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The Guardians of Lightnote 

Here are the characters that appear in Octopath Traveler: Champions of the Continent. Depending on which branch of the story they appear in, the characters are listed below in corresponding sections. For their appearances in the main game, click here.


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    The Ringbearer Chosen 
The player character in the game who receives the Ring of Aelfric at the beginning of the game.
  • The Chosen One: They are literally called the "Chosen One" and have received the Ring of God Aelfric from the Hooded Man at the beginning of the game. The Hooded Man is revealed to be the God Finis himself, who've sought a champion to stop the other Ringbearers after they've got Drunk with Power.
  • Famed In-Story: They eventually become this as the game progresses, as characters will mention that they know the name of their band and of their exploits. In fact, the tales about them are the reason they receive an Arena invitation.
    Master of Ceremonies: [Traveler] of [band name], whose name is known through all the realm!
  • Heroic BSoD: Elrica's death in the Master of All arc clearly devastates them, and they spend an indeterminate amount of time afterwards mourning her until Alaune spurs them into taking action.
  • Heroic Mime: While there are several indications that they do speak in story cutscenes based on how the characters react to them, their dialogue is ultimately composed of ellipses. They speak more in battle and in their personal Traveler stories though and can also "speak" when they reenact certain scenes from the "Master Of" storylines while acting as the characters from those arcs. We see more of their thoughts in times when they're alone during Side:Solistia, but they still don't speak otherwise.
  • Incorruptible Pure Pureness: Gonska and Pardis III both try to psychologically break the Chosen One in order to corrupt the Ring of Aelfric. It doesn't work. Additionally, it is repeatedly stated that only someone pure of heart can wield the Ring of Aelfric.
  • Jack of All Trades: Their three Path Actions are a mix of all Path Actions from the main game except Provoke and Steal, and they can do them regardless of their Influence Type.
  • Kleptomaniac Hero: There's nothing preventing them from entering someone's house and looting treasure chests.
  • Loyal Phlebotinum: The Ring of Aelfric is this. When the villain of the Bestower Of All arc tries to steal all eight God Rings after murdering Finis, the Ring of Aelfric flies back to the Chosen One.
  • Magnetic Hero: Aside from the Guide ability, good-hearted story characters accompany them without questioning where they've came from.
  • Mysterious Past: Nothing is known about them besides that they've travelled from a far away and collapsed near one of the starter towns after being allured by unknown force. Though it's also played with as your starting Traveler has their own unique background from their profile regardless of who you end up summoning in the beginning.
  • The Quiet One: They talk in battles, but during cutscenes their few lines are omitted and replaced by ellipses.
  • "Rear Window" Witness:
  • Ring of Power: They have the Ring of Aelfric, the Flamebringer, permanently in their inventory, which allows them to recruit allies for their journey with various methods.
  • Ret-Gone: In a sense. At the end of Chapter 6 of the Bestower Of All arc, nearly everyone in Orsterra forgets about the existence of the Chosen One due to Sazantos using Orsa's power to give them Laser-Guided Amnesia. It's eventually reversed a few moments before and after defeating him.
  • Speaks Fluent Animal: During the events of the Seed Story sidequest, the Chosen One is granted the ability to speak to certain animals.
  • Static Role, Exchangeable Character: During cutscenes they are represented by the Traveler in the player's first party slot. Before the player has the Guide function, the game gives them one of eight 5-star summons at random to start with.note 
  • Supporting Protagonist: Though they are still The Hero of Champions Of The Continent as a whole, each storyline is primarily more focused on their major allies' stories than them.

    Sail 

Voiced by: Natsuki Hanae

The protagonist of the Solistia Side Story.
  • Foil: As the Ringbearer Chosen of Solistia, Sail is one to the Ringbearer Chosen of Orsterra. Unlike Orsterra's Chosen One, whose identity and backstory are wholly dependent on whichever Traveler you set in your party as the first unit, Sail has a definite background and is the defacto protagonist of the Side:Solistia story arc. Orsterra's Ringbearer is also implicitly an Experienced Protagonist even before they got involved in the game's main plot whereas Sail's journey had only just begun the moment he was given his Ring. Another thing that differentiates them is that the plot of Side:Solistia is heavily centered on Sail, while the Orsterran Ringbearer, though still the main hero of the story, plays more of a major supporting role to the focus characters of each respective storyline.
  • I Will Find You: The purpose of his journey is to search for his mother, who disappeared from his home village.
  • Missing Mom: Sail's reason for going on a journey is to find his mother, who vanished from his village one night.
  • Superpowered Evil Side: Sail appears to have a dark side akin to Hikari's that possesses him at times and makes him a nearly unstoppable killing machine.

Master of Wealth

    Bargello 

Bargello Ghiberti

Voiced by: Kaito Ishikawa

https://static.tvtropes.org/pmwiki/pub/images/bargello_artwork.png

Rarity: 5*
Class: Thief
Influence: Wealth
The leader of a gang, the "New Mafia," later known as the Bargello Family, in Valore. Resolute in his quest to end Herminia's reign, he joins up with the Chosen One in hopes of changing his hometown.
  • Affectionate Nickname: While most call the player character the Ringerbearer Chosen/Chosen One, Bargello refers to them as "friend", which the New Mafia also adopt, as they're seen as part of the family.
  • Blow You Away: As a playable character, Bargello has access to Wind-elemental attacks.
  • Born Lucky: Implied to an extent with his talent for gambling, as he doesn't even need to cheat. His Traveler Memory sees him naturally gain one of the best possible hands when playing poker.
  • Breakout Character: He received a spin-off manga, focusing on him and how the Bargello Family rose to power.
  • Bystander Syndrome: He initially decides to sit out on the Bestower of All arc, viewing it as irrelevant to Valore's situation. He changes his mind when the villains resurrect Sonia and force her to fight him, making it personal.
  • Chick Magnet: Downplayed. Bargello is an attractive, charismatic man, which is something Herminia and Tatloch take mild note of.
  • Embarrassing Nickname: Dislikes the titles/nicknames that Solon and Richard give him, aka "Lord Bargello" and "Bargie", respectively.note 
  • The Fettered: Bargello has a strong sense of morality (despite being in the mafia) and acts predominantly upon his code of honor. Granted, he shows a strong protection instinct for other members of the New Mafia which tends to override his views of events. Pierro claims that Bargello would give up his own arm if he knew it would help his people.
  • Good Is Not Soft: Bargello is a generally heroic man trying to improve the lives of others, but he's still the leader of a gang, and has no qualms resorting to violence to achieve what he sets out to do. Notably during the "Bestower of All" story, when asked to weigh in on Tatloch's fate, he very bluntly advocates for her execution, feeling that after the actions she's done, Tatloch doesn't deserve to live.
  • Klingon Promotion: After bringing about Herminia's death, he assumes direct control over her reign of the mafia of Valore. While many factions of her mafia break off to compete for Bargello's control of the mafia, he's still able to hold his own.
  • The Leader: Of the New Mafia, and the de facto one of Valore, once Herminia is defeated.
  • Meet the New Boss: Averted; Bargello actually takes efforts to improve the quality of life for Valore after he assumes control over Herminia's mafia. In fact, one of the first things he does is disestablish her drug trading ring, and make sure to go after those who would try to make things worse. The priest in Valore even praises his family, saying that the town is at peace now thanks to them.
  • The Paragon: The fact that Bargello strove so hard to improve Valore is what inspires its citizens to to work together instead of fight each other during Oskha's blockade, much to the disbelief of Oskha who was too cynical to believe this could happen.
  • Promoted to Playable: Eventually released as a Thief unit.
  • Rags to Riches: Goes from an impoverished orphan to the well-off leader of Valore.
  • Ragtag Bunch of Misfits: Is the leader of one, considering the New Mafia is initially made up of a group of orphans and a random traveler.
  • Rebel Leader: Is one trying to assert his dominance to oust Herminia from her reign.
  • Scarf of Asskicking: After he defeats Herminia, takes over Valore, and finally pulls himself out of poverty, he changes outfits and obtains a billowing scarf in the process.
  • Screw This, I'm Outta Here: He leaves the Guardians of Light near the beginning of Bestower of All, telling them that he didn't sign up to protect the entire continent. With that said, they're entirely understanding of his reasons, and when he later returns, they welcome him back with open arms.
  • Small Steps Hero: Bargello tends to focus on smaller problems relating to Valore or his gang over any other issues. If it doesn't involve those, he doesn't really care to involve himself, and it takes a lot for him to be involved.
  • The Team Normal: Among the Guardians of Light. Everyone else is rulers of powerful nations, warriors of great renown, or special in some way. Bargello is a normal man who became the leader of a gang to make his town safer, lacking the same power or influence the others do outside of Valore. Notably, this is acknowledged during the Bestower of All story, as Bargello tries to leave once it becomes clear he's involved in something far bigger than he what he feels he should deal with, but comes back when things get personal for him.

    Tiziano 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_23_at_94843_pm.png
The second-in-command of the New Mafia. While a bit vulgar and hot-blooded, he is loyal to Bargello's cause and wants to see Herminia fall as much as his leader.
  • Berserk Button: Anyone disrespecting Bargello within Tiziano's earshot will get their ass promptly handed to them by him, according to Pierro.
  • Chick Magnet: Pierro notes Tiziano's consistent luck with the ladies at the tavern, though he also recalls that Tiziano never left with any either.
  • Heroic Sacrifice: Subverted; When the Chosen One fights Sonia, Tiziano steps in front of an attack aimed at Bargello. While it might seem he's sacrificing himself, he actually turns the dagger around on its wielder and stabs them instead. It's then played straight when Herminia captures and tortures him, with Tiziano refusing to sell out his friends. She finishes him off in front of Bargello and the others. Except, he doesn't really die, as revealed in the Bestower of Wealth arc.
  • Hot-Blooded: While not outright displaying his passion, certain topics tend to set him off. Herminia is one of them and other greedy nobles would be another.
  • The Lancer: A pretty tame one in the New Mafia to Bargello. While the latter is more reserved and methodical, Tiziano is passionate and outgoing.
  • Long-Haired Pretty Boy: With a sizeable heap of hair, he more than qualifies.
  • Number Two: He's Bargello's right-hand man and seems to always be around to voice his input on matters.
  • Never Found the Body: The New Mafia unfortunately had to leave his dead body behind as they were escaping Herminia's Manse. The Bestower of Wealth arc shows Tiziano (a.k.a. Oskha) wasn't actually dead.
  • Sir Swears-a-Lot: In comparison to the other characters of the game, Tiziano uses a bit more vulgar language than his compatriots, especially concerning sexual matters or money.
  • Undying Loyalty: Herminia captures and tortures him during the third chapter of her arc, but Tiziano doesn't betray his friends despite being tormented into a near-vegetative state. Subverted once you learn his true identity as Oskha and he reveals that he always planned to betray Bargello once Herminia was out of the picture.

    Pierro Della 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_23_at_94659_pm.png
A young but eager member of the New Mafia. He regards the rest of the family as his closest friends and is quick to crack a joke whenever the situation permits.
  • Aw, Look! They Really Do Love Each Other: He and Rosso are Headbutting Heroes in "Bestower of Wealth", but ultimately, Pierro goes out of his way to help Rosso out, demonstrating that he does view Rosso as a valued ally.
  • Casanova Wannabe: Pierro's one of the New Mafia members most obviously interested in the company of women, but there's nothing to suggest he has much luck with them.
  • Et Tu, Brute?: Out of everyone, he takes Tiziano/Oskha's betrayal the hardest, with much of Bestower of Wealth's Ch. 2 revolving around his reluctance to kill them. With that said, he's made his resolve by the final fight, where in terms of gameplay Bargello occasionally summons him to do damage against the boss.
  • The Heart: He is by far the most trusting out of the gang. While he isn't completely naïve, his innocence does seem to be a hindrance at times.note 
  • Immediate Self-Contradiction: Tells Herminia that they would rather die than work for her, then immediately backtracks and tries to convince Bargello to do what she says once she reveals that she's captured Tiziano.
  • The McCoy: Out of all the members of the New Mafia, Pierro is by far the most emotionally-centric member.
  • Plucky Comic Relief: Pierro is this.
  • Tag Along Kid: While not technically a kid, he's much younger than the other members of the New Mafia. Lampshaded by Rosso, who calls him "kid."
  • Say My Name: Screams Tiziano's name multiple times as Tiziano is dying from being tortured by Herminia. Then again when Tiziano reveals that he's Oskha.
  • Sir Swears-a-Lot: Taking after Tiziano, Pierro tends to have a dirty mouth in comparison to everybody else. Granted, he's not as sexually inappropriate as the former, but he still has a mouth on him.

    Fra 
"...It's go time."
A reserved yet devout member of the New Mafia. He seems to go with the flow of all conversations and serves as Bargello's yes man.
  • The Big Guy: He's one to the New Mafia.
  • Bruiser with a Soft Center: While he doesn't let on too many emotions, Fra is a considerate person and shows his distress upon Tiziano's death with the rest of the New Mafia.
  • Out of Focus: In "Bestower of Wealth," Fra chooses to stay behind and watch over Bargello while he's in a coma, so he doesn't appear in as many scenes.
  • The Quiet One: Fra only speaks a couple of different words throughout the game. That said, he oftentimes just stays silent.

    Lord Taviani 
The second in command to Herminia's mafia empire in Valore. He employs and is as ambitious as Bargello's gang to usurp Herminia's rule.
  • Ain't Too Proud to Beg: When betrayed by Sonia, Taviani grovels and begs Herminia for his life to the point where he even starts clinging to her legs. Yet, she spares no mercy and kills him.
  • The Don: Subverted; While one might think that Taviani is the mafia don, Herminia is his godmother and boss. The title he carries is simply a remnant from his former days as the don of the Valore mafia.
  • Driven by Envy: Taviani's actions are mostly led by him seeking revenge for his fallen titleage. In fact, he doesn't really care about how Herminia's running Valore, just that he wants to rule it instead.
  • Pet the Dog: Taviani took in an orphaned girl he found on the outskirts of Valore, and by all accounts, treated her very well, to the point where she thinks of him as her real father.

    Sonia 

Voiced by: Aoi Yūki

https://static.tvtropes.org/pmwiki/pub/images/sonia_artwork.png

Rarity: 5*
Class: Thief
Influence: Wealth
An old friend of Bargello who's come under the employ of Lord Taviani. She hates Herminia with a burning passion and teams up with the rest of the New Mafia to bring her down.
  • Broken Bird: While Sonia's polite enough at first encounter, a life of poverty and working in the underworld has left her rather embittered, with her scoffing at the notion of justice being worth anything.
  • Came Back Wrong: Sonia is resurrected as a corrupted revenant in the Bestower Of All arc, forcing Bargello to put her down for good.
  • Childhood Friends: She knew Bargello from the time when they were children whereupon the two of them would go on grape heists in Valore, with hints that the two once had some kind of past fling. To a lesser extent, she's also great friends with the rest of the New Mafia.
  • Grapes of Luxury: Back when Sonia's family still had money, her parents were farmers who owned a grape farm. Eventually, Herminia bought the land out from under them and left them all in destitution (subsequently causing her parents to die).
  • Only in It for the Money: Subverted; Despite encountering her on the Master of Wealth storyline, Sonia makes it clear she's fighting against Herminia to avenge her parents' deaths, not for money. In actuality, Sonia is only fighting for money after Herminia exposed her to a life of riches. In fact, she only wished to emulate Herminia's lifestyle after her parents died.
  • Professional Killer: Part of her duties involve being an assassin for Herminia.
  • Yank the Dog's Chain: Sonia actually wished to have a life like Herminia's where she lived in infinite wealth instead of being caught up in revenge. As such, Sonia ended up siding with Herminia and spied on Taviani for quite some time in order to further her own riches. This desire ultimately gets her killed when defeated by Bargello since she knows she no longer will be paid by Herminia due to her failure. As a result, she returns to dust after fearing she must live in the dust once more.

    Rosso 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_25_at_40604_pm.png
The leader of a rival family to the New Mafia vying for control under Herminia's authority. While bull-headed and eager, he's loyal to an extent for bringing about change to Valore.
  • Battle Strip: Whenever Rosso gears up for battle, he tends to rip through his shirt and goes into battle shirtless.
  • The Big Guy: He most certainly gives Fra a run for his money for being the Big Guy of the New Mafia. Not only is he shown to take on the Chosen One in combat, but he's also strong enough to be recognized for his strength instantly by Bargello.
  • Boisterous Bruiser: Loud? Check. Strong? Check. Enjoys fighting? Check.
  • Defeat Means Friendship: After fighting him to show that Bargello's gang is stronger, he agrees to join with the New Mafia and becomes one of Bargello's subordinates. Admittedly, he does this out of fear for his life, but he ends up becoming quick friends with the rest of the New Mafia.
  • Genius Bruiser: Takes on The Smart Guy role in the New Mafia in the Bestower of Wealth arc, due to his knowledge of key players in the Valore underworld.
  • Honorary True Companion: Downplayed. While Rosso is a loyal and prominent member of the family (despite the occasional scare that he'll turn traitor), he's not part of the core crew of Bargello, Tiziano, Pierro, and Fra and isn't involved in the finale of Bestower of Wealth for that reason, narratively. That said, Bargello has enough trust in him that whenever he leaves with the rest of the party, Rosso is usually left to handle things until they get back.
  • In-Series Nickname: Pierro often calls him a "dumb bear."
  • Screaming Warrior: Is one for the most part.
  • Unaffected by Spice: His favorite kind of "powder" is made with a special blend of spices so strong it would "leave any ordinary person writhing in agony for hours."
  • Vitriolic Best Buds: With Pierro, as the two don't hesitate to volley insults at each other, but by the end of Bestower of Wealth, it's clear that their relationship isn't without some degree of fondness.
  • Walking Shirtless Scene: In battle, at least. He'll start a fight by shredding his shirt just by flexing his muscles.

    Herminia - The Covetous Witch 

Voiced by: Atsuko Tanaka

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_25_at_35248_pm.png
Her all-consuming desire has stained the town of Valore with darkness and depravity.

Rarity: 5*
Class: Hunter
Influence: Wealth
The feared Witch of Greed, Herminia is the leader of her own mafia & is subsequently the ruler of Valore. She's well known for being a prostitute, drug dealer, and greedy to the point where she will kill anyone in her way stopping her from amassing more wealth.
  • Black Widow: Herminia first rose to prominence after she became the mistress of the head leader of a mafia family. After successfully seducing him, she also was able to seduce his lackeys and convinced them to assassinate him. As a result, she gained a vast portion of the leader's money and began to rise to the head of his mafia empire.
  • Broken Bird: Learning about her past, she was sold to another land by her sisters out of greed and lost a noble she came to love due to a mafia boss's influence. She eventually came to believe that wealth was the only thing to live for, even after getting revenge against the mafia boss and her sisters did not fill the hole in her heart. She continued to indulge in her greed to the point of desiring everything in Orsterra. It is no surprise that she became so fractured, her nightmares involve those she killed returning to take her riches away. It's a sad thing to say that wealth is the only thing she loves upon meeting her demise.
  • Burn the Witch!: Her ultimate fate. After being defeated, she locks herself in her vault as her manor is set ablaze and burns to death along with her wealth.
  • Came Back Wrong: She is resurrected as a corrupted revenant to oppose the Chosen One during the Bestower Of All arc.
  • Combat Hand Fan: Despite being a Hunter as a playable character, Herminia has access to Fan attacks.
  • Death by Materialism: When her house begins to burn to the ground, she decides to stay in it and burn to death so that she can stay with her money.
  • Evil Counterpart: Herminia has more than a little in common with Primrose. They both were daughters of a noble family before falling from grace and were forced to resort to sex work to make ends meet. They look similar as well as both are noted beauties with brown hair. However, Primrose still retains her kind heart whereas Herminia is devoid of sentiment and cares only for her wealth.
  • Fan Disservice: Herminia's monster form is particularly grotesque yet features a very visible pair of human breasts.
  • From Nobody to Nightmare: She was the youngest of three sisters of the wealthy House Bertolini, who was sold off to a distant land by her greedy older sisters when their father passed away. She closed herself off and became a prostitute to survive. Eventually, she met a noble who struggled with money, but devoted his love to her, which helped reopen her heart. She would've had a pleasant life filled with love and little want for riches if not for the mafia boss of their town using his wealth to orchestrate luring the noble away and taking Herminia for himself. Upon finding out of the affair, the heartbroken noble took his life, devastating Herminia. Her insatiable sorrow and regret, twisted by the power of the Huntress's Divine Ring that she bought from Oskha, cemented Herminia as the witch who loves only money and riches after achieving her vengeance on the mafia boss, becoming even worse than her older sisters after getting her revenge on them and growing her criminal empire to the way it is present day.
  • Gold Digger: She unabashedly was one and still is. Specifically, she lies with men and gets them addicted to her drugs so that they end up spending money to get her to supply them.
  • Gold Fever: Has an acute case of it. Unfortunately, it's fatal.
  • Greed: Her entire story revolves around the concept of greed and how coveting money can make somebody a monster.
  • Irony: She covets wealth despite wealth and greed having been the driving force that ruined her early life, symbolizing quite a vicious cycle of suffering.
  • Klingon Promotion: After assassinating her husband, she rose to his position in his mafia empire.
  • Light 'em Up: Herminia has access to Holy-elemental attacks as a playable character.
  • Loves Only Gold: Played straight throughout the story. Herminia only cares about money note .
  • Malevolent Masked Woman: She's The Queenpin of the Valore mafia that treats people as money machines and wears a spiky golden mask that covers the top half of her face.
  • Ms. Fanservice: Looking at her boss sprite, Herminia is well-endowed, curvy, and wears a Stripperiffic Pimped-Out Dress. Justified in that she was once a prostitute and still enjoys seducing people for their wealth. Then you see her monster form...
  • Noblewoman's Laugh: Does this after telling Bargello about Lord Taviani's death.
  • Only in It for the Money: Quite literally, Herminia only does something if it sates her desires for accruing wealth.
  • Opera: Herminia's themes are all versions of operas sung in a fictional language.
  • Pimped-Out Dress: Look at that thing! It's a miracle she's even able to fight in that.
  • Rich Bitch: As referenced by the New Mafia (mostly Tiziano), she is one.
  • Ring of Power: She bears the ring of Draefendi, the Huntress.
  • Screw the Rules, I Have Money!: She became the ruler of Valore by exerting her power of wealth over it instead of actually vying for political power. Subsequently, no laws apply to her since she's the one making and enforcing them on the townspeople.
  • The Vamp: Herminia is well known to bed several men and drain them of their riches to amass an even greater fortune than she has. Through prostitution, Herminia also is able to peddle her copious amount of drugs onto willing clients to make them addicted to her services. Despite this, she still was able to oversee the entire operations of her family and presumably used this strategy to recruit potential buyers into funding her underground syndicate.
  • Vomit Indiscretion Shot: One occurs upon hearing Bargello's speech on The Power of Friendship.

Master of Power

    Velnorte 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_23_at_93514_pm.png
A former criminal that was imprisoned due his efforts of trying to create a potion to cure his love, Rinyuu, from blindness. While he has since begun to work for Tytos, he hates his new employer and only works for him out of fear for his and Rinyuu's lives.
  • The Atoner: While not outright evil, Velnorte deeply regrets his actions while working for Tytos and deeply wishes for some way to seek atonement. This later becomes averted entirely when Velnorte seeks vengeance on Tytos by agreeing to expose the entire town to the Scarlet Elixir and seeks retribution for himself only through death.
  • Came Back Wrong: Sazantos resurrects Velnorte as a corrupted revenant during the Bestower Of All arc. Velnorte then ends up killing Rinyuu, who purifies his soul with her dying breath.
  • Death Seeker: He loses the will to live after he believes Rinyuu had died. The only reason he didn't immediately embrace death himself afterwards is that he still wants Tytos to pay dearly for his sins as revenge. When Tytos kills him at the end of the Master Of Power story arc, Velnorte notably refuses to be saved, believing it to be his punishment for the Scarlet Snow incident in Emberglow, even if it means he couldn't be together with Rinyuu despite his promise to her.
  • The Dog Bites Back: Most of Velnorte's actions are driven by his desire to stop the reign of fear Tytos has in Emberglow. When the Chosen One assists him, he attempts several different methods to weaken Tytos' rule to varying effects. Ultimately, he is able to get what he desires, but it costs him his life to kill Tytos.
  • Fallen Hero: While he initially developed the Scarlet Elixir to cure Rinyuu's blindness, after being released by Tytos, he began to convert the drug into a serum to amplify the user's strength. In turn, he feared disobeying Tytos even when his drug was directly causing others pain.
    • Also, Velnorte knowingly allows the incomplete version of the Scarlet Elixir to be dispersed over Emberglow causing some of the innocent townspeople to be converted into monsters.
  • He Who Fights Monsters: Velnorte begins to carry out his vengeance on Tytos after he believes Rinyuu is killed by exposing the entire town of Emberglow to the incomplete version of the Scarlet Elixir while he has an antidote.
  • Internalized Categorism: Velnorte is deeply ashamed of his actions performed under Tytos' rule and wishes deeply to atone for them.
  • It's Personal: After Velnorte believes Rinyuu is killed, he whips into a depressive rage and decides he will take his revenge on Tytos through any way possible. This causes him to go through with his plan of spreading the Scarlet Elixir across the entire town to cause Tytos to die.
  • The Lost Lenore: After Master of Power, he becomes this to Rinyuu, as she's never quite able to move on from his death. In Bestower of All, she ultimately ventures into Hell alone in pursuit of him.
  • Must Make Amends: Velnorte is heavily motivated to make up for his actions taken by working on the Scarlet Elixir.
  • Redemption Equals Death: Velnorte's efforts to redeem himself culminate in Tytos killing him as he dies.
  • Sanity Slippage: He goes mad with grief and rage against Tytos after Rinyuu falls off a cliff and supposedly dies from Velnorte's scuffle with Jurgen. In the immediate aftermath of the event, he's shown eerily pretending that a doll in Rinyuu's likeness is her and cheerfully greets the Ringbearer Chosen as if nothing had happened prior, unsettling them.

    Rinyuu 

Voiced by: Ai Kakuma

https://static.tvtropes.org/pmwiki/pub/images/rinyuu_artwork.png
Rarity: 5*
Class: Cleric
Influence: Fame
The timid and saintly lover of Velnorte. While she's completely blind, she genuinely cares for everyone around her and tries to live her life as normal as can be.
  • All-Loving Hero: Kind and forgiving to everyone she meets—even those trying to kill her, whether in the main story or in her Traveler Memory.
  • Ambiguously Brown: Her sprite is noticeably dark-skinned just like Bargello, but unlike him, her official character artwork shows her as being light-skinned instead.
  • Boring, but Practical: As a playable character, Rinyuu reduces the SP costs of the front row by 10% as long as she remains in the back row. She also provides a minor SP regeneration effect to her paired ally while she's in the back row. These aren't flashy, but they're universally useful effects.
  • Doomed by Canon: She's revealed to be a secret Crossford when in the main game it's stated that Kit is the last Crossford left. Needless to say she isn't living much longer, and dies in the "Bestower of All" arc.
  • Easy Amnesia: After falling off of a cliff, Rinyuu temporarily loses her memories before being resuscitated by Dimitri & the Chosen One.
  • Friend to All Children: As seen in her character artwork, she's adored by the children of the church.
  • The Ingenue: Despite living in Emberglow, Rinyuu is mostly oblivious to the atrocities going on behind the scenes (even though her beloved is one of the main reasons behind them). This is actually Subverted in that Rinyuu is partially aware that horrors are going on in Emberglow, but is unable to do anything about them. She also knows about Velnorte's involvement and fakes a proposal to an aristocrat so that he no longer feels pressured to listen to Tytos for her safety.
  • Kill the Cutie: Rinyuu dies during the Bestower Of All arc, slain by the revenant of Velnorte. She manages to purify his soul with her dying breath.
  • Luke, I Am Your Father: Rinyuu is actually the illegitimate child of Graham Crossford during his time in the Knights Ardante. She was unaware of this until revealed by Ceraphina in the Bestower of Fame story.
  • Morality Chain: Inverted and played straight. Initially, she's used as a hostage to keep Velnorte Trapped in Villainy, being the only reason Velnorte's forced to work for Tytos. However, when he believes that she died, everything goes downhill from there as he abandons his moral compass to avenge her.
  • Non-Action Guy: Can't fight to save her life. This becomes humorous in the Bestower of All arc when she becomes one of the eight Guardians of Light who are all powerful warriors and rulers, and then there's Rinyuu who's great at making stew and not much else. She takes it stride and hopes that at least her meals will make everyone happy. It pays off when Tatloch is convinced to help the Guardians of Light because of Rinyuu offering her stew. As a playable unit though, it is downplayed, as her attack requires her to hit people with her staff, but all of her offensive skills have her calling other people to hit for her, making her as close to a non-combatant as possible within the game's mechanics.
  • Promoted to Playable: She was eventually released as a Cleric unit.
  • Shock and Awe: Rinyuu has Lightning-elemental attacks as a playable character.
  • Shoot the Shaggy Dog: Despite every effort in keeping her safe in the Master of Power and Bestower of Fame arcs, she dies during the Bestower Of All arc.
  • Silk Hiding Steel: Like Ophilia before her, her gentle demeanor hides an iron will that is unbreakable. Tatloch recognizes that she can't do anything to drive Rinyuu to despair and quickly lets her go after trying to use her as a hostage.
  • Simple, yet Awesome: Rinyuu's main strength as a playable character are two of her moves that provide enormous buffs to the entire team as long as she keeps channeling the skill. This will cost her some SP every turn (said cost can be reduced by Boosting), but once she starts channeling, you can send her to the back row and she'll keep channeling it as long as her SP holds out (which is trivial) and she doesn't get incapacitated. This makes her the ultimate backpack character, provided her paired ally doesn't need to switch to the back row for whatever reason. The only downside is she cannot channel both prayers simultaneously, and she's highly suspicble to attacks that force any row swapping.
  • Team Chef: She's known largely for her delicious stew, which she cooks for the church and later for her fellow Guardians of Light.
  • Too Good for This Sinful Earth: She's easily one of the nicest characters in the game, but dies during the Bestower Of All arc to save Velnorte's corrupted soul. Worst of all, Velnorte is the one who kills her.
  • Trauma Conga Line: Good lord, Rinyuu has it bad. She's born blind, is taken as a hostage by Tytos to coerce Velnorte, tries to sacrifice herself so she won't tie Velnorte down, gets knocked off a cliff and nearly dies (losing her memory in the process), regains her memory just in time to see her loved one die, gets manipulated by someone she thinks is a close friend into being a Human Sacrifice, and then dies at the hands of her loved one's corrupted soul in the Gate of Finis.
  • Unwanted Rescue: After being reaffirmed of Velnorte's resolve to work on his potion, Rinyuu willingly offers herself up to the Scarlet Wings and hopes that her imprisonment results in her death so that Velnorte can live a life of freedom where he needn't worry about her.
  • Worth Living For: Rinyuu openly tells the Chosen One that her life was given purpose after meeting Velnorte and she's willing to do anything to make him happy.

    Phina 
https://static.tvtropes.org/pmwiki/pub/images/fina_2.png
A kindly cleric assigned to Emberglow from the Church of the Sacred Flame. She's good friends with Rinyuu and genuinely cares for her well-being considering her circumstances.
  • Ascended Extra: While she's only present for a few scenes in the Master of Power storyline, she later returns (alongside other characters from the Master of Power storyline) for the Bestower of Fame storyline. Out of all the returning characters, she seems to have the biggest upgrade in the amount of screen time (mostly because she was initially only present in 2 scenes). note 
  • Best Friend: Heavily Implied to be one to Rinyuu.
  • Good Shepherd: Is presumed to be one (especially considering Tytos' style of sainthood).

    Jurgen 
https://static.tvtropes.org/pmwiki/pub/images/jurgen.png
A subservient man who has become the research assistant to Velnorte upon Tytos' orders. He often buts heads with Velnorte due to his fear of Tytos' wrath.
  • Berserk Button: Don't talk about his loved ones and their safety. Especially not his Mother.
  • Even Bad Men Love Their Mamas: Jurgen is extremely protective of his mother due to her being the only source of love still left in his life.
  • Foil: Is one to Velnorte in many ways. For one, Velnorte is rebellious and wishes for change while Jurgen is servient and is far too afraid to act unless ordered. Secondly, he is slightly manic when stressed while Velnorte is more level-headed. Additionally, they both react to the loss of a loved one in different ways too. Jurgen becomes suicidally-inclined to enact vengeance on Rinyuu while Velnorte is willing to bring about the suffering of others to enact his revenge on Tytos.
  • Motivated by Fear: Jurgen is apt to act only based on his fear of Tytos injuring him or those he loves. As such, he's ultimately pushed around by his superior against his wishes.
  • Vengeance Feels Empty: When he's talked down from killing Rinyuu, he doesn't know what to do with himself and ends up attempting a Suicide Attack on Tytos instead to resolve his anger.

    Dmitri 
An energetic but kind-hearted hunter living in the wilderness of Emberglow, who lives a simple life helping those around him.
  • Big Brother Instinct: He becomes quite protective of Rinyuu, whom he wishes happiness for after everything she's been through. In gameplay, her bow attacks are actually summoning him to come fight for her.
  • Combat Medic: Inverted. On top of being a skilled hunter, he's received training as an apothecary as well.
  • Good Samaritan: By sheer coincidence, he's the one who saves and nurses an amnesiac Rinyuu back to health after finding her unconscious in the snow.

    Tytos - The Hero 

Voiced by: Rikiya Koyama

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_23_at_93802_pm.png
Leader of the Scarlet Wings, a band of former criminals, he rules Emberglow with an iron fist.

Rarity: 5*
Class: Warrior
Influence: Power
The supposed "Hero" of Emberglow, Tytos, is a cunning and ruthless man who desires power above all else. While praised by the Church of the Sacred Flame for his past service in the Knights Ardante, he still is embittered by his inability to destroy the rest of the Southern Tribes.
  • Ascended Extra: Tytos was a background character mentioned to have been responsible for beating back the invading southern clans that destroyed Erhardt's town Grynd. He's promoted to being the Arc Villain of the "Master of Power" storyline.
  • Big Fancy Sword: He has one and uses it in battle.
  • Came Back Wrong: He is resurrected as a corrupted revenant to oppose the Chosen One during the Bestower Of All arc.
  • Evil Is Petty: The Church of the Sacred Flame rejected his counter-attack campaign against the Southern Tribes, but still put him in charge of Emberglow for his achievements. 18 years later, he builds a cathedral for himself and tries to destroy them.
  • Fallen Hero: Originally, Tytos was an upstanding member of the Knights Ardante until he began to lust for power after obtaining his God Ring.
  • Heroic Sacrifice: Zig-Zagged & Played With. While Tytos does not sacrifice his life for another, he is instead misattributed as having sacrificed his life to kill Velnorte. Furthermore, it's actually Velnorte who sacrifices his life to kill Tytos, not the other way around.
  • Historical Hero Upgrade: After he is killed, the Church of the Sacred Flame covers up his death by spreading the story that he sacrificed his life in order to fell Velnorte, the "true" mastermind of the events in Emberglow.
  • I Have Your Wife: Discovering that Velnorte's healing potion has fatal side-effects, he puts him in jail and threatens Rinyuu so Velnorte would continue working on the Scarlet Elixir but for his army.
  • The Jailer: Instead of outright killing those who he catches as criminals, he imprisons them and converts them into members of the Scarlet Wings via terrorizing them.
  • Luke, You Might Be My Father: Since Sazantos is a Child by Rape, his father vanished from his life after he was conceived. This trope comes into play and relates to Tytos when Sazantos comments that he knows nothing about the men who raped his mother, Pharamea, other than the fact they're associated with the church, so for all he knows his father could be Tytos.
  • One-Winged Angel: The second phase of his boss fight sees him transforming into a Winged Humanoid with scarlet wings.
  • Psycho Serum: The core of his plan is the Scarlet Elixir, a drug developed by Velnorte that turns those affected into powerful zombies, which Tytos plans to distribute to his followers and townsfolk to build a large army.
  • The Redeemer: Tytos is believed to be a great man by the public with Scarlet Wings consisting of mostly Reformed Criminals. While ex-convicts can be said to have turned out for the better, Tytos views them as expendable.
  • Ring of Power: He bears the Ring of Brand, the Thunderblade.
  • Shock and Awe: Tytos has access to Lightning-elemental attacks, both as a boss and as a playable character.
  • Spell My Name With An S: The early access beta localized his name as "Titus", which could potentially cause confusion with a certain other well-known Square Enix property. It was changed to Tytos in the full English release.
  • Sword Plant: He poses this way in his character artwork.
  • Villain with Good Publicity: Despite Tytos ruling Emberglow with an iron fist, he is still widely revered as a hero, especially by the Order of the Sacred Flame. This persists even after his death.
  • Warhawk: Repelling the Southern Clans wasn't enough for him as he desired to take the fight to them and invade their homeland and destroy them utterly. The Church disagreed and put the lives of their soldiers ahead of his ambitions, but Tytos never stopped planning for the day he could resume his campaign.
  • War Hero: He became renowned for leading the Orsterran Alliance that beat back the Southern Clans invading Hornburg 18 years ago.
  • Weakened by the Light: Tytos is ironically vulnerable to Holy damage in his boss fights.
  • With Us or Against Us: This is the central mindset that Tytos employs. If you aren't supporting him, you're an enemy to Emberglow and expendable. If you are supporting him, you best not make any mistakes or you're against him.
  • You Have Failed Me: Tytos tends to be callously evil to others, although it's always in response to them failing at a task. He injects his butler with the incomplete serum for spilling his dinner, then kills Jurgen's mother as punishment for failing him,.

Master of Fame

    Schwartz 
https://static.tvtropes.org/pmwiki/pub/images/schwaltz.png
A former playwright whose wife was killed through Auguste's maniacal schemes. His vengeance for his wife's death motivates him to team up with the Chosen One to end Auguste once and for all.
  • Best Served Cold: Schwartz has been trying to get revenge on Auguste for some time, but was unable to due to the latter's Cult of Personality. Only when he allies with the Chosen One is he able to realize his plots of revenge.
  • Dark and Troubled Past: Schwartz initially lived a happy and fulfilling life with his wife until Auguste stole her away and tortured her to death. As such, he's spent every hour of his life trying to enact his Revenge. Even after the reveal he was Auguste all along, Simeon explains that Auguste did actually have a Dark and Troubled Past where his wife was killed by a performer, and was a Death Seeker in truth.
  • Evil All Along: "Schwartz" is just an facade that August took on to manipulate the Chosen One.
  • Invented Individual: The "Schwartz" that the player first meets is a fabricated identity that Auguste himself took on in order to trick the Chosen One. However, he really was known as Schwartz once before his ring twisted him into Auguste the Playwright.
  • Revenge: Schwartz's entire motivation is based on getting revenge for his wife's death.
  • "The Reason You Suck" Speech: Schwartz delivers a couple of these directly to Auguste.
  • Walking Spoiler: The reveal that he IS the real Auguste is a massive one for the Master of Fame storyline.
  • You Are Better Than You Think You Are: Schwartz delivers a couple of these speeches to various followers of Auguste to demotivate them and convince them away from Auguste's influence. They never work though due to the fear or respect Auguste instilled into them.

    Francesca 
https://static.tvtropes.org/pmwiki/pub/images/franscesa.png
Click here to show her boss sprite

A former lover of Auguste who is the star of adoration by many other actresses of Theatropolis. While she knows of Auguste's evils, she still holds some attachments to him.


  • Abusive Parents: To Mikhail, as she chooses not to give him the poison antidote and insults him by saying he meant nothing to her.
  • Affair? Blame the Bastard: Francesca goes on to state that Mikhail meant nothing to her and that he was nothing more than a hindrance to her. Of course, it was not his fault for being born, but being driven to despair after she was tricked by Auguste leaves her unable to handle what she just did did, so she blames Mikhail instead.
  • All Take and No Give: Auguste's and her relationship is this. Francesca is solely being abused in order for Auguste to enact his plans for obtaining stimulation.
  • Ax-Crazy: After finding out she could have saved both Auguste and Mikhail by giving Mikhail the antidote, Francesca snaps and rationalizes that the reason she didn't save her child was that he was dead to her. She then fights the Chosen One and dies saying Mikhail was the cause of all her struggles, not Auguste.
  • Go Mad from the Revelation: Subtle, but when Auguste reveals he had two antidotes to the poison Mikhail was fed, meaning Francesca could have saved both Auguste and Mikhail, she's momentarily left speechless before going completely off the rails and throwing herself at the Chosen One in a battle to the death. Seemingly the realization she just told her son she didn't love him and was willing to let him die, combined with Auguste's abuse and manipulation, made her snap.
  • Head-Turning Beauty: Francesca is regarded as one of the prettiest women across all of the Flatlands and is envied by many others for her grace & beauty. Her boss sprite and appearance in Auguste's artwork show it isn't just Informed Attractiveness, as she has an ample bust and curvy figure.
  • Love Makes You Crazy: Quite literally, Francesca goes insane due to holding on to her feelings to Auguste.

    Mikhail 
The bastard child of Auguste and Francesca. He has lived a sheltered life away from his father due to his mother's fear of harm befalling him.
  • Break the Cutie: It's heavily implied that he was, in fact, conscious enough to know that Francesca left him to die, given that he's visibly depressed post-"Master of Fame" memoirs.
  • Children Are Innocent: Especially compared to his father, Mikhail has nothing to do with the atrocities committed throughout Theatropolis.
  • Heroic Bastard: While not outright heroic, Mikhail is a child and is innocently kind to the rest of the world.
  • Tragic Keepsake: His Memorial Pendant is implied to be this.
  • Trauma Conga Line: After being poisoned by his father, his mother then abandons him to save the person who poisoned him. Then, after it's revealed that Francesca can use an antidote to save him, she instead does nothing and waits for him to slowly die of poison. She even taunts him that he meant nothing to her while he was still conscious.

    Auguste - The Genius Playwright 

Voiced by: Daisuke Namikawa

https://static.tvtropes.org/pmwiki/pub/images/arguste.jpg
In Theatropolis, city of the arts, many a poor soul has been led astray by his beguiling words.

Rarity: 5*
Class: Thief
Influence: Fame
A beloved playwright and actor whose plays are renowned across the world. While he is well-respected by other members of his field for the realism presented in his work, he's actually a sociopathic Serial Killer with a Cult of Personality who derives pleasure and inspiration from the atrocities he commits.
  • Can't Take Criticism: All his past and future plays are masterpieces. Just insinuating that he doesn't have a script prepared or that repeatedly recruiting and killing actors affects performance can make you become his next victim.
  • Came Back Wrong: He is resurrected as a corrupted revenant to oppose the Chosen One during the Bestower Of All arc.
  • Casting a Shadow: Auguste has access to Dark-elemental attacks, both as a boss and as a playable character.
  • Character Catchphrase: He yells "MARVELOUS!" whenever he's excited.
  • The Chessmaster: Under the guise of Schwartz, Auguste planned out everything the Chosen One encountered on their journey to kill him. The entire time, Auguste was in full control of the situations presented and only revealed his disguise once he attempted the final act of his plan.
  • Consummate Liar: Fitting of his role as an actor and Manipulative Bastard, Auguste is this too. Even the actor masquerading as Auguste is this seeing as they convinced everybody that they were the real Auguste without anyone questioning him.
  • Contractual Boss Immunity: Partially inverted. Auguste's monster form is vulnerable to Paralysis, but he is immune to various other status effects.
  • Cult of Personality: He's considered a legend across the continent and residents of Theatropolis completely worship him. The actors also aren't bothered by the fact that they are literally expendable.
  • Dark and Troubled Past: As implied by Simeon, Schwartz was the true personality of Auguste and wished for death the entire time he existed. This would make it so he became Auguste out of blinding rage for his former lover being murdered.
  • Death Seeker: Due how he was continually murdering others in order to find inspiration and pleasure, Auguste wanted The Chosen One to kill him in order to end his madness.
  • Dying as Yourself: As he dies, his original personality resurfaces and thanks the Chosen One for stopping him and ending his madness.
  • Evil Is Petty: Because an actress gasped as she's being choked on stage and the script didn't have that last-second detail, Auguste chokes her this time permanently in a fit of rage. When Francesca, his best actress and also Secret-Keeper, points out that constantly "changing" actors would reflect on the performance, he doesn't hesitate to threaten her as well.
  • Expy: In part, he's one to Simeon from the original game, as an actor who players the role of the Arc Villain of a major story line.
  • From Nobody to Nightmare: Auguste's story is entirely this seeing as he was a failed playwright before he rose to fame and prominence.
  • The Hedonist: One of the main reasons why Auguste became a Serial Killer in the first place was because he obtained "stimulation" from watching somebody commit a murder-suicide. Afterward, he was motivated to continue these feelings of "stimulation" by continuing to perform such atrocities on others. However, as shown when he poisons a maid, he's finding it harder and harder to get stimulation from simple murder, requiring him to come up with more creative killings.
  • Lack of Empathy: Considering how he tortures people to see how they act when in pain or dying, it's safe to say he doesn't really have too much empathy to share.
  • Looks Like Cesare: He's a Eerie Pale-Skinned Brunette with sharp hair and Creepy Shadowed Undereyes. To no surprise, he's also Ax-Crazy.
  • Mad Artist: Of the mad actor variant. He's a talented actor and writer, but he's also a hedonistic Serial Killer who murders and tortures others for plot ideas for his plays. In addition to the killing and torturing, he is suicidally insane and loves manipulating others, especially those he's close to. Despite this, Auguste maintains a beloved public persona and is adored throughout Orsterra.
  • Manipulative Bastard: He is one to everybody. Not only has he formed his own Cult of Personality that listens to his every word, but he also smothers people in his abundance of renown to get them to do as he says.
  • Master Actor: The entire time, Auguste was secretly disguising himself as the character Schwartz and had his most devout follower playing himself all so that he could psychologically manipulate the Chosen One.
  • Ring of Power: He bears the Ring of Aeber, the Prince of Thieves.
  • Serial Killer: He continuously looks for new actors because he's killing the previous ones when frustrated or for pleasure.
  • The Sociopath: Having all five traits associated with sociopathy, he is one. He uses people solely for advancing his plays, including murdering and/or emotionally destroying them to get inspiration.
  • Suicide by Cop: Auguste planned for the Chosen One to eventually kill him and end his tortured existence as he no longer could bear the suffering he was instilling on others despite feeling pleasure for doing so.
  • Throw the Book at Them: Though classed as a Thief as a playable character, Auguste has access to Tome attacks.
  • Villain Takes an Interest: He takes an immediate interest in the Ringbearer Chosen upon meeting them for the first time, having been drawn to them by their pure and beautiful eyes. It's this interest in them that mostly motivated Auguste to concoct the entirety of the Master of Fame storyline, with the Chosen One as the main character of his story.
  • Villain with Good Publicity: Auguste is known across Orsterra as a masterful playwright and in turn has incredible popularity. In fact, this was one of the main reasons why he was able to set up a Cult of Personality in the first place.

    Simeon 
https://static.tvtropes.org/pmwiki/pub/images/simeon.png
A humble playwright and friend of Auguste. He's a staunch fan of Auguste's work due to the dark realism his scripts present, although he seems to know more than he lets on.
  • Demoted to Extra: While he plays a much larger role in the base game, Simeon only appears as a character in a few scenes in this one. He appears a bit later on in the Bestower of Fame storyline too when he (alongside Mattias) can be seen talking to the Bestower of Fame. He was first given the Ring of Aeber, the Prince of Thieves, from the Bestower of Fame a century ago, implying he eventually passed it to Auguste and is responsible for his corruption.
  • Developer's Foresight: He cannot interact with your party if Primrose is its first unit. He's absent in the overworld and Primrose is replaced with the second unit in scripted cutscenes.
  • Mr. Exposition: Surprisingly, he's the one to go into depth about Auguste's backstory. Granted, he also immediately claims he just made up the entire thing, but it's implied otherwise. When Sazantos attempts his We Can Rule Together in Bestower of All, he reveals that Simeon didn't lie about Auguste's backstory.

Master of All

    Princess Alaune 

Alaune Edoras

Voiced by: Saori Onishi

https://static.tvtropes.org/pmwiki/pub/images/princess_alaune.png
Click here to see her as the Queen of Edoras
Rarity: 5*
Class: Scholar
Influence: Power
The youngest princess of Edoras who cares deeply for her people. While her time in the castle has made her quite timid, she is nevertheless a resourceful person who isn't afraid to make change.
  • Always Someone Better: After her coronation, she confesses to Richard that she feels this way about Elrica, seeing herself as an inferior replacement to her sister who was meant to take the throne. In response, Richard agrees that it's hard to match Elrica—but that Alaune is one of the few to do so.
  • Awesome Moment of Crowning: Master of All ends with her coronation, after defeating Pardis III to take the throne.
  • Babies Ever After: Near the end of the Bestower of All storyline, it's revealed she's pregnant with Richard's child. The end screen for the Bestower of All story implies that Alaune's child is a reincarnated Sazantos.
  • Big Sister Worship: Loves her older sister Elrica and admires her strong will. Elrica's death at the hands of their own father motivates her to stand up against Pardis and end his reign with the help of the Chosen One.
  • A Child Shall Lead Them: She's already in her 20s according to the developers, yet several characters have remarked on her youth on different occasions, which becomes more prevalent after she's crowned queen of Edoras. Her enemies derogatorily refer to her as "a little girl" even after knowing her title due to this.
  • Commonality Connection: In her Traveler Memory, she and Princess Mary bond over their mutual love for romance novels.
  • Earn Your Happy Ending: In spite of every horrific thing she goes through courtesy of her father's actions and the consequences they brought, as well as the machinations of the dark forces in Orsterra opposing her and her allies after her ascendance to queenhood, she manages to unite the countries of Orsterra together so they can achieve the dream of peace she and deceased sister Elrica had sought together. To cap it off, she even gets to start a loving family with Richard as she gives birth to their first child in the Epilogue.
  • Good Is Not Soft: Alaune is noted to be a gentle and timid young woman compared to her more proactive and confident older sister, Elrica. Even so, especially after Elrica is killed, this doesn't stop Alaune from helping the Ringbearer Chosen put her father down for good once it becomes clear that his ambitions will completely burn the continent of Orsterra down to the ground until he's stopped.
  • Hair of Gold, Heart of Gold: She has blonde hair and is one of the kindest and most idealistic of the main characters in the story.
  • If You Kill Him, You Will Be Just Like Him!: Alaune is faced with this when she is pressured to execute Tatloch. She doesn't go through with it because of how she witnessed Pardis III beheading Elrica, knowing she'd just be repeating past tragedies if she killed Tatloch.
  • An Ice Person: In her EX Dancer form, she trades away her Holy attacks for Ice magic.
  • Jack of All Trades: As a Scholar, while outclassed in specific areas by other units, she has a bit of everything—she has AOE and single-target spells of both Fire and Light and a few buffing capabilities, and is one of the few Scholars who can heal as well as revive fallen allies.
  • Light 'em Up: Alaune has Holy-elemental attacks in her arsenal as a playable character.
  • Like Father, Unlike Son: She contrasts her father, Pardis, in many ways:
    • Unlike her evil, self-centered, warmongering despot of a father, Alaune is a benevolent and kindhearted ruler, who cares for the well-being of her subjects and desires peace throughout the Orsterran continent. In one sidequest, Mayor Si'guchim of I'cirlo even remarks that Alaune is a far cry from Pardis III despite being his daughter, and could hardly believe that she's related to "that tyrant".
    • Like her father, Pardis, she's the younger royal sibling, the Spare to the Throne, is implicitly the the child that her father favored the least between her and Elrica, and eventually became ruler of Edoras after her sister dies. Unlike Pardis's relationship with his older brother Oswald, whom he murdered to ascend the throne, however, her relationship with Elrica is nothing but very loving as Alaune thought the world of her sister. Elrica's death is also what ultimately motivates Alaune to ascend the throne herself, being inspired to continue Elrica's crusade to stop their father's ambitions from destroying Orsterra thanks to his constant conquests.
  • Martial Pacifist: Her dream is to see a world that knows no war, so she works hard to achieve that dream of peace as the queen. She also becomes a playable unit with a variety of powerful spells under her tow.
  • The McCoy: Between herself, Richard, and Solon, Alaune is the most openly emotional among Orsterra's royalty and is driven by her ideals.
  • Not So Above It All: Invoked by her, as she's shocked when Princess Mary says that she seemed "too regal" to enjoy things like romance novels. Alaune awkwardly assures her that she also has normal hobbies like reading and baking.
  • Patricide: She aids the Chosen One in ending her father's reign to bring about a better future for Edoras.
  • Playing with Fire: Alaune also has Fire-elemental attacks as a playable character.
  • Princess Classic: She is one for the most part. Compared to Elrica's more assertive nature and skill as a swordswoman, Alaune is more innocent and demure, as well as generally a noncombatant in cutscenes.
  • Promoted to Playable: She was eventually released as a Scholar unit.
  • "The Reason You Suck" Speech: After Pardis's defeat, he once again repeats his monologue of asking himself what kind of king he was while in the throes of death. Alaune sticks it to him by telling him just how pathetic he was in the end before he dies.
    Pardis: Who...am I? A selfish king with a bottomless appetite for wealth? Or a deceitfully bold king who craves power and fame? I...I am...
    Alaune: You are just a lonely king...who was master of naught in the end.
  • Royals Who Actually Do Something: Personally deals with her father Pardis herself on behalf of her people and succeeds, becoming the Queen of Edoras in the process. Following his demise, she undoes her father's mistakes by becoming a benevolent yet iron-willed ruler to her subjects in the hopes of protecting them and making Orsterra a place where everyone can live peacefully. In-story, she personally travels alongside the Chosen One and their allies to broker peace between nations despite the numerous risks she encounters along the way.
  • Silk Hiding Steel: Alaune is a gentle woman who's never seen raising a weapon against another by choice in cutscenes, but nevertheless doesn't hesitate to go to the frontlines alongside her soldiers and can hold her own in a verbal fight, especially when her ideals are being criticized.
  • Simple, yet Awesome: In her EX Dancer form, Alaune can channel to raise the BP recovery rate of the entire party by 1 per turn as long as her SP holds out (and as long as she isn't interrupted). This is absurdly powerful, but is held back by requiring at least 100 SP per turn to keep channeling it.
  • Taking the Bullet: Takes an arrow for King Solon when an unknown assassin tries to kill him as he was rousing his subjects. Luckily, she survives.
  • Took a Level in Badass: She starts out as a meek and sheltered princess who claims she lacks her sister's strength of will, to a strong-willed but still compassionate leader who ends up overthrowing and defeating her own father by gathering allies from all over to finally take him down following Elrica's death. Moreso when she later becomes Queen of Edoras and eventually a playable unit after clearing her storyline. This is even reflected in her dialogue and voicelines after Elrica is killed: she speaks in a more softspoken tone initially when you first meet her, reflecting her meeker nature as the younger princess, which later becomes more commandeering and regal when she takes up arms against Pardis III and becomes queen.
  • True Blue Femininity: Alaune starts off with blue accents to her white attire when she's at her most demure and traditionally feminine. However, after becoming Queen of Edoras, at which point the focus is less on her gentle nature and more on her willingness to stand up for her ideals, she switches to red instead of blue.
  • The Unfavorite: Implied. While Pardis has no love for either of his daughters (or for anyone else for that matter) and treats both equally terribly, he favors Elrica for being his oldest child and heir while he's content to ignore Alaune for the most part primarily because she's merely a spare to the throne and lacks Elrica's strength as a warrior. Her meeker and gentler personality compared to Elrica doesn't win her any favors in her father's eyes either.
  • The Usurper: A heroic example. Upon defeating and killing Pardis by the end of the Master of All story, she assumes the throne and becomes Edoras's queen as she is officially next in line following Elrica and Pardis's deaths.
  • Virgin in a White Dress: Alaune mainly wears white in her attire signifying her relative innocence in comparison to the atrocities of her father's actions. When she becomes Queen of Edoras, she begins to wear more red-accented colors, although the white is still present as a secondary color to keep the image of her being an innocent person.
  • Youngest Child Wins: She succeeds the throne after her older sister's and father's deaths, becoming the Queen of Edoras at the end of Master of All storyline.

    Lebrandt 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2022_01_08_at_122003_pm.png
Princess Elrica's lifelong retainer who's educated her in practically everything she knows since childhood. While he's loyal to the princess, he realizes the fighting skill of the Chosen One and becomes quick friends with them.
  • Battle Butler: While not a butler, he is the personal servant to Elrica and trained her in swordsmanship ever since she was little. As such, he's more than capable of defending himself if need be.
  • Came Back Wrong: He is resurrected as a corrupted revenant to oppose the Chosen One during the Bestower Of All arc.
  • Feeling Their Age: He comments during the finale of the "Bestower of Power" story that, compared to everyone else fighting Tatloch's forces, he's not able to keep up as much as them due to his age, and is shown struggling slightly compared to others like Krauser. He continues to fight anyway in spite of it though.
  • Heroic Sacrifice: Dies to protect Alaune and the Chosen One from Pelagia's Suicide Attack.
  • My Greatest Failure: His journal found in the Gates of Finis reveals he considers the deaths of Ulrica and Elrica to be this, as he failed to protect what were the only rays of light within Edoras, leading to the country nearly falling into darkness under Pardis. His Heroic Sacrifice is motivated by a desire to ensure that Alaune, the only source of hope, remains alive to continue that ideal.
  • Old Soldier: The game doesn't outright state his age, but multiple characters refer to him as being older, and he was there when Alaune and Elrica were children. Not only is a capable of teacher, but he joins the frontlines several times.
  • Optional Boss: The player can duel him after completing the "Master of All" storyline.
  • Parental Substitute: He was more of a father to the Edoras sisters than Pardis ever was as he essentially raised them himself after Ulrica's death.
  • Team Dad: For the most part, he is one; he's especially like this around Alaune and Elrica. It's noted he was their mentor since they were children and helped teach them.

    Princess Elrica 

Elrica Edoras

Voiced by: Yōko Hikasa

https://static.tvtropes.org/pmwiki/pub/images/elrica_artwork.png

Rarity: 5*
Class: Warrior
Influence: Power
The eldest princess of Edoras who is betrothed to General Mahrez. While she and her father disagree heavily on the interests of the kingdom, her father treats her slightly as his favorite due to being the next in line for the throne.
  • And Now for Someone Completely Different: At the end of "Master of All" Chapter V, the player controls her in a Duel Boss fight against her father. Sadly, she is no match for him due to the four God Rings in his possession.
  • Big Sister Instinct: She loves her younger sister Alaune very much and would see to it that her well-being is taken care of. She refuses to bring Alaune along when she decides to travel the country as El, the wandering swordsman, knowing that doing so would endanger Alaune not just because of the potential dangers they could both encounter on the road, but also because it would put Alaune in the crosshairs of their murderous father's wrath considering Elrica's own end goals.
  • Caged Bird Metaphor: She is one largely to her own kingdom and father's rule.
  • Came Back Wrong: She is resurrected as a corrupted revenant to fight against the Chosen One and Alaune in the Bestower Of All arc.
  • Casting a Shadow: As a playable character, some of Elrica's abilities can hit Dark weaknesses.
  • Cool Big Sis: To Alaune.
  • Damsel in Distress: Eventually, Elrica is captured by her father and is scheduled to be executed. Naturally, the Chosen One leaps to her rescue. That said, the Chosen One actually fails and Elrica is beheaded as a result.
  • Decoy Protagonist: She's initially set up to be the Chosen One's main ally during the "Master of All" storyline, until she's killed by Pardis III midway into the story. Instead, it's her younger sister Alaune who ends up becoming the true focus of the storyline as she picks up where Elrica left off to finally end their father's despotic reign with the Chosen One's aid.
  • Defiant to the End: Her last moments at her execution are to calmly rebuff Pardis III's words, citing that which she fought to protect will live on. All he can do is snap at her, before cutting off her head.
  • The Fettered: She cares quite deeply for her kingdom's sake and also for her husband, Mahrez. When pushed by her father's actions, she dons the identity of a swordsman named El and sets out to end her father's rule.
  • Happily Married: The Master of All storyline begins with her public betrothal and marriage with General Mahrez and both newlyweds are shown to be nothing but loving spouses who are wholly dedicated to each other. It ends in tragedy when Pardis murders Mahrez in cold blood, prompting Elrica to avenge him once she learns the truth of what really happened.
  • Heroic Willpower: As a revenant, she manages to retain enough of her sanity to warn Alaune to run away before Signa ups the control over her in retaliation.'
  • "I Know You're in There Somewhere" Fight: The boss fight against her corrupted form has Alaune call out to her, successfully reaching her heart enough for the boss to weaken unlike the other fallen who generally remain mindless throughout their fight.
  • Light 'em Up: As a playable character, she has access to Holy-elemental attacks.
  • Off with Her Head!: How she's executed. At the hands of her own father and in front of her younger sister and the Chosen One, no less.
  • Patricide: She attempts to end her father's reign and ultimately faces off in a duel against him. She ends up losing this bout, but she still attempted patricide directly.
  • Pretty Princess Powerhouse: She is one for the most part thanks largely to her father's "teachings" and lessons from Lebrandt.
  • Princess Classic: Subverted; Under the persona of El, Elrica sets out against her own kingdom to end her father's reign.
  • Promoted to Playable: She was eventually released as a playable unit.
  • Rebellious Princess: As princess of Edoras, she aids the Chosen One in taking down her father so that the people of Edoras may live better lives without his presence.
  • The Resenter: Elrica very much isn't this when sane, but as a corrupted revenant, she lashes out at Alaune for obtaining everything that should have been hers, such as the throne.
  • Roaring Rampage of Revenge: While she already had her misgivings towards Pardis's rule and casual cruelty, it's learning that he murdered her beloved Mahrez that finally spurs her into action.
  • Royals Who Actually Do Something: Donning the guise of El, Elrica sneaks out of her castle and directly fights her own soldiers to bring down her father. She even goes toe to toe with him before losing their duel.
  • Shock-and-Switch Ending: Initially, it may appear that Elrica will be saved from execution by the Sovereign Assembly's ruling, yet they end up voting in favor of Pardis III. Then, it's all up to the Chosen One to save the day and rescue the Damsel in Distress. However, the Chosen One actually fails to rescue Elrica and she is subsequently beheaded in front of them by her father. The rest of the storyline then begins to revolve around Alaune as she becomes the Queen of Edoras instead of Elrica.
  • Spared by the Adaptation: Of a sort. The Conviction Gameboard serves as a retelling of the "Master of All" storyline, featuring the Triangle Strategy characters, but in this version, Elrica survives. The true ending features her as rounding out the trifecta of her, Solon, and Richard, instead of Alaune.
  • Stance System: As a playable character, Elrica can shift between "Queen Style" and "Warrior Style". Depending on which stance she's in, her abilities will have differing effects. Her "Queen Style" lets her provide buffs to her allies, while her "Warrior Style" revolves around her personal damage output.
  • The Tragic Rose: Roses are featured prominently in her character artwork, and her cruel death is one of the most significant moments in the game with a lasting impact.
  • Weakened by the Light: In her boss fight in Bestower Of All Chapter 3, Elrica is always weak to Holy attacks, regardless of her shifting weaknesses.
  • The Wise Princess: In sharp contrast to her tyrannical father, Elrica is a compassionate princess actively striving to improve Edoras, whether it be looking out for the poor and downtrodden or trying to rein in Pardis III's warmongering—the latter of which, of course, puts her at odds with him. Ultimately, it ends in tragedy for her.
  • You Bastard!: While still under the assumption that the Chosen One murdered Mahrez, Elrica outright states this to the player character before being told by Lebrandt that her father was the true killer.

    Mahrez 
https://static.tvtropes.org/pmwiki/pub/images/mahrez.png
The beloved Lion General of Edoras who garners much of the public's support. Recently betrothed to Princess Elrica, the people look towards him for guidance instead of Pardis III due to his natural charisma.
  • Came Back Wrong: He is resurrected as a corrupted revenant to oppose the Chosen One during the Bestower Of All arc.
  • Deuteragonist: Of Elrica's Traveler Memory.
  • Foil: He's one to General Krauser. He's much more trusting than his counterpart in addition to having a Friendly Rivalry with him. He's also a bit more optimistic about the future of Edoras and serves his king (who's his father-in-law) and wife rather than the country.
  • Genius Bruiser: His skills as both a swordsman and a tactician are nearly unparalleled throughout all Orsterra.
  • Knight in Shining Armor: He is one for the people of Edoras. He's a beloved general for being an upstanding and kind leader.
  • Master Swordsman: Befitting his station in the army, the people of Edoras largely regard him as one. He was able to easily claim the head of the enemy general during battle with no issues.
  • Satellite Character: He serves as this to both Elrica and Krauser. Aside from being the Sacrificial Lamb whose death truly kickstarts the Master of All story, his entire role in the story is to serve as a motivator for the two people closest to him.
  • Single Woman Seeks Good Man: Mahrez ends up marrying Princess Elrica in front of the entirety of Edoras. Both are generally morally-upright people, and they both love each other.
  • Stuffed in the Fridge: Exists solely to be killed off and spur Elrica into turning against her father.
  • Too Good for This Sinful Earth: Despite being a kind and just general, Pardis kills him during a Deadly Hug to prevent what he sees as an obstacle to his rulership. King Pardis even semi-lampshades this by saying he is a good person, but is a bit too good.
  • Warrior Prince: After marrying Elrica, he becomes one.

    Krauser 

Voiced by: Jun Fukushima

https://static.tvtropes.org/pmwiki/pub/images/ezgifcom_webp_to_png_1_7.png
Rarity: 5*
Class: Merchant
Influence: Power
A general in the Edoras Empire who is loyal to his kingdom. He's good friends with General Mahrez even though they share a bit of a rivalry.
  • The Comically Serious: Serious, former military general Krauser ends up as babysitter to the newborn Elman, with amusing results.
  • Conflicting Loyalty: By the finale of the "Master of All" story, it's clear Krauser is conflicted over what he should do as Pardis becomes increasingly more cruel and spiteful. While he disagrees with Pardis, and doesn't want to hurt Alaune, he feels somewhat in-debt to Pardis, and wants to find meaning in some way. Though he maintains loyalty to Pardis, as soon as Pardis is defeated, Krauser decides he's done with Edoras and leaves. He only returns once Alaune proves herself to be a capable and just ruler.
  • The Dragon: He's one to Pardis III (especially after Gonska is slain by the Chosen One).
  • Foil: He's one to his fellow general, Mahrez. While both are loyal to Edoras, Mahrez is more devoted to his wife than he is to the kingdom (unlike Krauser). In addition, Krauser is more cynical than Mahrez and is more concerned with tradition than morality.
  • Friendly Rivalry: He shares one with General Mahrez. The two are close enough to be brothers, and try to outperform the other when possible, but generally get along despite their different personalities.
  • I Just Want to Be Special: A major reason why he stays loyal to Pardis is because he wants to be seen as special in the eyes of the man who basically gave him a home. It didn't help that, for as much as he was close friends with Mahrez, Krauser was somewhat in the man's shadow, making him more willing to stay loyal to Pardis despite his disagreements with how the man rules.
  • Loyal to the Position: Even after Pardis III is overthrown, Krauser survives and becomes the leader of the Edoras army under Alaune's rule due to him having the most experience of leading it.
  • Mighty Glacier: As a playable unit, Krauser has really low Speed, being the second slowest in the game for his class (the slowest being Gilderoy). To make up for that, he's tied for the highest Attack of his class, and also fairly high Defense. His skills reflect this as well, as he has a number of strong melee attacks that become stronger as he boosts, but has almost no magical attacks.
  • My Country, Right or Wrong: Krauser is loyal to his country and fights for it despite knowing that not all of its actions are done with the best intentions. Yet, he eventually softens and begins fighting for what he believes in rather than for his king as evidenced by his act of treason in letting Alaune leave Edoras with the Chosen One.
  • My Greatest Failure: Considers his blind loyalty to Pardis this after he leaves Edoras. He doesn't rejoin the kingdom after Alaune becomes queen due to not wanting to follow another ruler he fears could lead him the wrong way again. He eventually changes his mind when he realizes Alaune is nothing like Pardis, and throws his support back in with Edoras.
  • Promoted to Playable: Eventually released as a Merchant unit.
  • Wandering the Earth: After the events of the "Master of All" story, he decided to leave Edoras and become a traveling warrior to find some kind of meaning. This ends when he returns to Edoras following Pelagia's attack on Grandport.

    Queen Ulrica 
The late mother of Elrica and Alaune, wife of Pardis III, and sister of Eltrix. Originally from Grandport, she married King Pardis III to keep Edoras from conquering them.
  • Altar Diplomacy: When Pardis III was still conquering parts of Orsterra, Ulrica's father, Benedict, offered her hand in marriage to Pardis III to placate him and prevent an invasion of Grandport. Pardis III accepted.
  • Deceased Parents Are the Best: Both Elrica and Alaune have fond memories of her when she was still alive and flashbacks show that she was nothing but a loving mother to both of them, including comforting them when their kitten died. This is in contrast to Pardis III, who was cold and distant to his daughters at best, and murderous when he assumes they're rebelling against him at worst.
  • Mama Bear: When Pardis III intended to execute Elrica and Alaune (who were still children) for being unworthy heirs, Ulrica convinced him to spare the lives of her daughters by taking her own life.
  • Posthumous Character: She died long before the events of the Master Of All arc. She is seen only in memoirs and flashbacks, particularly in the Bestower Of Power arc.
  • Royally Screwed Up: Ulrica was only married to Pardis III because her father didn't want him to invade Grandport. The only good things that came out of the marriage were the births of Elrica and Alaune. Even then, Pardis III planned to have Elrica and Alaune executed because he wanted Ulrica to bear him a son and considered his daughters too weak. Ulrica took her own life in order to convince Pardis III to spare Elrica's and Alaune's lives.

    Gonska the Clown 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2022_01_08_at_124427_pm.png
Pardis III's second-in-command and tactical advisor. His apathetic nature is offputting to many and he delights in tricking others with his schemes.
  • Annoying Laugh: He has a very distinct one which tends to come out on its own.
  • Casting a Shadow: Most of Gonska's attacks deal Dark elemental damage.
  • The Corruptor:
    • His main role in the story is to be this for the various kings. He fuels Pardis III's desire for power, and convinces King Riven (while disguised as his prime minister) to seek conflict to gain more power. All this was done in Tatloch's name, presumably to weaken Orsterra for her inevitable invasion.
    • He also influences Pardis III into attempting to psychologically break the Chosen One in order to corrupt Aelfric's Ring. It doesn't work.
  • The Dragon: He's partially one to Pardis III, however he was never actually loyal to him due to being loyal to Tatloch.
  • Early-Bird Cameo: Masquerading as Sanzantos, Gonska actually encounters the Chosen One before the Master of All storyline even begins.
  • Foreshadowing: He introduces himself as an emissary of the True Sovereign, seemingly in reference to Pardis at first. Then Tatloch declares herself by the same title in the Bestower of Power arc, showing where his true allegiances lie.
  • The Heavy: For the "Master of All" storyline. While Pardis III is the Big Bad, Gonska is the primary agent of the story, as between his Master of Illusion powers allowing him to trick people into following his suggestions, and him taking the three Rings after the previous "Master of" stories are done, he is the one causing much of the conflict behind the scenes.note 
  • The Hyena: Gonska can pretty much laugh at anything regardless of the circumstances (much to the annoyance of people like Charles).
  • Hypercompetent Sidekick: Although Pardis managed to do a lot on his own, Gonska doing the heavy lifting for him is what enables the events of the story to happen, since Gonska is able to manipulate events while letting Pardis remain "innocent" in the eyes of the rest of the factions, that without Gonska, Pardis would never have become as dangerous during the story as he is. It's telling that Pardis goes down quickly once Gonska has been dealt with by the Chosen One. Gonska was sent by Tatloch specifically to become this to Pardis so he could wreak havoc on Orsterra and weaken it for her invasion.
  • Imposter Forgot One Detail: While disguised as King Riven, he fails to account for the possibility of Prince Richard returning. When he does, Gonska's lack of anger at Richard's appearance causes Richard to realize the man before him isn't his father, on account of the last time the two spoke being an argument that ended with Richard being essentially disowned.
  • Kill It with Ice: Gonska is weak to Ice attacks, regardless of his shifting weaknesses.
  • Laughing Mad: Implied; while it's not confirmed that Gonska is actually mad, his habits tend to point otherwise.
  • Master of Illusion: His specialty of magic is concerning illusions and disguises. He uses this to impersonate several people like Sazantos, King Riven, and Prime Minister Raum.
  • Number of the Beast: Gonska has 66,666 HP in his boss fight.
  • Villain Has a Point: When Charles accuses him of being the one who changed King Riven, Gonska asks if he so much changed the man as he just revealed who King Riven really was deep inside, to which there's no definite rebuttal.
  • Weakened by the Light: Gonska is vulnerable to Holy attacks, regardless of his shifting weaknesses.

    Gimel 
The leader of a group of brigands operating in the Riverlands, who was originally a swordsman before his country was conquered by Riven. After his defeat in battle at the hands of El, Charles, and the Chosen One, he stays in Clearbrook and turns over a new leaf.
  • The Atoner: Richard's Traveler Memory reveals that Gimel started fighting off monsters near Clearbrook to thank the villagers and make amends for his past thievery.
  • Get It Over With: Tells El and Charles to "finish the deed" and kill him after they defeat him.
  • Heroic Sacrifice: Kills himself in a Suicide Attack exploding a G'rohan ship.
  • It Has Been an Honor: His last thoughts are to reaffirm his belief in and loyalty to King Richard.
  • Reformed Criminal: Gimel is first shown as a bandit roughing up Clearbrook, but he becomes captain of Riven's guards and one of King Richard's retainers sometime between Master of All and Bestower of Power.
  • Right in Front of Me: Does not realize who Charles actually is until the end of Richard's Traveler Memory, leading to him apologizing profusely for the derogatory comments he made about the King to him earlier.
  • Robbing the Dead: Initially seen wearing armor that he stole off a dead Edoras soldier, which led El to believe that the brigand group was from his homeland.
  • Undying Loyalty: Pledges this verbatim to Richard.
    Gimel (to Richard): I once strayed from the right path, and you have steered me back to it. For that, you have my undying loyalty. Know that I shall protect you, come what may.

    El 
https://static.tvtropes.org/pmwiki/pub/images/l_0.png
A mysterious swordsman from Edoras who travels the world attempting to do good. Somehow, he has come to know about important political information and seems to know more than he lets on.
  • Attractive Bent-Gender: In Sunshade, a dancer ignores (the actual man) Charles in favor of El, complimenting "his" good looks.
  • Bystander Syndrome: Although El is heroic, his focus on his goal at first makes him willing to just ignore what happens around him. Charles lightly calls him out on this, since El is willing to ignore people needing aide at first, convincing El to reconsider.
  • Chick Magnet: A dancer in Sunshade immediately hits on him, to Charles's shock, and while not necessarily out of attraction, Primrose takes an interest in him in a memoir.
  • The Drifter: El happens to just meander around the world hoping to do good. He mostly frequents his homeland of Edoras since he knows of Pardis III's evil and wishes to bring aid to its citizens.
  • Foil: To Charles. The latter is much more outgoing than El's reserved attitude and the two often come to different outlooks on the same event. Granted, there are many similarities between the two as well. For one, they're both actually royalty disguising themselves as traveling warriors, they're both encountered by the Chosen One after they help out somebody on their travels (a practice both of them share regularly), and they both share a mutual dislike for Pardis III in addition to being swordsmen. The difference is that El is focused on a goal that results in him getting a degree of tunnel vision, while Charles lacks a goal, but is more willing to focus on different things when they happen.
  • Late-Arrival Spoiler: If you've seen Elrica's character artwork, El's identity is hardly a secret.
  • Mysterious Stranger: El initially comes off as this. Not only is he privy to some secret knowledge that he shouldn't know, but he also doesn't tell much of his past.
  • What the Hell, Hero?: On the receiving end of one from Charles, who calmly but bluntly calls El a coward for being willing to ignore Clearbrook's plight because it's allegedly a distraction from El's current goal.

    Charles 

Charles the Traveler/Richard H. Riven

Voiced by: Takamasa Mogi

https://static.tvtropes.org/pmwiki/pub/images/shal.png
Click here to see him as King Richard of Riven
Rarity: 5*
Class: Warrior
Influence: Fame
A traveling swordsman who joins up with the Chosen One in their journey after escaping Edoras. While he is easy-going and relatively calm, he seems to have an ulterior motive for fighting.
  • Awesome, but Impractical: Charles' Rippling Slice is a 4 hit sword that has a chance of lowering the targets sword resistance by 15% with each attack. A really strong skill, but the skill has a very high SP cost at 83, and Charles, as a Warrior, doesn't have the same raw SP that other characters do to offset the cost. Even with the SP Saver skill learned to reduce it to 66, the skill eats a lot of SP, and doesn't guarantee it will work, so the skill is neat, but not practical in most situations.
  • Babies Ever After: Near the end of the Bestower of All storyline, it's revealed Alaune is pregnant with Richard's child. The end screen implies that Richard's child is a reincarnated Sazantos.
  • Berserk Button: Gonska's laugh is absolutely infuriating to Charles and causes him to fly into a rage. It also doesn't help that Gonska is likewise taunting Charles about his father's death whilst laughing about it during this time.
  • Boring, but Practical: As long as Charles is at full health, he grants a 15% increase to P.Atk, Sword damage, and Polearm damage for the entire front row. This makes him enormously helpful when fighting enemies that are weak to Swords, letting characters like Lars or A2 shred through them, especially if he uses his buff that can increase it further.
  • Chronic Hero Syndrome: In contrast to El's single-minded focus on his goal, Charles likes to help people out whenever he can.
    • He turns over Gimel and the rest of his brigand group to the villagers of Clearbrook instead of killing them to give them a chance to redeem themselves.
    • In his Traveler Memory, Charles immediately confronts and gets into a fight with two thugs in Clearbrook after they harass a girl, leading Gimel to remark that he "[hasn't] changed a bit" before jumping in to help him even the odds.
  • Crippling Overspecialization: From a skill angle, Charles' skills are targeted towards single enemy fights, having no AOE skills at all, and several moves target random targets. In fights where there is only one enemy, Charles is going to be a huge boon, but any additional enemies make using him really difficult.
  • The Drifter: Much like El, he just happens to meander around Orsterra looking for passersby to help. He also tends to frequent his homeland of the Riverlands. This is because he was basically disowned by his father, so he remains in the Riverlands as a way of somewhat helping out people, while not drawing too much attention.
  • Foil: To El, as detailed in his entry above.
  • Good Is Not Soft: While he's sympathetic to the desire to offer mercy, he can be ruthless in his decision making. In particular, he's among those who advocates for Tatloch's execution, citing as a counterpoint to Solon's logicnote  that their priority should be the very current and real problem in front of them—pacifying the people of Donescu, who have every reason to want Tatloch dead—rather than a hypothetical that may never happen.
  • The Kingslayer: Upon seeing King Riven for the first time, he immediately attacks and tries to kill him. This is almost instantly Subverted, though, since it's revealed that Charles (as Prince Richard of Riven) realizes the King is a fake and is trying to expose them.
  • The Kirk: He's not as dispassionate in his decision-making as Solon, but he tends to be much more practical than Alaune. In general, he respects others' idealism, while tempering it with pragmatism.
  • Lightning Bruiser: As a playable character, Charles boasts one of the highest speed stats among all Warriors, without sacrificing defense or attack to do so, even having good SP compared to other Warriors. This makes him a powerful frontline warrior who can attack quickly and tank some hits, and his skill set encourages this, as he has some powerful attacks with some minor buffing support while not having a low SP stat. His only major weakness is his magical side is lacking, but he's a strong unit thanks to his offensive skill set.
  • Lord Country: Charles' real name is Richard H. Riven.
  • Magically Inept Fighter: Fittingly for a Warrior, Charles' magic stat isn't very note worthy, and he only has two elemental attack skills. Even at max level, he'll be just short of 300 without specific equipment, and his high SP cost makes using him for his lightning skills not that impressive.
  • Promoted to Playable: Eventually released as a Warrior unit.
  • The Reveal: In actuality, Charles is merely an alias used by Prince Richard to get around undetected.
  • Royals Who Actually Do Something: A focus in his Traveler Memory, where Richard dislikes the bureaucracy that comes with being king, preferring to deal with his people's problems directly like he did as Charles. This puts him at odd with his minister, who claims it negatively impacts Riven's dignity if the king is doing his subordinates' work, though the reveal that said minister is corrupt ends up negating his criticism of Richard.
  • Ship Tease: With Alaune. Most of his conversations with her is mired with subtle, and sometimes, not-so-subtle, flirty dialogue, even declaring many times that he'll protect her from any harm that comes her way while being supportive of her ambitions for peace. They're officially married as of the Bestower of All arc, with Alaune being pregnant with their first child.
  • Shock and Awe: His element as a playable unit is Lightning.
  • Spanner in the Works: Charles completely ruins Pardis and Gonska's plans due to being Prince Richard. His reappearance allows him to expose Gonska as the fake King Riven and take the throne of Riven. Thanks to this, he is able to reinforce Altinia and the Edoras army in taking down Pardis, allowing the Ringbearer Chosen to confront and defeat Pardis.
  • Street Smart: In comparison to the rest of those he teams up with, Charles is quite a bit more worldly and experienced due to his times as a traveler.
  • Trademark Favorite Food: River beans, which he frequently offers to others.
  • Vitriolic Best Buds: He has shades of this with El, as they get off on the wrong foot and never quite lose a snarky touch to their interactions. By the time Charles parts ways with the group, however, it's clear they do see each other as allies.
  • Weapon Across the Shoulder: He tends to pose this way.
  • The Worf Effect: Charles is a skilled warrior, consistently shown being on par with El on the frontlines. To demonstrate that Pardis III is a threat even when backed into a corner, Charles, now revealed to be Prince Richard, is forced to pull back during the finale of the "Master of All" story when he is injured, demonstrating that even he isn't enough to defeat Pardis in a fight.

    King Solon 

Voiced by: Itaru Yamamoto

https://static.tvtropes.org/pmwiki/pub/images/solon_artwork.png
Rarity: 5*
Class: Scholar
Influence: Wealth
The beloved king of the nation of Altinia. He's well-known for his strategies and policies that garner his peoples' attentions.
  • Affectionate Nickname: Richard tends to call him "Wise One" in reference to his title as the Wise King.
  • Almighty Janitor: Downplayed, as Solon is still royalty, but compared to the likes of Edoras and Riven, Altinia is a relatively small kingdom lacking military might. Nevertheless, Solon's proactive mediation makes him so valuable that both Pardis III and King Riven want him dead, and El and co. realize that Orsterra is doomed without Solon's guidance.
  • Animal Motifs:
    • Sheep. They're a major part of the aptly named Shepherds Rock, where Solon resides, and associated with being peaceful creatures. In Ch. 8 of "Master of All", Pardis III dares Solon to prove that he can be a wolf bearing claws. He also uses them in metaphors a lot, which Richard lampshades.
    • To a lesser extent, he's known as the Hawk of Orsterra due to his tactical prowess.
  • The Cavalry Arrives Late: King Solon's army arrives too late when Tatloch begins her initial invasion, resulting in the armies of Edoras and Riven being devastated by the G'rohans. Solon is only able to give Alaune, Richard and the Chosen One a chance to escape before being forced to withdraw.
  • Cold Ham: Although Solon is largely a calm individual, he has a notable flair for dramatics, such as often referring to himself as the "lead actor" as a justification for why he tends to show up to the battle late.
  • Frontline General: When fighting against Edoras' army, he's right on the front lines alongside his men in order to give them a morale boost. It takes his right hand general practically begging him to pull-back during the battle with Edoras for him to leave the battlefield.
  • The Good King: He is one in contrast to Pardis III. Not only is he loved by his people, but he also primarily acts upon his morality rather than selfishness.
  • King Incognito: Moments before he's officially introduced, El sees through Solon's disguise of being Trompeur.
  • Magic Knight: Despite his playable form being a Scholar, Solon's moveset has offensive physical attacks, and while his attack stat isn't that high, it is generally higher than the average Scholar. In-story, this is reflected in how his sprite does occasionally brandish a sword but he doesn't seem to be as much of a direct combatant as El or Charles.
  • Modest Royalty: His outfit is much plainer than the other royals, compared to Alaune and Richard who wear crowns in their default design.
  • Paper-Thin Disguise: In a Surprisingly Realistic Outcome, his Traveler Memory sees him don a merchant's outfit to go King Incognito in Shepherds Rock... and everyone immediately recognizes him. As Mendoza points out, there's no way Solon's own people wouldn't recognize his face considering how much they see him.
  • Peace Conference: Out of all the nations in the Edoras-Riven war, Solon was the person to begin peace negotiations and initiate a non-aggression agreement between the two countries and his own. Furthermore, he readily agrees to join a peace conference set up by Pardis III to resolve any diplomatic disputes.
  • Playing with Fire: His playable version primarily uses fire as his element.
  • Promoted to Playable: Eventually released as a Scholar unit.
  • Red Baron: Renowned as the Wise King Solon for his tactical sense and active peacekeeping efforts, as well as the Hawk of Orsterra for the former.
  • Royals Who Actually Do Something: Solon takes many diplomatic and military-based decisions that actively affect the political situation of Orsterra in addition to directly leading his army in times of war. He's also one of the first people to set up peace talks between the surrounding nations and regularly takes action for the protection of his people.
  • The Spock: King Solon is easily the most logical of the rulers in Orsterra, making his decisions with wisdom rather than emotion. For instance, he opposes the idea of executing Tatloch because he believes it would provoke the G'rohans into reigniting war with Orsterra, and that they could have an even larger army than what Tatloch brought with her, not because of any altruistic reasons.
  • The Strategist: He's well-known for his skills as a tactician and serves as this among the Guardians of Light.

    Pardis III - The God of War 
https://static.tvtropes.org/pmwiki/pub/images/pardisiii.png
"Who am I? A selfish king with a bottomless appetite for wealth? Or a deceitfully bold king who craves power and fame? ...No. I am the king who shall rule over all. Only I and I alone am fit to rule... To sit upon the throne of Orsterra..."
The ambitious ruler of Edoras and the main antagonist of the Master of All Storyline. His ambition is so great that he ultimately wishes to conquer all of Orsterra so that he can prove that he is the most superior person in the world in terms of wealth, power, and fame.
  • Abusive Parents: To say that both his daughters feared him and don't speak of him in more loving terms like they do with their deceased mother speaks volumes of his relationship with them. He threatened to execute Elrica for daring to speak out and advise him about his conquests, only relenting because she was his flesh and blood. He disregards this later and personally executes her when she openly defies him as El, the swordsman. He's no better towards his younger daughter either, as after she rebels against him in the climax, he gives her the "choice" to kill herself or die by his hand. Even when they were children, he planned to execute them both for being unworthy heirs, and only spared them because their mother, Queen Ulrica, convinced him by taking her own life.
  • Ambition Is Evil: As the antithesis of his character, Pardis III's ambition to become the most wealthy, powerful, and renowned person in the world fuels his evil actions.
  • Archnemesis Dad: He is one to his two daughters. Neither approves of how he's going about his policies of war and both believe that the citizens' lives matter more than their king.
  • Ascended Extra: In the base game, Ophilia was orphaned by some war with the details about her being a Riverlands native and the war fought between Riven and Edoras found in the official guide book. This game reveals that Pardis III was the reason behind the war as a result of his first attempt to take over Orsterra.
  • Big Bad: Of the base game, Pardis III was the final boss of the game seeing as the Master of All storyline was only accessible after completing all the other "Master of..." storylines.
  • Big Fancy Sword: Pardis III has one that's almost as big as he is.
  • Can't Kill You, Still Need You: Sanzantos' diary within the Gates of Finis reveals he considered deposing Pardis after meeting him, having seen right away that the man was a vile and cruel person. He only decided against it out of concern that doing so would weaken Orsterra from outside forces.
  • Casting a Shadow: Several of Pardis III's attacks are Dark-elemental.
  • The Corruptor: He attempts to drive despair into the heart of the Chosen One in order to corrupt Aelfric's ring. It doesn't work, even after he executes Elrica before the Chosen One's eyes.
  • Driven by Envy: Pardis III is most exemplified by his envy for other people's influence. He killed his son-in-law Mahrez when he saw the people of Edoras loved him more than their king.
  • Early-Bird Cameo: He first appeared in the Master of Power arc when Tytos reminisces about how the Church rebuffed his attempts to continue the war.
  • Eldritch Abomination: He transforms into two versions of an otherworldly monster through using the power of his ring for the first version, and then combining it with Herminia, Tytos, and Auguste's rings for the second.
  • Even Evil Has Loved Ones: Deconstructed; Ulrica seems to be the only one he ever loved, but it doesn't do anything to diminish his evilness, and he wasn't upset by her death at all.
  • Evil Overlord: Pardis III is the king of Edoras and the main antagonist of the Master of All storyline. His true goals are to conquer the continent and become the most wealthy, powerful, and renowned person in the entire world.
  • The Evil Prince: Before becoming king, his evil ambitions were noticed by his father. In turn, his father told his rightful heir, Oswald, that he should stay away from his brother in fear of his life. Unfortunately, Pardis III poisoned Oswald mere days after their father's death and became king.
  • A God Am I: He declares this to the Chosen One, Alaune, and Lebrandt just before his boss fight.
  • Greater-Scope Villain: Of Ophilia's route in the first game, since he's the one who destroyed her Doomed Hometown and killed her birth parents, leading to her being adopted, and starting events that would let her story take place.
  • Hate Sink: While Tytos, Herminia and Auguste might have been vile characters, they at least had something to make the player pity them. They also all pale in comparison to Pardis III, who has absolutely nothing to justify his heinous crimes, nor anything to make the player sympathetic to him, to the point that many view him as an absolute monster.
  • Hidden Disdain Reveal: During his murder of Mahrez, he smugly admits that he always hated the General for being more beloved by Edoras' people than him.
  • It's All About Me: He believes that he and he alone deserves absolute power over all of Orsterra, and doesn't care about anybody—including his own family—unless they are of use to him.
  • Leitmotif: Supreme Leader.
  • Might Makes Right: A central philosophy Pardis III adheres to. In order to succeed in his view, he must be the most powerful person alive, otherwise, he needs to improve, or those who threaten his power must be slain.
  • Offing the Offspring: Personally beheads Elrica after declaring her guilty of treason. He later commands his younger daughter Alaune to kill herself after she unites the forces of Altinia and Riven against him and tries to kill her himself when she refuses. It's also indicated that he had no problem offing them earlier as children for the crime of not being worthy heirs in his eyes (since he Wanted a Son Instead) and would have actually done so had Queen Ulrica not intervened by taking their place instead.
  • One-Winged Angel: While most ring-bearers already have one transformation that they perform, Pardis III has two. This means that he has 3 phases unlike the two phases of every other final boss of a storyline.
  • Princeling Rivalry: Pardis III was initially the second-born prince of Edoras before he poisoned his brother out of envy and assumed his position of inheritance.
  • Ring of Power: Pardis III originally had only the Ring of Alephan, the Scholarking. Gonska then gave him the Rings of Brand, Aeber, and Draefendi, after stealing them.
  • Royals Who Actually Do Something: When in all-out-war, Pardis III is on the front lines along with his soldiers so that he could better see the effects of the battle being waged. In effect, he's able to inspire them from right then and there to boost their morale.
  • Sibling Murder: Pardis III murders his brother in order to assume control over the throne of Edoras.
  • The Sociopath: An ambitious and power-obsessed man, Pardis III has zero empathy and will not hesitate to kill his own family if he thinks they are impeding his personal goals.
  • Take Over the World: His greatest desire is to take over all of Orsterra.
  • The Unfavorite: His father favored Oswald, Pardis's/Osasuna's older brother, and made sure that Pardis/Osasuna never became king, having seen the darkness lurking inside his younger son's heart.
  • Ungrateful Bastard: A grateful king to his vassals, Pardis III is not.
    • A brigand who used to be a part of the Edoras army tells you that Pardis lopped off the head of his captain for the crimes of meeting the king's eyes and bowing a little too late after coming home from a victorious battle for the king. The captain's surviving men were then sentenced to exile for it.
    • Mahrez has been nothing but loyal to him as his most decorated general, so how does Pardis thank him for his service? Murder him for being more beloved by the people of Edoras, of course.
    • His older brother Oswald, the rightful heir to the throne, awarded his brother a prestigious position and cares a great deal about the then-younger Prince Osasuna. Unfortunately, Osasuna had no love to spare for his older brother as he ends up poisoning him in his bid for the throne.
  • The Usurper: Pardis III took the throne by killing his brother Oswald, the heir appointed by their father, with poison.
  • Villain Respect: Admits that King Solon is a wise ruler who has kept Altinia safe from invasion ever since he ascended to the throne. He was also so impressed by Ulrica's resolve to kill herself to save their two daughters from his wrath that he actually kept his word and spared the young Elrica and Alaune despite his initial intention of executing them for supposedly being unworthy heirs. For a good while anyway...
  • Wanted a Son Instead: During a flashback during Bestower Of Power Chapter II, Pardis III is displeased with Ulrica giving him two daughters, who he saw as unfit heirs to the throne. He planned to execute them and force Ulrica to bear him a son instead, but Ulrica took her own life to convince him to let her daughters live.
  • Weakened by the Light: In every stage of his boss fights, he is always weak to Holy attacks, regardless of his shifting weaknesses.
  • 0% Approval Rating: His subjects may be loyal to him, but this is less out of genuine fealty and more of them being in fear of the man. Tellingly, the people, including Mahrez himself, actually disapprove of his warmongering but don't go against him regardless for fear of what he might do. It's clear after his death that Pardis is universally hated in Orsterra and even his two daughters don't have a high opinion of him.

Bestower of Wealth

    Levina 

Voiced by: Yumi Hara

https://static.tvtropes.org/pmwiki/pub/images/levina_artwork.png

Rarity: 5*
Class: Scholar
Influence: Wealth
A woman who joined the New Mafia after Herminia's fall. She's acquaintances with Pierro and isn't afraid to do some of the more dirty work on Bargello's behalf.
  • Blow You Away: As a playable character, Levina has Wind-elemental attacks.
  • Devious Daggers: Despite being classed as a Scholar, Levina has multiple Dagger-based attacks.
  • Dominatrix: Between her attire, her mannerisms, and how she "tortures" Delvecchio for information, she's a definite fit.
  • Hidden Depths: It's revealed that she used to be a scholar, which explains her intelligence and knowledge.
  • Honorary True Companion: In the same way as Rosso. Levina is absolutely part of the family, but the conflict in Bestower of Wealth is less personal to her and thus she's made to sit out of the final confrontation to look after Valore instead.
  • Hyper-Competent Sidekick: Out of everyone in Bargello's mafia family, she's easily the best at gathering information and coming up with plans, yet she still defers to Bargello himself. In the Valore Besieged memoirs, she basically takes command of the Bargello family while he's in a coma.
  • Ms. Fanservice: She's well-endowed and dresses very provocatively (including Of Corsets Sexy), as shown in her character artwork, and she is very much The Tease.
  • Promoted to Playable: Eventually released as a Thief unit.
  • Proud Beauty: Levina is very aware of the effect she has on men, which she exploits to help the New Mafia.
  • Satisfied Street Rat: While she initially was raised on the streets and had an immensely poor quality of life, she's since become accustomed to life in the New Mafia.
  • The Smurfette Principle: She is the only female member of the New Mafia.
  • The Tease: Blows kisses at the Chosen One, teases Pierro Della, and often talks about how she can get men to "crack."
  • Would Hurt a Child: Implied. She asks Pierro if Tiziano had any lovers, because a child of his could pose a potential problem for them.

    Oskha - The Have-Not 
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_22_at_70044_pm.png
"The Have-Not", Oskha is determined to rid the world of those possessing money due to his extremist belief that those who have it are the reason why suffering is created. To see his intended result, he goes on a crusade around Orsterra to wipe out the noble class.
  • Anti-Hero: Oskha views himself like one. In fact, the people of Sufrataljah view him as just a regular hero who's liberating their town from a tyrant.
  • Bad Guys Do the Dirty Work: Oskha and his men kill all the members of the Free Trade Alliance before they can attack Valore.
  • Berserk Button: Oskha has a fiery dislike for money and all the atrocities caused by its acclimation. As such, he tends to get extremely verbose about how much of an evil it is.
  • Big Bad Friend: The entire time, Oskha was actually Tiziano and never really cared much for the New Mafia. Even worse, Oskha never really cared for any of the friendships formed in the New Mafia since he was planning on taking them down later if they rose to prominence. He secretly hated Bargello, partially because of his own views of power and wealth, but also because Bargello was a good person inspite of that.
  • Black-and-White Insanity: His views of wealth fall into this as the story goes on. He basically sees having wealth and power as being evil, and assumes that anyone using it is also evil. When challenged on this, he refuses to consider otherwise, and gets violently angry when people point out that it isn't so simple.
  • Came Back Wrong: While it may seem like Tiziano was somehow revived and turned into the persona of Oskha, Tiziano never died in the first place. In truth, Oskha merely escaped Herminia's mansion fire and laid in wait for the rest of the members of Hermina's mafia to turn on one another as they vie to become The Don.
  • The Chessmaster: Claims to have orchestrated everything the New Mafia did in the "Master of Wealth" arc. As the one who gave Hermina her ring, he not only gave her the power to become wealthy, but he essentially kept watch over her actions and made things go how he wanted.
  • Evil Cannot Comprehend Good: Oskha assumes that anyone with wealth or power will always be selfish and only look out for themselves. Despite having been part of Bargello's gang as Tiziano, he is firmly convinced that Bargello is no different. When Bargello proves him wrong in spite of that, he can't understand why, and goes into a berserk rage at the idea that someone could hold wealth and power, yet still actually use it for good. He spends the last half of the final chapter of the "Bestower of Wealth" practically ranting and yelling at Bargello about how he has to be faking it, because he can't rationalize Bargello being a genuinely heroic person with money and power. He goes so far as to claim Bargello only came to defeat him to take his riches, despite it being clearly not true.
  • From Nobody to Nightmare: Originally, Oskha was a poor beggar due to his rich family's home being raided and taken over, who was forced to watch as he and his fellow beggars suffered in the desert under their tyrannical leader. Eventually, he managed to escape and then became who he was now due to his years of contempt for those who are wealthy.
  • Hates Rich People: He'll kill anyone in a position of power and wealth, seeing both as essentially evil.
  • Hidden Disdain Reveal: While he was in the New Mafia, Oskha never liked Bargello. In fact, the only reason why Oskha put up with him was that he knew that the latter wished to take down Herminia as much as he did. Oskha actually found Bargello to be a part of the problem seeing as he assumed control of her Mafia empire after her death. His hatred for Bargello seems rooted in being unable to get over how Bargello, despite being poor like he was, gained power and wealth but used it for good.
  • Hot-Blooded: Oskha can get quite enraged whenever the topic of wealth is brought up. Such a trait was exhibited to a minor extent with Tiziano as well. After Bargello proves him wrong in the final chapter of the "Bestower of Wealth" story, he spends the rest of the story in a fit of rage, practically screaming at everyone.
  • Irony: Rosso initially theorizes the one behind the murders is "someone so desperate for wealth that he'd kill others for it." In reality, Oskha is killing these people to get rid of wealth entirely.
  • Laughing Mad: Occasionally, Oskha just busts out laughing menacingly due to his own distaste for a situation. Typically, it arises due to the topic of selfishly hoarding wealth.
  • Mask of Sanity: He came across as impressively well-adjusted during his facade as Tiziano, as the finale of Bestower of Wealth makes it clear that Oskha is not mentally stable.
  • Riches to Rags: Oskha was once the heir of a wealthy and influential family until Lord Scarabe brought them to their knees and murdered Oskha's father to claim his wealth. The experience resulted in him coming to hate wealth in general.
  • Ring of Power: He bears the Ring of Bifelgan, the Trader. Chapter 2 of the Bestower Of Wealth arc shows he also had the Ring of Draefendi once.
  • That Man Is Dead: Oskha might be alive and well, but for all intents and purposes, Tiziano died in Herminia's Manse. In Chapter 2 of Bestower Of Wealth, he tells Pierro that Tiziano was always a farce, and spends the rest of the story laughing at the heroes' attempts to speak to him like he was Tiziano.
  • The Unfettered: Oskha is dedicated entirely to seeing his idealized future of the rich being wiped out. As such, he begins his campaign by targeting other members of Herminia's former mafia before slowly staging rebellions of his own.
  • Walking Spoiler: Let's just say it's difficult to discuss Oskha without revealing his previous role in the game as Tiziano.

Bestower of Power

    Maidens of the Divine Rings 
Five maidens charged with protecting the Divine Rings who reside on the Isle of Orsa. They are Pathos the Thumb, Theoria the Index Finger, Philia the Middle Finger, Apatheia the Ring Finger, and Signa the Little Finger.
  • Ball of Light Transformation: The spirit of Pathos transforms into a ball of light in Bestower of All Chapter 1, residing in the Chosen One's lantern to keep them safe from darkness of Hell, which is harmful to the living.
  • Sibling Team: They are the daughters of the High Priestess Ataraxia.
  • Theme Naming: All of them except Signa are named after Greek philosophy and concepts.

    Eltrix 

Voiced by: Yōko Hikasa

https://static.tvtropes.org/pmwiki/pub/images/eltrix_artwork.png
Rarity: 5*
Class: Warrior
Influence: Wealth
The acting ruler of Grandport and Queen Alaune's aunt. She's been estranged from Alaune for a long time since Pardis III drove Queen Ulrica, Eltrix's sister, to commit suicide.
  • Action Girl: Eltrix is continually fighting off pirates that try to raid Grandport. Many are actually drawn to join the Grandport fleet due to her strength.
  • Casting a Shadow: As a playable character, Eltrix has Dark-elemental attacks available to her.
  • Cleavage Window: Her character art shows she sports one and that she's well-endowed.
  • Cool Aunt: She's Alaune and Elrica's maternal aunt. However, she isn't as cool of an aunt as she's supposed to be for Alaune at first due to Eltrix's hostility and vendetta against Edoras in general, which Alaune represents. It's only after she witnesses Alaune fighting with resolve before her eyes does she become the cool aunt she's supposed to have been from the beginning. A flashback during the Princesses' childhoods reveals that Eltrix tried to save both Elrica and Alaune from Pardis's attempt to execute them for the crime of being unworthy heirs by secretly smuggling them out of Edoras and changing their identities, but is prevented from doing so by Ulrica herself.
  • Defeat Means Friendship: It's mentioned that many of the pirates she defeats end up joining her out of admiration.
  • Difficult, but Awesome: If Eltrix is in the front row and at full health, she provides the front row with a 15% boost to P.Atk and E.Atk, while also reducing their SP consumption by 20%. Keeping her healthy in the front row may seem near-impossible, but her second passive grants her a barrier equal to 75% of her maximum HP when she uses 3 BP on a skill. Several of her moves are far more potent if she's at full health, so if you can keep the enemy from inflicting any lasting damage to her, she can be extremely powerful.
  • Dub Personality Change: She's considerably more angry and vindictive towards Alaune at least at first in the English localization, whereas in the original Japanese text her dismissal of needing her help was more out of pride than her vendetta against Edoras.
  • Fatal Flaw: Pride. Eltrix's family has been singlehandedly protecting Grandport for generations with nothing but their own strength, leadership, and trust in their comrades. Because of this, she initially scoffs at Alaune's request for an alliance as, even disregarding her grudge against Edoras, she genuinely believes she doesn't need outside help to defend her city. It's only when Pelagia attacks Grandport that Eltrix realizes that, yes, sometimes she does need outside help.
  • Get A Hold Of Yourself Man: In the Bestower of Power memoirs, after Alaune receives news of Richard's Uncertain Doom and begins to panic, Eltrix promptly makes sure to snap her out of it, reminding her that it's her duty to keep it together and fight.
  • Hitler Ate Sugar: The majority of her animosity towards Alaune is almost entirely built upon Alaune being the queen of Edoras. Though Alaune is not at fault for her mother's death, simply being the ruler of Edoras equals her being guilty of "robbing" Eltrix of her sister. It isn't until she sees Alaune defend Grandport that she changes her mind.
  • Honor Before Reason: When Pelagia attacks Grandport, Eltrix rejects Alaune's assistance, partially because of her own confidence, but also because she'd never accept Edoras' help.
  • Iron Lady: She's the strict, tough as nails, pirate-fighting authority of the city-state of Grandport.
  • Misplaced Retribution: She hates Edoras due to Pardis' actions forcing her sister to not only enter a marriage to save Grandport, but also her sacrificing herself to protect her children. Due to this, she holds a lot of animosity towards Alaune, almost entirely because Alaune is the queen of Edoras even though she knows Alaune was just as much as a victim of her father's cruelty as well and that she's taking steps to reform her country away from Pardis's influence. She even claims she'll never help fight back against Tatloch on the grounds that Edoras took her sister from her. It takes Alaune and the Ringbearer pushing Pelagia back for her to reconsider her views.
  • Not So Above It All: The Bestower of All epilogue shows a more relaxed, sillier side to her. Rondo lampshades it, remarking that he didn't know she had a side like that to her after only seeing her Iron Lady attitude.
  • Promoted to Playable: Eventually released as a Warrior unit.
  • Universally Beloved Leader: Her subordinates in Grandport practically worship the ground she walks on. Notably, many of them actively chose to work for her, even when under no obligation to join up with her.
  • The Worf Effect: Grandport is introduced as having a powerful navy, emphasizing that many of their soldiers were former pirates that enlisted due to seeing the country's strength. Then, in Bestower of Power Chapter 3, King Osred II claims that "not even Grandport was able to sink [their] fleet" in previous wars to indicate just how mighty the nation of Wold is.

    Pelagia 
https://static.tvtropes.org/pmwiki/pub/images/pelagia.png
The sister to Gonska and second-in-command to Queen Tatloch. She's even crueler than her brother and has a bit of a superiority complex to boot.
  • Annoying Laugh: She has one much to the same manner her brother laughs.
  • Confusion Fu: As a boss, Pelagia's main strategy is to constantly change her weakness while hiding them and her current number of shields, forcing the player to have to adopt a careful strategy of finding them, and then attacking before she can change them on the following turn.
  • The Dragon: She's one to Queen Tatloch. Furthermore, she's quite loyal to her queen.
  • General Failure: Though she claims she's better than her brother, Pelagia is shown being fairly poor when it comes to being a military leader for Tatloch. For example: She attacks Granport once she finds out Alaune is there, underestimating Granport's military and naval strength, and her attempts to trick Alaune backfire due to not being more mindful of the relationship between Eltrix and Alaune. The result is her being pushed back, failing to achieve any real results, and also uniting Granport and Edoras.
  • The Hyena: Much like her brother, Pelagia can and will laugh at anything she finds amusing even when social norms dictate otherwise.
  • Imposter Forgot One Detail: She briefly impersonates Eltrix in order to try and kill Alaune. Alaune sees through the disguise because Pelagia begged for her help, just hours after Eltrix said to Alaune that she would never ask for help from Edoras.
  • Master of Illusion: She's an immensely powerful illusion-centered mage who constantly vies for her queen's attention.
  • Suicide Attack: Once defeated by the Chosen One, she unleashes one of these attempting to kill everyone near her. That said, she only manages to kill herself and Lebrandt due to the latter's Heroic Sacrifice.
  • Suspiciously Similar Substitute: Essentially fulfills the same role as Gonska before her did with similar mannerisms.

    Empress Tatloch - The True Sovereign 

Voiced by: Miyuki Sawashiro

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_22_at_70348_pm_8.png

The ambitious and power-hungry ruler of the Western Tribes of G'roha. She intends to invade & conquer all of Orsterra for her people, yet her personal lust for dominance causes her to think of her subordinates as nothing more than pawns.


  • Attack Animal: In her boss battle, Empress Tatloch fights with her ferocious beast she keeps as a pet.
  • Bad Boss: Tatloch doesn't give any care to the well being of her soldiers, often throwing them at the enemy with no regard for what will happen to them. She frequently takes the souls of her soldiers on a whim, to the point where even her pet beast is simply a means for her.
  • Because You Were Nice to Me: Tatloch joins the Warriors of Light during the Bestower Of All arc because Rinyuu gave her some stew while she was imprisoned.
  • Blow You Away: As a playable character, Tatloch has powerful Wind-elemental attacks available to her.
  • Bring It: When a young boy threatens to kill her in revenge for Donescu, Tatloch tells him he is welcome to try once he becomes a man.
  • Cool Boat: Is the by-proxy owner of several. In fact, the Chosen One fights her on her main ship (which is the biggest and largest).
  • Don't You Dare Pity Me!: She is disgusted that Alaune chooses to spare her rather than execute her after her defeat, thinking of it as her enemy pitying her.
  • The Dreaded: After openly declaring war on the entire continent, Empress Tatloch has her minions send an individual piece of a disembodied human (revealed to be Chief Kanzas) to each of the ruling monarchs of the land. Subsequently, she begins her invasion of Orsterra from pirate ships and begins to wreak havoc on the areas she crosses through.
  • Even Evil Has Standards: As merciless as she can be, Tatloch draws a line at killing children. In one of her Memoirs, she kills one of her soldiers when he is about to kill a young boy.
  • Gathering Steam: As a playable character, each time Tatloch uses an ability, she gains a "Life" point. At 3, 6, and 9 Life points, she provides bonuses to the front row. However, even before reaching these thresholds, Tatloch is still powerful.
  • God Save Us from the Queen!: Empress Tatloch is a fearsome adversary to go up against in combat and actively sacrifices her own soldiers to boost her strength. In fact, the first battle against her is a Hopeless Boss Fight due to this fact.
  • Greater-Scope Villain: To the "Master of All" storyline. She was the one who sent Gonska to cause as much conflict as he could to make her invasion smoother, believing she could crush Pardis III even if he had four God Rings. She isn't revealed to have done so until later though.
  • The Hedonist: Tatloch hates being bored, and is driven by both her desire for power and by her need for stimulation. In fact, her boredom is part of the reason she decides to help the heroes in the Bestower Of All arc.
  • Karma Houdini: Played With. She is the only ring bearer to survive her final battle, as Alaune chooses to spare her rather than execute a defeated foe. Even when the public demands Tatloch's execution, Alaune doesn't go through with it. That said, Tatloch considers this act of sparing her as Cruel Mercy as she hates the idea of being seemingly pitied by her foes.
  • Kraken and Leviathan: Her transformation is that of an enormous cyclopian kraken, with her original body on top.
  • Life Drain: Tatloch's abilities heal her for 5% of the damage they deal.
  • Ms. Fanservice: Dark tanned skin, large breasts, purple hair, a very curvy figure, and wears a Stripperific outfit. Her boss sprites also have plentiful amounts of breast jiggle, even in her monstrous form. Invoked and exploited by her to control others via The Power of Lust.
  • Pet the Dog: After Rinyuu dies in the Gates of Finis, Tatloch of all people raises the morale of the group by pointing out that, unlike the undead forms fought up to that point Rinyuu died purifying Velnorte's soul and seemingly letting them move on together, preventing it from being a Senseless Sacrifice.
  • The Power of Lust: Tatloch uses the lustful desires of her soldiers to boost her own levels of power after sacrificing them.
  • Purple Is Powerful: Empress Tatloch is associated almost exclusively with the color purple. From her clothing, pet, and soldiers' uniforms, she is surrounded by purple imagery.
  • Right-Hand Attack Dog: She owns one. Although, it definitely isn't a dog...
  • Ring of Power: She bears the Ring of Sealticge, the Lady of Grace.
  • Sensible Heroes, Skimpy Villains: While the rest of the cast may vary in terms of "sensible" wardrobes, Tatloch puts everyone else to shame with how skimpy her attire is.
  • Stripperific: Ultimately, she's not really wearing much clothing to begin with. Justified in that she purposely wears such attire to manipulate her subordinates into submission.
  • Token Evil Teammate: During the Bestower Of All arc, she joins the Guardians of Light when Sazantos unleashes the undead upon Orsterra and proves to be useful in finding their way through Hell.
  • The Vamp: Tatloch regularly kills her male soldiers by seducing them and then absorbing their vitality to empower herself.
  • We Have Reserves: Her campaign against Orsterra is fueled by a seemingly endless number of warriors and ships at her command, which she tends to send forward in unending waves of attacks. Even with all of Orsterra's armies combined, they are still outnumbered by the G'rohans.
  • What Happened to the Mouse?: After the Bestower of All arc concludes, Tatloch is back in G'roha and has allegedly made peace with Orsterra (at least, in the world Sazantos tried to create). However, her condition is unknown by the end of the arc.
  • Would Hurt a Child: Hurt, not kill. Tatloch swats a boy who tries to stab her in one of her Memoirs, but she lets him live, as she draws a line at killing children.
  • Your Soul Is Mine!: Tatloch can absorb the souls of others to empower herself. She doesn't need the Ring of Sealticge to do this.
  • You Will Be Spared: After being defeated, Tatloch is imprisoned by Alaune rather than killed. During the Bestower Of All arc, the public starts demanding Tatloch's execution. Alaune calls a vote that either ends in favor of execution or ends up a draw (depending on the player's choice), but it ends up moot when Alaune decides she can't go through with executing her, as it would destroy any chance of peace with the G'rohans, and would be just like how Pardis III executed Elrica. In both instances, Tatloch is insulted because she thinks Alaune is taking pity on her.

Bestower of Fame

    Sazantos 

Voiced by: Jun Fukushima

https://static.tvtropes.org/pmwiki/pub/images/sazantos_artwork.png
The Flameguard of the God Rings whose duty is maintaining their safety and protection. He's noble and faithful to the Church of the Sacred Flame and fights with undying loyalty to Aelfric.
  • Combat Medic: In addition to his physical prowess, Sazantos is a formidable healer. This is shown when he fully heals the entire party when Lyblac reduces every party member to have 1 HP.
  • Continuity Nod: Sazantos was actually friends with Graham Crossford back when he was a member of the Church of the Sacred Flame. Before he set out on his apothecary journeys, the two got along great.
  • The Fettered: He fights purely for the Church of the Sacred Flame and lets their morals shape his own. In effect, he acts in accordance with Aelfric's will.
  • Good Is Not Soft: Despite being renowned for his good faith and actions, he's still a fighter who's trained in combat for the protection of the Church of Sacred Flame.
  • Incorruptible Pure Pureness: Despite being surrounded by the evils he encounters on his travels, his faith is unshakeable. Even when he's face to face with Lyblac and nearly killed by her, he never loses his faith in Aelfric. That is, until the Bestower Of All arc begins...
  • The Paladin: He is one in relation to the Church of the Sacred Flame.
  • Promoted to Playable: Like his protégé Rondo, was eventually released as a Warrior unit.
  • Unwitting Instigator of Doom: Though Sazantos had good intentions when he did so, him erasing Graham Crossford's memories of his time as one of the Guardians of the God Rings ultimately left him vulnerable to Lyblac's machinations. This eventually results in him being forcibly morphed into Redeye once Graham wises up too late to Lyblac's manipulations.

    Rondo 

Voiced by: Yuki Kaji

https://static.tvtropes.org/pmwiki/pub/images/rondo_artwork.png
Rarity: 5*
Class: Warrior
Influence: Fame
An energetic and ambitious warrior who's the apprentice of Sazantos. While's he's a bit rash, he's nevertheless eager and more than capable of holding his own.
  • Big Brother Instinct: He joined Sazantos and became his apprentice so he could become strong enough to protect his sister, Cordelia.
  • Hot-Blooded: Much to Sazantos' dismay, Rondo is a bit bull-headed and doesn't tend to think through matters before charging in.
  • Incorruptible Pure Pureness: Despite his self-doubts, Rondo is incorruptible and refuses to back-down from what he thinks is the right choice to make. Unlike Sazantos, he never falls from his morals, even as he is tested and pressured by what he sees and is told. Sazantos isn't surprised when Rondo refuses to listen to his ideas. Naturally, he's the one who becomes the next Flameguard when Sazantos reveals his villainy.
  • The Lancer: He's the Red Oni counterpart to Sazantos and the overall Lancer of the crew they assemble against the Bestower of Fame. In the Bestower of All, he settles into being about as much of the right hand helper as the Ringbearer.
  • Knight in Shining Armor: Rondo cares quite a bit about morals and holding true to them.
  • Mechanically Unusual Fighter: Rondo's sword skills have the unique effect of being classified as Light for the purposes of targeting weaknesses. This means if the enemy is weak to Light but not Swords, his attacks still do effective damage. Since they are still physical attacks, this also means he hits fairly hard with them.
  • Non-Idle Rich: He is revealed to be the heir to House Ravus, and Cordelia's older brother. He was rescued by Sazantos during his parents' assassination and chose to join the Knights Ardante to learn how to protect his sister.
  • The Paladin: Much like his superior, Rondo is a paladin who fights for the Church of the Sacred Flame.
  • Promoted to Playable: He was released as a Warrior unit.
  • Sketchy Successor: In comparison to Sazantos, Rondo has quite a bit to go to match his superior's strength and resolve to become the Flameguard. He eventually does become the new Flameguard during the Bestower Of All arc in order to confront Sazantos. Interestingly, a posthumous letter Sazantos sent to Pontiff Julius confirms that he believes Rondo will be a suitable and more successful successor than him because of the hope he holds steadfastly in his heart unlike Sazantos, who fell into his own despair and darkness.

    Pontiff Julius 
The pontiff of the Church of Sacred Flame. He is the one who tasks Sazantos and the Ringerbearer Chosen with uncovering the mystery of the recent serial murders.
  • Ascended Extra: Compared to the original Octopath Traveler, he appears more frequently in this game, as Sazantos and the Ringbearer Chosen generally report to him per chapter.
  • Good Shepherd: He's the wise, well-intentioned leader of the church who seems to have even Sazantos's respect, despite Sazantos's issues with the church otherwise.

    Hugo 
The captain of the Knights Ardante and Sazantos's acquaintance.
  • A Day in the Limelight: While a supporting character in the main storyline, he takes on a lead role in the Bestower of Fame memoirs where the Ringbearer Chosen and Dmitri follow him in his attempt to find the missing Rinyuu.

    Priest Taigan 
A good friend of Phina who's taken a recent interest in heretic religions. As of late, he's been reporting the goings-on of Wispermill to the Pope.

    Bishop Timoff 
A reserved cleric of the Church of Sacred Flame. He's altogether passive and determined to hold onto his bishophood.
  • Everyone Is a Suspect: He initially is introduced as a suspect for the Chosen One to interview to deduce who the leader of the Black Scarlet is.
  • Stopped Caring: Ultimately, Timoff has turned the other cheek to many evils after obtaining his bishop position since he didn't want to risk it.

    Archbishop Josef 
The archbishop over the Church of Flamesgrace who's been ruling over it for more than 20 years. After going on a pilgrimage, he's become renowned in the Church.
  • Continuity Nod: Archbishop Josef is Ophilia's adoptive father from the base game and is shown to still be the archbishop of the Flamesgrace Church in both games.
  • Everyone Is a Suspect: He initially is introduced as a suspect for the Chosen One to interview to deduce who the leader of the Black Scarlet is. Granted, for anyone who's played the base game, they would know that he couldn't possibly be the culprit since he's Ophilia's father and is alive and well by the beginning of the original game.

Spoiler Characters - Spoilers Unmarked

    King Jennish 

King Jennish

The last king of the Highlands kingdom of Bernstein. When he learned of the book From the Far Reaches of Hell and its secrets, he forced Salomon to take him to the Gate of Finis to seize the forbidden power within, which ended up destroying the two kingdoms of Bernstein and Granato.
  • Foreshadowing: The presence of the Jennish Gallows and the story behind it during the Master Of Fame storyline should give you a good hint that the man the gallows were named after may not have been as good as a person the history books have painted him as.
  • Historical Hero Upgrade: Orsterra's history books credit him as a heroic king who tried to stop the supposedly evil Salomon when in truth, it was Jennish himself who coerced Salomon to open the Gates of Finis despite the latter's warnings by holding his beloved granddaughter hostage under threat of death.
  • I Have Your Wife: He forced Salomon to do his bidding by executing the sage's son and daughter-in-law with his granddaughter Ceraphina next on the chopping block if he didn't obey.
  • Motive Decay: He originally sought the Gate of Finis as a way of protecting Bernstein, but eventually began seeking it for the sake of power.

    Salomon 

Salomon

The sage from the Highlands kingdom of Bernstein once revered as Alephan's Prodigy. During his travels he encountered Ruins of Eldnote  in the Woodlands town of Duskbarrow and studied it, eventually publishing what he discovered there as the tome From the Far Reaches of Hell. He opened the Gate of Finis 214 years before the start of this game.
  • The Archmage: According to the official Octopath Traveler Guidebook, one of his titles is "Son of the Scholarking Alephan", a testament to his scholarly genius and talent before his fall from grace.
  • Ascended Extra: He was merely a backstory character in the original game barely mentioned in Yvon's diary as the author of From the Far Reaches of Hell with further details about him found in the official guide book. This game elaborates on his life and what befell him after he published his studies.
  • Didn't Think This Through: He published From The Far Reaches of Hell without realizing that many unscrupulous people would abuse the information within for their own purposes. This causes the downfall of both Bernstein and Granato and unleashed Lyblac on the world.
  • Ditzy Genius: He was without a doubt a brilliant scholar who managed to decipher the secrets around Galdera and the Gate of Finis. He was also dreadfully lacking in common sense and didn't realize that publishing a book with such dangerous secrets could lead to disaster until it was too late.
  • Fallen Hero: He was once revered as the genius sage known as Alephan's Prodigy, but upon opening the Gate of Finis and unleashing the demon horde contained within it, he instead became infamously known as "The Butcher" and "The Mad Scholar" and was sentenced to death by hanging, tainting his name in the history of Orsterra forever. The truth, of course, was a lot more complicated than that.
  • Meaningful Name: Salomon is a different spelling of the name Solomon from The Bible, who is also responsible for the Ars Goetia. As the writer of the From the Far Reaches of Hell, he in a sense creates a tome of great power with demonic roots.
  • The Scapegoat: Salomon takes the blame for opening the Gate of Finis when King Jennish was the one who forced him to do it. This results in Salomon being hanged and his name forever tarnished in the annals of Orsterra's history.
  • Small Role, Big Impact: He's only a background character, but he has a bigger impact on the history of Orsterra than any other character in the franchise.
  • Unwitting Instigator of Doom: Publishing his book led to the opening of the Gate of Finis and releasing a horde of demons and Lyblac onto the world, the latter of whom would cause havoc for the next 200 years. Many others over time would also fight over his book and abuse its secrets, as seen in Cyrus's story.
  • Walking Spoiler: His fate heavily factors into his granddaughter Ceraphina's motivations as the Bestower of Fame.

    The Bestower of Fame 

Ceraphina the Saint

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_22_at_70119_pm.png
Click here for her boss form

Ceraphina, going by the alias of Phina, is the Bestower of Fame. 215 years ago, the sage Salomon was executed for authoring From the Far Reaches of Hell which lead to the destruction of the kingdoms Bernstein and Granato, leaving his granddaughter Ceraphina an orphan. Ceraphina was left with a bitter hatred for humanity and decided to become a god so she could render her judgement onto humanity as vengeance. Following the death of Tytos, she took over the remnants of his Scarlet Wings and reformed it into the Black Scarlet cult.


  • Anti-Debuff: Each turn during her battle, she will dispel any debuffs placed on her by the player (unless the player Breaks her).
  • A God Am I: She aims to become a god so she can personally destroy and bring judgement on every foolish human herself.
  • Co-Dragons: She forms a trio with Mattias and Simeon as Lyblac's loyal servants.
  • Cult: Ceraphina is the leader of a cult worshipping Galdera.
  • Curb-Stomp Battle: Her introduction has her easily beating Sazantos and Rondo when they attack her.
  • The Dog Bites Back: The first thing she did upon Lyblac empowering her with Galdera's Accurst Flame was to kill off the mob that was about to lynch her just for her relation to Salomon.
  • Evil Counterpart: To Ophilia in the first game. They're both clerics who have lost their biological families because of the actions of a tyrant king and were traumatized because of it, but unlike Ophilia, who is compassionate and loving because she was taken in by an adoptive family who loves her and raised her to be good and just, Ceraphina is consumed by hatred and anger because of her tragedies and Lyblac manipulating her into giving in to her negative emotions instead of helping her overcome them like Lianna and Josef did with Ophilia. Their faiths are opposed to one another: Ophilia serves Aelfric, the benevolent chief god of Orsterra, while Ceraphina serves Galdera, the evil god of death and destruction, while aiming to become a god herself. Even their character artworks are mirror images to each other's.
  • False Friend: To Rinyuu, having approached her only because she had Crossford blood which is crucial for her plans.
  • Godhood Seeker: She wanted to become a god so she could destroy humanity in revenge for executing her grandfather.
  • Hellfire: She can wield Galdera's Accurst Flame.
  • Light Is Not Good: She has white hair, dresses in white, and she wields Holy attacks, but she is also a villain who uses a cult to achieve what she wants.
  • Manipulative Bastard: Not only was she able to evade detection as a cult leader for so long, but she also manipulated Tytos into destabilizing the Church's authority in addition to leading attacks against the Church without being suspected. Furthermore, she was able to hide her plans from Rinyuu the entire time so that she could use her as a sacrifice for Galdera.
  • The Man Behind the Man: She gave the Ring of Brand to Tytos and used him to destabilize the Church's authority, making her the true mastermind behind the events of the Master of Power.
  • Meaningful Name: A seraph is the highest-ranking form of an angel in many Abrahamic religions (more so to Christianity). Ceraphina in turn is a name resembling that of a seraph, and she transforms into an angel.
  • Misanthrope Supreme: Ceraphina's goal of becoming a god is brought about by her extreme hatred of humanity following the injustices she and her family had suffered under King Jennish and the common folk who wanted retribution against Salomon for opening the Gate of Finis. According to Lyblac, her feelings of hatred only grew further even after more than a hundred years had passed since her last meeting with her.
  • One-Winged Angel: She transforms into an angel before fighting the Chosen One and Sazantos using her ring.
  • Pay Evil unto Evil: While still extreme and that it signified her fall into villainy, her act of killing the mob is this, as not only did they cruelly taunt her for being related to the devil that was her beloved grandfather, they were about to kill her too just for said familial connection to him even though she had absolutely nothing to do with the Gate of Finis being opened beyond being used as a hostage by Jennish. So when Lyblac came along and gave her the opportunity to enact her retribution against the mob, it's no surprise that Ceraphina instantly took it the moment she got it.
  • Really 700 Years Old: Like her fellow cohorts Mattias and Simeon, Ceraphina is long-lived, having been active in the shadows for at least around 200 years thanks to Lyblac and the secrets contained within the tome of From The Far Reaches of Hell, which her grandfather, Salomon, authored.
  • Redemption Equals Death: As she lay dying, she admits to the Ringbearer Chosen that seeing their selfless actions in person have rekindled her once lost faith and hope in humanity after hating humans for so long, turning her back into the kind person she used to be before she expires.
  • Ring of Power: She bears the Ring of Dohter, the Charitable.
  • Shadow Archetype: To both Clement Sisters, but especially Lianna in the first game. Ceraphina is how Lianna would've turned out had Mattias fully succeeded in manipulating Lianna into giving in to her grief after tragically losing someone she cared about just as how Lyblac succeeded in using Ceraphina and corrupted her into giving in to her hatred after her own tragic losses. The difference is, Lianna still had Ophilia, who successfully brought her back to the light, while Ceraphina ultimately had nobody to do the same to her until it was too late.
  • Start of Darkness: Her grandfather's unjust execution, the persecution she suffered under the hands of those who demanded Salomon's death, as well as Lyblac manipulating her into giving in to her hatred, embittered her into becoming the vengeful, misanthropic, and villainous cult leader she is in the present.
  • Status-Buff Dispel: Each turn during her boss fight, Ceraphina will dispel any stat buffs on your party and any stat debuffs on herself.
  • Then Let Me Be Evil: Essentially the reason for her evil. Being the granddaughter of Salomon, she witnessed humanity use her grandfather for evil, and then condemn and kill him when he was basically forced against his will to do so. This lead her to decide that humanity was evil, and accept the stigma labeled onto her as a motivation to become a god.
  • Unwitting Pawn: To her anger, Ceraphina was nothing but a pawn to be used and eventually discarded away by Lyblac once Ceraphina had served up her purpose in Lyblac's plans.
  • Winged Humanoid: Sprouts angel wings from her back.

    The True Bestower of Fame 

Lyblac the Witch

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_12_22_at_65149_pm.png
"I have but one goal. To resurrect the Dark God Galdera who was sealed away by the other abominable gods and bring him back to this land."
The demigoddess daughter of the Dark God Galdera. She emerged from beyond the Gate of Finis 215 years ago and has since been working tirelessly in the shadows to resurrect him. She comes into conflict with the Chosen One when she is revived by Ceraphina's Forbidden Night ritual and attempts to make Rinyuu a vessel for Galdera.
  • Arc Villain: She serves as the true final antagonist of the Bestower of Fame storyline and delivers an eventually fatal blow to Ceraphina moments before fighting the Chosen One.
  • The Chessmaster: Lyblac was able to manipulate several events all at once by using Ceraphina to further her own goals. In addition, she also utilized the actions of Simeon and Mattias which further play into the original game to awaken her father.
  • Dark Lord on Life Support: She was heavily injured by Redeye some four years ago, so she abandoned her body and latched onto Ceraphina, feeding on the latter's hatred for humanity until she could fully revive herself.
  • Doomed by Canon: Lyblac's goals are destined to fail, as the game takes place before the original Octopath Traveler, where she does nearly succeed in her plans.
  • Fanservice Pack: Lyblac's beauty was ambiguous in the original Octopath Traveler, but her boss fight in this game portrays her as very curvaceous.
  • HP to One: One of her scripted attacks causes the entire party to have their hit points reduced to 1 before Sazantos completely heals everyone in the party.
  • Hijacked by Ganon: Just like in the first game, Lyblac is the secret mastermind using pawns to carry out her plan to release Galdera.
  • Immortality Inducer: She can bestow eternal youth to anyone by giving them her blood.
  • The Man Behind the Man: She's the mastermind behind Mattias, Simeon, and Ceraphina. She passed the Rings of Brand and Dohter to Ceraphina and the Ring of Aeber to Simeon.
  • Manipulative Bastard: If you thought Ceraphina was the grand mastermind, think again. All along, Lyblac guided Ceraphina along to her desired outcome by gaslighting Ceraphina into believing she could become a god to take revenge for her grandfather. In turn, Ceraphina created her own cult under Lyblac's influence and played right into the latter's hands to revive herself and abduct Rinyuu.
  • Near-Villain Victory: She came damn close to absconding away with Rinyuu who as a secret Crossford could serve as a vessel for Galdera's resurrection.
  • The Power of Hate: Lyblac is empowered by human hatred. As she hid within Ceraphina to recover from her wounds following her battle with Redeye four years prior, she used Ceraphina's strong hate to hasten the process of her recovery and give herself a boost in power until the time was right for her strike out once more.
  • Wreathed in Flames: The entire boss fight takes place with Lyblac wreathed in infernal flames.
  • You Have Outlived Your Usefulness: She strikes down Ceraphina after she's fully revived.

Bestower of All - Spoilers Unmarked

    The Mother Of All 

Orsa

https://static.tvtropes.org/pmwiki/pub/images/orsa.PNG
The primordial goddess who created the world from the chaos of nothingness, which was later named Orsterra in Her name. To ease Her loneliness, She created Finis and together beget 13 children, the gods of Orsterra. However, She died giving birth to Her last child Galdera, leaving Her children to finish her work.

    The Bestower of All 

Finis

Voiced by: Takaya Hashi

Orsa's husband who was created in Her image, and father of the 13 gods of Orsterra. When She died giving birth to their 13th child, Finis was distraught and wandered creation to look for His beloved, eventually crafting a mighty gate to the afterworld. He found Her deep in slumber beyond the Gate, and decided to bestow the 8 divine rings to humanity and judge their worth against Orsa's.
  • The Chooser of the One: He was the one who gave the Ring of Aelfric to the Chosen One at the very beginning of the game.
  • Have You Seen My God?: He abandoned His children in favor of looking for the dead Orsa, wandering the world and sitting out on events such as Galdera's rebellion.
  • Humanity on Trial: Finis discovered that Orsa could be brought back to life if He sacrificed eight of His children, but doing so meant the remaining four wouldn't be able to safeguard Orsterra and humanity from Galdera. Thus, He turned eight gods into the divine rings and bestowed them to humanity to see how they would use such power and whether they were worth protecting if it meant not resurrecting Orsa. Thanks to the actions of the Chosen One, he judges in favor of humanity and chooses not to resurrect Orsa. However, when Sazantos cuts him down and steals the God Rings (except the Ring of Aelfric), he laments that he was wrong in believing in humanity.
  • In the Hood: His face like His children's is obscured at all times, though He uses a hood instead of a mask.
  • Reasonable Authority Figure: Despite seeing the depths of humanity's greed and the suffering that can be caused by it, he still sees the good in them thanks to the Chosen One's deeds. As a result, he does not carry through with his plan to resurrect Orsa, which would've doomed humanity.

    The Dark Priestess 

Signa

Voiced by: Rie Takahashi

https://static.tvtropes.org/pmwiki/pub/images/cygna.png
Click here to show her before her corruption
The former leader of the Divine Maidens; Signa betrays and kills her sisters before revealing her true loyalty to Sazantos.
  • Barely-Changed Dub Name: Though pronounced the same way, her name was originally spelled and romanized as "Cygna" in the Japanese version.
  • Cain and Abel: The Cain to the rest of her sisters' Abel.
  • Evil Costume Switch: Upon killing her fellow maidens/sisters, she changes her white robes into a little black dress.
  • Human Sacrifice: Upon defeat, she offers her soul in place of the Cleric God Ring to resurrect Orsa.
  • Face–Heel Turn: Originally one of the Divine Maidens charged with sealing away the God Rings, she serves Sazantos when he betrays everyone.
  • I Just Want to Be Special: Her dairy within the Gates of Finis implies that, while she was happy living on the Isle of Orsa, realizing she didn't have what it took to be as capable of a Divine Maiden as those around her was something she struggled living with. Sazantos appearing in her life allowed her to feel more than she felt when simply living with her sisters, and is implied to have been what helped make her a Divine Maiden after they met.
  • Just Following Orders: She says that she was "merely following orders" after killing her sisters.
  • Love Makes You Evil: Her dairy within the Gates of Finis reveal she fell in love with Sazantos when she first met him. When he decided to reject the sacred flame and change the world, Signa joins him in his quest because of her feelings for him.
  • Odd Name Out: Her name is not of a Greek philosophy, and she's the one who works with the final villain.
  • Promoted to Playable: Her pre-fallen self is eventually released as a Dancer unit.
  • Red Eyes, Take Warning: Her eyes turn red after her Evil Costume Switch, emphasizing her turn to evil.
  • Undying Loyalty: To Sazantos, to the point of giving up her soul so he can achieve his goals.

    The True Bestower Of All 

Sazantos

Voiced by: Jun Fukushima

https://static.tvtropes.org/pmwiki/pub/images/bestowerofall.PNG
"Humans... Everything in this world... all shall be burnt by the Accurst Flame. Once again, I shall bestow all unto you."
The True Bestower of All, Sazantos, is the true final antagonist of the game. After the confrontation with Ceraphina and Lyblac, he realized the depths humans will go to in following their desires. Using the God Rings, he now seeks to create a world without those desires.
  • The Bad Guy Wins: Zig-Zagged; he failed to create his world without desire, but if it is true that he got reincarnated into Richard and Alaune's child, then he got what he wanted: he found a replacement mother in Alaune.
  • Child by Rape: Chapter 6, Part 2 of the Bestower Of All arc reveals that Sazantos was the child of a cleric named Pharamea, who had the ability to wield the sacred flame and was supposed to become the Flameguard. However, she refused since she wanted to raise a family and live peacefully. The Church decided to force her to conceive a child that could wield the sacred flame, with Sazantos being born as a result of this. The story that Sazantos found makes it quite clear that Pharamea was raped in order to conceive him. Additionally, Sazantos was the fourth out of four children that Pharamea gave birth to, with the other three being disposed of since they did not bear the sacred flame. He doesn't know who his father is also, even commenting that for all he knows it could have been Tytos.
  • The Ditherer: Sazantos knew of the corruption of Tytos and the threat of Pardis, but chose not to take action. Exposing Tytos would cause the church to suffer in reputation and cause his conspirators to move their plans forward. Fighting Pardis would cause weakness with Orsterra and leave it open to external threats. Both of which come about anyway due to the Chosen One.
  • Evil Cannot Comprehend Good: When confronted at the end of Chapter 6, he admits that he can't understand why the Chosen One is opposing him, saying that they, who have witnessed the depths humans are willing to sink to in order to fulfil their desires, should more than anyone else understand why his plan is necessary.
  • Evil Costume Switch: After he betrays the heroes, he switches his white uniform for black armor.
  • Face–Heel Turn: After being an ally to the Chosen One throughout the Bestower Of Fame arc, and being sworn to the Church of the Sacred Flame and the protection of the God Rings, Sazantos betrays the Chosen One and all of Orsterra by seizing the God Rings, cutting down Finis, and venturing into the Gate of Finis to create a world without desires.
  • Fallen Hero: His confrontation with Lyblac, and learning the truth of his birth, cause him to cast aside his duty to guard the God Rings, and he now seeks to use Galdera's Accurst Flame to rid Orsterra and the world of all desires.
  • Freudian Excuse: Out of all the many crimes he saw humanity commit, the one he focuses on the most is the raping of his mother. He has severe mommy issues and his plan to resurrect Orsa is partly motivated by turning Her into a replacement mother for him. This is most notable when he fuses with her to become Or-Sazantos, with him positioned in in Her swollen womb as if She's pregnant with him.
  • Good Cannot Comprehend Evil: His journals found within the Gates of Finis reveal a major source of Sazantos' inner turmoil was his inability to understand why evil could exist, or how he could combat it. He notes several times how his good deeds seemed to have either no lasting effect, or seemed to upset people. His Humans Are Bastards mindset was the end point of his struggle with the concept of evil after learning the truth of his birth, and dealing with Ceraphina.
  • Humans Are Bastards: This is the crux of Sazantos's reason for betraying Orsterra, as he has seen the dark side of humanity's desires countless times. He seeks to create a world free of desire as a result.
  • Hypocrite: For all he gripes about how humans are driven by their greed, he too was driven by the need to create the ideal world. The final boss even points out in the end he was nothing more than a hypocrite.
  • Kill the God: Seemingly does this to Finis at the start of the Bestower Of All arc before taking the God Rings.
  • Laser-Guided Amnesia: At the end of Chapter 6 of the Bestower Of All arc, Sazantos uses Orsa's power to make all of Orsterra forget about the Chosen One, as well as forget about him (though the Chosen One is unaffected).
  • Necromancer: He travels to the Gate of Finis and resurrects several of the characters killed during the story to serve as his minions.
  • Not-So-Well-Intentioned Extremist: Sazantos's initial goal is presented as trying to rid the world of all desires, as he has seen the depths of humanity's greed and the suffering it causes. As the story goes on though, it becomes clear his true reason is out of anger at his mother's defilement that led to his birth, and being unable to deal with the idea that such an evil could be done in the name of "good". While he sees his actions as doing humanity a service, deep down his motives are more selfish and vengeful than he intially presents.
  • One-Winged Angel: Upon taking control of the revived Orsa and receiving Her power, he transforms into his "Saint" form, who is a literal version this trope. Upon defeating this form, he fuses with Orsa to become Or-Sazantos the Creator, warping Her body into a multi-armed Angelic Abomination with him in Her swollen womb. And upon Her death, the corrupted God Rings (alongside Signa's soul) fuse with him into the Bestower of All.
  • Raise Him Right This Time: It's implied he was reincarnated into Alaune and Richard's newborn child.
  • Shout-Out: A white-haired swordsman who is considered a legendary warrior, but falls to corruption for the sake of resurrecting his "mother" after he learns the dark secrets of his birth? Sounds a lot like Sephiroth. It helps that the song that plays when you fight him and Signa in Chapter 6 is called "Bestower of Despair", which sounds a lot like Sephiroth's "Bringer of Despair" title.
  • Undignified Death: The way he goes out is darkly pathetic. All he can do as the corrupted Divine Rings consume him is whimper about how he doesn't want to die and beg for his mother to save him.
  • Was It Really Worth It?: In the past while Sazantos has fought against evil he felt the damage was done and there was little appreciation afterwards. This fuels his motivation to remove the evil of desire from the world entirely.
  • We Can Rule Together: During the final battle, he tries to tempt the Chosen One into joining him by showing them a vision of the new world he seeks to create, one where they and all their friends, even the villainous Ringbearers, are all living happy lives. The Chosen One is able to resist the temptation thanks to their friends' encouragement.
  • Yin-Yang Bomb: Near the end of the Bestower of All story, he forcibly takes the sacred flame from Rondo as part of his plans to revive Orsa. In the final battle against him, he uses it and the Accurst Flame together to do battle with the Ringbearer, demonstrated with his character model being split between a red/pink color, and a silver color. His sword even is half both.

    The Dark God 

Galdera the Fallen

"There is no need to divide Orsterra amongst fools! I will consume all life on this world. I will consume you Twelve Gods. There is only me. There is only Galdera!"
The 13th child of Orsa and Finis, the god of life and death who was born after the creation of humanity. He rebelled against his siblings 1,600 years ago and was sealed in the afterworld beyond the Gate of Finis by Aelfric's Sacred Flame.
  • 13 Is Unlucky: The thirteenth Divine Child of Orsa and Finis is the one responsible for Orsa's death in Orsterra's Genesis myth and is known as the ultimate evil deity in their pantheon.
  • Black Sheep: Given that he killed their Mother and attempted to kill all of them as well later on, it's no surprise that Galdera is this among his siblings. If the visions the Ringbearer Chosen sees when Aelfric has them take their trials in his Sanctuary during the Bestower of All story is an accurate reenactment of the gods' myth, it seems that Aeber hated and distrusted him the most even before Galdera's eventual betrayal of them.
  • Cain and Abel: The Cain to the rest of his siblings', especially Aelfric, Abel, though he is the youngest child among the thirteen Divine Siblings. After killing their Mother, Galdera then attempted to murder and devour his older siblings next, though he is defeated and sealed away after his battle with them.
  • Call-Forward: His human form as depicted in Aelfric's Sanctuary curiously resembles Kit Crossford, the boy who was tricked into becoming his vessel because of his Crossford lineage in the first game.
  • Dark Is Evil: He's thoroughly associated with darkness and is treated as pure evil by Orsterra.
  • God of Evil: A straighter example than the main game. There's many hints in this game that Galdera has become tied to the very concept of evil. Aelfric's rendition of Orsa's death shows that the Divine Realm was peaceful before Galdera's ambitions brought strife.
  • Greater-Scope Villain: Once again plays this role. He's still sealed away and lacks a physical body but doesn't stop him from blessing his followers with his Accurst Flame. His daughter Lyblac is responsible for giving away the Rings of Brand, Aeber, and Dohter, thus causing the Master of Power/Fame and Bestower of Fame story arcs as part of her schemes to resurrect him. While Sazantos was already teetering on the edge, what truly pushed him over to villainy was contacting the Accurst Flame wielded by Ceraphina, indicating that it corrupted him and brought out his hidden desires.
  • Greed: Among the many evils he is equated with, it seems he is most associated with the sin of greed the most, being ambitious, power-hungry, and avaricious in his desire to consume all of Orsterra until he has everything and only he alone is left.
  • Hellfire: His Accurst Flame, which is black and stands in opposition to Aelfric's blue Sacred Flame. According to Sazantos, the Accurst Flame burns with desire and greed.
  • Maternal Death? Blame the Child!: Galdera is remembered as the one who murdered Orsa when in reality She died giving birth to him. Aelfric however shows that he murdered Her with his Accurst Flame, which Sazantos corroborates.

    The Flamebringer 

Aelfric

The leader of the 12 gods who fought Galdera and sealed him away beyond the Gate of Finis. His Sacred Flame protects Orsterra from the encroaching darkness of the Fallen and is worshipped by its inhabitants as a source of warmth and guidance.
  • The Chooser of the One:
    • He personally chooses the Flameguard who is worthy to wield his Sacred Flame via a series of trials he prepares for them.
    • Also, while it was the Hooded Man who bestows the Ring of Aelfric to the Ringbearer Chosen, it's ultimately Aelfric who decides who the Ring stays with, as the Ring adamantly refuses to part with the Ringbearer Chosen unlike the other God Rings whose bearers change constantly. This is best seen when Pardis constantly attempts and fails to forcibly steal the Ring of Aelfric from the Ringbearer Chosen throughout the Master of All storyline as it absolutely refuses to come off their finger whatsoever, and when it flies back of its own will to the Ringbearer even after Sazantos manages to steal all of the other God Rings in the Bestower of All story.
  • Glass Cannon: As a boss, Aelfric doesn't have as much HP and defenses like some of the bosses before and after him. In exchange for that, he does a good amount of damage, and offsets it by increasing his max HP after each revival.
  • God Is Good: He is both the chief god of Orsterra and humanity's messianic figure in the world of Octopath Traveler. It was his Sacred Flame that brought salvation to humanity in ancient times from Galdera's wrath and the teachings of the Church of the Sacred Flame indicate that he is a purely benevolent figure associated with all that is good in the world. When you succeed in defeating him in his boss fight, he not only praises the Ringbearer Chosen for their resolution and strength, but also warmly tells them that he loved the warmth that emanated around them during his time as their ring.
  • Long-Haired Pretty Boy: His godly visage sports long locks of hair that reach his legs. Surprisingly, this is averted when we see his representation in human form, "Ric", who sports shorter hair.
  • One-Way Visor: Just like his four older siblings from the first game in their respective boss fights, it's revealed that Aelfric himself wears a mask of his own as well during your boss fight against him near the end of the Bestower of All storyline.
  • Sacred Flames: The source of the Sacred Flame that seals away Galdera's power beyond the Gate of Finis.
  • Secret Test of Character: He tells Rondo to defeat and kill his bearer, the Ringbearer Chosen, if he wants to wield the power of his Sacred Flame as part of his trial as the Flameguard. As it turns out, it's Rondo refusing to kill his own friend as well as resisting the temptation of the power he could hold from going through with the deed is what ultimately earns him Aelfric's approval to carry his flame as the Flameguard. Later on, he personally challenges the Ringbearer Chosen to see their resolve firsthand before they eventually face Sazantos in the final fight, wanting to confirm they have the heart to defeat Sazantos even if the world has been changed to forget they existed.
  • Status-Buff Dispel: His boss fight focuses heavily around a summoned crystal that purges all buffs on your party. The only way to get around this is to reduce his HP to zero twice, forcing the crystal to revive him at the cost of dying/
  • The Voice: His voice is only heard as he puts Rondo through a trial on whether or not he's worthy to wield the Sacred Flame. Subverted later on when you fight him as a boss near the end of the Bestower of All storyline, where he finally shows you his true form.
  • Youngest Child Wins: Though Galdera is actually the youngest, Aelfric is revealed to be the second youngest of the Divine Siblings according to the official Octopath Traveler Tabletop RPG, yet he's the one who eventually ends up defeating and sealing away Galdera to protect all of creation from him and is primarily revered as the chief deity among the twelve Orsterran gods.

    The Betrayed King 

King Alfred

The last king of Hornburg which was founded to protect the Gate of Finis. Though he has long since perished at the hands of his bodyguard Erhardt, the Guardians of Light travel to the afterworld in hopes that he will divulge the location of the Gate to them.
  • Call-Forward: When the Guardians of Light visit Hornburg Castle, they see how well fortified the castle is and realize that Alfred must have been killed by a traitor as no enemy could have ever breached the castle's defenses. They never figure out the truth behind his death since they have bigger issues to deal with, but Olberic's story in the first game shows exactly what happened.

    The Final Enemy 

The Bestower of All

Voiced by: Jun Fukushima, Kikuko Inoue

"I am... the Bestower of All. Peace...happiness...even desire... I will bestow all."
The seven Divine Rings whose powers were abused by their Ringbearers, all the while accumulating the evil desires within their hearts. Following Sazantos's final defeat, the Rings consume his very existence and turn him into the Bestower of All, a being dedicated to fulfilling mankind's desires.
  • Evil Is Not a Toy: Sazantos tried to use the Rings to resurrect Orsa and create world without desire without purging them of the evil they had gathered. His own desires ended up pushing the amount of the evil inside them to critical mass, and the very first thing they do is consume all of his memories and personality so they can use him as a puppet.
  • Foreshadowing: The Maidens stressed all the way back in the Master of All arc that the rings had to be purged of the evil they contained. Sazantos finds out why.
  • Fusion Dance: Of the seven corrupted God Rings, Signa's soul, and Sazantos.
  • True Final Boss: They are the final enemy fought in the Bestower of All arc, after Or-Sazantos is defeated.

Nameless Town

    Nephti 

Voiced by: Akari Kitou

https://static.tvtropes.org/pmwiki/pub/images/nephti_artwork.png

Rarity: 5*
Class: Apothecary
Influence: Fame
An architect who founds and constructs the buildings in the Nameless Town.
  • Gathering Steam: Nephti's entire gimmick revolves around increasing her Cheer On points via her Limit Break and one of her passive abilities. As she does this, her abilities gain increased potency and provide additional effects once she reaches a sufficient number of Cheer On points, making her an extremely powerful party member for long, drawn-out fights, though she's less useful for short battles.
  • Hidden Depths: Nephti learned from her grandfather that the most important thing about a home is that it provides warmth to those who live in it, and not just in the literal sense. She took that to heart, as she explains in a Memento.
  • Kindhearted Cat Lover: Nephti asks the Chosen One to help her track down and rescue a cat when they first meet.
  • Magically Inept Fighter: As a playable character, Nephti has no access to any elemental attacks. She makes up for this by being able to hit Axe, Tome, and Staff weaknesses simultaneously with her abilities.
  • Mechanically Unusual Fighter: Nephti's enhanced battle skills are not unlocked by leveling up, as with all other playable characters, but by completing Nameless Town sidequests. In addition, she can use her Limit Break up to 10 times, when all other characters can only use theirs twice.
  • Person of Mass Construction: Give her some materials and she can build a home in no time flat.
  • Regenerating Mana: A variation. Nephti restores 50% of her Ultimate gauge at the end of every turn, allowing her to spam it very frequently to help her generate Cheer On points and provide her team with a boost to their P.Atk and E.Atk.
  • Support Party Member: Nephti's abilities have a lot of utility, including heals, lowering enemy resistances to Axe, Staff and Tome attacks, buffing allied damage output, and providing shields.
  • Weak, but Skilled: With enough Cheer On points, Nephti can land a lot of hits with her attacks. Unfortunately, many of her skills have low damage multipliers, her P.Atk stat isn't the highest, and she has no innate bonuses to her offensive stats, so she's better suited for breaking enemy shields and her Support Party Member capabilities than for dealing raw damage.

    Glayne the Nut Girl 
A girl who cultivates nuts and builds a Nut Farm in Nameless Town with the player's help.
  • Rare Candy: Her farm provides this. Nuts are used to give extra experience to characters, helping to accelerate the leveling process.
  • Unknown Relative: Sends the Chosen One to speak to a Nut Expert in I'cirlo, conveniently leaving out the fact that he's her estranged father.

    Pecolo the Shepherd 
A shepherd who becomes a resident of Nameless Town. Always accompanied by his pet sheep, and wears a cloak that makes him look like a ram. The player can obtain fleece from him and his sheep daily to sell for leaves.

    Kota the Blacksmith 

  • Chuunibyou: Just listen to him go on about the power of his right arm.
  • Mr. Imagination: Kota usually makes a big deal out of his arm, claiming it's hard to control.

    Ditraina, the Witch of Salvation 

  • Casting a Shadow: Ditraina has powerful Dark-elemental attacks at her disposal.
  • Glass Cannon: Ditraina is one of the hardest-hitting mages in the game, but she's very squishy.
  • Light 'em Up: Ditraina can also use Holy-elemental spells.

Cait Sages

    In General 
  • Fourth-Wall Observer: Isla, Feintz, and Rique are capable of Addressing the Player instead of talking to the Chosen One.
    • Isla provides most of the in-game tutorials and sends the player daily letters with rubies.
    • Feintz provides the tutorials regarding Ultimates and the mechanics surrounding them.
    • Rique provides the tutorials about the Gameboard and purchasing Traveler's Passes, and also appears in the Shop Menu advertising the packages.
  • Hurricane of Puns: They tend to give a cat pun with just about every sentence.
  • Pungeon Master: They can barely go a sentence without making some kind of cat pun.
  • Token Heroic Orc: In both games Caits are rare monsters that drop a large amount of loot and experience. The Cait Sages, however, are very friendly (Kilns' antics aside) and highly intelligent.
    Isla the Cait Scholar 

Voiced by: Yui Ishikawa

A talking Cait who sends the player daily letters with Rubies. Resides in the basement of the Tower of Remembrance.
  • Determinator: Isla won't let anything stop him from sending the player letters. Not even being crushed by fallen books!
  • I Have This Friend: In one of his letters, Isla describes how a "good fur-end" of his incubated a chicken egg thinking it would hatch into a dragon, and even named the chick "Platinum Wings." He finishes off the letter saying how embarrassed he was... for his fur-end, of course!
  • Great Big Book of Everything: The Memoirs book he keeps is created by gods Steorra the Starseer and Alephan the Scholarking, and contain stories of possibly everyone ever lived. But he keep most of it locked until certain conditions are met, as some stories contain forbidden knowledge as well.
    Feintz the Cait Warrior 
The Cait who oversees the Tower of Trials. Resides on the second floor of the Tower of Remembrance.
    Kilns the Cait Hunter 

Voiced by: Yuu Maeda

The Cait who oversees the Job Towers.
  • Anger Born of Worry: He yells at Isla to keep his books organized after he and Feintz had to save him from getting crushed by a pile of them.
  • Drill Sergeant Nasty: Kilns always has an insult ready to lob at the party.
  • The Worf Effect: Kilns gets booted out of the Elite Tower, showing how difficult it is.
    Rique the Cait Merchant 
The Cait who oversees the Gameboards. Resides in a caravan in the Nameless Town.
    Aviete the Cait Cleric 
The Cait who guards the Sacred Springs and the Divine Beasts.

Others

    Airy - Bravely Default Spoilers Unmarked 
See Bravely Default Divine Beings.
  • The Corruptor: Airy manipulates the people in Nameless Town by creating Dark Asterisks and messing with their minds, making them do things that are very out-of-character.
  • Death Is Cheap: Despite seemingly being slain by Agnès and her allies at the end of Bravely Default, Airy is still alive and causing trouble in Orsterra. She also tells the heroes that there are as many of her as there are worlds, so there's virtually no getting rid of her permanently.
  • Karma Houdini: Upon being defeated by the Chosen One, she disappears and vows to return.
  • Late-Arrival Spoiler: Those who haven't played Bravely Default will learn of Airy's betrayal and manipulation of Agnès and Edea when playing through Elvis's Traveler Story.
  • No-Sell: Airy starts her battle with a barrier that negates any attacks that don't hit her weaknesses; in fact, non-weakness attacks will heal her instead. This barrier goes away once the player inflicts a Break on her.
  • Walking Spoiler: One can't really talk about Airy without spoiling her role in Bravely Default.
    Princess Alethea 
See Live A Live - Middle Ages and Spoiler Characters.
  • Demonic Possession: She notes that Odio swooped down upon her and Streibough in the form of dark flames, taking over both their bodies and forcing her to do his bidding.
  • Damsel in Distress: She just can't catch a break. When she alongside the playable collab characters are spirited away from Lucrece to Orsterra, she ends up trapped within an illusionary world with a mobster threatening to break her limbs before Oersted, Streibough and The Chosen One rescue her, then while accompanying the heroes in Orsterra, she's snatched away to an illusionary Archon's Roost, and at the end of the first part of the collab, she, alongside the rest, are teleported away from each other due to Odio possessing Streibough.
  • Spanner in the Works: True to her role in her home game, she awakens and rescues The Chosen One from the void of nothingness that Odio-S sent them to, transporting them back to help Oersted stop Odio for good.
  • Walking Spoiler: Especially when considering her role in Live A Live.

    Odio - Spoilers Unmarked 
See Live A Live - Middle Ages and Spoiler Characters.

Rarity: 5*
Influence: Power
——
  • Attack of the 50-Foot Whatever: His final form increases his size to immense proportions.
  • Big Bad: Of the crossover event between Octopath Traveler and Live A Live. He uses Streibough as his vessel, but he also has no problems whatsoever with turning Oersted into another vessel and daring them to slaughter each other over and over again for all eternity to forever strengthen himself.
  • Canon Welding: The event that features him implies a connection between him and Galdera, with Galdera being a possible incarnation of Odio, or Galdera being the power behind Odio.
  • Demonic Possession: His modus operandi ever since he lost his original body in the battle with Hasshe and Uranus.
  • Eyes Do Not Belong There: When using Streibough as a host body, he has a massive demonic orange eye on his chest.
  • Final Boss: He is battled at the finale of the crossover as Odio-S.
  • One-Winged Angel: He does this to both Streibough and Oersted. Then when Oersted is freed, Odio further empowers Streibough, turning into a gigantic version of his previous form.
  • The Reveal: The Past Lord of Dark is indeed the original incarnation of Odio.
  • Walking Spoiler: One of the biggest spoiler characters in Live A Live.

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