A list of characters appearing in Nefarious.
The main character of Nefarious, Crow prides himself on being a Classic Villain. His hobbies include putting damsels in distress, trying to take over the world, and building giant robots to do his bidding. Crow is a professional antagonist and takes his job of organized menace very seriously.
Tropes associated with Crow:
- Affably Evil: He's nice to his minions, and even raises their morale by singing karaoke with them and awarding a "Minion of the Month." He also treats his kidnapped princesses surprisingly well.
- Animal Theme Naming: His name is Crow. This extends to his relatives, who also take on the name of birds.
- Arm Cannon: His mechanical arm is one, and it can fire grenades, missiles, sticky bombs, or machine-gun bullets if you buy said upgrade in the store.
- Artificial Limbs: As shown in an X-ray in the upgrades screen, that giant gauntlet does in fact replace his hand.
- Badass Bookworm: He's highly intelligent, and can hold his own against entire armies of military robots.
- Badass Normal: He has no superpowers of his own, but he invents his own gadgets and machines to let him keep up with those who do.
- The Bad Guy Wins: A given since that's the entire goal of the game. Averted if you get the good ending.
- Belligerent Sexual Tension: With Mayapple.
- Benevolent Boss:
- He gives his minions healthcare, an award for "Minion of the Month," and even spends time singing karaoke with them to lift their spirits.
- He does, however, seem to wish to keep it hidden, as when called out of this dismisses it as "slander". He also isn't below threatening his own minion to throw them into the ocean and accidentally kills one in the final stage.
- Big Bad: Crow's running this show, and his savvy nature keeps him from getting usurped or having the rug swept out from under him. At least until he loses his nerve to The Power of Friendship, but even then he's fully aware of the trope he's invoking.
- Card-Carrying Villain: He takes his role as a villain very seriously. Subverted in that he doesn't see himself as truly evil, and it's implied he acts like this to gain the benefits from the Evil Syndicate.
- Classic Villain: He prides himself on being one.
- Cool Airship: The Sovereign, Crow's preferred method of transportation. It was destroyed near the end of the game. He later replaces it with a new one, called The Condor, in the comics.
- Cool Helmet: Crow's helmet matches his armor and has two headlamp lights.
- Easily Forgiven: In the good ending, he forgives Becky for betraying him (in fact, he compliments her on her dedication) though he does dock her pay.
- Equal-Opportunity Evil: In his eyes, at least; he will settle with kidnapping a prince if he can't get a princess since all he needs is the magic of royalty.
- Even Evil Has Standards: He'd never actually hurt one of his captives, and even gives his minions healthcare benefits! Plus, when Mack both shirked his duties and dumped Mayapple, he says Mack's the real jerk.
- He's stated to be the only villain in the entire series that would never seriously think of abusing Farrah despite her creepy unstoppable powers. The most he's ever done was manipulate her into being his golf caddy. He's also impressed with Mayapple's various ethical violations in creating the artificial princesses and Mayapple's misguided intentions from a villain's critical standpoint, but it's heavily implied he would have trouble considering an undertaking that has the potential to cross that far over his personal evil ethics like that.
- In the first issue of the comic, when hearing about how Princess Foxglove's kingdom used to throw virgins into volcanos, because that's how they thought that they made rain happen, he calls it "messed up". After hearing about how her kingdom hates her to the point of not having a hero, he calls Mack in to try and rescue her in order to give her a confidence boost.
- Evil Empire: He owns one, and would like to expand it across the entire world.
- Evil Genius: Apparently, as he's smart enough to build a power suit and hordes of giant robots to do his bidding.
- Evil Plan: Kidnap the princess of a country, defeat the resident hero, and conquer the land in its ruler's absence. Rinse and repeat until the entire world is taken over.
- Face Ship: Many of Crow's boss mechs are based on himself in appearance.
- Fashionable Asymmetry: His right arm is replaced with a colossal mechanical one, which allows him to shoot grenades and punch really hard, among other things.
- Friendly Enemy: To Princess Mayapple, at least. She considers him a good friend despite him constantly abducting her.
- Functional Genre Savvy: Crow comes from a storied lineage of villainous prestige, and he's very well-learned on more or less every evil trick in the book, which helps him keep a step ahead of competition and resistance alike. He even references the former "Dangerously Genre Savvy" trope by calling himself dangerously trope savvy.
- Gadgeteer Genius: He builds weapons, a power suit, and even giant boss robots with relative ease.
- Go-Karting with Bowser: Princess Mayapple's official profile indicates that she invites Crow over for go-kart racing, despite his repeated attempts to kidnap her and take over her kingdom. She also claims they play tennis, although Crow tends to lacerate the line judges.
- Guest Fighter: Appears as the Final Boss of Indie Pogo.
- Humongous Mecha: Crow builds a number of these, and uses them in reversed boss fights, wherein the player controls the giant hulking robot against the little hero.
- In the Blood: One look at the villain museum shows that Crow's family has been terrorizing the populace for generations.
- Insistent Terminology: He does not make deals, they are dark pacts.
- Jerk with a Heart of Gold: As much as he would hate to admit it, he has his moments. This is especially true in the good ending.
- Lampshaded with an achievement using the Trope Name.
- Last Disrespects: Acts like a jerk during Mack's funeral in "Killjoy", in his defense though he doesn't believe he actually died, or at least doesn't believe it will stick any more than it did the last six times.
- Mad Scientist: Courtesy of being an Evil Genius, Crow is a highly-skilled engineer who's built an array of giant robots and a suit of Powered Armor.
- Meaningful Name: Crow are some of the smartest birds in the world. As such, it's a suiting name for an Evil Genius.
- Noble Demon: He refuses to hurt a captive, and is pretty nice to his minions.
- Oblivious to Love: So far only a downplayed example, but is oblivious to Becky asking him out, assuming it's planning their next heist.Becky: Sigh. I guess we're robbing a coffee shop.
- Pity the Kidnapper: Some of the princesses Crow kidnaps can't help but make you feel bad for him, especially for the likes of Princess Ariella.
- Powered Armor: Crow's power armor is calibrated to counteract the shock of his own grenades. So, instead of being blown to bits, he can use grenades strategically to access hard to reach areas.
- Power Fist: His primary attack is to just punch enemies with his giant metal fist.
- Pre-Asskicking One-Liner: Delivers one to Hyper Mack.Crow: Rotten, eh? Why don't you come say that to my face?
- Protagonist Power-Up Privileges: When with Princess Farrah Day, his weapons and armor gets supercharged.
- Purple Is the New Black: His costume is a prominent combination of purple and red.
- Rocket Jump: Crow's grenades can propel him upward. Justified because his power armor protects him from the explosions.
- Scary Teeth: His teeth are always shown as being serrated and shark-like.
- Ship Tease: With both Mayapple and Becky. The former invites him to parties, gets concerned for his well being, treats his kidnappings like a minor inconvenience, and gets along with him far better than Crow would admit. Granted, she's not one to actually date him (putting her foot down on the prospect without hesitation and meeting no resistance from Crow), but it's telling just how much chemistry they have together. The latter is his direct subordinate, is shipped with him by the rest of the minions, and while HR has a policy against employee dating, since she's the head of HR, she's got no qualms getting together with him, even setting up part of the plans herself. Crow likewise has absolutely no problems with this, looking forward to both their romantic getaway and informing the minions.
- Sticky Bomb: One of his upgrades lets him throw sticky bombs.
- Sky Pirate: His whole family's shtick, with Crow himself piloting an airship called The Sovereign.
- Take Over the World: Crow's ultimate goal is to conquer all of the kingdoms for himself.
- Tin Tyrant: He does all his evildoing in an imposing suit of armor.
- Throw Down the Bomblet: He flings grenades as his ranged attack.
- Villain Protagonist: He's the bad guy, and he's the main character of the game.
- Villains Out Shopping: In his spare time, Crow likes to sing karaoke.
- "Wanted!" Poster: Ominous posters of Crow can be seen in Macro City.
- Weapon of Choice: His mechanical arm, which can shoot various types of grenades and punch really hard.
Crows secretary of evil! There is a lot of minutia to running a tyrannical empire. Someone has to keep the HR department running smoothly and make sure the minion healthcare payments are processed in a timely manner. That person is Becky, Crows number 2 assistant.
Tropes associated with Becky:
- Admiring the Abomination: She admires people who are villains, admitting she is fine to be their right hand because of that, and claims to love Dr. Cackle's plan to mass produce princesses made of pure energy, as a violation of laws of science, nature and religion.
- Ambiguously Brown: Her skin is noticeably darker in the comic. Josh confirmed that she was also supposed to be dark skinned in the game.
- Badass Bureaucrat: She's the secretary of an entire evil empire. And is actually able to take down Ariella single handedly.
- Berserk Button: Will literally kill minions for drinking her coffee.
- Character Tics: She always keeps her right hand in a claw-like motion.
- Deadpan Snarker: Her humor is very deadpan.
- The Dragon: To Crow, being his number two assistant and head of his HR department.
- Dragon Ascendant: If Crow completes the hidden story missions correctly and decides to not use the Doom Howitzer, she takes over and acts as the True Final Boss.
- Hypercompetent Sidekick: She keeps the finances of Crow's empire in order, allowing him to budget for and afford making all those giant robots. She can also capture all of the princesses without much effort if she wanted to, and had a plan to overthrow Crow when she realized he may care too much about the princesses to complete his evil plan.
- Jerkass: She's much more evil than her boss (which isn't easy to do considering Crow is jackass who considers going on a spree of murder and destruction a good weekend activity) and has almost no redeeming qualities. Her below Ship Tease with him is only because she's attracted to people that do the most horrible things imaginable to others with no remorse, and she sees his potential for this as the greatest of all. Crow showing any kind of compassion is her Berserk Button, which leads to the True Final Boss.
- Loophole Abuse: Her main shtick, using loopholes to allow Crow to attack without other villains interfering.
- In "Would you date a Supervillain", she abuses her position as the head of the HR department to be able to date Crow, even though she is his subordinate.
- Also, in the Good Ending, upon betraying Crow, she states that by usurping him she now rules his kingdom and can make herself a princess simply by filing a few documents.
- Mission Control: She gives Crow help and exposition of the world around him from the ship. During the boss fight against the JRPG heroes, she also assists Crow with the weapons of the Sovereign.
- Perpetual Frowner: She is shown to smile only in the official game poster. Otherwise she is always scowling.
- Ship Tease: With Crow. She's got no issues with hooking up with her own boss, seeing as, since she's the head of HR, she can circumvent the "no employee dating" rule. Crow, for his part, has no issues whatsoever with getting together with her.
- The Spock: Her speech thus far seems to indicate this.
- The Starscream: In the Good Ending, Becky becomes increasingly fed up with Crow — believing he's undergoing a HeelFace Turn — and when he refuses to use the Doom Howitzer she usurps control of his new kingdom to make herself a Princess and the game's true final boss.
Aboard the Sovereign, Crow's minions await orders from their boss, and aim to assist in his schemes to Take Over the World. Crow can interact with his minions aboard the airship, and even raise their morale by singing karaoke with them.
Tropes associated with Crow's Minions:
- Animal Motifs: They wear emblems of a crow on their uniforms.
- Butt-Monkey: They die by the dozen in the webcomic, sometimes because of Crow or Becky.
- Cast of Snowflakes: When they're not wearing masks, they have a variety faces, whether they be human or Petting Zoo People.
- Chest Insignia: Their boss is named Crow, so they appropriately wear emblems bearing the image of a crow on their uniforms.
- Equal-Opportunity Evil: The webcomic shows that under their masks, the minions are very diverse in terms of both species and gender.
Mayapple loves being a princess and everything that comes with it. She enjoys baking cakes, playing tennis and picnics on sunny days. Being kidnapped is a mild inconvenience to her royal duties, but she never neglects to invite Crow for a day of go-karting.
Tropes associated with Princess Mayapple:
- Abduction Is Love: At this point, she's so used to Crow kidnapping her that she treats it as a fun excursion.
- Adorkable: She has her moments in the webcomic, taking Foxglove's mocking offer for a group hug completely seriously and trying to prevent an international incident between Ariella and Foxglove by distracting them with ''cake, so much tasty cake.''
- Amicable Exes: Played straight and subverted with Mack. Understandable, considering he broke up with her on a whim.
- And Now for Someone Completely Different: She is the playable character in the good ending, where she fights Becky.
- Beware the Nice Ones:
- Despite being a Genki Girl, she is referenced to be a very strong fighter as one of her hobbies is "beating the crap out of her friends in kingdom-sanctioned fight matches". She also crushes Dr. Cackle, breaking his machine in half, and successfully defeats Becky and the Doom Howitzer in the Good Ending.
- She also authorized horrific experiments to create an Artificial Human that could replace all princesses and rule the world by itself. While she regrets a lot of the experiments, she fails to realize that it's a villainous idea and that it could easily go wrong in a number of ways, and that the end result is basically what every villain is trying to do. All of the other princesses except the one evil one in the room shoot her idea down immediately. Even Crow, despite admiring her lack of morals, has some reservations about the whole string of events. In the end, she decides the only way to prevent villains from abusing Farrah's power for evil is to kill her.
- Bi the Way: Has no problem going on a date with the supervillain Malice, and is even excited at the prospect.
- Damsel in Distress: She is regularly kidnapped by Crow, though she has free run of his ship and is treated as a guest more than anything else.
- Expy: Princess Mayapple is pretty much Princess Peach by another name, sharing the same style outfit she has, as well as the same dynamic with Crow as Peach has with Bowser.
- Face Framed in Shadow: When angered, she sports a menacing expression where the upper half of her face is cast into shadow by her hair — leaving only her eyes visible — and her teeth are drawn as fangs. It's the first hint that she's not as morally sound as one would expect.
- Friendly Enemy: To an extent, with Crow.
- The Hero: Both endings paint her as one, with the Bad Ending having her as deciding to rescue the other princesses and overthrow Crow, and the Good Ending has her defeat Becky.
- Go-Karting with Bowser: She invites Crow over for go-karting, no matter how villainous he might be.
- Going Native: Her entire plot to create Farrah to rule the world with an iron fist and her not seeing any ethical problems with it, to a disturbing degree of innocence even, is likely because she spends so much time with an Evil Genius. Ariella even directly accuses her of this trope when Mayapple proposes the idea to the council in the webcomic. Notably, the only princess in the room to have a positive reaction is the Obviously Evil one.
- Motherly Scientist: She's one of Farrah Day's creators, but she always viewed the artificial princess as a friend and was upset when she couldn't care for her or her sisters. Part of the Good End sidequest involves helping her get rid of the other, far more evil creator.
- She cries when looking at a captured berserk Farrah, realizing that as long as she exists horrible people will torture Farrah to use her powers. Crow being well, Crow, can't say much make her feel better about it.
- Nice Girl: She's always sweet and polite unless you go out of your way to upset her.
- If You Kill Him, You Will Be Just Like Him: At the end of the level where Crow and Mayapple go to face Dr. Cackle, Mayapple threatens to drop him into deadly liquid and kill him. Crow is given the option to either tell her to kill him, or tell her that killing him wouldn't make her any better than Dr. Cackle or himself. Either way, she chooses not to do it.
- Power Armor: In the webcomic, she wears a high tech knight armor after becoming a hero.
- Princess Classic: She loves being a princess and all the fun things that it entails. It's Deconstructed, she does have some dark secrets and political reform ideas that are VERY questionable morally and practically.
- Princesses Prefer Pink: Wears a pink dress, and redecorates the Sovereign jail with bright pink.
- Ship Tease: With Crow of all people. She invites him to her gatherings, treats him like a close friend, and actually has more sway over him than he'd ever admit to. While she'd rather date a supervillainess than actually go out with him (and makes it quite obvious it'll never happen, not that it bothers Crow at all), the tension is obvious from the get-go.
- Single Woman Seeks Good Man: According to the manual, she's dating the very heroic Mack. Mack dumps her in the very first level of the game, though. She refuses to patch up the relationship in the ending.
- You Are Better Than You Think You Are: Keeps telling this to Crow as the game goes on. Her efforts pay off in the good ending.
- What You Are in the Dark: At the end of Dr. Cackle's level, she threatens to drop him into a pool of acid. Crow can urge her to do it or to let Dr. Cackle live, but either way Mayapple will spare him and have him arrested.
A hardworking princess who is very diligent about ruling over the Insectoid people. However, she's quick to accept a break from her royal duties. Everyone needs a day off every now and then.
Tropes associated with Princess Apoidea:
- Damsel in Distress: She gets kidnapped by Crow.
- Defrosting Ice Queen: Initially she's stuck-up and spiteful to Crow (for good reason), but she starts to loosen up after Crow and her go treasure hunting.
- Four-Legged Insect: She's humanoid enough to have two arms and two legs, instead of the usual six limbs that most insects have.
- Insect Queen: While she's a princess rather than a full-blown queen, she otherwise fits this role nicely.
- Jerk with a Heart of Gold: She's snobby, but she's genuinely concerned about her kingdom and warms up to Crow once she realizes how Affably Evil he is.
- Meaningful Name: She's a bee-like princess of an insect kingdom and shares her name with a family of bees and wasps.
Princess Farrah Day
Meet Princess Farrah Day! (Get it?) Not much is known about this little ball of energy. Made in a lab, she's a pinch of elegance, a dash of grace and the essence of royalty. Has science gone too far in its pursuit to develop the perfect princess?
She believes she is being rescued, despite Crow's insisting that it is a kidnapping. Whatever the case she is glad to be out of the lab in which she was created and gladly assists Crow in their escape by super charging his armor and weaponry.
Tropes associated with Princess Farrah Day:
- Archnemesis Dad: She was created by a villain to serve as a personal princess. Given how she thinks that Crow is saving her, it's safe to say she really isn't happy with this state of affairs.
- Artificial Human: Princess Farrah Day was made in a lab by Dr. Cackle and Princess Mayapple.
- Cloud Cuckoo Lander: She has spent her entire life in a lab and lacks common sense as a component, and it shows.
- Creepy Child: Some of the things she says, even when not in her Physcial God form, are a little disturbing. It makes Mayapple's continued intent to make her the ruler of the world while seemingly ignoring how dangerous Farrah is much more creepy.
- Damsel in Distress: She gets kidnapped by Crow. Not that she minds, as her original home suuuucked.
- Drunk on the Dark Side: Briefly, after she siphons energy from an Artifact of Doom. Everyone agrees to treat her a little less casually from there on out.
- Face Death with Dignity: When Mayapple decides to destroy her to prevent her power from falling into the wrong hands.Farrah: Heh heh... I'd destroy me too.
- Gone Horribly Wrong: Farrah Day is built to be the perfect princess, but she's not perfect by a long shot. Just ask Crow.
- Physical God: She is implied to be this at full power.
- Powered by a Forsaken Child: Her powers make her the go-to power source for villains, first her "dad" Dr. Cackle in the game, then Foxglove in the webcomic.Crow: I'm an expert on power core rooms. This looks like a power core room. Nothing left to do but turn this corner and not be left speechless by what we see.
- Punny Name: A princess made of electrical energy named Farrah Day, like the scientist named Faraday who contributed to the study of electromagnetism and electrochemistry.
- Shout-Out: Elfen Lied meets Princess Peach. At least we don't have to worry about Crow due to her kindness.
Tephra makes her home in the lava kingdoms. A hot-blooded monarch of fire, she is the largest of the known princesses. The ambient temperature around her can exceed 300 degrees! Approach with caution.
The aura her people have around them has a curious effect on Crow's grenades. It superheats them, leaving behind a molten trail which cools into lava rocks that can act as a bridge. You can walk across them, or destroy them. While this can be useful, it's not recommended one stays in close proximity for too long.
Tropes associated with Princess Tephra:
- Big Red Devil: Has the appearance of one, at least.
- Boobs of Steel: Even if she was the same size as the others, she has the biggest breasts and the biggest fists of the princesses.
- Convection Schmonvection: The lava rocks made by Crow's superheated grenades. However, due to Tephra's weight, the rocks will sink if you don't get off.
- Damsel in Distress: Take a wild guess. The trope is actually subverted — She's too tough to kidnap, so Crow grabs her brother instead.
- God Save Us from the Queen!: She rules her kingdom with an iron fist. Becky describes her as a rare case of a "villain princess." Before the final level she threatens to take the Doom Howitzer for herself, not caring that one of the "princesses" used to power it is her brother.
- Hot-Blooded: Says so right in her character profile.
- Magma Man: She looks like a demon, weights like Bowser and can exceed 300-degree temperatures.
- Never Trust a Trailer: You never actually kidnap her in-game. Instead, she punches Crow away and he grabs her brother, Malachite, instead.
- The Unfought: Despite threatening to take the Doom Howitzer for herself, Princess Tephra does not make an attempt to carry out her threat.
- Token Evil Teammate: Among the princesses and more to the point, among Mack's alliance in the endgame. She intends to prove herself Eviler Than Thou and steal Crow's Doomsday Device, but it doesn't work out as his victory in the bad ending leaves her on the losing end of a Hopeless War.
- Villain of Another Story: She's said to rule her kingdom with an iron fist and is a "villain princess" leading a war against Winterdown. In the webcomics, her brother calls her a "tyrant waging genocide with a 100-year war".
Ariella knows two things: ruling her kingdom and fighting. A warrior princess at heart, she's not a big fan of the status quo, and woe to any villain who thinks she can be easily swept away from her strict training regiment.
In the kingdom of Winterdown, you don't kidnap the princess, the princess kidnaps you! When Ariella jumps on Crow, he automatically runs forward and can't be stopped. After all, you have no idea what she's going to do with that axe. She loves fighting and adventuring. There is no telling where this particular princess is taking you...
Tropes associated with Princess Ariella:
- Cutesy Dwarf: She's quite strong, despite her appearance.
- Damsel out of Distress: Crow kidnaps her... until she turns things around and kidnaps him.
- Self-Imposed Challenge: Ariella, whenever she gets kidnapped. Crow when he gets kidnapped.
- Masculine Girl, Feminine Boy: The masculine girl to Malachite's feminine boy.
- Official Couple: She eventually hooks up with Prince Malachite, despite their kingdoms being at war.
- Overly Long Name: Alisa Aglaya Anushka Ariella Alena Angelina Avdota Alexandra. Her name is actually the lyrics to the national anthem of Winterdown.
- Pint Sized Power House: She may be tiny, but she packs a wallop. Not only does she force Crow to keep running when he 'kidnaps' her, but she can also chop through support beams in one swing.
- Russian Reversal: She's the princess of a Fantasy Counterpart Culture of Russia, and she kidnaps Crow instead of the other way around.
After failing to kidnap Princess Tephra - his sister - Crow decides to kidnap him instead.
- Affectionate Nickname: He calls Crow "Crow-beans", much to Crow's chagrin.
- Amazon Chaser: He gets with Princess Ariella, the Warrior Princess of the game.
- Bait-and-Switch: Crow kidnaps him after kidnapping his sister proves fruitless.
- Camp Straight: He's the Feminine Boy to his sister's Masculine Girl. He also gets with Princess Ariella.
- Distressed Dude: He gets kidnapped by Crow in place of his sister.
- The Evil Prince: Averted. Despite his sister being described as villainous and the RPG Heroes attempting to slay him, Malachite is a legitimately nice guy and actually wants to stop the fighting between his people and the dwarves. Then again Foxglove makes a good argument for why he may still be seen as one by his subjects, as seen in her "The Reason You Suck" Speech.
- Masculine Girl, Feminine Boy: The feminine boy to Ariella's (and his sister's) masculine girl.
- Non-Action Guy: He's just fine being a rich dileanttre while his sister is the actual ruler, thanks.
- Official Couple: With Princess Ariella, after he admits it on live television during a dating game.
- The One Guy: The only male ruler of a kingdom that we met so far.
- Prince Charming: He's very handsome, and is even one of the contestants on "Would You Date a Supervillain?"
- She Is the King: In the comic, the idea that a kingdom should be ruled by a princess is so ingrained that the princess leading the conference calls him a princess until he corrects her and villains don't know who the people on the king and queen cards are supposed to be.
- Sir Not-Appearing-in-This-Trailer: All the promotional materials show Crow kidnapping his sister, Princess Tephra. Instead, Tephra turns out to be one of the game's antagonists.
Debuted in the webcomic. The Princess of Kyuutopia, she tries her best to keep her country economically prosperous, which unfortunately makes her unpopular with her subjects.
Tropes associated with Foxglove:
- 0% Approval Rating: Her subjects hate her and her kingdom has no hero. Her guards don't even want to put up a fight when Crow tries to kidnap her.
- Bad Boss: Post FaceHeel Turn.Foxglove: Once more... but this time... smile.
- Create Your Own Villain: It's Crow turning her over to the evil Emperor that ultimately causes her to pull her FaceHeel Turn and attack Macro City.
- Dirty Business: How she sees her ruling practices.
- Evil Costume Switch: Goes from a princess dress to what looks like a green zoot suit with Absolute Cleavage, a purple bra and a laser monocle. She also starts wearing eyeshadow.
- To Mayapple: Both of them are involved in dubious stuff and are chummy with villains, but the difference is Mayapple is loved by everybody and seen as a good guy despite her less moral actions, while Foxglove is hated by her subjects for trying to provide for them and used as a tool by villains, even when she tries to genuinely help them. While Mayapple became a hero, Foxglove became a villain.
- To Tephra: Both are bad guy princesses, but Tephra is a big brute who got deposed by Malachite while Foxglove's kingdom was taken over by its villain and she used her cunning to become Dragon-in-Chief.
- To Malachite: as she points out herself Malachite overthrowing her sister and marrying Ariella may have stopped Tephra's genocidal war, but his countries economy is ruined and his subjects hate him now as much as hers do her, but her shady ruling practices will at least keep her subjects from starving.
- Foreshadowing: After flipping out and delivering a beatdown to Mack when he accidentally injures her, she discovers how liberating it is to just unleash all her rage and resentment. No points for guessing where this leads eventually.
- God Save Us from the Queen!: Since Kyuutopia has no designated hero she's forced to cut deals with Large Corporations and villains to keep her kingdom afloat. This, however, leads to massive financial inequality and makes her unpopular.
- Going Native: Being accused of doing this with villains is The Last Straw for Foxglove. Bonus points for the accusers being actual natives.
- High-Class Glass: Her weapon of choice post-FaceHeel Turn is a high tech monocle that shoots Eye Beams,as seen here.
- Killer Rabbit: She's a bunny princess turned supervillain.
- Then Let Me Be Evil: Part of Foxglove's motivation to be evil is the mistreatment she gets from practically everyone.
- "The Reason You Suck" Speech: gives one to Malachite at the conference:Foxglove: You could take a lesson from me "Prince of Flame". Isn't your kingdom on the verge of collapse after you overthrew your sister?
Malachite: My sister was a tyrant waging genocide with a 100-year war. I had to.
Foxglove: Maybe not the right call when your economy relies on active war to not crumble.
Ariella: You're the expert. The way you sold your people to the lizards.
Foxglove: I am the expert. Both our kingdoms were on the brink of collapse, but now mine is getting better. He's going to be hanging from a noose next week while his citizens cheer and starve.
- Surrounded by Idiots: Her conversation with Crow in the first comic implies her citizens are a bunch of uneducated, superstitious, tribal idiots and she modernized the country singlehandedly.
- Trapped in Villainy: She's currently Dragon-in-Chief of her own kingdom and everyone hates her, but it's not like she has anywhere else to go. Even before her nation was conquered she needed to act like a Manipulative Bitch just to get anything done, whether she wanted or not.
- The Woman Wearing the Queenly Mask: After the Last Straw incident above she finally reaches her breaking point only to tell herself to "follow through" and begins talking to her villain about her first evil plan.
- Villainous Breakdown: Starts here when she finds out she's trapped on a self-destructing space station.
- Yank the Dog's Chain: Granted, after reading all of the above it's hard to feel bad for her, but Crow handing Foxglove over to Emperor Hackenslash even though she helped him beat Mack, opened up to him, and this being before most of her negative actions were shown is a dick move on Crow's part. Then again, Crow was obligated to do the job.
- You Are Already Dead: Inverted, when Mayapple inadvertently locks her in a self-destructing space station with no means of escape, she decides to twist the knife.Foxglove: You killed me. You killed me!!
Debutes in the webcomic. The ruler of the Wa-Verse, she ends up accidentally summoned to the Syndicate of Malice poker night.
Tropes associated with Wayapple:
- Genre Blind: It doesn't occur to her that people who are good in her universe are evil in a Mirror Universe and only manages to pull off a Spot the Imposter is because Mack is an idiot.Mayapple: How are you both so bad at this!?
- Hate at First Sight: Her reaction when signing paperwork to Arch Mayapple only to hear that Crow and Malice are her Frienemy and Girlfrienemy:Wayapple: Okay! Shut up! I already want to destroy her stupid life. Where do I sign?
- Large Ham: She likes big villain speeches, although Crow thinks hers are so cheesy that when he's hiding from her while she makes one of these he reveals himself just to offer contact to his speechwriter.
- Let's You and Him Fight: A villainous version, she initially assumes the Syndicate are their heroic counterparts and attacks them.
- Mirror Universe: Comes from one, if her words regarding her worlds heroes are to be believed.
- Sinister Schnoz: She's evil and has a Cleopatra nose.
- Ugly Cute: being to Mayapple what Wario is to Mario, she essentially looks like Mayapple crossed with Pearl.
Mackintyre Donald "Mack" Mulder
The major hero of Macro City, and a major thorn in Crow's side. He's Crow's long time rival, thwarting his kidnapping attempts at every turn. While Crow is a scheming, cheating, good-for-nothing ne'er do well, Mack is everything he's not: brave, kind, selfless, and most prominently, a paragon. With a guy like him in the way, there's no way Crow can make off with the princess this time- or so he thinks.
Tropes associated with Mack:
- Big Good: What with Mayapple's borderline-villainous practices, Mack is the closest the game has to one. Apart from obviously being the archrival of the Villain Protagonist Big Bad, he leads the world's forces and the other heroes apart from Tephra's Chaotic Evil bunch in a siege on Crow's fortress.
- Blue Is Heroic: Mack's armor is a prominent combination of blue and red.
- Chronic Hero Syndrome: Deconstructed in the webcomic, he apparently suffers from Going Cold Turkey if he can't help people enough, which contributed to his fall from grace post game. He's too much of a good guy to engage in Engineered Heroics so he's not a Heroism Addict in that sense, but he does undergo a Descent into Addiction making his addiction to heroism literal. It eventually gets him killed.
- Cool Sword: One that can shoot crescent-shaped projectiles, at that.
- Demoted to Extra: The initial drafts of the game had him in the leading role.
- Does This Remind You of Anything?: In the webcomic his desire to save princesses and get powerups is compared to prostitution and drugs respectively.
- Expy: As opposed to the obvious one to compliment his princess, he's one of both Mega Man and Sparkster.
- Fallen Hero: More in the "job demotion" sense than a "FaceHeel Turn" sense although that happened too to a lesser extent. After Mayapple became a hero he's been forced to become a hero for hire which sucks by comparison. A combination of that, Mayapple not wanting to get back together with him and Crow beating him was a Cynicism Catalyst for him.
- Hero Antagonist: You are playing his Arch-Nemesis, after all.
- Heroes Prefer Swords: Carries one with him at all times.
- Jerkass Has a Point: The "jerkass" angle is downplayed, that's mostly from the Villain Protagonist perspective, but even though Mayapple counters Mack's accusation of her spending more time with Crow than her own boyfriend in stating it's because he kidnaps her, she openly enjoys her kidnappings. She's regularly given as luxurious accommodations as Crow's airship can provide, is given fancy meals of her choice, openly has fun with Crow and considers him a friend, making it clear this is most definitely not purely because of abduction.
- Jerk Jock: In "High School Crucible", it's revealed that he used to be one.
- Moment of Weakness: What kicks off the plot; out of a combination of jealousy that Mayapple spends more time with Crow than with him (which Mayapple herself points out is because he kidnaps her all the time), and not taking Crow seriously any more, he decides that stopping Crow isn't worth his time. Even he comes to later see this as his worst moment.
- No One Could Survive That!: He dies twice in the game (after his bossfight in Macro City and the "Chekhov's Death Ray") and is shown to have come back. In the webcomic he's trapped in an exploding space station, and he hasn't made another present-day reappearance. Lampshaded by Crow during Mack's funeral.
- Punny Name: Mack and Crow fight over Macro City. Lampshaded by Dash in the final level.
- The Rival: Was this to Crow.
- Screw This, I'm Outta Here!: In the beginning of the game, rather than saving Mayapple from Crow, Mack breaks up with her to deal with other crimes and lets her get kidnapped since he barely sees her anyway, which deeply frustrates both the princess and Crow (who is upset at being ignored).
- Super Mode: Gets one in the form of Hyper Mack in order to face Crow's Doom Howitzer. He even turns gold like a certain other blue hero.
- What the Hell, Hero?: Pretty much everyone agrees that him breaking up with Mayapple out of what seems like sheer laziness and refusal to consider Crow a threat was a jerk move.
The Bombineer is a hero who, like many heroes, is out to rescue the princess. He lives and dies by his explosives and will not hesitate to throw them right at the fragile glass-encased headwear our villain loves.
Tropes associated with the Bombineer:
- Adaptational Villainy: In the Webcomic he was apparently a villain Becky used to work for.
- Cartoon Bomb: He throws them as his primary weapon.
- Dummied Out: Bombineer is never encountered at all in the entire game.
- Jet Pack: He uses one to fly around while fighting Crow.
Dash the Bee
Tropes associated with Dash the Bee:
- Expy: Of Sonic the Hedgehog, especially since his name references speed and his boss fight involves throwing an Eggman-style wrecking ball at him. He even mentions chili dogs at one point!
- Flat Character: Crow lampshades this in Dash's rematch.Crow: A one-note character to the end...
- Four-Legged Insect: He's humanoid enough to have two arms and two legs, instead of the usual six limbs that most insects have.
- Mascot with Attitude: Has all the looks of one, down to the cocky grin in his dialogue portrait.
- Shout-Out: He makes reference to the infamous "Sonic Says" PSA about inappropriate touching in his pre-battle dialogue.
- The Lancer: He has a personality suited to it, and voices a few sticking points about how Mack is leading his alliance if given the chance.
Guryon the Righteous
Tropes associated with Guryon:
- An Axe to Grind: The first weapon he uses is an axe. He gets his enchanted for his rematch against Crow, too.
- Horny Vikings: A dwarf, not a Viking, but his appearance fits the trope.
- Min-Maxing: Crow accuses Gur of this during his rematch.
- Squashed Flat: His animation for getting hit by Crow's smashing machine.
- The Big Guy: For a dwarf, Guryon is pretty big, coming up to one and a half times Crow's height, and he joins the raid on Crow's castle.
- Throwing Your Sword Always Works: He attacks Crow by throwing his melee weapons at him. They somehow manage to perform a Boomerang Comeback.
- Turns Red: Twice during his battle, he switches weapons from his axe to a trident and an oversized sword.
Tropes associated with Kaptain Man:
- Ambiguously Heroic: He doesn't end up doing much heroing that we see. While he's part of Mack's alliance in the final level, all he does is weakly protest Dash's remarks about Tephra not being a good ally and is absent afterwards.
- Dating Catwoman: Attempts this with Becky, making a Dark Pact with Crow in order to deliver a love letter. Unfortunately for him, she doesn't date heroes.
- Our Demons Are Different: He seems to be a type of Tengu, judging by his mask and nose as well as the fact that Sugochi is the game's Wutai.
- The Unfought: He doesn't even bother fighting Crow because he knows that Princess Tephra is tougher than himself and even opens the door for Crow. Nor does he participate in the last level's Boss Rush.
When Crow arrives in Winterdown to kidnap Princess Ariella and conquer her kingdom, he discovers that he's got competition; rival supervillain Dr. Mechano has the exact same idea!
Tropes associated with Dr. Mechano:
- Affably Evil: In his off-time, Mechano is quite friendly to Crow, and attacking him is nothing personal; Business comes first, that's all.
- Badass Mustache: Though Crow mocks it, calling him "Dr. Tweedlestache."
- Bald of Evil: He's bald and, indeed, he is evil.
- Card-Carrying Villain: Just like Crow, he gleefully refers to himself as evil.
- Composite Character: He's a combination of Dr. Eggman and Bowser. His name is similar to Eggman's first American name (Robotnik), his vehicle of choice is basically Bowser's Clown Car, and his goal to build Mechanopolis is similar to Eggman's goal to build Eggmanland.
- Egopolis: Mechano wants to build "Mechanopolis," a self-aggrandizing land to serve as a testament to himself.
- Evil Genius: Mechano prides himself on being one.
- Face Ship: He battles Crow in a helicopter mech bearing his mustachioed visage.
- Friendly Enemy: Despite their dispute over territory, Crow and Mechano are old buddies, and even regularly meet up to play poker.
- Gadgeteer Genius: He specializes in robots, but also constructs weapons, vehicles, and other machines.
- High-Class Glass: He wears a monocle over his left eye. His copter mech, designed after his own face, sports an oversized monocle as well.
- Mad Scientist: A rather archetypal one.
- Pity the Kidnapper: He's not too broken up about Crow kidnapping Princess Ariella for a change, considering how much of a royal pain she can be.
- Take Over the World: Mechano's ultimate goal, which puts him at odds with Crow.
Arch-nemesis of Dash the Bee and Apoidea's frequent kidnapper.
Tropes associated with Scorpior:
- Ascended Extra: Only mentioned in the game, he shows up in the comic.
- Blood Knight: Really likes getting into fights.
- Cyber Cyclops: He is a scorpion war-machine with just one eye.
- Easily Detachable Robot Parts: His eye.
- Foil: Dash is small and speedy; Scorpior is a giant, slow war-machine.
- Noodle Incident: He apparently shot Dr. Mechano in the gut after the latter called his bluff at a card game leading to his hospitalization.
An evil sorceress leading The Syndicate of Malice, and Mayapple's current girlfriend.
Tropes associated with Malice:
- Ascended Extra: Showed up in Malachite's quest in the game and gets a bigger role in the comic.
- Artifact of Doom: Her scepter can open a portal to the Wa-Verse when the orb at the end touches the ground.
- Beast Master: Attacks Macro City using an army of giant rat monsters.
- Bigger Bad: Leader of all the various supervillains.
- Dating Catwoman: She hooks up with Mayapple during the "Would You Date a Supervillain" game show.
- Egopolis: She's called Malice and she leads the Syndicate of Malice, no, the naming is not a coincidence.
- Evil Sorceress: She uses magic and she's a villain.
- Faux Affably Evil: During Macks funeral she starts a friendly chat with Becky only to Neck Lift her and threaten her because Foxgloves death makes her look bad and she and Crow are seen as being responsible, then she goes back to talking to Becky without missing a beat.
- Game Face: It's easy to miss, tucked away in the top right corner of a very humorous page, but.... She's not using it for intimidation, so the weird things going on with her speech bubble may indicate she's using magic to up her persuasion.
- Horned Hairdo: The horns on her head are actually a helmet with her hair inside.
- Shipper on Deck: She ships Crow and Becky.