Come back to the main article here.
Information on the Smash 64 and Melee veterans can be found here.
Information on the Brawl veterans can be found here.
Information on the PMEX Remix newcomers can be found here.
Returning from Melee
Voiced by: Charles Martinet
Debut: Dr. Mario (1990)
Voiced by: Satomi Koorogi
Debut: Pokémon Gold and Silver (1999)
Voiced by: Fujiko Takimoto
Debut: The Legend of Zelda: Ocarina of Time (1998)
Backported from 3DS/Wii U
Pikmin voiced by: Kazumi Totaka
- Ascended Extra: Was simply a model swap of Olimar starting 3DS/Wii U, now he has his own spot on the roster.
- Divergent Character Evolution: Uses Rock and Winged Pikmin in his moveset, which Olimar does not have access to.
Voiced by: Hellena Taylor
Debut: Bayonetta (2009)
Voiced by: Steve Burton, Cody Christian (as of hotfix 0.85b)
Debut: Final Fantasy VII (1997)
"You're outta luck."
Alleged SOLDIER 1st Class and member of the mercenary group AVALANCHE, Cloud returns with his moveset from Super Smash Bros. for Nintendo 3DS and Wii U, this time ready to face his Arch-Nemesis Sephiroth one more time.
- Force and Finesse: The Force to Sephiroth's Finesse, Cloud's Buster Sword is more like a bludgeoning weapon than a slicing one and deals strong single-strike hits, whereas Sephiroth was given a contrasting Death of a Thousand Cuts style.
- Guide Dang It!: Prior to the 0.85b hotfix, the Limit Gauge couldn't be seen, instead relying on the player's knowledge that it works the same way as in the official Smash games.
- Limit Break: Like in his official Smash appearances, Cloud has a Limit Gauge (unseen in this game) that he can use to charge up supercharged versions of his regular special moves.
- Retraux: He's been reworked in to the Super Smash Bros. Brawl artstyle.
- Suddenly Voiced: A variation - he now speaks English courtesy of his first English voice actor Steve Burton, with voice clips from Dissidia Final Fantasy and other appearances. In the 0.85b hotfix, Burton's voice was replaced with Cody Christian's Final Fantasy VII Remake audio clips.
- Sword Beam: His neutral special, Blade Beam, works exactly the same way that it does in the official Smash games.
Voiced by: Marcella Lentz-Pope (female), Cam Clarke (male)
Debut: Fire Emblem Fates (2015)
Voiced by: Antony Del Rio
Debut: Kid Icarus: Uprising (2012)
"Who wants some?"
A more or less Evil Counterpart to Pit, Dark Pit was (indirectly) created by Pandora when she got Pit to destroy the Mirror of Truth. Acting as both a friend and as a foe at different times, Dark Pit is notably more aggressive and "edgy" than his light counterpart but does have a hidden caring side. He returns from 3DS/Wii U and Ultimate.
- Moveset Clone: Of Pit, though he's more of a semi-clone this time around as his moveset is a combination of his official Smash self and Brawl Pit rather than Project M Pit.
- Retraux: A notable case, in that he uses Pit's Brawl model but recolored. His "Classic" skin is meant to match regular Pit's Melee trophy and his own Classic skin despite Dark Pit being original to Uprising.
Voiced by: Kosuke Toriumi
Doc Louis voiced by: Riley Inge
Debut: Punch-Out!! (1983)
Voiced by: Laura Bailey
Voiced by: Shin-ichiro Miki
The Fire/Dragon-type Super Mode of Charizard appears in EX as an alternate character select option, much like Giga Bowser and Wario-Man, ready to scorch the competition with its brilliant blue flames.
- Ascended Extra: Went from Charizard's Final Smash in 3DS/Wii U and a Spirit in Ultimate to a fully playable character.
- Cast from Hit Points: Unlike its base form, it keeps Flare Blitz from the official games, which causes massive damage and knockback at the cost of recoil damage to Mega Charizard X.
- Divergent Character Evolution: As opposed to base Charizard using a largely brand-new moveset, it uses a moveset largely based on Charizard's 3DS/Wii U moveset with some aspects of its Project+ kit (such as having Thunder Punch as its dash attack).
- Mighty Glacier: Keeping Charizard's traditional playstyle from the official Smash games (minus Pokémon Trainer), it isn't as nimble as its reworked base form but has some harder-hitting options like Flare Blitz and also has Rock Smash as a defensive option.
- Our Dragons Are Different: A version of the most famous dragon Pokémon that actually has proper Fire/Dragon typing.
Voiced by: Bill Rogers
Voiced by: Masachika Ichimura
Mewtwo's Super Mode, one of the most powerful Pokémon ever created, appears as an alternate character select option like the other Mega Evolutions, ready to dominate the battlefield with its incredible psychic powers.
- Ascended Extra: Went from Mewtwo's Final Smash and a Spirit to a fully playable character.
- Pint-Sized Powerhouse: It's quite small but is even stronger than the already very powerful base Mewtwo.
- Purposely Overpowered: Like the other playable Super Modes, it's intentionally designed to be a little too strong for regular matches.
- Vocal Dissonance: Despite having a smaller and more child-like frame than base form Mewtwo, it retains its deep masculine telepathic Voice Grunting.
Debut: Pac-Man (1980)
Voiced by: Brandy Kopp
Debut: Kid Icarus (1986)
"No one can hide from the light."
Goddess of Light and ruler of Skyworld, Palutena is the one who Pit answers to when fighting the forces of the Underworld and others. She grants Pit various powers to use on his missions, but here, like in 3DS/Wii U and Ultimate, she brings these abilities into battle herself to demonstrate the true power of a goddess.
- The Artifact: Inverted! Palutena's modern design debuted in Brawl and she ends up looking identical to her Brawl appearance for obvious reasons, but she brings over her moveset and portrayal from Ultimate (based on Kid Icarus: Uprising) while Pit still keeps his Project M moveset.
- Ms. Fanservice: As usual, she's designed to be sexy, quirky and playful, and keeps her infamous Show Some Leg "pole dance" taunt from the official games.
- Physical God: She's the Goddess of Light and is considered one of the most powerful Smash characters in her home series.
- Playing with Fire: Her side special, Explosive Flame, which generates a large fireball some distance away from her.
Voiced by: David Vincent (male), Lauren Landa (female)
Voiced by: Kyle Hebert
Debut: Street Fighter (1987)
Voiced by: Adam Howden
Debut: Xenoblade Chronicles (2010)
"I'm really feeling it!"
A young Homs engineer from Bionis, Shulk one day finds himself in the midst of a war between the Homs and the monstrous Mechon. When Metal Face murders his close friend Fiora, he takes up the legendary Monado sword and sets out on a quest for revenge. Returning from 3DS/Wii U and Ultimate, Shulk rejoins Smash on the very console where he got his start (fortunately not exclusive to GameStop).
- Retraux: He is shaded to fit the Brawl artstyle, though because his model is backported from later Smash games, he still looks quite a bit cleaner than he did in the original Wii version of his home game.
- Stance System: Shulk keeps his Monado Arts from his later appearances, allowing him to apply various Status Buffs to himself for different situations.
Voiced by: October Moore (female), Steve Heinke (male)
Debut: Wii Fit (2007)
Backported from Ultimate
Voiced by: Chris Sutherland
Debut: Diddy Kong Racing (1997) (cameo, Banjo only), Banjo-Kazooie (1998) (in-series debut)
Voiced by: Matthew Mercer
Voiced by: Deanna Mustard
Debut: Super Mario Land (1989)
Debut: Metroid Prime (2002) (cameo in The Stinger), Metroid Prime 2: Echoes (2004) (proper debut as Dark Samus)
Once a simple Metroid, the creature was heavily mutated and twisted into Metroid Prime upon an encounter with a meteor that landed on Tallon IV. Despite Samus defeating it, it managed to absorb her Phazon Suit and her DNA, thus reincarnating as Dark Samus, who would become one of the greatest threats to the galaxy. Though she made her playable Smash debut in Ultimate, she boasts a kit different from her Ultimate self in REMIX.
- Be the Ball: She has the Morph Ball ability from Samus' stolen armor. Instead of using it to crawl, though, she uses it as an attack as her side special.
- Charged Attack:
- Her variant to the Charge Shot is an inverse of Samus' version. The orb of Phazon she charges up diminishes in size, but increases in power and speed.
- Her side special can be charged up to boost her speed and its attack power.
- Combat Tentacles: She causes Phazon tentacles to erupt from the ground as her down smash.
- Contralto of Danger: While she doesn't speak, her evil laughs and voice grunts all sound low in pitch.
- Dark Action Girl: Sadistic and violent, Dark Samus is a reflection on what Samus would be if she turned to the dark side.
- Dark Reprise: Her victory theme is the Item Acquisition theme from her home series played in a minor key. In Ultimate, she shares that theme with Ridley, but only she has it in REMIX while Ridley has his own victory theme.
- Flight: Temporarily capable of this for her up special.
- Humanoid Abomination: Originally was a Metroid that was heavily mutated from Phazon exposure, but then it absorbed Samus' Phazon Suit as a last-ditch attempt to save itself to assume this form.
- Me's a Crowd: Performs a sort of synchronized dance with one of her Dark Echoes as a victory animation.
- Organic Technology: Her default appearance (based on her Metroid Prime 3: Corruption design) pronounces the biomechanical nature of her Powered Armor, displaying Gigeresque ridging and blue veins.
- Power Floats: She's never seen walking, except when carrying a heavy item like a Party Ball or firing a shooting item like a Cracker Launcher.
- Same Character, But Different: In a case where it's considered an improvement, she went through a de-cloning to make her functionally distinct from Samus and more accurate to her portrayal in her home series, even boasting a few elements from her Assist Trophy appearance in 3DS/Wii U.
- Short-Range Shotgun: Her forward smash functions as this. Despite the attack covering a lot of range, the outermost hitboxes can't cause opponents to even flinch.
- Wall Crawl: If her side special is charged up long enough, she can stick to a wall if she collides into it similar to the Spider Ball technique. From there, she can roll up and down the wall for a short time period.
- Put on a Bus: Erdrick is the only playable Hero so far, leaving Solo, Eight, and Luminary as no-shows.
Voiced by: Xander Mobus
Leader of the Phantom Thieves of Hearts, Joker is an unnamed Japanese high school student who becomes a masked Gentleman Thief in the cognitive world of the Metaverse, using his newfound powers to bring down the corrupt desires of different important figures in the lives of the Japanese people. He returns from Super Smash Bros. Ultimate.
- Adapted Out: Morgana doesn't appear in PMEX due to space limitations, and the other Phantom Thieves no longer provide victory lines for Joker - he instead has his own.
- The Ghost: Prior to the 0.95b update, while Joker could still use his Arsene powered-up versions of his specials, Arsene himself was nowhere to be seen, which, while likely due to technical limitations, oddly fit with how Personas can't be seen outside of the Metaverse.
- Palette Swap: His new palette swaps are directly inspired by his fellow Phantom Thieves - Morgana, Ryuji, Ann, Yusuke, Makoto, Futaba, Haru and Akechi. Like with Shulk's palette swaps, they change the color of his hair, mask and outfit. He also has a new alternate costume based on Persona 5: Dancing in Starlight.
- Retraux: He's been reworked in to the Super Smash Bros. Brawl artstyle.
Debut: Tekken (1994)
Voiced by: Reuben Langdon
Debut: Street Fighter (1987)
Debut: Donkey Kong Country (1994)
Voiced by: Skye Bennett
Debut: Xenoblade Chronicles 2 (2017)
"Think you can take me?"
An artificial lifeform known as a "Blade", and the first awakened form of the legendary Aegis Sword. In her original game, Mythra seals herself away after causing mass destruction in the Aegis War, creating her other self Pyra as a facade, with both sisters eventually being re-awakened by protagonist Rex as their Driver so the three can set off for Elysium. Returning from Super Smash Bros. Ultimate, she was added in the 0.95 update of the game.
- Adaptational Modesty: Averted. Mythra retains her Stripperific default costume from XC2, with the censored "Massive Melee Mythra" outfit nowhere to be seen.
- Adapted Out: Rex doesn't appear in PMEX due to space limitations.
- Cleavage Window: Due to PMEX Remix aiming for a Target Demographic of older Smash players rather than being an all-ages release like the canon games, Mythra retains her default uncensored outfit from XC2, which shows off her cleavage and legs.
- Decomposite Character: Just like Zelda, Sheik and the Pokémon Trainer's Pokémon, Pyra and Mythra are separate playable fighters. In Mythra's case, her down-B Switch-Out Move has been replaced with another version of Foresight that functions as a stun counter.
- Dub Name Change: From Hikari in Japanese, which is used internally to denote her character files.
- Ms. Fanservice: Oh hell yes. A very pronounced example from her game of origin and Ultimate, she now sports her original outfit and it shows off her legs much better.
- Mythology Gag: Her render pose isn't based on her Ultimate render, but is instead based on Masatsugu Saito's character artwork of her for Xenoblade Chronicles 2.
- Nerf: With no way to transform into Pyra and Foresight being much harder to activate, Mythra has to work a lot harder to secure KO's and evade enemy attacks. Thankfully, the smaller blast zones of Project M give her an easier time KO-wise.
- Overshadowed by Awesome: The engine changes, along with losing access to Pyra and Foresight being more difficult to activate, hurt Mythra a lot in this game. While she's still fast and sports a great neutral game, some of her best KO and evasive options from Ultimate are gone. While the reduced blast zones of REMIX give Mythra a slightly easier time scoring KO's, there are similar characters developed directly for the Project M environment that do her job much better — bizarrely echoing her transition from the Xenoblade Chronicles 2 base game to Torna ~ The Golden Country.
Voiced by: Skye Bennett
Debut: Xenoblade Chronicles 2 (2017)
"We did our best!"
An artificial lifeform known as a "Blade", and the second form of the legendary Aegis Sword. In her original game, Pyra was created by her original self Mythra as a facade to seal away her powers, with both sisters eventually being re-awakened by protagonist Rex as their Driver so the three can set off for Elysium. Returning from Super Smash Bros. Ultimate, she was added to the 0.95 update of the game.
- Adaptational Modesty: Inverted. Pyra no longer has her tights from Ultimate, now matching her default costume in XC2
- Adapted Out: Rex himself doesn't appear in PMEX due to space limitations.
- Decomposite Character: Just like Zelda, Sheik and the Pokémon Trainer's Pokémon, Pyra and Mythra are separate playable fighters.
- Dub Name Change: From Homura in Japanese, which is used internally to denote her character files.
- Fiery Redhead: A notable aversion, just like Roy. While she has red hair and is a hard-hitting physical fighter with a flaming BFS, she is kind and sweet-natured, especially compared to her "sister" Mythra.
- Lightning Bruiser: To make up for the loss of access to Mythra, Pyra (normally a Mighty Glacier like in Ultimate) has a very long wavedash that lets her traverse the stage at surprising speed.
- Mythology Gag:
- Pyra's new down special is now Flame Bed, where she creates a patch of fire on the ground that causes area-of-effect damage. This is identical to a technique used by various superbosses from Xenoblade Chronicles 2 such as Gladiator Orion and Elma, but can also be seen as a nod to the Damage Over Time effect of most Fire-type Blade Combos, which were one of Pyra's main uses in her home game.
- Her render pose isn't based on her Ultimate render, but is instead based on Masatsugu Saito's character artwork of her for Xenoblade Chronicles 2.
- Nerf: With no way to transform into Mythra and benefit from her combos and mobility, Pyra has to play much more carefully like other heavy-hitting swordfighters like Ike, being unable to switch to her much faster "sister".
Voiced by: David Vincent
Debut: Castlevania: Rondo of Blood (1993)
- Holy Water: Richter's Holy Water still burst into blue flames, but the flames travel forward slightly to give it more range.
Leader of the Space Pirates and Arch-Enemy of Samus Aran, Ridley is an incredibly cunning, sadistic and intelligent dragon-like alien feared throughout the galaxy. He and Samus have clashed many times, but no matter what happens, Ridley always seems to make it back somehow. This version of Ridley originated in Project M Legacy XP and was brought over to PMEX Remix.
- Absurdly Sharp Claws: He utilizes his claws for some of his attacks, and they are just as sharp as his tail and teeth.
- Beware My Stinger Tail: A number of his attacks have him whacking, slashing, or stabbing foes with his barbed tail. The most power his tail attacks have is at the bladed tip.
- Bring It: Waves his arms in a "come at me" motion before roaring as his side taunt.
- Cyborg: His cybernetic Meta Ridley and Omega Ridley forms appear as alternate costumes.
- Double Jump: Has three midair jumps, one more than in Ultimate.
- Dragons Are Demonic: A murderous, sadistic alien dragon with fiery breath and a spear-like tail who is in charge of an organization of Space Pirates.
- Evil Is Bigger: One of the two largest playable fighters along with Metal Face.
- Evil Laugh: Assuming his screeches can be interpreted as laughs, he does it while mockingly pointing as his down taunt.
- Fireballs: Instead of the multiple bouncing fireballs from Ultimate, Ridley's Plasma Breath (called Plasma Cannon here) is a single powerful chargeable projectile that can be angled.
- Foe-Tossing Charge: His Impact Event down special is a straightforward charge on the ground; in the air, it becomes a Death from Above. The move resembles a technique performed by Meta Ridley and Omega Ridley in his boss fights in the Prime trilogy.
- Glass Cannon: Just like in his official Smash appearance, Ridley can rack up tons of damage, but his size and comparatively low weight make him very easy to hit and combo. In fact, his model is even bigger here than in Ultimate.
- Grapple Move: Instead of a Wipe the Floor with You, Ridley's Parallax Grasp side special snags the opponent with his talons and carries them while flying, from which he can perform four different throws.
- Lean and Mean: A skeletal, sinister space dragon. His lanky appearance sets him apart from most of the other large fighters, who look like they have the mass to go with their size.
- Limit Break: His Final Smash is Kinetic Breath, which is similar to Plasma Scream in Ultimate, but he skips to firing his laser-like breath at the opponent rather than charging at them to knock them onto Samus' Gunship, where he incinerates them both.
- Man Bites Man: Attacks with vicious bites from the forward and up throws of his side special.
- Meteor Move:
- Ridley has the pogo-tail from Super Metroid as his down aerial; hitting someone with the bladed tip will meteor smash them as he bounces off.
- The down throw of his side special is also a meteor smash.
- Mythology Gag: In one of his victory poses, he steals the Metroid hatchling's capsule as a nod to the beginning of Super Metroid and the opening FMV to Melee.
- The One Guy: The only Metroid rep in PMEX Remix to be male, and the only one to not be a variant of Samus.
- Our Dragons Are Different: An evil space dragon with the body plan of the Western variety, who also superficially resembles a pterosaur and is incredibly cunning.
- Playing with Fire: Besides his Plasma Cannon and Kinetic Breath, he uses his fiery breath for his up tilt, down throw, and the down throw of his side special.
- Same Character, But Different: His moveset is different from his Ultimate incarnation and was developed independently. He also uses his Brawl boss model (based on Super Metroid) as his default model, but has a Meta Ridley alternate costume just like in Ultimate.
- Wing Shield: For whatever reason, Ridley covers his front with his wings when there's already an energy shield that protects his entire body, something that the other fighters also have.
- Wipe the Floor with You: If the standard attack button is pressed in junction with the special move button when he performs Parallax Grasp, Ridley will perform an actual floor drag akin to his Space Pirate Rush move in Ultimate.
Voiced by: George Newbern
Debut: Final Fantasy VII (1997)
"I want you to beg for forgiveness."
Famous member of SOLDIER and former hero to Cloud Strife, Sephiroth is the antagonist of Final Fantasy VII. After learning of his being used as a living weapon, he goes insane and sets out on a murderous rampage throughout the planet to become one with the Lifestream. He joins Smash here to face Cloud once again, predating his official Smash appearance in Super Smash Bros. Ultimate.
- BFS: His absurdly long sword, Masamune, gives him enormous range on his attacks, which usually consist of a flurry of strikes.
- Colony Drop: His old down special is Meteor, which takes an absurdly long time to charge (using a full Limit Gauge) but can be unleashed for massive damage and knockback.
- Death of a Thousand Cuts: All of his sword attacks consist of a flurry of multiple weaker individual strikes.
- Force and Finesse: The Finesse to Cloud's Force; while Cloud's Buster Sword focuses more on brutal, single-strike damage, Sephiroth's Masamune always deals multiple blows in one attack that add up to the same.
- Limit Break: Just like Cloud, Sephiroth had a Limit gauge that can be used to charge his special moves. Meteor, his ultimate move, was the equivalent to Cloud's Finishing Touch. This was later replaced with his Winged Form mechanic from Ultimate.
- Meteor Move: Meteor itself aside, his down aerial is Hell's Gate, the downward plunging sword strike that he uses to kill Aerith in one of the most infamous scenes of his home game.
- One-Winged Angel: Not only is he the Trope Namer, but he also retains Winged Form from Ultimate as of the 0.95 update, giving him a single black wing and powering up his moves and attributes if he's at a disadvantage in battle.
- Palette Swap: Sephiroth keeps his shirtless alternate costume from Ultimate and has a new alternate costume based on his Kingdom Hearts appearance. Throughout his different costumes, he has palette swaps based on Genesis, Jenova, Virgil, Kefka's final form, Alucard, and Ansem, Seeker of Darkness.
- Same Character, But Different: In older versions of the game. He predates, and was developed independently from, the version of Sephiroth in Super Smash Bros. Ultimate. As such, his moveset was quite different and he speaks English to match Cloud in this game. EX Sephiroth is also more heavily inspired by Cloud himself, with special moves that are superficially similar and using Cloud's Limit gauge instead of the Winged Form mechanic he has in Ultimate. The 0.95 update reworked Sephiroth to use his Ultimate moveset, complete with Winged Form.
Voiced by: Keith Silverstein
Debut: Castlevania (1986)
Voiced by: Haley Joel Osment
Debut: Kingdom Hearts (2002)
A pure-hearted boy from the Destiny Islands who woke one day to see his friends swallowed by the darkness, and found himself in a strange land wielding a key-like mystical sword - the Keyblade - and fighting alongside Donald Duck, Goofy, and other Disney characters to defeat the shadowy creatures of darkness known as "Heartless". One of the most fan-requested Smash fighters ever, Sora returns from Super Smash Bros. Ultimate with his moveset largely intact. As in Ultimate, his base appearance is based on the first Kingdom Hearts but he has alternate costumes representing his outfits in the sequels.
- Mighty Glacier: Like in Ultimate, this is highly downplayed for Sora's stats. While not slow and on the lighter side, his mobility and some of his moves tend to be sluggish, but he can dole out enormous amounts of damage. Of note is that, with the change in mechanics from Ultimate to EX, Sora's wavedash is very short and near-useless, further encouraging aerial combat.
- Mythology Gag: The order of his neutral special has been changed from Ultimate. In that game the order was Firaga, Thundaga, and Blizzaga. Here it was swapped around to Firaga, Blizzaga, and Thundaga. Word of God said the order change was intentional to match the order Sora recieved the spells in the first Kingdom Hearts.
- New Work, Recycled Graphics: Sora uses his voice clips from Ultimate that mostly hailed from Kingdom Hearts 3D [Dream Drop Distance] and Kingdom Hearts Re:Coded, along with new voice clips taken from Kingdom Hearts II.
- Palette Swap: Sora now has an enormous variety of palette swaps, most notably giving him all his Drive Forms for his Kingdom Hearts II outfit (including AntiForm) and his Formchanges for his Kingdom Hearts III outfit. Like in Super Smash Flash 2, he also has palette swaps representing Riku, Kairi, Roxas and Xehanort.
- Practical Taunt: Sora's up taunt, where he casts various spells, now has an actual use: Curaga heals him by 4%, while Aeroga gives him super armor with a windbox.
Voiced by: Takashi Kondo
Debut: Fatal Fury: King of Fighters (1991)