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These are tropes generally associated with character in The Resistance in the Video Game Metaspace. Subjective tropes and Audience Reactions go on the work's YMMV subpage. For the main character index, click here.

These guys are the Neutral faction trying to stop the Order Versus Chaos war.

  • Dimensional Traveler: They travel the multiverse to stop the Enforcers and Defiance from screwing around with it.
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  • Dysfunction Junction: Due to their conflicting personalities, lots of arguments break out among the characters. Many of them also have Dark And Troubled Pasts.
  • La Résistance: Duh.
  • Seven Deadly Sins: (Currently) Five of the characters exhibit them. Two more will be added.
    • Sloth: 4rx
    • Lust: Sharp
    • Envy: Steel
    • Wrath: Damage
    • Pride: Calia

The Main Trio

I.C.

"Day after day... there is no end to this fight. But we were programmed for this. Survival."
Main character. A former assassin unit in the Enforcers, he disliked their rigid ways and defected from them.
https://static.tvtropes.org/pmwiki/pub/images/ICMETA_4618.png
  • Action Hero
  • Anti-Hero: Does a lot of un-heroic things, most notably the fact that he has no qualms killing his enemies instead of sparing them. Sometimes, he almost borders on Token Evil Teammate.
  • Arm Cannon: His default weapons. Although he can also produce energy fists and Laser Blades from them.
  • Arms Dealer: Becomes this after Arkayvee defects to the Defiance. He's also makes all his weapons unable to affect himself should someone try a Ballistic Discount.
  • Berserk Button: Cancelling his favorite TV shows. Also, making any cheap knockoffs of him.
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    • He gets another after Character Development: Threatening or harming any of his friends or squadmates.
  • Blade Below the Shoulder: Can produce a Laser Blade from each of his Arm Cannons.
  • Boke and Tsukkomi Routine: With Steel. Steel says something stupid or false, and I.C. is there to correct him via a harmless BONK on the head.
  • Brainwashed and Crazy / And I Must Scream: He goes up against Epsilon alone. Comes back with his body being controlled, but his mind still aware of what's going on. (Thankfully, 4rx, Steel, Xeno and Calia get him out of it).
  • Bullet Time: Is able to increase his movement speed (as well as becoming invincible), but has very limited use. In-game, it makes all enemies and projectiles slow down while you move at same speed.
    • Heck, everything already travels at half speed during gameplay. Or else the game would be too fast to play!
  • Catchphrase: "Oh, great..."
  • Character Development: Goes from being a snarky Ineffectual Loner into a nicer, better team player. He also learns about the benefits of mercy and sparing his opponents.
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  • Cloning Blues: Is only a "copy" of the being known as #31.
  • Combat Pragmatist: He doesn't mind fighting dirty as his first instinct is to survive.
    "You either die with honor or survive without it".
    "Our opponent does not fight fairly. Why should we?"
  • Cordon Bleugh Chef: I.C. can actually cook very well. Too bad he loves adding in a "secret ingredient", which is his own energy essence. This has the unfortunate side effect of turning the food into an energy monster thing, Played for Laughs.
  • Counter Attack: Tap the Action button before an enemy attack gets I.C., and he will counter or parry it in the most appropriate way possible.
  • Cutscene Power to the Max: Averted- if I.C. can do it in a cutscene, he can do it out of one. Including the super flying kick he does at the start of the game.
  • Deadpan Snarker: Very sarcastic and cynical to those whom he thinks "cannot make it", or those who boss him around. And to many of his opponents.
  • Dark and Troubled Past: Killed many innocents when he was an Enforcer Assassin, including a scientist who was one of Calia Rayfer's best allies.
  • Defector from Decadence
  • Dual Wielding: Both his arms are arm cannons, and he can use both of them to fire. However, he can only use one if one of his hands is holding onto something else.
  • Dynamic Entry: Via a flying kick. One of his favorite methods of ambushing an enemy.
  • Elemental Punch: I.C. has no hands, instead he produces energy which he shapes into hands (or a blade). Said energy can produce forces and movements equivalent to a regular hand, and that includes punching you with a fist made of Pure Energy.
  • Elite Mook: He's actually just one of many mook-tier units used by both the Resistance, Enforcers and Defiance.
  • Evolving Weapon: His main Arm Cannon, which (besides an increase in damage) can be upgraded to a Spread Shot, a homing shot, an exploding shot, or all three combined!!!
  • Face–Heel Turn: Does one after the Enforcers are beaten and Raysilon shows his true motives.
  • Foil: To the nice 4rrx who uses swords.
  • Fragile Speedster: He can't take much damage at all, but he's very fast .
  • Fun with Acronyms: I.C's initials stand for "Identity Crisis", something that he gave himself. He's actually right, as he's been memory wiped and convinced into joining the Enforcers.
  • Glass Cannon: He can't take much damage at all, but he can pack a punch with his weapons.
  • Good Old Fisticuffs: I.C.'s melee attacks are generally punches and kicks. Although he does have a laser stab move in dire times.
  • The Gunslinger: A Type B/C in-universe.
  • Healing Factor: A trait that most metas have. This one allows him to survive longer.
  • Heel–Face Turn: Used to be a member of the Enforcers, trained in information gathering, blueprint stealing and assassination.
  • The Hero: Although he has many un-heroic traits.
  • Hidden Heart of Gold: Is very nice towards civilians and animals. He's only a Jerkass towards those who he does not trust his confidence in.
  • Ineffectual Loner: His main flaw, as he likes to work alone and is very antisocial. While he can hold his own in a fight, this ultimately comes to bite him back in the ass when he goes alone against Epsilon.
  • Intangible Man: I.C.'s ability to "flicker" allows him to phase out of reality, making him invulnerable to harm. It also shakes off any enemies or missiles that may have targeted him.
  • I Shall Taunt You / You Fight Like a Cow: Taunts his enemies sometimes, just for fun.
    to an Airborne Mook: "I pity you for your inability to walk."
  • I Work Alone: Ever since he got separated from Blitz and the rest of his unit, he doesn't take too kindly to others trying to be his sidekick/partner. Only when he almost gets his butt kicked does he learn the true meaning of friendship and cooperation.
    • And Steel joins up anyway, to I.C.'s chagrin and annoyance.
  • Jerkass: To any newcomer/battle partner whom he doesn't trust- he becomes somewhat of a Deadpan Snarker to them.
  • Jet Pack
  • Just Think of the Potential: I.C's ability to analyze technology and re-create (and enhance) such technology. The Enforcers assigned him to steal enemy weapon and superweapon information so that they would be able to obtain it. And being clever about it, they disallowed I.C. from using such weapons (by deleting the data he obtained) in the event that I.C. rebelled.
  • Knight, Knave and Squire: The Knave.
  • Know When to Fold 'Em: Unlike Steel, I.C. knows when a situation is going badly and will not hesitate to pull out.
  • Laser Blade: Can shape his hands into these. These blades can erase the existence of an enemy in one attack, so it's usually a last resort move.
  • Laser-Guided Amnesia: Doesn't know who he was before he was drafted into the Enforcers.
  • Limit Break: Averted. He can use his strongest moves as soon as he manages to upgrade his charge bar to maximum, without needing to be in dire condition.
  • Mega Manning: Gets weapon data from fallen enemies, and is able to use that data to create weapons that he can use.
  • Mugging the Monster: I.C. gets attacked by a robber when on Earth, slightly after the third stage. Fortunately for the robber, I.C. gave him a knockout "bonk" on the head.
  • Murder Is the Best Solution: Believes in this at first. As Character Development goes on, he learns about the merits of mercy.
  • Never Hurt an Innocent/Would Not Shoot a Civilian: Sure, he may like the thrill of battle and destroying his enemies, but he will not harm anybody who is innocent (as long as they don't get on his bad side, otherwise all bets are off).
  • One Meta Army: With the correct weapons and upgrades, he can turn into this.
  • Only Known by Their Nickname: I.C. is his nickname. He actually has no name at all #31 is also a code name, but chose I.C. as it stood for "Identity Crisis".
  • Pay Evil unto Evil: Definitely believes in this. Unfortunately, sometimes his payback may go a little too far...
  • Pet the Dog: I.C. buys a meat-and-steak sandwich out of ignorance, only to realize that he can't use it as he can't eat. So he gives the meat to a hungry stray dog (which helps him later).
    "Here, have this. Maybe you can find a better use for it."
  • Phlebotinum Rebel: I.C. was not originally meant to be a "direct" killer unit. His main ability was to auto-hack enemy systems to steal weapon and their info to analyze, upgrade and produce them. The instant-delete blade was a last-resort weapon. Quite a great asset for the Enforcers... until he escaped.
  • Pre-Asskicking One-Liner: Sometimes does this to his opponents.
    "Not your lucky day today."
  • Rebellious Spirit: Against the Enforcers, no doubt.
  • Rebel Relaxation: Does this while idling at HQ or during HQ dinnertime (he does not eat).
  • Shoot the Dog: He is usually the one who does this.
    "No hard feelings, but I gotta do what's best for all of us. Sorry."
  • Standard Status Effects: His "Stasis Rush" gives the victim the horrifying "Stasis" status, which freezes them as a Human Popsicle. It wears off, but for the victim, it may seem forever from their point of view.
  • Straight Man: To Steel. Inverted with 4rx.
  • Shut Up, Hannibal!: Loves doing this.
    Anthem: "Isn't it sad. You're just a mere mass-produced soldier. Just a cog in the machine."
    I.C.: "Yes, I'm a cog in the machine. The well-oiled machine that will destroy you Enforcers!"
  • The Team Benefactor: Without him, the Resistance wouldn't have the mass-produced stolen weaponry capable of fighting the Enforcers and Defiance.
  • Thou Shalt Not Kill: Averted.
    Lampshaded here: "You know, many heroes have a weird habit of sparing others, and you're probably expecting one today. Well, today isn't your lucky day." *stabs villain, causing them to cease existing*
  • Tomato in the Mirror: I.C. soon learns that he's just a mass-produced Mook.
  • Turned Against His Masters: Turns against the Enforcers for not giving him enough freedom, as well as cancelling his favorite holographic show.
  • Victory Pose: Defied.
    "Doing that makes you into sniper bait."
  • Wall Jump: Being based off Mega Man X he gets one.
  • War Is Glorious: Being built for war and information-stealing, I.C. believes that war keeps him from being obsolete.
  • Weak, but Skilled: In terms of physical strength and defenses, I.C. is on the low end for a Meta. However, his dodging and gunplay skills allow him to get the edge over most opponents.
  • Weapon of Choice: Any ranged weapon. And his energy fists, feet and Vectorblades (which he can produce from his arms).
  • Would Hit a Girl: When Calia mistakes him for an Enforcer and attacks him, he doesn't mind putting on the hurt on her. Depending on how you fight, I.C. may easily win or find out about her powers the hard way.
    (on winning) "Look, ma'am, I don't care if you're a girl or not, I hurt anybody who antagonises us."
  • Wings Do Nothing: The wing-like objects on his back are there for show and (supposedly) streamlining. I.C. prefers to fly via Hard Light propulsion systems.
  • You Are Number Thirty-One

4rx

"There's terrible stuff going on everywhere, and yet I can't do anything about most of it. Oh well."
  • Apologetic Attacker: When he faces you as one of Metaspace's agents, he is very reluctant to face his former allies.
    "This is going to hurt me more than it hurts you."
  • Awesomeness by Analysis: Given that he may pretty much know everything about his opponent.
  • Badass Bookworm / Genius Bruiser: A powerful knowledge/information keeper, and can fight with TWO HUGE LASER Swords. More of the bookworm side though, as he never thought to train his fighting skill beforehand.
  • Beware the Nice Ones: One of the nicest characters in the game. Piss him off and you'll find yourself without a head, or in two pieces. You have to be trying, though, as it's near-impossible to make him angry.
  • Brilliant, but Lazy: Although he does wield two Impossibly Cool Weapons, his fighting skills are near the bottom of the barrel for a Meta as he never bothered to train. He gets captured at the start of the game because he couldn't handle a bunch of regular Enforcer troopers.
  • Bystander Syndrome: His views on much of the war and terror going on, due to knowing that he won't be able to stop all of them. In the end, he just accepts that he can't save everybody.
  • Character Development: Decides to quit slacking around after his carefree attitude gets a planet destroyed because he wasn't there to stop it.
  • Diagonal Cut: He can learn the Galefang and Bloody Galefang attack from Glazes and Glades.
  • Diagnosis from Dr. Badass:
    "I've put a large hole in your fuel supply. You'll be out of fuel within 10 seconds."
    "Lethal damage to Integrity Core. Your weapons system has started to fail you. Within 15 seconds, you will fade into nonexistence."
    "Black Virus infection: 50% and exponentially rising. Must purge this in the next minute or I'll be one of those monsters."
  • Dual Wielding
  • Didn't See That Coming: When scanning a Mook that has just been put into production, or created in a "concealed" environment.
    "Uh oh. They hid this one from my scanners pretty well- I don't even have information on it yet!"
  • Face–Heel Turn: After both the Enforcers and Defiance are defeated, 4rx shows his true colors as an agent of Metaspace, who is trying to reset reality.
  • Everything Is An Ipod In The Future: Designed to look friendly and aesthetically-pleasing, as he's pretty much the relations officer of the Resistance.
  • Everything Sensor: He is programmed with one, which allows him to analyze pretty much everything in the current universe. In-game, he uses it to analyze the enemies and their battle strategies.
  • Foil: To the snarky, Jerkass I.C. who uses long-range weaponry.
  • Guile Hero: 4rx is very charismatic and is able to influence people via his niceness, and also because he knows how they will act.
  • Heroic BSoD: After his failure to act caused the destruction of a planet.
  • Heroes Prefer Swords: Subverted, he's The Lancer. Lampshaded by him in a firendly argument with I.C.:
    "You've got guns while I've got the swords. In countless universes, the guy with the sword(s) is usually the destined hero who saves the universe... I was just wondering why you're the star of this game."
    "This is a run-and-gun game, not a hack-and-slash. If it was the latter, you'd definitely be the hero."
  • Hyper-Awareness: Uses this to detect enemies' fighting strategy, abilities and weakpoints, as well as details and information about the area.
  • Knight, Knave and Squire: The Knight.
  • The Lancer
  • Laser Blade
  • Lazy Bum: His main flaw is his laziness and somewhat carefree attitude. Many of the incidents and wars could have been prevented if he had taken action.
  • Lightning Bruiser: His blade techniques do a lot of damage, and they come out FAST.
  • Mega Manning: Learns melee skills from enemies.
  • Mission Control: He gives I.C. mission info. WHILE FIGHTING ENEMIES AT THE SAME TIME!!
    • Missing Mission Control: If I.C. or 4rx are in a disruptor-filled or stealth-protected area, they will be unable to communicate with each other.
  • Mr. Exposition: Explains to I.C. about the Enforcer vs Defiance war, as well as most of their plans.
  • Nerves of Steel: Is still happy and able to think and plan properly even when the area is collapsing around him! He only breaks once when his failure to act results in the destruction of a planet.
  • Nice Guy: THE most pleasant character of the Resistance forces. He's extremely polite (to the point of never using any swear words), never gets angry and loves to help out his fellow comrades. Even after his Face–Heel Turn, he's still a nice Meta who is reluctant to fight against his former allies.
  • Perpetual Smiler: "If I ever had a face, I would always be smiling. :D"
  • Seen It All: Has the capability to see all actions being done at a time, through all multiverses and realities.
  • The Smart Guy: He can identify all the mooks' abilities and weakpoints. Maj. Damage instructs the characters on how to deal with the mooks.
  • Supreme Chef: He has a massive list of recipes stored inside his memory, and is able to follow their instructions exactly. This results in good food. The catch- he's too lazy to cook for anyone.
  • Tranquil Fury: This is what he does when he's pissed off.
  • Underestimating Badassery: Surprisingly subverted, even though he's the guy who searches and detects the enemy's weakpoints.
    "Where I.C. sees weakness in strength, I see strength in weakness."
  • Weapon of Choice: DOUBLE energy blades that can fire out Sword Beams.
  • Wide-Eyed Idealist: I.C. calls him one, due to his much more optimistic attitude.
    "How is it you're so happy and carefree when the whole world around us is exploding to bits?"
  • You Didn't Ask: Tends to respond with this when asked "Why didn't you tell me earlier?"

Pte. Steel

"You couldn't hit the broad side of a building!"

The other Enforcers

General Raysilon

  • Bad Powers, Good People: His abilities are based on destruction but he uses them to defeat the Enforcers/Defiance.
  • Big Good: Leader of the neutral side Resistance, fighting against the Enforcers and Defiance.
  • Bigger on the Inside: Justified as the ship is a portal to a pocket dimension in Metaspace.
  • The Chessmaster: Gets the entire multiverse to help defeat the Enforcers and Defiance so that Metaspace can reset reality unhindered.
  • Cool Starship
  • Dark Is Not Evil: He is part of the Silon Series, each of which represent Creation, Destruction, and Change/Transformation. Raysilon represents Destruction, which is why he has the power to disassemble foes or Ret Gone them.
  • De-Power: Crash landing on Earth disabled most of his functions. Especially due to the fact that he was infected by a virus, which caused him to crash. Quite a bit of the game has you trying to find the cure to said virus so that Ray can take off into outer space.
  • Face–Heel Turn: Along with 4rx, he's an agent of Metaspace trying to bring down both the Enforcers and Defiance, who are trying to stop the resetting of reality.
  • Four-Star Badass
  • Instant Armor: In his humanoid form, he can create a Humongous Mecha armor for both offense and defense.
  • Genius Loci
  • Godzilla Threshold: If he ever steps in, it means that really bad stuff is going down. If he steps in and uses his erasure program, that's means the situation is so screwed up he has to use it.
  • Humongous Mecha: Has a mech armor stored inside him. His humanoid projection can summon this.
  • Light Is Good: Appears as a shiny, bright ship and is the Big Good.
  • Mission Control: To 4rx (who is one himself!)
  • My Greatest Failure: Deleting an Eldritch Abomination that was threatening a star system. This caused massive repercussions to the entire space-time continuum, leading in a massive number of "deaths". Ever since then, he only uses the delete ability as a Godzilla Threshold.
  • Officer and a Gentleman: Like Adaman before him.
  • One-Hit Kill: Is able to instantly disassemble robotic enemies and technology.
    • No Saving Throw: He also has the ability to erase an enemy from reality, which Ret Gones them from the time-space continuum and alternate realities no matter what form of resistance they have (exception: God Mode). It also can't be avoided if he can detect you. This of course has horrific repercussions to reality itself, so he's extremely reluctant to use it.
  • Planet Spaceship: Well, much bigger.
  • Ret Gone: His strongest attack, only used on complete monsters and jerks.
  • Sapient Ship
  • Spaceship Guy: Has a humanoid energy projection of himself and acts as your leader ( after Adaman's death).
  • Technopath: Able to create technology out of nowhere, which results in:

Col. Adaman

Major Damage

"The bigger they are, the easier they fall!"
A meta who was working in Metaspace but was dragged out to become the replacement Resistance commander after Adaman's death. Although he knows that he cannot live up to his predecessor, his leadership and badassery more than makes up for it.
  • Arm Cannon
  • Berserk Button: He has several.
    "I! HATE! MONKEYS!" (Noodle Incident involving a team of highly trained monkey metas)
    "I! HATE! BANANAS!" (slipped on Steel's rotten banana peels)
    "I! HATE! BAD! MUSIC!" (Cicradar's/Cracket's annoying music attack)
  • The Big Guy
  • Blood Knight: He goes into a bloodlust-like mode if he kills way too many enemies in succession.
  • Captain Obvious: When instructing the troops on various types of Metas and robots:
    "This here is a Macron Bomber, it's a Macron that LOBS BOMBS!!!"
    "This is a Plasman, it's a man that's MADE OF PLASMA!!!"
    "Slave Drive... It's a Drive that DRIVES SLAVES, in both ways!"
    "AirSnipe... That's just a Sniper, except it's an AIR VERSION!"
  • Code Name: Damage is a code name given to him for his destructive attacks.
  • Conservation of Ninjutsu: The Enforcers send in huge droves of mecha to try to take him down, and he comments on that:
    "The more they send, the easier they are to take down! Don't they know ANYTHING?"
    Turns out to be a trap to force him into his rage mode. And it succeeds.
  • Destructive Saviour: Many of his explosive-based moves cause major damage to the scenery and environment. Averted with his Kill Sat and Arm Cannon lasers, which only target enemy units and leave terrain unharmed.
  • The Dreaded: The Enforcers and Defiance call him "The Ripper" and "Deletion from Above", the former being his ability to rip a mecha in two and the latter being his ability to call down Kill Sat lasers.
    Defiance Soldier: "Once those targets get you, you're done for!"
  • Establishing Character Moment: I.C. and Calia are tasked to meet up with him to aid him in a battle on some planet. What they see are loads of Metas and Humongous Mecha sailing through the air, and some large guy ripping a mecha into half with his bare hands
    Calia: "Damn! If that uncouth brute is the enemy leader, we are so scr..."
    I.C.: "That's him alright. Our major..."
    • And then he turns out to be quite friendly:
    "AWW YEAH!!! Hey guys! How's it going?"
    Cal: "I don't think he needed any of our help..."
  • Get a Hold of Yourself, Man!: I.C. and 4rx have to do this to him when he goes into Unstoppable Rage mode.
  • Genius Bruiser: Works alongside 4rx in instructing everybody on how to defeat the Metas. 4rx finds the weakpoints, Major Damage comes up with the strategy to beat them.
  • Gentle Giant: When not fighting, he's actually pretty nice and friendly towards animals and children.
  • Groin Attack: When facing one of the Defiance's "Organic" WEAPONS:
    "Guys! Its weak point is the... oh, what the... Well, guess what, you AREN'T A MAN ANYMORE!" *PUNCH*
  • Hair-Trigger Temper: Triggering any of his Berserk Buttons will cause him to shout at you in a rage, and punch the wall hard. At least he takes it upon himself to not get physical.
  • Hot-Blooded
  • Incoming Ham: "THE MAJOR IS IN- GET READY FOR SOME MAJOR DAMAGE!!!"
  • Kill Sat: Can summon satellite drones in space from his position on the ground. They then proceed to use a One-Hit Kill laser on targeted foes.
  • Knee Capping: Against many Humongous Mecha, he tells his troops to fire at the knees to being it down.
    "You got exploding arrows? Then give him an arrow to.. yeah, there."
  • Large and in Charge: He's about twice the size of the other Resistance characters, save Raysilon.
  • Large Ham
  • Laser Blade: Used on Humongous Mecha. Interestingly, it fails on normal sized units, as the blade starts out 1.5 meters from his arm.
  • The Leader: Unless Raysilon is present on the battlefield, he's usually the one who calls the shots.
  • Lightning Bruiser
  • Majorly Awesome
  • Meaningful Name: He causes a lot of damage when he gets on the battlefield.
  • Megaton Punch: He can use this on WEAPONS, making them become A Twinkle in the Sky.
    "GET OUTTA MY SIGHT!!!"
  • My Greatest Failure: He actually took care of two children that accidentally stumbled into Metaspace, but failed to protect both of them in the end (one brainwashed by Enforcers, another killed by Defiance). This is one of the reasons why he gets into a rage when fighting either side.
  • Names to Run Away from Really Fast: Damage
  • Noodle Incident: Had one when a "team of highly trained monkeys" was despatched to deal with a bad situation involving him. Ever since then, monkeys have become one of his many Berserk Buttons.
  • Officer and a Gentleman: Though not as nice as Adaman.
  • One-Hit Kill: His Satellite Lasers are about as strong as the Death Star's laser. If they can blow up a few planets, they can blow you up too.
  • One-Man Army
  • Person of Mass Destruction
  • Phlebotinum Bomb: His Laser Cannons and the lasers from his Kill Sats only damage their foes. And a good thing too, considering that the satellites have planet-busting lasers on par with the Death Star's...
  • Please Put Some Clothes On: He hates it when anyone fighting alongside him wears Stripperiffic clothes. He's kinda right, as Metas can do some wicked damage to unarmored targets.
    "Seriously, you're going to get killed with that suit... or lack thereof. Just put on some proper armor already!"
  • Punctuated! For! Emphasis!: "I! HATE! (Insert Berserk Button here)!"
  • Punny Name
  • Super Strength: This is done via warping of physics. When he strikes an enemy, it envelops them within an energy field that gets a constant force applied to it. Except the part which he struck- that one gets an excessive amount. The result- Punched Across the Room.
  • Unstoppable Rage: Once he starts killing, he slowly descends into one, to the point where he cannot tell friend from foe. In fact, you have to face an uncontrollable rage-overwhelmed version of him as a boss.
  • The Worf Effect: Happens to him, to show that the opponent is really strong (e.g. Blitzkrieg). He even lampshades this when he knows it's going to happen to him.
    "Ow! What the...!? (This guy is STRONG!)"
    • The Worf Barrage: Also happens to him, to show that the opponent is really strong.
    "Ok, so that didn't turn out so well..."

Glitch (a.k.a Crash a.k.a Error)

"Glitch is happy to serve you!"

Sharp a.k.a Xeno Cyde

"Hi :D. You're my target today."
Type A Gunslinger. A assassin/infiltrator/sniper from the Enforcers, who defects over to the Resistance.

Arkayvee

A Meta of the Resistance who not only fights, but serves as part of its weapons testing and development project.
  • Arms Dealer: Helps to improve I.C.'s weapons as well as sell them to the Resistance.
  • Face–Heel Turn: After the other Resistance members find out of his plan to use Calia to power one of his weapons and kick him out. He then joins the Defiance.
  • Lack of Empathy: He treats the Gifted like weapons of mass destruction rather than sentient beings.
  • Meaningful Name: His name is the initials RKV spelled out. RKV stands for Relativistic_kill_vehicle.
  • Nuke 'em: When he defects to the Defiance, this becomes his only attack. He summons nukes that rise up from the background, and land on top of you.

     Characters from Unchained Lightning 

Stormer Aurion

A male cyborg from an alternate Earth. After MUGEN Clash Of Universes, the Enforcers tracked him down to his planet and attempted to take over. The protagonists meet up with him twice- once shortly after the events of Clash of Universes, the second time in the future where his kids have grown.

His main tropes can be found here.

  • It's Personal: The Enforcers take over the New Orleans Memorial Ruins and turn it into a base of operations. Then, they Mind Rape the citizens of the neighbouring states by implanting visions of Nicolas Fidel's bloody and gory death into their minds. Then, they resurrect Stormer's family who were killed in an orbital strike there years ago and force Stormer to destroy their souls. Finally, after their defeat, they remove all existence of New Orleans, leaving a barren wasteland behind. These acts completely horrify and break Stormer to an extent that he swears vengeance on the Enforcers.
  • Let's You and Him Fight: Due to a huge misunderstanding and defamation that the Enforcers set up, he's forced to fight with Calia and Amber.

Chiharu Aurion

A female cyborg from an alternate Earth, and wife of Stormer Aurion. She's pregnant with twins the first time the protagonists meet with her, and is a mother during the second meeting.

Her main tropes can be found here.

Lightning Aurion

Stormer and Chiharu's male child. The protagonists meet up with him when they enter the Aurions' world in the future.His main tropes can be found here.

Iris Aurion

Stormer and Chiharu's female child. The protagonists meet up with her when they enter the Aurions' world in the future.

Her main tropes can be found here.


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