Extremely humanoid in appearance, but make no mistake, Mr. Mime and Mime Jr. are Pokémon with a natural talent for miming and have innate psychic abilities.
* CrouchingMoronHiddenBadass: It may be slightly silly and have subpar stats as Mr. Mime, but it has a wide movepool and can wreak havoc on an unsuspecting foe with high Special Attack and Speed. Becoming part Fairy-type has helped it a lot.
* CreepyDoll: ''X and Y'' gives Mr. Mime jerky animations and a more defined dummy-like jaw, making it seem like a disturbing puppet or doll. ''Film/PokemonDetectivePikachu'' at least makes it less toy-like and more believable as a living creature, but it has a weird, inorganic-looking basketball-like texture on its shoulders for some reason.
* CrutchCharacter: If you haven't raised a Kadabra, you'll be relying on Mr. Mime for a lot of the Pokémon Tower to deal with the Ghost-types in it (and that only works because said Ghosts are also Poison-types — try this against the Ghosts in any other generation, and you'll soon regret it). After that, Mr. Mime tends not to be that useful and many players will opt to replace it.
%%* DemonicDummy: Mr. Mime's face reflects the jaw typically seen on these.
* DanceBattler: Galarian Mr. Mime and Mr. Rime specialize in tap-dancing while battling. Mime Jr. in the Galar Region will look for a Mr. Rime to be their apprentice.
* DependingOnTheWriter: Different Pokédex entries offer varying explanations for its power to create solid objects, either that it actively manipulates atoms into holding still or that it convinces the audience that such things are real and ''that's'' [[YourMindMakesItReal how they come to exist]].
* DiscardAndDraw: Mr. Rime has considerably less speed than its pre-evolution, but gains more well-rounded stats everywhere else in return.
** The same also applies to Mime Jr. that evolve in Galar, which trade its Fairy-typing for Ice.
* DittoFighter: To a certain extent, as Mime Jr. can learn Mimic (the requisite for its evolution into Mr. Mime), as expected from the ''Mime'' Pokémon.
* EarlyInstallmentCharacterDesignDifference: Likely due to its cartoonish nature, Mr. Mime used to be always depicted with FourFingeredHands in the main games. However, most spin-off titles and adaptations gave it five fingers, instead. Starting with ''[=FireRed=]'' and ''[=LeafGreen=]'', Mr. Mime was given five fingers.
* EnemyMime: These mimes can set up Reflect and Light Screen.
* EvilLaugh: Mr. Mime's cry in the ''Stadium'' games sounds hauntingly like a human laughing maniacally.
* EyesDoNotBelongThere: Mr. Rime has an extra pair of yellow eyes on its torso.
* {{Foil}}: By Generation VI, it's very clear that it's this to the Jynx line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat total (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
** Gen IV also set it up as one to the Sudowoodo line. Both were Pokémon based around imitation who received a pre-evolution that was required to learn Mimic in order to evolve.
* GlassCannon: High Special and Speed stats to make up for low HP and mediocre physical defense. Its signature Filter ability slightly decreases its vulnerability, but not by much. Its Special Defense is extremely high, though, reaching the top 25 highest of all Pokémon, being topped only by [[OlympusMons Legendary Pokémon]] and [[StoneWall dedicated walls]]. Though again, that's somewhat mitigated by its subpar HP.
* AnIcePerson: Galarian Mr. Mime and Mr. Rime are part Ice-type, the former generating ice using its feet.
* LivingToys: Mime Jr. looks like a hand puppet with legs. Mr. Mime is a much more unnerving doll/dummy.
* MarionetteMotion: Mr. Mime's default animation is to lean back and forth jerkily while placing its hands on an invisible wall in front of it.
* MonsterClown: Quite literally this if facing against it, as it resembles a clown and it's a Pocket ''Monster'' (Pokémon).
* NonIndicativeName: They look more like clowns, but are named for their mime-like behavior. There are also female Mr. Mime out there. Galarian Mr. Mime also do not mime, but specialize in tap dancing instead.
* NonIronicClown: Mime Jr. was [[RidiculouslyCuteCritter designed with cuteness in mind]], and so averts the creepiness of its evolution.
* OffModel: Its [[http://cdn.bulbagarden.net/upload/8/80/Spr_1b_122.png Generation I sprite]] looks less like a Pokémon and more like an obese, unemployed clown desperately looking for work. [[http://cdn.bulbagarden.net/upload/b/b5/Spr_1y_122.png It]] [[http://cdn.bulbagarden.net/upload/7/70/Spr_2c_122.png wasn't]] [[http://cdn.bulbagarden.net/upload/1/14/Spr_3r_122.png until]] Generation IV that Game Freak ''finally'' got it right.
* OurFairiesAreDifferent: As of Generation VI, they are part Fairy-type, representing [[AnimateInanimateObject living objects]] and the UncannyValley.
* PerpetualSmiler: Mime Jr. always wears a smile. Mr. Mime has a less cheery one.
* PsychicPowers: Psychic-type. They use these powers to make invisible walls.
* SquishyWizard: It hits hard and fast, but it can't hold its own when the time comes, and even at higher levels, its HP is considerably lower than that of some Psychic-types.
* TheFairFolk: In addition to being [[UncannyValley rather unnatural-looking]], one of Mr. Mime's Pokédex entries implies this.
--> It is adept at conning people. It is said to be able to create walls out of thin air by miming.
* {{Youkai}}: Appear to be based on tsukumogami, or objects that come to life after 100 years. In this case, they're clown toys.
* YourMimeMakesItReal: Pretending that you're behind an invisible wall is a standard miming routine. Mr. Mime is capable of making real invisible walls to defend itself against attacks.
[[/folder]]

[[folder:Scyther and Scizor ''[-(Strike and Hassam)-]'']]
!123: Scyther / Strike (ストライク ''sutoraiku'')\\
212: Scizor / Hassam (ハッサム ''hassamu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scyther123.png]]
[[caption-width-right:240:Scyther]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scizor212.png]]
[[caption-width-right:240:Scizor]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megascizor212mp.png]]
[[caption-width-right:240:Mega Scizor]]
->[-''Scizor debuts in ''Gold and Silver'', while its Mega Evolution debuts in ''X and Y-]

Savage mantis bug-types. Scyther is a green person-sized Pokémon with a raptor-like head and scythes for arms. It's a pretty cool Pokémon, but it suffers a bit for being a Bug/Flying-type. It later gained an evolved form in Scizor. It loses its dinosaur-like characteristics and its blinding speed, but it more than makes up for it in terms of attack, defenses, resistances, and moves. It was exclusive to the ''Red'' version in its debut generation. Scizor is one of several Pokémon to receive a Mega Evolution in ''X and Y''. Mega Scizor's claws become serrated and it also gains more armor.
----
* AchillesHeel: Scyther takes quadruple damage from Rock-type attacks. Scizor takes quadruple damage from Fire-type attacks, though that is its only weakness, playing this trope very straight.
* ActionInitiative: Both evolutions can naturally learn a variety of priority moves, including Quick Attack, Vacuum Wave, Feint, and (for Scizor only) Bullet Punch, all of which are further boosted by their ability Technician to hit harder.
* BalanceBuff: The introduction of more moves for their types has improved them a lot. For both Scyther and Scizor, they gain Technician as their ability in Generation IV, powering up any attack with 60 or less Power. In ''Platinum'', Scizor can now learn Bullet Punch, which is a priority attack with 40 Power. And both of them can learn Bug Bite from a move tutor in ''Heart Gold and Soul Silver'', a move that has exactly 60 Power.
* BigCreepyCrawlies: Person-sized ninja mantis-dinosaurs.
* BladeBelowTheShoulder: Moreso Scyther, though Scizor can count as well with its scissorhand pincers.
* BoringButPractical: Scizor has a fairly limited movepool and an even more limited variety of sets that it uses, but it hits like a train, has an excellent defensive dual-typing that, aside from Fire, makes every type hit it for neutral at best, and has access to a fantastic Ability that boost any attacks that have a Power 60 or less by 50%. Coupled with the fact that every generation has introduced more items, moves, and gameplay elements that are nothing but kind to it, Scizor is a Pokémon that will always be predictable, but undeniably good at destroying things and making game-changing plays.
* BossBattle: The second gym boss of Gen II, being Bugsy's signature.
* BreakoutCharacter: Scizor is very popular among fans who grew up with the Generation II games, which led to it receiving a Mega Evolution[[note]]WordOfGod says that the Pokémon who receive Mega Evolutions are chosen by popularity[[/note]] and a character slot in the aimed-at-older-fans ''VideoGame/PokkenTournament''. It's also received minor nods like merchandise and AssistCharacter representation in ''VideoGame/SuperSmashBros''.
* ChainsawGood: Mega Scizor's claws sort of resemble chainsaws.
* DiscardAndDraw: Scyther evolving to Scizor in two ways:
** Scyther loses its Flying type in exchange for gaining a Steel type.
** It loses Speed, but it gets boosts in Attack and Defense. The amount of speed it loses equals the total gain in its attack and defense.
* DivergentCharacterEvolution:
** With Pinsir. They started as direct counterparts as version-exclusive large Bug Pokémon that didn't suck, but then Scyther got an evolution, and Pinsir became part of a JapaneseBeetleBrothers duo with Heracross. Because of this choice, they had to diverge even further in Gen VI. Mega Heracross and Mega Scizor still match up, but Mega Pinsir stands alone because since Scyther is technically unevolved (despite sharing the same stat total with Scizor), it can't use Mega Stones.
** Within the same species, Scyther is a GlassCannon[=/=]FragileSpeedster, while Scizor is a MightyGlacier, and the former is quite a usable Pokémon even though it's unevolved (in fact, the stat total '''DOESN'T CHANGE''' upon evolution), so 2 identical Scythers will end up playing quite differently if one is evolved and the other is not. Due to being able to evolve, Scyther can take advantage of the Eviolite.
* ExplosiveOverclocking: While the energy surge from Mega Evolution makes Mega Scizor much more powerful than its regular form, it's unable to properly vent excess heat; as such, its body will start melting if it maintains the form for too long.
* ExtraOreDinary: Scizor. Notably, it was one of the few Pokémon that happily carried a Steel-type attack around before Gen VI improved Steel's viability as an offensive type.
* {{Flight}}: Scyther (although it can't learn Fly) is Flying-type. Scizor's ability to do so is subject to FlipFlopOfGod.
* HealThyself: Both can learn Roost. Scizor is notable in that it is not a Flying-type unlike Scyther, and thus ignores Roost's normal side effect of not being Flying-type for the turn it's used.
* GlassCannon: Scyther has good attack and speed, but only moderate defenses and a typing with many weaknesses.
* HealThyself: Like most Flying-types and their evolutions, they have access to Roost.
* JackOfAllStats: Scyther has the third highest base stats of all unevolved Pokémon, beat only by Type: Null and [=Porygon2=], and with Eviolite, Scyther's moderate 80 points in both defense and special defense become a respectable 120, without losing its naturally good attack and speed. Eviolite Scyther is still more frail than other Pokémon with similar stats due to having many exploitable type weaknesses, but can serve as an excellent SupportPartyMember role with moves such as Tailwind and Quick Guard combined with offensive utility moves such as Knock Off and Bug Bite.
* MightyGlacier:
** Scizor has a high Attack stat, good Defense, decent Special Defense, and it's only weak to Fire-type attacks. However, it's slow and said weakness is easy to exploit since it takes x4 damage from it.
** Mega Scizor is bulkier than ''[[StoneWall Skarmory]]'' while still being stronger than normal Scizor. Its Speed does receive a minor boost, but it's still fairly slow.
* {{Ninja}}: Scyther has a ninja-esque motif.
* NinjaPirateZombieRobot: They're human-sized ninja-styled preying mantises. And Scizor is made of metal, while Scyther has draconic elements in its design (like many other Gen 1 Pokémon).
* NotCompletelyUseless: Light Metal does see some use as a strategy to lessen the power of Low Kick specifically for Mega-Scizor variants, since Scizor "regains" the more useful Technician when it Mega Evolves, but even then it's a niche case.
* OffModel: Scizor's Gen III sprite is bright orange when it is supposed to be deep red.
* PoorPredictableRock: Their natural movepool is rather shallow, with few moves that benefit from Technician that provide good coverage apart from the Flying, Bug, and Steel-type moves that one or both get STAB on. [[note]]They do learn some Normal- and Fighting-type moves, but Normal is a poor attacking type, and the coverage that Fighting provides mostly overlaps with the types Steel and Bug are already effective against. It has some oddball moves such as Venoshock and Ominous Wind, but they run off its much lower special attack[[/note]], making them heavily reliant on U-Turn, Bug Bite, Aerial Ace, and (for Scizor) Bullet Punch as its primary moves, though they can offset this gap with Swords Dance.
** Furthermore, it's ''highly'' unlikely you'll see anything other than a Technician variant as the 90 effective BP that a 60-BP move has with the ability is stronger than all but three moves they can learn, all of which are non-STAB and come with heavy drawbacks.
%%* PowerPincers: Scizor has them.
* PowerupLetdown: Scizor's Hidden Ability, Light Metal. It halves Scizor's weight (and unlike the move Autotomize which also halves the weight, Light Metal doesn't grant a speed boost by two stages), but the common moves that deal damage based on weight (E.G Grass Knot and Low Kick) are moves that Scizor isn't bothered by in the first place, and it makes Scizor even more vulnerable to [[KillItWithFire Heat]] [[GoombaStomp Crash]].
** To a lesser extent, Scyther's Hidden Ability, Steadfast. This raises Scyther's Speed whenever it flinches, but given that Scyther's a FragileSpeedster (and flinching requires moving after the opponent), Scyther won't be flinching a lot.
* RaptorAttack: Scyther looks and acts less like a praying mantis and more like a ''Franchise/JurassicPark''-brand ''Velociraptor'', being aggressive, swift, worryingly clever, and capable of attacking in a flash with razor-sharp claws. The main difference is that Scyther is depicted as a solitary (and incredibly territorial) hunter as opposed to traveling in packs.
* RatedMForManly: Both of them, but Mega Scizor takes the cake. It's covered in armor plates, looks like it has chainsaws for hands, and overall looks like [[NinjaPirateZombieRobot a bug]] [[InstantAwesomeJustAddMecha mecha]].
* {{Samurai}}: Scizor fittingly has some samurai-ish traits.
* SecretArt: Metal Claw for Scizor, until ''Pokémon Crystal'', when Sneasel could learn it too. Afterward, it became more widespread.
* ShearMenace: Although it uses PowerPincers, Scizor has been called the Scissors Pokémon and learns a few slashing moves by leveling up.
* SignatureMove: Ever since it gained the combination of Bullet Punch and Technician in Gen IV, Scizor is highly associated with the move in peripheral media. Swords Dance also counts for both Scyther and Scizor, but to a lesser extent.
* SinisterScythe: Instead of hands, Scyther has scythe-shaped claws.
* SlayingMantis: With raptor-like features and a metal shell respectively for extra badassery.
* SocializationBonus: Scyther needs to be traded in order to evolve.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* TurnsRed: Not made use of often, being overshadowed by Technician and all, but both can make use of the Swarm Ability to boost their Bug-type attacks while they're at low health.
* WeakToFire:
** As Bug-types, both Scyther and Scizor don't take well to fire, but Scizor is especially vulnerable since Fire deals quadruple damage and is the only type that is super effective against it.
** On top of this, Scizor has to use its wings to cool itself down due to being in danger of always {{Overheating}} and ''melting in the middle of battle.'' It's even worse with Mega Scizor, who can't properly dissipate the energy from Mega Evolution afterwards and [[PhlebotinumOverload will eventually break down from it.]]
* WhenAllYouHaveIsAHammer: Scizor's movepool may be limited, but it gives it exactly what it needs to wreak havoc on the opponent and deal massive damage to a variety of Pokémon. It can also be improved with the use of [=TMs=].
* WingsDoNothing: According to the Pokédex in some games, Scizor's wings are not used for flying, but to regulate its body temperature. If not for this, Scizor's body would overheat and ''melt''.
* XtremeKoolLetterz: Scizor (Scissor).
* YouWillNotEvadeMe: Can learn Pursuit, which deals extra damage when the opponent attempts to switch. It also gets boosted by Technician if the opponent doesn't switch.
[[/folder]]

[[folder:Smoochum and Jynx ''[-(Muchul and Rougela)-]'']]
!238: Smoochum / Muchul (ムチュール ''muchuuru'')\\
124: Jynx / Rougela (ルージュラ ''ruujura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoochum238.png]]
[[caption-width-right:240:Smoochum]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jynx124.png]]
[[caption-width-right:240:Jynx]]
->[-''Smoochum debuts in ''Gold and Silver-]

Lots of things can be said about Jynx. It's an Ice/Psychic Pokémon with poor attack and defense, but wonderful special stats and speed. It's got a lot in common with other human-shaped Pokémon. It's been compared to Mr. Mime (both were only available in in-game trades and both are Psychic-types that look similar and have similar stat totals) and Magmar and Electabuzz (they form a [[FireIceLightning Fire, Ice, and Lightning trio]], and they all received babies in Gen II). Their kisses can confuse or put its target to sleep.
----
* BlackFace: Jynx's original design bore an unfortunate resemblance to a racist blackface caricature, and became the subject of controversy as a result. The design was changed to have purple skin starting with ''VideoGame/PokemonGoldAndSilver''[[labelnote:*]]though only internationally; the Japanese versions retained the old design[[/labelnote]], and was [[{{Retcon}} retroactively altered]] for Virtual Console releases of older games[[labelnote:*]]its ''Pokémon Yellow'' sprite for the Virtual Console has five colors (Black, White, Red, Yellow, and Purple) despite this being impossible in Game Boy Color games, where sprites can only store four colors[[/labelnote]].
* BrawnHilda: This may be one aspect of Jynx's design, due to its breastplate and emphasis on singing.
* CombatClairvoyance: Gets the Forewarn Ability, which points out the most powerful move the opponent has when Jynx is switched in.
* DarkSkinnedBlonde: Much more noticeable before Jynx's redesign, but this trait still remains for Smoochum and Jynx.
* DependingOnTheWriter: It's not really agreed upon if Jynx has legs underneath its dress. Many of the 3D models and Pokédex pages where they show footprints suggest that they don't, while the anime and Pokédex body shape entries suggest that they do.
* DistaffCounterpart: To Mr. Mime (despite its sexual ratio), ''and'' to Magmar and Electabuzz (despite them also being able to be females).
* DivergentCharacterEvolution: Originally part of a FireIceLightning trio with Magmar and Electabuzz, but because it didn't get an evolved form at the same time as they did, it has since become more of a feminine counterpart to Mr. Mime.
* ElementalPunch: Can learn Ice Punch. Notably, in Gen I, it was the only Pokémon aside from Hitmonchan to learn the move.
* EnthrallingSiren: Jynx seems to be partially inspired by the Sirens, with her strong association with singing and music and her apparent characterization as a sort of "temptress".
* {{Foil}}: By Generation VI, it's very clear that it's this to the Mr. Mime line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat totals (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
* FireIceLightning: With Magmar and Electabuzz, as the only natural learners of the ElementalPunch besides Hitmonchan in Gen I. They received baby forms with the same evolution requirements in Gen II. However, this line has always been closer to Mr. Mime's in terms of stats, and it didn't get a third stage in Gen IV like Magmar and Electabuzz did.
* GyaruGirl: The original intention for Jynx was that it is a Yama-uba combined with this fashion style.
* HealingFactor: Smoochum can heal off status effects in the rain if it has Hydration as an ability; Jynx replaces this with Dry Skin, which gradually restores its HP in the rain instead.
* AnIcePerson: Ice-types.
* LadyInRed: Subverted. Jynx isn't wearing a red dress — like most Pokémon that seem to wear clothes, her "dress" is actually part of her body. For further proof, many 3D models show that the underside of the "dress" is shadowy and there are no legs underneath. In almost every game-accurate artistic representation of Jynx, the dress is also unmistakably fleshy in its texture. The anime has depicted them with feet.
* MissingSecret: In ''Gold and Silver'', Smoochum has the move Lovely Kiss listed as a possible Egg Move, but it's impossible to learn legitimately, since the only Pokémon to learn it is its evolution, and female Pokémon couldn't pass down moves until Generation VI. The move was removed from the list in ''Crystal'' and was never added back, in spite of the situation being now possible.
* OneGenderRace: Always female.
* PostKissCatatonia: Jynx ''weaponizes'' this trope — Lovely Kiss puts whoever is hit with it into a deep sleep.
* PsychicPowers: Psychic-type.
* PurpleIsTheNewBlack: The end result of the controversy was a design change.
* {{Retcon}}: Jynx's skin was changed from black to purple due to complaints that she resembled BlackFace. This has extended not only to newly-released games, but to re-releases of older games such as ''VideoGame/PokemonSnap'' and ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow Version]]''.
* SecretArt: [[StandardStatusEffects Lovely Kiss]] is exclusive to Jynx.
* SquishyWizard: Impressive Special Attack that can be boosted further with Nasty Plot. While their Special Defense is actually pretty good, their HP is lacking, and their terrible Defense ensures that they'll fold to a beating in no time. [[note]]For comparison, Jynx's Defense is on par with ''Caterpie.'' They're actually more frail than Alakazam![[/note]] The Ice-typing also isn't really great defensively either, but it's useful offensively.
* SupernaturalIsPurple: After Jynx's skin was turned to purple.
* TheUnintelligible: Jynx's cries sound human, but nobody can figure out what they mean. In the ''Mystery Dungeon'' games, Jynx's quotes are all gibberish.
* {{Youkai}}: Jynx is based on a combination of the Yama-Uba, a mountain crone/witch that has power over ice and is portrayed in Noh plays with actors in BlackFace and wigs (explaining its unusual typing of Psychic/Ice), and [[GyaruGirl Yamanba]], a subculture named for its resemblance to said crone, which involves heavy tanning and bleached hair.
* YouWillNotEvadeMe: Naturally learns Mean Look, which prevents the foe from fleeing. This pairs very well with [[OneHitKO Perish]] [[RunOrDie Song]], also learned naturally by it.
[[/folder]]

[[folder:Elekid, Electabuzz ''[-(Eleboo)-]'', and Electivire ''[-(Elekible)-]'']]
!239: Elekid (エレキッド ''erekiddo'')\\
125: Electabuzz / Eleboo (エレブー ''erebuu'')\\
466: Electivire / Elekible (エレキブル ''erekiburu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/elekid239.png]]
[[caption-width-right:240:Elekid]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electabuzz125.png]]
[[caption-width-right:240:Electabuzz]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electivire466.png]]
[[caption-width-right:240:Electivire]]
->[-''Elekid debuts in ''Gold and Silver'', while Electivire debuts in ''Diamond and Pearl-]

The Electabuzz family are yellow and black-striped Pokémon that have great control over electricity. If they have a basis, though, they appear to be based on Oni of Japanese legend. Their best moves involve pummeling their opponents with electrified fists. They seem to be direct counterparts to the Magmar family. They were only found in the ''Red'' version in their debut generation.
----
* {{Acrofatic}}: Electivire can move pretty fast despite its bulky frame and weighing over 300 pounds. It's slightly downplayed in that Electabuzz (which is ''far'' less bulky-looking) is slightly faster — however, if Electivire's Motor Drive kicks in...
* AstonishinglyAppropriateAppearance: Elekid having a plug-like head, Electivire having a socket on its back and live-wire twin tails.
* BadassAdorable: Elekid has ''much'' higher stats than most of the other "baby" pre-evolutions introduced in Gen II, boasting rather impressive Speed. It surpasses even Pikachu's stats, let alone Pichu.
* BreakoutCharacter: Of its FireIceLightning trio, the Electabuzz line gets the most spotlight. Electivire is a brutal and intimidating Pokémon with amazing strength, movepool, and Ability. In addition, two of the anime's strongest and most memorable rivals — Paul and Gary — have trained Electivire, and those Electivire are some of the strongest Pokémon in their teams.
* BerserkButton: Electabuzz cannot ''stand'' the color red, according to the anime.
* BossBattle: Electivire in ''Platinum'', being Volkner's signature.
* CartoonCreature: There are features from quite a few different creatures in Electabuzz's design — monkeys, cats, humans, Sasquatch...
* ElementalAbsorption: Using an Electric move on a Motor Drive Electivire just gives it a Speed boost.
* ElementalPunch: In Gen I, Electabuzz was the only Pokémon, aside from Hitmonchan, to learn Thunderpunch. Unlike the other two Pokémon it's frequently associated with, Electabuzz can learn [[FireIceLightning all three elemental punches]].
* EverythingsBetterWithSpinning: Elekid spin their arms around to charge up electricity. Electabuzz spins up its arms to increase the power of its punches; unfortunately, this gives the target enough time to run away.
* FireIceLightning: In Gen II, Jynx was included as a trio with it and Magmar, evolving from its baby form at Level 30 like them, in moveset Jynx was actually more similar to Magmar than Electabuzz was, and each of them are closely associated with one of the three {{Elemental Punch}}es. Subsequent generations have focused on Jynx as a {{Foil}} to the Mr. Mime line, however, while Electabuzz and Magmar became even closer.
* {{Foil}}: To the Magmar line. The stat totals of their members are very similar[[note]]Magmar just five points higher than Electabuzz, Electivire and Magmortar are the same[[/note]], just distributed differently, their movesets are mirror images learning moves with similar effects at the same levels, they evolve in the same manner as each other, and are sometimes version exclusive.
* FragileSpeedster: Electabuzz is rather fast as expected from an Electric-type Pokémon, but it can't take hits.
* GlassCannon: Electivire has a fantastic Attack stats, but its bulk just barely improves upon evolving. Although Electivire is still decently fast, it's actually ''slower'' than Electabuzz.
* AnIcePerson: In a way. Until Gen IV, this line was the only one among Electric-types that could learn an Ice-type move outside of Hidden Power to counter most types resistant to Electric moves. But to this day. it remains the only Electric-type line able to learn Ice Punch, which is a much better alternative to the Shinx line's Ice Fang.
* LightningFireJuxtaposition: Has this with the Magmar line.
%%* LivingBattery: Scientists are looking into utilizing Electabuzz in this way.
%%* PsychoElectro: Natures aside, this family is said to have less-than-friendly dispositions.
* SecretArt: Electivire's Motor Drive ability, until Gen V. Motor Drive raises its speed if hit by an Electric-type move.
* SocializationBonus: Electabuzz needs to be traded while holding an Electirizer in order to evolve.
* ShockAndAwe: Electric-type.
* TailSlap: Electivire is said to use its twin tails in combat.
[[/folder]]

[[folder:Magby, Magmar, and Magmortar ''[-(Buby, Boober, and Booburn)-]'']]
!240: Magby / Buby (ブビィ ''bubii'')\\
126: Magmar / Boober (ブーバー ''buubaa'')\\
467: Magmortar / Booburn (ブーバーン ''buubaan'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magby240.png]]
[[caption-width-right:240:Magby]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmar126.png]]
[[caption-width-right:240:Magmar]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmortar467.png]]
[[caption-width-right:240:Magmortar]]
->[-''Magby debuts in ''Gold and Silver'', while Magmortar debuts in ''Diamond and Pearl-]

Despite being in the humanshape egg group, Magmar and its kin don't seem to look human-like at all, seemingly having more in common with duck-billed dinosaurs. They're nominally based on a bird (the booby) but are more like anthromorphic personifications of fire itself. They've usually appeared alongside the Electabuzz family. They were only found in the ''Blue'' version in their debut generation.
----
* ArmCannon: Magmortar has two and retracts its claws before using them in some materials.
* BadassAdorable: Despite [[MasterOfNone not excelling in any particular area]], like Elekid, Magby has ''much'' higher stats than any of the other "baby" pre-evolutions of its respective era.
* BirdPeople: Magby and Magmar vaguely resemble birds due to their beaks. Magmortar, however, completely drops this.
* BossBattle: Magmortar, as Elite Four Flint's signature.
* CartoonCreature: The line is apparently based on a blue-footed booby, but they all [[InformedSpecies don't look like the birds]]. Their appearance is more in line with other cartoony creatures like Nidoking and Slowbro.
* ElementalPunch: Naturally learns Fire Punch and Thunderpunch (though the latter is only on Magmortar and needs to be relearned). Notably, Magmar was the only Pokémon outside of Hitmonchan to learn Fire Punch in Gen I.
* {{Foil}}: To Electabuzz, as described above.
* FragileSpeedster: Magmar has a good Speed stat of 93, but its Defense isn't very good.
* GagLips: Magmortar has these in place of the beak its previous stages have.
* GlassCannon: Magmar has all around decent Attack, Special Attack, and Special Defense, but poor Defense. Magmortar has even higher Special Attack and better defenses, but its physical Defense is still low.
* IncendiaryExponent: Magmar and Magmortar's bodies are on fire.
* InformedSpecies: Magmar, to put it bluntly, looks ''nothing'' like a blue-footed booby. In fact, it doesn't even look much like a bird, beyond the fact that it has a beak (which looks more like that of a duck than a booby) and ''possibly'' feathers, if you choose to interpret the fluff on its arms and fiery crests on its head as feathers. It looks a lot more like a hadrosaur. Magmortar and Magby look even less like birds.
* FeatheredFiend: If you can believe it's supposed to be a bird, and it does appear to have some kind of fluffy covering like feathers.
* FireIceLightning: With Electabuzz and Jynx, as described in their entries; they were the original users of the {{elemental punch}}es, after all.
* LightningFireJuxtaposition: With the Electabuzz line.
* MagmaMan: In addition to fire moves (including Lava Plume), it also learns Earthquake.
* MightyGlacier: Magmortar is slower but has higher Special Attack and defenses. Defense still isn't that great, though, and unlike Electivire, it is slower at 83 Speed, though this is still above average, even among fully evolved Pokémon.
* PlayingWithFire: Fire-types.
* SeanConneryIsAboutToShootYou: Magmortar in its ''Platinum'' sprite and official artwork.
* ShockAndAwe: Magmortar is the only non-Legendary Fire-type to be able to learn Thunderbolt.
* SocializationBonus: Magmar needs to be traded while holding a Magmarizer in order to evolve.
* StatusBuff: A rare user of Belly Drum, letting it make better use of its decent physical Attack and physical movepool. It can also be bred with Barrier, allowing it to potentially patch up its poor Defense.
* StatusBuffDispel: ''VideoGame/PokemonBlack2AndWhite2'' gave it Clear Smog, which lets it clear all Status Buffs off of any opponent it hits.
* UnfortunateNames: Magby's Japanese name, ''Buby'', is meant to be a homage on how it's based off of the real life bird, the blue-footed booby. But it's still rather hard to take seriously with the shape of its forehead. Magmar and Magmortar's Japanese names, ''Boober'' and ''Booburn'', aren't much better.
* WreathedInFlames: Its Flame Body Ability gives it a chance to inflict a burn onto any opponent that physically strikes it.
[[/folder]]

[[folder:Pinsir ''[-(Kailios)-]'']]
!127: Pinsir / Kailios (カイロス ''kairosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pinsir127.png]]
[[caption-width-right:240:Pinsir]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megapinsir127m.png]]
[[caption-width-right:240:Mega Pinsir]]
->[-''Mega Pinsir debuts in ''X and Y-]

A stag beetle with two oversized horns, which act much like pincers. It likes to crush things with them, and anything it can't crush, it tosses far away. It's the version counterpart to Scyther, and can be found in the ''Blue'' version in its debut generation. In later generations, it became the version counterpart to Heracross. In ''X and Y'', Pinsir gained a Mega Evolution. Its Mega Evolution gains the ability to fly and an Ability that turns Normal-type attacks into supercharged Flying-type attacks. Now nowhere is safe.
----
* AchillesHeel: Mega Pinsir has a crippling weakness to Rock-type attacks, meaning one good Rock-type attack will likely squish it.
* AlwaysAccurateAttack: One of the few Pokémon to learn Vital Throw, and naturally learns it to boot. Vital Throw makes the user attack last, but never misses.
* BareFistedMonk: Although it isn't a Fighting-type, most of its damaging learnset consists of Fighting-type moves. This provides an interesting contrast to its foil Heracross, which also learns Fighting-type moves and actually is a Fighting-type.
* BigCreepyCrawlies: Pinsir is a really huge stag beetle.
* CastFromHitPoints: One of the few Pokémon to learn Submission, which is considered one of the worst moves that does recoil damage. Mega Pinsir (once transferred through Pokébank) can use Double-Edge, which becomes a base 156 Power Flying attack ''before'' STAB through Aerilate. Naturally, this can wear it out quickly.
* CriticalHit: Pinsir is one of only three Pokémon that can learn Storm Throw, which always results in a critical hit.
* DivergentCharacterEvolution:
** It used to be the version counterpart to Scyther, as both of them were Bug-type Pokémon that were actually good, until Scyther got an evolution. After that, it became part of a JapaneseBeetleBrothers duo with Heracross.
** It diverges from Heracross in their Mega Evolutions. While Mega Heracross is more of a MightyGlacier, Mega Pinsir is a LightningBruiser, ironically playing quite similarly to Scyther.
* EnemyMine: While they are normally rivals with Heracross in other regions, in Alola, both of them are friendlier due to their shared rivalry with Vikavolt.
* HotBlooded: Its Mega Evolution's Dex entry in ''Sun'' states that it's in a state of constant excitement. This is actually one of the tamest effects Mega Evolution has on a Pokémon.
* JapaneseBeetleBrothers: A Kuwagatamushi, Heracross being the Kabutomushi.
* KillStreak: Its Hidden Ability is Moxie, which boosts its Attack for every opponent it knocks out.
* LightningBruiser: Upon Mega Evolving, Mega Pinsir gains 20 points to its Speed and defenses, and 30 points to its Attack. Its ability happens to be Aerilate, which turns Normal-type moves into Flying-type while also slightly boosting its power.
* MightyGlacier: Regular Pinsir has an amazing Attack and Defense stat, but its speed isn't high enough to be considered fast.
* MundaneUtility: One of the best unorthodox uses of its Mega Evolution, which gives it the devastating ability to convert Normal-type attacks into more powerful and STAB-boosted Flying-type attacks, is to give it the Normal-type False Swipe, making it a fantastic choice for softening up wild Pokémon for capture. It's also one of only three Pokémon that can use False Swipe on a Ghost without using Foresight or Odor Sleuth on them beforehand (the other two being Scrappy Pancham and Pangoro).
%%* OneHitKO: Naturally learns Guillotine.
* PowerGivesYouWings: It gains wings when it Mega Evolves, becoming part Flying-type in the process.
%%* PowerPincers: On its head. [[ExactlyWhatItSaysOnTheTin What did you]] ''[[ExactlyWhatItSaysOnTheTin think]]'' [[ExactlyWhatItSaysOnTheTin it was named for?]]
* TheRival: In most regions where both are found, its main rival is Heracross, a fellow beetle Pokémon. However, in Alola, its main rival is Vikavolt, [[EnemyMine to the point where Pinsir and Heracross are actually friendly with one another in opposition to Vikavolt]].
* SuperMode: Gained a Mega Evolution in ''X and Y''. It gained a new type, along with an ability that changes all Normal moves to Flying. It might have finally caught that break.
* WrestlerInAllOfUs: Not a Fighting-type, but learns more Fighting moves than Bug ones. [[note]]The only Bug-type moves it learns? X-Scissor, Struggle Bug, and Bug Bite.[[/note]]
[[/folder]]

[[folder:Tauros ''[-(Kentauros)-]'' and Miltank]]
!128: Tauros / Kentauros (ケンタロス ''kentarosu'')\\
241: Miltank (ミルタンク ''mirutanku'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tauros128.png]]
[[caption-width-right:240:Tauros]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/miltank241.png]]
[[caption-width-right:240:Miltank]]
->[-''Miltank debuts in ''Gold and Silver-]

Tauros was a Safari Zone exclusive in ''Red'', ''Green'', ''Blue'', and ''Yellow'', and, due to how rare they are to find and how prone it is to run away, they are usually the very last Pokémon you needed to complete your Pokédex (unless Chansey was really living up to their name). They have a very good Attack stat, but what's most surprising is their Speed. This made Tauros a top-tier Pokémon back in the old days, though PowerCreep and changing mechanics has made Tauros stand out less. In Generation II, they got a female counterpart in the shape of Miltank, a pink and inexplicably bipedal cow that's best known for producing much of the milk in the Pokémon world. As the name suggests, they're mostly defensive in nature, but they're also perfectly capable of dishing out heavy damage, especially on Ghost-types (if they have the Scrappy ability). In the Alola region, there's a tradition of using Tauros as a Poké Ride. Not only are they fast, but they can also smash rocks that are in the way.

Due to Miltank being unable to produce Tauros eggs, unlike Nidoran or Volbeat and Illumise, they're mostly regarded as separate, yet related species. However, as of ''Sun and Moon'', the Pokédex have both of them on the same page.
----
* {{Acrofatic}}: Miltank's high HP and Defense may make it seem like a StoneWall, and it may have Thick Fat, but Speed is their second-highest stat.
* TheArtifact: Miltank is still not able to produce Tauros eggs despite Generation III introducing the Volbeat and Illumise duo, of which the latter can produce eggs of both "species".
* BadassAdorable: Miltank's a very sweet and motherly Pokémon, but in the hands of Normal-type Gym Leader Whitney, this Pokémon is a force to be reckoned with.
* BerserkButton: With Anger Point, being on the receiving end of a critical hit will instantly max out Tauros' attack.
* BizarreSexualDimorphism: They are apparently the male and female of the same species, yet their physical differences are striking.
* BossBattle: Miltank in the third Johto Gym, [[ThatOneBoss and a very frustrating one]].
* BrutishBulls: Tauros, the archetypal bull Pokémon, is regularly described in its Pokédex entries as violent, short-tempered, and very fond of charging things down. A Tauros with no enemy to charge will take out its frustration by ramming and uprooting large trees until it calms down. This is subverted with those native to Alola, which are stated to be somewhat calmer and more even-tempered than those found elsewhere in the world.
* CastFromHitPoints: Prior to Gen VII, Miltank's Milk Drink as a field move took away some HP from the user to heal other Pokémon.
* DistaffCounterpart: Miltank was introduced as Tauros', which wasn't made clear until ''Sun and Moon'' where they appear on the same Dex page.
* ElementalPunch: Miltank can learn [[FireIceLightning Fire, Ice, and Thunder Punch]] by TM and Move Tutor.
* FourLegsGoodTwoLegsBetter: For some reason, Miltank is bipedal while Tauros is a quadruped. In addition to being able to receive egg moves, Miltank is also able to learn moves that require arms, such as Hammer Arm and Wake-Up Slap. Thus, Miltank's movepool is much larger then Tauros's.
* FriendToAllChildren: In the presence of young kids, Miltank will begin producing milk with higher levels of nutrients, which is good considering that their sweet milk is popular amongst children and adults alike. In most of their appearances, they're shown to be strong, but rather friendly.
* HealThyself: Milk Drink heals up to 50% of Miltank's HP during a battle, and until Generation VI, it was a SecretArt.
* HorseOfADifferentColor: In the Gen VII games, Tauros is available as one of the mounts available through the Ride Pager.
* JigglePhysics: In Generation VI and VII, Miltank's udders jiggle during her battle animations.
* {{Kevlard}}: One of Miltank's abilities is Thick Fat, which halves damage from Fire and Ice type moves.
* LightningBruiser: Both of them are fast, strong, and have good defenses, with only Special Attack lacking. Tauros is slightly faster and stronger, while Miltank is slightly bulkier.
* MultipleTailedBeast: Tauros has 3 tails.
* TheMedic: Prior to Gen VII, Miltank could use Milk Drink to heal other party members outside of battle. In ''Sun and Moon'', the Miltank outside the Nursery in Paniola Ranch will heal the protagonist's Pokémon when interacted with.
* {{Nerf}}: In Generation I, Tauros can take advantage of special moves thanks to its 70 Special stat, which was decent at the time. Generation II turns its Special stat into its Special Defense, leaving Tauros with a measly 40 Special Attack.
* NonElemental: Both are Normal-types.
* NonIndicativeName: Tauros' Japanese name means "centaur" despite not being one.
* OneGenderRace: Tauros is always male while Miltank is always female.
* PinkMeansFeminine: Half of Miltank's body is pink and she is always female.
* PowerupMount: In ''VideoGame/PokemonSunAndMoon'', Tauros is a Ride Pokémon that can break through boulders, similar to the HM move Rock Smash. The charge also allows it to act as a fast mode of travel akin to the bicycles of old.
* SecretArt: [[PowerUpFood Milk Drink]] was Miltank's until Generation VI. It allows herself and other Pokémon to recover health.
* StandardStatusEffects: Tauros' Hidden Ability of Sheer Force defies this, as any attack that has a chance of inflicting one of these forgoes that chance to gain a power boost instead (in addition to ignoring the recoil from Life Orb when using such attacks). It somewhat compensates for the Special split in the ''Gold/Silver'' days, turning its special movepool from "useless" to "could possibly hurt something".
* TeamMom: Miltank functions as a good medic outside of battle due to Milk Drink and is known to produce higher-quality milk after giving birth or in the presence of young children. While field effect for moves is removed in Generation VII, most Miltank in the overworld heal the player's party.
* TookALevelInKindness: Tauros native to Alola are still fierce as ever, but they supposedly have a measure of calmness over the rest of their kind.
* UnstoppableRage: Tauros is one of the few Pokémon with the ability Anger Point. If it gets hit by a CriticalHit and survives, its Attack is maximized.
* UselessUsefulSpell:
** Their special movepools are ''massive'' and include high-powered moves of many types. Too bad their Special Attack is downright unusable.
** Miltank learns the physical Steel move Gyro Ball at higher levels, though as a move that works best when used by very slow Pokémon against very fast ones, it doesn't work very well with Miltank's great 100 base speed.
* YouWillNotEvadeMe: Tauros naturally learns Pursuit, which can deal a hefty hit to an opponent that's trying to switch out on the turn its used.
[[/folder]]

[[folder:Magikarp ''[-(Koiking)-]'' and Gyarados]]
!129: Magikarp / Koiking (コイキング ''koikingu'')\\
130: Gyarados (ギャラドス ''gyaradosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magikarp129.png]]
[[caption-width-right:240:Magikarp]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gyarados130.png]]
[[caption-width-right:240:Gyarados]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megagyarados130mp.png]]
[[caption-width-right:240:Mega Gyarados]]
->[-''Mega Gyrados debuts in ''X and Y-]

Magikarp is infamous for being completely useless, so many don't bother to use it. Many others ''do'' bother, though, because it evolves into Gyarados, one of the best Pokémon in existence. Patience really does pay off. With an awesome Attack stat, Intimidate, powerful physical STAB, respectable speed, good Special Defense, and a solid movepool, Gyarados is perfectly capable of wrecking ''anything'' in its way. Electric-type attacks are your best bet to take down this leviathan. Gyarados is capable of Mega Evolving in ''X and Y'', where it swaps its Flying typing for a Dark typing. Truly terrifying.

Things aren't so bad for Magikarp, though, as it has its own mobile game ''[[VideoGame/PokemonMagikarpJump Magikarp Jump]]'', which allows you to raise Magikarp to be the best jumpers possible.
----
* AchillesHeel: Gyarados (but not Mega Gyarados) takes quadruple damage from Electric-type attacks.
* AlwaysABiggerFish: Even the ruthless, violent, and terrifying Gyarados flees from Wishiwashi's school form.
* AlwaysChaoticEvil: Natures aside, Gyarados is pretty much pissed as soon as it evolves. When it's pissed, it destroys everything around it. It only stops being pissed when it's already destroyed everything around it. Go figure. ''X and Y'' really hammered it home by making it gain a Dark typing upon Mega Evolution [[spoiler:and having said Mega Evolution used by the game's BigBad]].
* TheArtifact:
** In a similar case to Charizard, despite being based on a Chinese dragon and being in the Dragon egg group, Gyarados is not Dragon-Type, since the Dragon-Type was restricted to the [[InfinityMinusOneSword Dratini line]]. Despite the type having become more widely distributed since then, Gyarados wasn't retconned to be part-Dragon, nor did it gain the type for its Mega Evolution.
** Hyper Beam was practically Gyarados's SignatureMove (but not SecretArt) in the first three generations, and for good reason — it was the last move it learned by level-up and the strongest move that its Attack stat could feed. This led to anime Gyarados using Hyper Beam more often than any other move (and more often than any other Pokémon used Hyper Beam[[note]]12 different Gyarados have used Hyper Beam in the anime, the next one is [[BearsAreBadNews Ursaring]] with 7[[/note]]) and BossBattle Gyarados in the games almost always running Hyper Beam... but when Generation IV brought with it the physical-special split, Gyarados's ace-in-the-hole suddenly ran off of its ''Special'' Attack and its effective power was worse than halved. As a result, Gyarados's anime usage of Hyper Beam slowed to a trickle and BossBattle trainers started replacing it with the physical equivalent, Giga Impact... but even though Pokémon like Snorlax and Aerodactyl received Giga Impact by level-up to replace their Hyper Beam, Gyarados hasn't, and Hyper Beam remains the last move it learns by level up.
* AwesomeMcCoolname:
** Gyarados is a combination of the Japanese terms for ''massacre/slaughter'' & ''hardship/adversity'', showcasing its [[AxCrazy violent nature]] & [[ButtMonkey difficult life as a Magikarp]].
** Its English beta name was supposed to be "Skulkraken", which is a reference to its deadliness and the fact that it's a SeaMonster.
** Even Magikarp's name has a certain "awesomeness" to it, although the effect is supposed to be one of [[PigInAPoke false advertising]] as opposed to actual awesomeness.
* AxCrazy: Infamous for flying into destructive rages at the drop of a hat that frequently result in the destruction of entire ''cities''. Mega Gyarados takes this UpToEleven — its ''only'' instinct is to kill and destroy everyone and everything.
* BalanceBuff:
** The physical/special split allows Gyarados take advantage of its Water-type moves again as in Generation II and III, Water-type moves uses its inferior special attack.
** Gyarados can learn Crunch in ''Omega Ruby and Alpha Sapphire'', thus giving Mega Gyarados a reliable Dark-type attack.
** Even Magikarp has gotten a handful of upgrades, if kept very sparse and subtle to maintain its MagikarpPower. By Gen VII, it has gotten so far as being able to have a full moveset of palpable attacks, with Splash being made NotCompletelyUseless. Then Gen VIII threw the fish a comically large bone and added a single move to its arsenal... Hydro Pump. Now ''that'' came out of nowhere.
* TheBerserker: Mega Gyarados is driven solely by its instinct to destroy everything in the surrounding area. Fittingly, the very first move in Gyarados's level-up learnset is Thrash, although you'll need the Move Reminder to get it most of the time.
* BewareTheSillyOnes: Magikarp may look harmless and cute, but '''don't ''ever''''' say the same for its evolution.
* BossBattle: Gyarados is a staple on boss teams — it's been used by Blue[[labelnote:*]]if he doesn't have Blastoise[[/labelnote]], Clair, Lance, Wallace, Wake, Cyrus, and Lysandre (the last of whom also uses its Mega Evolution).
* ButtMonkey: Most Pokémon get very flattering dex entries, such as Pidgeot flying at Mach 2 and Magcargo's given body temperature being hotter than the surface of the sun. Meanwhile, here are some excerpts of [[http://bulbapedia.bulbagarden.net/wiki/Magikarp#Pok.C3.A9dex_entries_2 Magikarp's dex entries]]:
-->'''Yellow:''' ''"Famous for being very unreliable."''\\
'''(Heart)Gold:''' ''"An underpowered, pathetic Pokémon."''\\
'''Ruby/Omega Ruby:''' ''"Magikarp is a pathetic excuse for a Pokémon..."''\\
'''[=FireRed=]/X:''' ''"It is the most weak [sic] and pathetic Pokémon in the world."''\\
'''Diamond:''' ''"No one knows why it has managed to survive."''\\
'''Moon:''' ''"They exist in such multitudes, you'll soon grow tired of seeing them."''
%%* CombatPragmatist: Gyarados loses its Flying type upon Mega Evolving and gains Dark to replace it. Its Pokédex entries state that it grows even more savage from the transformation.
* ComMons: Fish in a body of water, and you'll find a Magikarp (excepting Gen V, where it's Basculin). Became JustForFun/{{egregious}} when in ''[=DPPt=]'', any body of water that yielded Magikarp could also yield Gyarados if using a better rod. Including ponds smaller than it.
* DarkIsEvil: Mega Gyarados is part Dark-type, matching its nasty behavior. It is also [[spoiler:Lysandre]]'s signature Pokémon.
* ADayInTheLimelight:
** Inverted. In Kanto, Johto, Hoenn, and Sinnoh, Magikarp is probably the most common Pokémon ''ever''. But in Unova, it's so far findable ''only'' in a ''[[VideoGame/PokemonBlack2AndWhite2 B2W2]]'' exclusive location (besides the Magikarp salesman).
** Magikarp is made the subject of the mobile game ''Pokémon: Magikarp Jump'', a lighthearted virtual pet game where you train generation after generation of Magikarp to [[InASingleBound jump good]]... But even here, they can't catch a break, as your poor fish can get [[DeadlyEuphemism "Forcefully Retired"]] in ways such as them unexpectedly being made into Pidgeotto food.
* DiscOneNuke: Gyarados can be evolved early in-game, and wreck anything that isn't Electric-type or have Electric moves. Especially true in Generation I, as he can be gained before Misty, and is actually the best option to combat her Starmie[[note]]The supposed type advantage of whatever available Grass-types at that point in the game (Bulbasaur, Paras, and Oddish/Bellsprout) are more of an InformedAbility as their Specials are generally too low to tank Starmie's BubbleBeams without overgrinding to the mid-20s at least. Furthermore, Gyarados' Bite is a much more effective move against Starmie's low Defense, whereas the only Grass-type moves available, Vine Whip and Absorb, deal too little damage anyway, since they also ran on the Special stat. Pikachu has the same problem, even in Yellow. Leech Seed and Thunder Wave don't help all that much either. Gyarados' 100 Special and being Water-type, however, means that it can considerably tank the BubbleBeams for much longer even immediately after evolving at 20[[/note]].
* DiscardAndDraw: Mega Gyarados has considerably different strengths and vulnerabilities compared to normal Gyarados. In addition to trading in its Ground immunity for a Psychic one, Mega Gyarados becomes weak against the Bug and Fighting-type attacks that it used to resist and gains weaknesses to Fairy and Grass. In return, it loses its Rock weakness, becomes resistant to Ice, Ghost, and Dark-type attacks, and, most notably, reduces its crippling double weakness to Electric to a standard weakness.
* TheDreaded: Gyarados's vicious temper makes it highly feared throughout the series. This is reflected by its default ability Intimidate, which lowers the opponent's Attack when it enters battle.
* ExplosiveBreeder: Probably the reason why Magikarp isn't extinct despite being so ill-equipped. They are among the most common encounters when fishing in most regions and they have the shortest hatching time of any Pokémon.
* ExpertInUnderwaterBasketWeaving: Magikarp is infamous for starting out with only one skill, Splash, which has no effect whatsoever. It takes considerable patience to train it to the point where it can learn a useful move like Tackle.
* FlyingSeafoodSpecial:
** Magikarp usually flops about on the ground, but it floats about like most fish Pokémon in Pokémon-Amie/Refresh.
** [[ZigZaggingTrope Zig-Zagged]]. Gyarados is part Flying-type and floats in midair, but the only Flying-type move it can learn is Bounce.
** In ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', if you walk with a Gyarados on the cliff route before the Safari Zone, it will "fly through the air with grace!" as do all Flying-types.
** Being part Flying-type, it can participate in Sky Battles in ''VideoGame/PokemonXAndY'' and fly as part of its Spectacular Talent in a contest in ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]''.
* {{Foil}}: They gained one in the shape of the Feebas line. Both of them have base forms that are well known for a certain flaw, namely Magikarp's weakness and Feebas' ugliness. They then evolve into Pokémon that are the exact opposite of their previous forms, as Gyarados is extremely powerful while Milotic is considered one of the most beautiful Pokémon in the world. They also have the same base stat total, and their stat spreads mirror each other. Magikarp and Feebas are also known for their hardiness in the wild, but while Feebas are extremely rare, Magikarp are extremely common.
* FragileSpeedster: In spite of its pathetic bulk, Magikarp's Speed excels past a ton of Pokémon, and both of its abilities exploit that for further boosts. Given Gyarados' Speed is only 1 point higher, it's about the one element it risks downgrading by evolving.
* GoombaStomp: In Gen V, Magikarp can learn Bounce via Move Tutor. Bounce is a Flying-type move, and it can be kept when Magikarp evolves. Nothing says "Same Type Attack Bonus" better than a five-hundred-pound dragon dropping down from above.
* HairTriggerTemper: Gyarados is easily enraged.
* AnIcePerson: Gyarados can learn Ice Fang and Ice Beam, which are useful against Dragon-types or any Electric/Flying-types.
* InfinityMinusOneSword: In Generation I, Gyarados was this to Dragonite's InfinityPlusOneSword among non-Legendary Pokémon. It has one of the highest overall stats around, the ability to learn powerful TM moves such as Fire Blast, Blizzard, and Thunderbolt while having high offensive stats to take advantage of these moves, and a ubiquitous pre-evolution that only needed to reach level 20 to evolve (while obtainable Dratini and Dragonair started forty levels away from evolving into Dragonite). Its only major problems stemmed from its crippling Electric weakness and [[KryptoniteIsEverywhere the vast number of Pokémon with access to Electric moves]]. In essence, Gyarados could do most of what the pseudo-legendary Dragonite could, being capable of carrying a player's team through the Pokémon League while being easier to raise and obtain early on. This is downplayed in the later generations, as Gyarados' Special stat became its Special Defense while gaining merely 60 Special Attack.
* InformedAbility: The ''Moon'' entry for Mega Gyarados states that it can streak above the water surface at supersonic speed by jetting water from the orifices on its side. Not only is its speed not altered upon Mega Evolving, none of Mega Gyarados' animations suggest that it can do that either.
* InformedFlaw: Despite its overwhelmingly negative Pokédex entries often proclaiming that it is "weak" or "virtually useless in battle", Magikarp ''isn't'' the weakest Pokémon in terms of base stat totals or movepools, nor does it even place in the bottom five. In particular, its base Speed stat is a relatively decent 80 (before factoring in Swift Swim), which means it outspeeds a considerable number of Pokémon despite its ''[=FireRed=]''/''X'' entry proclaiming that it, "is virtually worthless in terms of both power ''and speed''." Even its Defense stat, while unremarkable, is durable for a "weak" pre-evolution, and due to exclusive use of the Eviolite, can actually be boosted higher than Gyarados'.
* JokeCharacter: Magikarp, of course, was intended to be as weak as possible before getting some MagikarpPower.
* {{Kaiju}}: Gyarados is a sea monster known to tear entire cities apart when enraged.
* KillStreak: Gyarados can have Moxie as its Hidden Ability, which boosts its already high Attack when it takes a Pokémon out.
* LegendaryCarp: DoubleSubverted: Magikarp is [[JokeCharacter by no means legendary]], but when it evolves into Gyarados...
* LethalJokeCharacter:
** Magikarp in the card game. More specifically, [[http://bulbapedia.bulbagarden.net/wiki/Giovanni%27s_Magikarp_%28Gym_Challenge_73%29 Giovanni's Magikarp]], which has a chance at rivaling the original Base Set Gyarados in terms of power.
** Magikarp at least leans lightly towards this in the games from Generation II onwards, where it can learn the attack Flail. Let your Magikarp take the expected beating and it may now at least lay some proper damage. Some games also allow it to be tutored Bounce like its evolved counterpart, while Gen VII's Normalium Z makes Splash NotCompletelyUseless. It helps that Magikarp's one good stat is Speed, meaning you're regularly given the opportunity to at least ''try'' a good maneuver with it.
* LoweredMonsterDifficulty: In the later games, Gyarados actually becomes less dangerous at higher levels if encountered in the wild. At lower levels, Gyarados tends to learn powerful physical moves like Thrash and Aqua Tail, which can deal heavy damage off Gyarados's high Attack. However, most of its high-level moves are special, and Gyarados's Special Attack is quite a bit worse, causing it to deal less damage overall.
* MagicKnight: In the Generation I games, Gyarados has a pretty decent Special stat and the movepool to abuse it.
* MagikarpPower: TropeNamer, and played as straight as possible[[note]]It's absolutely worthless in battle until level 15, when it learns Tackle, and even then it's cripplingly weak, and on top of that, it requires more EXP than average compared to other Pokémon available at the same time, making it a mostly worthless EXP sponge in the early game. Magikarp also cannot learn [=TMs=] or inherit moves from parent Pokémon to give it a better head start, though does learn ''one'' decent tutor move, Bounce[[/note]]. However, Magikarp evolves into Gyarados 12 levels earlier than the earliest-evolving starter in ''Red/Blue''. It has a stat total of 540, higher than ''any'' of that generation's starters — not to mention any starter in general.
* MakingASplash: Water-type.
* MightyGlacier: Leaning toward LightningBruiser. Gyarados has a high Attack stat, great defensive stats, and just short of great speed. It also naturally learns [[StatusBuff Dragon Dance]], boosting its Attack even higher while also making it much faster. Mega Gyarados emphasizes this, keeping the same speed and gaining buffs to attack and its defenses.
* MixAndMatchCritters: Mega Gyarados downplays the serpentine elements of its appearance in exchange for more obviously piscene elements, essentially making it something akin to a fish-dragon.
* NamesToRunAwayFromReallyFast:
** One way of interpreting Gyarados's name is a portmanteau between ''Gyakusatsu'' and ''Dosu''; ''Gyakusatsu'' means massacre, and ''Dosu'' is a Japanese onomatopoeia of the sound of piercing flesh.
** Gyarados's beta name in English was Skulkraken.
* {{Nerf}}: From Generation II onwards, Gyarados' Special stat (a respectable 100) becomes its Special Defense while its Special Attack was set to a meager 60, rendering it unable to take advantage of special moves like it used to.
* NotCompletelyUseless: Magikarp's signature Splash attack infamously has no effect whatsoever in battle; however, as of Gen VII, it can be powered up with a Z-Ring, and Z-Splash now has the effect of boosting its attack by ''3 stages (2.5x)''.
* NoSell: In its base form, Gyarados can't be hit with Ground-type moves. Once it Mega Evolves, it trades this in for immunity to Psychic-type moves and its Ability becomes Mold Breaker, letting it ignore opposing Abilities that could interfere with its attacks.
* OffModel: Due to palette limitations, Gyarados' UsefulNotes/GameBoy-era sprites depict it with a blue tongue instead of the red one it has everywhere else.
* OmnicidalManiac: Gyarados, once its HairTriggerTemper is, well, triggered, will destroy ''everything'' in sight. Cities have been destroyed by raging Gyarados.
* OurDragonsAreDifferent: Although not a Dragon-type per se, Gyarados is a sea serpent with aspects of a Chinese dragon, learns several Dragon-type moves by level-up, and is in the Dragon egg group. Gyarados is interesting in that while its appearance is pretty obviously Eastern with some slight Western motifs (it's a bit more bestial-looking than the average Eastern dragon, particularly its Mega form), its behavior is exclusively Western, being largely unintelligent, extremely violent, and generally lacking anything so much as resembling benevolence, instead being a perpetually-berserk beast.
* PigInAPoke:
** Early on in ''Red and Blue'', the player has the opportunity to buy a Magikarp for 500 Pokédollars. After purchasing it, the man reminds the player that there's no refunds. Now the player is saddled with a useless fish. It's also subverted due to being the earliest the player can obtain a Magikarp (you don't get an Old Rod until you've reached Vermilion City) and [[MagikarpPower with a bit of hard training]], it will evolve into a powerful Gyarados.
** In the post-game of ''Black and White'', you come across another Magikarp seller who also sells a Magikarp for just 500 Pokédollars. This situation is also a subversion since Magikarp aren't native to Unova and it's the only one the player can obtain in those games. Also due to being the post-game, 500 Pokédollars is virtually nothing and leveling up into a Gyarados takes no time at all.
* PlayingWithFire: Gyarados can learn Flamethrower and Fire Blast via TM. You read that right.
* PoorPredictableRock: Gyarados' most useful Flying-type move is Bounce, [[WhenAllYouHaveIsAHammer which is at least marginally better than]] Mega Gyarados' Bite, Dark Pulse, and Payback. Gyarados' Special Attack is too low for them to make use of Dark Pulse, and their relatively OK Speed tends to nullify Payback's boost. Thankfully, ''Omega Ruby and Alpha Sapphire'' alleviated the problem a little by giving it Crunch.
* ThePowerOfTrust: As stated by its Pokédex entry from ''Let's Go'', even as a creature of mass destruction whose ''only'' instinct is to raze anything that moves and should thus be nigh-uncontrollable, Mega Gyarados will still follow its Trainer's commands if it truly trusts them.
* ProngsOfPoseidon: The three-prong crest on Gyarados's forehead.
* RatedMForManly: Gyarados. A large, ferocious SeaMonster with powerful Attack, known for its short temper and ultra-violent behavior, with a NamesToRunAwayFromReallyFast that is infamous and feared for ravaging entire cities, presumably with Hyper Beam, aka ''laser breath''? Yes! Averted with Magikarp.
* RedAndBlackAndEvilAllOver: Mega Gyarados gains the Dark type, and gets red and black scales along its sides and belly to match.
* RedEyesTakeWarning: Gyarados, and you'd better take that warning seriously.
* {{Retcon}}: Along with others, its Mega Evolution's Pokédex entry was toned down in ''Let's Go Pikachu and Eevee'' compared to its entries in the earlier Generation 7 games. Instead of being completely governed by an urge to destroy, the entry clarifies that it still hears and listens to the voice of a trainer if it really trusts them.
* SeaMonster: Gyarados's appearance is a mix of a Chinese dragon and a carp. Add in its HairTriggerTemper and it averages out to one of these.
* SecretArt: Splash; Magikarp was the only Pokémon able to learn it in Gen I.
* SimilarSquad: TheRival's answer to the Squirtle line in the Gen I games and their remakes. Like the other members of its trio[[note]]Arcanine and Exeggutor[[/note]], it has the highest base stat total for its type of its generation.
* SignatureMove: Splash is strongly associated with Magikarp and Hyper Beam with Gyarados.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* SuperPoweredEvilSide: Gyarados isn't particularly nice as it is, but when it Mega Evolves, its destructive tendencies get amplified and it gains a [[DarkIsEvil Dark-type]] to go along with this.
* ThrowTheDogABone: Magikarp is finally allowed to [[FlyingSeafoodSpecial float]] like the other fish-like Pokémon in Pokémon-Amie and Refresh.
* UnstoppableRage: When it gets enraged, it'll destroy entire cities and villages for a '''month''', leaving nothing alive.
* UselessUsefulSpell: Gyarados is now able to learn Hurricane in ''VideoGame/PokemonSunAndMoon''. But it's near useless due to Gyarados's terrible Special Attack stat, and becomes even more useless when it Mega Evolves, due to losing STAB.
* WithGreatPowerComesGreatInsanity: According to the Alolan Pokédex, when Gyarados Mega Evolves, its brain is affected, leaving nothing but its destructive instinct to burn everything to cinders.
[[/folder]]

[[folder:Lapras ''[-(Laplace)-]'']]
!131: Lapras / Laplace (ラプラス ''rapurasu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lapras131.png]]
[[caption-width-right:240:Lapras]]

A gentle plesiosaur that ferries people and other Pokémon on its back, it is sadly endangered due to overhunting. In fact, only one was available in the original games, given to you by a grateful worker in Silph Co.; later games have seen it become a ''little'' more common. One is available every Friday in ''Gold'', ''Silver'', and ''Crystal'' and their remakes. In the Alola region, there are enough of them that Lapras are often employed as a Ride Pokémon. You can even fish from them.

A special Gigantamax caught in a Raid Battle in Galar, has the ability to Gigantamax, giving it access to the Ice-type move G-Max Resonance, which halves the damage received by the user's team for five turns.
----
* ActionInitiative: Naturally learns Ice Shard.
* BadassAdorable: A GentleGiant with an absolutely adorable design... and it can learn a great load of moves to cover its weaknesses, plus three of the four OneHitKill moves (the one it can't learn is Guillotine). Ever since Snorlax received a baby form, it also has the highest base stat total among non-Legendary Pokémon who only have a single stage of evolution. For a comparison, it's the same total that Swampert, Crobat and Rhyperior all have.
* BoringButPractical: It's one of the few Generation I Pokémon that is still standalone with no evolutionary relatives or alternate forms, and to this day, it hasn't gotten many new tricks aside from new [=TM=] moves and Abilities that everyone benefits from. However, it has huge HP and all-around good stats save for Speed, good type coverage with Electric, Psychic, and Dragon moves on top of [=STAB=] Water and Ice, and a good variety of status moves. Lapras may not be the best Water-type out there, but it's a solid choice if you need one. Although as far as Ice types are concerned, Lapras is overall the better of the three Kanto Water/Ice dual types stat-wise (Cloyster and Dewgong), so it does have that going for it. It's also very available in runs of Kanto games, as it's given as a gift as part of the story by a guy in Silph Co.
* BossBattle:
** Lapras is Elite Four Lorelei's SignatureMon.
** Gym Leader Melony also has Lapras as her SignatureMon, although in her case she also Gigantamaxes it.
* BrownNote: Lapras is known for its singing, and can learn Perish Song.
* ElementalAbsorption: With Water Absorb, getting hit by Water attacks just heals it.
* EndangeredSpecies: It's been over-hunted to near extinction. However, more of them appear in the wild in later generations, implying that the population is slowly recovering. Indeed, by the time of the Alola games, the population has recovered immensely… to the point where the Pokédex states that the excessive preservation of Lapras [[GoneHorriblyRight means there are now too many of them]].
* GentleGiant: How the Pokédex describes it, nature aside. It is docile enough that it is willing to let anyone ride around on its back.
** Gigantamax Lapras takes this UpToEleven, as now it can house about 5,000 people on its shell all while using its newfound strength to clear any hazards that may come about during transportation.
* GoneHorriblyRight: In Gen I, it was a rare and endangered Pokémon that was prime game for poachers. Preservation efforts over the years have benefited the population greatly... so much so that there's an overabundance by Gen VII, with fish populations lowering in areas with too many Lapras.
* HealingFactor: Its Hidden Ability of Hydration lets it heal StandardStatusEffects on it while it's raining, allowing it to use Rest freely until the rain stops. Its Water Absorb Ability can also count as this.
* HorribleJudgeOfCharacter: Their friendly nature mean that hunters were able to over-hunt the species to near extinction. While more of them are appearing in the wild, this lapse in judgement cost them dearly.
* AnIcePerson: Ice-type. Surprisingly, it has a warm personality.
* IntellectualAnimal: The Pokédex states that it has intelligence and can understand human speech.
* MagicKnight: Its Attack and Special Attack are equal at 85, so it can hit off of either stat just as easily as the other.
* MakingASplash: Water-type.
* MightyGlacier: Its offenses and defenses are fair and it has excellent HP, along with the abilities Shell Armor or Water Absorb to make it immune to critical hits or let it recover HP when hit with a Water attack. Its Speed is subpar, though. Gigantamax Lapras invokes this even harder, with G-Max Resonance setting the Aurora Veil condition, halving special and physical damage for five turns.
%%* OneHitKill: Can learn 3 out of the four attacks that do this, only missing Guillotine.
* PowerupMount:
** Lapras is the only Pokémon in ''VideoGame/PokemonXAndY'' that is actually visible when using Surf, instead of the generic model every other Pokémon uses. Its descriptions always point out its ability to ferry people on its back, and is used for this purpose at some point in every adaptation. Its species category is even listed as "The Transport Pokémon".
** In ''VideoGame/PokemonSunAndMoon'', Lapras is a Ride Pokémon that allows players to travel on water, like the HM move Surf. Its main advantage over Sharpedo is it allows the player to fish while riding it.
* ScissorsCutsRock: Can be bred [[Characters/PokemonGenerationVIFamilies Aurorus's]] SecretArt Freeze Dry, an ice move that's super-effective on Water-types (normally less effective). Considering that the only Pokémon that can resist its STAB combination are other Water-types ([[MyFriendsAndZoidberg as well as Dry Skin Jynx and Shedinja]]), this is pretty useful.
* SecretArt: Gigantamax Lapras has G-Max Resonance, a powerful Ice type move that reduces incoming damage for five turns.
* SignatureMove: Lapras is Strongly associated with the move Surf. In the Generation II games, the generic surfing sprite depicted Lapras, even. Also see PowerupMount above.
* StatusBuff: Can learn two opposing ones through breeding. Curse can make it even more of a MightyGlacier, boosting its Attack and Defense at the cost of what Speed it has. Dragon Dance, on the other hand, gives it a shot at being a LightningBruiser via boosting its Attack and Speed.
* StockNessMonster: Its general shape (a long-necked sea-going reptile with fins) brings Nessie or other lake monsters to mind. [[WhatCouldHaveBeen Lapras's original English dub name was even going to be "Ness".]]
* StupidGood: Apparently, its gentle nature makes it a very easy target for hunters.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', which makes its shell big enough to carry 5000 people and also evokes a musical notes theme with crystalized ice floating around it.
* TurtlePower: It has a shell on its back that makes it resemble a sea turtle, but it isn't usually referred to as one.
* UniqueEnemy: Only one appears every Friday at the bottom of Union Cave in ''VideoGame/PokemonGoldAndSilver'' and their remakes.
* UniquenessDecay: What was once a Pokémon only obtained as a gift from a Silph employee has become easier to find in the wild. Even in-universe, the work of conservationists has lead to the once-endangered species suffering from over-population by the time ''VideoGame/PokemonSunAndMoon''[=/=]''VideoGame/PokemonUltraSunAndUltraMoon'' occurs.
[[/folder]]

[[folder:Ditto ''[-(Metamon)-]'']]
!132: Ditto / Metamon (メタモン ''metamon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ditto132.png]]
[[caption-width-right:240:Ditto]]

Ditto is a pink-purple blob creature with not much of a shape or form to speak of... what can it do? What ''can't'' it do.

Ditto has the ability to transform into any other Pokémon and use all of their moves just as effectively as the real thing. It's also amazing at bypassing all the complications of breeding. With a Ditto's help, nearly anything can be bred to produce another of that Pokémon. The only things it can't breed with are Legendaries, (almost all) Mythicals, baby Pokémon, Ultra Beasts... and itself (since Gen III)... [[MyFriendsAndZoidberg and Nidorina and Nidoqueen, for strange reasons]].
----
* AchillesHeel: Ditto can't transform into something hiding behind a Substitute or an Illusion. Since Transform is all Ditto has, it's effectively helpless against both of the above.
* AnythingThatMoves: It breeds with male, female, and even certain genderless Pokémon to make eggs. The only Pokémon they cannot breed with are ones in the Undiscovered Egg Group and other Ditto.
* BalanceBuff: In Generation V, it gained its Hidden Ability, Impostor, which transforms Ditto instantly.
* BalefulPolymorph: Can morph into anything and any Pokémon, which also means that if the player tricks it into transforming into something useless (i.e. a low-level Magikarp), [[HoistByHisOwnPetard it'll be stuck in a useless form unless it can switch out]].
* BlackBeadEyes: If you ever see another Pokémon with such small eyes like these, it's almost always a dead giveaway that it's really a Ditto... Unless it's a Pokémon that also has the same kind of eyes, like Quagsire, in which case the disguise is perfect.
* BlobMonster: In its natural state, it resembles a small wad of pink chewing gum.
* BreakoutCharacter: You would be very hard-pressed to find someone who hates Ditto. As a result, it's been consistently available in every game bar ''VideoGame/PokemonRubyAndSapphire'' (it was even made available in ''Emerald''). Its popularity is a result of a combination of cuteness, its fascinating power to transform, and its usefulness in breeding. Pokémon Co. adding more merchandise through 2016-17 for Ditto also helped catapult its popularity even more so.
* CompetitiveBalance: Ditto retains its relatively low HP stat when Transformed, only gets 5 Power Points for each move copied, and reverts back to normal when switched out.
* DependingOnTheWriter: The extent of Ditto's ability to transform itself varies between media. In the games, it only transforms into other Pokémon in battle. In the anime and various manga, it can transform into ''any object'', including inanimate objects such as books, cannons, or even as a makeshift [[LatexPerfection mask]]. Ditto's ability to perfectly mimic what it wants to transform into also varies, as it’s sometimes depicted as getting various details wrong, such as the face or the size of the object/Pokémon they're copying. The most consistent limit on its ability is that it needs a subject to be physically present in order to copy it; it can't do it from memory alone and even pictures of the subject don't work. It has also never been shown to perfectly transform into a human until ''Ultra Sun and Ultra Moon'', and even then, they can't speak human language... [[spoiler:Hopefully, that is.]]
* DittoFighter: TropeNamer. Upon Transforming, you copy the opponent's stats (outside of HP), Ability, get to use their moves, and any {{Status Buff}}s they have.
* DumpStat: As Impostor allows Ditto to Transform immediately after it enters the battle, all of its stats sans HP are (generally) never a factor. They only become relevant when the transformation fails. [=IVs=], however, are not copied, so if the Pokémon Ditto Transformed into has Hidden Power, the move's type (and base power, prior to ''VideoGame/PokemonXAndY'') will depend on ''Ditto''[='=]s [=IVs=] (which, by the way, [[GuideDangIt is not told by the Hidden Power checking [=NPCs=] because Ditto cannot learn Hidden Power on its own]]).
* {{Emoticon}}: WordOfGod has stated that Ditto's smiling face is based off the ":)" emoticon.
* HowDoIShotWeb: Just because Ditto can copy anything doesn't necessarily make it an InstantExpert. Any move copied only has 5 PP, and Ditto can't use certain species-exclusive abilities, like Zygarde's Power Construct, Aegislash's Stance Change, and Minior's Shields Down, nor does its transformation fool the restrictions on certain species-exclusive moves, like Darkrai's Dark Void and Hoopa Unbound's Hyperspace Fury.
* KillAndReplace: Fortunately they can't do this, as Ditto's disguises break down easily and they can't mimic human language. [[spoiler:''Ultra Sun and Ultra Moon'' implies that some Ditto may actually be capable of impersonating humans effectively, but it's left ambiguous as to ''[[UncannyValley how]]'' [[UncannyValley effective]] their impersonation is.]]
* LoopholeAbuse: When transforming, Ditto ignores all kind of restrictions set to obtain the Pokémon it's transforming into. This allows Ditto to transform into Giratina's Origin Forme without a Griseous Orb (or outside the Distortion World), the various Arceus formes without a Plate or a Z-Crystal, the various Silvally formes without a Memory, Mega Evolved Pokémon without a Mega Stone (or even when one of Ditto's teammates has already Mega Evolved), and a large etcetera. [[ObviousRulePatch Ditto only has two restrictions to this ability]]: if it copies a Mega Evolved Pokémon while holding a Z-Crystal, it will still be unable to use Z-Moves, and [[HowDoIShotWeb it can't make use of Abilities that change their user's form mid-battle]] (like Darmanitan's Zen Mode, Aegislash's Stance Change, and Minior's Shields Down), meaning that if it transforms into such a Pokémon, it locks itself into whatever mode is currently in until it switches out and reverts to its own base form.
* LuckBasedMission: Because Transform/Impostor copies the opponent's stats ''exactly'', Ditto now has the same Speed as them and has to win a speed tie, which is random. It can get around this with a Choice Scarf, but that locks it into one move, meaning that it'll be forced to use Struggle after its fifth turn on the field (or less if it finds itself dealing with Spite, Grudge, or Pressure... [[FromBadToWorse and then there's Torment...]])
* MasterOfAll: Interestingly, it has the highest possible potential in Pokéathlon — five stars on all stats.
* MasterOfNone: Its stats are all the same, and quite low. Fortunately, Ditto's entire point is that it doesn't need stats.
* MorphicResonance: Some Ditto, as seen in the anime and in ''Snap'', tend to retain their signature eyes and smile when transforming. It has kind of become a visual shorthand that it's indeed a Ditto that has transformed into something else, as seen in some Ditto-related merchandise.
* NoBiologicalSex: Genderless, but it can breed with almost any non-Legendary or Mythical Pokémon.
* NonElemental: In its base form. It takes on the elemental attributes of whatever it transforms into.
* ReallyGetsAround: Since breeding was introduced, Ditto has basically been demoted from battler to breeding mon, leading to this trope. Ironically, it seems to not get along with other Ditto, implying this is the reason Ditto can breed with practically every other Pokemon... but not with its own species.
* RetCanon: In the anime, a Ditto owned by BreakoutCharacter Duplika notably retained its face and expression when transformed; while it was presented there as a problem to be overcome, various Ditto-faced Pokemon began appearing in many other Pokémon adaptations, including ''Videogame/PokemonSnap'' and the trading card game. There even now exists a whole line of merchandise (most notably the plush toys) of Ditto-faced Pokémon.
* RiddleForTheAges: Ditto has a lot of interesting connections with Mew, as the only two Pokémon who naturally learn Transform; the two also share the same height, weight, color (including their shiny forms), and Pokéathlon potential. While a source for much speculation by fans from the earliest days of the franchise, it's never been pointed out in any game.
* SecretArt: Impostor, an ability that allows Ditto to instantly transform into a random opponent when it switches in. It also is the only Pokémon apart from Mew who can learn Transform.
* SignatureMove: Transform, as it is the only move it learns, and the whole concept behind it.
* SituationalSword: Because its main shtick is being a DittoFighter, its usefulness in battle is based entirely on what it copies.
* UnstableGeneticCode: Reorganizes its genetic code to transform.
* VoluntaryShapeshifter: Transform, though it's Ditto's only move. By using Transform, it can morph into anything and any Pokémon, only retaining its eyes in the anime.
* WeaksauceWeakness: Ditto struggles to retain its form if it is made to laugh. [[GameplayAndStorySegregation Too bad Tickle doesn't do anything special in regards to that.]]
* WeaponOfChoice: Quick Powder and Metal Powder can increase the Speed or Defenses, respectively, of any Ditto that holds them. [[UselessUsefulSpell Too bad they don't work when Ditto is Transformed.]]
[[/folder]]

[[folder:Eevee and Eeveelutions]]
!133: Eevee / Eievui (イーブイ ''iibui'')\\
134: Vaporeon / Showers (シャワーズ ''shawaazu'')\\
135: Jolteon / Thunders (サンダース ''sandaasu'')\\
136: Flareon / Booster (ブースター ''buusutaa'')\\
196: Espeon / Eifie (エーフィ ''eefi'')\\
197: Umbreon / Blacky (ブラッキー ''burakkii'')\\
470: Leafeon / Leafia (リーフィア ''riifia'')\\
471: Glaceon / Glacia (グレイシア ''gureishia'')\\
700: Sylveon / Nymphia (ニンフィア ''ninfia'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/eevee133.png]]
[[caption-width-right:240:Eevee]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/vaporeon134.png]]
[[caption-width-right:240:Vaporeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jolteon135.png]]
[[caption-width-right:240:Jolteon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flareon136.png]]
[[caption-width-right:240:Flareon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espeon196.png]]
[[caption-width-right:240:Espeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/umbreon197.png]]
[[caption-width-right:240:Umbreon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/leafeon470.png]]
[[caption-width-right:240:Leafeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/glaceon471.png]]
[[caption-width-right:240:Glaceon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sylveon700.png]]
[[caption-width-right:240:Sylveon]]
->[-''Espeon and Umbreon debut in ''Gold and Silver'', Leafeon and Glaceon debut in ''Diamond and Pearl'', and Sylveon debuts in ''X and Y''''-]

->Eevee voiced by: Creator/AoiYuuki

Eevee is an adorable mammalian Pokémon that is unique in the Pokémon world as it has the potential to evolve into many branching evolutionary paths. Originally it had three, but has steadily increased in number and now there are currently eight known members. They are [[FanNickname collectively called Eeveelutions by fans,]] [[AscendedFanon and later in the games and other official material]]. Eevee and all of its evolutions are designed with a very cute, basic sort of appeal and remain fan-favorites.
----
!!! Shared Tropes

* ActionInitiative: Eevee and all of the Eeveelutions can learn Quick Attack. Eevee also learns Baby-Doll Eyes while Glaceon also gets Ice Shard.
* BadassAdorable: The Eeveelutions are small, cute dog- or cat-like creatures... with a base stat total of 525 (which is the same as Lucario's, and ''very'' slightly lower than most fully evolved starter Pokémon).
* BreakoutCharacter: Eevee is one of the most popular Pokémon, and it and its evolutions get marketed almost as much as Pikachu, Lucario, and the starters. In ''Yellow'' and several spinoffs, including ''VideoGame/PokemonConquest'', ''VideoGame/PokemonColosseum'', and ''VideoGame/PokemonXDGaleOfDarkness'', and the ''VideoGame/PokemonMysteryDungeon'' series and ''VideoGame/PokemonQuest'', an Eevee or Eeveelution is even used alongside or in place of other, usual starter Pokémon. Another spinoff, ''VideoGame/PokemonGo'', turned Eevee into one of the more-common Pokémon to find in the real world, though it is still far from being a ComMon.[[note]]Depending on where you are; in some areas, Eevee is ''more common'' than Caterpie![[/note]] Several important characters in [[Anime/{{Pokemon}} the anime]], such as Ash's companions and rivals, have or had an Eevee on their team at some point before evolving them into one of their forms. It eventually got to the point where Eevee co-stars alongside franchise mascot Pikachu in the UsefulNotes/NintendoSwitch title ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
* CartoonCreature: It isn't clear what kind of animal they're supposed to be based on, but they take inspiration from dogs, foxes, cats, rabbits, and, in Vaporeon's case, fish. Flareon in particular acts a lot like a dog in Pokémon-Amie/Refresh.
* CombatMedic: They can be bred to know Wish and be tutored to know Heal Bell.
* ElementalPowers: Eevee itself is a [[NonElemental Normal-type.]] It changes to one other type, based on its elemental affinity. Vaporeon is [[MakingASplash Water]]. Jolteon is [[ShockAndAwe Electric]]. Flareon is [[PlayingWithFire Fire]]. Espeon is [[PsychicPowers Psychic-type]], but also has an association with the [[PowerOfTheSun Sun]] and [[LightEmUp Light]]. Umbreon is [[CastingAShadow Dark]] and more closely associated with the [[{{Lunacy}} moon and darkness]] compared to most Dark-types, although it still learns [[CombatPragmatist some of the underhanded moves typically used by them]]. Leafeon is [[GreenThumb Grass]]. Glaceon is [[AnIcePerson Ice]]. Sylveon is [[OurFairiesAreDifferent Fairy]].
* EarlyInstallmentWeirdness: Eevee's Gen 1 Eeveelutions all incorporate its mane in some way, and they all have the same dark eyes. This pattern was dropped for all the other Eeveelutions, which lack manes and have distinct eyes.
* FamilyEyeResemblance: All Eeveelutions have distinctive almond-shaped eyes with white highlights.
* LaterInstallmentWeirdness: The later Eeveelutions that debuted since Gen IV have incorporated distinctively-colored paw markings, which earlier Eeveelutions don't have.
* MakeAWish: They can all learn Wish through breeding, but Vaporeon and Umbreon do the best job of passing Wishes to their teammates due to having the highest HP stats.
* SignatureMove: Oddly, Shadow Ball tends to be associated with them a lot in the anime specifically, likely because of its notability as one of the few coverage moves the entire family can learn. The entire family is notably associated with Baton Pass and Wish.
* StarterMon: In a couple of games, such as ''Pokémon Colosseum'', ''Pokémon XD'', ''Pokémon Conquest'', and most notably ''Let's Go, Eevee!'', Eevee is the starter Pokémon rather than the typical starters (which are a trio of Grass, Fire and Water Pokémon). This works well since Eevee is able to evolve into a number of types. They also appear as the rival's starter mon in ''Pokémon Yellow'' and ''Let's Go, Pikachu!''.
* TheTeam: There tend to be groups of trainers, sometimes even a SiblingTeam, that use each of the evolutions in both the games and spinoffs. They began as a PowerTrio in Generation I with Vaporeon, Jolteon, and Flareon. Then became a ThreePlusTwo FiveManBand with Espeon and Umbreon. Followed the RuleOfSeven in Gen IV after Leafeon and Glaceon appeared. And now they sit at 8 with Sylveon.
* ThirdOptionAdaptation: In spinoffs which don't use the official starters, Eevee or one of its evolutions have been used as a starter Pokémon instead.[[labelnote:Explanation]]This makes a surprising amount of sense: with its diversity of evolutions, Eevee gives players a wide range of types and playstyles to adapt to, allowing multiple playthroughs to feel different. The Eeveelutions also have deceptively impressive stats that can easily hold up to the end of an in-game run. And, of course, they're all very popular with the fandom.[[/labelnote]] This even carries over to the main series; Blue starts with an Eevee in ''Yellow'' rather than Charmander, Bulbasaur, or Squirtle.

!!! Species specific
* AccessoryWearingCartoonAnimal: Subverted with Sylveon, since its accessories are actually part of its body; the trailing ribbons are feelers.
* AllYourPowersCombined: Eevee's unique Z-Move "Extreme Evoboost" has it be empowered by all the Eeveelutions and buffs all of its stats to maximum (with the exception of Evasion and Accuracy). Granted, Eevee's base stats still stink, making the boosts not too useful... but that's where Baton Pass comes in.
* AntiMagic: Espeon's Hidden Ability, Magic Bounce, reflects all non-damaging moves aimed at it back to the user.
* TheArtifact: In the Spaceworld 1997 build of ''Pocket Monsters 2'', Umbreon was a Poison-type. In the final version (as ''Gold and Silver''), Umbreon's type had changed to Dark, yet its Pokédex entries still mention its "poisonous sweat".
%%* BareFistedMonk: Flareon can learn Superpower through Move Tutors.
* BerserkButton: Touching Espeon's forehead gem or the yellow bands on Umbreon's ears in Pokémon-Amie/Refresh will result in a DeathGlare.
* BossBattle: Sylveon is Valerie's, the sixth gym leader of Kalos, signature Mon.
* CarbuncleCreature: Espeon sports a red jewel on its forehead.
* CombatPragmatist: Umbreon likes to throw its poisonous sweat in enemy eyes, as well as going for the throat.
%%* CuteLittleFangs: Sylveon, as shown [[http://25.media.tumblr.com/eecce77d7104afdfb51643959e242510/tumblr_mi3z3dB8F51r1alb2o1_500.png here]]. Umbreon is shown to have them occasionally. [[http://i.imgur.com/udiLGmV.png Leafeon]] was also once shown with them.
* DarkIsNotEvil: Nowhere is it stated that Umbreon is malicious, cunning, or evil in general like most Dark-types. It even evolves with [[EnforcedTrope max]] [[ThePowerOfFriendship happiness]].
* DavidVsGoliath: Sylveon's ''Ultra Sun'' Pokédex entry states that it's known to pick fights with dragon Pokémon much bigger than itself. Being a Fairy-type, it'll probably win.
* {{Determinator}}: Flareon's Hidden Ability is Guts, which boosts its Attack when afflicted with a status ailment.
* ElementalAbsorption: Jolteon and Vaporeon get healed from Electric and Water moves, respectively, thanks to Volt Absorb and Water Absorb. Flareon uses Flash Fire to power up its own Fire-type moves.
* TheFairFolk: Some Dex entries and comments in other places showcase that Sylveon can have a manipulative and sadistic side, much like with classic depictions of fey.
* FeedItWithFire: Flareon's ability Flash Fire makes it immune to Fire attacks and powers up its own.
* {{Foil}}:
** Gen II's Espeon and Umbreon. Both are friendship-based Eeveelutions with Synchronize as their main abilities who revolve around day and night and specialize in Special Attack and Special Defense respectively. Espeon is a FragileSpeedster and GlassCannon combo built around making use of its offensive potential, while Umbreon is a StoneWall with middling offensive stats who is rather skilled at causing debuffs.
** Gen IV introduced Leafeon and Glaceon. Both of these Eeveelutions come to be when leveling Eevee up near a certain rock: a moss-covered rock for Leafeon and an ice-covered rock for Glaceon. Leafeon is more physical-based and works well in Sunny Day while Glaceon is special-based and works better in Hail.
* HealingFactor:
** If Vaporeon has the Hydration ability and heavy rain is in effect, it will be cured of StandardStatusEffects at the end of each turn. It also learns the move Aqua Ring, which gives it a small amount of HP each turn.
** If Glaceon has its Hidden Ability, Ice Body, it will regain some HP at the end of each turn during Hail.
* HoistByTheirOwnPetard:
** Espeon and Umbreon's Synchronize cause an opponent who burned, paralyzed, or poisoned them to suffer with them. Espeon's Hidden Ability Magic Bounce reflects status moves back at the attacker.
** Jolteon and Flareon's Hidden Abilities [[DisabilitySuperpower Quick Feet and Guts]] boost their godly Speed and Attack, respectively, when they are afflicted with a status condition.
* {{Invisibility}}: Vaporeon is able to camouflage in water.
* IcyBlueEyes: Glaceon. This trait fits as it's an ice-type.
* ImpaledWithExtremePrejudice: Glaceon like to cover themselves in very sharp icicles, then rush their enemies.
* InformedAbility: Umbreon are supposedly able to spew toxins from their pores, and they even boast about it ''Mystery Dungeon'', but the only Poison move they're able to learn is Toxic, and only via TM. This is actually a remnant from a certain point in development. Umbreon was originally intended to be a Poison-type, but they didn't change the Pokédex entries when its type was switched to Dark. [[note]]This was discovered in 2018 when an old ''Gold'' demo was leaked online.[[/note]]
* KillItWithFire: Flareon in the wild like to roast their prey before snacking down on them.
* LateCharacterSyndrome: Thanks to Ice Rocks being location-specific, and the general late-to-endgame availability of Ice-types and ice-themed areas, poor Glaceon often ends up coming in at too late a point for most players to consider using it on their team. So far, the rawest deal it has yet is in ''VideoGame/PokemonSunAndMoon'', where the Ice Rock isn't found until deep into those games' equivalent to ''Victory Road''.
* {{Lunacy}}: Umbreon and Sylveon are both strongly associated with the moon, the former evolving through high happiness at night and being capable of learning Moonlight, while the latter, like many Fairy-types, shows its lunar association through Moonblast. As mentioned below, both of them resemble the mythical MoonRabbit.
* MagikarpPower: Zigzagged. Naturally, Eevee are encouraged to be evolved and are more average and underpowered compared to their evolutions. They do, however, learn a small normal-type movepool of their own in case you want to keep them as they are, which expands in later installments. Also, since a large part of all the Eeveelutions' attacks are Normal-type anyway, they profit more often from same-type attack bonus.
** In ''Sun/Moon'', Eevee (and ''only'' Eevee) has access to an exclusive Z-move, Extreme Evoboost, that raises all of its stats by two levels.
** Eevee itself leaves much to be desired... until it learns Last Resort, a 140 Base Power move. Which it gets STAB from, being a Normal-type, and does double damage if said Eevee has Adaptability. To put this in perspective, Adaptability-powered Last Resort has 30 more base damage than '''Explosion'''. Sure, its base stats hold it back a bit, and Last Resort requires using the rest of Eevee's moveset first, but few Pokémon ever get a move with that much punch.
* MasterOfNone: Unlike most Normal-typed Pokémon, Eevee is normally unable to learn most elemental attacks outside a few exceptions. This is mostly to prevent its evolutions from learning attacks outside of their types. The biggest exception is the Partner Eevee you get in ''Pokémon: Let's Go Eevee'', who has access to a number of elemental moves exclusive to it. However, this Eevee cannot evolve into its many forms.
* TheMedic: Umbreon, Espeon, and Leafeon are capable of self-healing, and their moves are effectively identical, with different names[[note]]Synthesis, Morning Sun, and (unintuitively) Moonlight all heal 1/2 HP in normal weather and 2/3 HP under heavy sunlight, and only 1/4 HP during other weather[[/note]]. The entire family is also capable of learning Wish to pass healing to a teammate.
* MixAndMatchCritters: Vaporeon is a mermaid fox cat-fish... thing.
* MoonRabbit: Umbreon is based on the legend about it. Sylveon has hints of this too, being rather rabbit-like and associated with the moon.
* MundaneUtility:
** Sylveon seems tailor-made to deal with Horde Battles in Gen VI. It learns Skill Swap at a much earlier level than anything else that gets it naturally, letting it scan each individual member of the horde to find out what abilities they have, and thus if there's something worth catching in this group. If not, it has Swift and Dazzling Gleam, which, with its high Special Attack, will wipe out all enemies instantly, letting you move on to the next battle.
** Sylveon's normal Ability is Cute Charm. While its usefulness in battle is very situational due to requiring the opponent to be the opposite gender to take effect, it has the useful property of causing Pokémon of the opposite gender of the owner to appear in wild encounters (if the user is in front of the party) more frequently. It is also the only Pokémon with this ability that is predominately male, making Sylveon very useful if you need to find Pokémon with low female/male ratios like the starters in the Friend Safari.
* NocturnalMooks: Umbreon can show up at night as a rare encounter when wild Eevee do an SOS Call, making it and Espeon (during the day) the first Eeveeulutions that can be found in the wild.
* NonstandardCharacterDesign:
** In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', there's a special female Eevee, if picked as a starter, with a larger light patch on the tips of her tail that resembles a heart shape, similarly to female Pikachu (and Cosplay Pikachu). This trait is unique and isn't carried over to other female Eevee.
** Jolteon is the only one lacking a tail.
* NotCompletelyUseless: Sylveon's Hidden Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them. It doesn't seem all that great due to its lack of Normal moves to abuse. That is, except Hyper Voice, which turns into a ''117'' Power Special Fairy move that goes through substitutes and barriers — much stronger than Moonblast. And if Hyper Voice isn't available, there's also Swift, which, with STAB and Pixilate's bonus boost, becomes essentially a sure-hit Moonblast that hits all targets in Doubles and Triples.
* OddNameOut: In Japanese and Korean, Umbreon stands out from the rest of the family, as unlike the [[ElementalPowers Elemental]] ThemeNaming, it's simply ''Blacky'', which only refers to its appearance (and possibly ''lucky'', though it's not clear). This is fixed for all other languages.
* OneSteveLimit: Jolteon's Japanese name is almost the same as Zapdos'[[note]]Thunders and Thunder respectively[[/note]], the only difference being the letter "S".
* {{Planimal}}: Leafeon has leaves growing on its body and its ears and tail are made of leaves as well.
* PoisonousPerson: Umbreon is not a Poison-type, but the Pokédex states that it has the ability to spray poison sweat from its pores. [[GameplayAndStorySegregation It can learn Toxic, but then again, so can pretty much every other Pokémon in existence capable of using [=TMs=], and Synchronize requires it to be poisoned before it can poison something else.]] This was eventually explained by the release of a very early version of ''Gold'', in which Umbreon was originally a Poison-type that evolved with a Poison Stone; when subsequent development changed Umbreon to a Dark-type that evolved by friendship at night instead, these mentions became [[TheArtifact the only remnant of the earlier design]].
* PolarOppositeTwins:
** The three original evolutions fit the classic FireIceLightning trio, with Water instead of Ice. Jolteon is a FragileSpeedster, Vaporeon is a MightyGlacier, and Flareon is a GlassCannon. All of their abilities are ElementalAbsorption in some form, and they all evolve with stones.
** The Gen II duo is themed on SolarAndLunar, with near opposite palette. Both evolve with friendship, and share the same ability, Synchronize. Umbreon is a StoneWall with poor offenses, while Espeon is a GlassCannon.
** The Gen IV duo are heavily associated with weather conditions, and Hail and Sun are roughly mirrors to one another. Both evolve in specific locations. Leafeon is a MagicallyIneptFighter, while Glaceon is a LongRangeFighter with good defenses.
* PoorPredictableRock: An underlying problem for all of these Pokémon, who are all hindered by having utterly pathetic movepools. Outside of Shadow Ball, Iron Tail, and two of their Egg Moves (Stored Power and Synchronoise), they don't get many strong options outside of their STAB moves. While some can use Hidden Power to make up for this, those with low Special Attack (namely, Umbreon and Leafeon) are left out of luck.
* PowerOfTheSun: Espeon and Leafeon both have a strong association with the sun, the former due to evolving from max happiness during the day and knowing the move Morning Sun, while the latter have both its normal and Hidden Abilities be associated with Sunny Day. Both of their Pokédex entries state that they need sunlight, the former for its powers and the latter for its nutrients.
* PowerUpLetDown: While Espeon received Magic Bounce, one of the best abilities in the game, as its Hidden Ability in Gen V, Umbreon was left with... Inner Focus, which is highly situational at best, and worse than Synchronize at worst. At least Umbreon is slow and sturdy, and thus has lots of chances to flinch during battle (which Inner Focus prevents), making Inner Focus not an outright UselessUsefulSpell for it.
** Poor Flareon... it received Guts in Gen V and finally received the coveted Flare Blitz in Gen VI, but because it is a Fire-type, it cannot be Burned to activate Guts, making it rely on Poison or the inconsistent Paralysis and Sleep. Poison damage combined with the recoil from Flare Blitz with its already poor HP stat means that even though Guts-boosted Flareon can hit like a truck, it can't do so for very long before knocking itself out.
* RealMenWearPink: Male Sylveon are very capable fighters despite their pastel colors and ribbon-like feelers. Most of the Eeveelutions appear to look feminine despite the 7 to 1 gender ratio favoring males.
* RedEyesTakeWarning: Umbreon has red sclerae and black pupils, which gives it a menacing look to it. It is also the only Eeveelution with visible pupils because it would be legitimately creepy if it had the same kind of eyes that its relatives have.
* {{Retcon}}: In Generation 8 Glaceon and Leafeon at last became able to evolve using the Ice and Leaf Stones respectively. Likewise, Sylveon became able to evolve via high friendship while having a Fairy type move, instead of needing a separate affection mechanic and a Fairy type move.
* RidiculouslyCuteCritter: Eevee itself has always been popular due to its adorable looks. [[CartoonCreature People have also wondered what kind of mammal it's supposed to be based on for years.]] This trait isn't lost on its evolutions, either.
* SecretArt:
** [[ThePowerOfTheSun Morning Sun]] for Espeon and [[{{Lunacy}} Moonlight]] for Umbreon (both moves are [[HealThyself restorative]]), during their debut Generation.
** Apart from Pikachu, they are the only Pokémon to have been given away at events knowing Celebrate.
** In ''Sun and Moon'', Eevee gains the unique Z-Move "Extreme Evoboost". Unlike most Z-moves, it sharply raises all of its stats instead of dealing any damage. (This is made even funnier in that the move required to use it, Last Resort, ''is'' a damage-dealing move.)
** The Partner Eevee in ''Let's Go, Eevee!'' has no less than '''nine''' of these, which can't be learned by any other Eevee (Nor their evolutions as, Partner Eevee cannot evolve). First is its LimitBreak, ''Veevee Volley'', the power (and flashiness of the move's animation) go up as the player's friendship with Eevee grows. The remaining eight are damaging moves that each share a type with one of Eevee's evolved forms. Next is ''Bouncy Bubble'', based on Vaporeon, a Water-type move that heals Eevee for 50% of the damage dealt. Then there's ''Buzzy Buzz'', based on Jolteon, an Electric-type move that always paralyzes the target. After that is ''Sizzly Slide'', based on Flareon, a Fire-type move that always burns the target. Fifth is ''Glitzy Glow'', based on Espeon, a Psychic-type move that also sets up Light Screen. Sixth is ''Baddy Bad'', based on Umbreon, a Dark-type move that also sets up Reflect. Seventh is ''Sappy Seed'', based on Leafeon, a Grass-type move that also inflicts the target with Leech Seed. Eighth is ''Freezy Frost'', based on Glaceon, an Ice-type move that eliminates all active Pokémon's stat changes, and last is ''Sparkly Swirl'', based on Sylveon, a Fairy-type move that heals the status conditions of
** The event Eevee in ''VideoGame/PokemonSwordAndShield'' has its Gigantamax Form's G-Max Cuddle, which infatuates its targets; gender dynamics still apply. G-Max Cuddle replaces Gigantamax Eevee's Normal-type moves.
* SilkHidingSteel: Sylveon loves to cling onto its loved ones with its feelers, which it also uses to becalm other Pokémon. Along with its serene, airy appearance and pastel color scheme, you really wouldn't expect this thing to be an absolute tank when it comes to its special stats.
* ThemeNaming:
** All the evolution names end in -eon. In fact, Eevee's original English name was even going to be Eon.
** Meanwhile, each generational set of Eeveelutions' Japanese names have the same ending — "-er(s)" in Generation I, "-ie/y" in Generation II, and "-ia" in Generations IV and VI.
* TronLines: Umbreon's yellow marking glow. It's especially evident in the ''Stadium'' series.
* UncattyResemblance: According to ''Ultra Moon''[='=]s Pokémon entry for Eevee, because of how its form is influenced by its surroundings, "Even its face starts to look like that of its Trainer."
* UniquenessDecay:
** In the earliest games, Eevee was a coveted Pokémon, as you could only receive one per play through of a given game. In Gen II, it was still rare, but you can now breed them. Gen IV allowed you to find wild Eevee under specific circumstances, and in Gen VI, even this restriction was removed and you can encounter them like any wild Pokémon.
** In Gen I, it was the only Pokémon with a branching evolutionary family. Later generations took away this distinction, but it still has the most branches ''by '''far'''''.
** Umbreon in particular suffered from this. In its debut generation, it had the coveted Dark-type, and was an excellent tank, but as time has gone on, its poor offenses and the introduction of more Dark-types has led to Umbreon becoming eclipsed by other Dark-types.
* UnstableGeneticCode: Which led to it having many evolutions.
* UselessUsefulSpell:
** Through breeding, Umbreon can use Synchronoise. Synchronoise only inflicts damage on Pokémon of the same type. Synchronoise is also a Psychic-type move, which Dark-types are immune to. It's not impossible to [[https://www.youtube.com/watch?v=Fkk-huBDczQ&t=377s do]] [[https://www.youtube.com/watch?v=jSqHngqTqsY that]], though.
** Due to all eight of them sharing the same pre-evolution, some of Eevee's egg moves do not translate well between the Eeveelutions. For instance, Curse would work very well with [[StoneWall Umbreon]], but is completely useless for [[GlassCannon Espeon]] and [[FragileSpeedster Jolteon]].
** Sylveon's normal ability (Cute Charm, which infatuates an opposite-sex opponent that used a contact attack) is very situational due to requiring the opponent to be the opposite gender ''and'' hit Sylveon with a contact move. Even then, it only activates 30% of the time and Sylveon's bulk on the physical side (almost all contact moves are Physical attacks) is pretty average, so it can't try to fish for the effect without the risk of getting KO'd — and if it ''does'' get KO'd, any infatuation it has inflicted automatically ends (which also means that the attack which [=KOs=] Sylveon can't trigger Cute Charm[[note]]unlike similar Abilities, such as Static and Rough Skin[[/note]]).
** During Gen II, Espeon was [[SecretArt the only Pokémon capable of learning]] Morning Sun. Aside from Espeon being a bit too squishy to be able to effectively use the move, Morning Sun originally depended on both time and weather to calculate how much health it restored. The problem is that, outside of harsh sunlight (which Espeon can't really abuse), it worked best when used ''in the morning''[[note]]4:00 AM to 9:59 AM[[/note]], restoring a paltry 1/4 total [=HP=] under other circumstances. Not only did its counterparts have longer windows of time during which they were useful ([[PowerOfTheSun Synthesis]] had eight hours and [[{{Lunacy}} Moonlight]] had ten, compared to Morning Sun's seven), Morning Sun's active hours mostly took place at times when most people were still asleep. Later generations distributed the move to Mons more capable of using it than Espeon and also made it purely dependent on the current weather.
* WeatherOfWar: Both Glaceon and Leafeon's abilities are heavily associated with weather, Hail and Sun respectively.
* WhenAllYouHaveIsAHammer: Eeveelutions generally have barren movepools, but they have just enough to be effective. Flareon in particular was hit hard by this, lacking any real good Fire-Type moves to make use of its sky-high Attack. It finally received the long-coveted Flare Blitz in Gen 6, and it was what it needed to become effective.
* {{Youkai}}: Espeon is based on a nekomata.
[[/folder]]

[[folder:Porygon, [=Porygon2=], and Porygon-Z]]
!137: Porygon (ポリゴン ''porigon'')\\
233: [=Porygon2=] (ポリゴン2 ''porigon tsuu'')\\
474: Porygon-Z (ポリゴンZ ''porigon zetto'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon137.png]]
[[caption-width-right:240:Porygon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon2_233.png]]
[[caption-width-right:240:[=Porygon2=]]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygonz474.png]]
[[caption-width-right:240:Porygon-Z]]
->[-''[=Porygon2=] debuts in ''Gold and Silver'', while Porygon-Z debuts in ''Diamond and Pearl-]

Porygon is an artificial Pokémon created by [[MegaCorp Silph Co]]. As such, it can be upgraded to its [=Porygon2=] model, which was created for space exploration but became able to learn. [=Porygon2=] itself can further be "upgraded" to Porygon-Z, a model created for interdimensional travel, though a glitch in its program allowed it to gain emotions. Unfortunately, [[FlawedPrototype neither upgrade succeeded in their intended purposes]].

This line is especially notable for two reasons. The first for being banned from the anime due to the Porygon-centric episode ''Dennō Senshi Porygon'', in which [[EpilepticFlashingLights flashing lights]] from an explosion ([[{{Misblamed}} caused by Pikachu, not Porygon]]) caused viewers (most of which were children) to have seizures. As a result, the episode is [[BannedInChina banned worldwide]] (including its home country of Japan) and [[TheScapegoat Porygon and its line]] are rarely mentioned in the anime series (except in the Pokérap at the end of season one's episodes). The second is for being one of the only two families whose evolution method allows for having a third-stage Pokémon at Level 1. Since both evolutions require [[SocializationBonus trading while holding an item]], you can hatch a Porygon and immediately evolve it twice.
----
* TheArtifact: Porygon's Pokédex entries make a point of it being an artificial Pokémon, and ''Pokémon Diamond and Pearl'' calls it "The world's first artificially created Pokémon." Baltoy, Claydol, Golett, Golurk, and Magearna were all chronologically created much earlier.
* ArtificialHuman: An artificial Pokémon created by [=SilphCo=]. This means you will never see Porygon in the wild, you always have to purchase them from a vendor or receive them as a gift. The one exception is that wild Porygon can appear in White Forest and several Mirage Spots, which are special unique locations.
* AttackItsWeakPoint: [[InvokedTrope Invoked]] with the ability Download, which raises Attack if their opponent's Defense is lower than Special Defense or raises Special Attack for the inverse. The boost is given when they enter battle and stays even if the opponent switches out.
* BraggingRightsReward: While the Porygon family are not weak Pokémon, they aren't really worth the tens of thousands of dollars and[=/=]or hours you need to spend at the Game Corner to be able to buy one. It's at its worst in ''Red'' and ''[=FireRed=]'', since you need to exhaust a full Coin Case to buy one and its evolutions weren't around yet to make it more worthwhile.
* TheCameo: Thanks to [[EpilepticFlashingLights a certain incident]] in Porygon's anime debut, the only appearance of the Porygon lines there are small bits in the intro of the later Pokémon movies.
* CopyProtection: In-universe example, it is stated in the ''Emerald'' Dex to be why it can't be duplicated. [[GameplayAndStorySegregation Not that it manages to stop anything using Transform from copying it, not to mention that the only way to breed one is with a Ditto and not with its own species.]]
* DeathOrGloryAttack: Porygon-Z has access to the strongest Hyper Beam in the series thanks to having the highest Special Attack among Normal-types, plus STAB and Adaptability bringing the move up to 300 base power. This will obliterate pretty much ''anything'' short of [[NoSell a Ghost-type]] or a [[MinMaxing Min-Maxed]] [[StoneWall Blissey, Regice, Bastiodon, or Stakataka]], and even the non-Ghosts won't survive if Porygon-Z uses [[StatusBuff Nasty Plot]] first. However, since it's still Hyper Beam, whatever comes in next has a free turn to set up in Porygon-Z's face or outright smack it down. If Hyper Beam is powered up with Normalium Z, then Porygon-Z will be able to fire off [[ThereIsNoKillLikeOverkill a 400 base power special move]] without needing to recharge, but like any Z-move, ItOnlyWorksOnce.
* EpicFail:
** The geniuses behind [=Porygon2=] programmed it to be capable of exploring space, but didn't program [[RequiredSecondaryPowers flight]] into it.
** The ''Ultra Sun'' Pokédex blames Porygon-Z's unusual behavior on the incompetence of the engineer that updated its programming. Considering how badly they glitched it up, they had to be ''outstandingly'' terrible at their job.
* FireIceLightning: All three are among the few Pokémon that learn Tri Attack, a move that visually involves this. They also have STAB and high Special Attack to make good use of it.
* FloatingLimbs: Porygon-Z's head is usually seen levitating.
* GameMod: In-universe. [=Porygon2=] is stated to be an upgrade by the developer, but Porygon-Z is clearly an unauthorized hack that increases power but causes huge graphical glitches.
* GlassCannon: Porygon-Z has a pretty high Special Attack, but isn't going to be taking many hits — its defenses are actually ''lower'' than [=Porygon2=]'s.
* GoneHorriblyWrong:
** [=Porygon2=] was designed to be able to achieve space exploration, but Silph Co. failed to update its flight capabilities, which left it just as able to levitate as Porygon. Its emotive capabilities, however, are believed to be working [[GoneHorriblyRight a little too well]].
** Similarly, Porygon-Z can [[InformedAbility supposedly]] thrive in alien dimensions, but then again, this trope is pretty much Porygon-Z in a nutshell. "Seems there might have been an error..."
* GrewBeyondTheirProgramming: The Pokédex entries for [=Porygon2=] and Porygon-Z, in particular, imply that they are at least able to do this. For example, [=Porygon2=]'s entries note that it sometimes displays unprogrammed behaviors, and is able to learn new ones on its own.
* HealThyself: The Porygon line can learn Recover to heal itself.
* LateCharacterSyndrome: Despite being in the middle of the Ula'ula Pokédex in the Alola games and needing multiplayer functions to evolve, the player can't get a Porygon until ''after'' becoming the Champion, leaving no room for it in the main campaign outside of trading one in early. It gets worse in ''Ultra Sun and Ultra Moon'', where you have to wait until defeating Team Rainbow Rocket to get it, so it misses out on the post-game as well!
* LuckBasedMission: Because they have an almost non-existent physical movepool and their Attack stat is below average, Download will only be useful if they get the Special Attack boost. You literally have no control over this outside of knowing the stats of pretty much every Pokémon ever so you know what to send them against for the boost, and even then, your opponent might have [[MinMaxing min-maxed]] in such a way that you don't get the Special Attack boost.
* MasterOfNone: Porygon has all-around decent stats, but all of them are low.
* MightyGlacier: [=Porygon2=] has nice Defense and Special Defense with good Special Attack, and it can take advantage of Eviolite for being a Pokémon that can still evolve. However, [=Porygon2=] is quite slow.
* MultiFormBalance: Each Porygon has different roles due to their stats.
* MundaneMadeAwesome: Feeding most Pokémon? Tedious, yet cute and pleasing. Feeding Porygon-Z? ''Erratic and hilarious.''
* MythologyGag: ''Sun''[='=]s Porygon Pokédex entry mentions that Porygon was first created around 20 years ago. ''Sun and Moon'' were released on the year of the 20th anniversary of the ''Pokémon'' franchise.
* NoBiologicalSex: Given the fact that they are manmade, the Porygon line is genderless.
* NonElemental: They are Normal-type, unless it uses one of its Conversion moves.
* OminousVisualGlitch: Porygon-Z has a tendency to spaz out doing just about anything, really.
* PintSizedPowerhouse: Porygon-Z is just an inch shy of three feet tall, but has the highest Special Attack stat of all Normal-types.
* {{Retcon}}: It was the first manmade Pokémon created on purpose until Generation V added Golett and Golurk (two man-made robot-like golems possessed by ghosts and created to protect ancient villages from outside danger), and Generation VII added Magearna, a robotic lifeform powered by a Soul Heart. It ''is'', however, still the first manmade Pokémon undeniably created purely through scientific methods, compared to how Golett and Golurk have to be possessed by ghosts, while Magearna's Soul Heart created from Pokémon LifeEnergy may or may not be purely scientific.
* RidiculouslyHumanRobot: Despite being a manmade computer program, the Porygon line possess the same abilities as natural Pokémon.
%%* SecretArt: Conversion, Conversion 2, and, until Generation V, Sharpen.
* SocializationBonus: Needs to be traded in order to evolve not once, but twice, each time while holding an item.
* UselessUsefulSpell: Conversion and Conversion 2 allows it to change its own type, allowing it to get STAB or gain resistance against anything, but usually takes too much effort to set up to be useful. Averted with ''VideoGame/PokemonSunAndMoon'', where a Conversion powered by a Normalium-Z boosts all its stats, in addition to providing the usual effect of changing the user's type to the move at the top of the move list.
* VirtualGhost: Porygon can revert itself to program data to enter cyberspace.
* WaveMotionGun: Due to being given evolutions within different generations, ''all of them'' can learn Hyper Beam, and Porygon-Z is one of the few Pokémon who might actually bother to use the move in a playing-to-win context due to being able to reliably OneHitKill nearly anything it might face with the move (see DeathOrGloryAttack above).
[[/folder]]

[[folder:Omanyte and Omastar ''[-(Omnite and Omstar)-]'']]
!138: Omanyte / Omnite (オムナイト ''omunaito'')\\
139: Omastar / Omstar (オムスター ''omusutaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omanyte138.png]]
[[caption-width-right:240:Omanyte]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omastar139.png]]
[[caption-width-right:240:Omastar]]

A previously extinct Pokémon and its evolution, based on [[http://en.wikipedia.org/wiki/Ammonoidea ammonites]]. Although they died out because their shells grew too large, they have seen a revival in the modern day thanks to fossil restoring technology. Since the fossil that allows Omanyte's restoration is exclusive from the one which allows the restoration of Kabuto, and they have many overall similarities, they are often considered {{foil}}s to each other. The Omanyte line is a hard-hitting special attacker with very high physical defense.
----
* AchillesHeel: Omanyte and Omastar take quadruple damage from Grass-type attacks.
* BreakoutCharacter: Unintentionally, but it gained a boost in popularity in 2014 due to ''LetsPlay/TwitchPlaysPokemon''. Certain localizations have played with referencing it, making for very subtle AscendedMeme status.
* DishingOutDirt: Rock-type.
* FossilRevival: Revived from a Helix Fossil.
* InformedAbility: Downplayed. Almost every single Pokédex entry emphasizes Omastar's use of tentacles and fangs to attack its prey. It does learn Bite and Constrict, but its actual physical offense is very lacking, so those are some of its worst moves.
* InformedFlaw: Downplayed. Many of its Pokédex entries mention that it became extinct because of its overly large shell hindering movement. While it is not very fast in normal conditions, one of its possible abilities is Swift Swim, and that's without even getting into Shell Smash and Weak Armor, which allow it to remove its own shell to improve its speed.
* LateCharacterSyndrome:
** In ''VideoGame/PokemonRedAndBlue'', the player can't revive the Helix Fossil into an Omanyte until surfing to Cinnabar Island (home of the penultimate Gym), and if they can do ''that'', odds are they already have a strong Water-type with them. It's even worse in ''[=FireRed/LeafGreen=]'', where the revived Omanyte comes out not at Level 30 (a few levels below those of the Pokémon and Trainers at that point), but Level '''5'''.
** Although the player can collect Helix Fossils in ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' as early as the Ruins of Alph, they won't be able to revive them until they can visit Kanto; a task that forces players to beat the Elite Four first, with poor Omanyte having little room on a player's team by then.
* MakingASplash: Water-type.
* MightyGlacier: Packs one of the highest Special Attack stats of both of its types, but it's pretty slow. Good Defense helps it somewhat.
* MultiArmedAndDangerous: Omastar has six tentacles in addition to its four limbs. ''Ultra Sun'' even claims it to be a distant ancestor of Octillery.
* PoorPredictableRock: Due to its typing, it has the expected Water, Rock, and Ice-type attacks, but it doesn't learn much else for Special Attacks besides Earth Power. Furthermore, while it learns many Rock-type attacks, most of them run off its shoddy physical Attack; there are only two Special Rock attacks in the entire game, and Ancient Power is not impressive even with a STAB boost. As a result, Omastar has a very limited set of moves it can actually make use of.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* SeldomSeenSpecies: How many times have you seen an ammonite take center stage in fiction?
* ShedArmorGainSpeed: Their Hidden Ability, Weak Armor, lowers their Defense and raises their Speed each time they're hit by physical attacks. They're also one of the few Pokémon with Shell Smash.
* {{Status Buff}}s:
** One of their abilities is Swift Swim, which doubles their speed during Rain and turns them into {{Lightning Bruiser}}s.
** One of the few Pokémon with Shell Smash, which doubles their offenses and speed and the cost of lowering their defenses.
%%* TrapMaster: It is capable of learning Spikes, Toxic Spikes, and Stealth Rock.
[[/folder]]

[[folder:Kabuto and Kabutops]]
!140: Kabuto (カブト ''kabuto'')\\
141: Kabutops (カブトプス ''kabutopusu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabuto140.png]]
[[caption-width-right:240:Kabuto]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabutops141.png]]
[[caption-width-right:240:Kabutops]]

Another previously extinct Pokémon and its evolution, they have seen a revival in the modern day thanks to fossil restoring technology. However, much like the horseshoe crabs they're based on, some can rarely be found, virtually unchanged in hundred of millions of years. While Kabuto [[FlippingHelpless may be helpless if it's flipped over]], Kabutops is definitely not. Kabutops is a ruthless predator that slices its prey apart with its huge scythes, and evolved an amphibious lifestyle. Since the fossil that allows Kabuto's restoration is exclusive from the one which allows the restoration of Omanyte, and they have many overall similarities, they are often considered {{foil}}s to each other. The Kabuto line is a physically-oriented GlassCannon.
----
* AchillesHeel: Kabuto and Kabutops take quadruple damage from Grass-type attacks.
* BladeBelowTheShoulder: Kabutops is a four-foot tall bipedal trilobite with scythes for hands.
* DishingOutDirt: Rock-type.
* ExtraEyes: Kabuto has two pairs of eyes: BlackBeadEyes on its shell, and larger red ones on the underside.
* EvolutionaryStasis: Though very rare sights, living Kabuto still exist in the present day, but they haven't changed at all in 300 million years. It seems they can't even evolve into Kabutops in the wild, as the latter's ''Ultra Sun'' Pokédex says that it went extinct because its body didn't adapt to land in time.
* FossilRevival: Revived from a Dome Fossil.
* FragileSpeedster: In rain, thanks to its ability Swift Swim.
* GiantEnemyCrab: A Giant Enemy Horseshoe Crab/Trilobite in this case.
* GlassCannon: Fairly high attack, okay defense, and decent speed (especially for Rock-types), but has several weaknesses and low health.
* GlowingEyesOfDoom: Kabuto has glowing red eyes peering beneath its shell.
* InformedSpecies: They don't look much like trilobites.
* LateCharacterSyndrome: Just as with Omanyte, the Generation I games (and the Gen II remakes) give the Dome Fossil to the player very early on, but they can only revive it at a point much farther in, to the point where they'll likely already have a good Rock and/or Water-type with them. The level they start out at doesn't help much, either.
* LifeDrain: Naturally learns Absorb and Mega Drain, and it can also learn (by breeding or tutoring) Giga Drain.
* MakingASplash: Water-type.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* ShedArmorGainSpeed: Their Hidden Ability Weak Armor lowers their Defense and raises their Speed each time they're hit by a physical attack.
%%* SinisterScythe: Kabutops's hands are made of these.
* SpeciesLostAndFound: Though extinct in much of the world, living Kabuto still exist in a few areas.
* XenomorphXerox: Though mostly based on trilobites, they have some features that suggest Xenomorph inspiration as well, namely Kabuto's "facehugger"-like shape and Kabutops's large head.
[[/folder]]

[[folder:Aerodactyl ''[-(Ptera)-]'']]
!142: Aerodactyl / Ptera (プテラ ''putera'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/aerodactyl142.png]]
[[caption-width-right:240:Aerodactyl]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megaaerodactyl142mp.png]]
[[caption-width-right:240:Mega Aerodactyl]]
->[-''Mega Aerodactyl debuts in ''X and Y-]

Yet another previously extinct Pokémon, Aerodactyl is a Flying [[PteroSoarer Pterosaur]][=/=][[DinosaursAreDragons Dragon/Wyvern]] with a Rock typing, rather than a Water-Rock invertebrate. Unlike nearly every other Rock-type of this generation (and most later ones), it's extremely fast, once one of the fastest (equal to Jolteon and Mewtwo). Upon Mega Evolving from ''X and Y'' onwards, it gains loads of rock spikes all over its body, and the ability to do deal more damage with contact moves.
----
* BadassBeard: Mega Aerodactyl has a stony protrusion under its chin that resembles a rather long goatee.
* BlowYouAway: Flying-type with Whirlwind as a move which blows opposing Pokémon away from a battle. In the ''VideoGame/PokemonMysteryDungeon'' series, it can use Whirlwind to send Pokémon flying across the room.
* DinosaursAreDragons: It's actually based on a pterosaur, but it's used to the same effect. It can learn various Dragon-type and Fire-type attacks, and is used by the Dragon specialist Lance. Not actually a Dragon-type, though.
* DiscOneNuke: In ''VideoGame/PokemonXAndY'', Old Amber can be obtained from smashable rocks in Glittering Cave where you get the Sail/Jaw Fossil, and can be immediately revived in Ambrette Town's lab. While Aerodactyl doesn't have a good match-up against Grant, it does have a good match-up against [[BareFistedMonk Korrina]] and [[GreenThumb Ramos]], can be taught Bulldoze (which you can buy in Lumiose City) for [[ShockAndAwe Clemont]], and has stats on par with the fully evolved starters at a point in the game when you don't have anything nearly as powerful. [[ThereIsNoKillLikeOverkill Oh, and you get its Mega Stone for free if you talk to one of the scientists in the lab.]]
* DishingOutDirt: Aerodactyl is part Rock-type.
* FireIceLightning: Naturally learns all the elemental Fang attacks, as of Gen IV.
* {{Flight}}: Flying-type.
* FossilRevival: It's often revived from an Old Amber.
* GlassCannon: It has the highest Speed stat out of every Rock-type Pokémon, and it's also a fairly powerful attacker, but its defenses are below average, and it has [[KryptoniteisEverywhere a large pool of weaknesses.]]
* KryptoniteIsEveryWhere: Aerodactyl's typing leaves it with a total of 5 weaknesses, specifically Water, Steel, Ice, Rock, and Electric.
* OurWyvernsAreDifferent: The original wyvern-like (albeit not Dragon-type) Pokémon, mixing draconic and pterosaurian traits.
* PlotHole: It's one of the few Pokémon able to Mega Evolve, despite being extinct when Mega Evolution was originally discovered. [[AllThereInTheManual According to the official Pokémon website]], its Mega form is theorized InUniverse to be its original appearance before it became fossilized (though [[VoodooShark that raises even more questions]]).
* PrehistoricMonster: A deadly creature that lived a long time ago.
* PteroSoarer: A ferocious rock pterodactyl.
* RecessiveSuperGenes: ''VideoGame/PokemonUltraSunAndUltraMoon'' suggests that Mega Aerodactyl is an early version of the species that was covered in sharp rocks, which still exist in revived specimens as dormant genes reawakened via Mega Evolution.
* StockDinosaurs: Technically not a dinosaur, but still.
* SuperMode: Gains a Mega Evolution in ''X and Y''. Mega Aerodactyl is stronger and faster, and it also has Tough Claws as its ability, boosting the power of contact moves by 33%.
* UselessUsefulSpell:
** It gets Rock Head (which prevents recoil damage) as an ability, but the only moves it learns that get recoil damage are Take Down (by level up) and Double-Edge (exclusively via Generation III move tutor). This is in spite of the presence of Brave Bird and Head Smash, two moves of its types that have recoil.
** Its other main Ability, Pressure, isn't much better, as making good use of it requires that both Aerodactyl and its opponent be out for an extended length of time, which isn't likely to happen with Aerodactyl being the FragileSpeedster that it is.
[[/folder]]

[[folder:Munchlax and Snorlax ''[-(Gonbe and Kabigon)-]'']]
!446: Munchlax / Gonbe (ゴンベ ''gonbe'')\\
143: Snorlax / Kabigon (カビゴン ''kabigon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/munchlax446.png]]
[[caption-width-right:240:Munchlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/snorlax143.png]]
[[caption-width-right:240:Snorlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:240:Gigantamax Snorlax]]
->[-''Munchlax debuts in ''Diamond and Pearl-]

Snorlax is a large, gluttonous, and lazy Pokémon, and because of that combination, it tends to be responsible for the [[BrokenBridge Broken Bridges]] in the games by falling asleep in the middle of roads. Of course, this may have been a good thing, since solving said Broken Bridges gave the chance to catch one for yourself. Despite its lazy persona, it's actually quite powerful in battle. It got a pre-evolution in Generation IV in the not quite as large but still gluttonous and lazy Munchlax, who was notably harder to catch since it could only be encountered via [[LuckBasedMission Honey Slathering]].

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon and its allies.
----
* AchillesHeel: Although Munchlax and Snorlax have high HP and high Special Defense, their physical Defense stats are lackluster, meaning that a powerful physical Fighting-type move is often enough to do them in, even with that high HP. Worth noting among physical fighting type moves is the move Low Kick, because the base power of it depends on the opponent's weight. Snorlax weighs well over the amount that makes Low Kick its maximum base power, 120.
* {{Acrofatic}}: When Snorlax uses Pulverizing Pancake, its signature Z-move, it runs at top speed towards the opponent before jumping up and crushing them beneath its weight.
* AcquiredPoisonImmunity: One of Snorlax's abilities is Immunity, owing to their tendency to try to eat anything that's edible, even if off the ground or rotten. Apparently, this trait originated from a story about a Game Freak employee who was so hungry that he ate moldy food he found in the company fridge.
* ActionBomb: From Generation V onward, Munchlax could be bred to know Self-Destruct, which does a large amount of damage at the cost of making the user faint. Even before Generation V, there were ways to acquire a Snorlax knowing Self-Destruct, including by TM in Generation I and Move Tutor in Generation III. Munchlax knowing Self-Destruct was also obtainable by Pokéwalker in Generation IV.
* ArmorPiercingAttack: Both of them learn the move Chip Away by level up, which is an attack that ignores changes to defense (both increases ''and'' decreases) as well as evasion.
* BadassAdorable: Munchlax has the highest stat total out of all baby Pokémon — the same level of power as some middle-stage evolutions. Snorlax is also considered to be kind of cute as well.
* BearsAreBadNews: Snorlax has similarities to hibernating bears, because like a bear, it is very strong and will attack you if you wake it up. They are also harder to catch than most Pokémon. Munchlax is also likened to a bear due to it being obtained in Generation IV using [[StockAnimalDiet honey]], and is very powerful for a first-stage evolution, having the highest HP and Attack stats of all baby Pokémon.
* BerserkButton: Wake up a sleeping Snorlax and it ''will'' attack you.
* BigEater: What the two of them are best known for. Snorlax must eat 880 lbs of food a day to be satisfied, but Munchlax eats (proportionately) even more than Snorlax because it needs to eat ''its whole weight'' in food a day, 231 lbs, while Snorlax eats around 87% of its weight. Munchlax is even called "The Big Eater Pokémon". In general, the line is thought to be based on the concept of a food coma; Munchlax being the overeating stage and Snorlax being the subsequent coma stage.
** Aptly, their Hidden Ability is Gluttony, which lets them eat stat-boosting or health restoring berries at half health instead of the normal quarter remaining health. Combine this with the move they also have access to, Recycle, which lets the user regain a consumed held item. With this combination, they can continuously restore their health with berries.
* BrilliantButLazy: Snorlax, of course, spends much of its time only eating and sleeping. Its entry in ''Ultra Sun'', however, states that when it makes an effort, it displays awesome power. Indeed it does, and anyone would know that if they've ever used one on their team.
* BrokenBridge: Whenever you find a Snorlax, it's usually asleep and blocking a vital passageway, requiring you to take a detour to find an item that can wake it up.
* BrownNote: Waking Snorlax up yourself is nearly impossible, unless you have a Pokéflute and know how to play it. Why only this instrument can do the job isn't explained at all.
* CartoonCreature: Both are vaguely bear-like for the reasons mentioned under BearsAreBadNews above, with maybe a little cat thrown in for Snorlax and rabbit for Munchlax (judging by the shape of their ears), but the specific animal or creature that the line is based on was never confirmed.
* ConfusionFu: As with many Generation I Normal-type Pokémon, Snorlax has a ''massive'' movepool, consisting of Normal, Dark, Steel, Ground, Rock, Ghost, Fire, Ice, Electric, Water, Fighting, Poison, Grass, Ghost, and Psychic attacks. [[UselessUsefulSpell Sadly, it can't use many of those moves effectively due to its poor Special Attack.]]
%%* CuteLittleFangs: Both Munchlax and Snorlax sport these.
* DamageSpongeBoss: Snorlax has the sixth-highest HP stat in the franchise, while Munchlax has the tenth-highest.
* DishingOutDirt: The line can learn Earthquake and Bulldoze through [=TMs=], Stomping Tantrum through move tutor, and Snorlax has access to High Horsepower through level-up.
* EarlyBirdCameo: Munchlax appeared in ''[[VideoGame/PokemonColosseum Pokémon XD: Gale of Darkness]]'', ''VideoGame/PokemonMysteryDungeon'', and ''Pokémon Dash'' before ''Diamond and Pearl'' were released.
* ElementalPunch: The line can learn [[FireIceLightning Fire, Ice, and Thunder]] Punch.
* ExtremeOmnivore: Both Munchlax and Snorlax can eat spoiled and rotten food without any adverse effects. Pokédex entries for Munchlax outright state it will eat anything that merely just seems like it may be edible to it, which most likely also applies for Snorlax.
* EyesAlwaysShut: Snorlax's eyes are usually closed to reflect its nature as a HeavySleeper, only opening them (briefly) when performing Pulverising Pancake. Snorlax also opens its eyes when hit or knocked out in the 3D home console games.
* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.
* {{Foil}}: To Stufful and Bewear — both lines vaguely resemble bears and[=/=]or bear-related paraphernalia (i.e: teddy bears, mascot costumes), are [[MightyGlacier Mighty Glaciers]] that hit hard from the physical side, and their stat distributions being remarkably similar when Fluffy is taken into account (with Snorlax tanking hits from special moves, and Bewear physical). Likewise, they're both infamous in their own native regions; Munchlax and Snorlax for being total gluttons and being absolutely lazy to the point of blocking paths, and Stufful and Bewear for their somewhat feisty nature or being absolutely dangerous to handle due to their [[DoesNotKnowHisOwnStrength lack of awareness and control of their own strength]], respectively.
* GentleGiant: Being that it's on average 6'11'' tall, weighing over 1000 lbs, and described as docile, Snorlax has shades of this [[BerserkButton as long as you don't interrupt its nap]].
* GlowingEyesOfDoom: Snorlax has these when it wakes up to perform Pulverizing Pancake.
* GrowlingGut: Snorlax's Pokédex entry in ''Gold'' says that the sound of its cry may really be "the rumblings of its hungry belly."
* HammerspaceHair: Hammerspace ''Fur,'' rather. Munchlax hoards food in its fur. Unfortunately though, [[ForgetfulJones it tends to forget that it's hidden the food]], which causes a "stinky disturbance" in the words of its ''Ultra Sun'' entry.
* HeavySleeper: Whenever Snorlax isn't eating, it's sleeping. The only way to force it to wake up is with a Poké Flute.
* ImplacableMan: Nothing can stand in the way of a Snorlax's appetite; the only way for it to stop is when it's time to sleep.
* ItemCaddy: Munchlax can have the ability Pickup.
* JabbaTableManners: Apparently Snorlax eats so messily, that it gets berries, seeds and ''pebbles'' stuck to its fur, which grow to huge sizes with Gigantamax energy.
* JigglePhysics: Snorlax's model in the 3D games such as ''Stadium'' and Generation VI onward when it's attacking or being hit, as well as its walk and run animations.
* {{Keet}}: Munchlax, in stark contrast to when it evolves. Ironically for such a temperament, Munchlax is completely incapable of outrunning ''anything''.
* {{Kevlard}}: Both of them are fat, obviously, and have very high HP and Special Defense. They also can have the "Thick Fat" ability, which halves the damage of Fire- and Ice-type attacks.
* LetsGetDangerous: While performing its Z-Move, Snorlax opens its eyes and literally ''sprints'' towards the unlucky chap it's targeting.
* LuckBasedMission: Munchlax was near-impossible to obtain in ''Diamond, Pearl, and Platinum''. It could only be encountered by using Honey on special trees and then waiting 6 hours. The Pokémon encountered is determined at the moment you slather the Honey, meaning that you cannot do SaveScumming for it. If that didn't sound bad yet, Munchlax is found on just ''four specific trees'' that are determined at random by the player's Trainer ID and Secret ID. Now, even if you ''know'' which trees can spawn a Munchlax in your game, its encounter rate is still only ''1%.''
* MageKiller: With its high HP, and impressive attack and special Defense, Snorlax makes a perfect answer to [[SquishyWizard Physically-weak Special attackers]].
* MetalSlime: In games where they can be encountered in the wild, they are very hard to find due to the circumstances of how they appear (Honey Trees for ''Diamond'', ''Pearl'' and ''Platinum'', SOS Battles for ''Sun'' and ''Moon'').
* MightyGlacier: Has very good HP, Special Defense, and Attack, but is one of the slowest Pokémon out there — ''especially'' as Munchlax, which is in a tie with Shuckle and Pyukumuku for the lowest Speed stat, ''period''.
* MissingSecret: In ''Gold and Silver'', Snorlax has the move Charm listed as a possible Egg Move, but it's impossible to learn legitimately since no eligible breeding partners have it. This was fixed in the Generation III games, where it can learn it from breeding with the Bulbasaur family.
* NonElemental: Normal-types.
* ObsessedWithFood: Both, obviously, to the point of OneTrackMindedHunger. Snorlax's Pokédex data in ''Ultra Moon'' states that "It has no interest in anything other than eating." As for Munchlax, it has a tendency to store food in its [[HammerspaceHair Hammerspace Fur]], but it's so obsessed with trying to fulfill its quota of consuming its weight in food a day that it forgets that it put food right there in its fur.
* OneHitKill: They can be bred to learn Fissure, which can knock out targets that aren't immune to Ground if it connects.
* ThePowerOfFriendship: Munchlax will evolve into Snorlax if it has a high enough friendship rating when it levels up.
* PermanentlyMissableContent: Upon the release of ''VideoGame/PokemonSunAndMoon'', players were able to receive a Munchlax along with its own exclusive Z-Crystal, the Snorlium Z. As Z-Crystals cannot be traded from game to game, there's no way to get one without the event, and restarting the game means that you can't get another one, since the event is over. Luckily ''VideoGame/PokemonUltraSunAndUltraMoon'' includes an NPC who will give you the Snorlium Z, along with two other event-exclusive crystals, if you approach him with a Snorlax in your party.
* PsychicPowers: They can be taught Psychic and bred Zen Headbutt.
* RandomEffectSpell: Munchlax naturally learns Metronome, which will call upon a random attack when used. Snorlax could learn it as well by TM and move tutor in gens 1 and 3 respectively.
* ReallyFondOfSleeping: Snorlax is so fond to the point that under most circumstances, it's only willing to wake up to eat.
* SecretArt:
** When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.
** Only Gigantamax Snorlax can use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
* StatusBuff: They naturally learn the stat boosting moves Defense Curl, Stockpile, and Belly Drum, and can be bred to have Curse.
* StoutStrength: Despite its tubby appearance, and not doing much besides eating and sleeping, its very strong physically.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', giving it access to the Normal-type G-Max Replenish, increasing its size to that of a mountain, with the Gigantamax energy affecting seeds and pebbles stuck to Snorlax, giving it the appearance of a hill... [[ArsonMurderAndJaywalking only to return Snorlax's model back to its original sleeping pose]].
* TooDesperateToBePicky: Munchlax's Pokédex entries mention that because it's so desperate to consume its entire weight in food every day, it is completely indifferent to flavor. It and Snorlax's tendency to eat rotten and moldy food, from desperation, is more than likely what even resulted in them being completely immune to the ill effects of doing such.
* TrampolineTummy: Snorlax, according to the Pokédex, allows little kids to use his belly for that purpose.
* TummyCushion: The Pokédex likewise states that if you were to climb onto Snorlax's stomach while it's sleeping for this purpose, it doesn't mind.
* UniqueEnemy:
** There are two in ''Red and Blue'', one in ''Gold and Silver'', and one in ''X and Y''; all four blocking routes. That's all the Snorlax you'll find in the wild so far.
** ''Sun and Moon'' finally averts this thanks to the use of SOS battles. A wild Munchlax may occasionally call a Snorlax into battle.
* YouWillNotEvadeMe: Snorlax naturally learns Block, which prevents the target from switching out or fleeing. It can also be bred to know Pursuit, which deals extra damage to targets that attempt to switch out.
[[/folder]]

[[folder:Legendary Birds: Articuno, Zapdos, and Moltres ''[-(Freezer, Thunder, and Fire)-]'']]
!144: Articuno / Freezer (フリーザー ''furiizaa'')\\
145: Zapdos / Thunder (サンダー ''sandaa'')\\
146: Moltres / Fire (ファイヤー ''faiyaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/articuno144.png]]
[[caption-width-right:240:Articuno]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/zapdos145.png]]
[[caption-width-right:240:Zapdos]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/moltres146.png]]
[[caption-width-right:240:Moltres]]

A trio of birds who are the very first Legendary Pokémon to appear in the series, they represent [[FireIceLightning ice, lightning, and fire]], respectively. Due to the fact that they're rarely encountered by people, little concrete information about their biology or habits are known. They appear to influence the world's weather, though: Articuno's icy wings can create blizzards, Zapdos's electric wings can cause thunderstorms, and Moltres's fiery wings can cause spring to arrive early.
----
* AchillesHeel: Articuno and Moltres take quadruple damage from Rock-type attacks.
* AdaptationalBadass: While the trio are no slouches in the games, there's no indication that they're anything more than rare stronger-than-average Pokémon. ''Anime/Pokemon2000'' depicts them (or at least one group of them, given that continuity's willful ignorance of SingleSpecimenSpecies) as borderline {{Physical God}}s.
* AdaptationExpansion: ''[[Anime/Pokemon2000 Pokémon: The Movie 2000]]'' gives them a connection to Lugia that is never mentioned in the main games (but is occasionally referenced in spin-offs, such as the ''Mystery Dungeon'' games).
* AwesomeMcCoolname: They get named after [[Myth/NorseMythology Odin, Thor]], and [[Myth/EgyptianMythology Ra]] respectively in French.
* {{Combo}}: Articuno can learn both Mind Reader, an attack that guarantees that the next attack will hit, and Sheer Cold, a highly inaccurate attack that OneHitKO[=s=] any opponent of equal or lower level to the user. Since Gen III, Articuno and Smeargle have been the only Pokémon capable of this combo.[[note]]Two one-hit KO moves, Horn Drill and Fissure, were found in [=TMs=] in Generation I. While Mind Reader didn't exist until Generation II, a Poliwrath that had been taught Fissure in Generation I could then be traded to a Generation II game and taught Mind Reader. Since Generation III doesn't allow for trading with the first two Generations, however, Mind Reader/Fissure Poliwrath were impossible to have legally in any later generation until Generation VII.[[/note]]
* TheCorruption: Shadow Chill (Articuno), Shadow Bolt (Zapdos), and Shadow Fire (Moltres). Just too much for Greevil to pass up.
* DiscOneNuke: If one is dedicated, Zapdos can be obtained in Gen I and its remakes with as little as three badges (since Cut and Surf are required to reach the Power Plant). To reach Articuno, four badges are needed (since Strength is necessary to progress through the Seafoam Islands). Either way, be ready to sweep the rest of the pre-Elite Four game away with at least one level 50 Legendary Pokémon.
* DivineBirds: They have immense power over climate and the weather, and are given the same semi-divine nature as other Legendaries. Articuno, the bird of ice, leaves snow falling in its wake and appears before travelers lost in the mountains; Zapdos, the bird of thunder, summons storms and lighting and inhabits thunderclouds; and Moltres, the bird of fire, ends winter and begins spring with its arrival.
* DubNameChange: They are one of the few Legendary Pokémon to have their name changed in different languages.
* DummiedOut: They were given Hidden Abilities from ''Black and White'' onward, but they were unavailable to players until February of 2016. [[TheComputerIsACheatingBastard This doesn't stop the AI from using them in the Battle facilities.]] Notable in this regard is Zapdos's Hidden Ability of Lightning Rod; not only was Zapdos unobtainable with this Ability in Gen V, but from Gen VI onwards, it was changed to Static.
* EarlyInstallmentWeirdness:
** Unlike later "minor" Legendaries, the three had uneven base stat totals in Gen I, with Articuno's being 485, Zapdos's 490, and Moltres's 495. All three were boosted to an even 580 following Gen II's division of the Special stat (which became the gold standard base stat total for their successors until the Tapus).
** ''VideoGame/PokemonSnap'' features eggs of all three of the birds, before Gen II would properly establish Pokémon eggs and the notion that most Legendary Pokémon — including the birds — don't lay eggs.
* ExactlyWhatItSaysOnTheTin: Their rather boring Japanese names: Freezer, Thunder, and Fire. Guess which bird has each name.
* FireIceLightning: They even provide the page image.
* {{Flight}}: As their birdlike appearances and Flying-type designation indicate, they are all capable of flight. They spend the whole second movie flying around and can learn Fly in the games.
* FlyingFirepower: Moltres, as is to be expected from a bird with a body wreathed in flames.
* FragileSpeedster: Zapdos' lowest stats are its Defense and Special Defense at 85 and 90 respectively, while having the highest Speed stat of the birds. It's only a FragileSpeedster when compared to the stats of its brethren, though.
* GetBackHereBoss: In ''Platinum'' and ''X/Y'', the three are roaming Pokémon. In the latter, however, only one appears based on the chosen starter, and it must be hunted down several times before it settles in the Sea Spirit's Den and can be battled properly.
* GiantFlyer: All three of them are huge elemental birds.
* GiantSpaceFleaFromNowhere: In ''VideoGame/PokemonRedAndBlue'', you're likely to stumble upon at least one of them with no clue as to why a bird is standing in the overworld. The only foreshadowing given to them are from two (optional) Trainers who allude to them, and a set of binoculars on Route 15 that lets you see Articuno. Moltres stands out the most, as it simply perches in Victory Road and can't be missed as a player travels through it.
* GlassCannon: Moltres. High offensive stats, lower defenses and speed. This is only compared to the other birds, though, as Moltres' defenses and speed aren't that bad at all at 90 each.
* HealThyself: All three birds can learn Roost to restore their HP, at the cost of their Flying-type being ignored for a turn.
* {{Hellfire}}: Leave your Water, Rock, Dragon, and even [[FeedItWithFire Pokémon with Flash Fire]] at home; Shadow Fire burns them all down the same. [[JustifiedTrope It has less to do with Shadow Fire being an exception and more with it not actually being a Fire-type attack.]]
* AnIcePerson: Articuno is part Ice-type. Its Pokédex entries mention that it can freeze the moisture in the air to make it snow or use to attack opponents.
* InfinityMinusOneSword: They're strong, but not quite as powerful as Dragonite or Mewtwo.
* LateCharacterSyndrome: As the first Legendary Pokémon encountered, they start as they mean to go on by being unavailable until rather late into the adventure. In ''VideoGame/PokemonRedAndBlue'', Zapdos actually averts this with some SequenceBreaking, allowing the player to get a Level 50 Pokémon when they're around the mid Level 30s, but Moltres plays it dead straight by being absent until [[TheVeryDefinitelyFinalDungeon Victory Road]].
* LightningBruiser: All three of them have quite high all around stats. Special mention goes to Zapdos (a [[ShockAndAwe literal]] Lightning Bruiser); it's the fastest of all three, while still having pretty good defensive stats and a high Special Attack. It also has only two weaknesses with its type combination, without the crippling double-weakness against rock that the other two suffer from.
* MightyGlacier: Articuno when compared to the other two, with a beefy 125 Special Defense and fairly high 100 defense. Being an Ice-type makes it literally this.
* {{Nerf}}: In Generation I, Articuno is a MightyGlacier that can take some powerful special hits before going down while being able to retaliate back with a powerful Ice-type attack. The special split in Generation II affects its damage output, as Articuno's 125 Special stat becomes its Special Defense while it gains a 95 Special Attack stat.
* NoBiologicalSex: They are all genderless and can't breed.
* NobleBirdOfPrey: All of them are deadly birds and great in combat.
* NumericalThemeNaming: Artic'''uno''', Zap'''dos''', and Mol'''tres'''.[[note]]If you don't get it, uno, dos and tres are Spanish for one, two, and three respectively, and that's the order that you'll be meeting the three.[[/note]]
* OlympusMons: They are the very first examples in the series, with Articuno and Zapdos being available in Gen I and their remakes as soon as the player can use Surf.
* OneHitKO: Articuno can learn Sheer Cold. It also learns Mind Reader, allowing it to use Sheer Cold with no chance of it missing (provided the opponent isn't a higher level than it).
* ThePhoenix: Moltres, in a different [[http://en.wikipedia.org/wiki/Firebird_(Slavic_folklore) myth]]. This is best exemplified in ''VideoGame/PokemonSunAndMoon'', where a new move it learns at level 99 is a move called Burn Up. This move has 130 base power and — unusually for a move of that strength — is 100% accurate, but Moltres loses its fire typing upon using it. Said move also can't be used by a non-Fire-type, so ItOnlyWorksOnce.
* PlayingWithFire: Moltres is a Fire-type. Through Move Tutors, Zapdos can also learn the powerful Heat Wave.
* PoorPredictableRock: Articuno's movepool outside of STAB attacks is very shallow compared to its counterparts. While Zapdos can learn Heat Wave and Moltres Solar Beam to get around opponents with a type advantage, the best Articuno gets is Freeze-Dry to hit Water-types super effectively.
* PowerTrio: The birds are the first "minor" Legendary trio in the series.
* {{Pun}}: In the original [Japanese] version, Shadow Pokémon are called Dark Pokémon (the Dark-type is called Evil), the birds are called Freezer, Thunder, and Fire, and the attacks are Dark Freeze, Dark Thunder, and Dark Fire. Dark THUNDER used DARK THUNDER.
* RedBaron: A Trainer in ''[=FireRed/LeafGreen=]'' refers to the three as the "winged mirages", though this name is rarely, if ever, used elsewhere (and fans often stick with "Legendary birds" instead).
* {{Retcon}}: Although the trio's Hidden Abilities weren't available until February 2016, Zapdos' one was changed from Lightning Rod to Static in the transition from Gen V to Gen VI.
* ScissorsCutsRock:
** Starting with Gen VI, Articuno can learn Freeze-Dry to hit Water-types (which normally resist Ice-type attacks) super effectively.
** Even though rain weakens its Fire-type attacks, Moltres can abuse its AwesomeButImpractical Hurricane attack in it thanks to rain removing the accuracy check for the move.
%%* SecretArt: Moltres can learn Sky Attack naturally, but only in Generation I. In ''XD'', each of them has a Signature Shadow Move; Shadow Chill, Shadow Bolt, and Shadow Fire for Articuno, Zapdos, and Moltres respectively.
* SingleSpecimenSpecies: Historically, you can only catch one of each of the birds in a given playthrough of a game, which gave the impression that there is only one of each. However, the fact that they've made multiple appearances over the years suggest that this may not actually be the case. This is brought to a head in ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', where it is entirely possible to encounter '''''flocks''''' of these birds in one area.
* ShockAndAwe: Zapdos is an Electric-type, with all the powers and moves that typing entails.
* SmallRoleBigImpact: Moltres is only a BonusBoss in the Kanto games, but a Trainer in the Cinnabar Gym reveals that Moltres saved Blaine's life when it guided him out of a dangerous freezing mountain range he was lost in, subsequently inspiring him to train [[PlayingWithFire Fire-types]].
* StoneWall: Articuno, due to an odd handling of the Special stat split in Gen II, got Special Defense as its highest attack.
* ThemeNaming: Each of the three contains a Spanish number in its name: Artic'''uno''' (one), Zap'''dos''' (two), Mol'''tres''' (three).
* WeatherManipulation: All three birds affect the weather: Articuno's wing flaps freeze moisture in the air to create snow, Zapdos creates thunderstorms, and Moltres brings an early spring to cold areas. Fittingly, they each learn Hail, Rain Dance, and Sunny Day at level 57.
* YouAreNumberSix: Artic'''uno''', Zap'''dos''', Mol'''tres''' ([[GratuitousSpanish Spanish]] equivalents for the numbers one, two, and three).
[[/folder]]

[[folder:Dratini, Dragonair, and Dragonite ''[-(Miniryu, Hakuryu, and Kairyu)-]'']]
!147: Dratini / Miniryu (ミニリュウ ''miniryuu'')\\
148: Dragonair / Hakuryu (ハクリュー ''hakuryuu'')\\
149: Dragonite / Kairyu (カイリュー ''kairyuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dratini147.png]]
[[caption-width-right:240:Dratini]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonair148.png]]
[[caption-width-right:240:Dragonair]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonite149.png]]
[[caption-width-right:240:Dragonite]]

A group of serpentine dragons, and the original Dragon-types. Dragonite was meant to be one of the {{Infinity Minus One Sword}}s of the original pair of games due to its rarity, type, and having the highest Attack at the time. Later games made them more readily available and PowerCreep made Dragonite's Attack stat less overwhelming (but still very good). Later generations would give it some new toys to play with such as the Multiscale ability, which greatly helps its defenses, or the move Extreme Speed, which helps its speed. They also set the trend for the "pseudo-legendaries": lines of 3-stage Pokémon with the same Base Stat Total and EXP curve that eventually become very powerful.
----
* AchillesHeel: Dragonite takes quadruple damage from Ice-type attacks.
* {{Acrofatic}}: Dragonite is quite chubby, but isn't the slowest dragon around and learns Extreme Speed.
* ActionInitiative: They can learn [[MakingASplash Aqua Jet]] and [[NonElemental Extreme Speed]] via breeding.
* AwesomeMcCoolname: Dragonite, a combination of '''dragon''' and '''knight'''.
* BalanceBuff: Dragonite in the early games was actually rather lackluster beyond its stats, due to all Dragon-type moves being Special in the first three generations, and a [[CompetitiveBalance deliberately limited movepool]]; in Gen I, the only attacking move it had of either Dragon or Flying was Dragon Rage, which is a FixedDamageAttack. Gen IV splitting Physical and Special so that Dragonite could finally use its better physical Attack and granting Roost made Dragonite a lot, and gaining Multiscale in Gen V allowed Dragonite to become a terrific MightyGlacier.
* BadassAdorable: All three of them, especially Dragonite. Don't let its cuddly appearance fool you; it's one of the toughest Dragon-types around, especially with Multiscale, and the FinalBoss[='s=] most powerful monster in Gen II.
* BewareTheNiceOnes: Do ''not'' make them angry; their strongest move is called Outrage for a reason. In fact, this was the line's SecretArt in Generation II. Dragonite's ''Moon'' Pokédex entry in particular states if angered, it will destroy anything in its path until it calms down.
* BigDamnHeroes: When not angered, Dragonite's a kindhearted altruistic Pokémon with human-like intelligence. It circles the world's oceans looking for humans to save from drowning, and lead ships in distress to safety.
* BlowYouAway: There was an episode in the [[Anime/{{Pokemon}} animé]] that had Dragonite use Whirlwind, a move Dragonite can't normally learn in the video games. Whirlwind sends an enemy flying away when used.
* BossBattle: Lance's signature Mon every time he appears, including his role as the final member of the Elite Four in ''Red, Blue, Yellow'', and their remakes (where [[YourPrincessIsInAnotherCastle he's]] ''[[ItWasHisSled not]]'' the FinalBoss).
* BossInMookClothing: ''VideoGame/PokemonBlackAndWhite'' has a location where there is a very small chance of fishing up one. Wild Dragonite Appeared!
* ConfusionFu: In addition to Dragon-type moves, the line can naturally learn a mix of Ice, Fire, Electric, and Water-type moves to cover their weakness to Ice (and later Rock). With TM and HM moves, these weak spots have even more counters.
* CuteGiant: Despite being the youngest in its evolutionary line, Dratini is nearly 6 feet long.
* DamageSpongeBoss: Dragonite's Hidden Ability Multiscale halves the damage it receives from an attack while its health is full. It's already enough that it's a MightyGlacier, but throw Roost into the mix and it has the potential to become a pain to knock out.
* DarkerAndEdgier: Official media from Generation V onwards frequently depicts Dragonite's "tougher" side, giving it angrier facial expressions and showing off its strength, such as with Iris' Dragonite in the anime. That said, its cuddly depictions aren't entirely gone (especially in the main series games, and ''especially'' in Pokémon-Amie/Refresh).
* FinalBoss: Dragonite in the Johto games, being Lance's strongest Mon. Doubles as WolfPackBoss, since he owns ''three''.
* {{Flight}}: Dragonite gains wings and the Flying-type upon evolution. Dragonair too, [[GameplayAndStorySegregation in their Fire Red Pokédex entry]] and in Pokémon adaptations.
* GentleGiant: Dragonite is both one of the strongest Pokémon and one of the nicest, although annoying it is still a bad idea.
* HealThyself: Can learn Roost via [=TM=] or Move Tutor, which goes ''very'' well with Multiscale.
* ImmuneToFlinching: Dragonite has Inner Focus as its ability, which prevents this.
* InfinityMinusOneSword: Started the pseudo-legendary trend: base stat total of 600, three evolutions, [[MetalSlime difficult to encounter and catch]], [[MagikarpPower tough to level up and evolve]], and extremely powerful once fully evolved, to the point Dragonite has higher stats than the Legendary birds even in Gen I, being second just to Mewtwo itself, and on par with Mew.
* InfinityPlusOneElement: They were the only Dragon-types back in Gen I, where Dragon was intentionally made to be an InfinityPlusOneElement.
* InfinityPlusOneSword: In ''Red and Blue''. Dragonite has the highest Attack stat in the game and Mewtwo is the only thing with a higher Base Stat Total.
* InformedAbility:
** Dragonair is said to be able to change the weather at will, yet it needs to be taught the weather-changing moves via TM.
** A more extreme example is with Dragonite. It is said to circle the globe in 16 hours, but its speed, its weak spot, is nothing to write home about.
* InstantAwesomeJustAddDragons: The only Dragon-types in the first generation, not counting [[SuperMode Mega Evolutions]], which didn't exist at the time.
* JackOfAllStats: In early generations, as its lowest stat was Speed at 80, which is still higher than some early Pokémon's highest stats (for example, Beedrill's highest stat is Attack at 80). These days it's more of a MightyGlacier due to PowerCreep.
* MakingASplash: Despite not being Water-types, these Pokémon are usually encountered in bodies of water via fishing, they naturally learn several Water moves via level up, and they're in the Water 1 Egg Group.
* MetalSlime: In the Generation I games, Dratini and (very rarely) Dragonair can only be encountered in the Safari Zone by fishing. Even in the Generation II games, they had a chance of running away from wild battles.
* MercurysWings: Dragonair has these wings on its head. Sometimes they're used for flight, sometime it flies without them.
* MightyGlacier: Faster than the normal standards of this trope, with 80 base speed, which was great in early generations but has gradually become average due to PowerCreep. However, Dragonite has always had a great Attack and decent defenses; the additions of Roost and Multiscale in later generations cemented Dragonite's role as a powerful Pokémon able to shrug off most hits that aren't super effective.
* OurDragonsAreDifferent: Dragon-type. The first two stages are Eastern in both appearance and lore, while Dragonite is Western in appearance but retains the Eastern water motif.
* PowerGivesYouWings: Dragonite gains wings after evolving.
* RatedMForManly: Dragonite alternates between being depicted as this and as [[GentleGiant a big cuddly lug]], with [[Anime/{{Pokemon}} Iris' Dragonite]] being a notable example of the former.
* RidiculouslyCuteCritter: These guys are some of the cutest Dragon-types around, and along with the similarly adorable Goomy line, they are the only pseudo-legendaries without threatening appearances.
* StatusBuff: Learns Dragon Dance, which increases its already high Attack and patches up its average Speed. Famously, Lance's Dragonite in ''Red and Blue'' knows Barrier, a move that increases its Defense by 2 stages and a move that [[TheComputerIsACheatingBastard Dragonite is never able to learn]]. It wasn't until February of 2016 that players were able to actually get their hands on a Dragonite that knew Barrier. [[AscendedMeme Whose OT is Lance.]]
[[/folder]]

[[folder:Mewtwo]]
!150: Mewtwo (ミュウツー ''myuutsuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mewtwo150.png]]
[[caption-width-right:240:Mewtwo]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwox150mx.png]]
[[caption-width-right:240:Mega Mewtwo X]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwoy150my.png]]
[[caption-width-right:240:Mega Mewtwo Y]]
->[-''Mega Mewtwo X and Mega Mewtwo Y debut in ''X and Y-]

The original PurposelyOverpowered Pokémon, Mewtwo is a genetically modified clone of Mew created to be the ultimate fighting machine. It lacks compassion and [[BloodKnight lives only to fight]], though some alternate continuities like [[Anime/{{Pokemon}} the Anime]] portray it as a WoobieDestroyerOfWorlds troubled by its nature as an unnatural creature. It is the only Pokémon with a canonical birthday (February 6th according to the Cinnabar Lab journals).

Mewtwo has two Mega Evolutions introduced in ''VideoGame/PokemonXAndY'', called "Mega Mewtwo X" and "Mega Mewtwo Y". They are accessible only in battle and require using a special held item known as Mewtwonite X/Mewtwonite Y. Mega Mewtwo X becomes part Fighting-type, gets a large increase to its physical Attack and a minor boost to its defenses, and gains the ability Steadfast to increase its Speed whenever it flinches. Mega Mewtwo Y gets a boost to its Special stats and Speed, has less Defense, and gets the Insomnia ability to make it immune to the Sleep status.
----
* AdaptationExpansion: Mewtwo's backstory and characterization are much more detailed in the anime and (various) manga continuities.
* AlwaysAccurateAttack: Learns Aura Sphere, which never misses. It can also learn Swift and Aerial Ace.
* TheArtifact: The Pokémon Mansion journals in ''[=FireRed/LeafGreen=]'' are recycled from the original ''VideoGame/PokemonRedAndBlue'' text, thus Mewtwo was born through a live birth even after the introduction of Pokémon eggs. Thanks to a lot of text recycling in ''FR/LG'' and the question never being brought up again in later games, it's difficult to say if this was an oversight, or a deliberate part of the lore surrounding Mewtwo and Mew.
* ArtificialHuman: It is thus far the only Pokémon created as a clone of another. It even has some human material mixed into its genes in a few continuities, and sometimes behaves like one.
* AscendedExtra:
** While it received prominent roles in adaptations, Mewtwo only became a part of a main game's story in ''VideoGame/PokemonUltraSunAndUltraMoon'' (21 years after its debut!), where [[BigBad Giovanni]] of Team Rainbow Rocket has it under his control. Granted, it only appears as a part of Giovanni's team and doesn't really have a story role, but this still promotes it to the role of the storyline TrueFinalBoss.
** ''VideoGame/DetectivePikachu'' gives it not only a prominent role in the story, but also a voice (whereas all other Pokémon besides the title character use PokemonSpeak). Said story even makes use of the [[TheBusCameBack seemingly-forgotten]] Berserk Gene introduced in ''VideoGame/PokemonGoldAndSilver''.
* AxCrazy: Sometimes Mewtwo is described as having been driven berserk by all that genetic experimentation. The Berserk Gene, an item that raises its holder's Attack by two stages at the cost of causing it permanent confusion (''i.e.'' like a self-induced Swagger attack), can be found where Cerulean Cave collapsed in ''Gold and Silver'', possibly referencing Mewtwo's behavior.
* BackstoryHorror: The first players ever heard of Mewtwo was through the journals found within the decrepit and ruined Pokémon Mansion, with [[ApocalypticLog the last journal (written in the completely untouched basement) revealing its power and viciousness burnt it down]]. It gets worse with Mewtwo's Pokédex entries, which tell how it was created through years of nightmarish gene splicing experiments that irreparably corrupted its heart and mind into that of a dedicated BloodKnight. And Mewtwo's creator? One Dr. Fuji, who is implied to be ''Mr''. Fuji, [[TheAtoner who cares for orphaned and abused Pokémon]].
* BadassAdorable: Mega Mewtwo Y, as a hybrid of sorts between "badass" standard Mewtwo and "adorable" Mew.
* BareFistedMonk: Mega Mewtwo X is part Fighting-type.
* TheBerserker: Indirectly. In Generation II, you could find an item named the Berserk Gene, which almost doubles the attack of whatever Pokémon holds it in exchange for subjecting it to confusion. Both the location[[note]]in the waters of Cerulean City, near where Cerulean Cave was[[/note]] and the very nature of this item imply it to be Mewtwo's leftover DNA.
* BishonenLine: Mega Mewtwo Y is essentially a SuperMode for Mewtwo, but it looks significantly more fragile and dainty than the base form. Averted with Mega Mewtwo X, which gains the Fighting type and is quite burly.
* BloodKnight: It ''really'' likes fighting and shows no mercy towards its opponents.
* BodyHorror: When compared to Mew, Mewtwo's entire physiology is this. It has an extra neck that resembles a fleshy tube, its genes are seemingly able to make any Pokémon go berserk, and where Mew has three fully-formed toes, Mewtwo only has two, with the third barely formed at all (its Mega Evolutions make it more natural, however). The Pokémon Mansion journals claim it was born of "horrific gene-splicing experiments".
* BoringButPractical: Mewtwo has a whopping ''four'' abilities[[note]]its standard ability Pressure, its hidden ability Unnerve, Mega Mewtwo X's Steadfast, and Mega Mewtwo Y's Insomnia[[/note]], yet none of them are particularly noteworthy, nor can they be used for any intricate strategies (as each of those abilities rely on what the opponent does, as opposed to what Mewtwo is doing). However, none of them are particularly useless; for example, Mega Mewtwo Y's high speed and Insomnia make it a fantastic answer for beating Darkrai's dreaded Dark Void (and its improved Special Defense and Recover help to keep it from being [[ElementalRockPaperScissors smacked down by Dark Pulse]]). Aside from abilities, many of its attacks fall under this category, such as [[AnIcePerson Ice Beam]], [[PlayingWithFire Flamethrower]], and [[GreenThumb Energy Ball]].
* BonusBoss: In all games it can be found in, Mewtwo can only be fought after the plot has been completed and has no storyline purpose whatsoever. In ''VideoGame/PokemonRedAndBlue'', finding and battling Mewtwo was the only thing left to do after becoming the Champion. It also reprises this role in ''[=FireRed/LeafGreen=]'' (with the added caveat of completing the Sevii Islands sidequest), ''[[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]'' (after gathering all sixteen badges), and ''VideoGame/PokemonXAndY''. The only exception is ''Ultra Sun and Ultra Moon'', where it can be found as soon as Necrozma is defeated at Megalo Tower.
* BraggingRightsReward: Mewtwo in the original Gen I games was this for anyone who only played single-player (or with friends who banned it), as there is literally nothing left to do in-game after catching Mewtwo, unless you decided to use it in the ''Pokémon Stadium'' games or trade it over to the Generation II games (or in the case of the Virtual Console release, transfer it to the Generation VII games).
* BreakoutCharacter: Like Pikachu, Charizard, and Jigglypuff, it's commonly regarded as one of the "staple" characters of the franchise due to its popularity and significance. Along with Necrozma, it's also the closest thing there is to a truly antagonistic Pokémon, with all others simply being dangerous wild animals or [[MyMasterRightOrWrong under the control of antagonist human trainers]]. Mewtwo has always stood apart as both fully sentient and independently malicious, which lends itself to starring in several adaptations.
%%* BrickBreak: Can learn the move of the same name.
* BrilliantButLazy: As powerful as Mewtwo is, it never exercises, preferring to stay motionless for long periods of time. However, it does this to conserve energy, allowing it to unleash its full power in battle.
* CastingAShadow: Like many Psychic-types, Mewtwo can learn Shadow Ball.
* CatsAreMean: Sort of — while it looks like a hostile genetically mutated cat (and one that will surely tear you apart if you piss it off), it's not "mean" so much as it is just incapable of feeling compassion towards its enemies. This is taken further in the Anime, in which it was only trying to protect its fellow clones that it felt were being treated poorly.
* ConfusionFu: Not as much as Mew, but it can still learn a plethora of attacks; discounting Hidden Power, it can learn an attacking move for every type except Dragon and Fairy, and learns a ton of useful status moves too.
* CriticalHitClass: Mewtwo is one of the few Pokémon that can learn Psycho Cut, which has a high critical hit ratio.
* CuttingOffTheBranches: Given its continued reappearances in later games such as ''[=HeartGold/SoulSilver=]'' and ''X/Y'', and the fact that it is unquestionably [[SingleSpecimenSpecies one of a kind]], then the player probably never canonically captures Mewtwo. That, or its appearances past ''Red/Blue/Yellow/[=FireRed/LeafGreen=]'' are meant to be non-canon.
* DarkAndTroubledPast: In the games, Mewtwo's violent behavior was caused by the manner of its creation, which various Pokédex entries describe as "horrific gene splicing and DNA experiments" that ultimately failed to give it a compassionate heart. It's made even more troubled in the anime, where it being treated as little more than a slave/pet/experiment caused it to finally snap and declare war against non-clone life.
* DeathGlare: Its glare is said to [[OhCrap strike fear]] into its enemy. Its Hidden Ability of Unnerve is likely a reflection of this.
* DependingOnTheWriter:
** In the games, Mewtwo is a simple BloodKnight, while in the movies it started out as an AntiVillain before its HeelFaceTurn into an AntiHero who looks after its clone Pokémon.
** Likewise, the Mewtwo from ''Genesect and the Legend Awakened'' is more of a straightforward hero, and also has a female voice. This one is a distinct character from the old one, and its mere existence also diverges from the games, where the backstory heavily implies (if not outright spells out) that only one exists and ever will exist.
** Mewtwo turning into Mega Mewtwo Y in ''Genesect and the Legend Awakened'' is done without a Mega Stone, and is treated like a forme change.
** The ''Origins'' depiction of Mewtwo, being more faithful to the games' version, is much more feral than any of it's other animated counterparts and it seemingly lacks the high intelligence those Mewtwo are known for.
* DishingOutDirt: Rock Slide, Stone Edge, Rock Tomb, Earthquake, and Mud-Slap are all Rock or Ground-type attacks that Mewtwo is capable of learning though [=TMs=] or Move Tutors.
* DivergentCharacterEvolution:
** In Gen I, Mewtwo and Mew were the ultimate Pokémon (the former stronger than the latter, anyway), and were pretty much packed together. From Gen II onwards, though, Mewtwo is treated like the major "mascot" Legendaries are, while Mew hangs out with the often-cuter Mythical Pokémon, and the similarities between the two grew muted as Mewtwo later gained a SecretArt in Psystrike and two Mega Evolutions.
** Its Mega Evolutions also feature this. Mega Mewtwo X amps up Mewtwo's differences from Mew, becoming more humanoid, gaining a secondary Fighting-type, and having a high Attack while keeping its Special Attack the same. Mega Mewtwo Y, however, draws from Mew much more closely, shrinking in size, having very small limbs and a big head, and earning an astronomical boost to its Special Attack.
* TheDreaded: Be it in the anime, the subsequent movies, or the games, there is one very apparent constant with Mewtwo: it is by and large the most violent and dangerous Pokémon of them all, and it will be more than delighted to show you why if you come within twenty feet of it. Let it be remembered that, in all three animated tellings of its backstory, there has always been a nightmarish image of Mewtwo wreathed in flames in the remains of the Pokémon Mansion/whatever lab is used to create it, and possibly [[AtopAMountainOfCorpses atop the corpses]] [[TurnedAgainstTheirMasters of those who'd been working there]].
* EarlyBirdCameo: Mega Mewtwo Y appears in ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]'' (albeit known as "Awakened Mewtwo"), before the release of ''VideoGame/PokemonXAndY''. Mega Mewtwo Y also functioned as such for the entire Mega Evolution mechanic, being the first one revealed (though it was initially presented as "merely" a new Forme).
* EarlyInstallmentCharacterDesignDifference: [[http://i.imgur.com/XDGRPDH.png Mewtwo's original Gen I design]] portrayed it as a fairly stocky creature with a giant head and grey-white coloring. Mewtwo's ''[=FireRed and LeafGreen=]'' art shrunk its head slightly, colored it a deeper purple, and made it more humanoid, and starting with ''VideoGame/PokemonDiamondAndPearl'', the sprites followed suit.
* ElementalPunch: Mewtwo can learn the [[FireIceLightning Fire, Ice, and Thunder Punches]] through Move Tutors.
* EldritchAbomination: Implied via the Berserk Gene: Mewtwo's leftover DNA is enough to drive any Pokémon AxCrazy.
* EnergyBall: Can learn a Grass-type move of [[ExactlyWhatItSaysOnTheTin the exact same name]], as well as [[AlwaysAccurateAttack Aura Sphere]] and Shadow Ball.
* EvilCounterpart: To Mew. Where Mew is a small and cute creature with a playful personality and immense power, Mewtwo is a vicious, cruel, and savage BloodKnight with more humanoid proportions and power even greater than Mew's.
* FinalBoss: Of ''Pokémon Stadium'': after completing every cup in the game, as well as the Gym Leader Castle, the final battle against Mewtwo is unlocked. It reprises the role as part of Silver's team in ''Pokémon Stadium 2'', and is also the FinalBoss in some other spin-off games, such as the original ''Pokémon Rumble''.
* {{Flight}}: Mewtwo flies via telekinesis in the movies.
* ForScience: In the games, it's not said why the researcher who lived in the Pokémon Mansion wanted to create Mewtwo beyond (as implied in ''Anime/PokemonOrigins'' and a few Pokédex entries) making a new Pokémon species that was the strongest of all. In the anime's continuity, the original Mewtwo was given an ulterior ''raison d'etre'' (being Giovanni's ultimate weapon), while the second is given ''no reason at all'' for why it was made.
* {{Foreshadowing}}: Its existence is hinted at in the Pokémon Mansion.
* FragileSpeedster: Mega Mewtwo Y has very low Defense (for an {{Olympus Mon|s}} — it's only slightly below average for fully-evolved Pokémon), but it's even faster than both of its other forms.
* FreudianExcuse: Mewtwo's ''[=FireRed=]'' Pokédex bio claims its vicious nature was a result of the horrific DNA experiments done to create it.
-->A Pokémon whose genetic code was repeatedly recombined for research. [[TheDogBitesBack It turned vicious as a result]].
* GeneticEngineeringIsTheNewNuke: Its immense power is due to a scientist altering its genes to create the most powerful Pokémon of all.
* GeniusBruiser: Mega Mewtwo X, a Psychic/Fighting-type.
* GiantSpaceFleaFromNowhere: In ''X & Y''[='=]s postgame. There's very little context to speak of for why it's lurking in a cave in the Pokémon Village (other than [[CallBack Gen I nostalgia]]).
* GlassCannon: Upon Mega Evolving to Mega Mewtwo Y, it has its Defense stat decreased[[note]]but its Special Defense increases, so SquishyWizard is a fairer label[[/note]]. Despite this disadvantage, Mega Mewtwo Y can still hit really hard with an astonishingly high base 194 Special Attack stat — the highest unmodified offensive stat of any Pokémon in the series. It also has base 150 physical Attack, letting it hit as hard as the likes of (non-Primal) Groudon and Zekrom.
** Mewtwo in general is a glass cannon in comparison to [[OlympusMons its peers]], with high offenses and speed, but relatively low defenses. Both Mega Forms ratchet up the cannon and modify the glass (Mega Mewtwo X slightly tones it down with minor Defense and Special Defense boosts, while Mega Mewtwo Y [[SquishyWizard redistributes it]] with a larger Special Defense boost offset by an even larger Defense drop).
* GoneHorriblyRight: From the scientist who led the project that resulted in Mewtwo's creation:
--> '''Dr. Fuji:''' We dreamed of creating the world's strongest Pokémon... [[OhCrap and we succeeded]].
* GreenThumb: Can learn [[EnergyBall Energy Ball]] and Grass Knot through [=TMs=].
* TheGreys: All three forms have similarities to stereotypical Grey aliens, but especially Mega Mewtwo Y.
* GuysSmashGirlsShoot: In a sense. Mega Mewtwo X specializes in physical attacks, is big, burly, and part Fighting-type, and has only been depicted as [[VideoGame/PokkenTournament masculine]]. Mega Mewtwo Y specializes in special attacks, is a small FragileSpeedster with childlike proportions, and has been depicted as both [[VideoGame/SuperSmashBros masculine]] and [[Anime/PokemonGenesectAndTheLegendAwakened feminine]].
* HealThyself: It naturally learns Recover, and it often has it in its moveset when fought in the wild, making it difficult to capture.
* HumanoidAbomination: All that genetic engineering caused Mew's successor to be larger and more humanoid than both it and most other Pokémon. Mega Mewtwo X is even more human-like in stature.
* AnIcePerson: It can learn [[BoringButPractical Ice Beam]], [[PowerfulButInaccurate Blizzard]], and [[ElementalPunch Ice Punch]] through multiple methods.
* InfinityPlusOneSword: As one of the strongest Pokémon in the game, it can maul everything in-game. Too bad it couldn't be obtained until after defeating the Elite Four before ''Ultra Sun and Ultra Moon'', and don't even think of using it in the Battle Frontier or its successors (barring ''Ultra Sun and Ultra Moon''[='=]s Battle Tree, and even then only in non-Super modes).
* InformedFlaw: Despite being said to be savage and lacking in compassion in the Pokédex entries, it's possible (and even ''optimal'') to get a Mewtwo with a "Gentle", "Timid", or "Jolly" nature.
* TheInsomniac: Mega Mewtwo Y's ability prevents it from falling asleep. If Mewtwo was sleeping before it Mega Evolved, it will wake up immediately upon doing so.
* JigsawPuzzlePlot: The exact details about its backstory in the game are quite vague, with hints being scattered here and there throughout the generations.
* KamehameHadoken: It's one of the few Pokémon to learn [[AlwaysAccurateAttack Aura Sphere]], and it can learn Focus Blast by TM.
* LackOfEmpathy: It's said to have the most savage heart among Pokémon, having no compassion and only thinking of defeating its foes. Subverted in the anime, where the original Mewtwo cares for its fellow clones, and the second Mewtwo is far nicer than literally any other portrayal of the character.
* LateCharacterSyndrome: You can't get much later than post-FinalBoss, and this is where Mewtwo often becomes available for capture. Have fun with your new super-powerful Psychic destroyer — just don't think there'll be much left for it to do at that point. The few exceptions are in ''[=HeartGold and SoulSilver=]'' (where it can be found before fighting Red, and can put up a good fight against him even at the level it's obtained at), and ''Ultra Sun/Ultra Moon'' (where it can be found before the final Trial).
* {{Leitmotif}}: Unlike most of its peers, it doesn't have one ''per se'', but is strongly associated with the Kanto wild Pokémon music, down to getting remixes of it. ''VideoGame/PokemonXAndY'' gives it a new battle theme based on said Kanto wild battle music, which it shares with the Legendary birds; ''VideoGame/PokemonUltraSunAndUltraMoon'' features the same theme for Mewtwo while giving the birds the original ''VideoGame/PokemonRedAndBlue'' battle music.
* LightEmUp: Can learn Signal Beam from the move tutor. This is particularly useful for bringing down other Psychic-types, as Mewtwo resists their STAB attacks. You could also fulfill this role with [[CastingAShadow Shadow Ball]].
* LightningBruiser:
** Its weak point are its defenses. They are on par with those of the starters labeled as {{Mighty Glacier}}s.
** Mega Mewtwo X is this even more so; its defenses are slightly higher, and its speed stays the same and can be boosted through its ability Steadfast (which raises Speed whenever it flinches). Not only does it keep its great Sp. Atk stat, but its Attack stat increases to an astonishing '''190'''.
* MagicKnight: Regular Mewtwo has a quite decent physical attack (comparable to Snorlax) to go with its insane Special Attack, but its Mega forms take the cake: Mega Mewtwo X keeps its Special Attack, but its Attack gets a huge boost, becoming the highest in the game, while Mega Mewtwo Y gets a large boost to its Special Attack (also becoming the highest in the game), and its Attack becomes comparable to that of Groudon or Rayquaza.
* MasterOfAll: Was effectively this in Generation 1. While not as balanced as Mew's, Mewtwo boasts one of the highest all-around stat totals in the game, with it's lowest stat being Defense, which was still very good at 90. Its speed was exceptionally high, and its Special Stats were unmatched. It could also learn every viable attacking move in the game and could use both effectively. Subsequent nerfs through the Generations and PowerCreep made it more of a GlassCannon.
* MinorMajorCharacter: Mewtwo is (one of) the strongest Pokémon in the world, has a [[BackstoryHorror dark and horrific backstory]] at odds with the tone of much of the rest of the series, and is even implied to have been responsible for Mr. Fuji [[TheAtoner turning from an amoral scientist into a kind old man]]. Despite all of this, no game has ever given Mewtwo a prominent role akin to a mascot Legendary, and it only ever appears as a contextless BonusBoss.
* ModifiedClone: The Mew DNA sample used to create it didn't yield a complete genome so its creators made some modifications. In the manga they used human DNA.
* NervesOfSteel: Mega Mewtwo X's Ability is Steadfast, which raises its Speed if it flinches.
* NoBiologicalSex: Since it's a clone of Mew, which has no defined sex either. The anime has two different specimens that take masculine and feminine gender roles.
* NoItemUseForYou: It has Unnerve for its Hidden Ability, which prevents the opponent from eating berries.
* NotSoStoic: In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', if the player visits the ruins of the Pokémon Mansion on February 6th while walking with Mewtwo, it will so happy you remembered its birthday that it will be crackling with positive energy.
%%* OccultBlueEyes: As Mega Mewtwo X.
* OlympusMons: Despite Mewtwo being relatively young among other Legendary and Mythical Pokémon and thus having no real "legend" to accompany it, it's still considered a Legendary Pokémon owing to its rarity and immense power (being a successor to an actual Mythical Pokémon also helps). Notably, it's probably the most generally well-known Legendary in the franchise.
* OneManArmy: Best illustrated in the ''VideoGame/PokemonGo'' trailer — Mewtwo is discovered by a crowd who's given a TimedMission to catch it. They throw everything they can at it and it proceeds to ''kick everyone's butts'' with little to no effort. Bear in mind, some of the Pokémon it's shown going up against include Charizard, Dragonair, Pidgeot, Gengar, and ''Gyarados'', and it ''still'' whoops them without even breaking a sweat. It's finally taken down by [[SeriesMascot a Pikachu]].
* PerpetualFrowner: Mewtwo ''never'' smiles, not even in Pokémon Amie/Pokémon Refresh.
* PersonOfMassDestruction: It ''was'' designed to be the world's most powerful Pokémon.
* PintSizedPowerhouse: Only slightly taller than the average human, but short (or even minuscule) compared to other Pokémon of its power rank. Mega Mewtwo Y is this UpToEleven.
* PlayingWithFire: Mewtwo can learn [[BoringButPractical Flamethrower]], [[PowerfulButInaccurate Fire Blast]], and [[ElementalPunch Fire Punch]] through various methods.
* PlotHole: It somehow has ''two'' Mega Evolutions despite not existing when they were discovered InUniverse. Of course, it's not improbable that both forms of Mewtwonite are also artificial; not to mention how Team Magma's/Aqua's shenanigans in ''Omega Ruby and Alpha Sapphire'' cause an explosion of Infinity Energy from the Cave of Origin that create another batch of Mega Stones, and said games take place within the same year as the Kanto games...
* PokemonSpeak: Ironically for a Pokémon who speaks normally in the show that popularized the trope, every encounter with Mewtwo in the wild starts with its cry displayed in text as "Mew!".
* PowerGlows: Its sprite in ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal]]'' depicts it glowing with psychic power.
* PsychicPowers: In the games, as a Psychic-type, Mewtwo uses psychic powers to attack. In the movies, Mewtwo displays extremely potent psychic abilities of all kinds. Its [[MindOverMatter telekinesis]] can [[WeatherManipulation whip up a huge storm]], repel all forms of attack, and carry dozens of Pokémon (some of which are quite heavy) at a time. It overpowers an Alakazam, which are known for their immense psychic power, in a psychic battle in the first movie. It speaks to others {{telepath|y}}ically, and can [[MeatPuppet suppress people's minds to make them do its bidding and speak through them]]. It's also able to [[LaserGuidedAmnesia erase events from people's memories]].
* PunnyName: Well, not exactly punny, but the fact that it sounds quite similar to "mutant" managed to stop English-savvy Japanese fans from looking for a certain "Mew One" until [=GameFreak=] started the rumors. That included Nintendo itself.
%%* PurpleEyes: Symbolizes its one of a kind status. At least in [[Anime/PokemonGenesectAndTheLegendAwakened non-anime]] continuities.
%%* PurpleIsPowerful: Powerful and cool compared to Mew's pink.
* PurposelyOverpowered: It ''was'' created to be the strongest, after all. The games actively limit its use in the various Battle facilities, most cups in 3D fighters, most official tournaments, and random Wi-Fi battles.
* RatedMForManly:
** Mewtwo is said to be more popular with boys, and more likely to have male characterizations in adaptations, when compared to Mew which skews feminine. The most iconic depiction of Mewtwo, which appears in ''Anime/PokemonTheFirstMovie'' and some spinoff games such as the ''VideoGame/SuperSmashBros'' series, is a very menacing and nigh-omnipotent force of nature with a [[BadassBaritone deep voice]] and an arrogant, haughty attitude.
** Mega Mewtwo X takes this trope even further than the base form, with its bigger muscles and secondary Fighting type.
%%* RedEyesTakeWarning: Mega Mewtwo Y has large, vibrant red eyes.
* RelatedInTheAdaptation: Inverted — while Mewtwo and Mew have always been related, the games imply (via the Pokémon Mansion journals) that Mewtwo is more akin to Mew's genetically enhanced son, with the latter having "given birth" to the former. Most adaptations (such as [[Anime/{{Pokemon}} the anime]]), however, make it more akin to the popular idea of how clones are made; being made in a tube using Mew's DNA as opposed to live birth.
* RubberMan: Mega Mewtwo X has stretchy arms.
* SayMyName: In every game where you encounter Mewtwo, its cry is displayed on-screen as "Mew!".
* SecretArt: Mewtwo has Psystrike, introduced in Generation V. It's a more powerful version of Psyshock, being a Special attack that deals Physical damage instead.
* ShadowArchetype: Towards all other Pokémon. As a whole, other Pokémon enjoy battling each other but are happy to make companions with humans, while Mewtwo is a BloodKnight who sees mankind as another opponent to fight.
* ShockAndAwe: Mewtwo can learn a good deal of Electric-type moves, including [[BoringButPractical Thunderbolt]], [[PowerfulButInaccurate Thunder]], and [[ElementalPunch Thunder Punch]], through various methods, but one [[TemporaryOnlineContent Wi-Fi exclusive]] Mewtwo released during Gen V knew Electro Ball, which ordinarily is off-limits to it.
* SingleSpecimenSpecies: The scientist who lived in Cinnabar's Pokémon Mansion probably won't be making any more of [[GoneHorriblyRight these]], especially if they were the kindly Mr. Fuji. Averted in the anime, where a new, feminine Mewtwo appears as TheHero of ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]''.
* SlidingScaleOfGameplayAndStoryIntegration: Although the nature of the one that a player may capture can go against its description, its power as a playable character is ''exactly'' on par with the story of its creation. Even to this day, multiple generations later with PowerCreep and various nerfs to the Psychic-type along the way, Mewtwo is ''still'' one of the most powerful Pokémon in the whole series.
* SquishyWizard:
** Mewtwo's Defense and Special Defense are the only stats lower than Mew's, though it's still above average for most Pokémon. That said, don't expect it to take many hits before going down. It at least averted this on the special side in Gen I, when its high Special covered both offense ''and'' defense.
** Mega Mewtwo Y is physically frail due to losing points in Defense, but has a higher Special Defense stat and has the highest Special Attack in the series.
* TheStoic: In Gen VI, while other Pokémon have energetic to at least visibly pleased reactions to positive treatment in Pokémon-Amie/Refresh, Mewtwo just gives an approving nod; it's impossible to tell if it's smiling, though, but it probably isn't. It also makes no different facial expression when petting it in its sweet spot.
* SuperMode: Both versions of Mega Mewtwo. How Super, exactly? Their Base Stat Total exceeds that of [[PhysicalGod Arceus]]. The only Pokémon that matches it is Mega Rayquaza; even Ultra Necrozma falls short.
* SuperSpeed: Mega Mewtwo X is stated to have this in ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go]]'', able to sprint a hundred meters in two seconds.
* UltimateLifeForm: It was created by the Pokémon Mansion's tenant to be the strongest Pokémon.
* UnbuiltTrope: To OlympusMons, since it was created before Lugia and Ho-Oh standardized the concept of Legendary Pokémon literally having ancient legends attributed to them. Although it is a clone of a true Pokémon of legend, Mewtwo's Legendary status is more a figurative indication of its status as the UltimateLifeForm, and it has a sci-fi origin story compared to the fantasy motifs of other Legendaries.
* UniquenessDecay: Mewtwo's original claim to fame was being the strongest Pokémon in the world, seemingly achieving the "Legendary Pokémon" moniker through its sheer monstrous power. While Mewtwo is certainly no slouch twenty years later, in a franchise that routinely introduces at least two Legendary Pokémon that are as strong as it — if not stronger — every few years, it isn't ''quite'' the unbeatable powerhouse it was back then. As noted under SlidingScaleOfGameplayAndStoryIntegration, Game Freak does seem intent to at least make sure that it's top-tier in power whenever it shows up no matter how much PowerCreep comes along.
* WhereIWasBornAndRazed: A near universal constant with any adaptation of Mewtwo's backstory seems to consist of it furiously destroying the Pokémon Mansion or wherever else it was born shortly after its creation, and in at least two cases, killing a good majority of the workers there.
* WithGreatPowerComesGreatInsanity:
** Kinda. While the genetic experiments performed on it made it ''very'' powerful, they also made it ''very'' angry and ''very'' vicious.
** In the first movie, his madness was more [[GoMadFromTheRevelation psychologically-based]] than genetic.
* WolverinePublicity: Before ''VideoGame/PokemonXAndY'' were released, Mega Mewtwo Y was the first Mega Evolution revealed (though the mechanic as a whole wasn't revealed until a while later) and even got a lead role in a movie. In ''X and Y'' itself, however, Mewtwo is never seen or heard from until after defeating the Elite Four, and even then, you can only get Mewtwonite Y in ''Y''.
* WorldsStrongestMan: It was created to be the strongest Pokémon. In Gen I and II, its offences were unparalleled. Its SuperMode literally gives it more stats than Arceus (and therefore ''all other Pokémon''; only matched by Mega Rayquaza[[labelnote:*]]with Primal Groudon and Primal Kyogre falling ''slightly'' short, and Ultra Necrozma trailing behind[[/labelnote]]) and the highest base Special Attack (Y) and Attack (X) stats of all Pokémon.
* YouAreNumberSix: Mew'''two'''. Named for being Mew's clone, but Mewtwo is before Mew in the Pokédex, ironically enough.
* YouWontLikeMeWhenImAngry: Mewtwo doesn't like you. No, really, that's one of the most repeated facts about it; with the most savage and violent heart of all Pokémon, Mewtwo doesn't like ''anyone''. It channels its boundless wrathful tendencies at anything unlucky enough to be within range, and that tends to go over quite badly. Just ask the smoldering remains of where it was made.
[[/folder]]

[[folder:Mew]]
!151: Mew (ミュウ ''myuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mew151.png]]
[[caption-width-right:240:Mew]]

Mew is Pokémon #151. It set a trend which would later be followed by Celebi, Jirachi, and others as a rare, powerful, and cute-looking Pokémon that was unable to be obtained outside of promotional events — a Mythical Pokémon. Though its stats might be lacking compared to Legendary Pokémon, it's notable in that it is compatible with every single TM and Move Tutor. As its name might suggest, it's related to Mewtwo; indeed, Mewtwo was cloned from its DNA, and Mew gave birth to it ([[ShownTheirWork just like real-life cloning procedures]]). Mewtwo may not be Mew's only relative, however — it's said to have the genetic composition of all other Pokémon, thus sparking theories among scientists that Mew is the ancestor of all Pokémon.
----
* AnimalisticAbomination: A cute, catlike creature that is said to have been the progenitor of ''all'' Pokémon, as such having the ability to learn every possible move that a Pokémon can learn, even some exclusive ones like Transform.
* AntiFrustrationFeatures: Although it was only ever legitimately catchable in ''Emerald'', Mew has a catch rate of 45 (on par with [[SwordOfPlotAdvancement plot-critical Legendary Pokémon]] from ''VideoGame/PokemonBlackAndWhite'' onwards), making it relatively easy to capture.
* TheArtifact:
** Mew's classification as the New Species Pokémon meant something when there were only 150 other species. Nowadays, with [[LoadsAndLoadsOfCharacters well over eight hundred new Pokémon species currently known]], and even more being "discovered" every three to four years, it doesn't seem very new at all.
** While there is wiggle-room in that it's consistently portrayed as in-universe theorizing and thus may not be hard fact, Mew's status as the original Pokémon from whom all others are descended seems rather questionable nowadays, given the presence of [[ArtificialHuman living computer programs, sentient robots]], [[StarfishAliens a Pokémon that evolved from an alien virus]], [[PhysicalGod Arceus the Alpha Pokémon and its creations]], and [[LovecraftLite the Ultra Beasts]].
* BadassAdorable: Isn't it just the most adorable thing ''ever''?!?
-->'''WebVideo/ThatDudeInTheSuede''': BEHOLD! The ancestor of all Pokémon! The most diverse of all creatures on this planet! Able to change form at whim and second in overall stance only to those considered [[OlympusMons gods among 'Mon!]] Behold Mewtwo's folly! The being that singlehandedly destroyed one of the greatest threats to humanity ''ever unleashed''. (''clip of Mew mewing'') [[CutenessProximity Aww!]]
* BaldOfAwesome: Bald, and a very powerful Pokémon. Subverted in that it ''does'' have hair; it's just so fine you need a microscope to see it.
* CatsAreMean: Subverted, Mew is shown to have a rather playful and child-like personality compared to Mewtwo's more agressive nature.
* ConfusionFu: With stats that favor no one skillset and the ability to learn every TM, HM, and most Move Tutor attacks, good luck predicting its moves. The fact that it can use Metronome and Transform solidifies its reputation for being capable of using every move.
* CuteBruiser: It looks like a cross between a cat and a jerboa. Above average stats in everything, can learn very nearly ''everything''[[note]]learns every TM/HM and all move tutors that aren't restricted to a specific group of Pokémon like Draco Meteor; all of this adds up when you consider multiple Generations[[/note]], and Metronome can draw most of the moves in existence.
* CuteKitten: Or rather what appears to be a mix between a kitten, a jerboa, and a fetus.
* DiscOneNuke: Know the glitch? You can get ''two'' before beating Misty. Have fun wiping the floor with everyone in your way.
* DivergentCharacterEvolution: Originally, it and Mewtwo were almost inseparable, but as more Mythical Pokémon (especially "cute" ones like Celebi) were introduced, Mew became more associated with them as opposed to its counterpart. It also gained an exclusive [[LimitBreak Z-Move]], Genesis Supernova.
* FetusTerrible: Kind of — it's primarily based off a fetus, and while not evil, it's certainly powerful and dangerous to its enemies.
* FluffyTheTerrible: It's called ''Mew'', for crying out loud! {{Subverted}}, as it certainly looks as cute as its namesake, but is still extremely powerful.
* TheGhost: Outside of glitches or hacking, the Cinnabar Mansion journals are the only place where you'll hear of Mew in [[VideoGame/PokemonRedAndBlue Gen I]]. It was also meant to stay that way, but Shigeki Morimoto took out the developer tools and realized just enough space was left for one more species of Pokémon... Indeed, after all this time, it has yet to make a non-event appearance in the main games, the closest being the Faraway Island event in the third generation, that even then was unavailable to most players.
* HealThyself: Thanks to its [[ConfusionFu versatility]], Mew has ''three'' ways of recovering HP — Recover (which it learns naturally), Roost, and Soft-Boiled (though this can only be learned in Gen I and Gen III).
* ImmortalImmaturity: It's one of the oldest, most powerful Pokémon in existence, but it has a childish, playful nature.
* InfinityPlusOneSword: You cannot get it during normal gameplay without abusing glitches or hacking.
* InformedAttribute: Mew is said to be able to use any technique. While it can certainly learn any TM, HM or Move Tutor move, there are many more moves it can't learn no matter what, such as Bite, High Horsepower, [[MemeticMutation Crabhammer]], and most {{Secret Art}}s like Blast Burn, Draco Meteor, Judgment etc. It ''can'' use these via Metronome, but then again, so can anyone else who can use it.
%%* InnocentBlueEyes: Given its nature.
* JackOfAllTrades: Can learn everything, and while its base stat total falls short of several Legendaries, they're all base 100, which is good enough for everything. Versatility, thy name is Mew.
* KamehameHadoken: The last move it can naturally learn is Aura Sphere.
* KillerRabbit: Looks sweet and playful, and is, but it's highly dangerous.
* MasterOfAll: Its stats are equal, but high (though PowerCreep has slowly conspired against this). It is also unique in that it can learn every TM and HM and almost every Move Tutor move.
* NoBiologicalSex: Though unlike most legendaries, it is implied to be able to reproduce, if one having "given birth" to Mewtwo is any indication. As Mew is both unable to breed and treated as genderless in gameplay, however, the particulars of how this works are unclear, although the ones in ''VideoGame/PokeParkWii'' and the ''VideoGame/PokemonMysteryDungeon'' games are referred to with masculine pronouns.
* OlympusMons: The (supposed) ancestor of all Pokémon, even the ones that appeared after it. ([[VoodooShark Just don't ask]] how it can be the ancestor of a computer program, a mutated space virus, the [[PhysicalGod creator of the universe]], or [[LovecraftLite a bunch of eldritch creatures from another universe]].)
* PintsizedPowerhouse: Weighs 8.8 lbs/4 kg, is 1'04"/0.4 m tall, and [[ConfusionFu can learn almost absolutely every move]] with [[MasterOfAll the stats to use them to dangerous effect]].
* PsychicPowers: Psychic-type.
* PurposelyOverpowered: Like its clone, it has its use restricted in the Battle Frontier, most official tournaments, and random Wi-Fi battles.
* RidiculouslyCuteCritter: The thing looks and acts like a kitten (OffModel original sprite notwithstanding), and it also set a trend for event-exclusive Mythicals who rival its cuteness and share the same stat distribution for new generations.
* SecretArt: Has the unique [[LimitBreak Z-move]] Genesis Supernova. It generates a massive ball of psychic energy to bomb the opponent, which also automatically creates Psychic Terrain.
* SecretCharacter: [[UpToEleven So secret that even Nintendo didn't know about it at first]], Mew was created just two weeks before the first copies of ''Red'' and ''Green'' shipped, and was squeezed into the 300 bytes of space freed up by removing debugging leftovers. It was largely by word of mouth that knowledge of its existence spread after players encountered it via glitches before it was officially acknowledged to exist. Afterward, the only legitimate way to obtain it was through special distributions, or meeting specific requirements in ''My Pokémon Ranch'' for the Wii.
* TemporaryOnlineContent:
** As a Mythical Pokémon only made available by real life events, Mew is this (and suffice to say all events held for it prior to the current generation are well and truly over). You can, however, find and catch Mew in ''VideoGame/PokemonRedAndBlue'' via glitches... but if you want to send it to ''VideoGame/PokemonSunAndMoon'' via the Virtual Console release, [[https://www.reddit.com/r/pokemon/comments/5q4meg/how_to_trick_pokebank_into_thinking_your_gen_1/ you'll need to do some truly insane game-breaking]].
** In ''Sun and Moon'', Mew has its own Z-Crystal, the Mewnium Z. How do you get it? It was available as a Pokémon Bank promotion. However, you only get one per account (which is tied to your 3DS). Like all Z-Crystals, it can't be traded to another game. If you restart the game it got downloaded to, it'll be gone forever. This is averted in ''Ultra Sun and Ultra Moon'', where you can get the crystal by showing a Mew to a certain [=NPC=], thus it's no longer tied to a out-of-game promotion.
* TimeAbyss: Though its discovery in-universe was relatively recent, it's implied that Mew is very, very old. In addition to the possibility of it being the ancestor of all Pokémon, Mew learns Ancient Power (a move commonly known among prehistoric Pokémon and OlympusMons known to be ancient like Kyogre and Zekrom).
* UselessUsefulSpell: Due to it being able to learn every TM move, Mew can learn Attract and Captivate, which will both always fail due to Mew being [[NoBiologicalSex genderless]].
* VoluntaryShapeshifter: It can learn Transform, and it's the only Pokémon besides Ditto (and [[PowerCopying Smeargle]]) that can learn it.
[[/folder]]

!!Unofficial glitch Pokémon

[[folder:Missingno., 'M and 3TrainerPoké ‎₽ ''(Ketsuban and Iyazo)'']]
[[quoteright:155:https://static.tvtropes.org/pmwiki/pub/images/missingno_all.png]]
[[caption-width-right:155:[-In clockwise order: Regular Missingno. in ''Red and Blue''/'M, Kabutops Fossil Missingno., Aerodactyl Fossil Missingno., Ghost Missingno., Regular Missingno. in ''Yellow'' and 3TrainerPoké ‎₽.-]]]

The most popular and well known "glitch" Pokémon, and a contender for one of the most (in)famous video game bugs known. Missingno. exists due to the way Pokémon handles a tutorial early in the game. When an Old Man in Viridian City shows the player how to catch Pokémon, the player's name data is removed and stored elsewhere, so the Old Man can be called "Old Man" in their place. This name data happens to be stored in the memory slot where wild Pokémon encounter rates are held. Normally this isn't a problem; the data is overwritten every time the player enters a new area, and their current area has no wild Pokémon to meet. However, flying to Cinnabar Island does ''not'' overwrite the data, thus when the player surfs up and down the coast of Cinnabar Island, their name data is called up as wild Pokémon data. This results in a multitude of glitch Pokémon: Pokémon from whatever normal encounter zone you were just in, Pokémon over level 100, and Missingno. [[labelnote:Explanation]]What exactly makes up the Pokémon over level 100 [[http://bulbapedia.bulbagarden.net/wiki/Old_man_glitch is dependent on the player's name]], but Missingno. is spawned by the bit that indicates the end of the player's name and any blank spaces, so it will always appear.[[/labelnote]].

As a glitch Pokémon, naturally Missingno. has quite a few oddities. Just encountering it causes the sixth item in the player's back to multiply 128 times. Missingno. and the other glitch Pokémon mentioned here are Bird/Normal-types — ''not'' Flying/Normal, "Bird" is a dummied-out type with no programmed weaknesses or resistances. There are numerous glitch Pokémon, and the most likely to be encountered aside from Missingno. is "(glitchy block)'M(glitchy block)", or M-Block/'M for short. However, Missingno. is more well-known.

'M is exclusive to ''Pokémon Red, Green, and Blue''. When it's traded to ''Yellow'', it becomes a 3TrainerPoké ‎₽.

----
* AscendedGlitch: In part. Porygon-Z references them slightly as a Glitch Pokémon, while Giratina seems to be based on some of the more GameBreakingBug aspects they have. Deoxys also has some elements of Missingno, namely in being the official progenitor of multiple variations of a single Pokémon with varying stats and moves.
** The Pokemon Type: Null also counts. Missingno. is caused by a Null Pointer exception (a missing variable/number). The Missingno. Glitch was used to get maximum strength and infinite items. In Pokemon lore, Type: Null was created to acquire the powers of the Pokémon God Arceus.
* BreakoutCharacter: While hardly the only glitch Pokémon, Missingno. is certainly the most well-known. It gets specifically acknowledged by Nintendo's trouble-shooting guide for ''Red and Blue'', and has [[https://twitter.com/TOKIYA/status/760264929307799552 artwork of all its forms]] made by a franchise artist; while not exactly official art, that's pretty impressive for something that was never meant to exist in the first place.
* BrokeYourArmPunchingOutCthulhu: If you manage to capture a glitch Pokémon, there's a good chance that your game will glitch out in such a way as to make it unplayable. [[AvertedTrope Missingno. itself is harmless, though]], at least in ''VideoGame/PokemonRedAndBlue''. Its cousin 'M is more dangerous, but can be safely handled if care is taken. A general rule of thumb is, the harder it is to encounter, the more likely it is to cause damage[[note]]the most harmful ones can only be accessed with a Game Genie or exploiting [[http://bulbapedia.bulbagarden.net/wiki/Mew_glitch a certain glitch]] in a very specific way[[/note]].
* ChuckCunninghamSyndrome: It only appears in the Generation I games. [[JustifiedTrope Justified]] due to it being a glitch and not a real Pokémon.
* ConfusionFu: It has a bizarre movepool, able to learn Ice Beam, Blizzard, Thunder Wave, Earthquake, Sky Attack, Psychic, Submission, and Bubblebeam. Note that to this day, there is no existing Pokémon other than Mew capable of learning all these attacks.
* DemBones: Two of Missingno.'s forms take the front sprites of the Kabutops and Aerodactyl fossils from the Pewter City Museum.
* DepartmentOfRedundancyDepartment: When first caught, Missingno. and 'M know Sky Attack, Water Gun, and Water Gun.
* DidYouJustPunchOutCthulhu: Missingno. and 'M, strong as they are, have very low defense. Lovecraftian as they are, they aren't that hard to beat.
* DittoFighter: The Missingnos. that use the Ghost and Fossil front sprites don't have base stats of their own — instead, when their stats are calculated (when captured, leveling up, using the Box Trick, or when being sent out by an opposing trainer), they use the base stats of the last Pokémon that was sent into the battle.
* DummiedOut:
** Its "Bird" type. Interestingly, a lot of [=NPCs=] refer to Flying as "Bird", which is even kept in the remakes.
** Game designer Shigeki Morimoto [[http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267 once stated]] that the first generation was supposed to have 190 Pokémon. 39 copies of Missingno. can be found in the index numbers between real Pokémon, totaling 190. Also, its cry, Pokédex and evolution data, and name are fully formatted, so most people assume Missingno. is a bunch of leftover data from Pokémon who were left on the cutting room floor.
* EasterEgg: Missingno. returns in the Generation IV games as the blank placeholder tile, which has Missingno's Japanese name written on it in kanji.
* EldritchAbomination: Its existence is a defiance of the game's internal logic and causes chaos in the world (it exists due to a glitch and can cause more glitches by appearing), it has otherworldly powers and abilities no other Pokémon has (a DummiedOut Typing, knowing two of the same move, and having move combinations no other Pokémon of the time could have), and its physical appearance is incomprehensible and shifting (jumbled mash of pixels, appears as different sprites depending on variables). Additionally, for some reason, the game ''saves'' when you encounter Missingno, so just the sight of it glitches up the game.
* GameBreakingBug: Despite its several side effects, Missingno. and 'M are ''mostly'' harmless. However:
** In ''Red and Blue'', encountering them overwrites the Hall of Fame with glitch data[[note]]this is an effect of the game having no idea how to uncompress their "sprites"[[/note]] ''and'' saving the game.
** Depositing a Level 0 'M can make Bill's PC inaccessible, freezing the game if you try to withdraw Pokémon.
** As useful as giving 128 copies of your sixth item in the inventory can be, key items can also be duplicated, making getting rid them extremely time-consuming.
** In ''Yellow'', Missingno.'s front sprite will almost always crash or freeze the game. If you somehow manage to avoid either, it's possible you'll end up in a glitchy overworld with several copies of Red walking around. This does not happen with the Aerodactyl and Kabutops fossil Missingnos, as their sprites are valid.
** 3TrainerPoké ‎₽ has a Super Glitch as a starting move, making it very prone to corrupting the game when the move's name is seen.
** Even 20 years after its only appearance, Missingno. manages to cause problems in Pokémon Bank. When using the Poké Transporter on a Generation I Virtual Console game, if there's a Missingno. in a box, it will not be visible, but will rename all other Pokémon with the name of the Pokémon that was immediately before them in that box. For example, if there's a Missingno., a Caterpie, a Rattata, and a Pidgey in the same box, you'd see a Caterpie called MISSINGNO-[[note]]Notice the hyphen instead of a dot[[/note]], a Rattata called CATERPIE, and a Pidgey called RATTATA.
* GlassCannon: The most common variation has 136 attack[[note]]Alakazam has a base 135 special attack, while Dragonite has a base Attack stat of 134[[/note]], with 33/0/6 defenses. Sadly, it lacks the attacks (only the powerful, [[AwesomeButImpractical but unwieldy]] [[ChargedAttack Sky Attack]], unless you use [=TMs=] on it) and speed (29) to abuse it.
* GoMadFromTheRevelation: A popular explanation in fan works for what happens to your player character if the cartridge becomes unplayable due to the above-mentioned GameBreakingBug. Your puny human mind snaps like a twig upon seeing the glitchy mess that is MISSINGNO.
* HybridMonster: 'M is one of Missingno.
* MakingASplash: 'M knows Water Gun twice. Note this isn't supposed to be possible; a Pokémon cannot learn the same move twice no matter how hard you bend the rules.
* MasterOfNone: In ''Yellow'', Missingno. has a very high HP stat, but its other base stats are below 25.
* MeaningfulName:
** Missingno. = "Missing Number," as in a Pokémon the Pokédex doesn't recognize.
** ZigZagged with Ghost Missingno., which has a completely different name in the Japanese versions, said name being "Ghost". It would be fitting for the fact it uses the literal ghost sprite... if it weren't for the fact it's not the name the unrevealed ghosts in the Pokémon Tower use ("Yürei").
* MightyGlacier: 3TrainerPoké ‎₽ has extremely high Attack, Defense, and Special, but terrible Speed (and HP, but not enough to counteract its defenses).
* TheMissingno: They're the TropeNamer; as the description above states, the game manufactures these Pokémon because you forced it to interpret your character name as wild encounter rates — luckily, in most cases, they're not unstable enough to crash the game.
* MonsterProgenitor: In a sense. After performing the necessary steps to get Missingno. to appear, it's possible you may encounter other things such as 'M (which is '''not''' as benevolent of a glitch as Missingno and should be avoided), Pokémon that break the level cap of 100 (they regress back to 100 after gaining a single experience point, not that this applies in link battles), a wild ''Professor Oak'', and other such insanities.
* MyHeroZero: Both Missingno. and 'M have a Pokédex number of #000. 'M takes it a step further by having an index number of 00.
* MythologyGag: In the Generation IV games, there's a default sprite whenever a sprite or tile cannot be loaded. That sprite reads Missingno.'s Japanese name, written in kanji.
* NoBiologicalSex: Or more like "Gender Unknown", as genders were not yet a game mechanic in the Generation I games.
* NonElemental: Half Normal-type. In ''Red and Blue'' it's a DummiedOut type, in ''Yellow'' it's a glitch type as well.
* NotSoSimilar:
** 'M bears a strong superficial similarity to Missingno. as both use Pokédex Number #000, and can cause the effects (Unreversible Hall of Fame corruption and item duplication) related to said number, but it's only a coincidence. 'M does things Missingno. cannot, such as battling even after it's caught (and if you catch it again, [[MindScrew you get a Ditto]]) and a level 0 'M will freeze the game if withdrawn from a PC. 'M can evolve into Kangaskhan unlike Missingno., and it cannot be found through the extended Mew glitch, displaying an empty text box instead.
** This particular 'M (Index 00) is also very different from the other two that can be found — 'M (Index FE) is a Slowpoke hybrid glitch Pokémon with no interesting qualities. 'M (FF) is one of the most dangerous glitch Pokémon in the game (see it and Q ◣'s entry below).
** The Missingnos. that use the Ghost and Fossil front sprites don't corrupt the Hall of Fame, and they are as safe in ''Yellow'' as in ''Red and Blue'' (as what causes Missingno. crashing the former is its front sprite). They are also {{Ditto Fighter}}s as seen above.
* OurGhostsAreDifferent: One of Missingno.'s forms takes the front sprite of the unidentified ghosts from the Pokémon Tower, although in the Japanese versions it is actually not labeled as a Missingno. variation.
* OverlyLongName: 3TrainerPoké ‎₽'s covers part of its front sprite thanks to its length and the spaces at its beginning. It gets worse in certain localizations.
* SocializationBonus: Since 3TrainerPoké ‎₽ cannot be obtained through the extended Mew glitch (this also applies to 'M) and the Old Man Glitch cannot be done in ''Yellow'', there are only three ways of getting one: String corruption[[note]]Which requires either a traded Ditto with the "-" move, or clever use of Super Glitch[[/note]], the Remaining HP Glitch (Requires a Q ◣), or trading an 'M from ''Red, Green, and Blue''.
* SpellMyNameWithAnS: In Japanese ''Yellow'', 3TrainerPoké ‎₽'s species name changes depending on the screen it's being seen, but unlike most glitch Pokémon, the altered characters include readable ones.
* UnitConfusion: Missingno. is more than three meters tall and weighs over one and a half tons in ''Red and Blue''. This is because its height and weight were never translated from its ''Red and Green'' measures (which is a more reasonable 1 meter and 10 kilograms).
* TheUnpronounceable:
** The reason 'M is often called this way by players is because the rest of its species name is composed of glitch characters. More specifically, map tiles. {{Averted|Trope}} in the Japanese versions.
** Among glitch Pokémon, Missingno. is notable for being the '''only''' one whose species name [[AvertedTrope averts this trope]], being fully formatted (and pronounceable) in every language. This is one of the hints that Missingno. is actually space left by DummiedOut Pokémon.
* YouCannotGraspTheTrueForm: Missingno.'s appearance, in the line of all glitch Pokémon that don't use valid sprite dimensions. Its awkward shape (and glitching of Hall of Fame data) happens because the game has no idea how to decompress its sprite. This means Missingno.'s real looks are still unknown — the game ''tries'' to comprehend it, but it cannot, ending up with its signature L-block shape.
[[/folder]]

[[folder:'M ''(Anedepami)'' and Q ◣]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/m_and_q.png]]
[[caption-width-right:192:From left to right: 'M and Q ◣]]

Having the index number FF, this variation of 'M and Q ◣ are the most special of glitch Pokémon. At first sight, 'M seems to be a mere hybrid (same color palette, starting moves, Pokédex number, and base stats) of Charizard, as well as having the same sprite (earning its FanNickname), while Q ◣ is a hybrid of Starmie, though it does not have the same sprite. However, Charizard 'M and Q ◣ are the closest things to a RealityWarper in the first generation, as their index number is the same as the game uses internally for the [=CANCEL=] button. \\
\\

When they are in the party, any Pokémon placed below them will be treated as non-existent by [=NPCs=], not allowing them (as well as Charizard 'M/Q ◣) to be healed at a Pokémon center, the player's home, or when losing a battle, and can only be healed by items.\\
\\

During a battle, Charizard 'M has a chance to [[TheVirus turn your Pokémon into other Charizard 'M]]. If battling a Q ◣, the [=ZZAZZ=] glitch [[OhCrap will be activated]], and will freeze the game if the player tries to open the party screen. Q ◣ itself appears as frozen and with an enormous amount of [=HP=] (noticeable through the broken [=HP=] bar).\\
\\

When Charizard 'M or Q ◣ is deposited in a box in Bill's [=PC=], it can be used to change the species of the Pokémon deposited after it, while keeping the moves they knew.\\
\\

Charizard 'M is exclusive to ''Pokémon Green, Red, and Blue''. If traded to ''Pokémon Yellow'', it becomes a Q ◣, and vice-versa.

----
* AnimalisticAbomination: Charizard 'M looks like a gigantic Charizard, but it's much, '''[[EldritchAbomination much]]''' more different inside.
* EldritchAbomination: The biggest examples in the series. Moreso Q ◣ than Charizard 'M, as it uses a glitch sprite instead of the Pokémon it's a hybrid of, and can learn the [[ExactlyWhatItSaysOnTheTin Super Glitch move]] at an early level, unlike Charizard 'M learning one at level 204. When a 4 4 Hy evolves into Q ◣, the game gets even more confused and will claim it evolves into [=TM55=] (which does not exist) and will nickname it as such.
* GameBreakingBug: Q ◣ triggers the dreaded [=ZZAZZ=] glitch, which breaks the game beyond redemption. {{Inverted}} with Charizard 'M, an otherwise safe and useful glitch Pokémon that is seen as a consequence of said glitch.
* GiantFlyer: Charizard 'M is about four times bigger and heavier than Charizard. This makes Charizard 'M even bigger than '''Yveltal'''.
* HybridMonster:
** Charizard 'M is one of Charizard, and Q ◣ is one of Starmie.
** The Pokémon merge glitch can produce Pokémon with moves they don't learn naturally, provided by a Pokémon of another species, which is erased as a result. The remaining [=HP=] glitch also produces a hybrid Pokémon.
* HumanoidAbomination: Not Charizard 'M or Q ◣, but the trainer that uses them after the [=ZZAZZ=] glitch is activated. It looks just like Red[[note]]because the [=ZZAZZ=] glitch modifies the value that checks if the game is linked[[/note]], but it's just another corruption.
* MixAndMatchCritters: One of their most (in)famous uses is exploiting their glitchy nature to create these. The two can be used to perform a glitch that combines two Pokémon into one "hybrid" Pokémon that has the sprite, typing, species, and learnset of one Pokémon, and the stats, moveset, and palette of another.
* NoFairCheating: Unintentional, but very effective. If you try to use cheat codes to spawn them as wild Pokémon, you find a glitch trainer instead and the [=ZZAZZ=] glitch will be activated, corrupting your game.
* NotSoSimilar: Even though Charizard 'M is one of the three 'M variations of ''Red and Blue'', it's most unlike the other two.
* RealityWarper: They can manipulate a surprising amount of data, as well as hiding Pokémon from [=NPCs=]. For example, the remaining [=HP=] glitch (changes the species of a Pokémon to the one with an index number equal to its remaining [=HP=]) is only possible with Charizard 'M/Q ◣'s intervention.
* SocializationBonus:
** Both technically count as this trope as the game thinks they are traded Pokémon — their trainer [=ID=] and original trainer names are never the same as the player's. As a result, they cannot be nicknamed either.
** Since no glitch Pokémon evolve into Charizard 'M (unlike Q ◣), the only way to obtain one without arbitrary code execution, string corruptions (Cooltrainer or Super Glitch), or the fossil conversion glitch (or the remaining [=HP=] glitch, but it requires another Charizard 'M to pull it off) is by receiving a Q ◣ through trade. Q ◣ can be evolved from a 4 4 Hy at level 6, and since said glitch Pokémon can appear through the Ditto glitch, it's easy to evolve.
* {{Unperson}}: {{Downplayed}}. The Pokémon below Charizard 'M/Q ◣'s position (itself included) in the party are treated as if they don't exist by [=NPCs=] (the only way to heal any of the aforementioned ones is through items). Once they are placed above it, they become visible to [=NPCs=] again.
* TheUnpronounceable: Just like most glitch Pokémon, 'M and Q ◣ are called this way because the rest of their names are composed of map tiles. {{Averted}} in the Japanese versions in Charizard 'M's case.
* {{Unwinnable}}: Some of the [=ZZAZZ=] glitch trainers' Charizard 'M/Q ◣ have infinite [=HP=], so not even a OneHitKill move can defeat them, as their [=HP=] never reaches zero.
* TheVirus: Charizard 'M can turn your Pokémon into other Charizard 'M during battle.
[[/folder]]

[[folder:h POKé (''Amu'')]]

[[quoteright:56:https://static.tvtropes.org/pmwiki/pub/images/h_poke.png]]

A popular glitch Pokémon, it's fairly harmless ([[EldritchAbomination at least as harmless as they come]]) and is a result from the fourth method of the Mew glitch. It's notable for its [[BrownNote cry]], which changes on cries of other Pokémon having played out and its cry potentially going on for [[OverlyLongGag minutes on end]] and crashing the game. Being a hybrid of Gengar, it can learn all of the same TM moves as it.

It's notable for being the heaviest of the Generation I Pokémon that can be obtained without using a cheating device, weighing in at 6,099 lbs, as well as one of the tallest, standing at over 80' 3"/24 meters tall (which is almost as tall as the Pokémon Tower in Lavender Town).

----
* ActionBomb: It can learn both Selfdestruct and Explosion, which fits since it's a hybrid of a Gengar.
* AnimalsNotToScale: It's a hybrid of Gengar, but it's absolutely massive.
* {{Acrofatic}}: It weighs almost 6,100 pounds, but its Speed stat is its second-highest Base stat at 110.
* BrownNote: Its cry, [[HellIsThatNoise of course]], but also its Pokédex entry.
* BlackSpeech: Its Pokédex entry is nothing but gibberish, besides the words "[[OhCrap ROCKET]]" and "Enemy h [=POKé=]."
* CreepyGood: It's harmless to the player's game, but considering what it looks like to the player (and is almost as tall as a 7-story building), it's worth putting it here.
* DarkIsNotEvil: It's a Ghost-type glitch Pokémon (specifically, a hybrid of Gengar), but it's one of the more benign glitch Pokémon even though its cry can get so long it pretty much crashes the game without actually crashing it.
* EldritchAbomination: Being one of TheMissingno, it's expected.
* HarshVocals: [[HellIsThatNoise If you can call its cry "vocals."]]
* HellIsThatNoise: Its cry.
* TheMissingno: It isn't as popular as Missingno./'M or Charizard 'M, though.
* OverlyLongGag: Its cry, which changes based on what Pokémon the trainer last saw before bringing it out. It's a good idea to save before going into anywhere where a battle may occur, since its cry can go on for minutes on end, or even freeze the game on rare occasions.
* OurGhostsAreDifferent: [[EldritchAbomination VERY DIFFERENT.]]
* SecretArt: Night Shade, which fits since it's a hybrid of Gengar.
* ShockAndAwe: It can learn both Thunderbolt and Thunder.
* UselessUsefulSpell: It's capable of learning Conversion, the Porygon line's signature move, [[WhatKindOfLamePowerIsHeartAnyway and it works just as well for it,]] [[SarcasmMode if not better]].

[[/folder]]
[[folder: Xu-xu; (''X ゥ- xゥ,'')]]
This Glitch Pokemon is purple, has an 824 base stat total with all of its stats above 110, and is completely safe to use. It learns no dangerous glitch moves, doesn't freeze the game, and is Godly powerful. It is only obtainable in Yellow version via the Mew glitch with a special stat of 196 and must be captured twice, because the first one you catch will turn into a Rhydon.
* SpellMyNameWithAnS: Its name contains both the English letter X and the Japanese Katakana U.
* PurpleIsPowerful: And HOW. This Glitch Pokemon is one of the most powerful creatures in the entire series, and is even stronger than Mega Rayquaza! This thing is nearly unstoppable especially if you raise it to Level 100. God help your enemies.
* DeathFromAbove: It can learn Fly and do pretty good damage with it.
* BlindedByLight: It has the HM Move Flash as one of its starting moves, but if obtained above level 12, it will not know it.
----

[[/folder]]
----

to:

[[foldercontrol]]

[[folder:Tangela and Tangrowth ''[-(Monjara and Mojumbo)-]'']]
!114: Tangela / Monjara (モンジャラ ''monjara'')\\
465: Tangrowth / Mojumbo (モジャンボ ''mojanbo'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangela114.png]]
[[caption-width-right:240:Tangela]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tangrowth465.png]]
[[caption-width-right:240:Tangrowth]]
->[-''Tangrowth debuts in ''Diamond and Pearl-]

Tangela is a figure obscured by blue vines. It was a pretty dull Pokémon back in Gen I; the only notable attribute was that it was a pure Grass-type (all the others were dual-types, mostly Grass/Poison), but that wasn't anything to write home about. When Tangrowth was introduced in Gen IV, its usefulness jumped tenfold since it's a great physical wall, and capable of utilizing both physical and special moves well.
----

[[index]]
*
* AchillesHeel: Tangrowth is a bulky, hard-hitting juggernaut that can shrug off basically any physical attack you can think of. On the other hand, it has poor Special Defense, meaning that a single super-effective special attack can easily send Tangrowth packing.
* ArmlessBiped: Tangela doesn't get arms until it evolves into Tangrowth.
* CombatTentacles: Their vines act as these. The line can learn Constrict, Bind, and Wring Out, among other sorts of moves, to illustrate this.
* ContemporaryCaveman: Tangrowth's wild, shaggy appearance and prehistoric motif calls to mind popular depictions of cavemen, particularly [[WesternAnimation/CaptainCavemanAndTheTeenAngels one specific fictional caveman]].
* DishingOutDirt: Tangela evolves into Tangrowth by learning the Rock-type attack Ancient Power. In addition, evolving gives it more attacks that involve this, such as Earthquake and Rock Slide.
* GentleGiant: Despite being unintelligent and 6'7'' tall, Tangrowth is noted to be very friendly.
* GlassCannon: From a special-based perspective, Tangela has a surprisingly high 100 Special Attack stat, but a Special Defense stat of 40. Evolving only brings the Special Defense stat up to 50.
* GreenThumb: Notably, Tangela is the only one of the original 151 to be a pure Grass-type.
* HealingFactor:
** Tangrowth is said to immediately regrow its arms if it loses them.
** Both Tangela and Tangrowth have Regenerator as their Hidden Ability, healing some of their health whenever they switch out.
** It naturally learns Ingrain, which can be further added to with Leech Seed (which it can be bred with), and all three Grass LifeDrain moves that, as of ''VideoGame/PokemonBlack2AndWhite2'', it can learn naturally.
* LightningBruiser: They can turn into this thanks to their Chlorophyll ability, which doubles their speed stat in sunshine.
* MagicKnight: Tangrowth's offensive stats are high and relatively close (100 Attack and 110 Special Attack), allowing it to hit hard from either spectrum or run a mixed offensive set.
* MightyGlacier: Tangrowth has a decent Attack and Special Attack stat along with great Defense and HP, but it happens to have poor Special Defense and Speed.
* OnlyAFleshWound: One Pokédex entry says that Tangrowth sometimes get their arms ripped off by predators. It doesn't seem to care or notice, as they grow back very quickly.
* PrehistoricMonster: By {{Retcon}} in Generation IV; Tangela will evolve into Tangrowth by leveling up after learning Ancient Power, which is associated primarily with Fossil Pokémon and Legendaries.
* SecretCharacter: In ''VideoGame/PokemonDiamondAndPearl'', Tangrowth can only be obtained by transferring Tangela from Gen III and leveling it up while knowing Ancient Power. ''Pokémon Platinum'' onwards downplays its status by making Tangela available in-game.
* StandYourGround: They can learn Ingrain, which prevents them from getting switched out for better or worse.
* StandardStatusEffects: Learns the Poisonpowder/Stun Spore/Sleep Powder trio naturally.
* WaddlingHead: Tangela's design consists of just its head almost totally covered in vines besides its eyes, with red feet sticking out.
* WhipItGood: Naturally learns Vine Whip and Power Whip.
* YouHaveResearchedBreathing: Tangela, despite being covered in vines and aptly called the "Vine Pokémon", could not learn Vine Whip until ''Yellow''.
* YouWillNotEvadeMe: They naturally learn Block, which prevents the target from switching out or fleeing.
[[/folder]]

[[folder:Kangaskhan ''[-(Garura)-]'']]
!115: Kangaskhan / Garura (ガルーラ ''garuura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kangaskhan115n.png]]
[[caption-width-right:240:Kangaskhan]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megakangaskhan115m.png]]
[[caption-width-right:240:Mega Kangaskhan]]
->[-''Mega Kangaskhan debuts in ''X and Y-]
Another Safari Zone exclusive, Kangaskhan is supposed to be a kangaroo, but they also resemble dinosaurs. They're usually depicted with a baby in their pouches, of which they are '''''very''''' protective of. Anyone who messes with the baby... well, let's just say that they've just signed their death certificate then and there.

Kangaskhan gained a Mega Evolution in ''X and Y''; however, unlike most Mega Evolutions, Kangaskhan herself is unchanged. Instead, her baby ages up into a child and climbs out of its mother's pouch to fight alongside her, represented by the two of them gaining the unique Parental Bond ability that adds an extra weaker hit to all of their attacking moves.
----
* ActionMom: They fight while having a baby in the pouch.
* ActionInitiative: They can learn Sucker Punch, a powerful priority attack that lets the user go before the target (but only if they use a damaging move).
* ActuallyFourMooks: The mother doesn't change in appearance when Mega Evolving, but the baby "grows" bigger and a bit more mature and can attack as well, making the pair attack twice in the same turn.
* AdultFear: Kangaskhan are extremely protective of their babies. The ''Sun and Moon'' Pokédex entries mention that they become distraught when the child grows up and leaves it, and they become uneasy about the baby's future during Mega Evolution as the child only appears to be good at fighting.
* TheArtifact: Kangaskhan was introduced a generation before Pokémon breeding was codified. As a result, the species having a baby in its pouch without a father Pokémon can be rather confusing (especially since Kangaskhan's baby was never broken off into its own baby Pokémon). Unlike Mewtwo's [[EarlyInstallmentWeirdness early origins]] as a Pokémon born directly from Mew, Kangaskhan's nature as a seemingly mammalian mother hasn't been retconned.
* BadassAdorable: Their Mega Evolution have the baby join the mother to fight.
* BadassAndBaby: Under normal circumstances, the baby is still in the pouch while the mother fights... Unless it goes into its Mega Evolution.
* BadassAndChildDuo: Mega Kangaskhan invokes this with the child working in tandem with its mother.
* BadassFamily: A single Pokémon manages to count as one.
* BloodKnight: Mega Evolving forces the baby to grow, but fills it with so much aggression that all it can think of is fighting, [[AdultFear causing its mother to worry about its future]].
* BoringButPractical: In early games, they made for a decent HM user if you managed to capture one.
* BornAsAnAdult: UpToEleven, where they can be hatched from eggs with another baby to take care of!
* BoxingKangaroo: They are vaguely based on kangaroos and can learn a variety of punching moves, notably Mega Punch, Comet Punch, and Dizzy Punch.
* CombatPragmatist: Mega Kanghaskhan has no problem attacking twice, which makes it extremely lethal. Presumably, the grown child is the one who delivers the second hit. It can also learn a few Dark-type moves like Crunch and Sucker Punch.
* ConfusionFu: As is par for a Gen I Normal-type, Kangaskhan's movepool is extremely wide, and they can run so many potential sets that Mega Kangaskhan is frightening to battle.
* DiscOneNuke: In ''[=HeartGold=] and [=SoulSilver=]'' Kangaskhan was a common Pokémon in early Pokéwalker routes, came with Dizzy Punch, and has stats high enough to last you throughout the game.
* TheDividual: In the games, both mother and child count as a single Pokémon and the baby has never been seen on its own. Even breeding a Kangaskhan results in a parent and child hatching from the same egg.
* JackOfAllStats: A fairly well-rounded Pokémon that is surprisingly efficient, but does nothing amazing either. Until it Mega Evolves...
* {{Kaiju}}: Kangaskhan is based on a kangaroo, but their bulk and stature bears more resemblance to vaguely dinosaur-inspired monsters such as Nidoking, Nidoqueen and Rhydon. Unsurprisingly, all of them are in the Monster egg group and can breed with each other.
* KangarooPouchRide: An early episode of the anime depicted Kangaskhan as large enough to allow not only its baby but also a young human boy and eventually ''the rest of his human family'' to fit comfortably inside its pouch. Later episodes would scale Kangaskhan back to its regular size and this has never been attempted since.
* KangaroosRepresentAustralia: In ''VideoGame/PokemonGo'', Kangaskhan can only be caught naturally in Australia.
* LightningBruiser: Mega Kangaskhan gets all of their stats buffed while the Parental Bond ability make them hit extra hard.
* LittleMissBadass: The baby comes out to fight when it Mega Evolves. It's the reason why Parental Bond gives them a second attack on each damaging move.
* LoopholeAbuse: Parental Bond ordinarily has the second attack have a fraction of the first attack's power. However, when using a FixedDamageAttack like Seismic Toss, the second attack's power is not reduced, which lets Mega Kangaskahn do a huge chunk of damage, regardless of defenses.
* MamaBear: You mess with the baby, you die. This is even reflected in Pokémon Amie/Refresh, where they will react with hostility if you even touch the baby.
* NamesToRunAwayFromReallyFast: Having one based off of UsefulNotes/GenghisKhan is pretty much a given.
* {{Nerf}}: Starting in ''Pokémon Sun and Moon'', the second hit from Mega Kangaskhan's Parental Bond ability had its power reduced from 50 percent to 25 percent of the first hit's power.
* NonElemental: They're Normal-type Pokémon.
* OlderAlterEgo: When Mega Evolving, Kangaskhan's baby spontaneously ages up into a child so it can fight alongside its mother. When the Mega Evolution wears off, the child reverts to a baby.
* OneGenderRace: Always female. In-Universe, how they're able to have the baby riding in the pouch without a male isn't mentioned.
* ParentalSubstitute: In ''Sun and Moon'', it can show up when Cubone calls for help.
* {{Portmanteau}}: Their Japanese name combines kan'''garoo''' with ru'''ler''', making Garūra (though Garooler would be a more accurate transliteration). The English name combines Kangaroo and UsefulNotes/GenghisKhan.
* ThePowerOfLove: As with all Mega Evolutions, this is the in-universe fuel for the process. In regards to them, however, it's the mother's love and selflessness that allows the baby to turn it up a notch, hence their ability.
* SecretArt:
** Dizzy Punch, until ''Crystal''. It's a damaging punch attack that has a chance to cause confusion.
** The Parental Bond ability is exclusive to Mega Kangaskhan. It causes them to attack twice for each damaging attack, with the second hit dealing 50% (in Gen VI) / 25% (in Gen VII) of the damage the first hit did.
* TogetherInDeath: If Mega Kangaskhan faints, they'll hug each other as they return to the Poké Ball.
* TookALevelInBadass: Whenever the pair gets its hands on some Kangaskhanite, it's time for the baby to achieve something '''much''' more than sitting in the pouch all day.
* SuperMode: Gets access to Mega Evolution in ''VideoGame/PokemonXAndY'' onward. While Mega Evolved, all of their stats are increased and they get the Parental Bond ability, giving an automatic second attack each turn that does 50% (in Gen VI) or 25% (in Gen VII) of the damage dealt by the first. Unlike most Mega Evolutions, the baby is the one that undergoes the physical change and presumably the second attack comes from the child.
[[/folder]]

[[folder:Horsea ''[-(Tattu)-]'', Seadra, and Kingdra]]
!116: Horsea / Tattu (タッツー ''tattsuu'')\\
117: Seadra (シードラ ''shiidora'')\\
230: Kingdra (キングドラ ''kingudora'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/horsea116.png]]
[[caption-width-right:240:Horsea]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seadra117.png]]
[[caption-width-right:240:Seadra]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kingdra230.png]]
[[caption-width-right:240:Kingdra]]
->[-''Kingdra debuts in ''Gold and Silver-]

Based on seahorses, Horsea and Seadra were typical Water-types, although that isn't saying much, since there are a lot of Water-types to choose from. Then Gen II came around and it gained an evolution in the form of Kingdra, and a new typing which leaves it with a big number of resistances. [[TakesOneToKillOne Dragon]] and Fairy are the only types that can be super-effective (minus Freeze Dry), and exploiting the first is risky since Kingdra is likely to pack Dragon-type moves itself.
----
* BilingualBonus: The Japanese word for "seahorse" roughly translates into "Dragon's Child", explaining why they're called the Dragon Pokémon and why Kingdra is part Dragon-type.
* BossBattle: Kingdra is this twice. The first time is as Clair's signature in the Johto games. The second time is with Juan in ''Emerald''.
* CriticalHitClass: With the change to the critical hit formula in Generation VI, a Kingdra holding a Scope Lens will ''always'' land critical hits after using Focus Energy. As critical hits ignore decreases to the user's attacking stats, this allows Kingdra to spam Draco Meteor with no drawback. This is accentuated by its Sniper ability, which further increases the power of critical hits.
* GlassCannon: Seadra doesn't have the benefit of increased Special Defense, Health, or the Dragon-typing.
* InASingleBound: Strangely, they can be tutored Bounce.
* JackOfAllStats: Kingdra's stats are fairly comparable to the perfectly balanced Silvally's, falling just 20 points short in HP and 10 in Speed.
* MakingASplash: Water-type.
* NonIndicativeName: There are no ''Queen''dra, only female ''King''dra.
* OurDragonsAreDifferent: Kingdra, who is a seahorse like the rest of its family. And said rest of the family is identified as the Dragon Pokémon in the Pokédex. Makes sense, because Kingdra is based off the [[http://en.wikipedia.org/wiki/Phyllopteryx Weedy Sea Dragon.]]
* PerpetualFrowner: With its slanted eyes, Seadra looks like it's in a bad mood all the time. Kingdra only gets angrier and more menacing, despite its softer features.
* PoisonousPerson: Not Poison-type, but Seadra can have the Poison Point ability, which has a chance of inflicting poison when hit with "contact" moves. Multiple Pokédex entries reference this fact.
* RidiculouslyCuteCritter: Horsea is a cute little seahorse.
* SeahorsesAreDragons: As expected of eastern media, the idea of seahorses having draconic qualities are particularly strong in Pokémon, though only Kingdra is actually a Dragon-type.
* SeahorseSteed: Can be this if taught Surf, which allows a Pokémon to be ridden over water on the overworld.
%%* SecretArt: They can inherit Octazooka from Octillery.
* SocializationBonus: Seadra needs to be traded while holding a Dragon Scale in order to evolve. However, Kingdra are rare wild encounters in some games.
* StatusBuff: The Swift Swim ability doubles their Speed during rain. They can also learn the moves Dragon Dance (raise Attack and Speed by 1 stage each) and Agility (raises Speed by 2 stages).
%%* TechnicolorEyes: Horsea and Kingdra.
* WhenAllYouHaveIsAHammer: Kingdra doesn't have much in the way of type coverage. It doesn't need it, because Water and Dragon deal at least neutral damage to all but 15 Pokémon.
** Furthermore, like most Water-types, it has access to Ice-type moves, which are super-effective against most of the types that resist Water. Only 6 Pokémon can outright resist all three of those types.
[[/folder]]

[[folder:Goldeen and Seaking ''[-(Tosakinto and Azumao)-]'']]
!118: Goldeen / Tosakinto (トサキント ''tosakinto'')\\
119: Seaking / Azumao (アズマオウ ''azumaou'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/goldeen118.png]]
[[caption-width-right:240:Goldeen]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/seaking119.png]]
[[caption-width-right:240:Seaking]]

Goldeen and Seaking are beautiful goldfish Pokémon that have horns on their heads. Despite their docile appearance, they're actually quite aggressive. They use their horns for attacking and even to absorb Electric moves (if they have the Lightning Rod ability). While based on goldfish, their habit of traveling up waterfalls and laying their eggs in quiet streams also bring salmon to mind. They were also the first Pokémon to have an HM move, Waterfall coincidentally, as part of their level up moveset.
----
* AdaptationalWimp: In the [[Anime/{{Pokemon}} anime]] and ''VideoGame/SuperSmashBros'', Goldeen is a useless fish that flops about helplessly, a role that's usually fulfilled by Magikarp.
* ConfusionFu: Can learn moves from 9 out of 18 different types[[note]]Water, Normal, Flying, Bug, Poison, Ice, Psychic, Dark, and Ground[[/note]], including ''Throat Chop'' as a tutor move in ''VideoGame/PokemonUltraSunAndUltraMoon''. Presumably, if it wasn't for the line's mediocre stats, it would be considered a serious threat, especially if this versatility was combined with Lightning Rod, as seen below.
* ElementalAbsorption: With Lightning Rod, not only is it immune to Electric moves, it gains a boost to its Special Attack, which actually brings it up to the level of its physical Attack.
* GlassCannon: Their best stat is its physical Attack while the others are average at best.
* HealingFactor: Naturally learns Aqua Ring, which gradually restores a bit of health each turn.
* HornAttack: Learns several attacks evidently based around use of its horn, such as Fury Attack, Megahorn, Poison Jab (though that needs to be relearned), and, of course, the {{Trope Namer|s}} itself.
* KillerRabbit: Goldeen have a wild temperament despite their elegant looks and are known to break out of aquariums with their horns and ram humans that swim too close.
* MakingASplash: Water-type.
* NonIndicativeName: Plenty of female Sea''king''.
* SecretArt: Waterfall, in the first Generation. Even to this day, Goldeen and Seaking are the only two Pokémon that can learn it by leveling up, putting them among the very, very few Pokémon that can learn [=HMs=] by such method, alongside Salamence and Rayquaza (Fly), and the 5 families that can learn Dive, and the few Pokémon that could learn Whirlpool when it was still an HM (although the first Pokémon who could learn it were in Generation III where it was no longer an HM, it regained its HM status during [[VideoGame/PokemonGoldAndSilver HeartGold and SoulSilver]], before losing it again in Gen V).
* StatusBuff: The Swift Swim ability doubles their Speed during rain.
* StatusBuffDispel: Can be bred with Haze, which removes all stat changes (positive and negative) for everything on the field when used.
* ThisIsADrill: Learns [[OneHitKO Horn Drill]] naturally, Drill Run from Move Tutors.
* UselessUsefulSpell: A user of the Soak move, which turns the target into a Water-type. Like most Pokémon that get the move, it can't really abuse it much.
[[/folder]]

[[folder:Staryu ''[-(Hitodeman)-]'' and Starmie]]
!120: Staryu / Hitodeman (ヒトデマン ''hitodeman'')\\
121: Starmie (スターミー ''sutaamii'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/staryu120.png]]
[[caption-width-right:240:Staryu]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/starmie121.png]]
[[caption-width-right:240:Starmie]]

Staryu and Starmie are very unusual Pokémon. Unlike real starfish, which move by creeping along the bottom, Staryu and Starmie are best known for whipping around at high speeds like shuriken. They also have amazing healing powers, but don't have much in the way of a face, which is just a glowing red gem and the source of their power. Starmie is part Psychic-type as well and learns a [[ConfusionFu variety of attacks that most Water-types can't learn]], such as Thunderbolt, Power Gem, and Dazzling Gleam.
----
* AwesomeButImpractical: Starmie is ''way'' too fast to be able to make good use of Analytic, its Hidden Ability (which boosts the power of moves if the user goes last). [[NotCompletelyUseless That is, unless you attack your opponent after they switch in]], since that ''does'' count as "moving first" for the purposes of the ability. Another option, though highly impractical, would be using Trick Room to reverse the attacking order so that Starmie will (most likely) always move last and activate Analytic.
* BizarreAlienBiology: Staryu used to have Camouflage as a SecretArt back in Generation III, a move which allowed it to change its own type, and a Pokémon’s type is generally implied to be tied to its biology, implying that the Pokémon who use it can change the very nature of their own body.
* TheBlank: The closest thing it has to a face is the gem in the center.
* BossBattle: Starmie is Gym Leader Misty's signature Pokémon.
* ConfusionFu: They have a fairly good specially offensive learnset, with Water, Bug, Rock, Ice, Electric, Psychic, and Grass Type moves, as well as Dazzling Gleam. [[note]]They also get Gyro Ball, but that's a UselessUsefulSpell for them, emphasis on "useless".[[/note]]
* EverythingsBetterWithSpinning: Starmie has another star attached to its back that is constantly spinning, which it uses to propel itself along. They also learn moves such as Rapid Spin and Gyro Ball.
* EyeLightsOut: In the anime, their cores slowly stop glowing when they faint.
* {{Foil}}:
** To the Shellder line. Both are Pokémon that can be fished up, evolve via a Water Stone and may be found holding VendorTrash, sometimes they are version exclusive (Shellder is exclusive to ''[=FireRed=]'' and ''Y'' while Staryu is exclusive to ''[=LeafGreen=]'' and ''X''). While Cloyster is a MightyGlacier, Starmie is a FragileSpeedster.
** To the Mareanie line. Both are based on the crown-of-thorns starfish (Mareanie moreso than Staryu), but the Mareanie line is highly aggressive while the Staryu line is pretty docile. Ironically, their stats favor the opposite playstyle to their temperament — Toxapex is a StoneWall with a HealingFactor, while Starmie is a FragileSpeedster with a HealingFactor. Starmie's Psychic type also gives it a potent advantage over the Poison-type Toxapex.
* FragileSpeedster: Starmie is one of the fastest Water-types and among the fastest Pokémon. While Starmie's defenses are actually average, its HP is pretty low.
* GemstoneAssault: With those shining cores, they're capable of using Power Gem.
* GreenThumb: Can learn Grass Knot.
* HealingFactor: They can regenerate any part of their body as long as the core is intact, learn the move Recover, and can have the Natural Cure ability to remove StandardStatusEffects by switching out.
* AnIcePerson: Starmie is well-known for using Ice Beam.
* InSeriesNickname: According to Starmie's ''Ruby'' Pokédex entry, it's called the "gem of the sea."
* MakingASplash: They're Water-types based off of starfish/sea stars.
* MissingSecret: Staryu has a couple Egg Moves listed for it in ''Gold and Silver'', though they are impossible to obtain because genderless Pokémon can't breed without a Ditto (who can't pass down Egg Moves).
* NoBiologicalSex: One of the only examples of a fully biological Pokémon that isn't a Legendary, Mythical, or Ultra Beast to be this.
* NotCompletelyUseless: Analytic will grant the user the damage boost if the opponent switches out for their action, as switching is almost always done before moves are executed. While almost worthless against the AI since they very rarely switch, it may be useful against human opponents, as it forces them to either stay in and get hit hard by Starmie, or try to switch and risk getting hit even harder by Starmie.
* PinataEnemy: Starting in Generation II, they have a chance of holding [[VendorTrash Stardust and Star Pieces]].
* PokemonSpeak: In ''Sun and Moon''. Normally this wouldn't be notable, but Staryu and Starmie stand out as an example because they ''didn't'' originally do this.
* PowerCopying: Staryu is one of the few Pokémon able to learn the move Reflect Type, which causes the user to copy the typing of their opponent.
* PowerCrystal: The gem in the center is implied to be the source of their power, or at the very least their brain.
* PsychicPowers: Starmie is a Psychic-type. Several Pokédex entries mention that it sends radio signals into the sky/space.
* PunnyName: Star'''yu''', Star'''mie''' ("You" and "Me")
* PurpleIsPowerful: Starmie is very purple, very powerful, and very fast.
%%* SecretArt: The move Camouflage in the Generation III games only. When used, it causes them to change their type based off of the environment the battle is taking place in.
* ShockAndAwe: Starmie is well-known for using [[BoringButPractical Thunderbolt]], but can also learn [[PowerfulButInaccurate Thunder]].
* ShoutOut: To ''[[Franchise/UltraSeries Ultraman]]''. Let's count them — Staryu's Japanese name is Hitode''man''. It has a crystal core which apparently tells its status, like Ultra beings. It has fondness in the night sky, referencing how Ultra beings came from space. It learns a lot of beam moves, referencing the iconic but multiple variations of Ultraman Beam attacks. Its anime cry of having a human-sounding grunt and shout is similar to how the Ultra characters never speak outwards, instead only grunting and shouting. And this [[https://www.youtube.com/watch?v=KBb9YzysT28 Pokémon Music short]] solidifies it (fighting other kaijuu-inspired Pokémon Nidoking and Tyranitar even).
* ShowingTheirWork: In real life, starfish/sea stars can actually regenerate body parts as long as the central disc is intact. This matches its HealingFactor abilities quite well.
* StarfishAliens: Literally. Starmie's Pokédex entry in the first ''Stadium'' game says it may hail from space.
* SupernaturalIsPurple: Starmie, assuming it is an alien — like its ''Stadium'' Pokédex entry claims.
* UselessUsefulSpell: One of Stayru's level-up moves is Gyro Ball, a Physical Steel-type attack that does more damage if the user is slower than the target. Both Staryu and Starmie have a low Attack stat and good Speed, making it completely worthless.
[[/folder]]

[[folder:Mime Jr., Mr. Mime, and Mr. Rime ''[-(Manene, Barrierd, and Barikoru)-]'']]
!439: Mime Jr. / Manene (マネネ ''manene'')\\
122: Mr. Mime / Barrierd (バリヤード ''bariyaado'')\\
866: Mr. Rime / Barikoru (バリコオル; ''barikooru'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mimejr439.png]]
[[caption-width-right:240:Mime Jr.]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mrmime122.png]]
[[caption-width-right:240:Mr. Mime]]
->[-Mime Jr. debuts in ''Diamond and Pearl''-]
->[-Galarian Mr. Mime and Mr. Rime debut in ''Sword and Shield''-]

Mr. Mime is a Psychic type clown Pokémon with a talent for mimicking and miming. It is especially talented at creating transparent walls, which is very useful for repelling attacks. The English name Mr. Mime may imply that it's supposed to be male, but they can be either male or female. In the Gen I games, there was an NPC who was willing to trade their Mr. Mime for an Abra, and it was the only way to get it. In later generations, it became more common, and it even received a baby with the name Mime Jr., going with the theme of having a title in their name. Just like its evolved form, it's good at mimicking people and Pokémon. Both it and its pre-evolution became part Fairy in Gen VI.

Mr. Mime in the Galar region are Ice/Psychic type and can evolve into Mr. Rime. Instead of miming, Galarian Mr. Mime and Mr. Rime specialize in tap-dancing.
----
* TheArtifact: The English localization turned Barrierd, a gender-neutral name, into Mr. Mime, implying a OneGenderRace, back when there wasn't gender data. Nob Osagawara, the translator of the games up to ''Platinum'' and a member of Website/SomethingAwful under the name Doug Dinsdale, revealed that he said naming it Mr. Mime would come to bite them in the ass if gender is ever introduced, which of course it did. [[http://lparchive.org/Pokemon-Platinum/Update%2030/ Scroll to the bottom for what he said.]]
* BarrierWarrior: Mr. Mime is heavily associated with this, and learns Reflect, Light Screen, [[ExactlyWhatItSaysOnTheTin Barrier]], Quick Guard, Wide Guard, and Safeguard naturally.
* CharlieChaplinShoutOut: Mr. Rime.
* ClownSpecies: Extremely humanoid in appearance, but make no mistake, Mr. Mime and Mime Jr. are Pokémon with a natural talent for miming and have innate psychic abilities.
* CrouchingMoronHiddenBadass: It may be slightly silly and have subpar stats as Mr. Mime, but it has a wide movepool and can wreak havoc on an unsuspecting foe with high Special Attack and Speed. Becoming part Fairy-type has helped it a lot.
* CreepyDoll: ''X and Y'' gives Mr. Mime jerky animations and a more defined dummy-like jaw, making it seem like a disturbing puppet or doll. ''Film/PokemonDetectivePikachu'' at least makes it less toy-like and more believable as a living creature, but it has a weird, inorganic-looking basketball-like texture on its shoulders for some reason.
* CrutchCharacter: If you haven't raised a Kadabra, you'll be relying on Mr. Mime for a lot of the Pokémon Tower to deal with the Ghost-types in it (and that only works because said Ghosts are also Poison-types — try this against the Ghosts in any other generation, and you'll soon regret it). After that, Mr. Mime tends not to be that useful and many players will opt to replace it.
%%* DemonicDummy: Mr. Mime's face reflects the jaw typically seen on these.
* DanceBattler: Galarian Mr. Mime and Mr. Rime specialize in tap-dancing while battling. Mime Jr. in the Galar Region will look for a Mr. Rime to be their apprentice.
* DependingOnTheWriter: Different Pokédex entries offer varying explanations for its power to create solid objects, either that it actively manipulates atoms into holding still or that it convinces the audience that such things are real and ''that's'' [[YourMindMakesItReal how they come to exist]].
* DiscardAndDraw: Mr. Rime has considerably less speed than its pre-evolution, but gains more well-rounded stats everywhere else in return.
** The same also applies to Mime Jr. that evolve in Galar, which trade its Fairy-typing for Ice.
* DittoFighter: To a certain extent, as Mime Jr. can learn Mimic (the requisite for its evolution into Mr. Mime), as expected from the ''Mime'' Pokémon.
* EarlyInstallmentCharacterDesignDifference: Likely due to its cartoonish nature, Mr. Mime used to be always depicted with FourFingeredHands in the main games. However, most spin-off titles and adaptations gave it five fingers, instead. Starting with ''[=FireRed=]'' and ''[=LeafGreen=]'', Mr. Mime was given five fingers.
* EnemyMime: These mimes can set up Reflect and Light Screen.
* EvilLaugh: Mr. Mime's cry in the ''Stadium'' games sounds hauntingly like a human laughing maniacally.
* EyesDoNotBelongThere: Mr. Rime has an extra pair of yellow eyes on its torso.
* {{Foil}}: By Generation VI, it's very clear that it's this to the Jynx line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat total (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
** Gen IV also set it up as one to the Sudowoodo line. Both were Pokémon based around imitation who received a pre-evolution that was required to learn Mimic in order to evolve.
* GlassCannon: High Special and Speed stats to make up for low HP and mediocre physical defense. Its signature Filter ability slightly decreases its vulnerability, but not by much. Its Special Defense is extremely high, though, reaching the top 25 highest of all Pokémon, being topped only by [[OlympusMons Legendary Pokémon]] and [[StoneWall dedicated walls]]. Though again, that's somewhat mitigated by its subpar HP.
* AnIcePerson: Galarian Mr. Mime and Mr. Rime are part Ice-type, the former generating ice using its feet.
* LivingToys: Mime Jr. looks like a hand puppet with legs. Mr. Mime is a much more unnerving doll/dummy.
* MarionetteMotion: Mr. Mime's default animation is to lean back and forth jerkily while placing its hands on an invisible wall in front of it.
* MonsterClown: Quite literally this if facing against it, as it resembles a clown and it's a Pocket ''Monster'' (Pokémon).
* NonIndicativeName: They look more like clowns, but are named for their mime-like behavior. There are also female Mr. Mime out there. Galarian Mr. Mime also do not mime, but specialize in tap dancing instead.
* NonIronicClown: Mime Jr. was [[RidiculouslyCuteCritter designed with cuteness in mind]], and so averts the creepiness of its evolution.
* OffModel: Its [[http://cdn.bulbagarden.net/upload/8/80/Spr_1b_122.png Generation I sprite]] looks less like a Pokémon and more like an obese, unemployed clown desperately looking for work. [[http://cdn.bulbagarden.net/upload/b/b5/Spr_1y_122.png It]] [[http://cdn.bulbagarden.net/upload/7/70/Spr_2c_122.png wasn't]] [[http://cdn.bulbagarden.net/upload/1/14/Spr_3r_122.png until]] Generation IV that Game Freak ''finally'' got it right.
* OurFairiesAreDifferent: As of Generation VI, they are part Fairy-type, representing [[AnimateInanimateObject living objects]] and the UncannyValley.
* PerpetualSmiler: Mime Jr. always wears a smile. Mr. Mime has a less cheery one.
* PsychicPowers: Psychic-type. They use these powers to make invisible walls.
* SquishyWizard: It hits hard and fast, but it can't hold its own when the time comes, and even at higher levels, its HP is considerably lower than that of some Psychic-types.
* TheFairFolk: In addition to being [[UncannyValley rather unnatural-looking]], one of Mr. Mime's Pokédex entries implies this.
--> It is adept at conning people. It is said to be able to create walls out of thin air by miming.
* {{Youkai}}: Appear to be based on tsukumogami, or objects that come to life after 100 years. In this case, they're clown toys.
* YourMimeMakesItReal: Pretending that you're behind an invisible wall is a standard miming routine. Mr. Mime is capable of making real invisible walls to defend itself against attacks.
[[/folder]]

[[folder:Scyther and Scizor ''[-(Strike and Hassam)-]'']]
!123: Scyther / Strike (ストライク ''sutoraiku'')\\
212: Scizor / Hassam (ハッサム ''hassamu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scyther123.png]]
[[caption-width-right:240:Scyther]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/scizor212.png]]
[[caption-width-right:240:Scizor]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megascizor212mp.png]]
[[caption-width-right:240:Mega Scizor]]
->[-''Scizor debuts in ''Gold and Silver'', while its Mega Evolution debuts in ''X and Y-]

Savage mantis bug-types. Scyther is a green person-sized Pokémon with a raptor-like head and scythes for arms. It's a pretty cool Pokémon, but it suffers a bit for being a Bug/Flying-type. It later gained an evolved form in Scizor. It loses its dinosaur-like characteristics and its blinding speed, but it more than makes up for it in terms of attack, defenses, resistances, and moves. It was exclusive to the ''Red'' version in its debut generation. Scizor is one of several Pokémon to receive a Mega Evolution in ''X and Y''. Mega Scizor's claws become serrated and it also gains more armor.
----
* AchillesHeel: Scyther takes quadruple damage from Rock-type attacks. Scizor takes quadruple damage from Fire-type attacks, though that is its only weakness, playing this trope very straight.
* ActionInitiative: Both evolutions can naturally learn a variety of priority moves, including Quick Attack, Vacuum Wave, Feint, and (for Scizor only) Bullet Punch, all of which are further boosted by their ability Technician to hit harder.
* BalanceBuff: The introduction of more moves for their types has improved them a lot. For both Scyther and Scizor, they gain Technician as their ability in Generation IV, powering up any attack with 60 or less Power. In ''Platinum'', Scizor can now learn Bullet Punch, which is a priority attack with 40 Power. And both of them can learn Bug Bite from a move tutor in ''Heart Gold and Soul Silver'', a move that has exactly 60 Power.
* BigCreepyCrawlies: Person-sized ninja mantis-dinosaurs.
* BladeBelowTheShoulder: Moreso Scyther, though Scizor can count as well with its scissorhand pincers.
* BoringButPractical: Scizor has a fairly limited movepool and an even more limited variety of sets that it uses, but it hits like a train, has an excellent defensive dual-typing that, aside from Fire, makes every type hit it for neutral at best, and has access to a fantastic Ability that boost any attacks that have a Power 60 or less by 50%. Coupled with the fact that every generation has introduced more items, moves, and gameplay elements that are nothing but kind to it, Scizor is a Pokémon that will always be predictable, but undeniably good at destroying things and making game-changing plays.
* BossBattle: The second gym boss of Gen II, being Bugsy's signature.
* BreakoutCharacter: Scizor is very popular among fans who grew up with the Generation II games, which led to it receiving a Mega Evolution[[note]]WordOfGod says that the Pokémon who receive Mega Evolutions are chosen by popularity[[/note]] and a character slot in the aimed-at-older-fans ''VideoGame/PokkenTournament''. It's also received minor nods like merchandise and AssistCharacter representation in ''VideoGame/SuperSmashBros''.
* ChainsawGood: Mega Scizor's claws sort of resemble chainsaws.
* DiscardAndDraw: Scyther evolving to Scizor in two ways:
** Scyther loses its Flying type in exchange for gaining a Steel type.
** It loses Speed, but it gets boosts in Attack and Defense. The amount of speed it loses equals the total gain in its attack and defense.
* DivergentCharacterEvolution:
** With Pinsir. They started as direct counterparts as version-exclusive large Bug Pokémon that didn't suck, but then Scyther got an evolution, and Pinsir became part of a JapaneseBeetleBrothers duo with Heracross. Because of this choice, they had to diverge even further in Gen VI. Mega Heracross and Mega Scizor still match up, but Mega Pinsir stands alone because since Scyther is technically unevolved (despite sharing the same stat total with Scizor), it can't use Mega Stones.
** Within the same species, Scyther is a GlassCannon[=/=]FragileSpeedster, while Scizor is a MightyGlacier, and the former is quite a usable Pokémon even though it's unevolved (in fact, the stat total '''DOESN'T CHANGE''' upon evolution), so 2 identical Scythers will end up playing quite differently if one is evolved and the other is not. Due to being able to evolve, Scyther can take advantage of the Eviolite.
* ExplosiveOverclocking: While the energy surge from Mega Evolution makes Mega Scizor much more powerful than its regular form, it's unable to properly vent excess heat; as such, its body will start melting if it maintains the form for too long.
* ExtraOreDinary: Scizor. Notably, it was one of the few Pokémon that happily carried a Steel-type attack around before Gen VI improved Steel's viability as an offensive type.
* {{Flight}}: Scyther (although it can't learn Fly) is Flying-type. Scizor's ability to do so is subject to FlipFlopOfGod.
* HealThyself: Both can learn Roost. Scizor is notable in that it is not a Flying-type unlike Scyther, and thus ignores Roost's normal side effect of not being Flying-type for the turn it's used.
* GlassCannon: Scyther has good attack and speed, but only moderate defenses and a typing with many weaknesses.
* HealThyself: Like most Flying-types and their evolutions, they have access to Roost.
* JackOfAllStats: Scyther has the third highest base stats of all unevolved Pokémon, beat only by Type: Null and [=Porygon2=], and with Eviolite, Scyther's moderate 80 points in both defense and special defense become a respectable 120, without losing its naturally good attack and speed. Eviolite Scyther is still more frail than other Pokémon with similar stats due to having many exploitable type weaknesses, but can serve as an excellent SupportPartyMember role with moves such as Tailwind and Quick Guard combined with offensive utility moves such as Knock Off and Bug Bite.
* MightyGlacier:
** Scizor has a high Attack stat, good Defense, decent Special Defense, and it's only weak to Fire-type attacks. However, it's slow and said weakness is easy to exploit since it takes x4 damage from it.
** Mega Scizor is bulkier than ''[[StoneWall Skarmory]]'' while still being stronger than normal Scizor. Its Speed does receive a minor boost, but it's still fairly slow.
* {{Ninja}}: Scyther has a ninja-esque motif.
* NinjaPirateZombieRobot: They're human-sized ninja-styled preying mantises. And Scizor is made of metal, while Scyther has draconic elements in its design (like many other Gen 1 Pokémon).
* NotCompletelyUseless: Light Metal does see some use as a strategy to lessen the power of Low Kick specifically for Mega-Scizor variants, since Scizor "regains" the more useful Technician when it Mega Evolves, but even then it's a niche case.
* OffModel: Scizor's Gen III sprite is bright orange when it is supposed to be deep red.
* PoorPredictableRock: Their natural movepool is rather shallow, with few moves that benefit from Technician that provide good coverage apart from the Flying, Bug, and Steel-type moves that one or both get STAB on. [[note]]They do learn some Normal- and Fighting-type moves, but Normal is a poor attacking type, and the coverage that Fighting provides mostly overlaps with the types Steel and Bug are already effective against. It has some oddball moves such as Venoshock and Ominous Wind, but they run off its much lower special attack[[/note]], making them heavily reliant on U-Turn, Bug Bite, Aerial Ace, and (for Scizor) Bullet Punch as its primary moves, though they can offset this gap with Swords Dance.
** Furthermore, it's ''highly'' unlikely you'll see anything other than a Technician variant as the 90 effective BP that a 60-BP move has with the ability is stronger than all but three moves they can learn, all of which are non-STAB and come with heavy drawbacks.
%%* PowerPincers: Scizor has them.
* PowerupLetdown: Scizor's Hidden Ability, Light Metal. It halves Scizor's weight (and unlike the move Autotomize which also halves the weight, Light Metal doesn't grant a speed boost by two stages), but the common moves that deal damage based on weight (E.G Grass Knot and Low Kick) are moves that Scizor isn't bothered by in the first place, and it makes Scizor even more vulnerable to [[KillItWithFire Heat]] [[GoombaStomp Crash]].
** To a lesser extent, Scyther's Hidden Ability, Steadfast. This raises Scyther's Speed whenever it flinches, but given that Scyther's a FragileSpeedster (and flinching requires moving after the opponent), Scyther won't be flinching a lot.
* RaptorAttack: Scyther looks and acts less like a praying mantis and more like a ''Franchise/JurassicPark''-brand ''Velociraptor'', being aggressive, swift, worryingly clever, and capable of attacking in a flash with razor-sharp claws. The main difference is that Scyther is depicted as a solitary (and incredibly territorial) hunter as opposed to traveling in packs.
* RatedMForManly: Both of them, but Mega Scizor takes the cake. It's covered in armor plates, looks like it has chainsaws for hands, and overall looks like [[NinjaPirateZombieRobot a bug]] [[InstantAwesomeJustAddMecha mecha]].
* {{Samurai}}: Scizor fittingly has some samurai-ish traits.
* SecretArt: Metal Claw for Scizor, until ''Pokémon Crystal'', when Sneasel could learn it too. Afterward, it became more widespread.
* ShearMenace: Although it uses PowerPincers, Scizor has been called the Scissors Pokémon and learns a few slashing moves by leveling up.
* SignatureMove: Ever since it gained the combination of Bullet Punch and Technician in Gen IV, Scizor is highly associated with the move in peripheral media. Swords Dance also counts for both Scyther and Scizor, but to a lesser extent.
* SinisterScythe: Instead of hands, Scyther has scythe-shaped claws.
* SlayingMantis: With raptor-like features and a metal shell respectively for extra badassery.
* SocializationBonus: Scyther needs to be traded in order to evolve.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* TurnsRed: Not made use of often, being overshadowed by Technician and all, but both can make use of the Swarm Ability to boost their Bug-type attacks while they're at low health.
* WeakToFire:
** As Bug-types, both Scyther and Scizor don't take well to fire, but Scizor is especially vulnerable since Fire deals quadruple damage and is the only type that is super effective against it.
** On top of this, Scizor has to use its wings to cool itself down due to being in danger of always {{Overheating}} and ''melting in the middle of battle.'' It's even worse with Mega Scizor, who can't properly dissipate the energy from Mega Evolution afterwards and [[PhlebotinumOverload will eventually break down from it.]]
* WhenAllYouHaveIsAHammer: Scizor's movepool may be limited, but it gives it exactly what it needs to wreak havoc on the opponent and deal massive damage to a variety of Pokémon. It can also be improved with the use of [=TMs=].
* WingsDoNothing: According to the Pokédex in some games, Scizor's wings are not used for flying, but to regulate its body temperature. If not for this, Scizor's body would overheat and ''melt''.
* XtremeKoolLetterz: Scizor (Scissor).
* YouWillNotEvadeMe: Can learn Pursuit, which deals extra damage when the opponent attempts to switch. It also gets boosted by Technician if the opponent doesn't switch.
[[/folder]]

[[folder:Smoochum and Jynx ''[-(Muchul and Rougela)-]'']]
!238: Smoochum / Muchul (ムチュール ''muchuuru'')\\
124: Jynx / Rougela (ルージュラ ''ruujura'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/smoochum238.png]]
[[caption-width-right:240:Smoochum]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jynx124.png]]
[[caption-width-right:240:Jynx]]
->[-''Smoochum debuts in ''Gold and Silver-]

Lots of things can be said about Jynx. It's an Ice/Psychic Pokémon with poor attack and defense, but wonderful special stats and speed. It's got a lot in common with other human-shaped Pokémon. It's been compared to Mr. Mime (both were only available in in-game trades and both are Psychic-types that look similar and have similar stat totals) and Magmar and Electabuzz (they form a [[FireIceLightning Fire, Ice, and Lightning trio]], and they all received babies in Gen II). Their kisses can confuse or put its target to sleep.
----
* BlackFace: Jynx's original design bore an unfortunate resemblance to a racist blackface caricature, and became the subject of controversy as a result. The design was changed to have purple skin starting with ''VideoGame/PokemonGoldAndSilver''[[labelnote:*]]though only internationally; the Japanese versions retained the old design[[/labelnote]], and was [[{{Retcon}} retroactively altered]] for Virtual Console releases of older games[[labelnote:*]]its ''Pokémon Yellow'' sprite for the Virtual Console has five colors (Black, White, Red, Yellow, and Purple) despite this being impossible in Game Boy Color games, where sprites can only store four colors[[/labelnote]].
* BrawnHilda: This may be one aspect of Jynx's design, due to its breastplate and emphasis on singing.
* CombatClairvoyance: Gets the Forewarn Ability, which points out the most powerful move the opponent has when Jynx is switched in.
* DarkSkinnedBlonde: Much more noticeable before Jynx's redesign, but this trait still remains for Smoochum and Jynx.
* DependingOnTheWriter: It's not really agreed upon if Jynx has legs underneath its dress. Many of the 3D models and Pokédex pages where they show footprints suggest that they don't, while the anime and Pokédex body shape entries suggest that they do.
* DistaffCounterpart: To Mr. Mime (despite its sexual ratio), ''and'' to Magmar and Electabuzz (despite them also being able to be females).
* DivergentCharacterEvolution: Originally part of a FireIceLightning trio with Magmar and Electabuzz, but because it didn't get an evolved form at the same time as they did, it has since become more of a feminine counterpart to Mr. Mime.
* ElementalPunch: Can learn Ice Punch. Notably, in Gen I, it was the only Pokémon aside from Hitmonchan to learn the move.
* EnthrallingSiren: Jynx seems to be partially inspired by the Sirens, with her strong association with singing and music and her apparent characterization as a sort of "temptress".
* {{Foil}}: By Generation VI, it's very clear that it's this to the Mr. Mime line. Both of them resemble humans in colorful clothing. They're both now dual-typed Psychic-type Pokémon with favorable typings against Dragons, with a baby form, similar base stat totals (Mr. Mime is only 5 points higher than Jynx), and who could only be acquired in Gen I by an in-game trade.
* FireIceLightning: With Magmar and Electabuzz, as the only natural learners of the ElementalPunch besides Hitmonchan in Gen I. They received baby forms with the same evolution requirements in Gen II. However, this line has always been closer to Mr. Mime's in terms of stats, and it didn't get a third stage in Gen IV like Magmar and Electabuzz did.
* GyaruGirl: The original intention for Jynx was that it is a Yama-uba combined with this fashion style.
* HealingFactor: Smoochum can heal off status effects in the rain if it has Hydration as an ability; Jynx replaces this with Dry Skin, which gradually restores its HP in the rain instead.
* AnIcePerson: Ice-types.
* LadyInRed: Subverted. Jynx isn't wearing a red dress — like most Pokémon that seem to wear clothes, her "dress" is actually part of her body. For further proof, many 3D models show that the underside of the "dress" is shadowy and there are no legs underneath. In almost every game-accurate artistic representation of Jynx, the dress is also unmistakably fleshy in its texture. The anime has depicted them with feet.
* MissingSecret: In ''Gold and Silver'', Smoochum has the move Lovely Kiss listed as a possible Egg Move, but it's impossible to learn legitimately, since the only Pokémon to learn it is its evolution, and female Pokémon couldn't pass down moves until Generation VI. The move was removed from the list in ''Crystal'' and was never added back, in spite of the situation being now possible.
* OneGenderRace: Always female.
* PostKissCatatonia: Jynx ''weaponizes'' this trope — Lovely Kiss puts whoever is hit with it into a deep sleep.
* PsychicPowers: Psychic-type.
* PurpleIsTheNewBlack: The end result of the controversy was a design change.
* {{Retcon}}: Jynx's skin was changed from black to purple due to complaints that she resembled BlackFace. This has extended not only to newly-released games, but to re-releases of older games such as ''VideoGame/PokemonSnap'' and ''[[VideoGame/PokemonRedAndBlue Pokémon Yellow Version]]''.
* SecretArt: [[StandardStatusEffects Lovely Kiss]] is exclusive to Jynx.
* SquishyWizard: Impressive Special Attack that can be boosted further with Nasty Plot. While their Special Defense is actually pretty good, their HP is lacking, and their terrible Defense ensures that they'll fold to a beating in no time. [[note]]For comparison, Jynx's Defense is on par with ''Caterpie.'' They're actually more frail than Alakazam![[/note]] The Ice-typing also isn't really great defensively either, but it's useful offensively.
* SupernaturalIsPurple: After Jynx's skin was turned to purple.
* TheUnintelligible: Jynx's cries sound human, but nobody can figure out what they mean. In the ''Mystery Dungeon'' games, Jynx's quotes are all gibberish.
* {{Youkai}}: Jynx is based on a combination of the Yama-Uba, a mountain crone/witch that has power over ice and is portrayed in Noh plays with actors in BlackFace and wigs (explaining its unusual typing of Psychic/Ice), and [[GyaruGirl Yamanba]], a subculture named for its resemblance to said crone, which involves heavy tanning and bleached hair.
* YouWillNotEvadeMe: Naturally learns Mean Look, which prevents the foe from fleeing. This pairs very well with [[OneHitKO Perish]] [[RunOrDie Song]], also learned naturally by it.
[[/folder]]

[[folder:Elekid, Electabuzz ''[-(Eleboo)-]'', and Electivire ''[-(Elekible)-]'']]
!239: Elekid (エレキッド ''erekiddo'')\\
125: Electabuzz / Eleboo (エレブー ''erebuu'')\\
466: Electivire / Elekible (エレキブル ''erekiburu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/elekid239.png]]
[[caption-width-right:240:Elekid]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electabuzz125.png]]
[[caption-width-right:240:Electabuzz]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/electivire466.png]]
[[caption-width-right:240:Electivire]]
->[-''Elekid debuts in ''Gold and Silver'', while Electivire debuts in ''Diamond and Pearl-]

The Electabuzz family are yellow and black-striped Pokémon that have great control over electricity. If they have a basis, though, they appear to be based on Oni of Japanese legend. Their best moves involve pummeling their opponents with electrified fists. They seem to be direct counterparts to the Magmar family. They were only found in the ''Red'' version in their debut generation.
----
* {{Acrofatic}}: Electivire can move pretty fast despite its bulky frame and weighing over 300 pounds. It's slightly downplayed in that Electabuzz (which is ''far'' less bulky-looking) is slightly faster — however, if Electivire's Motor Drive kicks in...
* AstonishinglyAppropriateAppearance: Elekid having a plug-like head, Electivire having a socket on its back and live-wire twin tails.
* BadassAdorable: Elekid has ''much'' higher stats than most of the other "baby" pre-evolutions introduced in Gen II, boasting rather impressive Speed. It surpasses even Pikachu's stats, let alone Pichu.
* BreakoutCharacter: Of its FireIceLightning trio, the Electabuzz line gets the most spotlight. Electivire is a brutal and intimidating Pokémon with amazing strength, movepool, and Ability. In addition, two of the anime's strongest and most memorable rivals — Paul and Gary — have trained Electivire, and those Electivire are some of the strongest Pokémon in their teams.
* BerserkButton: Electabuzz cannot ''stand'' the color red, according to the anime.
* BossBattle: Electivire in ''Platinum'', being Volkner's signature.
* CartoonCreature: There are features from quite a few different creatures in Electabuzz's design — monkeys, cats, humans, Sasquatch...
* ElementalAbsorption: Using an Electric move on a Motor Drive Electivire just gives it a Speed boost.
* ElementalPunch: In Gen I, Electabuzz was the only Pokémon, aside from Hitmonchan, to learn Thunderpunch. Unlike the other two Pokémon it's frequently associated with, Electabuzz can learn [[FireIceLightning all three elemental punches]].
* EverythingsBetterWithSpinning: Elekid spin their arms around to charge up electricity. Electabuzz spins up its arms to increase the power of its punches; unfortunately, this gives the target enough time to run away.
* FireIceLightning: In Gen II, Jynx was included as a trio with it and Magmar, evolving from its baby form at Level 30 like them, in moveset Jynx was actually more similar to Magmar than Electabuzz was, and each of them are closely associated with one of the three {{Elemental Punch}}es. Subsequent generations have focused on Jynx as a {{Foil}} to the Mr. Mime line, however, while Electabuzz and Magmar became even closer.
* {{Foil}}: To the Magmar line. The stat totals of their members are very similar[[note]]Magmar just five points higher than Electabuzz, Electivire and Magmortar are the same[[/note]], just distributed differently, their movesets are mirror images learning moves with similar effects at the same levels, they evolve in the same manner as each other, and are sometimes version exclusive.
* FragileSpeedster: Electabuzz is rather fast as expected from an Electric-type Pokémon, but it can't take hits.
* GlassCannon: Electivire has a fantastic Attack stats, but its bulk just barely improves upon evolving. Although Electivire is still decently fast, it's actually ''slower'' than Electabuzz.
* AnIcePerson: In a way. Until Gen IV, this line was the only one among Electric-types that could learn an Ice-type move outside of Hidden Power to counter most types resistant to Electric moves. But to this day. it remains the only Electric-type line able to learn Ice Punch, which is a much better alternative to the Shinx line's Ice Fang.
* LightningFireJuxtaposition: Has this with the Magmar line.
%%* LivingBattery: Scientists are looking into utilizing Electabuzz in this way.
%%* PsychoElectro: Natures aside, this family is said to have less-than-friendly dispositions.
* SecretArt: Electivire's Motor Drive ability, until Gen V. Motor Drive raises its speed if hit by an Electric-type move.
* SocializationBonus: Electabuzz needs to be traded while holding an Electirizer in order to evolve.
* ShockAndAwe: Electric-type.
* TailSlap: Electivire is said to use its twin tails in combat.
[[/folder]]

[[folder:Magby, Magmar, and Magmortar ''[-(Buby, Boober, and Booburn)-]'']]
!240: Magby / Buby (ブビィ ''bubii'')\\
126: Magmar / Boober (ブーバー ''buubaa'')\\
467: Magmortar / Booburn (ブーバーン ''buubaan'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magby240.png]]
[[caption-width-right:240:Magby]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmar126.png]]
[[caption-width-right:240:Magmar]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magmortar467.png]]
[[caption-width-right:240:Magmortar]]
->[-''Magby debuts in ''Gold and Silver'', while Magmortar debuts in ''Diamond and Pearl-]

Despite being in the humanshape egg group, Magmar and its kin don't seem to look human-like at all, seemingly having more in common with duck-billed dinosaurs. They're nominally based on a bird (the booby) but are more like anthromorphic personifications of fire itself. They've usually appeared alongside the Electabuzz family. They were only found in the ''Blue'' version in their debut generation.
----
* ArmCannon: Magmortar has two and retracts its claws before using them in some materials.
* BadassAdorable: Despite [[MasterOfNone not excelling in any particular area]], like Elekid, Magby has ''much'' higher stats than any of the other "baby" pre-evolutions of its respective era.
* BirdPeople: Magby and Magmar vaguely resemble birds due to their beaks. Magmortar, however, completely drops this.
* BossBattle: Magmortar, as Elite Four Flint's signature.
* CartoonCreature: The line is apparently based on a blue-footed booby, but they all [[InformedSpecies don't look like the birds]]. Their appearance is more in line with other cartoony creatures like Nidoking and Slowbro.
* ElementalPunch: Naturally learns Fire Punch and Thunderpunch (though the latter is only on Magmortar and needs to be relearned). Notably, Magmar was the only Pokémon outside of Hitmonchan to learn Fire Punch in Gen I.
* {{Foil}}: To Electabuzz, as described above.
* FragileSpeedster: Magmar has a good Speed stat of 93, but its Defense isn't very good.
* GagLips: Magmortar has these in place of the beak its previous stages have.
* GlassCannon: Magmar has all around decent Attack, Special Attack, and Special Defense, but poor Defense. Magmortar has even higher Special Attack and better defenses, but its physical Defense is still low.
* IncendiaryExponent: Magmar and Magmortar's bodies are on fire.
* InformedSpecies: Magmar, to put it bluntly, looks ''nothing'' like a blue-footed booby. In fact, it doesn't even look much like a bird, beyond the fact that it has a beak (which looks more like that of a duck than a booby) and ''possibly'' feathers, if you choose to interpret the fluff on its arms and fiery crests on its head as feathers. It looks a lot more like a hadrosaur. Magmortar and Magby look even less like birds.
* FeatheredFiend: If you can believe it's supposed to be a bird, and it does appear to have some kind of fluffy covering like feathers.
* FireIceLightning: With Electabuzz and Jynx, as described in their entries; they were the original users of the {{elemental punch}}es, after all.
* LightningFireJuxtaposition: With the Electabuzz line.
* MagmaMan: In addition to fire moves (including Lava Plume), it also learns Earthquake.
* MightyGlacier: Magmortar is slower but has higher Special Attack and defenses. Defense still isn't that great, though, and unlike Electivire, it is slower at 83 Speed, though this is still above average, even among fully evolved Pokémon.
* PlayingWithFire: Fire-types.
* SeanConneryIsAboutToShootYou: Magmortar in its ''Platinum'' sprite and official artwork.
* ShockAndAwe: Magmortar is the only non-Legendary Fire-type to be able to learn Thunderbolt.
* SocializationBonus: Magmar needs to be traded while holding a Magmarizer in order to evolve.
* StatusBuff: A rare user of Belly Drum, letting it make better use of its decent physical Attack and physical movepool. It can also be bred with Barrier, allowing it to potentially patch up its poor Defense.
* StatusBuffDispel: ''VideoGame/PokemonBlack2AndWhite2'' gave it Clear Smog, which lets it clear all Status Buffs off of any opponent it hits.
* UnfortunateNames: Magby's Japanese name, ''Buby'', is meant to be a homage on how it's based off of the real life bird, the blue-footed booby. But it's still rather hard to take seriously with the shape of its forehead. Magmar and Magmortar's Japanese names, ''Boober'' and ''Booburn'', aren't much better.
* WreathedInFlames: Its Flame Body Ability gives it a chance to inflict a burn onto any opponent that physically strikes it.
[[/folder]]

[[folder:Pinsir ''[-(Kailios)-]'']]
!127: Pinsir / Kailios (カイロス ''kairosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/pinsir127.png]]
[[caption-width-right:240:Pinsir]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megapinsir127m.png]]
[[caption-width-right:240:Mega Pinsir]]
->[-''Mega Pinsir debuts in ''X and Y-]

A stag beetle with two oversized horns, which act much like pincers. It likes to crush things with them, and anything it can't crush, it tosses far away. It's the version counterpart to Scyther, and can be found in the ''Blue'' version in its debut generation. In later generations, it became the version counterpart to Heracross. In ''X and Y'', Pinsir gained a Mega Evolution. Its Mega Evolution gains the ability to fly and an Ability that turns Normal-type attacks into supercharged Flying-type attacks. Now nowhere is safe.
----
* AchillesHeel: Mega Pinsir has a crippling weakness to Rock-type attacks, meaning one good Rock-type attack will likely squish it.
* AlwaysAccurateAttack: One of the few Pokémon to learn Vital Throw, and naturally learns it to boot. Vital Throw makes the user attack last, but never misses.
* BareFistedMonk: Although it isn't a Fighting-type, most of its damaging learnset consists of Fighting-type moves. This provides an interesting contrast to its foil Heracross, which also learns Fighting-type moves and actually is a Fighting-type.
* BigCreepyCrawlies: Pinsir is a really huge stag beetle.
* CastFromHitPoints: One of the few Pokémon to learn Submission, which is considered one of the worst moves that does recoil damage. Mega Pinsir (once transferred through Pokébank) can use Double-Edge, which becomes a base 156 Power Flying attack ''before'' STAB through Aerilate. Naturally, this can wear it out quickly.
* CriticalHit: Pinsir is one of only three Pokémon that can learn Storm Throw, which always results in a critical hit.
* DivergentCharacterEvolution:
** It used to be the version counterpart to Scyther, as both of them were Bug-type Pokémon that were actually good, until Scyther got an evolution. After that, it became part of a JapaneseBeetleBrothers duo with Heracross.
** It diverges from Heracross in their Mega Evolutions. While Mega Heracross is more of a MightyGlacier, Mega Pinsir is a LightningBruiser, ironically playing quite similarly to Scyther.
* EnemyMine: While they are normally rivals with Heracross in other regions, in Alola, both of them are friendlier due to their shared rivalry with Vikavolt.
* HotBlooded: Its Mega Evolution's Dex entry in ''Sun'' states that it's in a state of constant excitement. This is actually one of the tamest effects Mega Evolution has on a Pokémon.
* JapaneseBeetleBrothers: A Kuwagatamushi, Heracross being the Kabutomushi.
* KillStreak: Its Hidden Ability is Moxie, which boosts its Attack for every opponent it knocks out.
* LightningBruiser: Upon Mega Evolving, Mega Pinsir gains 20 points to its Speed and defenses, and 30 points to its Attack. Its ability happens to be Aerilate, which turns Normal-type moves into Flying-type while also slightly boosting its power.
* MightyGlacier: Regular Pinsir has an amazing Attack and Defense stat, but its speed isn't high enough to be considered fast.
* MundaneUtility: One of the best unorthodox uses of its Mega Evolution, which gives it the devastating ability to convert Normal-type attacks into more powerful and STAB-boosted Flying-type attacks, is to give it the Normal-type False Swipe, making it a fantastic choice for softening up wild Pokémon for capture. It's also one of only three Pokémon that can use False Swipe on a Ghost without using Foresight or Odor Sleuth on them beforehand (the other two being Scrappy Pancham and Pangoro).
%%* OneHitKO: Naturally learns Guillotine.
* PowerGivesYouWings: It gains wings when it Mega Evolves, becoming part Flying-type in the process.
%%* PowerPincers: On its head. [[ExactlyWhatItSaysOnTheTin What did you]] ''[[ExactlyWhatItSaysOnTheTin think]]'' [[ExactlyWhatItSaysOnTheTin it was named for?]]
* TheRival: In most regions where both are found, its main rival is Heracross, a fellow beetle Pokémon. However, in Alola, its main rival is Vikavolt, [[EnemyMine to the point where Pinsir and Heracross are actually friendly with one another in opposition to Vikavolt]].
* SuperMode: Gained a Mega Evolution in ''X and Y''. It gained a new type, along with an ability that changes all Normal moves to Flying. It might have finally caught that break.
* WrestlerInAllOfUs: Not a Fighting-type, but learns more Fighting moves than Bug ones. [[note]]The only Bug-type moves it learns? X-Scissor, Struggle Bug, and Bug Bite.[[/note]]
[[/folder]]

[[folder:Tauros ''[-(Kentauros)-]'' and Miltank]]
!128: Tauros / Kentauros (ケンタロス ''kentarosu'')\\
241: Miltank (ミルタンク ''mirutanku'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/tauros128.png]]
[[caption-width-right:240:Tauros]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/miltank241.png]]
[[caption-width-right:240:Miltank]]
->[-''Miltank debuts in ''Gold and Silver-]

Tauros was a Safari Zone exclusive in ''Red'', ''Green'', ''Blue'', and ''Yellow'', and, due to how rare they are to find and how prone it is to run away, they are usually the very last Pokémon you needed to complete your Pokédex (unless Chansey was really living up to their name). They have a very good Attack stat, but what's most surprising is their Speed. This made Tauros a top-tier Pokémon back in the old days, though PowerCreep and changing mechanics has made Tauros stand out less. In Generation II, they got a female counterpart in the shape of Miltank, a pink and inexplicably bipedal cow that's best known for producing much of the milk in the Pokémon world. As the name suggests, they're mostly defensive in nature, but they're also perfectly capable of dishing out heavy damage, especially on Ghost-types (if they have the Scrappy ability). In the Alola region, there's a tradition of using Tauros as a Poké Ride. Not only are they fast, but they can also smash rocks that are in the way.

Due to Miltank being unable to produce Tauros eggs, unlike Nidoran or Volbeat and Illumise, they're mostly regarded as separate, yet related species. However, as of ''Sun and Moon'', the Pokédex have both of them on the same page.
----
* {{Acrofatic}}: Miltank's high HP and Defense may make it seem like a StoneWall, and it may have Thick Fat, but Speed is their second-highest stat.
* TheArtifact: Miltank is still not able to produce Tauros eggs despite Generation III introducing the Volbeat and Illumise duo, of which the latter can produce eggs of both "species".
* BadassAdorable: Miltank's a very sweet and motherly Pokémon, but in the hands of Normal-type Gym Leader Whitney, this Pokémon is a force to be reckoned with.
* BerserkButton: With Anger Point, being on the receiving end of a critical hit will instantly max out Tauros' attack.
* BizarreSexualDimorphism: They are apparently the male and female of the same species, yet their physical differences are striking.
* BossBattle: Miltank in the third Johto Gym, [[ThatOneBoss and a very frustrating one]].
* BrutishBulls: Tauros, the archetypal bull Pokémon, is regularly described in its Pokédex entries as violent, short-tempered, and very fond of charging things down. A Tauros with no enemy to charge will take out its frustration by ramming and uprooting large trees until it calms down. This is subverted with those native to Alola, which are stated to be somewhat calmer and more even-tempered than those found elsewhere in the world.
* CastFromHitPoints: Prior to Gen VII, Miltank's Milk Drink as a field move took away some HP from the user to heal other Pokémon.
* DistaffCounterpart: Miltank was introduced as Tauros', which wasn't made clear until ''Sun and Moon'' where they appear on the same Dex page.
* ElementalPunch: Miltank can learn [[FireIceLightning Fire, Ice, and Thunder Punch]] by TM and Move Tutor.
* FourLegsGoodTwoLegsBetter: For some reason, Miltank is bipedal while Tauros is a quadruped. In addition to being able to receive egg moves, Miltank is also able to learn moves that require arms, such as Hammer Arm and Wake-Up Slap. Thus, Miltank's movepool is much larger then Tauros's.
* FriendToAllChildren: In the presence of young kids, Miltank will begin producing milk with higher levels of nutrients, which is good considering that their sweet milk is popular amongst children and adults alike. In most of their appearances, they're shown to be strong, but rather friendly.
* HealThyself: Milk Drink heals up to 50% of Miltank's HP during a battle, and until Generation VI, it was a SecretArt.
* HorseOfADifferentColor: In the Gen VII games, Tauros is available as one of the mounts available through the Ride Pager.
* JigglePhysics: In Generation VI and VII, Miltank's udders jiggle during her battle animations.
* {{Kevlard}}: One of Miltank's abilities is Thick Fat, which halves damage from Fire and Ice type moves.
* LightningBruiser: Both of them are fast, strong, and have good defenses, with only Special Attack lacking. Tauros is slightly faster and stronger, while Miltank is slightly bulkier.
* MultipleTailedBeast: Tauros has 3 tails.
* TheMedic: Prior to Gen VII, Miltank could use Milk Drink to heal other party members outside of battle. In ''Sun and Moon'', the Miltank outside the Nursery in Paniola Ranch will heal the protagonist's Pokémon when interacted with.
* {{Nerf}}: In Generation I, Tauros can take advantage of special moves thanks to its 70 Special stat, which was decent at the time. Generation II turns its Special stat into its Special Defense, leaving Tauros with a measly 40 Special Attack.
* NonElemental: Both are Normal-types.
* NonIndicativeName: Tauros' Japanese name means "centaur" despite not being one.
* OneGenderRace: Tauros is always male while Miltank is always female.
* PinkMeansFeminine: Half of Miltank's body is pink and she is always female.
* PowerupMount: In ''VideoGame/PokemonSunAndMoon'', Tauros is a Ride Pokémon that can break through boulders, similar to the HM move Rock Smash. The charge also allows it to act as a fast mode of travel akin to the bicycles of old.
* SecretArt: [[PowerUpFood Milk Drink]] was Miltank's until Generation VI. It allows herself and other Pokémon to recover health.
* StandardStatusEffects: Tauros' Hidden Ability of Sheer Force defies this, as any attack that has a chance of inflicting one of these forgoes that chance to gain a power boost instead (in addition to ignoring the recoil from Life Orb when using such attacks). It somewhat compensates for the Special split in the ''Gold/Silver'' days, turning its special movepool from "useless" to "could possibly hurt something".
* TeamMom: Miltank functions as a good medic outside of battle due to Milk Drink and is known to produce higher-quality milk after giving birth or in the presence of young children. While field effect for moves is removed in Generation VII, most Miltank in the overworld heal the player's party.
* TookALevelInKindness: Tauros native to Alola are still fierce as ever, but they supposedly have a measure of calmness over the rest of their kind.
* UnstoppableRage: Tauros is one of the few Pokémon with the ability Anger Point. If it gets hit by a CriticalHit and survives, its Attack is maximized.
* UselessUsefulSpell:
** Their special movepools are ''massive'' and include high-powered moves of many types. Too bad their Special Attack is downright unusable.
** Miltank learns the physical Steel move Gyro Ball at higher levels, though as a move that works best when used by very slow Pokémon against very fast ones, it doesn't work very well with Miltank's great 100 base speed.
* YouWillNotEvadeMe: Tauros naturally learns Pursuit, which can deal a hefty hit to an opponent that's trying to switch out on the turn its used.
[[/folder]]

[[folder:Magikarp ''[-(Koiking)-]'' and Gyarados]]
!129: Magikarp / Koiking (コイキング ''koikingu'')\\
130: Gyarados (ギャラドス ''gyaradosu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/magikarp129.png]]
[[caption-width-right:240:Magikarp]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gyarados130.png]]
[[caption-width-right:240:Gyarados]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megagyarados130mp.png]]
[[caption-width-right:240:Mega Gyarados]]
->[-''Mega Gyrados debuts in ''X and Y-]

Magikarp is infamous for being completely useless, so many don't bother to use it. Many others ''do'' bother, though, because it evolves into Gyarados, one of the best Pokémon in existence. Patience really does pay off. With an awesome Attack stat, Intimidate, powerful physical STAB, respectable speed, good Special Defense, and a solid movepool, Gyarados is perfectly capable of wrecking ''anything'' in its way. Electric-type attacks are your best bet to take down this leviathan. Gyarados is capable of Mega Evolving in ''X and Y'', where it swaps its Flying typing for a Dark typing. Truly terrifying.

Things aren't so bad for Magikarp, though, as it has its own mobile game ''[[VideoGame/PokemonMagikarpJump Magikarp Jump]]'', which allows you to raise Magikarp to be the best jumpers possible.
----
* AchillesHeel: Gyarados (but not Mega Gyarados) takes quadruple damage from Electric-type attacks.
* AlwaysABiggerFish: Even the ruthless, violent, and terrifying Gyarados flees from Wishiwashi's school form.
* AlwaysChaoticEvil: Natures aside, Gyarados is pretty much pissed as soon as it evolves. When it's pissed, it destroys everything around it. It only stops being pissed when it's already destroyed everything around it. Go figure. ''X and Y'' really hammered it home by making it gain a Dark typing upon Mega Evolution [[spoiler:and having said Mega Evolution used by the game's BigBad]].
* TheArtifact:
** In a similar case to Charizard, despite being based on a Chinese dragon and being in the Dragon egg group, Gyarados is not Dragon-Type, since the Dragon-Type was restricted to the [[InfinityMinusOneSword Dratini line]]. Despite the type having become more widely distributed since then, Gyarados wasn't retconned to be part-Dragon, nor did it gain the type for its Mega Evolution.
** Hyper Beam was practically Gyarados's SignatureMove (but not SecretArt) in the first three generations, and for good reason — it was the last move it learned by level-up and the strongest move that its Attack stat could feed. This led to anime Gyarados using Hyper Beam more often than any other move (and more often than any other Pokémon used Hyper Beam[[note]]12 different Gyarados have used Hyper Beam in the anime, the next one is [[BearsAreBadNews Ursaring]] with 7[[/note]]) and BossBattle Gyarados in the games almost always running Hyper Beam... but when Generation IV brought with it the physical-special split, Gyarados's ace-in-the-hole suddenly ran off of its ''Special'' Attack and its effective power was worse than halved. As a result, Gyarados's anime usage of Hyper Beam slowed to a trickle and BossBattle trainers started replacing it with the physical equivalent, Giga Impact... but even though Pokémon like Snorlax and Aerodactyl received Giga Impact by level-up to replace their Hyper Beam, Gyarados hasn't, and Hyper Beam remains the last move it learns by level up.
* AwesomeMcCoolname:
** Gyarados is a combination of the Japanese terms for ''massacre/slaughter'' & ''hardship/adversity'', showcasing its [[AxCrazy violent nature]] & [[ButtMonkey difficult life as a Magikarp]].
** Its English beta name was supposed to be "Skulkraken", which is a reference to its deadliness and the fact that it's a SeaMonster.
** Even Magikarp's name has a certain "awesomeness" to it, although the effect is supposed to be one of [[PigInAPoke false advertising]] as opposed to actual awesomeness.
* AxCrazy: Infamous for flying into destructive rages at the drop of a hat that frequently result in the destruction of entire ''cities''. Mega Gyarados takes this UpToEleven — its ''only'' instinct is to kill and destroy everyone and everything.
* BalanceBuff:
** The physical/special split allows Gyarados take advantage of its Water-type moves again as in Generation II and III, Water-type moves uses its inferior special attack.
** Gyarados can learn Crunch in ''Omega Ruby and Alpha Sapphire'', thus giving Mega Gyarados a reliable Dark-type attack.
** Even Magikarp has gotten a handful of upgrades, if kept very sparse and subtle to maintain its MagikarpPower. By Gen VII, it has gotten so far as being able to have a full moveset of palpable attacks, with Splash being made NotCompletelyUseless. Then Gen VIII threw the fish a comically large bone and added a single move to its arsenal... Hydro Pump. Now ''that'' came out of nowhere.
* TheBerserker: Mega Gyarados is driven solely by its instinct to destroy everything in the surrounding area. Fittingly, the very first move in Gyarados's level-up learnset is Thrash, although you'll need the Move Reminder to get it most of the time.
* BewareTheSillyOnes: Magikarp may look harmless and cute, but '''don't ''ever''''' say the same for its evolution.
* BossBattle: Gyarados is a staple on boss teams — it's been used by Blue[[labelnote:*]]if he doesn't have Blastoise[[/labelnote]], Clair, Lance, Wallace, Wake, Cyrus, and Lysandre (the last of whom also uses its Mega Evolution).
* ButtMonkey: Most Pokémon get very flattering dex entries, such as Pidgeot flying at Mach 2 and Magcargo's given body temperature being hotter than the surface of the sun. Meanwhile, here are some excerpts of [[http://bulbapedia.bulbagarden.net/wiki/Magikarp#Pok.C3.A9dex_entries_2 Magikarp's dex entries]]:
-->'''Yellow:''' ''"Famous for being very unreliable."''\\
'''(Heart)Gold:''' ''"An underpowered, pathetic Pokémon."''\\
'''Ruby/Omega Ruby:''' ''"Magikarp is a pathetic excuse for a Pokémon..."''\\
'''[=FireRed=]/X:''' ''"It is the most weak [sic] and pathetic Pokémon in the world."''\\
'''Diamond:''' ''"No one knows why it has managed to survive."''\\
'''Moon:''' ''"They exist in such multitudes, you'll soon grow tired of seeing them."''
%%* CombatPragmatist: Gyarados loses its Flying type upon Mega Evolving and gains Dark to replace it. Its Pokédex entries state that it grows even more savage from the transformation.
* ComMons: Fish in a body of water, and you'll find a Magikarp (excepting Gen V, where it's Basculin). Became JustForFun/{{egregious}} when in ''[=DPPt=]'', any body of water that yielded Magikarp could also yield Gyarados if using a better rod. Including ponds smaller than it.
* DarkIsEvil: Mega Gyarados is part Dark-type, matching its nasty behavior. It is also [[spoiler:Lysandre]]'s signature Pokémon.
* ADayInTheLimelight:
** Inverted. In Kanto, Johto, Hoenn, and Sinnoh, Magikarp is probably the most common Pokémon ''ever''. But in Unova, it's so far findable ''only'' in a ''[[VideoGame/PokemonBlack2AndWhite2 B2W2]]'' exclusive location (besides the Magikarp salesman).
** Magikarp is made the subject of the mobile game ''Pokémon: Magikarp Jump'', a lighthearted virtual pet game where you train generation after generation of Magikarp to [[InASingleBound jump good]]... But even here, they can't catch a break, as your poor fish can get [[DeadlyEuphemism "Forcefully Retired"]] in ways such as them unexpectedly being made into Pidgeotto food.
* DiscOneNuke: Gyarados can be evolved early in-game, and wreck anything that isn't Electric-type or have Electric moves. Especially true in Generation I, as he can be gained before Misty, and is actually the best option to combat her Starmie[[note]]The supposed type advantage of whatever available Grass-types at that point in the game (Bulbasaur, Paras, and Oddish/Bellsprout) are more of an InformedAbility as their Specials are generally too low to tank Starmie's BubbleBeams without overgrinding to the mid-20s at least. Furthermore, Gyarados' Bite is a much more effective move against Starmie's low Defense, whereas the only Grass-type moves available, Vine Whip and Absorb, deal too little damage anyway, since they also ran on the Special stat. Pikachu has the same problem, even in Yellow. Leech Seed and Thunder Wave don't help all that much either. Gyarados' 100 Special and being Water-type, however, means that it can considerably tank the BubbleBeams for much longer even immediately after evolving at 20[[/note]].
* DiscardAndDraw: Mega Gyarados has considerably different strengths and vulnerabilities compared to normal Gyarados. In addition to trading in its Ground immunity for a Psychic one, Mega Gyarados becomes weak against the Bug and Fighting-type attacks that it used to resist and gains weaknesses to Fairy and Grass. In return, it loses its Rock weakness, becomes resistant to Ice, Ghost, and Dark-type attacks, and, most notably, reduces its crippling double weakness to Electric to a standard weakness.
* TheDreaded: Gyarados's vicious temper makes it highly feared throughout the series. This is reflected by its default ability Intimidate, which lowers the opponent's Attack when it enters battle.
* ExplosiveBreeder: Probably the reason why Magikarp isn't extinct despite being so ill-equipped. They are among the most common encounters when fishing in most regions and they have the shortest hatching time of any Pokémon.
* ExpertInUnderwaterBasketWeaving: Magikarp is infamous for starting out with only one skill, Splash, which has no effect whatsoever. It takes considerable patience to train it to the point where it can learn a useful move like Tackle.
* FlyingSeafoodSpecial:
** Magikarp usually flops about on the ground, but it floats about like most fish Pokémon in Pokémon-Amie/Refresh.
** [[ZigZaggingTrope Zig-Zagged]]. Gyarados is part Flying-type and floats in midair, but the only Flying-type move it can learn is Bounce.
** In ''[[VideoGame/PokemonGoldAndSilver Pokémon HeartGold and SoulSilver]]'', if you walk with a Gyarados on the cliff route before the Safari Zone, it will "fly through the air with grace!" as do all Flying-types.
** Being part Flying-type, it can participate in Sky Battles in ''VideoGame/PokemonXAndY'' and fly as part of its Spectacular Talent in a contest in ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]''.
* {{Foil}}: They gained one in the shape of the Feebas line. Both of them have base forms that are well known for a certain flaw, namely Magikarp's weakness and Feebas' ugliness. They then evolve into Pokémon that are the exact opposite of their previous forms, as Gyarados is extremely powerful while Milotic is considered one of the most beautiful Pokémon in the world. They also have the same base stat total, and their stat spreads mirror each other. Magikarp and Feebas are also known for their hardiness in the wild, but while Feebas are extremely rare, Magikarp are extremely common.
* FragileSpeedster: In spite of its pathetic bulk, Magikarp's Speed excels past a ton of Pokémon, and both of its abilities exploit that for further boosts. Given Gyarados' Speed is only 1 point higher, it's about the one element it risks downgrading by evolving.
* GoombaStomp: In Gen V, Magikarp can learn Bounce via Move Tutor. Bounce is a Flying-type move, and it can be kept when Magikarp evolves. Nothing says "Same Type Attack Bonus" better than a five-hundred-pound dragon dropping down from above.
* HairTriggerTemper: Gyarados is easily enraged.
* AnIcePerson: Gyarados can learn Ice Fang and Ice Beam, which are useful against Dragon-types or any Electric/Flying-types.
* InfinityMinusOneSword: In Generation I, Gyarados was this to Dragonite's InfinityPlusOneSword among non-Legendary Pokémon. It has one of the highest overall stats around, the ability to learn powerful TM moves such as Fire Blast, Blizzard, and Thunderbolt while having high offensive stats to take advantage of these moves, and a ubiquitous pre-evolution that only needed to reach level 20 to evolve (while obtainable Dratini and Dragonair started forty levels away from evolving into Dragonite). Its only major problems stemmed from its crippling Electric weakness and [[KryptoniteIsEverywhere the vast number of Pokémon with access to Electric moves]]. In essence, Gyarados could do most of what the pseudo-legendary Dragonite could, being capable of carrying a player's team through the Pokémon League while being easier to raise and obtain early on. This is downplayed in the later generations, as Gyarados' Special stat became its Special Defense while gaining merely 60 Special Attack.
* InformedAbility: The ''Moon'' entry for Mega Gyarados states that it can streak above the water surface at supersonic speed by jetting water from the orifices on its side. Not only is its speed not altered upon Mega Evolving, none of Mega Gyarados' animations suggest that it can do that either.
* InformedFlaw: Despite its overwhelmingly negative Pokédex entries often proclaiming that it is "weak" or "virtually useless in battle", Magikarp ''isn't'' the weakest Pokémon in terms of base stat totals or movepools, nor does it even place in the bottom five. In particular, its base Speed stat is a relatively decent 80 (before factoring in Swift Swim), which means it outspeeds a considerable number of Pokémon despite its ''[=FireRed=]''/''X'' entry proclaiming that it, "is virtually worthless in terms of both power ''and speed''." Even its Defense stat, while unremarkable, is durable for a "weak" pre-evolution, and due to exclusive use of the Eviolite, can actually be boosted higher than Gyarados'.
* JokeCharacter: Magikarp, of course, was intended to be as weak as possible before getting some MagikarpPower.
* {{Kaiju}}: Gyarados is a sea monster known to tear entire cities apart when enraged.
* KillStreak: Gyarados can have Moxie as its Hidden Ability, which boosts its already high Attack when it takes a Pokémon out.
* LegendaryCarp: DoubleSubverted: Magikarp is [[JokeCharacter by no means legendary]], but when it evolves into Gyarados...
* LethalJokeCharacter:
** Magikarp in the card game. More specifically, [[http://bulbapedia.bulbagarden.net/wiki/Giovanni%27s_Magikarp_%28Gym_Challenge_73%29 Giovanni's Magikarp]], which has a chance at rivaling the original Base Set Gyarados in terms of power.
** Magikarp at least leans lightly towards this in the games from Generation II onwards, where it can learn the attack Flail. Let your Magikarp take the expected beating and it may now at least lay some proper damage. Some games also allow it to be tutored Bounce like its evolved counterpart, while Gen VII's Normalium Z makes Splash NotCompletelyUseless. It helps that Magikarp's one good stat is Speed, meaning you're regularly given the opportunity to at least ''try'' a good maneuver with it.
* LoweredMonsterDifficulty: In the later games, Gyarados actually becomes less dangerous at higher levels if encountered in the wild. At lower levels, Gyarados tends to learn powerful physical moves like Thrash and Aqua Tail, which can deal heavy damage off Gyarados's high Attack. However, most of its high-level moves are special, and Gyarados's Special Attack is quite a bit worse, causing it to deal less damage overall.
* MagicKnight: In the Generation I games, Gyarados has a pretty decent Special stat and the movepool to abuse it.
* MagikarpPower: TropeNamer, and played as straight as possible[[note]]It's absolutely worthless in battle until level 15, when it learns Tackle, and even then it's cripplingly weak, and on top of that, it requires more EXP than average compared to other Pokémon available at the same time, making it a mostly worthless EXP sponge in the early game. Magikarp also cannot learn [=TMs=] or inherit moves from parent Pokémon to give it a better head start, though does learn ''one'' decent tutor move, Bounce[[/note]]. However, Magikarp evolves into Gyarados 12 levels earlier than the earliest-evolving starter in ''Red/Blue''. It has a stat total of 540, higher than ''any'' of that generation's starters — not to mention any starter in general.
* MakingASplash: Water-type.
* MightyGlacier: Leaning toward LightningBruiser. Gyarados has a high Attack stat, great defensive stats, and just short of great speed. It also naturally learns [[StatusBuff Dragon Dance]], boosting its Attack even higher while also making it much faster. Mega Gyarados emphasizes this, keeping the same speed and gaining buffs to attack and its defenses.
* MixAndMatchCritters: Mega Gyarados downplays the serpentine elements of its appearance in exchange for more obviously piscene elements, essentially making it something akin to a fish-dragon.
* NamesToRunAwayFromReallyFast:
** One way of interpreting Gyarados's name is a portmanteau between ''Gyakusatsu'' and ''Dosu''; ''Gyakusatsu'' means massacre, and ''Dosu'' is a Japanese onomatopoeia of the sound of piercing flesh.
** Gyarados's beta name in English was Skulkraken.
* {{Nerf}}: From Generation II onwards, Gyarados' Special stat (a respectable 100) becomes its Special Defense while its Special Attack was set to a meager 60, rendering it unable to take advantage of special moves like it used to.
* NotCompletelyUseless: Magikarp's signature Splash attack infamously has no effect whatsoever in battle; however, as of Gen VII, it can be powered up with a Z-Ring, and Z-Splash now has the effect of boosting its attack by ''3 stages (2.5x)''.
* NoSell: In its base form, Gyarados can't be hit with Ground-type moves. Once it Mega Evolves, it trades this in for immunity to Psychic-type moves and its Ability becomes Mold Breaker, letting it ignore opposing Abilities that could interfere with its attacks.
* OffModel: Due to palette limitations, Gyarados' UsefulNotes/GameBoy-era sprites depict it with a blue tongue instead of the red one it has everywhere else.
* OmnicidalManiac: Gyarados, once its HairTriggerTemper is, well, triggered, will destroy ''everything'' in sight. Cities have been destroyed by raging Gyarados.
* OurDragonsAreDifferent: Although not a Dragon-type per se, Gyarados is a sea serpent with aspects of a Chinese dragon, learns several Dragon-type moves by level-up, and is in the Dragon egg group. Gyarados is interesting in that while its appearance is pretty obviously Eastern with some slight Western motifs (it's a bit more bestial-looking than the average Eastern dragon, particularly its Mega form), its behavior is exclusively Western, being largely unintelligent, extremely violent, and generally lacking anything so much as resembling benevolence, instead being a perpetually-berserk beast.
* PigInAPoke:
** Early on in ''Red and Blue'', the player has the opportunity to buy a Magikarp for 500 Pokédollars. After purchasing it, the man reminds the player that there's no refunds. Now the player is saddled with a useless fish. It's also subverted due to being the earliest the player can obtain a Magikarp (you don't get an Old Rod until you've reached Vermilion City) and [[MagikarpPower with a bit of hard training]], it will evolve into a powerful Gyarados.
** In the post-game of ''Black and White'', you come across another Magikarp seller who also sells a Magikarp for just 500 Pokédollars. This situation is also a subversion since Magikarp aren't native to Unova and it's the only one the player can obtain in those games. Also due to being the post-game, 500 Pokédollars is virtually nothing and leveling up into a Gyarados takes no time at all.
* PlayingWithFire: Gyarados can learn Flamethrower and Fire Blast via TM. You read that right.
* PoorPredictableRock: Gyarados' most useful Flying-type move is Bounce, [[WhenAllYouHaveIsAHammer which is at least marginally better than]] Mega Gyarados' Bite, Dark Pulse, and Payback. Gyarados' Special Attack is too low for them to make use of Dark Pulse, and their relatively OK Speed tends to nullify Payback's boost. Thankfully, ''Omega Ruby and Alpha Sapphire'' alleviated the problem a little by giving it Crunch.
* ThePowerOfTrust: As stated by its Pokédex entry from ''Let's Go'', even as a creature of mass destruction whose ''only'' instinct is to raze anything that moves and should thus be nigh-uncontrollable, Mega Gyarados will still follow its Trainer's commands if it truly trusts them.
* ProngsOfPoseidon: The three-prong crest on Gyarados's forehead.
* RatedMForManly: Gyarados. A large, ferocious SeaMonster with powerful Attack, known for its short temper and ultra-violent behavior, with a NamesToRunAwayFromReallyFast that is infamous and feared for ravaging entire cities, presumably with Hyper Beam, aka ''laser breath''? Yes! Averted with Magikarp.
* RedAndBlackAndEvilAllOver: Mega Gyarados gains the Dark type, and gets red and black scales along its sides and belly to match.
* RedEyesTakeWarning: Gyarados, and you'd better take that warning seriously.
* {{Retcon}}: Along with others, its Mega Evolution's Pokédex entry was toned down in ''Let's Go Pikachu and Eevee'' compared to its entries in the earlier Generation 7 games. Instead of being completely governed by an urge to destroy, the entry clarifies that it still hears and listens to the voice of a trainer if it really trusts them.
* SeaMonster: Gyarados's appearance is a mix of a Chinese dragon and a carp. Add in its HairTriggerTemper and it averages out to one of these.
* SecretArt: Splash; Magikarp was the only Pokémon able to learn it in Gen I.
* SimilarSquad: TheRival's answer to the Squirtle line in the Gen I games and their remakes. Like the other members of its trio[[note]]Arcanine and Exeggutor[[/note]], it has the highest base stat total for its type of its generation.
* SignatureMove: Splash is strongly associated with Magikarp and Hyper Beam with Gyarados.
* SuperMode: Gained a Mega Evolution in ''X and Y''.
* SuperPoweredEvilSide: Gyarados isn't particularly nice as it is, but when it Mega Evolves, its destructive tendencies get amplified and it gains a [[DarkIsEvil Dark-type]] to go along with this.
* ThrowTheDogABone: Magikarp is finally allowed to [[FlyingSeafoodSpecial float]] like the other fish-like Pokémon in Pokémon-Amie and Refresh.
* UnstoppableRage: When it gets enraged, it'll destroy entire cities and villages for a '''month''', leaving nothing alive.
* UselessUsefulSpell: Gyarados is now able to learn Hurricane in ''VideoGame/PokemonSunAndMoon''. But it's near useless due to Gyarados's terrible Special Attack stat, and becomes even more useless when it Mega Evolves, due to losing STAB.
* WithGreatPowerComesGreatInsanity: According to the Alolan Pokédex, when Gyarados Mega Evolves, its brain is affected, leaving nothing but its destructive instinct to burn everything to cinders.
[[/folder]]

[[folder:Lapras ''[-(Laplace)-]'']]
!131: Lapras / Laplace (ラプラス ''rapurasu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/lapras131.png]]
[[caption-width-right:240:Lapras]]

A gentle plesiosaur that ferries people and other Pokémon on its back, it is sadly endangered due to overhunting. In fact, only one was available in the original games, given to you by a grateful worker in Silph Co.; later games have seen it become a ''little'' more common. One is available every Friday in ''Gold'', ''Silver'', and ''Crystal'' and their remakes. In the Alola region, there are enough of them that Lapras are often employed as a Ride Pokémon. You can even fish from them.

A special Gigantamax caught in a Raid Battle in Galar, has the ability to Gigantamax, giving it access to the Ice-type move G-Max Resonance, which halves the damage received by the user's team for five turns.
----
* ActionInitiative: Naturally learns Ice Shard.
* BadassAdorable: A GentleGiant with an absolutely adorable design... and it can learn a great load of moves to cover its weaknesses, plus three of the four OneHitKill moves (the one it can't learn is Guillotine). Ever since Snorlax received a baby form, it also has the highest base stat total among non-Legendary Pokémon who only have a single stage of evolution. For a comparison, it's the same total that Swampert, Crobat and Rhyperior all have.
* BoringButPractical: It's one of the few Generation I Pokémon that is still standalone with no evolutionary relatives or alternate forms, and to this day, it hasn't gotten many new tricks aside from new [=TM=] moves and Abilities that everyone benefits from. However, it has huge HP and all-around good stats save for Speed, good type coverage with Electric, Psychic, and Dragon moves on top of [=STAB=] Water and Ice, and a good variety of status moves. Lapras may not be the best Water-type out there, but it's a solid choice if you need one. Although as far as Ice types are concerned, Lapras is overall the better of the three Kanto Water/Ice dual types stat-wise (Cloyster and Dewgong), so it does have that going for it. It's also very available in runs of Kanto games, as it's given as a gift as part of the story by a guy in Silph Co.
* BossBattle:
** Lapras is Elite Four Lorelei's SignatureMon.
** Gym Leader Melony also has Lapras as her SignatureMon, although in her case she also Gigantamaxes it.
* BrownNote: Lapras is known for its singing, and can learn Perish Song.
* ElementalAbsorption: With Water Absorb, getting hit by Water attacks just heals it.
* EndangeredSpecies: It's been over-hunted to near extinction. However, more of them appear in the wild in later generations, implying that the population is slowly recovering. Indeed, by the time of the Alola games, the population has recovered immensely… to the point where the Pokédex states that the excessive preservation of Lapras [[GoneHorriblyRight means there are now too many of them]].
* GentleGiant: How the Pokédex describes it, nature aside. It is docile enough that it is willing to let anyone ride around on its back.
** Gigantamax Lapras takes this UpToEleven, as now it can house about 5,000 people on its shell all while using its newfound strength to clear any hazards that may come about during transportation.
* GoneHorriblyRight: In Gen I, it was a rare and endangered Pokémon that was prime game for poachers. Preservation efforts over the years have benefited the population greatly... so much so that there's an overabundance by Gen VII, with fish populations lowering in areas with too many Lapras.
* HealingFactor: Its Hidden Ability of Hydration lets it heal StandardStatusEffects on it while it's raining, allowing it to use Rest freely until the rain stops. Its Water Absorb Ability can also count as this.
* HorribleJudgeOfCharacter: Their friendly nature mean that hunters were able to over-hunt the species to near extinction. While more of them are appearing in the wild, this lapse in judgement cost them dearly.
* AnIcePerson: Ice-type. Surprisingly, it has a warm personality.
* IntellectualAnimal: The Pokédex states that it has intelligence and can understand human speech.
* MagicKnight: Its Attack and Special Attack are equal at 85, so it can hit off of either stat just as easily as the other.
* MakingASplash: Water-type.
* MightyGlacier: Its offenses and defenses are fair and it has excellent HP, along with the abilities Shell Armor or Water Absorb to make it immune to critical hits or let it recover HP when hit with a Water attack. Its Speed is subpar, though. Gigantamax Lapras invokes this even harder, with G-Max Resonance setting the Aurora Veil condition, halving special and physical damage for five turns.
%%* OneHitKill: Can learn 3 out of the four attacks that do this, only missing Guillotine.
* PowerupMount:
** Lapras is the only Pokémon in ''VideoGame/PokemonXAndY'' that is actually visible when using Surf, instead of the generic model every other Pokémon uses. Its descriptions always point out its ability to ferry people on its back, and is used for this purpose at some point in every adaptation. Its species category is even listed as "The Transport Pokémon".
** In ''VideoGame/PokemonSunAndMoon'', Lapras is a Ride Pokémon that allows players to travel on water, like the HM move Surf. Its main advantage over Sharpedo is it allows the player to fish while riding it.
* ScissorsCutsRock: Can be bred [[Characters/PokemonGenerationVIFamilies Aurorus's]] SecretArt Freeze Dry, an ice move that's super-effective on Water-types (normally less effective). Considering that the only Pokémon that can resist its STAB combination are other Water-types ([[MyFriendsAndZoidberg as well as Dry Skin Jynx and Shedinja]]), this is pretty useful.
* SecretArt: Gigantamax Lapras has G-Max Resonance, a powerful Ice type move that reduces incoming damage for five turns.
* SignatureMove: Lapras is Strongly associated with the move Surf. In the Generation II games, the generic surfing sprite depicted Lapras, even. Also see PowerupMount above.
* StatusBuff: Can learn two opposing ones through breeding. Curse can make it even more of a MightyGlacier, boosting its Attack and Defense at the cost of what Speed it has. Dragon Dance, on the other hand, gives it a shot at being a LightningBruiser via boosting its Attack and Speed.
* StockNessMonster: Its general shape (a long-necked sea-going reptile with fins) brings Nessie or other lake monsters to mind. [[WhatCouldHaveBeen Lapras's original English dub name was even going to be "Ness".]]
* StupidGood: Apparently, its gentle nature makes it a very easy target for hunters.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', which makes its shell big enough to carry 5000 people and also evokes a musical notes theme with crystalized ice floating around it.
* TurtlePower: It has a shell on its back that makes it resemble a sea turtle, but it isn't usually referred to as one.
* UniqueEnemy: Only one appears every Friday at the bottom of Union Cave in ''VideoGame/PokemonGoldAndSilver'' and their remakes.
* UniquenessDecay: What was once a Pokémon only obtained as a gift from a Silph employee has become easier to find in the wild. Even in-universe, the work of conservationists has lead to the once-endangered species suffering from over-population by the time ''VideoGame/PokemonSunAndMoon''[=/=]''VideoGame/PokemonUltraSunAndUltraMoon'' occurs.
[[/folder]]

[[folder:Ditto ''[-(Metamon)-]'']]
!132: Ditto / Metamon (メタモン ''metamon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ditto132.png]]
[[caption-width-right:240:Ditto]]

Ditto is a pink-purple blob creature with not much of a shape or form to speak of... what can it do? What ''can't'' it do.

Ditto has the ability to transform into any other Pokémon and use all of their moves just as effectively as the real thing. It's also amazing at bypassing all the complications of breeding. With a Ditto's help, nearly anything can be bred to produce another of that Pokémon. The only things it can't breed with are Legendaries, (almost all) Mythicals, baby Pokémon, Ultra Beasts... and itself (since Gen III)... [[MyFriendsAndZoidberg and Nidorina and Nidoqueen, for strange reasons]].
----
* AchillesHeel: Ditto can't transform into something hiding behind a Substitute or an Illusion. Since Transform is all Ditto has, it's effectively helpless against both of the above.
* AnythingThatMoves: It breeds with male, female, and even certain genderless Pokémon to make eggs. The only Pokémon they cannot breed with are ones in the Undiscovered Egg Group and other Ditto.
* BalanceBuff: In Generation V, it gained its Hidden Ability, Impostor, which transforms Ditto instantly.
* BalefulPolymorph: Can morph into anything and any Pokémon, which also means that if the player tricks it into transforming into something useless (i.e. a low-level Magikarp), [[HoistByHisOwnPetard it'll be stuck in a useless form unless it can switch out]].
* BlackBeadEyes: If you ever see another Pokémon with such small eyes like these, it's almost always a dead giveaway that it's really a Ditto... Unless it's a Pokémon that also has the same kind of eyes, like Quagsire, in which case the disguise is perfect.
* BlobMonster: In its natural state, it resembles a small wad of pink chewing gum.
* BreakoutCharacter: You would be very hard-pressed to find someone who hates Ditto. As a result, it's been consistently available in every game bar ''VideoGame/PokemonRubyAndSapphire'' (it was even made available in ''Emerald''). Its popularity is a result of a combination of cuteness, its fascinating power to transform, and its usefulness in breeding. Pokémon Co. adding more merchandise through 2016-17 for Ditto also helped catapult its popularity even more so.
* CompetitiveBalance: Ditto retains its relatively low HP stat when Transformed, only gets 5 Power Points for each move copied, and reverts back to normal when switched out.
* DependingOnTheWriter: The extent of Ditto's ability to transform itself varies between media. In the games, it only transforms into other Pokémon in battle. In the anime and various manga, it can transform into ''any object'', including inanimate objects such as books, cannons, or even as a makeshift [[LatexPerfection mask]]. Ditto's ability to perfectly mimic what it wants to transform into also varies, as it’s sometimes depicted as getting various details wrong, such as the face or the size of the object/Pokémon they're copying. The most consistent limit on its ability is that it needs a subject to be physically present in order to copy it; it can't do it from memory alone and even pictures of the subject don't work. It has also never been shown to perfectly transform into a human until ''Ultra Sun and Ultra Moon'', and even then, they can't speak human language... [[spoiler:Hopefully, that is.]]
* DittoFighter: TropeNamer. Upon Transforming, you copy the opponent's stats (outside of HP), Ability, get to use their moves, and any {{Status Buff}}s they have.
* DumpStat: As Impostor allows Ditto to Transform immediately after it enters the battle, all of its stats sans HP are (generally) never a factor. They only become relevant when the transformation fails. [=IVs=], however, are not copied, so if the Pokémon Ditto Transformed into has Hidden Power, the move's type (and base power, prior to ''VideoGame/PokemonXAndY'') will depend on ''Ditto''[='=]s [=IVs=] (which, by the way, [[GuideDangIt is not told by the Hidden Power checking [=NPCs=] because Ditto cannot learn Hidden Power on its own]]).
* {{Emoticon}}: WordOfGod has stated that Ditto's smiling face is based off the ":)" emoticon.
* HowDoIShotWeb: Just because Ditto can copy anything doesn't necessarily make it an InstantExpert. Any move copied only has 5 PP, and Ditto can't use certain species-exclusive abilities, like Zygarde's Power Construct, Aegislash's Stance Change, and Minior's Shields Down, nor does its transformation fool the restrictions on certain species-exclusive moves, like Darkrai's Dark Void and Hoopa Unbound's Hyperspace Fury.
* KillAndReplace: Fortunately they can't do this, as Ditto's disguises break down easily and they can't mimic human language. [[spoiler:''Ultra Sun and Ultra Moon'' implies that some Ditto may actually be capable of impersonating humans effectively, but it's left ambiguous as to ''[[UncannyValley how]]'' [[UncannyValley effective]] their impersonation is.]]
* LoopholeAbuse: When transforming, Ditto ignores all kind of restrictions set to obtain the Pokémon it's transforming into. This allows Ditto to transform into Giratina's Origin Forme without a Griseous Orb (or outside the Distortion World), the various Arceus formes without a Plate or a Z-Crystal, the various Silvally formes without a Memory, Mega Evolved Pokémon without a Mega Stone (or even when one of Ditto's teammates has already Mega Evolved), and a large etcetera. [[ObviousRulePatch Ditto only has two restrictions to this ability]]: if it copies a Mega Evolved Pokémon while holding a Z-Crystal, it will still be unable to use Z-Moves, and [[HowDoIShotWeb it can't make use of Abilities that change their user's form mid-battle]] (like Darmanitan's Zen Mode, Aegislash's Stance Change, and Minior's Shields Down), meaning that if it transforms into such a Pokémon, it locks itself into whatever mode is currently in until it switches out and reverts to its own base form.
* LuckBasedMission: Because Transform/Impostor copies the opponent's stats ''exactly'', Ditto now has the same Speed as them and has to win a speed tie, which is random. It can get around this with a Choice Scarf, but that locks it into one move, meaning that it'll be forced to use Struggle after its fifth turn on the field (or less if it finds itself dealing with Spite, Grudge, or Pressure... [[FromBadToWorse and then there's Torment...]])
* MasterOfAll: Interestingly, it has the highest possible potential in Pokéathlon — five stars on all stats.
* MasterOfNone: Its stats are all the same, and quite low. Fortunately, Ditto's entire point is that it doesn't need stats.
* MorphicResonance: Some Ditto, as seen in the anime and in ''Snap'', tend to retain their signature eyes and smile when transforming. It has kind of become a visual shorthand that it's indeed a Ditto that has transformed into something else, as seen in some Ditto-related merchandise.
* NoBiologicalSex: Genderless, but it can breed with almost any non-Legendary or Mythical Pokémon.
* NonElemental: In its base form. It takes on the elemental attributes of whatever it transforms into.
* ReallyGetsAround: Since breeding was introduced, Ditto has basically been demoted from battler to breeding mon, leading to this trope. Ironically, it seems to not get along with other Ditto, implying this is the reason Ditto can breed with practically every other Pokemon... but not with its own species.
* RetCanon: In the anime, a Ditto owned by BreakoutCharacter Duplika notably retained its face and expression when transformed; while it was presented there as a problem to be overcome, various Ditto-faced Pokemon began appearing in many other Pokémon adaptations, including ''Videogame/PokemonSnap'' and the trading card game. There even now exists a whole line of merchandise (most notably the plush toys) of Ditto-faced Pokémon.
* RiddleForTheAges: Ditto has a lot of interesting connections with Mew, as the only two Pokémon who naturally learn Transform; the two also share the same height, weight, color (including their shiny forms), and Pokéathlon potential. While a source for much speculation by fans from the earliest days of the franchise, it's never been pointed out in any game.
* SecretArt: Impostor, an ability that allows Ditto to instantly transform into a random opponent when it switches in. It also is the only Pokémon apart from Mew who can learn Transform.
* SignatureMove: Transform, as it is the only move it learns, and the whole concept behind it.
* SituationalSword: Because its main shtick is being a DittoFighter, its usefulness in battle is based entirely on what it copies.
* UnstableGeneticCode: Reorganizes its genetic code to transform.
* VoluntaryShapeshifter: Transform, though it's Ditto's only move. By using Transform, it can morph into anything and any Pokémon, only retaining its eyes in the anime.
* WeaksauceWeakness: Ditto struggles to retain its form if it is made to laugh. [[GameplayAndStorySegregation Too bad Tickle doesn't do anything special in regards to that.]]
* WeaponOfChoice: Quick Powder and Metal Powder can increase the Speed or Defenses, respectively, of any Ditto that holds them. [[UselessUsefulSpell Too bad they don't work when Ditto is Transformed.]]
[[/folder]]

[[folder:Eevee and Eeveelutions]]
!133: Eevee / Eievui (イーブイ ''iibui'')\\
134: Vaporeon / Showers (シャワーズ ''shawaazu'')\\
135: Jolteon / Thunders (サンダース ''sandaasu'')\\
136: Flareon / Booster (ブースター ''buusutaa'')\\
196: Espeon / Eifie (エーフィ ''eefi'')\\
197: Umbreon / Blacky (ブラッキー ''burakkii'')\\
470: Leafeon / Leafia (リーフィア ''riifia'')\\
471: Glaceon / Glacia (グレイシア ''gureishia'')\\
700: Sylveon / Nymphia (ニンフィア ''ninfia'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/eevee133.png]]
[[caption-width-right:240:Eevee]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/vaporeon134.png]]
[[caption-width-right:240:Vaporeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jolteon135.png]]
[[caption-width-right:240:Jolteon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/flareon136.png]]
[[caption-width-right:240:Flareon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/espeon196.png]]
[[caption-width-right:240:Espeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/umbreon197.png]]
[[caption-width-right:240:Umbreon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/leafeon470.png]]
[[caption-width-right:240:Leafeon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/glaceon471.png]]
[[caption-width-right:240:Glaceon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/sylveon700.png]]
[[caption-width-right:240:Sylveon]]
->[-''Espeon and Umbreon debut in ''Gold and Silver'', Leafeon and Glaceon debut in ''Diamond and Pearl'', and Sylveon debuts in ''X and Y''''-]

->Eevee voiced by: Creator/AoiYuuki

Eevee is an adorable mammalian Pokémon that is unique in the Pokémon world as it has the potential to evolve into many branching evolutionary paths. Originally it had three, but has steadily increased in number and now there are currently eight known members. They are [[FanNickname collectively called Eeveelutions by fans,]] [[AscendedFanon and later in the games and other official material]]. Eevee and all of its evolutions are designed with a very cute, basic sort of appeal and remain fan-favorites.
----
!!! Shared Tropes

* ActionInitiative: Eevee and all of the Eeveelutions can learn Quick Attack. Eevee also learns Baby-Doll Eyes while Glaceon also gets Ice Shard.
* BadassAdorable: The Eeveelutions are small, cute dog- or cat-like creatures... with a base stat total of 525 (which is the same as Lucario's, and ''very'' slightly lower than most fully evolved starter Pokémon).
* BreakoutCharacter: Eevee is one of the most popular Pokémon, and it and its evolutions get marketed almost as much as Pikachu, Lucario, and the starters. In ''Yellow'' and several spinoffs, including ''VideoGame/PokemonConquest'', ''VideoGame/PokemonColosseum'', and ''VideoGame/PokemonXDGaleOfDarkness'', and the ''VideoGame/PokemonMysteryDungeon'' series and ''VideoGame/PokemonQuest'', an Eevee or Eeveelution is even used alongside or in place of other, usual starter Pokémon. Another spinoff, ''VideoGame/PokemonGo'', turned Eevee into one of the more-common Pokémon to find in the real world, though it is still far from being a ComMon.[[note]]Depending on where you are; in some areas, Eevee is ''more common'' than Caterpie![[/note]] Several important characters in [[Anime/{{Pokemon}} the anime]], such as Ash's companions and rivals, have or had an Eevee on their team at some point before evolving them into one of their forms. It eventually got to the point where Eevee co-stars alongside franchise mascot Pikachu in the UsefulNotes/NintendoSwitch title ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
* CartoonCreature: It isn't clear what kind of animal they're supposed to be based on, but they take inspiration from dogs, foxes, cats, rabbits, and, in Vaporeon's case, fish. Flareon in particular acts a lot like a dog in Pokémon-Amie/Refresh.
* CombatMedic: They can be bred to know Wish and be tutored to know Heal Bell.
* ElementalPowers: Eevee itself is a [[NonElemental Normal-type.]] It changes to one other type, based on its elemental affinity. Vaporeon is [[MakingASplash Water]]. Jolteon is [[ShockAndAwe Electric]]. Flareon is [[PlayingWithFire Fire]]. Espeon is [[PsychicPowers Psychic-type]], but also has an association with the [[PowerOfTheSun Sun]] and [[LightEmUp Light]]. Umbreon is [[CastingAShadow Dark]] and more closely associated with the [[{{Lunacy}} moon and darkness]] compared to most Dark-types, although it still learns [[CombatPragmatist some of the underhanded moves typically used by them]]. Leafeon is [[GreenThumb Grass]]. Glaceon is [[AnIcePerson Ice]]. Sylveon is [[OurFairiesAreDifferent Fairy]].
* EarlyInstallmentWeirdness: Eevee's Gen 1 Eeveelutions all incorporate its mane in some way, and they all have the same dark eyes. This pattern was dropped for all the other Eeveelutions, which lack manes and have distinct eyes.
* FamilyEyeResemblance: All Eeveelutions have distinctive almond-shaped eyes with white highlights.
* LaterInstallmentWeirdness: The later Eeveelutions that debuted since Gen IV have incorporated distinctively-colored paw markings, which earlier Eeveelutions don't have.
* MakeAWish: They can all learn Wish through breeding, but Vaporeon and Umbreon do the best job of passing Wishes to their teammates due to having the highest HP stats.
* SignatureMove: Oddly, Shadow Ball tends to be associated with them a lot in the anime specifically, likely because of its notability as one of the few coverage moves the entire family can learn. The entire family is notably associated with Baton Pass and Wish.
* StarterMon: In a couple of games, such as ''Pokémon Colosseum'', ''Pokémon XD'', ''Pokémon Conquest'', and most notably ''Let's Go, Eevee!'', Eevee is the starter Pokémon rather than the typical starters (which are a trio of Grass, Fire and Water Pokémon). This works well since Eevee is able to evolve into a number of types. They also appear as the rival's starter mon in ''Pokémon Yellow'' and ''Let's Go, Pikachu!''.
* TheTeam: There tend to be groups of trainers, sometimes even a SiblingTeam, that use each of the evolutions in both the games and spinoffs. They began as a PowerTrio in Generation I with Vaporeon, Jolteon, and Flareon. Then became a ThreePlusTwo FiveManBand with Espeon and Umbreon. Followed the RuleOfSeven in Gen IV after Leafeon and Glaceon appeared. And now they sit at 8 with Sylveon.
* ThirdOptionAdaptation: In spinoffs which don't use the official starters, Eevee or one of its evolutions have been used as a starter Pokémon instead.[[labelnote:Explanation]]This makes a surprising amount of sense: with its diversity of evolutions, Eevee gives players a wide range of types and playstyles to adapt to, allowing multiple playthroughs to feel different. The Eeveelutions also have deceptively impressive stats that can easily hold up to the end of an in-game run. And, of course, they're all very popular with the fandom.[[/labelnote]] This even carries over to the main series; Blue starts with an Eevee in ''Yellow'' rather than Charmander, Bulbasaur, or Squirtle.

!!! Species specific
* AccessoryWearingCartoonAnimal: Subverted with Sylveon, since its accessories are actually part of its body; the trailing ribbons are feelers.
* AllYourPowersCombined: Eevee's unique Z-Move "Extreme Evoboost" has it be empowered by all the Eeveelutions and buffs all of its stats to maximum (with the exception of Evasion and Accuracy). Granted, Eevee's base stats still stink, making the boosts not too useful... but that's where Baton Pass comes in.
* AntiMagic: Espeon's Hidden Ability, Magic Bounce, reflects all non-damaging moves aimed at it back to the user.
* TheArtifact: In the Spaceworld 1997 build of ''Pocket Monsters 2'', Umbreon was a Poison-type. In the final version (as ''Gold and Silver''), Umbreon's type had changed to Dark, yet its Pokédex entries still mention its "poisonous sweat".
%%* BareFistedMonk: Flareon can learn Superpower through Move Tutors.
* BerserkButton: Touching Espeon's forehead gem or the yellow bands on Umbreon's ears in Pokémon-Amie/Refresh will result in a DeathGlare.
* BossBattle: Sylveon is Valerie's, the sixth gym leader of Kalos, signature Mon.
* CarbuncleCreature: Espeon sports a red jewel on its forehead.
* CombatPragmatist: Umbreon likes to throw its poisonous sweat in enemy eyes, as well as going for the throat.
%%* CuteLittleFangs: Sylveon, as shown [[http://25.media.tumblr.com/eecce77d7104afdfb51643959e242510/tumblr_mi3z3dB8F51r1alb2o1_500.png here]]. Umbreon is shown to have them occasionally. [[http://i.imgur.com/udiLGmV.png Leafeon]] was also once shown with them.
* DarkIsNotEvil: Nowhere is it stated that Umbreon is malicious, cunning, or evil in general like most Dark-types. It even evolves with [[EnforcedTrope max]] [[ThePowerOfFriendship happiness]].
* DavidVsGoliath: Sylveon's ''Ultra Sun'' Pokédex entry states that it's known to pick fights with dragon Pokémon much bigger than itself. Being a Fairy-type, it'll probably win.
* {{Determinator}}: Flareon's Hidden Ability is Guts, which boosts its Attack when afflicted with a status ailment.
* ElementalAbsorption: Jolteon and Vaporeon get healed from Electric and Water moves, respectively, thanks to Volt Absorb and Water Absorb. Flareon uses Flash Fire to power up its own Fire-type moves.
* TheFairFolk: Some Dex entries and comments in other places showcase that Sylveon can have a manipulative and sadistic side, much like with classic depictions of fey.
* FeedItWithFire: Flareon's ability Flash Fire makes it immune to Fire attacks and powers up its own.
* {{Foil}}:
** Gen II's Espeon and Umbreon. Both are friendship-based Eeveelutions with Synchronize as their main abilities who revolve around day and night and specialize in Special Attack and Special Defense respectively. Espeon is a FragileSpeedster and GlassCannon combo built around making use of its offensive potential, while Umbreon is a StoneWall with middling offensive stats who is rather skilled at causing debuffs.
** Gen IV introduced Leafeon and Glaceon. Both of these Eeveelutions come to be when leveling Eevee up near a certain rock: a moss-covered rock for Leafeon and an ice-covered rock for Glaceon. Leafeon is more physical-based and works well in Sunny Day while Glaceon is special-based and works better in Hail.
* HealingFactor:
** If Vaporeon has the Hydration ability and heavy rain is in effect, it will be cured of StandardStatusEffects at the end of each turn. It also learns the move Aqua Ring, which gives it a small amount of HP each turn.
** If Glaceon has its Hidden Ability, Ice Body, it will regain some HP at the end of each turn during Hail.
* HoistByTheirOwnPetard:
** Espeon and Umbreon's Synchronize cause an opponent who burned, paralyzed, or poisoned them to suffer with them. Espeon's Hidden Ability Magic Bounce reflects status moves back at the attacker.
** Jolteon and Flareon's Hidden Abilities [[DisabilitySuperpower Quick Feet and Guts]] boost their godly Speed and Attack, respectively, when they are afflicted with a status condition.
* {{Invisibility}}: Vaporeon is able to camouflage in water.
* IcyBlueEyes: Glaceon. This trait fits as it's an ice-type.
* ImpaledWithExtremePrejudice: Glaceon like to cover themselves in very sharp icicles, then rush their enemies.
* InformedAbility: Umbreon are supposedly able to spew toxins from their pores, and they even boast about it ''Mystery Dungeon'', but the only Poison move they're able to learn is Toxic, and only via TM. This is actually a remnant from a certain point in development. Umbreon was originally intended to be a Poison-type, but they didn't change the Pokédex entries when its type was switched to Dark. [[note]]This was discovered in 2018 when an old ''Gold'' demo was leaked online.[[/note]]
* KillItWithFire: Flareon in the wild like to roast their prey before snacking down on them.
* LateCharacterSyndrome: Thanks to Ice Rocks being location-specific, and the general late-to-endgame availability of Ice-types and ice-themed areas, poor Glaceon often ends up coming in at too late a point for most players to consider using it on their team. So far, the rawest deal it has yet is in ''VideoGame/PokemonSunAndMoon'', where the Ice Rock isn't found until deep into those games' equivalent to ''Victory Road''.
* {{Lunacy}}: Umbreon and Sylveon are both strongly associated with the moon, the former evolving through high happiness at night and being capable of learning Moonlight, while the latter, like many Fairy-types, shows its lunar association through Moonblast. As mentioned below, both of them resemble the mythical MoonRabbit.
* MagikarpPower: Zigzagged. Naturally, Eevee are encouraged to be evolved and are more average and underpowered compared to their evolutions. They do, however, learn a small normal-type movepool of their own in case you want to keep them as they are, which expands in later installments. Also, since a large part of all the Eeveelutions' attacks are Normal-type anyway, they profit more often from same-type attack bonus.
** In ''Sun/Moon'', Eevee (and ''only'' Eevee) has access to an exclusive Z-move, Extreme Evoboost, that raises all of its stats by two levels.
** Eevee itself leaves much to be desired... until it learns Last Resort, a 140 Base Power move. Which it gets STAB from, being a Normal-type, and does double damage if said Eevee has Adaptability. To put this in perspective, Adaptability-powered Last Resort has 30 more base damage than '''Explosion'''. Sure, its base stats hold it back a bit, and Last Resort requires using the rest of Eevee's moveset first, but few Pokémon ever get a move with that much punch.
* MasterOfNone: Unlike most Normal-typed Pokémon, Eevee is normally unable to learn most elemental attacks outside a few exceptions. This is mostly to prevent its evolutions from learning attacks outside of their types. The biggest exception is the Partner Eevee you get in ''Pokémon: Let's Go Eevee'', who has access to a number of elemental moves exclusive to it. However, this Eevee cannot evolve into its many forms.
* TheMedic: Umbreon, Espeon, and Leafeon are capable of self-healing, and their moves are effectively identical, with different names[[note]]Synthesis, Morning Sun, and (unintuitively) Moonlight all heal 1/2 HP in normal weather and 2/3 HP under heavy sunlight, and only 1/4 HP during other weather[[/note]]. The entire family is also capable of learning Wish to pass healing to a teammate.
* MixAndMatchCritters: Vaporeon is a mermaid fox cat-fish... thing.
* MoonRabbit: Umbreon is based on the legend about it. Sylveon has hints of this too, being rather rabbit-like and associated with the moon.
* MundaneUtility:
** Sylveon seems tailor-made to deal with Horde Battles in Gen VI. It learns Skill Swap at a much earlier level than anything else that gets it naturally, letting it scan each individual member of the horde to find out what abilities they have, and thus if there's something worth catching in this group. If not, it has Swift and Dazzling Gleam, which, with its high Special Attack, will wipe out all enemies instantly, letting you move on to the next battle.
** Sylveon's normal Ability is Cute Charm. While its usefulness in battle is very situational due to requiring the opponent to be the opposite gender to take effect, it has the useful property of causing Pokémon of the opposite gender of the owner to appear in wild encounters (if the user is in front of the party) more frequently. It is also the only Pokémon with this ability that is predominately male, making Sylveon very useful if you need to find Pokémon with low female/male ratios like the starters in the Friend Safari.
* NocturnalMooks: Umbreon can show up at night as a rare encounter when wild Eevee do an SOS Call, making it and Espeon (during the day) the first Eeveeulutions that can be found in the wild.
* NonstandardCharacterDesign:
** In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', there's a special female Eevee, if picked as a starter, with a larger light patch on the tips of her tail that resembles a heart shape, similarly to female Pikachu (and Cosplay Pikachu). This trait is unique and isn't carried over to other female Eevee.
** Jolteon is the only one lacking a tail.
* NotCompletelyUseless: Sylveon's Hidden Ability Pixilate, which turns Normal-type moves into Fairy-type and boosts them. It doesn't seem all that great due to its lack of Normal moves to abuse. That is, except Hyper Voice, which turns into a ''117'' Power Special Fairy move that goes through substitutes and barriers — much stronger than Moonblast. And if Hyper Voice isn't available, there's also Swift, which, with STAB and Pixilate's bonus boost, becomes essentially a sure-hit Moonblast that hits all targets in Doubles and Triples.
* OddNameOut: In Japanese and Korean, Umbreon stands out from the rest of the family, as unlike the [[ElementalPowers Elemental]] ThemeNaming, it's simply ''Blacky'', which only refers to its appearance (and possibly ''lucky'', though it's not clear). This is fixed for all other languages.
* OneSteveLimit: Jolteon's Japanese name is almost the same as Zapdos'[[note]]Thunders and Thunder respectively[[/note]], the only difference being the letter "S".
* {{Planimal}}: Leafeon has leaves growing on its body and its ears and tail are made of leaves as well.
* PoisonousPerson: Umbreon is not a Poison-type, but the Pokédex states that it has the ability to spray poison sweat from its pores. [[GameplayAndStorySegregation It can learn Toxic, but then again, so can pretty much every other Pokémon in existence capable of using [=TMs=], and Synchronize requires it to be poisoned before it can poison something else.]] This was eventually explained by the release of a very early version of ''Gold'', in which Umbreon was originally a Poison-type that evolved with a Poison Stone; when subsequent development changed Umbreon to a Dark-type that evolved by friendship at night instead, these mentions became [[TheArtifact the only remnant of the earlier design]].
* PolarOppositeTwins:
** The three original evolutions fit the classic FireIceLightning trio, with Water instead of Ice. Jolteon is a FragileSpeedster, Vaporeon is a MightyGlacier, and Flareon is a GlassCannon. All of their abilities are ElementalAbsorption in some form, and they all evolve with stones.
** The Gen II duo is themed on SolarAndLunar, with near opposite palette. Both evolve with friendship, and share the same ability, Synchronize. Umbreon is a StoneWall with poor offenses, while Espeon is a GlassCannon.
** The Gen IV duo are heavily associated with weather conditions, and Hail and Sun are roughly mirrors to one another. Both evolve in specific locations. Leafeon is a MagicallyIneptFighter, while Glaceon is a LongRangeFighter with good defenses.
* PoorPredictableRock: An underlying problem for all of these Pokémon, who are all hindered by having utterly pathetic movepools. Outside of Shadow Ball, Iron Tail, and two of their Egg Moves (Stored Power and Synchronoise), they don't get many strong options outside of their STAB moves. While some can use Hidden Power to make up for this, those with low Special Attack (namely, Umbreon and Leafeon) are left out of luck.
* PowerOfTheSun: Espeon and Leafeon both have a strong association with the sun, the former due to evolving from max happiness during the day and knowing the move Morning Sun, while the latter have both its normal and Hidden Abilities be associated with Sunny Day. Both of their Pokédex entries state that they need sunlight, the former for its powers and the latter for its nutrients.
* PowerUpLetDown: While Espeon received Magic Bounce, one of the best abilities in the game, as its Hidden Ability in Gen V, Umbreon was left with... Inner Focus, which is highly situational at best, and worse than Synchronize at worst. At least Umbreon is slow and sturdy, and thus has lots of chances to flinch during battle (which Inner Focus prevents), making Inner Focus not an outright UselessUsefulSpell for it.
** Poor Flareon... it received Guts in Gen V and finally received the coveted Flare Blitz in Gen VI, but because it is a Fire-type, it cannot be Burned to activate Guts, making it rely on Poison or the inconsistent Paralysis and Sleep. Poison damage combined with the recoil from Flare Blitz with its already poor HP stat means that even though Guts-boosted Flareon can hit like a truck, it can't do so for very long before knocking itself out.
* RealMenWearPink: Male Sylveon are very capable fighters despite their pastel colors and ribbon-like feelers. Most of the Eeveelutions appear to look feminine despite the 7 to 1 gender ratio favoring males.
* RedEyesTakeWarning: Umbreon has red sclerae and black pupils, which gives it a menacing look to it. It is also the only Eeveelution with visible pupils because it would be legitimately creepy if it had the same kind of eyes that its relatives have.
* {{Retcon}}: In Generation 8 Glaceon and Leafeon at last became able to evolve using the Ice and Leaf Stones respectively. Likewise, Sylveon became able to evolve via high friendship while having a Fairy type move, instead of needing a separate affection mechanic and a Fairy type move.
* RidiculouslyCuteCritter: Eevee itself has always been popular due to its adorable looks. [[CartoonCreature People have also wondered what kind of mammal it's supposed to be based on for years.]] This trait isn't lost on its evolutions, either.
* SecretArt:
** [[ThePowerOfTheSun Morning Sun]] for Espeon and [[{{Lunacy}} Moonlight]] for Umbreon (both moves are [[HealThyself restorative]]), during their debut Generation.
** Apart from Pikachu, they are the only Pokémon to have been given away at events knowing Celebrate.
** In ''Sun and Moon'', Eevee gains the unique Z-Move "Extreme Evoboost". Unlike most Z-moves, it sharply raises all of its stats instead of dealing any damage. (This is made even funnier in that the move required to use it, Last Resort, ''is'' a damage-dealing move.)
** The Partner Eevee in ''Let's Go, Eevee!'' has no less than '''nine''' of these, which can't be learned by any other Eevee (Nor their evolutions as, Partner Eevee cannot evolve). First is its LimitBreak, ''Veevee Volley'', the power (and flashiness of the move's animation) go up as the player's friendship with Eevee grows. The remaining eight are damaging moves that each share a type with one of Eevee's evolved forms. Next is ''Bouncy Bubble'', based on Vaporeon, a Water-type move that heals Eevee for 50% of the damage dealt. Then there's ''Buzzy Buzz'', based on Jolteon, an Electric-type move that always paralyzes the target. After that is ''Sizzly Slide'', based on Flareon, a Fire-type move that always burns the target. Fifth is ''Glitzy Glow'', based on Espeon, a Psychic-type move that also sets up Light Screen. Sixth is ''Baddy Bad'', based on Umbreon, a Dark-type move that also sets up Reflect. Seventh is ''Sappy Seed'', based on Leafeon, a Grass-type move that also inflicts the target with Leech Seed. Eighth is ''Freezy Frost'', based on Glaceon, an Ice-type move that eliminates all active Pokémon's stat changes, and last is ''Sparkly Swirl'', based on Sylveon, a Fairy-type move that heals the status conditions of
** The event Eevee in ''VideoGame/PokemonSwordAndShield'' has its Gigantamax Form's G-Max Cuddle, which infatuates its targets; gender dynamics still apply. G-Max Cuddle replaces Gigantamax Eevee's Normal-type moves.
* SilkHidingSteel: Sylveon loves to cling onto its loved ones with its feelers, which it also uses to becalm other Pokémon. Along with its serene, airy appearance and pastel color scheme, you really wouldn't expect this thing to be an absolute tank when it comes to its special stats.
* ThemeNaming:
** All the evolution names end in -eon. In fact, Eevee's original English name was even going to be Eon.
** Meanwhile, each generational set of Eeveelutions' Japanese names have the same ending — "-er(s)" in Generation I, "-ie/y" in Generation II, and "-ia" in Generations IV and VI.
* TronLines: Umbreon's yellow marking glow. It's especially evident in the ''Stadium'' series.
* UncattyResemblance: According to ''Ultra Moon''[='=]s Pokémon entry for Eevee, because of how its form is influenced by its surroundings, "Even its face starts to look like that of its Trainer."
* UniquenessDecay:
** In the earliest games, Eevee was a coveted Pokémon, as you could only receive one per play through of a given game. In Gen II, it was still rare, but you can now breed them. Gen IV allowed you to find wild Eevee under specific circumstances, and in Gen VI, even this restriction was removed and you can encounter them like any wild Pokémon.
** In Gen I, it was the only Pokémon with a branching evolutionary family. Later generations took away this distinction, but it still has the most branches ''by '''far'''''.
** Umbreon in particular suffered from this. In its debut generation, it had the coveted Dark-type, and was an excellent tank, but as time has gone on, its poor offenses and the introduction of more Dark-types has led to Umbreon becoming eclipsed by other Dark-types.
* UnstableGeneticCode: Which led to it having many evolutions.
* UselessUsefulSpell:
** Through breeding, Umbreon can use Synchronoise. Synchronoise only inflicts damage on Pokémon of the same type. Synchronoise is also a Psychic-type move, which Dark-types are immune to. It's not impossible to [[https://www.youtube.com/watch?v=Fkk-huBDczQ&t=377s do]] [[https://www.youtube.com/watch?v=jSqHngqTqsY that]], though.
** Due to all eight of them sharing the same pre-evolution, some of Eevee's egg moves do not translate well between the Eeveelutions. For instance, Curse would work very well with [[StoneWall Umbreon]], but is completely useless for [[GlassCannon Espeon]] and [[FragileSpeedster Jolteon]].
** Sylveon's normal ability (Cute Charm, which infatuates an opposite-sex opponent that used a contact attack) is very situational due to requiring the opponent to be the opposite gender ''and'' hit Sylveon with a contact move. Even then, it only activates 30% of the time and Sylveon's bulk on the physical side (almost all contact moves are Physical attacks) is pretty average, so it can't try to fish for the effect without the risk of getting KO'd — and if it ''does'' get KO'd, any infatuation it has inflicted automatically ends (which also means that the attack which [=KOs=] Sylveon can't trigger Cute Charm[[note]]unlike similar Abilities, such as Static and Rough Skin[[/note]]).
** During Gen II, Espeon was [[SecretArt the only Pokémon capable of learning]] Morning Sun. Aside from Espeon being a bit too squishy to be able to effectively use the move, Morning Sun originally depended on both time and weather to calculate how much health it restored. The problem is that, outside of harsh sunlight (which Espeon can't really abuse), it worked best when used ''in the morning''[[note]]4:00 AM to 9:59 AM[[/note]], restoring a paltry 1/4 total [=HP=] under other circumstances. Not only did its counterparts have longer windows of time during which they were useful ([[PowerOfTheSun Synthesis]] had eight hours and [[{{Lunacy}} Moonlight]] had ten, compared to Morning Sun's seven), Morning Sun's active hours mostly took place at times when most people were still asleep. Later generations distributed the move to Mons more capable of using it than Espeon and also made it purely dependent on the current weather.
* WeatherOfWar: Both Glaceon and Leafeon's abilities are heavily associated with weather, Hail and Sun respectively.
* WhenAllYouHaveIsAHammer: Eeveelutions generally have barren movepools, but they have just enough to be effective. Flareon in particular was hit hard by this, lacking any real good Fire-Type moves to make use of its sky-high Attack. It finally received the long-coveted Flare Blitz in Gen 6, and it was what it needed to become effective.
* {{Youkai}}: Espeon is based on a nekomata.
[[/folder]]

[[folder:Porygon, [=Porygon2=], and Porygon-Z]]
!137: Porygon (ポリゴン ''porigon'')\\
233: [=Porygon2=] (ポリゴン2 ''porigon tsuu'')\\
474: Porygon-Z (ポリゴンZ ''porigon zetto'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon137.png]]
[[caption-width-right:240:Porygon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygon2_233.png]]
[[caption-width-right:240:[=Porygon2=]]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/porygonz474.png]]
[[caption-width-right:240:Porygon-Z]]
->[-''[=Porygon2=] debuts in ''Gold and Silver'', while Porygon-Z debuts in ''Diamond and Pearl-]

Porygon is an artificial Pokémon created by [[MegaCorp Silph Co]]. As such, it can be upgraded to its [=Porygon2=] model, which was created for space exploration but became able to learn. [=Porygon2=] itself can further be "upgraded" to Porygon-Z, a model created for interdimensional travel, though a glitch in its program allowed it to gain emotions. Unfortunately, [[FlawedPrototype neither upgrade succeeded in their intended purposes]].

This line is especially notable for two reasons. The first for being banned from the anime due to the Porygon-centric episode ''Dennō Senshi Porygon'', in which [[EpilepticFlashingLights flashing lights]] from an explosion ([[{{Misblamed}} caused by Pikachu, not Porygon]]) caused viewers (most of which were children) to have seizures. As a result, the episode is [[BannedInChina banned worldwide]] (including its home country of Japan) and [[TheScapegoat Porygon and its line]] are rarely mentioned in the anime series (except in the Pokérap at the end of season one's episodes). The second is for being one of the only two families whose evolution method allows for having a third-stage Pokémon at Level 1. Since both evolutions require [[SocializationBonus trading while holding an item]], you can hatch a Porygon and immediately evolve it twice.
----
* TheArtifact: Porygon's Pokédex entries make a point of it being an artificial Pokémon, and ''Pokémon Diamond and Pearl'' calls it "The world's first artificially created Pokémon." Baltoy, Claydol, Golett, Golurk, and Magearna were all chronologically created much earlier.
* ArtificialHuman: An artificial Pokémon created by [=SilphCo=]. This means you will never see Porygon in the wild, you always have to purchase them from a vendor or receive them as a gift. The one exception is that wild Porygon can appear in White Forest and several Mirage Spots, which are special unique locations.
* AttackItsWeakPoint: [[InvokedTrope Invoked]] with the ability Download, which raises Attack if their opponent's Defense is lower than Special Defense or raises Special Attack for the inverse. The boost is given when they enter battle and stays even if the opponent switches out.
* BraggingRightsReward: While the Porygon family are not weak Pokémon, they aren't really worth the tens of thousands of dollars and[=/=]or hours you need to spend at the Game Corner to be able to buy one. It's at its worst in ''Red'' and ''[=FireRed=]'', since you need to exhaust a full Coin Case to buy one and its evolutions weren't around yet to make it more worthwhile.
* TheCameo: Thanks to [[EpilepticFlashingLights a certain incident]] in Porygon's anime debut, the only appearance of the Porygon lines there are small bits in the intro of the later Pokémon movies.
* CopyProtection: In-universe example, it is stated in the ''Emerald'' Dex to be why it can't be duplicated. [[GameplayAndStorySegregation Not that it manages to stop anything using Transform from copying it, not to mention that the only way to breed one is with a Ditto and not with its own species.]]
* DeathOrGloryAttack: Porygon-Z has access to the strongest Hyper Beam in the series thanks to having the highest Special Attack among Normal-types, plus STAB and Adaptability bringing the move up to 300 base power. This will obliterate pretty much ''anything'' short of [[NoSell a Ghost-type]] or a [[MinMaxing Min-Maxed]] [[StoneWall Blissey, Regice, Bastiodon, or Stakataka]], and even the non-Ghosts won't survive if Porygon-Z uses [[StatusBuff Nasty Plot]] first. However, since it's still Hyper Beam, whatever comes in next has a free turn to set up in Porygon-Z's face or outright smack it down. If Hyper Beam is powered up with Normalium Z, then Porygon-Z will be able to fire off [[ThereIsNoKillLikeOverkill a 400 base power special move]] without needing to recharge, but like any Z-move, ItOnlyWorksOnce.
* EpicFail:
** The geniuses behind [=Porygon2=] programmed it to be capable of exploring space, but didn't program [[RequiredSecondaryPowers flight]] into it.
** The ''Ultra Sun'' Pokédex blames Porygon-Z's unusual behavior on the incompetence of the engineer that updated its programming. Considering how badly they glitched it up, they had to be ''outstandingly'' terrible at their job.
* FireIceLightning: All three are among the few Pokémon that learn Tri Attack, a move that visually involves this. They also have STAB and high Special Attack to make good use of it.
* FloatingLimbs: Porygon-Z's head is usually seen levitating.
* GameMod: In-universe. [=Porygon2=] is stated to be an upgrade by the developer, but Porygon-Z is clearly an unauthorized hack that increases power but causes huge graphical glitches.
* GlassCannon: Porygon-Z has a pretty high Special Attack, but isn't going to be taking many hits — its defenses are actually ''lower'' than [=Porygon2=]'s.
* GoneHorriblyWrong:
** [=Porygon2=] was designed to be able to achieve space exploration, but Silph Co. failed to update its flight capabilities, which left it just as able to levitate as Porygon. Its emotive capabilities, however, are believed to be working [[GoneHorriblyRight a little too well]].
** Similarly, Porygon-Z can [[InformedAbility supposedly]] thrive in alien dimensions, but then again, this trope is pretty much Porygon-Z in a nutshell. "Seems there might have been an error..."
* GrewBeyondTheirProgramming: The Pokédex entries for [=Porygon2=] and Porygon-Z, in particular, imply that they are at least able to do this. For example, [=Porygon2=]'s entries note that it sometimes displays unprogrammed behaviors, and is able to learn new ones on its own.
* HealThyself: The Porygon line can learn Recover to heal itself.
* LateCharacterSyndrome: Despite being in the middle of the Ula'ula Pokédex in the Alola games and needing multiplayer functions to evolve, the player can't get a Porygon until ''after'' becoming the Champion, leaving no room for it in the main campaign outside of trading one in early. It gets worse in ''Ultra Sun and Ultra Moon'', where you have to wait until defeating Team Rainbow Rocket to get it, so it misses out on the post-game as well!
* LuckBasedMission: Because they have an almost non-existent physical movepool and their Attack stat is below average, Download will only be useful if they get the Special Attack boost. You literally have no control over this outside of knowing the stats of pretty much every Pokémon ever so you know what to send them against for the boost, and even then, your opponent might have [[MinMaxing min-maxed]] in such a way that you don't get the Special Attack boost.
* MasterOfNone: Porygon has all-around decent stats, but all of them are low.
* MightyGlacier: [=Porygon2=] has nice Defense and Special Defense with good Special Attack, and it can take advantage of Eviolite for being a Pokémon that can still evolve. However, [=Porygon2=] is quite slow.
* MultiFormBalance: Each Porygon has different roles due to their stats.
* MundaneMadeAwesome: Feeding most Pokémon? Tedious, yet cute and pleasing. Feeding Porygon-Z? ''Erratic and hilarious.''
* MythologyGag: ''Sun''[='=]s Porygon Pokédex entry mentions that Porygon was first created around 20 years ago. ''Sun and Moon'' were released on the year of the 20th anniversary of the ''Pokémon'' franchise.
* NoBiologicalSex: Given the fact that they are manmade, the Porygon line is genderless.
* NonElemental: They are Normal-type, unless it uses one of its Conversion moves.
* OminousVisualGlitch: Porygon-Z has a tendency to spaz out doing just about anything, really.
* PintSizedPowerhouse: Porygon-Z is just an inch shy of three feet tall, but has the highest Special Attack stat of all Normal-types.
* {{Retcon}}: It was the first manmade Pokémon created on purpose until Generation V added Golett and Golurk (two man-made robot-like golems possessed by ghosts and created to protect ancient villages from outside danger), and Generation VII added Magearna, a robotic lifeform powered by a Soul Heart. It ''is'', however, still the first manmade Pokémon undeniably created purely through scientific methods, compared to how Golett and Golurk have to be possessed by ghosts, while Magearna's Soul Heart created from Pokémon LifeEnergy may or may not be purely scientific.
* RidiculouslyHumanRobot: Despite being a manmade computer program, the Porygon line possess the same abilities as natural Pokémon.
%%* SecretArt: Conversion, Conversion 2, and, until Generation V, Sharpen.
* SocializationBonus: Needs to be traded in order to evolve not once, but twice, each time while holding an item.
* UselessUsefulSpell: Conversion and Conversion 2 allows it to change its own type, allowing it to get STAB or gain resistance against anything, but usually takes too much effort to set up to be useful. Averted with ''VideoGame/PokemonSunAndMoon'', where a Conversion powered by a Normalium-Z boosts all its stats, in addition to providing the usual effect of changing the user's type to the move at the top of the move list.
* VirtualGhost: Porygon can revert itself to program data to enter cyberspace.
* WaveMotionGun: Due to being given evolutions within different generations, ''all of them'' can learn Hyper Beam, and Porygon-Z is one of the few Pokémon who might actually bother to use the move in a playing-to-win context due to being able to reliably OneHitKill nearly anything it might face with the move (see DeathOrGloryAttack above).
[[/folder]]

[[folder:Omanyte and Omastar ''[-(Omnite and Omstar)-]'']]
!138: Omanyte / Omnite (オムナイト ''omunaito'')\\
139: Omastar / Omstar (オムスター ''omusutaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omanyte138.png]]
[[caption-width-right:240:Omanyte]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/omastar139.png]]
[[caption-width-right:240:Omastar]]

A previously extinct Pokémon and its evolution, based on [[http://en.wikipedia.org/wiki/Ammonoidea ammonites]]. Although they died out because their shells grew too large, they have seen a revival in the modern day thanks to fossil restoring technology. Since the fossil that allows Omanyte's restoration is exclusive from the one which allows the restoration of Kabuto, and they have many overall similarities, they are often considered {{foil}}s to each other. The Omanyte line is a hard-hitting special attacker with very high physical defense.
----
* AchillesHeel: Omanyte and Omastar take quadruple damage from Grass-type attacks.
* BreakoutCharacter: Unintentionally, but it gained a boost in popularity in 2014 due to ''LetsPlay/TwitchPlaysPokemon''. Certain localizations have played with referencing it, making for very subtle AscendedMeme status.
* DishingOutDirt: Rock-type.
* FossilRevival: Revived from a Helix Fossil.
* InformedAbility: Downplayed. Almost every single Pokédex entry emphasizes Omastar's use of tentacles and fangs to attack its prey. It does learn Bite and Constrict, but its actual physical offense is very lacking, so those are some of its worst moves.
* InformedFlaw: Downplayed. Many of its Pokédex entries mention that it became extinct because of its overly large shell hindering movement. While it is not very fast in normal conditions, one of its possible abilities is Swift Swim, and that's without even getting into Shell Smash and Weak Armor, which allow it to remove its own shell to improve its speed.
* LateCharacterSyndrome:
** In ''VideoGame/PokemonRedAndBlue'', the player can't revive the Helix Fossil into an Omanyte until surfing to Cinnabar Island (home of the penultimate Gym), and if they can do ''that'', odds are they already have a strong Water-type with them. It's even worse in ''[=FireRed/LeafGreen=]'', where the revived Omanyte comes out not at Level 30 (a few levels below those of the Pokémon and Trainers at that point), but Level '''5'''.
** Although the player can collect Helix Fossils in ''[[VideoGame/PokemonGoldAndSilver HeartGold]]'' as early as the Ruins of Alph, they won't be able to revive them until they can visit Kanto; a task that forces players to beat the Elite Four first, with poor Omanyte having little room on a player's team by then.
* MakingASplash: Water-type.
* MightyGlacier: Packs one of the highest Special Attack stats of both of its types, but it's pretty slow. Good Defense helps it somewhat.
* MultiArmedAndDangerous: Omastar has six tentacles in addition to its four limbs. ''Ultra Sun'' even claims it to be a distant ancestor of Octillery.
* PoorPredictableRock: Due to its typing, it has the expected Water, Rock, and Ice-type attacks, but it doesn't learn much else for Special Attacks besides Earth Power. Furthermore, while it learns many Rock-type attacks, most of them run off its shoddy physical Attack; there are only two Special Rock attacks in the entire game, and Ancient Power is not impressive even with a STAB boost. As a result, Omastar has a very limited set of moves it can actually make use of.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* SeldomSeenSpecies: How many times have you seen an ammonite take center stage in fiction?
* ShedArmorGainSpeed: Their Hidden Ability, Weak Armor, lowers their Defense and raises their Speed each time they're hit by physical attacks. They're also one of the few Pokémon with Shell Smash.
* {{Status Buff}}s:
** One of their abilities is Swift Swim, which doubles their speed during Rain and turns them into {{Lightning Bruiser}}s.
** One of the few Pokémon with Shell Smash, which doubles their offenses and speed and the cost of lowering their defenses.
%%* TrapMaster: It is capable of learning Spikes, Toxic Spikes, and Stealth Rock.
[[/folder]]

[[folder:Kabuto and Kabutops]]
!140: Kabuto (カブト ''kabuto'')\\
141: Kabutops (カブトプス ''kabutopusu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabuto140.png]]
[[caption-width-right:240:Kabuto]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/kabutops141.png]]
[[caption-width-right:240:Kabutops]]

Another previously extinct Pokémon and its evolution, they have seen a revival in the modern day thanks to fossil restoring technology. However, much like the horseshoe crabs they're based on, some can rarely be found, virtually unchanged in hundred of millions of years. While Kabuto [[FlippingHelpless may be helpless if it's flipped over]], Kabutops is definitely not. Kabutops is a ruthless predator that slices its prey apart with its huge scythes, and evolved an amphibious lifestyle. Since the fossil that allows Kabuto's restoration is exclusive from the one which allows the restoration of Omanyte, and they have many overall similarities, they are often considered {{foil}}s to each other. The Kabuto line is a physically-oriented GlassCannon.
----
* AchillesHeel: Kabuto and Kabutops take quadruple damage from Grass-type attacks.
* BladeBelowTheShoulder: Kabutops is a four-foot tall bipedal trilobite with scythes for hands.
* DishingOutDirt: Rock-type.
* ExtraEyes: Kabuto has two pairs of eyes: BlackBeadEyes on its shell, and larger red ones on the underside.
* EvolutionaryStasis: Though very rare sights, living Kabuto still exist in the present day, but they haven't changed at all in 300 million years. It seems they can't even evolve into Kabutops in the wild, as the latter's ''Ultra Sun'' Pokédex says that it went extinct because its body didn't adapt to land in time.
* FossilRevival: Revived from a Dome Fossil.
* FragileSpeedster: In rain, thanks to its ability Swift Swim.
* GiantEnemyCrab: A Giant Enemy Horseshoe Crab/Trilobite in this case.
* GlassCannon: Fairly high attack, okay defense, and decent speed (especially for Rock-types), but has several weaknesses and low health.
* GlowingEyesOfDoom: Kabuto has glowing red eyes peering beneath its shell.
* InformedSpecies: They don't look much like trilobites.
* LateCharacterSyndrome: Just as with Omanyte, the Generation I games (and the Gen II remakes) give the Dome Fossil to the player very early on, but they can only revive it at a point much farther in, to the point where they'll likely already have a good Rock and/or Water-type with them. The level they start out at doesn't help much, either.
* LifeDrain: Naturally learns Absorb and Mega Drain, and it can also learn (by breeding or tutoring) Giga Drain.
* MakingASplash: Water-type.
* PrehistoricMonster: Originally lived a long time ago as a deadly predator.
* ShedArmorGainSpeed: Their Hidden Ability Weak Armor lowers their Defense and raises their Speed each time they're hit by a physical attack.
%%* SinisterScythe: Kabutops's hands are made of these.
* SpeciesLostAndFound: Though extinct in much of the world, living Kabuto still exist in a few areas.
* XenomorphXerox: Though mostly based on trilobites, they have some features that suggest Xenomorph inspiration as well, namely Kabuto's "facehugger"-like shape and Kabutops's large head.
[[/folder]]

[[folder:Aerodactyl ''[-(Ptera)-]'']]
!142: Aerodactyl / Ptera (プテラ ''putera'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/aerodactyl142.png]]
[[caption-width-right:240:Aerodactyl]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megaaerodactyl142mp.png]]
[[caption-width-right:240:Mega Aerodactyl]]
->[-''Mega Aerodactyl debuts in ''X and Y-]

Yet another previously extinct Pokémon, Aerodactyl is a Flying [[PteroSoarer Pterosaur]][=/=][[DinosaursAreDragons Dragon/Wyvern]] with a Rock typing, rather than a Water-Rock invertebrate. Unlike nearly every other Rock-type of this generation (and most later ones), it's extremely fast, once one of the fastest (equal to Jolteon and Mewtwo). Upon Mega Evolving from ''X and Y'' onwards, it gains loads of rock spikes all over its body, and the ability to do deal more damage with contact moves.
----
* BadassBeard: Mega Aerodactyl has a stony protrusion under its chin that resembles a rather long goatee.
* BlowYouAway: Flying-type with Whirlwind as a move which blows opposing Pokémon away from a battle. In the ''VideoGame/PokemonMysteryDungeon'' series, it can use Whirlwind to send Pokémon flying across the room.
* DinosaursAreDragons: It's actually based on a pterosaur, but it's used to the same effect. It can learn various Dragon-type and Fire-type attacks, and is used by the Dragon specialist Lance. Not actually a Dragon-type, though.
* DiscOneNuke: In ''VideoGame/PokemonXAndY'', Old Amber can be obtained from smashable rocks in Glittering Cave where you get the Sail/Jaw Fossil, and can be immediately revived in Ambrette Town's lab. While Aerodactyl doesn't have a good match-up against Grant, it does have a good match-up against [[BareFistedMonk Korrina]] and [[GreenThumb Ramos]], can be taught Bulldoze (which you can buy in Lumiose City) for [[ShockAndAwe Clemont]], and has stats on par with the fully evolved starters at a point in the game when you don't have anything nearly as powerful. [[ThereIsNoKillLikeOverkill Oh, and you get its Mega Stone for free if you talk to one of the scientists in the lab.]]
* DishingOutDirt: Aerodactyl is part Rock-type.
* FireIceLightning: Naturally learns all the elemental Fang attacks, as of Gen IV.
* {{Flight}}: Flying-type.
* FossilRevival: It's often revived from an Old Amber.
* GlassCannon: It has the highest Speed stat out of every Rock-type Pokémon, and it's also a fairly powerful attacker, but its defenses are below average, and it has [[KryptoniteisEverywhere a large pool of weaknesses.]]
* KryptoniteIsEveryWhere: Aerodactyl's typing leaves it with a total of 5 weaknesses, specifically Water, Steel, Ice, Rock, and Electric.
* OurWyvernsAreDifferent: The original wyvern-like (albeit not Dragon-type) Pokémon, mixing draconic and pterosaurian traits.
* PlotHole: It's one of the few Pokémon able to Mega Evolve, despite being extinct when Mega Evolution was originally discovered. [[AllThereInTheManual According to the official Pokémon website]], its Mega form is theorized InUniverse to be its original appearance before it became fossilized (though [[VoodooShark that raises even more questions]]).
* PrehistoricMonster: A deadly creature that lived a long time ago.
* PteroSoarer: A ferocious rock pterodactyl.
* RecessiveSuperGenes: ''VideoGame/PokemonUltraSunAndUltraMoon'' suggests that Mega Aerodactyl is an early version of the species that was covered in sharp rocks, which still exist in revived specimens as dormant genes reawakened via Mega Evolution.
* StockDinosaurs: Technically not a dinosaur, but still.
* SuperMode: Gains a Mega Evolution in ''X and Y''. Mega Aerodactyl is stronger and faster, and it also has Tough Claws as its ability, boosting the power of contact moves by 33%.
* UselessUsefulSpell:
** It gets Rock Head (which prevents recoil damage) as an ability, but the only moves it learns that get recoil damage are Take Down (by level up) and Double-Edge (exclusively via Generation III move tutor). This is in spite of the presence of Brave Bird and Head Smash, two moves of its types that have recoil.
** Its other main Ability, Pressure, isn't much better, as making good use of it requires that both Aerodactyl and its opponent be out for an extended length of time, which isn't likely to happen with Aerodactyl being the FragileSpeedster that it is.
[[/folder]]

[[folder:Munchlax and Snorlax ''[-(Gonbe and Kabigon)-]'']]
!446: Munchlax / Gonbe (ゴンベ ''gonbe'')\\
143: Snorlax / Kabigon (カビゴン ''kabigon'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/munchlax446.png]]
[[caption-width-right:240:Munchlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/snorlax143.png]]
[[caption-width-right:240:Snorlax]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:240:Gigantamax Snorlax]]
->[-''Munchlax debuts in ''Diamond and Pearl-]

Snorlax is a large, gluttonous, and lazy Pokémon, and because of that combination, it tends to be responsible for the [[BrokenBridge Broken Bridges]] in the games by falling asleep in the middle of roads. Of course, this may have been a good thing, since solving said Broken Bridges gave the chance to catch one for yourself. Despite its lazy persona, it's actually quite powerful in battle. It got a pre-evolution in Generation IV in the not quite as large but still gluttonous and lazy Munchlax, who was notably harder to catch since it could only be encountered via [[LuckBasedMission Honey Slathering]].

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon and its allies.
----
* AchillesHeel: Although Munchlax and Snorlax have high HP and high Special Defense, their physical Defense stats are lackluster, meaning that a powerful physical Fighting-type move is often enough to do them in, even with that high HP. Worth noting among physical fighting type moves is the move Low Kick, because the base power of it depends on the opponent's weight. Snorlax weighs well over the amount that makes Low Kick its maximum base power, 120.
* {{Acrofatic}}: When Snorlax uses Pulverizing Pancake, its signature Z-move, it runs at top speed towards the opponent before jumping up and crushing them beneath its weight.
* AcquiredPoisonImmunity: One of Snorlax's abilities is Immunity, owing to their tendency to try to eat anything that's edible, even if off the ground or rotten. Apparently, this trait originated from a story about a Game Freak employee who was so hungry that he ate moldy food he found in the company fridge.
* ActionBomb: From Generation V onward, Munchlax could be bred to know Self-Destruct, which does a large amount of damage at the cost of making the user faint. Even before Generation V, there were ways to acquire a Snorlax knowing Self-Destruct, including by TM in Generation I and Move Tutor in Generation III. Munchlax knowing Self-Destruct was also obtainable by Pokéwalker in Generation IV.
* ArmorPiercingAttack: Both of them learn the move Chip Away by level up, which is an attack that ignores changes to defense (both increases ''and'' decreases) as well as evasion.
* BadassAdorable: Munchlax has the highest stat total out of all baby Pokémon — the same level of power as some middle-stage evolutions. Snorlax is also considered to be kind of cute as well.
* BearsAreBadNews: Snorlax has similarities to hibernating bears, because like a bear, it is very strong and will attack you if you wake it up. They are also harder to catch than most Pokémon. Munchlax is also likened to a bear due to it being obtained in Generation IV using [[StockAnimalDiet honey]], and is very powerful for a first-stage evolution, having the highest HP and Attack stats of all baby Pokémon.
* BerserkButton: Wake up a sleeping Snorlax and it ''will'' attack you.
* BigEater: What the two of them are best known for. Snorlax must eat 880 lbs of food a day to be satisfied, but Munchlax eats (proportionately) even more than Snorlax because it needs to eat ''its whole weight'' in food a day, 231 lbs, while Snorlax eats around 87% of its weight. Munchlax is even called "The Big Eater Pokémon". In general, the line is thought to be based on the concept of a food coma; Munchlax being the overeating stage and Snorlax being the subsequent coma stage.
** Aptly, their Hidden Ability is Gluttony, which lets them eat stat-boosting or health restoring berries at half health instead of the normal quarter remaining health. Combine this with the move they also have access to, Recycle, which lets the user regain a consumed held item. With this combination, they can continuously restore their health with berries.
* BrilliantButLazy: Snorlax, of course, spends much of its time only eating and sleeping. Its entry in ''Ultra Sun'', however, states that when it makes an effort, it displays awesome power. Indeed it does, and anyone would know that if they've ever used one on their team.
* BrokenBridge: Whenever you find a Snorlax, it's usually asleep and blocking a vital passageway, requiring you to take a detour to find an item that can wake it up.
* BrownNote: Waking Snorlax up yourself is nearly impossible, unless you have a Pokéflute and know how to play it. Why only this instrument can do the job isn't explained at all.
* CartoonCreature: Both are vaguely bear-like for the reasons mentioned under BearsAreBadNews above, with maybe a little cat thrown in for Snorlax and rabbit for Munchlax (judging by the shape of their ears), but the specific animal or creature that the line is based on was never confirmed.
* ConfusionFu: As with many Generation I Normal-type Pokémon, Snorlax has a ''massive'' movepool, consisting of Normal, Dark, Steel, Ground, Rock, Ghost, Fire, Ice, Electric, Water, Fighting, Poison, Grass, Ghost, and Psychic attacks. [[UselessUsefulSpell Sadly, it can't use many of those moves effectively due to its poor Special Attack.]]
%%* CuteLittleFangs: Both Munchlax and Snorlax sport these.
* DamageSpongeBoss: Snorlax has the sixth-highest HP stat in the franchise, while Munchlax has the tenth-highest.
* DishingOutDirt: The line can learn Earthquake and Bulldoze through [=TMs=], Stomping Tantrum through move tutor, and Snorlax has access to High Horsepower through level-up.
* EarlyBirdCameo: Munchlax appeared in ''[[VideoGame/PokemonColosseum Pokémon XD: Gale of Darkness]]'', ''VideoGame/PokemonMysteryDungeon'', and ''Pokémon Dash'' before ''Diamond and Pearl'' were released.
* ElementalPunch: The line can learn [[FireIceLightning Fire, Ice, and Thunder]] Punch.
* ExtremeOmnivore: Both Munchlax and Snorlax can eat spoiled and rotten food without any adverse effects. Pokédex entries for Munchlax outright state it will eat anything that merely just seems like it may be edible to it, which most likely also applies for Snorlax.
* EyesAlwaysShut: Snorlax's eyes are usually closed to reflect its nature as a HeavySleeper, only opening them (briefly) when performing Pulverising Pancake. Snorlax also opens its eyes when hit or knocked out in the 3D home console games.
* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.
* {{Foil}}: To Stufful and Bewear — both lines vaguely resemble bears and[=/=]or bear-related paraphernalia (i.e: teddy bears, mascot costumes), are [[MightyGlacier Mighty Glaciers]] that hit hard from the physical side, and their stat distributions being remarkably similar when Fluffy is taken into account (with Snorlax tanking hits from special moves, and Bewear physical). Likewise, they're both infamous in their own native regions; Munchlax and Snorlax for being total gluttons and being absolutely lazy to the point of blocking paths, and Stufful and Bewear for their somewhat feisty nature or being absolutely dangerous to handle due to their [[DoesNotKnowHisOwnStrength lack of awareness and control of their own strength]], respectively.
* GentleGiant: Being that it's on average 6'11'' tall, weighing over 1000 lbs, and described as docile, Snorlax has shades of this [[BerserkButton as long as you don't interrupt its nap]].
* GlowingEyesOfDoom: Snorlax has these when it wakes up to perform Pulverizing Pancake.
* GrowlingGut: Snorlax's Pokédex entry in ''Gold'' says that the sound of its cry may really be "the rumblings of its hungry belly."
* HammerspaceHair: Hammerspace ''Fur,'' rather. Munchlax hoards food in its fur. Unfortunately though, [[ForgetfulJones it tends to forget that it's hidden the food]], which causes a "stinky disturbance" in the words of its ''Ultra Sun'' entry.
* HeavySleeper: Whenever Snorlax isn't eating, it's sleeping. The only way to force it to wake up is with a Poké Flute.
* ImplacableMan: Nothing can stand in the way of a Snorlax's appetite; the only way for it to stop is when it's time to sleep.
* ItemCaddy: Munchlax can have the ability Pickup.
* JabbaTableManners: Apparently Snorlax eats so messily, that it gets berries, seeds and ''pebbles'' stuck to its fur, which grow to huge sizes with Gigantamax energy.
* JigglePhysics: Snorlax's model in the 3D games such as ''Stadium'' and Generation VI onward when it's attacking or being hit, as well as its walk and run animations.
* {{Keet}}: Munchlax, in stark contrast to when it evolves. Ironically for such a temperament, Munchlax is completely incapable of outrunning ''anything''.
* {{Kevlard}}: Both of them are fat, obviously, and have very high HP and Special Defense. They also can have the "Thick Fat" ability, which halves the damage of Fire- and Ice-type attacks.
* LetsGetDangerous: While performing its Z-Move, Snorlax opens its eyes and literally ''sprints'' towards the unlucky chap it's targeting.
* LuckBasedMission: Munchlax was near-impossible to obtain in ''Diamond, Pearl, and Platinum''. It could only be encountered by using Honey on special trees and then waiting 6 hours. The Pokémon encountered is determined at the moment you slather the Honey, meaning that you cannot do SaveScumming for it. If that didn't sound bad yet, Munchlax is found on just ''four specific trees'' that are determined at random by the player's Trainer ID and Secret ID. Now, even if you ''know'' which trees can spawn a Munchlax in your game, its encounter rate is still only ''1%.''
* MageKiller: With its high HP, and impressive attack and special Defense, Snorlax makes a perfect answer to [[SquishyWizard Physically-weak Special attackers]].
* MetalSlime: In games where they can be encountered in the wild, they are very hard to find due to the circumstances of how they appear (Honey Trees for ''Diamond'', ''Pearl'' and ''Platinum'', SOS Battles for ''Sun'' and ''Moon'').
* MightyGlacier: Has very good HP, Special Defense, and Attack, but is one of the slowest Pokémon out there — ''especially'' as Munchlax, which is in a tie with Shuckle and Pyukumuku for the lowest Speed stat, ''period''.
* MissingSecret: In ''Gold and Silver'', Snorlax has the move Charm listed as a possible Egg Move, but it's impossible to learn legitimately since no eligible breeding partners have it. This was fixed in the Generation III games, where it can learn it from breeding with the Bulbasaur family.
* NonElemental: Normal-types.
* ObsessedWithFood: Both, obviously, to the point of OneTrackMindedHunger. Snorlax's Pokédex data in ''Ultra Moon'' states that "It has no interest in anything other than eating." As for Munchlax, it has a tendency to store food in its [[HammerspaceHair Hammerspace Fur]], but it's so obsessed with trying to fulfill its quota of consuming its weight in food a day that it forgets that it put food right there in its fur.
* OneHitKill: They can be bred to learn Fissure, which can knock out targets that aren't immune to Ground if it connects.
* ThePowerOfFriendship: Munchlax will evolve into Snorlax if it has a high enough friendship rating when it levels up.
* PermanentlyMissableContent: Upon the release of ''VideoGame/PokemonSunAndMoon'', players were able to receive a Munchlax along with its own exclusive Z-Crystal, the Snorlium Z. As Z-Crystals cannot be traded from game to game, there's no way to get one without the event, and restarting the game means that you can't get another one, since the event is over. Luckily ''VideoGame/PokemonUltraSunAndUltraMoon'' includes an NPC who will give you the Snorlium Z, along with two other event-exclusive crystals, if you approach him with a Snorlax in your party.
* PsychicPowers: They can be taught Psychic and bred Zen Headbutt.
* RandomEffectSpell: Munchlax naturally learns Metronome, which will call upon a random attack when used. Snorlax could learn it as well by TM and move tutor in gens 1 and 3 respectively.
* ReallyFondOfSleeping: Snorlax is so fond to the point that under most circumstances, it's only willing to wake up to eat.
* SecretArt:
** When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.
** Only Gigantamax Snorlax can use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
* StatusBuff: They naturally learn the stat boosting moves Defense Curl, Stockpile, and Belly Drum, and can be bred to have Curse.
* StoutStrength: Despite its tubby appearance, and not doing much besides eating and sleeping, its very strong physically.
* SuperMode: Gains the ability to Gigantamax in ''VideoGame/PokemonSwordAndShield'', giving it access to the Normal-type G-Max Replenish, increasing its size to that of a mountain, with the Gigantamax energy affecting seeds and pebbles stuck to Snorlax, giving it the appearance of a hill... [[ArsonMurderAndJaywalking only to return Snorlax's model back to its original sleeping pose]].
* TooDesperateToBePicky: Munchlax's Pokédex entries mention that because it's so desperate to consume its entire weight in food every day, it is completely indifferent to flavor. It and Snorlax's tendency to eat rotten and moldy food, from desperation, is more than likely what even resulted in them being completely immune to the ill effects of doing such.
* TrampolineTummy: Snorlax, according to the Pokédex, allows little kids to use his belly for that purpose.
* TummyCushion: The Pokédex likewise states that if you were to climb onto Snorlax's stomach while it's sleeping for this purpose, it doesn't mind.
* UniqueEnemy:
** There are two in ''Red and Blue'', one in ''Gold and Silver'', and one in ''X and Y''; all four blocking routes. That's all the Snorlax you'll find in the wild so far.
** ''Sun and Moon'' finally averts this thanks to the use of SOS battles. A wild Munchlax may occasionally call a Snorlax into battle.
* YouWillNotEvadeMe: Snorlax naturally learns Block, which prevents the target from switching out or fleeing. It can also be bred to know Pursuit, which deals extra damage to targets that attempt to switch out.
[[/folder]]

[[folder:Legendary Birds: Articuno, Zapdos, and Moltres ''[-(Freezer, Thunder, and Fire)-]'']]
!144: Articuno / Freezer (フリーザー ''furiizaa'')\\
145: Zapdos / Thunder (サンダー ''sandaa'')\\
146: Moltres / Fire (ファイヤー ''faiyaa'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/articuno144.png]]
[[caption-width-right:240:Articuno]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/zapdos145.png]]
[[caption-width-right:240:Zapdos]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/moltres146.png]]
[[caption-width-right:240:Moltres]]

A trio of birds who are the very first Legendary Pokémon to appear in the series, they represent [[FireIceLightning ice, lightning, and fire]], respectively. Due to the fact that they're rarely encountered by people, little concrete information about their biology or habits are known. They appear to influence the world's weather, though: Articuno's icy wings can create blizzards, Zapdos's electric wings can cause thunderstorms, and Moltres's fiery wings can cause spring to arrive early.
----
* AchillesHeel: Articuno and Moltres take quadruple damage from Rock-type attacks.
* AdaptationalBadass: While the trio are no slouches in the games, there's no indication that they're anything more than rare stronger-than-average Pokémon. ''Anime/Pokemon2000'' depicts them (or at least one group of them, given that continuity's willful ignorance of SingleSpecimenSpecies) as borderline {{Physical God}}s.
* AdaptationExpansion: ''[[Anime/Pokemon2000 Pokémon: The Movie 2000]]'' gives them a connection to Lugia that is never mentioned in the main games (but is occasionally referenced in spin-offs, such as the ''Mystery Dungeon'' games).
* AwesomeMcCoolname: They get named after [[Myth/NorseMythology Odin, Thor]], and [[Myth/EgyptianMythology Ra]] respectively in French.
* {{Combo}}: Articuno can learn both Mind Reader, an attack that guarantees that the next attack will hit, and Sheer Cold, a highly inaccurate attack that OneHitKO[=s=] any opponent of equal or lower level to the user. Since Gen III, Articuno and Smeargle have been the only Pokémon capable of this combo.[[note]]Two one-hit KO moves, Horn Drill and Fissure, were found in [=TMs=] in Generation I. While Mind Reader didn't exist until Generation II, a Poliwrath that had been taught Fissure in Generation I could then be traded to a Generation II game and taught Mind Reader. Since Generation III doesn't allow for trading with the first two Generations, however, Mind Reader/Fissure Poliwrath were impossible to have legally in any later generation until Generation VII.[[/note]]
* TheCorruption: Shadow Chill (Articuno), Shadow Bolt (Zapdos), and Shadow Fire (Moltres). Just too much for Greevil to pass up.
* DiscOneNuke: If one is dedicated, Zapdos can be obtained in Gen I and its remakes with as little as three badges (since Cut and Surf are required to reach the Power Plant). To reach Articuno, four badges are needed (since Strength is necessary to progress through the Seafoam Islands). Either way, be ready to sweep the rest of the pre-Elite Four game away with at least one level 50 Legendary Pokémon.
* DivineBirds: They have immense power over climate and the weather, and are given the same semi-divine nature as other Legendaries. Articuno, the bird of ice, leaves snow falling in its wake and appears before travelers lost in the mountains; Zapdos, the bird of thunder, summons storms and lighting and inhabits thunderclouds; and Moltres, the bird of fire, ends winter and begins spring with its arrival.
* DubNameChange: They are one of the few Legendary Pokémon to have their name changed in different languages.
* DummiedOut: They were given Hidden Abilities from ''Black and White'' onward, but they were unavailable to players until February of 2016. [[TheComputerIsACheatingBastard This doesn't stop the AI from using them in the Battle facilities.]] Notable in this regard is Zapdos's Hidden Ability of Lightning Rod; not only was Zapdos unobtainable with this Ability in Gen V, but from Gen VI onwards, it was changed to Static.
* EarlyInstallmentWeirdness:
** Unlike later "minor" Legendaries, the three had uneven base stat totals in Gen I, with Articuno's being 485, Zapdos's 490, and Moltres's 495. All three were boosted to an even 580 following Gen II's division of the Special stat (which became the gold standard base stat total for their successors until the Tapus).
** ''VideoGame/PokemonSnap'' features eggs of all three of the birds, before Gen II would properly establish Pokémon eggs and the notion that most Legendary Pokémon — including the birds — don't lay eggs.
* ExactlyWhatItSaysOnTheTin: Their rather boring Japanese names: Freezer, Thunder, and Fire. Guess which bird has each name.
* FireIceLightning: They even provide the page image.
* {{Flight}}: As their birdlike appearances and Flying-type designation indicate, they are all capable of flight. They spend the whole second movie flying around and can learn Fly in the games.
* FlyingFirepower: Moltres, as is to be expected from a bird with a body wreathed in flames.
* FragileSpeedster: Zapdos' lowest stats are its Defense and Special Defense at 85 and 90 respectively, while having the highest Speed stat of the birds. It's only a FragileSpeedster when compared to the stats of its brethren, though.
* GetBackHereBoss: In ''Platinum'' and ''X/Y'', the three are roaming Pokémon. In the latter, however, only one appears based on the chosen starter, and it must be hunted down several times before it settles in the Sea Spirit's Den and can be battled properly.
* GiantFlyer: All three of them are huge elemental birds.
* GiantSpaceFleaFromNowhere: In ''VideoGame/PokemonRedAndBlue'', you're likely to stumble upon at least one of them with no clue as to why a bird is standing in the overworld. The only foreshadowing given to them are from two (optional) Trainers who allude to them, and a set of binoculars on Route 15 that lets you see Articuno. Moltres stands out the most, as it simply perches in Victory Road and can't be missed as a player travels through it.
* GlassCannon: Moltres. High offensive stats, lower defenses and speed. This is only compared to the other birds, though, as Moltres' defenses and speed aren't that bad at all at 90 each.
* HealThyself: All three birds can learn Roost to restore their HP, at the cost of their Flying-type being ignored for a turn.
* {{Hellfire}}: Leave your Water, Rock, Dragon, and even [[FeedItWithFire Pokémon with Flash Fire]] at home; Shadow Fire burns them all down the same. [[JustifiedTrope It has less to do with Shadow Fire being an exception and more with it not actually being a Fire-type attack.]]
* AnIcePerson: Articuno is part Ice-type. Its Pokédex entries mention that it can freeze the moisture in the air to make it snow or use to attack opponents.
* InfinityMinusOneSword: They're strong, but not quite as powerful as Dragonite or Mewtwo.
* LateCharacterSyndrome: As the first Legendary Pokémon encountered, they start as they mean to go on by being unavailable until rather late into the adventure. In ''VideoGame/PokemonRedAndBlue'', Zapdos actually averts this with some SequenceBreaking, allowing the player to get a Level 50 Pokémon when they're around the mid Level 30s, but Moltres plays it dead straight by being absent until [[TheVeryDefinitelyFinalDungeon Victory Road]].
* LightningBruiser: All three of them have quite high all around stats. Special mention goes to Zapdos (a [[ShockAndAwe literal]] Lightning Bruiser); it's the fastest of all three, while still having pretty good defensive stats and a high Special Attack. It also has only two weaknesses with its type combination, without the crippling double-weakness against rock that the other two suffer from.
* MightyGlacier: Articuno when compared to the other two, with a beefy 125 Special Defense and fairly high 100 defense. Being an Ice-type makes it literally this.
* {{Nerf}}: In Generation I, Articuno is a MightyGlacier that can take some powerful special hits before going down while being able to retaliate back with a powerful Ice-type attack. The special split in Generation II affects its damage output, as Articuno's 125 Special stat becomes its Special Defense while it gains a 95 Special Attack stat.
* NoBiologicalSex: They are all genderless and can't breed.
* NobleBirdOfPrey: All of them are deadly birds and great in combat.
* NumericalThemeNaming: Artic'''uno''', Zap'''dos''', and Mol'''tres'''.[[note]]If you don't get it, uno, dos and tres are Spanish for one, two, and three respectively, and that's the order that you'll be meeting the three.[[/note]]
* OlympusMons: They are the very first examples in the series, with Articuno and Zapdos being available in Gen I and their remakes as soon as the player can use Surf.
* OneHitKO: Articuno can learn Sheer Cold. It also learns Mind Reader, allowing it to use Sheer Cold with no chance of it missing (provided the opponent isn't a higher level than it).
* ThePhoenix: Moltres, in a different [[http://en.wikipedia.org/wiki/Firebird_(Slavic_folklore) myth]]. This is best exemplified in ''VideoGame/PokemonSunAndMoon'', where a new move it learns at level 99 is a move called Burn Up. This move has 130 base power and — unusually for a move of that strength — is 100% accurate, but Moltres loses its fire typing upon using it. Said move also can't be used by a non-Fire-type, so ItOnlyWorksOnce.
* PlayingWithFire: Moltres is a Fire-type. Through Move Tutors, Zapdos can also learn the powerful Heat Wave.
* PoorPredictableRock: Articuno's movepool outside of STAB attacks is very shallow compared to its counterparts. While Zapdos can learn Heat Wave and Moltres Solar Beam to get around opponents with a type advantage, the best Articuno gets is Freeze-Dry to hit Water-types super effectively.
* PowerTrio: The birds are the first "minor" Legendary trio in the series.
* {{Pun}}: In the original [Japanese] version, Shadow Pokémon are called Dark Pokémon (the Dark-type is called Evil), the birds are called Freezer, Thunder, and Fire, and the attacks are Dark Freeze, Dark Thunder, and Dark Fire. Dark THUNDER used DARK THUNDER.
* RedBaron: A Trainer in ''[=FireRed/LeafGreen=]'' refers to the three as the "winged mirages", though this name is rarely, if ever, used elsewhere (and fans often stick with "Legendary birds" instead).
* {{Retcon}}: Although the trio's Hidden Abilities weren't available until February 2016, Zapdos' one was changed from Lightning Rod to Static in the transition from Gen V to Gen VI.
* ScissorsCutsRock:
** Starting with Gen VI, Articuno can learn Freeze-Dry to hit Water-types (which normally resist Ice-type attacks) super effectively.
** Even though rain weakens its Fire-type attacks, Moltres can abuse its AwesomeButImpractical Hurricane attack in it thanks to rain removing the accuracy check for the move.
%%* SecretArt: Moltres can learn Sky Attack naturally, but only in Generation I. In ''XD'', each of them has a Signature Shadow Move; Shadow Chill, Shadow Bolt, and Shadow Fire for Articuno, Zapdos, and Moltres respectively.
* SingleSpecimenSpecies: Historically, you can only catch one of each of the birds in a given playthrough of a game, which gave the impression that there is only one of each. However, the fact that they've made multiple appearances over the years suggest that this may not actually be the case. This is brought to a head in ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', where it is entirely possible to encounter '''''flocks''''' of these birds in one area.
* ShockAndAwe: Zapdos is an Electric-type, with all the powers and moves that typing entails.
* SmallRoleBigImpact: Moltres is only a BonusBoss in the Kanto games, but a Trainer in the Cinnabar Gym reveals that Moltres saved Blaine's life when it guided him out of a dangerous freezing mountain range he was lost in, subsequently inspiring him to train [[PlayingWithFire Fire-types]].
* StoneWall: Articuno, due to an odd handling of the Special stat split in Gen II, got Special Defense as its highest attack.
* ThemeNaming: Each of the three contains a Spanish number in its name: Artic'''uno''' (one), Zap'''dos''' (two), Mol'''tres''' (three).
* WeatherManipulation: All three birds affect the weather: Articuno's wing flaps freeze moisture in the air to create snow, Zapdos creates thunderstorms, and Moltres brings an early spring to cold areas. Fittingly, they each learn Hail, Rain Dance, and Sunny Day at level 57.
* YouAreNumberSix: Artic'''uno''', Zap'''dos''', Mol'''tres''' ([[GratuitousSpanish Spanish]] equivalents for the numbers one, two, and three).
[[/folder]]

[[folder:Dratini, Dragonair, and Dragonite ''[-(Miniryu, Hakuryu, and Kairyu)-]'']]
!147: Dratini / Miniryu (ミニリュウ ''miniryuu'')\\
148: Dragonair / Hakuryu (ハクリュー ''hakuryuu'')\\
149: Dragonite / Kairyu (カイリュー ''kairyuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dratini147.png]]
[[caption-width-right:240:Dratini]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonair148.png]]
[[caption-width-right:240:Dragonair]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/dragonite149.png]]
[[caption-width-right:240:Dragonite]]

A group of serpentine dragons, and the original Dragon-types. Dragonite was meant to be one of the {{Infinity Minus One Sword}}s of the original pair of games due to its rarity, type, and having the highest Attack at the time. Later games made them more readily available and PowerCreep made Dragonite's Attack stat less overwhelming (but still very good). Later generations would give it some new toys to play with such as the Multiscale ability, which greatly helps its defenses, or the move Extreme Speed, which helps its speed. They also set the trend for the "pseudo-legendaries": lines of 3-stage Pokémon with the same Base Stat Total and EXP curve that eventually become very powerful.
----
* AchillesHeel: Dragonite takes quadruple damage from Ice-type attacks.
* {{Acrofatic}}: Dragonite is quite chubby, but isn't the slowest dragon around and learns Extreme Speed.
* ActionInitiative: They can learn [[MakingASplash Aqua Jet]] and [[NonElemental Extreme Speed]] via breeding.
* AwesomeMcCoolname: Dragonite, a combination of '''dragon''' and '''knight'''.
* BalanceBuff: Dragonite in the early games was actually rather lackluster beyond its stats, due to all Dragon-type moves being Special in the first three generations, and a [[CompetitiveBalance deliberately limited movepool]]; in Gen I, the only attacking move it had of either Dragon or Flying was Dragon Rage, which is a FixedDamageAttack. Gen IV splitting Physical and Special so that Dragonite could finally use its better physical Attack and granting Roost made Dragonite a lot, and gaining Multiscale in Gen V allowed Dragonite to become a terrific MightyGlacier.
* BadassAdorable: All three of them, especially Dragonite. Don't let its cuddly appearance fool you; it's one of the toughest Dragon-types around, especially with Multiscale, and the FinalBoss[='s=] most powerful monster in Gen II.
* BewareTheNiceOnes: Do ''not'' make them angry; their strongest move is called Outrage for a reason. In fact, this was the line's SecretArt in Generation II. Dragonite's ''Moon'' Pokédex entry in particular states if angered, it will destroy anything in its path until it calms down.
* BigDamnHeroes: When not angered, Dragonite's a kindhearted altruistic Pokémon with human-like intelligence. It circles the world's oceans looking for humans to save from drowning, and lead ships in distress to safety.
* BlowYouAway: There was an episode in the [[Anime/{{Pokemon}} animé]] that had Dragonite use Whirlwind, a move Dragonite can't normally learn in the video games. Whirlwind sends an enemy flying away when used.
* BossBattle: Lance's signature Mon every time he appears, including his role as the final member of the Elite Four in ''Red, Blue, Yellow'', and their remakes (where [[YourPrincessIsInAnotherCastle he's]] ''[[ItWasHisSled not]]'' the FinalBoss).
* BossInMookClothing: ''VideoGame/PokemonBlackAndWhite'' has a location where there is a very small chance of fishing up one. Wild Dragonite Appeared!
* ConfusionFu: In addition to Dragon-type moves, the line can naturally learn a mix of Ice, Fire, Electric, and Water-type moves to cover their weakness to Ice (and later Rock). With TM and HM moves, these weak spots have even more counters.
* CuteGiant: Despite being the youngest in its evolutionary line, Dratini is nearly 6 feet long.
* DamageSpongeBoss: Dragonite's Hidden Ability Multiscale halves the damage it receives from an attack while its health is full. It's already enough that it's a MightyGlacier, but throw Roost into the mix and it has the potential to become a pain to knock out.
* DarkerAndEdgier: Official media from Generation V onwards frequently depicts Dragonite's "tougher" side, giving it angrier facial expressions and showing off its strength, such as with Iris' Dragonite in the anime. That said, its cuddly depictions aren't entirely gone (especially in the main series games, and ''especially'' in Pokémon-Amie/Refresh).
* FinalBoss: Dragonite in the Johto games, being Lance's strongest Mon. Doubles as WolfPackBoss, since he owns ''three''.
* {{Flight}}: Dragonite gains wings and the Flying-type upon evolution. Dragonair too, [[GameplayAndStorySegregation in their Fire Red Pokédex entry]] and in Pokémon adaptations.
* GentleGiant: Dragonite is both one of the strongest Pokémon and one of the nicest, although annoying it is still a bad idea.
* HealThyself: Can learn Roost via [=TM=] or Move Tutor, which goes ''very'' well with Multiscale.
* ImmuneToFlinching: Dragonite has Inner Focus as its ability, which prevents this.
* InfinityMinusOneSword: Started the pseudo-legendary trend: base stat total of 600, three evolutions, [[MetalSlime difficult to encounter and catch]], [[MagikarpPower tough to level up and evolve]], and extremely powerful once fully evolved, to the point Dragonite has higher stats than the Legendary birds even in Gen I, being second just to Mewtwo itself, and on par with Mew.
* InfinityPlusOneElement: They were the only Dragon-types back in Gen I, where Dragon was intentionally made to be an InfinityPlusOneElement.
* InfinityPlusOneSword: In ''Red and Blue''. Dragonite has the highest Attack stat in the game and Mewtwo is the only thing with a higher Base Stat Total.
* InformedAbility:
** Dragonair is said to be able to change the weather at will, yet it needs to be taught the weather-changing moves via TM.
** A more extreme example is with Dragonite. It is said to circle the globe in 16 hours, but its speed, its weak spot, is nothing to write home about.
* InstantAwesomeJustAddDragons: The only Dragon-types in the first generation, not counting [[SuperMode Mega Evolutions]], which didn't exist at the time.
* JackOfAllStats: In early generations, as its lowest stat was Speed at 80, which is still higher than some early Pokémon's highest stats (for example, Beedrill's highest stat is Attack at 80). These days it's more of a MightyGlacier due to PowerCreep.
* MakingASplash: Despite not being Water-types, these Pokémon are usually encountered in bodies of water via fishing, they naturally learn several Water moves via level up, and they're in the Water 1 Egg Group.
* MetalSlime: In the Generation I games, Dratini and (very rarely) Dragonair can only be encountered in the Safari Zone by fishing. Even in the Generation II games, they had a chance of running away from wild battles.
* MercurysWings: Dragonair has these wings on its head. Sometimes they're used for flight, sometime it flies without them.
* MightyGlacier: Faster than the normal standards of this trope, with 80 base speed, which was great in early generations but has gradually become average due to PowerCreep. However, Dragonite has always had a great Attack and decent defenses; the additions of Roost and Multiscale in later generations cemented Dragonite's role as a powerful Pokémon able to shrug off most hits that aren't super effective.
* OurDragonsAreDifferent: Dragon-type. The first two stages are Eastern in both appearance and lore, while Dragonite is Western in appearance but retains the Eastern water motif.
* PowerGivesYouWings: Dragonite gains wings after evolving.
* RatedMForManly: Dragonite alternates between being depicted as this and as [[GentleGiant a big cuddly lug]], with [[Anime/{{Pokemon}} Iris' Dragonite]] being a notable example of the former.
* RidiculouslyCuteCritter: These guys are some of the cutest Dragon-types around, and along with the similarly adorable Goomy line, they are the only pseudo-legendaries without threatening appearances.
* StatusBuff: Learns Dragon Dance, which increases its already high Attack and patches up its average Speed. Famously, Lance's Dragonite in ''Red and Blue'' knows Barrier, a move that increases its Defense by 2 stages and a move that [[TheComputerIsACheatingBastard Dragonite is never able to learn]]. It wasn't until February of 2016 that players were able to actually get their hands on a Dragonite that knew Barrier. [[AscendedMeme Whose OT is Lance.]]
[[/folder]]

[[folder:Mewtwo]]
!150: Mewtwo (ミュウツー ''myuutsuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mewtwo150.png]]
[[caption-width-right:240:Mewtwo]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwox150mx.png]]
[[caption-width-right:240:Mega Mewtwo X]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/megamewtwoy150my.png]]
[[caption-width-right:240:Mega Mewtwo Y]]
->[-''Mega Mewtwo X and Mega Mewtwo Y debut in ''X and Y-]

The original PurposelyOverpowered Pokémon, Mewtwo is a genetically modified clone of Mew created to be the ultimate fighting machine. It lacks compassion and [[BloodKnight lives only to fight]], though some alternate continuities like [[Anime/{{Pokemon}} the Anime]] portray it as a WoobieDestroyerOfWorlds troubled by its nature as an unnatural creature. It is the only Pokémon with a canonical birthday (February 6th according to the Cinnabar Lab journals).

Mewtwo has two Mega Evolutions introduced in ''VideoGame/PokemonXAndY'', called "Mega Mewtwo X" and "Mega Mewtwo Y". They are accessible only in battle and require using a special held item known as Mewtwonite X/Mewtwonite Y. Mega Mewtwo X becomes part Fighting-type, gets a large increase to its physical Attack and a minor boost to its defenses, and gains the ability Steadfast to increase its Speed whenever it flinches. Mega Mewtwo Y gets a boost to its Special stats and Speed, has less Defense, and gets the Insomnia ability to make it immune to the Sleep status.
----
* AdaptationExpansion: Mewtwo's backstory and characterization are much more detailed in the anime and (various) manga continuities.
* AlwaysAccurateAttack: Learns Aura Sphere, which never misses. It can also learn Swift and Aerial Ace.
* TheArtifact: The Pokémon Mansion journals in ''[=FireRed/LeafGreen=]'' are recycled from the original ''VideoGame/PokemonRedAndBlue'' text, thus Mewtwo was born through a live birth even after the introduction of Pokémon eggs. Thanks to a lot of text recycling in ''FR/LG'' and the question never being brought up again in later games, it's difficult to say if this was an oversight, or a deliberate part of the lore surrounding Mewtwo and Mew.
* ArtificialHuman: It is thus far the only Pokémon created as a clone of another. It even has some human material mixed into its genes in a few continuities, and sometimes behaves like one.
* AscendedExtra:
** While it received prominent roles in adaptations, Mewtwo only became a part of a main game's story in ''VideoGame/PokemonUltraSunAndUltraMoon'' (21 years after its debut!), where [[BigBad Giovanni]] of Team Rainbow Rocket has it under his control. Granted, it only appears as a part of Giovanni's team and doesn't really have a story role, but this still promotes it to the role of the storyline TrueFinalBoss.
** ''VideoGame/DetectivePikachu'' gives it not only a prominent role in the story, but also a voice (whereas all other Pokémon besides the title character use PokemonSpeak). Said story even makes use of the [[TheBusCameBack seemingly-forgotten]] Berserk Gene introduced in ''VideoGame/PokemonGoldAndSilver''.
* AxCrazy: Sometimes Mewtwo is described as having been driven berserk by all that genetic experimentation. The Berserk Gene, an item that raises its holder's Attack by two stages at the cost of causing it permanent confusion (''i.e.'' like a self-induced Swagger attack), can be found where Cerulean Cave collapsed in ''Gold and Silver'', possibly referencing Mewtwo's behavior.
* BackstoryHorror: The first players ever heard of Mewtwo was through the journals found within the decrepit and ruined Pokémon Mansion, with [[ApocalypticLog the last journal (written in the completely untouched basement) revealing its power and viciousness burnt it down]]. It gets worse with Mewtwo's Pokédex entries, which tell how it was created through years of nightmarish gene splicing experiments that irreparably corrupted its heart and mind into that of a dedicated BloodKnight. And Mewtwo's creator? One Dr. Fuji, who is implied to be ''Mr''. Fuji, [[TheAtoner who cares for orphaned and abused Pokémon]].
* BadassAdorable: Mega Mewtwo Y, as a hybrid of sorts between "badass" standard Mewtwo and "adorable" Mew.
* BareFistedMonk: Mega Mewtwo X is part Fighting-type.
* TheBerserker: Indirectly. In Generation II, you could find an item named the Berserk Gene, which almost doubles the attack of whatever Pokémon holds it in exchange for subjecting it to confusion. Both the location[[note]]in the waters of Cerulean City, near where Cerulean Cave was[[/note]] and the very nature of this item imply it to be Mewtwo's leftover DNA.
* BishonenLine: Mega Mewtwo Y is essentially a SuperMode for Mewtwo, but it looks significantly more fragile and dainty than the base form. Averted with Mega Mewtwo X, which gains the Fighting type and is quite burly.
* BloodKnight: It ''really'' likes fighting and shows no mercy towards its opponents.
* BodyHorror: When compared to Mew, Mewtwo's entire physiology is this. It has an extra neck that resembles a fleshy tube, its genes are seemingly able to make any Pokémon go berserk, and where Mew has three fully-formed toes, Mewtwo only has two, with the third barely formed at all (its Mega Evolutions make it more natural, however). The Pokémon Mansion journals claim it was born of "horrific gene-splicing experiments".
* BoringButPractical: Mewtwo has a whopping ''four'' abilities[[note]]its standard ability Pressure, its hidden ability Unnerve, Mega Mewtwo X's Steadfast, and Mega Mewtwo Y's Insomnia[[/note]], yet none of them are particularly noteworthy, nor can they be used for any intricate strategies (as each of those abilities rely on what the opponent does, as opposed to what Mewtwo is doing). However, none of them are particularly useless; for example, Mega Mewtwo Y's high speed and Insomnia make it a fantastic answer for beating Darkrai's dreaded Dark Void (and its improved Special Defense and Recover help to keep it from being [[ElementalRockPaperScissors smacked down by Dark Pulse]]). Aside from abilities, many of its attacks fall under this category, such as [[AnIcePerson Ice Beam]], [[PlayingWithFire Flamethrower]], and [[GreenThumb Energy Ball]].
* BonusBoss: In all games it can be found in, Mewtwo can only be fought after the plot has been completed and has no storyline purpose whatsoever. In ''VideoGame/PokemonRedAndBlue'', finding and battling Mewtwo was the only thing left to do after becoming the Champion. It also reprises this role in ''[=FireRed/LeafGreen=]'' (with the added caveat of completing the Sevii Islands sidequest), ''[[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]'' (after gathering all sixteen badges), and ''VideoGame/PokemonXAndY''. The only exception is ''Ultra Sun and Ultra Moon'', where it can be found as soon as Necrozma is defeated at Megalo Tower.
* BraggingRightsReward: Mewtwo in the original Gen I games was this for anyone who only played single-player (or with friends who banned it), as there is literally nothing left to do in-game after catching Mewtwo, unless you decided to use it in the ''Pokémon Stadium'' games or trade it over to the Generation II games (or in the case of the Virtual Console release, transfer it to the Generation VII games).
* BreakoutCharacter: Like Pikachu, Charizard, and Jigglypuff, it's commonly regarded as one of the "staple" characters of the franchise due to its popularity and significance. Along with Necrozma, it's also the closest thing there is to a truly antagonistic Pokémon, with all others simply being dangerous wild animals or [[MyMasterRightOrWrong under the control of antagonist human trainers]]. Mewtwo has always stood apart as both fully sentient and independently malicious, which lends itself to starring in several adaptations.
%%* BrickBreak: Can learn the move of the same name.
* BrilliantButLazy: As powerful as Mewtwo is, it never exercises, preferring to stay motionless for long periods of time. However, it does this to conserve energy, allowing it to unleash its full power in battle.
* CastingAShadow: Like many Psychic-types, Mewtwo can learn Shadow Ball.
* CatsAreMean: Sort of — while it looks like a hostile genetically mutated cat (and one that will surely tear you apart if you piss it off), it's not "mean" so much as it is just incapable of feeling compassion towards its enemies. This is taken further in the Anime, in which it was only trying to protect its fellow clones that it felt were being treated poorly.
* ConfusionFu: Not as much as Mew, but it can still learn a plethora of attacks; discounting Hidden Power, it can learn an attacking move for every type except Dragon and Fairy, and learns a ton of useful status moves too.
* CriticalHitClass: Mewtwo is one of the few Pokémon that can learn Psycho Cut, which has a high critical hit ratio.
* CuttingOffTheBranches: Given its continued reappearances in later games such as ''[=HeartGold/SoulSilver=]'' and ''X/Y'', and the fact that it is unquestionably [[SingleSpecimenSpecies one of a kind]], then the player probably never canonically captures Mewtwo. That, or its appearances past ''Red/Blue/Yellow/[=FireRed/LeafGreen=]'' are meant to be non-canon.
* DarkAndTroubledPast: In the games, Mewtwo's violent behavior was caused by the manner of its creation, which various Pokédex entries describe as "horrific gene splicing and DNA experiments" that ultimately failed to give it a compassionate heart. It's made even more troubled in the anime, where it being treated as little more than a slave/pet/experiment caused it to finally snap and declare war against non-clone life.
* DeathGlare: Its glare is said to [[OhCrap strike fear]] into its enemy. Its Hidden Ability of Unnerve is likely a reflection of this.
* DependingOnTheWriter:
** In the games, Mewtwo is a simple BloodKnight, while in the movies it started out as an AntiVillain before its HeelFaceTurn into an AntiHero who looks after its clone Pokémon.
** Likewise, the Mewtwo from ''Genesect and the Legend Awakened'' is more of a straightforward hero, and also has a female voice. This one is a distinct character from the old one, and its mere existence also diverges from the games, where the backstory heavily implies (if not outright spells out) that only one exists and ever will exist.
** Mewtwo turning into Mega Mewtwo Y in ''Genesect and the Legend Awakened'' is done without a Mega Stone, and is treated like a forme change.
** The ''Origins'' depiction of Mewtwo, being more faithful to the games' version, is much more feral than any of it's other animated counterparts and it seemingly lacks the high intelligence those Mewtwo are known for.
* DishingOutDirt: Rock Slide, Stone Edge, Rock Tomb, Earthquake, and Mud-Slap are all Rock or Ground-type attacks that Mewtwo is capable of learning though [=TMs=] or Move Tutors.
* DivergentCharacterEvolution:
** In Gen I, Mewtwo and Mew were the ultimate Pokémon (the former stronger than the latter, anyway), and were pretty much packed together. From Gen II onwards, though, Mewtwo is treated like the major "mascot" Legendaries are, while Mew hangs out with the often-cuter Mythical Pokémon, and the similarities between the two grew muted as Mewtwo later gained a SecretArt in Psystrike and two Mega Evolutions.
** Its Mega Evolutions also feature this. Mega Mewtwo X amps up Mewtwo's differences from Mew, becoming more humanoid, gaining a secondary Fighting-type, and having a high Attack while keeping its Special Attack the same. Mega Mewtwo Y, however, draws from Mew much more closely, shrinking in size, having very small limbs and a big head, and earning an astronomical boost to its Special Attack.
* TheDreaded: Be it in the anime, the subsequent movies, or the games, there is one very apparent constant with Mewtwo: it is by and large the most violent and dangerous Pokémon of them all, and it will be more than delighted to show you why if you come within twenty feet of it. Let it be remembered that, in all three animated tellings of its backstory, there has always been a nightmarish image of Mewtwo wreathed in flames in the remains of the Pokémon Mansion/whatever lab is used to create it, and possibly [[AtopAMountainOfCorpses atop the corpses]] [[TurnedAgainstTheirMasters of those who'd been working there]].
* EarlyBirdCameo: Mega Mewtwo Y appears in ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]'' (albeit known as "Awakened Mewtwo"), before the release of ''VideoGame/PokemonXAndY''. Mega Mewtwo Y also functioned as such for the entire Mega Evolution mechanic, being the first one revealed (though it was initially presented as "merely" a new Forme).
* EarlyInstallmentCharacterDesignDifference: [[http://i.imgur.com/XDGRPDH.png Mewtwo's original Gen I design]] portrayed it as a fairly stocky creature with a giant head and grey-white coloring. Mewtwo's ''[=FireRed and LeafGreen=]'' art shrunk its head slightly, colored it a deeper purple, and made it more humanoid, and starting with ''VideoGame/PokemonDiamondAndPearl'', the sprites followed suit.
* ElementalPunch: Mewtwo can learn the [[FireIceLightning Fire, Ice, and Thunder Punches]] through Move Tutors.
* EldritchAbomination: Implied via the Berserk Gene: Mewtwo's leftover DNA is enough to drive any Pokémon AxCrazy.
* EnergyBall: Can learn a Grass-type move of [[ExactlyWhatItSaysOnTheTin the exact same name]], as well as [[AlwaysAccurateAttack Aura Sphere]] and Shadow Ball.
* EvilCounterpart: To Mew. Where Mew is a small and cute creature with a playful personality and immense power, Mewtwo is a vicious, cruel, and savage BloodKnight with more humanoid proportions and power even greater than Mew's.
* FinalBoss: Of ''Pokémon Stadium'': after completing every cup in the game, as well as the Gym Leader Castle, the final battle against Mewtwo is unlocked. It reprises the role as part of Silver's team in ''Pokémon Stadium 2'', and is also the FinalBoss in some other spin-off games, such as the original ''Pokémon Rumble''.
* {{Flight}}: Mewtwo flies via telekinesis in the movies.
* ForScience: In the games, it's not said why the researcher who lived in the Pokémon Mansion wanted to create Mewtwo beyond (as implied in ''Anime/PokemonOrigins'' and a few Pokédex entries) making a new Pokémon species that was the strongest of all. In the anime's continuity, the original Mewtwo was given an ulterior ''raison d'etre'' (being Giovanni's ultimate weapon), while the second is given ''no reason at all'' for why it was made.
* {{Foreshadowing}}: Its existence is hinted at in the Pokémon Mansion.
* FragileSpeedster: Mega Mewtwo Y has very low Defense (for an {{Olympus Mon|s}} — it's only slightly below average for fully-evolved Pokémon), but it's even faster than both of its other forms.
* FreudianExcuse: Mewtwo's ''[=FireRed=]'' Pokédex bio claims its vicious nature was a result of the horrific DNA experiments done to create it.
-->A Pokémon whose genetic code was repeatedly recombined for research. [[TheDogBitesBack It turned vicious as a result]].
* GeneticEngineeringIsTheNewNuke: Its immense power is due to a scientist altering its genes to create the most powerful Pokémon of all.
* GeniusBruiser: Mega Mewtwo X, a Psychic/Fighting-type.
* GiantSpaceFleaFromNowhere: In ''X & Y''[='=]s postgame. There's very little context to speak of for why it's lurking in a cave in the Pokémon Village (other than [[CallBack Gen I nostalgia]]).
* GlassCannon: Upon Mega Evolving to Mega Mewtwo Y, it has its Defense stat decreased[[note]]but its Special Defense increases, so SquishyWizard is a fairer label[[/note]]. Despite this disadvantage, Mega Mewtwo Y can still hit really hard with an astonishingly high base 194 Special Attack stat — the highest unmodified offensive stat of any Pokémon in the series. It also has base 150 physical Attack, letting it hit as hard as the likes of (non-Primal) Groudon and Zekrom.
** Mewtwo in general is a glass cannon in comparison to [[OlympusMons its peers]], with high offenses and speed, but relatively low defenses. Both Mega Forms ratchet up the cannon and modify the glass (Mega Mewtwo X slightly tones it down with minor Defense and Special Defense boosts, while Mega Mewtwo Y [[SquishyWizard redistributes it]] with a larger Special Defense boost offset by an even larger Defense drop).
* GoneHorriblyRight: From the scientist who led the project that resulted in Mewtwo's creation:
--> '''Dr. Fuji:''' We dreamed of creating the world's strongest Pokémon... [[OhCrap and we succeeded]].
* GreenThumb: Can learn [[EnergyBall Energy Ball]] and Grass Knot through [=TMs=].
* TheGreys: All three forms have similarities to stereotypical Grey aliens, but especially Mega Mewtwo Y.
* GuysSmashGirlsShoot: In a sense. Mega Mewtwo X specializes in physical attacks, is big, burly, and part Fighting-type, and has only been depicted as [[VideoGame/PokkenTournament masculine]]. Mega Mewtwo Y specializes in special attacks, is a small FragileSpeedster with childlike proportions, and has been depicted as both [[VideoGame/SuperSmashBros masculine]] and [[Anime/PokemonGenesectAndTheLegendAwakened feminine]].
* HealThyself: It naturally learns Recover, and it often has it in its moveset when fought in the wild, making it difficult to capture.
* HumanoidAbomination: All that genetic engineering caused Mew's successor to be larger and more humanoid than both it and most other Pokémon. Mega Mewtwo X is even more human-like in stature.
* AnIcePerson: It can learn [[BoringButPractical Ice Beam]], [[PowerfulButInaccurate Blizzard]], and [[ElementalPunch Ice Punch]] through multiple methods.
* InfinityPlusOneSword: As one of the strongest Pokémon in the game, it can maul everything in-game. Too bad it couldn't be obtained until after defeating the Elite Four before ''Ultra Sun and Ultra Moon'', and don't even think of using it in the Battle Frontier or its successors (barring ''Ultra Sun and Ultra Moon''[='=]s Battle Tree, and even then only in non-Super modes).
* InformedFlaw: Despite being said to be savage and lacking in compassion in the Pokédex entries, it's possible (and even ''optimal'') to get a Mewtwo with a "Gentle", "Timid", or "Jolly" nature.
* TheInsomniac: Mega Mewtwo Y's ability prevents it from falling asleep. If Mewtwo was sleeping before it Mega Evolved, it will wake up immediately upon doing so.
* JigsawPuzzlePlot: The exact details about its backstory in the game are quite vague, with hints being scattered here and there throughout the generations.
* KamehameHadoken: It's one of the few Pokémon to learn [[AlwaysAccurateAttack Aura Sphere]], and it can learn Focus Blast by TM.
* LackOfEmpathy: It's said to have the most savage heart among Pokémon, having no compassion and only thinking of defeating its foes. Subverted in the anime, where the original Mewtwo cares for its fellow clones, and the second Mewtwo is far nicer than literally any other portrayal of the character.
* LateCharacterSyndrome: You can't get much later than post-FinalBoss, and this is where Mewtwo often becomes available for capture. Have fun with your new super-powerful Psychic destroyer — just don't think there'll be much left for it to do at that point. The few exceptions are in ''[=HeartGold and SoulSilver=]'' (where it can be found before fighting Red, and can put up a good fight against him even at the level it's obtained at), and ''Ultra Sun/Ultra Moon'' (where it can be found before the final Trial).
* {{Leitmotif}}: Unlike most of its peers, it doesn't have one ''per se'', but is strongly associated with the Kanto wild Pokémon music, down to getting remixes of it. ''VideoGame/PokemonXAndY'' gives it a new battle theme based on said Kanto wild battle music, which it shares with the Legendary birds; ''VideoGame/PokemonUltraSunAndUltraMoon'' features the same theme for Mewtwo while giving the birds the original ''VideoGame/PokemonRedAndBlue'' battle music.
* LightEmUp: Can learn Signal Beam from the move tutor. This is particularly useful for bringing down other Psychic-types, as Mewtwo resists their STAB attacks. You could also fulfill this role with [[CastingAShadow Shadow Ball]].
* LightningBruiser:
** Its weak point are its defenses. They are on par with those of the starters labeled as {{Mighty Glacier}}s.
** Mega Mewtwo X is this even more so; its defenses are slightly higher, and its speed stays the same and can be boosted through its ability Steadfast (which raises Speed whenever it flinches). Not only does it keep its great Sp. Atk stat, but its Attack stat increases to an astonishing '''190'''.
* MagicKnight: Regular Mewtwo has a quite decent physical attack (comparable to Snorlax) to go with its insane Special Attack, but its Mega forms take the cake: Mega Mewtwo X keeps its Special Attack, but its Attack gets a huge boost, becoming the highest in the game, while Mega Mewtwo Y gets a large boost to its Special Attack (also becoming the highest in the game), and its Attack becomes comparable to that of Groudon or Rayquaza.
* MasterOfAll: Was effectively this in Generation 1. While not as balanced as Mew's, Mewtwo boasts one of the highest all-around stat totals in the game, with it's lowest stat being Defense, which was still very good at 90. Its speed was exceptionally high, and its Special Stats were unmatched. It could also learn every viable attacking move in the game and could use both effectively. Subsequent nerfs through the Generations and PowerCreep made it more of a GlassCannon.
* MinorMajorCharacter: Mewtwo is (one of) the strongest Pokémon in the world, has a [[BackstoryHorror dark and horrific backstory]] at odds with the tone of much of the rest of the series, and is even implied to have been responsible for Mr. Fuji [[TheAtoner turning from an amoral scientist into a kind old man]]. Despite all of this, no game has ever given Mewtwo a prominent role akin to a mascot Legendary, and it only ever appears as a contextless BonusBoss.
* ModifiedClone: The Mew DNA sample used to create it didn't yield a complete genome so its creators made some modifications. In the manga they used human DNA.
* NervesOfSteel: Mega Mewtwo X's Ability is Steadfast, which raises its Speed if it flinches.
* NoBiologicalSex: Since it's a clone of Mew, which has no defined sex either. The anime has two different specimens that take masculine and feminine gender roles.
* NoItemUseForYou: It has Unnerve for its Hidden Ability, which prevents the opponent from eating berries.
* NotSoStoic: In ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'', if the player visits the ruins of the Pokémon Mansion on February 6th while walking with Mewtwo, it will so happy you remembered its birthday that it will be crackling with positive energy.
%%* OccultBlueEyes: As Mega Mewtwo X.
* OlympusMons: Despite Mewtwo being relatively young among other Legendary and Mythical Pokémon and thus having no real "legend" to accompany it, it's still considered a Legendary Pokémon owing to its rarity and immense power (being a successor to an actual Mythical Pokémon also helps). Notably, it's probably the most generally well-known Legendary in the franchise.
* OneManArmy: Best illustrated in the ''VideoGame/PokemonGo'' trailer — Mewtwo is discovered by a crowd who's given a TimedMission to catch it. They throw everything they can at it and it proceeds to ''kick everyone's butts'' with little to no effort. Bear in mind, some of the Pokémon it's shown going up against include Charizard, Dragonair, Pidgeot, Gengar, and ''Gyarados'', and it ''still'' whoops them without even breaking a sweat. It's finally taken down by [[SeriesMascot a Pikachu]].
* PerpetualFrowner: Mewtwo ''never'' smiles, not even in Pokémon Amie/Pokémon Refresh.
* PersonOfMassDestruction: It ''was'' designed to be the world's most powerful Pokémon.
* PintSizedPowerhouse: Only slightly taller than the average human, but short (or even minuscule) compared to other Pokémon of its power rank. Mega Mewtwo Y is this UpToEleven.
* PlayingWithFire: Mewtwo can learn [[BoringButPractical Flamethrower]], [[PowerfulButInaccurate Fire Blast]], and [[ElementalPunch Fire Punch]] through various methods.
* PlotHole: It somehow has ''two'' Mega Evolutions despite not existing when they were discovered InUniverse. Of course, it's not improbable that both forms of Mewtwonite are also artificial; not to mention how Team Magma's/Aqua's shenanigans in ''Omega Ruby and Alpha Sapphire'' cause an explosion of Infinity Energy from the Cave of Origin that create another batch of Mega Stones, and said games take place within the same year as the Kanto games...
* PokemonSpeak: Ironically for a Pokémon who speaks normally in the show that popularized the trope, every encounter with Mewtwo in the wild starts with its cry displayed in text as "Mew!".
* PowerGlows: Its sprite in ''[[VideoGame/PokemonGoldAndSilver Pokémon Crystal]]'' depicts it glowing with psychic power.
* PsychicPowers: In the games, as a Psychic-type, Mewtwo uses psychic powers to attack. In the movies, Mewtwo displays extremely potent psychic abilities of all kinds. Its [[MindOverMatter telekinesis]] can [[WeatherManipulation whip up a huge storm]], repel all forms of attack, and carry dozens of Pokémon (some of which are quite heavy) at a time. It overpowers an Alakazam, which are known for their immense psychic power, in a psychic battle in the first movie. It speaks to others {{telepath|y}}ically, and can [[MeatPuppet suppress people's minds to make them do its bidding and speak through them]]. It's also able to [[LaserGuidedAmnesia erase events from people's memories]].
* PunnyName: Well, not exactly punny, but the fact that it sounds quite similar to "mutant" managed to stop English-savvy Japanese fans from looking for a certain "Mew One" until [=GameFreak=] started the rumors. That included Nintendo itself.
%%* PurpleEyes: Symbolizes its one of a kind status. At least in [[Anime/PokemonGenesectAndTheLegendAwakened non-anime]] continuities.
%%* PurpleIsPowerful: Powerful and cool compared to Mew's pink.
* PurposelyOverpowered: It ''was'' created to be the strongest, after all. The games actively limit its use in the various Battle facilities, most cups in 3D fighters, most official tournaments, and random Wi-Fi battles.
* RatedMForManly:
** Mewtwo is said to be more popular with boys, and more likely to have male characterizations in adaptations, when compared to Mew which skews feminine. The most iconic depiction of Mewtwo, which appears in ''Anime/PokemonTheFirstMovie'' and some spinoff games such as the ''VideoGame/SuperSmashBros'' series, is a very menacing and nigh-omnipotent force of nature with a [[BadassBaritone deep voice]] and an arrogant, haughty attitude.
** Mega Mewtwo X takes this trope even further than the base form, with its bigger muscles and secondary Fighting type.
%%* RedEyesTakeWarning: Mega Mewtwo Y has large, vibrant red eyes.
* RelatedInTheAdaptation: Inverted — while Mewtwo and Mew have always been related, the games imply (via the Pokémon Mansion journals) that Mewtwo is more akin to Mew's genetically enhanced son, with the latter having "given birth" to the former. Most adaptations (such as [[Anime/{{Pokemon}} the anime]]), however, make it more akin to the popular idea of how clones are made; being made in a tube using Mew's DNA as opposed to live birth.
* RubberMan: Mega Mewtwo X has stretchy arms.
* SayMyName: In every game where you encounter Mewtwo, its cry is displayed on-screen as "Mew!".
* SecretArt: Mewtwo has Psystrike, introduced in Generation V. It's a more powerful version of Psyshock, being a Special attack that deals Physical damage instead.
* ShadowArchetype: Towards all other Pokémon. As a whole, other Pokémon enjoy battling each other but are happy to make companions with humans, while Mewtwo is a BloodKnight who sees mankind as another opponent to fight.
* ShockAndAwe: Mewtwo can learn a good deal of Electric-type moves, including [[BoringButPractical Thunderbolt]], [[PowerfulButInaccurate Thunder]], and [[ElementalPunch Thunder Punch]], through various methods, but one [[TemporaryOnlineContent Wi-Fi exclusive]] Mewtwo released during Gen V knew Electro Ball, which ordinarily is off-limits to it.
* SingleSpecimenSpecies: The scientist who lived in Cinnabar's Pokémon Mansion probably won't be making any more of [[GoneHorriblyRight these]], especially if they were the kindly Mr. Fuji. Averted in the anime, where a new, feminine Mewtwo appears as TheHero of ''[[Anime/PokemonGenesectAndTheLegendAwakened Genesect and the Legend Awakened]]''.
* SlidingScaleOfGameplayAndStoryIntegration: Although the nature of the one that a player may capture can go against its description, its power as a playable character is ''exactly'' on par with the story of its creation. Even to this day, multiple generations later with PowerCreep and various nerfs to the Psychic-type along the way, Mewtwo is ''still'' one of the most powerful Pokémon in the whole series.
* SquishyWizard:
** Mewtwo's Defense and Special Defense are the only stats lower than Mew's, though it's still above average for most Pokémon. That said, don't expect it to take many hits before going down. It at least averted this on the special side in Gen I, when its high Special covered both offense ''and'' defense.
** Mega Mewtwo Y is physically frail due to losing points in Defense, but has a higher Special Defense stat and has the highest Special Attack in the series.
* TheStoic: In Gen VI, while other Pokémon have energetic to at least visibly pleased reactions to positive treatment in Pokémon-Amie/Refresh, Mewtwo just gives an approving nod; it's impossible to tell if it's smiling, though, but it probably isn't. It also makes no different facial expression when petting it in its sweet spot.
* SuperMode: Both versions of Mega Mewtwo. How Super, exactly? Their Base Stat Total exceeds that of [[PhysicalGod Arceus]]. The only Pokémon that matches it is Mega Rayquaza; even Ultra Necrozma falls short.
* SuperSpeed: Mega Mewtwo X is stated to have this in ''[[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Pokémon Let's Go]]'', able to sprint a hundred meters in two seconds.
* UltimateLifeForm: It was created by the Pokémon Mansion's tenant to be the strongest Pokémon.
* UnbuiltTrope: To OlympusMons, since it was created before Lugia and Ho-Oh standardized the concept of Legendary Pokémon literally having ancient legends attributed to them. Although it is a clone of a true Pokémon of legend, Mewtwo's Legendary status is more a figurative indication of its status as the UltimateLifeForm, and it has a sci-fi origin story compared to the fantasy motifs of other Legendaries.
* UniquenessDecay: Mewtwo's original claim to fame was being the strongest Pokémon in the world, seemingly achieving the "Legendary Pokémon" moniker through its sheer monstrous power. While Mewtwo is certainly no slouch twenty years later, in a franchise that routinely introduces at least two Legendary Pokémon that are as strong as it — if not stronger — every few years, it isn't ''quite'' the unbeatable powerhouse it was back then. As noted under SlidingScaleOfGameplayAndStoryIntegration, Game Freak does seem intent to at least make sure that it's top-tier in power whenever it shows up no matter how much PowerCreep comes along.
* WhereIWasBornAndRazed: A near universal constant with any adaptation of Mewtwo's backstory seems to consist of it furiously destroying the Pokémon Mansion or wherever else it was born shortly after its creation, and in at least two cases, killing a good majority of the workers there.
* WithGreatPowerComesGreatInsanity:
** Kinda. While the genetic experiments performed on it made it ''very'' powerful, they also made it ''very'' angry and ''very'' vicious.
** In the first movie, his madness was more [[GoMadFromTheRevelation psychologically-based]] than genetic.
* WolverinePublicity: Before ''VideoGame/PokemonXAndY'' were released, Mega Mewtwo Y was the first Mega Evolution revealed (though the mechanic as a whole wasn't revealed until a while later) and even got a lead role in a movie. In ''X and Y'' itself, however, Mewtwo is never seen or heard from until after defeating the Elite Four, and even then, you can only get Mewtwonite Y in ''Y''.
* WorldsStrongestMan: It was created to be the strongest Pokémon. In Gen I and II, its offences were unparalleled. Its SuperMode literally gives it more stats than Arceus (and therefore ''all other Pokémon''; only matched by Mega Rayquaza[[labelnote:*]]with Primal Groudon and Primal Kyogre falling ''slightly'' short, and Ultra Necrozma trailing behind[[/labelnote]]) and the highest base Special Attack (Y) and Attack (X) stats of all Pokémon.
* YouAreNumberSix: Mew'''two'''. Named for being Mew's clone, but Mewtwo is before Mew in the Pokédex, ironically enough.
* YouWontLikeMeWhenImAngry: Mewtwo doesn't like you. No, really, that's one of the most repeated facts about it; with the most savage and violent heart of all Pokémon, Mewtwo doesn't like ''anyone''. It channels its boundless wrathful tendencies at anything unlucky enough to be within range, and that tends to go over quite badly. Just ask the smoldering remains of where it was made.
[[/folder]]

[[folder:Mew]]
!151: Mew (ミュウ ''myuu'')
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/mew151.png]]
[[caption-width-right:240:Mew]]

Mew is Pokémon #151. It set a trend which would later be followed by Celebi, Jirachi, and others as a rare, powerful, and cute-looking Pokémon that was unable to be obtained outside of promotional events — a Mythical Pokémon. Though its stats might be lacking compared to Legendary Pokémon, it's notable in that it is compatible with every single TM and Move Tutor. As its name might suggest, it's related to Mewtwo; indeed, Mewtwo was cloned from its DNA, and Mew gave birth to it ([[ShownTheirWork just like real-life cloning procedures]]). Mewtwo may not be Mew's only relative, however — it's said to have the genetic composition of all other Pokémon, thus sparking theories among scientists that Mew is the ancestor of all Pokémon.
----
* AnimalisticAbomination: A cute, catlike creature that is said to have been the progenitor of ''all'' Pokémon, as such having the ability to learn every possible move that a Pokémon can learn, even some exclusive ones like Transform.
* AntiFrustrationFeatures: Although it was only ever legitimately catchable in ''Emerald'', Mew has a catch rate of 45 (on par with [[SwordOfPlotAdvancement plot-critical Legendary Pokémon]] from ''VideoGame/PokemonBlackAndWhite'' onwards), making it relatively easy to capture.
* TheArtifact:
** Mew's classification as the New Species Pokémon meant something when there were only 150 other species. Nowadays, with [[LoadsAndLoadsOfCharacters well over eight hundred new Pokémon species currently known]], and even more being "discovered" every three to four years, it doesn't seem very new at all.
** While there is wiggle-room in that it's consistently portrayed as in-universe theorizing and thus may not be hard fact, Mew's status as the original Pokémon from whom all others are descended seems rather questionable nowadays, given the presence of [[ArtificialHuman living computer programs, sentient robots]], [[StarfishAliens a Pokémon that evolved from an alien virus]], [[PhysicalGod Arceus the Alpha Pokémon and its creations]], and [[LovecraftLite the Ultra Beasts]].
* BadassAdorable: Isn't it just the most adorable thing ''ever''?!?
-->'''WebVideo/ThatDudeInTheSuede''': BEHOLD! The ancestor of all Pokémon! The most diverse of all creatures on this planet! Able to change form at whim and second in overall stance only to those considered [[OlympusMons gods among 'Mon!]] Behold Mewtwo's folly! The being that singlehandedly destroyed one of the greatest threats to humanity ''ever unleashed''. (''clip of Mew mewing'') [[CutenessProximity Aww!]]
* BaldOfAwesome: Bald, and a very powerful Pokémon. Subverted in that it ''does'' have hair; it's just so fine you need a microscope to see it.
* CatsAreMean: Subverted, Mew is shown to have a rather playful and child-like personality compared to Mewtwo's more agressive nature.
* ConfusionFu: With stats that favor no one skillset and the ability to learn every TM, HM, and most Move Tutor attacks, good luck predicting its moves. The fact that it can use Metronome and Transform solidifies its reputation for being capable of using every move.
* CuteBruiser: It looks like a cross between a cat and a jerboa. Above average stats in everything, can learn very nearly ''everything''[[note]]learns every TM/HM and all move tutors that aren't restricted to a specific group of Pokémon like Draco Meteor; all of this adds up when you consider multiple Generations[[/note]], and Metronome can draw most of the moves in existence.
* CuteKitten: Or rather what appears to be a mix between a kitten, a jerboa, and a fetus.
* DiscOneNuke: Know the glitch? You can get ''two'' before beating Misty. Have fun wiping the floor with everyone in your way.
* DivergentCharacterEvolution: Originally, it and Mewtwo were almost inseparable, but as more Mythical Pokémon (especially "cute" ones like Celebi) were introduced, Mew became more associated with them as opposed to its counterpart. It also gained an exclusive [[LimitBreak Z-Move]], Genesis Supernova.
* FetusTerrible: Kind of — it's primarily based off a fetus, and while not evil, it's certainly powerful and dangerous to its enemies.
* FluffyTheTerrible: It's called ''Mew'', for crying out loud! {{Subverted}}, as it certainly looks as cute as its namesake, but is still extremely powerful.
* TheGhost: Outside of glitches or hacking, the Cinnabar Mansion journals are the only place where you'll hear of Mew in [[VideoGame/PokemonRedAndBlue Gen I]]. It was also meant to stay that way, but Shigeki Morimoto took out the developer tools and realized just enough space was left for one more species of Pokémon... Indeed, after all this time, it has yet to make a non-event appearance in the main games, the closest being the Faraway Island event in the third generation, that even then was unavailable to most players.
* HealThyself: Thanks to its [[ConfusionFu versatility]], Mew has ''three'' ways of recovering HP — Recover (which it learns naturally), Roost, and Soft-Boiled (though this can only be learned in Gen I and Gen III).
* ImmortalImmaturity: It's one of the oldest, most powerful Pokémon in existence, but it has a childish, playful nature.
* InfinityPlusOneSword: You cannot get it during normal gameplay without abusing glitches or hacking.
* InformedAttribute: Mew is said to be able to use any technique. While it can certainly learn any TM, HM or Move Tutor move, there are many more moves it can't learn no matter what, such as Bite, High Horsepower, [[MemeticMutation Crabhammer]], and most {{Secret Art}}s like Blast Burn, Draco Meteor, Judgment etc. It ''can'' use these via Metronome, but then again, so can anyone else who can use it.
%%* InnocentBlueEyes: Given its nature.
* JackOfAllTrades: Can learn everything, and while its base stat total falls short of several Legendaries, they're all base 100, which is good enough for everything. Versatility, thy name is Mew.
* KamehameHadoken: The last move it can naturally learn is Aura Sphere.
* KillerRabbit: Looks sweet and playful, and is, but it's highly dangerous.
* MasterOfAll: Its stats are equal, but high (though PowerCreep has slowly conspired against this). It is also unique in that it can learn every TM and HM and almost every Move Tutor move.
* NoBiologicalSex: Though unlike most legendaries, it is implied to be able to reproduce, if one having "given birth" to Mewtwo is any indication. As Mew is both unable to breed and treated as genderless in gameplay, however, the particulars of how this works are unclear, although the ones in ''VideoGame/PokeParkWii'' and the ''VideoGame/PokemonMysteryDungeon'' games are referred to with masculine pronouns.
* OlympusMons: The (supposed) ancestor of all Pokémon, even the ones that appeared after it. ([[VoodooShark Just don't ask]] how it can be the ancestor of a computer program, a mutated space virus, the [[PhysicalGod creator of the universe]], or [[LovecraftLite a bunch of eldritch creatures from another universe]].)
* PintsizedPowerhouse: Weighs 8.8 lbs/4 kg, is 1'04"/0.4 m tall, and [[ConfusionFu can learn almost absolutely every move]] with [[MasterOfAll the stats to use them to dangerous effect]].
* PsychicPowers: Psychic-type.
* PurposelyOverpowered: Like its clone, it has its use restricted in the Battle Frontier, most official tournaments, and random Wi-Fi battles.
* RidiculouslyCuteCritter: The thing looks and acts like a kitten (OffModel original sprite notwithstanding), and it also set a trend for event-exclusive Mythicals who rival its cuteness and share the same stat distribution for new generations.
* SecretArt: Has the unique [[LimitBreak Z-move]] Genesis Supernova. It generates a massive ball of psychic energy to bomb the opponent, which also automatically creates Psychic Terrain.
* SecretCharacter: [[UpToEleven So secret that even Nintendo didn't know about it at first]], Mew was created just two weeks before the first copies of ''Red'' and ''Green'' shipped, and was squeezed into the 300 bytes of space freed up by removing debugging leftovers. It was largely by word of mouth that knowledge of its existence spread after players encountered it via glitches before it was officially acknowledged to exist. Afterward, the only legitimate way to obtain it was through special distributions, or meeting specific requirements in ''My Pokémon Ranch'' for the Wii.
* TemporaryOnlineContent:
** As a Mythical Pokémon only made available by real life events, Mew is this (and suffice to say all events held for it prior to the current generation are well and truly over). You can, however, find and catch Mew in ''VideoGame/PokemonRedAndBlue'' via glitches... but if you want to send it to ''VideoGame/PokemonSunAndMoon'' via the Virtual Console release, [[https://www.reddit.com/r/pokemon/comments/5q4meg/how_to_trick_pokebank_into_thinking_your_gen_1/ you'll need to do some truly insane game-breaking]].
** In ''Sun and Moon'', Mew has its own Z-Crystal, the Mewnium Z. How do you get it? It was available as a Pokémon Bank promotion. However, you only get one per account (which is tied to your 3DS). Like all Z-Crystals, it can't be traded to another game. If you restart the game it got downloaded to, it'll be gone forever. This is averted in ''Ultra Sun and Ultra Moon'', where you can get the crystal by showing a Mew to a certain [=NPC=], thus it's no longer tied to a out-of-game promotion.
* TimeAbyss: Though its discovery in-universe was relatively recent, it's implied that Mew is very, very old. In addition to the possibility of it being the ancestor of all Pokémon, Mew learns Ancient Power (a move commonly known among prehistoric Pokémon and OlympusMons known to be ancient like Kyogre and Zekrom).
* UselessUsefulSpell: Due to it being able to learn every TM move, Mew can learn Attract and Captivate, which will both always fail due to Mew being [[NoBiologicalSex genderless]].
* VoluntaryShapeshifter: It can learn Transform, and it's the only Pokémon besides Ditto (and [[PowerCopying Smeargle]]) that can learn it.
[[/folder]]

!!Unofficial glitch Pokémon

[[folder:Missingno., 'M and 3TrainerPoké ‎₽ ''(Ketsuban and Iyazo)'']]
[[quoteright:155:https://static.tvtropes.org/pmwiki/pub/images/missingno_all.png]]
[[caption-width-right:155:[-In clockwise order: Regular Missingno. in ''Red and Blue''/'M, Kabutops Fossil Missingno., Aerodactyl Fossil Missingno., Ghost Missingno., Regular Missingno. in ''Yellow'' and 3TrainerPoké ‎₽.-]]]

The most popular and well known "glitch" Pokémon, and a contender for one of the most (in)famous video game bugs known. Missingno. exists due to the way Pokémon handles a tutorial early in the game. When an Old Man in Viridian City shows the player how to catch Pokémon, the player's name data is removed and stored elsewhere, so the Old Man can be called "Old Man" in their place. This name data happens to be stored in the memory slot where wild Pokémon encounter rates are held. Normally this isn't a problem; the data is overwritten every time the player enters a new area, and their current area has no wild Pokémon to meet. However, flying to Cinnabar Island does ''not'' overwrite the data, thus when the player surfs up and down the coast of Cinnabar Island, their name data is called up as wild Pokémon data. This results in a multitude of glitch Pokémon: Pokémon from whatever normal encounter zone you were just in, Pokémon over level 100, and Missingno. [[labelnote:Explanation]]What exactly makes up the Pokémon over level 100 [[http://bulbapedia.bulbagarden.net/wiki/Old_man_glitch is dependent on the player's name]], but Missingno. is spawned by the bit that indicates the end of the player's name and any blank spaces, so it will always appear.[[/labelnote]].

As a glitch Pokémon, naturally Missingno. has quite a few oddities. Just encountering it causes the sixth item in the player's back to multiply 128 times. Missingno. and the other glitch Pokémon mentioned here are Bird/Normal-types — ''not'' Flying/Normal, "Bird" is a dummied-out type with no programmed weaknesses or resistances. There are numerous glitch Pokémon, and the most likely to be encountered aside from Missingno. is "(glitchy block)'M(glitchy block)", or M-Block/'M for short. However, Missingno. is more well-known.

'M is exclusive to ''Pokémon Red, Green, and Blue''. When it's traded to ''Yellow'', it becomes a 3TrainerPoké ‎₽.

----
* AscendedGlitch: In part. Porygon-Z references them slightly as a Glitch Pokémon, while Giratina seems to be based on some of the more GameBreakingBug aspects they have. Deoxys also has some elements of Missingno, namely in being the official progenitor of multiple variations of a single Pokémon with varying stats and moves.
** The Pokemon Type: Null also counts. Missingno. is caused by a Null Pointer exception (a missing variable/number). The Missingno. Glitch was used to get maximum strength and infinite items. In Pokemon lore, Type: Null was created to acquire the powers of the Pokémon God Arceus.
* BreakoutCharacter: While hardly the only glitch Pokémon, Missingno. is certainly the most well-known. It gets specifically acknowledged by Nintendo's trouble-shooting guide for ''Red and Blue'', and has [[https://twitter.com/TOKIYA/status/760264929307799552 artwork of all its forms]] made by a franchise artist; while not exactly official art, that's pretty impressive for something that was never meant to exist in the first place.
* BrokeYourArmPunchingOutCthulhu: If you manage to capture a glitch Pokémon, there's a good chance that your game will glitch out in such a way as to make it unplayable. [[AvertedTrope Missingno. itself is harmless, though]], at least in ''VideoGame/PokemonRedAndBlue''. Its cousin 'M is more dangerous, but can be safely handled if care is taken. A general rule of thumb is, the harder it is to encounter, the more likely it is to cause damage[[note]]the most harmful ones can only be accessed with a Game Genie or exploiting [[http://bulbapedia.bulbagarden.net/wiki/Mew_glitch a certain glitch]] in a very specific way[[/note]].
* ChuckCunninghamSyndrome: It only appears in the Generation I games. [[JustifiedTrope Justified]] due to it being a glitch and not a real Pokémon.
* ConfusionFu: It has a bizarre movepool, able to learn Ice Beam, Blizzard, Thunder Wave, Earthquake, Sky Attack, Psychic, Submission, and Bubblebeam. Note that to this day, there is no existing Pokémon other than Mew capable of learning all these attacks.
* DemBones: Two of Missingno.'s forms take the front sprites of the Kabutops and Aerodactyl fossils from the Pewter City Museum.
* DepartmentOfRedundancyDepartment: When first caught, Missingno. and 'M know Sky Attack, Water Gun, and Water Gun.
* DidYouJustPunchOutCthulhu: Missingno. and 'M, strong as they are, have very low defense. Lovecraftian as they are, they aren't that hard to beat.
* DittoFighter: The Missingnos. that use the Ghost and Fossil front sprites don't have base stats of their own — instead, when their stats are calculated (when captured, leveling up, using the Box Trick, or when being sent out by an opposing trainer), they use the base stats of the last Pokémon that was sent into the battle.
* DummiedOut:
** Its "Bird" type. Interestingly, a lot of [=NPCs=] refer to Flying as "Bird", which is even kept in the remakes.
** Game designer Shigeki Morimoto [[http://www.smogon.com/forums/threads/there-were-190-pok%C3%A9mon.78267 once stated]] that the first generation was supposed to have 190 Pokémon. 39 copies of Missingno. can be found in the index numbers between real Pokémon, totaling 190. Also, its cry, Pokédex and evolution data, and name are fully formatted, so most people assume Missingno. is a bunch of leftover data from Pokémon who were left on the cutting room floor.
* EasterEgg: Missingno. returns in the Generation IV games as the blank placeholder tile, which has Missingno's Japanese name written on it in kanji.
* EldritchAbomination: Its existence is a defiance of the game's internal logic and causes chaos in the world (it exists due to a glitch and can cause more glitches by appearing), it has otherworldly powers and abilities no other Pokémon has (a DummiedOut Typing, knowing two of the same move, and having move combinations no other Pokémon of the time could have), and its physical appearance is incomprehensible and shifting (jumbled mash of pixels, appears as different sprites depending on variables). Additionally, for some reason, the game ''saves'' when you encounter Missingno, so just the sight of it glitches up the game.
* GameBreakingBug: Despite its several side effects, Missingno. and 'M are ''mostly'' harmless. However:
** In ''Red and Blue'', encountering them overwrites the Hall of Fame with glitch data[[note]]this is an effect of the game having no idea how to uncompress their "sprites"[[/note]] ''and'' saving the game.
** Depositing a Level 0 'M can make Bill's PC inaccessible, freezing the game if you try to withdraw Pokémon.
** As useful as giving 128 copies of your sixth item in the inventory can be, key items can also be duplicated, making getting rid them extremely time-consuming.
** In ''Yellow'', Missingno.'s front sprite will almost always crash or freeze the game. If you somehow manage to avoid either, it's possible you'll end up in a glitchy overworld with several copies of Red walking around. This does not happen with the Aerodactyl and Kabutops fossil Missingnos, as their sprites are valid.
** 3TrainerPoké ‎₽ has a Super Glitch as a starting move, making it very prone to corrupting the game when the move's name is seen.
** Even 20 years after its only appearance, Missingno. manages to cause problems in Pokémon Bank. When using the Poké Transporter on a Generation I Virtual Console game, if there's a Missingno. in a box, it will not be visible, but will rename all other Pokémon with the name of the Pokémon that was immediately before them in that box. For example, if there's a Missingno., a Caterpie, a Rattata, and a Pidgey in the same box, you'd see a Caterpie called MISSINGNO-[[note]]Notice the hyphen instead of a dot[[/note]], a Rattata called CATERPIE, and a Pidgey called RATTATA.
* GlassCannon: The most common variation has 136 attack[[note]]Alakazam has a base 135 special attack, while Dragonite has a base Attack stat of 134[[/note]], with 33/0/6 defenses. Sadly, it lacks the attacks (only the powerful, [[AwesomeButImpractical but unwieldy]] [[ChargedAttack Sky Attack]], unless you use [=TMs=] on it) and speed (29) to abuse it.
* GoMadFromTheRevelation: A popular explanation in fan works for what happens to your player character if the cartridge becomes unplayable due to the above-mentioned GameBreakingBug. Your puny human mind snaps like a twig upon seeing the glitchy mess that is MISSINGNO.
* HybridMonster: 'M is one of Missingno.
* MakingASplash: 'M knows Water Gun twice. Note this isn't supposed to be possible; a Pokémon cannot learn the same move twice no matter how hard you bend the rules.
* MasterOfNone: In ''Yellow'', Missingno. has a very high HP stat, but its other base stats are below 25.
* MeaningfulName:
** Missingno. = "Missing Number," as in a Pokémon the Pokédex doesn't recognize.
** ZigZagged with Ghost Missingno., which has a completely different name in the Japanese versions, said name being "Ghost". It would be fitting for the fact it uses the literal ghost sprite... if it weren't for the fact it's not the name the unrevealed ghosts in the Pokémon Tower use ("Yürei").
* MightyGlacier: 3TrainerPoké ‎₽ has extremely high Attack, Defense, and Special, but terrible Speed (and HP, but not enough to counteract its defenses).
* TheMissingno: They're the TropeNamer; as the description above states, the game manufactures these Pokémon because you forced it to interpret your character name as wild encounter rates — luckily, in most cases, they're not unstable enough to crash the game.
* MonsterProgenitor: In a sense. After performing the necessary steps to get Missingno. to appear, it's possible you may encounter other things such as 'M (which is '''not''' as benevolent of a glitch as Missingno and should be avoided), Pokémon that break the level cap of 100 (they regress back to 100 after gaining a single experience point, not that this applies in link battles), a wild ''Professor Oak'', and other such insanities.
* MyHeroZero: Both Missingno. and 'M have a Pokédex number of #000. 'M takes it a step further by having an index number of 00.
* MythologyGag: In the Generation IV games, there's a default sprite whenever a sprite or tile cannot be loaded. That sprite reads Missingno.'s Japanese name, written in kanji.
* NoBiologicalSex: Or more like "Gender Unknown", as genders were not yet a game mechanic in the Generation I games.
* NonElemental: Half Normal-type. In ''Red and Blue'' it's a DummiedOut type, in ''Yellow'' it's a glitch type as well.
* NotSoSimilar:
** 'M bears a strong superficial similarity to Missingno. as both use Pokédex Number #000, and can cause the effects (Unreversible Hall of Fame corruption and item duplication) related to said number, but it's only a coincidence. 'M does things Missingno. cannot, such as battling even after it's caught (and if you catch it again, [[MindScrew you get a Ditto]]) and a level 0 'M will freeze the game if withdrawn from a PC. 'M can evolve into Kangaskhan unlike Missingno., and it cannot be found through the extended Mew glitch, displaying an empty text box instead.
** This particular 'M (Index 00) is also very different from the other two that can be found — 'M (Index FE) is a Slowpoke hybrid glitch Pokémon with no interesting qualities. 'M (FF) is one of the most dangerous glitch Pokémon in the game (see it and Q ◣'s entry below).
** The Missingnos. that use the Ghost and Fossil front sprites don't corrupt the Hall of Fame, and they are as safe in ''Yellow'' as in ''Red and Blue'' (as what causes Missingno. crashing the former is its front sprite). They are also {{Ditto Fighter}}s as seen above.
* OurGhostsAreDifferent: One of Missingno.'s forms takes the front sprite of the unidentified ghosts from the Pokémon Tower, although in the Japanese versions it is actually not labeled as a Missingno. variation.
* OverlyLongName: 3TrainerPoké ‎₽'s covers part of its front sprite thanks to its length and the spaces at its beginning. It gets worse in certain localizations.
* SocializationBonus: Since 3TrainerPoké ‎₽ cannot be obtained through the extended Mew glitch (this also applies to 'M) and the Old Man Glitch cannot be done in ''Yellow'', there are only three ways of getting one: String corruption[[note]]Which requires either a traded Ditto with the "-" move, or clever use of Super Glitch[[/note]], the Remaining HP Glitch (Requires a Q ◣), or trading an 'M from ''Red, Green, and Blue''.
* SpellMyNameWithAnS: In Japanese ''Yellow'', 3TrainerPoké ‎₽'s species name changes depending on the screen it's being seen, but unlike most glitch Pokémon, the altered characters include readable ones.
* UnitConfusion: Missingno. is more than three meters tall and weighs over one and a half tons in ''Red and Blue''. This is because its height and weight were never translated from its ''Red and Green'' measures (which is a more reasonable 1 meter and 10 kilograms).
* TheUnpronounceable:
** The reason 'M is often called this way by players is because the rest of its species name is composed of glitch characters. More specifically, map tiles. {{Averted|Trope}} in the Japanese versions.
** Among glitch Pokémon, Missingno. is notable for being the '''only''' one whose species name [[AvertedTrope averts this trope]], being fully formatted (and pronounceable) in every language. This is one of the hints that Missingno. is actually space left by DummiedOut Pokémon.
* YouCannotGraspTheTrueForm: Missingno.'s appearance, in the line of all glitch Pokémon that don't use valid sprite dimensions. Its awkward shape (and glitching of Hall of Fame data) happens because the game has no idea how to decompress its sprite. This means Missingno.'s real looks are still unknown — the game ''tries'' to comprehend it, but it cannot, ending up with its signature L-block shape.
[[/folder]]

[[folder:'M ''(Anedepami)'' and Q ◣]]
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/m_and_q.png]]
[[caption-width-right:192:From left to right: 'M and Q ◣]]

Having the index number FF, this variation of 'M and Q ◣ are the most special of glitch Pokémon. At first sight, 'M seems to be a mere hybrid (same color palette, starting moves, Pokédex number, and base stats) of Charizard, as well as having the same sprite (earning its FanNickname), while Q ◣ is a hybrid of Starmie, though it does not have the same sprite. However, Charizard 'M and Q ◣ are the closest things to a RealityWarper in the first generation, as their index number is the same as the game uses internally for the [=CANCEL=] button. \\
\\

When they are in the party, any Pokémon placed below them will be treated as non-existent by [=NPCs=], not allowing them (as well as Charizard 'M/Q ◣) to be healed at a Pokémon center, the player's home, or when losing a battle, and can only be healed by items.\\
\\

During a battle, Charizard 'M has a chance to [[TheVirus turn your Pokémon into other Charizard 'M]]. If battling a Q ◣, the [=ZZAZZ=] glitch [[OhCrap will be activated]], and will freeze the game if the player tries to open the party screen. Q ◣ itself appears as frozen and with an enormous amount of [=HP=] (noticeable through the broken [=HP=] bar).\\
\\

When Charizard 'M or Q ◣ is deposited in a box in Bill's [=PC=], it can be used to change the species of the Pokémon deposited after it, while keeping the moves they knew.\\
\\

Charizard 'M is exclusive to ''Pokémon Green, Red, and Blue''. If traded to ''Pokémon Yellow'', it becomes a Q ◣, and vice-versa.

----
* AnimalisticAbomination: Charizard 'M looks like a gigantic Charizard, but it's much, '''[[EldritchAbomination much]]''' more different inside.
* EldritchAbomination: The biggest examples in the series. Moreso Q ◣ than Charizard 'M, as it uses a glitch sprite instead of the Pokémon it's a hybrid of, and can learn the [[ExactlyWhatItSaysOnTheTin Super Glitch move]] at an early level, unlike Charizard 'M learning one at level 204. When a 4 4 Hy evolves into Q ◣, the game gets even more confused and will claim it evolves into [=TM55=] (which does not exist) and will nickname it as such.
* GameBreakingBug: Q ◣ triggers the dreaded [=ZZAZZ=] glitch, which breaks the game beyond redemption. {{Inverted}} with Charizard 'M, an otherwise safe and useful glitch Pokémon that is seen as a consequence of said glitch.
* GiantFlyer: Charizard 'M is about four times bigger and heavier than Charizard. This makes Charizard 'M even bigger than '''Yveltal'''.
* HybridMonster:
** Charizard 'M is one of Charizard, and Q ◣ is one of Starmie.
** The Pokémon merge glitch can produce Pokémon with moves they don't learn naturally, provided by a Pokémon of another species, which is erased as a result. The remaining [=HP=] glitch also produces a hybrid Pokémon.
* HumanoidAbomination: Not Charizard 'M or Q ◣, but the trainer that uses them after the [=ZZAZZ=] glitch is activated. It looks just like Red[[note]]because the [=ZZAZZ=] glitch modifies the value that checks if the game is linked[[/note]], but it's just another corruption.
* MixAndMatchCritters: One of their most (in)famous uses is exploiting their glitchy nature to create these. The two can be used to perform a glitch that combines two Pokémon into one "hybrid" Pokémon that has the sprite, typing, species, and learnset of one Pokémon, and the stats, moveset, and palette of another.
* NoFairCheating: Unintentional, but very effective. If you try to use cheat codes to spawn them as wild Pokémon, you find a glitch trainer instead and the [=ZZAZZ=] glitch will be activated, corrupting your game.
* NotSoSimilar: Even though Charizard 'M is one of the three 'M variations of ''Red and Blue'', it's most unlike the other two.
* RealityWarper: They can manipulate a surprising amount of data, as well as hiding Pokémon from [=NPCs=]. For example, the remaining [=HP=] glitch (changes the species of a Pokémon to the one with an index number equal to its remaining [=HP=]) is only possible with Charizard 'M/Q ◣'s intervention.
* SocializationBonus:
** Both technically count as this trope as the game thinks they are traded Pokémon — their trainer [=ID=] and original trainer names are never the same as the player's. As a result, they cannot be nicknamed either.
** Since no glitch Pokémon evolve into Charizard 'M (unlike Q ◣), the only way to obtain one without arbitrary code execution, string corruptions (Cooltrainer or Super Glitch), or the fossil conversion glitch (or the remaining [=HP=] glitch, but it requires another Charizard 'M to pull it off) is by receiving a Q ◣ through trade. Q ◣ can be evolved from a 4 4 Hy at level 6, and since said glitch Pokémon can appear through the Ditto glitch, it's easy to evolve.
* {{Unperson}}: {{Downplayed}}. The Pokémon below Charizard 'M/Q ◣'s position (itself included) in the party are treated as if they don't exist by [=NPCs=] (the only way to heal any of the aforementioned ones is through items). Once they are placed above it, they become visible to [=NPCs=] again.
* TheUnpronounceable: Just like most glitch Pokémon, 'M and Q ◣ are called this way because the rest of their names are composed of map tiles. {{Averted}} in the Japanese versions in Charizard 'M's case.
* {{Unwinnable}}: Some of the [=ZZAZZ=] glitch trainers' Charizard 'M/Q ◣ have infinite [=HP=], so not even a OneHitKill move can defeat them, as their [=HP=] never reaches zero.
* TheVirus: Charizard 'M can turn your Pokémon into other Charizard 'M during battle.
[[/folder]]

[[folder:h POKé (''Amu'')]]

[[quoteright:56:https://static.tvtropes.org/pmwiki/pub/images/h_poke.png]]

A popular glitch Pokémon, it's fairly harmless ([[EldritchAbomination at least as harmless as they come]]) and is a result from the fourth method of the Mew glitch. It's notable for its [[BrownNote cry]], which changes on cries of other Pokémon having played out and its cry potentially going on for [[OverlyLongGag minutes on end]] and crashing the game. Being a hybrid of Gengar, it can learn all of the same TM moves as it.

It's notable for being the heaviest of the Generation I Pokémon that can be obtained without using a cheating device, weighing in at 6,099 lbs, as well as one of the tallest, standing at over 80' 3"/24 meters tall (which is almost as tall as the Pokémon Tower in Lavender Town).

----
* ActionBomb: It can learn both Selfdestruct and Explosion, which fits since it's a hybrid of a Gengar.
* AnimalsNotToScale: It's a hybrid of Gengar, but it's absolutely massive.
* {{Acrofatic}}: It weighs almost 6,100 pounds, but its Speed stat is its second-highest Base stat at 110.
* BrownNote: Its cry, [[HellIsThatNoise of course]], but also its Pokédex entry.
* BlackSpeech: Its Pokédex entry is nothing but gibberish, besides the words "[[OhCrap ROCKET]]" and "Enemy h [=POKé=]."
* CreepyGood: It's harmless to the player's game, but considering what it looks like to the player (and is almost as tall as a 7-story building), it's worth putting it here.
* DarkIsNotEvil: It's a Ghost-type glitch Pokémon (specifically, a hybrid of Gengar), but it's one of the more benign glitch Pokémon even though its cry can get so long it pretty much crashes the game without actually crashing it.
* EldritchAbomination: Being one of TheMissingno, it's expected.
* HarshVocals: [[HellIsThatNoise If you can call its cry "vocals."]]
* HellIsThatNoise: Its cry.
* TheMissingno: It isn't as popular as Missingno./'M or Charizard 'M, though.
* OverlyLongGag: Its cry, which changes based on what Pokémon the trainer last saw before bringing it out. It's a good idea to save before going into anywhere where a battle may occur, since its cry can go on for minutes on end, or even freeze the game on rare occasions.
* OurGhostsAreDifferent: [[EldritchAbomination VERY DIFFERENT.]]
* SecretArt: Night Shade, which fits since it's a hybrid of Gengar.
* ShockAndAwe: It can learn both Thunderbolt and Thunder.
* UselessUsefulSpell: It's capable of learning Conversion, the Porygon line's signature move, [[WhatKindOfLamePowerIsHeartAnyway and it works just as well for it,]] [[SarcasmMode if not better]].

[[/folder]]
[[folder: Xu-xu; (''X ゥ- xゥ,'')]]
This Glitch Pokemon is purple, has an 824 base stat total with all of its stats above 110, and is completely safe to use. It learns no dangerous glitch moves, doesn't freeze the game, and is Godly powerful. It is only obtainable in Yellow version via the Mew glitch with a special stat of 196 and must be captured twice, because the first one you catch will turn into a Rhydon.
* SpellMyNameWithAnS: Its name contains both the English letter X and the Japanese Katakana U.
* PurpleIsPowerful: And HOW. This Glitch Pokemon is one of the most powerful creatures in the entire series, and is even stronger than Mega Rayquaza! This thing is nearly unstoppable especially if you raise it to Level 100. God help your enemies.
* DeathFromAbove: It can learn Fly and do pretty good damage with it.
* BlindedByLight: It has the HM Move Flash as one of its starting moves, but if obtained above level 12, it will not know it.
----

[[/folder]]
----
Characters/PokemonGenerationILaprasToMew
[[index]]
Is there an issue? Send a MessageReason:
None

Added: 98

Changed: 19

Is there an issue? Send a MessageReason:
None


A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon.

to:

A special Snorlax caught in a Raid Battle in Galar has the ability to Gigantamax, during which the small seeds and rocks stuck in its fur grow with Snorlax, causing a small ecosystem to appear on its stomach. During Gigantamax, Snorlax gets access to the Normal-type G-Max Replenish, which restores eaten berries for the active Pokémon.Pokémon and its allies.



* FingerGun: G-Max Replenish works via Gigantamax Snorlax firing an energy blast from its finger.



** Only Gigantamax Snorlax can learn the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.

to:

** Only Gigantamax Snorlax can learn use the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.

Added: 237

Changed: 76

Is there an issue? Send a MessageReason:
None


* SecretArt: When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.

to:

* SecretArt: SecretArt:
**
When holding its Z-Crystal, Snorlium Z, Snorlax can use Pulverizing Pancake.Pancake.
** Only Gigantamax Snorlax can learn the move G-Max Replenish, which on top of doing damage restores any Berries it or its allies have consumed during battle.
Is there an issue? Send a MessageReason:
None


[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:250:Gigantamax Snorlax]]

to:

[[quoteright:250:https://static.[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/gigantamax_snorlax_4.png]]
[[caption-width-right:250:Gigantamax [[caption-width-right:240:Gigantamax Snorlax]]

Top