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Characters / Masters of the Universe: The Evil Horde

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Horde Prime/Anillis Kur

Played by: Erik Gunden (She-Ra)
"Find it and crush it!"

The supreme leader of the Horde.

  • Big Brother Bully: Given that his son Prince Zed refers to Hordak as "Uncle," and how abusive he is towards Hordak whenever they interact, Horde Prime is definitely this. Bonus points for Horde Prime being kaiju-sized compared to the relatively normal sized Hordak, making him a "Big" brother in every sense of the word.
  • The Faceless: His animated self never shown his face. All that has ever been seen of Horde Prime is a gigantic skeletal robotic arm. Also, he apparently had two heads, according to dialogue in the episode "For Want of a Horse". Subverted in the UK comics (in which he's a humanoid man with an insect-like face) and the Princesses of Power reboot (in which he's a humanoid man from the same species as Hordak).
  • Greater-Scope Villain: Justified in that the Horde is an intergalactic empire and Etheria is only one world among many he rules, with Hordak intended to oppress the population in his name.
  • Orcus on His Throne: Despite his destructive power, Horde Prime spends much of his time sequestered aboard his flagship, the Velvet Glove. Enforced when the Velvet Glove itself is used against the heroes and Horde Prime is absent because he's on vacation (Hordak having been left in charge). The closest he comes is when he uses his ship's weaponry to attempt to kill the Earth children Skeletor is protecting during the Christmas special.

Hordak/Hec-Tor Kur
Played by: George DiCenzo (She-Ra); Colin Murdock ('02)
"For some of us it's too late. I'm too old, too set in my ways."

Skeletor's former teacher in the arts of dark magic, who was banished to Etheria, in the Dimension of Despondos, where he rules with an iron fist in the name of the Evil Horde supreme leader, Horde Prime.

For information on Hordak in the 2018 reboot of She-Ra and the Princesses of Power, click here.

  • Arch-Enemy: To She-Ra, in the Filmation series. The 2002 series hinted that he was this to King Greyskull. King Hiss also refers to him as this.
  • Archnemesis Dad: To She-Ra. He raised her as his own daughter, and she testifies that he was really good at it, but since her entire childhood belief system was Hordak's self-serving lie, she turned on him and joined the rebellion, and he never got over it.
  • Bad Boss: In the 2002 series, Callix, one of his generals, and a talented one at that, suggests that the Horde recoup their strength after defeating the Snakemen before attacking King Grayskull. Hordak acknowledges that his is sound military advice, but it's also not what he wants to hear, vaporizing Callix on the spot.
    • Not that his 80s version was any better, often berating his minions and blowing away (robotic) Horde Troopers when angered by things not going his way... or just to blow off some steam. In "Loo-Kee Lends A Hand," he callously uses Mantenna to test his Timestopper device before gratuitously dropping him through the convenient trap door.
  • Big Bad: One of the three main MOTU villains, rival to Skeletor and King Hiss. In the She-Ra 80s animation he is more of the Heavy to Horde Prime than this.
  • Deal with the Devil: Hordak serves as the devil in his deal with Keldor, not only healing him and turning him into Skeletor, but also making him his minion and even having the ability to torture Skeletor while still trapped in Despondos.
  • Debt Detester: In the She-ra cartoon, Hordak's response to She-ra saving his life is to order his troops to stand down, at a battle that the rebellion was losing, badly, and allowed everyone to walk away, unmolested, a promise he kept when the rebellion also stood down and walked away.
  • Dragon-in-Chief: To Horde Prime, as the Horde Prime never bothers to actually do anything.
  • The Dreaded: In the 2002 series, everyone is afraid of him, EVERYONE, even King Hiss.
  • Evil Cannot Comprehend Good: He openly questions why She-ra saved his life when both of them were being judged by an extra-dimensional entity that could easily kill both of them, and she would not visibly gain anything in the process.
  • Eviler Than Thou: In the 2002 series, the backstory with King Greyskull reveals that he was this to King Hiss, hence part of why he so afraid of him.
    • In the Filmation series, it's inverted as Skeletor tended to be more evil than him.
  • Evil Versus Oblivion: In the 2002 series with the backstory mentioning the Spell of Seperation. He intended to use it to separate Eternia into the light and dark hemispheres, except the spell ended up working better than he planned and nearly separated the very planet in two, prompting him to halt it and hide away the pieces of the Artifact of Doom he used to cast the spell in the first place.
  • Evil Virtues: In the She-ra storyline, he had both Honor and Love. He was a good father to the little girl he stole from King Randor, and as listed in the Debt Detester entry does have a sense of honor, even if it is somewhat twisted.
  • Evil Sorcerer: Downplayed in She-Ra and the original He-Man line of figures, where he preferred technology over magic but wielded both.
  • Good Parents: Surprisingly, at least in the She-ra cartoons. She-ra testifies that he raised her well as if she was his own flesh and blood, and she earned her position as his right-hand on merit, not nepotism... at least before she learned the truth of her origins and his behavior.
  • Greater-Scope Villain: In the 2002 He-Man series, he's a Sealed Evil in a Can, but the Man Behind the Man with Skeletor since he's the reason he survived the injuries he got from Randor, and created the Dark Hemisphere. Word of God is that if the show continued he would have taken over as the Big Bad.
  • Guttural Growler: In the 1980s cartoon, Hordak has a raspy, abrasive voice.
  • Hero Killer: In the 2002 series, he mortally wounds King Grayskull before being imprisoned in Despondos.
  • Hoist by His Own Petard: He called forth a portal to Despondos to trap King Grayskull, but the king turned the tables and sent him through instead.
  • Mêlée à Trois: He and the rest of the Horde were involved in one with the Snake Men and King Greyskull's forces. While his forces were wounded somewhat, Hordak came out on top.
  • Not-So-Harmless Villain: The 80's version is comical and prone to Amusing Injuries but has also effortlessy brought He-Man to his knees with a blast of his arm canon.
  • Rogues-Gallery Transplant: Originally planned as a new enemy for He-Man, as evidenced by the mini-comics packaged with him and the other Male Horde members, when brought to animation, he became the primary enemy of She-Ra.
  • Sealed Evil in a Can: In the 2002 series, he's sealed in Despondos by King Grayskull during the main series.
  • Shapeshifting: Implied to be due to magic guiding the transformations. This aspect of him wasn't showcased much in the 2002 series.
  • Shout-Out: His real name (Hec-Tor) is possibly based on Hector Barbossa, though his real name was never mentioned in either of the cartoons.
  • So Proud of You: Before She-ra turned on him, due to finding out that the entire belief system she was raised on was a lie, Hordak never stopped singing her praises as she was highly competent, efficient, loyal to a fault, and took her assigned duties seriously.
  • Swiss Army Weapon: His arm, due to his Shapeshifting powers. It has become a laser cannon, pliers, a buzzsaw, a net caster, a grapple, and (humorously) an old timey projectile cannon complete with fuse.
  • This Is a Drill: A favored transformation of his. First seen when he and Skeletor dueled during The Secret Of The Sword after Skeletor tried to bury him and he tunneled his way out under Bonehead's feet.
  • Villainous Friendship: As terrible he is to everyone else, he seems to have a genuine affection for his sidekick Imp.
  • We Will Meet Again: Yells "I shall return!" as he is carried into Despondos when his attempt to engulf Castle Greyskull into Despondos backfired. As mentioned above, had the 2002 series continued, he would have lived up to his promise.
  • Worthy Opponent: He admits to being impressed with King Grayskull's abilities. Of course, it doesn't stop Hordak from trying harder to kill him.

Catra/C'yra of D'Riluth III
Played By: Melendy Britt
Force Captain of the Evil Horde who has the ability to shapeshift into a panther.

For information on Catra in the 2018 reboot of She-Ra and the Princesses of Power, click here.

  • Adaptational Wimp: Is the Big Bad of the minicomics, but is relegated to The Dragon in the show proper.
  • Arch-Enemy: To She-Ra everywhere except the Filmation cartoon. Post-Filmation adaptations, while keeping Catra working for Hordak, try to keep her as the more personal enemy to the heroine.
  • Animorphism: Able to transform back and forth between a panther.
  • Cat Girl: While not as pronounced as most examples of this trope, Catra's speech mannerisms do include a lot of growling and purring depending on the situation and as stated, she can turn into a panther using her mask.
  • The Corrupter: According to Entrapta's toy bio, Catra is the one who led her to the Horde.
  • The Dragon: Alongside Shadow Weaver, Catra is often the leader of Horde soldiers on the field.
  • Excessive Evil Eyeshadow: Wears a lot of blue eyeshadow.
  • The Vamp: She certainly thinks she is, once even trying to use her feminine wiles to entice Sea Hawk to officially join the Horde.


A vebex rock man who served Hordak during his war with Eternia. (first appearance is the 2002 series)

  • An Axe to Grind: Wields a giant axe when in combat
  • Kill The Messenger: Gave some very sound military advice to Hordak in the 2002 series flashback. Unfortunately, it was not the advice Hordak wanted to hear.
  • Rock Monster: He is literally a monster made of rock, though more intelligent than most examples.
  • Pulling Themselves Together: He can crumble into pebbles and is still able to rebuild himself.


Cyborg bounty hunter who works for the Evil Horde. A new addition as for 2012.

  • Emergency Transformation: After he was betrayed by his partner Kronis, his life was saved by rogue scientists who put his vital organs in a cybernetic body.


A motorized cyborg with a built-in wheel on his chest, that allows him to move at super-speed.

  • Evil Counterpart: To Extendar. Their powers are different, but they share the same origin.

Entrapta/Es'tra Vesselak
A close sidekick of Catra who can catch her enemies with her long braids. Just like Catra, Entrapta was added to the Horde in later media.

  • The Engineer: Developed a few of the Horde's nastier weapons.
  • Evil Redhead: Has bright red hair and is evil.
  • Prehensile Hair: Much like Medusa, Entraptra can use her hair to manipulate other things, even using it to control her terror tank in her debut episode.

Grizzlor/Gur'Rull Gu'Rrooow Arrrk
Played by: Lou Scheimer (She-Ra)

A hairy monster who acts as the Horde jailer.

  • Beast Man: Big fangs, covered in fur, sharp claws, super strength and growls a lot. He was pretty much an expy of the original model without the beast controlling powers.
  • Brain Washed: According to his Classics bio. Supposedly he was actually a pretty docile guy until the Horde captured him.
  • Dumb Muscle: Zigzagged, The cartoon series plays down his savagery and he is competent enough to operate a computer console and command a series of Destructotanks. However, he is far from intelligent and is usually portrayed as a generic bumbling villain.
  • Really 700 Years Old: He was 428 when he join the horde.
  • Undying Loyalty: To Horde Prime according to his 'General Grizzlor bio. [1]

Horde Troopers
Played by: Lou Scheimer (She-Ra)

Basic soldiers of the Horde Empire.


Played by Erika Scheimer (She-Ra)
Every Evil Overlord should have one of their own.
Smallest member of the Evil Horde, and arguably the one most loyal to Hordak. He looks like something of a cross between a pig and a bat. When he's not busy disparaging the other Hordesman for their failures, he functions as Hordak's spy against the rebels. Acts rather like a mischievous child when left to his own devices.

  • Ain't Too Proud to Beg: Doesn't have the stomach for violence and when capture by the Snakemen in Eternity War, quickly began begging for mercy even as they were preparing to cut his head off with an ax.
  • Antagonistic Governor: Was apparently the role he was playing off screen during DC's Eternity War. Once Hordak's attention turned from conquering Eternia to taking over its past and future, he left Imp in charge of the capital of Eternos, where the little monster quickly gained a 0% Approval Rating while he made sure the city supplied the Horde. Being The Imp of course, he couldn't resist in indulging his own hedonistic pleasures, and wound up sapping the strength of the city's defenses for when the heroes came to liberate it. Fisto had to make an appeal to law to prevent their snakemen allies from lynching the little guy to the approval of the citizens.
  • Bratty Half-Pint: Combine his entitled attitude with his diminutive size, and this is what you get.
  • Card-Carrying Villain: Evil and proud of it.
  • Canon Immigrant: Not an actual part of the MOTU toyline until the 2014 Invasion Hordak figure included him. He was originally believed by fans to be based on the red bat included with the original Hordak figure, but it was implicitly Jossed by Mattel when they said the 2014 one was the first Imp ever.
  • Cute Little Fangs: Sports a pair of these under his snout, giving his porcine face a more bat-like appearance.
  • Co-Dragons: Shares this role with Shadow Weaver as they are arguably the most competent and reliable of Hordak's minions. However, Hordak shows more favoritism towards him over his other minions.
  • Even Evil Has Loved Ones: Surprisingly, when Skeletor managed to depose Hordak in "Of Shadows and Skulls", Imp was the only Hordesman to remain loyal to Hordak, even berating the others for not kicking Skeletor's butt in Hordak's name. He also tends to be the one to try to cheer Hordak up whenever the Evil Overlord is feeling down. That being said... (check trope below this one
  • Evil Is Petty: It's a toss up as to whether he reports the other hordesmen's failures because it's his duty, or because he likes watching them get punished.
  • Evil Virtues: In addition to being loyal to Hordak, Imp is also surprisingly helpful to other members of the Horde he's partnered with. Keep in mind, this does not equate into being friendly, but their plans never fail because he didn't do his job.
  • Flight: Those wings aren't just for show. Imp can fly.
  • Foreign Money Is Proof of Guilt: This is what he used to frame Kowl in "Kowl Come Home," placing a handful of Horde coins under the rebel bird's pillow for the good guys to find after Madame Razz goes missing.
  • Good Wings, Evil Wings: Has a pair of leathery wings for flight and is decidedly a bad guy.
  • Honor Before Reason: "Shadows and Skulls" would have been so much easier on Imp if he hadn't tried to oppose Skeletor for Hordak's sake.
  • The Imp: His name not withstanding, Imp's powers would make him a formidable opponent if he wasn't handicapped both by his size and his lack of fortitude.
  • Karma Houdini: Hordak's protection and his own powers typically mean there's nothing he can't get away with scott-free. Averted in "Kowl, Comes Home" when Kowl snatches the little creep by his ears and rams Imp head first into a rotten goosh fruit as payback for his role in the episode.
    • Also averted during his appearance in DC's Eternity War, where his selfish indulgence during his time as Regional Governor of Eternos sapped the cities defenses so much the rebelling Eternians were able to recapture the city and take him prisoner.
  • Magic Pants: Imp's uniform will change shape with him, sometimes disappearing, sometimes providing black coloration to his disguises.
  • Master of Disguise: Comes with being both a spy and a Shapeshifter. Pretty much any episode he appears in introduces him having transformed into some innocuous looking background object before revealing himself to the audience.
  • Mobile Shrubbery: Invoked when he actually took the form of a bush... and then proceeded to follow Adora and friends on tip-toe
  • Morphic Resonance: Usually played straight, but occasionally averted. While most of Imp's forms retained his normal blue color scheme, twice he was shown (as a picture and as a ground squirrel) to be able to change his color.
  • Non-Human Sidekick: Played this role to Hordak as he wasn't human and was Hordak's sidekick.
  • Not-So-Harmless Villain: Cute, lazy, and more than a little bit of a brat, but underestimate Imp or get on his bad side and he'll quickly make more trouble than you might be able to handle. He's previously set fire to the whole of Beast Island and flooded Castle Brightmoon
  • Odd Friendship: Considering Hordak dislikes magic and flying creatures, one has to wonder why he's so protective of Imp.
  • Our Demons Are Different: While it's unlikely he's an actual infernal being over simply an alien or genetic creation, there's little denying what look Filmation was going for when they designed him.
  • Out of Focus: Did not appear in the 2002 remake of He-Man with the rest of the Horde, and has yet to appear in the DC comics adaptation of the franchise.
  • Pet the Dog: Hordak may be a Bad Boss, a Bully, and an Evil Overlord, but he positively dotes on this little guy and has gone out of his way to protect Imp or punish those who try to hurt him.
  • The Prankster: A particularly mean spirited one. Aside from framing Kowl, he was also known for mimicking one of Catra's goblets, destroying one of Brightmoon's dams, becoming a super ball to startle the other Hordesmen, and other various tricks.
  • Shapeshifter Default Form: Imp's normal form looked like a cross between a pig and a bat.
  • Small, Annoying Creature: In universe, most everyone not named Hordak regards him as this.
  • Snarky Non-Human Sidekick: When his ego starts to swell a bit much.
  • The So-Called Coward: Played with. While Imp will avoid any fight not stacked in his favor, he still regularly journeys into enemy territory solo to retrieve information and items for his Master.
  • Stealth Expert: Surprisingly is still this even when not using his shapeshifting power. Is at least good enough to continually sneak into Brightmoon.
  • Spoiled Brat: Hordak's favoritism has given, or enhanced, Imp's entitled attitude to the point he very much thinks the other Hordesmen are supposed to obey him just as much as Hordak. "Of Shadows and Skulls" may have disabused him of this notion.
  • Sweet Tooth: Since candy appears at least three times in his list of what he likes about fairs, it can be assumed he has one.
  • Technicolor Eyes: His schlera are yellow as opposed to the normal white.
  • Troll: Will frequently and happily point out the mistakes and failures of his fellow Hordesman, gleefully encouraging Hordak to met out punishments to them. Needless to say, he is not popular amongst his comrades.
  • The Friend Nobody Likes: All of Hordak's minions hate him. When Skeletor takes over, they are willing to put up with Skeletor's abuse because it gives them a chance for vengeance on Imp.
  • The Trickster: How he is typically portrayed when he takes a more active role against the good guys. He once fooled everyone into think Kowl was a traitor, flooded Brightmoon Castle, and even started a destructive forest fire on Beast Island.
  • Undying Loyalty: For Hordak if nothing else. It's one of his few admirable qualities. Case in point, in "Of Shadows and Skulls" Imp berated the other Hordesmen for not opposing Skeletor's takeover of the Etherian Horde, all but demanding the villains restore Hordak to his throne.
  • Vertebrate with Extra Limbs: Two arms, two legs, and two wings.
  • Villainous Friendship: Possibly the only creature on Etheria truly loyal to Hordak.
  • Villainous Valor: In "The Locket", Imp broke his cover to swipe a supposedly magical locket from Adora. This led to him having to evade not only her, but Sorrowful (a dragon), and a separate human. It's the most direct action he's taken against the characters, and he actually has to work to evade the three.
  • Villains Out Shopping: Twice while spying on the Rebels in two separate episodes Imp expounded on his love of the fairs that were being held at the time. He actually sounded like a giddy little kid when he listed what he loved about them in "The Red Knight" and even lamented being on the job spying for Hordak and thus unable to go enjoy himself in "Friends Are Where You Find Them."
  • Voluntary Shape Shifting: Imp's primary ability and what makes him so dangerous as a spy.
  • Weak, but Skilled: While his overall power is on the low end amongst the Horde, Imp subterfuge skills make him an almost unbeatable spy and saboteur.
  • Yellow Eyes of Sneakiness: Imp's scleras are bright yellow, and his primary purpose is to sneak into the good guys' camp to spy or sabotage them.
  • You Gotta Have Blue Hair: His hair is a deep, dark blue, fitting his general coloration.

Played by: Lou Scheimer (She-Ra)

A creature who can drain his enemies' strength with the suction cups of his mouth and hands.

  • Brain Washed: According to his Classics bio he's a native alien of a planet conquered by the Horde that, while not the friendliest if creatures, is under mental domination to serve the Horde.
  • Energy Absorption: Playing off the "leech" theme of his character. If he manages to catch someone between his sucker hands, he can rapidly drain them of their energy rendering them easy for capture.

Mantenna/Glieeb-Tolio Jak-Us
Played by: Lou Scheimer (She-Ra)

A Horde member with pop-out eyes that allow him to spy his enemies at long distances or shoot a stun ray.

  • Adaptational Badass: His 2002 incarnation only appears briefly, but he looks more fearsome and puts up a better fight against King Grayskull than Hordak's other forces.
  • Butt-Monkey: If Hordak is angry at a defeat, or merely bored, he uses Mantenna as an scapegoat and sends him through a trapdoor. This even if Mantenna played no part in whatever caused Hordak's anger in the first place. He also tends to suffer the most humiliating defeats when teamed with the other Hordesmen, such as being left hanging by his belt when the Red Knight rescued Queen Angella from his group.
  • The Dog Bites Back: He has turned the tables on Hordak a few times, dousing the Evil Overlord in his own trap door and dropping him out of a submarine.
  • Eye Beams: He can shoot a stun beam, gravity distortion beams, and freeze rays from his eyes.
  • Villain Decay: Has the distinction of being one of the few villains to have successfully been able to fight He-Man, even bringing down many of the attacking rebels during his first appearance. He has never since been able to replicate that level of competence.


Hordak's mount, a huge mantis.

Megator/Moleb the Demolisher

A giant who served Hordak millennia ago. After his death, he was found by King Hiss who briefly turned him into a zombie.

Modulok/Galen Nycroft
Played by: Lou Scheimer (80's)

A beast capable of rearranging his body parts to take several different shapes.

  • Adaptation Expansion: In his first minicomic appearance, he stated he was a former slave of Skeletor, and he joined the Horde to destroy Skeletor. The cartoon showed his origin and his tenure as one of Skeletor's Evil Warriors before joining the Horde in the She-Ra series.
  • Detachment Combat: The apparent use of his powers in the mini comics, based on his toy's ability to split apart into different body parts and act independently of one another. This culminates in his ultimate power, the ability to become two separate beings and double team opponents.
  • Mad Scientist: He was shown as such in the animated series, and the comics followed by showing him as the creator of Multi-Bot. He has created a rocket capable of tracking a target through dimensions, a special ray capable of turning the power of Grayskull back on itself, and is responsible for the device that transformed him from his former sickly old man form into the powerful shapeshifter we see in the show.
  • Villainous Valor: His final episode has him using his mastery of science and sorcery to devise a method to straight up defeat She-Ra, a method that, for all intents and purposes, would have been equally effective on He-Man. Not bad for a "Wimp Scientist."

Mosquitor/Bliddeon Black

A cybernetic mosquito-man who can drain his enemies' blood and energy with his nose-piece.

Played by: Lou Scheimer (She-Ra)

A robot created by Modulok, with the same powers.

  • Bumbling Sidekick: To Modulok. Even with two heads, Multi-bot is dumb as a post and can easily be confused by the good guys, even if he is a walking weapons platform.
  • Detachment Combat: Similarly to his master, can separate his body parts to attack independently of each other. Mostly uses it to divide himself into two bodies.
  • Robot Me: The robotic version of his creator Modulok.

Octavia/Polypus Rorqu

Played by: Lou Scheimer (She-Ra)
She is a Horde-Commander (a sea commander to be precise) for the Sea of Sigh

  • Canon Immigrant: First appear in the She-ra cartoon then got a toy in 2013 due to the Masters of the Universe Classics toyline.
  • Combat Tentacles: not only can she use them to grab foes. Octavia is able to hold and use a sword in each tentacle at the same time.

Scorpia/Lynda D'Ream

Played by: Linda Gary
A Horde solider with scorpion claws and tail.

  • The Brute: Usually fulfills this role when paired with Catra, she's not the smartest member of the Horde.
  • Evil Redhead: Is an evil brute with bright red hair.
  • Excessive Evil Eyeshadow: She wears even more eyeshadow than Catra.
  • Half-Human Hybrid: Part human and part scorpion.
  • Matriarchy: According to her bio, it's the females who rule the scorpion people.
  • Poisonous Person: Her tail produces a natural poison.
  • The Quisling: The ruler of the fiefdom known as Scorpion Hill, when Hordak approached her to join the Horde, she jumped at the chance, helping in the conquest of Etheria.
  • Scary Scorpions: Despite being mostly human-like, her claws and tail still make her a fearsome enemy.

Shadow Weaver/Beatrix

Played by: Linda Gary

A powerful sorceress and second-in-command to Hordak.

  • Casting a Shadow: The primary form her magic takes, she is also able ro transform into a shadow to follow Rebels if she wants to.
  • Co-Dragons: Shares this role with Imp as they are the most competent and reliable of Hordak's minions.
  • Darth Vader Clone: Shadow Weaver has this down pat. She was a well respected hero with magic powers, until she sought power and succumbed to The Dark Side (which horribly disfigured her, no less), and has become servant to The Empire, being the right hand of the Big Bad. She wears a cloak that allows her to be faceless, and talks in a deep, intimidating voice with Vader Breath.
  • Deal with the Devil: Betrayed her teacher Norwyn and sealed Etheria's conquest by the Horde in exchange for enhanced magical power. Does not seem to regret it in the least.
  • The Dog Bites Back: Though usually above Hordak's criticism, "Of Shadows and Skulls" shows exactly what happens when Shadow Weaver gets too much abuse.
  • Lady of Black Magic: A powerful sorceress in a hooded dress.
  • Strong, but Unskilled: Subtle, but there. Shadow Weaver possesses great magical power, but because she made a deal and cheated to get it, she doesn't actually possess the knowledge and wisdom to use it effectively. This is best seen when she fights fellow magic casters like Castaspella and Norwyn, both of whom can run circles around her despite not being as powerful.
  • Vader Breath: Often begins her sentences with a raspy exhale.


Played by: George Dicenzo

Wrap Trap/Sibor

Monstrous Mummy of the Evil Horde.

  • Animate Dead: Try to do this to the princess he accidentally killed. Her father (The pharaoh) already anger at her death, and hearing what he was about to do, was not happy to say the least. Becomes this trope when Hordak and Shadow Weaver found his tomb.
  • Buried Alive: Suffer this fate via mummified alive.


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