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     Two 

Two

https://static.tvtropes.org/pmwiki/pub/images/TwoAI_3399.png

One's "twin", the backup created for the former artificial intelligence. Due to being trapped deep inside Ducklair Tower for years, he's grown a desire to conquer virtual reality... and reality.

First appearance: Paperinik New Adventures #2 "Two"


  • Adaptational Heroism: In Pikappa, he's One's creation, a successor artificial intelligence to make sure the fight against the Evronians continues for as long as necessary. Unfortunately, unlike the One of this continuity whose mind was still patterned after Ducklair's, Two's was made from scratch and he's all business without a shred of sentimentality. He verges on Obliviously Evil territory by refusing to either let Donald die or allow a secondary to aid him since shunting his consciousness to robot back-ups every time he falls in battle works perfectly fine.
  • A.I. Is a Crapshoot: Programmed to take One's place should he ever malfuction, he instead goes crazy and tries to Take Over the World.
  • Alas, Poor Villain: His words as he's "dying" are pretty touching. Even when he afterwards acts a bit silly you can still feel sorry for him because of how he's basically devolved into an infant.
  • Arch-Enemy: To One. He barely acknowledges Paperinik as an opponent.
  • Artificial Intelligence: Just as smart as One, but not as stable.
  • Bald of Evil: But he could change this, since it's just an hologram.
  • Body Backup Drive: Whenever it would appear Two had met his end, it would turn out that he had himself transferred somewhere else.
  • Enemy Mine: In an alternate future shown in Nothing Personal, he and One make amends in order to join forces against and take over the Organization who enslaved them.
  • Evil Redhead: Literally.
  • Evil Twin: To One.
  • Freudian Trio: The Id of his, One's, and Solomon's group of artificial intelligences as he is a creature of rampant emotion and impulse, but as he's based off of Ducklair's mind, he has the brain power to enact schemes and set traps far beyond what an Id is typically capable of.
  • God Guise: After gaining control of a drone of the Timepolice he unintentionally trasport himself in the Old West, where he is workshipped by a group of Native Americans.
  • Holographic Disguise: Being a hologram capable of looking like anything he chooses, he's effectively utilized this to trick others, specifically in PKNA #2 and #30.
  • Irony: Seemingly defective, Everett's actions in PK 2 imply that Two takes more after him than One ever could.
  • Mad Eye: More like his other eye doesn't have an iris/pupil.
  • Manipulative Bastard: PKNA #30 really shows this, with him being able to manipulate a whole Evronian army.
  • No Plans, No Prototype, No Backup: Everett Ducklair created him specifically to avert this. Unfortunately, he didn't realize Tropes Are Not Bad.
  • Outgambitted: In the meantime, Zotnam keeping an eye on him and letting him do his tricks to see if he could disarm Paperinik, keeping a program capable of erasing him around and a gun trained on his escape vehicle in case Two failed to deliver.
  • Projected Man: Just like his twin, he appears as a head in a sphere through holograms.
  • Red Eyes, Take Warning: Justified in that he's an AI, allowing him to change his user-interface.
  • Take Over the World: His goal after getting rid of One.
  • Time Machine: Obtains a droid body in PKNA #48 with one built in.
  • The Unfavorite: How he feels in regard of One.
  • Walking Armory: With the droid body he acquires in PKNA #48, Two has an immense arsenal of weapons.
  • You Are Number 6: Which probably didn't help with the above trope.

     Morgan Fairfax 

Morgan Fairfax

https://static.tvtropes.org/pmwiki/pub/images/fairfax_issue_21.jpg
"If somebody is threatening my projects, I am forced to defend myself. Because I will allow no one to stop me. No one."

The head of the Department of Environment, who plans to make the west coast sink into the ocean so that new earth will be raised to the surface. Would side with the Republic of Belgravia after his first failure.

First appearance: Paperink New Adventures #4 "Earthquake"


  • Bitch in Sheep's Clothing: Comes off as a really nice guy in his first appearance.
  • Big Eater: Becomes one after the events of PKNA #21 "Tyrannic".
    • PKNE shows him in shape again but since he had turned to eating so much during his time serving Belgravia, once in prison they probably didn't serve him as much food. Paperinik even comments on this when they meet again.
  • Les Collaborateurs: Has turned into this in PKNE.
  • Determinator: Never gives up on his plan. To the point of becoming a traitor of Earth in PKNE.
  • Going Down with the Ship: The ship being a submarine in this case.
  • How the Mighty Have Fallen: For every issue he appears in, Fairfax becomes more and more pathetic. And yet, in PKNE, he becomes instrumental in the resurgence of the Evronians and their conquest of Earth; his influence there is even posthumous, since the gigantic engines that have turned the future Earth into a Planet Spaceship are based on a project by him. It goes to show how far he really has fallen when this man who once set out to save the planet has now assisted in condemning it.
  • Motive Decay: In PKNE. His original plans would have caused millions of deaths but were still conceived as ultimately helpful to Earth in the long run. After one failure too many he has grown so hateful against humanity, whom he perceives as ungrateful towards his genius, that he's become a key player in the Evronian resugence.
  • Smart People Wear Glasses
  • Ungrateful Bastard: Paperinik has saved his life multiple times, but he will gladly let him burn in lava.
  • Villain Team-Up: With Grrodon and Nebula Faraday.
  • Well-Intentioned Extremist: While his plan will kill millions, it will save billions.

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     Geena 

Geena

https://static.tvtropes.org/pmwiki/pub/images/geena1.jpg
"I am not an obedient machine!"

A 5Y droid who in her first appearance served as Paperinik's "housemaid" when he first visited the 23rd century. The way the hero considered droids equal to humans encouraged her to rebel against humanity.

First appearance: Paperinik New Adventures #5 "Portrait of the Young Hero"



     Fenimore Cook 

Fenimore Cook

https://static.tvtropes.org/pmwiki/pub/images/fenimore_cook.jpg

An evil businessman in New Zealand. Angus Fangus is a thorn on his side.

First Appearance: Paperinik New Adventures #7 "Invasion!"


  • Arch-Enemy: He and Angus are this to each other, Angus loathing him for what he tried to do to his ancestral home and getting away scot-free every time he's stopped, and Cook reciprocating for Angus being involved in foiling him three times (and the first he did it by himself).
  • Beard of Evil
  • Corrupt Corporate Executive: If it means profit, he is ready to put toxic waste in a natural reserve.
  • Karma Houdini: His plans get fooled three times, but he always gets away scot-free. Lampshaded, too.
  • Large and in Charge: He is almost as phisically intimidating as the Kingpin.

     Nebula Faraday 

Nebula Faraday

https://static.tvtropes.org/pmwiki/pub/images/nebula_faraday.jpg

Alien fanatic who discovered Evronian spores in New Zealand and made a cult out of a Maori tribe.

First appearance: Paperink New Adventures #7 "Invasion!"



     Charlie Delta & Francisco de Gamma 

Charlie Delta & Francisco de Gamma

https://static.tvtropes.org/pmwiki/pub/images/GammaDelta_7550.png

Two ex-members of the PBI, kicked out for being over-fanatical about the impossible, now out to make profit.

First appearance: Paperinik New Adventures #17 "Shooting Star"



     Oberon De Spair 

Oberon De Spair

https://static.tvtropes.org/pmwiki/pub/images/oberon_de_spair.jpg
"Peace! Order! International balance... All of that I work against! In the name of disorder I plot! Corrode! Devastate... Because it is in disorder and on disorder that Belgravia prospers! And I with it!"

A loyal servant of Belgravia, a country of international terror. Oberon refers to himself as an agent of chaos, wanting to destroy the order of the world.

First appearance: Paperink New Adventures #21 "Tyrannic"


  • Blood Knight: Implied to be this, craving wars to bring "chaos and destruction". He even saves PK's life after he thwarted his plans because, in his words, such enemies are rare to come about.
  • Going Down with the Ship: The ship being a submarine in this case.
  • Kill and Replace: After having taken on the role of Belgravia's president, Nestor Grimka, he was planning to dispose of the original, though the day was saved in the end.
  • President Evil: Impersonates Belgravia's president in order to gain access to nuclear warheads and perform chaos even the real one wouldn't allow.
  • Punny Name: Do we really have to explain it?
  • Opaque Lenses
  • Order Versus Chaos: What Oberon is all about.
  • The Reveal: When it turns out in PKNA #45 that Oberon is impersonating Nestor Grimka.

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     Korinna Ducklair / Profunda 

Korinna Ducklair / Profunda

https://static.tvtropes.org/pmwiki/pub/images/korinna_ducklair_9.jpg

Daughter of Everett and sister to Juniper.

First appearance: PK2 #2 "Just a Little Fear"


  • Abusive Parents: Her opinion of Everett after he accidentally wounds her in a psychic fight between them.
  • Antagonistic Offspring: She wants revenge on her father for kidnapping her sister and herself from their mother.
  • Big Bad Duumvirate: With Juniper.
  • Big Ol' Eyebrows: One of many physical features she shares with her father, though this varies depending on the artist.
  • Creepy Child: Both she and Juniper were this to a degree.
  • Dark Action Girl: She is very hands on in regards to her modum operandi and is pretty impulsive, as opposed to Juniper.
  • Don't You Dare Pity Me!: Inverted. Korinna actually uses her past and plays the tragedy up as she attempts to ally with PK.
  • Eerie Pale-Skinned Brunette: Well, it's more because she has feathers.
  • Feminine Women Can Cook: Inverted. Korinna is the tomboy sister, but has shown clear skills in a kitchen.
  • Gadgeteer Genius: Mere days after waking up, she has already figured out all of Everett's guard bots weaknesses. Also shown when she saves PK from drowning by activating and controlling his shield. Quite different from Juniper, who has serious problems handling gadgets.
  • Gamer Chick: Korinna and Juniper were both shown to play them as toddlers.
  • Human Alien: Duck alien, technically.
  • I Know What You Fear: She uses her power to create a small army convinced she is the only one capable of stopping the things they are afraid of.
    • Supplementary materials reveal that she had her power while she was still in her mother's womb, causing her nightmares. She was ecstatic to learn that, since it meant that Korinna's power was exceptionally strong.
  • In the Hood: Wears a raincoat with a hood when masquerading as the mysterious Profunda. Did hide her face pretty well.
  • Jerkass with a Heart of Gold: She's more than slightly deranged, but has several heartfelt moments that are not planned, as well as some Pet the Dog moments.
  • Line-of-Sight Name: When she first appears, Korinna starts going by the name of Profunda, after seeing it written on a pipe.
  • The Man Behind the Man: Even though Juniper is the Queen of Corona, Korinna is the one in charge.
  • Ms. Fanservice: Far more so than Lyla. Her wardrobe mostly consists of skintight jumpsuits, and she spends quite a bit of her time only half clothed, and the few times she wears a full set of clothes, the artist go out of their way to show she's wearing a thong.
  • Olympic Swimmer: Korinna swims at an incredible pace and seems to be able to hold her breath for incredible amounts of time.
  • Psychopathic Manchild: Due to their isolation from all other people, the two sisters are essentially children in adult bodies.
  • Polar Opposite Twins: She and Juniper are more or less this.
  • Psychic Power: Like everybody on her planet, she has psychic powers. Stronger than her father, but implied to be weaker than her sister.
  • Pyro Maniac: In PK2 #17 she steals a machine able to create giant fires.
  • Red Oni, Blue Oni: The impulsive, emotional Red Oni to Juniper's much colder and more calculating Blue Oni.
  • The Reveal: Having been only known as Profunda till PK2 #3, her true identity is revealed towards the end of said issue.
  • Sealed Room in the Middle of Nowhere: Her presumed fate along with her mother and Solomon.
  • Roaring Rampage of Revenge: Against her father.

     Juniper Ducklair 

Juniper Ducklair

https://static.tvtropes.org/pmwiki/pub/images/juniper.jpg

Daughter of Everett and sister to Korinna.

First appearance: PK2 #3 "The Voice of Darkness"



     Tyrell Duckard 

Tyrell Duckard

https://static.tvtropes.org/pmwiki/pub/images/tyrrel_duckard.jpg

A former high ranking Time Police droid, one of his tasks included training newcomers at Time Ø. It's there that he met Lyla Lay and got into a romantic relationship with her. Being stuck inside a prison in the 21st century (where he was for a mission) after time travel stopped functioning would eventually drive him mad. In Pikappa, his origin as well as Lyla's is more wrapped in mystery, but it would appear he was a defective creation.

First appearance: PK2 #5 "End of History"


  • Badass Longcoat: Fancies a longcoat in PK2.
  • Bastard Boyfriend: He was in a relationship with Lyla. When he reappears, he's gone crazy and tries to force Lyla to go back to the future using a device that would have erased the whole continuity, and savagely attacks her when she refuses.
    • He is this even in the Pikappa reboot, despite the completely different origins. Like Lyla, he was built by a genius in the XIX Century but he went insane and set their mansion on fire, leaving even Lyla (who was trying to save their creator) behind. When he finds her more than a century later, she has lost her memories and he transmits her some fake ones; when she recovers her true memories, she is enraged.
  • Chest Blaster: In Pikappa he can fire rockets from his, well, stomach, but still.
  • Eye Beams: As demonstrated in PK2, he can project lasers from his eyes capable of melting metal.
  • Guns Akimbo: A gun in each hand? No problem!
  • Hell-Bent for Leather: In Pikappa he goes more for a leather jacket.
  • Heel–Face Turn: Upon reappearing in PKNE #7, he's working undercover in the 22nd Century and says he's been reintegrated in the Time Police. It's revealed he not only lied about his job (he's in truth a private time investigator, who should have operated under authorization and limitations from the time police) but also allied with the villain of the storyline.
  • Go Mad from the Isolation: Years of being stuck in prison in PK2 made him insane. The Pikappa version was apparently unhinged from the beginning.
    • He's apparently back to sanity upon reappearing in New Era, enough to even work for the Time Police again. Even not having plans that could destroy timelines, however, doesn't stop him from being manipulative, lying and ultimately a traitorous coward who decides to side with a villain who wants to wipe out droids at large, just to save himself.
  • Kill All Humans: In PK2, his plan is to get himself and Lyla back to Time Ø. The way he goes about it requires the extinction of all life in the timeline they find themselves in.
  • Knife Nut: Likes to carry a knife in the reboot for combat reasons. He even throws it.
  • Psycho for Hire: In the reboot, this mad robot will take on jobs, but only if his target looks to be a challenge.
  • Ridiculously Human Robot: Enough to be rendered mad.
  • Shout-Out: His whole name being a Blade Runner reference, from the Tyrell corporations and its founder, to the protagonist Rick Deckard, although in combat he's much more like Neo.
    • Taken to the extreme in PKNE #7, as he's now seen working in a Duckburg of the year 2179 that is even more blatantly inspired by Blade Runner.
  • Sinister Shades: He sure wears them.
  • Slasher Smile: Much so in the reboot.
  • Teacher/Student Romance: Was the teacher to Lyla Lay's student back in Time Ø when he was an instructor for time cops in training.
  • Time Machine: Though the one he's equipped with in PK2 isn't currently gonna do him much good.
  • Time Police: A former officer in PK2.Reintegrated as of New Era... apparently.
  • Villain of the Week: He only made one appearance in the original continuity, as the villain. The same could be said for the reboot, though he did make a small return as a cameo in the very last issue.
    • He unexpectedly reappears in PKNE #7 as a good guy. As the story progresses, however, it's clear his reform was only apparent, as it took little to push to act like a criminal once again.

     Vulnus Vendor 

Vulnus Vendor

https://static.tvtropes.org/pmwiki/pub/images/vulnus_vendor.jpg

A scientist who only appears in Pikappa.

First appearance: Pikappa #4 "Alert!"



    Moldrock 

Moldrock

https://static.tvtropes.org/pmwiki/pub/images/moldrock.jpg

The ancient ruler of Corona and leader of the Horde, sealed away by Everett Ducklair years ago.

First appearance: PKNE #3 "The Black Beam"


  • Affably Evil: Rather polite to everyone, including his enemies. Just don't provoke him.
  • Archenemy: To Everett Ducklair, the one who defeated him and sealed him away. At least until he learns that Everett sealed him away to save his life.
  • And I Must Scream: His presumable fate after being used for the Ultima.
  • Being Tortured Makes You Evil: After Korinna tortured him and tried to use him as a living battery for Ultima, Moldrock not only goes back from his near Heel–Face Turn in "The Mark of Moldrock", but loses some of his restraints, adopting her plan to use Ultima to take over the universe and abandoning the Horde in the Pentadimensional World.
  • Blood Knight: The only reason he's a villain: he and his Horde just wouldn't stop roaming the cosmo to face and defeat enemies and conquer their worlds into epic battles.
  • Brought Down to Badass: His powers are greatly reduced inside the Pentadimensional World. He's still more than a match for Paperinik.
    • Also, Everett originally planned to strip him and the Horde of their superior abilities so they could reform, but didn't have the time.
  • Cruel Mercy: According to Moldrock Everett could have killed him-but spared him because this was a better punishment.
  • Fatal Flaw: While rather intelligent, his hate for subterfuges left him vulnerable to be captured and sealed away by Ducklair and the Coronan scientists. Has seemingly learned his lesson in "The Black Beam", allowing him to escape the Pentadimensional World.
  • A Father to His Men: To the Horde. Him abandoning them in the Pentadimensional World shows the toll Korinna's torture took on him.
  • From Nobody to Nightmare: He was once a runt who had been exiled in the desert to die because he couldn't pull his weight. Then he found the Black Beam.
  • Galactic Conqueror: And a rather successful one.
  • A God Am I: He knows well just how powerful he is.
  • Hearing Voices: He hears the voices of the Evronians trapped inside him. It drives him insane.
  • Heroic Build: Fittingly, as from his point of view he is the hero.
  • Honor Before Reason: He really hates subterfuge and any perceived cowardy-such as retreating from a superior foe.
  • I Gave My Word: His word is his bond, no matter what.
  • I Owe You My Life: He's surprised to discover that he owes his life to Everett.
  • Klingon Scientists Get No Respect: Mild example: he's smart enough to respect his scientists and their ability to build the spaceships he needs to conquer the universe and the weapons for his Horde, but still considers them second-class.
  • Loves the Sound of Screaming: He says people screaming is music to his ears.
  • Noble Demon: Turned Corona from a dying desert to a lush garden world as soon as he first conquered it. He was also a fair if strict ruler, and had more restraints than Juniper Ducklair. Indeed, had he not been such a Blood Knight he would have not been a villain at all.
  • One-Man Army: In his Galactic Conqueror days he took on entire armies and won. Does it on page in "Event Horizon", when the armies of modern Corona try to stop him and he not only mops the floor with them without being even slowed down, he does so without harming anyone.
  • Physical God: The mightiest enemy Paperinik will ever face, possibly on par with Xadhoom.
  • Reasonable Authority Figure: To the Horde and his subjects.
  • Sealed Evil in a Can: Was thrown into Everett Ducklair's Pentadimensional World. Escapes it with the Horde at the end of "The Black Beam", and willingly return at the end of "The Mark of Moldrock".
    • Before the Pentadimensional World, he and the Horde were kept into cryo chambers until the queen of Corona ordered their execution, with Everett escaping to Earth to save his daughters and create the Pentadimensional World.
  • Strong and Skilled: In melee he has Super Strength, the skill to outfight the few who can match him in strength, and the control necessary to punch someone through their power armor and knock them out without any lasting damage.
  • Tailor-Made Prison: Everett made the Pentadimensional World specifically to reduce his powers and keep him contained.
  • Took a Level in Badass: As he relays, before finding the Black Beam and obtaining his powers he was such a wimp he was exiled in the desert to die.
  • Underestimating Badassery: Serial user:
    • He's completely caught by surprise when a group of scientists takes him down, blocks his powers and throw him in a Pentadimensional World where his powers are reduced almost to zero.
    • Doesn't take Trauma seriously, as he expects a battle of strength in which he's at complete advantage. Then Trauma whips out his Psychic Powers, and even after winning Moldrock is physically shaking from the ordeal.
    • On Ultima he demands Paperinik, Everett and the Raider surrender to him, as they don't have any of the special weapons needed to take him down, he's on guard against psychic attacks, and they have no change to take him in a straight fight, no matter how supercharged Paperinik's suit is. To everyone's shock and amazement, he ends completely knocked out by Paperinik hitting him with a blast powered by his suit's entire reserve.
  • Villain Respect: Has nothing but respect for Paperinik thanks to his valor, even if he's annoyed by his tricks. Ultimately starts respecting Everett too when he learns that he sealed him into the Pentadimensional World rather than allow him to be executed while helpless.
  • Villainous Valor: When hit by Trauma's psychic powers awakening all his terror and that of the people imprisoned inside him, he quickly overcame it and punched out Trauma.
  • We Can Rule Together: If an enemy earns his respect, he'll ask them to join him in conquering the cosmo. Also makes the same offer to the entire people of Corona upon returning there.
  • Worf Had the Flu: The only reason Paperinik has a very small chance against him is that he's never anywhere near his best when they fight:
    • As said above, the Pentadimensional World reduces Moldrock's powers almost to nothing, allowing Paperinik to match him in direct combat.
    • When he returns in "The Mark of Moldrock" he has not fully recovered yet due spending a good part of his energies to restore the bodies of some of his generals and creating and maintaining a shield around Duckburg that could apparently tank even a nuclear weapon. This allows Paperinik to distract him long enough for Trauma getting in range of his Psychic Powers.
    • In "Event Horizon", he's been tortured for weeks had his powers heavily drained by Korinna's machines, and had just steamrolled Corona's armies while making sure not to harm anyone. This eventually results in Paperinik knocking him out cold thanks to his suit having been supercharged with gigawatts of energy and channeling all of that in a single attack.
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