List of characters that debuted in Mega Man Battle Network 5: Team Colonel and Team ProtoMan. Here is the main character sheet.
Voiced by: Isshin Chiba
A rather mysterious man that has a connection with Wily, at least in the games. He forms a team with Lan and several others in the fifth game to liberate the internet from Nebula.
- Big Good: In the fifth game, of Team Colonel.
- The Bus Came Back: In the anime, he returns in Beast via his Beyondard counterpart.
- Cutting Off the Branches: His involvement in both versions of 6 as The Dragon means that Team Colonel is the canon version of 5. While his Navi does appear in Team ProtoMan at least twice, the way Lan talks to them implies that they are supposed to deeply know each other.
- The Dragon: To Wily in the sixth game.
- Get A Hold Of Yourself Man: Gives one to Lan in the fifth game after the kid refused to continue doing Liberation Missions thanks to MegaMan getting kidnapped and turned evil.
- Happily Adopted: By Wily in the games, which is the reason why he follows his orders no matter what.
- HeelFace Revolving Door: Starts out as an ally in the fifth, then becomes Wily's second-in-command, before Lan and MegaMan manage to convince Baryl and Colonel to turn against Wily after MegaMan defeats Colonel in the sixth game.
- Killed Off for Real: In the anime, he asks Duo to absorb him and Colonel so Duo can have a better understanding of cross fusion in exchange for sparing Earth. This speeds up his aging process and causes him to die of old age.
- Late-Arrival Spoiler: Yes, the anti-Nebula team leader in Team Colonel is with the World Three in the sixth game.
- My Master, Right or Wrong: Carries out Wily's orders regardless of what he actually thinks about it until Lan managed to convince him that he should follow his own free will.
- Perma-Stubble: It adds up to his rugged appearance.
- Walking the Earth: In the anime, in order to satisfy Duo who couldn't be conventionally defeated, he joins with him in his travels and spends decades traveling the cosmos. Duo would eventually have seen enough and returns him to the moment he left, but didn't reverse his aging. Add the 20 years to the anime's present and by Lan's time he's a sickly old man instead of being around 50 he should have been.
Voiced by: Hiroki Yasumoto (JP), Tommy James (EN, MMBN5:DTDS)
Operated by Baryl. Designed by Wily and given to Baryl, Colonel was supposed to be the perfect Navi, having the best fighting capabilities while being compassionate. The compassionate part was removed (and became Iris.EXE) when Baryl's father died fighting a war.
- Badass Cape: One of the few Navis to be depicted with cloth, just like Bass.
- BFG: Colonel Cannon is a huge bazooka.
- Blade Below the Shoulder: Wields a bright green Laser Blade in the place of his right hand.
- Cain and Abel: Unlike his X4 counterpart, his role as a villain in MMBN6 pits him against Iris who is on Lan's side.
- Colonel Badass: Literally. Even gets a battle chip labeled "Colonel's Army" to emphasize this.
- Chest Insignia: A thin black outline of a minus sign against a gray background. There are two black vertical bars attached to the top end and the bottom end as well.
- Darth Vader Clone: Wears Black? Yes. Has a laser Sword? Yes. Has a Cape? Yes. Was once a hero? Yes. Serves the evil overlord? Yes. All of this describes him and the latter sought redemption through a heroic sacrifice to save the world.
- Eleventh Hour Super Power: His complete form with Iris is implied to be on or nearly the same level as Hub.bat MegaMan.EXE, demonstrated when he completely annihilates the Cybeast that took over MegaMan in one blow without harming MegaMan himself.
- The Dragon: With Baryl in the sixth game.
- Full-Name Basis: In the DS version of 5, he addresses Lan by his full name in his battle-start voice clips.
- Heroic Sacrifice: With Iris at the end of the sixth game. And his Beyondard counterpart in Beast.
- Macross Missile Massacre: Replaces his Colonel Cannon with a rocket launcher in the sixth game.
- My Master, Right or Wrong: Variation. He used to be far more emotional and more capable of conscience until that part of himself was spun off into a separate being called Iris.EXE.
- One-Hit Kill: One of his attacks in the sixth game has him throwing his cape at MegaMan's face, blinding him while he deals a finishing blow. He will only do this if MegaMan's HP is low enough for the attack to deal lethal damage, giving the illusion of this trope when it's more in line with a Finishing Move. Stronger versions of his boss fight raise this attack's damage, which in turn raises the HP threshold for Colonel to attempt the attack.
- What Happened to the Mouse?: In the anime, regular world Colonel is never shown again after leaving with Baryl to join Duo. Baryl would eventually be sent back, albeit much older, but Colonel never shows up again, with the older Baryl having a seemingly blank PET.
- What the Hell Is That Accent?: In the DS version, he has an accent that seems to be a hybrid of Scottish and Russian.
Dingo voiced by: Mayumi Yamaguchi
TomahawkMan voiced by: Daisuke Sakaguchi
- An Axe to Grind: TomahawkMan wields one which has potential life sword range.
- Ascended Extra: They have more screentime in the anime, compared to their appearance in 6 where their contribution to the plot is at most, optional.
- Balloon Belly: He gets one in his debut episode when he and Lan are having a competition to see who can eat more curry.
- Big Eater: Loves eating as much as Lan does. In the anime, they entered an eating contest in Jawaii, but it ended in a tie.
- The Big Guy: Shares this position with KnightMan in Team Colonel. They're focused on the offense.
- Boisterous Bruiser: Both of them are loud and fight-happy.
- Braids, Beads and Buckskins: TomahawkMan's motif. Dingo also qualifies to an extent.
- Brainwashed and Crazy: TomahawkMan gets possessed by Reverse in Legend of Network.
- Cutting Off the Branches: Similar to the Baryl example above, their appearance in the Falzar suggests that Team Colonel is the canon one as Lan talks to Dingo like old friends there.
- Discard and Draw: Switches out the totem pole for an eagle in the sixth game.
- Green Thumb: TomahawkMan is a Wood Navi.
- Noble Bird of Prey: As mentioned above, TomahawkMan is assisted by an eagle that can fuse with his axe to create a bigger, earth-shattering axe. It is even his Chest Insignia.
- No-Sell: To Standard Status Effects, and this also apply to his Double Soul and Cross.
- Super Armor: TomahawkMan cannot flinch.
- Tipis and Totem Poles: As a boss in the fifth game, TomahawkMan can summon a totem pole to support him in battles, much like FlameMan's candles. Said totem pole can drop meteors, make him invincible and heal him.
- Weapon of Choice: TomahawkMan's axe.
- Well-Intentioned Extremist: Started out as this in the fifth game. He stole a Booster program with the reason that it and the Ubercorp's resort caused harm to his village. After he is defeated by Colonel, Lan persuades Dingo to join their anti-Nebula team so that their voices as a hero of justice will pull enough weight to raise sufficient awareness about his village.
Voiced by: Michiko Neya
Mr. Gauss' daughter and Count Zap's niece. She becomes MagnetMan's operator in the fifth game and the anime's Stream season. She's also the boss of Neo WWW in Stream and orchestrated Gauss and MagnetMan's escape from prison.
- Adaptational Villainy: From an ally (albeit for entirely selfish purposes and whose negligence almost resulted in the death of 3 kids) to the leader of WWW.
- Bad Boss: In the anime, she expects birthday presents from her Neo WWW lackeys during the entire month her birthday is in. Needless to say, they ran out of money and ideas pretty quickly.
- Berserk Button: Don't call her an old lady.
- Even Evil Has Loved Ones: She's genuinely grateful to Charlie for helping save her and tells him to thank Gauss and Count Zap for her.
- Evil Is Petty: In the anime, the Net Police misprint her age as 30 on her wanted poster and spends the whole episode hijacking one of their robots and rampages throughout the city chasing Lan and Fyrefox. At the end, Mr. Gauss changes her age to 29.
- Foil: To Princess Pride. They're both wealthy women with a connection to Gospel and a healthy helping of moral complexity. Pride was a Bitch in Sheep's Clothing before her HeelFace Turn, while Tesla is a Rich Bitch and a Jerk with a Heart of Gold. Their NetNavis also both serve as the defense of whatever anti-Nebula Team they're on in Battle Network 5, and they are each other's version counterparts (Pride appears in Team Colonel while Tesla appears in Team Protoman.
- Jerkass: In the fifth game, she's mining some minerals and Lan's friends fall underground and could've been buried alive. When Lan asks her to turn off the mining machines, she tells him to do it himself.
- Jerk with a Heart of Gold: Despite her vanity and self-absorption, she is a good person underneath, unlike her father,
- Karma Houdini: In the anime, she doesn't get into any trouble for her actions.
- Ma'am Shock: Being referred to as an older lady forms her Berserk Button. The Japanese script for the fifth game has her deliberately ignore Lan's pleas to stop the drill until he changes the way he addresses her.note
- Save the Villain: In the anime, she recruits Inukai, Rei, Sunayama, and Narcy as the Neo WWW, but joins the Cross Fusion Team when the other characters save her from Dark MegaMan.
- Shock and Awe: She becomes MagnetMan's operator in the fifth game and the anime's Stream season.
Charlie voiced by: Yasunori Matsumoto
GyroMan voiced by: Daisuke Kishio
- Ace Pilot: His profession.
- Blow You Away: GyroMan is a Wind Navi with an ability to fire a long-ranged tornado.
- Chest Insignia: A green-colored X that alludes to a helicopter rotor.
- Cool Shades: Charlies wears one.
- Crouching Moron, Hidden Badass: Charile often acts goofy and has a smug look on his face, but when things get dangerous, he's capable of being serious.
- Death from Above: His navi chip has him drop 3 bombs on the enemy row from the row you summoned him in. Press L and R and he'll drop all 3 bombs on the panel you stopped him on. This is also his special ability in Liberation Missions where he can liberate a dark panel without having to battle viruses.
- Everyone Has Standards: Having feelings for Tesla in the anime doesn't mean approving of her actions.
- Fragile Speedster: GyroMan's ability to travel over Dark Panels gives him great mobility, but his HP is lacking and combat abilities are a bit unwieldy.
- Greed: Downplayed. In the anime, he wanted to arrest Sunayama for his museum robberies because the owners were willing to pay handsomely for the returned artworks.
- Incorruptible Pure Pureness: He's one of the few people not affected by Regal's Soul Net Server.
- Jerk with a Heart of Gold: In his debut, he flirts with just about every woman he comes across (including Ms. Mari), but beyond that he turned out to be a good person such as catching Lan and Chaud with his helicopter when the two are forced to fall out of a sand filled building.
- My God, What Have I Done?: When he takes Tesla to an island where some scientists are building a satellite and realizes that Neo WWW is planning on hijacking it, he admits that Neo WWW's attack is partly his fault and helps the scientists, Lan, and Mega Man defeat Neo WWW.
- Transforming Mecha: GyroMan has a helicopter form. In Liberation Missions, it is used to traverse Dark Panels.
- Villainous Crush: He and Tesla have some feelings for each other.
Voiced by: Tomohiro Nishimura
- Adaptational Heroism: In the games, he's willing to steal items to make better fireworks and only joins Team ProtoMan to avoid getting arrested. In the anime, he's a law abiding citizen.
- Jerk with a Heart of Gold: He yells at just about everyone he comes across, but will often attempt to do the right thing to protect others, such as when Asteroid NapalmMan accidentally showed up in his PET injured, he immediately nursed him back to health.
- Playing with Fire: He's a pyro technician and operates NapalmMan.EXE in the games and anime.
- Punny Name: His name is a corruption of Firefox, as in the web browser.
- Too Dumb to Live: In one episode of Stream, he keeps calling Tesla an old lady setting her off and making her chase him and Lan.
- Vitriolic Best Buds: Fyrefox and NapalmMan argue about everything, but are capable of working together and care about each other, such as when NapalmMan entered a Net Police robot to stop MagnetMan and drives it into a trash compactor to make sure it wouldn't hurt any humans, Fyrefox then enters the compactor, removes the robot's CPU to jack NapalmMan out. Fyrefox yells at NapalmMan for almost getting himself deleted while NapalmMan retorts that Fyrefox could've gotten himself crushed and the two laugh it off.
Jasmine voiced by: Saeko Chiba
Meddy voiced by: Yumi Kakazu
- Adaptational Attractiveness: Jasmine's game mugshot gives her an arrogant pout and a large forehead. The anime and official art tones down those traits and make her cuter.
- Anime Chinese Girl: She's from Choina, the Battle Network version of China.
- Awesome, but Impractical: Meddy's "Twin Liberate" ability. It can liberate an entire row of Dark Panels at once. However, it requires another Navi at the other end of the row to liberate the last one to trigger the liberation of every panel between them. This comes up with a couple of problems, the first being that you either can already get to the other end of the row with normal Navis so you probably don't need the liberation. Otherwise you're stuck using GyroMan, in which case you run into problem two: GyroMan is the local Fragile Speedster and are probably going to be surrounded by enemies due to the innate idea that the panel he has to liberate is deep in enemy territory. All in all, Twin Liberation is actually quite difficult to pull off successfully.
- Clingy Jealous Girl: Meddy plays this a bit in the Love Fortune Telling episode of Stream, notably by snagging one of MegaMan's arms, and where Roll is concerned, she does not appear to be deterred in the slightest in competing for MegaMan's attention.
- Friend to All Living Things: She's shown to be kind to animals.
- Heal Thyself: Her Healing Pulse attack transfers MegaMan's health to hers.
- The Medic: Meddy being a nurse, serves this role in the games and anime.
- More prominent in the DS version rather than GBA where if you choose her as one of the Party Battle System and equip her with the Support program, she heals the current navi whenever the Custom Screen is open.
- Must Make Amends: Insists on joining Team ProtoMan after the team leader's Heroic Sacrifice to save Meddy. Lan rejects her for this reason, so she decided to avenge ProtoMan herself. This doubles as a Secret Test of Character, Lan and Mega are expected to be at the Undernet to lead the liberation mission. It works, since the rest of the team were at Meddy's side and they manage to convince Lan to lead said mission.
- The Rival: Towards Mayl and Roll in the anime for Lan and MegaMan's affections, though it's a bit more obvious on the Navis' end than for the Operators.
- Ship Tease: Both Jasmine and Meddy have their special moments with Lan and MegaMan in the Stream season of the anime.
- The Smurfette Principle: The only playable female navi in the main Battle Network games barring Roll's navi chips.
- Standard Status Effects: Meddy's capsules induce this when they explode.
Voiced by: Kissho Taniyama
- Adaptational Villainy: He's not a bad guy in the games, merely relaxing in the Under Net as an optional boss. He's a Darkloid and Zoanoroid in the anime.
- Ascended Extra: In the games he is an optional boss with little personality except he loves being an autonavi, in the anime is a Darkloid that serves Dark Megaman, and manages to live for a while.
- Law of Conservation of Detail: Averted. While he has a unique design and can be fought LarkMan bears no importance to the fifth game's plot.
- Replacement Goldfish: Replaces ShadeMan.EXE as the fourth Darkloid in the anime since he has already been deleted.
- Flat Character: Doesn't really have much of a personality except that he loves to be free.
Voiced by: Akio Suyama
A member of the autonavis known as Darkloids. He wishes to turn his area of the Net into a Nebula ski resort. In all his incarnations he's depicted as the weakest.
- Acrofatic: Surprisingly for guy of that shape BlizzardMan is pretty fast and it can be a pain to fight him.
- Badass Adorable: Is the most adorable of the four Darkloids in the game and anime. Apparently it's a standard for many Aqua Navis.
- Demoted to Extra: BlizzardMan instead of having his other post-game areas he shares one with CosmoMan...as a sub boss.
- An Ice Person: He is an ice-themed Aqua Navi.
- Rolling Attack: His NaviChip attack has him roll up in a snowball towards the target. If he crashes on the edge of the battlefield, the impact caused will drop down snow piles from above.
- Snowlems: Looks like a snowman dressed in ski gear.
- Starter Villain: The first enemy boss fought in 5.
Voiced by: Tomoyuki Shimura
- The Brute: CloudMan is the powerhouse of the four Darkloids.
- Dirty Coward: Downplayed, but he's one of those bosses who hides in the back column. This makes him easy pickings for Boomers and Tank Cannons.
- Final Season Casting: His design was rushed once the developers realized there were three Darkloids in the fifth game instead of four (LaserMan's fate is left ambiguous).
- Evil Counterpart: To Thunder Man. They're both elec element navis, use clouds, and stay in the back column. However, Thunder Man and his operator Raoul are allies while Cloud Man is a Darkloid.
- Flying on a Cloud: Has a cloud for a lower body.
- In the Back: His chip does this. For every virus on the field, he places a black cloud on an unoccupied panel behind them and each cloud attacks with a spark of electricity.
- Jerkass: Doesn't help that he is the most successful Darkloid in the game (kidnapping MegaMan and apparently deleting three of the party members on separate occasions) he gloats about it to Lan, bringing him to angst mode as a result.
- Shock and Awe: He is an Elec-type Navi who attacks by firing lightning bolts from his thunderclouds.
- Standard Status Effects: What makes Liberation Missions led by him more annoying than the other Darkloids is that his field ability paralyzes your party members, making them miss their turn as a result. He can also potentially stun-lock targets in battles too.
- Suicide Attack: He blows himself up to take out MegaMan, Meddy/ToadMan and ProtoMan/Colonel, while he fails to delete Mega and the healing Navi, he succeeds in getting the team leader, who is then revived into a Darkloid for the next area, and as an insult to injury he himself is a Darkloid and can constantly be revived.
- Too Dumb to Live: In the anime, he and BlizzardMan decided to freeze the room where Lan and a good number of his friends were at, unfortunately those friends consisted of, a wood-element Navi (an element Cloudman is weak against), a Fire Navi, an Asteroid Navi obsessed with explosions and one with with superior strength. Combined with MegaMan, CloudMan barely manages to escape as Blizzardman is deleted.
- Weaksauce Weakness: He is an Elec-type Navi who never leaves the backrow. His max HP also stands at a low 1500. Tomahawk Chaos can literally end the baattle in two charge shots.
Voiced by: Soichiro Tanaka
- Adaptational Badass: While the fight against him in the game may not be a challenge aside from that unavoidable desperation attack, this is completely inverted in the anime where he is powerful enough to undo MegaMan's and Lan's Cross Fusion.
- Desperation Attack: When his hitpoints get low, CosmoMan vanishes into a space portal and proceeds to spam the battlefield with almost unavoidable planet spheres.
- Flat Character: Like his predecessor LaserMan, aside from wanting to plunge the world in darkness, has little to no personality.
- Master of Disguise: In the manga he manages to disguise as Bass, and did a pretty good job with that until he did something the real Bass would never do Asking for help.
- Spam Attack: His Desperation Attack is Cosmo Prison, which unleahes wave upon wave of comets that sweep across the arena.
- Attack Its Weak Point: In the games, it can only be damaged by hitting its core, but this varies between adaptations. In the anime, Bass-Cross MegaMan just whales on the thing wholesale, and we only get a glimpse of the core after Nebula Gray's body has been reduced to gray goo (no, not that kind). In the manga, however, Nebula Gray is a totally self-integrated creature.
- Chained by Fashion: Several chains extend from its body, and it has manacles on its wrists.
- The Corruption: Nebula Grey can make people lose control over their emotions with the Soul Net. The victim usually feels either suicidally depressed or violently angry.
- Eldritch Abomination: The embodiment of the darkness of humanity's soul, which Dr. Regal planned to install into the Soul Server, a network interfacing with every human mind on the planet.
- Final Boss: Of the fifth game. The more powerful Beta and Omega forms are the Bonus Boss and True Final Boss, respectively.
- Made of Evil: Dark Power and Dark Chips are the processed forms of Nebula Gray's essence.
- Sleep-Mode Size: When active, the core spouts blue flame, and when inactive, it simply resembles a small mechanical orb.
- This Was His True Form: Really just a small computer-orb that can manipulate Dark Power like nobody's business. The giant beast people call Nebula Grey is simply the amalgamation of evil energy being controlled.