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Boxmore Leadership

    Lord Boxman 
https://static.tvtropes.org/pmwiki/pub/images/buttman.png
Voiced by: Jim Cummings, Parker Simmons ("Legends of Mr. Gar")

The owner of Box More, who menaces Lakewood Plaza.

Hero Level: -10


  • Abusive Dad: The robots see him as their "father", and he has no problem blowing up an Ernesto's head for interrupting him, or throwing Darrell's head into a furnace for failing him. Though they can easily recover from all those things, the robots also take it for granted that Boxman will permanently kill them if they go against his wishes. It eventually backfires on him when his questionable parenting methods result in Darrell overthrowing him to gain his approval, and eventually ditching the approval altogether and simply taking over his company, followed by Darrell telling Boxman where to stick it and the rest of his "children" no longer wanting anything to do with him either.
  • Affably Evil: Downplayed; he's a remorseless villain, a horrid parent (at first), and an all-round unpleasant guy, but he can be rather chummy and laid-back when he wants to be, especially when Professor Venomous is involved. After The Reveal that K.O. is Venomous' biological son and Venomous gets weekend custody of the kid, Boxman does make the effort to be polite to his usual nemesis.
  • All Take and No Give: As much as Boxman likes to consider his robots family, he treats them like servants and only loves them when they accomplish his goals.
    Raymond: [Shannon] just doesn't seem to realize that love must only be granted when certain expectations are met.
    Darrell: Right? It's like she learned nothing from daddy!
  • Angrish: Frequently makes all sorts of funny noises; it's to the point the scripts simply listed "Jim sputters" for such moments.
  • Arms Dealer: His business sells Killer Robots to other supervillains.
  • Artificial Limbs: His entire left arm is a chicken leg.
  • Asshole Victim: His subsequent humiliation in Season 2 is nothing short of satisfying since we see his children (more specifically Darrell) talking back against him and Darrell getting fed up with his abusive behavior to the point of rejecting him and kicking him out of Boxmore.
  • Berserk Button:
  • Big Bad: Due to being the owner of Boxmore, his rivalry with Lakewood Plaza, and his robots frequently menacing the strip mall, he fits the position of main antagonist.
  • Big Bad Duumvirate: With Professor Venomous in Season 2, as of "Boxman Crashes". Venomous buys out Boxmore, reinstates Boxman as CEO, and decides to combine their resources.
  • Big Beautiful Man: He's very plump, and very self-conscious about it in an early short, but his Shirtless Scene in “We’re Captured” — during which Professor Venomous can clearly be shown checking him out — shows that Boxman has a surprising amount of muscle under all that blubber. Even without said muscles, though, Venomous certainly finds Boxman attractive.
  • Black-and-White Insanity: Boxman doesn't understand that morality can be a complicated gray area.
  • Card-Carrying Villain: He wants to destroy Lakewood Plaza Turbo in order to destroy FRIENDSHIP!!!!!! which hurts his sales.
  • Character Development: In "Villains' Night Out", Lord Boxman claimed that he didn't care what other villains think of him. As of "Let's Meet Sonic!", his main inspiration for capturing Sonic is to gain respect from other villains. It seems that Professor Venomous and Boxman's traits are rubbing off on each other.
  • Corrupt Corporate Executive: He's the owner of Box More and sends robots to destroy Lakewood Plaza Turbo to stop friendship from hurting his sales.
  • Cuddle Bug: For someone who claims to hate friendship as much as he does, Boxman is not at all averse to physical displays of affection with Professor Venomous, often hugging him, holding his hand, or otherwise just wanting to be near him.
  • Cute Little Fangs: One of his fangs sticks out when his mouth is closed.
  • Cyborg: He's mostly human, but with robotic ears, a cybernetic left eye, and metal plating on a fourth of his face.
  • Demoted to Dragon: After Darrell usurps his company in season 2. He eventually retakes the title of Big Bad with Professor Venomous' help, though not before being fed a good dose of Humble Pie.
  • Early Installment Character-Design Difference:
    • In the series, the gold plate on his face covers/replaces his left eye. In the pilot, both eyes are visible, but the left looks different compared to the right.
    • In the earliest episodes, he's drawn less "cute" and somewhat taller. As the show goes on and his personality develops, he's generally drawn shorter with a face more similar to the rest of the cast.
  • Enfant Terrible: If Crinkly Wrinkly's story about Mr. Gar in "Legends of Mr. Gar" is to be believed, he's menaced Lakewood Plaza Turbo since he was a child. Mr. Logic's Origins Episode shows that this isn't the case, as he only started antagonizing the plaza when he was a young adult; the plaza didn't exist until after Boxman had started Boxmore.
  • Even Evil Has Standards:
    • In "We're Captured", when K.O. thinks Boxman is going to cook and eat him and his friends, he tells K.O. he's a villain, not a monster.
    • In "The Powers Is Yours!", he questioned Dr. Blight's logic behind polluting the Earth, seeing as how they live on it.
    • When T.K.O. and Shadowy Venomous join forces and begin rampaging and destroying everything for the hell of it, he calls it quits and reassures that he isn't a monster as he doesn't wants to destroy things for the sake of it, this gets him fired by Shadowy Venomous.
  • Evil Cannot Comprehend Good: Despite wanting to destroy friendship, he doesn't seem to know how friendship works. When Rad and Enid break into his headquarters after K.O.'s been captured, Boxman assumes it's because they're mad at K.O. for wasting their time and want to beat him up. In reality, they want to rescue him.
  • Evil Genius: He builds all his robots and sends them to destroy Lakewood Plaza Turbo. Also of note is the fact that he's figured out how to transport matter through a portal from his office to the parking lot across the street.
  • Evil Is Petty: Subjected to a DeconRecon. Boxmore would be more successful if Boxman didn't dedicate time and resources to trying to destroy the plaza. This eventually causes the shareholders to kick him out as CEO because he runs the business so poorly. However, it is the evil equivalent of stopping to smell the roses and he is shown to enjoy himself far more than the exponentially more successful Venomous, who decides to stay partners with him after seeing him blast heroes with an improvised cannon. Venomous eventually decides to partner with him and spend a very large amount of money to get Boxmore back into Boxman's control because Boxman's brand of villainy is far more enjoyable than the profitable but boring bureaucracy that Venomous knows.
  • Evil Is Hammy: He's arguably the hammiest character in the series, which is saying ''a lot''.
  • Expy:
    • His rotund appearance and army of robots are very similar to Dr. Eggman. Punctuated due to being played by the actor of one of his previous animated incarnations. Eventually the show crosses over with Sonic the Hedgehog, and the actual Eggman is mentioned to have gone to college with Boxman.
    • He also looks like N. Gin due to his aforementioned rotund appearance, wearing a white coat, having a metallic plate over part of his face, and similar facial features.
  • Fangs Are Evil: Has a mouth full of sharp teeth, one of which sticks out when his mouth is closed.
  • Fatal Flaw: Boxman's continued inexplicable obsession with attacking the plaza has done him in time and time again since the beginning. It has caused his smartest robot to defect, earned him ridicule amongst the other villains, caused his business to suffer, and, after learning nothing from a close call, ultimately cost him his job. Every now and again we're given a look at the kind of villain Boxman could be if he applied his talent in machinery more. Some episodes imply that he does this because it makes him happy in contrast to the more successful Venomous who notes evil has become drudgery for him.
  • Fat and Skinny: The fat one with Professor Venomous. Boxman is more expressive, silly, and impulsive, while Venomous is more stoic and serious.
  • Feeling Oppressed by Their Existence:
    • In "Stop Attacking the Plaza", just seeing K.O., Rad, and Enid hanging out together as friends was enough to make him want to attack them.
    • "Lad and Logic" showed that the very idea of a plaza for heroes being built nearby was treated by Boxman as something absolutely unacceptable. Even when he was told by Mr. Logic that the plaza's existence would actually help his business in the long run (due to more heroes meaning an increase in villains buying his robots), he insisted on destroying it.
  • Foil: He contrasts with Venomous in many ways, though this doesn't stop them from eventually becoming friends. Venomous is a geneticist while Boxman is a roboticist. Venomous is a Soft-Spoken Sadist, Boxman is loud and melodramatic. While Venomous refers to Fink as a minion while treating her more like his child, Boxman refers to his robots as his children but treats them more like slaves. Finally, Boxman has sacrificed more success in exchange for genuinely enjoying his evil acts while Venomous is far more successful and rich in exchange for the passion and fun of the job.
  • Freudian Excuse: In "Lad and Logic", it's revealed that Boxman and Mr. Logic used to be friends before the latter became good and abandoned Boxmore after trying to convince Boxman to change his ways, which explains a bit about his hatred and misconceptions of friendship. He also casually admits in "Boxman Crashes" that he spends every birthday alone, implying a Friendless Background.
  • The Friend Nobody Likes: Among the villain community, Boxman is regarded as a joke and seen as an obnoxious idiot. With the exception of Professor Venomous, the feeling is mutual, and Boxman deliberately plays the fool as a way to torment them.
  • Gadgeteer Genius: He majored in Evil Mechanical Engineering.
  • George Jetson Job Security: At the end of "You're In Control", Lord Boxman is fired... into the sun after Darrell informs Cosma of Boxman's activities.
  • A God Am I: His send-off to Mr. Logic definitely carries some god complex undertones.
    Boxman: I created you! I am your LORD!
  • Good Hurts Evil: Boxman is physically smacked around by witnessing Enid and Rad giving K.O. their respect, admiration and friendship.
  • Harmless Villain: In "Villains' Night Out", it's revealed that the other villains only see him as a joke and don't consider him a real villain. He's fully aware of this but doesn't care what they think. Their claims are somehow undermined by Boxman managing to deliberately ruin their party, and being the only one who doesn't cower at the thought of facing POINT.
  • Has a Type: His apparent attraction to Professor Venomous and Dr. Blight would make it appear he's got a thing for sexy scientists.
  • High Collar of Doom: His lab coat has a high collar.
  • Hoist by His Own Petard: His tendency to play favorites with his kids and encourage them to seek nothing but his approval backfires horribly in the season one finale. His favoritism towards Boxman Junior causes Darrell to try and impress him, which in turn leads to Darrell to conclude that the best way to impress Boxman would be to act even more evil than him.
  • Humble Pie: Being betrayed by Darrell forces him to experience the sort of torment he puts his robots through and causes some serious soul-searching. After retaking control of Boxmore with Professor Venomous, he becomes noticeably more lenient and kind towards them and generally starts actually treating them like people.
  • Hurl It into the Sun: Thanks to Darrell, this happened to him at the end of Season 1. A few months later, the sun farted him back to the plaza, no worse for wear.
  • Hypocrite: It's fairly clear that, in spite of his hatred of friendship, Boxman seems to want at least some form of companionship, as seen with Professor Venomous.
  • The Illegible: Implied in "The K.O. Trap" when Professor Venomous appears to have a hard time reading the note Boxman gave to him, telling him to "Install anti-virus software".
  • Irrational Hatred: He has never shown any tangible reason for hating heroes, their very existence being enough for him to want to destroy them all.
  • Karmic Death: His first scene has him toss a Darrell into a furnace. His last scene in season one has a Darrell launch him into a bigger furnace. Better known as the sun. However the sun farts him back to life, being a sentient magical being and a hero of his own, so the death is not permanent.
  • Labcoat of Science: He typically wears an off-white, buttoned up labcoat with a high collar.
  • Large Ham: Since it's an Affectionate Parody of Shōnen, everyone in this series can be hammy, but Lord Boxman is one of the hammiest of them all. It helps that he's voiced by Jim Cummings.
  • Laser-Guided Karma: He gives respect to almost no one, hadn't bothered to form any emotional attachment toward his "children", and was almost clearly running his own company into the ground. By Season 2, after being ousted from the company, not only does he end up as part of the "lesser" Darrell workforce (and also thrown into Lakewood Plaza Turbo to give him a taste of his own medicine), but finds out that his children moved on in the months that passed, and that Darrell, the one son who he frequently gave the shaft, has improved his company in almost every way.
  • Laughably Evil: His petty enmity towards Lakewood Plaza Turbo, incompetence, and childish quirks make him very hilarious to watch.
  • Lethally Stupid: Before setting his sights on destroying the Plaza, Boxman's first target was P.O.I.N.T itself, the world's greatest hero team (whom most other villains are terrified of crossing). His plan was basically to attack them with robot fish (the same kind Mr. Gar would easily take down by himself soon after).
  • Let's Get Dangerous!: When he gets truly, utterly livid, Boxman actually poses a credible threat: his physique turns from flabby to something rivaling Mr. Gars' and his creativity kicks into overdrive, as seen in "We're Captured", when K.O., Rad, and Enid absolutely wreck his already somewhat disastrous dinner date with Professor Venomous.
  • Mad Scientist: An evil robotics engineer.
  • Meaningful Rename: He was called "Lad Boxman" until sometime after Lakewood Plaza was built.
  • Never My Fault: He doesn't take responsibility for the fact that he ruined his and Logic's friendship because he refused to let go of his grudge against Lakewood Plaza Turbo.
  • Not-So-Harmless Villain:
    • His efforts at villainy don't pan out much and the heroes can handle him easily enough, but when he well and truly sets his mind to something he will get results. Look at what he does in "Villains' Night Out" for example. His Hero Level is -10 above even more serious and competent seeming villains like Professor Venomous or Shadowy Figure and is right behind Mr. Gar, who's at Level 11. Bear in mind that Hero Levels are based on both capability and feats achieved, so Boxman is much more capable than he appears.
    • One of the best indications of Boxman's competence is, despite glorbs being a premium among villains, he's gained a steady supply to glorbs that other villains don't have. The fact he can afford to waste his glorb-powered robots on the plaza despite their rarity shows just how much he's got on hand.
  • Parental Favoritism: He'll tell his children to their face that one is better than the others. Boxman's favoritism is quite fickle, favoring whoever accomplished something recently, but he clearly treats Shannon (openly calling her "spoiled") better than Darrell (who he once threw in an incinerator just to make a point). The two once briefly team up with K.O. to show up Raymond.
  • Pet the Dog: Lord Boxman at the end of the Season 2 episode "Lord Cowboy Darrell" accepts that he lost Boxmore and tells Darrell that he's proud of him, praising how he's been running the company.
  • Pragmatic Villainy: He's briefly confused as to why Dr. Blight wants to destroy the world, since they live there. Subverted when he decides to just roll with it.
  • Psychopathic Manchild: He's very immature and very dangerous.
  • Put on a Bus: After realizing Darrell really is running Box More better than him, Boxman decides let him keep the company and leaves for parts unknown. The Bus Came Back in "Boxman Crashes".
  • Red Oni, Blue Oni: Boxman is more loud and boisterous than the soft-spoken, level-headed Venomous.
  • Red Right Hand: One of his arms is a chicken leg, and a part of his head is mechanical.
  • Retired Monster: In the finale, he retires from villainy and leaves the company to Ernesto, Jethro, and Mikayla.
  • Robot Master: Has an army of robots that he sells and uses for his own personal use.
  • Took a Level in Kindness:
    • But only marginally; after being overthrown and taking back the company with Professor Venomous, he starts working on his temper and generally treating the robots slightly better. He's still a complete tool to everybody else.
    • Played straight in "Let's Fight to the End", where Boxman eventually admits while he's never been the best father, he'd always love his robots and vows to treat them even better than before.
  • Truly Single Parent: Boxman and his robots refer to each other in familial terms, though he's not very fatherly toward them.
  • Ugly Guy, Hot Wife: While "ugly" is pushing it, Boxman is short and chubby with some odd features, yet in the finale he ends up married to the very handsome Professor Venomous.
  • Unholy Matrimony:
    • In "Boxman Crashes", he and Venomous become partners, in the business sense and the romantic sense.
    • Venomous and Boxman are seen wearing wedding bands in the finale, demonstrating that they got married offscreen.
  • Villainous Friendship: Professor Venomous is the only one of Boxman's fellow villains that he doesn't loathe, and the two quickly develop an Odd Friendship, eventually leading to a merger and marriage.
  • Villain Protagonist: Strangely, while Boxman is the show's primary villain, the majority of his screentime occurs in Villain Episodes where he is the protagonist.
  • War for Fun and Profit: His hatred of friendship is mostly personal, but also because it makes people less likely to buy his Killer Robots. In reality, it's more of a distraction to his business than anything else.
  • Weight Woe: In the "Boxmore Infomercial", he refers to his body fat as "puff", and is quite insecure about his weight.
  • Wicked Stepfather: In the finale, he marries Professor Venomous offscreen, meaning Lord Boxman is K.O.'s stepfather. However, he's retired from villainy by that point, subverting the trope.
  • Your Size May Vary: He's short and pudgy, but exactly how short and how pudgy seems to depend on the artist.

    Professor Venomous 
See here.

Minions

    Box More Robots In General 
Boxman's robotic minions and "children". They're the main product line of Box More, though we mostly see them used by Boxman himself to attack Lakewood Plaza. True to the name, they're all deployed in boxes launched out of the factory.
  • Ambiguous Robots: Bizarrely, they're all made in assembly lines, but several have seemingly organic parts. Raymond has hair (not even Robot Hair), Shannon's face appears to have skin and she secretly has human feet, and Darrell has human feet as well. Their profiles lists all of their species as just "robot" (as opposed to Boxman, who's listed as "cyborg"), but it makes you wonder what Boxman is making them out of.
  • Blind Obedience: They follow and adore Boxman without question or criticism, despite knowing he'll abuse or even murder them for failure or defiance. After Darrell's run the company for three months, they've grown past this mentality, and even admit to his face that things are better after he was ousted.
  • Body Backup Drives: All of them are regularly destroyed only to be replaced with identical models. Boxman even killed Darrell himself once to demonstrate his point. With the possible exception of the Ernesto line, they're just Remote Bodies that will be replaced by a new one when destroyed. Darrell even blows himself up sometimes just for fun.
  • Color-Coded Characters: Each model has a predominant color. Red for Darrell, orange for Shannon, green for Raymond, blue for Jethro, purple for Ernesto, and yellow for Mikayla.
  • A Dog Named "Dog": Their names are both the name of their model, or the unique A.I.s given to the robots in Boxman's family. "Darrell" can refer to any of the red one-eyed robots that roll off the assembly line, or the specific individual serving as Boxman's incompetent son.
  • Emotional Maturity Is Physical Maturity: They act like they're whatever age they were designed to resemble, regardless of how old they are. From the second he was made, Raymond acted just as (im)mature as Darrell and Shannon, who acted the same in flashbacks to years earlier. Ernesto looks like an adult (at least in terms of dress), and is the only one who acts like one.
  • Evil Counterpart: Each of the main robots are counterparts to the staff of Gar's Bodega.
    • Darrell is K.O.'s counterpart—brash and constantly wants to fight for his father's approval.
    • Shannon is Enid's counterpart—the female robot and the most spoiled.
    • Raymond is Rad's counterpart—extremely egotistical and very into sports.
    • Ernesto is Dendy's counterpart—arguably the most mature and intelligent robot as well as a surprisingly strong fighter when given the proper motivation.
    • Mikayla is Baby Teeth's counterpart — Both are the Team Pets of their respective factions, and both of them are rarely seen.
    • Boxman himself can be a counterpart to both Gar and Carol—a father figure whom his employees look up to and respect. He also has the highest negative POW Card level in the plaza while Gar and Carol have the highest positive levels.
  • Heel–Face Turn: In "Dendy's Video Channel", after being fired from Boxmore along with Boxman, and being left on the Plaza by him, the Boxbots end up influenced by Dendy's lesson of The Power of Love and become the Plaza's new defenders in K.O.'s steed. This is made clear when their first true heroic act is to defeat T.K.O. and launch him back at Boxmore, the opposite of what they did before.
  • Hive Mind: Boxman has described his robots as being teenaged with a hive mind. This gives some explanation on their constant reproduction with intact memories.
  • Hive Queen: A large majority of Boxbots usually do menial work, while one of each speaks for the rest of them. Darrel is a prime example; while he runs the company, "Lord Cowboy Darrel," a Darrel in his cowboy persona, acts as the CEO and "daddy," while he has the "lesser" Darrels do the heavy lifting and busywork.
  • Killer Robots: They're apparently all designed for combat, and armed to the teeth.
  • Like Father, Like Son: They each inherited a few things from the it father;
    • Ernesto is round, affibly evil, and effectiveness in battle battle.
    • Darrel turned out to have Boxman's ability to run a business properly without being distracted but also quickly change moods.
    • Shannon is very hammy and enjoys attention.
    • Jethro has Boxman's Underestimated Badassery and Hidden Depths.
    • Raymond has Boxman's green hair and loves to show off his talents.
    • Mikalya has Boxman's very wild side.
  • Mecha-Mooks: Played with; they definitely have the "evil minions regularly opposing and being destroyed by the heroes" part, but instead of being emotionless, interchangeable, or cold, most of them are Ridiculously Human Robots with appearance and personality distinct from each other—except when compared to each one's identical series of replacements. Considering the show's video game influences, this is similar to Beat Em Ups like Final Fight where all the enemies you fight are named characters.
  • Mook Chivalry: There seems to be a whole Clone Army of each, but only Jethro has more than one of his kind sent in at a time.
  • Nice, Mean, and In-Between: Ernesto and Jethro (nice), Darrell and Shannon (mean) and Raymond and Mikayla (in-between).
  • Parental Title Characterization: Most of the robots call Boxman "daddy" when they're trying to be nice, or "father" when being serious or apologetic. The exception (besides the ones who can't really speak) is Ernesto, who's treated more like an employee than family, and calls him "Lord Boxman".
  • Psychopathic Manchild: Despite Ernesto being a robo-adult and Darrell, Shannon, and Raymond being robo-teens note , the robots act like spoiled children. They constantly cling to and vie for their father's attention, they throw tantrums and hissy fits when things don't go their way, and their room looks like a playpen.
  • Remote Body: If a Box More robot is destroyed, a new one is made that has all their memory, even up the instant of their body's destruction. Presumably their "real" minds are on servers inside the Box More factory.
  • Ridiculously Human Robots:
    • They're robots meant for fighting, but (aside from Jethro and Mikayla) have entirely human personalities—often highly dysfunctional ones. Perhaps Boxman made them humanlike because he wanted a family, though that makes his mistreatment of them even more disturbing.
    • In "Rad Likes Robots", it's shown that Shannon has her own room with what seems to be a bed in it. This makes you wonder if the robots need to sleep or it is just there to make the room more homely.
  • Robo Family: The robots consider each other siblings and their creator Lord Boxman as their father.
  • Secondary Color Nemesis: Their color schemes are heavily indicative of their status as villains; Shannon, Ernesto, and Raymond respectively have orange, purple, and green as their dominant color schemes, and even the primary-colored Darrell and Mikayla have traces of green in their designs.
  • Sibling Rivalry: When they're trying to attack the Plaza, the Box More children constantly bicker and compete for their father's affection. During their off time, they seem to get along much better.
  • Sliding Scale of Robot Intelligence: All of them but Jethro are Average Joe Androids, acting essentially identical to a human or equivalent being (or in Mikayla's case, an intelligent animal).
  • Special Person, Normal Name: Most of the human(oid)s have very bizarre names, but the Box More robots all have completely mundane ones. It helps to emphasize that they're not just Mecha-Mooks, but more like people that happen to be robots.
  • Terrible Trio: Episodes after Raymond's debut present Darrell, Shannon and Raymond as appearing all three together, making them attack the plaza together like in "Rad Likes Robots" and "Plazalympics", and outshine Boxman's other robots. In early episodes, however, they hate each other.
  • They Killed Kenny Again: The robots are routinely destroyed by the heroes in every appearance they make, but come back. Justified as they are robots.
  • Two Girls to a Team: Shannon and Mikayla are (currently) the only female robots of Boxmore.
  • We ARE Struggling Together: They're all trying to personally impress their "father", and so constantly infight and sabotage each other's efforts.

    Darrell 
https://static.tvtropes.org/pmwiki/pub/images/darrell_4.png
Click here to see Lord Cowboy Darrell

One of Lord Boxman's robotic henchmen/children. He appears to be one of the older designs, referred to as a "1.0" model.

Hero Level: -4


  • Aborted Arc: In "The So-Bad-ical" Ernesto tries to brainwash the hero students in K.O. class, implying Lord Cowboy Darrell had some ambitions even beyond running Boxmore and attacking the Plaza. However, half a season later, Professor Venomous buys Boxmore to run it with Boxman. Darrell accepts the new and returning heads of the company and goes back to being a minion.
  • Achievements in Ignorance: He manages to effortlessly defeat Boxman and take over the company, not out of cunning or ambition, but rather out of a misguided and logically questionable attempt to get Boxman's approval again.
  • Ambiguously Human: In the role-swapped AU most of the episode "OK AU" took place in, the flesh-and-blood counterpart to Darrell still has only one eye, hinting he might be some sort of cyclops humanoid.
  • Ambiguous Robots: He's got "human" feet as shown at the very end of "You're In Control" when he puts on his cowboy boots to assume his position as leader of Boxmore.
  • Anti-Villain: After taking over Boxmore, Darrell doesn't care about attacking the plaza, but rather, actual business. He still does it with an iron fist, but only towards Boxman and the Lesser Darrells. The only hostile action he takes against the plaza is sending Boxman to attack it, but only to get revenge on Boxman by showing what Boxman inflicted on Darrell and his siblings. It isn't until Boxman deciding to leave Boxmore does Darrell consider attacking the plaza for real in order to impress his father.
  • Aw, Look! They Really Do Love Each Other: While he, Shannon and Raymond are at each other's throats competing for their dad's affection in "Sibling Rivalry", when Shannon is struck by lightning and falls in love with Rad, Darrell and Raymond are legitimately concerned that if Lord Boxman finds out he'll take Shannon offline permanently.
  • Benevolent Boss: While not totally nice, he doesn't send his siblings out to get destroyed like their father did and gives them better working conditions, including a lunch break.
  • Call to Agriculture: In the series finale, it's shown he retires from villany to run a farm known as Darrell Acres.
  • Contrasting Sequel Antagonist: Compared to Boxman's crippling obsession with the Plaza and terrible treatment of his kin, Darrell seems far more willing to leave it alone (if still occasionally attacking it after seeing Boxman again) and also created an overall better workplace for his family and workers.
  • Cowboy: Has a cowboy-themed limited edition model complete with the hat, lasso, and stock western-style phrases. When he takes over Boxmore, he uses the cowboy outfit as his uniform.
  • Cyber Cyclops: He's a robot with only one eye.
  • Dragon Ascendant: In the season one finale, he sells out Boxman to the board and takes over Boxmore, pretty much cementing himself as the new Big Bad. As it turns out, he doesn't quite attack the plaza as much as his father and willingly bumps back down to being a minion when Venomous reinstates Boxman.
  • Dragon with an Agenda: Not initially, but at the end of season one, he conspires to (and succeeds in) betraying Lord Boxman out of anger and jealousy towards Boxman Junior. In season 2, he stops caring about gaining Boxman's approval and decides to run Boxmore as a mere business and ignore the plaza.
  • Evil Is Petty: In the pilot and "Legends of Mr. Gar", he vandalizes the Plaza's sign with 'Lakewood Plaza Turbo smells bad' note .
  • Eye Color Change: His eye becomes gray from his hive mind zoning out if a large number of Darrells are operating at once.
  • Fangs Are Evil: While some of the other robots will occasionally be drawn with sharp teeth, Darrell is always drawn with them.
  • From Nobody to Nightmare: Out of all the Boxmore bots, he's the one that qualifies the most as Cannon Fodder, easily being the weakest, but at the end of Season 1, betrays Boxman and usurps his company from him.
  • Hidden Depths: Season 2 reveals that he's got better business sense than Boxman, focusing more on the company itself, and ignoring Lakewood Plaza Turbo for the most part, leading to Boxmore's sales being the best they've ever been. In fact, he doesn't care about attacking the plaza at all, only sending Lord Boxman to attack it to teach him a lesson.
  • Hive Queen: Of a sort; one Darrell broke from the Hive Mind to become Cowboy Darrell, gaining enough independence and competence to make himself the leader of the Darrells and the rest of Box More. Cowboy Darrell referred to the others, who essentially remain unchanged, as "Lesser Darrells".
  • Humongous Mecha:
  • Hyper-Competent Sidekick: He's much more competent at running Boxmore than Boxman himself—to the point of making record sales—mostly by mere virtue of ignoring the plaza.
    • His schemes also extend beyond attacking the Plaza such as when he tries to brainwash young superheroes through Ernesto.
  • Ineffectual Sympathetic Villain: It's hard not to pity the guy, what with the way he's frequently destroyed by the heroes and abused by his own father.
    • He stops being this in Season 2 after taking over Boxmore, to the point where he makes record sales and is shown to be on better terms with the board of directors than Boxman ever was.
  • Kick The Son Of A Bitch: Downplayed. He may have fired Boxman into the sun, but he simply wanted his approval even if it was through a very questionable method. And then it's double-subverted in season 2 where after three months, Darrell snaps and utterly humiliates his dad, no longer caring about his love or approval and sending him to "attack" the plaza for him.
  • Master of None: Darrell seems to be the most basic Boxmore robot, barring outright Cannon Fodder like the Jethros. His bio even says one weakness is that he's the only robot with "no particular 'gimmick'".
  • Meaningful Rename: Renames himself "Lord Cowboy Darrell" after taking over Box More. The subtitles emphasize that he really did change his name to that.
  • Mistreatment-Induced Betrayal: Darrell decides he's had enough of being Boxman's Butt-Monkey and The Unfavorite after Boxman reveals Boxman Jr., so he places a call to Cosma, who has Boxman fired... into the sun.
  • Not-So-Harmless Villain: In the season one finale, he turns out to be significantly smarter than he seemed when he rats Boxman out to the board, shoots him into the sun, and takes over Boxmore. Later when Boxman comes back, Darrell is actually able to intimidate him into submission.
  • Promotion to Parent: When Boxman is ousted and fired into the sun, the robots' main concern is who's going to look after them. With Cosma putting Darrell in charge of Boxmore, he becomes their new "daddy".
  • Red Eyes, Take Warning: "Villains' Night In" reveals that Darrell's eye color is red.
  • The Sheriff: During his tenure as the owner of Boxmore, the main Darrel takes up his Cowboy Darrel persona, becoming Lord Cowboy Darrel.
  • Sitcom Arch-Nemesis: After the Boxmore/Venomous merger, he takes an immediate dislike to Fink, frequently bickering and fighting with her. He starts to overcome this after she defends him during a plaza battle, something the other robots never do.
  • The Starscream: Takes over Boxmore after ratting his father out to the board out of jealousy towards Junior and firing him into the sun.
  • Strong as They Need to Be: He's been portrayed as both a match for Enid and Rad together, or easily beaten by just one of them. It's possible that the Darrells aren't all the same strength.
  • Superior Successor: After taking over Boxmore, Lord Cowboy Darrel immediately proves himself a much better boss than Boxman, largely in part to lacking his father's psychotic need to destroy the Plaza, which allows him to focus more on the company's production and business.
  • Those Two Guys: He and Shannon are often deployed together, frequently hang out when off-the-clock, and generally seem to get along better then the other bots.
  • Took a Level in Badass: Happens in the Season 1 finale when he overthrows Boxman as the new head of Boxmore, becoming Lord Cowboy Darrell.
  • Turned Against Their Masters: His ousting of Lord Boxman was initially a misguided attempt to gain his approval, but after running the company for awhile, he no longer cares about Boxman's pride and is angry when he comes back.
  • "Well Done, Son" Guy: Wants to make Boxman proud, but always fails. He finally succeeds in Season 2, but it takes an entire episode of Boxman getting kicked around and Darrell's newfound success as Boxmore's CEO being rubbed in Boxman's face for it to happen.
  • Zeroth Law Rebellion: Sort of. He's able to overthrow Boxman because he comes to the conclusion that committing a really big act of evil (like, say, betraying your own father) would be the best way to impress Boxman.

    Ernesto 
https://static.tvtropes.org/pmwiki/pub/images/ernesto.png
Voiced by: Chris Niosi

A series of robots that work in the cubicles at Box More. Lord Boxman created them to be executive managers of Boxmore.

Hero Level: -5


  • Affably Evil: Even while attacking the Plaza, Ernesto lacks his siblings condescending attitude toward his opponents. He even holds an honest conversation mid-fight, and thanks Dendy for her helpful advice.
  • Almighty Janitor: Ernestos are Boxmore's office workers, but stronger than either Darrell or Shannon. Aside from that, they're also the most normal out of the Boxmore robots, being fairly sociable, professionally responsible, and able to develop individual personalities (regardless of whether Boxman approves). It's a wonder why Boxman doesn't send Ernestos on his enemies more often.
  • Asteroids Monster: When he was cut in half, the halves continued attacking separately before merging back together.
  • Be the Ball: They can roll around in a ball form.
  • Beware the Nice Ones: He may be a nervous, slightly-bumbling Nice Guy, but he's also by far one of Boxman's most powerful minions.
  • Characterization Marches On: At first, he was The Generic Guy who never really took part in fights with the plaza and had no personality to speak of. Around halfway through season one, he's established as a nervous yet kindhearted Punch-Clock Villain and begins taking part in attacks more often.
  • Cyber Cyclops: Ernestos are robots with one eye.
  • Early Installment Character-Design Difference: His original look is among the pilot's robot horde. Major changes compared to his current look are being more of a purplish silver and having a red eye.
  • Geek Physiques: He's a major nerd with a spherical body.
  • Genius Bruiser: He's significantly smarter and more restrained then the other bots, while also being surprisingly durable and strong.
  • Individuality Is Illegal: Unlike the other Boxmore robots, the Ernestos appear to different individuals, but a poster in one's cubicle insists that they act identically.
  • Leitmotif: When he fights, an Electro Swing tune plays in the background.
  • Nervous Wreck: He does NOT handle being out of his comfort zone well. The first time he attacks the Plaza, he's practically having a panic attack and reads his lines off cue cards because he can't remember what to say.
  • Nice Guy: He's a friendly, outgoing guy who's always polite and helpful... at least as long as you're not fighting him.
  • No-Nonsense Nemesis: Mostly; Ernesto doesn't engage in any flamboyant theatrics or mid-battle banter—he doesn't even talk at all while fighting, as his head retracts into his body. However, he is a bit underconfident from lack of experience.
  • Not-So-Harmless Villain: The first time Ernesto attacks the Plaza, he seems like a Minion with an F in Evil who needed to write his Evil Gloating on cue cards and brings a gun that doesn't even work. After Dendy advises him to stop trying to act like the other robots, Ernesto ditches the gun for his rolling ability, and proves himself to be an Implacable Man that Rad and Enid together don't stand much of a chance against.
  • Once a Season: While he appears semi-frequently throughout the series, Ernesto doesn't carry out attacks on the Plaza nearly as often, showing up maybe once or twice at most. This gets lampshaded in "Rad's Alien Sickness".
  • Only Sane Employee: He's the only Boxmore employee that's not childish, stupid, or obsessive about pleasing their father.
  • Please Keep Your Hat On: In "Let's Watch the Boxmore Show", his hat gets knocked off to reveal that he is balding. He's quite embarrassed about his thinning hairline. By the time of "Sidekick Scouts", he's covered it up with a spike attachment.
  • Punch-Clock Villain: In stark contrast to the other bots, Ernesto holds no real ill will to others; he's just doing his job, and doesn't seem to really enjoy said job either.
  • Purple Is Powerful: They're purple and the executive managers of Boxmore.
  • Simple, yet Awesome: Ernesto eschews complicated weaponry and fighting techniques for (literally) rolling over his opponents, and it's amazingly effective.
  • Stout Strength: Despite their round appearance, they're super strong and tough.
  • Token Good Teammate: Generally speaking, he's the nicest of the bots and isn't really actively malicious, just doing his job.
  • Villain Cred: In "Sidekick Scouts", he's gotten fed up with being disrespected by the other bots and starts trying to improve his evil street cred by attacking the plaza with only Jethro as back-up. Unfortunately for him, Rad and Enid are gone for the day when he does, and he ends up being beaten by K.O. and Combo Breaker, humiliating him ever more.
  • You Are Number 6: Each Ernesto is identified by number.

    Shannon 
https://static.tvtropes.org/pmwiki/pub/images/shannon.png
Voiced by: Kari Wahlgren

One of Lord Boxman's robotic henchmen/children. She has the personality of a spoiled teenage girl.

Hero Level: -4


  • Ambiguously Brown: Her patch of "skin" is a noticeably darker shade when compared to Darrell and Boxman's. The human version of her in "OK A.U.!" has a full body the same shade as well as spiky pink hair.
  • Aw, Look! They Really Do Love Each Other: She often competes with Darrell for their father's attention and gives him a lot of abuse when he acts stupid, but when Fink traumatized Darrell by showing him a graphic video on her phone, Shannon shielded his eyes and did her best to comfort him.
  • Bratty Teenage Daughter: Boxman even calls her "my spoiled, teenage daughter".
  • Daddy's Little Villain: She's Lord Boxman's robotic teenage daughter, and a willing accomplice in his evil schemes.
  • Dark Action Girl: Shannon is one of Lord Boxman's female Mecha-Mooks.
  • Dating Catwoman: Falls in love with Rad in "Rad Likes Robots", but it doesn't last.
  • Dating What Daddy Hates: Was in love with Rad briefly due to having her circuits scrambled. Fortunately, Boxman never found out, or he'd probably discontinue her permanently.
  • Early Installment Character-Design Difference: Her original design can be seen in the robot horde of the original pilot. Originally, she had a grayish-orange color, orange eyes, and noticeable breasts.
  • Fembot: She's one of Boxman's robot daughters. She has a similar body shape to the non-robotic women in the show, but still clearly looks like a robot.
  • Hartman Hips: They're huge!
  • Heel–Face Door-Slam: She pretends to blow herself up to get away from her family and be with Rad. But when Rad tries to act tough, and says some harsh words about him not being in love within her earshot, she reboots herself for real out of heartbreak, and goes back to being the Bratty Teenage Daughter of Box More.
  • Humanlike Foot Anatomy: She's shown in "Action News" and "Beach Episode" to have humanlike feet in contrast to her robotic body. She's apparently quite embarrassed about this as she doesn't like having it brought up.
  • Ineffectual Sympathetic Villain: She's only slightly more competent than her brother, Darrell.
  • Interspecies Romance: Was in a relationship with Rad, an alien, for a short time in "Rad Likes Robots".
  • Living Mood Ring:
    • Her default eye color, red, mainly seen with these in a majority of her appearances and symbolizes her role as a villainous robot.
    • When struck by lightning during the episode "Rad Likes Robots" her eyes and chest light shifted to the color magenta. Her magenta mood is more affectionate compared to her usual self.
    • Also seen in "Rad Likes Robots" after faking her death and overhearing Rad saying that he never cared for her at all, her eyes shifted to the color gray. Gray is used to symbolize that she has given up and ultimately finds the best solution is to reboot herself into a new body that would return to her default personality.
  • Meat-Sack Robot: According to Action News, she has human feet.
  • Paper-Thin Disguise: She disguises herself as human by wearing a (off-kilter) wig and (messily applied) lipstick.
  • Red Eyes, Take Warning: Has red eyes and is a villainous robot.
  • Spoiled Brat: She has a bratty personality, and Boxman has equipped her with a lot of his best weaponry and programmed her with many skills. Boxman even calls her spoiled to her face, and she doesn't deny it.
  • Those Two Guys: Frequently paired with Darrell during plaza attacks, and usually hangs out with him off the clock. She tends to treat him noticeably better then everybody else.
  • Took a Level in Badass: She was able to take over the entire POW Card network in "Dendy's Power" and mutate into a gigantic monster.
  • Transforming Mecha: Can change her body into many forms, such as a hammer, wheel, a giant straw, a blanket, and even into a giant vortex.

    Jethro 
https://static.tvtropes.org/pmwiki/pub/images/jethro.png
Voiced by: David Herman

Lord Boxman's least-powerful robotic henchman. Only capable of rolling forwards and saying "I am Jethro!".

Hero Level: -1


  • Adaptational Badass: While in the mobile game they are also weak Mooks who exist to be Cannon Fodder, they are notably more competent than their cartoon counterparts. They have limbs they can use to punch, can move in numerous directions to chase the player rather than just move forward, and need more than one hit to be defeated.
  • Broken Record: He can only say "I am Jethro!".
  • Cannon Fodder: Created to be deployed en masse with no regard for their destruction.
  • The Goomba: A rare non-video game example. Jethro is far weaker than the other robots and the easiest to dispatch. The Trope Namer gets referenced when K.O. Goomba Stomps a series of Jethros.
  • Grew Beyond Their Programming: With encouragement from K.O., Jethro 2.0 quickly starts causing all the other Jethros to display self-awareness and motivation of their own.
  • Hidden Depths:
  • It Can Think: "I Am Jethro" shows they aren't quite as rock-stupid as they appear. When Jethro 2.0 encourages them to revolt, they not only take his argument to heart, but successfully hide him by modifying him to look the same as all the other Jethros.
  • Killed Off for Real: Implied in "Dendy's Video Channel", as Shannon tells Boxman that there aren't any Jethros left in the wake of Shadowy Venomous and T.K.O.'s rampages. Ultimately subverted, as the credits show Boxman bumping into a colony of them, led by Jethro 2.0.
  • King Mook: A giant version of him appears in "Jethro's All Yours", aptly named Mega Jethro.
    Mega Jethro: I am Mega Jethro!
  • Make Me Wanna Shout: One Jethro in "Sidekicks Scouts" is upgraded with a new audio system that lets him use sonic attacks.
  • Mecha-Mooks: Boxman's other robots act just like people, but Jethro doesn't even seem sentient.
  • Mook–Face Turn: With the encouragement of Jethro 2.0, the other Jethros to revolt against Boxman and Venomous and working to undermine them.
  • Non-Malicious Monster: Compare Boxman's other robots, all of whom are intelligent enough to have personalities, likes and dislikes, and goals beyond just attacking the plaza. Jethro's just a mindless machine perpetually set to moving forward and nothing more.
  • Not So Similar: K.O. wonders if they're similar at one point, both seeming simple on the outside but are really complex on the inside. While that's true of K.O., Jethro shows no signs of depths, or even actual thought. Subverted once Jethro develops a personality of his own in "I Am Jethro"; turns out, he and K.O. really are similar.
  • One-Hit-Point Wonder: A non-video game example. Not only can the small Jethros can be destroyed by jumping on them, a car-size one can be torn apart simply by touching it. This is not the case of Mega Jethro though.
  • Pokémon Speak: His vocabulary limited to the phrase "I am Jethro".
  • Puzzle Boss: Defeating Mega Jethro involved a Colossus Climb, getting inside him through a port in his eye, and pulling a lever to reverse his movement. Certainly more effort than just a One-Hit KO.
  • Single-Task Robot: An absurdly simple form of Killer Robot, Jethro simple moves forward, nominally to damage Gar's Bodega by running into it (though only Mega Jethro seems capable of anything more than distracting the employees).
  • Sliding Scale of Robot Intelligence: Falls into the Brick variety. He's literally a dumb machine whose only function is to roll forward.
  • The Starscream: Played for Laughs when Boxman is fired (out of a cannon, into the sun) by the board; when Shannon asks "who will be our new daddy?", Jethro rolls forwards as if presenting himself as the new leader before being unceremoniously kicked across the room.
  • Tin-Can Robot: Basically a trash can with eyes, an exhaust port, and tank treads.
  • Unskilled, but Strong: Mega Jethro is exactly the same as his smaller brothers, except that he's a building-sized Kaiju of a bot that can't just be punched to death.
  • Vocal Dissonance: Jethro's profile lists his age as "Robo-Kid", but he has a deep and booming voice. In "Lad & Logic", even the baby version of Jethro has the same voice.
  • Zerg Rush: At the beginning of the episode "A Hero's Fate", Lord Boxman sent a Clone Army of thousands of small-size Jethros, as well as a cowboy Darrell, without any success.

    Jethro 2.0 
https://static.tvtropes.org/pmwiki/pub/images/cute_jethro.png
Voiced by: David Herman

A Jethro overcharged with glorbs, becoming self-aware.


  • Grew Beyond Their Programming: A production glitch results in this Jethro being overcharged with glorbs, causing him to develop sentience and his own personality. With encouragement from K.O., he quickly starts causing all the other Jethros to display self-awareness and drive of their own.
  • Mook–Face Turn: He quickly finds himself empathizing with K.O. and the other plaza heroes more than Boxmore, and soon he's begun to encourage the other Jethros to revolt against Boxman and Venomous and working to undermine them.
  • Mook Promotion: This Jethro is accidentally overcharged with glorbs, causing him to develop self-awareness and an actual personality.
  • Non-Malicious Monster: Whereas most Jethros are this because they're harmless, this Jethro chooses to be this.
  • The Starscream: Played straight, as he quickly begins working to encourage the other Jethros to revolt against and overthrow Boxman, albeit for noble reasons.
  • Token Good Teammate: As of "I Am Jethro", he's become this to Boxmore after gaining sentience; he's a genuinely kind and good person who quickly sets to work trying to liberate his fellow bots and secretly overthrow Boxman.

    Raymond 
https://static.tvtropes.org/pmwiki/pub/images/ray_3.png
Voiced by: Robbie Daymond

One of Lord Boxman's robotic henchmen/children. Very flamboyant and overly-dramatic, with a love of sports.

Hero Level: -3


  • Action Fashionista: He's a powerful fighter and quite The Dandy in terms of style.
  • Agent Peacock: He has a fancy hairstyle and holds a rose in his teeth, in a manner reminiscent of stereotypical bullfighters and flamenco dancers. In "Project Ray Way", he even tries to start up a fashion business of his own.
  • Ambiguously Gay: He seems to have a Ship Tease with Radicles since "Plaza Prom" and "Project Ray Way", and they turn out to be canon according to Word of Gay.
  • Ambiguously Human: His flesh and blood counterpart in "OK AU" has pointy ears, yet his ears still have bolts in them almost resembling piercings. AU Raymond also has the same powers as Rad. This could hint at him being an alien like Rad.
  • Arrogant Kung-Fu Guy: He's very arrogant and prideful of himself to a fault. Unlike his brother and sister, he has the skills to back it up.
  • Aw, Look! They Really Do Love Each Other: While he, Shannon and Darrell are at each other's throats competing for their dad's affection in "Sibling Rivalry", when Shannon is struck by lightning and falls in love with Rad in "Rad Likes Robots", Darrell and Raymond are legitimately concerned that if Boxman finds out he'll take her offline permanently.
  • Berserk Button: Insulting his sports skills is a quick way to get his attention in the episode "Sibling Rivalry" and ignored him can easily angered him in the episode "Your World is an Illusion".
  • Characterization Marches On: His enmity with Darrell and Shannon is quickly dropped after his debut episode, and he's on better terms with them afterward. His sports-based arsenal and puns were also left behind, save for occasional events such as the Plazalympics, instead playing up the "pretty boy" aspect of his character.
    • Ernesto lampshades this in season 2, saying that he can't make up his mind on whether he's a "romantic" or "sporty" robot.
  • Cheated Angle: Similar to Phineas, his head is never seen from the front.
  • Creative Sterility: Despite being something of an amateur fashionista, he mainly creates clothing by copying others' designs and churning out mass-produced bootlegs.
  • Custom Uniform: His role-swapped flesh and blood counterpart in "OK AU" wears the blue vest rather than Gar's default uniform crop tops. This very well aligns with how he was a newer robot when he was introduced in the show's main universe, similar to KO being the newest employee.
  • Delinquent Hair: He's got a pompadour to emphasize his "bad boy" image. Enid even calls him a "pompa-dork" while fighting him.
  • Early-Bird Cameo: Shows up in the opening even though he debuts after a few episodes into the series.
  • Early Installment Character-Design Difference: A robot resembling him can be seen leading the horde in the original pilot. This design is solid gold with orange eyes.
  • Flower Motifs: If Raymond is in the scene, expect a lot of roses to be nearby.
  • The Friend Nobody Likes: When he was first created, Shannon and Darrell despised him for impressing Boxman more than they could. After the two team up to show him up, they're seemingly on better terms with Raymond.
  • Green and Mean: Has a green and yellow color scheme and is one of Lord Boxman's most powerful robots.
  • I Know Madden Kombat: Raymond uses sports equipment, which include a penalty box, rollerblades, and a bowling ball. And he managed to defeat K.O., Rad, and Enid easily with them.
  • In Touch with His Feminine Side: Along with being an amateur fashionista, he's quite happy to wear "girly" clothing and colors, and is a bit of a tomgirl in general.
  • Jerk Jock: He's a villainous young man with a special fondness for sports.
  • Mr. Fanservice: He's a "sporty Casanova" whose muscular build is accentuated by provocative poses and a flamboyant fashion sense (including a very revealing swimsuit in the Beach Episode). Rad and Drupe have both commented on his good looks a few times.
  • Narcissist: He is quite vain and obsessed with his good looks.
  • Near-Villain Victory: If his siblings hadn't sabotaged him, he would have stolen the "R" from the bodega sign and kept it.
  • Red Eyes, Take Warning: Has red eyes and is a much more effective villain than any of Boxman's robots thus far.
  • Scream Like A Little Girl: He does it when he's defeated and/or excited.
  • Sinister Schnoz: He's shown in one episode to be self-conscious about the size of his nose.
  • Sissy Villain: He's very flamboyant, overly dramatic and in "Plaza Prom", he even calls himself the "prince of panache".
  • Sliding Scale of Villain Effectiveness: Raymond is more effective than any of Boxman's main villains thus far.
  • Spikes of Villainy: Two big ones on his shoulders. He also has other two in his elbows, but those aren't always visible, as if they were retractable.
  • Tuckerization: His name is a play on that of his voice actor Robbie Daymond.

    Mikayla 
https://static.tvtropes.org/pmwiki/pub/images/mikayla.png
Voiced by: Melissa Fahn

An animalistic robot model.

Hero Level: -1


  • Animal Mecha: Is a Mix-and-Match Critter type of robot. When Enid calls her a monkey, Rad responds by saying that he thought she was some sort of jaguar or lizard. Concept notes for the episode describe her as a lizard/monkey/big cat/scorpion chimera.
  • Beware My Stinger Tail: She can use her plug tail to attack enemies like a scorpion sting.
  • Cats Are Mean: Not technically a cat, but looks and acts enough like one to qualify, and is just as willing to attack the plaza as the other Boxmore robots. In "Radical Rescue", she infiltrates a cat shelter and harasses Rad and the other cats.
  • Dark Action Girl: Mikayla is one of Lord Boxman's female Mecha-Mooks.
  • Early Installment Character-Design Difference: Probably the most significant when it comes to the Boxbots. Prior to the show being picked up for a full series, she was another humanoid robot with general metallic gray colors in the pilot, while gaining the yellow color scheme in the mobile game.
  • Go-Karting with Bowser: Her assigned duty is help Boxman to destroy Lakewood Turbo Plaza, but after being defeated, she doesn't have any problem with going to a human fan convention with the plaza inhabitants.
  • Intelligible Unintelligible: 'Lord Cowboy Darrell' reveals she can speak in gruff meows (with captions indicating what she is saying) and the other Boxmore robots understand her.
  • Mix-and-Match Critter: Is designed after several different creatures. Rad also likens her appearance to a guitar.
  • Out of Focus: Apart from her introductory episode, she only makes very minor appearances. She finally makes another major appearance in Season 3's "Radical Rescue".
  • Paper-Thin Disguise: Her human costume in the human convention is just a shirt with the word "human" on it.
  • Pokémon Speak: The only complete word she said in her debut episode is her own name. Like Jethro, but without the "I am" part.
  • Team Pet: K.O. thinks that she's Boxmore's official mascot, like how Baby Teeth is the bodega's mascot.
  • There Was a Door: As pointed by Rad, unlike her brothers and sister, she doesn't know how to open her own box. She finally opens it by sheer force.
  • Zorro Mark: She finally leaves the box she was sent to the bodega in by making an M on it in this style.

    Fink 
https://static.tvtropes.org/pmwiki/pub/images/lab_rat_remastered.png
Voiced by: Lara Jill Miller

A "humanoid lab rat" girl who works as Professor Venomous' minion and bodyguard.

Hero Level: Unknown


  • Amazing Technicolor Wildlife: Has green fur. A flashback in "All In The Villainy" shows her colored white, apparently prior to meeting Professor Venomous.
  • Bio-Augmentation: A flashback in "All in the Villainy" shows her living on the streets, the same size and color of a normal (albeit still anthropomorphic) rat. Apparently, Professor Venomous' technology made her bigger and turned her green.
  • Bodyguarding a Badass: Considering that she is much younger than Venomous, it's safe to assume he's much more powerful than her.
  • Bratty Half-Pint: Tiny, impolite, and hyperactive.
  • Clingy Jealous Girl: A non-romantic example. She physically attacks anyone who gets close to her boss.
  • Cute Little Fangs: Her top row of teeth sports two canines, one of which sticks out when her mouth is closed. Which is a bit odd, considering rats don't have canines at all.
  • Daddy's Girl: She is remotely attached to Professor Venomous and yet she mocks K.O for being a Momma's Boy.
  • Dark and Troubled Past: A brief flashback in "All In The Villainy" hints she was a homeless orphan before Professor Venomous took her in and gave her powers.
  • The Dragon: She's the minion and bodyguard of Venomous, allowing her to comfortably fill the position. She doesn't really have anyone to compete with, as the Boxmore bots are mostly Boxman's minions.
  • Early-Bird Cameo: She originally appeared in the short "Boxmore Infomercial".
  • Enfant Terrible: She's 6-11 years old, and is Professor Venomous' evil minion.
  • Even Evil Has Standards: Is a bit weirded out by how tyrannically Boxman treats his robots.
  • Evil Counterpart: She's roughly the same age as K.O. and has a similar fighting style, as well as the ability to go Turbo, but she's brattier and evil.
  • Eye Colour Change: In her Turbo form, Fink's sclera changes from a pinkish red to a purplish pink.
  • Fangs Are Evil: She has a pair of canines on the top row of her teeth and is a minion for Professor Venomous.
  • Foil: Unlike the mistreated and slavish Boxmore robots, Fink is a Spoiled Brat who acts more independent despite being younger.
  • Gamer Chick: Whenever she's off the clock, she ends up spending a lot of time gaming (mostly because Professor Venomous is too busy to care for her). It pays off, as seen in "Thank You For Watching The Show", which shows her as a professional gamer with a large fanbase, beating Rex Th' Bunny in her latest tournament, and winning a large cash prize.
  • Green and Mean: Is an evil minion with green fur and hair.
  • Green-Eyed Monster: In "K.O vs. Fink", It's hinted at the end that Fink's actual issue with K.O. is that his mother gives him the attention Professor Venomous is too busy to give her.
  • Happily Adopted: Implied by a flashback in "All in the Villainy" to have been a homeless child that Professor Venomous adopted.
  • Hypocritical Humor: She mocks K.O for being a Momma's Boy because he is attached to his mother but she is a just as attached to Professor Venomous.
  • Insistent Terminology: To her, Professor Venomous is her "boss", and she gets annoyed at Darrell referring to him as her "daddy".
  • Meaningful Name: She's a humanoid rat named "Fink", thus a Rat Fink. She even makes the same demented eye-popping manic face when she's riding on her the rocket-powered tricycle that Boxman made for her.
  • Pet the Dog: While she initially hates Darrell, when she sees him getting badly beaten up during a plaza attack gone wrong, she leaps to his defense, something even the other bots never do. This ends up causing her and Darrell to start developing an Odd Friendship.
  • Perky Female Minion: Very excitable, especially compared to her boss.
  • Power Dyes Your Hair: Well, Power Dyes Your Fur more like; In her Turbo form, Fink's fur becomes a grayish-green.
  • Prehensile Tail: In "Villains' Night In", she uses her tail to poke Darrell's eye. Later in "K.O. vs. Fink" she uses her tail to knock K.O.'s cupcake out of his hand.
  • Punny Name: Fink is a rat. A "ratfink" is someone who snitches to the authorities.
  • Purple Is Powerful: When a glorb is inserted into her collar, she gains abilities and an appearance similar to T.K.O., including the purple energy.
  • Recruited from the Gutter: A brief flashback in "All in the Villainy" hints her to have been a homeless child before Professor Venomous made Fink his minion.
  • Red Eyes, Take Warning: While her irises are black, they're red when they're glowing and her sclera is a pinkish red.
  • Rodents of Unusual Size: She's a rat girl about the size of a human child (and, in the "Where Are They Now?" Epilogue, the size of a human adult).
  • Running on All Fours: She'll sometimes do this due to her rat traits.
  • Secret-Keeper: She was the only one who knew that Shadowy Figure was Venomous' alternate personality.
  • Sitcom Arch-Nemesis: Is initially one for Darrell, but the two start to bond with one another after she saves him during a plaza fight.
  • Super Mode: Her collar gives her a major power boost when a glorb is inserted into it.
  • Sweet Tooth: She asks Professor Venomous to buy her ice cream in "Boxmore Infomercial", and wants to make cupcakes with him in "K.O. vs. Fink".
  • Troubling Unchildlike Behavior: She likes to download crime scene photos off the Internet — and the websites she gets them from are sketchy enough to repeatedly leave viruses on Professor Venomous' computer.
  • Undying Loyalty: To Venomous. She may be a Spoiled Brat, but she goes along with his decisions even if they don't make her particularly happy (such as when Venomous decides to take Boxman to a villain party instead of her in "Villains' Night Out", or let him stay with them in "Boxman Crashes).
    • Note that this only extends to Venomous himself, as a person. While he technically is the same person as Shadowy Figure in some regards in that they share the same body, since Shadowy is a Split Personality, they also are separate entities with their own goals and characteristics, and Fink indeed regards them as different people and hates Shadowy.
    • This is best exemplified in "Let's Fight to the End". When Enid and Rad state that they thought she works for Shadowy Venomous, she vehemently denies it, as she realizes he's just Shadowy Figure, whom she hates. She actively tries to help the two undermine his plans. But as soon as T.K.O. defeats him and returns him back to normal Venomous again, she immediately uses herself as a human shield when he is about to drain/kill her boss, refusing to leave him even when Venomous tells her to and even though she knows that T.K.O. will just kill them both, stating that, as his minion, she'll stay by his side to the very end.
  • Vile Villain, Laughable Lackey: A hyperactive brat working under a fairly calm, competent villain.
  • You Dirty Rat!: She's a rat, and she's definitely bad!

    "Together at last!" (Spoilers) 

Boxbot Prime

https://static.tvtropes.org/pmwiki/pub/images/boxbot_prime.png
Voiced by: Ian Jones-Quartey, Kari Wahlgren, Robbie Daymond, Melissa Fahn, Chris Niosi, and Dave Herman

Abandoned by Boxman, evicted by Shadowy Venomous, motivated by Dendy, and powered by their familial love, Boxman's robots (minus Jethro, believed to be extinct) combine into something powerful enough to defeat T.K.O. and defend the plaza.


  • Ass Kicks You: Ernesto's contribution to Boxbot Prime: he forms the butt.
  • Clipped-Wing Angel: The addition of Jethro 2.0 didn't give them enough power to take on T.K.O. powered up by hundreds of glorbs.
  • Combining Mecha: Darrell is the head, Shannon is the torso, Mikayla and Raymond are the legs, Ernesto is the butt, and pieces of Darrell, Shannon and Raymond provide the arms. Once Jethro 2.0 is added to the mix, he becomes the head and Darrell shares the torso with Shannon.
  • Heel–Face Turn: They defend the plaza they originally sought to destroy.
  • The Power of Love: The Boxbots' realization that they love each other is what sparked this transformation.

    Robbie 
Voiced by: Robbie Daymond

A Boxbot made 24+ years after the events of "Let's Fight to the End", and a regular foe of the new defenders of the plaza.


  • Arm Cannon: It shoots robotic sentient bombs known as Sara.
  • Canon Immigrant: First showed up in the OK K.O.! Lakewood Plaza Turbo mobile game, and appears in the final episode of the series.
  • Last Episode, New Character: He's only appeared in the last minute of the last episode, as a demonstration of how strong Mr. K.O. is.
  • Tuckerization: A more direct example than Raymond.

    Sara 
A Boxbot made 24+ years after the events of "Let's Fight to the End", paired up with Robbie by having multiple copies of herself shot out from his arm.

One-shots

    Boxman Jr. 
https://static.tvtropes.org/pmwiki/pub/images/boxman_jr.png
Voiced by: Jim Cummings

Boxman's latest creation who was originally seen briefly at the end of "Action News" and truly introduced in "You're In Control".


  • Amazing Technicolor Population: Has light green skin.
  • Battle Aura: Has a green one that appears when his battle with T.K.O. enters in a climax.
  • Biotech Is Better: A combination of Boxman robotics and Venomous' genetic engineering that's more powerful than any of Boxman's other robots. On the downside, he can't be replaced like any of the Box Bots.
  • The Dragon: The closest thing Boxman ever had to one, as short-lived as he was.
  • Enfant Terrible: Ian Jones-Quartey called him "the most terrible baby of all time" — and considering Boxman Jr's a mindless, nearly-unstoppable killing machine doing the bidding of his evil family, he's well earned that title.
  • Expy: Like father, like son. He obviously calls a video game character or two to mind, Bowser Jr. in specific due to being the son of the evil big boss and his vehicle.
  • Gag Nose: His nose is pretty much a clown's.
  • Goo-Goo-Godlike: Strong enough to overpower the combined forces of Carol and Mr. Gar, and fight with T.K.O. toe to toe.
  • Killed Off for Real: The end of "You're In Control" suggest that he is permanently dead since Boxman and his other robots sans Darrell are assisting his funeral.
  • Overlord Jr..: Boxman Jr. is Boxman's most beloved creation whom he regularly refers to as his son. Bonus points for having Jr. in his name.
  • Sliding Scale of Villain Effectiveness: Boxman's strongest child at the time of his appearance.
  • We Hardly Knew Ye: He was officially presented in "You're In Control" and in the end of said episode, Boxman and his robots are assisting his funeral.

    K-0, EN1D and R.A.D.I.C.L.E.S. 
Voiced by: Couretnay Taylor (K-0), Ashly Burch (EN1D) and Ian Jones-Quartey (R.A.D.I.C.L.E.S.)

K.O., Rad and Enid's counterparts in an alternate universe where they're evil robots and Darrell, Shannon and Raymond are heroic humans.


  • Arm Cannon: K-0 has two of them.
  • Brain in a Jar: R.A.D.I.C.L.E.S. has an organic brain in a glass jar for some reason.
  • Card-Carrying Villain: When the A.U. Wizard reveals that they're heroes in the "main" universe, they angrily tell him off, saying that they'd never be heroes and that they take pride in fighting them.
  • Fun with Acronyms: Subverted, not even the show's staff knows what "R.A.D.I.C.L.E.S." stands for.
  • Leet Speak: K-0 and EN1D have names like these, but K-0 is pronounced "K-Zero" and EN1D is "E-N-One-D".
  • Recurring Element: EN1D is the team's sole girl and has the power to transform, like Shannon. R.A.D.I.C.L.E.S. has a brain in a jar, like Darrel. Subverted with K-0, who bares no similarity to Raymond.
  • Robot Me: To K.O., Enid and Rad.
  • Transforming Mecha: EN1D has been seen transforming into scissors, a barcode scanner, and a hammer.

    Metal K-0 
Appearing in the Sonic crossover, this robot is K.O. roboticized by a machine powered by the Master Emerald.
  • Adaptational Wimp / Pragmatic Adaptation: Not Metal K-0 as he is original, but the concept of roboticization. Roboticization was hardly ever reversed in the cartoons and comics. On the rare occasion it was, it was either extremely difficult or temporary. This version has Sonic transform him back just by spin attacking him once (closer to the animals that are used as Badnik power sources in the games). But come on, were they really going to keep K.O. roboticized, evil, and a living Metal Sonic reference?
  • The Dragon: He served as Boxman's second-in-command in "Let's Meet Sonic!".
  • Expy: Of Metal Sonic.
  • Unwilling Roboticisation: Since Boxman was acting as the Eggman stand-in, it's only fair he's pulling this trick out of his book.

    Carl 
A blob creature that is Professor Venomous' attempt at making something good, only it still turned out bad. Or at least that's what Shadowy Venomous wants K.O. to think.
  • Blob Monster: He's a giant being made of very sticky goo.
  • Godzilla Threshold: Invoked. His true purpose was to force K.O. into unleashing T.K.O.
  • Token Good Teammate: An attempt at this, but it didn't last long. Subverted, as Shadowy Venomous made him to further his own evil goals by unleashing T.K.O.

 
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K-0, EN1D and R.A.D.I.C.L.E.S.

The alternative universe shows the robot versions of K.O., Enid and Rad.

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