The Great Tomb: Supreme Beings (Ainz Ooal Gown) | Nazarick NPCs | Various Monsters and Creatures Used by Nazarick
Humans: The Human Kingdoms (Re-Estize Kingdom) | Adventurers and Workers | Criminals
Others: Non-Human Kingdoms/Countries | Miscellaneous
Bonus Story: New Ainz Ooal Gown
A human nation of the New World and one of the three major human nations neighboring Nazarick. The kingdom is currently in a state of political disorder and civil unrest between the Royal Faction and the Noble Faction.
- Aristocrats Are Evil: At least the Nobles are, to the point of stupidity. On the other hand, most Royals are simply too beleaguered to do much. Renner takes this to another level as she's neither stupid nor incompetent, but flat-out Evil with a capital E.
- Asshole Victim: Ainz, the Sorcerer Kingdom, and five other nations all condemn the Re-Estize kingdom for their crimes. Even the Slane Theocracy, a nation who hates demi-humans, silently supports Re-Estize's destruction. After Zanac's death at the hands of his subordinates, Ainz loses all hesitation about the war and orders his forces to wipe out everyone, except for the few nobles and domains who had already pledged themselves to him before the assault.
- Does Not Like Magic: The magic casters are heavily looked down upon in the Re-Estize Kingdom, due to their general belief that the best cavalry is what defines the strongest army, generalizing magic casters as worth little more than stage magicians. For that reason, they provide no funding to their Magician Guild whatsoever, the study of magic in the Re-Estize Kingdom is extremely underdeveloped, and they also underestimate all the magic casters on enemy side, including Ainz himself, for which they pay dearly as he exterminates hundreds of thousands of their troops with a single super-tier magic spell.
- End of an Age:
- The Kingdom has been in decline for some time now. As the most secluded of the human kingdoms and protected by many natural barriers, the Kingdom didn't really need to worry about outside invasion, turning it into the New World's greatest economical and adventure hub rife with a thriving economy. This caused the ruling class to become complacent and the sharp divisions between the upper class and lower class created unrest, resentment, and a thriving criminal underground, and the Baharuth Empire was preparing to take it over through repeated skirmishes that would slowly break and weaken it. That was until Nazarick infiltrated it from the inside, took over its criminal underground and compromised the already-evil princess through layers upon layers of engineered heroics and overpowered video game characters led by Transhuman Abomination Ainz that nobody in the New World has any means to stop. It eventually culminated in Ainz massacring most of the Re-Estize military force in a brutal display of power to the Baharuth Empire, which led to the fortress city of E-Rantel being lost to Ainz before becoming the capital of his Sorcerer Kingdom. By that point, it's just a matter of time before Nazarick ends it once and for all.
- In fact, even without Ainz and his overpowered and overleveled group of video game characters showing up to make things for humanity of the New World infinitely worse, Clementine and Khajiit planned on turning E-Rantel into a zombie town to turn the latter into an elder lich and would likely have succeeded since the former is virtually unstoppable by New World standards and the latter would overwhelm even Evileye, the strongest adventurer in the New World with his swarms of undead if her group doesn't bring anything to counter them. Once E-Rantel becomes a zombie city, it's only a matter of time before a Zombie Apocalypse annihilates Re-Estize or the Baharuth Empire takes over in the aftermath. That's not even getting into Nigun assassinating Gazef prior, which would cause the end of the royal faction and the whole Kingdom being occupied by the Baharuth Empire with the backing of the Slane Theocracy.
- Gone Horribly Wrong: The Slane Theocracy helped found the Kingdom, hoping it would become the birthplace for new generations of heroes for humanity. Instead, its natural defenses and seclusion led to decline. Even worse, the criminal organizations within the Kingdom are weakening the rest of humanity via the trade of illicit drugs.
- Honor Before Reason: Or in this instance it's more like Pride Before Reason. Even after the battle of the Katze Plains, where most of the Kingdom's army was decimated by a single spell from Ainz, leaving the Kingdom near collapse, Prince Zanac mentions that the nobles would still value their face and appearance over even making the smallest act of submission (or an act that might appear to be submission), even in the face of a god-like Transhuman Abomination who could kill each of them from the comfort of his favorite chair in Nazarick. They're quick to throw their pride and honor out the window, however, when Ainz leads an invasion of the Re-Estize Kingdom.
- Idle Rich: Many of the nobles and the upper class of the Kingdom are more concerned with their own wealth, authority, and ambitions than to do anything to lift a finger in a way that would help the Kingdom or benefit its people.
- Make an Example of Them: In volume 14 the Sorcerer Kingdom decides to do this to the entire Kingdom after Philip robs one of their grain caravans. This is to show the rest of the New World the SK's "candy and whip" approach: they already have the Empire as an example of the "candy", and now the Kingdom of Re-Estize will serve as an example of the "whip".
- Not-So-Omniscient Council of Bickering: Pretty much every noble of the kingdom not named Ramposa, Zanac or Renner is out solely for number one.
- Screw the Rules, I Have Connections!: This is used mostly by the various criminal organizations within the Kingdom (the Kingdom is so corrupt that organized crime basically runs the country from the shadows) to get away with practically anything with various instances of Screw the Rules, I Have Money! thrown in here and there. The weaker and less influential nobles may do this when they need something (with their connections being the bigger, more influential nobles).
- Screw the Rules, I Have Money!: The corrupt nobles of the Kingdom use this to a degree. While money is used at times to buy favors and power in the Kingdom, it's more likely to be used outside of the Kingdom when shady members of the nobility want something done secretly by an outside party, like try to weaken the royal faction by trying to kill the king's personal bodyguard (who also happens to be the best warrior in the Kingdom) by farming out the hit to another country like the Slane Theocracy.
- Too Dumb to Live: In a last-ditch attempt to survive Ainz's wrath, the nobles decide to assassinate Zanac and offer his head to the Sorcerer King as proof of their fealty. They seem to forget that King Ramposa offered his own head as penance and was rejected in favor of war, showing that the Sorcerer Kingdom had already decided to wipe them out. Not only does this offer not save their nation, it backfires horribly because Ainz actually respected Zanac. He has them sent to Neuronist. They will be spared because they will not be allowed to beg to be killed.
- Underestimating Badassery: While there are exceptions, for the most part the Kingdom simply doesn't get how horribly outmatched they are. When Gazef Stronoff, the strongest warrior in the kingdom, said that he would unequivocally lose to Ainz one-on-one, no noble in the Kingdom took him seriously. It led to a large portion of them being annihilated by the super-tier spell Ainz cast to be flashy because they didn't take him as the god-like threat he is to the New World in-general.
- We Have Become Complacent: The biggest reason for the decline of the Kingdom. Due to its naturally defended position in the region, it has almost never faced invasion by an outside force. This has caused the nobility to focus on their own aims rather than what's good for the country as a whole. Most of the ruling class believe that the day the Kingdom falls will never come, which has led them to focus only on politics and personal power. The kingdom has stayed in a state of Medieval Stasis while barely growing and the criminal underworld causing it to rot from within. It would have been conquered in a few decades or even years by the Baharuth Empire... at least until The Great Tomb of Nazarick showed up in the New World.
Re-Estize (City)
The capital city of the Re-Estize Kingdom.
The current king of the Re-Estize Kingdom. He is the father of Barbro, Zanac and Renner.
- Benevolent Boss: Is this, and then some to Stronoff.
- Death by Irony: The weapon that claims his life is Razor Edge, his own Kingdom's National Treasure. And the one wielding it is his own beloved daughter.
- Deconstructed Character Archetype: Ramposa III is The Good King (in that he is a benevolent ruler loved by his subjects) and a Reasonable Authority Figure (in that he asks Gazef's forgiveness for sending him unprepared against the Sunlight Scripture rather than berate him over being beaten and losing a lot of his men). However, at the same time he deconstructs both: a majority of the issues in the Re-Estize Kingdom stem from Ramposa being too lenient to purge corruption within the kingdom, and too reasonable with corrupt nobles. Ultimately the exhaustion from running the kingdom causes him to neglect his children, who end up no different from the nobles. Zanac is the white sheep of the family, but still overthrows his father for the good of Re-Estize as it needs a more decisive ruler to prevent its collapse against an enemy that could not be negotiated with.
- The Ditherer: His greatest problem as a leader is his indecisiveness. He attempts to please everyone leaves him exhausted and causes him to not deal with the Noble Faction, which nearly causes him Gazef, when they conspire to have him assassinated.
- A Doormat to His Men: He tries to be The Good King to his people and keep peace and stability in his nation, but due to his indecisiveness, he ends up being way too accommodating to the corrupt and disloyal nobles, thus resulting in corruption running rampant in his kingdom and forcing his son Zanac to dethrone him, as he realized that Ramposa's indecisiveness and passiveness have made him a liability to the Re-Estize Kingdom's situation.
- Face Death with Dignity: Ramposa III accepted the fact that his country was doomed. All he hoped for was to surrender and die with dignity. Unfortunately, he wasn't even given that, courtesy of Renner.It can also count on some level as Karmic Death: Whether he is a good man or not, the situation they find themselves in is his fault!
- Fatal Flaw: Indecisiveness. Ramposa's good nature has won him the loyalty of the strongest warrior the country ever produced, as well as its most cunning, influential, but non-corrupt member of the noble class. He desperately tries to keep the peace between the loyal and disloyal political factions, but in the end, the corruption still flourishes behind the scenes because Ramposa refuses to use Gazef's strength and Raevan's political expertise to remove the root of the problem.
- Heroic BSoD: He's become despondent after hearing that Gazef lost his life to Ainz.
- Laser-Guided Karma: Though fairly beloved by his subordinates and the people, the kingdom he rules has suffered for years from widespread corruption and economic failure due to both his incompetence and inaction. Furthermore, the way he raised his children was so lacking that two of them, Barbro and Renner, grew up to be complete sociopaths. As such, you can't entirely blame Renner for killing him when she is a monster exactly because of his lack of care and attention for even his own daughter throughout her childhood.
- Lonely at the Top: There are very few people he can trust in the castle. He can't even trust his own wife and children. With the death of Gazef, who is possibly the only man he trusts wholeheartedly, he's become despondent.
- Right for the Wrong Reasons: He rejects both of Zanac's suggestions when it comes to the impending war with the Sorcerer Kingdom in volume 14. Both times he's actually right even though his reasons are off base.
- When Zanac suggests throwing Philip's head to the Sorcerer Kingdom to appease them, he refuses since he doesn't want to sacrifice an "innocent" noble. Philip isn't innocent but sacrificing him wouldn't have worked because the Sorcerer Kingdom was going to make an example out of the Re-Estize Kingdom one way or another, and the recent incident merely forced them to accelerate that timetable. This is further confirmed when Ramposa tries to offer his own head to Albedo in penance, only for her to reject the offer.
- When Albedo delivers the declaration of war, Zanac suggests killing her to throw the Sorcerer Kingdom into chaos in an attempt to buy time for the Re-Estize Kingdom to prepare for war. Ramposa refuses since attacking an envoy of another kingdom simply for delivering the message of their leader would forever ruin the Kingdom's reputation to the rest of the New World's nations. Rejecting this idea was the right thing to do from a political perspective. What he doesn't realize is that even attempting it would have backfired spectacularly, as Albedo is a level 100 warrior that could have slaughtered his entire kingdom by herself, and almost certainly would have for such a slight. If by some miracle they had actually succeeded, they would have quickly learned that having a month to prepare was actually extraordinarily generous by Narazick standards .
- Royals Who Actually Do Something: Went to the front lines, personally, to aid the adventurers in Volume 6, chapter 11 so Gazef Stronoff could help fight off the demon invasion instead of sitting in the castle doing nothing.
- Though in the larger scheme of things, Ramposa is the most ineffective leader of the major human nations. Because he desires above all to keep peace and stability in the country, he is extremely reluctant to take action of any kind that would resort in more infighting with the Noble faction, the aristocrats who have their own, selfish agenda.
- Soap Opera Disease: He's not long for the world. In "Mass for the Dead", it is what takes his life.
- Token Good Teammate: Compared to the rest of the nobility and aristocracy in Re-Estize, including his own family, this guy's a saint. Problem is, he’s a pushover who isn’t willing to put the corrupt nobles that plague his kingdom in their place and always tries to be pacifistic, which leads to Re-Estize suffering from various problems.
- Undignified Death: Despite what he wished, his death is both dishonorable and a tearjerker. He is stabbed In the Back by his beloved daughter without even a chance to show his resolve in surrendering to the Sorcerer King.
- Unwitting Instigator of Doom: Him sending his son Barbro on an intelligence gathering mission to Carne Village nearly gets the village destroyed, and his son and several of his men end up being killed by Nazarick. Barbro's attack also gives the Sorcerer Kingdom a convenient excuse to destroy the Re-Estize Kingdom (though they end up using a different excuse much later). It also prevented any political channels that could've prevented Ainz from summoning the Dark Young.

The Third Princess of Re-Estize Kingdom. She is the childhood friend of Climb. She is also known as the Golden Princess for her attempts to reform the kingdom and her immense beauty.
She is the youngest daughter of Ramposa III and younger sister of Prince Barbro and Prince Zanac.
- Above Good and Evil: She's explicitly described as not having Blue-and-Orange Morality, because she does comprehend good and evil. Her willingly choosing to embrace evil is simply because it's the most expedient path in getting what she wants; were acting towards good more pragmatic, she would do so.
- Adaptational Attractiveness: Downplayed. She's not ugly no matter what, but her appearance in both the manga and anime make her look far more beautiful than in the light novel, where she possesses significantly larger eyes that grant her a more creepy physique. She is still capable of making the face from the original work, she just doesn't often. After she transforms into a demon, her creepy empty-eyed expression remains at all times, since she no longer needs to hide who she is.
- Admiring the Abomination: SHE is the abomination being admired, by literal demons to boot. For context:
- Demiurge and Albedo are both fascinated by her warped personality and mind, shocked that something as lowly as humanity could produce what they consider a "spiritual heteromorph".
- Renner comes to respect the denizens of the Sorcerer Kingdom, particularly Ainz, believing him to be a "Super-Genius" and that whatever plans she has made would be child's play to him. She even goes as far as to worship him.
- The Bad Guy Wins: At the end of volume 14, she gets everything she ever wanted. Her brothers and father are all dead, incapable of getting in her way ever again, and nobody in the Kingdom ever knew she was the one who sold them out. Any part of the Re-Estize that would seek retaliation against her is either under the Sorcerer Kingdom's thumb or reduced to a literal mountain of ashes. And Renner is free to spend the rest of eternity as an ageless demoness with her lover Climb, fulfilling all her desires to be worshiped by him... and all her sexual fantasies with him as well, in the safest place in the entire world, the Great Tomb of Nazarick.
- Because You Were Nice to Me: The reason she rescued Climb from the slums, and fell in love with him, is because he's the first person who looked upon her with genuine admiration rather than contempt or outright fear of her exceptionally sharp mind.
- Bitch in Sheep's Clothing: She's considered a monster by her brother and while this isn't entirely her fault, it's a pretty accurate assessment. To Climb and the rest of the populace however, she's a benevolent and loving princess.
- Casting a Shadow: As revealed in volume 10, she has had one of Ainz's shadow demons hiding in her shadow ever since she struck her deal with Nazarick.
- The Chessmaster: The plan to conquer the Re-Estize Kingdom was thought up by her, all the way back in Volume 5. From that point until Volume 14, she manipulated everyone around her in the Kingdom to reach her ultimate goal: an eternity with Climb as the ruler of what remains of her country, all under the protection of the Sorcerer Kingdom.
- Deconstructed Character Archetype: She is the worst result of when the textbook Princess Classic stops being The Ditz and isn't appreciated by others because of it. Because of her high intellect and creativity since a young age, she was heavily shunned by those around her. This resulted in her not developing either morality or empathy and turned her into a Sociopath.
- Demon of Human Origin: Renner eventually turns into an imp with the help of a race-changing item from Nazarick.
- Didn't See That Coming: She admits that she hadn't anticipated that Ainz would personally involve himself with her act in the throne room, assuming him to have seen through her plans (rather than Ainz genuinely enjoying playing the villain), but it ultimately doesn't affect the outcome, and she still gets what she wants.
- Even Evil Has Standards: While very low on moral scruples, Renner is sincere in her belief that Slavery Is a Special Kind of Evil and looks to abolish the slave trade in her kingdom so that no human being is sold, owned, and mistreated under it. Though she makes an exception for Climb as a different sort of "slave", because it's in the name of love. She also has the sense and pragmatism to strive to minimize casualties during warfare at least prior to opting to sell out her kingdom to be completely massacred, that is.
- Evil Laugh: Renner unleashes one during her Villain Song after she sells out her kingdom and manipulates Climb into pledging allegiance to Ainz and becoming a demon like her.
- Evil Smells Bad: After cooking for the orphanage, according to Climb and herself, she smells like "oil and smoke". Given that it's implied that she poisoned and killed everyone there when she was cooking for them, Renner is likely not quite human even then.
- Eviler than Thou: While it's bad enough that every other noble and royalty in Re-Estize is corrupt, stupid or both and the few remaining people who are competent and brilliant can't do much, they aren't flat-out evil like Renner. Even worse is nobody ever finds out this is happening even when they're in their graves.
- Face of an Angel, Mind of a Demon: At first glance she is a beautiful and sweet lady. However, deep down she is so twisted that Albedo calls her a "spiritual heteromorph".
- The Fake Cutie: She acts the part of a sickeningly sweet pretty princess. Her real personality, however, is cold and calculating, lacking any real empathy for anyone except Climb, and even that love is warped, as she sees him as a plaything she can chain up like a dog if she wishes to, while simultaneously seeing to the brutal punishment of anyone who so much as looks at him funny. This is further emphasized by her character sheet as a human, as she has only 2 classes - Princess and Actress.(spoilers)
- Faking the Dead: In the Mass for the Dead continuity, she conspires with the Sorcerer Kingdom to fake her own death so she can defect to Nazarick to become an imp, like in canon.
- Foil: To Albedo. Both are Yanderes that have an obsessive love for a man, Albedo for Ainz and Renner for Climb. They actually bond over sharing this trait. However, Albedo's love for Ainz is healthier as she actually loves him as an individual, and the sweet side she shows towards him is genuine. The definition that Renner gives for her love for Climb, on the other hand, is pretty twisted — she wishes to keep him in chains so that he doesn't leave her and wouldn't mind if Climb died, simply because she knows someone that can resurrect him. The only reason she likes him is because he sees her as a kindhearted person, while the sweet side she shows him is just a facade that she maintains to not ruin the image he has of her.
- Freudian Excuse: Sure, she is sick and twisted, but it's not like she has no reason to be. Her cunning and manipulative mind, which would have been an invaluable asset for a king, was seen as unnatural and freakish in someone who was only ever expected to look pretty and marry into royalty, forcing her to constantly hide who she was and likely causing her inner feelings to bottleneck as a result. It is implied she has never really had anyone in her life she could truly connect with, either intellectually or emotionally. Even her own brother calls her a monster - at the current point in time, he is not wrong, but chances are this view of her dates way back and eventually became self-fulfilling. Within the royal family, she was just a tool. Her own desires were irrelevant, and she knew full well she would never wield real political power nor be with the man she loves. No wonder that the moment she encountered those who were willing to let her exercise her talents to the fullest and also spend the rest of her (now eternal) life with Climb, she gleefully sells out those who have done nothing but hold her back without any hesitation.
- Hair of Gold, Heart of Gold: Horrifically subverted. Climb (and most of Re-Estize) sees her as an intelligent, beautiful and competent princess, and understandably so. In actuality, she is a vicious, high-functioning sociopath with traitorous intent against her kingdom.
- Heir Club for Men: Despite being royalty, because she's female, her only purpose is to be a Princess Classic for purposes of Arranged Marriage. As such, she's not recognized as a legitimate heir to the throne, and thus, she has no money of her own that she can use to scout adventurers to train and screens the orphans of her brand-new orphanage for talent.
- Hidden Depths: She is a master at decryption, analysis, information gathering, planning, and manipulation.
- Human Sacrifice: While it's implied that Renner had the brothel women that Climb rescued murdered, it's not until volume 10 that we find out she was gathering enough sacrifices for her to get her own racial transformation so she could join Nazarick.
- Informed Attractiveness: Considered the most beautiful woman in the country by everyone and even the narration. She doesn't seem any prettier than most of the female cast, though, who are often noted to be 'at her level' by residents of the Kingdom. Possibly justified as she is likely the most famous woman in the kingdom, so even an only somewhat above average attractiveness would be magnified. Another possible justification is that many of the women she's compared to are Nazarick NPCs, who usually are inhumanly beautiful (as you'd expect female video game characters designed by players to be).
- Instant Expert: Downplayed; Renner is a rare bearer of the Genius class, which allows her to exchange said class's levels to suddenly acquire or boost any other class (e.g. if she were ever to swap Genius class levels for a Fighter class, she would instantly develop an experience as a fighter, or quickly learn how to cook by swapping levels to a Cook class, and etc.). The main caveat to it is that she can swap classes only with one alternate class at a time, meaning that she'd have to discard the previous replacement class in favor of a new one (although it's implied that she could probably rectify that flaw if given time and training), and most of the time, to maintain the Princess Classic disguise, she keeps her Genius class disguised as the Princess class. In the story proper, she uses the Genius class to her advantage by instantly developing cooking skills to prepare poisoned food for the orphanage, and was able to quickly show aptitude with the sword right after she unsheathed the Razor Edge, much to the onlooking Climb's surprise.
- Jerkass at Your Discretion: She seems like a very loving princess to her people, but she hides the fact that she has absolutely no empathy whatsoever.
- Karma Houdini: As detailed under The Bad Guy Wins, she gets everything she wants in the end and faces no punishment.
- Lack of Empathy: She doesn't care about the feelings of others and sees other people as little more than a means to an end.
- Madden Into Misanthropy: It's strongly implied that Renner's intellect kept her from connecting with her peers, who saw her as a freak for not being a Brainless Beauty as was expected of her, until she was left devoid of any empathy or morality.
- Master Actress: She's a remarkably skilled actress, capable of hiding her true intelligence level and sociopathic nature under the benevolent and ditzy Princess Classic persona for the many years, which allows her to fool the entire Re-Estize Kingdom into viewing her as a benevolent Brainless Beauty, and only few people in the kingdom (like Zanac and Raeven) are aware of her true nature.
- Moral Myopia: Wants to abolish slavery, but also wouldn't mind keeping Climb chained up so she can have him all to herself.
- Nightmare Face: Once her true nature is revealed, she keeps slipping into disturbing grins when no one's looking (or around the people she knows won't tell).
- Obfuscating Stupidity: While her close personal friend in Blue Roses knows she's highly intelligent, and wise beyond her years, the castle staff, especially the "noble" maids in training, all see her as sweet, innocent, naive, and most importantly, foolish. She does this deliberately so she can unmask, target, and eliminate those maids who seek to bring Climb harm purely because he's of commoner blood. If she could do this with the castle knights too, she would.
- Pragmatic Villainy: She operates entirely unitarily in order to achieve her goals. Originally, she proposed many laws and actions that would benefit the commoners in order to win their favor, knowing that none of them would actually pass the royal court. When Demiurge made contact with her, she immediately leaped at the opportunity to betray her country to Nazarick in order to secure a better deal for herself and Climb, all while carefully maintaining that she was doing everything in her power to aid the populace.
- The Quisling: In Volume 10, she brokers a deal with Albedo to sell out her kingdom to Ainz, as a prelude to becoming an Area Guardian. Considering how the Kingdom's treated her, her father, and her primary love interest Climb, and intends to continue doing so, she really doesn't have a reason to refuse.
- Royals Who Actually Do Something: Unlike the other Re-Estize nobles, she can actually do something to improve the Kingdom's situation and isn't corrupt and/or stupid. She led the entire adventurer's guild to defend the Kingdom during the demon invasion and was also actively plotting with Blue Roses to disrupt Eight Fingers' criminal operations beforehand, which was showing some results. Turns out it's just a very bad case of Eviler than Thou. The other nobles might be stupid, corrupt or handicapped, but they are not flat-out evil.
- Self-Made Orphan: Kills her own father in volume 14 with Razor Edge to cement her loyalty to the Sorcerer Kingdom.
- Sham Marriage: She wants to marry Climb and bear his child, but knowing this is impossible due to the kingdom's feudal system, she demands Raeven's child son marry her in a purely political marriage that would never be consummated. This is no longer necessary after Ainz destroys the Kingdom.
- Slavery Is a Special Kind of Evil: Genuinely believes this, and is directly responsible for the abolishment of the Slave Trade in Re-Estize. Some say she has held this belief since before she even met Climb.
- The Smart One Turns Traitor: It's pretty telling that Albedo and Demiurge both share a pretty high opinion of her, and as noted before, it really didn't take much for her to sell out the kingdom to Nazarick.
- Smart People Play Chess: She plays the Re-Estize variant of this with the leader of the Blue Roses, who happens to be a close personal friend.
- The Sociopath: According to Albedo's read of her, Renner comprehends the idea of good and evil intellectually but not emotionally. She has a complete Lack of Empathy for basically anyone, seeing matters only in terms of the greatest good to herself and her current interests. Even the one person she does love, Climb, is viewed by Renner as a cute puppy that she wants to own forever and ever, rather than any kind of equal. One particularly disturbing sequence with her involves an emotionless Renner looking into a mirror and trying to figure out which expression she should be wearing in front of one of her maids to gain the maximum manipulative effects for her latest plan.
- Strange Minds Think Alike: Like Ainz, she also got the idea to build an orphanage run by the widows of the Massacre of Katze Plains, for the sake of finding talented individuals among the populace. Unlike Ainz however, she lacks the means to actually screen them.
- The Strategist: In addition to being excellent at decryption, she devised the strategy that would result in the fewest casualties during the demon invasion, and it worked like a charm. In addition, her strategy was vastly superior to strategies put forth by hardened veterans twice her age. This terrifies her older brother and Marquis Raeven.
- Subordinate Excuse: With Climb, at levels even he sometimes finds uncomfortable, like having him sit at her table while she has guests, or ordering him to call her by name, and ordering him to enter her room when summoned, without knocking first.
- Token Evil Teammate: Very much so amongst the "Hero Antagonists" who oppose Nazarick. She seems to be a capable administrator and did quite a lot of good things for her country, the most noticeable being the abolishment of slavery, but she's actually a vile sociopath who wants to treat Climb like a slave mutt rather than a mere bodyguard, one so bad that Albedo essentially refers to as being so evil that she will fit well with Nazarick. Sure enough, when the time comes, she sells her entire Kingdom down the drain to become an Imp of Nazarick with nobody the wiser before they die.
- The Unfettered: According to Albedo in Volume 10, although Princess Renner fully comprehends what the difference between good and evil is, she doesn't let morality stand in the way of achieving her goals. Albedo likes this best about her, and finds Renner one of the few humans worthy of respect.
- Used to Be a Sweet Child: As a child, she was fairly normal, but people feared her genius intellect or simply ignored it, never accepting her for what she was. Climb was the first person to accept and admire her, but by that point the damage had already been done.
- Villain Cred: She's the only non-Nazarick human whom Demiurge actually likes, proving how demonic her mindset is considering how he was explicitly created to despise all of humanity as an inferior race.
- Villain Song: She actually belts into song in the anime once all her plans have succeeded and she has received everything she ever wanted. This doesn't happen in the light novel, and as many viewers have pointed out, it gives Renner the vibe of an evil Disney Princess.
- Villainous Princess: Intelligent and manipulative, Renner presents herself as a sweet and benevolent princess, but is secretly a sadistic sociopath who would not hesitate to kill her own subjects if they anger her, or if it benefits her in some way. The only person she has any affection for is Climb, whom she regards as a puppy rather than his own person, and whom she intends to keep as a chained-up Sex Slave. This eventually culminates in Renner abandoning her humanity and becoming an Imp, after selling out her entire kingdom to Ainz.
- Villain with Good Publicity: She's greatly loved by the populace, but in truth cares nothing for them, seeing them at best as a method to improve her kingdom's power base or get Climb to worship her more. In fact, she has no problem murdering anyone who snubs Climb or whom she judges to be detrimental to her country's interests. Climb is completely oblivious to her true nature, which is unfortunate given that every time she sends him into a situation he might die, it's because it's a chance to have him resurrected and kept justifiably locked up as her "cute puppy" / possible sex toy for months, while he recovers.
- Weakness Turns Her On: A rather dark example of this. The reason why Renner approves of Climb taking part of such dangerous missions is that even if the worst comes to worst and Climb dies, she can have him resurrected and spend months nursing him back to health in his now weakened state.
- World's Most Beautiful Woman: Has this reputation in the kingdom, to the point that she is the standard of comparison when describing someone's beauty.
- Would Hurt a Child: She kills the children and caretakers in the orphanage during the fall of the Re-Estize Kingdom by poisoning the food cooked for them. It's implied that she did this to complete her transformation into an Imp.
- Wounded Gazelle Gambit: The way she phrases her allegiance to the Sorcerer Kingdom makes her act as if Ainz gave her An Offer You Can't Refuse by making her a demon and resurrecting Climb so that she can be with him. Of course, she's manipulating Climb into thinking this way, and asks him to become a demon so they can be together. Climb is initially too shocked to answer, but decides to become one for her. Thus, she gets exactly what she wanted in the end.
- Yandere: For Climb. She becomes murderous when she finds out that someone's "looking down" on him. Per her own internal monologue, she has already killed several maids in training from noble houses that were hostile to Climb solely because he's of commoner blood. She also reveals she sees Climb as a cute puppy she wants to "chain up" to her forever and ever (whether it be through a child or other means), so she'll always have him there to worship her. Further, she had no problem sending Climb on a dangerous mission into the merchant district during a demonic invasion, because even in the worst case scenario Lakyus would've revived him, and Renner would have had an excuse to have the weakened Climb all to herself for months.

The Second Prince of Re-Estize Kingdom, son of Ramposa III, He is the younger brother of Prince Barbro and older brother of Princess Renner.
He becomes the Crown Prince of the Kingdom after the First Prince's death.
- Aristocrats Are Evil: Subverted. He uses blackmail and spies to get information and power, but he is actually benevolent, unlike most of the aristocrats.
- Bastard Bastard: He's the king's son through a concubine. Still, he's ahead of Renner in the succession because he's male. Subverted in that he's actually a decent person.
- Beneath the Mask: When we first meet him, it's easy to dislike Zanac: he's a Fat Bastard who openly craves the throne, ridiculously arrogant, and dismissive of others. On top of that, he doesn't hesitate to turn on his own family. However, this is all a facade to conceal his true ambitions for the kingdom. His arrogance masks deep insecurities, his dismissive attitude is a smokescreen, and his disdain for his family actually hides genuine concern for the realm's future. Zanac has honed this persona so well that nearly everyone underestimates him.
- Everyone Has Standards: He has admitted that he is fine with either of his siblings taking over as leader of the kingdom, if not for the fact they are both psychotic.
- Face Death with Dignity: He saw the assassination attempt on his life coming and called out the nobles who didn't have the resolve to kill him themselves before going out in a final fight against the enemy mercenaries.
- "Facing the Bullets" One-Liner: He courageously faces the traitorous nobles who want to defect to the Sorcerer Kingdom, even when outnumbered."Let me say one thing, it is useless for you to take me to him. I, as a member of the royalty, have made up my mind to battle to the end. Those of you who wish to die here, do try! Those who wish to claim my head, come if you dare!!"
- Fat Bastard: Subverted. He constantly insults Princess Renner to her bodyguard, Climb, for the (seemingly) express purpose of trying to provoke him into a fight so as to have an excuse to exile, or execute both Renner and Climb, he's also noted to be seriously overweight. Though he states he has no interest in truly opposing Renner, knowing she is smarter than him. Underneath his facade, he truly loves the kingdom and wishes for it to prosper.
- Foil: To his elder brother, Barbro. Zanac is short, not what you would call handsome, and a Non-Action Guy. But he is also rather insightful and truly cares about the well-being of the Kingdom. This is the complete opposite of Barbro.
- Good All Along: For most of the story, he comes across as yet another selfish noble who, at best, only looks out for his well-being while glaring down his nose at others. But come Volume 14, he's willing to ride and face Ainz Ooal Gown, alone, hoping against hope that he can find some way to stop the latter from razing Re-Estize to the ground and utterly annihilating every man, woman, and child. It doesn't work, but he gains Ainz's complete respect for the courage involved and convinces him to make it as quick and painless as possible.
- Good Is Not Nice: He's rude and crude whenever he thinks he can get away with it, but he's one of the few rare nobles in Re-Estize who actually cares about the people beneath him and would risk his life for their well-being.
- Heir Club for Men: Renner's claim to the throne would be stronger than his, but she's female.
- Intergenerational Friendship: With Marquis Raeven, who's been his only friend since childhood.
- Jerkass Façade: He deliberately acts much more selfish and crass than he actually is so others will underestimate him.
- Non-Action Guy: Zanac's a capable leader but he's no warrior and very aware of it. His character sheet shows that he only has one level in Fighter while the rest are in leadership type classes. This seals his fate in volume 14 - even with three of the Royal Treasures equipped, he has no chance against his assassins.
- Obfuscating Stupidity: He cultivates an image as a power-hungry Royal Brat so nobody considers him a threat.
- Properly Paranoid: He was confused by Renner constantly pushing for popular legislation that never had a chance to pass and eventually came to the conclusion that whether her reforms were enacted was never the point. He believes it's just a political game she's playing to manipulate the nobles and common people without having to even leave the palace. Climb thinks he's a paranoid bastard, but he's entirely correct; Renner really is a Manipulative Bitch.
- "The Reason You Suck" Speech: Zanac has a few choice words for the nobles who are too cowardly to kill him themselves."What!? Weren't you all out for blood!? Shouldn't you have at least prepared to dirty your own hands even if you were to force poison down my throat!? Aren't you supposed to have made your resolve?!"
- Reluctant Ruler: He actually doesn't want to be king, but he wants his kingdom to prosper. He would have supported his older brother if he thought Barbro would be a good king, but he (rightly) thinks that wouldn't be the case, and he is forced to overthrow his father when his peaceful approach isn't going to save the kingdom from Nazarick.
- Smarter Than You Look: He's one of the few that truly catches on to Renner's true nature even though he avoids her, and it's indicated that he's actually reasonably intelligent and capable. Unfortunately, he's way out of depth against even just Renner let alone Nazarick. This seems to the reason why he does little to oppose Renner, other than mock her behind her back.
- Sweet Tooth: He's seen adding four sugar cubes to his cup of tea during a talk with Renner.
- White Sheep: Among his siblings, he's the only one who genuinely cares for the kingdom.
- Wide-Eyed Idealist: Surprisingly, he has elements of this. He believes that a ruler should do everything in their power to make their people happy, a point of view he shares with Ainz.
- Worthy Opponent: He and Ainz develop a mutual respect for each other after their talk. Making Zanac the second New World person after Gazef to genuinely earn the Overlord's respect. Ainz was impressed with how Zanac came to face him alone in an attempt to settle things with no bloodshed. And even if didn't work, Zanac didn't raise a fuss or stink about it and was content to fight to the end for his Kingdom. He even was able to empathize with Ainz on a level no one else ever did before, making him the first and only person so far to truly understand Ainz as a person. Needless to say, when Zanac was betrayed and killed by his country's nobles, Ainz did not take it well. At all.
- You Monster!: To Renner, though he's terrified of actually saying it to her face. Having been afraid of her since childhood would do so.

The First Prince of the Re-Estize Kingdom, son of Ramposa III, and older brother of Renner and Zanac. He was killed by Lupusregina Beta after he attacked Carne Village.
- Adaptational Jerkass: He's already bad enough in the light-novel, but he's even worse in the anime and manga. In the light-novel, he spells out that he gave orders to kill the children because the fate of orphans is exceptionally cruel, especially in a remote village like Carne, and sparing them would have only prolonged their suffering. In the anime and manga, the moment his troops drop the kingdom's flag, and it gets accidentally trampled by retreating ogres, he immediately orders Carne burned to the ground, no survivors, no discussion.
- And Then What?: Suppose that Prince Barbro's plans went off without a hitch. All he would accomplish would be to bring a pittance of untrained peasant militia late to a battle where their impact would be minimal. More to the point, he would have caused his own father to forswear himself as a royal edict had decreed Carne Village free from conscription. Either the king would have to demonstrate that his own edicts were meaningless or punish his son severely for breaking said edict. Barbro's vision of glory and recognition from the beginning were nothing but delusions. What's worse, his self-proclaimed "brilliant" plan of using Carne Village citizens as hostages to force Ainz's hand was doomed to failure in any event, because unlike other national leaders, Ainz is a godlike Undead Abomination who cannot be threatened by hostages and will instantly murder Barbro and his army on the spot, especially when he also doesn't care if a few non-important ones die.
- Asshole Victim: Given how he burns entire villages, believes that he is a supreme commander and schemer while he is anything but and plans to forcefully marry Nabe, he deserved being tortured to death by Lupusregina Beta.
- Bad Boss: When informed that his rushing to get to Carne will exhaust his troops, he orders anyone who falls behind to be whipped.
- Cold-Blooded Torture: Lupusregina Beta tortures him for half an hour before letting him die. He deserved it.
- Disproportionate Retribution: When Carne Village resisted his orders to force its villagers to be drafted to fight Ainz, he declares them all traitors and attempts to kill all of them, even if there is a royal order to prevent them from getting conscripted.
- Dies Differently in the Adaptation: Instead of being killed by Lupusregina, in the Mass for the Dead continuity, he dies after being sucked into the Cracks.
- Dramatically Missing the Point: He never grasps that the reason his brother is more popular than him is because he helps the people, instead of spending his time lazing around the castle waiting to inherit the throne.
- Driven by Envy: Is insanely jealous of his younger brother's good standing with the citizens of Re-Estize because while he was sitting in the castle doing nothing, of his own volition, his younger brother, with the help of Marquis Raeven and Princess Renner, actually led a force patrolling the Kingdom and rescuing citizens during the Demonic Disturbance.
- Dumb Muscle: He's not nearly as smart as he thinks he is, and his scheming is shaped by his bloodthirst and prestige seeking. He often thinks that his actions will ultimately benefit himself, but he's awful at considering outside circumstances, anything other than immediate outcomes, or the prices he inflicts upon others or their willingness to pay them.
- Entitled Bastard: In so many ways. The most notable is that he was expecting the people of Carne Village to be so awed by his mere presence that they would all happily march to their deaths for him, and against Ainz Ooal Gown. Never mind the facts that just about everyone there resents that the Kingdom failed horrifically in protecting their homes from what looked like an invading enemy army (exempting them from conscription for five years as an apology), the accusation that the royal army are actually impostors is well justified, seeing as they have experience with people impersonating soldiers before, and that every man, woman, and child there literally owes their lives to Ainz and his subordinates, and give Ainz Undying Loyalty as a direct result.
- Foil: To his younger brother, Zanac. Barbro is tall, handsome, and a trained warrior. But he is also a selfish person who only cares about his own personal power and is not that bright. This is the complete opposite of Zanac.
- Glory Hound:
- Much of his thinking is driven by a thirst for prestige. He takes actions that he thinks will further his political standing (as many of the political players in E-Rantel will do), though he's very poor about considering the fallout of his actions or consideration for others.
- In Volume 9 he is given the simple mission of visiting Carne Village with his troops and asking them what they know about Ainz. Barbro resents what he considers to be his father sidelining him from where the real action is taking place. Fearing that this is a sign that this father wants to deny him the throne, Barbro decides to improve his standing by conquering and conscripting Carne Village instead of just questioning them. It doesn't end well for him.
- Ignorant of Their Own Ignorance:
- He never grasps how much of an idiot and newb he is at politics and war.
- It's also clear he doesn't realize being the best fighter in a family of non-combatants isn't as impressive as he thinks it is. It is noted even Climb could beat him in a fight.
- Improperly Paranoid: He believes Zanac is conspiring to take the throne from him. In truth, Zanac is fine with Barbro taking the throne, but knows he is a nutcase and an idiot who is unfit to lead.
- Insane Troll Logic: Is firmly of the opinion that the best way to shake off the appearance of being a Dirty Coward because of his neglect during the demon invasion, is to go attack a village full of loyal citizens of the kingdom, noted to be farmers, women and children, and conscript them into the army. All of whom were expected to provide little to no resistance...until thousands of heavily armed goblins "suddenly" start surrounding his entire army.
- Laser-Guided Karma: Was planning to kill every last man, woman, and child in Carne Village because Enri didn't immediately open the gate for him. Guess what happens when Lupusregina Beta catches up to him. For bonus points, she did it under Ainz's orders.
- Mugging the Monster: Trying to use the people of Carne Village as bargaining chips to manipulate Ainz didn't turn out so well for him; Enri blows her remaining Goblin Horn and summons an entire army of high level goblins armed to the teeth, who proceed to slaughter most of his forces effortlessly. And that's before Lupusregina catches up with him. He also had plans to make Narberal Gamma into his concubine, which would either have been a quicker or much slower death, depending on her mood, to say nothing of Ainz.
- Never My Fault: The near 0% Approval Rating he has with the public because of the fact that he did nothing during the demon invasion? The fact that he's got no accomplishments under his belt, despite being the crown prince and having plenty of opportunity? The fact that he's got the social graces of an eel? Oh no. Why that's not his doing. It's the fault of his younger brother, Marquis Raeven, and the king.
- Prince Charmless: During his few appearances, he's quite a boor, and that's after having an internal monologue promising to be "nice" to the people around him, until he takes the throne, that is.
- The Quisling: Defied. When he assumed Lupusregina was going to take him prisoner, he thought that he could offer Ainz a fourth of the Kingdom in exchange for Ainz making him the new king. Unfortunately for him, this is not how things work in Nazarick. At all.
- Suicidal Overconfidence: He believes that simply because he is a better fighter than Zanac, he can take down the dreaded Jaldabaoth, who's a level 100 demon that could kill him easily if he wanted to.
- Too Dumb to Live:
- He was present when Gazef testified about Ainz, and heard not only how insanely powerful Ainz is, but that the Magic Caster has taken Carne Village under his protection and reacts very strongly to any threats against it. It's clear that he doesn't care and dearly paid for his ignorance.
- His self-proclaimed "brilliant" plan to force a relationship with Nabe is this in a nutshell.
- Just from what's considered New World knowledge alone: 1.) Nabe is submissive to Momon and Momon alone while being extremely haughty to everyone else, to the point many think she's his lover, so she's not going to reciprocate. 2.) Momon and Nabe, as a team of two, are an officially Adamantite ranked party, the pinnacle of human power and quite popular given Momon's numerous feats. They are said to have defeated a vampire so powerful, the collateral damage of their fight permanently turned the patch of the forest they were fighting on into a sand-filled crater, and fought Jaldabaoth and his servants and managed to drive them off, so any attempts to forcefully marry Nabe is grounds for a public uproar. At best, Barbro's scheme could have triggered a war. At worst, he would have doomed his entire country to extinction and Ainz would've just killed him on the spot, considering much later on the Elf King, an extremely powerful level 70+ NPC, tried to rape Aura and paid dearly for it, while Barbro is just a normal person with no abilities whatsoever... who also happens to be tortured and killed by someone weaker than Nabe.
- That's not even getting into how the woman he planned to forcefully make into his concubine was Narberal Gamma, a Pleiades, who has consistently proven that any attempted action against them would result in the attacker being reduced to a smear at best! Especially egregious since Nabe is known to be an adamantite adventurer herself capable of casting Tier 3 spells which in the New World makes her just shy of The Archmage, and can easily go way worse than that due to being a level 60+ YGGDRASIL NPC. Barbro planned to forcefully obtain a powerful sorceress presumably relying on his royal status to prevent him from being fried like a bug by her magic, when the viewer knows Nazarick doesn't care about his status and surely would kill him in the blink of an eye had he gotten any further than the planning stages.
- Unwitting Instigator of Doom: Ainz was itching for "just cause" to go and take the city of E-Rantel. Prior to Barbro's visit to Carne Village, there was a slim chance Re-Estize could have come to some kind of peaceful arrangement with Ainz. Once Barbro unleashed his attack, however, not only did he give Ainz more than ample "just cause" to literally stomp the Re-Estize Kingdom, it also completely closed off any and all diplomatic channels that could have prevented the summoning of the Dark Young.
- Unwitting Pawn: The biggest supporter he had for being next in line to be king was not his father, the current king, but the leader of the Nobility faction, the group who is most hostile to the king and his family.
- Wrong Genre Savvy: Most, if not all, of his tactical assessments during the Carne Village battle make perfect sense, on paper. They just happen to be completely wrong for the situation he was facing. Further, after his humiliating loss to Enri's summoned elite goblin army, he was expecting to be taken hostage by Lupusregina Beta because he is royal blood, and that's the way the New World usually does things. Unfortunately for him, Ainz and his subordinates are not from the New World, and Barbro had absolutely no idea how badly he screwed the pooch by making Ainz angry. Lupusregina even says to his face that everyone in Nazarick consider him worthless.

The Warrior Captain of Re-Estize Kingdom. He is, or rather, was the King's personal bodyguard and is considered to be the Strongest Warrior of the Kingdom.
- Adaptational Badass: In the Mass for the Dead continuity he reaches the Realm Of Heroes, something he never did in canon. Sebas believes he's surpassed the Pleiades at that point, which would put his level around the 70's.
- Almighty Janitor: Because only nobles can be knighted in the Re-Estize Kingdom, Gazef's rank is only that of "Warrior Captain"; that is, in spite of his martial prowess, he doesn't officially hold the same level of authority a noble with his strength would have.
- Always Someone Better:
- Gazef is this to Brain Unglaus. Though in volume 14, the narration notes that Brain surpassed him after achieving the Realm Of Heroes, something Gazef couldn't do on his own.
- Clementine is regarded as this to him, being considered the only pure-blooded human in the New World considered stronger than him, if only slightly. The fact she's a more pragmatic fighter than him certainly helps.
- Armor of Invincibility: One of the Kingdom's five treasures, the Guardian Armor, supposedly protects against any instant death attacks. Similar to the Skeletal Dragons fought by Narberal, this turns out to be only technically true. It protects against instant death effects of a certain level, and since most people in the New World aren't that strong, he's functionally immune to such spells cast by natives. Ainz, who knows higher-tier instant death spells, is able to overcome that resistance.
- Armor-Piercing Attack: One of the Kingdom's five treasures, the sword Razor Edge, is enchanted to ignore any defense. Ainz has stated that even his own powerful defensive magic can't protect him from it. It's unclear how much damage the sword would actually have done, but it would have done some at least. Unfortunately, Gazef never gets to swing it.
- Blood from the Mouth: In his dying moments against Nigun before Momonga intervenes.
- Cassandra Truth: In Volume 9, his warnings to the nobility that Ainz is not someone they want to anger go ignored.
- Clothes Make the Superman: Though he's pretty badass even without them, the Kingdom's five treasures grant him incredible powers. Not that they help much when he faces Ainz in a Duel to the Death.
- Duel to the Death: He challenges Ainz to one even though he knew he had absolutely no chance of winning because he knew Ainz was honorable enough to accept. Ainz actually praises his valor and courage so much that he gives him a swift and painless death. He also honors his requests of not taking his weapons and armor as spoils of war and makes it so that he cannot be resurrected per his belief that having only one life to live is what makes it matter.
- Establishing Character Moment: Right from his very first appearance, he proves himself willing to throw himself into an obvious trap and to his very likely death if it means he can try to save innocents from dying.
- A Father to His Men: He is beloved by his troops, to the point that when he orders them to cause a distraction and then leave him to fend off the Slane Theocracy mages alone, they refuse to do so and choose to put their lives on the line to be by his side instead.
- Friendly Enemy: To Emperor Jircniv. They are on opposite sides of the war between Re-estize and Baharuth, but Jircniv has always respected his abilities as a knight. Gazef on his end considers Jircniv a worthy ruler and admits he might've served the Bloody Emperor if he hadn't sworn loyalty to Ramposa first.
- Healing Factor: One of the Kingdom's five treasures, the Amulet of Immortality, provides health regeneration. Another treasure, the Gauntlet of Endurance, provides endless stamina. Unfortunately, neither helped him as Ainz treated him to a One-Hit Kill.
- Helmets Are Hardly Heroic: He does not wear a helmet even though most of the other warriors under his command do.
- Heroes Prefer Swords: As straight as they come.
- Heroic Build: Befitting a man considered by the Re-Estize kingdom as their best warrior.
- Honor Before Reason: Gazef had every reason to accept Ainz' offer of sparing the kingdom in exchange for his subservience and Ainz even points out that Gazef once willingly threw himself into death to save the citizens of Carne Village. Gazef politely declines and states that he cannot betray the king that he's indebted to and challenging Ainz to a duel is something the head warrior of the kingdom should do if he's face-to-face with the enemy's leader. Gazef even refuses Brain's request of fighting Ainz together, even though Ainz didn't mind fighting both of them at once.
- Ignored Expert: Zig-Zagged; though he has the ears of King Ramposa III, he has a very hard time convincing the nobles that Ainz is not someone they want to fight. The best he can accomplish is to have his threat level to be estimated to be that of 5,000 men (which is a few orders of magnitude too low).
- Killed Off for Real: Ainz used a 9th tier death spell that invalidates most lower-tier resurrection spells. As far as we know, no person in the world is capable of that kind of magic, so unless one of the high level Dragon Lords happens to pack a high-tier resurrection spell or a healing-focused player enters the New World, Gazef is dead for good. Notably, Ainz did this in accordance to his wishes.
- Knight in Shining Armor: In all but name.
- Master Swordsman: Gazef possesses several sword skills that are implied to be difficult for others to learn even one, and is shown to be very proficient with all of them.
- My Death Is Only The Beginning: Subverted. He asked Brain and Climb to be witnesses in his Duel to the Death with Ainz, hoping that they could find any potential weaknesses that Ainz may have. Ainz, however, doesn't reveal anything to them as he uses Time Stop and True Death to finish Gazef off quickly. Not that they would have found any if he'd done it any other way, either, so poor Gazef's death was doomed to be a Senseless Sacrifice.
- The Paragon: He's an inspiration to the warriors under his command, and to Brain and Climb in particular. After his death in volume 9, Brain vows to live up to Gazef's example.
- Sacrificial Lion: His death at Ainz's hands in volume 9 convinces the Kingdom that Ainz is not someone they want to oppose.
- Senseless Sacrifice: Challenges Ainz to a Duel to the Death he knows he can't win hoping to reveal some of Ainz's abilities to Brain and Climb. Ainz uses "Time Stop" and "True Death" to make Gazef drop dead the moment the duel begins, revealing nothing to the witnesses. That being said, his bravery and Ainz's existing respect for him causes the Overlord to end the battle without any further casualties, sparing the lives of the rest of the kingdom's army.
- Suicide by Cop: It's Climb's theory that the reason that Gazef challenged Ainz to a duel to the death despite knowing full and well that he would die, was to give humanity a better grasp on scope of Ainz's powers. Didn't quite pan out that way, but it at least got Ainz to end his rampage at that moment.
- Too Good for This Sinful Earth: A kind individual who happens to be the kingdom’s strongest warrior, who is beloved by his troops that they refuse to leave their commander, who gives his rival Brain a place to stay despite previous animosity, who is completely loyal to the declining kingdom and ultimately suffered a Senseless Sacrifice as the kingdom he so loved and protected would end up being destroyed not long after his death.
- Undying Loyalty: Unflinchingly loyal to his king and Kingdom. In volume 9 he refuses Ainz's offer to join him since it would be a betrayal of his beloved Kingdom and instead challenges Ainz to a fight that he knows he cannot win.
- Unwanted Revival: He believes that having only one life to live is what makes it worthwhile. The one thing he would not do for his king and kingdom is allow himself to be resurrected. Perhaps out of respect for his wishes, Ainz uses an instant death spell during their Duel to the Death that is powerful enough to render lower-tier resurrection magic useless.
- Warning Mistaken for Threat: He warns Nigun that there is someone in Carne Village who is even stronger than him. Nigun brushes it off as a pointless threat and prepares to kill Gazef, only to find that Ainz has switched places with him. Ainz then spends the next few minutes showing Nigun that he really should've heeded Gazef's warning.
- We Can Rule Together: Ainz makes this offer in volume 9, asking Gazef to join him in exchange for sparing the Kingdom. Gazef refuses and instead challenges him to a Duel to the Death.
- World's Best Warrior: He is regarded as the best fighter in the Kingdom even without the treasures. The Kingdom's treasures make him even more formidable.
- World's Strongest Man: For the Re-Estize Kingdom, at least. Until Momonga shows up, of course.
- Worthy Opponent: To Ainz when they have a duel in volume 9. Ainz notably doesn't fool around, drag out the suffering, or make a spectacle like he did with other opponents. Ainz just freezes time and casts a powerful instant death spell that nullifies resurrection. Ainz also confirmed that Gazef's sword, Razor Edge, can actually hurt him, to ensure that Gazef would at least have a higher than zero chance of winning, claiming that's the minimum requirement for a PVP duel. After he is slain, Ainz shuts Gazef's eyes and halts the Dark Young's rampage out of respect for him.

The personal bodyguard and childhood friend of Renner Theiere Chardelon Ryle Vaiself. He wants to become stronger for her sake.
- All of the Other Reindeer: It started in childhood, and only became worse as he grew up. Among the castle soldiers, he gets his own room because none of the other knights of the kingdom want anything to do with him, and they often bully him in the mess hall.
- And Now You Must Marry Me: Inverted, strangely enough. While evacuating from Katze Plains, King Ramposa III offered Brain and Climb a rich reward, anything within his power for covering his escape if they managed to make it back to the capital alive. Without hesitation, Brain asked that Climb be given Princes Renner's hand in marriage, and all the necessary secondary aspects, like a noble title and a lordship. The king agrees to try and make it happen (though with no promises) without Climb's input. Were it to have happened, Climb couldn't have refused even if he wanted to.
- Awesomeness by Analysis: This is his entire fighting style. Just one sparring match with Gazef, and he was able to create an entire combat technique that served him well for the rest of the story. After surviving a match with Succulent, noted to be at least Mithril level adventurer class (while Climb officially rates as Gold), he was able to curbstomp the latter during their rematch, and he is the one who came up with the theory that Gazef asked Ainz for a hopeless duel so that Climb and Brain might possibly learn of a weakness or strategy they could use to take Ainz down, if need be, later.
- Back from the Dead: He is resurrected by Pestonya after Ainz kills him.
- Because You Were Nice to Me: Princess Renner found him in a slum, as a child, and took him in. He's been her bodyguard ever since.
- Being Good Sucks: Despite garnering the genuine praise of Princess Renner and the Blue Roses for his many heroic deeds, his bravery, duty, and self-sacrifice are often met with disdain by his peers and protected alike, and the prostitutes/slaves he rescued from The Eight Fingers brothel were found murdered after the demon invasion, and it's heavily implied that Renner killed all of them just to keep Climb to herself. To say that he was broken up about it is putting it mildly.
- Bodyguard Crush: Towards Princess Renner, which does Climb no favors considering the kind of person Renner is.
- Bodyguarding a Badass: Princess Renner is nowhere near as weak or defenseless as Climb thinks she is. Renner's still happy to let him guard her, however.
- Bullying a Dragon: He's considered a Worthy Opponent by Stronoff, and people still pick on him.
- Curb-Stomp Battle: His "duel" with Ainz. Even with Razor Edge, Climb fails to do any damage at all. Even his greatest attack is casually caught by Ainz barehanded. After Ainz is done playing around, he finishes off Climb with "Grasp Heart".
- Curb-Stomp Cushion: It's not much of a cushion, but when he aims for the orb in Ainz's chest, Ainz is forced to take quick action, worrying that Razor Edge, due to the strange way it works, could actually destroy a World Item. Even causing mild concern in such an opponent is already an achievement for someone like Climb. When Ainz uses Grasp Heart, Climb is amazed that Ainz would deign to use magic on him, which is a tacit acknowledgement on Ainz's part that Climb could actually be trouble if Ainz let the fight carry on any further — notably, Clementine didn't get the same courtesy, despite being far above Climb's level.
- Dangerous Forbidden Technique: His "Limit Breaker - Mind" Martial Art temporarily boosts all of his physical abilities by temporarily shutting down his body's natural limiters. However, extended use of the Art causes physical fatigue and muscle tearing.
- Dark and Troubled Past: Was a street urchin who had to eat scraps for food; when he built a house it was instantly torn and destroyed by other people for no reason. It barely got any better when he became Renner's bodyguard — Climb was constantly bullied by the castle knights, and all he could do was put up with it while putting on a brave face.
- Deconstructed Character Archetype: Everything about him screams that if this had been a different kind of story, he would probably have been The Hero. But this is Overlord, so instead he is played like a puppet by the woman he loves and never accomplishes anything because he is simply too weak to pose any resistance to Nazarick. In their duel, Ainz even muses that in a regular story, Climb would have inevitably awakened his true potential and defeated him, of course, no such thing happens.
- Determinator: Once he sets upon a goal, nothing will deter him. Sebas Tian praises him for this.
- Dislikes the Shiny Weapon: In an aversion, Climb's armor is noted to be exceedingly shiny, befitting his image as a Knight in Shining Armor. He balks at the suggestion he try to make it dull to avoid being seen, as it was a gift from Princess Renner, who he worships for pulling him out of the gutter. Renner is The Sociopath who actually wants him to be hurt so she can take care of him and receive his adoration, comparing it to a puppy's.
- Even the Guys Want Him: Cocco Doll certainly did want him.
- Extreme Doormat: The other castle knights really look down on him, and all he does is grit his teeth and bear it. This is because the last thing he wants to do is cause Renner any trouble by getting himself into any scenes.
- Fire-Forged Friends: With Brain and Lockmeier, during the battle against Six Arms.
- Hair of Gold, Heart of Gold: He has gold-colored hair and would be a straight-up textbook fantasy setting hero if not for this being Overlord.
- Hard Work Hardly Works: He tries hard, but it's noted in the novels that he lacks the talent needed to reach the same level as Stronoff and Unglaus.
- Heroes Prefer Swords: True to form for the Re-Estize Kingdom. Sadly, the novels note that Climb lacks the talent to be a true Master Swordsman like Gazef and Brain.
- Heroic Build: While it is usually covered by his armor, he has a well-built body as a result of his relentless training.
- Horrible Judge of Character: The more time most people spend around Renner, the more they begin to suspect everything she does is in an act and that she's secretly terrible. Even Lakyus, her best friend, has these thoughts on occasion. Climb however, is completely blind to this despite spending more time with her than anyone else. It isn't even willful blindness. He would even go as far as to become a demon, all because Renner became one herself and asked him to.
- I Just Want to Be Badass: His motivation. Even though he can go three rounds with Stronoff, he still doesn't think he's strong enough.
- I Want My Beloved to Be Happy: He wants to make Princess Renner happy at all costs. Unfortunately for him, he doesn't know how evil Princess Renner actually is, or how her happiness involves turning him into her dog/sex slave.
- Insecure Love Interest: To Princess Renner. Justified as he's of commoner blood, and actually being in intimate situations with her would be a major scandal, possibly getting them both executed.
- Knight in Shining Armor: As Princes Renner's bodyguard, he is literally this, even though he's of commoner blood, which drives all the "noble" knights into a jealous fury.
- Luckily, My Shield Will Protect Me: He also wields a shield.
- Morality Chain: To Princess Renner, though he doesn't know it.
- Muggle with a Degree in Magic: Though he has no skill with magic, Evileye informed him he should at least study up to Third Tier magic so he will be able to know what's coming and defend against it.
- Overshadowed by Awesome: Despite what he might think, Climb is actually pretty strong. He is easily one of the top ten strongest soldiers in the Kingdom. The problem is that he holds himself up to the standards set by the Adamantite Adventurers of Blue Roses (explicitly the peak of human prowess) or geniuses like Gazef and Brain.
- Reforged into a Minion: Willingly choses to serve Nazarick and transform into a demon following the Metaphorically True revelation by Princess Renner that she became a demon minion of Nazarick as the price for his resurrection.
- Right for the Wrong Reasons:
- Once the war between the Sorcerer Kingdom and Re-Estize Kingdom grows worse, Climb furiously blames Ainz Ooal Gown for starting the war and that if he didn't exist, there would have been peace. He isn't wrong that Ainz had a hand in why the war happened, but he doesn't seem to realize just how corrupt and immoral his Kingdom is and that its destruction would have been an inevitability. Of course, there are factors why he thinks like this; he was already suffering from intense stress from the war, and he believed his princess would have eventually solved all the aforementioned problems.
- After he is resurrected and notices that Renner has become a demon he is at first shocked. When Renner treats him kindly, he's relieved since he thinks this means Renner is still the same person on the inside despite becoming a demon. He's right about Renner still being the same person on the inside - he's just horribly wrong about what she's like on the inside.
- Ring of Power: Gazef gave him a ring that can temporarily boost his strength from the equivalent of a gold-ranked adventurer to a mithril-ranked adventurer.
- Subordinate Excuse: Fails to see past the true person Renner is just because they're childhood friends and he's her loyal subordinate.
- This Is Reality: During their "duel", Ainz muses that if this was a fairy tale then Climb's feelings would awaken a new power within him that would allow him to beat Ainz. Ainz then reminds Climb that this is reality and easily defeats him.
- Undying Loyalty: Deconstructed. He's the only person who's unflinchingly loyal to Princess Renner and suspects nothing about her. Naturally, this means that he gets played like a fiddle by her and is horribly misinformed about her situation.
- Wrong Genre Savvy: Climb fits all the tropes for an ideal stock fantasy hero and would be such in any other setting — just not here. Ainz even lampshades it during their "duel".
- You Will Be Spared: Part of the deal Renner made with Demiurge was that Climb would be spared from Nazarick's wrath. As a result, he is one of the four people who the Dark Young spare in their rampage in volume 9, and Demiurge makes clear to everyone else that he is not to be harmed. While Ainz does kill him after destroying the kingdom, he is resurrected as part of their deal.
Nobles
The kingdom is a Monarchy with power shared between the royal family and nobles. There is a schism in the government between those who support the royal family and those that favor the nobility itself. Power is divided between the king and six great nobles.
A member of the Six Great Nobles. He is also the leader of the Noble Faction.
- Dies Differently in the Adaptation: In "Mass for the Dead", instead of having his soul sucked out by one of Ainz' spells, he is killed by Evil Lord Wrath.
- Good Scars, Evil Scars: His face is heavily scarred and he is attempting to steal power from the crown.
- Tempting Fate: He admits that he doesn't believe that there are mages with spells that can wipe out a whole battalion. He dies when Ainz absorbs his soul to fuel such a spell.
- Too Dumb to Live: Was not only dismissive of Ainz's power as a sorcerer, but outright scornful of him. He believed that Ainz's presence would barely affect the battle at all. Keep in mind that Gazef Stronoff, the mightiest warrior in the kingdom, said that Ainz was stronger than himself, the Slane Theocracy wanted no part of the conflict, and Emperor Jircniv gave Ainz his full backing. In the anime at least, Boullope was the first to charge onto the field and joined his soldiers in falling to Ainz's display of super-tier magic.
- Underestimating Badassery: He believes Ainz is a Squishy Wizard that can easily be taken out with an arrow. Even if Ainz were to deliberately allow himself to be hit by such an attack, piercing-type weapons like arrows don't harm the undead anyway.

The leader of the Royal Faction and the most powerful noble amongst the six major nobles in Re-Estize Kingdom.
- Bring My Brown Pants: Wets himself in Volume 9 when he thinks he's about to be trampled by one of the Dark Young unaware that he's one of the people Ainz ordered them to spare.
- Despair Event Horizon: After witnessing Ainz slaughter most of the Kingdom's army first hand, having one of the Dark Young chase him, losing his best men whom (unlike most Kingdom nobles) he actually cared for deeply, and with the Kingdom's loss and the ceding of E-Rantel, Raeven retired to his own domain with seemingly no intention of returning. Given his intelligence and being the most aware of all the nobles about the Kingdom's situation, he probably realizes that the Kingdom is done for, the Sorcerer Kingdom will most likely invade with the Kingdom's forces unable to stop it, and seems to be quietly waiting for the end to come.
- Doting Parent: He adores his young son and acts in a manner very unbefitting of a typical noble when he's playing with him. In volume 14 it is strongly implied by Demiurge that they threatened Raeven's son to get him to betray the Re-Estize Kingdom.
- Good All Along: He's viewed as an opportunistic weasel, but he's actually a strong supporter of the royal faction and only switches sides like he does to prevent a civil war.
- Love Redeems: He used to be an overly cocky young noble with treasonous ambitions for the throne itself. Then his son was born. The moment he saw the infant, all of his ambitions vanished. From that point on, all he cares about is providing his family with a good life.
- Marriage Before Romance: He married his wife purely as a political ploy. When his son was born, that all changed. Now they both love each other dearly.
- Morality Pet: His own son serves this role for him. He's become a much better human being as a result.
- Reasonable Authority Figure: When sent a message by Renner, he clears his schedule to make time for her, knowing that whatever she has to say will be important and that she's much more politically dangerous than she appears.
- Screw This, I'm Outta Here!: After barely surviving the battle where Ainz killed 180,000 Kingdom soldiers, he cuts ties to Zanac and returns home to exclusively take care of his own family and domain.
- Teeth-Clenched Teamwork:
- He becomes part of the Renner faction, but he's incredibly disgusted by her, especially given her plans for Climb.
- While he bows down to the Sorcerer King to ensure the survival of his family and domain, he's so horrified and disgusted by the way Ainz considers the slaughter of eight million people to be "worth it" (as a warning against other nations not to cross him) that he secretly prays for a hero to show up to slay Ainz.
- This Cannot Be!: After seeing Ainz' true power and the slaughter of most of the Kingdom's army, Raeven calls him a monster and wonders how such power can exist in the world.
- You Will Be Spared: He is one of the four people the Dark Young are ordered to spare in volume 9. This is because Demiurge wants to use the capable Raeven in the plans to take over the Kingdom of Re-Estize. This reaches its fruition in volume 14, when the terror of Ainz annihilating his family convinces Raeven to betray Re-Estize to him.

A third son of a minor noble house, presumably under Marquis Raeven.
- Achievements in Ignorance: While it's not really an achievement given that his actions lead to the entire Kingdom of Re-Estize being annihilated, he's so Lethally Stupid to the point that Ainz and Nazarick, who look down on humanity as insects, have a hard time comprehending his actions.
- Beware the Honest Ones: For a given value of "honest", Philip does not attempt to hide how "brilliant" his plans can be (with none of them ever working) and continues digging himself deeper to the point that it basically destroys his kingdom. To wit, Nazarick is completely blindsided by Philip's Lethally Stupid decisions, forcing them to waste more resources and kill more people than originally planned, as not even they (a kingdom with a collective mindset of Humans are Insects, mind you) can fathom the idea that a human could be that stupid.
- Didn't Think This Through: The general flaw in his "brilliant" plans and Philip's cognition in general. To wit:
- Philip plans to demand free healing from divine magic casters by dint of the fact that they operate in his holdings. It does not occur to him that they would at best refuse his future summons or at worst embargo his entire fief.
- Philip thinks that he can seduce and marry Albedo in order to inherit the throne of the Sorcerer Kingdom. The fact that Albedo is a video game character who is literally programmed by Momonga to be madly in love with him aside, that is not how succession works. At all. Albedo is Nazarick's chancellor, not Ainz's queen (desires aside), and so has no claim to the throne, nor would Philip by any stretch of the imagination. For that matter, should Nazarick suffer a Succession Crisis should Ainz somehow be killed, nobody left in Nazarick would take orders from a human they see as an insect, and the more likely outcome would be the now-leaderless guild falling apart and its NPCs causing widespread destruction when left to their own devices.
- Desperate for funds to boost his ambitions, he commands his farmers to switch over from grains to some unnamed cash crop, presuming he can make up for any food shortfalls by buying the needed grain off the market, and the gold will just come rolling in. When Nazarick took over the city of E-Rantel, it took the Re-Estize Kingdom's bread-basket, meaning the kingdom is now just one bad harvest away from an epic famine, and grains are already in short supply. He's outraged that the farmers in question balk, and not only refuse his orders, seeing as they don't want to starve to death, but he thinks the correct response is to have them whipped into obedience, like they're unruly livestock, not caring that even livestock can and will rebel if they're abused.
- His absolute worst decision is to attack Nazarick's grain shipments, seeing it as basically free money in his eyes. The same Nazarick, mind you, whose leader wiped out nearly 200,000 soldiers by himself. He's essentially asking for getting Re-Estize completely and utterly annihilated. Even putting aside Nazarick's retaliation, said grain shipments were humanitarian aid for the Roble Holy Kingdom following its disastrous war with Jaldabaoth and the Demi-Human Alliance. Really, the whole debacle was just an international incident waiting to happen. This one act is so monumentally stupid that people have trouble believing it's not part of some deeper plot, because no one could possibly be that dumb.
- Drowning My Sorrows: Whenever his plans go wrong (basically all the time), he goes for the nearest bottle of booze or jug of ale and keeps on chugging until there's no more, he winds up unconscious or gets another "brilliant" idea while in the full throes of Alcohol-Induced Idiocy. Of course, it clearly never helps, but he never realizes it until Albedo shows up and drags him away by his ear, telling him how dumb he really is, but by then it's way, way too late.
- Fatal Flaw: Philip is abysmally, hopelessly lacking in the foresight department, focusing only on short term benefits on a whim without considering any potential ramifications at all. It doesn't merely get him killed: it gets his entire kingdom wiped off the maps.
- Fate Worse than Death: Once he is captured by Albedo, the latter reveals she's going to personally torture him as practice for "information gathering techniques".
- The Friend Nobody Likes: Philip doesn't seem to realize just how much everyone loathes him. Even his own father despises him to the point that before he is killed by Albedo, he requests the inhuman to make his son suffer.
- Gone Horribly Right: Nazarick wanted to prop up an idiot noble in order for them to create a new faction that will stir up trouble in the Re-Estize Kingdom. This idiot is the one Nazarick chose, but even they weren't expecting how stupid he was. He does something so stupid, that literally everyone is scratching their heads about why he would do something so foolish. As a result, Nazarick has to waste resources and kill a lot more people than they originally planned.
- Hanlon's Razor: His monumentally idiotic action of raiding a relief caravan from the Sorcerer Kingdom headed for the Holy Kingdom is presumed by his kingdom to be the work of mind control from the Sorcerer Kingdom, while Albedo and Demiurge presume it to be part of some sort of bigger plan. Ainz, however, correctly deduces that their pawn is just even stupider than they'd expected.
- Hell Is That Noise: When he foolishly touches Albedo's shoulder, he hears a noise like the unsheathing of blades. Realizing he's committed some kind of faux pas, but not understanding what kind, he lets go immediately.
- Hopeless Suitor: Falls head over heels for Albedo, who both can't stand him and only has eyes for Ainz.
- Ignorant of Their Own Ignorance: Being the third son of his household, he does not have much in the way of instruction regarding the nuances of politics of the Kingdom, and what little knowledge he does have makes him quite dangerous to everyone, including himself.
- Insane Troll Logic: He got the bright idea to steal grain the Sorcerer Kingdom was sending as relief for the Holy Kingdom just because he wanted a little profit and regardless of all the people he would piss off by doing so. The fact that he claimed a trophy so he could brag about it later only proves how little he thought things through.
- Irony: He's the perfect picture of what Nazarick views humanity as: an unintelligent insect. Yet, his Lethally Stupid decisions cause them to second-guess his true intelligence as not even Nazarick can fathom that a human can be that dumb.
- Know-Nothing Know-It-All: He claims he has genius ideas which will get him recognized. In reality, they are short-sighted plans that don't work out at all, and ultimately get the Kingdom destroyed.
- Lethally Stupid: He comes up with a foolish plan to steal grain from the Sorcerer Kingdom in an attempt to make a profit. His actions cause the Sorcerer Kingdom to declare war against the Re-Estize Kingdom, which eventually leads to the downfall of the Re-Estize Kingdom and the deaths of most of its citizens.
- Love at First Sight: The moment he laid eyes on Albedo, he instantly fell madly head-over-heels in love with her, to the point that he's desperate to marry her. Ironically, if it wasn't for Ainz messing with her settings prior to coming to the New World, he would probably have pleased Albedo greatly before she kills him for fun.
- Love Makes You Dumb: He wasn't that smart to begin with, but upon laying eyes on Albedo, he not only falls madly in love with her, but his IQ noticeably drops when he's in her presence.
- Manchild: Much to Albedo's disgust, Philip balls up on the floor and starts whining and crying, not wanting to be punished.
- Master of Delusion: He genuinely thinks he's acting in the best interests of his house, and truly wants to make them prosperous. He is nowhere near as smart or savvy as he thinks he is, however, and all of his plans and conclusions are pure fantasy.
- Meal Ticket: On hearing the reports of Ainz' death, he comes to the conclusion that if he seduces and marries Albedo, he'll inherit the Sorcerer Kingdom. The Eight Fingers charged with spying on the nobles actually get stomach ulcers from restraining themselves from telling him exactly how stupid a plan this is.
- Never My Fault: He absolutely refuses to believe that it's his fault that the Sorcerer Kingdom destroyed the Re-Estize Kingdom.
- Occam's Razor: When he attacks the Sorcerer's Kingdom aid supply, only Ainz manages to correctly deduce that he really is that stupid rather than the incident being some sort of elaborate plot. Justified, considering Ainz was a salaryman who met lots of fickle customers like him back in his own world, whereas everyone else expects these kinds of plots and have trouble seeing things from the other side of the desk, so to speak.
- The Resenter: He's actually grateful that his older brother, the second born, died of disease, and the first born was slain at the "battle" of Katze Plains by Ainz's Dark Young because this all clears his way to becoming the heir of the house, as opposed to the fate of being cast off when one of his older brothers claimed the inheritance, and then being exiled to a backwater farm somewhere. He also has a deep-seated resentment to the other noble houses for "stealing" the prosperity that he believes rightfully belongs to him. He also understandably resents the fact that the priests in his house's territory actually charge the fief-lords for their healing magics and treatments, which is part of why his elder brother died. His family simply could not afford the treatment that might have saved him.
- Right for the Wrong Reasons: Many of the expected results of his actions actually come to pass. He happens to be completely wrong about the motives of the other party causing those results, however.
- Small Name, Big Ego: He comes to the conclusion that his status is equal to that of the Sorcerer Kingdom because they control similar amounts of land, and thus a marriage between him and Albedo makes sense. That the Sorcerer Kingdom is allied with several other nations and wields power and influence greater than any of them is totally lost on him. Hilma can barely contain her horror at just how dumb he is.
- Small Role, Big Impact: His idiotic decision to steal the humanitarian aid to the Holy Kingdom leads to the downfall of the entire Re-Estize Kingdom.
- Spanner in the Works: Nazarick's original plan was to use Philip and the New Faction to lead Re-Estize into a civil war, leaving them to pick up the pieces later. Philip's stupidity in stealing grain shipments meant for the Roble Holy Kingdom as humanitarian aid throws that plan into the fire and forces them to cut the knot and declare war themselves in order to capitalize on the international incident he's just created. When Demiurge learns that no, this wasn't part of Ainz's "plan", he rationalizes it as Philip being so astoundingly dumb that even a "genius" like Ainz can't predict his actions.
- Spare to the Throne: He was never educated as an heir due to having two older brothers who were both more capable. When his father is forced to designate him as heir, he is in despair within seconds due to how foolish Philip immediately proves himself to be.
- Surrounded by Idiots: How he genuinely sees the world. Still, he occasionally realizes, and is willing to acknowledge, when the "idiot" he's talking to is correct.
- Tempting Fate: He foolishly has the gall to touch Albedo's naked shoulder when guiding her through the ball-room, at a party he organized to try to curry favor with Ainz, The Sorcerer King. He immediately notices his error, but does not fully comprehend the ramifications. Albedo, once out of earshot, proclaims that she's going to splatter him across the floor and walls when she gets the chance.
- Too Clever by Half: His plans would work on paper. The problem is that he is too dumb to fully realize the consequences or ramifications of said plans.
- Too Dumb to Fool: He insists on escorting Albedo to the "resting area" despite the objections of the Ball-room's landlady because he's rightfully concerned that a high-class lady of great importance, like Albedo, the envoy and second-in-command of the Sorcerous Kingdom should not go to into a secluded place alone. It's only after he's strongly convinced by the landlady herself, insisting on escorting her personally, along with her own bodyguards that he reluctantly relents.
- Troubled Fetal Position: He gets into this position when Albedo comes for him.
- Unwitting Instigator of Doom: His idiotic idea of stealing grain from carriages that come from the Sorcerer Kingdom is the impetus of the ultimate downfall of Kingdom.
- Unwitting Pawn: Nazarick uses Eight Fingers to prop him up as a tool to overthrow the Kingdom. Though, it's a little deconstructed as not even they could fathom the depths of Philip's stupidity.
- You Owe Me: He owes the landlady of the ball-room a rather large favor because of everything she's done on his behalf in organizing the formal ball and inviting numerous nobles to attend the event intended to curry favor with the Sorcerer Kingdom. What Philip fails to realize, is that this landlady is one of the heads of the Eight Fingers criminal organization.
E-Rantel
A fortress city of Re-Estize Kingdom situated at the border between the Baharuth Empire and the Slane Theocracy. It is currently under the control of Nazarick after the massacre of the Kingdom's Army.
The guildmaster of E-Rantel's Adventurer's Guild.
- Accidental Truth: In the Drama CD, he suspects "Momon" of being royalty. Ainz becomes an actual king after the events of Volume 9.
- Entertainingly Wrong: He is willing to believe that Nabe is a noble, if not royalty, and Momon's a fallen king with his armor, weapons, etc. being royal treasures. Amusingly, he's not far from the truth.
- Glory Days: Feels this way about adventurers in general, lamenting that these days they merely serve as hired bodyguards or glorified pest control rather than, say, exploring the unknown or rediscovering lost knowledge. Part of Ainz's efforts to gain his support involve recruiting Ainzach to help him bring the glory days back.
- Honey Trap: In the first Overlord Drama CD, he sets up numerous brothels, and other women of various strata to try and entrap Momon's services to the Kingdom, even going so far as to use, what he claims, are fertility drugs to increase the chances of Momon siring children, if not to tie him down then to at least grasp a fraction of Momon's adventuring talent... until the theory that Momon is actually a fallen king from a kingdom destroyed by vampires is brought forth, at which point the plan is abandoned for fear of triggering succession issues.
- The Quisling: He becomes a loyal follower of Ainz after he makes clear his plans to turn his guild into a true group of explorers and adventurers rather than just hired muscle used to exterminate monsters. He initially has some misgivings about Ainz intending to bring demihumans and heteromorphs into his kingdom but withdraws his complaints, if perhaps unhappily, when it's made clear that citizens eating each other will be banned. With this, Ainz rather deftly removes a major semi-independent military force from the kingdom as well as securing better maps of the area and improving his reputation, even if just a little.
- Reasonable Authority Figure: Eagerly had the Adventurer's guild skip several ranks for Momon due to his outstanding accomplishments, especially saving the city from a Zombie Apocalypse thanks to Zurrernorn.
- Retired Badass: He's not on the front lines anymore, but he can still intimidate relatively skilled adventurers.
- Well-Intentioned Extremist: Is willing to go to some serious extremes to secure Momon's loyalty to the Kingdom.
- Adapted Out: He appears in neither the manga nor the anime.
- Laughing Mad: When he finds out about Momon's trump card.
- Retired Badass: He was a teammate of Ainzach in his younger years.
- Adapted Out: He appears in neither the manga nor the anime.
- Fat Idiot: Subverted. He's actually way smarter than he looks and is one of the more benevolent nobles in the Kingdom.
- Obfuscating Stupidity: Panasolei is smarter than his appearance would have you believe; he takes full advantage of this.
- Pragmatic Hero: He admits his reason for saving Clementine in "Mass for the Dead" was that humanity needs strong warriors like her to survive the Cracks.
- Smarter Than You Look: Ainz notes that he doesn't look that intelligent, when in fact he is one of the king's most trusted advisers. He deliberately plays it up by breathing loudly to reinforce the image of a piglike man.
- Undying Loyalty: He has this towards Ramposa III. However, it is implied that he is even more loyal to the kingdom, which is why he joined Zanac after the prince overthrew Ramposa.

A famous pharmacist in E-Rantel and the grandmother of Nfirea Bareare.
- Cassandra Truth: Completely averted. Ainz tasked her with warning the city about the coming Zombie Apocalypse. Nobody disregarded her warning.
- Deal with the Devil: She initially regards her deal with Ainz as this; in exchange for saving Nfirea from Khajiit and Clementine, she was forced to give up control of her business to him. This is ultimately beneficial as he has her and Nfirea move to Carne Village, under the protection of Nazarick and employed to develop even better potions.
- Never Mess with Granny: The light novel mentions that herbalists use magic in their craft, and the more skilled the herbalist, the more powerful their magic. To have become the most renowned herbalist in E-Rantel, Nfirea's unassuming granny must be a potent spellcaster, and is explicitly referred to as a "much stronger" combatant than the adventurer Brita.
- Parental Substitute: Raised Nfirea after his parents' death.
- Workaholic: Even moreso than her grandson. She neglected food and rest to learn how to use the new instruments she received from Ainz in potion making.

A famous pharmacist in E-Rantel. He is the grandson of Lizzie Bareare and the Childhood Friend of Enri Emmot.
- Action Survivor: Survived being kidnapped and used by Zurrernorn, a short bout with a troll, and Prince Barbro's attack on Carne Village.
- Affectionate Nickname: Enri Emmot calls him "Enfi".
- Anguished Declaration of Love: In the middle of battle no less!
- Ascended Fanboy: Of Ainz and Nazarick. He asked to join Nazarick, and Ainz would have let him if he wasn't human.
- Childhood Friend: To Enri Emmot. Upgraded to Childhood Friend Romance when they get married.
- Distressed Dude: Briefly, when he was kidnapped by Zurrernorn.
- Dramatic Irony: Nfirea has an inferiority complex towards Ainz, believing himself to be a lesser man than someone as strong, powerful, and wealthy as Ainz. The readers however know that Nfirea is in many ways a much better person than Ainz.
- Eye Scream: Courtesy of Clementine but shielded from direct view, thankfully.
- Eyes Out of Sight: His eyes are constantly hidden, to the degree of a stereotypical shy anime girl, but we do see glimpses when he's in motion. This becomes something of a blessing when he's being rescued by Ainz, as the blood dripping from under his bangs and Momonga's comments make it heavily implied that Clementine gouged his eyes out.
- The Gift: Nfirea has the ability to use any magic item, bypassing any requirement it would normally have.
- Happily Married: As of the end of Volume 11, he and Enri have been married for half a year.
- Hiding Behind Your Bangs: Whenever his hair isn't completely obscuring his eyes, he usually has it still cover one to represent him still being a reclusive and shy guy.
- Heavy Sleeper: After being married to Enri for half a year and getting used to life in Carne Village, he's very hard to wake up in the mornings. According to Enri, this is a vast improvement as previously he was a serious insomniac and was on the verge of working himself to death. He's still hard-working, but no longer to unhealthy levels.
- Insecure Love Interest: To Enri Emmot. He is notably left thoughtful when the Swords of Darkness comment that women like strong men.
- Living MacGuffin: Was treated like this briefly by Zurrernorn, specifically Khajiit Dale Badantel, who used him as a living battery to raise a large amount of undead.
- Non-Action Guy: Subverted. Seems like one at first, but when Carne Village is attacked by trolls, he is revealed to be a somewhat competent magic caster on top of being able to use his alchemical concoctions offensively. He is horrifically outmatched going up against a troll, but still.
- Spotting the Thread: He was able to figure out that Ainz and Momon were the same person thanks to the red potion both gave away to different people.
- Workaholic: He lost sleep to learn how to use the instruments Ainz sent in potion making and only ate because he was pushed by Enri.

An iron-ranked adventurer whose hard-earned potion was broken by Momon, but was compensated with a new but unknown one. She later retired and went to live in Carne Village after Shalltear massacred the rest of her adventuring party.
- Action Girl: As an adventurer, this is a given.
- Action Survivor: Is one of the few people who witnessed Shalltear's rampage, up close and personal, and lived to tell about it.
- Chekhov's Gun: That potion Momon gave her wound up saving her life when she encountered a rampaging Shalltear.
- Life Saving Misfortune: When Momon first drops by E-Rantel, he ends up flipping a guy into her table and breaking her expensive potion. To keep up appearances, he hands her a red potion as compensation. Possessing this potion and attempting to use it against Shalltear in desperation saves her life, because Shalltear assumes Ainz wouldn't have given it to her if he didn't want her alive. This causes her to retire to Carne Village, which is probably about the safest place she could live in.
- Mundane Utility: She winds up using her adventuring skills as a Ranger to help provide food for Carne Village by hunting in the nearby forest. Note that this has its own dangers.
- Nerves of Steel: While she was scared out of her mind when she encountered a rampaging Shalltear, her first instinct was still to try and protect her fellow adventurers. This impressed Shalltear so much that she decided to save Brita for last and ultimately plays a role in why Brita ended up being the Sole Survivor.
- Retired Badass: Gives up adventuring after the encounter with Shalltear and ends up working in Carne Village.
Carne Village
A village located on the border between the Baharuth Empire and the Re-Estize Kingdom, to the south of the Azerlisia mountains with a vast forest and the hometown of Enri and Nemu Emmot. It was recently attacked by the knights of the Slane Theocracy in a black operation against the Re-Estize Kingdom and was saved by Ainz, after which it fell under his unofficial protection.- The Dog Bites Back: When Barbro brings his army of 5000 strong men with him, and went from using the villagers to killing them, they decide enough is enough, and would rather fight in Ainz's honor instead of giving him up. Even Enri, who had enough of the village being attacked, decides to fight back and have the men and goblins fight Barbro's army while the women, children, and Nfirea escape. Then Enri ends up summoning 5000 elite goblins, and it was over for Barbro's army.
- Doomed Hometown: Nearly suffered from this when they were invaded by the Slane Theocracy to draw out Gazef. Then suddenly, a giant hulking monster comes out of nowhere and brutally slaughters most of the knights, including the important members. And then they meet Ainz, who decides to give them his unofficial protection, and their immediate fear of the Death Knight went away when they found out he sent it to deal with the Theocracy knights to save them.
- Training the Peaceful Villagers: Enri summons a small group of intelligent goblins who decide to reinforce the town's defenses and teach the villagers how to use weapons in case another invasion comes. This came in handy when Barbro went to attack the village right until Enri summoned an even larger group of even stronger goblins. And we mean 5000.
- Undefeatable Little Village: It's a small village on the outskirts of the kingdom that, even discounting the protection of Ainz, is guarded by goblins and ogres fiercely loyal to the village chief. And that's before she adds a 5,000 strong goblin army to her ranks, making this one village militarily equal to any human kingdom.
- Undying Loyalty: To Ainz after he saves their lives. Then they put their trust in Enri as the chief of the village.
- Untrusting Community: The twist here is that they are not untrusting towards Ainz, but rather Re-Estize after their village was raided by the Slane Theocracy. The kingdom had badly screwed over their trust, and gave them exemption from conscription for five years as an apology. But then Barbro, the son of the king, thought it was a "brilliant idea" to take several villagers, and lead them to war (he was sent by his father to simply go there and ask around about Ainz, but he decides that conscripting the villagers would be a better idea). Barbro's actions forced Enri's hand when he decided to attack their village, and they decided to fight back. But then, it was all over for Barbro's army when Enri summoned 5000 goblins in special classes, and quickly drove away Barbro and what's left of his army.
- Unusually Uninteresting Sight: Goblins were added into the village, and were treated as if they're part of the populace. Then ogres end up joining within their ranks, and the village treats them the same as the goblins.

A villager girl from Carne Village. She is the older sister of Nemu Emmot and the Childhood Friend of Nfirea Bareare. She commands a goblin troop whose loyalty is ensured both by her being their summoner and by her growing ability as the commander class, which allows her to recruit subordinates.
- Achievements in Ignorance: Quite literally. The Horn of the Goblin General is considered a weak item by YGGDRASIL standards because it ordinarily summons a small troop of goblins that are hardly worth the effort. If three unknown conditions are met, it summons an army of 5000 goblins, but no one ever figured out what those conditions were and Ainz thought nothing of tossing Enri two of the items because they had virtually no value to him and it seemed to be a decent way to let her defend herself. Enri, ignorant that the item even had another function, somehow met those conditions. Let that sink in: Enri, a normal village girl who has no experience in combat or command, now has complete control of a goblin army the equal of virtually any standing army in the New World (not counting certain powerful elements here and there). Maruyama states that the goblins could defeat the Baharuth Empire's army (one of the strongest in the New World), and that's without counting the Thirteen Redcaps who are all level 43 (which makes them stronger than Death Knights — and Death Knights are able to destroy small nations by themselves). Even Ainz is shocked by the twist.
- Action Survivor: After she's rescued by Ainz, she's granted a magic item that summons a goblin troop for her to control. With their help and her growing abilities as a commander, she becomes the unofficial chief of the village without realizing it. They allow her to tackle the dangerous force with a degree of safety even though they lack the ability to fight stronger monsters.
- Amazonian Beauty: Downplayed as it's not immediately apparent but alongside being pretty, she also has a muscular physique hidden under her clothes due to her healthy lifestyle and farm work as shown in Volume 8 and the second episode of the anime's third season.
- Anger Born of Worry: After Nfirea is grievously injured protecting her in Volume 8.
- Because You Were Nice to Me: Enri considers selling the second goblin horn Ainz gave her since it was worth a few thousand gold, but chooses to keep it until she is forced to use it to summon a group of goblins. Said group is an entire freaking army.
- Big Sister Instinct: Tried to protect her younger sister from the soldiers attacking Carne Village.
- Bring My Brown Pants: Wets herself soon after first meeting Momonga.
- The Chains of Commanding: Does not like being the boss one bit! Still, she's damn good at it.
- Childhood Friend: To Nfirea Bareare. Upgraded to Childhood Friend Romance when they get married.
- Clingy Jealous Girl: Shows traces of this in Volume 8 after she and Nfirea become a couple. When he off-handedly comments on the beauty of Nazarick's maids, she is immediately uneasy and nearly gives him a Death Glare.
- Compelling Voice: Appears to have unknowingly gained this ability after summoning the first troop of Goblins, allowing her to command them as well as other monsters.
- Dude Magnet: Not only is Nfirea hopelessly in love with her but almost all of the male goblins she summoned have also voiced a desire to marry their "boss".
- Extreme Libido: Ever since gaining experience points post-summoning her goblin troupe, she's apparently gained such a high level of stamina that Nfirea frequently complains to Ainz how tiring their love-making sessions are.
- Farm Boy: Was a farmer, just like her father before the story started.
- Hair of Gold, Heart of Gold: She's a blonde and one of the nicest and kindest characters in the story.
- Happily Married: To Nfirea. By the end of Volume 11, they've been married for half a year.
- Insistent Terminology: She's the Chief of Carne Village, not a general, although by the end of Volume 11, she's given up on trying to correct her goblin troops.
- The Leader: Is appointed the Chief of Carne Village in Volume 8.
- Laser-Guided Amnesia: Momonga erases her memories of his face to hide his undead nature in their first encounter.
- Magikarp Power: The first time she used the goblin horn, it summoned a Badass Crew of about 20 goblins. The second time, it summoned a Badass Army of several thousand goblins specialized in magic, artillery, assassinations...
- Memetic Badass: Invoked, much to her chagrin. The goblins treat her as if she's the biggest badass who can face an army of goblins, especially since Agu, a goblin child, actually believes it. She gives up trying to correct them. Hilariously enough, they are actually partially right. By directing her goblins, she gains several levels in commander classes, which raises her stats to the point that she can actually beat her warriors in an arm-wrestling contest.
- Mirror Character: In Volume 8 she privately laments over the stress of being an ordinary person suddenly thrust into a position of huge responsibility and authority, wondering if there's anyone else who can possibly relate to her. This makes her similar to Ainz himself, an ordinary guy who was thrust into the role of Evil Overlord. This is made funnier in the anime as Ainz, who can't have a Sneeze Cut due to having no sinuses, raises his head in confusion at a sudden odd feeling ("Hmm?").
- Motherly Sideplait: Which represents her generally kind nature.
- Rank Scales with Asskicking: While not exactly a warrior Enri gains several levels in the commander and general classes via ordering her goblin troop around. The associated physical stat boosts from those level ups raise her strength to the point where she can easily beat her own goblin troops in arm wrestling, and in a fit of anger slams a kitchen knife against the counter so hard it leaves a sizable dent in the steel.
- Sex Goddess: Heavily implied that Nfirea makes use of his "stamina potion" so he's able to keep up with her in bed after they get married.
- Shameless Fanservice Girl: Volume 11 reveals that she Sleeps in the Nude. However, this is only when sharing a bed with her husband Nfirea, and it makes him very comfortable; before that, she simply sleeps with a gown on.
- Strong Girl, Smart Guy: The Strong Girl to Nfirea's The Smart Guy. Due to her healthy lifestyle and work as a farmer, she has grown to be physically fit to the point where she was considered as one of the strongest in the village. The levels gained from commanding her goblins further enhance this.
- Sweet Tooth: During her visit to Nazarick in Volume 8, she takes her tea with a lot of sugar and really enjoys it. When Nfirea mentions the existence of a spell that can make sweet spices, she immediately shouts at him to try to remember it. She also salivates when Ainz mentions that their meal will include ice cream. She sadly doesn't get many opportunities to sate her sweet tooth at home since Carne Village doesn't really have access to anything particularly sweet.
- Taking the Bullet: Was maimed taking a sword blow for her younger sister. Fortunately, Momonga came along with a healing potion.
- Took a Level in Badass: She used the goblin summon horn that Momonga gave her at the start of the story very wisely. Momonga is duly impressed. As she grows more experienced with commanding the goblins, she eventually grows strong enough as a commander to give them commands to improve their abilities and recruit stronger monsters such as ogres. Doing either tires her out, though she doesn't realize why. Over the course of Volume 8, she literally takes two levels in both commander and general.
- Training the Peaceful Villagers: After Ainz saves her and her village from the Sunlight Scripture, she uses the Horn of the Goblin General to call up a troop of goblin warriors that help train and arm the villagers.
- Undying Loyalty: To Ainz after he saved her village. Even upon learning that he's an undead (for a second time due to him erasing her memories of his face from their original encounter), she and the rest of Carne refuse to betray him when Prince Barbro threatens to destroy the village if they don't surrender him.

A villager girl from Carne Village and the younger sister of Enri Emmot.
- The Apprentice: After Enri and Nfirea got married, she wound up living with Lizzie instead of with her big sister, and it's already been shown that the Bareare family has been teaching her how to be an herbalist.
- Break the Cutie: After the village is attacked, she's shown to be rather traumatized. She clings desperately to her sister and has grown very submissive.
- Bring My Brown Pants: Wets herself right after Enri.
- Cheerful Child: She is so amazed by the sights of Nazarick (the not scary parts of it anyway) in Volume 8 that she immediately runs up to Ainz and gushes over how amazing his home is. Ainz is immensely flattered and cheered by this, to the point that he takes her on a guided tour of the nicer parts of the Tomb and adds her to Lupusregina's list of "People in Carne Village I must protect".
- Laser-Guided Amnesia: Momonga erases her memories of his face to hide his undead nature in their first encounter.
- Morality Pet: Not even Ainz is immune to an innocent child genuinely admiring the works of his guildmates.
- Past Experience Nightmare: She has to sleep in her sister Enri's bed at night because her parents' death at the start of the story still haunts her dreams every night.
- Plagued by Nightmares: She's haunted in her dreams each night by memories of her parents' death, forcing her to sleep with her sister.

A group of summoned goblins that are loyal to Enri Emmot.
- Badass Army: The army of 5000 goblins summoned by the second Horn is one of the strongest military powers in the New World (though it pales in comparison to Nazarick of course). According to Maruyama, it is capable of defeating the Baharuth Empire's army handily even without the level 43 Thirteen Redcaps. It also has among their ranks the second strongest Paladin in the New World who is even stronger than Remedios, a paladin who has reached the realm of heroes.
- Badass Crew: Skilled in warfare in their own right and manage to fortify and train the inhabitants of Carne Village so they can defend themselves from attack.
- Big Damn Heroes: An army of 5000 goblins arrives to save Enri and the village in the Third Battle of Carne Village.
- Good Counterpart: These goblins have good intentions and are amicable to their fellow Carne villagers. Unlike most other goblins aside Agu and his tribesmen, they only seek peace with the humans they live with.
- The Matchmaker: They try to help Nfirea win Enri's heart because they know it would make her happy. Most of their attempts don't really help that much though.
- Monster Knight: The goblins summoned by the Horn are no mere savages. They are disciplined and professional soldiers who also recognize the value of diplomacy. This is especially true for the members of the Goblin Army.
- Mundane Utility: The Horn of the Goblin General, strictly speaking, is supposed to summon allies to aid the user in combat. Enri instead summoned them to improve Carne's defenses and train the villagers. It is possible this is why the second horn was so much more effective, because Enri kept the goblins around instead of treating them as fodder.
- Our Goblins Are Different: Maruyama has explained that the goblins summoned by the Horn are neither goblins from YGGDRASIL nor the New World. They are essentially Pure Magic Beings based on the "ideal" of goblins in the New World. However, they still have biological needs since they were summoned as living beings.
- Properly Paranoid: Unlike most of the other residents of Carne Village, they know that Lupusregina is more dangerous than she lets on, and are always on guard against her.
- Really Was Born Yesterday: The Goblins look and act like seasoned veteran warriors, but they didn't exist prior to being summoned by Enri.
- Shipper on Deck: The goblins are aware of Nfirea's feelings for Enri and decide to be his wingmen, offering advice and signals for when to try and woo her.
- Took a Level in Badass: The troop is later joined by native goblins chased from their home, a group of ogres, and finally an entire army of goblins summoned by the second horn.
- Training the Peaceful Villagers: Enri uses them for this purpose.
- Undying Loyalty: Absolutely loyal to their summoner Enri. This is also the case for the army of 5000 goblins.
- Unusually Uninteresting Sight: They become this for the Carne Village. Momon speculates that the villagers have simply grown accustomed to their presence over time, and with very good reason.
A group of recruited goblins and ogres that live in Carne village loyal to Enri Emmot.
- Gentle Giant: Unlike enemy ogres, these ogres live in Carne posing no threat to the villagers.
- Undying Loyalty: Much like the Goblin Troop under Enri, these goblins and ogres are loyal to Enri.
- Unusually Uninteresting Sight: They become this for the Carne Village, much like the Goblin Troop.
Others

A warrior turned mercenary after he lost to Gazef Stronoff in a grand tournament to determine the strongest fighter in the Re-Estize Kingdom.
- Action Survivor: Fought Shalltear, and lived to tell about it, twice!
- All for Nothing: Gave up everything meaningful in his life to dedicate himself to becoming the World's Strongest Man, only to discover the existence of a level of power he will likely never be able to reach when he meets Shalltear.
- Appropriated Appellation: Shalltear mocks his attack as a "nail cutter" when she effortlessly deflects it. When he gets strong enough to actually cut her nail, he's so proud of getting even that far that he redubs the attack "True Nail Cutter".
- Arrogant Kung-Fu Guy: Lived for fighting and making himself the World's Strongest Man. After encountering Shalltear and later Sebas Tian, he gets over it. He accepts that he will likely never become the strongest and resolves to find a better reason to wield his blade.
- Being Evil Sucks: Learned that first-hand that the life of a mercenary/bandit is not a satisfying one, and certainly not the path to becoming the strongest warrior, like he hoped it would.
- Blood Knight: Sought out strong foes to make himself stronger.
- Break the Badass: Brain was considered equal to Gazef Stronoff (who is considered to be the best warrior in the Kingdom) and was a seasoned warrior capable of killing monsters. It's likely that he is on the level of an adamantine ranked adventurer and at the peak of human strength. Then he meets Shalltear who is a level 100 NPC in a world where a level 30 character would be considered legendary. Brain learned the hard way that the world is a big place and that there's Always Someone Better. Their fight lasted about 1 minute and Shalltear beat his swordsmanship with her pinkie nail.
- Break the Haughty: Brain was legitimately strong by New World standards and just about as strong as a human being can get (barring the god-kin). He was also an accomplished martial artist and a prodigy with a sword. He trained hard and even killed monsters stronger than himself before. All of this had started to make him believe that he was close to being the strongest around and that he could face any challenge. And then Shalltear came along...
- Broken Bird: Shalltear's rampage left him an empty shell.
- Big Brother Mentor: He takes a major interest in Climb after they meet and acts if he were the kid's big brother, from supporting him when he doubts his swordsmanship, accompanying him on missions, and even trying to hook him up with his princess-crush.
- Call to Agriculture: In the aftermath of his encounter with Shalltear he briefly considers going back to farming, thinking that it's at least something that has real meaning.
- Character Development: Initially, he is completely obsessed with becoming the greatest fighter in the world at the expense of everything else, to the point that he became an infamous bandit just to find more Worthy Opponents. His clash with Shalltear Bloodfallen teaches him that his quest is futile, for he could train for lifetimes and never be able to reach this level of power. This initially drives him to depression as his entire life's goal is invalidated, but after Gazef offers to aid him and after he witnesses Climb showing the kind of resolve he himself was not capable of by thinking of Princess Renner, Brain decides that his strength can still be put to good use by protecting others instead of only seeking more power for the sake of power itself. This ironically makes him stronger, as when he fights Shalltear again he manages to cut off her fingernail, which is more damage than he had done to her last time, that is to say absolutely none.
- Cherry Tapping: Done to him by Shalltear as she deflects all of his sword strikes with her pinkie nail before he runs away.
- Curb-Stomp Battle: Brain has had the misfortune of getting into fights with Floor Guardians more than once.
- His first "fight" with Shalltear consisted of her effortlessly rendering his techniques useless and parrying his sword with her fingernail. His second "fight" doesn't go much better though he is at least able to trim her nail a bit using Gazef's technique.
- Even after imbibing multiple potions and activating more Martial Arts than his body can handle (to the point that he'd have died in a minute due to the strain), his blade doesn't even touch Cocytus, and Brain is instantly cut down with one blow.
- Cut Lex Luthor a Check: He was offered numerous high paying jobs because of his skills as a warrior. He turned them down and turned to banditry because he believed he'd get more opportunities to fight and train his skills against humanoid opponents.
- Desperation Attack: Uses a series of frantic sword strikes after his greatest sword technique was easily stopped by Shalltear and she managed to penetrate his "Field" technique (a radius of perception that allows the user to sense anything around them within 3 meters).
- Drowning My Sorrows: Was like this when encountered by Gazef, after his first run-in with Shalltear. He gets better.
- Empty Eyes: Described as having them in the light novel after being trounced by Shalltear. Shown explicitly in the manga.
- Explosive Overclocking: In volume 14 when he faces Cocytus, he breaks his body's natural limits and activates more Martial Arts than should be possible. Even if Cocytus hadn't cut him down, Brain would have died in a minute due to the strain placed upon his body. Cocytus estimated that Brain's attack was that of a level 40 warrior.
- Fire-Forged Friends: With Climb. They've been in numerous battles together, and they're True Companions because of it.
- Good Feels Good: Is overjoyed to fight by Climb's side. He considers it a true honor.
- Go Out with a Smile: He knows he doesn't have the slightest chance of beating Cocytus but challenges him anyway. He smiles despite his death since he knows he was fighting the Sorcerer King's invasion on behalf of Re-Estize.
- Heel–Face Turn: Was introduced as a murderous bandit. After encountering Shalltear, being helped by Gazef, and then meeting Sebas Tian and Climb, he decides to help Climb crush the Eight Fingers slave peddling division in Re-Estize.
- He's Back!: He recovers from his Freak Out from facing Shalltear with the help of Gazef Stronoff and becomes a better person and a better warrior.
- Heel Realization: Realized that turning to banditry to polish his skills wasn't a good idea.
- Honor Before Reason: When preparing to challenge the Sorcerer King Ainz in volume 14, he returns Razor Edge to Princess Renner. Defeating Ainz would almost certainly be impossible even with Razor Edge, but Brain would at least have had a chance of killing him since Razor Edge can bypass Ainz's defenses. Brain however didn't believe that someone like him was worthy of wielding a National Treasure like Razor Edge in battle.
- Iaijutsu Practitioner: His trump card is "Wind of the Great Forest", an attack that combines his "Field" Martial Art (total perception of everything within 3 meters to grant him Super-Reflexes) and "God Flash" (an attack so fast that blood doesn't stick to the blade). In practice this makes him an iaijutsu master able to cut down anything within 3 meters of himself in the blink of an eye. Unfortunately for him, it's ineffective against someone as powerful as Shalltear who casually stops the blade with two fingers.
- "Instant Death" Radius: His "Wind of the Great Forest" allows him to instantly slice anything that comes within 3 meters around him.
- Is That the Best You Can Do?: Gets this from Shalltear.
- Katana Superiority: Uses a katana instead of a sword. Though he takes up Razor Edge after Stronoff's death. However, he gives it up and goes back to using his katana when preparing to fight Ainz in volume 14.
- Logical Weakness: Since Brain's technique is limited to the range of his "Field" martial art (a 3 meter radius) and he can't move while using it, he's highly vulnerable against people who can attack from beyond his range. Demonstrated when Zero attacks him from a considerable distance (a gust of wind coming from a punch) and while he took no damage, he's unable to defend himself without dispelling the technique.
- Man of Kryptonite: Level-wise he is not too far away from Succulent, but he hard-counters him because Succulent's swordsmanship is nowhere even near Brain's level, and the illusions he uses to conceal his attacks are rendered worthless by Brain's "Field" martial art.
- Meaningful Rename: In his second battle with Shalltear, she attempts to parry his sword strikes with her pinkie nail, like she did in their first fight, and he cuts it off. This elates him so much that he renames the technique True Nail Cutter, after the way she insulted him for only doing that much. To him, Shalltear was something absolute; a level of power that he could never hope to reach, and for a level 30-ish character to fight a 100 character, that is exactly the case, but he did reach it. Even if the damage was minor, it was still more than nothing.
- Minor Injury Overreaction: Inverted. His reaction to being able to shave a sliver from Shalltear's fingernail is to weep in joy and elation. He even brags about it to Climb and Lockmeier, who are both confused and unimpressed by what he just did.
- Mistaken for Gay: In Volume 14 Zanac hypothesized that Brain was serving under Renner to be close to Climb, speculating if he was romantically interested the young man.
- Nice Job Breaking It, Hero!: His decision to give Razor Edge back to Renner leads to her killing King Ramposa with it.
- Oh, Crap!: Brain's reaction to Shalltear easily catching his ultimate sword draw technique with two fingers.
- Passive-Aggressive Kombat: A victim of this by Shalltear. She first asks if he's been using martial arts (he has), she then asks is he's actually strong (he is by new world standards but not compared to the beings of Nazarick), finally she realizes (or pretends to realize) that he has been using martial arts and she can't measure the difference between 1cm and 3cm. This along with his crushing defeat at her hands ends up breaking him.
- The Power of Friendship: Parodied. Brain ends up fighting Shalltear again after some much-needed Character Development. As he prepares to attack her, he has a very shounen-y moment of reflection about all the friends he has made along the way and how he now has something worth fighting for. He strikes, unleashing a vastly improved version of his Signature Move, and... severs Shalltear's fingernail. This is laughably underwhelming to the audience and the thoroughly unimpressed Shalltear, but is still treated by Brain as a tremendous accomplishment, such that he renames the attack to acknowledge his feat. Which to be fair, it was, considering the sheer level difference between the two. This is one of the many moments in this rather cynical series demonstrating that power is power.
- Punch! Punch! Punch! Uh Oh...: Well, since Brain is a swordsman it's more like slice, slice, slice, Uh Oh... but the spirit is still there what with Brain throwing a barrage of slashes at Shalltear and Shalltear casually deflecting his sword with her pinky nail.
- The Rival: To Gazef, as the greatest swordsman in the New World.
- Shaming the Mob: When Climb arrived at the warehouse to rescue the townspeople, and they began to loudly berate him for A.) not rescuing them fast enough, and B.) not knowing the fate of their relatives (despite the fact that Climb was in a party of just 3 people, and they had to dodge a massive demon army just to get to the warehouse), Brain forcefully reminded them that the only reason they're not dead yet, is that the demons' attention was elsewhere, and that he would personally kill anyone who drew the demons' attention by being loud, under suspicion of being a demon agent.
- Smug Super: Downplayed somewhat in Brain's case as he doesn't have magic powers or special abilities beyond his martial arts but the trope still applies as Brain is one of the strongest human fighters around and has almost heroic level strength (that's the highest level of adventurer and considered legendary strength by New World standards) which means he's the equal of hundreds of weaker soldiers. Brain had initially begun to think he could handle anything as he knew he was one of the strongest around and had even killed monsters who were stronger than him in terms of base natural strength. He was still smug while fighting Shalltear's vampire bride and probably could have beaten her easily. Even when Shalltear switched and it was clear the vampire bride was terrified of her mistress, Brain was still confident he could win. And then he started fighting Shalltear...
- True Companions: To Gazef, Climb and Lockmeier.
- Unknown Rival: He's ecstatic to get a second shot at Shalltear when he happens to spot her during the demon invasion of the kingdom. It's not clear Shalltear even remembers who he is, much less cares. The most he gets is being that guy who was weirdly excited about cutting her fingernail, as the spinoff Undead Oh! reveals she had a nail clipper based off of this moment.
- Victorious Loser: Even though Cocytus kills Brain in a single blow before he can so much as scratch the Floor Guardian, he impresses Cocytus enough that he takes a detour from the street they fought on, which Brain was trying to defend as it held personal significance to him.
- The Worf Effect: An interesting variation as it's a character that's just introduced to fight a protagonist that gets worfed. In this instance it's to showcase just how outmatched most of the New World's inhabitants are against one of Nazarick's NPCs.
- Worthy Opponent: Sees Gazef and Climb as this.

Tuare is a former brothel slave rescued by Sebas whilst he was undercover in the city.
She later becomes a maid apprentice of the Great Tomb of Nazarick under Sebas Tian's supervision and also one of the few known humans in Nazarick under the protection of Ainz Ooal Gown. She is the older sister of Ninya of the Swords of Darkness.
- Because You Were Nice to Me: She is indebted to Sebas because he saved her from her horrible life as a brothel slave. She quickly becomes attached to him as he is the first person who treated her with kindness.
- Broken Bird: Ye gods. Sebas Tian finds her in real bad shape. Just from the diagnosis of her injuries and ailments, she was not only beaten and neglected, but suffered physical and mental rape for who knows how long (to say nothing of the sexually transmitted diseases her Johns/rapists infected her with). In fact, she would have died had he not intervened. Although a combination of healing magic and Solution's ability to remove poison and disease restored her body, Tuare still bears the mental scars, though Sebas Tian's kindness has helped her recover a bit.
- Broken Tears: After Solution restores her health and Sebas gives her a warm meal and a bed to sleep in, which would be considered basic decency anywhere else, Tuare breaks down in tears at the horrific abuse she had suffered until then.
- Conditioned to Accept Horror: Due to her being tortured by humans her entire life, she has little fear of non-humans, unlike most of her kind. In fact, she sees them as more trustworthy since they have their own agenda.
- Damsel in Distress: She's kidnapped by the Eight Fingers while Sebas Tian is preparing to return to Nazarick and take her with him. This pisses off Ainz so much that he instantly orders her rescue and the hostile takeover of the Eight Fingers, putting Re-Estize's criminal underworld under the virtual control of Nazarick.
- Declaration of Protection: After she chooses to remain with Sebas, Ainz declares that Tuare will be under his protection and treated as a denizen of Nazarick. This bites the Eight Fingers (and the entirety of Re-Estize) in the ass when they kidnap her shortly after.
- Determinator: Sebas notes that her strong will is why he initially saves her in the first place. Despite her truly awful state, and in the process of being discarded like trash, she hadn't given up on living. He notes that she wasn't a flower who merely prayed for rain to save it, and stepped in.
- Disposable Sex Worker: Was introduced as this, in the process of actually being disposed of. This goes to show just how depraved the Eight Fingers organization was, along with Stefan Hevish (who apparently "used" her for his depraved fetish).
- Earn Your Happy Ending: After being taken to slavery, violated, disposed of as trash, and kidnapped before being rescued by Sebas, Ainz sees it fit for her to live in Nazarick with Sebas, the man she falls in love with.
- Good Girls Avoid Abortion: She most likely never even knew she was pregnant before Solution aborted her fetus and ate it while she was healing her. The only clue to the audience that she even had an abortion was Solution forming a Ripper Tool with her hand.
- Hair of Gold, Heart of Gold: Has beautiful golden hair, and is one of the nicest humans in the story.
- Heroic Self-Deprecation: Keeps calling herself "dirty". Not surprising considering the trauma she went through, and the state Sebas Tian found her in.
- Hooker with a Heart of Gold: Not a hooker by choice, apparently. Still, the trope applies, because she is a total sweetheart despite her past.
- I Choose to Stay: Ainz gives Tuare the choice to move far away with a sizeable fortune to her name and start a new life; instead, she asks to stay with Sebas, even if only as a servant.
- Made a Slave: In all but name, given that Renner outlaws slavery, but yeah, treated like property. And then her "employer" files a complaint against Sebas Tian with a Dirty Cop...
- Mundane Luxury: Her life has been so miserable that getting to live in an underground tomb filled with evil monsters is a step up in her life. She admits to Sebas just being given a home, food and a good job has made her the happiest she has ever been in her life.
- Not Afraid to Die: When Ainz orders Sebas to kill her as a test of loyalty, she simply smiles at Sebas to put him at ease and embraces her fate. Thankfully, it was only a test of loyalty; Cocytus blocks Sebas' punch before he can graze Tuare's face.
- Rape Is a Special Kind of Evil: On the receiving end of this trope, to showcase just how morally repugnant the Eight Fingers organization is.
- Rescue Romance: Has clearly become enamored with Sebas, which several other Nazarick denizens pick up on - and approve.
- Sacred First Kiss: She claims that the kiss she gave Sebas was her "first happy kiss".
- Slavery Is a Special Kind of Evil: Was treated as a slave by her "employers", The Eight Fingers, and ends up in a thoroughly horrific condition by the time Sebas finds her.
- STD Immunity: Averted. It was noted she had several STDs.
- Undying Loyalty: To Sebas Tian. Even after Ainz tests his loyalty by ordering him to kill her (which she calmly accepted), she still begs to stay by his side.
- "Where Are They Now?" Epilogue: A short story included with physical copies of the first recap movie relates that Tuare is currently being given maid training by Yuri, and that she's expected to become head maid at the mansion in E-Rantel once she's finished.

A nameless (until "the very end") ex-adventurer of the Orichalcum level in Raeven's employ. He's sent to accompany Climb and Brain on their mission to rescue Tuare.
- Ascended Extra: Starts out as a nameless generic rogue sent to assist Climb and Brain but gets his own co-op fight scene together with Climb against Succulent, one of the major antagonists of the arc. After surviving two dangerous missions with them and proving a valuable and contributing teammate, he finally "gets a name" per the author when Brain mentions his name once in passing. By that point, it feels like he's earned it.
- Dies Differently in the Adaptation: In "Mass for the Dead", instead of being killed by the Dark Young, he is killed by Chaos Beasts.
- Fire-Forged Friends: After surviving the first mission with Brain and Climb, he actually volunteers to go with them again for a mission that's even more dangerous, explicitly due to this trope.
- Mauve Shirt: He seems like a red shirt at first, being a generic nameless rogue referred to simply as "the rogue" accompanying two named characters on a very dangerous mission, with no significant personality or backstory beyond that he's a rogue and an ex-adventurer. Even that snippet of backstory was brought up just to explain his level of abilities as a rogue. Amazingly, he survives the volume. He returns later to join Brain and Climb for a mission that's even more dangerous. He survives that, too, and finally his name is mentioned in passing by Brain. The author even refers to it in the afterword as "the rogue who was named at the end." Sadly, in volume 9 it's heavily implied he perished alongside his fellow bodyguards fighting against Ainz's Dark Young.
- Share the Male Pain: His immediate reaction in the anime, after Climb kicks Succulent down in the plums.

A former Admandantite adventurer and the mentor of Gazef Stronoff.
- Boom, Headshot!: Dies trying to defend the Armageddon Evil prototype from Nazarick when Aura shoots his head off with a single arrow.
- Mentor Archetype: He was the one who taught Gazef how to fight.
- The Worf Effect: Vesture's credentials paint him as someone who's still remarkably strong even at his advanced age; according to the Windflower Scripture, he's strong enough that he could've fought Clementine on even ground. He's still an insect compared to Aura, who casually one-shots Vesture when he gets in her way.
- You Shall Not Pass!: Tries to pull this on Aura during Nazarick's genocide in the Re-Estize Kingdom in an attempt to stop her from retrieving the Armageddon Evil copy. She heeds him no mind and easily pops his head off in one arrow before he can finish.


