

Throughout the Mighty Morphin era, the team saw many changes such as the addition of Tommy Oliver as the Sixth Ranger, new allies that took over the original team when they left for new careers, and new Zords to combat the growing strength of the evil space aliens.
Tropes
- The Ace: Most of them, particularly the original team. To note:
- Jason is a martial arts master and his well-developed leadership skills made him a natural choice as the initial team leader.
- Zack, in addition to his quick improvisation, has his own unique martial arts, Hip-Hop Kidō, and is quick on his feet.
- Billy, while not being a particularly adept fighter at the start, is still remarkably intelligent and his inventions prove invaluable for the others and the Command Center.
- Trini has intelligence on par with Billy and coupled with her experience in kung-fu make her a well-balanced jack-of-all-stats.
- Kimberly isn't much of a fighter at the beginning, though still heads and shoulders above Billy, but is a well-trained gymnast that can stay on her toes when danger comes knocking and has her head on straight for most of her battles.
- Age Lift: Barring Kou and Tsuruhime, the majority of the first three teams were adults, whereas the Power Rangers are teenagers. Doubly so for Tommy, since the aforementioned Kou was a little kid.
- Borrowed Catchphrase: Jason was usually the one to declare that it was morphing time, but all the other Rangers got their turns saying it when Jason wasn't around.
- Color-Coded for Your Convenience: Their civilian outfits mostly match their Ranger colors, with Jason mostly dressing in red, Billy mostly dressing in blue, etc.
- Composite Character: The original five (and by extension, Rocky, Adam, Aisha, and Kat) wore costumes based on the team of Kyōryū Sentai Zyuranger, but season 2 would see them use the mecha of Gosei Sentai Dairanger (and Tommy switch from being a counterpart of Burai to Kou), and season 3 would see them use the majority of Ninja Sentai Kakuranger's mecha.Their Jetting ability ads elements of Choujin Sentai Jetman.
- Empowered Badass Normal: The Rangers are already highly qualified martial artists and gymnasts before getting their powers. The only exception is Billy, and he becomes an accomplished fighter when unmorphed by the end of season 1.
- Gendered Outfit: Zigzagged. The guy Rangers all wear pants. The Pink Rangers wears pants with a miniskirt over them, but the Yellow Rangers just wears pants like the guys.
- Iconic Outfit: Their Ranger suits are easily the most popular and recognizable in the franchise, since they were worn by the very first team of Rangers.
- Informed Attribute: The opening infamously describes them as "Teenagers with Attitude", but their actual personalities are all rather pleasant and well-adjusted.
- Nice Guy: They're all genuinely kind and considerate people.
- Super Mode: The team gains two in Season 3. When Ninjor gave them the Ninja Coins, they gained Ninja Ranger Mode, allowing them to fight evenly against the Tengas. When Master Vile showed up, Zordon gave them the Metallic Armor which increased their speed and resistance to magic.
- Transformation Trinket: All the Rangers use Power Morphers to morph into Power Rangers. But for the Power Morphers to work, the Rangers have a personalized Power Coin in the center of the Morpher. In Seasons 1 and 2, the Coins were based on the prehistoric dinosaurs (or in Tommy's case, the Dragon and the Tiger). In Season 3, the Rangers received Ninja Power Coins to replace their damaged ones.
- True Companions:
- Notable for already being this at the start of the show unlike later series when the team was formed (usually) from total strangers and their camaraderie had to be built up throughout the season. Whenever one is feeling insecure or down, the others are immediately there to console or reassure them whether in normal life or on the battlefield.
- The most blatant example would be Tommy, who even after losing his Green Ranger powers TWICE, is assured by the others that he'll always be one of them and that their friendship will not change. Also, before they realize the identity of the White Ranger, most of them express outrage that the powers are being given to a complete stranger and not Tommy since he's already one of them and that he should have the opportunity to return. Thankfully, Zordon planned ahead and gives the de-powered Tommy the powers...on top of making him the new leader. Even before realizing that it is Tommy, Jason assures them that they have to welcome the new ranger with open arms as that's what a ranger is supposed to do.
- Ur-Example: As they are the inaugural Ranger team, they pioneered the majority of the tropes found throughout the franchise. To many, they also double as both the Trope Maker and Trope Codifier.
Original Members
Jason Lee Scott / Red Ranger I

One of the first five people to become Power Rangers, Jason studied karate and even taught classes at the Juice Bar. He was given the Red Tyrannosaurs Power Coin due to being "bold and powerful", and served as the leader of the original five Rangers.
Zachary "Zack" Taylor / Black Ranger I

One of the first five people to become Power Rangers, Zack studied both martial arts and dancing, combining the two into his signature Hip Hop Kido. He was given the Black Mastodon Power Coin due to being "clever and brave".
See Here
Kimberly Ann Hart / Pink Ranger I

Portrayed by: Amy Jo Johnson; Maxxe Sternbaum (as a child; Rangers Back in Time)
Voiced by: Mónica Estrada (eps. 1-7 and 135-137, Latin American Spanish original version), Love Santini (eps. 8-46, Latin American Spanish original version), Pilar Escandón (eps. 47-134, Latin American Spanish original version), Mireya Mendoza (Latin American Spanish, remastered version), Christine Byrd (Latin American Spanish, as a child) Kim Mai Guest (Power Rangers: Super Legends), Cristina Valenzuela (Mighty Morphin' Power Rangers: Rita’s Rewind)
Guest Appearances: Power Rangers Turbo| Power Rangers Mega Forcenote |Power Rangers Beast Morphersnote |Mighty Morphin Power Rangers: Once & Alwaysnote
One of the first five people to become Power Rangers, Kimberly studied gymnastics and was musically talented. She was given the Pink Pterodactyl Power Coin due to being "graceful and smart".
- Action Girl: She eventually became more of one than Trini, having taken out more monsters singlehandedly than anyone else on the team.
- Adaptation Personality Change: She's way snarkier than either Mei, Rin, or Tsuruhime.
- Adaptation Relationship Overhaul: Mei wasn't especially close to Boi or Burai. Kimberly was best friends with Trini, though helpfully Mei and Boi had a quirk of coordinating attacks, (and later Aisha) and formed a relationship with Tommy. In fact, the Zyu2 footage was amended to this.
- Animal Mecha:
- Season 1: Pterodactyl Dino Zord
- Season 2: Firebird Thunder Zord
- Season 3: Crane Ninja Zord
- Attention Whore: Nowhere near as bad as some examples, but there are times where she can be quite dramatic and selfish
- Badass in Distress: She was the ranger most likely to either be kidnapped or destroy a monster single-handedly.
- Battle Couple: With Tommy, before breaking up in Zeo.
- Brainless Beauty: Downplayed. She's not at all stupid, but there are times in the earlier episodes.
- Brainwashed and Crazy: Averted in "Beauty and the Beast". Goldar kidnaps Kim and uses a mind-control spell which will turn her into a copy of Rita for Zedd to marry. The spell doesn't work... but Kim does a pitch-perfect Rita impersonation (including "I'm having a headache!") to hold Goldar, Squatt, and Baboo off long enough to be rescued by Billy and Trini.
- Breakout Character: During the Boom Studios run on the comics starting in the late 2010s, Kimberly gets a lot of focus above most of the other original Rangers save for Tommy. An alternate-universe counterpart of herself was a major character in the Shattered Grid storyline, and both the main comic Kimberly and this alternate version of her ended up leading their own teams of Power Rangers which were spotlighted in mini-series.
- Break the Cutie: She suffers a lot in the first and third seasons due to Rita Repulsa demonstrating that Evil Is Petty; in fact, her final arc in Season Three is an especially egregious example, as Rita keeps sending forth minions to drag the poor Pink Ranger into fights when Kimberly is trying to train for Pan Global gymnastics, and ultimately (due to the drain on her life force resulting from her Power Coin being in evil hands) Kimberly comes as close to death as the censors of the time were willing to allow.
- Characterization Marches On: She was quite vain and a bit air-headed early on, as part of her valley-girl persona. Her self-centeredness was more pronounced in the original pilot where she's strongly inferred to not even be friends with the other four rangers before being summoned by Zordon/Zoltar.
- Character Development: At the start, Kimberly was one of the few that was hesitant of being a Power Ranger, but as the series continued, she matured fast and understood the responsibility of saving the world. It comes full circle in the A Different Shade of Pink three parter, where Kimberly expresses reluctance in leaving the team despite receiving a great opportunity for her gymnastics career.
- Deadpan Snarker: Often makes some witty remark or other at monsters, Rita and especially Bulk and Skull.
- Demoted to Extra: In Season Three. Notably, she was the only one who didn't go to Edenoi during the season premiere (AKA the Poorly Disguised Pilot for Saban's Masked Rider) due to a cold (though she made use of reduced screentime awesomely, being the only Ranger left on Earth when Rita and Zedd sent a new Monster of the Week), and had her powers drained halfway through after being captured by Kat Hillard. Since Amy Jo Johnson actually told Saban she was going to quit beforehand, instead of clumsy camera tricks and an abrupt Fake Shemp, half the season was spent slowly easing her character out of the Pink Ranger position and setting up her successor.
- The Ditz: In earlier episodes, she was this when the valley girl thing was in full force. Subverted when it turned out she's an A/B student.
- Drama Queen: She's very dramatic and emotional compared to the other rangers, especially in the movie. Possibly because the writers knew Amy Jo was the strongest actor in the cast. Fits this trope literally when she was in the school play and whenever she has to act her way out of a situation.
- Fainting: In addition to being overemotional, she had a habit of doing this and it's played for drama in her final arc; ranger duties combined with Olympic training and power-draining caused these. Played for Laughs when Tommy returned.
- Four-Temperament Ensemble: Sanguine.
- Girly Bruiser: Has an affinity for pretty pink floral dresses but has no qualms participating in hand to hand combat.
- Girly Girl with a Tomboy Streak: A slightly ditzy valley girl who loves shopping and spends much of her free time doing gymnastics. When she's not beating up monsters alongside the other rangers, that is.
- Hidden Depths: Despite being portrayed as a bit of an airhead in early seasons, she's shown to be actually quite proficient at sign language as early as the fifth episode! And in another Season One episode, the fact that she's an A/B student indicates even if not on par with Billy and Trini, she's quite intelligent since C is considered average.
- Huge Guy, Tiny Girl: She comes to Tommy's shoulders. He can pick her up easily.
- Humiliation Conga: The first half of "Calamity Kimberly" has her suffering a long string of bad luck, eventually resulting in one of Rita's monsters catching her.
- Leotard of Power: A justified example, since she's a gymnast.
- Long Hair Is Feminine: Averted/Inverted, Kimberly has shorter hair than Tommy or Trini and had a short hairstyle in Season One and early Season Two.
- Ms. Fanservice: Usual outfits include short-shorts and midriff-revealing shirts. Then there are the gymnastics leotards.
- Mythology Gag: Being a pink ranger and a gymnast brings to mind Miki Momozono of Dai Sentai Goggle Five. For added points, she, along with Tommy and Rocky, gets imprisoned in a storybook and has to work her way out as Miki did.
- Nice Girl: Not quite as much as Trini, but she's still usually kind and polite.
- Pink Heroine: She is recruited by Zordon after Rita Repulsa is freed from her Space Dumpster to become the Pink Ranger, She is the first Pink Ranger of the Mighty Morphin Power Rangers in the 'modern era'.
- Put on a Bus: She left Angel Grove after "A Different Shade of Pink," though she would make a return appearance a year and a half later in the Turbo film.
- Sci-Fi Bob Haircut: Downplayed, Kimberly has a bob hairstyle but it's shoulder-length, not chin-length.
- Sesquipedalian Smith: Helps seal the idea that she's the "hot popular girl", especially after becoming class president in one episode.
- She-Fu: Because she is a gymnast, Kimberly fights her enemies with acrobatics.
- Stepford Smiler: In Season 3, during her power leech.
- The Straight and Arrow Path: Her Power Bow. It seems to be the strongest of their individual weapons, destroying two separate monsters.
- Totally Radical: Her slang, in general, was dated for the 90s with the only thing that kept her from being full out 80s is her short, straight hair instead of the original concept of 80s hair in the pilot (itself very dated by 1993).
- Trademark Favorite Food: Frozen yogurt.
- Valley Girl: Early on, but it was used less and less until it was mostly gone in season 3.
- Verbal Tic: Downplayed, then later subverted. Kimberly was known for saying "totally" a lot, which she did in season 1, but this became uncommon by mid-season 2.
William "Billy" Cranston / Blue Ranger

One of the first five people to become Power Rangers, Billy was a gifted genius and began studying karate under Jason's teachings. He was given the Blue Triceratops Power Coin due to being "patient and wise".
Trini Kwan / Yellow Ranger I

Portrayed by: Thuy Trang (Main Series), Audri DuBois (Original Pilot)
Voiced by: Marina Huerta (Latin American Spanish), Leyla Rangel (Latin American Spanish, remastered version), Judy ??? (voiceover; post-walkout), Holly Chou (Mighty Morphin' Power Rangers: Rita’s Rewind)
Guest Appearances: Power Rangers Mega Forcenote | Power Rangers Beast Morphersnote | Mighty Morphin Power Rangers: Once & Alwaysnote
One of the first five people to become Power Rangers, Trini was an all-around person as she was skilled in martial arts like Jason, but smart enough to decipher Billy's Techno Babble. She was given the Yellow Sabertooth Tiger Power Coin due to being "fearless and agile".
- Academic Athlete: Is seen practicing several sports at the youth center, including kung fu and volleyball, but is also very smart, to the point of being able to translate Billy's technobabble and even assist him when making inventions. She also alternates between preppy and sporty attire, which adds to this trope.
- Action Girl: "Let's kick some Putty." She was the very first ranger to finish off a monster and the first to fight one-on-one with Goldar.
- Adaptational Intelligence: Neither of her Sentai counterparts were the smart members of their respective teams. She's the second smartest next to Billy.
- Adaptation Personality Change: Both her Sentai counterparts were differing degrees of impulsive. She's thoughtful, focused, and level-headed.
- All Asians Know Martial Arts: She practices martial arts, but she isn't the only ranger who does so. And this is based on the skills of her actress Thuy Trang.
- Animal Mecha:
- Season 1: Sabertooth Tiger Dino Zord
- Season 2: Griffin Thunder Zord
- The Artifact: Her first name. In real life "Trini" tends to be a nickname for Spanish "Trinidad" ("Trinity", which itself is a much rarer name in English, largely getting a push from The Matrix years after MMPR). In the unaired pilot Trini was played by the Ambiguously Brown Audri DuBois, who could easily be a Latina Trini, short for Trinidad. When Trini was recast with Thuy Trang, her name stayed and was not elaborated on further.
- Ascend to a Higher Plane of Existence: It's implied after her death, she became one with the Morphing Grid.
- Asian and Nerdy: Not particularly nerdy herself, but the only one smart enough to help Billy with tech support.
- Bare Midriffs Are Feminine: Trini never missed an opportunity to bare her midriff.
- Back for the Dead: In Mighty Morphin Power Rangers: Once & Always, after staying out of the spotlight for a very long time, it's revealed that Trini got married with someone and had a daughter, Minh. She takes on the battlefield again as the Yellow Ranger to fight Robo Rita. But, she ends up Taking the Bullet for Billy and dies. Minh succeeds her and wants to avenge her death and honor.
- Beware the Nice Ones: She's a peaceful, good-natured girl who knows martial arts. And is a Power Ranger. Plus, she was the first ranger to take out a monster on her own.
- Characterization Marches On: Outside of being recast, she's a completely different character in the original pilot:
- She's way more tomboyish in the pilot to the point of having Boyish Short Hair (due to haircut accident according to Audri DuBois), whereas, in the series, she maintains more girlish attributes, akin to that of Kimberly (only not so overt), and chooses to blend it with her tomboyish nature.
- Pilot Trini is eager to fight, whereas, in the series, she only fights when provoked or intimidated.
- Pilot Trini lacks the friendship with Kimberly, as the two characters never interact with each other in the pilot episode (though she does jump to Kim's defense when the punk leader tries to force himself on her).
- Pilot Trini was excited and enthusiastic about becoming a ranger when she first arrived at the Command Center, while Series Trini was more confused and unsure about the responsibility, let alone the reality of her situation.
- Pilot Trini's fighting style is very similar to Jason's, whereas Series' Trini's fighting style is Mantis Kung-Fu.
- Pilot Trini wears a slightly tomboyish, comfortable-looking outfit whereas Series Trini wears revealing, midriff-baring, form-fitting attire much like Kimberly does, only in yellow instead of pink. It should be noted that in some early promotional stills, Thuy Trang wore the outfit that Audri DuBois had for the pilot.
- In a bit of irony, DuBois mentioned in an interview that Trini was originally written as meek and less confident than Kimberly (as can be seen in an audition tape shown by Tony Oliver at conventions) but upon seeing her martial arts, they rewrote her into the eager tomboy seen in the initial pilot. Trang's Trini lacked the sheer ferocity of her predecessor but still had the confidence to back it up; she was just more subtle about it.
- Cute Bruiser: Of the more calm and gentle variety, she's very sweet but is a respected martial artist.
- Color Character: She is recruited by Zordon after Rita Repulsa is freed from her Space Dumpster to become the Yellow Ranger. She was the first Yellow Ranger of the Mighty Morphin Power Rangers.
- Fake Shemp: After "Opposites Attract", when her actress, along with Jason and Zack's performers, left the series, anyone with a basic knowledge of television handlings of written off characters could easily see that they were being filled in by body doubles from behind and stock footage from earlier episodes until they could be fully written out. In Trini's case, her last spoken line in "The Power Transfer" had the shemp with the overdubber fill in the first half of dialogue while reusing stock footage of Thuy Trang from "A Pig Surprise" for the last half. The difference is ridiculously obvious.
- Death by Adaptation: Is killed off by Robo-Rita in Once & Always, due to her actress
being dead in real-life. Her Sentai counterpart, Boi, is alive by the end of his series. Unlike the other Rangers who've died, but were able to come Back from the Dead due to Death Is Cheap, Trini stays dead. - Dual Wielding: Wields a pair of Power Daggers.
- Gender Flip: Both her Sentai counterparts were male.
- Genius Bruiser: Well-versed in kung fu and arguably a solid third to Jason and Tommy in the martial arts department. And a close second to Billy in the smarts department, she spotted Pudgy Pig's weakness before anyone else including Billy, and once reactivated Alpha in Billy's absence.
- Girls Love Stuffed Animals: She has a collection of dolls and collects stuffed animals, including three teddy bears.
- The Heart: The sweetest of the rangers. Extremely loyal and supportive towards the other rangers when they're feeling down.
- Heroic Sacrifice: In Mighty Morphin Power Rangers: Once & Always, when Robo-Rita charges a blast and fires it at Billy, Trini dives in front of him to take the hit. Trini dies as a result.
- Jack of All Stats: She was probably the most balanced of all the original team. Smart, but not as smart as Billy. Graceful, but not quite as much as Kimberly (who was a gymnast.) Skilled, but not quite up to Jason.
- Killed Off for Real: Power Rangers is very much a kids show that tends to shy away from death and uses Death Is Cheap when it does happen. In Once and Always, Trini becomes notable for being the first Power Ranger to be killed in the line of duty and to stay down.
- Lady of War: A mild example but personality-wise she is this, a calm, composed, graceful female kung fu warrior of Asian descent. All she needs is the garb.
- Lightning Bruiser: She relies on her "lightning hands" in combat and has the fastest reflexes of the team.
- Long Hair Is Feminine: The most traditionally feminine and demure ranger, thanks to Thuy Trang's touch of refinement.
- Ms. Fanservice: People tend to forget but Trini would often wear clothing just as revealing as Kimberly's, sometimes even more so depending on the episode. Watch any old episode and you'll notice Trini wearing sleeveless shirts and showing her midriff more often than Kimberly.
- Nice Girl: Sweet-natured, sophisticated and kind. The most thoughtful team member.
- One-Sided Arm-Wrestling: Trini beats Jason at arm-wrestling just one episode after he sets a weight-lifting record.
- Put on a Bus: Left Angel Grove with Jason and Zack to attend the International Peace Conference in Switzerland in "The Power Transfer". And sadly, with the tragic death of her actress, that bus would never be able to come back, save for Fake Shemp appearances by an unidentified Mighty Morphin Yellow Ranger in Super Megaforce and Beast Morphersnote .
- Proper Lady: Impeccably good, elegant, quiet, dutiful and lady-like.
- The Quiet One: She doesn't talk as much as the others; when she does speak, she's usually translating for Billy.
- She's a Man in Japan: The first among the Yellow Rangers in the franchise. Her counterpart's name is even Boi.
- Soapbox Sadie: The whole team was civic-minded, but she was definitely the most earnest about activism (holding petitions, starting a clean-up club).
- Team Mom: Known to sometimes impart motherly wisdom and sensible advices to the other rangers.
- Trademark Favorite Food: Extra spicy chilli dogs.
- Translator Buddy: Former Trope Namer. She usually explained Billy's Techno Babble to The Team.
- Why Did It Have to Be Snakes?: She was afraid of heights, so of course she'd have to be the one to save Billy after a Putty chases him to the edge of a cliff.
- Wise Beyond Their Years: She really shows concern for things people her age usually don’t care for, such as the environment and the importance of honor.
Thomas James "Tommy" Oliver /Green/White Ranger

The original Sixth Ranger of Mighty Morphin' Power Rangers. Originally brought in under Rita Repulsa's corruptive influence under the "Green With Evil" five-part storyline, Tommy would eventually be reformed by its end and would become one of the greatest Rangers of all time.
Later Additions
Adam Park / Black Ranger II

Adam, along with Rocky and Aisha, were originally students from Stone Canyon who met the Rangers and learned about their secret identities as Power Rangers. When Zack left for the Peace Conference, he was named his successor, and was gifted the Black Ranger powers due to being "watchful and intelligent".
Ashlyn "Aisha" Campbell / Yellow Ranger II

Portrayed by: Karan Ashley; Sicily Sewell (as a child, Alien Rangers)
Voiced by: Martha Ceceña (Latin American Spanish), Dulce Guerrero (Mighty Morphin' Power Rangers: The Movie, Latin American Spanish), Claudia Motta (Latin American Spanish, as a child)
Guest Appearances: Mighty Morphin Power Rangers: Once & Always
Aisha, along with Rocky and Adam, were originally students from Stone Canyon who met the Rangers and learned about their secret identities as Power Rangers. When Trini left for the Peace Conference, she was named her successor, and was gifted the Yellow Ranger powers due to being "spirited and clever".
- Action Girl: She's a Power Ranger, duh.
- Animal Mecha:
- Season 2: Griffin Thunder Zord
- Season 3: Bear Ninja Zord & Yellow Shogunzord
- The Bus Came Back: Aisha makes a return in Once and Always after two decades of her departure. She now works with Adam as part of SPA.
- Chekhov's Gunman: Was first introduced as a powerless ally who occasionally assisted the Power Rangers behind the battlefield. Later became a Ranger herself to replace Trini.
- Closest Thing We Got: While not a technical genius like Billy, Aisha was smart enough to come up at least stop-gap solutions to a few technical problems faced by the Rangers when Billy was unavailable, such as repairing a damaged transmitter or working out how to reactivate the teleportation system after a brainwashed Billy drained the Command Center's power.
- Contrasting Replacement Character: Downplayed. Trini was a studious Asian-American girl and was the Tomboy to Kim's Girly Girl. Aisha was more or less the same with the exception of being a Sassy Black Woman. Aisha would later be replaced by Tanya Sloan who was more introverted.
- Cute Bruiser: As petite as Kimberly but introduced as a martial artist on par with Rocky and Adam.
- Color Character: She aids the Mighty Morphin’ Power Rangers as a civilian until she becomes the Yellow Ranger after Trini Kwan leaves the team for a Peace Conference in Switzerland. She is the second Yellow Ranger of the Mighty Morphin Rangers.
- Groin Attack: Had the honor of smacking the Ninja Falcon Megazord's Big Red Button to do this against giant Ivan Ooze in the movie; this sends Ivan to his fiery demise after colliding with a comet.
- The Heart: Forced into almost the embodiment of this trope during the "Stop the Hate Master" two-parter.
- One of the Boys: Technically, before she joined the team, she obviously spent a lot of time with Rocky and Adam. As well as a period during season three, while Kimberly was gearing up to leave, she was often the only female ranger in battle.
- Put on a Bus: By the time the Alien Ranger Mini-Series came around. The actor had decided to leave before its resolution. Thus in the show, when Aisha, who's still a kid by that point, searches for a Zeo sub-crystal in Africa, she decides to stay and help the wildlife there, selecting Tanya to take her place.
- Sassy Black Woman: She has flashes of this.
- When she meets Zordon, she tells Adam and Rocky to "let the man talk."
- Her decision to whack the Emergency Button in the movie resulted from a combination of urgency and spunk.
- Secret-Keeper: With Rocky and Adam from "The Ninja Encounter" to "The Power Transfer".
- She's a Man in Japan: She is Trini's successor, plus the fact her mechas are used by male Yellow Rangers in Japan.
- Soapbox Sadie: Has flashes from time to time, acting more like an expy for Trini than anything.
- Suspiciously Similar Substitute: She filled Trini's role as Kimberly's best friend.
- Took a Level in Jerkass: Aisha during the fire safety episode became much more stingy about following rules and even tried to take on a group of putties, plus Flame Head, all by herself. She got better after listening to Zordon.
Rocky DeSantos / Red Ranger II

Rocky, along with Adam and Aisha, were originally students from Stone Canyon who met the Rangers and learned about their secret identities as Power Rangers. When Jason left for the Peace Conference, he was named his successor, and was gifted the Red Ranger powers due to his "strength and knowledge".
Katherine "Kat" Hillard / Pink Ranger II

The final ranger to join the team during the MMPR era, Katherine was introduced to replace Kimberly. Much like her actress, she was an Australian immigrant to the US who had a bit of a hard time fitting in. Rita and Zedd put her under a spell to uses in a plot to kill Kimberly, drain the Pink Ranger's power, and steal the Falconzord. She breaks the spell, has a Heel–Face Turn, and succeeds Kimberly as the Pink Ranger for the last few episodes and stays on as the Pink Zeo Ranger and the Pink Turbo Ranger.
The Zords
Season 1 Zords
Dino Zords/Megazord

The first set of Zords the Mighty Morphin Power Rangers used. Based on the ancient dinosaurs, the Dino Zords can combine to form the Megazord for giant battles.
- Adaptational Early Appearance: In Zyuranger, the Guardian Beasts appeared around episodes 2 and 3, while Daizyuzin appeared in episode 6. Here, all the Dino Zords and the Megazord appear in the first episode.
- Adaptational Nonsapience: In Zyuranger, Daizyuzin was a deity that took the form of a mecha to try and guide the Rangers in their mission while letting them pilot him for giant battles. Here, the Megazord is a non-sentient Mecha that does not guide the Rangers, and its only purpose is for the teens to pilot for giant battles.
- Adaptational Species Change:
- The Mastodon Dino Zord was originally a Mammoth-themed Mecha in Zyuranger.
- The Pterodactyl Dino Zord was originally a Pteranodon-themed Mecha in Zyuranger.
- An Ice Person: The Mastodon Dino Zord can freeze a monster by blasting them with cold air.
- Animal Mecha: As stated before, the Megazord is comprised of five dinosaurs. These include:
- T. Rexpy: Tyrannosaurus Dino Zord
- War Elephants Mastodon Dino Zord
- Temper-Ceratops: Triceratops Dino Zord
- Panthera Awesome: Sabertooth Tiger Dino Zord
- Artistic License:
- Only the Tyrannosaurus and the Triceratops Zord are based on Mesozoic era dinosaurs. The Pterodactyl Zord is based on a Mesozoic-era Pterodactyl, and the other 2 are Pleistocene-era mammals.
- The Tyrannosaurus Dino Zord stands upright, which was based on outdated information at the time. Later Tyrannosaurus Zords in the Power Rangers franchise would correct this.
- The Bus Came Back:
- The original Megazord returns in Beast Morphers "Grid Connection", having apparently been rebuilt at some point. Nearly twenty-seven years after its last appearance.
- It later made another return in Once and Always to fight a giant Robo-Snizzard.
- It would make a third return in Cosmic Fury as one of the five Megazords to help the Cosmic Fury Rangers escape Eltar.
- Came Back Strong: The Dino Megazord was originally abandoned in favor of the Thunder Megazord because Zedd's monsters outclassed it. When it's rebuilt and returns in the modern day, it's capable of keeping pace with the Megazords of modern teams and fighting a much more powerful, upgraded Snizzard, implying it was also upgraded while being rebuilt. Its appearance in Once and Always also shows it being much more agile than it ever was in the original series.
- Cool Sword: Its primary weapon is the Power Sword (not to be confused with Jason's sword of the same name). It comes down from the sky when summoned, and it can recharge the Megazord when needed.
- Combining Mecha: In a series tradition, the five Dino Zords can combine to form the Megazord. They first combine to its Tank Mode before going into Megazord Battle Mode. Later in Season 1, they combine straight into the Megazord Battle Mode.
- Finishing Move:
- Megazord:
- Finisher 1: Once it has the Power Sword, the Megazord focuses its energy into it and slashes the monster with it.
- Finisher 2: Alternatively, it can fully charge its Cranial Laser to destroy a monster.
- Tyrannosaurus Dino Zord: The Tyrannosaurus Dino Zord can emit a powerful sonic wave from its mouth to vaporize a monster.
- Megazord:
- Grappling-Hook Pistol: The Triceratops Dino Zord's horns can shoot out of its head and can latch onto the opponent to trap them.
- Head Blast: The Megazord can concentrate its energy through its head and emit a Cranial Laser attack.
- Leader Forms the Head: The Tyrannosaurus Dino Zord forms the main inner body, upper thighs, and the head.
- Luckily, My Shield Will Protect Me: The Megazord has the Mastodon Shield, but it is only used twice in the series.
- Sudden Name Change: Originally, the Megazord was just called "the Megazord", as it was the first of its kind to appear. But later materials from after MMPR ended refer to it as the Dino Megazord, along the lines of the Thunder Megazord etc, and this was Ascended Fanon, first done by fans out of necessity. In the original Day of the Dumpster pilot, it was referred to as the Mega DinoDroid.
- The Power of the Sun: The Megazord is at its strongest when in direct sunlight.
- Tank Goodness: Tank Mode is this. It's mostly formed as step one for the Megazord configuration.
- Transforming Mecha: It can transform to or from, its Tank Mode.
- Unusual Weapon Mounting:
- The Triceratops and Sabertooth Tiger Dino Zords have blasters mounted on their tails.
- The Triceratops can also fire its' horns off to use as grappling chain things.
Dragonzord

The Green Ranger's personal Zord. It is based on a dragon.
- Demoted to Extra: The Dragonzord got hit by this in Season 2 once the core five Rangers gained the Thunder Zords, and Tommy's weakening powers forced him to stop summoning it periodically.
- Macross Missile Massacre: Can fire missiles from its fingertips.
- Face–Heel Revolving Door: Depending on who wields the Dragon Dagger, the Dragonzord can either be a dependable ally or a fierce opponent.
- Finishing Move:
- Dragonzord Battle Mode: Once the Zord charges energy into the Power Staff, the Dragonzord Battle Mode strikes at the monster, impaling them.
- Megadragonzord: The Megadragonzord powers up a giant energy sphere and launches it at the monster, disintegrating them.
- Head Blast: The Dragonzord Battle Mode is capable of energizing its head-fin and launching it towards the enemy.
- Mighty Glacier: Both of the combinations with the other Zords were like this, the Megadragonzord, in particular, was rather top-heavy so that it barely moved.
- Mecha Expansion Pack: In two ways:
- When combined with the Mastodon, Triceratops, and Sabertooth Tiger Dino Zords, it forms the humanoid Dragonzord Battle Mode.
- Alternatively, the Dragonzord opens up and forms a cape over the Megazord, forming the Megadragonzord.
- Notzilla: Some consider it a mecha Godzilla in samurai armor.
- Put on a Bus: Its last appearance was Return of the Green Ranger in Season 2. It currently lays dormant in the depths of Angel Grove's harbor. Also counts for the Dragonzord Battle Mode, as when Saban commissioned Toei for more footage to keep the show going, the combination was never used again.
- Running Gag: Every time the Dragonzord Battle Mode was formed, it would energize the head-fin and fire it at the enemy. This attack never worked.
- Shout-Out: Dragonzord rises from the ocean like Godzilla.
- So Last Season: The Dragonzord got hit by this at the beginning of Season 2. Not only was Tommy limited to summoning it due to his weakening powers, but the Dragonzord was unable to combine with the Thunder Zords as it could with the Dino Zords. (The fact they were from two entirely different series also forced the production team to either rapidly splice footage together or write the Dragonzord out of battle scenes entirely)
- Sudden Name Change: The Battle Mode configuration wasn't named consistently. Sometimes it was Dragonzord Battle Mode, other times, it was Dragonzord Fighting Mode. At least once, the "Megadragonzord" name was applied before that name was reserved for the "regular Megazord with Dragonzord on top" configuration.
- This Is a Drill: On the end of its tail is a drill bit. When in Dragonzord Battle Mode, the tail becomes the Power Staff, a spear with a drill at the tip of the weapon.
Titanus

A Brachiosaurus Carrier Zord.
- Adaptation Expansion: There was no Ultrazord configuration in Kakuranger, so Titanus was brought back to combine with the Ninja and Shogunzords to form new Ultrazord formations in Power Rangers.
- Awesome Personnel Carrier: The first in a line of Carrier Zords for Power Rangers.
- The Bus Came Back: After disappearing for Season 2, Titanus made a return in Season 3.
- Finishing Move: All Ultrazord combinations have one finisher: fire all blasters at the monster until it explodes.
- Mecha Expansion Pack: Its main purpose is to combine with the Megazords and form the Ultrazord.
- Playing with Fire: Capable of firing fireball from its mouth.
- Put on a Bus: Titanus was put on a bus twice. First after Season 1, and the second and final time after Season 3.
- So Last Season: Played with in that Titanus was as powerful as ever, but was effectively shelved in Season 2 because the Zords he was compatible with were either upgraded or lost and the Thunderzords had a completely different Ultrazord configuration with Tor making Titanus relatively useless to them. Once the Thunderzords were also lost and Ninja and Shogunzords were brought in, they lacked a Carrier Zord of their own and could fit into Titanus' bay, so he was brought back in and just as effective. He would then be retired for good, again because the Zeo and Turbo Zords were not compatible with him and had their own Carrier Zords, not for lack of power.
- Stealth Mentor: Jason originally thought Titanus was evil due to the fact it attacked him and Tommy when they went to get weapons in Gung Ho. Fortunately, Zordon reassured Jason that Titanus was a dependable ally and was testing the two in teamwork.
Season 2 Zords
Thunderzords/Thunder Megazord

The second set of Zords the Mighty Morphin Power Rangers used. When Lord Zedd came back, Zordon and Alpha 5 developed new Zords to combat tougher opponents. They are created off the Dino Zords as templates.
- Adaptational Early Appearance: In Dairanger, four of the five Mythical Qi Beasts (aside from RyuseiOh) debuted in episode 6 while Dairenoh appeared in episode 8. Here, everyone appears in the Season 2 three-parter debut.
- Adaptation-Induced Plot Hole: The "black" Lion Thunderzord is mostly green. This is because in the original series, the pilot was a green ranger, and there was no black ranger.
- Adaptational Species Change: In Dairanger, the blue, yellow and pink Mythical Qi Beasts were based on a tianma (a mythical Chinese flying horse), a qilin (a Chinese chimera beast) and a Fenghuang (a mythical Chinese bird) respectively. In Power Rangers, the blue, yellow and pink Thunderzords are a unicorn, a griffin and a firebird respectively.
- Adapted Out:
- It did not use the Dai Javelin (a combination of the Red Dragon's staff and the Firebird's tail) as it only appeared in the unadapted movie.
- The Lion's ability to project illusions wasn't adapted (due to visible Japanese faces in the sequence), so it seems to have no offensive abilities at all.
- Animal Mecha: In contrast to the original Megazord, the Thunder Megazord is comprised of five mythical animals. These include:
- Our Dragons Are Different: Red Dragon Thunderzord
- King of Beasts: Lion Thunderzord
- Unicorn: Unicorn Thunderzord
- Our Gryphons Are Different: Griffin Thunderzord
- The Phoenix: Firebird Thunderzord
- Blow You Away: The Firebird Thunderzord can create pink tornados and send them towards the monster.
- Combining Mecha: All five Thunderzords are capable of merging into the Thunder Megazord. Alternatively, all but the Red Dragonzord can form the Thunderzord Assault Team, a chariot for the Red Dragoznzord to ride on.
- Composite Character: The Mythical Qi Beasts from Dairanger were never transformed versions of Zyuranger's Guardian Beasts. Because of the early nature of the show at the time, it was a unique thing to have one set of Zords upgrade to the next level.
- Cool Sword: The Thunder Megazord's main weapon is the Thunder Saber. Unlike the Power Sword, it is carried on the waist hilt of the Megazord.
- Death by Adaptation: The Thunder Megazord was destroyed by Rito in the third season, while Dairenoh survived all the way through Dairanger.
- Dishing Out Dirt: The Unicorn Thunderzord can launch boulders towards a monster.
- Finishing Move:
- Red Dragon Warrior Mode: After spinning its staff at high speeds, the Red Dragon Zord gathers energy, slides towards its opponent, and strikes them. While riding with the Thunderzord Assault Team, it can perform a flying variant of the attack.
- Thunder Megazord: After powering up the Thunder Saber, the Thunder Megazord slashes at the monster.
- Killed Off for Real: Destroyed by Rito Revolto at the beginning of the third season.
- Leader Forms the Head: More so than the Tyrannosaurus Dino Zord. The Red Dragon Thunderzord forms the main core of the Thunder Megazord while the Thunder Assault Team form armor pieces around the former. This trope was played straight when Jason led the team before Tommy became the White Ranger.
- Martial Arts Staff: The Red Dragon Thunderzord Warrior Mode's main weapon is a staff.
- Non-Indicative Name: Despite having Thunder in the name and Zordon claiming that the new Zords were equipped with the power of Thunder, none of the attacks the Megazord uses are electric-based.
- Playing with Fire: The Red Dragon Thunderzord can breathe fire.
-
Stock Footage Failure: In a sense, because the individual Thunderzords originated from Dairanger, there was no cockpit footage featuring the Zyuranger costumes that could be used, thus the individual rangers were never seen piloting their Thunderzords, who themselves rarely did much of anything beyond combining into the Thunder Megazord. Whenever the Thunderzords DO act independently, the rangers are noticeably absent from the scene.- Also subverted, as a new cockpit set WAS created for the Thunder Megazord specifically, footage of which was reportedly filmed in a single afternoon and constantly recut for every scene featuring it.
- Sudden Name Change: The first few episodes had the Rangers call the Thunder Megazord the Megathunderzord. It wouldn't be until the fight with Robogoat that they used Thunder Megazord as the name instead.
- Transforming Mecha: The Red Dragon Thunderzord is capable of transforming from Dragon Mode to a humanoid Warrior Mode. This gives the Red Ranger an advantage should he be fighting alone or if the other Rangers formed the MegaTigerZord with Tommy.
White Tigerzord


The White Ranger's Zord.
- Adaptational Badass: Won Tiger never actually destroyed a monster on it's own, the Chest Blaster only serving to soften up the enemy for Dairenoh's sword. It manages it a few times here, albeit with hodgepodge Stock Footage against monsters from Zyuranger.
- Barrier Warrior: In MegaTigerzord mode, the Zord is capable of projecting a shield from the tiger's mouth to protect itself.
- Blade Below the Shoulder: In MegaTigerzord, the Firebird folds onto its right arm and forms a claw.
- Chest Blaster: The White Tigerzord in Warrior Mode can fire a barrage of White Tiger Thunderbolts from its tiger-faced chest.
- Combining Mecha: It can essentially take the place of the Red Dragon Thunderzord and combine with the other Thunderzords to form the MegaTigerzord.
- Cool Sword: Wields the Golden Tiger Sword, formed from the tail of the White Tigerzord.
- Death by Adaptation: The White Tigerzord was destroyed by Rito in the third season while Won Tiger survived all the way through Dairanger.
- Finishing Move:
- Tigerzord Warrior Mode: One fully charged White Tiger Thunderbolt can destroy a monster.
- MegaTigerzord: The MegaTigerzord shoots the Firebird from its right arm and sets it ablaze, destroying the monster.
- Killed Off for Real: Destroyed by Rito Repulsa in the beginning of the third season.
- Motion-Capture Mecha: At some points, Tommy can have the White Tigerzord emulate his moves from the cockpit.
- Panthera Awesome: A giant Tiger Zord.
- Transforming Mecha: Like the Red Dragon Thunderzord, the White Tigerzord is capable of transforming from Tiger Mode to a humanoid Warrior Mode.
Tor the Shuttlezord


A turtle Zord.
- Adapted Out: Lacked the human disguise its Dairanger counterpart had.
- Animal Mecha: A gigantic turtle Zord.
- Arm Cannon: Tor's Warrior Mode features finger guns.
- Awesome Personnel Carrier: Like Titanus before him, Tor acts as a Carrier Zord.
- Chuck Cunningham Syndrome: Tor was used for a few episodes before disappearing after the battle with Cannontop, with no mention from the Rangers or Zordon of what happened to him.
- Demoted to Extra: In Dairanger, Super Mythical Qi Beast Daimugen was a recurring character who had a human form. Here, Tor is relegated to a Zord.
- Finishing Move: As the Thunder Ultrazord, the Red Dragonzord twirls its staff like a helicopter rotor to lift up Tor and drop it on top of an opponent, crushing and destroying the monster.
- Mecha Expansion Pack: Other than providing protection to the Zords, Tor can combine with the Thunder Megazord and the Tigerzord to form the Thunder Ultrazord.
- The Medic: In its Warrior Mode, Tor can re-energize the Red Dragon Zord when it leaps inside it.
- Shoulder Cannon: Sports two big cannons on its shoulders while in Turtle Mode.
- Stone Wall: Being based on a turtle, Tor can withstand any form of attack and it is the only one to withstand Serpentera's weight.
- Transforming Mecha: As with the Red Dragonzord and the White Tigerzord, Tor can stand up to form a Warrior Mode.
Season 3 Zords
Ninja Zords/Ninja Megazord

After the Thunderzords were destroyed by Rito Revolto, Ninjor granted the Rangers brand new Ninja Zords along with their new Ninja Power Coins.
- Adaptational Early Appearance: In Kakuranger, Kakure Daishogun was the second mecha the Kakurangers acquired after Muteki Shogun. Here, the Ninja Megazord is the first Megazord the Rangers acquire in Season 3.
- Animal Mecha: The third set of animal-themed Zords, although this time, they are based on regular animals.
- Silly Simian: Ape Ninja Zord
- Amphibian at Large: Frog Ninja Zord
- Noble Wolf: Wolf Ninja Zord
- Bears Are Bad News: Bear Ninja Zord
- Noble Bird of Prey: Crane Ninja Zord
- Bare-Fisted Monk: Due to the gloves covering the Ape and Wolf Zord's heads, the Ninja Megazord can only fight with its fists.
- Dual Wielding: The Ape Ninjazord can wield twin ninja swords.
- Earthquake Machine: The Bear Ninja Zord can cause earthquakes to occur by stomping the ground.
- Finishing Move: Power Punch: By channelling its full power into its fists, the Ninja Megazord can emit devastating blows to a monster. As the Ninja Megafalconzord, it can perform a flying variant of the finisher.
- Force and Finesse:
- The finesse to the Shogun Megazord's force. The Ninja Megazord focuses on swift attacks compared to the Shogun Megazord's strength.
- It's also the finesse to the original Zords' force, as explained by Ninjor. While the original Megazord and the Thunder Megazord focused on brute strength, the Ninja Megazord focused on cunning and swiftness.
- Playing with Fire: The Frog Ninja Zord can spew flames from its mouth.
- Put on a Bus: When the White Falconzord was captured by Lord Zedd, the Ninja Zords were deactivated due to a security measure. While they briefly came back during Master Vile's appearance, they went away again due to the Orb of Doom's effects.
- Tail Slap: The Wolf Ninja Zord can attack a monster with its bladed tail.
Falcon Ninjazord.

The White Ranger's Ninja Zord.
- Adaptational Early Appearance: Holy Stealth Beast Tsubasamaru appeared in Episode 23 of Kakuranger, while the White Falconzord appeared with the rest of the Ninja Zords at the beginning of Season 3.
- Ascended Extra: Tsubasamaru was an extra mecha that served as an upgrade to the Kakure Daishogun and Muteki Shogun, with no one piloting it as the Kakurangers had no traditional Sixth Ranger. Thanks to Power Rangers having six Rangers at the beginning of Season 3, the Falconzord went to Tommy.
- The Bus Came Back: Made a surprising return in Ninja Steel's "Dimension In Danger" special.
- Chest Blaster: Can become this for the Shogun Megazord by folding its wings into the shoulders of the Megazord.
- Flight: Can allow the Ninja Megazord to do this by attaching it to the Megazord's back.
- Noble Bird of Prey: A heroic Falcon Zord.
- Mecha Expansion Pack: It can combine with the Ninja and Shogun Megazords.
- Put on a Bus: Disappeared after the Zeo Quest ended and the Earth returned to its normal time.
Shogun Zords/Shogun Megazord

Originally the lost Ancient Zords of Zordina, these Zords were found by Lord Zedd and his forces. Although they attempted to use them to take over the Earth, the Rangers connected the Zords to their Power Coins and made them their own.
- Adaptation Explanation Extrication: When the Alien Rangers took over the Shogun Zords, they ended up merging with the Zords rather than piloting them in the cockpits as the Rangers did. There is no explanation for this change; it's a leftover from the Kakuranger footage as the team transformed into the individual Zords.
- Adaptational Late Appearance: In Kakuranger, Muteki Shogun was the first mecha the Kakurangers acquired. Here, the Shogun Megazord is the second Megazord the Rangers acquired in Season 3.
- Combining Mecha: Five humanoid Zords that combine into one Shogun Megazord.
- Curb-Stomp Battle: Pretty much every fight it showed up in, likely due to the suit being too bulky to actually do much besides just do the finisher.
- Dual Wielding: The White Shogunzord wields two sai weapons as its weapon.
- Flaming Sword: Wields the Fire Saber, which is covered in fire in every appearance.
- Luckily, My Shield Will Protect Me: The Red Shogunzord is seen wielding a shield as its weapon.
- Finishing Move:
- Shogun Zords: After the Blue and White Shogun Zords jump onto the shoulders of their teammates Zords, they spin as one unit to create a cyclone powerful enough to destroy a monster.
- Shogun Megazord: Using the Fire Saber, the Shogun Megazord coats it in flames before striking the monster.
- Shogun Megafalconzord: As the Shogun Megafalconzord, it can fire a powerful volley of blasts from the Falconzord's cannons.
- Force and Finesse: The force to the Ninja Megazord's finesse. The Shogun Megazord focuses on brutal attacks compared to the Ninja Megazord's swiftness.
- Mighty Glacier: A sturdy and strong Megazord.
- Mini-Mecha: All the Shogun Zords are smaller humanoid Zords that combine into a giant humanoid Megazord.
- The Straight and Arrow Path: The Black Shogunzord wields a large bow and arrow as its weapon.
- What Happened to the Mouse?: After time was restored and the Rangers returned to their normal ages, the Shogun Zords disappeared with no mention of what happened to them.
- Wolverine Claws: The Yellow Shogunzord wields a large chained claw as its weapon.
Ranger allies
Zordon of Eltar

Alpha 5

Saba

- Absurdly Sharp Blade: Saba's blade was capable of slicing the legendary Zeo Crystal into five sub-crystals.
- Advertising-Only Continuity: He's referred to as "Saba the Talking Tiger Saber" on the boxes of both the original Bandai toy as well as the more recent Bandai Legacy toy. This full title was never spoken in the show itself, though.
- And I Must Scream: Potentially; it depends on whether or not the Saba seen in the White Ranger's display case in the Power Chamber was the real deal or just a replica.
- The Artifact: Saba made the transition into Season 3, even though Tommy's powers at that point no longer came from the White Tiger, but rather the Falcon. Saba spoke much less in Season 3 than he did in Season 2, as well.
- A Day in the Limelight: Season 2's "Best Man for the Job" is the only time a plot actually centers around Saba as a character.
- Exclusive Enemy Equipment: The Ranger-half of the plot in "Best Man for the Job" involves Rita stealing Saba from Tommy, allowing her to use not only the saber against the Rangers, but the Tigerzord as well.
- Eye Beams: He's capable of firing lasers from his eyes. In the show they're white and sparkly, while in Mighty Morphin' Power Rangers: The Movie they're thin and red.
- Finishing Move: He was capable of charging his blade with electricity, able to kill monsters with only a slash or two.
- Flying Weapon: Saba was perfectly capable of separating from Tommy and hovering about, attacking on his own.
- Great White Feline: He was created as the weapon of the White Tiger Ranger and the white, feline head on the end of his hilt reflects this.
- I Am Very British: He speaks with an English accent.
- I'm Okay!: In "Fourth Down and Long," after the Rangers have been returned to normal after being turned into footballs by Centiback, Tommy asks if everyone's okay. After they all confirm that they are, Saba offers a slightly annoyed "I'm fine, too."
- Impossibly Cool Weapon: He's a flying, talking tiger-themed sword that shoots lasers and controls a giant, transforming tiger robot.
- Living Weapon: Whether he's actually alive or it's just really advanced A.I., Saba is very much aware and sentient, capable of bickering with Tommy or calling out for help when captured by Goldar and Rita.
- Magical Weapon: Alpha refers to him as an enchanted saber when presenting him to Tommy.
- Magic from Technology: As with a lot of Zordon's creations, it's not entirely apparent if Saba is actually magic, if he's just really advanced technology, or a bit of both.
- My Greatest Failure: In "A Ranger Catastrophe Part II," just as it looks like Goldar and Rito are about to finish Tommy off once and for all, Saba laments "White Ranger, I'm afraid I've failed you. I can see no way out of our present situation." Depressingly, this would be Saba's final line of dialogue.
- Odd Couple: He and Tommy have a bit of this dynamic at first, bickering with each other as they have a rocky start off to controlling the White Tigerzord.
- Retractable Weapon: Saba's blade is capable of extending and retracting.
- Sole Survivor: He's the only of the Rangers' Power Weapons to survive the destruction of the original Power Coins and be carried over to the Ninja Powers.
- Summon to Hand: In "A Ranger Catastrophe Part II," when he's cornered by Goldar and Rito and Saba is laying clear on the other side of the cave they're in, Tommy holds his hand out and calls to his weapon, who immediately flies to him.
- Sword Beam: He can fire beams from his eyes as well as deliver energized slashes with his blade.
- Talking Weapon: As mentioned before, he speaks in a wise-sounding English accent.
- Throwing Your Sword Always Works: In a duel to the death against Lord Zedd himself, Tommy wins the fight by hurling Saba at him. Zedd blocks the blow with his Z-Staff, but Saba's blade is enough to destroy the staff and revert it to the python it was originally created out of, causing Zedd to retreat.
- The Voiceless: Saba doesn't get any dialogue in MMPR:TM, nor in his appearances in Power Rangers: Dino Thunder, Power Rangers Super Megaforce, or Power Rangers Ninja Steel.
Dulcea

- Action Girl: Knocked around the Tengu Warriors when the Rangers proved completely defenseless against them and she was able to drive the birds off by rotating her detachable staff. If that wasn't enough, she pinned Tommy down without blinking an eye.
- All There in the Script: According to earlier drafts, her race, the Nathadians arrived on Phaedos from another time and dimension and brought the Great Power with them. Dulcea is the only one of her kind remaining and was the only one to truly understand the Great Power's secrets. At some point, she joined with Zordon and other young warriors to form "the Order of the Meledon" where they fought many a foe, including Ivan Ooze. When Ivan was imprisoned and the Order was dissolved, Dulcea returned to Phaedos and hadn't heard from Zordon in centuries until the Rangers came around.
This makes her reaction to Zordon's name more understandable. - Animorphism: Once she's informed the Rangers of their animal spirits and given them their Ninjetti attire, Dulcea transforms into a barn owl and flies away. We later see her watching them from a distance as they teleport back to Earth.
- Armor-Piercing Response: Done twice in the same conversation in the same scene. When Dulcea demands that the Rangers vacate the planet immediately, Aisha mentions "Our leader Zordon—" Hearing the name immediately snaps Dulcea out of her anger. When she asks what has become of Zordon, Rocky informs her that he's been attacked by Ivan Ooze. That really lets her know how bad the situation is and she immediately begins helping the Rangers.
- Bifurcated Weapon: Dulcea not only possesses a staff as her main weapon, she can also seperate it into two smaller staffs, which produce a painful sound attack when spun.
- Brown Note: The whistling sound generated by Duclea twirling her seperated staff halves clearly cause the Tengu Warriors some serious pain when they hear it.
- Canon Foreigner: She only exists in the movie whereas her role in the TV series was replaced by Ninjor.
- Chainmail Bikini: Her outfit doesn't hide much but just teeters the line between Ms. Fanservice and Stripperiffic.
- The Dreaded: Upon hearing that Ivan is on the loose again, she lets out a horrified "Ivan Ooze is free?!"
- Foil: To Ivan Ooze. Whereas Ivan is as evil as they come and acts as a Friend to All Children for the sake of furthering his plans, Dulcea is a benevolent warrior but does not treat outsiders with open arms, usually telling them off for being "unworthy" for their own good.
- Good Is Not Nice: Her initial deposition towards the Rangers, seeing them as yet more pretenders to the Great Power. She changes her tune after Aisha mentions Zordon.
- Humans Are Ugly: When describing their assailant to Ivan Ooze, the Tengu Warriors refer to Dulcea as a monster rather than a human-looking woman.
- Jerk with a Heart of Gold: In contrast to Ninjor's Secret Test of Character, her initial hostility towards the team seems genuine with her deriding them as foolish children who are unworthy of the Ninjetti powers. Upon hearing Zordon sent them, coupled with hearing Ivan has been freed, she softens right away and starts treating them like the heroes they are.
- Last of Her Kind: If the script is anything to go by.
- Martial Arts Staff: Besides being useful for fighting the Tengu, her staff can be split into two shorter staffs which produce a high-pitched noise when twirled around.
- Ms. Fanservice: Most remember her fondly for this. Steve Cardenas (Rocky) and Jason Narvy (Skull) both said in their own ways that she was a way to get kids' dads to come back and see the movie again.
- Mysterious Past: No details about her relationship with Zordon or Ivan Ooze are given in the final cut. See All There in the Script for more.
- Nails on a Blackboard: How the Tengu Warriors describe the sound of Dulcea's twirling staffs to Ivan Ooze.
- No Immortal Inertia: She can't accompany the Rangers to the Ninjetti Monolith because it would cause her to "age rapidly." It isn't elaborated on why or if maybe Ivan had something to do with it.
- Nubile Savage: That outfit was sexy to the point parents complained it was a little too sexy for children's eyes. The skirt was made from thicker-than-normal fabric so that nothing too risque was shown.
- Oh, Crap!: She stops being confrontational with the Rangers the instant she hears that Ivan Ooze has returned, telling them "If we don't hurry, your planet is doomed."
- Opening Monologue: She reads aloud the Star Wars-esque prologue at the beginning, detailing the premise of the movie for those who either hadn't seen or kept up with the TV series.
- Pet the Dog: She comforts Adam about being depressed over his spirit animal:Dulcea: Adam? Adam, what's wrong?
Adam: I'm a frog.
Dulcea: Yes, a frog. Like the one you kiss—
She kisses his forehead.
Dulcea: —to get a handsome prince. - Rapid Aging: She claims this would happen if she ever stepped foot beyond the plateau overlooking the Monolith containing the Great Power. No reason is ever established.
- Really 700 Years Old: While nothing new for this franchise, Dulcea is notable as she apparently has some condition that would age her if she ever approached the Monolith that contains the Great Power. It's never made clear if this was due to a curse that Ivan placed on her or if it was the Great Power punishing her for trying to take what she was never destined to possess. The latter would explain why she became so disillusioned with the thought of anyone ever actually obtaining the Ninjetti powers plus her initial distrust of the Rangers.
- Redhead in Green: She has light auburn hair and her outfit is entirely green.
- Sexy Mentor: For a brief time, anyway.
- Statuesque Stunner: Her height combined with that outfit definitely qualifies her.
- Voluntary Shapeshifting: Can turn into a barn owl seemingly at will. She remains in this form after inducing the Rangers' spirit animals and seeing them off once they obtain the Great Power, wishing them luck. Some theorize that the owl is her spirit animal.
Ninjor

- Adaptation Personality Change: Whereas Ninjaman took being a Hot-Blooded Idiot Hero to new heights, Ninjor is a capable if somewhat aloof mentor figure. He's still quite silly in his own way, however.
- Ambiguous Robots: It's never stated whether Ninjor is some type of living robot, or if he's an unseen warrior wearing a suit of armor.
- Badass in Distress: He really deserves the title badass, as his strength seems to be on par with a Megazord, even single-handedly curb-stomping the much hyped-up lethal Vampirus monster. Unfortunately, he gets abducted by Zedd and Rita for several episodes.
- Determinator: At first, it looks like Vampirus has Ninjor down and out when he's trapped in the monster's Pocket Dimension. But as he lays seemingly helpless on the ground, Ninjor declares that he cannot let Zedd's forces win, and he proceeds to get up, transform into Battle Mode, and lay a smackdown on Vampirus so hard that they bust out of his pocket dimension and return to the Desert of Despair.
- Eccentric Mentor: He's a bit more of a goofball than Zordon, and isn't above taunting his foes and using ninja trickery in combat.
- Everything's Better with Samurai: His Super Mode is a samurai instead of a ninja. It is quite the contrast.
- Finishing Move: While his default form has none, his Battle Mode has two.
- Kamehamehadoken: His main finishing attack, he generates a red energy orb in his hands and hurls it at his foe.
- Laser Blade: Used only once against Centiback, he energizes the blade of his naginata weapon for a lethal double slash.
- Greater-Scope Paragon: As the creator of the original Power Coins and Dino Zords, Ninjor is responsible for giving our heroes their powers long before he was even introduced. The fact that he also gave the Alien Rangers their Battle Borgs (if not their Power Coins as well) means that he's been a benefactor for the side of good for quite some time.
- Gretzky Has the Ball: In "Fourth Down and Long," Ninjor says that football is his favorite sport, what with the home runs and baskets... He later attempts to threaten Centiback by telling him it's "fifth and down" for him, only for Rocky to correct him that the term is "fourth and long."
- Jerk with a Heart of Gold: A mild example, since his only jerkish moment occurs in his very first appearance. He initially refuses to help the Rangers gain their new powers and appears totally indifferent to the danger the world is in, but upon realizing that they're genuine, he becomes a steadfast ally.
- Katanas Are Just Better: Ninjor's weapon of choice is a katana he keeps stored on his back. In Battle Mode, Ninjor can combine his katana with its sheathe to form a naginata.
- Large Ham: Literally - He can grow to fight alongside Megazords and has an outsized personality to match.
- Long Bus Trip: He stopped appearing after "The Sound of Dischordia" due to the use of the Orb of Doom in "Rangers in Reverse." In "A Zeo Beginning Part II," it was stated he was "back in the temple." He hasn't been seen since.note
- Ninja: As his name suggests, he is themed after a ninja. He is also the creator of the Ninja Zords and associated powers.
- O.O.C. Is Serious Business: Ninjor was always more than happy to run head first into a fight with the forces of evil, whether they be an ordinary monster like Vampirus or a massive threat like Master Vile. But in "Changing of the Zords Part I," for some reason, he's clearly nervous at the prospect of taking on Goldar in a fight. While we never find out why Goldar was the one opponent to make Ninjor hesitate, we quickly see he should've trusted his instincts; Goldar ends up beating Ninjor soundly and the ninja master ends up a captive of the villains for a good chunk of the remainder of the season.
- The Reveal: For the first two seasons of Mighty Morphin' Power Rangers, it's more or less assumed that Zordon and Alpha created the Power Coins and Dino Zords (the fact that they created the Thunder Zords and the White Ranger in Season 2 helped to further this belief). But come "Ninja Quest Part II," Zordon reveals that the original Power Coins and Zords were in fact created by a legendary being known as Ninjor, and that he and Alpha simply found them after the fact.
- Samurai: Despite his name, his Battle Mode is based on one of these. note
- Sealed Good in a Can: Toyed with, but ultimately averted. When the Rangers first encounter Ninjor in the Temple of Power, he's resting within a large blue vase, but it seems he's fully capable of leaving it whenever he wants.
- Invoked properly later in the season once he's captured by Zedd and Rita. They keep Ninjor trapped in a jar until he's eventually freed by Rito dropping and breaking it.
- Secret Test of Character: He puts the Rangers through a brief one of these when he first meets them to make sure they're not seeking the Ninja Powers out of greed.
- Sixth Ranger: He often shows up to bail out the other Rangers (or sometimes the reverse).
- Sizeshifter: Ninjor has the ability to change his size at will, able to make himself as large as a Megazord (which he refers to as "Ninjor Expansion Mode"), or small enough to fit within jars.
- Super Mode: Once he's been sufficiently enraged, Ninjor transforms into a samurai-themed Battle Mode, gaining a new configuration for his armor, switches out his katana for a naginata, and gains two different finishing attacks.
- Suspiciously Similar Substitute: He fills the same role Dulcea did in Mighty Morphin' Power Rangers: The Movie as the mentor who doesn't like the Rangers at first but ultimately grants them their Ninja Powers and Zords. Unlike Dulcea, though, he has his goofy moments and is also able to help the Rangers out beyond their initial encounter.
- Technicolor Ninjas: He's a wise ninja master, yet he's also bright blue with shiny gold highlights.
- Theme Music Power-Up: In "The Sound of Dischordia," the titular monster has Ninjor and the two Megazords effectively beaten, barely able to move and smoking. Then "Go Go Power Rangers" starts playing, and they all just... get up, seemingly dismissing the severe damage she'd inflicted on them up until that point.
- Time Abyss: Ninjor is so old he's considered a myth by Zordon (who himself is well over 10,000 Years old).
- Unstoppable Rage: It doesn't take much to tick him off when it comes to the forces of evil. Just the mere concept of evil is enough to infuriate him. Once he's angry enough, he puts that rage to good use and transforms into his Battle Mode, and from that point on it's usually bad news for whatever Monster of the Week he's fighting.
- Vocal Dissonance: If you're not familiar with the character, take a good long look at that picture up there and make your best guess at what he sounds like when he speaks. You probably didn't guess Dudley Do-Right.
The Alien Rangers of Aquitar
In General

- Adaptation Personality Change: Given that Kakuranger was a more tongue-in-cheek Sentainote , the Aquitians are considerably more restrained than their sometimes wacky counterparts. See individual entries below.
- Adaptation Species Change: Their Kakuranger counterparts are humans, while the Aquitians are Rubber-Forehead Aliens.
- Aliens Speaking English: They're aliens who are already able to speak English.
- Big Eater: All of them devour an ice cream truck's full supply within hours if not minutes.
- The Bus Came Back: They leave for home at the end of their miniseries but return for a team-up episode in Power Rangers Zeo and later take part in the final battle in Power Rangers in Space.
- The Cape: They're every bit the heroes as their Earth counterparts, to the point of risking their lives just by being on Earth (due to the environment being extremely inhospitable to them and more or less actively killing them if they don't constantly rehydrate) to help the Rangers, simply because it's the right thing to do.
- Character Tic: They have a strange habit of turning and cocking their heads in random directions for no apparent reason.
- Chronic Hero Syndrome: They can't stop being heroes even if it means putting their lives in danger. They're known to go into battle even when their bodies are running low on hydration.
- Decomposite Character: While their suits are based on the team of Ninja Sentai Kakuranger, most of their mechs were given to the Zyuranger and Dairanger-based Power Rangers.
- Fish out of Water: They have some trouble understanding and adjusting to how things work on Earth. In one episode, when Cestro and Tideus need to rehydrate, they think a car wash is like a restaurant drive-through.
- Friend to All Living Things: When they see Bulk and Skull trying to catch fish to eat, they refuse to stand by and let the poor defenseless creatures suffer.
- Gendered Outfit: The guy Rangers wear pants in their Ranger uniforms, while Delphine wears pants with a miniskirt over them.
- Gratuitous Ninja: The Alien Rangers are fishy Rubber-Forehead Aliens from a distant water planet called Aquitar, but their battle footage comes from Kakuranger, so it's full of Hand Seals, Flash Step, and other ninja tropes that defy the "Alien" theme.
- Hero of Another Story: They were already an established Ranger team on Aquitar before being called to help Earth, complete with their own Big Bad in the Hydro Hog.
- Logical Weakness: Since they come from a world that is entirely made up of water, they need to stay hydrated constantly while on Earth or risk being severely weakened or even dying.
- Older Than They Look: Implied, as their Eternal Falls has the power to make them look younger.
- Rubber-Forehead Aliens: They're clearly human actors with prosthetic makeup applied to make them look like aliens. Delphine is the only one to have visible hair.
- The Stoic: Most of them tend to not emote much, at least by human standards.
- Sweet Tooth: When they taste ice cream for the first time, they end up liking it so much that they eat the entire stock of a single ice cream truck.
- Sword and Gun: Each of them carries an Aquitian Saber and an Aquitian Laser.
- Telepathy: They all have telepathic powers, which they use to control the Battle Borgs, and they can receive messages from Zordon through their minds.
Delphine
- Adaptation Personality Change: Tsuruhime was the leader like Delphine but tended to have some holier-than-thou moments towards her teammates in the beginning. Delphine has none of that drama and is patient and wise, though that may be due to the team's overall lack of over-the-top quirks to reign in unlike with Tsuruhime.
- Age Lift: Unlike the other Kakurangers, Tsuruhime was a teenager, while Delphine is an adult like the other Aquitar Rangers.
- The Leader: Delphine is the leader of the Alien Rangers, as well as the first female leader of any Ranger team.
- Meaningful Name: Her name means "of or relating to dolphins", and she's from a water planet.
- One of the Boys: She's a powerful warrior who spends all her time with her male teammates, even out of battle.
- The Smurfette Principle: Apart from being the leader, Delphine is the only female Ranger on the team.
- Uniformity Exception: Apart from their color-coded undershirts, the Aquitian Rangers wear identical outfits, but Delphine's outfit includes a sash to show that she's the leader.
Aurico
- Adaptation Personality Change: Sasuke was a slacker eager to show off in battle pre-Character Development whereas Aurico showcases none of that foolhardiness.
- Boisterous Bruiser: Most of the time, he's very restrained, but once he morphs, he jumps into battle full of energy and enjoys himself when he does it, dropping a Pre-Asskicking One-Liner or two along the way.
- The Bus Came Back: Years after "Countdown to Destruction", Aurico returns to Earth in "Forever Red" as one of the Red Rangers gathered to fight the last remnants of the Machine Empire.
- Law of Chromatic Superiority: Delphine may be the leader, but by proxy as the red ranger, Aurico just as often takes the center stage in battle and orders the others when utilizing their Battle Borgs.
- The Lancer: While Delphine officially leads, plans, and gives orders, Aurico is a bit more action-oriented and often takes the front in battle.
- Not So Stoic: Aurico tends to become a bit of a Boisterous Bruiser when he morphs.
- Number Two: Second-in-command of the Alien Rangers.
- Power Fist: His personal weapon is the Aquitian Fist, a gauntlet/set of brass knuckles that improves the effectiveness of his punches.
- Pre-Asskicking One-Liner: Aurico occasionally makes a witty remark before fighting a monster. For example:Aurico: Sir, your food's here.
Slotsky: Did I order something?
Aurico: Yeah! A knuckle sandwich!
Cestro
- Adaptation Personality Change: Saizo was a Know-Nothing Know-It-All who was quick to panic whenever the rug was pulled from underneath him. Cestro on the other hand is very much Aquitar's version of Billy and is calm and capable.
- Badass Bookworm: Cestro is both a scientific genius and a strong fighter.
- Black and Nerdy: Cestro has dark skin and is The Smart Guy.
- Blue Means Smart One: Like Billy, Cestro is both the Blue Ranger and The Smart Guy.
- Making a Splash: Cestro's special attack, the "Aquitar Waterfall", is presented as a blast of water at the enemy.
- The Smart Guy: The team's scientific and technological genius, just like his Earth counterpart Billy. He works with Billy to find a cure after the Rangers are regressed to kids.
Tideus
- Adaptation Personality Change: Seikai and Tideus are both the respective strongman of their teams, but Tideus is far less verbose (though not to the extent of Corcus) than his counterpart and lacks most of the vices that Seikai demonstrates outside of battle.
- The Big Guy: Tideus is physically the strongest of the Alien Rangers.
- Gratuitous Foreign Language: In "Attack of the 60' Bulk", after sending a monster down a water slide, Tideus says, "Bon voyage. Arrivederci. Aloha. See you. Bye."
- Meaningful Name: His name probably comes from the word "tide", and he's from a water planet.
- Not So Above It All: Tideus takes his duty very seriously and doesn't emote a lot by Earth standards, but he's also a good-humored person who likes using foreign words to taunt his enemies.
- The Quiet One: Tideus doesn't have many lines, though he talks more than Corcus.
Corcus
- Adaptation Personality Change: Jiraiya and Corcus are both the least verbose members of their respective teams but while Jiraiya's initial loner attitude stems from his lack of familiarity with the Japanese language and being unable to communicate effectively, Corcus just seems to be a genuine Spock. Alan Palmer theorizes that Corcus is the youngest of the Aliens and that he mainly mimics the others of his team to learn through experience rather than ask questions.
- The Baby of the Bunch: According to his actor's theory, Corcus is simply the youngest and least experienced member who learns by silently following and mimicking the others. He can be a bit of a hothead in battle but rarely if ever takes part in group decisions.
- Beware the Quiet Ones: Corcus may be the quietest of the group, but he's also often the most furious and hot-tempered fighter.
- Not So Stoic: Corcus is usually quiet outside of battle, but tends to get fired up when in the heat of it.
- The Quiet One: Corcus is by far the least talkative of the group, often silently hanging in the background.
Battle Borgs

The Alien Rangers' Zords, created by Ninjor.
-
Deleted Scene: In the source series, the Beast General Fighters were capable of being summoned by the Giant Beast Generals as independent entities, as opposed to the Kakurangers becoming the Beast General Fighters themselves. The narrative setup used in Power Rangers did not allow for this concept to happen, although footage of it happening was still used in advertisements. - Finishing Move: The Red Battle Borg is launched as a fireball/comet through the enemy by all of the other Battle Borgs.
- Motion-Capture Mecha: The Alien Rangers control them through their telepathy and movements on the ground, which are repeated in the Zord Fights.
Adults
Ernie

Principal Caplan

The principal of Angel Grove High. He tends to alternate between Reasonable Authority Figure and Dean Bitterman roles.
- Catchphrase: "Deeee-tention!" This one is especially uttered against Bulk and Skull.
- Chuck Cunningham Syndrome: After a few scarce appearances in Zeo and Turbo, he up and vanished along with Miss Appleby and Lt. Stone.
- Dean Bitterman: Sometimes just accidentally bumping into him is enough to warrant "deeee-tention!".
- Demoted to Extra: Appeared semi-frequently in the first couple of seasons, his appearances were drastically limited from Season Three to his final outing near the end of Turbo.
- Dodgy Toupee: Which mostly comes off when he is a victim of one of Bulk and Skull's stunts.
- Not So Above It All: Joins in a food fight in "Return of an Old Friend". At first, he demanded Ms. Appleby to put a stop to it, but when she pushes a pie onto his head, he starts laughing gleefully and joins the food fight.
- Only One Name: We never find out his first name.
- Reasonable Authority Figure: Other times, he actually seems rather caring towards his students.
Ms. Appleby
The nice and caring teacher of the Rangers' school class.
- Chuck Cunningham Syndrome: Her appearances were already wearing thin by the time she was dropped from the series during In Space.
- Demoted to Extra: She had semi-frequent appearances in the first two seasons, but only appeared twice in the third and four times in between Zeo and Turbo.
- Not So Above It All: Plays along with Bulk and Skulls antics sometimes. Most notably during the food fight in "Return of an Old Friend", where she pushes a pie onto Mr. Caplan's head.
- Only One Name: Like Mr. Caplan, Miss Appleby's first name is unrevealed.
- Reasonable Authority Figure: Shows interest in her students' hobbies and has a tremendous amount of patience regarding Bulk and Skull, even laughing at their antics sometimes. But when things do get out of hand, she is perfectly able to give out detentions, but not to the extent of Mr. Caplan.
Lt. Jerome Stone

The head of the Junior Police Patrol, often seen with Bulk and Skull during Season Three.
Angel Grove High Students
Farkas "Bulk" Bulkmeier and Eugene "Skull" Skullovitch

The comic relief duo of the series. Bulk and Skull start out as selfish bullies, whose schemes always seem to backfire. Later on, they turn to good-natured goofs with a genuine wish to help other people out. Bulk and Skull are notable for staying on the show for six seasons, which is more than even the longest-serving Ranger Tommy has done.
Angela
A girl Zack crushes on in Season One, who usually brushes him off whenever he tries to impress her.
- The Big Damn Kiss: With Zack at the end of "An Oyster Surprise", notable that it was the second and last time (after Tommy and Kimberly) a couple in this franchise ever did this before cheek-pecks and standard embraces became the order of the day.
- Chuck Cunningham Syndrome: Just disappeared after Season One ended. All the more bizarre since Zack was seemingly able to win her over completely by her last outing. It's also unknown if Angela ever found out that Zack eventually went to Switzerland.
- Defeat Means Friendship: Or rather "Losing a Tug of War Means Romance", as she accepts Zack's invitation to go on a date after losing the Oddball Games.
- Jerk with a Heart of Gold: Tends to give Zack the cold shoulder whenever he tries to flirt, even when he has the best of intentions. Once, she even dumps popcorn over his head after he takes too long coming back due to a monster attack. She seems to mostly grow out of it by her last couple of appearances.
- Lady in Red: As part of a brick joke, when she refuses Zack's offer to defect to the red team, her own team loses the games. Upon her finally deciding to give Zack a chance, guess what color of the dress she wears?
- Only One Name: Her family name goes unmentioned.
- Recurring Character: She doesn't do much, but appears often enough throughout Season One to warrant her own entry.
- Ship Tease: With Zack.
- Took a Level in Kindness: By her last two appearances, Angela seems to have gotten over Zack bailing on their first date and returns his advances somewhat or at least behaves nicely around him for the sake of the kids they're chaperoning in "Fowl Play". Also, after Zack sings to her in "An Oyster Surprise" she apologizes for acting materialistic over the fake pearls and they share a kiss.
Richie
A new kid who moves to Angel Grove in early Season Two. Trini develops a crush on him.
- Chuck Cunningham Syndrome: Was last seen giggling at Bulk and Skull's mishap with the magnetic storm in "Opposites Attract" and just disappeared along with Curtis with no explanation. Justified to an extent with Zack and Trini's departures from the series; as the former two-mentioned characters had no reason to remain with their respective links to the narrative gone.
- Flat Character: He's never shown doing much aside from being a nice guy and hanging out with Curtis.
- Mr. Fanservice: One occasion has him rollerblading with Curtis through the park with only a vest on.
- Nice Guy: If only he weren't so bland.
- Only One Name: We never hear his surname mentioned.
- Recurring Character: Appeared in twelve episodes in the first half of Season Two but never contributed much.
- Red Herring: He was introduced early on in Season Two as a possible candidate for the White Ranger, but even casual fans knew that it was going to be Tommy.
- Satellite Love Interest: If you want to be generous. Trini is shown to pine for him on occasion, but never acts on it by the time she leaves for Switzerland, and Richie himself had already vanished a few episodes prior.
- Strong as They Need to Be: One episode had him flee from a group of putties when they attacked him and Curtis, but a few episodes later showed him to win first place in a karate tournament.
- Those Two Guys: Him and Curtis are seen hanging out together for the majority of their appearances.
Curtis
Zack's cousin from St. Louis, M.O. who moves to Angel Grove near the start of Season Two, not long after Richie does.
- A Day in the Limelight: "Orchestral Maneuvers in the Park" showcases his trumpet-playing skills and has him being a sort of Victim of the Week with Zedd stealing his uncle's trumpet to make it into a monster.
- Birds of a Feather: He and the fairly-new Richie instantly hit it off when they meet.
- Break Out the Museum Piece: Zack gives him their Uncle Ed's trumpet in the above-mentioned episode since Curtis' own trumpet is still on a moving van from St. Louis.
- Casting Gag: Inverted example; Joel Rogers was already a recording engineer for the show before playing Zack's cousin Curtis, so the staff had him dub Zack's morphed dialogue when Walter Jones stopped showing up for the ADR sessions, even after Rogers' character had stopped appearing.
- Chuck Cunningham Syndrome: Was last seen giggling at Bulk and Skull's mishap with the magnetic storm in "Opposites Attract" and just disappeared along with Richie with no explanation. Justified to an extent with Zack and Trini's departures from the series; as the former two-mentioned characters had no reason to remain with their respective links to the narrative gone.
- Only One Name: No last name for him is mentioned and is likely not Taylor due to him coming from Zack's mother's side of the family.
- Recurring Character: Appeared in only six episodes, half the tenure that his friend Richie had, but still impacted the plot in a few episodes which is more than Richie could say.
- Red Herring: Like Richie, Curtis was introduced as a possible candidate for the White Ranger. Nobody in the fandom was fooled.
- Those Two Guys: Most of his screentime is shared with Richie, but unlike the latter, he's given a bit more to do.
Villains
See this page for the main villains, this page for the season 1 monsters, and this page for the season 2 and 3 monsters.
