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Characters / Mortal Kombat II

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Main series: MK1 (Part 1 | Part 2) | MK2 | MK3 | MK4 | Deadly Alliance | Deception | Armageddon | MK vs. DC Universe | MK9 | MKX | MK11
Spinoffs: Mythologies: Sub-Zero | Special Forces
Non-videogame: The Movie | Conquest | Defenders of the Realm
Individual Characters: Scorpion | Liu Kang | Raiden | Sub-Zero II | Shao Kahn

Spoilers for 1 and Mythologies will be unmarked

Here, we're going to list the characters introduced in Mortal Kombat II.


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"You will learn respect."

Debut game: Mortal Kombat II (Katalin Zamiar)
Other appearances: Ultimate Mortal Kombat 3 (Becky Gable), Mortal Kombat Gold, Mortal Kombat: Deadly Alliance, Mortal Kombat: Unchained, Mortal Kombat: Armageddon, Mortal Kombat: Shaolin Monks (Lita Lopez), Mortal Kombat vs. DC Universe (S.G. Willie), Mortal Kombat 9 (Karen Strassman), Mortal Kombat X (Karen Strassman, English; Mireya Mendoza, Latin American Spanish), Mortal Kombat 11 (Kari Wahlgren, English; Kaprice Imperial, Face Model; Toni Rodríguez, Latin American Spanish)
Princess of the Realm of Edenia, Kitana has been Shao Kahn's step-daughter and personal assassin, and later an important member of the Forces of Light. Her most memorable trait is her ability to wield a pair of steel fans in battle.

Kitana was adopted by Kahn, as an infant, to strengthen his claims to the Edenian throne after he killed its king, Jerrod, and married Jerrod's wife, Queen Sindel, who were Kitana's parents. Kitana grew up dutifully loyal to Shao Kahn, whom she believed was her real father. She grew up to be one of Shao Kahn's personal assassins, alongside her good friend Jade and her evil "sister" Mileena. At some point in Kitana's life, she finally discovered the truth about her real father, Mileena's origins, and how Shao Kahn had conquered her realm. Devastated that her whole life had been a lie, Kitana vowed to overthrow the Emperor and restore Edenia to its former beauty. Kitana's chance finally came during Mortal Kombat II, when Shao Kahn and Shang Tsung lured Earth's heroes into Outworld. Kitana entered the tournament and secretly contacted Earthrealm's heroes, but Mileena discovered her efforts and she was forced to kill her in self defense. Kitana was imprisoned and sentenced to death for killing Mileena, but managed to escape and rejoin her friends from Earth. Kahn sent Jade and Reptile after her, but rather than kill her childhood friend, Jade helped the Princess to defeat and capture Reptile. Then she converted her recently resurrected mother, Sindel, to her cause, and when Liu Kang managed to defeat Kahn had his invasion forces, Kitana and Sindel freed Edenia as well. But there was little time to celebrate, as a new threat presented itself in the form of Shinnok and his grand vizier Quan Chi. They invaded Edenia and imprisoned its legitimate rulers, then Raiden and his comrades come and saved the day. Kitana Offered Liu Kang to rule Edenia by her side, but the monk reluctantly rejected to keep his role as Champion of Earth.

Kitana would later negotiate an uneasy truce between the Centaurians and the Shokans, gaining Goro's trust. The combined armies of Edenians and Shokans, led by Prince Goro and Kitana herself, marched against Outworld's armies a few years later, with much success at first. However, in the decisive moments, Goro was mortally wounded, and the battle ended with a draw. Shortly thereafter, Kitana learned about the demise of both Shao Kahn and Liu Kang at the hands of the Deadly Alliance, and their plan to resurrect the Undead Army of the legendary Dragon King. Unfortunately, the Forces of Light and the princess were killed along the other heroes, only to be revived by Onaga into his mindless slaves.

After the fall of the revived Dragon King, Kitana would gather her Edenian forces once more and prepare to face the Armageddon.

In Mortal Kombat 9, Kitana actually gets involved with the story at an earlier time than the previous games' canon, actually meeting Liu Kang during the events of the first game, resulting in her and Liu Kang becoming much closer than in the previous games. Kitana is present at the Mortal Kombat tournament, assigned as an assassin to secretly weaken Earthrealm. However her target, Liu Kang, subdues her in combat and she fails but he denies to kill her as a warrior, which starts to sow seeds of doubt in her purpose. The doubt continues to build through the Outworld tournament as she encounters other Earthrealmers who start to lead her away from Shao Kahn. Finally, Kitana embraces her doubt and investigates Shang Tsung's flesh pits, a place she had been forbidden to visit. There she learns that Shang Tsung had been committing vile experiments that resulted in the merging of her genetic code with that of a Tarkatan to create a monstrosity. Thinking Shang Tsung had been trying to subvert the emperor, she brings him before Shao Kahn for punishment. However Kahn had in fact authorized Shang Tsung's experiments, which finally causes Kitana to feel fully betrayed and she defects to Earthrealm, along with her friend Jade. The pair serve as defenders of Earthrealm until they run across Sindel. Sindel violently attacks the Earthrealm's base and kills almost everyone inside. Kitana survives the initial onslaught but dies once Liu Kang returns to find his comrades all laying dead. Her soul, like the souls of all the other Earthrealm warriors felled in the conflict, is collected by Quan Chi and revived as a revenant under his control. As of Mortal Kombat X, she is still an undead revenant and remains that way throughout the story, ultimately ending up ruling the Netherrealm alongside Liu Kang.

Another Kitana would later show up in Mortal Kombat 11, brought back from the past due to Kronika's machinations and working with the heroes to defeat Shao Kahn while her Revenant self allies with Kronika.

Tropes related with Kitana (normal)

  • And This Is for...: Her intro with D'Vorah has plenty of this. Apparently, she honors the fallen of Edenia as Kahn.
    Kitana: You killed Jerrod, D'Vorah?
    D'Vorah: This One killed many on Shao Kahn's behalf.
    Kitana: On behalf of them, you die.
  • Ascend to a Higher Plane of Existence: 11's True Ending had Fire God Liu Kang choose her as his eternal partner in shaping the sands of fate, effectively making her a goddess.
  • As Long as It Sounds Foreign: Her name in concept was "Kitsune", which was later rejected because it was a Japanese term and not Chinese (to fit with most of the other characters). Ironically, they chose to go with "Kitana" because it was a combination of "Kitsune" and "Katana", which they figured sounded (in their own words) "generically Asian enough".
  • Ass Kicks You: Her Square Boost in 9. While she's had the attack in her movelist numerous times before (as the Square Wave Punch), here she propels herself through the air rear end-first with a hip drop. Comes back for Mortal Kombat X and it's also a Brutality. This makes for a rather hilarious moment if she says her, "That was fantastic!" win quote after performing the move in ''11''.
  • Awful Truth: Shang Tsung, under the orders of Shao Kahn, created clones of her. And then, the latter tells her the whole truth.
  • Back from the Dead: Subverted. She stays as a revenant throughout MKX
  • Bare Your Midriff: In 9 and X.
  • Battle Couple: With Liu Kang. This becomes prominent after they become the new rulers of the Netherrealm.
  • Because You Were Nice to Me: In 9, Kitana elects herself to assassinate Liu Kang to prevent him from progressing any further in Shang Tsung's tournament. Falling to the monk in battle, Kitana requests that he kill her as punishment for her failure to Shao Kahn, but Liu refuses, telling Kitana it was as if they never met and hoping that they could meet again under different circumstances. A shocked Kitana remains seated, deep in contemplation. This marks the start of their attraction (and Kitana's Conflicting Loyalty to the Outworld forces), indicated by their Held Gaze before Kitana returns to Outworld upon Shang's defeat.
  • Berserk Button: Nearly anyone with the title of Kahn, as well as her evil clone Mileena. The one exception was Kotal who she was able to work alongside without any major friction and even saves his life from Shao Kahn.
  • Blow You Away: Appears to have some wind-based attacks as of Mortal Kombat X.
  • Braids of Action: In the original timeline, by the time of DA, Kitana's hair had grown out to become so long that she tied and braided it up into a lengthy ponytail. She retains her hair in a ponytail in her alt. in 9 and both primary costumes in X have it braided in different styles. 11 brings back the hairbun from 3.
  • Breaking the Fourth Wall: Her win pose in MK9 (if she does not perform a Fatality), where she laughs and winks at the player.
  • Breakout Character: Although she started off as a loyal stepdaughter and assassin for Shao Kahn in MKII, she was just another contestant in the tournament and did not return in MK3 outside of a cameo in Liu Kang's ending. However, her popularity among players saw her return in the Ultimate update with an expanded story role and following her portrayal as a Love Interest to Liu Kang in the live-action film, she carried this dynamic into the games and garnered a higher profile as a prominent character.
  • Cain and Abel: The Abel to Mileena's Cain.
  • Combat Hand Fan: Her Weapon of Choice is a pair of folding fans with blades in them.
  • Combat Stilettos: She's had these in her outfits from Deadly Alliance to X.
    • They're back for vengeance in 11. They even play the key part in her Fatal Blow!
  • Contralto of Danger: Her voice in MK11 is noticeably deep.
  • Damsel in Distress: She ends up briefly imprisoned by Shao Kahn in 9 and can be seen chained up in that game's rendition of the Arena if she is not selected.
  • A Day in the Limelight:
  • Designated Girl Fight: With Mileena. Justified since, between the two, It's Personal.
  • Deadpan Snarker: Kitana does this quite a bit more in pre-fight banter in Mortal Kombat X, especially if she's facing a comedic character.
  • Died in Your Arms Tonight: In 9, she passes away in Liu Kang's arms after a heartwrenching speech to her lover moments after Sindel kills most of Raiden's warriors.
  • Downloadable Content:
    • In 9, Klassic Kitana from MKII.
    • MKX gives her a Jingu Costume as part of the Kombat Pack's "Feudal Set." She also gets her Klassic Kostume again, as well as her MKII fatality.
  • Earn Your Happy Ending: It took multiple timelines for it to happen but by killing Shao Kahn and managing to gain the allegiance of both Tarkatan and Shokan, Kitana became the new leader of Outworld, finally peacefully uniting all denizens of Outworld. And in the good ending, Liu Kang managed to prevent Kronika from going to the Dawn of Time, allowing him to reunite with Kitana and together watching the Sands of Time.
  • Enemy Mine: Kronika's Evil Plan in the official launch trailer of 11 forces Kitana to form an alliance with Baraka and Sheeva.
  • Even the Girls Want Her: Jacqui seems to be rather...impressed by her in one of their MKX interactions.
  • Everything's Better with Princesses: It seemed unlikely, but she is a princess in a series of brutal and bloody fighting games, where she is just as violent as everyone else.
  • Everyone Can See It: She tries to keep her attraction to Liu Kang a secret, but absolutely everyone can tell there's chemistry between them.
  • Everyone Has Standards: She keeps her word to Baraka on giving Tarkatans equal rights and benefits as Kahn, but she does not tolerate their cannibalistic and murderous traditions. No exceptions.
  • Fanservice Pack: Starting in Deadly Alliance (for example, both of her outfits have plunging necklines), but it's taken up a few notches in 9, where Kitana sports her most revealing outfit to date. Subverted in X, but her Revenant and Dark Empress costumes show some fanservice.
  • Foot Popping: When delivering her Kiss of Death.
  • Hair Decorations: Usually adorns her hair with ribbons or hairbands, depending on the game.
  • Heartbroken Badass: In regards to Liu Kang in the original timeline.
  • Heterosexual Life-Partners: With Jade. The two have been childhood friends for nearly 10,000 years. She tells Kotal "Hurt Jade and you answer to me".
  • High-Heel–Face Turn: In 9, her attraction to Liu Kang plays a big factor in her defection from Shao Kahn's forces.
  • The High Queen: In Mortal Kombat 11, Kotal Kahn names her empress of Outworld after she unites the Tarkatan and the Shokan and then kills Shao Kahn.
  • Hitman with a Heart: An assassin by trade, and has never denied it. Given her advanced age, she likely has a higher kill-count than any of the hero characters.
  • "I Know You're in There Somewhere" Fight: She has a brief crack at this to Sindel in 9. It didn't work.
  • I Was Told There Would Be Cake: She delivers one to her defeated opponents as a Friendship in MKII.
  • Interspecies Romance: With Liu Kang. She's Edenian, he's an Earthrealm human.
  • Killer Rabbit: A literal one. When performing an Animality in Ultimate MK3, she turns into a white rabbit and then attacks the enemy in some savage manner.
  • Kiss of Death: Which inflates the victims 'til they explode.
  • Lady of War: One of the most graceful female fighters, yet no less violent than the others. In MK9 she defeats both Johnny and Smoke one-on-two, and is later forced to fight her best friend (Jade) who is also formidable fighter in her own fight. Later, she defeats Mileena and then Shang Tsung before literally dragging her to Shao Khan by the collar.
  • Latex Space Suit: Her living self's outfit in 11.
  • Leotard of Power: Her early outfits, such as her ones from II, 3 and 4.
  • Long Hair Is Feminine: Bet seen in her ending screen in II, yet also in 9.
  • Mind over Matter: She sometimes uses telekinesis when wielding her war fans.
  • Ms. Fanservice: Especially in 9, she wears quite the revealing outfit and is a remarkably beautiful woman. Even with the fanservice toned down in 11, she still shows off her beauty in skin-tight suits and some of her outfits show some cleavage.
  • Mysterious Veil: Almost always appears with the lower face variant of this.
  • Noble Fugitive: She becomes one in both timelines, after being sentenced to death by Shao Khan; she escapes on her own in the original, and is rescued from a public execution in the timeline of 9 by Liu Kang, both versions causing her to join the side of Earthrealm.
  • Noble Top Enforcer: Becomes this in both timelines, and defects to the side of Earthrealm.
  • Off with His Head!: One of her Fatalities.
  • Orcus on His Throne: She comes into the fight by sitting on the throne in MK11. She, of course, is getting out of it to chat with her opponents and properly doing the fighting.
  • Paper Fan of Doom: Her Weapon of Choice and Iconic Item. They appeared to just be paper fans in MKII, but in more recent versions they strongly resemble Japanese war fans, most likely tessen.
  • Prim and Proper Bun: Her hairstyle (shared with every other female ninja who existed as of MK3) in MK3/4.
  • Princess: She's the princess of Edenia and one of the key fighters of the MK verse.
  • Race Lift: Kitana sports Asian facial features in MK11.
  • Rapunzel Hair: Since Deadly Alliance, Kitana has been portrayed with unusually long hair she frequently braids.
  • Really 700 Years Old: She may look like a young woman, but she has lived for ten thousand years. Even if she were to have a relationship with Liu Kang, she'd outlive him several times over. Or, as far as the new timeline was concerned, she would have, but both are now reigning over the Netherrealm post-mortem. Though due to Liu Kang being the Champion of the Mortal Kombat tournament (At least, until he dies at Raiden's hands, though he's still not aging as one of Quan Chi's revenants), he can't die from age.
  • Rebellious Princess:
    • After she learned the truth behind king Jerrod and Sindel, she rebelled against Shao Kahn's rule, while still remaining the rightful princess of Edenia.
    • Also becomes this in the new timeline, where she sides with Earthrealm after learning about Mileena and how Shao Kahn used her as a tool.
  • Red Eyes, Take Warning: When Kitana sharpens her fans for a damage boost in X, her eyes glow red.
  • Requisite Royal Regalia: Her design in 9 gives her a tiara in place of her headband from II.
  • Reverse Mole: In II and X.
  • The Rival: Mileena.
  • Sensual Spandex: Her alternate outfit in Deadly Alliance (which became her main outfit in Unchained and Armageddon). The ad for the Edenia Golf Outfitters from DA shows a closeup of her backside. In 11, her outfits consist of this.
  • She's Got Legs: Her outfits strongly accentuate her shapely legs.
  • She's Not My Girlfriend: Or rather "He's Not My Boyfriend" about Liu Kang towards Tanya and herself in one of her intros in X.
    Tanya: "So, you and Liu Kang..."
    Kitana: "None of your business."
    Tanya: "I'll take that as a yes."
  • Ship Tease: With Liu Kang. There's a romantic subtext between the two despite the two telling others they're Just Friends. Raiden, Jade, and even Cetrion like to think otherwise.
  • Simple Staff: Present in X in her "Mournful" variation. It's from her friend Jade.
  • Stance System:
    • Has Ba Gua in her appearances in the 3D games. Also had Eagle Claw-style Kung Fu in Deadly Alliance and Unchained, which becomes Khameleon's style in Armageddon.
    • Her variations in X are Mournful, Royal Storm and Assassin.
  • Star-Crossed Lovers: With Liu Kang in both timelines.
  • Statuesque Stunner: 5'9".
  • Stranger in a Familiar Land: Her Tower Ending in 11 has her use the Sands of Time to remake Edenia, only to realize that the entire culture is alien to her, having been robbed away from Edenia as a child. She may be Edenian by blood, but she was raised an Outworlder.
  • Stripperiffic: She was always stripperiffic even in comparison to the other ladies, but in MK9 she'd be more modestly dressed in a pair of shoelaces.
  • Thong of Shielding
  • Took a Level in Kindness: Dialogue with other Outworlders in 11 hint Kitana was a haughty girl in her youth that loved the privileged life under Shao Kahn until she grew older and realized her life was built on the labor of slaves.
  • Token Good Teammate: She and Jade are basically the only members of Outworld's forces to not be a total monster, until at least Kotal's rule.
  • Tragic Keepsake: Her glaive and staff in her "Mournful" variation in X are Jade's.
  • True Blue Femininity: One of her most famous traits in her association with the color blue. All of her outfits have blue as their primary color.
  • Weapon of Choice: Her bladed fans.
  • Will They or Won't They?: Kitana and Liu Kang's relationship was fraught with difficulties that prevented the two from wedding or consummating. For the most part, that comes to an end in 11, where the two (hesitantly) decide to pursue a relationship, with several characters going so far as to acknowledge that the two are a couple. In the end, she and Liu Kang are the only two beings left to use the Sands of Time as they see fit.

Tropes related with Kitana (Revenant)
"I am a victim no longer."


"Hahahaha, let us dance!"

Debut game: Mortal Kombat II (Katalin Zamiar)
Other appearances: Ultimate Mortal Kombat 3 (Becky Gable), Mortal Kombat Gold, Mortal Kombat: Deception, Mortal Kombat: Armageddon (Johanna Anonuevo), Mortal Kombat: Shaolin Monks (Lita Lopez), Mortal Kombat 9 (Karen Strassman), Mortal Kombat X (Karen Strassman, English; Mireya Mendoza, Latin American Spanish)
Non-game appearances: Mortal Kombat: Annihilation (Dana Hee), Mortal Kombat: Conquest (Megan Brown), Mortal Kombat: Defenders of the Realm (Cree Summer), Mortal Kombat: Legacy (Jolene Tran in the first season, Michelle Lee in the second)

Mileena is a clone of Kitana, created by Shang Tsung's sorcery for Shao Kahn, using Tarkatan physiology. Vicious and evil, she despises Kitana, and feels that it is her own right to rule Edenia as Princess in her place.

The Emperor feared if Kitana should ever discover the truth about her past, she'd turn against him. Kahn then ordered his sorcerer Shang Tsung to create an evil, vicious, and loyal clone of Kitana who would take her place. Tsung combined Kitana's essence with a Tarkatan's to achieve this purpose. However, something went wrong and the clone's face deformed into a hideous Tarkatan's mouth. Rather than disposing of her, she was given the name Mileena and introduced as Kitana's twin sister. During Mortal Kombat II, Shao Kahn began to grow suspicious of Kitana and Mileena was ordered to watch over her sister. After finding out that Kitana was indeed conspiring with the Earthrealm warriors, Mileena attacked the princess, but Kitana proved to be the superior fighter and killed her. Damned to the Netherealm, Mileena found herself recruited by the fallen Elder God Shinnok. She served the rogue deity as a spy during Mortal Kombat Trilogy, and then assisted in Shinnok's invasion of Edenia during Mortal Kombat Gold. After Shinnok's defeat, she was again bested by Kitana and secretly locked away in an Edenian prison, perhaps in the hope that she would one day reform.

When the Dragon King, Onaga, returned during Mortal Kombat: Deception and began his own invasion of Edenia, Mileena was freed from her prison by former ally (and possible lover) Baraka. She joined Onaga, and was ordered to pose as Kitana in order to mislead the princess' armies. However, as Mileena began her deception, she also began to consider taking control of the armies for herself. After the fall of Onaga, she used those armies to take over Shao Kahn's fortress during the period before Armageddon, only to surrender it back to Kahn when the former Emperor returned and faced her.

Mileena has a slight upgrade to her story in Mortal Kombat 9 as, rather than a clone raised alongside Kitana since childhood, she is a fully-grown woman who was cloned shortly before the events of the story and gains consciousness during the events of the Outworld tournament. The discovery of this information plays a very large role in Kitana's decision to defect from Outworld while Mileena continues to faithfully serve the emperor as a personal assassin. However, it's the aftermath of said storyline that sees huge changes in her character's direction: With Shao Kahn gone, she becomes the Empress of Outworld. Until Kotal Kahn drives her and her forces underground, that is. She then embarks in a civil war against him, with its toll being taken on Outworld's stability. Ultimately, the coup fails and she is killed by D'Vorah.

In Mortal Kombat 11, she is mentioned many times by Kitana and other kombatants and, if Kitana's intro dialogues with Noob Saibot are to be believed, she just might have replaced Kitana as Queen of the Netherealm.

  • 0% Approval Rating: A lot of pre-match dialogue in MKX has opposing fighters bringing up Outworld's general opposition to her rule. With the exception of Raiden, regarding he wants to rid Earthrealm of Outworld, and Tanya, who wants to help reclaim her throne (though it may be for selfish gain).
  • Abhorrent Admirer: Her pre-fight dialogue with Liu Kang in Mortal Kombat X suggests she's got a thing for him.
    Liu Kang: "You stay away from Kitana."
    Mileena: "I'll make you forget all about her~." / ""Yes, let's keep this between us~."
  • Adaptational Attractiveness: Combined with You Don't Look Like You. Her MKX redesign has come with some pretty significant changes to her facial structure compared to Mortal Kombat 9, so she now looks less like Baraka with hair and more like a distinct fusion between the two races. She has humanoid lips in basically the same place that a regular person's would be, but her cheeks are split into a Glasgow Grin nearly reaching her ears and are lined with teeth that look more like large canines rather than the needle straight teeth that the Tarkatans have. YMMV whether this makes her more conventionally attractive, or just more disturbing.
  • Almost Kiss: Part of her first MK9 Fatality, Be Mine.
  • Ax-Crazy: Since her introduction up to 9, Mileena was little more than a psychotic, bestial monster. Starting from X, however, this has been slightly downplayed with her developing more of a human personality. Still played straight any time she fights.
  • And Your Reward Is Clothes: For completing the Challenge tower, you earn a third alt. costume for her, wearing nothing but bandages covering the naughty parts and nothing else.note  It is perhaps worth telling that Ed Boon apparently considers this the "substantial reward" for beating all the difficult challenges.
  • Always Someone Better: While not this to her sister, Kitana; Mileena trumps her one of sister's Brutalities in X with one of her own. It's Mileena mimicking Kano's Ballin Brutality, but she goes crotch first, compared to her sister's Back that Up Brutality, which uses the Square Wave, butt first.
  • Artificial Human: She was created by Shang Tsung as a clone of Kitana.
  • Back from the Dead: During II, she fought Kitana and lost, badly. Shinnok resurrected her in Ultimate 3.
  • Badass Boast:
    Mileena: You don't impress me for a minute.
    Cassie: I'll have you carpet bombed in five.
    Mileena: You will be dead by then.
  • Bad Boss: She tests D'Vorah's loyalty by demanding the Kytinn kiss her boot, then kicks her square in the face as she complies. When D'Vorah doesn't strike back, Mileena declares her to be the perfect servant.
  • Bare Your Midriff: Since Deception.
  • The Baroness: Of the Sexpot variety.
  • Bed Trick: In Mortal Kombat: Conquest, her MO is to combine this with Black Widow, disguising herself as Kitana to get close to Liu Kang and stick a knife in him. (Naturally, her attempt is foiled by the real Kitana.)
  • Berserk Button: Seeing another clone of herself, finding out her resistance force is betraying her, and Shinnok being responsible for Shao Kahn's death. On a more humorous note, she becomes indignant when Johhny Cage insinuates that she's been sleeping with Baraka.
  • Better to Die than Be Killed: Has a Hara-Kiri move, wherein she stabs herself in the head with her sais.
  • Bi the Way: Seems to have the hots for both male and female kombatants in her MKX intros, and it is implied that she and Tanya are in a relationshipNote .
  • Big Eater: Used for her infamous "Man Eater" Fatality; she literally inhales her victim whole and then barfs up either bones or a gush of gore depending on the gamenote .
  • Bilingual Bonus: "Kahnum" isn't some gibberish devised in a few seconds by her diseased mind, it is in fact the correct feminine form of her father's title of Khan, or "Kahn" as the case might be. Unfortunately, she mangles the pronunciation of the word so badly that it ends up being gibberish anywaynote .
  • Bonus Boss: While present as a normal boss in Shaolin Monks, you can fight her again after beating the game by accessing a secret area accessible in the Living Forest.
  • Breaking the Fourth Wall: Her win pose in MK9, where she leaps at the screen. Even if she's fighting on The Pit.
  • Breath Weapon: One of her Fatalities. Think of Bullet Seed, only with nails...
  • Butter Face: She's got Kitana's body... and the jawline of Baraka. 'Nuff said.
    Johnny Cage: How ya doin', butter face?
    Mileena: That had better be a compliment!
  • The Caligula: She becomes ruler of Outworld in the MKX comics, and she proves to be an even worse ruler than Shao Kahn, even as far as being dubbed "The Mad Empress" by the Outworld inhabitants.
  • Cast from Hit Points: Mileena makes frequent use of Shinnok's amulet in her campaign to oust Kotal Kahn but the side effect of this is her life force is growing ever-weaker with each use. Rain knew this when he suggested she steal the amulet and is using that fact to his advantage by keeping the knowledge to himself, desiring to let Mileena abuse the amulet's power to fight the war until she's no longer able, which he will use to seize her position.
  • Character Development: In X she isn't a Perky Female Minion to anyone anymore, having matured to the point that she's an adult physically and mentally, enough to lead an army against Kotal Kahn for Outworld's domination.
  • Cloning Blues: She was created originally to replace Kitana, but instead was made to be her watchdog. Her Arcade Mode ending in MKX reveals that Shang Tsung made at least several other working copies. This can also be seen in Shang Tsung's Flesh Pits in the previous game with one near-finished Mileena held in a stasis tube.
  • Combat Stilettos: Same deal as Kitana.
  • Cruel Mercy: What she does to Kitana in her Armageddon ending is both incredibly creative and incredibly evil. Blaze's power makes them become one for an instant, and then switches their faces, making Mileena beautiful while giving Kitana her own demonic face. Mileena is thus able to assume the throne of Edenia while imprisoning Kitana, who goes insane as a result.
  • Cute and Psycho: Her personality is a weird mix of childish and nubile, with a helping of insanity to go with it. If you can get over her Butter Face, she has an odd allure that endears you to her strange behavior. It helps that in X she acts more mature (being capable enough to lead a rebellion and focus on her goal of overthrowing Kotal Kahn).
  • Cute Monster Girl: In general, thanks to her Butter Face attributes being an inhuman array of teeth in an otherwise perfectly normal and voluptuous female form, but it's strongest in MKX, via Adaptational Attractiveness.
  • Daddy's Little Villain: All of her actions are done to appease her beloved "father," Shao Kahn.
  • Dark Action Girl: Unlike Kitana and Jade, she allies herself with the forces of Outworld.
  • Dark Chick: She seems to have this role to the villains in 9.
  • Depending on the Writer: Mileena looks hideous without her veil, but just how hideous depends on the game. In 2 and 3 she isn't all-too scary by today's standards, she never even removes the veil at all in Gold, 9 is pretty nightmarish, and in X her face may well be more "normal" than most Outlanders. Deception, however, is the creepiest of all; her jaw seemingly can't close, and you can just barely see that horrific smile through her translucent veil. It's rather unsettling.
  • Death of a Thousand Cuts: In one of her Fatalities, Mileena pulls her sais out and stabs repeatedly her opponent to death. In another, she swallows a bunch of nails, which she then spits at her opponent.
  • Depraved Bisexual:
    • In MK9 she seems to derive sexual pleasure from finishing off her opponent regardless of gender.
    • X gives Mileena a slew of incredibly suspect dialogue toward fighters of both sexes, Kitana included (though to be fair, Mileena was kind of gushing over her sister's beauty when they first met in the last game). In a bit of irony, Mileena meets her end at the hands—well, lips—of another Ambiguously Bi kombatant: D'Vorah.
    • And exhibit B, her intro dialogue with Tanya.
    • Tremor outright refers to Tanya as "Mileena's concubine," confirming something we already knew about them.
  • Designated Girl Fight: With Kitana. Justified, see above.
  • Distaff Counterpart: Conceptually speaking, she and Kitana were introduced into the games as the female equivalents of Scorpion and Sub-Zero.
  • Downloadable Content: In 9, Klassic Mileena from MKII, with a change in one of her moves.
  • Dragon Ascendant: In the Mortal Kombat X comic, she takes this role as she takes over Outworld after Shao Kahn's death, but she was an awful ruler and pushed it to the brink of ruin. Kotal Kahn unseats her and now she's out to get her throne back by the time of X.
  • Easily Forgiven: As hard as it is to believe, this happens in Kitana's non-canon Arcade Ladder ending from MK9; she and Jade actually forgive Mileena and Kitana accepts her as family, the three eventually ruling Edenia as a benign aristocracy.
  • Eerie Pale-Skinned Brunette: Not that pale, but she has the creepy factor down pat.
  • Enemy Civil War: With Kotal Kahn for Outworld's throne in MKX.
  • Energy Weapon: She can use energy-imbued sais as a projectile attack.
  • Even Evil Has Loved Ones: Implied in 9, or rather, even evil can love. She really does care for her 'daddy' Shao Khan, immediately butchering Shang Tsung when manipulated against the former. And incredibly, it shows that if Kitana were to accept her as a sister, she would definitely have a Heel–Face Turn.
  • Everyone Has Standards: She tells the Predator that his "face is too repulsive to eat" and she takes offense when Johnny Cage quips that she allegedly had sex with Baraka.
  • Evil Counterpart: To Kitana.
  • Evil Is Sexy: Invoked Trope. She uses this to her advantage. She is evil and dresses and acts far more provocatively than her good sister.
  • Evil Knockoff: She was created from Kitana's essence but also mixed with some Tarkatan genes. The result is a more monstrous version of Kitana with a child's mind.
  • Evil Twin: She serves as this to Kitana. Considering the details of her creation, though, she would actually be a daughter to her, rather than a sister.
  • Evil vs. Evil: In the comic tie in, she's the leader of one of two factions fighting for domination of Outworld, Kotal Kahn being the other. Outworld warriors loyal to her are Reiko, Rain, and maybe Goro, but it is hinted he might double cross her eventually.
  • Fan Disservice: Hot as hell until you see her lower face.
  • Fanservice Pack: Starting in Deception. If skin is to be barred, Mileena will most likely be the front-runner in the pushing the envelope race.
  • Flanderization: Zig-zagged. The developers took the aspect of her character having half-Tarkatan teeth and sex appeal and really played it up in MK9 and toned it back down in X.
  • Foil: To Kotal Kahn. One became ruler of Outworld by being the emperor's heir, the other by kicking enormous amounts of ass and showing he could actually lead armies and rule.
  • The Fourth Wall Will Not Protect You: If she does not successfully perform a Fatality in 9 after winning, she rips her mask off, leaps towards the camera (even if that's impossible given the arena she's in, like The Pit) and then makes a hideous laugh in the player's face, causing blood to appear on the screen.
  • General Failure: Kotal Kahn emphasizes that he overthrew her because she was supposedly this. Justified if true, since MK9 shows that she had the mentality of a twelve year old around the time she would have ascended to the throne.
  • Girls Love Stuffed Animals: She has such strong feelings over her beloved teddy bear that she fights Scorpion over it.
  • Glasgow Grin: Her being half-Tarkatan gives her a permanent grin filled with razor-sharp teeth. Mortal Kombat X plays this straighter, giving her human lips with Tarkatan teeth running from the corners of those lips up her cheeks.
  • God Save Us from the Queen!: Becomes Outworld's Empress after Shao Kahn's death, and according to Kotal Kahn, caused a lot of devastation in Outworld as a result. She is later dethroned by Kotal Kahn, but she then starts a civil war, further plunging the realm into chaos.
  • God Was My Co Pilot: Raiden of all people supports her rule because she is the only just claimant to Outworld's throne, regardless of her leadership capabilities. Although according to multiplayer conversations, her stubbornness is really getting in the way of his efforts to help her. It should be said that Raiden may very well be Playing Both Sides to Earthrealm's advantage, as he only asserts Mileena's legitimacy when facing Kotal. Against Mileena herself, Raiden either refuses to be entangled in the current Outworld situation or forgoes neutrality to tell Mileena that her rebellion must end.
  • Green Thumb: As a Friendship in MKII, Mileena plants a seed that turns into a flower.
  • Half the Man He Used to Be: Her second Fatality in X, where she leaps onto her opponent then claws away at their midsection until they're completely separated from their legs. The wounded opponent attempts to crawl away but expires immediately after.
  • Hammerspace:
    • It's hard to imagine any other place for her to store her two sai in 9, especially in Kitana's Story Mode chapter where she's barely wearing anything.
    • In X this is averted; the two sai are visibly strapped to her back when not in use.
  • Has Two Mommies: Or daddies, in a sense. Shang Tsung may have created her under Shao Kahn's orders, but Mileena is undoubtedly devoted to Kahn instead.
  • Heel–Face Turn: In Kitana's Arcade Ladder ending in 9.
  • Hellish Pupils: In 9, perhaps to better show off her Tarkatan features. Combined with gold eyes normally, and red eyes in her alt.
  • Hive Mind: Her X Tower ending has all of the Mileena clones waking up with one of these.
  • I Just Want to Be Beautiful: Most Kombatants consider her a disgusting monster, so she's a little sensitive about her looks. And being nice to her outright bewitches her, as when Reiko joined her army. Sworn enemy? No big deal:
    Sonya: They were wrong to depose you.
    Mileena: Do you wish to be friends?
  • I Just Want to Be You: Has a case of this towards Kitana, at the very least desiring her beauty and at most wanting her entire life. Nearly all of Mileena's arcade endings before the reboot have her assuming Kitana's identity and seizing Edenia for herself.
  • I'm a Humanitarian: Mileena is a known cannibal, which is the usual manner by which she finishes anyone unfortunate enough to lose to her. Best seen during her "Tasty Treat" fatality in MK X, when she pounces her hapless prey and feasts on their intestines... while they're still ALIVE.
  • Informed Flaw: Her inability to lead. The only thing Mileena is seen leading in the game itself is a fairly successful rebellion that only ends due to a series of unlucky occurrences. It should also be noted that the primary source of this information is Kotal Kahn, who is not exactly the most unbiased reporter.
  • Insult Backfire: Being called the Mad Empress repeatedly makes her admit that she's mad enough to let Kotal Kahn live when they are facing and about to fight a Blood Magik-powered Reiko.
  • Interplay of Sex and Violence: In MK9 and MKX, she appears to get aroused whenever she pulls off a Fatality.
  • Killed Off for Real: Executed by D'Vorah in MKX. With Quan Chi also dead and Kronika not pulling her from time to aid her in 11, there isn't much that'll bring her back now. Kitana inheriting her moves for her 11 moveset further compounds the point.
  • Laughing Mad: Occasionally she will let out a chipmunk-esque cackle after performing a combo in X.
  • Let's Dance: Her opening line in Mortal Kombat 9. She also uses a variation when confronting Taven in Armageddon's Konquest Mode:
    "Care to dance?"
  • Lightning Bruiser: Mileena's strength is her incredible agility, being the fastest character in II. Her attacks are usually speedy rolls or teleport kicks that keep her opponent guessing where she's going to be coming from next.
  • Literal Maneater: She acts flirty and seductive, but she's got no problem eating her bedmates either before or after they succumb to her charms.
  • Long Hair Is Feminine: At least in II. In most subsequent appearances, Mileena wears her hair shorter (about shoulder length).
  • Lovable Sex Maniac: "Lovable" might be stretching it, but MKX definitely ramps up her maniacal urges to go along with the violence. Just listen to her pre-fight quips against half the male kombatants. As this little gem with Sub-Zero can attest:
    Sub-Zero: "You will know the sting of winter."
    Mileena: "Come, let me warm you..."
    • She gets flirty with at least a quarter of the cast; Sub-Zero, Takeda, Kenshi, Liu Kang, Kung Lao, Jacqui Briggs, Kitana, Tanya, and Kung Jin all included.
  • Mad Scientist's Beautiful Daughter: Well, sort of...
  • Man Bites Man: Used in a wide array of special moves and Fatalities; she has multiple attacks based on biting her enemy, and her Fatalities ranging from inhaling her victim whole and then puking up their bones to ripping their throat out with her teeth to tearing off their head and gnawing on it before hurling it aside. Her Ravenous Variation in X gives her plenty of combos (and a Brutality) for her to work with by using her sharp fangs. One early design for X would have her able to unhinge her jaw like a snake does, but it didn't make the final cut.
  • Me's a Crowd: Her MKX Ladder ending has her find an entire army of clones made by Shang Tsung that she can control telepathically. She uses them to reclaim Outworld.
  • Mind Screw: Mileena's Ethereal variation has her do Mind Games on her opponent by setting a point where she can teleport at, even behind the opponent.
  • Mirror-Cracking Ugly: Her Friendship in Ultimate.
  • More Teeth than the Osmond Family: Due to her status as half-Tarkatan. Lessened to some degree in X.
  • Ms. Fanservice: To the point of posing topless (in her Deception alt., one of her skimpiest outfits to date; her nipples were tastefully covered by her sais) for Playboy. See Stripperiffic below.
  • Mysterious Veil: Part of her costume and helps her look like Kitana, plus it covers her teeth.
  • Nightmare Face: See Butter Face above.
  • Nightmare Fetishist: In MK9 and MKX, she appears to get aroused whenever she pulls off a Fatality.
  • Off with Her Head!: Several of her Fatalities involve biting the opponent's head off (and occasionally eating it afterwards.)
  • Perky Female Minion: One who has no qualms about killing, but still, Mortal Kombat 9 has made her pretty genki. Her pre-match quote and some other lines display a childlike enthusiasm for violence, and she seems genuinely excited on fighting for her "father", the Obviously Evil Shao Kahn. She sheds this off upon X, where she is the leader of a resistance.
  • Prim and Proper Bun: Her hairstyle (shared with every other female ninja who existed as of MK3) in MK3/4.
  • Princesses Prefer Pink: Well, she posed as Kitana between Deception and Armageddon, and at least wears pink.
  • Progressively Prettier:
    • Her teeth were resized considerably in Deception and Armageddon. They still look grotesque, though, just not as extremely as her original design. Unlike most versions of this these changes had little to do with making her more attractive and more trying to balance her obvious Tarkatan features with the fact that it was established she could flawlessly pass as Kitana. They decided to take the opposite approach in the new timeline.
    • Her design in MKX has human lips, in contrast to past appearances.
  • Psycho Lesbian: Seems to have the hots for Tanya in several of her intros in MKX. And it seems to be reciprocated.
  • Psychopathic Womanchild: Obviously, she's one. Her bio in Mortal Kombat 9 states that she's this. She even tells Stryker in an exchange (during Shao Kahn's invasion of Earthrealm) that she's looking for a new playmate. One of the challenge tower missions involves her attempts to force Scorpion to accept a teddy bear that she made for him (as far as actual age goes, she is a child, having been just "born" in the midst of the Story Mode). Mortal Kombat X also shows, through some her pre-fight dialogue, that she's terribly insecure about her appearance and has a strong desire to be viewed as physically attractive (which probably explains her constant [but also indirect] sexual advances towards her opponents— see Evil Is Sexy above). However on the whole she's more mature in X, if still somewhat crazy (in the very least she can hold together a rebellion against the current Outworld leadership, even if a lot of them are just piggybacking her war for their own ends).
  • The Remnant: Subverted. She is the final vestige of the dynasty of Shao Kahn but when usurped, the faction loyal to her cause is actually only using it as a means to accomplish other goals (most of which are trying to eliminate her). She is the only one actually fighting for the throne to reinstate the empire of Shao Kahn.
  • Retcon: The earlier games suggested Mileena was raised alongside Kitana, while 9 involves her being created during the events of Mortal Kombat IInote .
  • Related in the Adaptation: Mortal Kombat: Conquest inverts this; she's not related to Kitana at all in the story, instead being another servant of Shao Kahn disguised as Kitana via magic. While her overall personality is the same, it works against her, with such aggression causing her disguise to slip and reveal her true demonic face.
  • Rolling Attack: Like Kano and Reptile, she's able to curl up into a ball and launch herself at foes.
  • Sai Guy: Easily an iconic trait of the character. She makes good use of it in some of her moves and Fatalities. Her Piercing Variation in MKX has her go to town with huge Sai combos, and even her fatality from 2 as a Brutality.
  • Sequel Hook: Her Arcade Ending in MKX, which has her wake up in the body of another copy of her made by Shang Tsung.
  • She's Got Legs: Even more than Kitana! Her outfits sure accentuate it.
  • Smelly Skunk: She could turn into one as her Animality in Ultimate MK3. Cue lethally poisonous fart.
  • The Sociopath: Obviously, she's an Ax-Crazy Psychopathic Womanchild. In the MKX comics, she proves to be an even worse ruler than Shao Kahn, even as far as being dubbed "The Mad Empress" by the Outworld inhabitants.
  • Spit Out a Shoe: Exaggerated in her Maneater fatality. After swallowing her defeated opponent whole she spits out an entire pile of bones.
  • Stance System:
    • Ying Yeung and Mian Chuan in Deception, only keeps the latter in Armageddon with Reiko picking up the former.
    • Her variations in X are Ethereal, Piercing, and Ravenous.
  • The Starscream:
    • Her ending in MKII shows her taking over, to start with.
    • During Deception and before Armageddon, she also uses Kitana and Shao Kahn's deaths to her advantage and starts plotting to take over the realms.
    • Becomes on the receiving end of this five years before the events of Mortal Kombat X. As it turns out, due to her relative naivety and dubious claim to the throne, nearly every single person under her (barring Baraka) past and present are this to her, all of them wanting to use her instead to further their own ambitions. Even the ones supposedly aiding her rebellion are plotting to off her right afterwards, and she's the only one unable to see it.
  • Statuesque Stunner: Could probably be seen as a Double Subversion, seeing as Mileena provides both fanservice and fan disservice.
  • Strange Minds Think Alike: Mileena's fighting style, regardless of variation, is based from Kano's Commando variant, seeing as both of them grapple like there's no tomorrow.
  • Stripperiffic:
    • In a series of mostly Stripperiffic characters, her costumes stand out the most—to the point that she actually appeared in a special edition of Playboy featuring video game characters, donning her alt. Deception outfit. Luckily, her veil was still on. When you think of it though, she has quite a Freudian Excuse to do so: she's likely to wear more revealing and provocative clothing than her "sister" Kitana as a form of compensation for her very, very horrifying lower face.
    • That being said, Mortal Kombat X tones this way down in comparison to her previous outfits (and arguably the excuse as well). She still has the most revealing outfit though.
  • Teleport Spam: She started out with her Kick From Above. She has an enhanced version called Tricky Teleport, where she teleports again and hits her opponent with a second kick from the other side. Her X-Ray in MKX adds a third kick, and she has a brutality where said kick destroys the opponent's face.
  • Took a Level in Badass: Becomes Outworld's Empress after Shao Kahn's death, and according to Kotal Kahn, caused a lot of devastation in Outworld as a result due to her incompetence. She is later dethroned by Kotal Kahn, but she then starts a civil war, further plunging the realm into chaos.
  • Tragic Villain:
    • In the original timeline, most characters think she's a crazed, insane and twisted freak of nature, so she's a little sensitive about her looks. She has a case of this towards Kitana, at the very least desiring her beauty and at most, wanting her entire life. Nearly all of Mileena's arcade endings before the reboot have her assuming Kitana's identity and seizing Edenia for herself.
    • In the new timeline, though she became Outworld's Kahnum after Shao Kahn's death, she proves to be an even worse ruler than him. But despite being a Psychopathic Womanchild, there's something sadly pathetic about the fact that she has no genuine supporters in her faction during the civil war in MKX. Of those that did support her, Baraka is dead, Rain was purposely driving her to destroy herself with Shinnok's amulet, and Tanya only supported her for Edenia's sake. As it turns out, due to her relative naïveté and weak claim to the throne, nearly everyone under her (barring Baraka) past and present are taking advantage of her to further their own ambitions, and are plotting to off her right afterwards, but she's the only one unable to see it. Despite her instabilities, she still seems devoted to serving out her 'father's' will, and it seems at times she only wants to rule because she was explicitly created as Shao Kahn's heir. The fact she's so completely obsessed with pursuing a hopeless cause with little to no support, all for the approval of a dead man, who likely saw her as nothing more than a tool, seems rather pitiable. Then she gets her head devoured by insects.
  • Twin Telepathy: In 3, Shao Kahn bring Mileena back from the dead to track down Kitana, because Mileena is able to read Kitana's thoughts.
  • Ugly Guy, Hot Wife: Apparently she and Baraka are this in MKX if Johnny Cage is to be believed. (Rather downplayed, since Mileena is only "hot" by comparison...)
  • Underboobs: In Deception and Armageddon. She was a wardrobe malfunction just waiting to happen.
  • Underwear of Power: As an alt. costume.
  • The Vamp: One of the more fanservice-y characters, and fight for the bad guys. She seems to be turning this up for X, when she enlists Reiko and Goro.
  • Villainesses Want Heroes: Her pre-match quotes against Liu Kang in X.
  • Weapon of Choice: Her sai. Strangely has a long sword as a weapon in Gold.
  • "Well Done, Daughter!" Girl
  • What Happened to the Mouse?: She mysteriously disappears during MK9's Story Mode. She comes back later, leading a rebellion.
  • Yandere: Is this towards Liu Kang.
  • Younger Than They Look: Technically in MK9's timeline as she is fully formed right out of the lab. This also explains her Psychopathic Manchild tendencies, as she pretty much is a child raised by mass murderers.
  • Your Soul Is Mine: Type II in her Arcade Ladder ending in 9.


Major Jackson "Jax" Briggs

Debut game: Mortal Kombat II (John Parrish)
Other appearances: Mortal Kombat 3 (John Parrish), Mortal Kombat 4 (John Parrish), Mortal Kombat: Special Forces (Craig J. Harris), Mortal Kombat: Deadly Alliance (Craig J. Harris), Mortal Kombat: Unchained (Craig J. Harris), Mortal Kombat: Armageddon (Craig J. Harris), Mortal Kombat: Shaolin Monks, Mortal Kombat vs. DC Universe (Dan Washington), Mortal Kombat 9 (Marz Timms), Mortal Kombat X (Greg Eagles and Carl Weathers, English; Gerardo Vásquez, Latin American Spanish), Mortal Kombat 11 (William Stephens, English; Israel Idonije, Face Model; Héctor Estrada, Latin American Spanish)
Major Jackson "Jax" Briggs was the first African-American character in the Mortal Kombat series and an archetypal American hero. Leader of the Outer World Investigation Agency (OIA), he is an extremely capable fighter when it comes to protecting Earthrealm. His most prominent traits are his cybernetically-enhanced arms.

Prior the start of the series, Jax was a member of the Special Forces and was dedicated to the dismantling of the Black Dragon Clan. He almost succeeded: after disposing of the rest of their members, Jax faced the clan's leader Kano and beat him in combat. Kano was captured, but the criminal escaped at a later date. Following the events of Mortal Kombat, Briggs went in search of both the escaped Kano and Lt. Sonya Blade. He confronted Johnny Cage about the tournament, but at first didn't believe Cage's claims. However, after receiving a video signal from Sonya herself, he visited Johnny at a commercial shoot with the intent to apologize to Cage for not believing him. Jax found the actor fighting a horde of Tarkatans led by Kintaro; he helped fight off the intruders until the other Earthrealm warriors showed up to help. Afterwards Jax traveled into Outworld to compete in the next tournament along with the Earthrealm warriors in hopes of finding Sonya and Kano. Here, Jax soon came to learn of the Emperor Shao Kahn's plans for Earthrealm. He was successful in freeing Sonya, but not only did Kano escape once more, the Earth government did not believe the Major's warnings. Jax began to prepare for the imminent conflict, and donned himself bionic implants. When Kahn come to Earth, Jackson Briggs was ready for it.

After Shao Kahn's attempt at claiming Earthrealm failed, Jax became the commanding officer of the Outer World Investigation Agency; the OIA was not only assigned to explore and map other realms, but were also committed to the destruction of portals that could lead to Earth. After briefly assisting Raiden in the defeat of Shinnok in Edenia, Jax and Sonya found the Lin Kuei cyborg Cyrax, malfunctioning and trapped in a desert. Returning with him to their home base, they restored his humanity and gained a new ally. Years later, trouble would occur again, as not only were agents Kenshi and Cyrax lost in Outworld, but the OIA underground facility was nuked into oblivion by the traitor Hsu Hao. Jax tracked him in Outworld and killed the Red Dragon member. Afterward, he was among the group of warriors who made a final stand against the Deadly Alliance of Shang Tsung and Quan Chi, but was unfortunately killed in the ensuing fight along with the rest of his allies. He, like his friends, was eventually found by Onaga and revived as a mindless drone.

Jax is pretty much the same hardass as always in Mortal Kombat 9, but with a few changes to his story. At the outset of the story, he is held captive on Shang Tsung's island and Sonya becomes involved in the tournament with the goal of extracting him. He enters the Outworld tournament on a rescue mission when Sonya is captured during an Outworld invasion of the Shaolin temple. Unlike the original timeline, Jax did not voluntarily change his arms to mechanical arms, but had his arms destroyed by Ermac during the Outworld tournament — the mechanical arms he has are prosthetic. He aids the Earthrealm warriors until Sindel and the cybernetic Lin Kuei attack their base of operations, where he is slain. His soul is resurrected by Quan Chi in the Netherrealm but Mortal Kombat X shows how he escaped enslavement. He has an adult daughter by the time of Mortal Kombat X named "Jacqueline" (who goes by "Jacqui").

Unfortunately, his life didn't get better, even after being discharged honorably in Mortal Kombat 11. His time as a revenant, combined with the stress of losing his original arms, losing his wife to sickness, having PTSD, and his fear of losing Jacqui, resulted with him making a deal with Kronika in hopes of a better world where Jacqui won't have to fight anymore. Another Jax is brought back from the past due to Kronika's machinations and is far from pleased at what his future self has done.

  • All-American Face: He even pulls out the American flag and wraps it around him in his MK9 win pose!
  • An Arm and a Leg: We find out in 9, at least as far as that timeline is concerned, he gains his cybernetic arms due to Ermac destroying both of his original ones. He himself has a few fatalities that involve this, most notably his Klassic fatality in X.
  • Angry Black Man: Before his arm transplant, his only power was being a big black man. That and firing energy blasts.
  • Artificial Limbs: Since 3. It was not explained if they were mere upgrades or actual replacements. 9 went with the replacement route, as he had his arms ripped off by Ermac.
  • Bald of Awesome: In his appearance in MK vs. DC.
  • Bald of Evil: During his unwitting tenure in Quan Chi's Netherrealm army as a revenant.
  • Batter Up!: Fatality in Mortal Kombat 11 where Jax severed an arm using his metal arms, chucks the head flying up, cue Charge theme! hits the head releasing a skull using an arm as a bat and the skull flies to the camera.
  • Badass Beard: sports this at the story of Mortal Kombat 11. Also use to differentiate who is the future Jax.
  • Berserk Button: Finding out that Jacqui is joining the Special Forces, Johnny Cage, and Ermac.
  • The Big Guy of the Five-Man Band: Of the group of heroes, he's one of the most combat-oriented, and also noticeably has the largest physique among the good guys in X.
  • Big "OMG!": Knock him off of the Sky Temple in Armageddon and he'll utter one of these before screaming that he can't believe this is happening to him right before he hits the ground.
  • Call to Agriculture: Becomes a farmer after being restored to life and retiring from the army in MKX. However, he's still willing to go out and fight alongside the Special Forces to protect Jacqui if needed.
  • Catchphrase: "Gotcha!" Later installments also add "Oh yeah!" or "Aww yeah!"
  • Charles Atlas Superpower: Even before getting the metal arms, Jax was freakishly strong; the MKII comic shows him grappling with Kintaro, whose strength is exceptional even by Shokan standards.
  • Cigar Chomper: MK9 and X have given him a fine appreciation of cigars, especially following his resurrection. He even uses it to add insult to injury during a fatality.
  • The Comically Serious: Commonly during his intro dialogues in X, when not snarking it up.
  • Comic-Book Fantasy Casting: Revenant Jax is a dead ringer for Terry Crews, and one of his alternate skins in X is modeled on Carl Weathers.
  • Cool Guns: Gets a pretty sweet assault rifle/machine gun from the time of Deadly Alliance to vs. DCU, which is strapped to his back. Appropriately, his main costume in DA and Armageddon comes complete with a Badass Bandolier. MKX gives him the Heavy Weapons variation, which arms him with a rocket launcher and an SMG. In 11 he has a grenade launcher as part of his gear.
  • Cool Old Guy: Given the 25-year Time Skip in X, he's at least in his fifties then, so he qualifies.
  • Cybernetics Eat Your Soul: What happens to him in his endings in Armageddon and DC Universe.
  • Cyborg: From Mortal Kombat 3 onward.
  • Da Chief: To Sonya.
  • A Day in the Limelight:
  • Depending on the Writer: Jax is supposed to be Sonya's level-headed CO and a typical American hero, but this characterization doesn't always stick from game to game. To wit:
    • Special Forces and Deadly Alliance made Jax akin to a Blaxploitation character.
    • Shaolin Monks and vs. DCU show him as very cool-headed and sagely, putting him more in line with his intended personality. On top of that vs. DCU gives him shades of being a Spirited Competitor as well.
    • 9 strays closer to the original trilogy, as he's more relaxed than Sonya, though he does have more of a temper here; at one point he picks a fight with the mouthy Johnny Cage, but does later admit he was out of line. X expands on this portrayal by making Jax an Older and Wiser, overprotective father who's a Shell-Shocked Veteran due to serving Quan Chi against his will for years.
  • Dual Tonfas: Wielded them as a weapon style starting in Deadly Alliance.
  • Expy: Was initially inspired by Power Man in Mortal Kombat II.
  • Florence Nightingale Effect: Met his wife who helped him as he recovered from the trauma of being a revenant. This eventually leads to them marrying and having Jacqui.
  • Freudian Excuse Is No Excuse: Delivers quite possibly the most unique version of this to his future self!
    Future!Jax: You don't know how bad it gets! Losing your arms was just the beginning!
    Jax: I know you suffered, you still do. But you don't betray your unit. And you sure as shit don't betray your family!
  • Future Me Scares Me: In MK11. Jax's past self is disgusted with his present self for selling out to Kronika, and unhesitatingly agrees to fight him in place of Jacqui.
    Past!Jax: Never thought I'd stoop so low.
  • Genius Bruiser: A tech wiz. His expertise with computers is almost singlehandedly responsible for the respective Heel-Face Turns of Cyrax in 4/Gold and Cyber Sub-Zero in 9. And one of 11's intros has him reprogram a Terminator as well.
    Jax: "Heard you're a tech geek."
    Takeda: I've got some toys you'll like."
    Jax: "Well, who do you think designed them?"
  • Giant Foot of Stomping: One of his MK3 Fatalities has him somehow grow huge and crush the opponent underneath his boot.
  • Good Parents: Justified overprotectiveness aside, he's shown to be a loving father to Jacqui and the two of them are quite close.
  • Heel–Face Revolving Door: Crossing over with Despair Event Horizon. It's revealed in Mortal Kombat 11 the toll of servitude under Quan Chi and his strained family life was ultimately too much for him, and he's easily seduced to Kronika's side. It isn't until the end does he just return to the side of good after being convinced by Raiden.
  • He’s Back: His chapter in MKX is all about him getting his confidence back and showing he can still fight with the best of them, in a battle through the Netherrealm to capture Quan Chi, no less.
  • Honorary Uncle: To Cassie Cage in Mortal Kombat X.
  • Hunk: With or without cybernetic arms.
  • In Spite of a Nail: In the original timeline, he voluntarily changed his arms to cybernetic ones in order to be able to better combat the Outworld forces. In the MK9 timeline, Ermac destroyed his human arms, and they had to be replaced with cybernetic ones.
  • It's Personal:
    • With Ermac, for destroying his human arms.
    Ermac: And now you seek revenge...
    Jax: Let's call it my "pound of flesh."
    • With Quan Chi as well, what with him making him a revenant and all.
  • Karmic Jackpot: In his Tower ending in 11, he uses Kronika's power to speed up Black History, to make sure to minimize the amount of time blacks spent as slaves (or prevent it entirely) instead of merely working for the interests of himself & his family. That said, through his efforts, not only is the world a better place, he lives happily with his family.
  • King of Beasts: Jax can turn into a Lion as his Animality in MK3.
  • Lightning Bruiser: In 3 and UMK3.
  • The Lost Lenore: The present day version loses his wife between X and 11, which ties into his motivation for joining Kronika's side.
  • Megaton Punch: As a special move.
  • Metronomic Man Mashing: Perhaps the first example in fighting game history, his quad slam had him bodyslam enemies up to 4 times for 40% of their life. Later games change how the move looks and in the latest game, up to 5 slams can be done.
  • Mighty Glacier: Generally caters to this play style, packing a huge punch as grappler while not being very mobile.
  • Neck Lift: One of his special moves, that follows with him punching the enemy multiple times.
  • Nice Hat: Both his regular and alternate outfits from Deadly Alliance and Armageddon sport one.
  • Nice Job Breaking It, Hero!: In his MK9 arcade ending, he uses a new cyber scanner to track down the Big Bad's remaining forces. While in the virtual reality interface, he ends up connecting to the cybernetics in Kano's eye. Jax beats up Kano in cyberspace and traps his consciousness inside the Special Forces mainframe, supposedly trapping him forever. In Kano's ending, it's revealed that after this, he manages to break free as he gains control over all of the Special Forces weapons systems, basically becoming SkyNet.
  • Non-Dubbed Grunts: His "Gotcha!" soundbyte in X and 11 is actually from 9.
  • Over Heating: In 11, his arms will heat up the more punches he lands. This in turn makes his punches deal more damage and allows him to pull off more special attacks and combos.
  • Overprotective Dad: Toward Jacqui Briggs, whom he loves more than life itself. Jax was strongly against her joining the Special Forces, especially in the aftermath of the Netherrealm War, when the military began to tackle threats from supernatural dimensions on top of standard threats. Understandably so, given Jax spent years as a revenant in Quan Chi's service. According to a memory she and Cassie share in one chapter, when Johnny broke the news to Jax, he came home with a broken jaw. It's also Played for Laughs in one pre-fight dialogue bit.
    Takeda: Is this because I'm dating Jacqui?
    Jax: You're dating Jacqui?
    Takeda: Real smooth, Takeda...
  • Papa Wolf: Do not screw with Jacqui.
  • Pure Energy: He can throw purple energy waves as projectiles in some games.
  • Rapid-Fire Fisticuffs: His Piston Punch.
  • Red Oni, Blue Oni: Jax is the Blue to Sonya's Red, typically portrayed as being cool-headed and almost sagely in some portrayals as Sonya's superior. Meanwhile, Sonya is more likely to rush into action and pick fights.
  • Reforged into a Minion: Like Sub-Zero, Jax was brainwashed to serve Quan Chi and Shinnok in 9, but he's brought Back from the Dead in X.
  • Retired Badass: Following his resurrection, Jax retired from active service. Sonya and Johnny manage to convince him to come back, though not necessarily on the frontlines. That, he does on his own.
  • Retirony: In his arcade ending, Jax agrees to lead the Cage Special Forces team while Johnny recovers from the injuries he received in Story Mode. The team is ambushed by Kotal Khan's forces, and Jax is shot in the chest while protecting Jaqui from Erron Black.
  • Rocket Punch: In MK3, UMK3, MKT, and MK vs. DC, he could shoot missiles out of his bionic arms. It returns in MK11 as a fireball style attack once his arms have heated up from strikes.
  • Scary Black Man: Zigzagged. Normally, Jax is a levelheaded guy (especially compared to some of his comrades) but when in a bad mood or under mind control, he's one dangerous dude. Played straight during his time as a revenant, but counterbalanced by him being depicted as clearly brainwashed, while the other revenants (barring Sub-Zero, Scorpion, and possibly Kung-Lao) are Drunk on the Dark Side.
  • She Is Not My Girlfriend: Tells Cage this about his relationship with Sonya; it's apparently a strictly professional one, with Jax only acting as her CO. He had a... quibble with Cage for that.
  • Shell-Shocked Veteran: In MKX, after he's been resurrected, Jax is too traumatized by the ordeal to work for the army and retires. When he does go back into action after a visit form Sonya, it's glorious. Unfortunately, he never deals with this properly and it's still lingering in his mind come the events of 11. After his wife passes away, he breaks down emotionally and is forced into honorable discharge, living alone on his farm and worrying about Jacqui in the field.
  • Shockwave Stomp: Jax can punch the ground hard enough to shake the whole area, damaging his opponent. This could also be used for a unique type of combo in the 2D Mortal Kombat games.
  • Sickening "Crunch!": Landing his backbreaker in MKII produces a meaty "SNAP!" soundbite.
  • Smoking Is Cool: In X and 11, after being restored to humanity, he has taken to smoking cigars in and out of battle.
  • Spikes of Villainy: In X, Jax sports these on the shoulders of his cybernetic arms in his revenant form.
  • Stance System:
    • Keeps Muay Thai through Deadly Alliance to Armageddon. Also has Judo in DA and Unchained, a style which Smoke would go on to use as secondary.
    • His variations in X are Pumped Up, Heavy Weapons and Wrestler.
  • Super Strength: His various depictions show him being at least as strong as a Shokan warrior, and this was before his bionics.
  • Taking the Bullet: His MKX Ladder ending has him stopping Erron Black's ambush on Takeda, Jin, Cassie, and Jacqui by jumping in front and using his metal arms to block the bullets. Unfortunately, he goes into shock shortly after as one bullet hit his chest.
  • Tall, Dark, and Handsome: Height unknown.
  • Token Good Teammate: In 11's story mode, he joins Kronika's Legion of Doom. Among all of Kronika's allies, his motive for a better Alternate Timeline is decidedly unselfish (to protect his daughter), if motivated by crippling despair and fear.
  • Undeathly Pallor: A grayish-white skin after being revived as a brainwashed minion.
  • Volcanic Veins: He gains these upon being revived as a brainwashed minion of Quan Chi.
  • Walking Shirtless Scene: Except in X, where he wears a vest in his default costume and wears a farmer's outfit at one point.
    • Averted completely in 11, where his default features him wearing a vest with a shirt under it.
  • Weapon of Choice: Has a spiked club in 4, which is replaced by tonfa in Deadly Alliance to Armageddon, along with his various guns.
  • World's Strongest Man: Pretty much treated as this compared to every human Kombatant around when he was fully flesh and blood. After going bionic, he's become even mightier.
  • Wrestler in All of Us: Shades of it, including a backbreaker during his X-Ray in 9. And in X his X-Ray is a powerbomb chained into an inverted wheelbarrow suplex. One of his variations in X is even called "Wrestler." 11 takes it further; his quad slam is a bunch of various suplexes and piledrivers, his back throw is a sleeper hold and his anti-air attack is Kenta Kobashi's Burning Hammer.
  • Your Head Asplode: He does this in his early Fatalities.


"My blades will find your heart."

Debut game: Mortal Kombat II (Richard Divizio)
Other appearances: Mortal Kombat Trilogy (Richard Divizio), Mortal Kombat Gold (Richard Divizio), Mortal Kombat: Deception, Mortal Kombat: Armageddon (Ryan Rosenberg), Mortal Kombat: Shaolin Monks, Mortal Kombat vs. DC Universe (Dan Washington), Mortal Kombat 9 (Bob Carter), Mortal Kombat X (cameo) (Greg Eagles, English; Gerardo Vásquez, Latin American Spanish), Mortal Kombat 11 (Steve Blum, English; Carlos del Campo, Latin American Spanish)
Non-game appearances: Mortal Kombat: Annihilation (Dennis Keiffer), Mortal Kombat: Rebirth (Lateef Crowder)

A mean, unforgiving, and unpredictable warrior, Baraka belongs to a race of nomadic beings called Tarkata, whose realm was conquered ages ago by Shao Kahn, causing him to swear loyalty as a result. Baraka, like most other members of his race, possesses long blades extending from his forearms that he uses to nasty effect in battle.

In the events leading up to Mortal Kombat II, Baraka led the attack on the Shaolin Temple in Earthrealm, which spurred Liu Kang to seek vengeance in Outworld as predicted by his master, Shao Kahn. During the ensuing tournament, Baraka partnered with Mileena, herself part-Tarkata, to overthrow the Emperor and rule together, but Mileena was murdered and Baraka fleed to the lowlands of Outworld. In the time prior to the events of Mortal Kombat Gold, Baraka encountered the necromancer Quan Chi while wandering through Edenia. Quan Chi offered Baraka a chance to rule the realm at his side if he agreed to join the army of Shinnok. Eager for battle, he readily accepted. Once again Baraka planned to betray his new masters, but after Shinnok was defeated by Liu Kang, his opportunity was lost once again.

After the Deadly Alliance was defeated by the risen Onaga, Baraka and his Tarkata horde joined the Dragon King. After freeing Mileena from her prison, Baraka recruited her to Onaga's ranks. Posing as her sister Kitana, she misdirect the Edenian forces into combat against Baraka's Tarkatan raiding parties, thus giving time to Onaga for him to complete his schemes. However, Mileena gave command of Kitana's army to Bo' Rai Cho, and under his command a lot of Tarkatans warriors where killed, angering Baraka. In the end, Onaga was defeated, Baraka finding himself once more allied with the losing faction.

Baraka is basically unchanged during the events of Mortal Kombat 9. He makes a couple of cameos in Mortal Kombat X, where he is killed by D'Vorah once Kotal Kahn makes his move to overthrow Mileena. Kronika would later bring another version of himself in Mortal Kombat 11 as one of her accomplices.

  • Always Chaotic Evil: His species, the Tarkatans, are said to be like this and generally depicted as nothing more than bloodthirsty animals. It is mostly subverted by Mortal Kombat 11, where not all Tarkatans are revealed to be evil as with any sentient species, and he is willing to listen to Kitana once she gets his men to calm down.
    • Played straight again in his arcade ladder ending: He abuses Kronika's power to empower his race and go on a bloodthirsty multiverse conquest.
  • Anti-Villain: Portrayed this way in 11, although Baraka is still a much edgier and less heroic take. He is largely characterized as a leader among the Tarkatans willing to do whatever is necessary to save his people. His people being an orcish nomadic tribe that eats people.
  • Arch-Enemy:
    • Seems to be this to Kung Lao, judging by Shaolin Monks and Armageddon's intro cinematics. This animosity is drawn from Baraka's hordes having a hand in the shaolin masters' deaths in II. In fact, it is Kung Lao who manages to kill him in the end, judging by the intro to 9.
    • D'Vorah, and the feeling is mutual. The Baraka pulled from the past is made aware of his fate at her hands, and she endlessly ridicules and mocks him for it in their match banter.
  • An Arm and a Leg:
    • In one of his Fatalities from Deception, Baraka uses his blades to slices the arms, legs, and neck of his victim. He then stabs the torso and rips it out...
    • If the opening of MK9 depicting Armageddon's aftermath is any indication, he lost his left arm before being sliced in half by Kung Lao, having it lodged in Sub-Zero's back.
  • Art Evolution: Has undergone several redesigns over the course of his appearances across the series. In Mortal Kombat Gold, he has several large staples across his body and a more humanoid shaped head, alluding to Kung Lao supposedly bisecting him during the events of the third game. In Deception, he loses the staples and has a more monstrous appearance, complete with rows of spikes down his back. Come the reboot, he returns to a more humanoid design, although he is given cheek spikes and a unique arm build to separate him from the other Tarkata in Mortal Kombat X. Mortal Kombat 11 swaps the cheek spikes for ones on his arms in his default look and redesigns his skin to look more wrinkly and gives him rows of teeth that are more numerous.
  • Artistic License – Biology: Given the fact that Tarkatans don't have lips, as well as the design of their lower face and teeth leaving them with a constantly open mouth, none of them, Baraka included, should be able to speak with any degree of fluency. That being said, it sure does look intimidating to have all those chompers, doesn't it?
  • Artistic License – Physics: His signature projectile and an 11 intro involve him grinding his bone blades together, which spark. Obviously impossible, but the Rule of Cool wins out again.
  • Audible Sharpness: His Tarkata blades. Think of them like Wolverine's claws.
  • Ax-Crazy: Played straight in the original continuity, where he is little more than an animalistic monster. Mostly subverted in the new timeline, where Baraka is much more civil and stoic out of kombat.
  • Back-to-Back Badasses: Some levels in the challenge tower in 9 are a "hold-the-line" type, where you have to spam a certain move as a character to prevent zombies/Tarkatans from reaching your end of the screen. Baraka stars in one, but back-to-back with Mileena, whom you have to control at the same time.
  • Bad with the Bone: In 11, his arm blades are retractable bony protrusions by default. They still slice as good as the metallic ones, though.
  • Badass Normal: Relative to this series at any rate. Baraka has no real supernatural abilities to his name, being a fairly standard issue Tarkatan. His superior intelligence and skill to the rest of his kind, coupled with what comes with being a Tarkatan, makes up for this.
  • Bald of Evil: Another trait that seems to be part of his species.
  • The Berserker: Several of his moves involve violently attacking the opponent with his blades and Baraka himself is quite eager to kill people.
  • Better to Die than Be Killed: He remarks about believing in a variant in 11, where an intro with Jade has him remark he prefers death over becoming a revenant as she does.
  • Berserk Button: While his stoicism rarely lets him be openly provoked by insults, an intro with the Terminator indicates Baraka does not take kindly to being called ugly, let alone a "motherfucker."
  • Blade Below the Shoulder: Like all Tarkatans, Baraka sports twin razor-sharp blades in his arms, along with several sharp growths. The blades can be customized with gear in 11.
  • Brain Food: Mortal Kombat 11 shows that he's developed a taste for gray matter. Not only does one of his Fatalities end with him eating his opponent's brain, but his Brutality win pose shows that he keeps a brain on himself to eat as a snack.
  • The Bus Came Back: Returns as a playable character in Mortal Kombat 11 after being non-playable in the previous game.
  • Butter Face: A male example. Has a muscular, saliently sculpted body... but the face is anything but attractive. This is downplayed in 11, where he has a more ravaged looking physique despite retaining his muscles.
  • Butt-Monkey: In MKX, Baraka seems to exist to be humiliated. Not only is he beaten up twice in Story Mode, but Alien's (non-canon) storyline sees him as the victim of a chestburster. To add even more insult to injury, one player who experimented with a modded copy of the game discovered that Baraka was severely nerfed from his Mortal Kombat 9 incarnation.
  • Cannibal Clan:
    • According to Jade's ending in Deception, Tarkatans will viciously attack and devour any Tarkatan from foreign tribes. Tanya, being smeared with Tarkatan essence by Jade while standing with Baraka and his horde, learns this the hard way. It's also heavily hinted through the series that Tarkatans aren't afraid of eating regular people as well, which is confirmed by Baraka’s Brain Food tendencies in Mortal Kombat 11.
    • Speaking of which, a flashback in the MKX comics reveals that Tarkatans aren't themselves above being eaten by regular people. Just ask Kotal Kahn, Ferra and Torr.
  • Cool Helmet: Some of Baraka's gear options in 11 give him helmets to wear, including a samurai-esque one.
  • The Comically Serious: As seen thoroughly in character interactions, Baraka has no sense of humor. Some characters like Johnny Cage and even Kitana enjoy snarking at his unpleasant personality.
    Cassie: Dude! You're so metal, Baraka!
    Baraka: Mettle is proved in kombat!
    Cassie: Ugh; why do I even try with you?
  • Defector from Decadence: Realizing where serving someone like Shao Kahn leads him and his people down the line, he defects and joins the side of good with Sheeva and the Shokan following after.
  • The Dragon: While he has always been implied to be highly favored by Shao Kahn, Mortal Kombat 11 implies he is closer to this than being a mere general. His defection elevates Skarlet to this position, something she brags about to his face.
  • Dumb Muscle: In the Midway days, this was what Baraka's "character" amounted to. He gradually subverts this since the reboot, where he has an actual personality and motives.
  • Even Evil Has Standards:
    • His MK Gold ending sees he and the now god Quan Chi conquer Edenia. Baraka is fine and happy, until Quan Chi then murders everybody. Baraka finds this completely insane and calls Quan Chi a madman. Unsurprisingly, Baraka doesn't live long after that.
    • An intro with Jade in 11 indicates he finds the existence of Netherrealm revenants to be a fate worse than death.
  • Evil Is Petty: Despite Kitana giving him and his people the best lives they could ask for, Baraka decides in one match continuity, it's worth less than being able to freely eat people and defects over it.
    Liu Kang: You gave Kitana your word...
    Baraka: She goes back on hers!
    Liu Kang: Peace requires compromise, Baraka.
  • Evil Sounds Deep: Has a deep, guttural voice in most of his appearances. In particular, 11 has the famously deep-voiced Steve Blum portraying him with an artificially deepened voice.
  • Eye Scream: His X-Ray move in MK9 has him impale his foe on one blade and use the other to stab their throat, and finally their eye. One of his win quotes in 11 also implies he has a taste for eating them.
    Save me the eyes!
  • Fatal Flaw: Honor before reason. Baraka knows Shao Kahn treats his people like garbage, and yet still believes it is dishonorable to rebel against him. Even when other kharacters begin to turn on Shao Kahn for good reason, Baraka refuses to do so. Taken a step further with Mileena after Shao Kahn dies, who he serves to the last breath to honor the late Kahn's will. D'Vorah lampshades how idiotic this is, and he mostly grows out of it by 11.
  • Fluffy the Terrible: "Baraka" means "blessing" in Arabic, and refers to the blessed energies that God grants those close to him.
  • Graceful Loser: Showing that his Blood Knight personality goes both ways, defeating Baraka in combat is the quickest way to earn his loyalty and respect. The heroes use this to have him pull a Heel–Face Turn in 11.
  • Green-Eyed Monster: Not Baraka, but Skarlet and Kollector to him. Baraka's position in Shao Kahn's council is apparently so highly coveted and luxurious that the two express jealousy and a strong desire to replace him.
  • Hair-Trigger Temper: Nearly every one of his endings suggests this. However, Baraka is actually very stoic in the new continuity.
  • Half the Man He Used to Be: Courtesy of Kung Lao at the end of 3. In Gold, he's held together with large metal staples. By Deception, he's back to normal.
    • This is true for his head at least, in the aftermath of Armageddon. Again, courtesy of Kung Lao.
  • Heel–Face Turn: After trading blows with Jade and Kitana in 11, Baraka finally throws in his lot with them against Shao Kahn, and Kronika.
  • I'm a Humanitarian: While always implied with the Cannibal Clan tendencies his species has shown, this was outright confirmed in 11 where he has several moves and finishers that involve biting the opponent and consuming their flesh.
  • Impaled with Extreme Prejudice:
    • In MKII, Baraka could finish his opponents by lifting them with and letting them slide down his blades, while the victim screams and flails about helplessly before expiring. Several of his other fatalities and moves have a tendency to impale the opponent as well.
    • He inflicts this upon Kuai Liang during Armageddon in the original timeline and can be killed this way in the new timeline.
  • Improbable Weapon User: In Mortal Kombat 11, he now wields a flag, which he uses as a spear. It can be customized via gear options.
  • Jerkass: Big time in the eleventh entry, where he expresses much more of a personality. Most of his interactions with other characters are rude or insulting, with about the only person him wholly respecting being Jade.
    Liu Kang: You respect Kitana, yes?
    Baraka: But not her concubine, Liu Kang.
    Liu Kang: Her concubine?!
  • Jobber: Has a tendency to repeatedly show up during 9's story mode to get beaten up. It gets a lot worse for him in Mortal Kombat X, where he gets Demoted to Extra as a character you must beat up to progress. The fight with D'Vorah gets him killed. Geras is well aware of this tendency.
    Geras: Submit your tribe to Kronika.
    Baraka: Tarkatans do not submit, Geras!
    Geras: It is their entire history...
  • Kiss-Kiss-Slap: With Mileena. This being Mortal Kombat, and with both of them being Always Chaotic Evil, the "Kisses" are plots to rule Outworld together as king and queen, and the "Slaps" are betrayal and brutal attempts at murder.
  • Kubrick Stare: His iconic victory pose has him bow with his arms crossed and blades extended while he looks up at the screen with his Slasher Smile.
  • Looks Like Orlok: Has the pointy ears and and sharp teeth to resemble Orlok, which is a result of his original costume using an Orlok mask as its base.
  • Mechanically Unusual Fighter: One Of his variations in 11, Flag Day, makes extensive use of a Tarkatan tribal flag that he plants into the ground, essentially giving him a stage interactable that he can place anywhere and that only he can use. He also gains a damage buff if he is near the planted flag, and while holding it it acts as a layer of armor and he can perform a full screen charge with it.
  • Mistreatment-Induced Betrayal: The root of his face turn is thoroughly explained in his pre-match banter with Shao Kahn: it's revealed the Kahn horribly mistreated the Tarkatans and looked down upon them, reducing them to serfs claiming they're no better than dogs - and useless on the battlefield.
  • More Teeth than the Osmond Family: Has a rather large amount of teeth far bigger than any normal human's.
  • Nightmare Face: Oooh boy... Tarkatans are all about this trope.
  • Noble Demon: To an extent: He highly values honor and loyalty, chiding some decidedly treacherous characters for their disloyalty even if they have good reasons. Unlike his master, he also averts being a poor sport when faced with defeat, and being beaten in kombat is the best way to earn his respect.
    • Deconstructed by X, where his undying loyalty to a tyrant that never deserved it leads to the destruction of him and his entire race. Figuring out where his allegiances best lie instead of being blindly loyal to anyone particularly powerful is an integral part of his character development in 11.
  • The Nose Knows: According to his endings in Deception and 9, all Tarkatans have a really keen sense of smell.
  • Nominal Hero: After his mild Heel–Face Turn he's not really so much a better person as he is simply securing a better future for the Tarkatans. Versus match intros zigzag on whether his face turn will stick, as some indicate he's pleased with Kotal, and others being very dissatisfied with Kitana enforcing regulations on the more barbaric Tarkatan traditions.
  • Not So Above It All: Surprisingly for him, and only once, does he entertain Earthrealm's penchant for jokes with Jacqui.
  • Obfuscating Stupidity: He's a vicious, animalistic monster... and still Shao Kahn's most trusted general. In particular, this is shown well in his MK9 ladder ending. It's revealed that the Shao Kahn he killed was Shang Tsung, who had transformed into the emperor. It seemingly fooled everybody except him. The Tarkatans became Shao Kahn's favored race thanks to his loyalty!
  • Off with His Head!: A classic Fatality for him is to use one of his blades to cut his opponent's head off in one clean slice. Even his own head, as an Hara-kiri in Deception.
  • Pardon My Klingon: Quite literally tells Kano to fuck off in one of his intros:
    Kano: Better get right with Kronika.
    Baraka: NOKT you and Kronika!
    Kano: Heh, now that's a bonzer attitude.
  • Pointy Ears: Comes as a result of his original costume being made from an Orlok mask.
  • Posthumous Character: Died some time before the events of X at D'Vorah's hands. It gets played on for the Season 2 Kombat Pack, where chest explodes, revealing a Xenomorph sprouting out.
  • Proud Warrior Race Guy: If Mortal Kombat X is any indication, he serves Shao Kahn out of admiration for his fighting skill due to him having conquered his realm. One of his intros with Sonya in MK11 has her asking what it would take to earn his respect, and he responds with beating him down unmercifully.
    • Proven in the story mode: He honors Kitana of hearing reason when she bests him in a duel, despite the circumstances, and orders all his brethren to stand down.
  • Red Eyes, Take Warning: In all games barring Mortal Kombat X and 11, where his brain-eating fatality shows that his eyes are more of a milky beige color.
  • Retcon: Originally, it was stated that the Tarkata were a cross between Outworld humans and demons from the Netherrealm. However, this seems to have been dropped come the reboot, as Baraka claims in the tenth game that Shao Kahn conquered his realm.
  • Sinister Scythe: His weapon unique to Gold.
  • Spin Attack: In certain games, Baraka has a special move that allows him to spin around like a top with his blades extended. In MKT he could spin indefinitely.
    • One Of his fatalities in MK9 is an inversion; he impales his opponent on one of his arm blades, lifts them above his head, and then spins them on the blade while using his other blade to hack off all of their limbs.
  • Spikes of Villainy: Not only is he a bad guy, Baraka also has plenty of bony stubs on his arms to go with his arm blades and alignment. The DA-D-A trilogy gave him spikes on his back while MKX added someon his cheeks. Mortal Kombat 11 instead has his arms covered with spikes by default, although some costumes remove them and gear can bring back spikes on his head.
  • Spot the Imposter: In his ending to 9, the Shao Kahn he kills is actually Shang Tsung in disguise, who was plotting to overthrow the real one; only Baraka recognized him. His loyalty is rewarded with leadership of the Shokkan and Centaur armies, along with the Tarkatans, and he's able to unite them into one Badass Army.
  • Stance System: He has Silat and Hung Gar for Deception and Unchained. He only keeps the former for Armageddon, with Drahmin taking up the latter.
  • Sword Drag: His "between rounds" victory animation in MK9 is him dragging an arm blade on the ground and snarling.
  • Throw the Dog a Bone: Baraka's story in 11 starts to finally go his way after joining Kitana's Kahnship. He is promised a better future for his people than Shao Kahn has ever offered, he is given a lot more respect by the rest of the cast, and he loses his Jobber title during the story.
  • Took a Level in Kindness: Baraka is depicted as more civil and reasonable in 11. He's not exactly respectful or nice, but it's definitely an improvement from his attitude in previous games.
  • To Serve Man: His ending in 11 has every other realm serving this to the Tarkatan clans.
  • Unexplained Recovery: How he survived getting cut in half to come back in the fourth game is a riddle for the ages.
  • Undying Loyalty: To Shao Kahn in the rebooted timeline, even after his death. When D'Vorah calls him out on his enduring loyalty to Mileena despite the odds, he says he is honoring Shao Khan's will by serving her.
    • Subverted by Mortal Kombat 11, where he finally wisens up to what kind of person Shao Kahn is and what serving him entails. This is further cemented in their pre-match intros, where not a single one doesn't reek of mutual contempt.
  • Villainous Cheekbones: In MKX, Baraka has tiny spikes growing out of his cheeks.
  • Villain Respect: Jade's intervention of Kotal preparing to brutally execute a village of Tarkatans over an accident earns his respect, and he lets her know this.
  • Voluntary Shapeshifting: His Animality turns him into a vulture.
  • Walking Shirtless Scene: His appearance in 4 and his alternate costumes in 11 have Baraka ditch his tunic.
  • Weapon of Choice: A razor cane in Gold. He uses his Tarkatan blades more predominantly throughout the series.
  • When All You Have Is a Hammer...: Baraka uses his arm blades for everything. If something challenges him that it would not work, he is only inspired to use them more.
    Baraka: I will cut you down, Geras.
    Geras: Be assured I will rise again.
    Baraka: Then I'll dice you into smaller pieces!
  • Why Did It Have to Be Snakes?: While he's seemingly not afraid by any means, Baraka is admittedly bothered by ghosts and revenants. His interactions with Noob Saibot amount to wondering what hell he came from or who summoned him, and telling him to shoo. Noob, of course, is seemingly amused by this.
  • Wild Card: Judging from intro dialogues in Mortal Kombat 11, Baraka's allegiances appear to be up in the air. Numerous characters, including those from Earthrealm, try swaying him and the Tarakatans to their sides.

    Kung Lao 

Kung Lao

Debut game: Mortal Kombat II (Tony Marquez)
Other appearances: Mortal Kombat 3 (Tony Marquez), Mortal Kombat Gold (Joshua Y. Tsui), Mortal Kombat: Deadly Alliance, Mortal Kombat: Armageddon, Mortal Kombat: Shaolin Monks, Mortal Kombat 9 (Jin Hyong), Mortal Kombat X (Will Yun Lee, English; Eduardo Garza, Latin American Spanish), Mortal Kombat 11 (Sunil Malhotra, English; Tian Shuai, Face Model; Alan Fernando Velázquez, Latin American Spanish)
Non-game appearances: Mortal Kombat: Legacy (Mark Dacascos)

A member of the same Shaolin order as Liu Kang, Kung Lao is the descendant of the Great Kung Lao who defeated Shang Tsung many generations before. His trademark feature is his razor-brimmed hat, which he can throw as a weapon.

Kung Lao is a quiet man who does not advocate violence or conflict. As such, he decided to omit himself from the Mortal Kombat tournament that Liu Kang attended and subsequently won (though this is retconned in 9). Later on, the Shaolin temple was attacked by Outworld monsters and Kung Lao decided that now was the time to act and stepped through the portal to Outworld to fight off the evil alongside Liu Kang. Upon returning from their success in Outworld, Kung Lao attempted to reunite the White Lotus Society, but was derailed when Shao Kahn invaded Earthrealm. Chosen as one of Raiden's protected warriors, he once again left his life of peace to defend Earthrealm from Outworld.

After driving back Shao Kahn's invasion, Kung Lao decided to retire to a solitary existence and led his companions to believe he perished from injury. When word of Shinnok's ambition reaches him along with rumors that Goro, the man who had killed his namesake ancestor, is still living he returns to battle. He encounters Goro but rather than come to blows, the two warriors come to peace and end generations of bitterness. Kung Lao was the first to discover Liu Kang's body following Shang Tsung and Quan Chi's ambush and swears vengeance. He trains himself under the same master as Liu Kang with the hopes that his newfound skill would bring justice. Unfortunately, this was not the case and he would find himself unable to stand against Tsung and was vanquished. He was revived to serve Onaga's goals during Deception but frees his spirit in time to climb the pyramid in Armageddon.

Kung Lao's story changes quite dramatically in Mortal Kombat 9. For starters, he is present at the original tournament, unlike the first canon (though it does take after the events of Shaolin Monks where he dresses up as a guard), having snuck into the tournament out of jealousy towards Liu Kang. Raiden exposes him and has him fight Scorpion so he can be eliminated and not affect the course of events. Later on he participates in the Outworld tournament and this time Raiden allows him to face Outworld's champion, Kintaro, instead of Liu Kang. Unfortunately this has the negative effect of Shao Kahn simply snapping his neck from behind and killing him instantly after he wins, leaving Liu Kang to avenge his death and events mostly play out as they did in Mortal Kombat II as a result. His soul is resurrected as a Netherrealm slave by Quan Chi, and he does not escape from his captor come the events of Mortal Kombat X.

Thanks to Kronika meddling with time in Mortal Kombat 11, another version of himself and Liu Kang ended up being involved with the plot and they're clearly disgusted at what their older revenant selves have become as servants of Kronika and the Netherrealm.

  • Adaptational Jerkass:
    • In Shaolin Monks, the same Kung Lao who was once a humble warrior who did not seek the spotlight is now an honour obsessed, ill-tempered Jerk Jock who endlessly teases Liu Kang about Kitana, not to mention buying into Shang Tsung's scheme.
    • Downplayed in Armageddon and the rebooted timeline. He's still a humble warrior like his old characterization but he wants to prove that he can be better than Liu.
    • In the intro dialogues of 11, he's very arrogant, narcissistic and jealous to the point that he's worse than Johnny Cage, even the pre-Character Development one from his time. Lao believes he deserves be the "The Chosen One" and thinks he's a better match for Kitana (of course she disagrees). His revenant is no better compared his normal self, and throws in his lot with Kronika, completely lacking the Being Evil Sucks mentality displayed in MKX.
  • Always Someone Better:
    • Towards Liu Kang in Armageddon and 9 a little bit. Extremely blatant in Shaolin Monks.
    • A favorite insult against him amongst the X and 11 roster is to unfavorably compare him to Liu Kang.
  • Awesome, but Impractical: It's not shown as such, but really, just think about it. Using one's own hat as a bladed, long-range weapon is about as unfeasible as it gets. Hats are not conducive to being thrown accurately.
  • Back from the Dead: Subverted in Mortal Kombat X. His regular appearance belongs to the mutiplayer Alternate Universe; he's still a revenant by the end of the story mode.
  • Badass Grandpa: Again, unfortunately only in the multiplayer Alternate Universe.
  • Bald of Evil: Interesting variation. While as a revenant under the service of Quan Chi (and bound to his will), he's completely bald. Other revenants like Stryker or Liu Kang have full heads of hair.
  • Berserk Button:
    • Some interactions in X and ''11' show that he quite likes his hat, and does not appreciate people insulting it.
      Kung Lao: Why are you here, Cage?
      Johnny Cage: To tell you Zorro's mom wants her hat back.
      Kung Lao: Any hope for mercy is lost.
    • His interactions with Bo' Rai Cho, Cassie Cage and Kitana show he's also not very happy with the idea of being compared to Liu Kang.
      Kung Lao: The lesser Cage.
      Cassie Cage: Liu Kang lite.
      Kung Lao: A mouth in search of a fist.
    • Similar to Liu Kang and Kitana, Raiden is probably this in X since he most likely blames their deaths on him as well, since he "allowed" them to happen. Unlike Liu Kang and Kitana, he doesn't actually enjoy being a revenant, so he pretty much seems just as unhappy with him as they are.
    • As revealed by certain intro dialogues in 11, he doesn't take kindly to people mocking his name.
  • Big Brother Instinct: He despises his family's treatment of Kung Jin, in which he tells Raiden in one of his intros.
  • Cain and Abel: Being revived as a revenant, his cousin becomes one of Earthrealm's heroes, Lao becomes Cain to Jin's Abel.
  • Celibate Hero: As a Shaolin, this is almost a requirement.
  • Characterization Marches On: Kung Lao's appearances before Shaolin Monks didn't have his rivalry with Liu Kang and he wasn't the hothead SM cemented him as. Come Shaolin Monks, he's presented as jealous of Liu Kang and driven to show he's just as worthy to be a hero as him. While the game is of dubious canonicity elements of it were used in later games, in this case namely Kung Lao's characterization (the earliest game after SM to have this is Armageddon in the case of Kung Lao's ending).
  • A Day in the Limelight:
  • Deadpan Snarker: Kung Lao does this quite a bit more in pre-fight banter in Mortal Kombat X, especially if he's facing a comedic character.
  • A Death in the Limelight: At the end of his chapter in MK9, his neck is snapped by Shao Kahn.
  • Defector from Decadence: His ending in X shows that he wants to find a way out of the Netherrealm. Kung Jin, who has not given up any hope on Lao, aids him to redeem his soul and return him to the side of good.
  • Dressing as the Enemy: According to both Shaolin Monks and 9, Kung Lao disguised himself as one of Shang Tsung's bodyguards to infiltrate the first game's tournament. In the latter, one of Raiden's "hot flashes" tips him off to this, causing the thunder god to berate the monk and force him into battle against Scorpion so that he'd lose and be disqualified.
  • Driven by Envy: In 11, Kung Lao's Revenant incarnation is excessively envious of Liu Kang. Once the Revenant Liu Kang is taken out of the picture, Kung Lao shreds any prior restraint in expressing his seething jealousy.
    It should have been me!
  • Earn Your Happy Ending: His MKX Arcade ending has Kung Jin coming to his aid to help redeem his soul and return him to life. Unfortunately, this ending is shown to be non-canon in 11.
  • Everyone Has Standards: Even the usually cocky Lao can't stand Frost's arrogance in 11, remarking in one intro that he at least respects his elders.
  • Faking the Dead: He was apparently killed by Shao Kahn during Trilogy. He survived, but for a time allowed his allies to believe him dead.
  • Famous Ancestor: The descendant of the Great Kung Lao, the Champion of Mortal Kombat who prevented Shang Tsung's tenth victory ages ago and was eventually killed by Goro. This Kung Lao is Kung Lao X. In his arcade ending in 9, it turns out he's actually the Great Kung Lao reincarnate.
  • Fatal Flaw: In 9, Pride. It gets him into a fight he can't win in the first tournament, and he gets a nice Neck Snap while he's grandstanding after a victory.
  • Femme Fatalons: As a revenant, disturbingly enough.
  • Future Me Scares Me: In 11, due to Timey-Wimey Ball, the living Kung Lao is able to meet the revenant Kung Lao... and he's not pleased of what he becomes.
    The thought of me becoming you sickens me!
  • Heel–Face Turn: With Kung Jin's aid he is able to pull one in his MKX ending.
  • Heroic Neutral: While a key player in the battle against evil, at his core, he's a man of peace and would prefer to live a life of solitude and tranquility.
  • Heroic Willpower: In his (and Kung Jin's) Mortal Kombat X Arcade Ladder endings with Jin's help he's able to fight the corruption in his soul and fight for good.
  • Heterosexual Life-Partners: With Liu Kang. Shaolin Monks goes the Vitriolic Best Buds route (moreso from Kung Lao's side), whereas 9 tries to strike a fine balance.
  • Jerk with a Heart of Gold: Kung Lao is very self-assured to the point of arrogance and comparisons to Liu Kang are a sore spot for him. When actually in contact with Liu Kang, however, any animosity mostly amounts to playful ribbing and he shows nothing short of pride in witness to his friends' accomplishments, even when he became a god.
    • In MK11, he's understandably more openly skeptical of Raiden after learning that he was responsible for his fate in the new timeline. When confronted over this by the revenants, he makes it clear that he doesn't hold it against him like they do.
    Kung Lao: Lord Raiden may make mistakes, but he doesn't murder his followers.
    • Unlike Liu Kang in the last game, Kung Lao, in one of his intro dialogues, is accepting of his nephew and laments how the rest of his family mistreated him.
  • Killer Rabbit: Literally! Two of his Vs. Fatalities in Shaolin Monks involve him pulling a rabbit out of his hat; the first has him beat them to death with it, the second has the rabbit viciously maul them until they're dead.
  • The Lancer: To Liu Kang, who he generally accompanies as a fellow Shaolin and is frequently shown to be his best friend and closest confidant.
  • Long-Haired Pretty Boy: Generally depicted with long hair, often wrapped in a ponytail.
  • Martial Pacifist: Generally avoids picking fights, but is more than capable of finishing them.
  • Named After Somebody Famous: His name comes from The Great Kung Lao.
  • Nice Hat: It also doubles as a weapon!
  • "No. Just... No" Reaction: When Mileena flirts with him. "Do not even THINK of it!" indeed.
  • Overshadowed by Awesome: This is increasingly the case with him when it comes to Liu Kang, in spite of the former being a decent warrior and being more well-received in his debut by the fandom than the latter. This is most glaring in 9, while Liu Kang was (once again) the hero and involved with and included in many of the storylines, Kung Lao's time on-screen alive didn't even span 15 minutes.
  • Panthera Awesome: He turns into a cheetah for his Animality.
  • Reforged into a Minion: Like Sub-Zero and Jax, he was brainwashed to serve Quan Chi and Shinnok in 9, and remains a brainwashed one in X. However, his MKX arcade ending shows that he seems to dislike his current status as a revenant, and wants to get out of the Netherrealm. Kung Jin, who didn't give up any hope on him, comes to his aid and redeems his soul to the side of good thanks to his Heroic Willpower.
  • Refusal of the Call: Original canon only; in both Shaolin Monks and 9, he decides to disguise himself as a bodyguard and head to the MK tournament anyway (however, the latter gives him a justifiable reason, by having Kung Lao wanting to defeat Goro to avenge his ancestor).
  • Reincarnation: His MK9 arcade ending reveals that he is The Great Kung Lao reborn in the modern day, which also means he got the chance to redeem his loss against Goro from 500 years ago.
  • Roaring Rampage of Revenge: He's the first to discover Liu Kang's corpse when Shang Tsung and Quan Chi kill Liu Kang in Deadly Alliance. He doesn't take it well, and trains with Bo' Rai Cho to learn some new tricks to defeat the two. It... doesn't quite work out the way Kung Lao intended.
  • Shadow Archetype: Serves as one to his past self in 11. Revenant Kung Lao is what would happen if Kung Lao was purely Driven by Envy towards his friend and rival Liu Kang, and only cared about avenging the death of his ancestor instead of fighting for a greater good just as his ancestor did. His entire reason for joining Kronika is so he can have a do-over and defeat Shao Kahn in the tournament to one-up Liu Kang.
  • Sour Outside, Sad Inside: In his and Kung Jin's MKX arcade endings, Kung Lao seems to dislike his current status as a revenant, and wants to get out of the Netherrealm. Kung Jin, who didn't give up any hope on him, comes to his aid and redeems his soul to the side of good. Though this ending is not canonical.
  • Stance System:
    • Mantis Kung Fu and Shaolin Fist in Deadly Alliance, and just Shaolin Fist in Armageddon, as Shujinko becomes the Mantis practitioner.
    • In X, his variations are Buzz Saw, Tempest, and Hat Trick.
  • Summon Magic: In 11, a customization move allows him to summon the spirit of the Great Kung Lao to assist him.
  • Teleportation: One of his signature moves allows him to teleport near the opponent.
  • There Is Another: He is Earth's backup champion in case Liu Kang fails or is killed somehow. He knows this and isn't all that pleased about it.
  • Took a Level in Jerkass: Up to Eleven in 11 where his personality more resembles Kung Jin or pre Character Development Johhny Cage than it does the Kung Lao from previous games.
    • Although, his more arrogant persona is mainly limited to the pre-fight dialogues which tend to be flexible with the characters' actual personalities, especially the ones with both living and revenant skins (11 doesn't have skin-exclusive dialogues). In the story mode, he acts more in line with his previous depictions, with his rivalry with Liu Kang being Played for Laughs.
  • The Rival: To Liu Kang as of Shaolin Monks.
  • Spin Attack: Almost every special attack he has involves spinning either himself or his hat.
  • Tall, Dark, and Handsome: Height unknown
  • Undeathly Pallor: A grayish-white skin after being revived as a brainwashed minion.
  • Volcanic Veins: He gains these upon being revived as a brainwashed minion of Quan Chi.
  • Warrior Monk: Like Liu Kang, he's a Shaolin Monk who fights for Earthrealm, although he's far more reluctant about it in the original timeline.
  • Weapon of Choice: In addition to his hat, he also had a battle axe in Gold and a broadsword in Deadly Alliance and Armageddon.
  • You're Insane!: Not to the enemy, but in his own words to Liu Kang in 11, their future is "insane".


"This will be easy."

Debut game: Mortal Kombat II (Katalin Zamiar)
Other appearances: Ultimate Mortal Kombat 3 (Becky Gable), Mortal Kombat: Deception, Mortal Kombat: Armageddon, Mortal Kombat: Shaolin Monks, Mortal Kombat 9 (Linda Lee), Mortal Kombat 11 (Mela Lee, English; Alexis Gabe, Face Model; Alicia Barragán, Latin American Spanish)
Non-game appearances: Mortal Kombat: Annihilation (Irina Pantaeva)

Jade is Kitana's best friend and bodyguard. Although loyal to Shao Kahn at first, she later joins Earthrealm's champions when Kitana defects and helps repel his invasion of Earthrealm. After Kitana's death and subsequent brainwashing by Onaga alongside the rest of Raiden's champions, Jade is forced to imprison her friend and joins forces with Sindel to free the captured heroes and hunt down the traitorous Tanya in Outworld during the events of Mortal Kombat: Deception. She also appears in the game's Konquest Mode to give Shujinko the task of apprehending Rain and would later join the Forces of Light during the Battle of Armageddon.

She pretty much has the same storyline in Mortal Kombat 9, initially serving Shao Kahn but leaves Outworld and joins Earthrealm when Kitana does. However, she is killed during Outworld's invasion, unlike the original canon, when Queen Sindel attacks the Earthrealm base of operations. Her soul is given over to Quan Chi, who enslaves her as a soldier of the Netherrealm. She is mysteriously absent from the events of Mortal Kombat X outside of a cameo in Kitana's arcade ending, although Kitana has a moveset variation called Mournful incorporating her tools that implies her revenant form was seemingly killed. This is not the case as she returned in Mortal Kombat 11 as a Netherrealm minion allied with Kronika. Her living self would be brought back thanks to Kronika's actions and allies with the heroes to stop her, with it also being revealed she and Kotal Kahn were lovers long before the events of the games.

  • Ambiguously Brown: She's browner-skinned than almost everyone else in Edenia; Edenia being a mishmash of Asian and Middle Eastern influences doesn't help in narrowing her race down.
  • Arch-Enemy: Jade does not take betrayal well. Tanya needs to sleep with one eye open, because Jade's having none of that crap.
  • Bare Your Midriff: Ever since Deception, she's bound to have one outfit like this.
  • Battle Couple: Her dialogue in Cetrion's reveal trailer and the names of a few of her costume parts imply a romance with Kotal Kahn. In the story, it's revealed that Kotal has been her lover long before the events of the game occurred.
  • Battle Boomerang: Well, more like "razorang," but close enough. The boomerangs become a Retractable Weapon in MK11.
  • Being Evil Sucks: An intro with Baraka in 11 has her agree that dying is preferable than coming back as a revenant as she has.
  • Better to Die than Be Killed:
  • Bodyguard Babe: Personally serves as Kitana's. A formidable kombatant in her own fight: in MK9, on her way to break out Kitana from prison, she defeats both Baraka and Sheeva. Upon fleeing at Kitana's command, she encounters Mileena, and defeats her before facing and defeating Smoke as well.
  • Bodyguarding a Badass: Serves as Kitana's bodyguard, though Kitana herself is no slouch in kombat.
  • Bonus Boss: She was one in her debut in the second game. Also, Klassic Jade in "Goro's Lair" in 9.
  • Braids of Action: Her alternate in 9. Coupled with the bikini she dons, she's a dead ringer for a darker-skinned Princess Leia in Return of the Jedi. Her alt. in Deception also sported these in the form of Girlish Pigtails.
  • But Not Too Black: Jade has a brown skin tone since her introduction, however, in some of the official art and renders for Mortal Kombat 9, she's barely tan. In the mobile version of Mortal Kombat X, she again loses her brown skin tone for a tan one. Also in the movie adaption she appears in, Mortal Kombat: Annihilation she has Asian-like features that vastly differ to her portrayal in-game. In Mortal Kombat 11, her skin is back to being dark again.
  • The Bus Came Back: She returns in Mortal Kombat 11 after making no appearance whatsoever in MKX, barring a cameo in Kitana's ending and a reference in her Mournful variation. She also has her living selves as alternative loadouts too besides her primary revenant self.
  • Cats Are Mean: Her Animality turns her into a cat that attacks the opponent in a vicious clawing flurry.
  • Combat Stilettos: Most of her outfits give her heels in some fashion.
  • Composite Character: Her moveset in MK11 now has her boomerangs collapse as daggers she uses in some of her moves, making Jade now share some attributes with Kitana.
  • A Day in the Limelight:
  • Deadpan Snarker: Especially in 11, where many of her intros practically ooze with sass.
    Jade: That Kronika chose you speaks volumes.
    Shao Kahn: She'd have won, had she heeded me.
    Jade: What do you know of victory, Shao Kahn?
  • Demonic Possession: Possibly. Her ending in 9 implies that a nameless woman's spirit took over her body. Kitana's ending in MKX shows that she's still in Jade's body, despite Jade being seen among Quan Chi's revenants in the previous game.
  • Designated Girl Fight: A Designated Black Girl Fight with Tanya. That is, we think a Designated Black Girl Fight.
  • Distaff Counterpart: If Kitana and Mileena are conceptually counterparts to Sub-Zero and Scorpion, then Jade has got to be one to Reptile.
  • Downloadable Content: Klassic Jade from MKII/3 in MK9
  • Dude Magnet: By the gods, yes. In MK 11, she has multiple guys chomping at the bit to be with her, but unfortunately for them, she's already given her heart to Kotal Khan.
  • Fanservice Pack: In Deception. Like the others, it continues on to Armageddon and 9. On top of this, her victory pose in 9 (should the player choose to not perform a Fatality) has Jade doing a pole dance with her staff for everyone's viewing pleasure.
  • Fate Worse than Death: What Baraka claims of her Revenant state as of Mortal Kombat 11, to which she does not disagree with.
  • Future Me Scares Me: The living Jade is horrified of her revenant self in 11.
    Jade: By the Gods, it's true? This is what I become?!
  • Gainax Ending: In her ending in 9, after defeating Shao Kahn, she collapses from exhaustion, and has a vision of a mysterious woman. This character, who isn't named, has never appeared in any other place in the franchise, and thus far, her identity can only be guessed. The strange woman also appears in Kitana's Arcade Ladder ending to X (where Jade makes a cameo), so it's possible this storyline will be explored further. This woman would later be revealed to be Kronika, the Big Bad of Mortal Kombat 11.
  • Girlish Pigtails: Her alternate costume in Deception. Braided, too.
  • Groin Attack: The first part of her X-Ray in 9, delivered with her staff from behind.
  • Hammerspace: Jade's staff is bigger than her. Averted in MK9, where Jade holds the staff in her hand at all times. It's shown to extend and shrink in a manner similar to Goku's Power Pole.
    • Averted even more in 11, where the staff is depicted as two handles kept at her waist which form the rest of the staff out of energy.
  • The Heart: In 11 she's held in high regard for her moral compass, as stated by Raiden, Kotal Kahn and Kitana.
  • Heterosexual Life-Partners: With Kitana. This is perhaps driven home by her post-battle exchange with Mileena in 9's Story Mode ("I am more of a sister to Kitana than you"). Similar to the Kitana/Kotal example, Jade warns Liu Kang that if he ever hurts Kitana, he'll be answering to her.
  • Hitman with a Heart: Same deal as Kitana, and likely her partner for many victims.
  • I Hate Past Me: Her revenant self in 11 has a low opinion towards her living human self for still being loyal to Kitana.
  • In the Hood: Her living self wears a brown hood in 11.
  • Leotard of Power: Frequently wears these if not wearing Underwear of Power.
  • Long Hair Is Feminine: Albeit usually tied up in some fashion.
  • The Lost Lenore: She's revealed to be Kotal Kahn's. It's implied that Kotal himself is this for her in both the original and reboot timelines.
  • Meaningful Name: Not only does Jade favor green as the primary coloration of her attire, she also has green eyes in 9.
  • Missed the Call: Jade wanted to aid Kitana and the others during Deadly Alliance, but was a bit late in joining up with them. This actually saved Jade's life in a Slept Through the Apocalypse-esque manner, as she wasn't slain by the Tarkatan horde and subsequently revived to do Onaga's bidding.
  • Ms. Fanservice: Largely evident in MK9.
  • No-Sell: In MKII, Jade had complete immunity to projectiles: they simply go right through her. From Ultimate 3 onward, she has a special that allows projectiles to phase through her. Klassic Jade in 9 retains the full invulnerability she possessed back in II.
  • Non-Indicative Name: Why is the Jade's Desert arena named after her? No explanation has ever been given.
  • Off with Her Head!: Three of her Fatalities involve ripping the opponent's head off with her staff. In her Hara-kiri move, she does this to herself with her Battle Boomerang.
  • Patriotic Fervor: Heavily implied, at the very least. She's the general of both the Edenian Resistance and the Edenian Freedom Fighters and the bracelets she wears are a symbol of her unshakable loyalty to Edenia. While normally warm and friendly to her allies and loved ones, she most definitely doesn't take kindly to traitors to her homeland, as seen with Rain and (most prominently) Tanya.
  • Prim and Proper Bun: Her hairstyle (shared with every other female ninja who existed as of MK3) in MK3.
  • Professional Killer: Her occupation under Shao Kahn. Notably, while she's far from a bad person, she doesn't regret her job and even boasts she was the best assassin in Outworld. To Kung Lao's dismay.
  • Race Lift: Jade started out as a clearly darker-skinned palette swap of Kitana, then looked Asian in the movie, before finally settling on the brown-skinned tone we see above. Especially in pretty much every version of the second game developed by Probe. While a few, like the DOS and 32X versions, did darken her skin slightly, the most any of them got right was her green attire, and none of them came close to the right skin tone at all for her.
  • Rapunzel Hair: She's got a long head of hair. Check out her MK9 portrait.
  • Really 700 Years Old: Same deal as Kitana.
  • Remember the New Guy?: Unlocking the fight with her in MKII is prefaced with text that states that she was an undiscovered warrior from Mortal Kombat. There was no such character in MK1 proper, and although the first movie would've played on this by having her appear to fight Sonya, the scene was scrapped.
  • Retractable Weapon: In 9, her staff was made into a shrinking weapon akin to Goku's Power Pole, which she pairs with boomerangs that collapse into daggers in 11.
  • Secret Character: She demanded that you win the fight before the ? in one player mode using only low kicks.
  • Shadow Archetype: Much like how Revenant Kitana is Shao Kahn's perfect daughter, Revenant Jade is his perfect assassin. Unlike the living Jade, who is a loyal bodyguard to Kitana that is still willing to stand up to both her and Kotal when she feels they're acting out of line, Revenant Jade is a cold-hearted killer that obeys whoever she currently serves without question, taking pride in the fact that she has discarded her compassion in favor of killing whoever she's ordered to. She even tells her past self that sticking to Kitana would lead to her death, an idea she is appalled by.
  • She's Got Legs: A number of her outfits have given emphasis on her legs or bared them, such as with her living self in 11.
  • Spinning out of Here: In Deception, she gains a move called Vanishing Winds where she spins around a cloud of green smoke and reappears behind her opponent. Kitana and Khameleon would borrow this move in Armageddon.
  • Spoof Aesop: Well, we can only hope she's kidding when she gives this advice. (Of course, as stated below, the source probably shouldn't be considered canon.)
  • Simple Staff: Her weapon of choice is usually a staff, though it gets upgraded to a Blade on a Stick in Deception.
  • So Proud of You: Sports a huge smile when Kitana is hailed the new ruler of Outworld.
  • Stance System: Fan Zi and Kuo Shou. She only keeps Fan Zi for MKA, where none other than Shinnok's clone starts using Kuo Shou.
  • Statuesque Stunner: As with many Edenians, she is quite tall and is able to stand toe to toe with many male characters.
  • Stripperiffic: Not only her costume and such; her non-Fatality win animation in MK9 features her planting her staff upright in the ground and twirling around it like a stripper pole.
  • Take Up My Sword: Her arsenal is now in Kitana's hands and if the Mournful variation is chosen, she will use them.
  • Teleport Spam: In 11. She could teleport in previous games, but 11 is where she starts doing it even if it's not really necessary.
  • They Killed Kenny Again: If Johnny wasn't the poster boy for this trope already, Jade would run a close second, especially in media outside of the main games' continuity. To list them off, she gets offed by Liu Kang in Mortal Kombat: Shaolin Monks, eaten by a demon in Mortal Kombat: Annihilation, killed in Mortal Kombat: Armageddon, does not survive the events of Mortal Kombat 9, and Mortal Kombat X's Continuity Snarl seems to imply she dies as a revenant sometime before the events of that game. Her only presence in the storyline at all is during Kitana's ending, as a wandering spirit.
  • Third-Person Seductress: This speaks volumes. Apparently, Jade was kind enough to let us know that her BWH measurements are 36-24-36 and that her astrological sign is Scorpio. (This is something of an example of Informed Attractiveness; Video Game Vixens probably shouldn't be counted as canon and while Jade is indeed a curvy beauty, she's neither wasp-waisted nor more buxom than the other females as they all pretty much have the same perfect figure. And as for being a Scorpio, being ten-thousand years old, she was born long before the Western Zodiac system — or the calendar it is based on, for that matter — was established.)
  • Token Good Teammate: Same deal as Kitana.
  • Underwear of Power: As her primary costume in Deception and alternate in 9.
  • Undying Loyalty: To Edenia, but Kitana most of all. When Kitana is imprisoned by Shao Kahn after learning of Mileena's creation and the death of her real father at Kahn's hands, Jade immediately sets off to rescue her best friend and then seeks out Raiden's help, effectively pulling a High-Heel–Face Turn on Kitana's behalf.
  • Weapon of Choice: Her bo. Becomes a Blade on a Stick for her Deception-Armageddon incarnation.
  • What Happened to the Mouse?: While she's clearly shown to have been raised as one of Quan Chi's revenants after her death in 9, Jade is curiously absent from X except for Kitana's ending, where she cameos as a spirit reaching out to her emotionally tormented revenant friend. Her living and revenant selves would show up in later in 11.
  • World's Most Beautiful Woman: Her redesign in MK 11 is her most attractive so far, as she's gained multiple admirers and would-be suitors.
    • Not only does Johnny Cage hit on her, he makes it clear that he wants to tap it, which Jade snarkily declines. A seperate pre-fight dialogue between them has Johnny tell her that he once dated a beauty queen who looked exactly like her, and one of his dialogues with Kotal Khan has Johnny ask Kotal if Jade has any sisters.
    • Kotal himself also becomes taken by Jade's valor as well as her beauty. The two are confirmed to be lovers by MK 11.
    • Kung Lao is no exception and asks Jade if she'd be interested in joining him on a double date with Kitana and Liu Kang. Unlike with Johnny, Jade doesn't mince words and bluntly replies: "In your dreams, Kung Lao."


Smoke (Tomas Vrbada)
"Where there is smoke, there is fire!"
"Smoke is dead! I am Enenra!"
Debut game: Mortal Kombat II (Daniel Pesina)
Other appearances: Mortal Kombat 3 (Sal Divita, cyborg), Ultimate Mortal Kombat 3 (John Turk, human), Mortal Kombat: Deception, Mortal Kombat: Armageddon, Mortal Kombat: Shaolin Monks, Mortal Kombat 9 (Ken Lally), Mortal Kombat X (cameo) (Andrew Bowen, English; Carlo Vázquez, Latin American Spanish)
Non-game appearances: Mortal Kombat: Annihilation (Ridley Tsui), Mortal Kombat: Defenders of the Realm (Jeremy Ratchford)

Formerly a deadly Lin Kuei assassin from Prague named Tomas Vrbada, Smoke was forced against his will to become a cyborg assassin. However unlike other warriors converted into killing machines he retained his soul which constantly battles against his programming to assert Smoke's free will.

During the second tournament in Outworld, Smoke was assigned to aid the sixth Sub-Zero in his assassination of Shang Tsung. The mission was unsuccessful but the two did aid the Earthrealm warriors against Shao Khan. Returning home to find the Lin Kuei planned to convert their members into cyborgs, Smoke and Sub-Zero fled to avoid being turned into machines. Unfortunately Smoke was captured and then forcibly made into a cyborg assassin. Sent after his former friend Sub-Zero, he eventually realised he still had a soul and overcame his programming. Despite aiding his ally in Cyrax and Sektor's defeat, Smoke was captured by Shao Kahn's forces.

Taken as a trophy to Outworld, he rotted in Kahn's dungeon deactivated until revived by the evil Noob Saibot to be his ally against his will. Noob intends to use Smoke as a template for a cyber-demonic army. But there have been signs that his true nature remains.

Smoke's story is probably the one which most dramatically changed in Mortal Kombat 9 when compared to his previous incarnation. He does NOT get automatized in lieu of Kuai Liang getting captured, aids the defenders of Earthrealm against Shao Kahn's invasion, dies against Sindel and gets bound to Quan Chi's service in the Netherrealm. In MKX, he is one of the many fallen warriors that Shinnok and Quan Chi use in their plan to conquer Earthrealm. In his words: "Smoke is dead. I am Enenra!"

Tropes related with Smoke (human) (MKII/UMK3/MKT/MK9)

  • Anime Hair: His MK9 design.
  • Back from the Dead: Subverted in the main story of MKX. Played straight in the multiplayer AU, in which he also rejoined the Lin Kuei.
  • Battle Aura: His body emits a constant fume of smoke. His cyborg form does the same, but this is by artificial means.
  • Bonus Boss: He was one in his debut in the second game. Also, Klassic Smoke in "The Living Forest" in 9.
  • Came Back Strong: His ladder ending reveals that he was offered as a ritual sacrifice to a demon-worshiping cult who sought to gain mystical powers. He was resurrected as an Enenra, a creature of smoke and used his new found powers to kill his murderers.
  • Canon Name: 9 confirmed his birth name to be Tomas Vrbada.
  • A Day in the Limelight: In Mortal Kombat 9, he's the focus of Chapter 7.
  • Downloadable Content: In 9, Klassic Smoke from II.
  • Fanservice Pack: His redesign in 9 shows off a lot more arm and gives him long hair, making much more ample eye candy than the other ninjas.
  • Heterosexual Life-Partners: With the younger Sub-Zero. Smoke considers Sub-Zero to be like a brother to him.
  • Hotter and Sexier: In 9, as noted above.
  • Invisibility: Can disappear into a cloud of smoke and use it to turn invisible.
  • Irony: At his debut, Smoke just used Scorpion's moveset in addition to being faster. Later on, when he was actually given a story, he was made a Lin Kuei member instead.
  • Leeroy Jenkins: Shows some shades of this in 9. When his friend is captured by the Lin Kuei to be automated, he almost blows his cover, risking his own capture. Later, after Jade defeats Mileena and attempts to contact Raiden, Smoke believes that Jade just knocked out Kitana and challenges her to a battle, despite Jade and Raiden telling him otherwise (given his words, it's likely that he perceived Jade's relationship with Kitana to mirror that of his own with his friend).
  • McNinja: 9 reveals he's actually Czech.
  • Meaningful Name: Uses smoke as a means of stealth and attack.
  • Mysterious Past: According to his bio in 9, Smoke has no memory of his childhood and hopes that his time with the Lin Kuei will help him uncover his past and the origin of his powers. In his Arcade Ladder ending in 9, he remembers this: as a child, he was sacrificed to a demon by an unknown cult, returning to life as an Enenra, a creature made of smoke and vapor, and slaughtering the ones who killed him.
  • Mystical White Hair: As seen in 9, which finally provides a look at Smoke's backstory and gives an explanation for his unnatural abilities.
  • Potty Failure: His Babality in Mortal Kombat 9.
  • Prickly Porcupine: His Animality turns him into a porcupine that shoots its quills at the opponent
  • Pun: His pre-battle quote in 9, reproduced above.
  • Secret Character: In MKII, he required you be at the Portal. Whenever you uppercut, sometimes sound designer Dan Forden appears in the corner saying "Toasty!" If you're on the portal, hit Down and Start at the same time.
  • Sensual Slavs: As of 9, where his bio states he hails from Prague and is remade as more of a pretty boy.
  • Shown Their Work: His intro quote "Where there is smoke there is fire!" sounds a lot less corny once you realize that it is actually a fairly subtle allusion; traditionally, Enenras primarily manifest through open flame.
  • Split-Personality Takeover: In X, the Enenra takes over Smoke's body and overrides his personality and mind, if his line in the That Man Is Dead example below is anything to go by.
  • Suddenly Ethnicity: According to 9, Smoke was born in the Czech Republic. That's right, a Slavic McNinja.
  • Super Smoke: It's in his name. His special moves all involve smoke.
  • Smoke Out: Inverted in 9, where he throws a wispy projectile at the ground. If it connects with his opponent, they are forcibly transported into the air.
  • Super Speed: In his MKII appearance, he was a Scorpion clone who had three distinguishing features: the smoke coming from his body, his throwing, and his insane speed.
  • Teleport Spam: His quick teleports and teleport attack ensure a player will be aiming for this.
  • That Man Is Dead: "Smoke is dead! I am Enenra!" A Justified Trope, as Smoke is literally dead, with the Enenra within him being instead a Revenant Zombie.
  • Undeathly Pallor: A grayish-white skin after being revived as a brainwashed minion.
  • Volcanic Veins: He gains these upon being revived as a brainwashed minion of Quan Chi.
  • What Happened to the Mouse?: Alongside Stryker, Sindel and Nightwolf, Smoke makes no appearance in the story of 11 despite still being a Revenant.
  • The Worf Effect: A less severe case. In his chapter of Story Mode, he faces off against Kitana and Sektor and triumphs without much difficulty. When they meet again (Kitana and Nightwolf's chapters, respectively), Kitana beats him alongside Cage, and Sektor treats Smoke like a rag doll, with Smoke being unable to successfully land a blow before Sektor gets him into a chokehold and Nightwolf has to intervene.
  • Wrestler in All of Us: In 9, the first part of him X-Ray move has him German suplexing his opponent. He then turns around and kicks them hard in the face while telling them to "Stay down."
  • Yank the Dog's Chain: In 9, he gets:
    1. To escape his fate from the original canon and stay human.
    2. More unique specials.
    3. His own chapter in Story Mode.
      But then...
    4. He's brutally offed by Sindel.
    5. He's resurrected by Quan Chi to serve him in the Netherrealm. Oh, and he never gets resurrected after Shinnok's war.
    6. It's also implied that whatever demon he was sacrificed to is what is in control of him now. That or Smoke has willingly embraced his demonic nature due to his turn to the dark side.
    7. He is nowhere to be seen in the story mode of 11, leaving his fate uncertain, although Noob claims in an intro that he still remains in the Nether Realm.

Smoke (LK-7T2)

Tropes related with Smoke (every other game, also UMK3/MKT)
  • Assimilation Plot: His ending in Armageddon.
  • Assist Character: Becomes one to Noob Saibot in Deception.
  • Bare-Fisted Monk: In Deception and Armageddon, he has no weapon. In Deception, this was because he was a tag team with Noob, but in Armageddon, he doesn't pick up a weapon after Sub-Zero frees him from Noob's control. Instead, he has two unarmed fighting styles, Mi Tzu and Judo.
  • Canon Immigrant: As part of Triborg, since Smoke was never turned into a cyborg in the new timeline.
  • Cool Mask: His alt. in Deception (later his default costume in Armageddon).
  • Cybernetics Eat Your Soul: He's the most obvious subversion in the series. His personality and identity are suppressed, but his soul is still intact. However, while Cyrax and Sektor could not be detected by Shao Kahn for their lack of souls, Smoke did, though his couldn't be stolen as he was one of Raiden's chosen warriors, but it went From Bad to Worse for him: even his later reprogramming by Noob Saibot is implied to not be sticking.
  • Dead Guy on Display: After Mortal Kombat 3, Shao Kahn kept his deactivated body as a trophy.
  • Eat the Bomb: One of his Fatalities in MK3.
  • Earth-Shattering Kaboom Used as an (obviously non-canon) Fatality.
  • Fighting from the Inside: Deception hints that Smoke's good nature has not been entirely suppressed by Noob's programming. In Ashrah's ending, he starts to short-circuit in the Netherrealm, as only demons and truly evil people can remain there unharmed. In Konquest mode, Smoke passes along several messages and plans for Sub-Zero through Shujinko, suggesting that he's acting as a Reverse Mole.
  • Grey Goo: His nanomachines become this in his Armageddon ending. The realms are, simply put, screwed.
  • Heel–Face Revolving Door: Good by default, but unwillingly turned evil in 3 and Deception. By Armageddon (or specifically, Konquest mode of that game), he's back on the side of Good, seen with the Forces of Light during the Battle of Armageddon.
  • I Am Legion: His ending in Armageddon.
  • A Load of Bull: His Animality.
  • Nanomachines: Noob attempts to harness them in his conquest of the realms. They're responsible for repairing Smoke's robotic body, explaining his new appearance in Deception.
  • Ninja Pirate Zombie Robot: From what info has been given between the two continuities, he's a Slavic human-turned Enenra-turned human again-turned cyborg.
  • Red Eyes, Take Warning: In Deception/Armageddon, he sports these as he partners with Noob Saibot. He also sports red eyes as Triborg, who is also evil.
  • Stance System: Had Mi Tzu during his tag-team with Noob. In Armageddon he was also given Judo, since he was one of the two non-boss characters to not be given a weapon (the other being Mokap).
  • Taking You with Me: His MK3 World End Fatality is an example of this and There Is No Kill Like Overkill. Not only did he take you with him, HE TOOK THE ENTIRE WORLD WITH HIM.
  • There Is No Kill Like Overkill: Again, his World End Fatality, which blew up both you, him and the entire planet to boot.
  • Unwilling Roboticisation: He was forced into the cyberization process against his will in the original timeline.

    Noob Saibot 

Noob Saibot (Bi-Han)
"Fear me!"

Debut game: Mortal Kombat II (Daniel Pesina)
Other appearances as Noob Saibot: Ultimate Mortal Kombat 3 (John Turk), Mortal Kombat 4 (John Turk, home versions only), Mortal Kombat: Tournament Edition, Mortal Kombat: Deception, Mortal Kombat: Armageddon, Mortal Kombat 9 (Jamieson Price), Mortal Kombat 11 (Sean Chiplock, English; Tommy Rojas, Latin American Spanish)
Non-game appearances: Mortal Kombat: Annihilation (J.J. Perry), Mortal Kombat: Conquest (Sultan Uddin)

Upon dying, Sub-Zero I's soul was corrupted and he became a wraith named Noob Saibot. He lost his ice abilities but gained a new power: the ability to control darkness. Under his new identity, he served Shinnok as the head of the Brotherhood of Shadows for a time. He mainly played the role of observer until Shinnok's apparent demise in 4, which caused the Brotherhood to disband. He made a triumphant return when he nearly killed Goro under the servitude of Shao Kahn during Deadly Alliance, but after Shao Kahn (apparently) died, his role shifted to observer again until Deception, where he finds Smoke in one of Kahn's old prisons. He reactivates Smoke and reprograms him into servitude. He now aspires to enslave the Netherrealm under his iron rule by assembling a new Brotherhood of Shadows.

Noob's storyline in Mortal Kombat 9 is pretty much the same. He serves Quan Chi more readily than in the previous games, but he also hasn't lived the events post-Deadly Alliance, so it remains to be seen if he'll eventually strike out on his own. Near the end of the game, he is sucked into a soulnado, which is destroyed by his demonic essence, and his corporeal form disappears. He makes no appearance in Mortal Kombat X, but he's apparently still under the Netherrealm's control, as Quan Chi states in pre-fight dialogue that he has his soul. He returns in 11, now wielding his signature sickle and sporting an outfit that evokes imagery of an executioner and the Grim Reaper. He reveals he had survived his experiences in 9 and is free from Quan Chi's control to do as he pleases, which involves allying with Kronika with the promise of a Lin Kuei clan of his own to control in the new era.

  • Adaptational Jerkass: In the original timeline it's not made clear that he was aware of Quan Chi framing him for the slaughter of the Shirai Ryu. In 11 it's explicitly mentioned that he was complicit in the undertaking, and he's vocally opposed to the idea of peace between them and his former clan.
  • Alien Blood: Being a wraith, his blood is dark blackish-purple. He has standard red blood in 11.
  • Ascended Fanon: Sub-Zero's transformation into Noob was the result of Dan Forden fielding a suggestion from a fan, and said suggestion being approved and enshrined in Deception.
  • Back-to-Back Badasses: As a win pose in MK9 and 11, he does this with a clone he can summon during the fight.
  • Bonus Boss: He was one in his debut in the second game. Also, Klassic Noob in "The Cathedral" in 9.
  • Broken Pedestal: Becomes this for his younger brother in the second timeline. Whereas Sub-Zero was still trying to find a way to restore Noob back to the man he once was right up until the Battle of Armageddon in the unaltered course of history, he ultimately agrees with Noob's assertion that they are brothers no longer after defeating him in 9.
    • One of his intros with Sub-Zero in 11 hammers home the divide between them with a sledgehammer:
    Noob Saibot: You disappoint me.
    Sub-Zero: The feeling is mutual, brother.
  • Cain and Abel: He's the Cain to Kuai Liang's (the younger Sub-Zero) Abel.
    • In Deception he attempts to kill his younger brother.
    • In Armageddon he storms the Lin Kuei temple.
    • In 9 he tries to kill Cyber Sub-Zero as Quan Chi prepares the Soulnado.
  • Came Back Strong: In 11, according to one of his mirror match intros.
    Noob Saibot: The Soulnado made us stronger.
  • Came Back Wrong: As Raiden foretold in Mythologies, the darkness in Sub-Zero's soul corrupted him upon entering the Netherrealm, stripping Sub-Zero of all compassion and moral restraint, turning him into this Humanoid Abomination. This is also what Raiden tries to prevent happening to him in MK9. Unfortunately, Quan Chi had different ideas.
  • Casting a Shadow: Besides controlling his own shadow, Noob can create dark portals and ghostly fireballs that disable or reverse moves.
  • Charlie Brown from Outta Town: His first appearance in Mortal Kombat 9 has him wearing his alt. costume, which is exactly the same as Sub-Zero's alt. (i.e. the same one shown during the island tournament), only black. How Kung Lao, who was present at said tournament, is unable to recognize him is unknown (although he does remark that Noob seems familiar somehow).
  • Cold Ham: He has an overly flowery and poetic way of describing his nightmarish wrath. Cassie even compares him to The Phantom of the Opera by bringing up Andrew Lloyd Webber. He never raises his voice, however. Probably can't, with that painfully guttural voice of his.
  • Comic-Book Fantasy Casting: His voice in 11 heavily resembles Frank Welker's Dr. Claw.
  • The Comically Serious: Noob's intros with Johnny Cage feature his taking Johnny's taunts seriously to the point Johnny wonders if Noob even realizes he's being mocked. Another one has Johnny concede that getting Noob to laugh is impossible, and that he is a "black hole of comedy".
  • Cycle of Revenge: He still holds a grudge against Scorpion. At the end of Armageddon (as recounted in 9's intro), he's killed by him. Noob's dead body is seen near Reptile's on the path to the Pyramid of Argus, with Scorpion's katana sticking out of him.
  • Dark Is Evil: Noob Saibot wears black clothing and is commonly associated with darkness, to the extent of creating portals and controlling his shadow in 9.
  • Deadpan Snarker: Shows a surprising inclination for this in 11, trading barbs with several characters about their mistakes and failures. Even Shao Kahn is not immune to Noob's snark.
    Shao Kahn: Serve me, and conquer realms!
    Noob Saibot: Name one realm you control.
    Shao Kahn: Sharp tongue for a dead man...
    • Here is this epic comeback to his personal killer/victim.
    Scorpion: Do not expect mercy.
    Noob Saibot: I expect incompetence.
    Scorpion: You will burn, Bi-Han...
  • Death Is Cheap: He's the original Sub-Zero resurrected as a Wraith after being killed by Scorpion.
  • Disappointed in You: An intro dialogue in Mortal Kombat 11 has him phrasing this toward Kuai Liang. The feeling is mutual.
  • Discard and Draw: Upon his revival, Bi-Han lost his cryomancy in favor of shadow and darkness-aligned powers.
  • Doppelgänger Attack: In 9, Noob gains an ink-like shadow clone of himself who sends out to attack his foes.
  • Downloadable Content: In 9, Klassic Noob Saibot from II.
  • The Dragon: Apparently, plays this to Quan Chi (ironically, Scorpion—in his less rational moments—could also be seen in this light), although various bios throughout the series state that he's simply biding his time before carrying out his own agenda. In 11, he also says he answered to Shinnok directly.
  • Drunk on the Dark Side: Mostly because he now lacks any positive qualities he had in life, but Noob most certainly does not lament this change. He instead revels in it, going as far to state in 9 that his new form and allegiance to Quan Chi suits his purpose.
  • Even Evil Has Standards:
    • Invoked Trope in 11, where even Noob remarks on how evil Kano is. Kano also lampshades it.
    Noob Saibot: Your soul is black as pitch.
    Kano: Coming from you, that means something.
    • When Frost states that she will control the Lin Kuei, Noob Saibot is so disgusted by this that he even says his brother (who he looks down upon any chance he gets) would be a better fit.
    • When Kollector states that he should respect him as they're both thieves, Noob dismisses him as being nothing more than a common thug.
    • When he tells Shang Tsung to join hell already, the man claims he would rather raise Onaga from the dead. Noob expresses that would be most unwise.
  • Evil Counterpart:
    • To Kuai Liang. Perhaps driven home in 9, where Cyber Sub-Zero notes that they are both corrupted versions of their former selves.
    • Can also considered to be one to Scorpion. A spectre of a ninja? Check. Killed by his arch-nemesis? Check. Gets resurrected in the Netherrealm? Check. His death and resurrection are result of Quan Chi's manipulations? Check.
  • Evil Sounds Deep: His voice was already deep when he was human, but has turned more raspy and gravelly not unlike Dr. Claw by the time of Mortal Kombat 11, serving as a sign of his character progression.
  • Facial Horror: His unmasked face is depicted for the first time in 11 during certain Fatal Blows and Fatalities, being revealed to be a skeletal looking black face with wrinkled skin and no nose.
  • Fallen Hero: Well "hero" is a stretch. As an Earthrrealm dweller Bi-Han wasn't particularly "nice" or even "good", just a man "earning his living", by his words. Being turned into Noob Saibot made him a lot nastier than he already was.
  • Flechette Storm: Used as a Fatality in both 4 and Deception (in the former, it was directly lifted from Reiko) and as a special in both Deception and Armageddon, both via shuriken (the Weapon of Choice for members of the Brotherhood of Shadows).
  • Foreshadowing: Aside from the hints given in Mythologies, in MK4 he's given his brother's Ice Shatter Fatality, perhaps hinting to The Reveal in Deception. It's also possible the developers were simply reusing assets to cut down on development time.
  • A God Am I: Usurps Kronika's position as the master of time in his Arcade Mode ending in 11, and uses her Sands of Time to reshape and dominate a new universe completely devoid of light, rechristening himself as "Death".
  • The Grim Reaper: Becomes the real deal in his Arcade Mode ending in 11, to the point where he even renames himself "Death".
  • Guttural Growler: His voice is a deep, raspy growl in 11, instead of the mostly normal voice he had in previous appearances.
    Erron Black: Goddamn, your voice is like nails on a chalkboard.
    Noob Saibot: It will be the last thing you hear.
    Erron Black: Aw, hell no...
  • Half the Man He Used to Be: Both of his Fatalities in 9 involve severing the opponent in two — one horizontally, the other vertically. One of them is infamously one of the most sadistic and brutal fatalities in the entire franchise, as a matter of fact. It even made Ed Boon squeal. Additionally, his Deception ending has him and Smoke killing Sub-Zero in a manner not unlike that of his "Make a Wish" Fatality from 9.
  • He-Man Woman Hater: One of the reasons he's ashamed of the Lin Kuei's current incarnation is because it allows female warriors.
  • Hell Has New Management: Takes over the Netherrealm with help from Havik in his Arcade Ladder ending from 9.
  • Hidden Depths: In 11, it is clear that some of the original Bi-Han has resurfaced, namely there are plenty of intro dialogues where he wants his original identity back even if he thinks his new form better suits him. Even though he has no desire of rejoining the Lin Kuei, he loves to state his varying opinions of how his old clan has changed.
  • In the Hood: In his MK9 and MK11 incarnations. Also used as an alt. in 4.
  • Invisibility: Had this ability as a special in Deception and Armageddon.
  • Irony:
    • He gets killed by one of his personal victims.
    • He ends up serving the very same forces he fought adamantly against in his past life.
    • Similar to Smoke, he was also just a Scorpion Moveset Clone when he debuted but once a story had been established for him, he was made an ex-Lin Kuei and the former Sub-Zero (in fact the one who had originally killed Hanzo Hasashi).
  • Jerkass: Bi-Han was never nice, but he naturally takes the callousness up a notch as Noob Saibot. Taken up to eleven in... well, 11, where being freed from Quan Chi has allowed Noob to be much more expressive with his scathing personality toward others.
  • Jobber: Has a tendency to repeatedly show up during 9's Story Mode to get beaten up.
  • Kick the Dog: You could say that he does this to all of his former allies, but Smoke and his little brother (who once adored him and originally sought to avenge him) get the short end of the stick. He even tells Cyber Sub-Zero this in 9:
    "We share blood. We are not brothers."
    • Every interaction he has with other kharacters in 11 is this - or trying to be this. It's saying something when even Shao Kahn is capable of friendliness - but not Noob Saibot.
  • Literal Split Personality: Possibly. In 9, Noob gains an ink-like shadow clone of himself; according to developer notes, this entity is Saibot, while Bi-Han is Noob, the main body and controller of said shadow creature (see Living Shadow below).
  • Living Shadow: If you look closely, in MK9, Noob's shadow disappears when he uses his clone, and doesn't return until it finishes its attacks. This is averted in 11, where his shadow is still present to his character when he sends out his clone.
  • Made of Evil: Having been stripped of his humanity, Noob Saibot might just be the most malicious character in the series. At least the other villains choose to be evil; Noob simply is.
  • Meaningful Name: His name is both "Boon" and "Tobias" spelled backwards, after developers Ed Boon and John Tobias. Note that Tobias leaving Midway has nothing to do with "Saibot" being removed in gameplay for Deception and Armageddon.
  • Monochromatic Eyes: His eyes - the only non-black part of him - are completely white.
  • Nightmare Face: His face is shown for the first time in certain moves in 11 and is is rather off-putting.
  • The Night That Never Ends: In his Arcade Mode ending in 11, he uses Kronika's Sands of Time to create a universe completely devoid of light.
  • Not Brainwashed: Kuai Liang initially thinks Quan Chi's magic corrupted Bi-Han. Thankfully, it hasn't. As Noob Saibot gleefully rubs in, he is fully aware of what he has become - and sadly, he loves it.
  • Not So Stoic: The one time he seems to show any emotion is when Kuai Liang reminds him that he abandoned the title of Sub-Zero after his death. Bi-Han's response is seething with rage.
    Noob Saibot: Still trading on my name?
    Sub-Zero: A name you forsook long ago.
    Noob Saibot: Not. Willingly.
  • Paint It Black: His body, skin and outfit alike, is pitch black (excluding Deception, where his default costume gives him normal-colored pigmentation; his regular and alt. outfits would be swapped around in Armageddon). Played straighter with his alt. in 9, which is the same as Sub-Zero's alt. in that game (supposed to represent Noob himself while he was still human), only black.
  • Politically Incorrect Villain: In 11, he's dismissive of the concept of a female Lin Kuei in one of his intros against Frost. She instantly declares him to be worse than Kuai Liang.
  • Pop-Cultured Badass: One dialogue with Cassie implies that he of all people knows the works of Andrew Lloyd Webber.
  • Power Echoes: In 9, his voice has an ethereal quality to it, but is fairly similar otherwise to his original voice when he was alive.
  • Power Nullifier: His Disabler/Ghostball technique temporarily prevents enemies from using their specials.
  • Portal Cut: His second Fatality in 9.
  • Pretender Diss: In MK9, when he meets Kuai Liang again, he declares that his younger brother is unworthy of the Sub-Zero mantle.
    • This bit returns in 11:
    Sub-Zero: I disown you in every way.
    Noob Saibot: Then disown my name, "Sub-Zero".
    Sub-Zero: The name was Grandfather's first.
  • The Reveal: Deception (specifically Noob-Smoke's ending) confirmed that Noob Saibot is Sub-Zero from the first Mortal Kombat game revived as a wraith after his death at Scorpion's hands.
  • Secret Character: In II. He asked for 50 (25 in some versions) wins in a row.
  • Sinister Scythe: His weapon of choice, which first debuted in Mortal Kombat 4, and is part of his regular fighting style in 11.
  • The Sociopath: Being literally made of evil, decency doesn't really apply. While Bi-Han was relatively close to this, his few redeeming traits were stripped entirely in the process of becoming Noob Saibot.
  • Stance System: He had the Monkey fighting style persist for both Deception and Armageddon.
  • Tele-Frag: One of his fatalities in 11. He slices open his opponent's stomach with a scythe, then sticks his hand near the wound to let his shadow enter into their body, before his clone emerges his hands from their mouth and rips them in half.
  • That Man Is Dead: Zig-zagged. Bi-Han embraces his current identity and spitefully renounces his old one, except to boast that he was the better of the two Sub-Zeros. The rest of the cast begs to differ.
  • Those Two Bad Guys: With Smoke in Deception.
  • Troll: In 11, he's a lot sharper with his barbs, making very personal and pointed taunts against anyone he's matched with. Including his own brother.
  • Unfortunate Names: The first name may be Boon backwards, but Internet forum goers would say otherwise. In some MK games, he was broken enough to fit the name, others just shortened the name. And then, Midway decided to play to the joke by giving Noob a Troll Hammer in Armageddon.
  • Villain Has a Point: He may be pure evil, but he was unjustly killed by Scorpion as he tells Raiden. And no, "losing trust" in him is not justice at all.
  • Vomit Indiscretion Shot: His X-Ray move in MK9 results in this from his opponent.
  • Walking Spoiler: By the time of Deception, considering he was an enigmatic figure before The Reveal that he was the original Sub-Zero. Whether this is a Late-Arrival Spoiler is played with in the reboot.
  • Weapon of Choice: A scythe for 4 and 11. He was also given a Troll Hammer in Armageddon. There's a Stealth Pun lying there somewhere.
  • What Happened to the Mouse?:
    • It's actually not clear on what exactly happened to Noob at the end of 9, whether he was Killed Off for Real or he managed to Ascend to a Higher Plane of Existence or what. In one of his brother's intro dialogues, he states that Noob's whereabouts are unknown, which might suggest that he wasn't killed when he was tossed in the Soulnado, though Revenant Kung Lao in the same intro states that Bi-Han is calling to Kuai Liang from the other side, but this might just be a taunt. He returns in 11 as part of the regular playable roster, and still holds animosity towards his brother. His appearance in the story mode has him directly confirm to his brother that he survived his experiences, noting that Quan Chi's creations are hard to kill.
    • This happens again in 11, where after showing up at the Cyber Lin Kuei Factory, he only shows up once again in Goro's Lair to protect the Well of Souls from Jax and Jacqui and disappears from the story afterwards.


"I will eat your heart!"

Debut game: Mortal Kombat II
Stronger and more agile than his predecessor, he is enraged by Goro's defeat. Kintaro vows to take revenge on the earth warriors responsible.

In the second tournament, after learning of Goro's apparent death at the hands of a mere mortal, Kintaro vowed to avenge him and destroy Liu Kang in Mortal Kombat. After a restored Shang Tsung was defeated again yet by Liu Kang, Kintaro then challenged Liu Kang to Mortal Kombat. He ultimately lost just as Goro did.

Kintaro is basically the same in Mortal Kombat 9, barring an appearance in the 3 portion of the story that shows him burning Kabal. However, he was strong-armed into the Outworld civil war when King Gorbak found out that Goro lost his arms. He has been ordered to lead the Shokan in attacking Kotal Kahn's capital while the opposing Emperor's strength is compromised. He is then killed by a brainwashed Sonya Blade in the Tie-in Comics leading to Mortal Kombat X.

  • Beast Man: According to his bio in 9, Kintaro hails from a lower lineage of Shokan known as the Tigrar (as opposed to Goro and Sheeva hailing from the more noble and aristocratic Draco lineage).
  • Been There, Shaped History: In 9, it's revealed he's the one who nearly killed Kabal during the events of Mortal Kombat 3.
  • Breath Weapon: By MK9, has breathing a stream of fire as a move.
  • The Brute: He has more use as muscle for Outworld than Goro.
  • The Cameo: In Mortal Kombat 11, Kintaro's soul is used in one of Shang Tsung's fatalities, forced to manifest a corporeal form inside Shang's opponent and tear his way out.
  • Cute Kitten: What happens to him during his MK9 Babality transformation.
  • The Dragon: To Shao Kahn in MKII.
  • Fantastic Racism: He seems to have a big distaste for humans.
    Kintaro: "Humans, less ugly when they burn!"
  • In Name Only: He's named after a Japanese folk hero, but has nothing to do with him at all. The original Kintaro was more of a Japanese version of Tarzan.
  • The Juggernaut: He is not so stunned from getting hit, and can sometimes counter attack you when he's blocking.
  • Kick Them While They Are Down: Losing a match to this guy is going to be humiliating even if he doesn't kill you; his non-Fatality winning pose in 9 consists of knocking his opponent into the air, catching him or her by the leg, and then holding the victim aloft by the heel, upside-down.
  • Kill It with Fire: What he delivers to Kabal via Breath Weapon in 9, minus the killing part.
  • Know When to Fold 'Em: He can be peacefully persuaded to stop hostilities, seeing how he made peace with Kotal Kahn.
  • Lions and Tigers and Humans... Oh, My!: Originally designed as a tiger/human hybrid, this look was ultimately scrapped due to it not being feasible to construct at the time and replaced with the "Shokan plus tiger stripes" look he sports in MKII. For his return in Armageddon he was given more tiger-like characteristics, an aspect carried over to MK9.
    • During an interview Gamepro did with John Tobias, John stated "Even in Mortal Kombat II, we still didn't have all the time to do everything we wanted", citing Kintaro. He says, "I based him on Goro's species, adding different markings, but I was never fully satisfied with the Kintaro character."
  • Loincloth: Same deal as Goro.
  • Monster Modesty: Like his fellow Shokan, Kintaro merely wears a loincloth and some light armor on his arms.
  • Multi-Armed and Dangerous: Like Goro, he sports four arms.
  • Noodle Incident: An intro between Kung Lao and Kollector reveals Kintaro owed the latter a debt for unknown reasons that was made void upon his defeat by Kung Lao in 9. Kollector attempts to kill Kung Lao over it.
  • No True Scotsman: For him, true Outworlders do not ask for aid from Earthrealm (with Mileena enlisting the Red Dragon and Kotal Kahn being backed by the Special Forces until being relieved by the Black Dragon). No wonder the Shokan remained neutral, even at the price of becoming outcasts.
  • Off with His Head!: He suffers this fate by a Blood Code controlled Sonya in the new timeline.
  • Proud Warrior Race Guy: He comes from the Tigrar lineage of Shokan, which are as proud as the Draco one.
  • The Siege: What Kotal Kahn thought he would be doing to his capital. Until the Oni warlords show up...
  • SNK Boss: All the stuff that made Goro hard applies to him, plus he has a really damaging air throw.
  • Stance System: Has a style called Tiger Fist in Armageddon.
  • Suspiciously Similar Substitute: To Goro, status-wise as a Shokan sub-boss.
  • Super Drowning Skills: The MKX comics have revealed he can't swim, and he thus finds himself in trouble when Havik blasts a ship he's on with Shinnok's Amulet, causing it to explode. Fortunately,Sheeva has no such issues.
  • Walking Shirtless Scene: Par the course for the four armed characters in the series.
  • Weapon of Choice: Saber Teeth in Armageddon.
  • The Worf Effect: Gets his ass handed to him in every battle he's in 9's Story Mode, even though his bio states he became Shao Kahn's bodyguard by slaughtering several Centaurs single-handedly out of sheer grandstanding.

    Shao Kahn 


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