First appearance: Paperinik New Adventures #0 "Evronians"
The main enemies in Paperinik New Adventures and Pikappa. And the video game. The Evronian Empire is out to conquer other planets and collect energy, particularly the emotional energy from the inhabitants, turning them into their mindless slaves in the process. Now Earth is on the verge of being invaded by these aliens (they vary in being portrayed seriously and jokingly), and Paperinik's there to stop them.
- Aliens Speaking Italian: According to Word of God, they learned it from old Earth's movies.
- Always Chaotic Evil: Double Subverted; although depicted as rotten through-and-through (except in the humorous, non-canonical side stories), after the destruction of the Imperial Worldship by Xadhoom, some Evronians sue for peace with Earth. After negotiating peace, however, those same Evronians leave a spy to prepare the terrain for the next attack. As this spy was introduced in a story set in the future as the last Evronian, we can guess it ended badly... Until the 2014 relaunch, where we learn that due to some changes to the timeline, the spy actually succeeded.
- Back from the Dead: As long as you don't find the body every single Evronian has a chance of being brought back to life.
- Crazy-Prepared: The Evronians believe themselves invincible in battle and that nobody would ever be able to board their worldship, but they still build all their small arms with a genetic controller that activates them only in the hands of Evronians (the exception being the rare occasion they have to arm some temporary allies or mercenaries) and installed heavy weapon platforms inside their worldship. While the small arms characteristic could be justified with the chance of prisoners rebelling and overpowering their guards, those heavy weapons had no apparent reason aside for 'just in case'... And both became useful on-screen.
- Easily Thwarted Alien Invasion: Subverted: at first it seems that PK is thwarting them single-handedly, but Xadhoom's debut and level of power implies they have bigger fishes to fry, and with time it's made clear that Xadhoom and multiple revolts are the indirect cause of this, leaving the Evronians so overstretched, the armed forces of Earth can beat back an attack with Paperinik thwarting their attempts at softening up the defences and establishing a foothold.
- Might and Power shows how hard they are to defeat once and for all. Starting from a spy and a few caches of spores that were still hidden on Earth, they have secretly rebuilt an army on the planet that, when completed, will be able to conquer the planet in just a few weeks.
- Chronicle of a Return reveals that there are multiple Evronian Empires in the universe, as in case of overpopulation new emperors are bred and then set out on their own on new Worldships. Just destroying one isn't enough.
- Emotion Eater: They also use emotions as fuel.
- The Empire: We never learn how big it is, but apparently it has lasted for thousands of years. PKNA #9 shows that Evronians made a brief visit on Earth during the Stone Age.
- Enemy Civil War: In PKNA #30 Phase Two, Two starts spreading distrust on the ship he has been uploaded to, causing everyone on it to start usurping each other.
- The Evronians in the reboot are fragmented due the aftermath of one, triggered by the death of their emperor and the destruction of the Imperial Palace when the Guardian Drones raided their homeworld and the dead of the following emperor in a palace coup.
- Evil Cannot Comprehend Good: More actually emotions: due their rather limited emotive spectrum, most Evronians fail to fully understand the power of emotions, leading to a few defeats that could have been avoided had they known of them. Averted by the Emperor: as an Evronian of the highest caste he has a full emotional spectrum and can comprehend emotions. Thanks to this, he is the only one in the universe to best Xadhoom, and would have made that permanent had he been just a little faster in realizing how great her self-control was and ordering to turn maximum power to the device supposed to make her explode and transform her into a perpetual energy source.
- Evil Has a Bad Sense of Humor: In PK Universe we learn that by Evronian standards shouting "We'll meet again, Earthlings! And it will be your end!" is making an incredibly funny joke. They also appreciate horrible jokes (most of them, at least: Zondag was depressed by it).
- False Flag Operation: Liberally used against other species and each other. PKNA #25 has Old Soldier General Argon mastermind the escape of four dangerous rebels just so he and his aging warship could swoop in to recapture them and earn some ill-deserved and long-coveted respect from the Empire.
- Foregone Conclusion: Thanks to the words of Grrodon from the future in PKNA #5, we know the fate of the Evronian Empire.
- However, the 2014 relaunch storyline shows that Grrodon, due to some changes over the course of history (starting from his fortuitous meeting with Morgan Fairfax during imprisonment in the McCoy persona), succeeded in restoring the Evronian might and even became Emperor. By the end of the same storyline the old situation seems restored, but there's still no certainty that the Bad Future has been prevented yet. The war against the Evronians will probably be longer than we first thought - especially after the further revelation of the existence of multiple Empires.
- Gadgeteer Genius: Evronians are very good with tech, to the point that two warriors (so not technically trained) stated and shown to be rather dumb have been able to build a vehicle capable of bringing them from Earth to the asteroid belt with two hammers and a pile of car scraps. Larger groups of warriors of average intelligence with a warrant officer have been able to repurpose their ships reactor to trap Xadhoom in a way she had no way to escape from, and their actual engineers, starting from raw materials, were able to put together a small fleet of warships capable of weathering the US nuclear arsenal in less than a week.
- Good Powers, Bad People: They could (and do at the end of Pikkapa) feed on negative emotions exclusively with no ill effects on themselves while making the universe a happier and well-adjusted place, but their greed for all the emotional energy of other beings drives them to enslave and demolish whole civilizations.
- Hive Caste System: The nourishment the spores get determines the strength of the individual (or the intelligence, for the scientific branch).
- Humanoid Aliens: They could pass for Earth ducks so long as they don't get hungry or show you their teeth.
- Implacable Alien Race: In Pikappa. In a thousand years, they will be still attacking Earth regularly!
- Inherent in the System: Their status as a threat to other races is a necessity caused by their xenophobia and their tech being powered by emotional energy: without any of these factors, they would be either isolationists feeding off non-sentients or, as shown in the final issue of the reboot, fully integrated in the galactic society and even helpful.
- Joker Immunity: It looks like they're getting closer to this status after PKNE #4 revealed there are multiple Evronian empires, due to their caste system that breeds a new Emperor in case of overpopulation. You may think you've destroyed them, there could be more somewhere else in the universe. And like that wasn't enough, PKNE #6 shows that there are Evronians even in other universes, although that was already implied back in the first series with the aliens met by Urk's people (at least those were benevolent).
- Knight of Cerebus: Their backstory is considerably darker than you would expect from a Disney comic, especially the Paperinik stories from the time. While Paperinik's villains could be somewhat powerful, they tended to be just out for money (or more bizarre goals, like Inquinator) and the most dangerous situations they got Paperinik into were Adam West-style traps. With Evronians, things get serious.
- Laughably Evil: The average Evronian is a bureaucratic, uptight goon who is easy to confuse and fool without someone from the higher castes around to explain the situation, leading to some amusing misunderstandings and hijinks.
- Monochromatic Eyes: All of them, except those who are mutated.
- Mooks: The Empire's got several kinds.
- Not-So-Harmless Villain:
- Most of the times, the Evronians aren't exactly terrifying. Then you see them fighting enemies that are not PK or Xadhoom, and you find out that your average Evronian Warrior is scaringly competent and well equipped, and their one weakness (scarce initiative) didn't stop them from curbstomp the US Army in a few skirmishes or overrunning Xerba in a few days after the orbital defences had been deactivated.
- In PKNA #0/3 a group of Evronian warriors managed to capture Xadhoom and make her completely helpless by improvising a forcefield that could resist her power. It didn't stick long (they had to dismantle their ship's reactor to build the projector, so they had to power it with energy from the local powerplant and One cut the supply), but they had still defeated a physical goddess and made it look easy.
- Might and Power has them at their most menacing: while they are far from being back to their original, universe-spanning power, PK at first has to fight them without the allies and gadgets he was used to have, against a new breed of Super Soldier they created (and he later discovers that they have clones of Trauma too, albeit weaker), and without any ability to hide or strike silently, since now they have devices to track his DNA down. The balance is soon made more even with the introduction of a new ally and new powerful gear for the hero, but their numbers, training and strenght are such it's still not enough; PK is even forced to destroy the Ducklair Tower to repel the attack of a large squad on Duckburg. It takes the intervention of the Raider, some good planning and especially the production of a gun that can devolve the Evronians given to a large multinational force including at least the US Army and the whole NATO to finally bring them down... for now: the discovery that there are who knows how many other Empires throughout the universe is not reassuring.
- Omniscient Council of Vagueness: The Imperial Senate, which never appears in person, but is referenced a few times. It's unclear what position they occupy in the hierarchy, though they are presumably beneath the Emperor.
- One-Hit Kill: Their evronguns are capable of this, though it's more like "one-hit turn into obedient zombie"note . One extra, hovever, reveals that earthlings are so full of emotional energy one shot may not be enough.
- Only One Name: This goes for almost every single Evronian character.
- Our Vampires Are Different: They are born from spores, for starters...
- Outside-Context Problem: Previously Paperinik had only dealt with normal criminal and human-level supervillains (the most famous of which, Spectrus, being just a very capable hypnotist). Then the Evronians showed up...
- Planet Looters: They come, absorb all the emotion of the inhabitants of a planet, transform them into zombies and go on to do the same on another planet. And, if the population on their Planet Spaceship has grown too much, they may well turn it into another and divide their population on the two.
- Planet Spaceship: They have quite a few:
- Zotnam's Mothership, appearing in "Xadhoom" and "Phase 2" is the first to appear, and is 500 km long and tall. There may be another just like that.
- The one appearing in the "Xadhoom Trilogy", under the command of Evron Eleventh to the Fifth. And again, it's not their largest spaceship.
- Evron itself, an actual planet transformed in a starship. Never seen, only mentioned (possibly seen in a flashback in "On the Dark Side" as Xadhoom blew it up).
- The 2014 relaunch story "Might and Power" proves they love this trope, as the resurgent Evronian Empire spent two hundred years to convert their new homeworld Earth into a starship.
- And the second 2016 story, "Chronicle of a Return", shows another (close in size to Zotnam's mothership or Evron Eleventh to the Fifth's) and reveals that they build them periodically: whenever the population on one grows too much they build one and send half their numbers on the new one, complete with a new emperor.
- Powered by a Forsaken Child: Many of their technologies are powered by emotions.
- Serial Escalation: Their initial force sent to Earth is a capable, but altogether paltry infestation team. Donald's constant meddling (and his indirect destruction of the original platoon) cause the Empire to send increasingly more dangerous soldiers and mutations after him.
- Spell My Name with an "S": The original English name of the Evronians was written "Evrees" in "The Springs of the Moon", but when the series was translated it didn't stick.
- Super Soldier: Once in a while they deploy some of these, usually with some kind of fail-safe. So far we've seen:
- Project Abominion, shown only in the technical files. It apparently yielded results, but was terminated when said results ended out of control;
- Shape-shifting soldiers, the first to actually appear thanks to Grrodon. Used to infiltrate the enemy, sabotage military forces and rig important government votes. They are one of two kinds without a safety, and as result in the reboot they're implied to have assassinated the emperor in a failed coup that plunged the Empire into chaos. On the other hand, a group of these in the reboot easily neutralized Earth's armed forces, and in the 2014 relaunch "Might and Power" one of them rebuilds the Empire from scratch;
- The fan-favorite Trauma, a general augmented with Super Strength, Nigh-Invulnerability and the Psychic Powers of causing fear and then feed on it, thus transforming the victim in a Coolflame. Having been a famed and well-appreciated general, the Evronians left him without a safety... And sicked an army (complete with Humongous Mechas) as soon as they realized he was about to mutiny, putting him in a psychic-suppressing restraint and keeping him in the Well until the day they found a use for him;
- A number of low-ranking warriors with the same augmentation as Trauma appear in Might and Power. This time there's a whole series of safeties: they've been created by normal warriors, so they have less decisional autonomy and intelligence than the original; the physical augmentation is much reduced, and they're barely stronger than the Augmented Units; they're unarmed; they're deployed as glorified slave drivers, using their psychic powers to keep them in check; a large number of normal warriors and Augmented Units is deployed alongside them, with the order to shoot them at the first sign of mutiny.
- Klangor the Cyborg, with the ability to absorb enemy attacks, enough firepower to take on the Well's garrison and win, and a remote-controlled off switch his handlers activated as soon as he mutinied. He's still pissed at it;
- Raghor and his beast soldiers, an offshot of Project Abominion created by fusing Evronian DNA with that of the Beasts of Rangar to give them superior strenght, speed and resistance to damage. The Evronians deployed a vast force of normal soldiers to keep them in check during the test ride, soldiers that put a brainwashing device in their helmets as soon as their officer appeared about to mutiny. They had to activate it;
- Created by Gorthan, the same guy who augmented Trauma, we have Kravenn the Hunter. A modified Shapeshifter, Kravenn has an uncanny ability to track down whatever his target is, and is programmed to die should he fail his mission or rebel;
- The final issue of the original series, titled "If" due containing a number of stories where something went different in the main story, gives us another experiment of Gorthan, a breed of Evronian-Angus Fangus hybrids that are combat-ready at birth, capable of feeding on negative emotions without special items and strong enough to tear through tank armour bare-handed. This time the in-built weakness is an extremely fast metabolism: if they can't feed they starve and faint in less than a minute, something crippling against regular Evronians who can't feel any emotion. They are defeated when Paperinik, thanks to the first one talking too much and revealing Angus had been chosen for his ability to find, cause and feel negative emotions, realizes this weakness and invites the human soldiers to think about happy things.
- The 'Pikappa' continuity gives us the following:
- The "Zotnam R'uul", an order of mutated Evronians capable of humanoid shapeshifting. Used to be the Emperor's way to spy on his own advisors.
- A modified shapeshifter, able to blend into its surroundings.
- A soldier with wings in place of arms, capable of flying with speed and maneuverability on par with the standard individual flying disks.
- A giant soldier who can automatically coolflamize anyone around it. Considered a failure because it quickly "overfeds", turning into an harmless sitting duck while digesting the stolen emotions.
- An extremely intelligent strategist; failed because it refuses to take any action before throughly examining every parable. The last issue brings a perfected model that can read other people's memories. Zondag uses one to read Kronin's mind and learn how the chronosail works.
- The 2014 relaunch gives us the 'Augmented Units', basically larger Evronian warriors with Super Strength and agility. They're always deployed with a larger number of standard warriors who keep their guns trained on their backs, and while most times they haven't given much trouble, they can be very dangerous at times: PK, during the battle inside Ducklair Tower, is almost knocked out and barely escapes the attack of a large group of them.
- Call-Back: In "Portrait of the Young Hero", Ducklas Styvesant's (a 23rd century director and producer famous for the realism of his productions) show about Paperinik in the 23rd century featured holographic and robotic Evronians identical to the Augmented Units, always flanked by standard warriors (played by extra actors in disguise), exactly like the real Augmented Units and their overseers.
- The reboot showed us a warrior for underwater combat. It's formidable... And can't breathe air.
- Those Were Only The Scouts: Double Subverted: Paperinik knows from the start that the Evronians he's facing are just the advance force and could easily wipe him out if they decided so, and isn't surprised to find evidence that they have bigger problems to deal with... But is completely surprised when he learns that there's multiple Evronians Empires, and that the Evronians threatening Earth were just part of one out of many.
- We Come in Peace Shoot to Kill: They pull this whenever there's a chance their target can resist.
Evron Eleventh to the Fifth
The Evronian Emperor himself, the head of the Evronian Empire. He's Evron, the Emperor. Of the Evronian Empire.
First appearance: Paperinik New Adventures #36 "Far, Far Away" (first confirmed appearance)
- A Head at Each End: Evron has a second head at the end of his tail, which is actually the dominant one.
- Badass Cape: Evron in PKNA #36 "Far, Far Away" features this.
- Big Bad: An Evronian emperor.
- Big Bad Duumvirate: With Zotnam.
- Big Red Devil: He is portrayed as this in PKNA #36, very imposing, standing on a throne that looks like a rock, holding a trident-like spear. The artist of the following issue, however, drew him far less menacing.
- Galactic Conqueror: As an emperor of a race who is costantly trying to extend its domain.
- Large and in Charge: The biggest and most muscled non-mutated Evronian.
- Legacy Character: The character who appears in the series isn't the first in the Evron line.
The commander of the invasion force of Earth, and one of the few Evronians of the Imperial subtype. He's rather frustrated by his underlings.
First appearance: Paperinik New Adventures #0/3 "Xadhoom!"
- A Head at Each End: Like the emperor he has a second dominant head at the end of his tail.
- Breath Weapon: The non-dominant head. Mostly used when his subordinates ask or say something stupid one time too many.
- Eyeless Face: The dominant head.
- Scary Teeth: The dominant head.
- The Speechless: The non-dominant head.
- Badass Boast: Of The Chessmaster variant: "Do you think there's anything happening on this ship that I don't know of?!". Later in the same issue he proves it when he reveals that he manipulated Two for two years as part of a plan to neuter or kill Paperinik, and Two believed he was the one manipulating him and Zotnam didn't know of him the whole time.
- Big Bad: As far as Paperinik is concerned, leading the Evronian force trying to invade Earth. His title actually being "Highest", and, according to the reboot, his name being the Evronian word for emperor!
- Big Bad Duumvirate: With Evron Eleventh to the Fifth.
- Big Red Devil: Not to the extent of Evron Eleventh to the Fifth, but still.
- Blue Blood: The Evronian equivalent, being of their imperial caste.
- The Chessmaster: He once successfully manipulated Two, of all people, and Two believed he was the one manipulating Zotnam for two years.
- The Dragon: Believed to be this in the original series, but revealed to be another emperor in the PKNE story "Chronicle of a Return".
- Galactic Conqueror: As an emperor of a race who is costantly trying to extend its domain.
- Lean and Mean: While Evron Eleventh to the Fifth is quite muscular, Zotnam is skinny.
- Stuff Blowing Up: Finds it rather satisfying, hence why he let Two take off with his escape vehicle: he preferred blowing him up rather than erasing him.
- Surrounded by Idiots: His subordinates are rather stupid, and tend to get him really frustrated. He vents on them with his Breath Weapon.
- Whatever Happened to the Mouse?: Zotnam and his force disappear after "Phase Two".
The greatest scientist of the Evronian Empire, and the most sophisticated one. He specializes in creating super soldiers and strengthening Evronians, which he's also done to himself. Becomes incresingly interested in the culture of Earth, ending up being cast out by his Evronian brethren for being too different. Gorthan has a more prominent role in Pikappa.
First appearance: Paperinik New Adventures #10 "Trauma"
- Berserk Button: His Pikappa incarnation tends to be rather collected and cold... unless you happen to mock or disrespect Zarthas, the historical Evronian he idolizes; that makes him bloody furious.
- Big Bad: In Pikappa, Gorthan is the one in charge of the invasion of Earth.
- Enemy Mine: Has at times worked together with Paperinik in some form.
- Genius Bruiser: The best scientist of the Evronian Empire, and he has Super Strength.
- Humanity Is Infectious: By studying our culture he develops individualism, which is a big "no-no" between his race.
- Klingons Love Shakespeare: And he really is quite into Shakespeare.
- My Species Doth Protest Too Much: In the Ultimate-like remake, he realizes that destroying everything is pointless. Even though he tries to justify it via Pragmatic Villainy (read: "Since living beings can recover from coolflaming, why don't we reap them periodically instead of destroying their worlds?"). It's implied it will backfire on him and/or will bring the Empire to its knees via civil war.
- Not So Different: While he admits he and Paperinik are nothing alike, he thinks that of their races."Didn't you study your history? The only difference is that we finish our wars much faster!"
- He's however similar to his experiment, Trauma. Both have a more developed personality than the rest of their species (Gorthan is Wicked Cultured, while Trauma displays a sense of humor and prefers to play cat and mice), and both end up rejected as a result.
- We Can Rule Together: In the rebooted series, Gorthan offers PK to join the Evronian Empire as a general.
- Wicked Cultured: Becomes this by studying humans culture. It backfires on him.
- In the Pikappa continuity, he idolizes Zarthas, the Evronian "Warrior Poet", constantly cites him, and collects various artifacts from his age. It's implied that this is highly unusual among Evronians.
- Wolverine Claws: He has retractable blades in one of his gloves.
An Evronian scientist who appeared three times in the PKNA series, besides alternate continuities and the PK video game.
First appearance: Paperinik New Adventures #1 "Shadows on Venus"
- A God Am I: After getting Xadhoom's power. Sadly, he doesn't know how to survive such power.
- Big Bad: In "The Secret Origin of the Duck Avenger", a failed Disney attempt to bring Paperinik to the American market.
- Brains and Brawn: The brains to Zondag's brawn.
- Deader Than Dead: Completely disintegrates into nothingness.
- Evil Genius: Considered to be second only to Gorthan in terms of intelligence.
- Eyepatch of Power: A bionic eye.
- Humanoid Abomination: Considerably less humanoid than Xadhoom, after gaining her powers, though, being nearly the size of a nearby star, skirting Eldritch Abomination territory.
- Kneel Before Zod: He does this to the whole universe after gaining Xadhoom's powers.Zoster: On your knees, worlds! Kneel now! Or I'll erase you with a single gesture!
- Lean and Mean: One of the skinniest Evronians.
- Not-So-Harmless Villain: In the Ultimate remake, he tries to create an Evronian Super Soldier... without any success. It's then revealed that he did produce a valuable specimen, but then He Would Outlive His Usefulness, and prefers to keep it sealed until he can backstab Gorthan.
- Physical God: Much more bombastic about it than Xadhoom was... for about five seconds.
- Phlebotinum Overload: He received an incomplete version of the process to obtain Xadhoom's powers. As such, his body couldn't handle it and disintegrated.
- Power of the Sun: Like Xadhoom, Zoster drew great power from a sun when following her research.
- Took a Level in Dumbass: After surviving the events of PKNA #1, he returns in #15 considerably less smart, but since the entire issue is Denser and Wackier than the average of the series, it's inevitable. In his final appearance a whole 31 issues later, however, he's back to being smart and menacing.
- Unfortunate Names: It may be just a coincidence but he's got the same name as a form of herpes.
- You Don't Look Like You: Sometimes, in Pikappa, Zoster has a different design.
An Evronian General. Appears twice in Paperinik New Adventures and has a bigger role in Pikappa. Was the villain in the video game.
First appearance: Paperinik New Adventures #1 "Shadows on Venus" (confirmed. May have been the unnamed Evronian officer seen communicating with the Evronian warriors faced in #0)
- Big Bad: Plays this role in the PK videogame.
- Badass Arm-Fold: He tends to be featured in such a pose.
- Black Cloak: His cape is kinda badass.
- Blood Knight: His character file mentions that difficult and dangerous situations exhalt him.
- Brains and Brawn: The brawn to Zoster's brains.
- Dark Is Evil: The general of a empire that wants to enslave the universe and he is pitch black, so yes.
- Darth Vader Clone: He is not anyone's father, but otherwise plays the same menacing role. His character design, with the non-standard black uniform, cape and headgear, also resembles Vader.
- Didn't Think This Through: In the final issue of the Pikappa reboot, Zondag goes back in time, altering a certain event to make sure the Guardians of the Galaxy are never formed. However, this causes the Evronian people to become peaceful, which Zondag clearly didn't have in mind.
- Dragon Ascendant: While Gorthan doesn't die or anything, the Big Bad of the reboot does give up his attempts to invade Earth, thus Zondag comes back into the picture in the final issue to finish what Gorthan started.
- Final Boss: Zondag is the final boss of the Paperinik video game.
- Four-Star Badass: More in Pikappa.
- Laser Blade: Uses one in the reboot.
- Not Quite Dead: In Pikappa, he's seemingly Killed Off for Real in #17 when the entire asteroid where a battle takes place explodes. In the back-up story of #27, however, his spore is recovered and kept in storage by his successor, and finally regenerated by the troops loyal to him in #32.
- The Remnant: Thanks to his reckless manipulation of the time stream, he and his men wind up being the last remaining villainous Evronians (the others, having discovered that Victory Is Boring, performed a species-wide HeelFace Turn ages ago) of the Pikappa universe before they're all blown up.
- What the Hell, Hero?: In the reboot he gets the chance to call out PK on the Guardians' use of clone soldiers who murdered billions of Evronian spores (their fetuses. To be fair, PK had no idea of it and actually agreed with him when he found out, and after the latter event the Guardians had killed all the clones, the ones featured in that issue were just a group that had accidentally got lost before the recall order was given.
- You Have Failed Me: His soldiers pay the price for their incompetence.
An Evronian General transformed into a super soldier by Ghortan, with tremendous strength and capable of traumatizing his opponents with fear through psychic powers.
First appearance: Paperinik New Adventures #10 "Trauma"
- Bad Boss: So much that, during his rebellion, his mercenary army preferred surrendering to the Evronian Empire rather than working for him.
- Blood Knight: After he trashed an army of robots sent to capture him, he thanks the Senate for giving him so much fun.
- Boxed Crook: He's one of the many prisoners of the Well, and is let out to destroy Paperinik with the promise he'll be freed afterwards.
- The Brute: But not of the Dumb Muscle variety.
- Combo Platter Powers:
- Psychic Powers: That allow him to project waves of fear.
- I Know What You Fear: And he's going to make you experience it.
- Super Toughness: Hit by a missile that makes a tanker truck explode. Comes out without a scratch.
- Immune to Bullets: These things just bounce right off him.
- Super Strength: He can lift cars like paper and cracked the "indestructible" cover of the Pi-Kar.
- Voice Changeling: He can imitate a girl pretty well, strangely.
- Psychic Powers: That allow him to project waves of fear.
- Four-Star Badass: Can take on an army of giant robots by himself and almost win.
- Kryptonite Is Everywhere: Has a penchant for dealing with enemies that are immune to his powers, such as the robots Evron and later Nebula Faraday sent after him, or are so brave they can overcome them, such as Paperinik and Moldrock.
- Lean and Mean: Pre-mutation he looked like a normal warrior, only taller and with a Badass Cape.
- Noble Demon: When he gives his word, he keeps it.
- Non-Standard Character Design: Pre-mutation: most Evronian generals are a variation on Zondag's character design (tall, muscolar, with tail, and completely covered by their black uniforms), and even those who aren't are shown to be muscolar, but he's the only one who looks like the general shown in the background pages of issue #0: a taller warrior with a Badass Cape.
- Purple Is Powerful: Much more than the typical Evronian.
- Revenge: Plans to take down those who betrayed him after Paperinik breaks him out of the Well to take on Moldrock.
- The Starscream: Rebelled against the Empire, and was thrown into the Well for it. His character bio mentions he was already showing excessive independence before the mutation.
- Super Prototype: In the 2014 relaunch story "Might and Power" the super soldier project has been replicated and several more Traumas have been created. These copies do not hold a candle to the original, justified by how weaker soldiers were used to produce such a high number and the fact that they were programmed to be completely obedient, unlike their predecessor, thus lowering their intelligence. They seem reliant on their psychic attacks as they can't take too much abuse before going down. Even if Paperinik's new suit gives him a power boost, the original could take a Pikar crashing into him and a rocket to his chest just fine.
- Super Soldier: The most famous example of the series.
- Villain of the Week: He only appeared in #10, "Trauma". Didn't stop him from becoming an Ensemble Dark Horse, resulting in his return in "The Mark of Moldrock".
- Monster of the Aesop: Donald has a nightmare about something that happened in the past. Trauma comes in to make him relive it, challenging the hero to confront his fears.
- Villain Respect: After their battle he has nothing but respect for Paperinik, considering him a Worthy Opponent.
- Villains Want Mercy: Paperinik eventually conquers Trauma's power, leading to the villain's mutation regressing, thus begging the hero to not hurt him.
An Evronian the hero meets in the 23rd century, the last one left on Earth.
First appearance: Paperinik New Adventures #5 "Portrait of the Young Hero"
- Badass Cape: Sports one in the role of the Emperor of the revived Evronian Empire.
- Big Bad: Of the 2014 relaunch story "Might and Power".
- Deep Cover Agent: Sent on Earth to pave the way to a new Evronian invasion.
- Driven to Suicide: Having failed to kill Paperinik and get his revenge, Grrodon gets in a flying car and drives up into the stratosphere in order to be disintegrated by explosive decompression.
- From Nobody to Nightmare: In "Portrait of the Young Hero" he's not that dangerous. In "Might and Power" we see what happens when you leave him around unchecked: the Evronian conquest of Earth.
- Galactic Conqueror: In the Bad Future of the 2014 relaunch.
- Master of Disguise: It's unclear if it is for Latex Perfection or a power.
- The 2014 relaunch story "Might and Power" establishes him as a shape-shifter.
- No-Nonsense Nemesis: In the relaunch: we learn from Odin that his first move after building up an army is to track down Paperinik and have him assassinated in his civilian identity, on the off chance he did twart the new invasion.
- Our Founder: More like a reviver (of the Evronian empire), and he has a colossal statue dedicated to him.
- The Reveal: His true identity in PKNA #5, having been disguised as an earthling. Also, it turned out at the end of PKNA #44 that an U.S. Army Lieutenant was truly the much younger version of Grrodon.
- Revenge: Grrodon's primary motivation in PKNA #5 is to get revenge on Paperinik for doing his part in destroying the Evronian Empire.
- Super Soldier: A Voluntary Shape Shifter with full decisional ability (not a given, among Evronians. In fact only the two-headed Evronians and the members of the Council are supposed to have this characteristic, with decisional ability decreasing with the caste).
- He also uses other variants in the relaunch, bringing to life the Augmented Units and mass-produced Traumas.
- Sue Donym: In the 23rd century, disguised and all, he went by the name Gordon.
- Villain Team-Up: With Morgan Fairfax and Nebula Faraday.
- You Don't Look Like You: In every appearance his looks are different. Justified by him first appearing as his old 23rd century self (thus having an older version of his default appearance) and anyway being a Voluntary Shape Shifter (thus explaining his more regal look in "Might and Power" as simply taking an appearance appropriate to his new role).
An experimental new breed of Evronian, he quickly proves himself... shall we say, 'loyally deficient'?
First appearance: Paperinik New Adventures #28 "Metamorphosis"
- Arm Cannon: Originally he had one on each arm, but Paperinik wrecked one.
- Benevolent Boss: He cares about his soldiers and congratulates them when they do something right.
- Faux Affably Evil: Speaks politely, calmly and eloquently to Xadhoom... About committing explicit murder on one of his coolflames.
- Genre Blind: To an extreme degree: he writes off an escapee from a hostage situation as harmless, and even tells Zortag in no uncertain terms that he intends to gloat over his victory, once he's defeated a so far invincible enemy. The escapee was Paperinik, and not killing Zortag immediately ended up with his soldiers brainwashed to desert him, and Zortag holding him at gunpoint as soon as he had apparently killed Xadhoom (Zortag doesn't shoot him only because Xadhoom called dibs).
- Also, he tried to convince Xadhoom (you know, the woman who swore to destroy all the Evronians) to join him.
- Killed Off for Real: Killed by Xadhoom.
- Gory Discretion Shot: We see Xadhoom forcing him to say her battlecry, and the next panel shows the explosion that disintegrated him.
- Knight of Cerebus: He has no funny or goofy traits and come really close to killing both Paperinik and Xadhoom.
- Neck Lift: Does this to Angus Fangus.
- Nightmare Face: He isn't pretty under that helmet.
- Non-Human Humanoid Hybrid: Raghor is proud of his status as a creation.
- Not So Different: Invokes this to Xadhoom.
- Spikes of Villainy: Got'em on his armor.
- Super Senses: Smell, to be accurate.
- Super Soldier: Another attempt of the Evronians.
- Super Strength: He and his soldiers are way stronger that the regular kind.
- The Social Darwinist: He considers himself and his soldiers the true Evronians and the only ones that should survive.Raghor (to his overseer, general Zortag): "Now if you excuse me, I must extinguish a whole race! Yours!
- Irony: Zortag threw his words back on his face as soon as he had him at gunpoint, and justifies executing him after he (apparently) killed Xadhoom with this.
- Villain of the Week: Only appeared in PKNA #28.
- We Can Rule Together: Offers Xadhoom to join him and overthrow Evron.
A warrant officer working for Zotnam, both as his assistant and target of his venting.
First appearance: Paperinik New Adventures #30 "Phase Two"
- The Chew Toy: Zotnam has the habit of discharging his Breath Weapon on his face every time he says something stupid or uncalled for (pretty much all the time).
- The Cuckoolander Was Right: He's a moron... But he's the only one apart from Zotnam to spot the thread of Two's machinations (even if he doesn't realize what's happening, differently from Zotnam), and can recognize Two.
- Nepotism: Word of God explained why he's Zotnam's assistant: he's the second cousin of a schoolmate of the Emperor's spore-in-law (on a lateral line), and the Emperor found him a job in Zotnam's staff.
- One-Shot Character: Only appared in "Phase Two": some fans joked it was because Zotnam killed him in frustation.
- Punny Name: His name is very close to "sputo" ("spittle" in Italian), which may be fitting for the consideration he receives from his superior.
The sergeant leading a group of officerless Evronians.
First appearance: PKNE story "Chronicle of a Return"
- Action Survivor: He and his force had an encounter with the Rettificators and lived.
- Galactic Conqueror: Subverted: styles himself as the "Supreme F-F", but his main goal is to find an Evronian general or emperor to which hand his force.
- Meaningful Name: In Evronian "Bonton" means "He who knows what to do", and when everyone above him was dead he did exactly what was needed, as he and the scientists around point out.
- Mr. Exposition: Explains to Paperinik and the reader about why exactly his force is in the solar system and deprived of anyone of higher rank.
- Only Sane Man: The only one who has a vague idea of what he's doing on his planetoid.
- Planet Spaceship: Commands one.
- Sergeant Rock: The Evronian equivalent. To Earth standards he'd be nastier than the nastiest Drill Sergeant Nasty, but the Evronians love it.
- Screw This, I'm Outta Here!: How his group escaped the encounter with the Rettificators: while the Rettificators were busy wiping out the escort battlefleet and an En'tomek fleet he ordered a retreat.
- Unfit for Greatness: He's well out of his competence zone, and he knows it. Leading to him handing over command of his troops to Paperinik when he presents himself as the representative of an Evronian emperor.
- You Are in Command Now: He's leading his force because everyone above him is dead-including at least two generals and an Emperor. Lampshaded by his self-styled titled "Supremo F-F": it's short for "Supremo Facente Funzioni", or, in English, "Acting Supreme".
A spore technician, and the highest-ranking scientist in Bonton's force-Too bad he's a low caste one.
First appearance: PKNE story "Chronicle of a Return"
- Action Survivor: Was already around when they encountered the Rettificators.
- Mr. Exposition: Helps Bonton explaining the situation.
- Nice Job Fixing It, Villain!: Creating Porphioolon leads to Xadhoom's powers being restored, his group of Evronians defeated, the En'tomek destroyed and Earth saved.
- The Peter Principle: He can easily grow hundreds of low-caste Evronians, but just doesn't understand the technique to grow emperors, high-caste Evronians, or even middle-caste ones.
Manootensyon's assistant. Should have been a high-caste scientist, but Manootensyon wasn't competent enough to grow one right.
First appearance: PKNE story "Chronicle of a Return"
- The Chessmaster: He's been manipulating Bonton and Manootensyon since he came out of the spore.
- Disney Death: He's currently a spore that Paperinik promised would have Solomon find a way to regrow.
- The Ditz: Manootensyon describes him as "stupider than myself". Except it's not true, it's all an act.
- Gone Horribly Wrong: From an Evronian point of view: he has the awesome smarts expected from an Evronian high-caste scientist, but he's good.
- Heroic Sacrifice: When the other Evronians prepare to kill Paperinik and a De Powered Xadhoom he activates Xadhoom's device that would return them to their spores, fully knowing that the chamber that would shield him from its effects is too far for him to reach it in time.
- Not So Different: Xadhoom describes him as such, as they both feel responsible for those who should be their people while being too different to fully integrate.
- Obfuscating Stupidity: He's just as smart as he's supposed to, possibly even more. Enough to know that if the other Evronians realized he was good they'd kill him, so he feigns being stupid while trying to find a way to stop them without killing them.
- Unfit for Greatness: He was supposed to be a high-caste scientist, capable of taking a bunch of spores and growing them into officers, generals, other high-caste scientists and an emperor, but he's too stupid for it. Except he's actually smart enough for the job, he just doesn't want to do it.
- Walking Spoiler: Revealing what is covered here would spoil the whole story.
- White Sheep: The first good Evronian in the main continuity.
The mindless minions of the Evronians, having been transformed after having their emotions sucked out.
First appearance: Paperinik New Adventures #0 "Evronians"
- Cold Flames: Having this on their heads indicates having been coolflamed.
- Empty Shell: They can no longer feel emotions or have independent thoughts.
- Fate Worse than Death: At least according to Xadhoom.
- Human Shield: Are sometimes used like this.
- Loss of Identity: The coolflaming process is not always fully effective. While most are indeed empty shells, some still possess various fragments of their memories and independent agency. Of course, these are arguably worse off than the fully broken ones.
- Our Zombies Are Different: They're not dead.
- Slave Liberation: The coolflames present on the Imperial Worldship are returned to normal in PKNA #37 and fight back against the Evronians.
- Slave Mooks: More extreme than other examples.
- The Speechless: The process of coolflamization leave the victims incapable of speech.
- Tragic Villain: They are people whose planets were invaded and conquered, had their intelligence and emotions drained out of them, and are now forced to work for the race who invaded and conquered their homes.