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Characters / Plants vs. Zombies: Heroes

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    Green Shadow 
Little known fact: When she takes off the cape and mask, she goes by the name Penelopea.
  • Code Name: "Green Shadow" is her codename, her actual name is Penelopea.
  • The Cowl: Appears to be this type of superhero, in contrast to Super Brainz, and even wears a hood and cloak.
  • Improbable Aiming Skills: Her Signature Superpower "Precision Blast" fires an aimed shot down the middle lane, dealing 5 damage to whoever it hits.
  • In the Hood: Wears a hood and cloak as her costume.
  • Logical Weakness: Being extremely mobile doesn't do her any good when she gets trapped in jelly.
    Solar Flare 
When she's on fire, she's on FIRE. And so are the Zombies.
  • Gamer Chick: Seems to love video games.
  • Goggles Do Something Unusual: They seem to be the device which allows Solar Flare to transform into pure fire (barring her t-shirt.)
  • Logical Weakness: Having a ridiculously over-arching superpower doesn't matter if the user is too childish to use it. So the zombies simply decide to join Solar Flare at the arcade under the pretense of an assault, rendering her just as useless as any of the other heroes once they've been disabled through other means.
  • Kid-Appeal Character: Even if she's not actually a child, she definitely looks, sounds, and acts the part.
  • Kid Hero: Implied. She sounds far younger than anyone else on the team, and might as well be a child with how she's portrayed.
  • Playing with Fire: Her Signature Superpower "Sunburn" damages a zombie for 2 damage and also allows her to obtain extra resources.
  • Power Incontinence: Downplayed. One of her idle animations shows her hiccuping and subsequently flickering in and out of her fire form, but nothing dangerous has ever come out of her powers.
  • The Power of the Sun: Her signature super "Sunburn", damages a zombie for 2 damage, and allows her to get +1 extra sun for the rest of the game.
  • Sunny Sunflower Disposition: Like the Sunflowers from the PVZ series, she's got a cheerful disposition. That doesn't stop her from turning up the heat, though.
    Wall Knight 
He's a great guy - he just sometimes has a hard time coming out of his shell.
  • Logical Weakness: While Wall-Knight is Nigh Invulnerable with his armor on, he's not immovable which makes him susceptible to knockback or getting thrown around. The Smash and Brain Freeze quickly capitalize on this and grab him, then use him like a golf ball.
  • Nigh Invulnerable: No attacks will even scratch him when his Powered Armor is active. His Signature Superpower "Uncrackable" makes him don his armor for a turn.
  • One-Hit Kill: Is notable for having the most reliable instant-kill tricks/teammates out of the Plants, since the Solar Class has Whack-A-Zombie, Lawnmower, Squash, Briar Rose, and Tactical Cuke, while the Guardian Class has Shamrocket and Doom-Shroom.
She flosses after every meal and still, Zombie Breath is a real problem.
  • Coup de Grâce: Her Signature Superpower "Devour" eats the zombie with the lowest health. Oftentimes it's the one that's been damaged the most.
  • Logical Weakness: Getting her mouth stuck shut prevents her from eating zombies. Brain Freeze thus freezes her mouth shut.
  • Extreme Omnivore: Is capable of eating Zombies whole, even Gargantuars. Her Signature Superpower "Devour" lets her eat the zombie with the lowest health for a One-Hit Kill.
Always tries to keep his head in tough situations. Always loses it.
  • Detachment Combat: Is capable of throwing his mine head as an explosive and regrowing it, and his Signature Superpower "Tater Toss" spawns a Hothead Potato Mine that deals 6 damage to the zombie that attacks it.
  • Logical Weakness: In order to throw his head like an explosive and regenerate it, he needs to be able to detach it. Super Brainz figures that out and uses his cape to tie down Spudow's head so that he can't pull it off.
Wanted to be a poet, but couldn't find anything that rhymed with orange.
    Grass Knuckles 
He's the best at what he does... and what he does is punching!
  • Rapid-Fire Fisticuffs: His Signature Superpower "Power Pummel" causes him to rapidly punch down all ground lanes, dealing 2 damage to each.
He's a fun guy.
  • Logical Weakness: Being able to summon a swarm of mushrooms makes all of them particularly vulnerable to Brainstorm's zapper which has a chain lightning sort of effect.
  • Ninja: He's basically a ninja mushroom, and even uses Smoke Out during his win animation.
  • Summon Magic: Is capable of summoning smaller Poison Mushrooms. His Signature Superpower "Mush-Boom" deals 2 damage to a Zombie and places down a Poison Mushroom teammate.
Refuses to be nerfed.
  • Baleful Polymorph: Her Signature Superpower "Goatify" turns the zombie with the highest Strength into a nearly-useless 1/1 Goat.
  • Canon Immigrant: From Plants vs. Zombies: Garden Warfare 2.
  • Hoist by Her Own Petard: Of all things, Goat got buffed to give itself +1/+1 whenever a Goat is hurt. Normally, this would be a useless ability since the goat has 1 hit point, but a clever Zombie player can turn her Goatify against her by buffing the Goat with a trick like Maniacal Laugh, causing it to become a much bigger problem for Rose herself.
  • Logical Weakness: Rose's Goatify spell is a ray, and as such can be deflected back to her by something reflective. Such as Super Brainz' mirror.
  • Noblewoman's Laugh: She'll give out one whenever she uses certain Tricks.
    Captain Combustible 
If you want to see him blow his top, try calling him "Stumpy". Go on. Try it.
  • Berserk Button: Being called "Stumpy" will make him lose it, as his flavor text says.
  • Logical Weakness: He uses the flames on his head to provide fire element Super Empowering to his peashooter army. Super Brainz thus uses the water in Neptuna's fishbowl to put that out, neutralizing it.
  • Playing with Fire: Uses his fire powers to boost his teammates.
  • Super Empowering: He's able to empower his teammates with flame to make them gain fire powers, and his Signature Superpower "Blazing Bark" does that by giving a Teammate +4 Strength.
As leader of the Plant-etary Guard, she's ready to root out Zombies wherever they crop up.
  • LEGO Genetics: She's capable of inducing this via her powers. Her Signature Superpower "Genetic Amplification" does this by conjuring a random 2-sun cost plant, and gives it +1/+1, Amphibious, and Team-Up.
  • Mook Bouncer: Is the only Hero with the Superpower Ensign Uproot, a teammate that can move either a plant or zombie teammate when played.
  • Punny Name: She's named after Beta-Carotene, an orange pigment found in fruits/vegetables, and Carrot, which is especially rich in that.
  • Space Police: She's part of the Plant-etary Guard, and even has two followers in Lieutenant Carrotron and Ensign Uproot.


    Super Brainz 
His most heroic quality is his hairstyle.
  • Canon Immigrant: From Plants vs. Zombies: Garden Warfare 2
  • The Cape: Heavily modeled after these types of superhero.
  • Expy: Of Superman. Also has Hadoken and Shoryuken-like energy attacks similar to Ryu.
  • Flying Brick: Has the capability of flying and carrying heavy objects. His signature Superpower "Carried Away" even references this, causing him to move a Zombie and allow it to do an extra attack.
  • Lantern Jaw of Justice: While the "justice" part may be debatable due to being one of the Zombies, he does sport a pretty huge chin.
  • Logical Weakness: His narcissism causes him to get easily distracted by a mirror shop, allowing the Plant Heroes to get the jump on him.
  • Pride: Is heavily obsessed with his own image, and usually brings a mirror with him to look at himself with it.
  • Super Hero: Despite being one character, he parodies the superhero genre itself.
    The Smash 
The Smash enjoys...SMASHING!
  • Logical Weakness: No amount of strength or toughness will help if you're being hit at high speed by a Nigh Invulnerable and thus far tougher material... like a thrown Wall-Knight.
  • Masked Luchador: Appears to wear a luchador mask and is indeed a powerful wrestler.
  • Super Strength: Can level a house with a shockwave smash alone. His Signature Superpower "Slammin' Smackdown" uses his superior strength to instantly destroy a Plant Teammate with 4 or lower attack.
He believes good things come in small packages. And in threes.
  • Logical Weakness: Impfinity uses the device on his body to clone himself. A powerful enough attack on it such as Green Shadow's Precision Blast will make it malfunction and cause the clones to disappear.
  • Self-Duplication: Like his Meaningful Name suggests, he can use the device on his body to make clones of himself. His Signature Superpower "Triple Threat" spawns two Amphibious Impfinity Clones in random lanes.
He enjoys keeping his bolts tight and his screws loose.
  • Expy: Of Iron Man, being a relatively normal human/zombie in a flight-capable Powered Armor.
  • Logical Weakness: His armor is magnetic, and a scrapyard magnet is enough to make him helpless.
  • One-Hit Kill: Rustbolt is notable for having One-Hit Kill tricks that can target any non-untrickable plant regardless of their strength. Weed Spray and Rolling Stone destroy plants with 2 or less strength, Knockout destroys those with 3 or less, Rocket Science destroys those with 4 or more, and his Cut Down To Size Superpower destroys those with 5 or more.
  • Powered Armor: His "superpower" is actually his suit, which was originally a discarded vending machine that got zapped by the Hero-Tron. It has various functions including a Jet Pack, spatula weapon, and a Shrink Ray.
  • Shrink Ray: His Powered Armor comes with one which he uses to shrink plants. His Signature Superpower is even called this by name, and it gives a Plant -3 Strength while also shrinking their sprite.
    Electric Boogaloo 
They say that disco is dead, but he's down with the dead.
  • Afro Asskicker: Sports a huge disco afro on his head and is certainly a strong combatant.
  • Dance Battler: A disco dancing battler whose dance moves are literally shocking.
  • Funny Afro: Sports a huge disco afro on his head like the Dancing Zombies in the original game.
  • Shock and Awe: His dance moves are electrifying enough to shock plants and even heal himself. His Signature Superpower "Stayin' Alive" zaps a plant for 3 damage and heals himself for 3.
    Brain Freeze 
Loves ice cream, snowstorms, and brains...not necessarily in that order.
  • Bigfoot, Sasquatch and Yeti: He's a Zombie Yeti with Ice Powers.
  • An Ice Person: Is able to command ice to freeze the plants. His Signature Superpower "Frozen Tundra" freezes all plants on the ground lanes.
  • Logical Weakness: Being able to freeze the Plant Heroes is pretty useful, unless it's against Solar Flare who can set herself ablaze and melt the ice.
    Professor Brainstorm 
His countless years of research revealed that E=MCraaazy!
  • Logical Weakness: Brainstorm's zombie army is summoned via his teleporter, and thus Spudow attacks it in order to deprive him of his zombies (while blowing him up too).
  • The Rival: To Dr. Zomboss himself thanks to having superior intellect, which is why Zomboss looks at him with envy.
  • Teleporters and Transporters: Built one of these using his superior intellect. His Signature Superpower "Eureka" activates it, allowing it to give him three random Zombie cards from the entire game.
  • Writing Lines: He's forced to write "I will not teach zombies to eat brains" on his own chalkboard after being defeated by the plants.
Yes, she's a Zombie AND a witch. She believes death is too short to limit oneself.
  • Airborne Mook: Her Zom-Bats are Amphibious and can be summoned on the water lane thanks to being bats that fly.
  • Familiar: Her Zom-Bats act as these, and they can even summon more Zombies. Her Signature Superpower "Witch's Familiar" summons these Zom-Bats, which draw cards each time they damage a Plant.
  • Logical Weakness: While she's able to summon bat familiars that can summon even more zombies, said bats are still small animals that can be easily taken down by getting wrapped in toilet paper.
  • One to Million to One: In the animated trailer, she's shown to be capable of transforming into a swarm of bats and back.
  • Our Liches Are Different: She's a zombie and a witch, so that makes her an undead sorceress. Due to the nature of the game, however, she does not have a Phylactery.
  • Wicked Witch: She's one of the Zombie Heroes and also a witch with the ability to command zombie bat familiars.
Once watched giant mecha anime for 12 hours straight.
She is the first zombie to fight in a tank.
  • Arc Villain: Of the Triassic Triumph expansion, where she's the one heading the invasion of Hollow Earth.
  • Aquatic Mook: Her Octo-Pet is Amphibious and can be summoned on the water lane due to well, being an octopus.
  • Everything's Squishier with Cephalopods: She has the ability to command octopi, and even wears one on her head as her "hair". Her superpower also summons one of these into the battle. Ironically, she's unable to use Octo Zombie as a Teammate without the help of conjuration.
  • The Beastmaster: Is capable of commanding swarms of octopi. Her Signature Superpower "Octo-Pult" summons a 3/2 Amphibious Octo-Pet to aid her in battle.
  • Head Pet: Wears an octopus on her head. It can actually be sent out into combat via her Octo-Pult Superpower.
  • Metaphorically True: Her description states that she's the first zombie to fight in a tank... but it's a fish tank, not a military tank.
  • Our Mermaids Are Different: A zombie mermaid wearing an octopus on her head, no less.
Go on, tell him he's actually quite small. See what happens. You're not going to like it.
  • Arc Villain: Of the Galactic Gardens expansion, where he's planning to take over the galaxy via the power of Meteor Z.
  • Berserk Button: Telling him that he's small will make him lose it, as his flavor text says. Another implied one would be telling him that the Terror-Former 10,000 is his only invention, if the flavor text for it is true. Also, don't talk about the Intergalactic Warlord in front of him.
  • Expy: Of both Galactus and Thanos, having Galactus' helmet horns and a Silver Surfer expy minion, Thanos' color scheme and inventing skills, and being a threat to the galaxy like both of them.
  • From Nobody to Nightmare: Was initially an astronaut Imp sent to investigate Meteor Z. Then the rocket crash-landed on it, and the power of Meteor Z transformed him into the menace he is now.
  • Galactic Conqueror: Is partially based off Thanos, after all. He uses his Terror-Former 10,000 to terraform planets the hostile way.
  • Hostile Terraforming: His Terror-Former 10000 is his terraforming device invention, which he uses to terraform landscapes to make them hospitable for Zombies and harmful to Plants. His Signature Superpower "Terror-Former 10,000" allows him to conjure an Environment Card while also reducing the cost of cards in his hand by 1 Brain, and two of his other Superpowers are Environments unique to him.
  • Ironic Name: He's called Huge-Gigantacus. He's also an Imp. Granted, calling him tiny will make him lose it.
  • The Napoleon: He's tiny due to being an Imp and also very quick to anger, especially if his size is made fun of.

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