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     Team Rocket 

Giovanni

https://static.tvtropes.org/pmwiki/pub/images/141px-Tumblr_mg4rbctukX1rwtssmo1_500_6893.png

The Leader of Team Rocket and the ex-Viridian City Gym Leader. An evil man who uses both Pokémon and people to accomplish his goals. Though he specializes in Ground-types, he also has powerful Pokémon that are other types as well. He's Silver's father.


  • Affably Evil: He's no Anti-Villain, but he still has some admirable qualities and seems genuinely pleasant when he chooses to be. He's also a Worthy Opponent to Red, among other things.
  • Anti-Hero: In the Yellow, HeartGold/SoulSilver and OmegaRuby/AlphaSapphire arcs, of the Nominal Hero variety.
  • Badass Normal: Despite being from the Viridian Forest, he has no supernatural powers as opposed to Yellow and Lance. Doesn't stop him from being one of the most powerful trainers in the series though.
  • Big Creepy-Crawlies: His signature Pokémon, interestingly enough, is Beedrill. This is due to him being a trainer of the Viridian Forest, like Yellow and Lance.
  • Big Bad: Of Red and Blue and FireRed and LeafGreen.
  • Big Damn Heroes: He saves Yellow from Lance in a manner that is eerily similar to how Red did so two years previous. He does so again alongside Lance and Pryce in the HeartGold & SoulSilver chapter, helping Gold, Silver and Crystal fight against the Creation Trio.
  • The Chessmaster: All his plans seem to go off flawlessly since he plans several moves ahead of everyone else.
  • Clock King: He shows a bit of this in his first battle with Red, predicting his moves down to the second. It would work against normal trainers, but Red is no ordinary trainer.
  • Curb-Stomp Battle: He gives one to his opponents just about every single time he appears, only to get pushed back due to Plot Armor and Deus ex Machina. Some of those opponents are among the strongest trainers with extremely powerful and well-trained Pokémon.
  • Diabolical Mastermind: The main Big Bad of the first and fifth arcs.
  • Dishing Out Dirt: Specializes in Ground-type Pokemon.
  • Enemy Mine:
    • He attempts to help Yellow defeat Lance, who is trying to kill all humankind.
    • He, alongside Lance and Pryce, help protect the world from the raging Creation Trio in HeartGold and SoulSilver.
    • He appears in Omega Ruby & Alpha Sapphire to help the heroes destroy the meteoroid since obviously the end of the world gets in the way of his criminal organization and ambitions of world domination. He also suspects - rightly - that he had a hand in the meteoroid even being a threat to start with.
  • Evil All Along: In the HeartGold and SoulSilver chapter, Silver started to wonder if his kidnapping is what turned Giovanni evil. At the end of the chapter, Giovanni tells him that wasn't the case; he's always been evil.
  • Even Evil Has Loved Ones: Giovanni may be an unscrupulous crime boss, but he does genuinely love his son, Silver.
  • Evil Cannot Comprehend Good: Thinks Red's mercy towards the Magmars proved he wouldn't be a threat to Team Rocket, despite his own generals having their asses kicked several times due to the boy. Ends up losing to him, both in the original and in the Fire Red & Leaf Green arc. To put it in even farther, Red says that it wasn't Surge's lightning gloves that gave Red the win, but the pain of the Pokemon Giovanni tried to control that made his loss.
  • Kick the Dog: This is a common occurrence with him, as he will not hesitate to use or hurt people and Pokemon alike in order to achieve his goals.
    • In the HG/SS arc, Giovanni is able to get his medicine and helps save the world... and then reveals that he was Evil All Along and leaves Silver behind to rebuild Team Rocket, challenging him to come after him. Oddly enough, it's crossed with a Pet the Dog moment as his challenge also encourages Silver to get stronger, and he is visibly proud of his son's resolve to do so.
  • Knight Templar Parent: He pretty much had most of the Sevii Islands destroyed in his quest to capture Deoxys just so that he could find his son.
  • Nice Job Breaking It, Hero!: In the Yellow Arc, while under Enemy Mine, Giovanni arriving in Cerise Island is this, allowing Lance to steal Giovanni's badge for the amplifier.
  • Noble Demon: He can be this when he's not perfecting Kick the Dog, and all said he's less evil than some of the other major villains out there.
  • Olympus Mons: He captures Deoxys in FireRed & LeafGreen.
  • Pet the Dog: Debatable in one case, as rescuing Red from Lorelei's ice figured into his plans. The end of the FRLG arc definitely counts as this, though, ,as does his contributions to a good cause in the HGSS and ORAS arcs.
  • Returning Big Bad: After making scattered appearances throughout the story after his first defeat, Giovanni returns as the Big Bad of the FireRed and LeafGreen arc.
  • Roaring Rampage of Revenge: During the flashback in the HGSS chapter showing when he, Lance and Pryce teamed up, it's revealed that he nearly killed Pryce for kidnapping Silver until Lance intervened.
  • Signature Mon: Beedrill.
  • Soap Opera Disease: He has some sort of degenerative disease, though it's never explained. He completely recovers from it by the conclusion of the HGSS chapter, thanks to Celebi providing him with a cure for said disease.
  • Super Mode: Has access to Mega Evolution.
  • Took a Level in Badass: His Beedrill has acquired the ability to Mega Evolve as of the Omega Ruby/Alpha Sapphire saga.
  • Underestimating Badassery: He takes Red for a pushover because the latter abstained from finishing off a pair of Magmars. This mentality contributes to his downfall at the hands of the same boy.
  • Why Don't You Just Shoot Him?: His biggest mistake in the first arc? Thinking that Red wasn't a threat because he didn't want to finish off two savage Magmars. Boy was he wrong.
  • Worthy Opponent: Most notably to Red, whom he regards in turn as his Worthy Opponent.


Triad

Tropes applying to all of them:

  • Adaptational Villainy: In the games none of them are evil, they just sit in their Gyms. Here they're Admins of Team Rocket.
  • Enemy Mine: Return during the "Yellow" chapter to help the heroes fight against the Elite Four.
  • Heel–Face Turn: All three of them turned by the end of GSC.
  • Undying Loyalty: The only Team Rocket leader they will ever follow is Giovanni.
  • Villain with Good Publicity: Were able to keep their positions as Gym Leader (and later for Koga, Elite Four of Johto) since nobody besides the main characters really knew they worked for Team Rocket.
  • Would Hurt a Child: They had no qualms with trying to harm or kill the protagonists, who were 11.

Lt. Surge

A Gym Leader who used the S.S. Anne to transport stolen Pokémon. Specializes in Electric-types. After his Heel–Face Turn he uses S.S. Anne for legal ventures.

  • A Father to His Men: He cares about his subordinates in Team Rocket and is notably distraught when he sees Ken, Al and Harry under the Masked Man’s control.
  • BFG: That fires Voltorbs and Electrodes.
  • Eagleland: Type 1, even when he's a villain he's portrayed as a foe worthy of respect and he ultimately becomes an important hero in the Gold/Silver/Crystal arc.
  • Electric Torture: Is seen inflicting this to Red A LOT in the RGB arc.
  • Enemy Mine: Returns during the "Yellow" chapter to help the heroes fight against the Elite Four.
  • Heel–Face Turn: After defeating the Elite 4, Surge goes back to minding his gym and helps out against the Masked Man's forces.
  • Old Soldier: He is a Veteran after all and he really did show his worth as a real soldier who has gone through wars!
  • Pet the Dog: He's shown to really care about the Team Rocket grunts to the point of helping free them from the Masked Man's brainwashing. This action alone causes Raikou to see him as a worthy partner.
  • Shock and Awe: Specializes in Electric-type Pokemon.
  • Signature Mon: Electabuzz.

Koga

Another Gym Leader who joined Team Rocket, he specializes in Poison-types. Once missing along with the rest of the Johto Elite Four, he is now officially recognized as such.

  • But for Me, It Was Tuesday: In regards to his involvement in the torture of Misty's/Red's Gyarados. He couldn't remember if he had indeed experimented on Gyarados among the many other Pokémon that were experimented.
  • Card-Carrying Villain: At the Lavender Tower, he refers himself and Team Rocket as a team of evildoers to Red and Blue.
  • Disappeared Dad: To his daughter Janine, though they've probably reunited now that he's back in the public eye.
  • Enemy Mine: Returns during the "Yellow" chapter to help the heroes fight against the Elite Four.
  • Heel–Face Turn: Becomes a member of the Johto Elite Four.
  • Ninja: He uses his Pokémon for ninja-esque techniques and modifies his Pokéballs into shuriken. The Pokémon thing is justified as real life ninjas actually did use animals.
  • Poisonous Person: Specializes in Poison-type Pokemon.
  • Signature Mon: Muk in the HeartGold & SoulSilver chapter.
  • Torture Technician: Particularly in his battle with Blue in the RGB arc.

Sabrina

The Leader of the Saffron City Gym who specializes in Psychic Pokémon and is a powerful Psychic in her own right.

  • A-Cup Angst: She's pretty sensitive about her small tracts of land.
  • Body Guard Crush: It's implied that she really has a thing for Giovanni. When trying to kill Red and Blue in Silph Co., she says it's a pity to finish them off as they'd probably be as handsome as her boss if they ever got the chance to get older (many would agree). Also, after her trip from the Mt. Silver hot springs, she wonders why she was so nice to Red, and muses that it's probably because he reminds her of Giovanni (one translation said as good-looking) with a faraway, happy smile on her face. Hm...
  • The Cameo: She appears in Black 2 & White 2 as an actress at Pokestars Studios.
  • Dark Action Girl: Predominantly dark coloring (especially her hair), and works for the villains. Averted after her Heel–Face Turn, though her pallet remains dark.
  • Enemy Mine: Returns during the "Yellow" chapter to help the heroes fight against the Elite Four.
  • Heel–Face Turn: After GSC, she becomes a good guy permanently. She even shows up years later in Unova as a perfectly normal celebrity actress.
  • No One Gets Left Behind: Even if that person is a former enemy (in Sabrina's case, Green).
  • Obviously Evil: Her design certainly gives off this vibe, something that the anime also agrees with. Probably why Game Freak redesigned her in [HGSS] games, a design that she has in the Black 2 and White 2 Chapter to reflect how solidified her Heel–Face Turn has become.
  • Psychic Powers: She pecializes in Psychic-type Pokemon. Aside from her type, she actually has powers of her own, which include being able to see even if physically blinded as well as tracking and guiding things using spoons.
  • Signature Mon: Kadabra in Red, Green & Blue, Alakazam in Yellow and Mr. Mime in Gold, Silver & Crystal.
  • What the Hell, Hero?: Calls Green out for not bothering to tell her about her Lorelei-defeating strategy: she was never actually chained to Sabrina to start with.

Ken, Al, and Harry

Known as the Team Rocket Elite Trio, these three worked directly under the evil Gym Leaders.

  • Brainwashed and Crazy: They are given the Mask of Ice's mind-controlling masks in Gold, Silver & Crystal.
  • Butt-Monkey: Despite all three of them actually being competent trainers who use their Pokémon's abilities well, they always got defeated (oftentimes in a comedic fashion).
  • Elite Mook: The work directly under the Gym Leader Admins as their right-hand men.


Beast Trio

Sird (Saque)

A female admin who makes her first appearance in FireRed and LeafGreen as the leader of the beast trio and second to Giovanni. Seems loyal to Giovanni throughout the arc, and helps him find Silver... and then things get weird.

  • Dracula: The creature she was based off of.
  • The Dragon: To Giovanni in the FireRed and LeafGreen arc, and has never been defeated in battle.
  • For the Evulz: Seems to be her reason for giving the cursed armor and sword to Archie after he defeats Maxie.
  • Karma Houdini: She escapes scot-free, after doing one of the most successful cheap shots in history.
  • The Mole: Revealed to be a Team Galactic commander working undercover in Team Rocket for Cyrus.
  • New Powers as the Plot Demands: She can turn kids to stone with no explanation (although this is later to be the result of Darkrai, not her)? And escape Lorelei's ice voodoo with very little effort while severely injured? She also somehow managed to access Archie and Maxie after they got stuck in an energy bubble that Ruby needed Celebi to get out of? Has access to cursed armor? And can implant her will in another person. Even in a series with psychics and ice voodoo, this stuff seems a little out there.
  • Signature Mon: Persian.
  • What Happened to the Mouse?: It's not known what became of her after Team Galactic's defeat and disbandment.
  • You Have Outlived Your Usefulness: To Deoxys individual 1.

Carr (Chakra)

(Jagara in Coronis' translations)

The beast Trio's mechanical and computer expert. He faces Red in battle in FRLG. The designer of the trainer tower's machines and "R". First appearing in FRLG and later appears in HGSS.

  • Bodyguard Betrayal: To Giovanni
  • Curb-Stomp Battle: The Four Generals pulled one of these on him first thing in HGSS.
  • The Evil Genius: Though a pathetic battler.
  • Extra-ore-dinary: All of his Pokemon are of the Steel-type.
  • Signature Mon: Forretress.
  • Smug Snake: He's actually incredibly easy to defeat once you find out how he works, and he's the least competent of the three Beasts.
  • The Starscream: After he learns that Giovanni has been using him this entire time just to locate his son Carr takes over the Team Rocket airship and declares himself the new leader.
  • Suicide Attack: His favorite strategy is to have his Forretress use Explosion.
  • Wolf Man: The creature he was based off of.
  • You Have Outlived Your Usefulness: To all his Forretress, not really caring if they blow themselves up as long as they destroy the airship.

Orm (Ouka)

(Orca in Coronis's tanslations)

The beast Trio's "muscle". The one who kidnapped Professor Oak and fights Blue in battle.

  • The Brute: He’s the muscle of the Beast Trio.
  • Disney Villain Death: Although it's not explicitly mentioned whether or not he did die.
  • Frankenstein: The creature he was based off of.
  • Gentle Giant: His choice of Pokémon kinda give this vibe...
  • Heart Is an Awesome Power: The man fights with nothing but Shuckle and the Hoppip line, neither of which are terribly renowned for their strength. And yet, he easily holds his own in battle with Blue and Silver (not at the same time), arguably two of the strongest Dex Holders.
  • Just Following Orders: For the most part, anyway.
  • Kick the Dog: He attacked Six Island on Giovanni's order and kidnapped Blue's grandfather. That said, he's still less evil than either Carr or Sird.
  • Never Found the Body: His whereabouts are unknown.
  • Pet the Dog: He's the most loyal of the Trio to Giovanni, the only one without ulterior motives, and seems overjoyed by the thought of Giovanni reuniting with his son.
  • Signature Mon: Shuckle.
  • Zerg Rush: With his large army of Shuckle.


The Four Generals

Archer

The leader of the Four Generals of Team Rocket. He seeks Arceus so that he can convince Giovanni to return and lead Team Rocket again.

  • Godhood Seeker: Wants to control the powers of Arceus.
  • Large Ham: He is very over the top. This is most clearly scene when he starts crying Tears of Joy after he forces Arceus to create Dialga, Palkia and Giratina, thinking he has succeeded in pleasing Giovanni.
  • Sanity Slippage: This version of Archer is a lot more mentally unstable than his game counterpart, and he gets crazier and crazier as the arc goes on.
  • You Gotta Have Blue Hair: Has blue hair.

Ariana

One of the Four Generals of Team Rocket.

  • Art Shift: Several fans have pointed out that the promotional material, as well as her first appearance, showed her thin with wide hips, but that now she looks...fat.
    • Word of God says this was intentional, because they had never done a villain like that.
  • Curb-Stomp Battle: She beat Crystal's team easily, and then had Silver beat her in a similar fashion.
  • Evil Gloating: To Crystal. Archer shuts her up.
  • Evil Redhead: She has bright red hair and is a member of Team Rocket.

Petrel

The Master of Disguise. He's actually extremely good at it, unlike the games.

  • Combat Pragmatist: He uses underhanded tactics like having his Koffing emit gas that blinds his opponents and disguising his face to confuse them. He is even able to beat Lance like this, catching him off guard by disguising himself as Yellow in a Team Rocket uniform.
  • Dirty Coward: He will always attempt to flee the scene if things look bad for him.
  • Evil Gloating: He's no smarter than in the games...
  • Jerkass: The exact opposite of his Nice Guy game persona.
  • Master of Disguise: He can use makeup to near instantly change his face to look like someone else’s.
  • Signature Mon: Koffing.
  • The Starscream: He has plans to usurp Archer.

Proton

One of the Four Generals of Team Rocket.

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     Kanto Elite Four 

All of them:

Lorelei

https://static.tvtropes.org/pmwiki/pub/images/rsz_1690px-lorelei_adventures_4901.png
The first of the Elite Four Yellow faces, and the one who imprisoned Red in ice. She joins forces with the Kanto Dex Holders years later when Team Rocket threatens her home, the Sevii Islands.

  • Defrosting Ice Queen: Literally happens in the few years between the Yellow arc and the FRLG arc.
  • Freudian Excuse: Her own Pokémon were hurt by humans' polluting the waters, which enabled Agatha to convince her to turn on humanity as a whole for their sake.
  • Harmless Freezing: She has the power to create dolls of people with her Jynx's Ice Beam. When she draws on a limb on the doll with her lipstick, an cuff of ice will appear on the actual person. Said cuff will expand until completely encase the victim. Nonlethal, but it will cause severe frostbite. She got Red, Sabrina, and Sird, who somehow managed to escape despite being severely injured with this.
  • Heel–Face Turn: Shows up as a major ally in FRLG.
  • An Ice Person: Specializes in Ice-type Pokemon.
  • Unwitting Pawn: For Green.

Bruno

https://static.tvtropes.org/pmwiki/pub/images/rsz_800px-bruno_adventures_6164.png
The Elite Four member who challenged Red. An otherwise honorable trainer, he is the only Elite Four who actually needs to be brainwashed in order to go along with their tactics. He is now officially a member of the League recognized Elite Four.

  • Blood Knight: Like Red, he only wants to have honorable battles against strong opponents.
  • Barefisted Monk: Specializes in Fighting-type Pokemon. He himself is also one.
  • Brainwashed and Crazy: He was not a willing member of the Elite Four, he merely wanted to be the best fighter. Agatha used her Ghost-type Pokemon to control him and wiped his memory of it so he didn’t even know he was being controlled.
  • The Brute: The first of the Elite Four to battle (chronologically) and probably regarded as the weakest.
  • Fighting with Chucks: Which he attaches his Pokeballs to.
  • Heel–Face Turn: Well, does it really count if he was kind of brainwashed most of the time?
  • Signature Mon: Machamp in HeartGold & SoulSilver.
  • Worthy Opponent: Bruno, in the end, wanted a strong trainer to fight, and Red was the only one who could deliver.

Agatha

https://static.tvtropes.org/pmwiki/pub/images/rsz_723px-agatha_adventures_1103.png
The oldest member of the Elite Four, she was once a friend of Prof. Oak until their differences in Pokémon research caused a break-up. She specializes in ghost-types, though she has poison-types on her main team as well.

  • Evil Old Folks: She’s the oldest and most outright evil member of the Kanto Elite Four.
  • The Heavy: While Lance is in charge, she does all the thinking. She has the army and even recruited Lorelei and Bruno.
  • Karma Houdini: She escapes toward the end of the Yellow arc and has never been caught.
  • Never Mess with Granny: Especially when this granny is an exceptionally skilled trainer who has no issue killing her enemies.
  • What Happened to the Mouse?: She's the only member of the Kanto Elite Four to never reappear after the Yellow saga.
  • Would Hurt a Child: Towards Blue in particular. She has outright tried to kill him just because she had a personal vendetta against his grandfather.

Lance

https://static.tvtropes.org/pmwiki/pub/images/535px_lance_hgss_adventures.png
Lance in HGSS arc
The Leader and most powerful of the Elite Four, Lance specializes in dragon Pokémon. Like Yellow, he is one of the special few born in Viridian Forest, meaning he also can heal and read the minds of Pokémon. He can also instantly control any dragon-like Pokémon he comes across.

  • Big Bad: Of the Yellow arc.
    • May better fit the criteria for Dragon-in-Chief. The Elite Four's Evil Plan was Agatha's idea, and she was the one who most actively pursued and championed their cause, though Lance was the most powerful of them, he was the leader, their plan was driven by his desire to Kill All Humans, and was foiled when he was defeated.
  • Big Damn Heroes: In the HeartGold & SoulSilver chapter he appears alongside Giovanni and Pryce to help Gold, Silver and Crystal battle the Creation Trio.
  • The Computer Is a Cheating Bastard: While illegal movesets would be harder to portray in the manga, all the extra frickin' powers Lance has seem to make up show this quite well. Especially amusing since in the actual games he does cheat.
  • Crazy-Prepared: Before the battle with Blaine and Yellow he let all of his Pokemon out of their Pokeballs and had most of them hide, rendering Blaine’s strategy of destroying the balls meaningless.
  • Dragon Rider: He has ridden both his Dragonair and his Dragonite in battle.
  • Evil Counterpart: To Yellow.
    • To hammer it in, the only reason Petrel managed to get the drop on Lance is because he disguised himself as the person who intimidates Lance the most: Yellow.
  • Freudian Excuse: His reasons for wanting to destroy the human race are because of the damage they have done to the enviroment of Pokémon... whose thoughts he can hear.
  • Friend to All Living Things: A Deconstruction - he shows what can happen with this kind of person gone wrong. Being able to feel the pain of the animals you love would make you very inclined against people.
  • Heel–Face Turn: Somewhat in the GSC arc, and definitely in the HGSS arc.
  • Jerkass Has a Point: Even Yellow realizes that humans can cause a lot of pain for Pokemon. The problem is that she also realizes that that isn't always the case.
  • Omnicidal Maniac: Only plans genocide for humans, though, and even then he's willing to spare those who survive due to help from their Pokemon as it would prove them as "elite" trainers worthy of existing.
  • Orcus on His Throne: Until the final stages of his arc, although he does make a brief visit to Vermilion City beforehand.
  • Psychic Powers: Born like Yellow in Viridian forest, he has similar powers:
    • Healing Hands: He can heal his Pokemon with his powers.
    • Telepathy: He can hear the thoughts of Pokemon. This ends up being his Start of Darkness as he hears the pain and suffering of Pokemon hurt by humans.
  • Roboteching: With HYPER BEAMS!!!
  • Shadow Archetype: As mentioned, his origins and Psychic Powers are the same as Yellow's and even the same views on people hurting Pokemon. The difference is that Yellow was saved by Red, who taught her that that wasn't always the case, while Lance only saw people hurting Pokemon. This is why she disturbs him the most.
  • Signature Mon: Dragonite.
  • Speaks Fluent Animal: One of the powers granted to him by the Viridian Forest.
  • Well-Intentioned Extremist: Wants to Kill All Humans because he thinks that all Humans Are Bastards.

     Neo-Team Rocket 

The Masked Man (AKA the Mask of Ice)

https://static.tvtropes.org/pmwiki/pub/images/masked_man.png

The Big Bad of the GSC chapter, he gathered the remnants of Team Rocket for his own plans. His motive is to gain the power to control time.

  • Adaptational Villainy: As Pryce, in the games he is just a neutral Gym Leader but here’s he’s the Big Bad.
  • Anti-Villain: His motivation reveals him to be a mix of Types II and III.
  • Attempted Suicide: When he is defeated and loses Celebi, meaning his plan was all for nothing, he starts squeezing his own throat in an attempt to strangle himself to death. Thankfully, Celebi intervenes.
  • Big Bad: Of the G/S/C arc.
  • The Chessmaster: His plan took years to carry out, but it comes very close to succeeding.
  • Cool Mask: His is made up of the same metal that Gym badges are made of, clueing the heroes that he is one of the Gym Leaders.
    • Dramatic Unmask: Gold uses a combination attack from his entire team to pin down the Masked Man and uses his pool cue to shatter the mask, revealing Pryce.
  • An Ice Person: Not only is he an ice specialist, he can freeze a huge area in seconds and instantly create almost anything out of ice.
  • Healing Factor: Having a body made of regenerating ice helps. Unless extreme sunlight is involved.
  • Heel–Face Door-Slam: He seemed to have finally let go of his pain at the end of GSC, but he's lost in time before he can really live that life. Subverted when he comes back in HGSS, a much better person.
  • Mini-Mecha: His ice body works on the same principle, with Pryce himself sitting on his wheelchair, positioned where the head should be.
  • Olympus Mons: He captures Lugia and Ho-Oh and uses them to attack the Pokemon League. In the climax he also controls Celebi.
  • Pet the Dog: He has two...
    • The issue with his pair of Lapras, and their kid. He truly loved them.
    • In a flashback before the FRLG chapter, he seems really sad about Silver and Green leaving him. Hell, he even made an ice statue of himself with the six "children" together as a family! This shows that deep down he cared for them, but couldn't express it due to his heart being so "frozen over", and though he wanted them to be a family to him, he could only ever treat them like weapons or servants instead.
  • Signature Mon: Delibird.
  • Worf Had the Flu: Earlier in his time, he has a lapse of weakness for his constant pursuit of Celebi. Exploiting this was how Green and Silver escaped from his forces in the first place.

Will

One of the Masked Kids who are directly under the Masked Man, Will is a psychic-type specialist who enjoys doing things for the thrills alone (but not the danger). After the Masked Man is defeated, he joins Koga and Bruno since he doesn't have anything else to do.

  • Adaptational Villainy: In the games he is just a neutral Elite Four member but here he’s a member of the villainous Masked Kids.
  • Co-Dragons: With Karen, to Mask of Ice.
  • For the Evulz: He and Karen chose to follow the Masked Man of their own will because they found life too boring. They don’t see his evil actions as anything serious.
  • Heel–Face Turn: After the Masked Man’s defeat he joins the official Elite Four.
  • Karma Houdini: Despite willingly working for the Masked Man and committing various evil actions, including mind raping Green, he joins the Elite Four with no repercussions. He doesn’t even really have a change of heart, he just does so because it sounds interesting.
  • Monster Clown: In the GSC arc, prior to his HGSS redesign.
  • Olympus Mons: He controls Lugia after the Masked Man is done with it.
  • Psychic Powers: Specializes in Psychic-type Pokemon.
  • Screw This, I'm Outta Here!: Once Silver starts beating him he decides to leave since he no longer fines the situation fun.
  • Signature Mon: Xatu in Gold, Silver & Crystal and Exeggutor in HeartGold & SoulSilver.

Karen

Another one of the Masked Kids, Karen specializes in the Dark-type. Though a little sadistic and twisted, she goes off with Koga and Bruno in good graces after the final battle.

     Team Magma and Team Aqua 

Maxie

https://static.tvtropes.org/pmwiki/pub/images/200px-Maxie_Adventures_9612.png
The Leader of Team Magma, he hoped to use Groudon for his plans.

  • Adaptational Villainy: While it's not quite to the extreme as Archie's case, this version of Maxie is still much more ruthless than his game counterpart and ends up becoming outright psychotic up until his return in Omega Ruby & Alpha Sapphire.
  • A Father to His Men: Unlike Archie, Maxie treats his subordinates with respect.
  • Ax-Crazy: Post-Sanity Slippage, along with Archie.
  • Big Bad Ensemble: With Archie in Ruby and Sapphire.
  • Co-Dragons: With Archie in Omega Ruby & Alpha Sapphire.
  • Demoted to Dragon: In Omega Ruby & Alpha Sapphire, something called for Archie and him to protect the world (referred as an unknown voice). The identity of this voice is not yet established but he and Archie works for this entity.
  • Evil Redhead: He's got a set of red hair to match his red outfit.
  • Heel–Face Turn: In Omega Ruby & Alpha Sapphire he and Archie return to try stop the meteoroid from destroying the planet. Also, they seems to have no ulterior motives behind their mission. But he still harbors a nasty side and will do anything necessary to complete his mission.
  • Kick the Dog: After killing Norman, he proceeds to set his corpse on fire and taunt Ruby with his father's corpse.
  • Kill It with Fire: His signature Mon is a Houndoom, which are renowned for the ferocity of their flames. Sure enough, Maxie has his Houndoom light Norman’s corpse on fire.
  • Olympus Mons: He controls Groudon.
  • Not Quite Dead: It is implied that Archie killed him in the fight over Eternity and Instant but in Omega Ruby & Alpha Sapphire it is revealed that he merely lost his body and was sent to the Distortion World and he returns with a new body.
    • Killed Off for Real: However, his temporary body eventually runs out and he disappears for good.
    • Face Death with Dignity: In his last moments in Omega Ruby & Alpha Sapphire, he and Archie calmly explain the circumstances of their return to Blaise and Amber. When he finally disappears, his last words to Archie is to acknowledge Archie's proposition to work together again if they will be resurrected a second time and to Blaise, to protect the world.
  • Sanity Slippage: Goes from Well-Intentioned Extremist to "let's destroy everything just because" along with Archie. Granted, both of them lacked the will to control the Red and Blue Orbs, and they were driven mad by their power. This was completely reversed in Omega Ruby & Alpha Sapphire where he Took a Level in Badass, is a Well-Intentioned Extremist again and had a Heel–Face Turn.
  • Signature Mon: Houndoom. Camerupt in Omega Ruby & Alpha Sapphire.
  • Super Mode: Has access to Mega Evolution. Also Primal Reversion when controlling Groudon.
  • Took a Level in Badass: In Ruby & Sapphire, Maxie tried to control Groudon with the Red Orb but was controlled instead. In Omega Ruby & Alpha Sapphire, it is the other way around and he has also recovered from his Sanity Slippage.
  • True Companions: Ironically with Archie in Omega Ruby & Alpha Sapphire.

Courtney

https://static.tvtropes.org/pmwiki/pub/images/300px_courtney_adventures.png

(Marge in the Chuang Yi version)

One of the three Three Fires, Courtney prefers to use straight forward brutal force. Develops an... interesting relationship with Ruby over time.

  • Ascended Extra: She has a very small role in the original games and doesn't appear at all in Emerald, yet has the most development of all the Team Aqua/Magma members in the manga.
  • Back from the Dead: She, Norman and Steven are revived when Celebi sends Ruby and Sapphire to a slightly different timeline.
  • Enemy Mine: Against Groudon, since her desire for seeing destruction had been satisfied.
  • Green Thumb: Grass is not her specialty type, but she is very knowledgeable about berries and plants to the point she can use them as tools and weapons. After Groudon and Kyogre are dealt with, she goes back to tending to them once more.
  • Heel–Face Turn: Though at first she only assists Ruby in order to stop Groudon, she ultimately has one in the end.
  • May–December Romance: It's quite easy to see her relationship with Ruby as the subtle beginnings of this.
  • Mysterious Past: She used to be a Coordinator and a well-adjusted person. It is never explained why she went from that to the cynical and ruthless pyromaniac she is now.
  • Not So Different: She and Ruby both have a love of contests, with her being a former Coordinator.
  • Playing with Fire: And she loves watching things burn.
  • Redemption Equals Death: After teaming up with Ruby to stop Groudon and Kyogre she is killed by Maxie and Archie. Subverted in that she is brought back in the end.
  • Signature Mon: Ninetales.
  • Stalker with a Crush: She mentioned to Ruby that she went out of her way to learn everything about him by the time they meet again on Mirage Island.

Tabitha

(Mitch in the Chuang Yi version)

Another of the Three Fires, this burly man specializes in putting people to sleep with his Torkoal's smoke.

  • Even Evil Has Standards: He gets scared of Archie's Kick the Dog moments, and even saves the Aqua Elite Mook that attacked him when Archie left both of them for dead.
    • Even though he failed, you have to give the guy credit for assisting Flannery in attempting to revive Mt. Chimney after Team Aqua killed it.
  • Heel–Face Turn: He is seen visiting the Lavaridge hot springs as a regular citizen of Hoenn at the end of the arc.
  • Sanity Slippage: He goes insane since he attempted to control Groudon, even if it was for a brief moment. Thankfully, he apparently got better, as he is seen in the epilogue visiting the Lavaridge hot springs.
  • Ship Tease: With Flannery.
  • Signature Mon: Torkoal.

Blaise

(Mack in the Chuang Yi version)

Third member of the Three Fires. Only appears in this manga.

  • The Bus Came Back: He is the only member of the original Team Magma admins to return in Omega Ruby & Alpha Sapphire.
  • Canon Foreigner: He doesn't have a game counterpart.
  • Heel–Face Turn: Turns to the side of good in Omega Ruby & Alpha Sapphire after Maxie tells him to protect the planet in his Last Words.
  • Master of Illusion: Blaise uses his fires to create hallucinations to freak his opponents out.
  • Super Mode: He gains access to Mega Evolution.
  • Take Up My Sword: He inherits Maxie’s Camerupt, Key Stone and Mega Glasses after Maxie disappears.
  • Villain Team-Up: He and Amber team up to revive Ground and Kyogre in Omega Ruby & Alpha Sapphire.
  • Signature Mon: Slugma.

Archie

https://static.tvtropes.org/pmwiki/pub/images/180px-Archie_Adventures_1542.png
The Leader of Team Aqua, he hoped to use Kyogre for his plans.

  • Adaptational Villainy: This version of Archie is almost unrecognizable from his game counterpart, possessing none of his good traits (they end up being false) and behaving much more straightly evil. Rectified in Omega Ruby & Alpha Sapphire, where he begins acting like his game self due to some Distortion World shenanigans.
  • Ax-Crazy: Post-Sanity Slippage, along with Maxie.
  • Bad Boss: His mooks are pretty much tools to him, in a sharp contrast to Maxie; he's willing to kill them even if they've done their parts.
  • Beard of Evil: He sports a pretty impressive one.
  • Big Bad Ensemble: With Maxie in Ruby and Sapphire.
  • Co-Dragons: With Maxie in Omega Ruby & Alpha Sapphire.
  • Demoted to Dragon: In Omega Ruby & Alpha Sapphire, something called for Maxie and him to protect the world (referred as an unknown voice). The identity of this voice is not yet established but he and Maxie works for this entity.
  • Faux Affably Evil: Unlike in the games, where he is genuinely Affably Evil. He seems to have lost this trait in Omega Ruby & Alpha Sapphire.
  • Heel–Face Turn: In Omega Ruby & Alpha Sapphire he and Maxie return to try stop the meteoroid from destroying the planet. Also, they seems to have no ulterior motives behind their mission. But, like Maxie, he still harbors a nasty side and will do anything necessary to complete his mission.
  • Kick the Dog: Archie quite literally kicks away and stomps on Mimi and proceeds to mock its dying body. Poor Mimi.
  • Not Quite Dead: It is implied that he died after he disappeared in the end of the end of the Emerald chapter but in Omega Ruby & Alpha Sapphire it is revealed that he merely lost his body and was sent to the Distortion World and he returns with a new body.
    • Killed Off for Real: However, his temporary body eventually runs out and he disappears for good.
    • Face Death with Dignity: In his last moments in Omega Ruby & Alpha Sapphire, he and Maxie calmly explain the circumstances of their return to Blaise and Amber. When he finally disappears, his last words to Maxie are to ask him for working together again if they will be resurrected a second time (to which Maxie agrees to) and to Amber, to protect the world.
  • Olympus Mons: He controls Kyogre.
  • Sanity Slippage: See what happened to Maxie. Same thing here. Also same thing for the reversal like Maxie.
  • Signature Mon: Walrein. Sharpedo in Omega Ruby & Alpha Sapphire.
  • Super Mode: Has access to Mega Evolution. Also Primal Reversion when controlling Kyogre.
  • Took a Level in Badass: Like with Maxie, Archie goes from being controlled and driven mad by Kyogre in Ruby & Sapphire to controlling it and remaining sane in Omega Ruby & Alpha Sapphire.
  • True Companions: Ironically with Maxie in Omega Ruby & Alpha Sapphire.
  • You Have Outlived Your Usefulness: He has absolutely no problem abandoning his underlings, even if they did their jobs.

Shelly

(Angie in the Chuang Yi version)

One of Team Aqua's Sub-leaders of Sea Scheme.

Matt

(Ark in the Chuang Yi version)

One of Team Aqua's Sub-leaders of Sea Scheme.

Amber

One of Team Aqua's Sub-leaders of Sea Scheme. Only appears in this manga.

     Guile Hideout 

https://static.tvtropes.org/pmwiki/pub/images/250px_guile_hideout.png
A mysterious armored knight who seeks Jirachi at Hoenn's Battle Frontier for unknown purposes.

  • Big Bad: Of Emerald.
  • Blessed with Suck: Guile Hideout's armor Eternity grants him immortality and stops his body from decaying. Awesome, right? However, he can't take it off, lest the decaying starts again and he'd be erased from existence.
  • Canon Character All Along: He is actually Archie.
  • Cool Sword: Instant has the power to reflect back any attack with a swipe, making it the perfect offense and defense.
  • Eviler Than Thou: Sird forces him and Maxie into a fight to the death for armor that will stop their bodies from decaying. Maxie is noticeably terrified as they turn on each other, as the two had basically become Fire-Forged Friends during their Sanity Slippage, while Archie looks disturbingly calm. Archie wins...
  • Mythology Gag: His plans are a lot like Butler's in Pokémon: Jirachi: Wish Maker.
  • Returning Big Bad: Is actually Archie, a member of the Big Bad Ensemble from the Ruby and Sapphire arc.
  • Sanity Slippage: Even worse than before, as now he just wants to destroy everyone in his way and rule the world.
  • Signature Mon: Surskit, which evolves into a Masquerain in the final battle.
  • Took a Level in Jerkass: Archie is even worse than before. He loves to call everyone "worthless trash" and will manipulate them as such. He also has a completely selfish plan to Take Over the World compared to his pre-Sanity Slippage Well-Intentioned Extremist plan.

     Team Galactic 

Tropes applying to multiple members:

  • Co-Dragons:
  • Synchronization: The members work in perfectly coordinated groups, to the point that they take action at exactly the same time. Deconstructed when it's shown by Paka, Uji, Diamond and Pearl that that can easily be taken advantage of with stalling and crowd control tactics, as shown when the four of them take out an entire platoon on their own.
  • Well-Intentioned Extremist: Want to create a united world.

Cyrus

https://static.tvtropes.org/pmwiki/pub/images/220px-Cyrus_Adventures_4746.png
The Leader of Team Galactic. He wishes to control Time and Space. The Sinnoh Trio first met him at Mt. Coronet, where he attacked them with Probopass and Magnezone.

  • Big Bad: Of the D/P arc and one of the most powerful. He fights CYNTHIA to a standstill! And he probably would've won if he didn't need to get to the Spear Pillar. Then he goes on absolutely destroy six Gym Leaders at the same time, by himself.
  • Felony Misdemeanor: Most members of Team Galactic are motivated by their fear of... getting pinched. On the arm... to be fair, it does look like it hurts.
  • Heel–Face Turn: At the end of the Platinum arc.
  • Intergenerational Friendship: With the Sinnoh trio at the end of the Platinum arc, but with Dia in particular.
  • Lack of Empathy: Cyrus almost seems inhuman. If something doesn't interest him, he pretends it doesn't exist. This changes in Platinum.
  • Large Ham: Though he generally tends to match the stoicism of his game counterpart, when he gets going, he... really gets going.
  • Manly Tears: After he summons Dialga and Palkia, you begin to see tears come out of his eyes after witnessing his plan come to fruition. He's also seen with tears running down his face while he tries to prevent his plan from being ruined.
  • Olympus Mons: Using the Red Chain, he controls Dialga and Palkia and forces them to fight each other to create a new universe.
  • Omnicidal Maniac: He intends to destroy the universe in order to remake it in his own image.
  • Pet the Dog: More like "Pet the Shaymin".
  • Signature Mon: Probopass and Magnezone.
  • The Stoic: Not So Stoic when he's in Large Ham mode, though.
  • Well-Intentioned Extremist: He believes that while Emotion, Knowledge and Willpower can make a complete world; the current world always has one that is lacking. He wants to make a new world without these aspects, which he believes, will be perfect.
  • Would Hurt a Child: Perfectly willing to smack Dia across the face with the Red Chain of all things.
  • You Gotta Have Blue Hair: He has blue hair.

Mars

One of the three commanders of Team Galactic. She first encountered the DPP trio at Valley Windworks.

Saturn

One of the three commanders of Team Galactic.

Jupiter

One of the three commanders of Team Galactic. Wears a warmth supporter on her left leg.

  • Dark Action Girl: She defeats Platinum, Maylene, and Candice by herself without even breaking a sweat, and even when she's overcome by the latter two later, she still goes down fighting. She is also probably the most individually powerful of the three commanders.
  • Determinator: The last commander to go down in the final battle; she stayed in the game long after Mars and Saturn had been knocked unconscious.
  • Evil Counterpart: To Platinum.
  • Heel–Face Turn: At the end of the Platinum arc.
  • Karmic Defeat: By Maylene and Candice, the same ones she defeated and gloated over earlier.
  • Signature Mon: Tangrowth.
  • The Stoic: For the most part, but can occasionally slip into Not So Stoic in battle.
  • Undying Loyalty: To Cyrus. She's close enough to him to even know what town he grew up in.

Advanced level Grunt

This refers to the unnamed grunt who has had more encounters with the DPPt trio than the other grunts, whom Cyrus seems to be give as much responsibilities to as the four commanders. He shows great interest in the Pokédexes.

  • Anti-Villain: He arrives to release Mr. Berlitz and Professor Rowan early, stating that he sees no point in making them suffer unnecessarily. He also mentions that he prefers to avoid a fight with Platinum. The worst things he does he only does because Sird is controlling him.
  • Badass Cape: Which is how he is visually distinct from the regular Galactic Grunts.
  • Brainwashed and Crazy: Sird implanted her consciousness into him. This is why he becomes so fixated on the Pokedexs.
  • Dragon with an Agenda: He (subconsciously) places priority of obtaining the Pokédexes over that of guarding the three lake guardians due to Sird's brainwashing.
  • Elite Mook: Despite looking just like an ordinary Galactic Grunt, he is not part of the Hive Mind and is trusted with important tasks.
  • Heel–Face Turn: He leaves Team Galactic after Sird abandons him.
  • Helpful Mook: He tells Platinum about TG's plans to detonate the Galactic bomb in a week's time. Later, he also tells Diamond where the three lake guardians are being held.
  • My God, What Have I Done?: After being freed from Sird’s mind control he is haunted by the crimes he had committed.
  • No Name Given: Despite having as much personality and screen time as the commanders.
  • Nonuniform Uniform: He can be differentiated from the rest of the grunts by the cloak that he wears over his Galactic uniform.
  • Personal Mook: To Cyrus and Sird.
  • Taught by Experience: After over 400 chapters, someone finally notices that all dex holders tend to get involved in battles that could decide the fate of their regions/world. Possibly because he's brainwashed by someone who's had previous encounters with them.

Charon

The chief scientist of Team Galactic. Appears briefly in the Diamond/Pearl arc and goes on to become the main antagonist of the Platinum arc.

  • Big Bad: Of the Platinum arc.
  • Brainwashed and Crazy: He has a machine that lets him take control of Pokemon.
  • Chekhov's Gunman: Appears unnamed before the finale of the Diamond and Pearl arc as the head of the Red Chain project. In the final chapter of the arc, he reveals his name and importance, going on to be the next arc's Big Bad.
  • Dirty Coward: When things go south for him, he reveals himself to be totally cowardly.
  • Dragon Ascendant: After Cyrus is pulled into the Distortion World by Giratina at the end of Diamond & Pearl Charon makes his move, setting himself up to be the Big Bad of the Platinum arc.
  • Gotta Catch 'Em All: Is obsessed with collecting all the Legendary and Mythical Pokemon in Sinnoh so that he can use them to rule the world.
  • Jerkass: He is not a nice person. Most exemplified when he taunts Pearl about Dia’s supposed death.
  • Karma Houdini: In the Diamond and Pearl arc. Finally gets his just desserts in the Platinum arc.
  • Kick the Dog: He mocks Pearl when it looks like Diamond's been killed by Giratina.
  • Mad Scientist: He’s the one who created the Red Chain as well as a machine that lets him control Pokemon and he is clearly not right in the head.
  • Olympus Mons: Over the course of Platinum he manages to take control of Heatran, Darkrai and Giratina.
  • Signature Mon: Slowking.
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     Team Plasma 

N

https://static.tvtropes.org/pmwiki/pub/images/tumblr_oey8ufyv571rgvmfqo1_1280.png
The king of Team Plasma. He has the ability to hear Pokemon's voices and wishes to create a world where Pokemon are liberated from humans.

  • Adaptational Villainy: His sympathetic traits aren't gone, but this version of N is much more villainous then usual prior to his Heel–Face Turn.
  • Anti-Villain:
    • The "villain" part of this seems to be invoked, what with all the villainous actions he pulls whenever he appears. Some speculate that Kusaka did this to deconstruct most fans' treatment of his character.
  • Awesome Moment of Crowning: When he is crowned king of Team Plasma by Ghetsis.
  • Big Bad: Of the Black/White arc. Except for... you know.
  • Break Them by Talking: Quite fond of these, giving one to just about anyone who talks about his morals being in the wrong. Their results include causing Gigi to abandon White and join him, making Black doubt himself to the extent he passed out, and completely breaking Aurea Juniper's mind.
  • Dull Eyes of Unhappiness: His default expression when he's not crying. He loses them in finale of the B/W arc and has them replaced with normal, expressive eyes.
  • Expy: Manga N seems alot more like L in design than his game counterpart does. Less so in the B2/W2 arc, where he is a better-adjusted person.
  • Freudian Excuse: He was brought up around Pokemon harmed by humans, so he grew to hate humans and love Pokemon as a result. The state of his eyes also suggest that his brainwashing partially has a literal component to it as well.
  • Heel–Face Turn: At the end of the B/W arc.
  • Heel Realization: He realizes at the end of the B/W arc that all he's done has only managed to hurt Pokémon rather than help them, and that the villainous path he's been following is not the answer.
  • The Hero: Refers to himself as this when he awakens Zekrom. He actually lives up to this title in the B2/W2 arc.
  • Jerkass: He’s very brutal in preaching his opinions on Trainers and Pokémon. He attacks Black out of nowhere in their first meeting and delivers Breaking Speechs to Black, White and Professor Juniper over the course of the arc. He gets better at the end, though.
  • Jerkass Has a Point: To White on the ferris wheel when bringing up how she's been denying her Pokémon the chance to do anything other than performing, including what's in their nature to do.
    • And then there was the fact that, as he pointed out, Professor Juniper didn't even bother to personally give Black and his friends their Starter Pokemon or Pokedexes. She had them mailed.
  • Kick the Dog: Because even an Anti-Villain can be a Jerkass when he feels like it. Particularly when he convinces White's Gigi to abandon her and join him, then acts completely nonchalant when White falls off the ferris wheel. For some reason, he sends his Servine to her side, so at least he has some sense of trading.
    • His Zorua does these kinds of actions on a regular basis. A noteworthy example would be disguising as Alder towards his Accelgor to think he'll heal him, then attacking him with Flame Burst. That asshole.
  • Lack of Empathy: Shows no trace of respect to any human who utilized Pokemon in any way, shape or form, regardless of the person they are, and only shows positive emotion to his own Pokemon. This begins to change toward the end, first toward White and then toward Black and then toward everyone in the B2/W2 arc.
  • Manipulative Bastard: He can be this, like he was to White's Tepig Gigi. A strange example as he does it honestly for the Pokémon's own good rather than for his own. This is in stark contrast to game persona.
  • No Sense of Personal Space: Kusaka seems to be playing up N's Memetic Molester status by having him whispering in Black's ear and grabbing him up close to say something in his face.
    • Not helping is when N gets uncomfortably close to White inside one of the Nimbasa ferris wheel cars.
  • Not Good with People: Type 2, arguably more than even his game counterpart. In the games, he seems pretty neutral and sometimes even a little admiring later on of the protagonist, but here he antagonizes Black quite a bit.
  • Pet the Dog: He surprisingly comes to show some admiration and respect toward White when he sees her after the ferris wheel incident, genuinely pleased with how far she's come and that she's taken his words to heart and learned more.
  • Signature Mon: Zekrom once he is chosen by it to the point where it is the only Pokemon he doesn’t release at the end of Black & White.
  • Sparkling Stream of Tears: When he sees Pokémon being used in a commercial. He also cries during his battle with Black.
  • Speaks Fluent Animal: He can understand the thoughts of Pokemon.
    • Deconstructed. Unlike Yellow and Lance, emphasis is placed on speaking. He occasionally grossly misinterprets a Pokémon's true thought and feelings. It appears to be that unlike the other two, he can't read their minds.
  • Stalker Without a Crush: He's been watching Black since day 1.
  • The Stoic: In his earliest appearances, he would have the same dead expression on his face, even when doing something like crying or having a Tympole sent flying at his face. As the story progresses, he grows out of it and expresses a lot more.
  • Sympathy for the Devil: Despite all he's done, White can't help but cry when she hears his backstory.
  • Took a Level in Kindness: He is a much kinder and truly heroic person in the B2/W2 arc, matching his original game persona. He even forgives and attempts to redeem Ghetsis, who is having none of it.
  • Well-Intentioned Extremist: The well-being of Pokémon is his motivation.

Ghetsis Harmonia Gropius

https://static.tvtropes.org/pmwiki/pub/images/629px_ghetsis_adventures.png
One of Team Plasma's Seven Sages. He is the true mastermind behind Team Plasma, planning to make everyone but Team Plasma give up their Pokemon so he can take control of Unova.

  • Abusive Parents: To N, whom he's raised in solitary confinement and literally brainwashed against humanity, even to the point of using Hypnosis to disorient his mind. And then when he's failed to serve the purpose Ghetsis intended for him, he disowns him, calling him worthless and stating that he'd only ever viewed him as a "decoration" for his plan. He makes more than one attempt to kill N in the B2/W2 Chapter, including savagely beating him across the face with his cane when he reaches out to him to save his life.
  • A Sinister Clue: His left eye and left arm are the only ones he keeps visible.
  • Ax-Crazy: Though you wouldn't be able to tell at first, torture and murder appear to be his automatic response to any opposition he faces. We see just how depraved he truly is in the penultimate chapter of the B2/W2 arc, when the mask of sanity breaks completely and he tries to pretty much kill everyone, himself included, just to avoid being taken prisoner.
  • Bastardly Speech: His successfully convinces some people into releasing their Pokémon. It's later revealed that he had some in the crowd brainwashed into doing this, which then put pressure on others in the crowd to do it of their own free will.
  • Big Bad: The true one of the Black & White chapter, and of the Black 2 & White 2 chapter, with Colress answering to him.
  • Bitch in Sheep's Clothing: He's very polite and usually always smiling with good cheer, but it's all part of the mask he wears - in reality, he's a complete and utterly sadistic psychopath.
  • The Chessmaster: His master plan has been years in the making and he even has a contingency plan to fall back on in the case it doesn't work out as he'd hoped.
  • Control Freak: At the heart of Ghetsis' personal philosophy is him being in control of all things: plans, people, and Pokémon alike. His Villainous Breakdown happens as he loses control over everything, including his own final fate and, ultimately, his own mind.
  • Death Seeker: He becomes this in the penultimate chapter of the B2/W2 arc, rationalizing that he'd rather die with his dreams of conquest than become a prisoner and be made to face justice for his atrocities. Unfortunately for him, he's denied this pleasure at every turn.
  • Diabolical Mastermind: What he truly is beneath all the pretenses of majesty and righteousness.
  • Dirty Coward: In the B2/W2 Chapter. First he would rather die than be taken as a prisoner, and then he would rather be taken as a prisoner than face the wrath of all the Pokemon he's harmed.
  • Don't You Dare Pity Me!: In the B2/W2 Chapter, when N saves him from falling off the burning Plasma Frigate and tells him he still loves him as his father and appreciates what he did for him when bringing him up, Ghetsis snaps and strikes N across the face with his cane, calling him a "monster" and ranting at him to not dare touch him and tell him he loves him as a father after the way he betrayed him.
  • Evil Cripple: His right arm is damaged and always concealed, and in the B2/W2 arc he always uses his special cane as he walks.
  • Fate Worse than Death: When Ghetsis' ambitions crumble before his eyes, he's at the point where he would prefer to die than to be made a prisoner of the law and locked away in disgrace. Unfortunately, that's what ends up happening to him, and after he's been completely broken both physically and mentally. He's now stuck in a Morton's Fork scenario where both his desired outcomes - victory or death on his own terms - are beyond his grasp.
  • Faux Affably Evil: Once he stops hiding his true colors. Even moreso than his game counterpart, which makes his underlining depravity that much more horrifying.
  • Jerkass: Just like in the games, but made worse because of how polite and cheery he is.
  • Karma Houdini: He escapes the B/W arc scot-free, with not even a Villainous Breakdown (unlike in the games).
  • Karma Houdini Warranty: In the B2/W2 arc, where his plans completely fall apart, he nearly dies, and suffers a massive Villainous Breakdown as he's hauled off by the police.
  • Kick the Dog: The man is pretty much a habitual dog kicker. The biggest example comes at the end of the Black/White arc: as Reshiram is being absorbed into the Light Stone (due to Zekrom's resealing), Ghetsis, in a final act of spite at his enemy, uses Colress' Beheeyem to force Black into the pull so that he too is absorbed into the Stone (after using its psychic powers to defend himself). After which he escapes and plans to regroup.
    • He tops this when at the climax of the B2/W2 arc when he bludgeons his own son half to death with his cane in fury over N daring to save his life and offer him forgiveness. It's also heavily implied in the visuals that he's beaten his own Hydregion with his cane, and he attempts to blow up the Plasma Frigate with several Pokemon on it, which sends the Frigate on a crash course with N's Castle, which holds even more Pokemon inside put at risk of getting wiped out.
  • Kill It with Fire: At the BW arc's climax, he tries to have Black and all his Pokemon burned alive in order to erase the "inconvenient facts" of N and Zekrom's defeat by Black and Reshiram.
  • Kill It with Ice: In the Black and White 2 arc, Ghetsis goes around freezing many populated cities in Unova and plans on unleashing Kyurem's full power upon Unova so that the entire continent would be engulfed by ice, putting a fatal chill over all the inhabitants until they surrender control of Unova to him.
  • Knight of Cerebus: Given how vile he is, things take a turn for the grim and serious whenever he shows up.
  • Knight Templar: Even if he doesn't truly believe in the cause of Pokemon liberation, he does sincerely view himself and the world order he envisions as being perfect and necessary enough to justify the cruel, villainous deeds he takes in the name of this goal.
  • Lack of Empathy: Holds no one who isn't himself in high regard, seeing all people and Pokemon as merely tools for him to use and ultimately throw away as he pleases.
  • Laser-Guided Karma: In the B2/W2 arc, his attempt to evade punishment for his crimes is thwarted by Zekrom, the Legendary Pokemon that he'd had his abused son seek out and befriend as part of his plan. And if that wasn't enough, thousands upon thousands of Pokemon he and Team Plasma had made victims of under the guise of "liberation" truly liberate themselves from captivity, leading to many a Death Glare from them and Ghetsis completely losing his mind.
  • Laughing Mad: Twice in the penultimate chapter of the B2/W2 arc - first when he's falling several feet from the Plasma Frigate to his death, thinking he's about to die on his own terms rather than be captured, and then later when his mind completely breaks due to being surrounded by Pokemon shooting Death Glares at him, with this laughter being completely mirthless and mixed with panic, disbelief, and pure stark screaming madness.
  • Manipulative Bastard: One of the series' shining examples of this trope.
  • The Man Behind the Man: To N in the Black/White arc and to Colress in the Black 2/White 2 arc.
  • Mask of Sanity: He's always kindly smiling and acting polite even as it becomes increasingly obvious that he's a psychopath. The mask shatters in the penultimate chapter of the B2/W2 arc.
  • Narcissist: He believes that he should rule the world and have control over all Pokemon simply because he believes that he is perfect and is entitled to it.
  • Not-So-Well-Intentioned Extremist: His well-meaning quest to liberate Pokemon from trainers turns out to be a facade, as he only wants to make having Pokemon illegal for any trainer who isn't with his Team Plasma regime.
  • Offing the Offspring In the B2/W2 arc, he attempts to subject his son N to a Fate Worse than Death, and when that doesn't stick, he knocks him off from high above down towards the ocean using his cane. Later on he bludgeons N half to death as part of his Villainous Breakdown.
  • Sinister Minister: He holds public sermons where he preaches about the cause behind Team Plasma's crusades, the liberation of Pokemon, to crowds of people he hopes to convert into followers, and appears very kindly and charming...even as he's doing horrible, horrible things.
  • Smug Smiler: He wears an insufferably smug and content grin on his face as his default expression. Until he starts losing it in the B2/W2 Chapter, that is...
  • Smug Snake: While he's a skilled Chessmaster and Manipulative Bastard who is exceedingly dangerous and not to be taken lightly, his overconfidence leads to his final defeat being that much more crushing for him. This is showcased particularly well in his last scene where, even after everything, he's still certain of his skills to manipulate people into believing what he wants them to believe and following him, expressing that he thinks people may one day follow his lead again even after he's been incarcerated. But when Whitley points out that his ability to deceive others will not extend to Pokemon, many of whom will remember the pain he's caused, will never forgive him, and will always rise up to stop him, Ghetsis loses his marbles and shows himself to be a Dirty Coward underneath all his bluster.
  • The Sociopath: This is man who puts his own ambitions and desires ahead of the lives, feelings, and well-being of others, treats his Pokemon and even his own son as tools for his uses, looks at his followers as being extensions of his own will, and who would destroy anything and use or throw away anyone in order to get what he wants, all while grinning serenely, carrying a casual air about him and giving no thought to people he harms, even flat out enjoying their suffering.
  • Soft-Spoken Sadist: He always looks kind and acts polite, even when doing truly horrific things that he clearly enjoys doing. The "soft-spoken" part is subverted big time when he undergoes his Villainous Breakdown in the penultimate chapter of the B2/W2 arc.
  • Taking You with Me: He attempts this in the penultimate chapter of the B2/W2 arc, initiating a self destruct for the Plasma Frigate so that he and all people and Pokemon on board would perish just so he wouldn't have to be disgraced by being taken prisoner and facing justice for his crimes.
  • Torture Technician: He seems very fond of violent torture using his Pokemon, as well as some emotional and mental torture of others.
  • Ungrateful Bastard: N saves his life and is willing to forgive him. In response, Ghetsis strikes N with his cane and calls him a freak.
  • Villainous Breakdown At the finale of the B2/W2 arc, when Kyurem is freed and his plans are coming apart at the seams, Ghetsis starts to crack and, rather than be captured and face up to his deeds, attempts a murder-suicide on the Plasma Frigate. When N saves his life and offers forgiveness, he uses his cane to strike N across the face and savagely beat him while raving about how his son is a disgusting creature who has no right to touch him. Ghetsis falls from the Frigate, Laughing Mad all the way, only to be caught in the grasp of Zekrom, who looks down at him with a Death Glare which makes him panic and scream at it in fear. Then, before he's taken away by the police, he attempts to make a point to Black and White with one last Bastardly Speech only for Whitley to refute him by saying "even if you can still fool people, you cannot fool the Pokemon. All the Pokemon you hurt will never forget. Just like today with Zekrom, they'll never let you escape! And they'll never forgive you!" Which rouses hundreds of Pokemon to her side, all of them giving Ghetsis a Death Glare just like Zekrom had given him earlier. At this, whatever was left of Ghetsis' sanity vanishes and he's reduced to Laughing Mad as a frightened, thrashing, gibbering wreck of a man who even attempts to board the police helicopter willingly just to escape the angry Pokemon.
  • You Gotta Have Blue Hair: He has green hair.

Shadow Triad

A trio of Team Plasma agents who work under Ghetsis.

  • Adaptational Karma: They never suffered any real defeat or capture in the games. Here, they get beat down by the Swords of Justice and presumably arrested off-screen.
  • Ascended Extra: Are more prominent in this manga than in the games.
  • Character Tics: Each of the Shadow Triad tends to place their arms in a certain location. One places his behind his back, another puts his on his hips, and the last one crosses them in front of his chest.
  • Laser-Guided Karma: After Tornadus, Thundurus and Landorus break free of their mind control, the Shadow Triad are defenseless against the Swords of Justice, whom they had victimized in the past. They plead for mercy, only for each Sword of Justice to stomp on the head of each Triad member, knocking them unconscious.
  • Olympus Mons: They are given Tornadus, Thundurus and Landorus by Giallo and use them to capture most of the Gym Leaders.
  • Ninja: They have this vibe with their designs and their actions.
  • Red Herring: Based on the way they hold their arms, them having masks styled after Pansage, Pansear and Panpour, and Cilan, Chili and Cress being absent when the Gym Leaders fight the Shadow Triad, it was implied that the Striaton Gym Leaders were actually secretly the Shadow Triad. However, it turns out they are completely different people when the three Gym Leaders appear to battle the Shadow Triad.
  • Signature Mon: A Lilligant, Larvesta and Basculin respectively.
  • Spies in a Van: They do this to spy on the Dark Stone that is under Clay's protection.
  • Terrible Trio: They are a team of three villains.
  • The Unfought: Averted. Unlike the first Black and White games, they are seen battling with Pokémon. They would later be fought in-game in Black 2 and White 2.

Colress

A scientist working for Team Plasma who is made into their leader in the Black 2 & White 2 chapter. He is obsessed with completing his Colress Machine and finding out how to draw out the true potential of Pokemon.

  • And I Must Scream: He is frozen solid by Kyurem in the penultimate chapter of the B2/W2 arc, although in the final chapter he's recovered from it.
  • Arch-Enemy: He develops this relationship with Blake.
  • A Taste of Their Own Medicine: Colress was the one who controlled the Frigate to freeze Unova Region, and even froze Lack-Two and Whi-Two. In the penultimate chapter of B2/W2 arc, he receives the same treatment by Kyurem.
  • Big Bad: Of Black 2 & White 2, being the primary threat as the leader of Team Plasma, even if he answers to Ghetsis.
  • Brainwashed and Crazy: His Colress Machine can forcibly take control of Pokemon. He uses it on Genesect and Kyurem.
  • Canon Character All Along: He first appears as Hood Man in Black & White, taking part in the Pokemon League before being revealed to be Colress at the end of the arc.
  • Characterization Marches On: He was more in line with his more tranquil, analytical game characterization in his earliest appearances, but soon grew into more of a Psychopathic Manchild as a contrast to his nemesis Blake who is a kid who acts more like an adult.
  • Graceful Loser: In the penultimate chapter of the B2/W2 arc, he says that his defeat frustrates him but that he is also willing to accept it because it came from Blake, his Worthy Opponent.
  • I Am Not Left-Handed: After Blake destroys his second Colress Machine he was using to control his Shiny Genesect, he orders it to hit Blake with a Techno Cannon, promptly revealing that he personally trained and bonded with that Genesect, making the second machine a bluff just to pull all his other Pokemon away from him.
  • Karma Houdini: Although temporarily frozen by Kyurem and then kept in a holding cell after being thawed out, Colress ends the B2/W2 arc a free man thanks to the Magician...or does he? It is strongly hinted that the Colress we see at the chapter's conclusion is really Blake, going undercover under his identity.
  • Mirror Match: The rematch against Blake pits the Genesect he caught from him earlier against his own Shiny Genesect.
  • Know When to Fold 'Em: Abandons Team Plasma and tries to flee once Rood's able to get the Anti-Colress Machine up and running and breaks his control of Kyurem. Blake quickly chases after him on his Genesect to ensure he doesn't get away.
  • Not So Different: After seeing that Blake attempted to catch Genesect with a Luxury Ball he says this about himself and Blake, claiming that both of them think on the same level in trying to bring out a Pokemon’s potential. This doesn’t stop Colress from trying to kill Blake however.
  • Olympus Mons: As Hood Man, he controls Tornadus, Thundurus and Tornadus, and later on as himself, he is able to control them in their Therian Formes. With the Colress Machine, he controls Genesect before Blake captures it, and then takes control of Kyurem. In his rematch against Blake, he uses a Shiny Genesect against Blake's own Genesect.
  • Psychopathic Manchild: This version of Colress is a lot more immature than other versions, being prone to childish bouts of glee when things go right for him and frustration when they go wrong, as well as lacking an attention span for things that don't interest him personally.

     Team Flare 

Lysandre

The leader of Team Flare. He intends to use the Ultimate Weapon to cleanse Kalos of all those he deems unworthy to create a better world.

  • Big Bad: Of the X & Y arc.
  • Fallen Hero: He was once a great philanthropist before he went mad.
  • Kick the Dog: He pushes Essentia to her limits, not caring if he kills her.
  • Killed Off for Real: After X destroys Zygarde, he falls from its head and is impaled on a stalagmite.
  • Obviously Evil: Unlike in the games, people pick up on this. Trevor suspects that Lysandre's a bad guy from the start thanks to a photo Viola took, and Diantha warns him that she's got her eye on him.
  • Olympus Mons: He controls Zygarde through Essentia’s controller. Once she tries to turn on him, he has his Gyarados attack her and takes control of Zygarde directly.
  • Omnicidal Maniac: He thinks that humans are destroying the planet, and his solution is to Kill 'Em All.
  • Signature Mon: Gyarados.
  • Super Mode: Gains access to Mega Evolution through Korrina’s stolen Key Stone.
  • Tragic Villain: He is a Fallen Hero whose obsessive mindset leads to his own demise.
  • Well-Intentioned Extremist: He believes that there are too many unworthy people in Kalos that drain its resources so he attempts to use the Ultimate Weapon to wipe out those he deems unworthy to create a better world for those who remain.
  • Worthy Opponent: Comes to view X as one.

Malva

A member of the Unova Elite Four and a high ranking member of Team Flare. Being a newscaster, she serves as Team Flare's way to control the media.

  • Arch-Enemy: To Diantha.
  • Ascended Extra: In the games she is just a member of the Elite Four with a brief appearance in the Looker sidequests revealing her connections to Team Flare. Here she is one of the most prominent villains.
  • Bitch in Sheep's Clothing: First appears to be a well-meaning reporter, but is actually a leader of Team Flare.
  • Clingy Jealous Girl: She has feelings for Lysandre, and is jealous of the lingering feelings he seems to have for Diantha.
  • The Dragon: To Lysandre of Team Flare.
  • Olympus Mons: She catches Yveltal and uses it to battle Xerxer.
  • Playing with Fire: She specializes in Fire-type Pokemon. This includes the missing Fennekin that was part of starter trio.
  • Propaganda Machine: For Team Flare being a newscaster. She hides information on Team Flare’s actions to control the masses.
  • Token Evil Teammate: Of the Elite Four.
  • Uncertain Doom: She is last seen sprawled atop the dying Lysandre after jumping after him, and is carried away unconscious, but whether she died or survived is not stated.
  • Villain with Good Publicity: She’s a member of Team Flare but is seen by most of Kalos as a trusted newscaster.

Xerosic

One of the five scientists in Team Flare, and the only male member.

     Team Skull 

Guzma

The leader of Team Skull.
  • Adaptational Early Appearance: He appears in chapter 2 of Sun and Moon arc, while in the games he won't appear until you reach Malie City.
  • All of the Other Reindeer: It is revealed that rather than just being rejected, Guzma wasn't seen as "normal" by the standards of people in Alola.
  • Foreshadowing: After a brief training, Hau tells Hala that he already met Guzma early on, who treated him to a Tapu Cocoa. It was already implied in chapter 17 that Hau was somewhat acquainted with Guzma.
  • Heel–Face Turn: At the end of the arc after he's fully recovered and has had time to reflect his way of life. He even helps Hau in developing recipes for his new shop!
  • Morality Pet: Despite his demeanor and actions he is shown to generally care about his Pokemon, telling them they did a good job in the battle against Sun, even if they lost.
  • Pet the Dog: Beyond his care for his Pokemon, he also was shown to be kind to Hau in the past, stopping his goons from beating him up and even buying him some Tapu Cocoa.
  • Signature Mon: Golisopod.
  • Trapped in Another World: Gets dragged through an Ultra Wormhole by Nihilego.
  • Unwitting Pawn: To Lusamine. She gave him a Cosmog to open portals into Ultra Space under the lie they'd obey him, when they instead rage around.
  • Villainous Breakdown: He does not take his loss to Sun in the Full-Force Festival well, repeatedly bashing his head into the floor. By the time one of the Grunts stops him his head is bleeding pretty badly.

Plumeria

The only admin of Team Skull.
  • Anti-Villain: She is only villainous out of loyalty to Guzma, with the worst of her deeds stemming from being manipulated by Faba into thinking Guzma is dead and trying to avenge him.
  • Heel–Face Turn: After Lillie shows her that Faba lied and Guzma is still alive.
  • Undying Loyalty: She is completely devoted to Guzma.

     The Aether Foundation 

Lusamine

Lillie and Gladion's mother and Mohn's wife, and the leader of the Aether Foundation.
  • Adaptational Villainy: Lusamine in the manga is even worse than her vanilla Sun/Moon counterpart, being physically and emotionally abusive to Lillie to the point where she's traumatized. Zig-zagged once it's revealed that it's unquestionably a result of Nihilego's toxins affecting her mind, and that Faba manipulated her into becoming this way.
  • Affably Evil: Unlike her game counterpart, her soft,motherly behavior is not just a facade. Whether she's unleashing the Ultra Beasts on Alola or forcing Lillie to change her outfit, she's always sporting a sweet smile. Until she fuses with Nihilego, that is.
  • Big Bad: Of the Sun & Moon arc until it's revealed to actually be Faba.
  • Mood-Swinger: She can go from cheerful to sad to angry disturbingly quick. Taken Up to Eleven after she fuses with Nihilego.

Faba

The Branch Chief of the Aether Foundation who possesses great ambitions of his own.
  • Adaptational Villainy: This Faba is far more vile than the one present in the games or anime at their worst, as he is actually responsible for Mohn's disappearance through an Ultra Wormhole because he desired Lusamine's love for himself, and when she still rejected him he made sure she was led down a path of self-destructive behavior so that he can have the Aether Foundation for himself as revenge. As the arc goes on, he ultimately resorts to trying to have Lusamine outright killed when it looks like she might recover her sanity.
  • Big Bad: He is ultimately revealed to be the true human villain of the Sun & Moon arc, as all of the story's primary conflicts stem directly from his selfish and corrupt actions.
  • Dragged Off to Hell: At the end of the arc, Nihilego grab him and drag him off to Ultra Deep Sea.
  • If I Can't Have You...: His primary motivation in his vendetta against Lusamine is that she spurned his advances after he caused Mohn's disappearance.
  • Laser-Guided Karma: Faba pushed Mohn through an Ultra Wormhole and manipulated Lusamine to a path of self-destruction which led to her being affected by Nihilego's toxins. Faba would later be brought away to Ultra Deep Sea via an Ultra Wormhole at the end of the Sun and Moon arc and injected by the same toxins.

     Other 

Zinnia

https://static.tvtropes.org/pmwiki/pub/images/tumblr_ognua4f2qf1rgvmfqo1_1280_9.png
A member of the Draconid Tribe seeking to stop the disaster of the meteorite coming towards the Planet, she attacks Ruby, Sapphire, and Devon in order to steal the Mega Stones needed.

  • Anti-Villain: Despite her Jerkass Troll attitude, she is ultimately a Well-Intentioned Extremist who wants to save the world and has a solid reason behind why she became the way she is.
  • Big Bad: Appears to be this for the OmegaRuby / AlphaSapphire chapter, but ends up a subversion, as her goal is actually to save the world, even if she does bad things to accomplish it.
  • Breath Weapon: Her Salamence and Goodra both have this power.
  • Connected All Along: The Salamence of Ruby's and Sapphire's backstory is actually hers. Thus making Zinnia indirectly responsible for the drastic changes of personality of the two Hoenn Dex Holders, and also for the whole mess with Rayquaza which Norman took the blame for.
  • The Chosen One: Or so she believes that she'll be the one to ride Rayquaza into space to destroy the meteorite. Attempting to invoke this trope, however, by endangering Ruby and Sapphire, the actual Chosen Ones, enrages Rayquaza to the point that it impales her with its tail and blasts her into the sea.
  • Death Seeker: Her mission to destroy the meteorite is a suicide mission, which she knows and is even hopeful for since it means she will be Together in Death with Aster.
  • Easily Forgiven: Despite playing a part in messing up Ruby and Sapphire's lives, the two of them rather easily forgive and befriend her once she learns the error of her ways.
  • Heel–Face Turn: She joins the good guys in the end once she realizes that the course of action she has taken is the wrong one.
  • Impaled with Extreme Prejudice: By Rayquaza after she offends it when she endangered Ruby and Sapphire. Thankfully, she gets better.
  • Jerkass: She's a rather unpleasant person and takes great delight being so.
  • Morality Pet: Her Whispurr, Asper, who is named after her predecessor / big sister figure.
  • Playing Both Sides: She worked with both Team Aqua and Team Magma, telling them both how to summon their respective legendaries.
  • Signature Mon: Salamence. The very same one which attacked Ruby and Sapphire years ago.
  • Troll: She loves to mess with Ruby, Sapphire, Steven, and just about anyone she can.
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