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This page lists characters who first appeared in Metal Gear Solid 4.

For other characters in the franchise (including Solid Snake, Otacon, Raiden, Revolver Ocelot, and the Patriots) see the Metal Gear character index at Characters.Metal Gear.


Characters that debuted in Metal Gear Solid 4: Guns of the Patriots:

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Allies

     Sunny Emmerich 
https://static.tvtropes.org/pmwiki/pub/images/sunnyrising_7489.jpg
"I'm just hoping we can get to Jupiter while Hal's still alive."
Voiced By: Kikuko Inoue (JP), Cristina Pucelli (EN)

"Killing the Patriots was not enough to end war. It didn't create this big, happy utopia. But you know what? Seeing Sunny doing so well... Makes me damn happy the Patriots are gone."

The daughter of Olga Gurlukovich. Raiden rescued her from the Patriots and dropped her off with Otacon and Solid Snake, who raised her on-board their giant airplane headquarters. Sunny is a computer programming genius, but lacks social and cooking skills due to her sheltered upbringing. She returns in Metal Gear Rising: Revengeance, now going by the last name of her foster father, Emmerich.


  • 11th-Hour Ranger: She is this in Rising, joining the contacts list only in the final level. When Raiden found out World Marshal's ultimate plan was not too far from starting, he headed for Solis to get an aircraft to get to Pakistan with time to spare to stop them. Conveniently, the best, fastest aircraft they had was designed by none other than Sunny.
  • Child Prodigy: Her brain was experimented upon by the Patriots as an infant and she was raised by Otacon, a brilliant robotics engineer and computer technician, making her adept at computer programming at the age of 7. By the time the events of Rising come around, she's working as an engineer, developing a Mach 23 aircraft before even reaching her teen years!
  • Flowers of Femininity: During the Act 3 mission briefing, Naomi puts a blue rose in Sunny's hair to show her how pretty she can be. In Rising, she wears a blue rose hair clip.
  • Gibberish of Love: Sunny initially isn't paying attention to George but the moment he calls her cute, she becomes speechless and ended up stepping on Blade Wolf's tail.
  • Happily Adopted: Sunny adores her adoptive fathers and isn't afraid to show it, especially since she takes on Otacon's last name by the time Rising comes around.
  • The Heart: In Metal Gear Rising. She expresses nothing but admiration for Raiden as a hero, and he does his damndest to treat her with all the kindness in the world. Could also apply in MGS4, where she's a major source of motivation for Snake and functions as the protagonists' moral center.
  • Lap Pillow: She acts as one for Raiden in the mission briefing for Act 4 of MGS4.
  • Lethal Chef: Sunny keeps cooking eggs for Otacon and Snake, but they're usually either over or under-cooked, leading both Otacon and even former Green Beret Snake to constantly come up with excuses to not eat them. She gets better at it and cooks them right at the end.
  • Married to the Job: She claims that science is her only love when Raiden asks if she has a crush on anyone in Rising, but it's evident that it's not entirely the truth.
  • Meaningful Name: Many of her appearances involve references to the sun, such as her sunny-side up eggs and love of being outside. The latter's even said while the evening sun is setting behind her.
  • Morality Chain: Is Raiden's. He shows a lot of restraint in not wanting to expose her to the darkest facets of his personality and tries to keep a brave and positive face for her when they converse.
  • No Social Skills: Hal claims that she's spent her whole life online, and lacks proper social skills. Subverted four years later in Rising where she is shown to be a pretty well-adjusted and sociable Child Prodigy engineer who works in an aeronautic research institute.
  • Parental Abandonment: Sunny's mother was Olga, who died during the events of the Manhattan Incident to save Raiden and Sunny as well. Her biological father has been completely absent from her life, and there is no clear indication whether or not he's alive at any point in the timeline since the pregnant Olga debuted, or that Olga herself knows who he is, so for all intents and purposes his identity is a complete unknown. Fortunately for Sunny, however, she eventually found herself a good adoptive family in Hal Emmerich, Solid Snake, and Raiden.
  • She Is All Grown Up: Returns in Rising, with the four year interim turning her into an adorable Wrench Wench. If her mother is any indication she's only going to get increasingly gorgeous as she grows up.
  • Smoking Is Not Cool: Constantly chews out Snake for his smoking habit, especially when he disregards the Nomad's "no smoking" policy. In the briefing for Act 3, she even personally snatches his last cigarette out of his hand and disposes of it.
  • Speech Impediment: Sunny has a slight stutter. It goes away by Rising.
  • Techno Babble: Most of her CODEC conversation in Rising, especially regarding her aircraft designs.
  • Team Chef: Cooks for Snake and Otacon in their airbase during the events of MGS4.
  • Took a Level in Cheerfulness: After being freed from the Patriots' grasp, Sunny is no longer the shy, stuttering girl she was in MGS4 when she appears in Rising.
  • Tsundere: Shows shades of this towards George in the epilogue of Rising.
  • Whole Costume Reference: Her outfit in Rising is based on her mother's clothes during the tanker chapter in MGS2, and the patch on the left leg of her boiler suit is the kana logo Hal designed for Philanthropy.
  • Younger Than They Look: In Rising, she has the appearance of a young teenager despite being 10 years old.

     Drebin 893 
https://static.tvtropes.org/pmwiki/pub/images/drebinmgs_7320.jpg
"Only reason I'm interested in you is 'cause you start a lot of fires."
Voiced By: Keiji Fujiwara (JP), Khary Payton (EN)

"Sooner or later, the whole damn human race is gonna be green collars."

A smooth-talking weapons wholesaler and gun launderer (i.e. someone who replaces ID chips in guns so that anyone can bypass the System and use the guns as normal). He's a primary source of weapons for Old Snake.


  • Action Survivor: A war orphan and Child Soldier long before he became Drebin 893.
  • Arms Dealer: He claims to be one of a number, and functions as Old Snake's primary source of weaponry throughout the game.
  • Ascended Fanboy: The Database claims he is this to legendary units such as Dead Cell, FOXHOUND, the Cobra Unit, and the Beauty and the Beast unit. He has a photo gallery of the Beauty and the Beast Unit inside of his Stryker, he requires Raging Raven's grenade launcher be given to him before removing its ID tag, and he has a Mosin Nagant sniper rifle that's modeled perfectly on The End's tranquilizer-sniper rifle.
  • Awesome Personnel Carrier: His Stryker APC. He uses it to save Snake and his friends on a few occasions.
  • Badass Longcoat: One he wears along with military pants, making up his unique sense of clothing.
  • Big Damn Heroes: In Act 2, he shows up just in time to help Snake and Naomi get away from the brain-damaged squads of Liquid's PMCs.
  • Bunny-Ears Lawyer: He's very eccentric for an arms dealer, given how he's dyed his hair blond, performs stage magic tricks, likes to drink Cola so much that he's installed a vending machine that dispenses them inside the APC he operates out of, and has a hairless monkey as a pet that also loves drinking Cola.
  • Catchphrase: "Eye. Have. You." He even has it painted on his Stryker.
  • Child Soldier: Reveals himself to be a former one to Otacon.
  • Collective Identity: Of a sort. Drebin 893 is only one of a worldwide network of arms dealers, all named Drebin. 893 is the only one seen in person.
  • Cool Shades: Constantly seen in these, given his cool style.
  • Double Reverse Quadruple Agent: Subverted. Even though he was working for the Patriots the entire time, he's all too happy to see them destroyed.
  • Expy: Drebin is Smuggler in all but name. Both characters have the same role, physical appearance, wardrobe and even the same voice actor.
  • Finger-Snap Lighter: One of his many parlor tricks.
  • Honest John's Dealership: Deconstruction: He has done questionable things, such as injecting potential customers with "transmitters" to spy on them. But his sales, while illegal, are genuine, and he makes it clear that he would never betray his customers. Even when he reveals himself as knowingly working for the Patriots, he's all too happy to see them gone.
  • Jerk with a Heart of Gold: During the game, Drebin comes off as a cold pragmatist, but in the epilogue, it turns out he's a nice guy. Dude even brought doves and flowers for Johnny and Meryl's wedding!
  • Never Gets Drunk: Due to the Patriots' grip of nanomachines and more, Drebin is unable to ever get drunk as the nanomachines within his body break down the alcohol molecules before they can inebriate him. As such, he prefers to drink Narc Soda instead as it "jibes" with the system better. After the main events however, he's seen finally able to be drunk due to the destruction of the Patriot's system code finally being eliminated.
  • Non-Human Sidekick: Little Grey the monkey.
  • Only Known by Their Nickname: His real name is unknown and he is only known as Drebin. And even then, that's the name of a whole network of arms dealers, of which he is identified as number 893.
  • Pass the Popcorn: His reaction to a bunch of Gekkos surrounding Raiden is to stand by and open another soda.
  • Punch-Clock Villain: He and his fellows are only working for the Patriots out of a lack of any better option. He's relieved when they're destroyed, since it finally allows them to work for themselves.
  • Stage Magician: He shows some parlor tricks to Snake from time to time, such as making an apple and a hand grenade appear out of nowhere.
  • The Starscream: Sort of: Drebin was an agent of the Patriots, but he then reveals that he wasn't upset with Otacon or Snake at all for taking the Patriots A.I.s offline. On the contrary, he thanked them, as it allowed him and his fellow Drebins to form their own business.
  • Stealth Pun: Fitting that Drebin number 893 acts like a yakuza businessman, huh?
  • Soul Brotha: A less stereotypical example, but Drebin is a charismatic and rather stylish black man, who has his cool Stryker APC complete with a cola vending machine. And a pet monkey!
  • Trademark Favorite Food: He's constantly chugging cola, as has Little Grey.
  • You Are Number 6: Being part of a network of arms dealers called Drebin, they're all identified through numbers. The one who aids Snake is number 893.

     Little John 

John, nicknamed little John, is the son of Raiden and Rosemary. Rosemary had him after the Big Shell Incident, but in order to protect him, she faked a miscarriage and lied to Raiden. By the end of Guns of the Patriots, Raiden finally meets him and the three started a family.

Years later, John and Rose were sent to New Zealand by Raiden, to ensure their safety as he hunted down members of rival PMSC Desperado.


  • The Ghost: He only appears once in the franchise, during the end of Guns of the Patriots. He however is mentioned quite a bit in Sons of Liberty and Revengeance.
  • Last Episode, New Character: In a way. He only appears during the end of Guns of The Patriots, which was intented as the Grand Finale of the franchise. By Rising, however, he is Put on a Bus, for his sake.
  • Strong Family Resemblance: He is identical to Raiden, hair-style being the only difference.
  • Only One Name: Just like Rose, he doesn't appear to have any last name.
  • Put on a Bus: He and Rosemary go to New Zealand during the events of Rising for their protection.

The Beauty and the Beast Unit

     In General 
https://static.tvtropes.org/pmwiki/pub/images/beautyandthebeastunit0.jpg
A unit composed of four insane, power-armored young women codenamed: Laughing Octopus, Crying Wolf, Raging Raven and Screaming Mantis. Ocelot's elite forces in Metal Gear Solid 4. Their Beast halves are voiced by Fred Tatasciore.
  • Amazon Brigade: The Beauty and the Beast Unit, as their name implies, are all female.
  • Animal Motifs: Each member is themed on a different animal; octopus, raven, wolf, and mantis.
  • Ax-Crazy: All of them to varying degrees. Raven and Octopus have the worst case, and they often kill people rather gruesomely.
  • Being Tortured Makes You Evil: They've all been driven insane by the horrors of warfare, and undergone transformation into super soldiers in the misguided belief that fighting will ease their trauma. However, note that Laughing Octopus and Raging Raven are the only B&B members to suffer actual torture, though Screaming Mantis overheard other people being tortured.
  • Brainwashed and Crazy: Implied by Big Boss noting that the technology used to seal away his will in addition to his body was similar to the type used to pacify the B&B Corps.
  • Break the Cutie: All four of the beauties suffered this before becoming the Beasts.
  • Dark Action Girls: Despite their madness, all four girls are deadly combatants, and are introduced curb stomping a squad of militia.
  • Dark and Troubled Past: All of them have a different tragic and truly dark backstory.
  • Dark Lord on Life Support: As Drebin explains, all of the enhancements made to them means that they cannot survive without their armor, like the yolk of an egg. Once they leave it - or it's destroyed, they only have minutes left to live. To that effect, it is entirely possible to defeat the Beauties by simply staying away from them long enough for their bodies to finally break down.
  • Equal-Opportunity Evil: Crying Wolf is African, Raging Raven is Indonesian, Laughing Octopus is Scandinavian and Screaming Mantis is South American.
  • Fan Disservice: They're all gorgeous women in tight, form-fitting outfits. To many, most of the erotic appeal is removed by the fact they've all been horrifically traumatized to the point they're mentally children.
  • Flash Step: In their "Beauty" form, making it Nintendo Hard to shoot them, tranquiliser weapons or no.
  • Flunky Boss: Raging Raven and Crying Wolf both have soldiers help them, while Screaming Mantis forces people to help her.
  • Four-Girl Ensemble: Four horribly traumatized young women make up the Beauty and the Beast Unit; Raging Raven was only around 20.
  • Gorgeous Gorgon: The B&Bs embody this trope in both the physical sense and the mental one. The first one, Laughing Octopus, is probably the best example; after her armor falls off, she babbles and giggles some more, and the camera deliberately avoids her face...before revealing she's absolutely stunning. In the mental sense, each of the B&Bs reveals a sliver of humanity beneath their psychosis and a desire to be free of the need to kill.
  • In-Series Nickname: They are occasionally referred to as SNAKEHOUND due to their obssession with killing Snake.
  • Ink-Suit Actor: The Beauty and the Beast Unit's four members were based on models. In the case of Raging Raven, the inspirational model, Yumi Kikuchi, not only lent her appearance to her creation, she even voiced her. To a lesser extent, their Japanese voice actors also performed motion capture for the characters.
  • Lady Swears A Lot: Although most of the characters swear in the series, only Octopus actually went as serious as dropping the F-bomb, making her the first character in the English games and the second overall.
  • Laughing Mad: Laughing Octopus (obviously) and to a far lesser extent Screaming Mantis.
  • Legacy Character: They're named after Ocelot's old comrades in FOXHOUND, and in Screaming Mantis' case, is possessed by one of them.
  • Multinational Team: Although only Raging Raven's country is known. In order of boss fight: Scandinavian, Indonesian, African, and South American.
  • Not Even Bothering with the Accent: They are from countries where English is not the main language but are able to speak the English with American and British accent.
  • Powered Armor: Raging Raven, Crying Wolf, and Screaming Mantis all wear this. Laughing Octopus is clad entirely in Octocamo.
  • Psychopathic Manchild: The B&B Corps' minds are stuck in their childhood due to their emotional trauma. They are also employed as deadly soldiers.
  • Quirky Miniboss Squad: The B&Bs borrow elements from previous MGS bosses: the animal names of the FOXHOUND members, the emotions of the Cobras, and the weapons of the Dead Cell members. This is entirely intentional because a lot of this game is about flashing back to the past and nostalgia.
    • Laughing Octopus is pretty much what Decoy Octopus was, but with the illusory abilities of octopi instead of physically changing into someone (and being a hot blonde girl). Her tentacles and gun of choice both were used by Solidus Snake. Her emotion is based on The Boss' old codename, The Joy.
    • It's no coincidence that you fight Crying Wolf in the exact same place you fought Sniper Wolf, and in the same way. Crying Wolf's even harder though, because she's got backup soldiers and bad weather on her side, and can kill you just by running you over. Her actual armament is the same model of railgun used by Fortune. Her emotion on the other hand is based on The Sorrow.
    • Raging Raven owes most of her inspiration to The Fury, who also flew around and blew up your hiding places. Instead of being surrounded by mostly-aesthetic crows like Vulcan Raven, she's got dozens of Slider drones surrounding her, making her fight a needle-in-a-haystack fight. Her usage of explosives is similar to that of Fatman, although she uses a grenade launcher and missiles instead of C4 mines.
    • And finally, Screaming Mantis is a return to the mind-screw of Psycho Mantis and Vamp. Instead of psychically flinging objects around, she throws a room full of people at you, since she can manipulate their bodies like puppets. Personality-wise, she's even more similar: an otherwise-sanish individual with a psychotic fragment of personality making her do bad things; for Psycho Mantis, it was the Parasite, for Screaming Mantis, it's the ghost of Psycho Mantis. Her emotion is a mixture of both The Pain and The Fear.
  • Sanity Has Advantages: Discussed; Rose mentions at one point how damaged the B&Bs are and how without the proper treatment, their symptoms will just keep getting worse, rendering them unfit for combat entirely. Snake points out that that works to his advantage, since the B&Bs are crazy and thus not fighting at their full effectiveness.
  • Sequel Escalation: In a narrative sense, although the boss fights are still quite good. Snake defeated a team of the world's BEST black-ops agents in FOX-HOUND, and helped kill a unit of "freaks" in Dead Cell. The Beauty and the Beast Corp, are a unit of monsters, Shattered minds and bodies encased inside the most powerful killing technology of the era. They're meant to represent how the future of war, along with drones, have left soldiers like Snake behind.
  • Shout-Out: They share the code names of the four FOXHOUND members killed in Metal Gear Solid, the weapons of Dead Cell in Metal Gear Solid 2: Sons of Liberty and the emotions of the Cobra Unit from Metal Gear Solid 3: Snake Eater.
  • Spy Catsuit: Their outfits under the armor (Laughing Octopus has this full-time).
    • Originally, the Beauties were intended to be stark naked, but that would have given MGS4 an AO rating beyond a doubt. The Spy Catsuit was a solution to this problem.
  • Tragic Villain: All of them. The horrors of war drove them all insane and turned them into the beasts they are now. Rose even expresses pity for them.
  • Troubled Fetal Position: Should their Beauty forms be defeated non-lethally, they'll curl up in this position and fall asleep.
  • Voice of the Legion: Their armored forms combine a male and female voice. They speak normally when unarmored.
  • Where I Was Born and Razed: All of their hometowns were destroyed during their youth.

     Laughing Octopus 
https://static.tvtropes.org/pmwiki/pub/images/laughocto_812.jpg
"People suffering... People hurting... People dying... It's all so fucking hysterical!"
Voiced By: Haruna Aimoto (JP), Paula Tiso (EN)

A woman who was forced to kill her family by a cult and pretended to enjoy it. She attacks with giant metal tentacles and advanced camouflage.


  • Ax-Crazy: When she appears in Act 2, she is seen slaughtering several captured rebels and is only stopped by Vamp.
  • Ceiling Cling: Thanks to her tentacles, she can cling to the buildings' walls and ceiling. During her boss battle, she employs this technique to ambush Snake.
  • Combat Tentacles: She has four mechanical tentacles with sharp pincers that can deliver electric shocks. They can even curl around her for defense or a Rolling Attack.
  • Evil Laugh: As her name implies, she constantly laughs while killing her targets.
  • Impaled with Extreme Prejudice: She kills several rebels by impaling them with her tentacles.
  • Invisibility Cloak: Whereas the other Beauties use Powered Armor, Octopus wears a suit that allows her to blend in with the surrounding environment.
  • In-Series Nickname: Both Snake and Drebin call her "Tentacles" at different points.
  • Laughing Mad: The most obvious symptom of her destroyed psyche is her inability to stop laughing even during combat. During her boss battle, the easiest way to find her hiding spot is by picking up her laughter on the radar.
  • Laugh with Me!: Her Catchphrase involves telling her enemies to laugh with her.
  • Precision F-Strike: Laughing Octopus drops the F-bomb shortly before fighting Snake, and is the first character in the English version of the series (and the second in the series overall, after EVA) to do so.
  • Sexy Scandinavian: What part of Scandinavia she is from is never made clear. But she is definitely hot... When her face is not distorted by mad laughter.
  • Shapeshifter Guilt Trip: Laughing Octopus pulls one during her boss fight after you damage her enough. Many of the forms she takes mock you in one way or another; she can even rip off Snake's tricks by hiding in a cardboard box.
  • Slasher Smile: She may be pretty, but she's got one hell of a creepy grin.
  • Smoke Out: When damaged, she sprays a cloud of thick black smoke, and throws some homing grenades for good measure.
  • Voice Changeling: She mimics Naomi's and Otacon's voices while morphing into Naomi and the Mk. II respectively.
  • Voluntary Shapeshifting: Her OctoCamo appears to be superior to Snake's. Snake's can only do Wallpaper Camouflage, but Octopus' allows her to actually assume the shape of almost anything, including the Metal Gear Mk. II.

     Raging Raven 
https://static.tvtropes.org/pmwiki/pub/images/ragerave_9063.jpg
"There you are, Snake! Where's your anger?!"
Voiced By: Yumi Kikuchi (JP), Nika Futterman (EN)

A woman who was kidnapped by soldiers as a child and beaten daily. She escaped with the help of some ravens and slaughtered her captors and the civilians they had kidnapped. Her mech allows her to fly and shoot missiles.


  • Alliterative Name: Raging Raven.
  • Catchphrase: She constantly yells "RAGE!" while chasing Snake and during her boss battle.
  • Chewing the Scenery: She's definitely the loudest of the four.
  • Eerie Pale-Skinned Brunette: A gorgeous, pale-skinned Aceh native, who happens to be in constant homicidal anger.
  • Flight: Her ability to fly at great speeds with a powerful Jet Pack in her armor is what sets her apart from the other Beasts.
  • Flunky Boss: She is assisted by flying Slider drones during her boss battle. They aren't that dangerous, and killing them makes her an easier target.
  • Grenade Launcher: She's too angry and mobile to carefully place explosives like Fatman, so she uses a Milkor MGL-140 grenade launcher instead. Snake takes it for himself after he defeats her.
  • Only Sane Man: Downplayed. She is insane just like the other B&Bs, but still retains some cohesion, even taunting Old Snake before he fights her.
  • Unstoppable Rage: She's always angry, all the time. Her jet engines are said to burn hotter the angrier she gets.
  • Winged Humanoid: She is a regular woman, but her armour makes her look like a giant winged beast.

     Crying Wolf 
https://static.tvtropes.org/pmwiki/pub/images/crywolf_3742.jpg
"Cry for me."
Voiced By: Eriko Hirata (JP), Debra Wilson Skelton (EN)

A woman who accidentally smothered her baby brother when he was crying while hiding from genocidal soldiers. She went insane and murdered all the children in a refugee camp, and blamed it on a wolf she hallucinated. Her mech allows Wolf to travel very quickly, and she is an excellent sniper.


  • Cold Sniper: Inverted. She's a good shot (with some mechanical assistance and her railgun's raw power), but she break downs in tears when doing so, making her anything but cold and emotionless.
  • Foe-Tossing Charge: Crying Wolf's power armour is so powerful that she can send even a bulldozer flying after ramming into it. This extends to her FROGs.
  • Flunky Boss: She has a unit of FROGs with her that will draw Snake's fire so she can get in a shot. Unfortunately, she'll also occasionally run them over when charging Snake.
  • Interface Screw: The camera changes to her perspective when she sniffs Snake out and readies her railgun. In addition, the constant blizzard partly blocks Snake's vision.
  • The Nose Knows: She is able to sniff Snake out and accurately shoot at him in the middle of a blizzard.
  • Magnetic Weapons: Her mech suit uses the same model of portable railgun as Fortune's.
  • Nostalgia Level: Crying Wolf is fought in the same Shadow Moses Island snowfield as Sniper Wolf.
  • Split Personality: Specifically, her Split Personality is an actual wolf.
  • Super-Strength: The woman herself is of average strength, but her Powered Armor is impossibly strong, capable of stopping a charging bulldozer.

     Screaming Mantis 
https://static.tvtropes.org/pmwiki/pub/images/screamman_7843.jpg
"Can you hear the screams?"
Voiced By: Mao Yuuki (JP), Andrea Zafra (EN)
Psycho Mantis: Shōzō Iizuka (JP), Doug Stone (EN)

The leader of the Beauty and the Beast Unit. As a child, Screaming Mantis was locked in the basement of a torture dungeon and had to live off the polluted water and dead bodies in there, driving her insane. When Snake fights her she is possessed by the ghost of Psycho Mantis. She attacks with two puppets that can control the nanomachines inside everyone except Johnny Sasaki.


  • Demonic Possession: Variation: Although the ending of the battle implies that Psycho Mantis possessed her, it's not so much that Mantis's spirit actually possessed her as it was that Screaming Mantis was injected with nanomachines that contained portions of Psycho Mantis' psyche.
  • Hoist by His Own Petard: Snake can't just shoot her; she'll just Flash Step out of the way and mess with Snake's nanomachines to screw up his aim. The only way to defeat Screaming Mantis is to knock the Psycho Mantis doll out of her hand and use it against her. Ironic that it had to be the Mantis Doll, seeing how portions of his psyche were implanted into her via nanomachines.
  • Human Shield: Screaming Mantis can telekinetically levitate people's bodies, and will use an entire roomful of people to block your bullets.
  • Marionette Motion: Her psychic powers look like marionette strings on the bodies she's controlling.
  • Non-Indicative Name: She doesn't scream as much as her name implies, laughing just as often as she screams.
  • People Puppets: Screaming Mantis's power is to use the Psycho Mantis doll to control living bodies and The Sorrow doll to control corpses.
  • Power Floats: She is able to hover due to being injected with nanomachines that contained portions of Psycho Mantis' psyche.
  • Psychic Powers: She possesses a level of telekinesis similar to Psycho Mantis, being able to hover, cause her blades to fly where she wanted, and rapidly transport in combination with melee attacks.
  • Psychic-Assisted Suicide: Using the same trick Psycho Mantis once did, Screaming Mantis seizes control of Meryl and attempts to get her to shoot herself.
  • Walking Spoiler: A minor one. She's possessed by Psycho Mantis.

Liquid Ocelot's Outer Heaven

     Haven Troopers 
https://static.tvtropes.org/pmwiki/pub/images/haven_troopers.jpg
Liquid Ocelot's private military unit; a team of super-soldiers exclusively composed of women. They are nicknamed FROGS.
  • Amazon Brigade: All FROGS are female.
  • Bodyguard Babes: Of both Liquid Ocelot and each B&B member.
  • Bond Villain Stupidity: A squad of them politely waits for Snake and Raiden to converse about philosophy for over two solid minutes whilst they have to the two outnumbered and cornered.
  • Ceiling Cling / Wall Crawl: Their gloves and boots make it so clinging onto walls like frogs takes no effort.
  • Cold Sniper: A good chunk of them are equipped with sniper rifles in Act 3, and make damn good usage of them against Snake and Big Mama.
  • Cutscene Incompetence: During gameplay, the FROGS are formidable enemies due to their precision, numbers, and tactical retreats. However they are extremely unintelligent during cutscenes, especially in the penultimate area where they get gunned down by both Meryl and Johnny (the latter especially so, due to his lack of nanomachines).
  • Distaff Counterpart: They're basically female versions of the Tengu from Metal Gear Solid 2: Sons of Liberty.
  • Does Not Like Men: They all have a chance of exclaiming "You men are all the same!" upon being groped by Snake.
  • Doom Troops: An unusual female example of the trope. They are a fully armored and masked super-soldier military unit who are extremely agile and difficult to fight. It's clear that, whenever they show up, they mean business.
  • Driven to Madness: By the end of Guns of the Patriots, it's obvious all surviving FROGS have suffered heavy mental breakdowns thanks to the nanomachines getting shut down. One is even fearfully clutching and petting another at the end of the fifth act.
  • Elite Mooks: They're extremely formidable compared to all other mooks in the Metal Gear franchise (at the time), are dreaded by the Rat Patrol, and accompany the game's primary antagonists as personal bodyguards.
  • Emotionless Girl: Their nanomachines suppress their emotions so expressing or even experiencing fear and remorse on the battlefield is impossible. This is present in gameplay, as shown when they encounter emotive weaponry (such as the B&B magazines, the emotive ammo, and the Big Boss mask). Instead of exploding into an emotional fit like it would do to normal soldiers, they simply fall unconscious. Despite this, it's quite obvious they're afraid when being held up by Snake. They flinch and yelp in fear when Snake aims at their head and are even shaking at times.
  • Faceless Goons: Their helmets completely hide their face, and unlike the Beauty and The Beast Unit, they never shown unmasked.
  • Foe Romance Subtext: During interrogation, it's possible to play with their breasts. Most responses are predictably disgusted or outraged, but some will say "Hey, you're pretty good at that..." or let out a moan as if she enjoys him touching her breasts.
  • Frog Ninja: With their superhuman ability to jump far and dangerous ability to take down foes like "FROGS".
  • Gas Mask Mook: Subverted. Their strange headgear looks like a gas mask, but they're likely just for intimidation, as they are vulnerable to gas grenades just like everyone else.
  • Honor Before Reason: Before Snake goes deeper into Outer Haven's room where the Patriots systems are, a Haven Trooper is about to gun down Snake (who is suffering from a sudden attack) with a P90, but, rather than finishing him there, decides to holster her primary weapon in favor of drawing a machete (viewing him as an easy kill at that point). When Raiden shows up in the nick of time, the FROGS all allow the two to have a short conversation, before engaging the cyborg ninja after Snake left to the microwave room.
  • In a Single Bound: Their nanomachines allow them to leap amazing heights.
  • Machete Mayhem: Will draw machetes in close-quarters.
  • Meaningful Name: With their green exoskeletons, wall-crawling, and amazing jumping, it's no wonder almost everyone calls them FROGS.
  • No Body Left Behind: A few seconds after death, their internal nanomachines combust, making their corpses dissolve into ash.
  • Pervert Revenge Mode: Should the player body search them at the crotch, it will turn into a grope, to which the Trooper responds to with a kick that sends you flying. They may even yell "Pervert!" as they do so. However, touching their breasts may sometimes make them moan or compliment you.
  • Spy Cat Suit: They all wear skintight, greyish-green jumpsuits, likely for agility purposes.
  • Super-Soldier: Thanks to their nanomachines, they were the most lethal mooks faced in the series until the Parasite Unit showed up in The Phantom Pain.
  • You Are Number 6: A closer look at the right side of their helmets shows their unit designation number painted on. Numbers displayed are 67, 03, 54, 14, 57 and 56.

     Gekko/IRVING 
An offshot of both Metal Gear REX and RAY, Gekkos are small AI-controlled mechas used by various PMCs as assault units and infantry support.
  • Action Bomb: Suicide Gekkos have no weapons, instead carrying demolition charges to self-detonate.
  • Awesome, but Impractical: Their organic legs give them unparalleled mobility and speed, but they can be tranquilized. Likewise, the intensive efforts of the legs result in quick lactic acid buildup that they have to purge from their systems. Lastly, their sensors are not protected and can be spinned around, making them dizzy (despite being robots).
  • Combat Tentacles: Their manipulator tentacle can be also used to restrain, impale or whip their targets.
  • Extremity Extremist: Their legs are strong. One kick can reduce a human to mush or flip over an IFV without any trouble.
  • Hell Is That Noise: They mimic cows and crickets to communicate and cause enemies to lower their guard.
  • Night-Vision Goggles: As their main camera/eye on the top of their head is equipped with thermal-imaging vision, this makes any use of Stealth Camouflage effectively useless, only the OctoCamo can completely fool it, since not only does it mimic the colors of the surroundings, but also applies the exact same temperature as the surroundings it blends into, thus allowing it to bypass the Gekko's vision.
  • It Can Think: Gekkos are much smarter than they look, being able to deduce the presence of nearby enemies by picking up a still-lit cigarette or use large enough ventilation shafts or elevators for surprise attacks or reaching places one wouldn't expect them to.
  • Lightning Bruiser: They can run faster than any human, leap atop small buildings and soak up RPG fire.
  • Mini-Mecha: They are much smaller than a traditional Metal Gear, and are comparable to an APC in role. They are compact enough to be transported on trucks.
  • Organic Technology: While their tops look almost exactly like REX, their bottoms are made of stem cell-based artificial muscle. This, unfortunately, means that they are susceptible to anesthetic rounds, temporarily immobilizing them until they can recover.
  • Vocal Dissonance: It's pretty surreal on its own to hear any kind of organic "voice" being produced from a mecha as big as Gekkos come, and you probably wouldn't expect them to moo like cows and chirp like cicadas. According to Kojima, the origin of these sounds was to purposefully invoke this trope — in Japan, cicadas are often associated with peaceful summers and cows of pastoral arcadia, so the sounds create a false sense of security to encourage soldiers to lower their guards before rolling in for the kill.

     Outer Haven 
A massive submersible battleship based on the Arsenal Gear, built by the Patriots and later stolen by Liquid Ocelot to serve as his main base of operations.

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