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* TookALevelInBadass: Literally. Starts out as a repeatedly DistressedDamsel, then turns into a shortsword-wielding BadassNormal.

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* TookALevelInBadass: Literally. Starts out as a repeatedly DistressedDamsel, DamselInDistress, then turns into a shortsword-wielding BadassNormal.
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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Cold, self-reliant, haughty and sticks to ranged combat.
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* ClearTheirName: He's wanted for theft in Neverwinter. [[spoiler:Turns out a nobleman thought Finch was cuckolding him (he wasn't; the wife was just a friend and admirer), and accused him of stealing a priceless Lantanese timepiece.]]
* CallBack: The OC referred briefly to a bard named Finch who kept losing his hat. This is him.

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* ClearTheirName: He's wanted for theft in Neverwinter. [[spoiler:Turns Turns out a nobleman thought Finch was cuckolding him (he wasn't; the wife was just a friend and admirer), and accused him of stealing a priceless Lantanese timepiece.]]
timepiece.
* CallBack: The OC original campaign referred briefly to a bard named Finch who kept losing his hat. This is him.



* SpoonyBard: Thankfully he's nowhere near as annoying as Grobnar was.

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* SpoonyBard: Thankfully he's nowhere near as annoying as Grobnar was.
HornyBard: {{Subverted}}: he ''is'' a bard, but not a horny one. He was falsely accused of theft by a Neverwinter nobleman who thought Finch was cuckolding him, but insists he and the wife are just platonic friends. The wife corroborates this and gets her husband to withdraw the complaint, permitting the PlayerParty to recruit him.
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[[spoiler:In the ruins of an Illefarn city, you learn that he was once human, a great hero and patriot who sacrificed himself in an arcane ritual to create a Guardian to protect Illefarn from invasion by Netheril, becoming a PureMagicBeing who drew his power directly from the Weave. When the Netherese archmage Karsus tried to usurp Mystryl as deity of magic, his power source was interrupted, forcing him into the SadisticChoice of either dying, in which case he could no longer protect Illefarn, or drawing power from Shar's Shadow Weave. He chose the latter. Illefarn tried and failed to destroy him repeatedly, but their final attempt, hiring the great wyrm Nolalothcaragascint, succeeded in damaging him badly enough he was forced to retreat to the Astral Plane.]]

[[spoiler:According to ''Mask of the Betrayer'', he was canonically destroyed by the Knight-Captain.]]

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[[spoiler:In In the ruins of an Illefarn city, you learn that he was once human, a great hero and patriot who sacrificed himself in an arcane ritual to create a Guardian to protect Illefarn from invasion by Netheril, becoming a PureMagicBeing who drew his power directly from the Weave. When the Netherese archmage Karsus tried to usurp Mystryl as deity of magic, his power source was interrupted, forcing him into the SadisticChoice of either dying, in which case he could no longer protect Illefarn, or drawing power from Shar's Shadow Weave. He chose the latter. Illefarn tried and failed to destroy him repeatedly, but their final attempt, hiring the great wyrm Nolalothcaragascint, succeeded in damaging him badly enough he was forced to retreat to the Astral Plane.]]

[[spoiler:According
Plane.

According
to ''Mask of the Betrayer'', he was canonically destroyed by the Knight-Captain.]]
Knight-Captain--which admittedly is a bit of a ForegoneConclusion since [[CuttingOffTheBranches the endings where this doesn't happen don't allow the expansion to actually take place]].
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: He has warhammers as a Favoured Weapon and starts with one when he joins your party.



* DropTheHammer: Like Casavir from the OC, she favors warhammers.
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--> '''Voiced by:''' David Pittu, Ariel Winters and Chris Peterson

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--> '''Voiced by:''' David Pittu, Creator/DavidPittu, Ariel Winters and Chris Peterson
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* ChronicBackstabbingDisorder: So very much. The developers intended for you to be able to help him with it, [[WhatCouldHaveBeen but]], [[ObviousBeta well... ]]

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* %%* ChronicBackstabbingDisorder: So very much. The developers intended for you to be able to help him with it, [[WhatCouldHaveBeen but]], [[ObviousBeta well... but, well...]]

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* AssimilationBackfire: If [[MindHive One of Many]] is in your party when you meet the dead god [[TheGrimReaper Myrkul]], they'll ask you if they can eat Myrkul. Given that unlike the [[PlayerCharacter Knight-Captain's]] Spirit-Eater curse, One of Many adds consumed souls to its collective, Myrkul will take control and try to devour the spirit-eater, resulting in a BonusBoss.

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* AssimilationBackfire: If [[MindHive One of Many]] is in your party when you meet the dead god [[TheGrimReaper Myrkul]], they'll ask you if they can eat Myrkul. Given that unlike the [[PlayerCharacter Knight-Captain's]] Spirit-Eater curse, One of Many adds consumed souls to its collective, Myrkul will take control and try to devour the spirit-eater, resulting in a BonusBoss.{{Superboss}}.



* BonusBoss: [[spoiler:If one allows it to consume Myrkul. Also, in ''Storm of Zehir'', where it can be faced as a RandomEncounter -- and, while not as powerful as it is after having absorbed Myrkul, is still very, very powerful.]]


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* {{Superboss}}: [[spoiler:If one allows it to consume Myrkul. Also, in ''Storm of Zehir'', where it can be faced as a RandomEncounter -- and, while not as powerful as it is after having absorbed Myrkul, is still very, very powerful.]]

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Araman is a jaded, depressed man. To this day, he believes firmly that Akachi's betrayal of his god for his love was madness, and believes that no good could come of upsetting the order of the Planes; his regret for turning against Myrkul has long become a greater conviction that Akachi was ''wrong''. He takes no pleasure in what he does, instead seeing his actions as [[NecessaryEvil necessary evils]] to maintain balance in the world.

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Araman is a jaded, depressed man. To this day, he believes firmly that Akachi's betrayal of his god for his love was madness, and believes that no good could come of upsetting the order of the Planes; his regret for turning against Myrkul has long become a greater conviction that Akachi was ''wrong''. He takes no pleasure in what he does, instead seeing his actions as [[NecessaryEvil necessary evils]] [[NecessarilyEvil necessary]] to maintain balance in the world.



* EvenEvilHasLovedOnes: Though only arguably evil (he no longer has a choice but to do what Myrkul demands of him) Eveshi once loved Akachi enough to turn against his god too. And he still loves Akachi, trying to reach out to the remnant of him in the spirit-eater, deeply regretting the Crusade and what its consequences did to his beloved brother.

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* EvenEvilHasLovedOnes: Though only arguably evil (he no longer has a choice but to do what Myrkul demands of him) Eveshi once loved Akachi too, enough to turn against his god too.god. And he still loves Akachi, trying to reach out to the remnant of him in the spirit-eater, deeply regretting the Crusade and what its consequences did to his beloved brother.



* LawfulNeutral: In-universe. All he does is his job.

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* LawfulNeutral: In-universe. All he does is his job.job, and only because he believes he must.



* UnexplainedRecovery: Subverted when he reappears on the Fugue Plane. You ''did'' kill him in the Academy, but since you're attacking the plane of existence that serves as the afterlife's sorting area for souls and he's a priest of the god of death, his presence is hardly odd.

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* UnexplainedRecovery: Subverted when he reappears on the Fugue Plane. You ''did'' kill him in the Academy, but since you're attacking the plane of existence that serves as the afterlife's sorting area for souls and he's a priest of the god of death, his presence is hardly odd.there's a pretty obvious explanation for encountering him.



* KickTheSonOfABitch: As valuable as their knowledge may be, killing these cruel and vicious beasts is nevertheless extremely satisfying.



* NecessarilyEvil: How they view themselves. You can disagree, whether from your own sense of ethics or to exact justice for Gann and his parents, and shred their collective dream before destroying them.

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* NecessarilyEvil: How they view themselves. You can disagree, whether from your own sense of ethics or ethics, to exact justice for Gann and his parents, or out of no more than naked spite, and shred their collective dream before destroying them.



* TalkingInYourDreams: Meeting them requires you to navigate the dreams of several other visitors, solving (or ignoring, or worsening) their troubles. Despite everyone involved being fast asleep, these interactions seem to have real-world effects. In addition, on the trip you meet Bishop during his last moments in the Wall of the Faithless. The hags clarify afterwards that yes, the encounter genuinely happened.

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* PayEvilUntoEvil: As valuable as their knowledge may be, killing these cruel and vicious beasts is nevertheless extremely satisfying.
* SelfFulfillingProphecy: The hags are so fearful of the spirit-eater turning the curse on them that they dump the Knight-Captain into the Skein almost as soon as the character enters their chambers. If, somehow, the Captain wasn't sufficiently pissed off about ''that'', there's plenty more down there to motivate a Captain of any alignment to turn on the hags. They would have been better off treating the spirit-eater like anyone else.
* TalkingInYourDreams: Meeting them requires you to navigate the dreams of several other visitors, solving (or ignoring, or worsening) their troubles. Despite everyone involved being fast asleep, these interactions seem to have real-world effects. In addition, on the trip you meet Bishop during his last moments in the Wall of the Faithless. The hags clarify afterwards that yes, the encounter genuinely happened.was real, and Bishop has now been fully consumed by the Wall.
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* WideEyedIdealist: It's so obvious to her that the Wall is evil that she believes she can just ask and it'll be taken down, because surely it's equally obvious to everyone else, as it was to Akachi (who is her idol). Myrkul takes great glee in tearing apart these misconceptions one by one.

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* WideEyedIdealist: It's so obvious to her that the Wall is evil that she believes she can just ask and it'll be taken down, because surely it's equally obvious to everyone else, as she thinks it was to Akachi (who is her idol). Myrkul takes great enormous glee in tearing apart these misconceptions one by one.



* {{Womanchild}}: Despite her enormous Wisdom score, she's idealistic to the point of naïveté; prone to BlackAndWhiteMorality and almost pouting when she doesn't get her way. [[spoiler:Myrkul claims that even before she went on her crusade, her Grandfather went to Kelemvor and made appeals on her behalf, citing that she hadn't yet learned the rules, like a parent making excuses for a wayward child. Kaelyn calls this a lie, but it's such a painfully accurate description of her one can't help but think BrutalHonesty is being invoked. Kelemvor and her Grandfather can later confirm that it is true.]]

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* {{Womanchild}}: Despite her enormous Wisdom score, she's idealistic to the point of naïveté; prone to BlackAndWhiteMorality and almost pouting when she doesn't get her way. [[spoiler:Myrkul claims that even before she went on her crusade, her Grandfather went to Kelemvor and made appeals on her behalf, citing that she hadn't yet learned the rules, rules like a parent making excuses for a wayward child. Kaelyn calls this a lie, but it's such a painfully accurate description of her one can't help but think BrutalHonesty is being invoked. Kelemvor and her Grandfather can later confirm that it is true.]]



* DoorstopBaby: He was left alongside his brother Akachi on the steps of Myrkul's temple and the two brothers were raised together by the clerics.

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* DoorstopBaby: He was left alongside his brother Akachi on the steps of Myrkul's temple and the two brothers were raised together by the clerics.



* AffablyEvil: She comes across as a kindly old lady, despite the horrible acts she has committed.

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* AffablyEvil: She comes across as a kindly old lady, despite the horrible acts deeds she has committed.



* EvenEvilHasLovedOnes: Like Akachi, she has done many terrible things and feels little remorse or regret, but her true unselfish love for both Akachi and Safiya is her redeeming quality. Safiya's creation is an effort to preserve all that she believes Akachi loved about her in an innocent, and though she knows she and Akachi can never see each other again ''even if she wins'', at least there'll be an end to his pain.

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* EvenEvilHasLovedOnes: Like Akachi, she has done many terrible things and feels little remorse or regret, but her true unselfish love for both Akachi and Safiya is her redeeming quality. Safiya's creation is an effort to preserve all that she believes Akachi loved about her in an innocent, and though innocent. Though she knows she and Akachi can never see each other again ''even if she wins'', at least there'll finally be an end to his pain.



* EvenEvilHasLovedOnes: In a strange way, Myrkul loved Akachi, who was his most favoured and devoted follower (as much as an evil god who's also generally an asshole could). Killing and condemning the Founder was Akachi's chance to prove his own devotion, but he chose to turn his back and Myrkul was a jealous god. Thus was Akachi branded the Betrayer.

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* EvenEvilHasLovedOnes: In a strange way, Myrkul loved Akachi, who was his most favoured and devoted follower (as much as an evil god who's also generally an asshole could). Killing and condemning the Founder was Akachi's chance to prove his own devotion, but he chose to turn his back back, and Myrkul was a jealous god. Thus was Akachi branded the Betrayer.
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* EvenEvilHasLovesOnes: Though only arguably evil (he no longer has a choice but to do what Myrkul demands of him) Eveshi once loved Akachi enough to turn against his god. And he still loves Akachi, trying to reach out to the remnant of him in the spirit-eater, deeply regretting the Crusade and what its consequences did to his beloved brother.

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* EvenEvilHasLovesOnes: EvenEvilHasLovedOnes: Though only arguably evil (he no longer has a choice but to do what Myrkul demands of him) Eveshi once loved Akachi enough to turn against his god.god too. And he still loves Akachi, trying to reach out to the remnant of him in the spirit-eater, deeply regretting the Crusade and what its consequences did to his beloved brother.

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* {{Womanchild}}: Despite her enormous Wisdom score, she's idealistic to the point of naïveté; prone to BlackAndWhiteMorality and almost pouting when she doesn't get her way. [[spoiler:Myrkul claims that even before she went on her crusade, her Grandfather went to Kelemvor and made appeals on her behalf, citing that she hadn't yet learned the rules, like a parent making excuses for a wayward child. Kaelyn calls this a lie, but it's such a painfully accurate description one can't help but think BrutalHonesty is being invoked. Kelemvor and her Grandfather can later confirm that it is true.]]

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* {{Womanchild}}: Despite her enormous Wisdom score, she's idealistic to the point of naïveté; prone to BlackAndWhiteMorality and almost pouting when she doesn't get her way. [[spoiler:Myrkul claims that even before she went on her crusade, her Grandfather went to Kelemvor and made appeals on her behalf, citing that she hadn't yet learned the rules, like a parent making excuses for a wayward child. Kaelyn calls this a lie, but it's such a painfully accurate description of her one can't help but think BrutalHonesty is being invoked. Kelemvor and her Grandfather can later confirm that it is true.]]



Araman is actually the brother of Akachi the Betrayer. His original name was Eveshi. Centuries ago, the two infant boys were laid on the doorstep of Myrkul's temple to be raised there. Akachi became Myrkul's most proud and devoted disciple, and Eveshi/Araman - though never as great - followed in his brother's footsteps, always in aid and loyalty. When Akachi chose to rebel against Myrkul for the sake of his lover, Araman joined him in the Crusade, but when it failed, he repented on bended knee to Myrkul and swore never to betray him again. As a "reward", Myrkul made him immortal and gave him the task of hunting down the Founder and killing her. His takeover of Thaymount was so he could access a portal that would lead him to the Founder's Sanctum. Before he can reach her, however, the Knight-Captain's party confront him and Araman is ultimately killed. He is later seen on the Fugue Plane, defending the City of the Dead.

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Araman is actually the brother of Akachi the Betrayer. His original name was Eveshi. Centuries ago, the two infant boys were laid on the doorstep of Myrkul's temple to be raised there. Akachi became Myrkul's most proud and devoted disciple, and Eveshi/Araman - -- though never as great - -- followed in his brother's footsteps, always in aid and loyalty. When Akachi chose to rebel against Myrkul for the sake of his lover, Araman joined him in the Crusade, but when it failed, he repented on bended knee to Myrkul and swore never to betray him again. As a "reward", Myrkul made him immortal and gave him the task of hunting down the Founder and killing her. His takeover of Thaymount was so he could access a portal that would lead him to the Founder's Sanctum. Before he can reach her, however, the Knight-Captain's party confront him and Araman is ultimately killed. He is later seen on the Fugue Plane, defending the City of the Dead.



* DoorstopBaby: He was left alongside his brother Akachi on the steps of Myrkul's temple and the two brothers were raised together by the clerics.



* EvenEvilHasLovesOnes: Though only arguably evil (he no longer has a choice but to do what Myrkul demands of him) Eveshi once loved Akachi enough to turn against his god. And he still loves Akachi, trying to reach out to the remnant of him in the spirit-eater, deeply regretting the Crusade and what its consequences did to his beloved brother.



* BigBad: In as much as there is one for the game (and that's pretty arguable), the Faceless Man is it. The game ends when he's defeated and he's the direct cause of most of your troubles. It's revealed, however, that he has no mind, memory or identity, only instinct - he can't be held responsible for what his curse makes him do.

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* BigBad: In as much as there is one for the game (and that's pretty arguable), the Faceless Man is it. The game ends when he's defeated and he's the direct cause of most of your troubles. It's revealed, however, that he has no mind, memory or identity, only instinct - -- he can't be held responsible for what his curse makes him do.



* DoorstopBaby: He and his brother were left on the steps of Myrkul's temple as infants to be raised by the clerics. Akachi grew to become Myrkul's Chosen, equally beloved of and devoted to his god.



* OriginalPositionFallacy: Akachi, as the Chosen of Myrkul, had been gleefully condemning souls to the Wall for decades before his lover was killed. He knew full well what Myrkul was doing (and what he was doing in Myrkul's service), as well as how corrupt the whole system was; he just didn't care until that corrupt system affected ''him'' and someone he cared about.

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* OriginalPositionFallacy: Akachi, as Akachi was the Chosen of Myrkul, meaning he had to have been gleefully at the very least complicit in condemning souls to the Wall, but it was only once the Founder, his lover, was condemned that he did anything about it. The Founder believes it was ''because'' of her that he came to truly care about the injustice of the Wall for decades before his lover was killed. He knew full well what Myrkul was doing (and what he was doing in Myrkul's service), as well as how corrupt and the whole system was; he just didn't care until cruel order of the planes... but also that corrupt system affected ''him'' and someone he cared about.might have been better off if he hadn't. Akachi himself obviously isn't talking.



* EvenEvilHasLovedOnes: Like Akachi, she has done many terrible things and feels little remorse or regret, but her true unselfish love for both Akachi and Safiya is her redeeming quality. Safiya's creation is an effort to preserve all that she believes Akachi loved about her in an innocent.

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* EvenEvilHasLovedOnes: Like Akachi, she has done many terrible things and feels little remorse or regret, but her true unselfish love for both Akachi and Safiya is her redeeming quality. Safiya's creation is an effort to preserve all that she believes Akachi loved about her in an innocent.innocent, and though she knows she and Akachi can never see each other again ''even if she wins'', at least there'll be an end to his pain.



* ThePowerOfLove: Damned, redeemed and drove her all at once. It will even prevent her soul from being devoured by the spirit-eater, because the spirit-eater is Akachi and even as he is he would not harm her. ''Unless'', that is, the player also devoured Myrkul - then Akachi's love is overcome by the spite of Myrkul, and he's forced to obliterate the person he gave up everything and suffered eternally to save.

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* ThePowerOfLove: Damned, redeemed and drove her all at once. It will even prevent her soul from being devoured by the spirit-eater, because the spirit-eater is Akachi and even as he is he would not never harm her. ''Unless'', that is, the player also devoured Myrkul - then Akachi's love is overcome by the spite of Myrkul, and he's forced to obliterate the person he gave up everything and suffered eternally to save.



* EvenEvilHasLovedOnes: In a strange way, Myrkul loved Akachi, who was his most favoured and devoted follower (as much as an evil god who's also generally an asshole could). Killing and condemning the Founder was Akachi's chance to prove his own devotion, but he chose to turn his back and Myrkul was a jealous god. Thus was Akachi branded the Betrayer.



* ItsAllAboutMe: He has no problem in creating a curse that has [[CessationOfExistence erased countless beings from existence]] in order to prolong his own.

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* ItsAllAboutMe: He has no problem in creating a curse that has [[CessationOfExistence erased countless beings from existence]] in order to prolong his own. own, and the punishment he inflicted on Akachi was so horrible in part because his favourite disciple ''dared'' to love another.



* VillainHasAPoint: As cruel as Myrkul is to Kaelyn, he doesn't lie: her quest is doomed as long as she remains naïve. The Wall and the gods are not administers of justice and passionate arguments based upon that premise, no matter how strongly felt, will not move Kelemvor any more than they moved her Grandfather. The Betrayer's Crusade was a ''war'', and war demands much more pride and self-righteousness -- more than she might be willing to throw away.

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* VillainHasAPoint: As cruel as Myrkul is to Kaelyn, he doesn't lie: her quest is doomed as long as she remains naïve. The Wall and the gods are not administers of justice and passionate arguments based upon that premise, no matter how strongly felt, will not move Kelemvor any more than they moved her Grandfather. The Betrayer's Crusade was a ''war'', and war demands much more than pride and self-righteousness -- more than she might be willing to throw away.

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* NeutralGood: In-universe. Gentleness, compassion and honor are all built right into her very essence.

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* NeutralGood: In-universe. Gentleness, compassion and honor are all built right into her very essence. Interestingly, knowing that she is a creature made above all to do good causes her to stumble into thinking if she believes it to be good, then it ''must'' be.



* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you refuse to aid her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.

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* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the her -- the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you refuse to aid her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.



* WingedHumanoid: Downplayed in that her wings are nonfunctional (i.e. she can't fly). They do allow her to move faster and shield herself from sun or rain, but that's pretty much it.

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* WideEyedIdealist: It's so obvious to her that the Wall is evil that she believes she can just ask and it'll be taken down, because surely it's equally obvious to everyone else, as it was to Akachi (who is her idol). Myrkul takes great glee in tearing apart these misconceptions one by one.
* WingedHumanoid: Downplayed in that her wings are nonfunctional non-functional (i.e. she can't fly). They do allow her to move faster and shield herself from sun or rain, rain.
* {{Womanchild}}: Despite her enormous Wisdom score, she's idealistic to the point of naïveté; prone to BlackAndWhiteMorality and almost pouting when she doesn't get her way. [[spoiler:Myrkul claims that even before she went on her crusade, her Grandfather went to Kelemvor and made appeals on her behalf, citing that she hadn't yet learned the rules, like a parent making excuses for a wayward child. Kaelyn calls this a lie,
but that's pretty much it.it's such a painfully accurate description one can't help but think BrutalHonesty is being invoked. Kelemvor and her Grandfather can later confirm that it is true.]]



So determined was she to free Akachi that she did not die, remaining beneath the Academy in her Sanctum and searching for ways to save her lover. She made many discoveries that none could repeat, including a portal into the Astral Plane, a way to completely reforge the shattered Silver Sword of Gith, and a way to split her soul that gave each piece a body and a life of its own. Three such fragments are known to exist, currently: Nefris, the researcher, the ruthless logician and the mother, who became headmistress of the Academy; Lienna, the artistic mind, the dreamer, who ran the Veil Theatre and crafted amazing masks for its troupe; and Safiya, the innocent soul, the creative mind, filled with love, who was raised as the daughter of Nefris and became an instructor at the Academy. The Founder worked her will in the outside world through each of these fragments - and it was by her order that the Knight-Captain became the latest bearer of the curse. Her greatest goal is the end of Akachi's suffering, and she will sacrifice anything to make it happen.

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So determined was she to free Akachi that she did not die, remaining beneath the Academy in her Sanctum and searching for ways to save her lover. She made many discoveries that none could repeat, including a portal into the Astral Plane, a way to completely reforge the shattered Silver Sword of Gith, and a way to split her soul that gave each piece a body and a life of its own. Three such fragments are known to exist, currently: Nefris, the researcher, the ruthless logician and the mother, who became headmistress of the Academy; Lienna, the artistic mind, the dreamer, who ran the Veil Theatre and crafted amazing masks for its troupe; and Safiya, the innocent soul, the creative mind, filled with love, who was raised as the daughter of Nefris and became an instructor at the Academy. The Founder worked her will in the outside world through each of these fragments - and it was by her order that the Knight-Captain became the latest bearer of the curse. Her greatest goal is the end of Akachi's suffering, and she will sacrifice anything and anyone to make it happen.happen... almost.



* VillainHasAPoint: As cruel as Myrkul is to Kaelyn, he doesn't lie: her quest is doomed as long as she remains naive. The Wall and the gods are not administers of justice and passionate arguments based upon that premise, no matter how strongly felt, will not move Kelemvor any more than they moved her grandfather. The Betrayer's Crusade was a war, and war demands more than she might be willing to give.

to:

* VillainHasAPoint: As cruel as Myrkul is to Kaelyn, he doesn't lie: her quest is doomed as long as she remains naive. naïve. The Wall and the gods are not administers of justice and passionate arguments based upon that premise, no matter how strongly felt, will not move Kelemvor any more than they moved her grandfather. Grandfather. The Betrayer's Crusade was a war, ''war'', and war demands much more pride and self-righteousness -- more than she might be willing to give.throw away.

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