Characters in Overlord II should be listed here.
The Overlord / The Eighth Hero
The player character. Awakened by the minions to rebuild and reinstate a reign of terror after his predecessor was slain by heroes. Armed with a suit of heavy plate armor, a massive weapon, and an army of minions he now seeks revenge against the heroes who slew the previous overlord.
- An Axe to Grind: His default weapon is a battleaxe.
- Anti-Villain: A low corruption Overlord is a merciless force towards threats, and seems to very much enjoy the power and position he holds, but he never raises a violent hand towards innocents, and at several points makes choices that are decidedly heroic.
- Authority Equals Asskicking: Subverted in the very beginning where the Overlord can't really stand up in a straight-up fight and relies on his minions. After sufficient upgrades however he can be quite powerful.
- Ax-Crazy: You have to play this way if you want to go for 100% corruption, as the most Evil choice at various points in the game usually involve people getting violently killed, sometimes by the Overlord's hand. One of the biggest chunks of corruption - and likely to be the last one you need before 100% corruption, is to kill a thousand citizens. If you want to be true evil, a lot of innocent people need to die to the Overlord directly.
- Big Bad Slippage: He started out as another hero who gave his life defeating the previous Overlord. However, the Minions healed him and branded him their new master; depending on the player's actions, he can either be a more benevolent, pragmatic ruler or an out and out tyrant is far worse than his predecessor.
- Black Knight: By default, he's an intimidating Tin Tyrant in ridged armor and a spiky helmet. If you pursue the corruption path, his armor eventually darkens and demonic spikes start growing out of his skin, until the armor is black as night as the spikes on his shoulders reach to the top of his head.
- The Dragon: He unknowingly played this for the previous Overlord inhabiting the Wizard's body, offing the other fallen heroes so he could reclaim his throne.
- Even Evil Has Loved Ones: One possible reason why he was canonically faithful to Rose, that he truly loved her.
- Even Evil Has Standards: No matter how evil you make him in your playthrough, canonically, he made at least two Good-aligned choices according to the sequel. Namely, he canonically saves the last elven women (as the elves are still around, likely meaning he's not into causing racial extinction), and he stays faithful to Rose (whether it be through actually loving her, being against adultery, or acknowledging her usefulness over her less reliable sister).
- Eviler Than Thou: Play for full corruption, and you pull this on the Fallen Heroes. Every corrupting act that can be pulled off is the Overlord surpassing the former hero in their specific sin.
- Fallen Hero: Both figuratively and literally. He fell from the tower during the fight with the previous Overlord and was left for dead by his comrades.
- Fantastic Nuke: The last level of his fire spell at high corruption causes a massive explosion that indiscriminately sets everything in its radius on fire.
- Friendly Fireproof: In contrast, the last level of his fire spell at low corruption causes a damaging, controlled fire that only hurts enemies.
- Good Costume Switch: At higher levels of corruption, your armor grows spikes and turns black. If you stay low or avoid corruption entirely as the game carries on, your armor becomes brighter and shiny.
- Good Counterpart: If you beat the game completely uncorrupted, you end up as this compared to the Seven Heroes. Shows how messed up they became, if an Evil Overlord is the good guy in comparison.
- Glowing Eyes of Doom: The only feature of the Overlord's face that can be seen under that helmet is his glowing eyes. They also change color depending on his level of corruption: being blue at low corruption, white at neutral, and naturally become red at high corruption.
- Hell Has New Management: Though unwillingly, he's now the ruler of the Abyss and gets to call all the shots, but he's trapped there as well, separated from his (now pregnant) lover.
- Heroic Mime: Villainous example. He never speaks, but he does grunt when he swings, and his voice is very deep.
- Kill It with Fire: His main offensive magic is a fireball spell.
- Knight in Shining Armor: If you remain at 0 corruption for long enough in the story, the ridges and spikes on the Overlord's armor become less pronounced and turn shinier. At 0 corruption and heading into the last few bosses, your armor is basically smooth and a bright, shiny silver.
- Knight of Cerebus: Downplayed. While the rest of the evil cast, be they blatantly evil and proud of it or nominally good guys who've become blatant hypocrites, are over the top and ridiculous, the Overlord himself is played very straight. He's a giant among men, can kill almost anything in a one on one fight with better equipment (though it will be a bit tedious without help from the Minions), and his cold menacing aura contrasts sharply against the wanton destruction he's capable of. He's less of a Sauron parody and more of a Sauron Expy that landed in a parodic story.
- Large and in Charge: Most of the minions do not seem to exceed 4 feet in height, the Overlord is so tall that he can not enter the homes of the villagers since their doors are too small.
- Magic Knight: He uses spells and weapons.
- Mighty Glacier: He's slower than his Minions, but stronger and more durable. Up to Eleven if you upgrade the best equipment with only Brown Minions, where he becomes an unstoppable One-Man Army.
- Pragmatic Villainy: Gnarl justifies this as the reason for some of the downright heroic choices you can make despite having "Evil" in his title; a large population of relatively happy peasants with intact places to live (instead of unhappy and/or slaughtered ones in a burned-out wasteland) means a well functioning empire to terrorize and profit from.
- Tin Tyrant: Seeing as he's covered head-to-toe in ominous plate mail.
- Tomato in the Mirror: He was the eighth hero who was left for dead by his allies.
- Unwitting Pawn: Your predecessor in the Overlord position only had you revived as part of a long game while he corrupted the other heroes: he corrupts them into Evil, you kill them, and their deaths unleash enough Evil energy into the world for him to come back.
- Villain Protagonist: The titular Evil Overlord, though depending on how you play, your villainy can be greatly downplayed.
- Villain with Good Publicity: At low corruption, to the extent that you're really a villain in name only.
An ancient minion and The Dragon, Gnarl uses the Tower Heart and the Overlord's helmet to communicate with you over long distances, giving you advice on what to do next.
- Affably Evil: Gnarl is polite, likeable, and soft-spoken, even as he's betraying you for your predecessor.
- Arc Words: His catchphrase, as seen above, acts as this for the Overlord series as a whole.
- Cool Old Guy
- Dirty Old Man: Over the course of the games, Gnarl gets very vocal about his attraction to the mistresses - to the point it actually earns him a thump on the back of the head from both Rose and Kelda.
- The Dragon: Gnarl is one of the few recurring characters in the whole series, and since Minions can live for an unknown amount of time, he's had the chance to serve as the right-hand Minion at least four different Overlords - possibly many more.
- Evil Chancellor: For his Overlords, which works out just fine as him and his boss are Evil. Played completely straight in the first game, as he betrays you for the old Overlord, both out of loyalty and because the old one is potentially more Evil than you.
- Evil Mentor: Given that he gave the Witch-Boy "a proper evil upbringing" in the second game, it's safe to say that he was most definitely one of these. He also acted as this for the first game's Overlord, bringing him up to speed after his long sleep.
- Kill 'Em All: Gnarl is perfectly fine with a Corrupted Overlord killing everything, since it's such a perfectly Evil thing to do. He'll note that it's somewhat impractical in the long run, but that doesn't stop him from enjoying the mayhem.
- Loyal to the Position: He serves the Overlord, whomever they may be. Although he does imply he prefers the first game's protagonist to his predecessor (or at the very least, he will miss/misses him).
- Manipulative Bastard: There's some implications that have given rise to a fan theory that Gnarl is feigning subservience to you, and that his guiding you around is actually playing you as his dragon. Seeing as he's the one usually coming up with all the plans and goals and you're enacting them, there's some weight to this.
- Mission Control: His main role in the series is to tell the player what to do and how to do it all the while quipping about evil things.
- Non-Action Guy: As the most elderly minion, he doesn't do field work any more and stays in the Tower. This used to be not the case, as Gnarl does reminisce about his time running around as a standard Brown minion early on in the first game.
- Pragmatic Villainy: His In-Universe justification for any good choices in the first game. Make yourself look good to fuel a long-term evil empire, since you can't have one if all the empire's towns are burned down and their residents mostly dead.
- Really 700 Years Old: He's positively ancient compared to just about any other character, as he still knows what the long-extinct dragons were like. In fact, since he's so old, it's not known if minions can even die of old age.
- When I Was Your Age...: Played humorously, as Gnarl comments on the younger minions and how he used to be like them, putting all sorts of weird things on his head.
One of the Overlord's potential mistresses, Rose is an order-obsessed stick-in-the-mud who complements a low-corruption Overlord. Mid-game you have the option to spurn her for her sister, Velvet.
- Big Damn Heroes: When the Wizard returns and tries to steal your magic and kill you, Rose (if you didn't spurn her for Velvet) interrupts him by attacking the tower heart, giving you a chance to get your magic back and go after him.
- Cutting Off the Branches: Canonically, the Overlord kept her as his mistress.
- Damsel in Distress: The Overlord rescues her from the raiders of Castle Spree.
- Deadpan Snarker: She's completely unfazed by everything, and the only people that escape her sharp wit are those who don't deserve it... which usually just comes down to the Overlord.
- Defector from Decadence: When Solarius shows signs of becoming too corrupt, Rose quickly changes sides and offers her aid to the Overlord.
- FaceHeel Turn: In an attempt to restore balance to the world, she joined Solarius in his campaign of world domination during the second game. Once it becomes clear that he's just another Hero that inevitably turns to Evil and is endangering the world, she joins the Overlord to address the issue.
- Fiery Redhead: She tried bossing the Overlord around the moment they met.
- In the Hood: As leader of the Sentinels, she wears a hooded cloak.
- Luke, I Am Your Father: She's also canonically the first Overlord's lover and mother of the second game's Overlord.
- Mysterious Watcher: In Overlord II, she can occasionally be glimpsed in the background, spying on the Overlord.
- Neat Freak: She values organization and order, not necessarily goodness.
- Polar Opposite Twins: She's an orderly stick-in-the-mud, but her heart is in the right place... usually, who loves the Overlord genuinely. Violet is a chaotic seductress whose love for the Overlord is only pockets deep.
- Power Floats: By the time of the second game, she's learned how to float via magic. On the plus side, it makes her immune to Trap Doors.
- Pragmatic Villainy: Rose often encourages this.
- Scare 'Em Straight: In the second game, she tries to scare her son off the path of the Overlord by showing him the ruins of the Tower. It doesn't work. Eventually, she decides that he's Necessarily Evil.
- Something Only They Would Say: In the second game, she reveals herself by reflexively telling Gnarl to shut up, after no-one had mentioned his name.
- Sugar-and-Ice Personality: She has a habit of swinging between ice-cold efficiency and lovesick cooing.
- Took a Level in Jerkass: She's suffered one in the backstory to Overlord II, apparently induced by the disappearance of her lover and the destruction of the Tower. Not only does she effectively abandon her own son in Nordberg and leave him to be bullied for the first few years of his life, but she also performed a full-fledged FaceHeel Turn by helping Solarius in his campaign against magical creatures.
- Villain Teleportation: Has a habit of performing these in the second game.
- Well-Intentioned Extremist: She initially follows the Overlord out of a belief that his tyranny will bring Order to your kingdom better than the stupid feudal lords and fallen heroes. In 2, she's so fallen into Order Versus Chaos that when Chaos gets an edge, she became much more extremist and much less well-intentioned.
- Woman Scorned: If you spurned her for Velvet, she betrays you in revenge and allows the Wizard into your tower.
Rose's sister. Velvet is a sadistic, money-hungry seductress whom the Overlord rescues from William the Black. After saving her, she offers the Overlord to take her as his mistress and give him the time of his life, at which point he can spurn Rose and take her instead.
- Big Damn Heroes: When the Wizard returns and tries to steal your magic and kill you, Velvet interrupts him by attacking the Tower Heart, giving you a chance to get your magic back and go after him.
- Cutting Off the Branches: Canonically, she was the Overlord's enemy.
- Gold Digger: Ohhhh yes, she had zero attachments to William, and it seems like she doesn't even end up falling for Even Evil Has Loved Ones with the Overlord. Her saving you if you choose her over Rose isn't an act of love so much as it is not wanting to give up her wealth, status, and servants.
- In Love with Your Carnage: She loves the murder as much as the pillaging.Velvet: That's enough prolonging the excitement darling, I want to see some real elf blood.
- Polar Opposite Twins: She's a chaotic seductress whose love for the Overlord is only pockets deep. Rose is an orderly stick-in-the-mud, but her heart is in the right place... usually, who loves the Overlord genuinely.
- Woman Scorned: If you reject her, She finds a way to get the Wizard into the tower.
One of the brown minions who originally revives the Overlord and helps him recover the Tower Heart. Later becomes the forge master once the smelters are recovered.
- The Blacksmith: Once you get the forge operational.
- Extreme Omnivore: Giblet has a habit of chewing on almost anything, which will occasionally lead Gnarl to yell at him.
- Mauve Shirt: Is one of the few minions with a name.
The Overlord's Jester. Hangs around the main tower hall reciting the Overlord's titles.
- Butt-Monkey: You can freely attack him with no ill effect, he serves as a training dummy in the tutorial.
- FaceHeel Turn: Ends up serving the Forgotten God, either out of spite or from possibly after being possessed by the Second Overlord.
- The Jester: Complete with the hat with jingly bells, his own staff, and a repertoire of awful jokes you can deck him for.
- What Happened to the Mouse?: After taunting the Overlord when he escapes from the collapsing Abyss portal, he disappears from continuity entirely, necessitating a new Jester in the second game. Chances are good he was killed offscreen for his betrayal.
Bob the FarmerAn easily-victimized peasant, Bob is one of the few humans to own territory outside the heavily-fortified village of Spree, and has suffered terribly because of it; halflings have invaded his farm and staked him out on the pumpkin patch as an improvised scarecrow. As the expansion pack reveals, his troubles don't stop there...
- Butt-Monkey: First, he's tied to a scarecrow frame and left to watch as his entire crop of pumpkins is destroyed. Then the Mellow Hills are invaded by Kahn. Then he's kidnapped by halflings all over again, this time being dragged into hell.
- The Schizophrenia Conspiracy: Under the impression that pumpkins can speak and are working with the halflings. Nevermind that halflings actually eat pumpkins...
- The Cuckoolander Was Right: In Raising Hell, sapient Pumpkins are one of the enemies of the Mellow Hills Abyss.
ArchieAs of Lord Spree's death in the attack on Spree Castle, Archie the innkeeper has been made the de facto mayor of Spree Village; with the village under siege by halfling raiders and no supplies but alcohol, he naturally beseeches the Overlord for help in recovering the food that the halflings stole from them.
- The Bartender: Though he's also the mayor now, he much prefers his bartending job. There will always be beer ready for your minions whenever you drop into the town.
- Big Fun: Probably the largest human we see
- Nice Guy: He's probably the nicest and most intelligent human we see in the game, which admittedly is a pretty low bar.
- Overly Long Name: Archibaldamius Methuselah Wobbleboard the 3rd.
- Reasonable Authority Figure: He ended up stepping up to bat as the mayor of Spree after Jewel and Khan raided the castle and killed their local lord, and always thinks to do the best thing for his village. Unfortunately for them he judges the best thing for Spree is to betray you to Khan for their survival, how badly this bites them up to the player.
- What the Hell, Hero?: He calls you out if you choose to keep the food instead of giving it to the villagers. Though, if you're going down that karmic path, he's greatly misread your character.
The Silent OrderA religious brotherhood established in the city of Heaven's Peak, the priests of the Order have barricaded themselves inside their fortress-like temple to keep out both the zombie hordes infesting the city and the remaining civilians seeking refuge.
- Barrier Warrior: During the attack on their temple, the priests bolster their defenses with magical force fields.
- Black Comedy: People with lips sewn shut should be terrifying, but the Silent Order is played for laughs.
- Corrupt Church: Not actively villainous, but certainly self-obsessed, given that they're leaving dozens of potential worshipers to die outside their walls.
- A God Is You: After conquering their defenses, the Silent Order immediately declare you their new god. It even ends up as one of your titles!
- Light Is Not Good: The whole "stitching every member's lips shut" isn't a traditional "good guy church" thing..
- Mouth Stitched Shut: This is their price for joining their Order.
- Religion Is Magic: The priests of the Order wield powerful magic abilities.
- The Unintelligible: Because their lips are sewn up, the few talkative members can only mumble gibberish and occasionally mime what they're trying to say.
- White Magic: Most of the magic used by the Silent Order seems to fall under this heading, given that most of it involves protective shields and resurrecting dead allies.
The Forgotten God
- Big Bad: Of Raising Hell
- Large Ham: The Forgotten God could give Gnarl a run for his money.
- Our Dragons Are Different: He resembles a cross between an eastern dragon and Quezalcoatl.
- Satanic Archetype: Like Satan, the god was once in service to another divine power, in this instance the Mother Goddess. By spurning that divine entity (cheating on her), he is banished to the Infernal Abyss for all eternity.
- Un-person: The Mother Goddess cursed him to this fate. Anyone who tries to remember the god will quickly forget him. Part of his evil plan is to be remembered once again.
- Walking Spoiler
Seven legendary heroes who, many years ago, slew the previous Overlord. However, as the years passed they grew complacent in their fame and gradually succumbed to their selfish desires, becoming villains themselves in the process.
- The Corruption: Self-inflicted as a direct result of descending into their respective vices, they all have absorbed a great deal of Evil energy.
- Fallen Hero: All of them except the Wizard, because he was possessed by the Overlord so it might not even be him anymore, were hailed as heroes until they became corrupt.
- Offered the Crown: Some of the heroes became king of their respective peoples after felling the last Overlord.
- Seven Deadly Sins: Each hero is modeled after one of the Sins.
A Halfling and the first of the heroes you encounter. Since the Overlord's fall, Melvin has been made King of the Halflings, and has succumbed to the sin of Gluttony.
- Adipose Rex: Oh yeah.
- Fat Bastard: His stomach has expanded considerably since his glory days.
- Fork Fencing: His weapon of choice is a large golden fork, which is naturally stolen by the minions following his death.
- I'm a Humanitarian: According to captured peasants, Melvin's appetites have extended this far.
- Ironic Hell: For his gluttony, he wound up in a hell of killer pumpkins and exploding sheep, where he eats endless amounts of food and is unable to stop until he literally explodes... only to be re-incarnated and made to repeat this over and over and over again for all eternity. At the end of his abyss, the Overlord leaves him in a pit, where it turns into "starve for eternity", which is still ironic.
- Jabba Table Manners: Disgusts even the Minions, who urinate on everything and wear dead rats for hats.
- "Pop!" Goes the Human: When you kill Melvin he explodes into a disgusting mess of bile; when you find him in his Ironic hell, this become a gameplay element.
- Rolling Attack: Halfway through his fight he decides to just roll over the Overlord and his horde.
- Trash of the Titans: His mansion is decidedly messy; numerous corridors and hallways have been converted into improvised storehouses for all the dirty dishes and table scraps that the feasts constantly produce.
- Villainous Glutton: Melvin is so gluttonous that he's carved out an entire empire from the surrounding countryside just to feed his appetite.
- Weight Taller: He's taller than the Overlord! And that took some considerable work, since halflings are supposed to be short.
An Elven ranger and one of the heroes. After the Overlord's fall, Oberon succumbed to Sloth and slept while the Dwarves raided his home and wiped out his people. As a last subconscious act, Oberon's body became a great tree, blocking passage to keep the Dwarves from further destroying his people's home.
- And I Must Scream: Oberon's semi-conscious and knows what he's doing to the forest, but is unable to do anything about it.
- Despair Event Horizon: After coming back from fighting the previous Overlord, he got tired of fighting or just making any effort at all. He ended up part of the forest and subservient as his willpower waned.
- Destructive Savior: His last shot at the Dwarves did lock them into their mountains, but Oberon's done an incredible amount of damage to the forest because of it.
- Heavy Sleeper: He only wakes up after all of his tree's roots are killed.
- Ironic Hell: His abyss; he's trapped in his tree form and forced to watch his subjects massacred over and over in a (badly acted) play about the genocide of the elves.
- Mercy Kill: In the final stage of the boss battle, he begs you for one of these. You oblige him. Of course, the Overlord can't reach Dwarven lands without killing him...
- Mook Maker: Creates some kind of skull-headed feral rat creatures from his nightmares. Get used to these guys while you travel in Evernight.
- People Puppets: Oberon got taken over by the magic tree, and the plant doesn't let him do anything.
- Token Good Teammate: The only one of the heroes who expresses regret over what they've become, and the only one not enjoying himself; furthermore, the Wizard later reveals that when the Eighth Hero fell to his apparent death, Oberon was the only hero who insisted that they try to rescue him. Even his sin (simply tiring of conflict) is rather light compared to the others. This may be why he has a sympathetic death scene, and his Abyss ends with him flat out destroyed and given the peace of true death while the others get their ironic hells shifted to another form of ironic torture.
- Tragic Villain: The Elf may have caused most of his species to die by not wanting to fight, but it's considerably more sympathetic than the other heroes who laughed as they went down the slippery slope.
- When Trees Attack: While Oberon doesn't want to fight you, the tree sure does. It's the driving force in the boss battle; beat the tree down so you can kill Oberon.
- Woobie, Destroyer of Worlds: One Elf gets tired of war and refuses to fight. Entire species is nearly killed as a result. Gets controlled by a giant tree in the time while the Overlord is sleeping. As it's a magic tree, it turns the entire forest into a literally nightmarish place populated by Skulls (upright-walking skull-headed animal nightmares) and Elf ghosts. Oberon cannot end it himself, seeing as the tree won't let him wake up unless it is in direct danger.
- Your Mind Makes It Real: Besides all the elves in the forest being, well, dead, there's also the small matter of Oberon's nightmares taking on a physical forms as monsters called Skulls.
Sir William the Bold/Black
A human paladin, Sir William succumbed to the sin of Lust and makes all of Heaven's Peak suffer for it, leading a cult devoted specifically to sex. He's also Velvet's betrothed, though she really doesn't give a damn about him.
- Camp Straight: He acts very effeminate, but the fact he summons succubi for his own pleasure should make it obvious he's not gay. Also he was supposed to marry Velvet.
- Deadly Decadent Court: Runs one, mainly concerned with being a pleasure cult.
- Flunky Boss: When he's not fighting, he sends his cult goons to swarm you.
- Foreshadowing: He mentions the Wizard was the one who taught him to not care for his chastity, giving you an idea of who the main threat is. He also seems to know the Overlord...
- The Hedonist: He is fully committed to pursuing every pleasure and he regrets nothing."I may have fallen, but what a ride!"
- Ironic Hell: His abyss is a Ladyland where the housewives of the husbands his cult seduced are supernaturally empowered and forced William and the cheating husbands into slavery. William himself has been tied into what, for all intents and purposes, is a gigantic mop. By the time it's over, you end up forcefully taking the women and their husbands back to the city and leave William all alone with nobody to indulge in his hedonism with.
- Light Is Not Good: Paladins are commonly perceived as fully committed to the pursuit of Good and vanquishing Evil. And then William decided to "cast off archaic morality".
- The Oathbreaker: In regards to his vows of chastity.
- Simple Staff: Wields an ebony staff in battle; it ends up becoming loot for the minions once he's defeated.
- Teleport Spam: During his boss fight.
The Dwarven king who, predictably, fell to the sin of Greed; driven by hunger for gold, he attacked Evernight to loot the Elvish temple treasures, and kept only a handful of Elves alive- the males to work as slaves in his gold mines, the females to be his consorts. In combat, he uses a giant steampunk tank called Rollie.
- And I Must Scream: His afterlife comprises him being turned into a sentient golden statue that can never move (it can certainly writhe in pain, but not move)... and once his subjects get a hold of him, he doesn't even get to stay in the same shape anymore since they break him into chunks.
- Beard of Evil: Has a beard like any other Dwarf, but he is the main reason the Dwarves became hostile toward other nations and enslaved Elves for his gold mine.
- Bling of War: Goldo totters into battle wearing a suit of golden armor and a golden crown, and wielding a golden axe for good measure. Both the crown and the axe become collectibles for your minions after his death.
- Fluffy the Terrible: Rollie, a gigantic steam tank of war with a spiked roller on the front.
- Gold Fever: Suffers from this, and sparked it off in the rest of the Dwarves.
- Gold Makes Everything Shiny: His castle hoard tons of gold.
- Hoist by His Own Petard: Quite a few of Goldo's inner retinue can be crushed to death by falling chunks of ceiling thanks to his policy of over-mining the caverns.
- I Can Still Fight!: Even after the Overlord smashes Rollie, Goldo will still be standing and struggling to swing his axe. He can actually kill the Overlord by doing this.
- Ironic Hell: For his Greed, Goldo gets turned into a living statue of solid gold. Though, the one calling the shots in the Abyss is fascinated when the Dwarves' fury at Goldo for getting them sent to the Abyss overcomes their greed, and is content to let Goldo get pummeled by his own once-loyal subjects.
- Slave Race: He started a war between the Elves and the Dwarves because he wanted the Elves' gold. Goldo made the remaining Elven men into a workforce to mine more gold. And then he forced the remaining women to be his consorts.
- Screw This, I'm Outta Here!: Subverted; after seeing the Overlord and his minions approaching, Goldo beats a hasty retreat... only to return in the driver's seat of Rollie.
- The Scrooge: He went to Heaven's Peak to take his wedding gift back when he learned the wedding was cancelled.
- Taken for Granite: Was turned into a sentient gold statue after he died.
- Tank Goodness: Rollie.
A human thief, Jewel suffers from the sin of Envy, and uses her skill as a thief to steal whatever she can. Alongside her lover and partner Kahn, Jewel leads an army of bandits and beholders in her assaults to make certain she gets what she wants.
- Classy Cat-Burglar: Leads a band of ninjas and just steals everything, nailed down or not.
- "Get Back Here!" Boss: You don't actually fight Jewel in a boss battle. You have to chase her down to her hideout, then herd Jewel onto the nearby Tower Portal to nab her.
- Green-Eyed Monster: Got something you value? Even if it's just an old teddy bear, Jewel wants it. What you treasure, she wants out of nothing more then jealousy.
- Non-Action Guy: She lets Khan and their army do the action.
- What Happened to the Mouse?: When you capture and interrogate her, she just... disappears from the game. Mention is made of an iron maiden from Gnarl, but Jewel doesn't even show up in an abyss, so it's unlikely she died from it.
A giant human warrior, Kahn is possessed by Wrath and leads an army of beholders and mercenaries alongside Jewel.
- Bald of Evil: To go with his scary black man look.
- The Berserker: Has taken this to a new extreme by being like this all the time.
- Berserk Button: Everything but Jewel, but he takes it especially poorly when you capture Jewel.
- Epic Flail: Large spiky mace that's the shape of a barrel. All the better to smash little Minions with.
- Hair-Trigger Temper: A particularly extreme example, as almost anything will set him off.
- Huge Guy, Tiny Girl: In their scenes together, he towers over Jewel by several feet. And then somehow gets bigger for your boss fight.
- Ironic Hell: Less so than the others, but still fitting. When you find Khan in the final Abyss, he's been turned into a wall, unable to fight or express his anger in a physical form. He doesn't seem to be too miffed about his situation, oddly enough, maybe because he was finally able to sit still long enough to realize rage won't solve anything at that point.
- Mighty Glacier: If you've seen berserkers in other games, they're normally fast. Kahn can't do much more than a slow walk, but that mace will take out groups of minions at a time.
- Roaring Rampage of Revenge: Once Jewel is captured, Kahn and his men immediately begin invading the cities you've conquered.
- Scary Black Man: See how confident you are when a black man the size of a small house stomps towards you.
- Third-Person Person: When he gets angry, he tends to refer to himself this way.
- Unstoppable Rage: Got to put him down to end the invasion. And he's convinced the Overlord is in cahoots with the Wizard.
- When All You Have Is a Hammer...: Stride toward Overlord, smash Overlord. Repeat.
The Wizard/ The Previous Overlord
A human wizard and the first to turn evil in succumbing to the sin of Pride, and subsequently the one to corrupt all the other heroes.
- Appeal to Flattery: His corrupting advice to the Heroes always finished with saying "you're a Hero now", as not only does he suffers from pride but he made a point of cultivating it in others.
- The Arch Mage: Masters most of the magic in the game, and he even told William how to summon succubi for his cult.
- Badass Long Robe
- Big Bad: He's actually the Overlord who was killed by the heroes, having performed a Grand Theft Me on the original Wizard and purged his soul from his body. He used the player to kill the heroes after corrupting them and leaving them vulnerable while he recovered. When Kahn is killed, he takes that as his cue and returns to the Tower to steal back his power and kill you.
- Beard of Evil: Formerly just a Wizard Beard.
- The Corrupter: Every Hero you fight received advice from this guy. The Heroes might have remained Good if not for this fellow's influence.
- Early-Bird Cameo: If you look carefully during the Overlord's attack on the Golden Hills, he can be seen making a surreptitious exit.
- Evil Sorcerer: Good Wizard, Evil Sorcerer. Oh, how time changes everything.
- Flunky Boss: With the twist that the flunkies he's using are stronger and more demented version of your own minions.
- Gone Horribly Right: He brought back the Eighth Hero to "succeed" him and kill off the other heroes so that he could easily reclaim his power. Not only did the Eighth Hero turn out to be a better master than he was, he ended up killing the Wizard after a brief struggle for power.
- Grand Theft Me: He completely purged the original Wizard's soul from his body, leaving only the Overlord.
- Hannibal Lecture: During his fight he taunts you with words he told the heroes when he was corrupting them.
- Irony: The Wizard never stops gloating over how easy is was to corrupt the rest of the heroes into succumbing to the Deadly Sins... doesn't that sound a bit Prideful to anyone?
- Magic Staff
- Not So Different: He insists that the heroes were not as good as they acted like they were to start with. As the former Evil Overlord, he takes philosophical dynamics of Good and Evil very seriously. Also, he is not so different from you, obviously.
- Parental Neglect: Rose and Velvet recall that the Wizard was too wrapped up in his work to be much of a father to them.
- Power Floats
- Smug Snake: Pride's his hat. This had to come into play somewhere.
- Thanatos Gambit: His death allowed him to possess the Wizard and get close to the heroes, corrupting them into the aggressive menaces encountered over the course of the game; once his replacement had done his dirty work in getting rid of them, he can take back his throne with no opposition from any of his former "allies", with a renewed and more powerful army of Minions to conquer the world.
- Walking Spoiler
- A Wizard Did It: The Wizard being the corrupter of all the heroes was probably a play on this meme.