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Hedgies

    RJ 
https://static.tvtropes.org/pmwiki/pub/images/rj_6.png
Voiced by: Bruce Willis (English), Clovis Cornillac (European French)
A con artist raccoon who uses a group of animals to help him gather food for Vincent to replace the stash he tried to steal and accidentally destroyed, but soon warms up to the group.
  • Accidental Misnaming: When RJ needs to get the Spuddies from Gladys and Verne tries to warn him out of it, RJ calls Verne "Vincent" before correcting himself.
  • Accidental Public Confession: While arguing with Verne over a can of Spuddies in Gladys' pantry, RJ snaps angrily and accidentally exposes his ruse to Verne and the others.
    Verne: What's going on, RJ?
    RJ: NOTHING!
    Verne: Well then, let's get out of here because we have what we need!
    RJ: No, we don't!
    Verne: What are you talking about? We have more than enough!
    RJ: Hey, listen! I've got about this long to hand over that wagon load of food to a homicidal bear! AND IF THESE SPUDDIES AREN'T ON THE MENU, I WILL BE! NOW LET GO OF MY TAIL!
    Verne: What?
    RJ: LET GO!
  • Actor Allusion:
    • When things go bad for RJ, he goes into a planning monologue, just like John McClane does all the time.
      • When RJ escapes the house with a cart of goodies including a beach umbrella and a propane tank and is chased by the dog, the resulting disaster leaves RJ performing the classic John McClane 'ejection seat' move from Die Hard 2, down to the camera angle.
      • Hudson Hawk as a raccoon.
  • Adaptational Dumbass: In the movie, while he's still putting the others in some form of danger, there's a lot of thought about what he does, and he never does anything extremely dangerous. In the game however, RJ is prone to putting the gang in several dangerous scenarios, such as exploring Vincent's old cave, a shooting gallery, and a theme park.
  • All Take and No Give: At first, his only concern until he's accepted by the Hedgies is self-preservation.
  • Arch-Enemy: To Vincent.
  • Bad Liar: A lot of the time his Blatant Lies actually do let him smooth-talk his way out of bad situations, but he still has his moments.
    RJ: Please, I'm just a desperate guy, trying to feed his family!
    Vincent: You don't have a family.
    RJ: I meant a family of one.
  • Bag of Holding: His golf bag.
  • Becoming the Mask: He initially only joins the family to get them to gather food for him, but eventually grows to become a legitimate member by the end of the movie.
  • Big Damn Heroes: Twice RJ does this. First is when he comes back to save the rest of the gang from Dwayne, all while Vincent is chasing him. The second time is where he, Verne, Hammy, and Stella are part of the rescue mission to save Heather from Verm-Tech.
  • Blue Is Heroic: Has blue eyes, wears a blue golf bag and is the main hero of the movie.
  • Can't Kill You, Still Need You: Invoked by RJ at the start of the film. To stop Vincent from killing him over the destruction of his food stash, RJ promises to replace everything and points out that "if you kill me, you'd have to do it!" Vincent concedes the point and gives RJ until the full moon to make good on his word, but tells him in no uncertain terms that if he fails or tries to escape, he will die.
  • Character Song: "Family of Me" is a sad and lonely song with an upbeat tone that seems written from his perspective, down to mirroring some of his dialogue towads Vincent, and plays over the opening credits sequence following his scavenging lifestyle.
  • Complexity Addiction: Downplayed, but RJ's scheme really has far more moving parts than it needs, as it requires him to repeatedly manipulate the Hedgies into stealing entries on a laundry list of specific items without then eating them, and then for him to steal said huge pile of items and get it back to Vincent before they catch him stealing from them. It's unnecessarily risky, given he could have just approached them openly with a deal: he needs help getting the items, the Hedgies need training in how to forage in this new suburban environment. He could have simply offered to teach them how to forage from suburbia in return for their help paying off Vincent. But then the movie would have been much shorter and less dramatic.
  • Con Man: RJ is introduced as a scammer.
  • The Corrupter: RJ gets the group to be addicted to human food, especially junk food. If The Stinger is any indication, they still crave junk food.
  • Dark Is Not Evil: He may be grey and stealing from those around him, but of course, he does still have to survive. Of course, exploiting the group for his means wasn't exactly the right thing to do, and he does acknowledge this, but he does at least redeem himself.
  • Deadpan Snarker: While it doesn't happen often in the movie, RJ has a few instances of this, primarily when it comes to Verne and Hammy.
  • Embarrassing Slide: In the game, Stella takes note that the phone RJ uses has a Backstreet Boys background on it. While RJ is quick to excuse it as saying it was an old screensaver and it was on there when he got it, Verne points out that RJ just got the phone.
  • Experienced Protagonist: RJ is already well adept at the human world in his introduction and proceeds to teach the rest about it.
  • For Want Of A Nail: Essentially, most of the plot happens because of RJ attempting to steal from Vincent, and that only happened because RJ couldn't get a bag of nacho cheese chips out of a vending machine near Vincent's cave. It's only after Vincent gives RJ the ultimatum of replacing everything in a week or getting killed that the vending machine finally gives up the chips, much to RJ's frustration.
  • Freudian Slip: RJ makes a couple to Verne before accidentally blurting out the truth, including "slip of the bear", after which he has to warn the others there is no bear.
  • Heel–Face Turn: He goes through this throughout the movie. Initially, he starts out as a crafty and sneaky raccoon who uses the Hedgies to steal food (albeit for understandable reasons). By the end of the movie, he comes to truly care about the others and finally becomes a part of them.
  • Heel Realization: While sitting with the Hedgies after they made him a place for him to stay and watching TV, RJ is bombarded with several shows that talk about liars being revealed, which certainly makes him start to regret the lies he's been keeping.
  • Heroic Sacrifice: Nearly pulls this when Vincent is attacking the hedge. He tells Verne to get everyone out of danger while he handled Vincent, although Verne is able to stop him.
  • Indy Ploy: He pulls off this in order to save the others from Dwayne.
  • Insane Troll Logic: This quote from the game in particular.
    RJ: Where does it say we can't avoid something by going through it, and crossing it?
  • It's All About Me: He has no qualms about stealing food from Vincent to feed himself, and later manipulates the hedgies into stealing food for the humans from which he'd later steal for himself. He grows out of this.
  • Jerk with a Heart of Gold: At the start of the movie, he's perfectly happy with stealing some food from the humans to steal it for himself later. However, after Becoming the Mask, he grows to love his adoptive family, though he still retains his snarky, jokey nature.
  • Keeping Secrets Sucks: As RJ becomes more and more entwined and appreciative of his new family, he starts to seriously regret keeping the secret.
  • The Leader: He winds up as this come the end of the movie, and continues on through the game.
  • Liar Revealed: RJ's plan to pillage suburban food to feed Vincent the bear, whose food pile he accidentally destroyed is to manipulate the others into getting food for him. Later, while arguing with Verne over a can of Spuddies in Gladys' pantry, RJ snaps and angrily and accidentally exposes his ruse to Verne and the others.
  • Lovable Rogue: He may be a thieving con artist who's initially more than willing to screw over innocent people, but he's ultimately still a comical smooth-talker with clear sympathetic qualities, and he gets better.
  • Manipulative Bastard: RJ has most of the characteristics of one, although he comes to regret it.
  • Misplaced Retribution: Zig-Zagged. While RJ had a great deal in having the group be captured by Dwayne, it was actually Heather who ended up tipping off Gladys and alerting her to the heist going on in her house.
  • Mood-Swinger: RJ. In one scene he goes from relaxed, to panicked, to ashamed, then to extremely panicked in ten seconds.
  • My God, What Have I Done?: While Verne is ranting to the others about how RJ is untrustworthy after all the food is destroyed, RJ has a very guilty look on his face.
  • Mysterious Past: We know nothing about him other than his past with Vincent, and even the details regarding that are kept fairly under wraps.
  • Oblivious Guilt Slinging: After Verne tells RJ that maybe he was just jealous, RJ admits that Verne has nothing to be jealous of. This of course is covering up that RJ had been lying the whole time and Verne was right to be worried.
  • Only Known by Initials: RJ. It's not revealed what they stand for, or if indeed they stand for anything.
  • Pass the Popcorn: He and Verne share some popcorn watching the Depelter Turbo, which they popped using the heat coming off it.
  • Poor Communication Kills: When RJ becomes aware of the fact that Verne had been taking the stolen through the backyard of Nugent, he tries his best to keep Verne quiet while trying to bring the food back. However, Verne won't listen, which eventually ends up attracting Nugent, and the food being destroyed as a result.
  • Rascally Raccoon: He's shown to be crafty and sneaky, and seeking to get the other woodland animals to help him rob a human town of all its food while planning on running off with the entire heist. He does have a redeeming motive, as he needs to pay off a massive food debt to Vincent, who will kill him if he doesn't pay up... although he got into that debt to begin with when he destroyed the bear's food store when trying to steal it.
  • Real Men Get Shot: Says that chicks dig scars to Hammy after the two successfully manage to steal from the girl scouts, with Hammy being pepper-sprayed and smacked with a book.
  • Rules Lawyer: Attempts to use this to stop Vincent from attacking him when the bear first wakes up during the initial robbery, arguing that Vincent can't accuse him of theft as technically everything is still in the cave even if it's on the cart. Unfortunately for RJ, he then knocks the cart into the road where it gets flattened.
  • Sad Clown: He talks a big game and acts witty and confident around others, often to save his own hide, but it's clear he's a desperate and lonely raccoon struggling to get by on his own, something the opening especially highlights.
  • Scavenged Punk: RJ uses all materials taken from humans for surprising uses (special mention to his pocket fisherman grappling hook).
  • Screams Like a Little Girl: RJ has does this a lot.
  • Sixth Ranger: He joins Verne and his group at the beginning of the film and is eventually promoted to The Leader.
  • The Strategist: With him being the only one who has any sort of experience dealing with the humans, he becomes this by default.
  • Sticky Fingers: What bites him in the ass (potentially literally) and kickstarts the plot of the movie to begin with - RJ could've easily walked away with just a few boxes worth of Vincent's food... but then he sees the rest of his hoard. He tells himself to just take what he needs before taking the entire thing. He could've then walked away with all of that, but when he sees a single can of Spuddies being clutched by Vincent, he still feels the need to take it.
  • Took a Level in Kindness: Initially a selfish thief, RJ eventually grows to genuinely love his new family.
  • Un-Confession: After RJ has his My God, What Have I Done? and encounters Verne, he comes incredibly close to revealing the truth about his situation. However, upon realizing the food delivery in Gladys' house would more than easily make up for the food lost earlier, he ditches the confession.
  • Wide Eyes and Shrunken Irises: RJ tends to do this when he realizes he's screwed.
  • Vitriolic Best Buds: With Verne by the end of the movie, and especially in the video game, where they frequently engage in Snark-to-Snark Combat, but by then it's clear that there's no more bad blood between them.
  • Your Approval Fills Me with Shame: Vincent's cruel approval of RJ screwing over Verne and the rest of the animals, and his pointing out that the two are not that different, is what finally spurs RJ to change his ways.

    Verne 
https://static.tvtropes.org/pmwiki/pub/images/verne.png
Voiced by: Garry Shandling
A neurotic box turtle who has a suspicious grudge against RJ, unlike the other animals.
  • Amazing Technicolor Wildlife: He is green compared to the black or brown color of real box turtles.
  • Arch-Enemy: To Dwayne the exterminator, who seems to have a special grudge against him in that he specifically goes after Verne first and is the only character to correctly refer to him as a reptile.
  • Big Damn Heroes: He, along with RJ, Hammy, and Stella are part of the rescue mission to save Heather from Verm-Tech.
  • Butt-Monkey: Something bad seems to happen to him every time he wanders into Suburbia, from having a bike crash into him to almost eating a diaper to losing his shell in a street sweeper. Justified due to his lack of knowledge of how things work there.
  • Call a Rabbit a "Smeerp": Averted. Verne first refers to humans as primates.
  • Character Development: He eventually warms up to the human world and accepts RJ's brand of leadership.
  • Deadpan Snarker: Easily the biggest source of this in the movie and game, mainly when it comes to RJ and his ideas in general.
  • Deuteragonist: While RJ is the protagonist, Verne's conflict with him as well as his own fears of the human world are also a major plotline.
  • Green-Eyed Monster: Verne quickly grows jealous of the outgoing, cooler RJ when the latter effortlessly wins over the others through their heists.
  • Insistent Terminology: A Running Gag in the movie involves him correcting everyone who refers to him as an amphibian by calling himself a reptile.
  • It's All About Me: Verne is steadfast in believing his ways are best for everyone and refuses to consider the idea of RJ's methods being more efficient. He later comes around.
  • Jerkass Has a Point: While he's clearly in the wrong for calling his family "too stupid and naïve to know any better", Verne is completely correct in guessing that RJ is taking advantage of their naivety to get food for himself. Even RJ himself is actually aware that Verne's point is pretty spot on and he clearly feels guilty, uncomfortable, and silent throughout the family's argument.
  • Jerk with a Heart of Gold: While he may be pretentious and keeps trying to force his ways on the whole family, he's ultimately only doing it because he believes it's necessary to protect them. He eventually grows to actively enjoy the group's heists, and he steps down as leader after realizing they'd all be better under RJ's leadership.
  • The Lancer: He offers up the most opposition to RJ's plans.
  • The Leader: Verne was the leader of the hedgies before the movie started. However, when RJ comes along, he is demoted to The Lancer.
  • Living Lie Detector: Using his twitchy tail, Verne quickly becomes aware that RJ is less than trustworthy (not that it makes much of a difference). This is also how he convinces the crew that RJ's Heel–Face Turn is genuine: his tail isn't twitching.
  • My God, What Have I Done?: After Verne invertedly insults the Hedgies by referring to them as stupid, Verne is wracked with guilt over this.
  • My Significance Sense Is Tingling: His tail.
  • Naked People Are Funny: This is the impression given every time his shell comes off.
  • Never My Fault: After being revealed to have stolen the food, which resulted in it being destroyed, Verne's sole reaction is to try and convince everyone that RJ isn't to be trusted. Granted he's right, but he still didn't apologize for getting the food destroyed.
  • Offending the Fool: After Verne yells at everyone for trusting RJ, Hammy the Cloudcuckoolander visibly takes it the hardest. At first, he whimpers, "I'm not stupid..." gloomily, but when Verne tries to apologize, he says it again in a disappointed tone.
  • Only Sane Man: He's often the only character to actively question RJ's plans. During one of their visits into the human world (with RJ telling them to "lick their privates" in the event of a human), Verne is the only family member who doesn't try it, taking the more reasonable option of hiding in his shell.
  • Properly Paranoid: He rightfully assumes RJ has ulterior motives in collecting food.
  • Quickly-Demoted Leader: Once RJ shows up, Verne gradually loses his leadership standing.
  • Removable Shell: His shell is treated like more a piece of clothing that can come off with enough force applied to it. It's also shown that he can take it off at will, and in the video game it's used for his Limit Break.
  • The Scapegoat: He is the last of the animals to participate in the heists and initially wanted nothing to do with them. Yet both Dwayne and Gladys direct their grudges on him especially.
  • Secondary Color Nemesis: Downplayed in that he's not actively villainous, but Verne is a green turtle with a yellow-orange shell who acts as RJ's main rival for most of the movie.
  • Shy Shelled Animal: He is very cautious about entering the suburbs and hides in his shell the first time he is encountered by Gladys. All for good reasons.
  • Spider-Sense: Verne's tail tingles whenever something feels suspicious or dangerous to him. He immediately distrusts RJ because all of his empty promises caused his tail to tingle like crazy.
  • Sturdy and Steady Turtles: Subverts the steady part, as he moves pretty fast (if a bit awkwardly) compared to most turtles in fiction. However, his shell is sturdy enough that he survives being hit by a bike, whacked with a hockey stick and even caught in a street sweeper, and it even shields RJ from Vincent's deadly teeth.
  • Sudden Anatomy: Whenever his shell is off, his tail is replaced with a pair of butt cheeks.
  • Token Minority: The only reptilian animal in the movie. The rest are mammals.
  • Toothy Bird: He's a turtle with teeth.
  • Vitriolic Best Buds: With RJ by the end of the movie. Happens more in the game, as while Verne still is weary of RJ's plans, he does ultimately respect him.
  • Well-Intentioned Extremist: He steals all of his family's stolen food (and doesn't seem to care about what they'd eat afterwards), but only to return it to the humans so they won't kill them in retaliation. The giant explosion that results in all the food being destroyed is a complete accident.
  • What the Hell, Hero?: Verne has one of these moments later into the movie, calling his friends "too stupid and naive", and while floundering around for a more tactful way of calling them too innocent to know better than to listen to RJ, "ignorant".
    Hammy: (dispirited) I'm not stupid.

    Hammy 
https://static.tvtropes.org/pmwiki/pub/images/hammy.png
Voiced by: Steve Carell
A hyperactive and boisterous red squirrel whose mouth moves as fast as his feet and who loves cookies.
  • Actor Allusion: When Hammy suggests that they name the hedge Steve, it's a nod to his voice actor Steve Carell.
    Hammy: Let's call it Steve!
    Verne: Steve?
    Hammy: It's a pretty name.
  • Adaptational Dumbass: In the movie, Hammy wasn't necessarily dumb, but more unfocused. In the game however, he doesn't even know if three comes after six.
  • Animal Stereotypes: The squirrel character is hyperactive and quirky.
  • American Gothic Couple: Hammy draws an animal version on a whiteboard in the credits.
  • Amusing Injuries: In Gladys's house, Hammy zips straight across the kitchen floor and straight into the wall. Topped off by what he says next: "That hurt."
  • Attention Deficit... Ooh, Shiny!: He gets distracted really easily. One example would be when he finds a cookie on the roof, at which point RJ is forced to use his laser pointer to distract him from the distraction.
  • Beware the Nice Ones: Despite his hyper personality, Hammy is still genuinely nice. That doesn't mean he, like the other family members, take being betrayed very well...
  • Big Damn Heroes: He, along with RJ, Verne, and Stella are part of the rescue mission to save Heather from Verm-Tech.
  • Break the Cutie: He's heartbroken when Verne accidentally calls him stupid in his rant about RJ.
  • Cloudcuckoolander: He's quite the most eccentric critter in this film, partially stemming from his hyperactivity.
  • Did I Just Say That Out Loud?: When RJ suggests Stella could use her feminine charms to get Tiger's collar, Hammy bursts out laughing and then abruptly stops himself, embarrassed.
    Hammy: [laughs loudly, then stops himself] Was that out loud?
  • Genki Boy: So much that he runs faster than time itself after he drinks a caffeine drink.
  • Goofy Buckteeth: He's a hyperactive Cloudcuckoolander squirrel and has the prominent buckteeth you'd expect from his species.
  • Hidden Depths: It's small, but it's implied that Hammy is a pretty fast learner, quickly learning how to play poker and actually knowing how the Verminator's traps work.
  • Keet: Hammy behaves like a kid who's had too much sugar.
  • Kid-Appeal Character: He's a hyperactive, childlike squirrel.
  • Large Ham: Meaningful Name too. Hammy is an immature, energetic, and eccentric animal.
  • Major Injury Underreaction: Several times in the movie Hammy gets hurt or mentions that he's thrown out his back, only to brush it off like nothing.
  • Manchild: He's seemingly an adult, yet behaves like a 5-year-old riddled by candy.
  • O.O.C. Is Serious Business: He's a hyperactive and wacky Screwball Squirrel for most of the film. But when Verne accidentally insults the group, he responds with a cold and bitter "I'm not stupid" before silently walking away.
  • Power-Up Food: Soda. He's normally so fast it's almost teleporting, but with one Jolt-style double-caffeinated soda, he can outwalk lasers. That's right, a 343,000,000,000 mph squirrel.
  • Rip Van Tinkle: Hammy does a Potty Dance and runs off to go wee-wee (twice) after waking up from hibernation.
  • Screwball Squirrel: He's a hyperactive, sugar-addicted red squirrel who manages to slow down time and thwart the villains with a sip of soda.
  • Skewed Priorities: After Penny expresses worries about the kids after they go to look for the television while the Verminator is around, Hammy says that the TV will be fine.
  • Super-Speed: He's so hyperactive that he can essentially run across the world in the blink of an eye. When caffeinated, he can outright stop time.
  • Time Stands Still: He moves so fast after drinking caffeine that to him, time stops moving completely.
  • Trademark Favorite Food: Cookies. After RJ introduces him to one and then throws it on the roof, Hammy gets distracted trying to get it at two points in the film. The first time, RJ uses a laser pointer to redirect him. The second, he successfully gets it after he takes the opportunity to grab it during his Time Stands Still stint.

    Stella 
https://static.tvtropes.org/pmwiki/pub/images/9_30.jpg
Voiced by: Wanda Sykes
A sassy skunk who is constantly being told by the other foragers that she needs a man in her life.
  • Action Girl: In the tie-in game. While Heather and Penny still offer support for the heists, Stella's the only girl to participate in direct combat against the brainwashed animals.
  • Ass in a Lion Skin: She disguises herself as a cat to distract Tiger during the group's final heist.
  • Ass Shove: As part of her disguise, her friends lodge a cork to... where her glands are.
  • Berserk Button: At the start of the movie, insinuating she needs a man. When Penny tells her to find a boyfriend, Stella briefly goes into an angry rant about her disheveled appearance and awful stench, implying she tried to but got rejected before. Notably, Penny has a This Is Gonna Suck reaction right before Stella starts ranting, implying this isn't the first time it happened.
  • Beware the Nice Ones: Despite her pretty sassy attitude. Stella is still caring. RJ on the other hand learned the hard way to not betray her or the family.
  • Big Damn Heroes: She, along with RJ, Verne, and Hammy are part of the rescue mission to save Heather from Verm-Tech.
  • Commended for Pushback: When she goes on an angry rant at Tiger for calling her filthy, Tiger exclaims no one's ever spoken to him like that before, and he likes it because of how bold it is.
  • Dating Catwoman: She and Tiger hit it off while he's still the human Big Bad's pet. He makes a Heel–Face Turn after the Final Battle.
  • Deadpan Snarker: It's turned up a bit more in the video game, with this quote standing out.
    Stella: "Cotton candy, Stella. Seduce a cat, Stella. 'Scuse me for always missing the obvious."
  • Eyes Out of Sight: Stella rocks a messy white fringe that covers her eyes for most of the movie.
  • Gasshole: In traditional cartoon skunk fashion, her musk is played off as a kind of fartillery; she's introduced forcing the rest of the Hedgies to vacate the log with dialogue similar to if she was threatening to cut loose a fart, and the Hedgies block off her ability to use her musk, which manifests as a thick cloud of green mist, by literally jamming a cork up her butt.
  • Hair-Trigger Temper: Relatively downplayed example. Throughout the movie, Stella is pretty easily riled up, mostly when it comes to insults being hurled her way.
  • Important Haircut: Her bangs are shaved off as part of her cat disguise, which results in her realizing her prettiness and forming a relationship with Tiger. This new hairstyle is kept even after the rest of the disguise wears off.
  • Informed Flaw: Her smell. She does mention that the reason why she hasn't found a boyfriend is because she's...a skunk, and as a result smells really bad. However, the rest of the animals around her don't actually seem to be repulsed by her in the slightest. While they do clearly get out of dodge at the start of the movie when Stella threatens to gas everyone, when she later does it at Glady's house, everyone doesn't really have that much of a reaction (although that might be because they were just discovered by Gladys).
  • Interspecies Romance: With Tiger, a cat. Whilst initially she was sent to seduce him as part of a plan to raid Glady Sharp's (Tiger's owner) house, she came to realize he was actually a charmer, being the first male in a long time (if not ever) to sincerely compliment her on her appearance and being attracted to her personality. When he revealed he didn't care that she wasn't a cat (proving to be immune to her musk didn't hurt either), she decided to give him a real chance.
  • Jerk with a Heart of Gold: Stella may be sassy and a bit standoffish at points, but she does ultimately care about the others.
  • Jumping Out of a Cake: Stella does it one step better: she literally explodes out of a birthday cake, posed like a dancing girl before bending over and waving her rear around in a skunk's threat pose.
  • Only Sane Woman: Zig-Zagged in the game. While she does go along with each and every plan that RJ has, every so often she'll make her own comment on how crazy some of these ideas are.
  • Out of Focus: In the video game despite being a playable character, Stella has the least amount of plot relevance. It's even to the point that she doesn't even speak in most of the cutscenes she appears in.
  • "The Reason You Suck" Speech: She delivered two in the movie. The first is to Tiger after he calls her filth, which actually makes him interested in her. The second one was to RJ, after he comes back to save the group and she furiously berates him for lying to them and getting them captured.
  • Sassy Black Woman: She's quite sassy, and while she's not human, her black fur and voice give her a "black woman" feel compared to the other animals.
  • She Cleans Up Nicely: Her cat disguise, which shaves her bangs and tidies up her fur, is considered very attractive to Tiger In-Universe.
  • Show Some Leg: Stella is given a make-over by RJ so that they can implement her "feminine charms" to distract Tiger the Persian cat by passing her off as a beautiful stray cat.
  • Smelly Skunk: As to be expected from her, being a skunk and all, she sometimes receives some prejudice from it. She doesn't actually play this straight until the near end of the movie, when it becomes necessary to escape, plus she does threaten to attack a few times like a real skunk. However, it acts like a smoke grenade than a spray.
  • The Smurfette Principle: In the tie-in game, she's the only playable female hedgie.
  • You Do Not Want To Know: She says this after Penny asks what happened to the main four after they encounter a lawn mower.

    Ozzie 
https://static.tvtropes.org/pmwiki/pub/images/a9351657d27ceaa9f93e9e54d184d999.jpg
Voiced by: William Shatner
A melodramatic possum who plays dead in response to even the slightest things that happen to him, to his daughter's embarrassment.
  • Actor Allusion: He's an overacting Large Ham when it comes to playing dead. Of course he would be voiced by William Shatner.
  • Ascended Extra: He gets a bit more focus in the game, where he's often seen pulling the wagon during missions. During which, he often faints, causing the wagon to stop moving and enemies to move in to try and destroy it, requiring the player to protect him and the wagon.
  • Amazingly Embarrassing Parents: His overdramatic nature embarrasses Heather. Despite this, she loves him dearly.
  • Beware the Nice Ones: Ozzie, along with the rest of the family, are nice for the most part, but they're still furious with RJ's actions that led them to being captured. Ozzie in particular refused to let RJ inside for the longest time until Verne convinced him.
  • Cloudcuckoolander: Out of the entire cast, he's easily the most eccentric.
  • Drama Queen: He reacts to even the most minor troubles by playing dead.
  • Large Ham: Courtesy of being played by William Shatner. Ozzie is prone to being very theatrical when he has to play dead.
  • Literal-Minded: When RJ says the food is to die for, Ozzie's immediate reaction is to play dead, much to Heather's chagrin.
  • The Load: In the game, he's extremely inept at his role of taking stolen food to the hedge. He frequently triggers traps and causes ambushes, plays dead while enemies attack the wagon, and even walks into traffic at one point, forcing the other hedgies to gather the now-scattered food back up again.
  • Loon with a Heart of Gold: While Ozzie is certainly eccentric and a bit overdramatic, he's still a loving and caring father towards Heather, even if his overprotectiveness annoys her.
  • Offscreen Teleportation: A Running Gag in the game is where after the player character successfully defends the wagon and Ozzie from other animals, Ozzie will abruptly be in other locations, even across the street or down a block.
  • Playing Possum: Ozzie does this a lot throughout the film and the game, sometimes in rather inappropriate situations. He does however put this to good use during one of the heists, but is nearly caught by Dwayne as a result.
  • So Proud of You: After Heather fools him into thinking she's dead.
    Ozzie: (warmly) That's my girl.
  • Strict Parents Make Sneaky Kids: Ozzie is very protective over Heather, which often results in Heather rebelling against him. This is more clear in the tie-in game, where Heather puts herself into several risky scenarios much to Ozzie's chagrin.
  • What Were You Thinking?: While the animals in general have this reaction to Verne losing the food, Ozzie is the one who says the trope name word-for-word.

    Heather 
https://static.tvtropes.org/pmwiki/pub/images/heather_over_the_hedge.jpg
Voiced by: Avril Lavigne
Ozzie's daughter who is embarrassed by her dad's overdramatic tendencies to play dead.
  • Adaptational Intelligence: In the movie, Heather appeared to be relatively intelligent already, at least more so than someone like Hammy. In the game, Heather is probably one of the smartest characters, knowing exactly how a projector works and its uses.
  • Amazingly Embarrassing Parents: Heather is none too fond of how her father plays dead responds to even the slightest things that happen to him (such as a bit of snow falling on his head or whenever someone mentions the phrase "to die for").
  • Ambiguously Absent Parent: Nothing is mentioned at all about what happened to Heather's mom.
  • Ascended Extra: She gets a bit more focus in the game. She plays a major role in the second mission, where she tells the gang where to find the projector and even the use for it, and in the final mission, she needs to be rescued from Verm-Tech.
  • Beware the Nice Ones: Heather, along with the rest of the family, are nice for the most part, but they're still furious with RJ's actions that led them to being captured.
  • Buffy Speak: She delves into this during Verne's attempt of trying to expose RJ, telling him off for destroying the food.
  • Cloudcuckoolander's Minder: She serves as this to her own father, who while not exactly crazy, is certainly eccentric.
  • Daddy's Girl: As she is Ozzie's only child, he is quite doting of her.
  • Damsel in Distress: In the final mission of the tie-in game, Heather is captured by Dwayne and taken to Verm-Tech, where she is set to be fit with a cap. The gang do manage to save her however.
  • Disney Death: When encountered by Gladys, she gets kicked down the stairs and seemingly killed. She's alright however, much to Ozzie's relief.
  • Gamer Chick: She can be seen several times playing on the console in the game.
  • Girly Girl: She often displays many traits of a stereotypical teenage girl, such as using a lot of Buffy Speak and having an embarrassing parent.
  • Hidden Depths: Heather is surprisingly smart, as best seen when she elects to have the projector be used instead of the TV the group usually use, even pointing out the pros it has. She also knows how many days it takes precisely to fill up the log.
  • I Come in Peace: Says this upon being captured in a trap and surrounded by mind-controlled rats.
  • Ink-Suit Actor: Downplayed; she's not a Humanoid Female Animal by any stretch, but she does borrow Avril's light blue eyes, and her eyelashes are based on the eye makeup Avril usually wore in the mid-2000s.
  • Missing Mom: No mention is made about her mother.
  • Nice Girl: Heather stands out as being one of the more open and friendly members of the family, being one of the first to welcome RJ to the Hedgies and overall being welcoming towards him. Even during the van chase, Heather contributes probably the least out of everyone when trying to throw RJ out of the van. This even applies to her father Ozzie, as while she isn't the biggest fan of playing dead or her dad's over-the-top nature, she still does genuinely care for him.
  • Not So Above It All: While she is clearly not very impressed with Ozzie's over-the-top acting when it comes to playing possum, even she does it in the movie. Downplayed in the game, as it's less dramatic.
  • Out of Focus: Aside from her interactions with her father, Heather has very little to do throughout the movie and thus gets little screentime. That being said, her actions during the heist on Glady's house result in the climax of the movie.
  • Playing Possum: While she never does it much in the movie, it's more prominent in the game.
  • Precocious Crush: Is implied to have one on RJ.
  • Rebellious Spirit: Amped up more in the game, as she often ends up partaking in some of the riskier parts of the plan, much to Ozzie's chagrin.
  • Satellite Character: Throughout the movie and the game, Heather's primarily by or talking to her father.
  • Silent Snarker: Several times when Ozzie is acting over-the-top, Heather can be seen making several expressions that just show how fed up she is of his antics.
  • Skewed Priorities: After RJ holds back on the gang leaving during the heist on Gladys's house in order to get the Spuddies can, she is the only one to not question his decision. Instead, she happily goes along with RJ's request for her to keep an eye on Gladys. That leads to her becoming an Unwitting Instigator of Doom.
  • Small Role, Big Impact: While she has one of the smaller roles in the movie, her decision to go along with RJ's plan (whilst he's trying to desperately get a can of Spuddies for Vincent, right before his true motivations are revealed), results in Gladys finding out about the heist on her house, the gang getting captured, and RJ eventually coming back to save the day.
  • Sneaking Out at Night: In the game, it can be heard that in order to gain knowledge of the projector, Heather snuck out alone and encountered it.
  • So Proud of You: After Ozzie's roadkill performance goes off extremely well, Heather admits to him that she was impressed.
  • Unwitting Instigator of Doom: Her decision to play possum in front of Gladys alerts her to the heist going on her house.

    Penny & Lou 
https://static.tvtropes.org/pmwiki/pub/images/overthehedge_disneyscreencapscom_941.jpg
Two porcupines with their hands full of porcupine triplets.
  • Beware the Nice Ones: Both of them are kind and affable, but they're still furious with RJ's actions that led them to being captured.
  • Character Catchphrase: Penny frequently says "Jeepers".
  • Distressed Dude: In one of the game missions, Lou, along with the three triplets, are captured by the Verminator and put into cages, requiring the player character to break them out.
  • Good Parents: They always look after the triplets.
  • Happily Married: And a happy family to boot.
  • Minnesota Nice: They both speak with seemingly heavy Minnesota accents.
  • Nice Guy and Nice Girl: Both of them are very pleasant to be around and are usually very laid back.
  • My God, What Have I Done?: Penny has this reaction in the game when the triplets go to find the television on their own while the Verminator is around.
  • Out of Focus: Lou and Penny contribute very little to the plot, and only really exist to be the parents to Bucky, Spike, and Quillo.
    • This even applies to the game. While they show up on occasion, they don't have any big moments.
  • This Is Gonna Suck: Penny has this reaction when she tells Stella to find a boyfriend, completely forgetting ''why'' Stella doesn't have one.
  • Take That!: After viewing a talk show featuring a Dr. Phil analog, who tells his subject to admit to being a "dirtbag," Lou the Porcupine remarks, "You know, I don't think that guy is a real doctor."

    Bucky, Spike & Quillo 
https://static.tvtropes.org/pmwiki/pub/images/overthehedge_disneyscreencapscom_5845.jpg
Voiced by: Sami Kirkpatrick (Bucky), Shane Baumel (Spike) and Madison Davenport (Quillo)
Penny and Lou's three mischievous triplets.

    Tiger 
https://static.tvtropes.org/pmwiki/pub/images/d2b95b755ba9ba8f3bc3a50b6ef9afb8.jpg
Voiced by: Omid Djalili
A Persian cat owned by Gladys Sharp who considers himself a sophisticated specimen of noble birth, thanks to his long pedigree.
  • 11th-Hour Ranger: He officially joins the group after the Big Bad Ensemble is dealt with.
  • Commended for Pushback: When Tiger calls Stella filthy, she goes on an angry rant about how sick she is of everyone calling her dirty. Tiger says that no one has ever talked to him like that before... and he likes it because of how bold it is, and falls in love with Stella.
  • Dating Catwoman: Tiger and Stella hit it off while he's still the pet cat of the human Big Bad, Gladys Sharp. Tiger makes a Heel–Face Turn after the Final Battle.
  • Demoted to Extra: Despite joining the group at the end of the original movie, he is completely absent for most of the game and only returns during the ending.
  • Disability Immunity: A side-effect of his "beautiful" flat face is that he's completely incapable of detecting smells. This makes him utterly immune even to the notoriously noxious musk of skunks, like Stella.
  • A Dog Named "Cat": A housecat named "Tiger".
  • A Dog Named "Dog": On the other hand, "Tiger" is a fitting name because a tiger is still a type of cat.
  • Heel–Face Turn: Upon falling in love with Stella, he chooses to live with her in the outdoor woods at the end of the film.
  • If It's You, It's Okay: Upon first meeting Stella (disguised as a cat), Tiger voices his disgust at "her filth" as he hates wild animals and the outdoor woods, while eventually falling in love with Stella the skunk and making her the exception.
  • Interspecies Romance: With Stella, a skunk. He is intrigued by her bold attitude, no-nonsense demeanor, and sassiness, whilst also finding her physically attractive. She actually starts to reciprocate, but initially is convinced the whole "really a skunk thing" will put a nail in it. Then it turns out he isn't bothered in the slightest by her not being a cat and ultimately he abandons his master to run away into the wilderness with her.
  • Out of Focus: He only shows up once during the first trek into the neighborhood, and disappears for a good chunk of it until the heist on Gladys.
  • A Pet into the Wild: By the end of the film, he decides to live with the wild animals on the other side of the hedge.
  • Right-Hand Cat: He is the human antagonist's pet cat.
  • Slap-Slap-Kiss: What gets him to fall in love with Stella. After he ends up calling her filth, she lashes out at him, which is what gets him infatuated with her due to nobody talking to him like that before.
  • What Happened to the Mouse?: Tiger doesn't appear in the post-credits scene with the others.

Humans

    Gladys Sharp 
https://static.tvtropes.org/pmwiki/pub/images/gladys_sharp.jpg
Voiced by: Allison Janney
The president of the Camelot Estates Home Owners Association. She is disgusted by animals and is strict on H.O.A. rules.
  • Adaptational Attractiveness: Although already beautiful in the movie, the video game gives her a softer, warmer, and more appealing face.
  • Aloof Dark-Haired Girl: Beautiful, financially and professionally well-off, and very, very unpleasant.
  • Ax-Crazy: She attempts to have the animals killed "as inhumanely as possible", and later attempts to kill them with a weed cutter.
  • Big Bad: She's the human antagonist of the movie.
  • Big Bad Ensemble: With Vincent.
  • Braggart Boss: She is the Homeowner's Association president, and brags about it a lot.
  • Butt-Monkey: Nothing goes right for her in the film. She constantly has her food stolen, her car gets blown up when said stolen food lands on it, her house gets invaded and wrecked, Stella the Skunk gasses her, she gets her hair burnt off by the De-Pelter Turbo and finally gets arrested for possessing a contraband item in front of all her neighbours while her cat runs away to live with the very animals that caused her downfall.
  • Control Freak: She strictly enforces every regulation of the Home Owner's Association, calling other people in the H.O.A. to insist they follow every rule. In one example, she's calling someone because the grass in their lawn is half an inch longer than it should be.
  • Corrupt Corporate Executive: Gladys Sharp is a Corrupt Homeowners' Association President (we never do learn what her day job is). She crosses the line after buying an exterminator system that (according to Dwayne) "is illegal in every state, except Texas." And then when she's arrested, she starts fighting the police officers, getting herself in even more trouble, since now the cops can add resisting arrest and assaulting officers to all the criminal charges she'll be facing, which might also include animal cruelty note .
  • Crazy Cat Lady: She's a little unhinged and all she has at the beginning is Tiger, so...
  • Create Your Own Villain: While she's never pleasant to begin with, Gladys likely wouldn't have antagonized the group if they didn't scavenge in her house that much.
  • Dark Is Evil: She has black hair and dresses in black clothing a lot, with the exception of her red pajamas.
  • Demoted to Extra: Gladys was a major antagonist in the movie, but in the game's story, she only factors into the plot during the pre-time skip levels (which take place during the movie's climax) and for one section near the end.
  • Even Evil Has Loved Ones: She seems to be fond of her pet cat, Tiger.
  • Faux Affably Evil: She always adopts a polite tone when it conveniences her, but drops it the very moment she doesn't need it.
  • Hate Sink: She’s unlikable due to being a cruel, bossy, loudmouthed Jerkass who tries to kill a bunch of small, harmless animals and constantly uses an obnoxious tone to say unpleasantly nonsensical declarations.
  • Insane Troll Logic: After finding a seemingly dead Ozzie on the road, she declares that she called the exterminator to kill the animals "before they can get hurt like this".
  • It's All About Me: Selfish Gladys is obsessed with every house in the neighborhood to be perfect, just so she can flaunt her success.
  • Jerkass: She's a cruel, arrogant, obnoxious woman.
  • Karma Houdini Warranty: In the game, she doesn't get arrested when she was in the movie; however, she eventually gets hit with a dose of Laser-Guided Karma for her ruthlessness toward the neighborhood's residents and the animals when she loses control of Dwayne's van and plows it into her own house.
  • Mood-Swinger: At first, she pretends to show concern when Ozzie plays dead, but immediately drops the act once the opossum gets back up on his feet.
    "I certainly hope he's not in any pain." (Ozzie gets up and flees) "AAAH! KILL IT! KILL IT!"
  • Never My Fault: When Gladys and Dwayne are getting arrested, Gladys attempts to deflect blame for the De-Pelter Turbo onto Dwayne, but the police officer is having none of it, pointing out that it was in her yard and she signed a contract to have it installed.
    Police Officer: Now, you do realize that was a De-Pelter Turbo.
    Gladys: Officer, please, it was that Verminator! He sold it to me! This has nothing to do with me!
    Police Officer: Hey, hey, it was in your yard, your name's on the contract, so you can tell it to the judge.
    Gladys: No! It's not my fault! Let go of me! I CAN'T BE ARRESTED! I'M PRESIDENT OF THE HOMEOWNERS ASSOCIATION!!! [She begins attacking the police.]
  • Not Helping Your Case: When the police are arresting her for possession of a contraband extermination system, she insists that it's not her fault and that she can't be arrested due to being the president of the homeowner's association. She then proceeds to add more crimes to the pile by assaulting the officers and resisting arrest.
  • Obnoxious Entitled Housewife: She's quite selfish and cruel towards the animals, argues with anybody who gets in her way, and flaunts her credentials as president of the homeowner's association to try to get out of being arrested. Subverts the housewife part because she doesn't appear to be married or in a relationship.
  • Orcus on His Throne: She hires Dwayne to get rid of the animals and only personally tries to stop them during the film's climax.
  • Red and Black and Evil All Over: She wears black clothes, has black hair, and wears red lipstick and has red nails. She's also the human antagonist of the film, and quite a huge Jerkass.
  • Red Is Violent: In the film's climax, she attempts to finish off the Hedgies with a weed hacker while wearing her red pajamas.
  • Sadist: After Dwayne tells her he's going to dispose of the Hedgies humanely, she tells him that she wants them to be disposed of "as inhumanely as possible".
  • Screw the Rules, I Have Connections!: She quickly brings up her position while being arrested, not that the cops care.
  • Spit Take: Spits out her coffee when she sees the street's rubbish bins have been raided.
  • Statuesque Stunner: This female villain is very tall and beautiful.
  • Tyrannical Homeowners' Association: As the president of the Camelot Estates Home Owners Association, Gladys usually contents herself with harassing residents because their grass is half an inch too long and otherwise insisting that everyone in the neighborhood meets her standard of perfection. However, when she discovers scavenging animals in the area, she hires an exterminator and explicitly demands he deal with the animals in the cruelest, most inhumane method possible, using an exterminator system that's illegal in every state but Texas.
  • Villainous Breakdown: She does not take arrest very well. She even smacks one of the cops arresting her and attempts to run away only to be pinned down immediately. And now the cops can charge her with resisting arrest and battery on an officer, and she attacks about two or three.

    The Verminator (Dwayne La Fontant) 
https://static.tvtropes.org/pmwiki/pub/images/dwayne_lafontant.png
An exterminator who takes his job extremely seriously. He is hired by Gladys to kill RJ and the gang.
  • Acrofatic: Despite his portly frame, he can still pull off combat rolls and climb over fences with more grace than you'd expect from a man of his size.
  • Affably Evil: He may want to kill the animals, but he's still a jolly guy overall. He remains courteous to his clients and plans to put the animals to sleep as humanely as possible.
  • Arch-Enemy: He appears to be this to Verne, personally going after him first and being the only one in the film to refer to him correctly as a reptile.
  • Ax-Crazy: His previous defeat at the hands of the animals clearly sent him off the deep end by the time of the tie-in game, where he happily enslaves hundreds of animals for his army. After capturing Heather, he takes glee in describing how the caps pierce animal skulls with sharp, steel electrodes.
  • Big Bad: Of the video game.
  • The Dragon: In the movie, Gladys hires him to get rid of the animals.
  • Dragon Ascendant: Initially The Dragon to Gladys, he steps up his game to become the full-on Big Bad of the game while Gladys is Demoted to Extra.
  • Eccentric Exterminator: His personality puts the "Terminator" in "exterminator". Although a bit jumpy - he shoots the heads of plastic flamingos, as he keeps mistaking them for real birds - he has an innate ability to detect which animals have recently been in the area (a skill acquired while studying for an associate's degree from VermTech), and sells Gladys a "Depelter Turbo", a supercharged animal trap that is illegal in every state (except Texas).
  • Even Evil Has Standards: Even he balks at Gladys's zeal for animal cruelty, at one point attempting to warn her that it's illegal. This goes out the window in the tie-in video game, however.
  • Exit, Pursued by a Bear: Ironically, it's not Vincent who delivers this trope to him. The last we hear of him in the film is him getting attacked by Nugent the dog offscreen after he climbs over a fence and ends up in his yard.
  • Fat Bastard: Played With. He's a rotund animal exterminator, but in the movie he's ultimately only doing his job. In the game however, he's a full-on villain who has no qualms about enslaving helpless animals for his animal army.
  • Four Eyes, Zero Soul: He wears a pair of rectangular glasses and is quite enthusiastic when it comes to capturing animals.
  • Karma Houdini: Subverted. While Gladys and Dwayne are being arrested by the police for their illegal trap that they got themselves caught inside with some help from Hammy, and in the case of Vincent, sent to a wildlife shelter, Dwayne tried to escape while exploiting Glady's attempt at fighting a Police Officer and succeeded in going over the fence... only for him to step on a squeaker and end up getting bit by Nugent the Playful Rottweiler. The creators say he most likely escaped the dog, only to get arrested.
    • The video game reveals he still works at VermTech. But once again, he is seemingly arrested by the end.
  • Noodle Incident: Suffered a back injury from dancing at some point before the events of the movie.
  • The Nose Knows: He can sniff out what species of animals are around, and with two sniffs of Ozzie could determine both his weight and sex.
  • Pet the Dog: Although he tries to exterminate the Hedgies, he tells Gladys after catching them (except RJ) that he's going to dispose of them humanely.
  • Punch-Clock Villain: Even if he is a villain, he is only trying to do his job as an exterminator, the action Gladys assigned him for; and it's shown straight to us he doesn't resist going all-out on his animalistic enemies.
  • Red Baron: Characters tend to refer to him as "The Sniffer" in the game, in reference to his tendencies to sniff out the area for vermin.
  • Sanity Slippage: It's made clear in the video game that he's gone off the deep end since the animals last defeated him, which in turn has resulted in the creation of his brainwashed animal army.
  • There Is No Kill Like Overkill:
    • He developed the Depelter Turbo, an insanely powerful device designed to hunt every kind of animal, up to bears. As its name suggests, it burns the fur off of its victims - while encaging them - but it involves a ray of light powerful enough to destroy satellites and instantly roast marshmallows.
    • In the game, he's not only placed traps in people's backyards, but inside people's houses as well. Plus he's got a whole army of animals under his control.
  • This Is Gonna Suck: As he, Gladys, and Vincent are about to be hit by the Depelter Turbo, he tells the other two to be prepared for "a lot of stinging".

Others

    Vincent 
https://static.tvtropes.org/pmwiki/pub/images/vincentbear.jpg
Voiced by: Nick Nolte
A massive black bear who threatens RJ's life if he doesn't get back all the food RJ destroyed.
  • And Your Little Dog, Too!: When RJ destroys his stash again to save his friends from the Verminator, Vincent angrily vows to kill the rest of them once he's done with RJ.
    Vincent: You're dead, RJ! And your friends are next!
  • Arch-Enemy: To RJ.
  • Bears Are Bad News: He threatens to kill RJ for destroying his stash and later extends his anger to the rest of RJ's family.
  • Beary Friendly: He becomes a Gentle Giant and a friend to the hedgies after his Heel–Face Turn in the game.
  • Berserk Button: Stealing his stuff, or destroying it. When RJ steals all his stuff and accidentally destroys it, Vincent threatens to kill him if he doesn’t replace it all by the time he wakes up from hibernation. When RJ gets all the stuff he lost and then steals and destroys it again, Vincent says he’s going to kill RJ and all his friends.
  • Big Bad: Of the movie, since the immense danger he poses to RJ drives the events of the story.
  • Big Bad Ensemble: With Gladys and Dwayne, though he's different in that he works separately from them.
  • Dark Is Evil: A black-furred bear who threatens RJ's life throughout the movie.
  • Defeat Means Friendship: After he gets defeated a second time in the tie-in game, Vincent initially ends up allying himself with the Hedgies to get vengeance on Dwayne for mind-controlling him, but he eventually pulls a Heel–Face Turn and joins the group by the end of the game.
  • Evil Counterpart: To RJ. Both are introduced as selfish, avaricious, and independent loners who take human food to survive and rely on other to get it, but RJ later redeems himself after coming in contact with Verne, Hammy, and the other animals, considering them the family he had long sought. On the other hand, Vincent is a greedy and manipulative control freak who never redeemed himself and only wanted to get his food back, even if it meant killing RJ and the others, and he only ever earns RJ's help through the threat he poses to him. Vincent serves as an example of what RJ would become if RJ let his pride and greed consume him.
  • Evil Is Petty: When Vincent orders RJ to replace the stuff he accidentally destroyed, he’s unreasonably picky, telling RJ to get him a blue cooler, and that it has to be blue. Same with the wagon, which has to be red.
  • Evil Takes a Nap: Vincent is dozing in his cave as part of his winter hibernation. A desperate R.J. tries to raid Vincent's food stash and almost gets away with it. However, R.J. made the mistake of opening a can of Spuddies, which awakens Vincent. R.J. is given one week to replace every crumb in Vincent's stash or become Bear Chow.
  • Faux Affably Evil: Unless driven into a rage, he always talks to RJ casually - like a friend. But given that pretty much all of his dialogue is about how he plans to kill RJ - often as indifferently as if he were giving the weather - the effect is just unsettling.
    (cheerfully, about the betrayal) So I was on my way down here to kill you, but I stopped to watch the show, and I gotta say...that, right there, is a thing of beauty!
  • Friend to All Children: After his Heel–Face Turn, he gets along surprisingly well with Heather and the porcupine kids. Their respective parents still fear him, but he's (thankfully) pretty chill by that point.
  • Heel–Face Turn: In the tie-in game, he initially only works with RJ and his family to get revenge on Dwayne for controlling him, but he eventually becomes an actual friend to the group.
  • Knight of Cerebus: While the other two antagonists are fairly laughable, Vincent is a lot more menacing and serious, and few of his scenes are played for laughs. He is THAT intimidating.
  • "Not So Different" Remark: He applauds RJ for his duplicitous actions, because it's what he would have done. It's implied that the two have known each other for some time, and he believes RJ to be a selfish, greedy user like he is. While he isn't wrong, RJ has come to actually value others' company and be willing to do better, while Vincent has not.
  • Revenge by Proxy: When RJ destroys his stuff a second time, Vincent says that after he kills him, he’s going to kill his friends, too.
  • Say My Name: He angrily yells RJ's name when outsmarted by him, which also doubles as his Character Catchphrase.
  • Took a Level in Kindness: In the tie-in game, he eventually moves on from his hatred and becomes a loyal friend to the hedgies.
  • Trademark Favorite Food: Spuddies, as that's the only food he noticeably points out from his stash for RJ to get back.
    Cause with a Spuddie, enough just isn't enough.
  • Villainous Breakdown: Twice in the film.
    • He goes into a murderous rage and chases after RJ for getting his food destroyed but gives him a week to replace it.
    • In the near end, he completely loses it when RJ once again uses the wagon of Vincent's food to save his animal friends and attacks him, trying to kill RJ and his friends.
  • Villainous Glutton: If all the "Do Not Feed The Wildlife" signs he's collected and defaced were any indication, Vincent loves having more food than anyone. Heck, his hibernation's almost over, and he still has a huge stockpile.
  • Villain Has a Point: The only reason he's an antagonist is because RJ destroyed his food store, and he does have every right to be furious at the raccoon for this.
  • Villain Respect: Vincent outright praises RJ on his skullduggery in manipulating his friends and then leaving them to die, calling it "a thing of beauty." It serves as a wakeup call for RJ.
  • Would Hurt a Child: During his Villainous Breakdown, he tries to kill the porcupine triplets and Heather just as viciously as he does the rest of the group.

    Nugent 
https://static.tvtropes.org/pmwiki/pub/images/nugent_sees_rj.jpg
Voiced by: Brian Stepanek
A Rottweiler who really, really wants to play with everyone he sees.
  • Angry Guard Dog: Subverted. He just wants to play with people, and doesn't have any real bad intentions.
  • All There in the Script: Obliviously, he never says his name and no one else names him in the movie. His name is only given in supplementary material.
  • Big Friendly Dog: Never means harm, but he has no idea how rough he plays and thinks running away from him is just part of the game.
  • One-Word Vocabulary: Plaaaaay! Playplayplayplay!

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