Follow TV Tropes


Characters / Onmyōji SP and SSR Shikigami

Go To

Main | Main characters | Supporting characters | SP and SSR | SR | R | N and frog
    open/close all folders 


SSR shikigami (except Ryōmenbotoke) can be summoned using the blue talismans, by spending 100 magatama for each black talisman or by using the purple real world talismans (crossover shikigami can only be summoned during limited-time events). At a summoning rate of 1%, they are the rarest summons in the game. They, like all other shikigami, can also be obtained by assembling fragments given by players in the same guild, gotten from the Hyakkiyakō mini-game, rewarded after completing certain quests, or, in Ryōmenbotoke's case, bought from the store. A summoned SSR may or may not come with their unique SP skin, which can be bought separately from the shrine with special tokens if desired.

Awakening an SSR requires 8 second-tier and 16 third-tier materials for each of 2 types, making it 16 second-tiers and 32 third-tiers in total.


Bold indicates the character's appearing in Kessen! Heian-kyō.

Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Voiced by: Nana Mizuki (JP), Ji Guanlin (CN, Kessen!), Helen Sadler (EN, Kessen!)
Role: Mage (Kessen!)
Specialty: DPS (Kessen!)
Your story ends here.
A demon storyteller who started out as a young human girl with a deep interest in storytelling and was bullied for it, and later turned herself into a yōkai after successfully telling 100 stories in one sitting.
  • All of the Other Reindeer: During her human days, she used to be shunned by everyone else because of her white hair and her storytelling hobby.
  • Anachronism Stew: The mythological Aoandon is related to the hyakumonogatari kaidankai activity which originated in the Edo period.
  • Hime Cut
  • Impossibly-Low Neckline: All of her dresses completely completely bare her shoulders and cleavage, but her Tale Teller Secret Zone skin (#2 on the right) in particular is only about an inch from raising the game's age rating.
  • Japanese Pronouns: Atai.
  • Mana Drain: Her special attack takes the opposite team's mana.
  • Ms. Fanservice: Neck and neck with Yoto Hime and Shiranui for the position of sexiest shikigami in the game.
  • No Name Given: She decided to take on the name "Aoandon" as she began a new life as a yōkai. Her real name is not revealed.
  • Qipao: Has 2 skins like this in the MOBA game, one a Palette Swap of the other.
  • Rapunzel Hair: Her hair is as long as her body height.
  • She's Got Legs: She wears a kimono that shows off her legs, and goes for Zettai Ryouiki in her skin.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Voiced by: Takehito Koyasu (JP), Li Yuan Tao (CN, Kessen!), Bradford Hastings (EN, Kessen!)
Role: Mage (Kessen!)
Specialty: DPS (Kessen!)
Idiots rushing to their deaths again?
Exactly What It Says on the Tin. The ruler of the Arakawa river with water-controlling abilities.
  • Awesome, but Impractical: He sees relatively little use in the current meta due to the single-target nature of his skill. Unlike Tamamo no Mae and Ibaraki-dōji, his special attack doesn't cause team-wide damage or anything fancy, just taking away a few buffs that can be easily replaced. His main niche is the ability to snap Shōzu's life-link, or the rough equivalent of that, though at higher tiers of play it is a lot more practical to disable the enemy with status effects or overwhelm them with massive damage instead. See Tactical Rock–Paper–Scissors below for more details.
  • Badass Baritone: He has a very deep, booming speaking voice, courtesy of his actor.
  • The Bully: Is this to Kingyo-hime, constantly mocking her size.
  • The Chains of Commanding: For some unspoken reason, he is perpetually-upset and rarely ever smiles, despite his awesome power and authority.
  • Japanese Pronouns: Ware.
  • Lightning Bruiser: High in attack, speed and critical hit rate (3002, 111 and 10% respectively, all ranked S).
  • Making a Splash: He either shoots water missiles at you or crushes you with whirlpools.
  • Noble Demon: Although more of an Anti-Hero than outright villainous. Lord Arakawa is known for his ill temper, which manifests in the mundane world as the violent thrashing of the river that is his domain. However, he also protects his realm fiercely, along with whomever living in it; this keeps the river spirits in line and scares away more nefarious forces, and in turn benefits the fishing villages along the Arakawa, who revere him as a god. He cares not for their reverence, and does as he pleases.
  • Paper Fan of Doom: Uses one in his default skin, which he wields as a weapon both in battle and for when Kingyo-hime is up to no good.
  • Perpetual Frowner: He is described as such in his official bio and in-game introduction. He rarely smiles, and you never actually get to see it in-game.
  • Summon Bigger Fish: This is literally what his special skill does. On top of dealing high single-target damage, the bigger fish also removes some of the victim's buffs, and snaps Shōzu's life-link if applicable.
  • Tactical Rock–Paper–Scissors: He can snap Shōzu's life-link, allowing his team to isolate dangerous targets that are otherwise protected by her. He cannot snap links by hitting the enemy onmyōji or Shōzu herself, however.
    • This is less awesome than it sounds in practice, however, since there are many other shikigami who could outright bypass the life links by dealing indirect damage, or in the case of Onikiri, plow right through the links themselves to inflict major pain that cannot be shared. To make matters worse for him, few ever use Shōzu in PvP anymore as of the introduction of Hakuzōsu, who is miles better at defending his teammates, chiefly from the irritatingly-broken Onikiri.
  • Threatening Shark: He conjures one from a whirlpool when using his Summon Bigger Fish ability. This is displayed in much clearer detail in Kessen! Heian-kyō.
    • Which is a case of Misplaced Wildlife, since sharks don't usually inhabit rivers. While bull sharks are known to be able to thrive in fresh water rivers and lakes, their range of distribution doesn't reach up to Japan, much less throughout the Arakawa.
  • Walking Shirtless Scene: His quite frankly Fanservice-y skin.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Voiced by: Mamiko Noto
The ruler of the Afterworld who passes judgement on the souls of the deceased. The superior of Hangan, the Mujō brothers, Shirodōji and Kurodōji.
  • The Assimilator: If a shikigami is knocked out in a battle against her, they have a chance of being revived as a hostile dumpling which will soon explode, damaging its former allies.
  • Baleful Polymorph: Can transform an enemy into a black dumpling, making them lose a turn in this form.
  • Celestial Bureaucracy: She is the head of it.
  • Fragile Speedster: While very fast (S-ranked Speed), Enma is not built for straight-up combat at all due to her low effective health and B-ranked Attack power. The only SSRs weaker than her are Hakuzōsu, Ichimokuren, Kaguya-hime and Kachōfūgetsu, who at least have the advantage of Stone Wall-grade HP.
  • Friend to All Children: She once invited a bunch of kids to her palace, much to Hangan's chagrin.
    Hangan: As long as Enma-sama's happy, everything is fine.
  • Gender Flip: The Enma in actual mythology is male.
  • I'm Taking Her Home with Me!: She thinks the froglet disguised as her is adorable and wants to take it back home to show the others.
  • Japanese Pronouns: First-person is warawa, second-person nanji, omae and anata-sama exclusively for Susabi.
  • Keigo: Only toward Susabi.
  • Lady of War: Of the highest degree.
  • Ms. Fanservice: Moreso than you'd expect from the queen of the underworld. She even has a Panty Shot, although like Higanbana she was remodeled to cover it up.
  • Power Floats: See Reclining Reigner below.
  • Reasonable Authority Figure: As seen in her conversation with Seimei: even though she finds him guilty of the horrible "soul-splitting sin", she is willing to let him redeem himself. She is also less strict to the mentally broken Kurodōji than her subordinate Hangan.
  • Reclining Reigner: Who would have imagined the almighty ruler of the Underworld would float around lazily on a chair of smoky wisps? Her skins further add to the collection of things she could be sitting on while she fights her enemies.
  • She's Got Legs: And the way she perches on that cloud shows them off to wonderful effect (in her base skin you used to even be able to blatantly see her panties from one side). Her evolution skin covers them up, but in exchange more of her cleavage is on display. Her alternate skins go even further than her base skin by making her barefoot as well, and one of them exchanges her long skirt for a miniskirt that bares her legs completely.
  • Squishy Wizard: Enma's kit focuses mostly on disabling her enemies with her third skill, which also blocks out their passives and mitama effects, if any, allowing her to potentially remove one troublesome target from the playing field for a set number of turns. She is gifted with S-ranked Speed to be able to pull this off before her enemies can even move, though if they are able to No-Sell her attack, she becomes a very juicy target due to her A-ranked HP and Defense.
  • Temporary Online Content: Formerly. She used to only be available for purchase in the Shingan shrine located in the Summoning room. She can be summoned proper now.
Click to see Awakened form. 
Voiced by: Daiki Kobayashi
A Kitsune who's not just any other shikigami on this list - he is actually Kohaku as well as Kagura's spirit animal. For tropes about Kohaku, please go back to the main character page.
  • Damage Reduction: Hakuzōsu's niche is that he sets up an aura around his team to completely negate a certain percentage of an enemy's attacks. Unlike the likes of Ichimokuren and Koi-no-sei, who put up shields calculated after their HP to block damage, and Shōzu, who uses Synchronization to evenly spread out damage among the team, Hakuzōsu's protection aura just flat-out reduces a certain amount of damage from a hit, making it so that the attack itself hurts less instead of defending against it. Shields in this game count as units with health for the purpose of certain passives, so without shields to break, his defenses are the only effective means to defend against Onikiri's terrifying attacks.
    • Immunity Attrition: It should be noted that Hakuzōsu is only good for weakening Onikiri's initial burst damage attacks, which is his main strategy. Assuming the other team could hold their own and/or deny healing, has resurrectors, and drag the fight out, Hakuzōsu's side will face increasing odds of defeat, as what Onikiri couldn't break through with damage could be worn down and broken through with lots of Scratch Damage. All Onikiri needs is an adequately-hurt victim to proc his passive, which still hurts like hell even with Hakuzōsu's protection.
  • Hoist by His Own Petard: After he has absorbed enough damage with his passive, hitting Hakuzōsu himself as Onikiri would prove more effective than his allies.
  • Power Creep: While he was specifically released as a diametric opposite to the horridly-broken Onikiri, Hakuzōsu's passive is just too good (see Damage Reduction above) that he's pretty much the go-to team protector these days, while completely overshadowing past prime defenders like Ichimokuren and Shōzu in terms of effectiveness. This is despite him being geared more towards single-target defense than AoE.
    • Post-awakening, he could even passively put up a defensive aura on every turn, regardless of friend or foe, to practically nullify all damage dealt against the ally with the lowest remaining health ratio, who are prime targets for the usual Onikiri player. Since everybody uses Onikiri in PvP these days, a fully-kitted out Hakuzōsu could manage to out-power creep the power creep himself.
    • The level 5 upgrade for his passive permanently gives him 60 extra SPD and Effect RES if no ally is currently protected, so it's pretty much a given that he would move first and deny an enemy Onikiri of a chance to do harm.
  • Distressed Dude: He had his ass handed to him by a Minamoto clansman until he was saved just in time by a young Seimei.
  • Red Eyes, Take Warning
  • Situational Sword: He was seemingly released to be this, but it ended up backfiring and turning him into pretty much the only defensive SSR anybody would bother using these days. See Power Creep above for details.
  • Stone Wall: Hakuzosu has one of the lowest ATK scores in the entire game, if not the lowest (a pathetic 1822 even when evolved and at level 40, a D-grade). Consequently, as a result of being entirely defensive in nature, he will always be built as tanky as possible. He's far from slow, though, in fact when his passive is maxed out then he is effectively guaranteed to always get the first action in battle due to the massive +60 SPD bonus it grants him for his first turn.
  • Tactical Rock–Paper–Scissors: While he's a strong general-purpose defence shiki, Hakuzosu was added to the game for one specific purpose: to counter Onikiri. With his Fox Shadow passive and Shadowing Shelter active abilities, Onikiri's initial strike damage is either absorbed or redirected to Hakuzōsu instead, preventing him from triggering the follow-up strikes from his passive, which is where the majority of his power lies. Of course, because Onikiri is completely broken, even this only lasts until he can get Hakuzosu's HP low enough that he can just attack him directly to get the passives to trigger and subsequently devastate his team, but it can at least buy you a few turns.
  • Weaksauce Weakness:
    • Strong as he is, Hakuzōsu couldn't defend against certain Percent Damage Attack types, like those of Chin and Shoyo, whose damage procs deal Indirect Damage that subtracts from the victim's HP instead of hitting them in the face with a strong attack.
    • Scratch Damage, ironically enough. As Hakuzōsu himself eats a portion of the damage he mitigates for an ally, just repeatedly wailing on his team will lower his HP enough for an up-and-ready Onikiri to land a solid hit and proc his passive, thus inflicting massive damage on all of them. Or at the very least blow Hakuzōsu off the playing field, and exposing his allies to actual burst damage.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin # 4 (Kessen! only). 
Voiced by: Sayaka Ohara (JP), Yu Wu (CN, Kessen!), Misty Lee (EN, Kessen!)
Role: Mage (Kessen!)
Specialty: Burst DPS, Control (Kessen!)
A beautiful woman residing on the bank of the Sanzu river in the Afterworld where spider lilies bloom.
  • Because You Were Nice to Me: She falls madly in love with the only one not scared of her or her flowers (who may or may not be Yōkinshi).
  • Damage Over Time: When a battle begins, she automatically summons a bed of spider lilies below the enemy team which deals damage to each foe at each of their turn. This skill also ignores Seimei's Deflector Shield for good measure.
  • Dump Stat: SPD, since she's capable of much mayhem by virtue of just being there. Investing into Speed upgrade for Higanbana would be very impractical and for very little gain, since the nature of her passive basically allows her to always acts first anyway. In fact, making Higanbana too fast could result in her using her skill and spending orbs unnecessarily on her first turn without real effects, thus gimping the other shikigami behind her in the move order.
  • Eerie Pale-Skinned Brunette: A scary dark-haired and fair-skinned woman.
  • Flower Motif: The lycoris radiata, otherwise known as spider lily or higanbana in Japanese; this flower is commonly associated with death. Her attacks are also modeled after this flower.
  • Hime Cut: The hairstyle is spot-on and at least she tries to act like a Proper Lady.
  • I'm a Humanitarian: Her extended biography implies that she gains sustenance by feeding those brave (and/or foolish) enough to visit her domain to her sea of flowers.
  • Japanese Pronouns: Watakushi 24/7.
  • Lady of Black Magic: With her beauty, kimono, and polite demeanor she has an elegant air. Her skills' floral motif give them a sense of grace while still focusing on damaging enemies.
  • Keigo: Speaks in a ridiculously polite form of speech.
  • Love Interest: Strongly implied to be Yōkinshi.
  • Meganekko: In the Kessen! only High School A.U. skin.
  • Ms. Fanservice
  • Panty Shot: Earlier, when Awakened, she wore a Stripperiffic kimono opened at the front, showing her underwear in plain sight. This problem had been corrected in later updates and now she wears shorts.
  • Paper Talisman: Has lots of these flying around her.
  • Plant Person: Her fourth bio describes this in detail: she was originally just a cluster of flowers that grew on the bank of the Sanzu river, that slowly gained sentience by luring in the souls of the dead to feast on as sustenance. Since this went unbothered by Enma's Celestial Bureaucracy, the flowers continued to grow and spread across the river, turning the water red and giving Higanbana herself a physical human form.
  • Power Floats: While sitting and moving around, no less. The spin-off game Kessen! Heian-kyō has her move around the battleground by hovering lazily through it, as if she's sitting on an invisible motorised recliner. It's not that she cannot walk, however, as her default character art has her standing upright, and she goes around on foot in the player's realm and during the Hyakkiyakō minigame.
  • Red Eyes, Take Warning: Comes with flames radiating from the right eye for extra creepiness.
  • She's Got Legs: Boy does she, post-Awakening.
  • Squishy Wizard: Higanbana's true might lies in the unfair advantage granted by her passive, which locks down or destroys the enemy team before they could act. However, she is rather fragile on her own, with A-ranked HP and C-ranked Defense and a moderately-sturdy passive shield. Should the enemy be able to shrug off her crowd-control effects, they could retaliate and blow her off the playing field. This is why shikigami who can counter-attack (e.g. Nura Rikuo, Inugami, etc...), or those that can be built to do so (Kyuketsu-hime, Onikiri, etc...) are so commonly used to fight her.
  • The Underworld: She lives there, but doesn't belong in its Celestial Bureaucracy.
  • Weaksauce Weakness: Because Higanbana relies mainly on her passive and mitama to do damage or proc crowd-control effects, she's vulnerable to sealing effects from those like Hannya, Yaobikuni, or being Morphed by Enma and Yamausagi. With both rendered useless, Higanbana is reduced to a slow, not particularly hard-hitting opponent who cannot raise a shield to defend herself when her HP dips low. Sealing her passive doesn't remove the flower bed, however.
  • You Are Already Dead: Due to how her passive works, enemies will always take a considerable hit to their HP at the start of their turns. If an enemy is low enough on health, and is not protected by an allied effect or has a passive heal from Kachōfūgetsu waiting to proc, they may literally drop dead when their ticket's up.

Click to see Awakened form. 
Voiced by: Hiroki Yasumoto
To replace the fertilizer, or to replace the feed, that is the question.
The stoic aide of King Enma (no relation to the Enma in this game).

For tropes relating to Hōzuki's character, see Hoozuki no Reitetsu

  • Boring, but Practical: He hits the enemy with his club and they can't hit back because he's dazed them. Then he hits them some more. This is what Hōzuki does.
  • Carry a Big Stick: An iron warclub to be precise. Pretty much the entirety of Hōzuki's kit revolves around him smacking his enemies (and sometimes, allies) with this big stick in various ways to deliver different effects. Nothing fancy, but it gets the job done.
  • Get a Hold of Yourself, Man!: After a skill update, Hōzuki now has an additional passive where he bashes an ally on his team twice (don't worry, it's only for 10% of his ATK per hit and he can't Daze them) at the end of his turn if they're under a crowd control effect, removing the negative effects (even ones that supposedly can't be removed like Daze) and boosting their move bar by 30%. Don't make him tell you twice...
  • Glass Cannon: S-rank ATK, SPD and Crit, C-rank HP (although the A-rank defence slightly mitigates it).
  • Spam Attack: His basic Club Strike hits twice. His special attack, Ghost From Hell, hits three times. Literally Hōzuki's entire schtick is bashing the enemy with a spiked club until they've had enough.
  • Standard Status Effects: Hōzuki is specialised at dazing a single target, with his passive giving him a 20% base chance of inflicting it on a target whenever he strikes them (as well as guaranteeing a critical hit whenever he hits a dazed target) and his other abilities being multi-hit single-target attacks. Even his basic attack is a double swing, with the weaker initial hit ideally stunning with 30% of his ATK and the second benefiting from the guaranteed crit for the remaining 70%.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin #4. 
Click to see skin # 5 (Kessen! only). 
Voiced by: Jun Fukuyama (JP), Shen Lei (CN, Kessen!), Gideon Emery (EN, Kessen!)
Musical actor: Kōsuke Asuma (Heian Emaki), Kazumi Doi (Ōezan-hen)
Role: Samurai (Kessen!)
Specialty: Burst DPS, Control (Kessen!)
A highly masochistic oni who values his friend Shuten-dōji over all else.
  • An Arm and a Leg: His right arm was severed by Onigiri while he was crossdressing, no less.
  • Always a Bigger Fish: Just like his best friend, Shuten-doji, despite being a very powerful Yokai, he gets his ass handed to him every time when fighting Seimei. Unlike Shuten-doji who is a Sore Loser, he's actually pretty fine with losing, so long as you don't hurt Shuten-doji, that is.
  • Badass Baritone: Provided by the same guy voicing Lelouch.
  • Blind Obedience: Displays this at one point.
    Shuten-dōji: You're talking too much, Ibaraki-dōji. Shut your mouth.
    Ibaraki-dōji: Since you said so, I'm shutting up.
  • Combat Sadomasochist: He longs to have a fair-and-square duel with Shuten-dōji in which he's completely and utterly defeated. Note that he only wishes to be bested by Shuten-dōji and Shuten-dōji only; he's still quite ruthless fighting anybody else.
    • The reason he wants Shuten-dōji to defeat him is that, when they first met, Ibaraki-dōji constantly tried to defeat Shuten-dōji but was unable to. However Shuten-dōji always encouraged him to try again and they eventually became friends that way. After the massacre on Mount Oe where Shuten-dōji was killed and after Ibaraki-dōji recovered his head and resurrected him, Shuten-dōji lost his memories of their friendship, so Ibaraki-dōji wants Shuten-dōji to defeat him again like he did before, in the hopes that the familiar experience would help bring his friend's memories back.
  • Creepy Long Fingers: He's not a scary evil monster, but just look at his fingers. Look at them.
  • Defeat Equals Friendship: How he came to be best friends, so called, with Shuten-dōji. Per lore, when he first encountered Shuten-dōji, Ibaraki-dōji tried to defeat him in combat, but failed miserably and got his ass thoroughly handed to him. He tried it again on another occasion, and also failed. And he tried again, and again, and again, with Shuten-dōji encouraging him to keep improving himself. They eventually became best buds, and Ibaraki-dōji still gets his ass kicked by his friend on a regular basis, which seems to be his only goal in life nowadays.
  • Energy Ball: He carries one in his hand and throws it at foes.
  • Extreme Doormat: Not only is he okay with the idea of being beaten by Shuten-dōji, it's pretty much his only goal in life. If anything, he seems to get a kick out of being absolutely thrashed by his "best friend", much to the latter's annoyance.
  • Fiery Redhead: He has red hair in his skin, which many fans note that makes him look more like pre-Awakening Shuten-dōji than anything else.note 
  • Finish Him!:
    • Ibaraki-dōji's passive lets him perform as a weaker, but more economically-viable version of Susabi, in that should an attack finishes an enemy off, any excess damage from the move will "spill over" onto their team members, potentially blowing them all up in one swipe. And as the icing on the cake, both his basic and special attacks could trigger the passive, whereas Susabi's only buff his Scourge: Star.
    • His SP version operates on a similar principle. However, his new passive only buffs his special attack, which deal Area-of-Effect damage by default on top of the usual hand grab. Should the summoned fire finish off an enemy before the hand does, it will trigger another AoE hit, while the hand will attack the one with the highest remaining HP.
  • Gathering Steam: His default form's passive lets him stack up to three levels of Fury if his attacks fail to down an enemy. This lets him snowball from very high to obscene levels of single-target damage at 3 stacks. This encourages careful target picking to gain the most out of his passive to deal huge amounts of damage per blow, and works wonders when battling things that shouldn't die in one hit, like world bosses.
  • Giant Hands of Doom: His special skill. He first plants his severed right arm into the ground, causing a giant hand to rise from under an enemy and crush them.
  • Handicapped Badass: He has one of his arm chopped off by Onigiri, but you sure don't want to mess with him.
  • Horned Humanoid: Has a pair of red horns, one of which appears to have been broken off.
  • If It's You, It's Okay: See Extreme Doormat above.
  • Japanese Pronouns: Ware and watashi, the latter being more frequent.
  • Misery Builds Character: He believes this. Must be the reason for his masochism.
    Ibaraki-dōji: When you can overcome your misery, you can obtain true strength.
  • Mr. Fanservice: He has earned himself this status with the release of one of the most Stripperific skins in the game.
  • Mythology Gag: Ibaraki-dōji's female disguise does have some historical truths to it depending on who you ask. While the gist of the story is the same, there are versions of the tale which depict Ibaraki-dōji as a female oni and companion, if not lover, of Shuten-dōji. Regardless of difference, most versions seem to agree on the part where Ibaraki-dōji disguised himself as an elderly woman to try and trick Watanabe no Tsuna into giving him back his arm, ultimately stealing it when his cover is eventually blown.
  • Splash Damage: His passive skill allows him to deal this once an individual enemy is knocked out from his attack, and since he's just that powerful, consider yourself very lucky if you have managed to summon him.
  • Stripperific: His second skin.
  • Undying Loyalty: Oh so very much. He insists on mending the friendship between him and Shuten-dōji even though the latter treats him like utter shit for reasons unrelated to him — namely, being refused by a Love Interest.
  • Violently Protective Friend: He is not kind to anyone trying to hurt Shuten-dōji. He risked his life and eventually lost his arm protecting Shuten-dōji from the demon slayer Onigiri and hates Momiji for breaking Shuten-dōji's heart and leading him astray. He borders on Yandere many chapters later when he threatens to beat up Seimei, whom he has always been nice to before, for trying to attack Shuten-dōji even though it is Shuten-dōji's idea that he and Seimei have a rematch.
  • Weaksauce Weakness: Seimei's Spell: Protect shuts him down instantly, because even though his Demon Hand can shatter the barrier with contemptuous ease, the overkill damage just vanishes after he does. He's equally helpless against the Protection of Shiro granted by Shiro's Soul Call if he can't get an ally to strip away the shield before he acts, because while it only blocks one hit, it can block a hit of any power, completely negating his immense damage.
    • Shouzu also cripples him, as she does almost all single-target attacks- his massive One-Hit Kill ability isn't so impressive when the damage is being split up to 6 ways, and his AoE is entirely dependant on being able to kill an enemy target first. Averted with his SP form, though, who laughs at Life Link.
  • Wholesome Crossdresser: He pulled this on Onigiri. It didn't work.
  • With Friends Like These...: Not as bad as Shuten-dōji, but on his part, he is also guilty of not knowing the most basic information about Shuten-dōji, like where he lives. Even Seimei fails to understand how their friendship works.
  • Wouldn't Hit a Girl: Of all the people he perceives as harming Shuten-dōji, Momiji is the only one he doesn't engage in a fight. Although he's probably just holding himself back from killing her only because he knows Shuten-doji would absolutely hate him or might even murder him in return if he did. And no, he doesn't want that.
  • Yandere: A platonic version with his fierce devotion to his friend and never hesitating to ruthlessly beat up or in the least insult anyone perceived as standing in his way of being with said friend.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Voiced by: Hikaru Midorikawa (JP), Xie Tian Tian (CN, Kessen!), Liam O'Brien (EN, Kessen!)
Role: Support (Kessen!)
Specialty: Support, Control (Kessen!)
A kind former powerful god who watched over a human village until he was Brought Down to Normal after sacrificing one eye to protect said village, which is already abandoned by the time he is discovered weakened and dying from a diminishing life force.
  • Bandaged Babe: Not only over his right eye, but also around his arms. He wears bandages everywhere.
  • Blocking Stops All Damage: This is what makes him dangerous. Once he cast a protective spell over his entire team, all enemy damage will be absorbed unless it is broken by an Armor-Piercing Attack, which needs to be harder than that needed to break Seimei's Deflector Shield.
  • Brought Down to Normal: He used to be a god until he sacrificed an eye to stop a flooding, after which he was downgraded to a yōkai.
  • Horned Humanoid: Grows a pair when Awakened.
  • Incurable Cough of Death: When he is discovered, he is already letting out bouts of these as he is dying from his power's diminishing.
  • Japanese Pronouns: Ware.
  • Living on Borrowed Time: He is saved by being bound by contract to Seimei, so he now depends on Seimei to stay alive.
  • Love Interest: Of Mushishi.
  • No-Sell: The nature of his shield allows it to negate all incoming damage until it breaks, therefore making damage-based crowd-controlling mitama like Mimic entirely inert. Of course, it has to be up before the damage actually connects to be of any use, and he himself is vulnerable to crowd-control while setting it up.
  • Peek-a-Bangs: His hair covers his right eye.
  • Physical God: Formerly a wind deity.
  • Shoot the Shaggy Dog: He gave his all for the sake of the village that he oversaw, even sacrificing one of his eyes and thus most of his powers. The result? Said village being abandoned and he ends up on the brink of death.
  • Stone Wall: He has bar none the highest HP value out of any playable shikigami in the game, and can envelop himself along with his entire team in an incredibly durable shield to take this to new heights.
Click to see Awakened form. 
Voiced by: Kappei Yamaguchi (JP), Liu Jie (CN, Kessen!)
Role: Samurai (Kessen!)
Specialty: DPS (Kessen!)
Let's go!
The heroic half-dog demon from the eponymous classic feudal fairy tale.

For tropes relating to Inuyasha's character, see InuYasha Main Characters.

  • Awesome, but Impractical: Like the Medicine Seller before him, Inuyasha suffers from having an absurdly overcomplicated kit in a misguided attempt to replicate how he fights in the manga and anime. To reach his full power, he has to use Backlash Wave no less than four times to evolve his Tessaiga to its Red, Diamond, Dragon-Scaled and finally Black forms, and his chance of using Backlash Wave is dependent on his ability to stack layers of Wind Aura, which reset every time he uses it. As a result, he's vastly overshadowed by other DPS shikigami that just man up and get on with it, including (ironically) his brother Sesshōmaru.
    • Adding insult to injury, the "ultimate" form of his weapon, Black Tessaiga, is frankly garbage. All it does is cause half of Backlash Wave's damage to permanently reduce the target's HP, which might be actually pretty neat, if it wasn't for the fact that it's capped at a maximum HP reduction of only 20% at most.
      • No longer the case after an update that came with the third Inuyasha event buffed him, adding a powerful additional effect to Black Tessaiga- once he reaches it, Backlash Wave no longer consumes his stacks of Wind Aura, meaning Inuyasha will rapidly snowball out of control until he's almost unstoppable.note  His Black Tessaiga also seals up to 80% of an enemy's max HP now, instead of 20%.
    • On the bright side, Tessaiga unleashes a pretty decent 7 randomly-distributed hits, which can add up to a pretty good amount of damage, particularly against a single target.
  • Barrier-Busting Blow: Kind of. After evolving into Red Tessaiga, Inuyasha flat-out ignores all shielding effects of his enemies, bar Seimei's Deflector Shield.
  • Counter Attack: Bakuryūha lets him unleash a counter attack at random towards an enemy who has just recently used orbs.
  • Evolving Attack: Every time Inuyasha uses Backlash Wave to counter an opponent's orb-using skill, his Tessaiga transforms into its next state, enhancing Backlash Wave's abilities. The Red Tessaiga ignores all shields except for Seimei's Protect, Diamond Tessaiga ignores 40% of the enemy's DEF. Dragon-Scaled Tessaiga steals a random buff from the enemy to increase its critical damage, and Black Tessaiga permanently reduces the enemy's max HP by up to 80% and causes Backlash Wave to no longer reset his stacks of Wind Aura.
  • Forgot About His Powers:
    • Not Inuyasha himself, but the Tessaiga, which had the ability to "steal" an enemy's technique if it's used to defeat them in its home series. Needless to say, this was done for the sake of balancing, as having Inuyasha just trotting about stealing everybody's special abilities would make him incredibly broken.
    • What better example of this than Black Tessaiga being unable to unleash Meidō Zangetsuha? You know, the one technique that transformed it into its black form in the first place?
  • Gameplay and Story Integration: He manages to wield all forms of the Tessaiga from the various stages of the story which have similar effects to in the manga, and Backlash Wave (Bakuryuuha) can only be used to counter an enemy unleashing their power (i.e activating an orb ability).
  • Gameplay and Story Segregation: On the other hand, they played a bit fast and loose with Inuyasha's iconic Wind Scar attack: his basic attack is called Wind Scar and that's what he shouts when he uses it, but he just uses Tessaiga to throw a single blade of Razor Wind at his target. The iconic "kill one hundred yokai with a single swing" attack is his special attack, and is simply called "Tessaiga".
    • His iconic Robe of the Fire-Rat is supposed to be fireproof, blast-proof, and impervious to attacks from lesser yōkai. However, fire-based attacks, explosive Splash Damage and basic hits from even N shikigami are fair-game here, likely for balancing.
    • Bakuryūha is supposed to be an added effect to Wind Scar that lets him reflect an enemy's attack right back at their faces if hit at the right moment, and Inuyasha himself is sufficiently powerful. Here, it's its own skill independent of the power disparity between Inuyasha and the enemy, and its damage is calculated after his own, instead of the opponent's with some of his added on top. Its further mechanics are also nothing like the true Bakuryūha, being evolutions of Tessaiga itself instead of the technique it's supposed to be.
    • As they are evolutions of Bakuryūha and not Tessaiga (the ability), the effects of the various stages of Tessaiga (the sword) do not apply when Inuyasha uses his special.
  • Gathering Steam: His Bakuryūha starts off as a pretty lame single-target, single-hit counter that might fire after an enemy uses orbs, with no additional features to its name. The more he uses it, however, the more abilities it gains, as explained by the other tropes above and below this entry.
  • Overshadowed by Awesome: See Awesome, but Impractical; both Inuyasha and his brother Sesshōmaru were made available during the Inuyasha crossover event, but summoning shikigami could only give you shards for one of the brothers at a time, forcing you to effectively choose between them. Sesshōmaru is universally considered by far the better choice.
  • Series Continuity Error: Wound That Will Not Heal is a property of the Dragon-scaled Tessaiga, and is only inherited by the Black form and not one granted by it.
  • Walking Shirtless Scene: Literally with his skin, where he undoes the top half of his robe, revealing his bare chest for all to see.
  • Wound That Will Not Heal: Half of the damage done by a Black Tessaiga-enhanced Backlash Wave cannot be healed, permanently reducing the target's HP.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Voiced by: Saori Hayami (JP), Yang Jing (CN, Kessen!), Karen Strassman (EN, Kessen!)
Role: Mage, Support (Kessen!)
Specialty: Heal, DPS (Kessen!)
Kachōfūgetsu came into being as a wall scroll painting of a beautiful woman by a talented artist. Having poured his heart and soul into the work, the man fell so deeply in love with his own creation that he spent the rest of his days just speaking to her inanimate picture, trying hopelessly to will her to life. She eventually gained sentience and stepped out from the scroll to seek out the artist who loved her so, however he had long since died, bitter and alone.
  • Art Attacker: Or is it Attacking Art?
  • Dub Name Change: Her name is changed into a very confusing "Hana" in the English version. Unlike several others whose alternative names are based on different readings of their titles, there is no real explanation in Kachōfūgetsu's case other than the light Flower Motifs of her design.
  • Flower Motifs: Featured in all of her designs, and her special ability heals her teammates using the nectar of a magical flower that blooms underneath her feet.
  • Gainaxing: As she floats above her painting scroll, her bust constantly jiggles up and down.
  • Healing Hands: Can heal the entire team like Hotaru-gusa.
  • Life Drain: Not only can she take enemies' HP for herself, she can also take it for a teammate.
    • Becomes oddly-hilarious when she hits a friendly under the confusion status effect, only for the stolen HP to go right back to the target and heal them for more than the amount they lost.
  • The Medic: Her kit consists of a basic Life Drain attack that heals up to three different allies with her mystical birds by stealing HP from enemies, and a team-wide restoration that passively mends friendly units at the start of their move phase for three turns.
  • Power Floats: She hovers around on a huge wall scroll, that she herself floats above.
  • Yamato Nadeshiko: She is not at all aggressive and maintains a peaceful disposition at all times even in battle. She uses beautiful skills and plays a supportive role in combat, but still gets the job done.
  • Zettai Ryouiki: Straddles the line between grades A and B since her stockings nearly go up to her mid-thighs. Averted with her Awakened form and first skin, where she wears short leggings instead.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin # 4 (Kessen! only). 
Voiced by: Ayana Taketatsu (JP), Xinyue Bingbing (CN, Kessen!), Cristina Milizia (EN, Kessen!)
Role: Support (Kessen!)
Specialty: Support, Control (Kessen!)
The protagonist of the eponymous Kaguya-hime no Monogatari, she is a bamboo spirit that gained sentience after hearing the beautiful songs played by Mannendake. No longer feeling lonely and wanting to seek out the one whose music gave her existence company, she went to look for him, but was found shortly afterwards by a bamboo cutter who took her in as his child. Now living a luxurious life and being loved by many, she still longs for the sound of flute and wishes to one day meet and thank the musician herself.

She is close friends with Kingyo-hime, and is definitely the saner of the duo.

  • Dump Stat: SPD, surprisingly- her basic attack is like flogging your opponent with a strand of cooked ramen, so her only function on a team is to sit there and sustain her realm in order to to buff her teammates' defences and let them constantly generate more orbs. Her realm lasts for 2 of her turns before needing to be recast and can only be deactivated by killing her, so having her move faster only results in increasing the number of times she has to expend orbs herself to reactivate it, reducing the entire purpose of having her on the team in the first place.
  • Lunacy: She's Kaguya-hime, what do you expect?
  • Meat Shield: And a very tough meat shield at that, due to her Stone Wall traits. The most practical build for Kaguya-hime consists of a 4-piece Soul Edge/Teikon mitama, to let her tank as many hits as possible in place of an ally, primarily to proc her passive orb generation, as well as defending from attacks that normally would have killed them.
  • Mystical White Hair: When Awakened.
  • Random Number Goddess: While Kaguya is potentially the most powerful orb-provider in the game, she's also the least reliable- while the odds are technically in your favour, a string of bad luck can make it like you don't have an orb provider at all. Her realm gives all your shikis a 2/3 (67% to be precise) chance of gaining an orb at the start of their turn and a 30-40% (depending on passive rank) chance of gaining an orb any time they take a hit from the enemy (a passive she herself retains even when her realm is down), but unlike Zashiki or Oitsuki she has no guaranteed way of improving orb generation, and if you consistently fail your metaphorical dice rolls with her you can end up left high and dry.
  • Stalker with a Crush: The Heian Monogatari animated adaptation seems to portray her as this to Mannendake. Having finally met him in person, she stalks him absolutely everywhere in order to listen to his music.
  • Stone Wall: She posesses very high HP (13785, ranked S) and average-high speed (108, ranked A), but hits with the force of a limp noodle.
  • Straight Man: Even though she agrees with Kingyo-hime's silly "conquer the world" plan, she sometimes acts as the voice of reason for her.
  • Support Party Member: When her kekkaijutsu is set up, she can randomly generate Mana, so her role in the team boils down to this.
Click to see Awakened form. 
Click to see skin. 
Voiced by: Noriko Hidaka (JP), Wang Rui Qin (CN, Kessen!)
Role: Marksman (Kessen!)
Specialty: DPS (Kessen!)
I will eradicate Naraku along with the Shikon jewel from the face of this world.
Inuyasha's first love, brought back from the dead as a soul-powered golem, but with her personality and all her powers intact.

For tropes relating to Kikyo's character, see InuYasha Supporting Characters.

  • Deflector Shields: She projects a barrier of soul power at the end of each of her turns, similar to Yuki Onna. Unlike Yuki Onna, however, it's based on 100% of her ATK, rather than a percentage of her HP, rewarding her for building as a Glass Cannon.
  • No-Sell: While Kikyo's soul shield cannot be that strong (as it is only equal to 100% of her ATK and pointedly cannot crit), it effectively makes her immune to any single hit, as any overkill damage done by the hit which exceeds the shield's strength (such as that done by Ibaraki Doji's Demon Hand) is fully absorbed by the shield as it breaks. She's still vulnerable to multi-hitting attacks like Yoto Hime's Savage Combo or Susabi's Scourge: Moon, though.
  • Power Nullifier: Her basic attack can remove enemy buffs on hit, while her special attack can not only prevent enemies from receiving any further buffs, it can also seal their passive abilities.
    Kurosaki Ichigo 
Voiced by: Masakazu Morita
See Bleach.
  • Token Human: Albeit a human with decidedly non-human powers. In his home series, Ichigo is a flesh-and-blood human-Quincy hybrid (the Quincy being spiritually-gifted humans with honed powers to fight and defeat Shinigami), meaning he's effectively a mortal man with some Shinigami powers courtesy of his mixed heritage.
    Kusuriuri/Medicine Seller
Click to see Awakened form. 
Voiced by: Takahiro Sakurai
I'm just a medicine seller.
The infamous "just a simple medicine seller".

For tropes relating to the Medicine Seller's character, see Mononoke

  • Awesome, but Impractical: See Difficult, but Awesome; while Revealing and executing a target is impressive and fun, it's considered too difficult to be really practical, especially compared to simpler shiki like Ootengu and Ibaraki Douji.
  • Difficult, but Awesome: The Medicine Seller has possibly the most-complicated mechanics in the game- whenever an enemy takes an action they have a 40-50% chance of being marked by one of his special scales (and 100% chance if he hits them with Defense and they survive). Each scale increases his damage to the target, but if the number of scales exceed the current % of their HP (30/40/60% at 1/2/3 scales respectively) they are Revealed as the Medicine Seller discovers their Shape, Truth and Reason. If Defense is used on a Revealed target, it's an almost guaranteed One-Hit Killnote , bypassing all shields, souls and other effects. This is rewarding, but incredibly hard to set up.
  • Gameplay and Story Integration: His Truth and Reasoning and Defense combo is designed to replicate the nature of how he defeats the mononoke he hunts in the anime.
  • Lightning Bruiser: When evolved he has S rank attack, speed and crit, and good survivability (A HP and B Defense) too. In fact, he's tied with Tamamo-no-Mae at 3350 ATK when maxed out, close to the highest in the game.
  • One-Hit Kill: His speciality- if you can set up an enemy shiki to be Revealed by Truth and Reasoning (and good luck with that), then Defense is almost a guaranteed kill, inflicting 100% of the target's remaining HPnote  and ignoring all defensive measures such as shields, defensive souls, or Shouzu's Life Link. Even if you can't Reveal the target, Defense is still just a plain big hit which can devastate squishy targets (an impressive 263% of Medicine Seller's attack even at rank 1).
  • Percent Damage Attack: His Defense operates like this, dealing damage equal to 100% of an enemy target's remaining HP, capped at 600% of his own ATK, basically allowing him to one-shot all shikigami in the game, even without dedicated mitama support.
    • Mechanically Unusual Fighter: In fact, it is somewhat unnecessary to go with dedicated mitama sets while playing Medicine Seller, since all he ever needs are ATK and SPD, in order to chase down and Exorcise his targets to death. He is also one of a tiny handful of burst damage shikigami who don't rely on Crit to do damage for this reason. Should one still want to give him a specific set, however, those that confer large bonuses to ATK are always welcome.
  • Power Up Letdown: Has probably the single most-disappointing evolution upgrade bonus of any shiki in the entire game- aside from the usual stat bonuses, all he gets is a tiny increase in the chance of Truth and Reasoning triggering on an enemy shiki when it acts (from 40% to 50%).
  • Situational Sword: His special attack is this, both in-game and in his home series. Due to the odd complexity of his kit, the Medicine Seller fills a very small and uncommon niche, and that is to burst down high-HP targets or those with unusual mitama or passive mechanics that can be sidestepped by his Defense, like Onikiri, Hitotsume and Sesshōmaru.
  • Transformation Sequence: The Medicine Seller only adopts his dark-skinned alter-ego when he uses Defense, then immediately reverts back after attacking.
  • Weaksauce Weakness: Due to a clumsy oversight by the developers, the Medicine Seller's One-Hit Kill isn't as infalliable as it's meant to be: while it automatically does 100% of the target's remaining HP to it (regardless of the target's DEF) and ignores all shields, damage sharing effects and passive effects that would reduce this damage, it says nothing about active, non-shield effects that would reduce damage, such as Seimei's Amulet: Life, Kagura's Summon: Umbrella, or Hakuzosu's Shadowing Shelter. Since the damage is fixed at the target's remaining HP before being reduced by the flat damage reduction of these abilities, it actually becomes impossible for Medicine Seller to execute a Revealed target with Defense, even if their HP is only in the single digits! This was later fixed by an update that changed the damage Defense does to 300% of the target's remaining HP (still capped by his maximum ATK for boss balance purposes), guaranteeing that nothing can save a Revealed target.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin # 2 (Kessen! only). 
Voiced by: Kana Hanazawa (JP), Yun He Zhui (CN, Kessen!), Catherine Taber (EN, Kessen!)
Role: Mage (Kessen!)
Specialty: DPS (Kessen!)
A very lonely girl who befriends seven Noh masks crafted by Hata no Kawakatsu that her father owned. She is later possessed by a malicious soul and develops a split personality.
  • Cool Mask: Seven Noh masks – namely ko-omote, fuku-no-kami, semimaru, ōtobide, kitsunemen, uba, saru – made by the famous Hata no Kawakatsu, no less.
  • Difficult, but Awesome: Menreiki is atrociously complicated to use- her Forbidden Face recalls any masks that she's deployed on the field, damaging any enemies who had one and accelerating any allies, before reissuing new ones to her allies. Each mask on the field passively buffs her and the ones on her allies switch to an enemy after the ally acts, setting them up to be damaged by Forbidden Face, but preventing Menreiki from pulling the ally any more. Unfortunately, it's so hard to work out what kind of team composition Menreiki fits on that she skews more towards Awesome, but Impractical, as she's unpredictable as a DPS and unreliable as a support.
  • Expy: Her purple color scheme, long dark hair plus the beads in her skin makes her look like Juzumaru Tsunetsugu.
  • Jekyll & Hyde: With the original naive girl personality as the Jekyll and the new Menreiki personality as the Hyde.
  • Lonely Doll Girl: Only with masks instead of dolls.
  • Self-Made Orphan: Her father will never be coming home again- not since she killed him.
  • Talking to Herself: Literally, when Seimei temporarily frees her from her Jekyll & Hyde state to let her 2 personalities talk to one another.
  • When You Coming Home, Dad?: She spent her lonely past with seven talking masks in order to cope with the loneliness over her father's absence.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin #4. 
Voiced by: Ayako Kawasumi (JP), Tang Xiaoxi (CN, Kessen!), Catherine Taber (EN, Kessen!)
Role: Marksman (Kessen!)
Specialty: DPS (Kessen!)
A kind and benevolent Takama-ga-hara goddess.
  • Archer Archetype: Even though she is an archer, she has a delicate appearance and gentle personality.
  • Brooding Boy, Gentle Girl: Gentle Girl to Susabi's Brooding Boy.
  • Foil: To fellow god Susabi. He deems the world an irreparable corrupted hell-hole, while she believes in bringing back hope and happiness.
  • Horse Archer: Not in the strict sense, since the animal she's riding isn't a horse, but still a mounted archer nonetheless.
  • Horse of a Different Color: She sits on the back of a fox.
  • Kitsune: She is an inari, so it's expected that she'll be accompanied by foxes.
  • Lightning Bruiser: And how! She is high in attack, HP and speed (3002, 12646 and 119 respectively, all ranked S) and has quite formidable defense (450, ranked A).
  • Mage Marksman
  • Mystical White Hair: By default.
  • Physical God
  • Red Eyes, Take Warning: She doesn't have the personality associated with them, but is still a red-eyed badass nonetheless.
  • Shinto: The Shinto influence in her design is even heavier than that of fellow Takama-ga-hara gods – she dresses like a Miko, rides a fox, practices archery in a manner similar to yabusame, ceremonial mounted archery, and once Awakened, wears a torii as part of her attire.
  • Ship Tease: With Susabi.
  • Yamato Nadeshiko: According to her introduction, she has a calm and collected personality and even gives an impression of weakness, but shows a fierce side when protecting her people.
    Nura Rikuo
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Voiced by: Jun Fukuyama
See Nura: Rise of the Yokai Clan.
  • Story and Gameplay Segregation:
    • Rikuo's awakened state is actually his Night form, which only manifests after sundown. Regardless of this, the time of the map he's on doesn't matter.
    • His Nenekirimaru is supposed to be able to harm only yōkai, though hitting the human protagonists during gameplay still hurts.
  • Version Exclusive Content: He is currently available only on the many Asian builds of the game. Due to copyright issues regarding his home series' trademark in the United States, Rikuo is still not available to players of the NA server despite him being the first crossover SSR ever and that files of him can be datamined from the English release, fully localized. Unless the situation is resolved, he likely will never be released on NA.
    • Several shards of him were briefly obtainable by NA players in May 2019, being released by accident after an update, before being hastily removed by NetEase in a hotfix. This only further fans the fire for the English playerbase.

Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Voiced by: Kosuke Toriumi
Musical actor: Tōya Morita (Ōezan-hen)
The treasure sword of the Minamoto clan who served Minamoto no Yorimitsu except not really. A powerful demon-exterminating weapon or so he was lead to believe that lead the attack on Mt. Ōe against his own kind.
  • Ancestral Weapon: It helps that he is one in Real Life.
  • Anthropomorphic Personification: Of the Minamoto clan treasure sword which went through many names, one of them being Onigiri/Onikiri (Yasutsuna) for being used to maim Ibaraki-dōjinote . It is currently known as Higekiri. As a nod to this, he has attacks titled "Higekiri", "Tomokiri" and "Shishinoko". Subverted, he is just a yōkai tricked by Yorimitsu into believing he is a sword.
  • Artistic License – History: The mythical Onikiri does in fact exist according to Japanese folklore, however it belonged to the Nitta clan instead of being associated with Minamoto no Yorimitsu. It was used by Watanabe no Tsuna, one of Yorimitsu's retainers, under the original name of Sun-Nashi ("lacks a sun") to sever the arm of Ibaraki-dōji, though in reality it only gained the name after the fact.
    • The real blade that belonged to Yorimitsu was instead Dōjigiri (Yasutsuna), one of the tenka-gokennote , and was the weapon used to behead and kill Shuten-dōji, not Ibaraki-dōji.
    • Composite Character: His in-game lore seems to refer to several different swords as a single entity:
      • While there exist several variants of tales and myths associating the Dōjigiri with the legends of Higekiri, these are separate swords in reality, forged by different smiths of unrelated schools. Both, however, are well-known treasures of the Minamoto clan.
      • Shishinoko (Lion's cub) however, is a purported alias of the real Onikiri, based on tales in which the blade made a noise similar to the roar of a lion's cub at night, as is Tomokiri (lit. Equal cutter or Friend slayer), due to tales of it cutting through a blade forged from the same steel (purported to be fellow Minamoto treasure Usumidori/Hizamaru/Kumokirimaru/Hoemaru).
  • Back from the Dead: After dying with Yorimitsu from a Mutual Kill, the power of Ibaraki-dōji's fallen arm revived him.
  • Bandaged Babe: Pre- or post-Awakening, he's wrapped in lots of bloodied bandages.
  • Beauty Mark: One below the left eye in his skin.
  • BFS: Not as big as Yōtō-hime's, but still quite huge, especially in comparison to the real Onikiri/Higekiri. While the real sword is a tachi, its length in the game possibly qualifies it as an ōdachi.
  • Boring, but Practical: Onikiri really only ever needs three stats: ATK, Crit % and Crit DMG, mostly just the last one. He doesn't even need to have his skills maxed out (unlike a lot of Awesome, but Impractical SSR shikigami whose kits don't even work until you've sunk a minimum of 4-8 Skill Daruma into them) as all ranking them up does is add incrementally more damage, something he already has in spades right off the bat. He's also quite mindless to use compared to Difficult, but Awesome shikis like Orochi- all you have to do is point him at the squishiest target and go to town (unless the enemy has a Hakuzosu in place to counter him). Due to how his passive works, he could cause obscene amounts of damage with his basic attack alone (see Power Creep below for details), while his special ability often goes unused. If anything, his kit really ought to be Awesome and Practical, for lack of a better trope.
  • Double Tap: Triple Tap, in fact. His special ability lets him strike an enemy with all three of his blades at once.
  • Dual Wielding
  • Exotic Eye Designs: Not only are they mismatched, his left eye also has the Minamoto clan crest in it.
  • Fantastic Racism: He's a demon-slaying weapon playing a huge part in the massacre on Mt. Ōe. Made even worse by the fact that it was his own kin he was slaying.
  • Giant Hands of Doom: That scary-looking purple arm beside him? That's Ibaraki-dōji's.
  • Glass Cannon: High in attack, speed and critical hit rate (all ranked S), low in HP and defense (B and D respectively).
  • Hime Cut: Default form. Fitting, since he belongs to nobility (Minamoto clan).
  • Hoist by His Own Petard: He is this in two different ways.
    • When equipped with the mitama, Onikiri becomes a very dangerous target to hit, as he will most likely be able to gain a free counter attack that will obliterate your team if your main damage dealer hits him more than once. For those with common and fragile AoE DPS mains like Ōtengu or Ubume, this makes fighting an enemy Onikiri a Morton's Fork: you either hit him and trigger his mitama set's counter move, or you don't and he gets to blow you off the playing field comes his turn. Thankfully, only has a 35% chance to proc, but that adds up quickly if you hit him more than once.
    • On the flip side of the coin, Onikiri could just easily destroy his own team with his gross attack power if he hits a hurt ally when afflicted with a Confusion CC effect. In fact, a Confused Onikiri is just flat-out hazardous to have on any team, ever, since the splash damage hurts everybody, teammates and all, even if he hits an enemy.
  • Hunter of His Own Kind: He is actually a Mt. Ōe yōkai deceived by Yorimitsu into believing he is a Minamoto treasure sword and leading the massacre on his own kin. Naturally, he is not amused.
  • Iaijutsu Practitioner: His attack animation suggests he does this, which is impressive since his sword type, both in real life and in-game, is too large, long and heavy to perform the feat.
  • Long-Haired Pretty Boy
  • Master Swordsman: Well, he is a sword. Well, he's not, but he sure has swordsmandship skills.
  • Mismatched Eyes: His left eye is red while his right is gold.
  • Mutual Kill: With Yorimitsu after the latter's deception was revealed.
  • Not Distracted by the Sexy: Ibaraki-dōji's attempt at crossdressing didn't fool him one bit.
  • Power Creep: He is by far the most flagrant example of this due to how broken his passive is.
    • To elaborate: Onikiri's passive allows him to deal a follow-up attack should his initial hit bring an enemy's HP down to a certain percentage, and then another if the victim's HP is brought down to the second threshold, both of which deal Splash Damage that bypasses shields and Shōzu's life-link, and don't trigger passive or mitama effects like Kagami-hime's damage reflection. To add insult to injury, the trigger thresholds for his passive are insultingly highnote , so much so that you wonder why they even bother, since he also has one of the highest ATK scores in the game in the first place. This allows him to completely wreck the enemy formation with just a few swipes, sometimes only one, ensuring that most fights end in a single move, especially when equipped with the mitama that grants him free hits upon taking damage.
    • Disabling him with crowd-control effects is next to useless, since he already counters a majority of them. This makes the normally-powerful Higanbana useless against him, if not tactically-suicide, unless she could reliably proc Daze.
      • The usual ones like Taunt, Sleep, Silence, and Confuse don't exactly work. Sleep only disables him for that one immediate turn as it procs on hit, while Taunt and Silence still let him use his basic attack, which is all he needs. Confuse is potentially harmful to all parties, since the splash damage hits everyone, teammate and enemy alike.
      • Freeze, Daze, and Morph are the only reasonably effective ones to fight him, as they all render him unable to act for a set amount of turns, regardless of whether he has or not. It should be noted that Daze is only an effective measure until it wears off on his next turn.
    • The only semi-reliable defense against him is Hakuzōsu, another SSR, which makes him a complete cheat in PvP as other forms of protection are essentially worthless. Even then, if his ATK stat is powerful enough to trump Hakuzōsu's defenses, then he'd still be able to do damage as he pleases. Basically, unless you're lucky enough to roll and upgrade both Hakuzōsu and the mitama needed to build him, you'll be practically going into combat naked, since your ultra-tanky wind shields and life-links might as well be wet napkins to Onikiri.
    • The problem with Onikiri ultimately come down to him being a prime example of "Why the hell not?" design. Any number of elements in his kit would make him extremely strong already, but he just has more and more powerful attributes piled on top for no reason other than to power creep him even more. Why do his basic attacks apply powerful debuffs to the enemy? "Why the hell not?" Why do his follow-up passive strikes do even more damage than his attacks themselves (125% of his ATK each), completely ignore all passive and soul effects, shields, and damage redirection effects, and have damage thresholds to trigger them so high that they're basically always guaranteed to trigger anyway? "Why the hell not?" Why does he get 10% more Crit DMG than every other shiki in the gamenote  (the default is 150%, he gets 160% instead) for free and a free 50% Effect RES bonus when evolved? You get the idea.
  • Purposefully Overpowered: Since he was released as part of a major story event, the developers went out of their way to make sure he lived up to all the fuss. The result was a shikigami where absolutely no effort had been put into making him balanced.
  • Raven Hair, Ivory Skin: His default look, when compared to the equally humanoid skin, boasts a much paler skin tone.
  • Roaring Rampage of Revenge: After his Tomato in the Mirror revelation and subsequent breakdown, he cut down most of the Minamoto clan and finally offed his master in a bloody Mutual Kill.
  • Spell My Name with an "S": The Japanese voice actors read his name as Onigiri however (thus the "Rice Ball" meme among Japanese fans).
  • Splash Damage: Which could lead to One Hit Multi Kill if built right.
  • Standard Status Effects: He deals random effects when executing his basic skill: a Higekiri lowers speed by 20 points, a Tomokiri lowers the target's healing by 75% and a Shishinoko lowers armor by 20%. But all that is mostly just fluff, as his true strength lies in the sheer broken-ness of his passive and basic attack.
  • Tomato in the Mirror: A rather tragic one when the smog from Ibaraki-dōji's severed arm destroyed the pact between him and Yorimitsu and he got his memory back. He found out he isn't a sword and that he was manipulated into mass-murdering his own kind the whole time.
  • Undying Loyalty: Towards his owner Minamoto no Yorimitsu. Formerly, but even then his stock lines in the shikigami inventory consist of "Yes, master" and "I am master's sword."
  • Walking Spoiler: The fact that the most important piece of info about who he is – the Minamoto treasure sword – is false is enough to warrant him this title.
  • Weaksauce Weakness: Despite his Game-Breaker nature, Onikiri himself is easily thwarted by those who could seal his passive and mitama with their own abilities, like Hannya or Yaobikuni. Due to his over-reliance on it, should his passive be sealed, he'd be very vulnerable to being overwhelmed by your own shikigami lineup.
    • To elaborate: His passive could be neutralized by Hannya's own, or one of Yaobikuni's skills, the former being more effective overall but somewhat less reliable without Effect HIT. That said, these are not without drawbacks, as the former is not very viable at high tiers without powerful builds, and Yaobikuni can be awkward to learn and master. Both are also rendered null if Onikiri himself is shielded, which he's very likely to be.
    • As powerful as he is, Onikiri is very vulnerable to Morph. An Enma with high enough Effect HIT could disable him entirely if she attacks first. As Morph cannot be dispelled, Onikiri is effectively out of commission for that one turn, and will not do anything even if a linked teammate is hit.
    • One CC strategy that's sometimes viable against him is to overwhelm his entire team with multiple effect layers, such as Daze on top of Morph or Freeze, since only one layer can be dispelled per action without debuff cleansers, and the former two cannot be removed, rendering less effective even if he does gain free attacks. Even so, this is not a recommended strategy at high tiers, where powerful players are often aware of and have countermeasures in place for such tactics.
    • It's worth noting that all of these are downplayed examples as when evolved Onikiri's passive gives him a free 50% Effect RES bonus (because why the hell not?), making him much harder to affect with CC effects than most shikis. Really, the only reliable counter to Onikiri is to One-Hit Kill him with overwhelming burst damage because he'll usually be a Glass Cannon.
Click to see Awakened form. 
Voiced by: Nobuhiko Okamoto
The self-proclaimed "strongest demon of Mt. Suzuka", one of the Nihon san dai yōkai, or Great Three Yōkai of Japan, next to Tamamo-no-Mae and Shuten-dōji.
  • Hidden Depths: In his second recollection, he claims his home has loads of treasure ranging from jewels to books, but what he and his kind consider the greatest treasure of all is the land and the life it nurtures.
  • Involuntary Group Split: This is Ōtakemaru's schtick, where he applies Sword Prison onto an enemy and causing them to be Locked Out of the Fight until the end of his next turn. This effectively removes them from the fight for one rotation, but also shields them from all harm, makes them untargetable, and renders them immune to debuffs or CC effects. Logically, this won't work if there's only one enemy left on the other side.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin #4. 
Click to see skin #5. 
Voiced by: Tomoaki Maeno (JP), Xia Lei (CN, Kessen!), Crispin Freeman (EN, Kessen!)
Musical actor: Yūsuke Yata (Heian Emaki)
Role: Mage (Kessen!)
Specialty: Burst DPS, Control (Kessen!)
He used to be friends and fought evil alongside Hiromasa, but then betrayed him and turns to evil himself.

His young form is the first SP-grade shikigami to be added to the game, followed by Ibaraki-dōji's Rengoku iteration.

  • Bishōnen: Just look at him.
  • Blow You Away: He attacks using gusts of wind and huge tornadoes.
  • Cool Mask: Being a tengu, the long-nose mask is a must-have motif.
  • The Dragon: Is one to Kuro Seimei along with Yuki-onna.
  • Early-Bird Cameo: He actually debuts at the tail end of chapter 1 in his Awakened form where he is masked, dismissing Kyūmeineko for her incompetence.
  • Everyone Calls Him "Barkeep": "Ōtengu" is not a name. Rather, it's the classification used to denote larger, more powerful yōkai of their kind who rule over lesser tengu. Really, calling him just by this title would be the same as addressing your leader simply as "Boss".
    • Typically, an Ōtengu or Daitengu would have a unique name, associated myth, and a known territory, usually a range of mountains in medieval Japan.
  • Feathered Fiend: A malicious man with large feathered wings.
  • Guide Dang It!: His associated Wanted quest. One of the major clues to his being the quest target is "Flute", however unless you've been paying very close attention to him during the story cutscenes, there is virtually nothing else about him, his sprites, or animations, that would indicate this being the case. Thankfully, there's an alternative version that occasionally mention him by name.
  • Heel–Face Revolving Door: Let's see, first he betrays Hiromasa to join the bad guys, then seemingly reconciles with him again, but is still on Kuro Seimei's side afterwards. Oh, and he is also (probably) super nice to Shoyō. What. Just what.
    • Justified in that he is not actually bad. The thing he wants the most in life is a world completely free of malice and evil, but he sees the only means to obtaining such a world is to enslave everyone in it. In order to obtain the power needed to do so, he must submit to the will of Dark Seimei, therefore making him Lawful Evil.
  • He Who Fights Monsters: He started out as a noble creature of justice who once fought many evil monsters alongside great warriors. But slowly, he became more and more obsessed with the notion of a completely orderly world, that he resorted to unsavory methods to obtain the power needed to bring about that order.
  • Impossibly Tacky Clothes: A majority of his skins are considered to be incredibly gaudy by the playerbase, and have since given rise to somewhat of a meme or Running Gag that, despite him being rather handsome and cool-looking, the developers couldn't be bothered to give him anything decent to wear.
  • Japanese Pronouns: Ware.
  • Large and in Charge: If his name isn't obvious enough already. "Ōtengu" literally means "large tengu", both in size and power, allowing them to rule over lesser yōkai of their own kind, like Karasu Tengu.
  • Magical Flutist: Is able to hypnotize people by playing the flute.
  • Master of All: Ōtengu is one of the most versatile shiki in the game, largely due to Blade Storm's effect of hitting the entire enemy team 4 times. You can build him with straight damage (usually Seductress soul) to wipe out the entire enemy team with a single cast, or you can build him with CC effects like Mimic or Snow Spirit to cripple the enemy team instead. He gains large amounts of free bonus ATK and Crit DMG from his passive, as well as ignoring the first CC he receives every turn.
  • More Than Meets the Eye: If the rumored man-eating winged demon who helped Shoyō find his way around the mountains really is him.
  • My Name Is Inigo Montoya: He announces his appearance when summoned into battle.
    Ōtengu: Ware koso ga Ōtengu nari!
  • No-Sell: His Wings of Steel passive provides him with the Shelter effect at the start of battle and immediately after his turn, allowing him to shrug off the first status effect inflicted upon him by a single skill. Once his ticket is actually up, however, he is just as vulnerable as any other shikigami, due to Shelter being replaced by Heroic Posture during Ōtengu's attack phase.
  • Overshadowed by Awesome: Once upon a time, Ōtengu was tied with Ibaraki Doji for the position of strongest shiki in the game. Unfortunately, while his massive raw single-target damage and quick attack animation has preserved Ibaraki's role in doing maximum damage to bosses, Power Creep has reduced the once-mighty Ōtengu to an also-ran against competition like Onikiri and Orochi.
  • Pet the Dog: Barring his confusing allegiance, he does genuinely help out the heroes a few times against Yamata-no-orochi.
  • Tengu: Of course.
  • Tornado Move: His special skill, causing all members of the opposite team to receive damage four times.
  • Well-Intentioned Extremist: He is utterly obsessed with order and justice that in his mind, the only world without evil is one where everyone is subservient to him. In order to achieve such a goal, he himself submits to the will of Dark Seimei, who promises him great power.
  • Winged Humanoid: Being a tengu, this is a given.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin # 2 (Kessen! only). 
Voiced by: Kazuhiko Inoue (JP), Tute Hameng (CN, Kessen!), Grant George (EN, Kessen!)
Role: Samurai (Kessen!)
Specialty: Survivability, DPS (Kessen!)
The double-faced deity of wind and rain.
  • Dub Name Change: Gets shortened to just "Ryomen" in the English release.
  • Tornado Move: They release huge tornadoes at enemy not unlike Ōtengu. The tornado's damage and effects vary depending on which side is the active one.
  • Unlockable Content: The only SSR not obtainable via summoning and must be acquired by buying fragments from the store. Not that this trouble players much, except those who aim for 100% Completion.
  • Warrior Monk: Their first skin gives them a very human-like appearance, in the form of a Buddhist monk, complete with garb and head markings. Or at least, the Raijin side.
Click to see Awakened form. 
Voiced by: Ken Narita (JP), Guan Jihong (CN, Kessen!)
Role: Ninja (Kessen!)
Specialty: Burst DPS, Charge (Kessen!)
Let's test the power of the Tenseiga.
The full-demon half-brother of Inuyasha.

For tropes relating to Sesshōmaru's character, see InuYasha Supporting Characters.

  • Adaptational Wimp: Any fan of InuYasha would groan at the massively underpowered version of Sesshōmaru seen in this game. Granted, some compromises had to be made to not make him grossly-overpowered, and that his playable self is plenty powerful in his own right, but considering Onmyōji's current meta, perhaps he could use a bit of enhancement.
    • In his home series, Sesshōmaru is an immensely-powerful full-blooded daiyōkai who's capable of laughing off attacks (if he ever does laugh, anyhow) from almost anything, while tearing through them like wet napkins with one hand. Nearly anything InuYasha could do, Sesshōmaru could do it miles better, and the former is no slouch himself. When implemented into Onmyōji, however, all of a sudden he lost most of his Combo Platter Powers, could easily be defeated by even N shikigami if he's weakened enough, couldn't eviscerate lesser yōkai or the human protagonists in one swipe with his Dokkasou, couldn't revive anything with Tenseiga, couldn't heal himself, couldn't deflect attacks with his fluffy fur cape, couldn't overpower his brother's Wind Scar with Sōryuuha, and couldn't fly or transform into a demonic dog. The list still goes on after that, and more are detailed below.
    • Meidō Zangetsuha now relies on Sesshōmaru's ATK stat to do damage, and doesn't immediately kill anything it hits regardless of their power. To elaborate: Meidō Zangetsuha removes the soul of whomever is struck and immediately takes it to the underworld, therefore killing the victim without physically harming them. Since many yōkai, or even daiyōkai for that matter, have souls, they are all vulnerable to being offed in one hit when struck by Meidō Zangetsuha, as Naraku and the technique's inventor Shishinki could attest to.
  • Anti-Armor: Dokkasou reduces the DEF of Sesshōmaru's target on hit.
  • Anti-Regeneration: Enemies struck by Meidō Zangetsuha are Fractured for 2 turns and cannot be revived if killed, at all. After a buff, enemies who survive with less than 30% HP also cannot be healed (they get a 100% heal debuff, the strongest in the game by a mile).
  • Continuity Snarl: In the manga's canon, Sesshōmaru only learned how to use the peak-strength Meidō Zangetsuha shown in-game after Tōtōsai reforged his Tenseiga to allow him to channel it, which takes place after his second sword Tōkijin was destroyed. His in-game sprite still wears Tōkijin on his side, although he doesn't use it.
    • His Evolved form averts this by changing him into his post-Bakusaiga form, where he already has perfected the technique, though it causes a Series Continuity Error by letting him unleash Meidō Zangetsuha with said blade, which is impossible in-series due to it being exclusive to the Tenseiga.
  • Fashionable Asymmetry: His Evolved form has the left sleeve of his robe torn off, revealing his bare arm.
  • Forgot About His Powers: Sesshōmaru only ever wields his Dokkasou and Tenseiga in combat during play, while his other sword, Tōkijin, hangs unused by his side, and the rest of his repertoire is never even touched upon. Even after Evolving him, which replaces Tōkijin on his sprite with Bakusaiga, he would still only use his claws and Tenseiga during gameplay, despite the latter sword's much more practical combat capabilities.
  • Gameplay and Story Integration: Most of Sesshōmaru's iconic abilities are here in one form or another - his poison claws (Dokkasou) make even his basic attacks shred his target's DEF, Barrier: Tenseiga can save him from death in a pinch, and Meidō Zangetsuha sees him unleash Tenseiga to devastating effect. The only real omission is the absence of his true demon dog form, which would be too hard to design and balance.
    • Post-rework, his special attack gains the ability to deny healing to enemies who survive a Meidō Zangetsuha blast, which is based on Bakusaiga's anti-regeneration properties. It presents another problem, however, as Bakusaiga isn't capable of channeling Meidō Zangetsuha, only Tenseiga could.
  • Gameplay and Story Segregation: On the other hand, Barrier: Tenseiga is hardly an accurate representation of Tenseiga's true power. While the first thing the sword did in the series was to project a barrier to save Sesshōmaru from death at the hands of Inuyasha and his Wind Scar, its most iconic ability is its power to resurrect the dead, which it's incapable of doing in-game.
    • His basic attack has him claw at his target with his talons, which deals high damage and rends their DEF on hit, but curiously doesn't poison them like they would in the original manga. In fact, Dokkasou's poison is supposed to be strong enough to liquefy flesh and melt rocks into sludge on contact.
    • Post-rework, he gains and supposedly uses Bakusaiga in place of Tenseiga when performing a Meidō Zangetsuha, which it couldn't in its home series. What it could do, however, is seriously downplayed. Enemies struck by Bakusaiga's "Meidō Zangetsuha" cannot be healed for as long as they're still Fractured, though this is hardly the extent of the blade's Anti-Regeneration capabilitiesnote .
    • His Glass Cannon status below is also highly incongruent with his manga incarnation, where not even the resident Big Bad could so much as inconvenience him, and lesser monsters are flatly incapable of scratching him, period. To be fair, him being that absurdly tanky would make him completely unbalanced, considering how powerful his attacks already are.
  • Glass Cannon: Incredibly high ATK, SPD and Crit, but comparatively low HP and DEF. Barrier: Tenseiga gives him quite a bit of extra survivability, though.
  • Last Chance Hit Point: After you evolve him, when he takes lethal damage he'll fall to one knee and Barrier: Tenseiga will absorb all attacks Sesshōmaru would receive until his next turn, preventing him from dying. After a buff, it also gives him 30% HP steal for the following turn. It Only Works Once per battle, can be sealed, doesn't trigger from Hitosume's reflected damage, and shikigami who can ignore passives are still capable of offing him very easily.
  • Simple, yet Awesome: Compared to his younger brother anyway - unlike the overcomplicated Inuyasha, Sesshōmaru just breaks things, incredibly quickly and efficiently. His most complicated ability (Barrier: Tenseiga) is entirely passive.
  • Wound That Will Not Heal: After receiving a buff, and in a different manner to his brother - enemies who survive Meidō Zangetsuha with less than 30% HP effectively cannot be healed while the Fractured mark persists.
Click to see Awakened form. 
Voiced by: Nao Touyama
Originally a beautiful woman who dances and sings before tragically dying and coming back as a demon.
  • Armor-Piercing Attack: If her Starfire Realm is active, Shiranui's allies have a chance to deal an extra hit after using their basic attack. At skill level 2, this basic attack ignores 200 DEF on an enemy, on top of bypassing their passive and mitama effects entirely.
  • Cast From Hitpoints: If an ally is afflicted with a CC that renders them unable to move or attack, Shiranui has a 50% (100% at passive level 5, post-Awakening) chance to spend 5% of her HP to buff that ally's Effect RES by 50%. Upon entering Farewell state, her special ability also drains 15% of her HP with each use, though she makes up for this by regaining 40% of her total health after each of her own or an enemy's turn.
  • Dangerously Short Skirt: Dangerously Short Kimono, rather.
  • Fiery Redhead: Her awakened form sports a glorious mane of bright red hair.
  • Heroic Second Wind: After awakening, Shiranui will automatically revive at full health and enter Farewell state upon receiving a fatal hit.
  • Kill It with Fire: The Farewell state changes her attacks to basically this.
  • Let's Get Dangerous!: Upon going below half health, or receiving a fatal hit (after Awakening), Shiranui will enter Farewell state, which fully heals herself, and bestows upon her a whole new set of abilitiesnote , and unleashes her special ability for free. To take it further, after using her special, Farewell Shiranui's passive basically gives her a free shot at a random enemy for each orb her team has, which totals at 8 attacks.
    • If she's the only shikigami left on the team after this point alongside the onmyōji, Farewell Shiranui would then receive a 100% orb discount to her special.
  • Ms. Fanservice: Shiranui is absolutely gorgeous, and dresses to match - another heavyweight contender for the title of "Sexiest Shikigami in the Game".
  • Mystical White Hair: In her unevolved form.
  • Paper Fan of Doom: She wields a giant pair of these.
  • Stance System: Shiranui has two different "modes" of attacking, default and "Farewell". During her default state, Shiranui fills more of a supportive role, with passives and buffs to her teammates' attacks and debuff resist, while Farewell is essentially her Let's Get Dangerous! state.
  • Star-Crossed Lovers: With the man who used to row her out to her performance stage on the water. The whole tragic story can be seen in her music video.
  • Was Once A Woman: Shiranui used to be a beautiful songstress, before she rejected the advances of a lord, who slandered her by denouncing her as a demon and ordering her to be killed. When she was shot in the heart, she pulled the arrow out, only for butterflies rather than blood to spurt from the wound, as she ascended to become a spirit.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin #4. 
Click to see skin # 5 (Kessen! only). 
Voiced by: Kengo Kawanishi (JP), Shen Dawei (CN, Kessen!), Haviland Stillwell (EN, Kessen!)
Role: Samurai (Kessen!)
Specialty: DPS, Survivability (Kessen!)
A half-human, half-cervine yōkai with a Green Thumb.
  • Blown Across the Room: Err...more like "blown back down to the bottom of the move bar" to be accurate. Enemies gored by Shishio's third skill get pushed back and have their turns delayed with a chance to stun.
  • Fauns and Satyrs: The upper half of his body is human while the lower is likely that of a deer or horse.
  • Fiery Redhead
  • Fragile Speedster: Fits this trope to a T with his S-ranked Speed, and B-ranked HP and Defense.
  • Green Thumb
  • Non-Specifically Foreign: He is basically a satyr, a mythological creature not native to Japan.
  • Use Your Head: His special skill. He also has a chance of bashing multiple enemies in one go with it.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin #4. 
Click to see skin #5. 
Click to see skin #6. 
Click to see skin # 7 (Kessen! only). 
Voiced by: Shūhei Sakaguchi (JP), Baomu Zhongyang (CN, Kessen!), Liam O'Brien (EN, Kessen!)
Musical actor: Yūki Kimisawa (Heian Emaki), Yūya Uno (Ōezan-hen)
Role: Samurai (Kessen!)
Specialty: Burst DPS, Control (Kessen!)
Friend of Ibaraki-dōji turned drunken Jerkass out of desperation over being refused by his Love Interest.
  • The Alcoholic: His name even means "little drunkard".
  • All Love Is Unrequited: His affections for Momiji.
  • Always a Bigger Fish: He might have lost his memory, but he is a force to be reckoned with; the one that lead the Yokais to the battle of Mount Oe. But Seimei easily kicks his ass every single time they fight, and he's not happy about it. It actually further drives home how powerful Seimei really is despite being just a human.
  • Amnesiac Dissonance: He was much nicer as well as more responsible before he was beheaded and then resurrected, which seems to have cost him his memories. This is why Ibaraki Doji is so dedicated to him despite how much of a jerk Shuten-dōji is to him; because he remembers Shuten-dōji as he used to be and wants him to become like that once again.
  • Badass in Charge: A very powerful Yokai, and leader of the demons in the attack of Mount Oe, and gave Onigiri (himself a very powerful Yokai) a very hard time.
  • Bishōnen Line: Compared to his monstrously badass previous forms, his 3rd and 4th skin are comparably more humanoid.
  • Crazy Jealous Guy: He is determined to teach Seimei a lesson for allegedly "stealing" his love, and considering what kind of person his love is, Seimei is unfortunately part of a Psychotic Love Triangle.
  • Curbstomp Battle: Received a very humiliating one in Chapter 22 delivered to him fresh from-the-oven by Seimei. It was so bad that he even cried like a puppy and had to be comforted by Ibaraki-doji, afterwards. He fought Seimei no less than 4 times in the story, and He. Keeps. Losing. ALL. THE. TIME!
  • Drowning My Sorrows: Does this over being refused by Momiji.
  • Drunken Master: This trope and sake is Shuten-dōji's life force. His weapon is a huge sake gourd and he heals himself by drinking.
  • Fiery Redhead: In the default skin, he has an impressive mane of red hair to go with his personality.
  • Gameplay and Story Segregation: Both in myth and in the story of the game, Shuten-dōji is supposed to be the most powerful oni to have ever existed. In-game, he's a strictly low-tier SSR (largely thanks to Power Creep, but he was even considered far behind Ōtengu and Ibaraki-dōji in power even before more broken SSRs came along), except in very specific circumstances that call for a single-target, multi-hitting DPS shiki that doesn't need to spend orbs (such as one of the stages of the Tsukinohime uber-boss).
  • Hunk: The game makes sure to let you know it by making him a perpetual Walking Shirtless Scene.
  • Japanese Pronouns: Ore-sama.
  • Jerkass: He treats everyone like shit, especially Ibaraki-dōji. He still retains an irritable behavior even after his introduction arc is wrapped up.
  • Life Drain: His sake missiles steal 10% of an enemy's health if Shuten-dōji is Demonic.
  • Love Interest: Kijo Momiji.
  • Love Triangle: Is part of one with Momiji and Seimei.
  • More Teeth than the Osmond Family: As seen in the opening PV and the Heian Monogatari animated shorts, Shuten-dōji has a mouth chock-full of shark-like Scary Teeth.
  • No-Sell: Once he's become Demonic by using his third skill, Shuten-dōji is completely immune to CC effects until he reverts to normal.
  • Overshadowed by Awesome: The "king of all oni" is barely useful at all in-game compared to shikigami like Ibaraki-dōji and Onikiri that can kill an entire team with one attack.
  • Palette Swap: His Awakened form is just colorswapped from the base.
  • Spam Attack: He can fire up to 5 missiles in succession from his gourd.
  • Sore Loser: And how! When it comes to Momiji, he makes no attempts to hide his anger over the fact that she rejected him for Seimei. Momiji has nothing but utter contempt for him. And when Seimei kicked his butt very badly again in Chapter 22? He cried like a damn baby over it.
  • The Leader: Of the Mouth Oe demons in it's invasion. Ibaraki-doji also considers him as such of the whole Yokai race (the mythological Shuten Doji was known as the king of the oni).
  • Walking Shirtless Scene: In all of his forms.
  • With Friends Like These...: He doesn't act like a good friend at all to Ibaraki-dōji, but the latter insists on getting back on friendly terms with him again, much to Seimei's puzzlement.
  • Yandere: He shows no mercy for those trying to stand between him and Momiji.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin # 4 (Kessen! only). 
Click to see skin # 5 (Kessen! only). 
Voiced by: Daisuke Hirakawa (JP), Ling Zhao (CN, Kessen!), Grant George (EN, Kessen!)
Role: Mage (Kessen!)
Specialty: Burst DPS, Charge (Kessen!)
Am I to take on incompetent weaklings such as these? Foolish humans.
A Physical God Seer with an abused childhood and a cynical, jaded and bitter worldview. However, he's nicer than one would expect of a Straw Nihilist.
  • Awesome, but Impractical: Fully-upgraded and equipped with the right souls, a high-leveled Susabi can level the entire enemy team by his lonesome. The problem is getting there, however.
    • To elaborate: Susabi is not terribly effective to use from the get-go since his skills only affect one target. In order to maximize his utility as a DPS, he needs his second and third skills maxed out, which might as well include his basic attack due to the random nature of upgrades. A typical SSR shikigami would require around four to seven Skill Daruma to reach peak effectiveness, Susabi could set the player back twelve.
    • He is also extremely Mana-hungry, since the number of projectiles fired by Scourge: Star increases depending on the amount of orbs consumed, capping at 8, which is the entire freaking bar. It's pretty much a given that one must have Kaguya-hime to back him up, as Zashiki Warashi isn't going to cut it.
    • Ultimately, Susabi's power simply isn't enough to justify how difficult he is to both build and use, compared to simpler shikis like Ibaraki Doji or Onikiri (especially Onikiri who is simply flat-out stronger than him even just using his basic attack without any skill upgrades).
  • Break the Cutie: Suffered abuse at the hand of his entire village when his foreseeing powers weakened.
  • Broken Bird: A long period of horrible abuse lead him to lose faith in kindness.
  • Brooding Boy, Gentle Girl: Brooding Boy to Miketsu's Gentle Girl.
  • Bullying a Dragon: The villagers who tormented him? They all meet their demise when he walked off into the sea and a huge tsunami hit them all. That'll teach them to mess with the guy who prevented their village from being swallowed up by the sea.
  • The Cassandra: Became this after making a few inaccurate prophecies, which lead to a long period of abuse.
  • Dark and Troubled Past: See Break the Cutie and Broken Bird above.
  • Death-or-Glory Attack: An 8-shot Scourge: Moon, the beefed up version of Scourge: Star. Either the target dies early and the enemy lineup is showered by a devastating hailstorm of comets, or they survive and their entire team gets to bite back at a crippled player with a now (likely) empty orb bar.
  • Diabolus ex Machina: During his youth, his clairvoyance just weakened for no readily explained reason other than to conveniently give him a Dark and Troubled Past.
  • Divine Parentage: He is a child of the gods sent to earth at the request of a community of humans. By definition, he is a mōshigo 申し子 (heaven-sent blessed child).
  • Driven to Suicide: The result of all the abuse heaped on him. He decided the sea would be kinder to him than the villagers would, so he drowned himself. At first, they tried to stop him from doing so, but then they agreed that he should just die.
  • Finish Him!: Despite his high attack power, Susabi is the most effective when targeting low-HP enemies execution-style, as Scourge: Star/Moon gradually loses effectiveness when continually hitting a single tanky target without actually killing them. By offing his mark mid-barrage, all remaining comets will then be able to hit their surrounding teammates with renewed damage, provided he's upgraded enough.
  • Foil: To Miketsu. Their conversation reveals the stark contrast in their worldview - his cynicism in comparison to her optimism.
  • Herd-Hitting Attack: His special skill, especially the buffed version. It's powerful enough on its own and once the enemy is knocked out before the attack routine is completed, a huge explosion will be created that can very likely finish off the rest of the opposing team.
  • Japanese Pronouns: Boku as a child, watashi as an adult.
  • Long-Haired Pretty Boy
  • Lunacy: When his kekkaijutsu is activated, a glowing crescent moon appears above him, suggesting that this power might have been drawn from the moon.
  • Master of Illusion: At the tail end of chapter 24 both he and Kuro Seimei are inside a genjutsu he created.
  • Mighty Glacier: Incredibly high attack, crit and defence and pretty good HP too, but terrible speed even when evolved.
  • No Good Deed Goes Unpunished: In his childhood, he was nothing but a nice and helpful little seer who protected his village from the wrath of the sea. And then his powers weakened, and everyone abused the hell out of him. Then he came to the conclusion that he ended up that way because he was too nice, and so he has stopped being nice ever since.
  • Physical God: He is a Takama-ga-hara god.
  • Power Floats: Always has some floating objects around him.
  • Seer: His foreseeing ability was what he used to help his village and was also what sent him literally to hell.
  • Ship Tease: With Miketsu.
  • Silly Rabbit, Idealism Is for Kids!: Uses this line of argument against Miketsu. She disagrees.
  • Spell My Name with an "S": Before the official Japanese reading of his name is confirmed, there are many websites, most notoriously Zerochan, calling him "Arashi".
  • Splash Damage: If Susabi's fully upgraded Scourge: Star or Scourge: Moon kills an enemy target before running out of hits, any excess hits are dealt as AoE damage to the entire enemy team, functioning like a multi-hitting version of Ibaraki Doji.
  • Straw Nihilist: He has the decency to deliver despair speeches like "Better hide your gentleness or it will become weakness" or "The world is contradictory" to a child, dear god.
  • Tall, Dark, and Handsome: To wit, he is the tallest character in the game and has dark hair and eyes.
  • Ungrateful Townsfolk: He had to deal with a whole village of them who requested the gods to send him down in the first place and then put him through hell.
  • Weaksauce Weakness: Like with Ibaraki Doji, Seimei's Spell: Protect barrier will completely negate Susabi's devastating Scourge: Moon, as even though he can destroy the barrier in one hit, the follow-up AoE explosions will not trigger. He's not as vulnerable to Shiro's shield, though, due to it hitting multiple times.
    • Shouzu also completely cripples him, as his initial hits are single-target, which get distributed among the entire enemy team by Life Link- his massive AoE blasts only trigger after he scores his first kill.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin #3. 
Click to see skin # 4 (Kessen! only). 
Voiced by: Romi Park (JP), Zhang Anqi (CN, Kessen!), Cristina Valenzuela (EN, Kessen!)
Musical actor: Yū Ranma (Ōezan-hen)
Role: Mage (Kessen!)
Specialty: Burst DPS (Kessen!)
A mysterious demon acquainted with Seimei's mother. As a result, he knows Seimei since childhood, but has recently developed an animosity against him.
  • Absolute Cleavage: His skin has him wear a kimono with its collar wide open, revealing his shoulders and chest.
  • Action Dad: Kickass father of two.
  • Adaptational Heroism: Mythology Mae: villain. Game Mae: Anti-Hero at best.
  • Anachronism Stew: He is one walking mass of anachronism. In mythology canon, Mae and Seimei never met, and their myths do not coincide.
  • Bad Liar: He summons a bunch of frog dressing like pathetic knock-offs of SSR-class demons claiming that he transformed said demons into frogs, but then the real Ibaraki-dōji and Shuten-dōji show up, revealing his trick instantly.
  • Bishōnen: He looks pretty handsome when he loses his mask.
  • Captain Obvious Reveal: He tries to pull a Luke, I Am Your Father on Yukidōji in their side story, but since the PVs inserted in the story don't do a very good job hiding who gave life to Yukidōji…
    Yukidōji: You are the former owner of Sessō!
  • Combat Hand Fan: That and an amazingly elegant combat style would make him qualify as a Lady of War if he was a woman.
  • Contralto of Danger: Considering who voice him. That coupled with a concealed face by default and a feminine appearance post-Awakening subjects him to much Viewer Gender Confusion.
  • Cool Mask: Wears one by default and has a bunch of these attached to his robe when Awakened.
  • Costume Porn: His clothing is almost reminiscent of a Noh costume.
  • Creepy Crossdresser: Often assumes the form of a woman to go causing troubles.
  • Crosscast Role: Even in the musical where he is played by a former Takarazuka otokoyaku.
  • Crossdressing Voices: In all languages.
  • Cue the Rain: What happened after his wife's death.
  • Dude Looks Like a Lady: Until Kessen! released a skin that positively shatters this illusion.
    • His de-aged version in the Chinese Hundred Spirits kindergarten spin-off wears a skirt with his smock, instead of the shorts worn by male shikigami.
  • Gender Flip: Mythology Mae: a woman. Game Mae: a very androgynous man.
  • Herd-Hitting Attack: That and an impressive attack power makes him a very terrifying shikigami to a lot of players.
  • Humans Are Bastards: And yet he fell in love with and married a human woman.
  • Interspecies Romance: He was married to a human woman and had children with her. It didn't end well.
  • Kitsune
  • Knight Templar Parent: In his search for his daughter's murderer, he burns down whole towns. With innocent people in them.
  • Larynx Dissonance: Romi Park obviously isn't trying when providing his voice work, especially in his Awakened forms where he sounds outright feminine.
  • Long-Haired Pretty Boy
  • The Lost Lenore: After his wife was killed by lightning, it rained for a whole week; it is said that this rain was the tears Mae shed for his beloved.
  • Mr. Fanservice: Of the androgynous variety, but still.
  • Nice Shoes: All three of his skins have him wearing quite elaborate and ridiculously tall geta that wouldn't look too out of place in a platform shoes collection.
  • Outliving One's Offspring: His daughter Aika was slain by an onmyōji. The fate of his son Ui remains unknown.
  • Papa Wolf: His reaction to the death of his daughter should be enough.
  • Person of Mass Destruction: As a nine-tailed kitsune, Tamamo no Mae's power is akin to that of a Physical God. Where he unleashes his wrath, nothing survives. He's about that strong in-game too.
  • Pyromaniac: He once set an entire town aflame. The end of the fourth side story has him about to do the same to Heian-kyō
  • Roaring Rampage of Revenge: He is still searching for this onmyōji who killed his daughter, causing countless disasters in his path.
  • Summon Magic: He lies to Seimei that he turned various powerful demons into frogs, but actually he just summoned those frogs, which are dressed like said demons.
  • Trauma Conga Line: As if losing his wife ain't bad enough, his kid also died at the hands of an onmyōji. Mae has been on a Roaring Rampage of Revenge since.
Click to see Awakened form. 
Click to see skin. 
Voiced by: Toshiki Masuda (JP), Guo Hongbo (CN, Kessen!), Max Mittelman (EN, Kessen!)
Role: Ninja (Kessen!)
Specialty: Charge, Sustained DPS (Kessen!)
The forest is my hometown.
Known as the "lord of the forest". A bloodthirsty warrior, but is deep down a nice and decent guy who is a brother figure to Kaoru.
  • The Atoner: In the past, he devoured a human Kaoru. He later used a forbidden technique to revive her as a yōkai, took her in as a sister and quit eating humans as atonement for his sins.
  • Autocannibalism: As he loses a fight against the wolves, Kaoru sees him eating his own arm. Needless to say, this scene is spectacular Nightmare Fuel.
  • Ax-Crazy: When he engages in a brutal fight with a bunch of wolves and then eats their flesh. At the beginning of his PV, no less! It has to be seen to be believed.
  • Bishōnen
  • Dual Wielding: Wields a sword in each hand.
  • Fluffy the Terrible: Who knows a guy named "mountain wind" can be such a deadly warrior?
  • Glass Cannon: Until the release of Yamata-no-Orochi he had the highest ATK in the game (3404, ranked S) and also has high speed to boot (115, ranked S). However, his armor value is rather low (388, ranked C).
  • Like Brother and Sister: He acts as a brother figure to Kaoru as atonement for eating her as a human, reminding her of her own deceased brother.
  • Long-Haired Pretty Boy: By default.
  • Temporary Online Content: He is formerly a nigh-unattainable shikigami.
  • Wild Man: Definitely a man of the forest, but has a fair appearance.
  • You Are Already Dead: His special skills deals an effect on attacked enemies that doesn't damage or otherwise harm them in any way when they are under it, but will deal damage when it is removed, either by expiring or when removed with effect-removing skills.
Click to see Awakened form. 
Click to see skin. 
Voiced by: Mamoru Miyano
Exactly who you'd expect – the humanoid form of the eight-headed monster. A malicious Takama-ga-hara god formerly sealed between worlds.
  • And I Must Scream: Sealed between two dimensions for many centuries, 'nuff said.
  • Baleful Polymorph: He afflicts this onto his own teammates, providing a hefty boost to damage and speed while rendering them impervious to damage, but also killing and permanently transforming them into nagas after two turns. The nagas aid in his attacks and inherit all of their "host" shikigami's stats, with some buffs coming from Orochi himself.
  • Broke the Rating Scale: While the stat rankings normally don't mean all that much (the difference between an A and a B is usually irrelevant compared to the amount of stats shikigami gain from their soul sets), Orochi is the first shikigami in the game to have an SS rank for a stat, with an unbelievable ATK score of 4074 when evolved and maxed out at level 40.
  • Difficult, but Awesome: Yamata-no-Orochi has probably the most complex and conditional kit out there, giving even the Medicine Seller a run for his money. Taking full advantage of his abilities require careful management of his nagas and the Baleful Polymorph of a specific number of your own units, which sounds counterproductive on paper, but with Awakening and skill upgrades, he will unlock a plethora of hidden powers that complement his playstyle when he's the Last Man Standing. He also takes some time to ramp up, but once he's managed to gain a solid footing he'll keep snowballing like that, due to the nature of his enhanced kit and utility of his nagas, which makes him a powerful shikigami to use in PvP or against world bosses, but with mixed results overall in regular farming.
  • Death-or-Glory Attack: Of a similar flavor to Susabi's, though this is only applicable if he's the Last Man Standing. See the entry for said trope below.
  • Eerie Pale-Skinned Brunette/Raven Hair, Ivory Skin: Has unnaturally pale skin and long black hair, which adds to his sinister image.
  • Evil God
  • Evil Sounds Deep: He manages to sound both soft-spoken and intimidatingly-deep at the same time due to his Voice of the Legion.
  • Expendable Clone: Remember the massive hydra-like boss that you keep running into in the story and Soul dungeons? It is technically a defective clone of himself, spawned by the power of life creation he granted to Minamoto-no-Yorimitsu. Although he pities the creature for its lack of individuality, the great power it holds is his key to breaking the boundaries between worlds, potentially allowing him to return to the mortal world in all his glory.
  • Expy: His pale-skinned, long-haired, Tall, Dark, and Handsome character design calls to mind a better-dressed Orochimaru.note 
  • Gathering Steam: Post-awakening. Without his nagas, Orochi has to slowly summon them up one by one at the expense of his valuable support allies, which could take up to eight full turns to complete, as the Unholy Force effect takes up to two turns to transform the mark. But with each added naga, his overall power increases, until he has so many that one barrage of their combined attacks will just crush anything in a single swipe. This makes him a complete cheat when running the Netherworld gate, as his nagas don't get reset each wave, so with a full band and enough ATK, he could just coast along right up until the final stage.
    • To put things into perspective: At Unholy Force level 5, each naga under Orochi's control will confer him increased combat stats such as DEF, Effect RES, and SPD. A band of five nagas add up to a whopping total of 150% DEF, 50 SPD, and 100% Effect RES. Maxing out his basic attack also lets the nagas Gaze at whomever he hits with it and ignore up to 100% of their DEF, allowing him to squish them with impunity.
  • Gorgeous Gorgon: His appearance is close to one as as attractive humanoid form of a serpentine monstrous god.
  • Hoist by His Own Petard: Using his second skill too recklessly while not paying mind to the nagas' survival can seriously crimp his offensive capabilities, since their transformation is irreversible and they cannot be revived once slain.
  • Instant-Win Condition: If Orochi replaces all of your other shikigami with Nagas and takes the place of your onmyoji, creating a 5th Naga and unlocking his Flames of Divine Fury skill, you've basically won already- NOTHING can stand up to their combined power, and they constantly heal themselves back to full HP from Evil marks repeatedly stacking up.
  • I Work Alone: His full potential can only be unlocked at the expense of your other units. See virtually every other trope in this section for more details.
  • Last Man Standing: His kit's true potential is realized should he be the only friendly unit left on the team and every other shikigami have been turned into nagas. As the Last Man Standing, he will gain the ability to consume all orbs and strike all enemies with every naga he has on the field for high damage, as well as a Villain Override skill. For each orb he uses, he will pull that attack once, up to a maximum of 8 strikes. Remember how his boss form in soul dungeons keeps getting free attacks when he KOs your shikigami? This is that, but with an easier condition.
  • Life Drain: In addition to dealing massive indirect damage at 3 stacks of Evil, his special ability also heals himself and the naga with the least remaining HP by the same amount as the passive proc. And at five nagas, this can proc sixteen times per attack if he keeps spamming his ultimate, which is no big deal with the right setup.
  • Lightning Bruiser: Post-Awakening. He's currently the only obtainable shikigami with an SS-ranked ATK, overshadowing every other single-target unit in the game. And he doesn't just deal damage to one enemy with his special ability, however.
  • Long-Haired Pretty Boy
  • Mook Maker: He doesn't so much make as turn his allies into nagas, with which he could use to unleash barrages of dark energy at his enemies.
  • Not the Intended Use: Orochi's Unholy Force has the added benefit of making the marked unit invincible for two turns on top of gaining increased combat stats. Enterprising players may utilize this in PvP to protect a squishy unit of their own, such as a support shikigami or the main DPS that the enemy might try to burst down first.
  • Poisonous Person: Not he himself, but his summoned nagas, who can afflict a one-turn Poisoned effect on a victim.
  • Power Creep: Just the fact that he's the first shikigami to have an SS rank for any stat (his maximum is ATK over 600 points higher than the previous highest, Yamakaze) gives away how much the game is starting to power creep itself. He's not up there with Onikiri in terms of sheer broken-ness, however, as making full use of his powers require some knowledge and battlefield manipulation, whereas Onikiri just wins by pressing one button.
  • Promoted to Playable
  • Snake People: Why obviously.
  • Spam Attack: He's all but free to spam his ultimate like it's going out of style after amassing a lineup of five nagas. As he's capable of obscene amounts of damage at full deck, his orb bar will just keep regenerating to full if equipped with the Onmoraki/Harpy mitama, and the nagas all hit their marks.
  • Status-Buff Dispel: His special ability seals a victim's passive and mitama for a single turn. Unlike Hannya, Yaobikuni and other units released before him, Orochi's seal only lasts one turn, but is guaranteed to hit.
  • Tall, Dark, and Handsome: Rivals Susabi in this aspect, with dark hair, dark lips and overall dark color scheme.
  • Token Evil Teammate: In a game where you could assemble teams with a diverse range of alignments, he is the best example of this trope due to being the Big Bad Promoted to Playable. And his kit irreversibly transforms your shikigami lineup into his pawns, just to show how he doesn't really mind harming his own allies.
  • Villain Override: A rare playable version. Should all friendly shikigami other than himself fall in battle, he will buff himself, gain an immediate turn, and take position as your onmyōji until the end of the fight, while summoning a naga in his previous place with buffed stats compared to his own.
  • Voice of the Legion: His speech has an echoing boom to it, as if its coming from multiple sources at once. Given that his snake form literally does have eight mouths, it makes sense.
  • Why Won't You Die?: See Life Drain above for more details.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin # 3 (Kessen! only). 
Click to see skin # 4 (Kessen! only). 
Click to see skin # 5 (Kessen! only). 
Voiced by: Shiori Izawa (JP), Liu Xiaoyu (CN, Kessen!), Fryda Wolff (EN, Kessen!)
Musical actor: Yui Hasegawa (Ōezan-hen)
Role: Samurai, Ninja (Kessen!)
Specialty: Burst DPS, Charge (Kessen!)
You called?
A former shikigami of Seimei and a Master Swordswoman who helps refugees during the attack of Yamata-no-orochi. She knows of the fragments of the Sword of Kusanagi, the key to defeating Yamata-no-orochi for good. She acts calm and stoic normally, but can be very aggressive in combat.
  • Awesome, but Impractical: A Blade Spam special ability that keeps refreshing itself if it kills an enemy? Great. A blade spam ability that also relies on an incredibly unreliable passive with a measly 20% chance to proc additional damage, that can make or break a battle by its lonesome? Not so great. In addition, Yōtō-hime also has some of the slowest attack animations out there, which could ruin speedrun challenges.
  • BFS: How does she maneuver that huge sword so well? The correct term for that sword is ōdachi, the type of sword that can't be worn at the waist and has to be held in hand or worn on the back all the time because of its size. It gets even longer when used by her SP form.
  • Bandage Babe: Her second skin, Battle-Forged Warrior. Aside from her boots, a shredded jacket (with bizarrely long sleeves) and some random pieces of samurai armour, the bandages wrapped around her torso are the only thing she's wearing.
  • Because You Were Nice to Me: In her short story, she said that Seimei once helped her and is currently asking for his help once again to conquer her demonic side. She also said that Seimei never forced her for answers about her past sins and always sheltered and protected her. This is likely the reason for her Undying Loyalty towards him.
  • Blade Spam: Her special attack allows her to deliver up to 6 slashes to an enemy. If the enemy dies before the routine is over, she moves on to another enemy until all 6 slashes have been delivered. When the skill is maxed out, every time she cuts down an enemy she adds another 2 slashes on to her total, meaning she can potentially cut down an entire enemy team in one turn.
  • Bodyguard Babes: Along with Hakuro and Yuki-Onna towards Seimei; a sexy Master Swordswoman Yokai who once served under him. Despite being out of contract with him, she still calls him "Master" (which is what clued Kohaku in that he is Seimei's former Shikigami).
  • Cleavage Window: All part of the complete Fanservice package.
  • Cool Big Sis: Is this to Hotaru-gusa, though to a lesser extent than Hakurō.
  • Dangerously Short Skirt: And a gratuitous helping of Panty Shots to go with it.
  • Declaration of Protection: Delived to her by Seimei. In her short story, he said that as long Yoto-hime remains benevolent, he will protect her at all cost.
  • Foil: With her past revealed, she is this to Onikiri. Both are Master Swordsman / Master Swordswoman. Both are ruthless Yokais and respectively served their loyalty to Master Onmyojis with differing personalities - Abe no Seimei and Minamoto no Yorimitsu. Yorimitsu is Onigiri's Master, and is a Manipulative Bastard who has no qualms in causing chaos around Heian-Kyo to further his clan's powers and actually never fully cared about his subjects or Shikigamis. Seimei is Yoto-hime's Master, a very kind and charismatic young man who wants to protect Heian-Kyo from chaos and is very loving and protective of his Shikigamis and loved one's. Also, while Onigiri remains as a ruthless Yokai who has no qualms about destroying anything in his path in present-time, Yoto-hime chose to become a benevolent Yokai in the end, in service to her Master Seimei and protect the people of Heian-Kyo, as well.
    • It's actually revealed in the Lore Scroll event that accompanied the release of her SP version that she, like Onikiri, was originally bound by the Minamoto clan as a living weapon before she ended up in Seimei's service. She even had discussions with Onikiri about their role as living swords.
  • I Hate Past Me: Prior to her first meeting with Seimei, Yōtō-hime was no more than a blind, raging sword-wielding demon under the control of presumably Minamoto no Yorimitsu, who shed blood left right and center for the thrill of it. As such, the Yōtō-hime that we know her now deeply fears and loathes her past self, and instinctively distances herself from others to avoid harming them by letting this past form take over her mind.
  • Master Swordswoman: Obviously.
  • Mismatched Eyes: When Awakened, her left eye is black while her right is blue.
  • Ms. Fanservice: Probably the most deliberately sexy shikigami in the game.
  • Muscles Are Meaningless: She maneuvers and swings around an ōdachi as if it was made of air.
  • Nice Hat: The absurdly tall black hat she wears.
  • Not So Different: To her own Master, Abe no Seimei. In her short story, he even said that he has no right to tell her to accept her past because he himself casted his own evil side away in the past and he could not accept that part of himself. Both of them also consider these events to be a grave sin of theirs.
  • Panty Shot: Her underwear can be clearly seen in all of her appearances.
  • Rapunzel Hair: Her hair is so long that it flows down to her ankles, then turns back up again to end around her thighs.
  • Sarashi: Wears this across her upper torso under that huge haori in her second skin. Her SP Crimson Shadow self takes this to new heights by having nothing but this for torso covering.
  • Shameless Fanservice Girl: Judging from her victory pose, where she plants her sword then hops onto one foot while cocking her hips to the side to show off her panties in a way that has to be deliberate.
  • Stripperiffic: Dammit, just look at her. Her outfit wouldn't be suggestive or explicit at all... on an 8-year old. On her, unfortunately, it's simply far too small.
  • Sword Plant: Pulls off a one-handed plant as part of her victory animation.
  • Weaksauce Weakness: Pointed averted in the case of the Spell: Protect barrier that foils other powerful overkill attacks like Ibaraki Doji's Demon Hand and Susabi's Scourge: Moon; while the follow-up damage from those abilities is lost after destroying the barrier, Yoto Hime's Savage Combo will freely acquire a new target and continue rampaging through the enemy lineup like normal.
  • Undying Loyalty: She's already out of contract with Seimei, and yet she still calls him "Master". This suggests she still holds this towards him.
Click to see Awakened form. 
Click to see skin #1. 
Click to see skin #2. 
Click to see skin # 3 (Kessen! only). 
Voiced by: Marina Inoue (JP), Xixi (CN, Kessen!), Elizabeth Maxwell (EN, Kessen!)
Role: Samurai (Kessen!)
Specialty: Survivability, DPS (Kessen!)
Snow may be cold, but it's soft too!
A snow demon originally a snowman built by Tamamo-no-Mae's wife and children which was then brought to life. He was then adopted by a human couple who were later burned to death by Mae.
  • Badass Adorable: As are any children in this game.
  • BFS: His sword is clearly too long for his petite body, yet he seems to carry and swing it effortlessly without any sign of weight. Justified in that it's not his sword; Tamamo-no-Mae left it with him, and it was the power invested in the blade which initially brought him to life.
    • Averted in the default form at least in the MOBA game.
  • Companion Cube: A snowball rabbit.
  • Crossdressing Voices: In all languages.
  • An Ice Person: A literal one, being created from a snowman.
  • Fragile Speedster/Glass Cannon: Few SSR shikigami embody both these tropes at the same time better than Yukidōji, with his S-ranked ATK and SPD, but C-grades for both his HP and DEF.
  • Hammerspace: His sword is stored in the metallic lock he wears on his waist and is drawn from the keyhole. It is a lot smaller than the blade's full size.
  • Horned Humanoid
  • Katanas Are Just Better: Though the sheer length of his blade suggests that it is actually a tachi, if not an ōdachi. It is definitely an ōdachi in his skin. Played straight in the MOBA game where, in the default form at least, it really is a katana.
  • Living on Borrowed Time: He is supposed to die when spring comes, but he will stick around as long as Tamamo-no-Mae is still alive.
  • Muscles Are Meaningless: Like Yōtō-hime above, his BFS practically weighs nothing to him. Especially odd in his case, since he has the build of a child.
  • Pint-Sized Powerhouse: His base attack power is the same as Susabi's.
  • Power Floats: He is always levitating.
  • Roaring Rampage of Revenge: Is determined to make Mae pay for the horrors he has committed until he finds out the truth.
  • Standard Status Effects: He is the only one of the two able to freeze enemies without using mitama, the other one being Yuki-onna. However, his freezing can last up to 2 turns and it can also spread to other enemies if the opposite team is under Shōzu's Synchronization.
  • Yuki-onna: He has all the characteristics, except he's a dude.


SP shikigami are are more powerful versions of some existing SSRs and SRs, and so have much more expanded repertoires to bring to bear. This being said, their playstyles differ greatly from their standard counterparts, and possess two special abilities instead of just one, with their passives being merged with the first skill.

Their summoning rate is the same as SSR, but cannot be Awakened.

    Azure Wind Ichimokuren

  • Difficult, but Awesome: Making the most out of his kit require putting up shields on multiple allies so that they stack when consumed by his third skill. Unlike his SSR self, Azure Wind Ichimokuren cannot shield his entire team on command, and must pick a target to protect, with up to two additional allies on conditionnote . Without these shield layers, his special attack won't deal any extra damage beyond the standard amount, and the associated debuff will not stick.
  • Fragile Speedster: S-ranked ATK and SPD, but A-grade HP and D-grade DEF. There are some N-grade shikigami and darumas that are tougher than him DEF-wise.
  • Glass Cannon: Compared to his SSR self, Azure Wind Ichimokuren has vastly superior ATK and SPD, in exchange for lower HP and DEF overall. This is to facilitate the new mechanics of his shield, whereby their protection values are calculated after his own ATK instead of HP, and will stack multiple times to be consumed by his special ability to deal heavy damage to the enemy team.
    Crimson Shadow Yōtō-hime
Voiced by: Shiori Izawa

  • Ancestral Weapon: No one knows for sure where the blade came from, but what is known about the entity is that it, along with its wielder, was at one point under control of the Minamoto clan, who sent Yōtō-hime on a quest to defeat Higanbana in the underworld and bring Yorimitsu back to life.
  • Bare Your Midriff: Her SP form is, in general, far les Stripperiffic than any of her SSR form's skins, but she prominently shows off her trim belly.
  • BFS: Even bigger than in her SSR form.
  • Blade Spam Played differently from her SSR version; her special ability gives her an immediate turn upon downing an enemy shikigami or onmyōji instead of allowing her to perform a seamless combo. The player is also required to level said ability to at least level 3 before it would allow her to do this, and at level 5 the orb cost is practically removed after gaining a new turn, theoretically allowing her to take repeated actions without consuming any resource. In addition, any allied skill that grants her an instant turn like that of Kagura also triggers this special passive.
  • Finish Him!: Her passive marks the enemy with the least HP remaining on the enemy side after her first move, whom she will automatically attack on the next turn. With every 1% of their HP being removed after being marked, she receives the same percentage in bonuses to ATK and SPD. This makes her an awesome executioner, especially when stacked with her special ability.
  • Gathering Steam: While already quite powerful, her SP Crimson Shadow form lets her stack up to 90% of her base attack power upon merely hitting someone on the enemy team with her special ability. This stacks with her passive, as explained above. Combined with buffs and mitama effects, this allows her to snowball up to truly hideous levels of power.
  • Horned Humanoid: Sports a pair of pointy horns jutting from her forehead.
  • Sarashi: Worn above her exposed stomach (with a couple of small armoured plates over the top). Ironically, this is still more modest than most skins of her SSR form.
  • Was Once a Man: She used to be human in the distant past, until she was bound to the ancient demonic blade she now carries to serve as an enforcer for the Minamoto clan.
  • With Great Power Comes Great Insanity: The blade she carries bestows upon her supreme swordsmanship and unparalleled power. It also reduces her to a raving, cruel, and blood-thirsty demon who slaughters indiscriminately just for the thrill of it, not helped by how her former master (who is very likely to be Minamoto no Yorimitsu) specifically gave her an order to fight like that. Once her bloodlust has worn off, however, My God, What Have I Done? sets in.
    Gyōrō Arakawa-no-Aruji
Click to see skin. 
Voiced by: Takehito Koyasu

  • Critical Hit Class: A given, considering his role and the game he's in, but Gyourou Arakawa-no-Aruji is the first shikigami to have an SS-ranked Crit chance, at a whopping 20% base.
  • Damage Reduction: His Rage passive allows his allies to shrug off 20% of the damage they would normally take, which is upgraded to 30% with the first skill up, and stacks with the additional 20% he provides on death. At skill level 5 and 3 stacks of Raging seas, Gyourou Arakawa-no-Aruji's protection could go as high as 50%, 80% if his special ability is at level 4 and he uses it, while also removing the on-death requirement.
  • Fragile Speedster: S-ranked ATK and SPD on top of SS-ranked Crit, but in exchange for very mediocre HP and DEF values. His ATK and SPD are additionally increased with each stack of Raging Seas he has.
  • Walking Shirtless Scene: Unlike his SSR self, Gyourou Arakawa-no-Aruji is completely bare-chested.
    Inari Miketsu
Voiced by: Ayako Kawasumi

  • Support Party Member: While she still possesses the passive and mitama sealing capability of her SSR self, Inari Miketsu arguably takes on a more supportive role, with her two special abilities creating two different kinds of buffing aura that boost either the party's SPD and Effect Res, or their ATK and DEF.
    O'ura Hannya
Voiced by: Yuki Kaji
The SP version of the SR Hannya and the first one to not be of an SSR-grade shikigami. For tropes on the SR version, see Onmyōji SR Shikigami.
  • Dude Looks Like a Lady: Enough to give even the resident crossdresser Tamamo-no-Mae a run for his money.
  • Hoist by His Own Petard: While his 9-mark Sealing Realm is active, enemies who use orb-consuming abilities are damaged by 7% of their current HP for every orb used.
  • The Power of Hate: All 3 of his abilities are named and themed after grudges and revenge.
    • He has a 40% chance of gaining a Grudge mark whenever an enemy crits, and his third ability automatically gives him 3. With 9 of them he could activate his second ability to seal the passives and mitama effects of everybody on the opposite team until the marks expire or are destroyed. This ability can be upgraded for him to automatically gain 3 marks when an ally dies, and the level 4 effect doubles the mark chance to 80%.
  • Useless Useful Spell: With a 9-mark Sealing Realm on, every enemy who uses orbs will be damaged by 7% of their current HP for every orb consumed, so those who like to spam their abilities should be hit the hardest. Sounds great? Not quite. By its nature, this ability can never kill an enemy by itself, the damage cap notwithstanding, since it only subtracts 7% from their current HP amount, which always leaves them with some health left no matter how low. To put it into perspective, this has practically the same health-damaging effect as Zashiki Warashi's special ability.
    • It is, however, arguably more useful than the damaging effect itself, since it also seals away some of the more annoying passives and mitama effects, on top of lowering an afflicted enemy's Crit by 15%.
    Purgatory Ibaraki-dōji
Click to see skin. 
Voiced by: Jun Fukuyama

  • Evil Hand: Not that Ibaraki-dōji himself is a beacon of virtue, but his signature arm used to be quite rebellious, and threatened to assimilate his own mind until a mysterious onmyōji who is strongly implied to be Seimei's father put a charm on it to suppress its power.
    Young Ōtengu
Click to see skin. 
Voiced by: Ryoko Shiraishi
The younger self of the mighty Ōtengu, and the first ever SP shikigami added to the game.
  • Early Installment Weirdness: As the first ever SP, Young Ōtengu has a rather lame set of abilities compared to the flashier ones released after him. It's not that it's bad or anything. His kit is roughly similar to his SSR self, in fact, but with an arguably worse passive since the lack of Shelter means he's rather easy to lockdown with CC. He is also the only SP to be voiced by someone else instead of his original actor.
  • Everyone Calls Him "Barkeep": An issue with his title being an epithet used to denote powerful and large tengu instead of an actual name.
  • Fragile Speedster/Glass Cannon: An even bigger one compared to his older self, with C-grade HP and DEF, and A-grade ATK and SPD.
  • Non-Indicative Name: Apparently he's named Ōtengu even as a fledgling yōkai, when he's got neither the strength nor stature worthy of the title.
  • Power Up Let Down: Not mechanics-wise, since he and his SSR self are two separate shikigami, but in-universe. It's a weird case, and it goes both ways.
    • The SSR Ōtengu is supposed to be his older, wiser and more powerful form, hence the name, but he has comparatively worse ATK and SPD compared to his younger self because of his lower rarity, and his special attack deals lower damage overall.
    • On the flip side of the coin, the SP Ōtengu is younger and hasn't proven his mettle yet, but is more powerful in a direct fight. But whereas he has superior ATK and SPD, the stats that are inferior to his older self are way worse, despite him being of a higher rarity where better stats are entirely justified. His passive is okay for direct fights, but the lack of a CC No-Sell in the form of Shelter is rather hard to eat at high tiers of PvP, where CC is king.

Alternative Title(s): Onmyoji SSR Shikigami


How well does it match the trope?

Example of:


Media sources: