The character page for Odd Men Out. A work in progress.
The Odd Men Out
Global Resource Network (GRN)
The Communications Officer and new arrival to the GRN. He quickly becomes the new leader once Chris is killed.
- Asshole Victim: His abusive treatment of his subordinates didn't earn him any sympathy points when Maylor blew him to kingdom come.
- Bad Boss: When you name your rule the Macktatorship, you know you're in for a bad time.
- Big Damn Heroes: "No one calls me a bonehead."
- Came Back Strong: When he's resurrected as a zombie, he's gained super strength and speed.
- Catchphrase: "Burn in hell."
- The Dragon: To the Necromancer for most of Season 2 until his HeelFace Turn.
- Drill Sergeant Nasty: Taken to ridiculous extremes.
- Foil: To Maylor. Mack is a Bad Boss who abuses his authority and teammates while demanding respect that he doesn't deserve; Maylor is A Father to His Men who treats his subordinates with respect and, in turn, earns their loyalty. Mack is a Jerk with a Heart of Gold whose Pet the Dog moments are few and far between, while Maylor is an openly Benevolent Boss who sticks his neck out for his team time and again.
- Freudian Excuse: It's revealed in the Christmas Midseason Special that his father was a heavy drinker and his mother was always working.
- HeelFace Revolving Door: He wasn't the nicest guy to begin with, but becomes a villain once he's resurrected by the Necromancer. He switches sides again when he realizes the Necromancer is only using him, and this time, it seems to stick.
- Irony: He initially looked down on Leo for being an immortal freak, then wound up becoming a zombie with superpowers. Though it's hinted the reason for Mack's animosity towards Leo is out of jealousy that he's immortal.
- It's All About Me: In his tenure as leader, he'll often take credit for things he had no involvement in, like the Greens' victory in the pilot. Once he takes over, he begins the "Macktatorship" by putting his team through rigorous training and forces them to adhere to his rules. He even confiscated their morphine and controls the kind of coffee they drink.
- Jerkass with a Heart of Gold: Bad Boss tendencies aside, Mack has shown that he has a softer side to him. While he initially planned to attack the Oranges in the Christmas special, relying on the holiday to catch them off-guard, he eventually has an epiphany after a visit from Chris' ghost and agrees to a ceasefire for both teams. He shows it again in the Season 2 finale when he defends his team against Butler and agrees to help save the world.
- The Mole: For the Necromancer after he's resurrected.
- Overranked Soldier: He's only leader because Chris died and his position as communications officer technically made him Leo and Joey's superior officer.
- Parental Neglect: As revealed in the midseason Christmas special, Mack's father was a heavy drinker and his mother was a workaholic.
- Unskilled, but Strong: The Season 2 finale demonstrates that while he's very fast and strong, he lacks skill and finesse, relying on his overwhelming power and speed to take his opponents off-guard. It works against Maylor, but when faced with a seasoned soldier like Butler who can adapt, he becomes predictable.Butler: You may have some fancy tricks... but they're only tricks!
A lazy, foul-mouthed Jerkass who wants nothing to do with the threats posed by forces of evil. One of the veteran members of the GRN and best friends with Leo. Has an addiction to morphine.
- Berserk Button: Calling Leo a freak or doing anything at all to hurt Leo.
- Big Brother Instinct: Begins to develop one towards Tyler. Even though the latter annoys him to no end, Joey is horrified when Tyler gets shot during their battle with Butler and is screaming for help. Even though he resumes his usual facade afterwards, it's clear that Joey doesn't hate Tyler enough to wish he was dead.
- Big "NO!": Practically cries bloody murder when Tyler gets shot by Butler.
- Cowardly Lion: One of Joey's defining traits is that he wants nothing to do with the threats posed by the Necromancer. When the Necromancer opts to interrogate Leo, however, Joey immediately steps forward to defend the latter, despite having made his fear of the Necromancer clear only a few seconds earlier.
- Disappeared Dad: It's revealed during Season 2 that his dad left when Joey was presumably still a kid.
- Freudian Excuse: Jacob reveals in a BTS documentary that Joey had a rough childhood, and suffers from abandonment issues, which will be expanded upon in Season 3.
- Jerk with a Heart of Gold: For all his flaws, his friendship with Leo is genuine. He also has his moments with Tyler, most notably when Tyler's been shot by Butler.
- Oh, Crap!: When the Necromancer chooses to interrogate Joey, the latter immediately freaks out.
- Sir Swears-a-Lot: The biggest one of the series, which is really saying something.
- True Companions: A mix of this and Vitriolic Best Buds with Leo. For all his antagonistic behavior, Joey is a loyal friend who sticks with Leo through thick and thin.
- Vitriolic Best Buds: A mix of this and True Companions with Leo, but this is a given with his abrasive attitude.
An immortal man who strives to find answers in regards to his origins; who he is, where he came from, why he is the way he is. One of the veteran members of the GRN, and best friends with Joey.
- Big Brother Instinct: Towards Tyler. After Mack's betrayal, Leo considers Tyler his and Joey's responsibility. He chews Joey out for putting Tyler in danger during their battle with Butler, a decision which resulted in Tyler getting shot and put into a coma. Later on, when Leo and Tyler are gathering supplies only to be hunted and cornered by Butler, Leo gives Tyler his supplies and tells Tyler to run while Leo distracts Butler, knowing how terrified Tyler is of Butler.
- BFG: Throughout the series, his primary weapon is a railgun. After it's destroyed during the final battle with Butler, Leo claims the latter's Laser Cannon.
- Heroic Sacrifice: Shields the GRN's and ORNGE's with his body from a shell from Butler's tank in Season 2, Episode 7. Non-lethal, thanks to his immortality.
- Nice Guy: Probably one of the nicest characters of the show.
- Only Sane Man: For the Greens. He's the most level headed and mature. Joey is a lazy, foul-mouthed Jerkass, Mack is a Bad Boss who abuses his power, and Tyler is a naive Manchild.
- O.O.C. Is Serious Business: When Mack seemingly comes back from the dead, Leo aggressively inquires as to whether he's immortal like him, even getting up close into Mack's face and angrily telling him to "quit fucking around", something that concerns Joey deeply.
- Really 700 Years Old: He's at least a century old. He woke up in 1993 and has been around ever since.
- True Companions: A mix of this and Vitriolic Best Buds with Joey. Though they may bicker, when push comes to shove, Leo and Joey stick together through thick and thin.
- Vitriolic Best Buds: A mix of this and True Companions with Joey.
- Who Wants to Live Forever?: He doesn't have much of a problem being immortal itself, more why he's unable to die and just who (or what) he is than anything else. He's also had the pain with outliving his friends and being forced to watch them die.
The GRN's newest recruit sent to replace Chris. He looks up to Joey, much to the latter's chagrin.
- The Heart: His boundless optimism, though grating on the others' nerves, is what also helps keeps the group together, as pointed out by Flim.
- Manchild: He has the mindset of a child.
- O.O.C. Is Serious Business: Is genuinely terrified of Butler. Considering the latter almost killed him, Tyler's fear is quite understandable.
- Smoky Voice: After Seth hooks up a voice box to Tyler's vocal chords so he can talk, Joey's first response is to compare Tyler's voice to people from anti-smoking commercials.
- Static Character: Out of the entire cast, Tyler is the only one who doesn't develop beyond what he was when the series began. According to Jacob, this was intentional.
The former leader of the GRN, right before he's shot and killed by Muppet in the pilot.
- Back from the Dead: Sort of. He reappears as a ghost in Season 1's Christmas special. It turns out, he never died to begin with. A cut line reveals that he was a ghost all along.
- Boom, Headshot!: How he dies in the pilot, courtesy of Muppet.
- Killed Off for Real: His appearance as a ghost in the Christmas special confirms that he's, indeed, dead. Subverted, as Word of God revealed that he was a ghost all along, recruited by Flim to ensure Mack was put in charge.
- We Hardly Knew Ye: He isn't given much in the way of characterization before he bites the dust.
Oil Refinery and Natural Gas Enterprises (ORNGE)
The leader of the ORNGE, as well as their chief engineer.
- Berserk Button: Threatening Maylor's "boys" is a one way ticket to getting on his bad side.
- A Father to His Men: One of his key traits that contrasts him from Mack. Maylor genuinely cares for and respects his teammates. They reciprocate this with Undying Loyalty, even when the ORNGE is revealed to be a ruse and they're no longer obligated to follow him.
- Character Development: He goes from despising the Greens, to treating them as friends. On a more personal level, he realizes that he's not the best candidate for leader, instead leaving the position to Leo while he focuses on his skills as a mechanic.Leo: Never thought you'd risk your life for a Green.
Maylor: Nah, but I'd risk my life for a friend.
- Composite Character: Jacob mentions that he based Maylor off of Sarge, although with a few notable changes that solidify the differences. Both are gung-ho and stubborn, but Maylor is openly caring and learns to step down from leadership when he realizes that he's not at good as his thinks he is. Additionally, Maylor's desire to be recognized as a father by his men is similar to Simmons' desire for Sarge to recognize him as a son.
- The Engineer: He's very handy with technology, capable of creating mech tanks from scratch.
- Fantastic Racism: He despises the Greens with this mindset. He grows out of it by the end of season 2, and learns to view them as friends.
- Spoonerism: Has a tendency to slip into this (i.e. "those bastardly dastards!")
- More Dakka: He wields a SAW, which is basically a light machine gun.
- Unfit for Greatness: Despite viewing himself as "Great and Powerful", Maylor is a rather poor leader. His plans often ended in disaster, and his few moments of success often stemmed from his direct involvement, such as the Mech-Tank. While his men respect him, they often lament being ordered to carry out his foolhardy plans. Maylor comes to realize this in season 2, and leaves the leadership role to Leo, so he can focus on his skills as a mechanic and being a father figure to the Oranges.
A member of the ORNGE. He and Muppet share a bond that goes beyond friendship.
- Bi the Way: When finally gathers the courage to ask Muppet out on a date, Muppet brings up that Kory said he was straight, prompting Kory to reply: "Well, what can I say? I guess I swing both ways".
- Imperial Stormtrooper Marksmanship Academy: Notorious for having poor aim with his shotgun. He missed Joey at close range. By the second season finale, however, he actually manages to shoot Butler.
- Official Couple: After struggling with his feelings for Muppet, he eventually accepts and asks Muppet on a date in the second season finale.
- Red Oni, Blue Oni: The Red to Muppet's Blue, being the one to make the more rash decisions and lacking sense.
- Screw This, I'm Outta Here!: Pulls one off with Muppet after Kory gets accidentally stepped on by Maylor's mech.
- True Companions: With Muppet.
A member of the ORNGE and their best marksman and surgeon. He and Kory share a bond that goes beyond friendship.
- Badass Gay: It's implied that Muppet's always harbored an interest in Kory, hence his protectiveness of Kory.
- Closet Key: His friendship with Kory leads Kory to eventually realize that he has feelings for Muppet, of which eventually leads to Kory asking Muppet out on a date.
- Cloud Cuckoolanders Minder: Acts as one to Kory.
- Friendly Sniper: An extremely talented marksman, and always there to help his friends, especially Kory.
- Official Couple: In the second season finale, Kory, having accepted his feelings for Muppet, asks the latter on a date, an offer Muppet accepts.
- Red Oni, Blue Oni: The Blue to Kory's Red, being the one to make the more rational decisions.
- True Companions: With Kory.
A member of the ORNGE. He's a little... off.
- Ax-Crazy: ... Is putting it mildly.
- Big Good: He's revealed to be this in the season 2 finale. Flim has been training the Greens and Oranges, in order to assemble a team to save the world from a coming darkness.
- Composite Character: His character is shown as a mix of Donut and the Director of Project Freelancer, with his lightish armor and personality being compared to the former and being behind the whole conflict compared to the latter but seems much more noble than the latter.
- Demoted to Extra: Flim is largely absent for most of the second season, beyond a brief cameo at the tail end of an episode or two. This was largely done to keep his aura of mystery, though he returns to being a major character in full for the finale.
- Dissonant Serenity: He always sounds so cheerful and upbeat, yet speaks in a tone that screams "psychopath".
- Drop the Hammer: He has a demonic hammer, The Fist of Azazel, which he uses to pound Butler with in the season 2 finale.
- Enigmatic Minion: For most of the first two seasons, Flim was known as the crazy one. However, nobody knew just who or what he actually was. His disappearance halfway through the first season and stalking of both teams further added to his mysterious intentions. As it turns out, he's the Big Good of the series who's trying to prevent the Apocalypse.
- Large Ham: Shane Blair really likes to ham it up as Flim, and clearly gets a kick out of it.
- Manipulative Bastard: A benevolent case. His ultimate plan was to create a team of perfect soldiers to save the world from a coming darkness. To prepare his team, he placed an enchantment on them to keep them from dying as he needed all of them alive for his plan. However, the arrival of the Necromancer forced Flim to hasten the process. To accomplish this, he convinced Maylor to hire Butler to kill the Greens. After Butler "succeeds", Flim steals all of the ORNGE's money that was needed to pay him, which leads to Butler turning on them as well. All of this was a ploy to get the Greens and Oranges to work together and take down a common enemy. It didn't exactly work out and when the Necromancer captured everyone, Flim had to take Muppet and reveal the entire plan to him, in order to secure his aid and help free the others. Once the Necromancer was dealt with, the teams finally defeated Butler and came together as a single, cohesive unit. Flim himself admits that it was a rough process, but is by and large satisfied with the results.
- Noble Demon: Literally! He's a demonic imp from Hell with a few screws loose, but is ultimately trying to save the world.
- Our Demons Are Different: He's a demon from Hell. An imp, to be precise.
A French mercenary hired by Maylor to kill the Greens. When his payment suddenly goes missing, Butler decides to kill the Oranges, too.
- Always a Bigger Fish: Subjected to this by the Necromancer halfway through Season 2.
- The Bad Guy Wins: He defeats the combined efforts of the Greens and the Oranges, and manages to drive them back into the ORNGE base for the first half of Season 2.
- Big-Bad Ensemble: He's the main antagonist from the Season 1 finale until halfway through Season 2, where he's usurped by the Necromancer.
- Blood Knight: Given his willingness to take on several enemies at once and laugh all the way, Butler thrives off of combat.
- BFG: He carries an enormous SPARTAN Laser as his signature weapon.
- Bounty Hunter: His occupation.
- Chewing the Scenery: He chews the scenery so much, it's hard to take his death threats seriously.
- Cruel Mercy: Rather than outright kill him, Leo decides it's more cathartic to let Butler live with the knowledge that he was defeated by a bunch of idiots, and his reputation now in tatters.
- Disc-One Final Boss: In the grand scheme of the series. Butler is a small fry, compared to the Necromancer but his defeat signifies the team's unity as they prepare to face greater threats. That being said, he's still the Final Boss of Season 2.
- Embarrassing First Name, Embarrassing Last Name: The Necromancer reveals Butler's real name is "Franz Ashole". Joey is quick to notice how Butler's real name basically sounds like "French Asshole", prompting an angry response from Butler.
- Evil Is Hammy: Very much so.
- Fatal Flaw: Pride. He's no slouch by any means, but he vastly overestimates his abilities, which bites him hard in the second season finale. Even getting his ass handed to him by the Necromancer doesn't make him a bit less smug.
- Giggling Villain: He has a very giddy laugh as he battles the Greens and Oranges in the Season 1 finale.
- Laughably Evil: His Large Ham and tendency to chew the scenery can make him an absolute treat to watch.
- Hidden Depths: Butler's hammy personality and maniacal tendencies aside, he's actually rather perceptive, as he picks up on the Necromancer's treatment of Mack and turns down his offer to be reanimated as an undead super soldier. He knows the Necromancer will toss him aside as soon as he's no longer useful or he finds someone better, and he's not going to give up his freedom for that.
- Luckily, My Shield Will Protect Me: He possesses a Hardlight Shield that can withstand massive amounts of firepower.
- No Indoor Voice: Moreso in Season 2, where his hamminess factor is taken Up to Eleven.
- Roaring Rampage of Revenge: While he wages this for most the second season, he really goes off when he discovers he was Flim's Unwitting Pawn.
- Sanity Slippage: As the Greens and Oranges continue to evade him, he becomes more and more unhinged. By the start of season 2, Butler has completely dropped the Soft-Spoken Sadist, leaving only a Laughably Evil maniac.
- Soft-Spoken Sadist: In Season 1 only, due to his voice actor's relatively soft voice. This changes in Season 2, where he's much louder and more over the top due to his VA being recast.
- This Cannot Be!: Butler is utterly stunned that he was defeated by a bunch of untrained idiots.
- Unwitting Pawn: Ultimately, he was a glorified practice dummy for the Greens and Oranges, set up by Flim to prepare them for the Necromancer. When he realizes this, he's more than a little ticked.
- The Worf Effect: Suffers from this when he's curb-stomped by the Necromancer to show just how powerful he is.
- Bad Boss: When Mack fails to find Tyler, the Necromancer makes it clear that he'll administer harsh punishment if he doesn't retrieve him. Butler is also keen enough to pick up on this, which is why he rejects the Necromancer's offer to become his new right-hand man—he knows the Necromancer will get rid of him as soon as he finds someone better or fails him too many times. The Necromancer doesn't even try to refute this, as he attacks Butler shortly after he refuses.
- Big Bad: Could very well be this for the whole series.
- Big-Bad Ensemble: With Butler for Season 2, acting as the main antagonist for the second half.
- Break Them by Talking: He absolutely shatters Maylor's view of the "war" with the GRN by revealing that the world's long since moved on to other fuel sources, making oil obsolete and rendering all his efforts for naught.
- Creepy Monotone: He speaks in an uneven, almost emotionless voice. At times, it even sounds mechanical.
- Curb-Stomp Battle: Any attempt to fight the Necromancer ends in this fashion, mostly because he can stop his foes with a simple voice command.
- He absolutely manhandles Butler when the latter tries to ambush him from behind.
- Muppet tries to charge him head on, only for the Necromancer to stop him via his powers and beat him down.
- He himself winds up on the receiving end of this from Mack. Granted, he was taken by surprise.
- Didn't See That Coming: Mack pulling a HeelFace Turn and aiding the Greens and Oranges in escaping. This is the only reason they even survived at all.
- Final Boss: Subverted. The Necromancer is actually defeated in the penultimate episode of season two, leaving Butler as the final obstacle, though he's later revealed to have survived.
- Greater-Scope Villain: Of Season 1. He's responsible for resurrecting Mack in Episode 10, and plants him to be his mole for the Greens. He also pressures Flim to accelerate his plans and bring in Butler, to train the team to stand against him.
- Hidden Agenda Villain: It's never revealed just who the Necromancer is looking for or what he wants. It's implied that he has something to do with the apocalypse, or is at least a big part of it.
- Knight of Cerebus: The biggest one in the series. The Necromancer has zero comedic quirks and all traces of comedy vanish when he's onscreen.
- Not Quite Dead: He seemingly perishes when Muppet and Flim destroy his lair, but it's revealed that he's still alive, but recuperating.
- The Stoic: If his Creepy Monotone is anything to go by, the Necromancer almost never expresses any emotions. He proves to be Not So Stoic, following his Villainous Breakdown below.
- Vile Villain, Saccharine Show: He's the most evil villain in the series to contrast its largely light, comedic tone. Not even Butler can match this guy.
- Villainous Breakdown: When the Greens and Oranges escape confinement in the penultimate episode of Season 2, the Necromancer drops his stoic attitude and actually starts shouting in anger.
- Villain Team-Up: He offer this to Butler, but he doesn't take, because he sees him for the Bad Boss he is.
A veterinarian who's mistaken for a medic by Joey, and is thrust into the chaos between the GRN and ORNGE and Butler.
- Irony: Says he hates cats, yet the emblem on his shoulder is a kitten. Jacob says it was intentional to highlight Seth's hypocrisy.
- Jerkass Has a Point: Hypocrisy aside, Seth is right to call out the GRN's for getting him involved in the catastrophe that is Butler.
- Odd Friendship: When in the Necromancer's captivity, Seth and Butler are forced to share a cell. The two hit it off quite well, even playing games with one another. This can be attributed to the pair being outsiders who were more or less dragged into the situation, and are just along for the ride.
- Screw This, I'm Outta Here!: Spends the entire season just trying to get out of the canyon, but shenanigans prevent him from doing so.