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These are characters who were introduced in the first arc, Unmarked.


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Participants

Individuals

    La Pucelle 

La Pucelle/Souta Kishibe

Voiced by: Ayane Sakura (Japanese), Katelyn Barr (English)

https://static.tvtropes.org/pmwiki/pub/images/la_pucelle.png

A second year junior high school boy. La Pucelle is mostly known as the Dragon Knight, thanks to having a dragon tail, and generally having a dragon motif as an outfit. Reunited with Snow White as her longtime childhood friend, La Pucelle has pledged to protect and guard Snow White during the duration of the elimination contest. Due to how magical girl transformations work, Souta is physically transformed into a female when he becomes La Pucelle.

She is the third Magical Girl to die, being severely beaten by Cranberry after the latter lures her into a fight, then de-transforming and stumbling onto the road, where she is hit by a truck. Her death reveals that someone dying outside of the eliminations causes them to be skipped.

La Pucelle's ability is to change the size of her sword at will. She can make her sword become as big or as small she wants with little to no effort.


  • Animal Eyes: Her eyes look reptilian with their yellow color and vertical slits for pupils. It adds to her dragon motif, since dragon's are often depicted with similiar looking eyes.
  • BFS: La Pucelle's magic enables her to make grow her sword as big as she wants.
  • Blood Knight: She wants to feel the thrill of battle without endangering close friends like Snow White. Downplayed compared to most as she would prefer a fair fight over all and doesn't go causing fights for no reason.
  • Childhood Friends: Souta has been friends with Koyuki since they were really young. They often bonded over their shared love of magical girls.
  • Combat Pragmatist: Though she would prefer a fair fight, she's perfectly fine with using underhanded tactics if it means surviving.
  • Decoy Protagonist: Souta's initially built up to be a major character and a possible Love Interest for Snow White. However, he becomes the third magical girl to die, his death even serving as a turning point in the narrative.
  • Dragon Knight: Her nickname is literally the "Dragon Knight" thanks to her magical girl costume including armor, a sword, horns, and a dragon tail.
  • Heroic BSoD: She blames herself for allowing Snow White to be attacked, with this being the reason she chooses to fight a hopeless duel with Cranberry.
  • Horned Humanoid: Two protruding horns appear on her head whenever she's transformed.
  • Killed Offscreen: The last we see of La Pucelle in the light novel and manga is her preparing to fight one-on-one with Cranberry. The story then cuts to several days later, after the announcement of her death.
  • Lady and Knight: She makes a vow to become a knight to the more typically feminine Snow White.
  • Little Bit Beastly: While she's nicknamed the Dragon Knight, that's mostly thanks to her pointy horns, reptilian eyes, and articulated tail.
  • Make It Look Like an Accident: It's mentioned that it was thought she died after getting hit by a truck while trying to flee from Cranberry. The sheer mutilation of his body made this easy to fake.
  • Meaningful Name: "La Pucelle" (French for "the Maiden") was a name that Joan of Arc used for herself in letters. Joan is famous for dressing as a man and having a significant role in The Hundred Years War. This La Pucelle is a boy who transforms into female knight.
  • Required Secondary Powers: Since her magic is based on altering the size of her sword, she's able to alter the size of its sheath too. She also must have incredible strength in order to swing her sword around whenever she makes it gigantic.
  • Sacrificial Lion: Her death establishes that the eliminations are skipped when a participant dies, which is what pushes the elimination game into a full-on battle royale.
  • Ship Tease: It's heavily implied that Souta has a crush on his childhood friend, Koyuki (a.k.a. Snow White).
  • Super Gender-Bender: Magical girls are always biologically female, which means the male Souta becomes the female La Pucelle whenever he transforms.
  • Undying Loyalty: She will do whatever it takes to protect Snow White, even if it means putting her own life in danger.
  • Wrong Genre Savvy: She accepts Cranberry's fighting match, thinking that it will be a test of strength. La Pucelle realizes too late that she's in a death match.

    Top Speed 

Top Speed/Tsubame Murota

Voiced by: Yumi Uchiyama (Japanese), Lindsay Seidel (English)

https://static.tvtropes.org/pmwiki/pub/images/top_speed.png
A 19-year old magical girl. Top Speed is one of the few veteran magical girls of the group. She's sarcastic and a bit of a jokester, and as Ripple's mentor, this sometimes means that Ripple might not quite get along well with her.

She is the eighth Magical Girl to die, being stabbed in the stomach by Swim Swim's halberd while she and Ripple are distracted celebrating their takedown of Calamity Mary.

Her ability is to use a broomstick to fly at high speed. Her broomstick is named Rapid Swallow, and is nigh-invincible when traveling at maximum speeds.


  • Childhood Friend Romance: In elementary school, she was close to a girl who had a brother seven years older than them who had a tendency of scolding them so they wouldn't get in trouble. She later married said brother.
  • Cool Big Sis: She acts as a surrogate one towards Ripple.
  • Cute Witch: Snow White notes more than once that Top Speed looks more like a witch than a magical girl.
  • Dark and Troubled Past: She mentions that, at Ripple's age, she had no real friends and wasn't close to her family.
  • Died in Your Arms Tonight: She's stabbed while helping Ripple stand. She winds up dying in Ripple's arms moments later.
  • Eccentric Mentor: Comes across as this to Ripple, due to how playful and joking she is, which often leads itself to several disagreements by Ripple.
  • Flying Broomstick: Her broomstick, Rapid Swallow, allows her to fly at speeds that would put a military jet to shame.
  • Former Teen Rebel: She used to be part of a biker gang, but called it quits after falling in love with and marrying a politician.
  • Genki Girl: She's energetic and constantly trying to cheer up or encourage the people around her, both in and out of magical girl form.
  • Girlish Pigtails: Her magical girl form includes a pair of large braided pigtails, highlighting her youthful cheer.
  • Happily Married: She is happily in love with and married to politician Shouichi Murota.
  • I Call It "Vera": She calls her broomstick Rapid Swallow.
  • Japanese Delinquents: Formerly part of a biker gang, but has since settled down for the most part.
  • Mama Bear:
    • For the sake of her unborn child, she would rather avoid a fight if she can help it, but will definitely defend herself if no other options are available.
    • Episode 9 of the anime shows that this extends to other children: during Calamity Mary's rampage, she gets an injured mother to hop onto her broom so that she can bring the mother and her baby- who is in critical condition- to the nearest hospital.
  • Meaningful Name: Top Speed's given name, Tsubame, uses the characters for "swallow" (つばめ). Her broomstick's name is Rapid Swallow, serving as a nod to both her civilian identity and its ability to move at incrediably rapid speeds.
  • Motherly Side Plait: In her human form, she wears her hair up in a side braid. She's also a mother-to-be and has a generally maternal demeneur.
  • My Secret Pregnancy: Her magical girl form hides the fact that she's three months pregnant.
  • Only Friend: She's the only one who could be called Ripple's friend, at least during the first arc.
  • Personality Powers: She's a former biker gang member who owns a broomstick that moves extremely fast.
  • Pregnant Badass: She isn't hampered at all by her pregnancy thanks to her magical girl form.
  • Robe and Wizard Hat: Her magical girl form is generally witch looking, thanks to its black pointy hat and cloak.
  • Super-Speed: Her broomstick is capable of going ridiculously fast.
  • Teen Pregnancy: Top Speed is nineteen and three months pregnant by the start of the first arc. Though her marriage is happy and stable, she's aware of the impression her condition gives off to her neighbors, so she mostly stays indoors.

    Nemurin 

Nemurin/Nemu Sanjou

Voiced by: Yumiri Hanamori (Japanese), Amanda Lee (English)

https://static.tvtropes.org/pmwiki/pub/images/nemurin.png

A 24-year old unemployed girl. Nemurin is one of the few veteran magical girls of the group. She's quite a happy-go-lucky girl, and is more than happy to help out anyone in need. She's also a bit of a ditz, can be quite lazy, and is a bit of a sleepyhead. Naturally, this makes it hard for her to actually help out in the real world.

She is the first Magical Girl to die, passing in her sleep due to having the lowest amount of Magical Candies by the end of the first week. Her spirit lives on in the dream world.

Her ability is to enter other's dreams. This is where she is at her most powerful, and is often where she performs most of her magical girl work, mentally preparing and giving advice to people who need it.


  • Awesome, but Impractical: Her magic makes it so she's incredibly powerful in the dream world but, as it doesn't really help someone physically, she can't earn any magical candies from it.
  • Cloudcuckoolander: To most other magical girls, she comes across as a bit air-headed do to her very relaxed personality. She's actually quite well-versed and knowledgeable.
  • Connected All Along: One of the Episodes short stories reveals that she's a cousin to Masked Wonder.
  • Death by Irony: Her powers are centered around sleeping, and she dies peacefully while asleep.
  • Dream Walker: Her magic lets her enter dreams and talk with the person who's dreaming. She usually gives advice and fights off nightmares, and she can even have two people share the same dream.
  • Meaningful Name: Nemurin's magical girl name includes the character for "sleep" (ねむ nemu). Her magic is based on dreams and outfit consists of an oversized pajama shirt with a cloud motif. (While her given name is "Nemu", it contains a completely different set of kanji.)
  • NEET: For some time, Nemurin wasn't in school or employed, mostly content to use all her free time chatting with other magical girls. She did have plans to get a job and spend some more time outside, but she died the day before a job interview.
  • Nice Girl: She doesn't fighting with the other magical girls, being content to continue her job and help out others through their dreams.
  • Nice Job Breaking It, Hero: Zigzagged. It's due to the fact that Nemurin encourages Swim Swim to follow her dreams that Swim Swim goes through with her plan to kill Ruler, since her dream is to become Ruler and she can't exactly do that if Ruler herself is still alive. However, had Swim Swim not backstabbed her in the process, Ruler's plan of robbing Snow White completely of her candies would have been successful and she would've been the second one to face death. Then there's Swim Swim planning to kill of more magical girls herself, but among her victims was Cranberry, who was the one who came up with the elimination game in the first place. Of course, none of this was ever her intent.
  • Only Mostly Dead: Nemurin is dead to anyone who's awake. She actually continues to live on the dream world, thanks to her magic.
  • Pajama-Clad Hero: Her magical girl outfit is an oversized pajama shirt with a pair of baggy white socks and white pillow.
  • Passed in Their Sleep: She was asleep when her powers and life were taken from her. Since her magic is dream based, she still lives on in the dream world, but to anyone waking, she's as good as dead.
  • Retirony: Inverted; Nemurin had plans to head out and seek employment, but she dies the night before her job interview.
  • Sacrificial Lamb: She's the first of the elimination game's particpants to die. This eventually leads to everyone else cluing in the deadly nature of the game.
  • Small Role, Big Impact: Despite having a limited amount screen time, her motivating Swim Swim to become Ruler lead to the deaths of many magical girls.
  • Unwitting Instigator of Doom: After she scores the lowest points, Fav tells her she can still use her powers until midnight that day. She ends up visiting a little girl who watches a parade as a monarch rides through. Though the girl seemed completely fine being a nobody, Nemurin encourages her to become the monarch she looked up to. Unfortunately, said girl turns out to be Swim Swim, and she ends up being one of the most dangerous girls in the game as a result.
  • We Hardly Knew Ye: In the light novel, she barely makes an apperance before dying. In the anime, she gets a bit more characterization and screen time, but she still perishes shortly after her introduction.
  • What Kind of Lame Power Is Heart, Anyway?: Nemurin may have absolute control while in the dream world, but that means nothing when it doesn't have much impact in the waking world; magical candies are only granted if the magical girl helps someone in the real world, which means that no matter how many people Nemurin helped within their dreams, she wouldn't ever be credited for it.

    Calamity Mary 

Calamity Mary/Naoko Yamamoto

Voiced by: Kikuko Inoue (Japanese), Mikaela Krantz (English)

https://static.tvtropes.org/pmwiki/pub/images/calamity_mary.png

A magical girl living in the red light district. Calamity Mary is a trigger-happy magical girl who is more than willing to shoot anyone that crosses her. She has a reputation among the other magical girls for being very unhinged, and a lot of the other girls simply avoid her and her territory whenever possible.

She is the seventh Magical Girl to die, when Ripple and Top Speed launch an attack on her, resulting in her getting struck by multiple shards of glass and one of Ripple's kunai.

Her ability is to power up the weapons she wields. This can range from making bladed weapons sharper to increasing the firepower of a gun, or just having it make a bigger bang when shot.


  • Abusive Parent: Due to her self-centeredness and nihilism, she took to abusing her daughter until her husband found out and divorced her, taking custody of their child in the process.
  • Accent Adaptation: The English dub gives Mary a heavy Western drawl, which fits her cowgirl aesthetic as a magical girl but not her Japanese civilian identity.
  • The Alcoholic: Rarely does one of Mary's scenes go by where she isn't shown or is implied to have been drinking.
  • Anti-Hero: Has this role initially, as cruel and abusive as she is, she took out a lot of her frustrations on the Yakuza gangsters. Later defied when it was revealed she only went after the Yakuza in order to keep gaining points in the game, demonstrating everything she does is for her own benefit.
  • Ax-Crazy: She wasn't too well liked by most of the other magical girls even before the contest started due to her extremely short temper and Blood Knight tendencies. Interestingly enough, though she does kill several people, she never successfully kills any of the other magical girls before she dies.
  • Crazy-Prepared: She's got multiple weapons from almost every armory you can think of and then some, all enhanced by her magic. Thanks to receiving the Four-Dimensional Bag later on, she can easily store them too.
  • Dramatic Irony: She's an abusive drunk and a trigger happy lunatic yet, for all of the people she's responsible for killing, Calamity Mary wasn't responsible for any of the deaths among the main cast.
  • Driven to Madness: Mary was already dangerous, but realizing she was unable to murder Hardgore Alice destroyed whatever restraint she was hanging onto and sent her into a fit of Laughing Mad.
  • Evil Counterpart: Both she and Top Speed were housewives, but while Top Speed is a Happily Married young woman with a baby on the way, Calamity Mary is a hedonistic middle-aged woman whose husband divorced her over the Domestic Abuse she was inflicting. Additionally, Mary was originally going to be Ripple's mentor before Top Speed interfered.
  • Gun Nut: Her specialty involves using several types of guns, from pistols to anti-tank rifles.
  • Hated by All: The magical girls all believe she's a completely disgusting and violent piece of shit, which is why they try to steer clear of her as much as possible. Even Magicaloid 44, the one person willing to collaborate with her, thinks she's a psychopath and only does so for semi-pragmatic reasons. By the time Calamity Mary finally dies, it's seen as a relief by everyone else.
  • Hate Sink: Most, if not all, of the other characters can't stand her short fuse and violent tendencies. She isn't given any sympathetic traits or the least bit of a Freudian Excuse, something that most of the other villains can at least claim.
  • The Hedonist: Her firepower is so strong that killing civilians bores her as they go down too quick, so she settles for sniping cars or- if possible- hunting other magical girls.
  • Human Pincushion: In the light novel, Mary is impaled to death by a bunch of glass shards.
  • Insane Equals Violent: Of the characters within the first arc, she's the outright craziest and the most unpredictably violent.
  • Laughably Evil: Horrible as she is, she has shades of this. For instance, she actually talks like a cowgirl, along with dressing the part. Also the fact that she carries liquor to drink even during confrontations.
  • Loophole Abuse: In the manga, it turns out that hurting people doesn't lose you magical candy. Mary takes advantage of this loophole by shooting people then healing them to potentially farm candies.
  • Lower-Class Lout: She is an alcoholic abusive mother who lives in a run-down apartment and in the dub speaks with a Texan drawl that would fit with not just a cowboy or cowgirl as her magical girl alter ego, but also a redneck who would likely be categorized as this too which fits with her daily living conditions.
  • More Dakka: Whenever she fights with guns, Mary uses her boosting magic to give herself unlimited ammo.
  • Older Than They Look: When transformed, she looks no older than her early twenties, but in actually she's a middle-aged divorcee.
  • Sadist Teacher: Becomes very abusive to anyone she mentors. Ruler received a lot of abuse from her during her time as Mary's apprentice.
  • The Sociopath: When Ripple and Top Speed begin to escape from her attack, she instead takes to sniping cars and civilians on a nearby highway, all for the purpose of attracting a magical girl to kill.
  • Stripperiffic: Her magical girl outfit mainly consists of a bikini top and miniskirt, showing off a lot of her skin.
  • There Is No Kill Like Overkill: Since her magic means she always has access to a topnotch weapon, Mary never settles for a simple kill. This is best exemplified in her fight with Hardgore Alice: once she realizes that Alice has a super effective healing factor, Mary dishes out all of the punishment she can think of to kill Alice.
  • Trigger-Happy: Even if you don't give Mary a reason to kill you, she'll do it anyway.
  • Would Hurt a Child: She abused her own daughter and has no qualms about killing children if it fulfills an objective.

    Magicaloid 44 

Magicaloid 44/Makoto Andou

Voiced by: Satomi Arai (Japanese), Stephanie Garrett (English)

https://static.tvtropes.org/pmwiki/pub/images/magicaloid_44.png
A magical girl robot. She's very intelligent, operating on a very logical train of thought.

She is the fourth Magical Girl to die, being impaled through the chest by Hardgore Alice's hand before she can kill Snow White.

Her ability is to receive one useful futuristic tool a day. Her satchel is said to contain over 444,444,444 items from the future, and she can pull one at random once a day. Each item's usefulness varries and all items break once the day is over.


  • Adaptation Expansion: The anime adapts some of the Episodes short stories, which gives Magicaloid considerably more scenes and characterization compared to her light novel counterpart, wherein she died shortly after her introduction.
  • Artificial Human: Thanks to how magical girl transformations work, Magicaloid is essentially a robot in her magical girl form. She still bleeds like a human while in this form right before dying.
  • Bag of Holding: Her magical satchel spawns one special item from the future once per day. When the day is out, the item breaks, another one taking its place.
  • Combat Pragmatist: She prefers to launch one-hit kills by surprise if possible.
  • Curse Cut Short: In the English dub, her reaction to the revelation that her moneymaking scheme suddenly ended is cut short, the intended expletive being interrupted by the next scene.
    Magicaloid: Son of a-!
  • Four Is Death: She two "fours" as part of her magical girl name and she is the fourth victim of the elimination game.
  • In the Back: Her chest is pierced through by Hardgore Alice moments after she thought she'd killed Alice.
  • Only in It for the Money: She will do anything as long as she gets paid. In the anime, she was previously exploiting Sister Nana's desire to initiate Winterprison as a magical girl by constantly selling useless futuristic devices, until Magicaloid pulled out one that actually helped.
  • Robo Speak: In the light novels and the manga, she speaks in a robotic monotone accent. In the anime, she talks normally, but has a robotic filter on her voice whenever she's transformed.
  • We Hardly Knew Ye: In the light novel, she's killed in the same chapter that she's introduced, with the only information given about her being that she works for Calamity Mary.

    Hardgore Alice 

Hardgore Alice/Ako Hatoda

Voiced by: Rina Hidaka (Japanese), Macy Anne Johnson (English)

https://static.tvtropes.org/pmwiki/pub/images/hardgore_alice.png
A young middle school girl. Hardgore Alice is the last magical girl to join the group. She entered in the middle of the elimination game. She came in with a one-track mind: to find the magical girl called Snow White.

She is the tenth Magical Girl to die, with Swim Swim catching her de-transformed and striking her with her halberd.

Her ability is to quickly heal any wound. Decapitation, sliced in half, ripped apart, you name it, her healing factor can cover it. This makes her virtually invincible so long as she remains transformed.


  • Alice Allusion: In the light novel, Winterprison mentally describes Alice "as if the protagonist of Alice's Adventures in Wonderland had dressed up for a funeral where she was the corpse."
  • All of the Other Reindeer: Her classmates ostracized Alice after her father killed her mother.
  • Because You Were Nice to Me: Snow White gave Alice hope and motivation when she used to think she was a burden. Because of this kindness, she wants to help out Snow White as much as she can now that she's a magical girl.
  • Creepy Good: She looks ghostly, her introduction involves her getting decapitated, and she has an obsessive interest in Snow White, but she's a kind girl who gladly helps other people.
  • Creepy Shadowed Undereyes: Her magical girl form has permeant dark bags under her eyes to add to her generally creepy appearance.
  • Dark and Troubled Past: Alice's mother was stabbed to death by her father.
  • Dark Magical Girl: Subverted; Alice is a magical girl with the troubled past, aesthetics, and contrasting nature to heroine Snow White, as befitting this trope. However, unlike this archetype, Alice isn't aligned with any villians nor is she immoral.
  • Dark Is Not Evil: She's dressed up in complete black, has incredibly pale skin, and looks pretty much like a dead girl walking. While she can give off an eerie vibe, she's actually a very nice person; all she wants is to keep Snow White alive.
  • Driven to Suicide: Alice's turbilant home life lead her to believe that she was nothing but a burden on others. This thought drove her to steal her uncle's sleeping pills with the intent to die from overdose. Subverted, due to Snow White's appearance changing her mind.
  • Eerie Pale-Skinned Brunette: Her magical girl form is very pale with long black hair, and she tends to give off a feeling of unease or creepiness with much trouble.
  • Elegant Gothic Lolita: Her magical girl outfit consists of a gothic lolita dress, thigh highs, Mary Janes, a headband with frills, and a stuffed toy rabbit. The colorscheme is almost all black except for the frills and rabbit.
  • Frills of Justice: Her magical girl form has frills on her choker, stocking and headband.
  • Girlish Pigtails: Her hairstyle in her human form includes two tiny pigtails, highlighting her youth and feminitiy.
  • Girls Love Stuffed Animals: She carries around a white stuffed rabbit with her wherever she goes.
  • Good Thing You Can Heal: As a nigh immortal magical girl, Alice tends to be on the end of a lot of violence. This is best expelified during her "fight" with Calamity Mary: Mary dishes out a ton of punishment, ending with shoving a massively mutilated Alice in a barrel before filling it with cement and shoving it into the bay. Alice not only survives all of this, she doesn't have a single scratch on her.
  • Healing Factor: Alice's magic makes it so that she's essentially immortal; she can bounce back from any and all injuries including, but certainly not limited to, stabbing, amputation, decaptiation, acid, and drowning.
  • Kill the Cutie: Easily one of the nicest and most sympathetic of the magical girls. Her death is unearned, tragic and the one that fully begins Snow White's slow descent into an Anti-Hero.
  • Logical Weakness: A magical girl's magic is only available when she's transformed. This means that a detransformed Alice is just as vulnerable to physical damage as any other human middle school student. Swim Swim exploits this weakness in order to kill Alice.
  • Losing Your Head: Magicaloid 44 launches a surprise attack and decapitates her. It didn't work and she gets killed by the girl's headless body.
  • Lucky Rabbit's Foot: Gains possession of one of these from Fav's shop in the middle of the story and gives it to Snow White. Snow White throws it back to her during her Freak Out later, and it ends up keeping Alice alive after Swim Swim stabs her, for long enough to say goodbye to Snow White and give her back the foot.
  • Meaningful Name: She picked the name "Alice" as part of her magical girl alias due to wanting a fairytale-like name to go with Snow White's.
  • Nice Girl: Despite what her gothic aesthetic would suggest, Alice is honestly well-meaning and kind.
  • Self-Mutilation Demonstration: In the manga and light novel, Alice stabs herself in the arm to demonstrate her healing powers to Snow White.
  • Why Won't You Die?: Frustrates her enemies to no end, when they realize she can be crushed to a bloody pulp and still heal herself. After Calamity Mary expends a great amount of effort in trying to kill Hardgore Alice, the fact that Alice's name is not listed among the death report sends her Laughing Mad.
  • Younger Than They Look: Her actual age is younger than what her magical girl form would suggest.

    Weiss Winterprison 

Weiss Winterprison/Shizuku Ashu

Voiced by: Yuu Kobayashi (Japanese), Morgan Berry (English)

https://static.tvtropes.org/pmwiki/pub/images/weiss_winterprison.png
A college student magical girl. Winterprison is one of the strongest magical girls in the whole group. Most of the time, however, she tends to team up with her girlfriend, Sister Nana. Winterprison often acts as a silent bodyguard to her, protecting her whenever she needs to.

She is the sixth Magical Girl to die, with Swim Swim stabbing her in the stomach and chopping her arm off.

Her ability is to create walls anywhere. She can create walls of any size and shape, but their material is dependent on the surrounding terrain.


  • An Arm and a Leg: Her arm is chopped off during her fight with Swim Swim's team.
  • Bodyguard Crush: Winterprison and Sister Nana were dating long before they became magical girls. After getting their powers, Winterprison became something of a bodyguard to Nana, something that Nana encourges.
  • Bifauxnen: She looks quite masculine both in and out of magical girl form. At her and Sister Nana's college, she's even given the nickname of Prince.
  • Dying Moment of Awesome: She manages to give Sister Nana enough time to escape before trapping and killing her own murderer.
  • I Want My Beloved to Be Happy: Everything she does is for the benefit of Sister Nana's happiness and wellbeing. She knows Nana wants to change her, and is happy to let Nana do it.
  • No-Holds-Barred Beatdown: She delivers a brutal beatdown to Cranberry before getting distracted.
  • Scarf of Asskicking: Her magical girl outfit includes a large black muffler and she can dish out just as much punishment as she can receive.
  • Senseless Sacrifice: She died while saving Sister Nana's life, but her death leaves Nana so distraught that Nana winds up dead by suicide anyway.
  • Spell My Name With An S: Her name is supposed to be spelled "Weiss Winterprison", but the official website lists her as "Vess Winterprison".
  • The Stoic: In the presense of others, Winterprison doesn't show much emotion, often remaining silent or being overly blunt. When she's on her own with Sister Nana, she's a lot less stoic.
  • Undying Loyalty: She loves Sister Nana dearly and will do anything to protect her.

    Sister Nana 

Sister Nana/Nana Habutae

Voiced by: Saori Hayami (Japanese), Tia Ballard (English)

https://static.tvtropes.org/pmwiki/pub/images/sister_nana.png
A college student magical girl. Sister Nana is a very proactive magical girl when it comes to helping people. She believes in the power of peace and friendship, and attempts to broker unity between all the magical girls in the group.

She is the ninth Magical Girl to die, hanging herself with Winterprison's scarf over the grief of her murder.

Her ability is to draw out the power of the one she loves to its fullest. This means she can enhance her lover's agility, physical strength, magic capabilities, and other attributes.


  • Adaptation Distillation: The anime leaves out some things that were major to Nana's character, namely her obsession with turning her girlfriend, Winterprison, into her perfect prince and the lengths she'll go to maintain that status quo. While the anime shows that Winterprison and Nana fought Calamity Mary, it left out the fact that Nana planned the whole encounter: she secretly asked Magicaloid for dangerous locations in order to engineer a situation where Winterprison would save her from a life and death situation. This obsession explains Nana's compulsion to wander into dangerous situations such as Swim Swim's trap, ultimately causing her own downfall when her lover actually dies.
  • Befriending the Enemy: Nana's most often seen trying to befriend the other magical girls, even the ones that are openly hostile. This method tends not to work, and Winterprison gets killed protecting Nana during such an attempt.
  • Break the Cutie: After Winterprison's death, she becomes completely unconsolable, unable to think of a future without her. The thought leads Nana to take her own life.
  • Driven to Suicide: She hangs herself with Winterprison's scarf shortly after Winterprison is killed.
  • Exotic Eye Designs: Her magical girl form has eyes with white crosses as pupils.
  • I Can Change My Beloved: Played with, in that Weiss Winterprison is already a good person. Nana wants to change her by molding her into her knight in shining armor. Winterprison is in fact aware of this and more than willing to let Nana mold her if it makes her happy.
  • Innocent Blue Eyes: Nana has pale blue eyes and a naïve, idealistic nature to go with them.
  • Lipstick Lesbian: She's more feminine than her girlfriend Weiss Winterprison.
  • Love Freak: Not only does she collect romance novels, almost her entire worldview is based around people loving each other.
  • Magic Enhancement: Whoever Nana is in love with will experience a massive boost to every aspect of their being, including magic and combat abilities.
  • Nice Girl: Nana's the most helpful of the magical girls and abhors the fact that they're being forced to fight one another.
  • No Dead Body Poops: In the anime, a bit of urine can be seen trickling down her leg after she hangs herself.
  • Nun Too Holy: Despite the fact that she is on the side of good all things considered, she still willingly sends Winterprison into deadly scenarios or puts herself in danger for Winterprison to save her.
  • The Power of Love: Her enhancement ability only works on someone that she loves.
  • Super Gullible: She's very innocent and naïve, which Magicaloid was more than willing to take advantage of in order to get money.
  • Weight Woe: She spends most of "The Prince of the Club" worrying about getting back to the weight she was before she entered college.
  • Wide-Eyed Idealist: Nana fully believes that all the magical girls should unite to stop the killings from happening. She holds onto this ideology even as the elimination game turns deadly.

Team Ruler

    Ruler 

Ruler/Sanae Mokuou

Voiced by: Yōko Hikasa (Japanese), Emily Neves (English)

https://static.tvtropes.org/pmwiki/pub/images/ruler_1.png
A magical girl living in the temple district of the city. She has her very own little gang of four magical girls who act as her loyal subjects and teammates. Tends to not participate much in the general magical girl activities, and keeps to herself most of the time.

In order to survive the elimination round, she comes up with a plan to take Snow White's Magical Candies, leaving her with the lowest amount and thus taking her out of the running. However, due to Swim Swim's own machinations, she instead is left with the lowest amount of Magical Candies by the time the elimination count comes around, resulting in her being the second Magical Girl to die.

Her ability is to order those directly in front of her to do anything. In order to use her magic effectively, she must stand still, call the opponent by name, point her scepter at them, be within five meters of her target, and her target has to understand what she's saying. Since she has to remain still, she can be easily attacked while utilizing her magic. Due to these restrictions, she doesn't generally use it unless as a last resort.


  • The Ace: Before she became a magical girl, she had the best grades in practically everything she studied, and was generally successful in her life.
  • Best Served Cold: She seeks revenge for her longtime abuse by her former mentor, Calamity Mary. This is partly the reason why she gathered a team of magical girls under her wing in the first place.
  • Broken Bird: She was once mentored by Calamity Mary, who frequently abused her. This led to her cold way of leading.
  • Character Exaggeration: The light novel presents her as a smart leader whose biggest flaw is not being able to communicate with her teammates effectively. The anime presents her as a one dimensional Mean Boss who openly looks down on her subjects.
  • Combat Pragmatist: She has no qualms about using dirty, cheap tactics to assure her own victory.
  • Compelling Voice: Her magic is based on forcing her target to obey her orders. There are several requirements she has to meet in order for her words to be effective, but there isn't any real limit as to what she can make her target do.
  • Cool Crown: She has a little tiara in Magical Girl form.
  • Crippling Overspecialization: Her power allows her to completely control another person and make them do whatever she commands. Unfortunately, if a third party shows up or the person she's controlling has help, she's completely helpless and needs someone to protect her.
  • Decoy Antagonist: Her powers, attitude, and intelligence all point to her as being the big bad of the first arc. Instead, she ends up being one of the first victims of the elimination game, thanks in part to her main lackey, Swim Swim, who actually holds the position.
  • Et Tu, Brute?: Ruler's right-hand man, Swim Swim, plots to kill her, even managing to get the rest of Team Ruler to be in on it too.
  • A Father to His Men: She can occasionally show a motherly variant at times, showing genuine care for the magical girls under her wing at times.
  • Hoist by His Own Petard: Her advice to Swim Swim as to what makes a good leader is used against her when Swim Swim decides to become her; since Ruler said there could only be one leader, Swim Swim plans out Ruler's death so she could be a "true" leader.
  • Mean Boss: She gives her subjects points based on what they do and say, and generally does not tolerate any foolishness or stupidity from them. She often talks down to them, treating each of her teammates like incompetent morons.
  • Meaningful Name: Her family name of "Mukou" is written with the character for "king" (王 o). Her magical girl outfit looks much like a stereotypical king's, what with her tiara, long red cape, and scepter. Much like a king, she "rules" her "kingdom" with an iron fist.
  • No Social Skills: Ruler spent the majority of her time excelling in her studies, meaning she didn't develop many- if any- useful skills to dealing with people.
  • Older Than They Look: Her magical girl form looks like a teenager, but she's actually in her mid-twenties.
  • Smart People Speak the Queen's English: In the English dub, she speaks with a British accent in her magical girl form, accentuating her role as leader and her team's cleverest member (are at least, she likes to think so).
  • Surrounded by Idiots: She often bemoans the intelligence (or lack thereof) of the people around her. This is true not just of the team she leads, but to everyone else in general.
  • Unwitting Instigator of Doom: Her bullshitting about what it takes to be a good leader basically warped Swim Swim's head, and Swim Swim's decision to follow her words led to Ruler's death and several other people being murdered. While Nemurin did innocently suggest Swim Swim could be her own princess, Ruler's the one who first told Swim Swim there could only be one leader.
  • What Kind of Lame Power Is Heart, Anyway?: Her power to give a command to anyone that must be followed should be a powerful ability. However, it comes with so many requirements that it's difficult to use practically.

    Swim Swim 

Swim Swim/Ayana Sakanagi

Voiced by: Inori Minase (Japanese), Bryn Apprill (English)

https://static.tvtropes.org/pmwiki/pub/images/swim_swim.png
A magical girl living within the temple district. She is part of Team Ruler, and works under Ruler's supervision. Swim Swim is loyal to a fault, and though she rarely talks, she regards Ruler with the highest admiration. She also shows affection for her fellow teammates as well. She adores Ruler and follows her commands with enthusiasm, regardless of what they are.

She is the fourteenth and final Magical Girl to die, being stabbed by Ripple with her own halberd as revenge for her murder of Top Speed.

Her ability is to pass through any object like it's water. In essence, she can phase through anything solid as if she was "swimming" through it. This only applies to physical things, as light and sound can still affect her.


  • Animal Motifs: Her magical girl outfit has a rabbit motif: a pair of rabbit-head shapped ear muffs with simplistic rabbit head icons adorn her head, her goggles have a pair of small rabbit-head clips on the strap, and so on.
  • A Father to His Men: A gender inverted example; she looks out for her teammates in any way possible, taking responsibility for any failures done by them. However, her Ruler-centric morality always comes first. She even kills the only friend she had left because of something Ruler said in the past. This is in spite of her honestly liking her friends and being saddened when they die.
  • Bad Boss: She's mostly quite kind to her teammates, but her need to act like Ruler often overrides this. She lampshades how Ruler would have accomplished what she did without losing anyone. She solidifies this by killing Tama just because Tama happened to see her human form despite the fact Tama just saved her life.
  • Blue-and-Orange Morality: Ruler's word is more important to her than anything else, to the point that she kills Tama after she saves her life, because the latter saw her de-transformed, something that Ruler said should never happem.
  • Book Dumb: Ruler mentions that Swim Swim seems to have difficulty reading kanji, a form of Japanese writing that the average child her age wouldn't know how to parse. This fact is an early hint to the reader that Swim Swim is far younger than what her magical girl form would suggest.
  • Chronic Backstabbing Disorder: First she betrays Ruler and gets her killed. Then when Sister Nana tries to speak with her to work on a peaceful resolution to the battle royale, she sets up a trap which kills Winterprison and gets one of her own subordinates killed. She literally stabs Top Speed in the back even though Top Speed had never been hostile to her. She murders her last subordinate, just because Tama saw her human form despite the fact that Tama saved her life.
  • Combat Pragmatist: She knows she can't match up to the more powerful magical girls, so she always plans out ways where her team has the advantage.
  • Creepy Child: She's a seven year old girl who's responsible for murdering five people in cold blood. She doesn't talk much, often being content to sit or work in the background like a shadow.
  • Death of a Child: Downplayed. While she did deserve to be killed after causing so many casualties, her death is still shown as far back as possible, and Ripple did not seem to recognize that she was about to kill a little girl. On top of that, in later arcs Ripple admits to feeling sorry about having killed her.
  • The Dragon: She's Ruler's primary second in command.
  • Enfante Terrible: At the tender age of seven-years-old, Swim Swim deftly plans the death of the person she most looked up to then went about killing several other magical girls.
  • Et Tu, Brute?: Swim Swim plots to kill Ruler so she could become the new Ruler. She manages to get her teammates in on it, too.
  • From Nobody to Nightmare: She seems rather harmless at first, being under Ruler's command and all. Once she takes over though, she turns out to be quite lethal, and ends up killing Ruler, Winterprison, Top Speed, and Hardgore Alice, racking up the highest body count of the first arc.
  • The Heavy: Despite not being the Big Bad, Swim Swim- directly or not- has a hand in nearly every death that occurs in the elimination game, including killing Top Speed and Hardgore Alice herself. She even outlives the actual Big Bad and her final fight with Ripple, providing the climax of the first arc.
  • Hero-Worshipper: She adores Ruler to the point where she makes her judgments based on what Ruler would have done.
  • I Call It "Vera": She named her halberd "Ruler", after the magical girl she looked up to.
  • In-Series Nickname: Tama calls her "Swim-chan" or "Swimmy".
  • Karmic Death: She murders both a distracted Top Speed and a destransformed Hardgore Alice with her halberd, impaling both of them in the back. Ripple manages to force Swim Swim to detransform and impales Swim Swim's helpless human form with that same halberd.
  • My Master, Right or Wrong: She is extremely loyal to a fault, and would follow Ruler's orders no matter what.
  • Older Alter Ego: Ayana is just seven years of age. Swim Swim is far older than that.
  • The Quiet One: Swim Swim doesn't talk too much when compared to the other magical girls.
  • Senseless Sacrifice: She exchanges twenty-five years of her life for the sake of buying the invisibility cloak so her team would be able to survive against stronger opponents. Yunael and Minael get killed by other magical girls, she murders Tama herself, and Swim Swim eventually dies by Ripple's hands.
  • The Starscream: She was Ruler's most loyal subject, so much so that the other girls had to watch what they say, lest she told Ruler about it. She ends up usurping Ruler's power later on, killing several other magical girls.
  • The Men First: She'd sooner put her own well-being in line than let her team get hurt.
  • Tears of Remorse: Swim Swim sheds a few tears when she has to get rid of her allies.
  • There Can Only Be One: The reason Swim Swim wanted to kill Ruler was so she could become Ruler, something she couldn't have done if Ruler was alive.
  • Ungrateful Bitch: Tama saves Swim Swim's life from Cranberry after Cranberry knocked her unconscious, forcing Swim Swim into a destransformation. As soon as she wakes up, Swim Swim doesn't thank Tama at all. Instead, she picks up her halberd and slashes Tama's throat because Tama saw her human identity.
  • Wise Beyond Their Years: Despite only being seven-years-old, Swim Swim was able to effectively plan out Ruler's death as well as a few other magical girls.
  • Xanatos Gambit: She planned out a series of events that- no matter what Ruler did- would result in Ruler having the lowest amount of magical candy when the eliminations came. Since being eliminated kills the magical girl with the lowest number of candies, Ruler was garuenteed to die, leaving Swim Swim to take Ruler's place just like she intended.
  • Younger Than They Look: Swim Swim is actually seven-years-old, but her magical girl form makes her look like a teenager.

    Tama 

Tama/Tama Inubouzaki

Voiced by: Asuka Nishi (Japanese), Kristen McGuire (English)

https://static.tvtropes.org/pmwiki/pub/images/tama_1.png

A junior high student, living in the temple district of the city. She is part of Team Ruler, and works underneath Ruler's supervision. She's a rather shy girl, and a little bit more cowardly than the others. However, she relies on trusting her friends and her leader on good faith.

Tragically, she becomes the thirteenth Magical Girl to die after she sees an untransformed Swim Swim, resulting in Swim Swim slashing her throat open.

Her ability is to quickly open holes in anything. There's almost no limit to what kind of surface she can make these holes on. Pretty much anything she scratches will work.


  • Beware the Nice Ones: She's a pretty nice girl and yet she ends up being the one who kills the Big Bad to protect her friend.
  • Butt-Monkey: She's constantly on the end of Ruler's or Minael and Yunael's abuse.
  • Cowardly Sidekick: She doesn't exactly look forward to dangerous situations, and will often run and hide first.
  • Dies Wide Open: Her shock at Swim Swim turning against her makes her eyes go wide. They stay that way as she dies.
  • Guilt-Ridden Accomplice: She was very uneasy when trusted with an extremely important job in order to kill Ruler.
  • Heart Is an Awesome Power: Creating holes doesn't exactly seem like that great an ability, but the light novel shows it has plenty of uses. It ends up being what takes down the near-unstoppable Big Bad in a fight. After all, there's nothing stopping her from being able to tunnel through living matter.
  • He Knows Too Much: Discovering Swim Swim's human identity which leads to Swim Swim to kill Tama.
  • Kill the Cutie: She's the nicest and most innocent member of Team Ruler who dies brutally at the hands of someone she once trusted.
  • The Klutz: Whenever she gets extremely stressed (which is often), Tama tends to crash into or otherwise break things.
  • Meaningful Name: Her family name includes the character for dog (犬 inu). Her outfit includes dog ears, a tail, and paws, her power is a dog-related activity, and she's very loyal to her "master".
  • Off with His Head!: In the light novel, Tama is decapitated by Swim Swim after she finds out Swim Swim's civilian identity.
  • Real Name as an Alias: Tama is both her given name and her magical girl name.
  • Sycophantic Servant: She genuinely looks up to Ruler even though she often gets abused when she acts in a way Ruler doesn't approve of.
  • Token Good Teammate: She's the only magical girl out of Team Ruler who doesn't want to hurt anyone, unlike her leader and fellow teammates.
  • Too Good for This Sinful Earth: She never meant to cause anyone any harm, being among those who would rather help others instead of fight. Unfortunately, this altruism doesn't keep her alive long enough to see the end of the elimination game.
  • True Companions: She loves the rest of Ruler's team and is horrified by their deaths.
  • Undying Loyalty: She's very loyal to both Ruler and her fellow teammates.
  • Unwitting Pawn: She followed Swim Swim's directions without questions, leading to the death of Ruler.
  • Yank the Dog's Chain: Tama manages to kill Cranberry and save Swim Swim's life, but she happens to see Swim Swim's civilian form because of it. Instead of thanking her and letting her friend live, Swim Swim kills Tama.

    Minael and Yunael 

Minael and Yunael/Mina and Yuna Amasato

Voiced by: Risae Matsuda (Minael) and Satsumi Matsuda (Yunael) (Japanese), Alex Moore (Minael) and Kristen Sutton (Yunael) (English)

https://static.tvtropes.org/pmwiki/pub/images/peaky_angels.png
Minael is on the left, Yunael on the right

A pair of magical girl twins who live in the temple district of the city, collectively known as the Peaky Angels. They are part of Team Ruler, working underneath Ruler's supervision. Both of them are extremely loyal to each other, often messing around with the other members of their team. They have a very love/hate relationship with Ruler herself. They look exactly alike in both human and magical girl form. The only way to tell them apart while transformed is by their leg ribbons and wings: Minael's ribbon is on her left leg and her one wing is on her right. Yunael's ribbon is on her right leg while her wing is on her left.

Neither of them survive the elimination game. Yunael is the fifth Magical Girl to die, via Winterprison smashing her head into a wall for attacking her and Sister Nana. Minael is the eleventh Magical Girl to die, via Cranberry piercing her heart while she was transformed into a boulder in an attempt to perform a sneak attack.

Minael's ability is to transform into any object, Yunael's to transform into any creature. Minael can shapeshift into any inorganic object while Yunael can shapeshift into any organic living thing. These transformations work regardless of size or mass. They often combine their transformations so that they can work together.


  • Always Identical Twins: In both human and magical girl form, they look like the exact same person who just happened to successfully clone themselves. Even their mother admits that she has trouble telling them apart.
  • And There Was Much Rejoicing: When Ruler dies, they cheer in unison.
  • Angsty Surviving Twin: Yunael's death fills Minael with murderous rage.
  • Asshole Victim: They both receive karmic deaths, but the only people who mourn them are the remaining members of their group. The twins weren't well-liked by most of the other magical girls.
  • Batman Gambit: Minael manages to find out Hardgore Alice's civilian identity by shapeshifting into Alice's favorite doll, which she takes everywhere. Minael continues in this form until she finds out Alice's true name and where she goes to school, all so that Swim Swim can ambush Hardgore Alice in public while untransformed.
  • Bratty Half-Pint: Despite being older than some of the other participants, they're both a pair of immature, childish brats while transformed, in both appearance and behavior.
  • Catchphrase: Yunael often says "maji-cool" in response to anything that she happens to find cool.
  • Coordinated Clothes: Aside from where they wear their bands on their legs, their magical girl outfits are completely identical. Even when untransformed they often wear identical clothing.
  • Dies Wide Open: When Cranberry claws through her disguise and crushes her heart, Minael dies with her eyes open.
  • The Dividual: They're completely identical, both in appearance and personality. When death separates them, the remaining twin loses their sanity out of grief.
  • Even Evil Has Loved Ones: While they act like jerks to everyone else, they genuinely care about each other.
  • Exotic Eye Designs: Their magical girl forms include pupils shaped like crosses.
  • Face of an Angel, Mind of a Demon: Their magical girl forms look like angels, what with the wings and halos, but they're some of the biggest jerks in the first arc, if not the whole series.
  • Hypocrite: Minael and Yunael often complain about how haughty Ruler is, but they aren't much better themselves. In fact, they're even worse than Ruler ever was.
  • Jerkass: They're both very rude and selfish, openly belittling others and having no qualms with taking part in the deadlier aspects of the elimination game.
  • Karmic Death: Yunael disguised herself as Sister Nana to get a cheap shot at Winterprison, and she has her head crushed by Winterprison shortly afterwards. Minael had no qualms about being involved in killing Hardgore Alice, which ended with an untransformed Alice being impaled by Swim Swim. When Minael tries to play a similar role in killing Cranberry, Minael gets impaled through the chest for her trouble.
  • Older Than They Look: Despite looking and acting like children when transformed, they're both old enough to attend university.
  • Sanity Slippage: Minael starts to lose it after Yunael is killed. She was already a Jerkass before, but after losing her sister she becomes scaringly unhinged and focused on killing the other girls, even the one who is actually a child.
  • Senseless Sacrifice: Yuna gives three years of her life in exchange for some special tablets for her team. Of the twins, Yunael is the first to die with her sister and team members following not long after.
  • Shapeshifting: Yunael can transform into organic beings, such as an animal or person, while Minael can transform into inorganic objects, such as a knife or wrecking ball.
  • Single-Minded Twins: They rarely ever argue with each other and almost always share the same thoughts and goals.
  • Too Dumb to Live: During their fight with Winterprison, Yunael shapeshifts into Sister Nana to distract Winterprison and stab her with a shapeshifted Minael. Instead of staying in their respective forms and causing confusion in the wounded Winterprison, the twins immediately de-shapeshift back to their magical girl forms in order to gloat. This allows Winterprison to concentrate on them, killing Yunael in the process. Winterprison even points out their stupidity, for had Yunael stayed in her Nana disguise, Winterprison wouldn't have been able to lay a finger on her.
  • Trickster Twins: They enjoy pulling pranks on both their enemies and allies.
  • Twin Banter: They enjoy asking questions to each other then letting the other one finish with an answer.
  • Winged Humanoid: As the Peaky Angels, they each possess one wing; Minael's wing is on her right, Yunael's on her left.
  • Would Hurt a Child: Minael had absolutely no qualms with getting Hardgore Alice killed, even after discovering that Alice was still in middle school.

Examiners

    Musician of the Forest, Cranberry 

Musician of the Forest, Cranberry/Ichigo Kurano

Voiced by: Megumi Ogata (Japanese), Anastasia Muñoz (English)

https://static.tvtropes.org/pmwiki/pub/images/musician_of_the_forest_cranberry.png
A rather secluded magical girl who is also a musician. Cranberry is a magical girl that lives on the outskirts of the city, in an abandoned ski resort in the mountains. She rarely ever goes to the city, and for the most part stays quiet and out of everyone's business.

She is the twelfth Magical Girl to die, after Tama scratches her in an attempt to protect Swim Swim, causing the upper half of her body to be swallowed up by the hole that is created.

Her ability is to freely manipulate sound. She has access to many sound related techniques, including but not limited to weaponizing sound waves, mimicking voices by manipulating her own sound waves, and hearing across long distances.


  • Ambiguously Gay: She says that fighting with the female Winterprison makes her feel like a maiden in love. Winterprison is the only person who makes her seem to feel this way.
  • Big Bad Duumvirate: She worked with Fav to set up the elimination game for both of their amusements.
  • Blood Knight: Fighting a demonic monster during her childhood gave Cranberry an insatiable lust for fighting opponents who excel in battle.
  • Chick Magnet: Melville and Pythie Frederica are shown to be head over heels for Cranberry, idolizing her and her legacy.
  • Cruel and Unusual Death: One slash from Tama creates a hole in Cranberry's chest that consumes the upper half of her body.
  • Death by Irony: Cranberry orchestrated the elimination game out of a desire to find the strongest opponent, but she ends up being killed in a sneak attack by Tama, one of the weakest and most cowardly magical girls.
  • Elegant Classical Musician: Cranberry is a multi-instrumentalist who can play the piano, the violin, and the flute. She's also the most classy of the magical girls, from her elegant outfit to her speech and manners.
  • Even Evil Has Loved Ones:
    • In Restart, it's mentioned that Cranberry spared Melville's life a long time ago, allowing Melville to keep her memories and even took her in as an apprentice. "Knight on the Day of the Offline Meetup" shows Cranberry to be very supportive towards her apprentice, even going as far as trying to cheer Melville up by sending her a message of encouragement.
    • In Unripe Duet, we meet her childhood friend, Miya Octave, who is tragically wounded by another Magical Girl in an unsuccessful attempt to kill Cranberry. Cranberry outright detransforms and comforts her in her dying moments.
  • Freudian Excuse: Seeing all of her magical girl comrades being slaughtered by a demon is what made Cranberry into a psychopathic Blood Knight that arranges death games between innocent people so she can find strong opponents to fight.
  • Given Name Reveal: It isn’t until the play Unripe Duet that viewers finally learned Cranberry's full name.
  • Laser-Guided Karma: She spent years orchestrating death matches between magical girls to fulfill her bloodlust. She ends up being killed by one such participant, and the weakest, most cowardly magical girl at that.
  • Lightning Bruiser: She's an extremely competent fighter, even by magical girl standards. Her magical girl stats show that she scored full points on physical strength and agility, and her mental strength scores almost as good with a four out of five.
  • Make Me Wanna Shout: Cranberry's magic includes the ability to create concussive forces of sound to beat down her opponents, as well as create noises and music to distract them.
  • Pointy Ears: When she's in her magical girl form, the tips of her ears become pointed.
  • Proper Tights with a Skirt: Her anime design includes pale green tights underneath her costume's miniskirt in order to reflect her serene, lady-like facade.
  • The Quiet One: She spends most of her time in the chat room sessions playing music in the background instead of interacting with the other magical girls.
  • Required Secondary Powers: Since her magic is sound bassed, she naturally has impeccable hearing.
  • Shadow Archetype: Both she and Snow White were survivors of a test gone wrong and had to witness all of their friends being killed, after which they both sought to become stronger. But while Snow White retained a strong moral compass and dedicated herself to stopping any magical girl that would use her power to harm others, Cranberry became addicted to the feeling of surviving a death match and started dragging other people into the same kind of massacre to satisfy her lust for battle. This contrast is acknowledged by many characters, who fear that if Snow White forgets her morals and crosses a line, she'll turn into Cranberry.
  • The Social Darwinist: Witnessing her comrades being slaughtered during her childhood caused Cranberry to develop a bitter and cynical view of life. Cranberry believes that only the strongest magical girls deserve to exist and the weak ones should be eliminated. It's partially the reason why she agreed to become Fav's master and oversee the magical girl selection exams.
  • Soft-Spoken Sadist: Cranberry never raises her voice and is always calm and polite. The effect this has during her fight with La Pucelle is rather errie, especially when she outright states that all she wants to do is to kill strong opponents with her own hands.
  • Sole Survivor: When she was nine years old, the other magical girls who took part in the exam she did were slaughtered by a demonic monster.
  • Spell My Name With An S: The last part of her name is clearly supposed to be "Cranberry", but some fans call her "Clamberry" thanks official merchandise listing her as such and that being the closest spelling to the Japanese pronounciation.
  • Start of Darkness: A flashback reveals exactly how Cranberry became the bloodthirsty magical girl we see: when she was nine years old, the other magical girls around her were slaughtered by a demonic monster.
  • Super-Hearing: Her hearing is far better than the average human or even magical girl, as she can easily hear noises within a large radius and pinpoint where they're coming from.
  • The Tragic Rose: Her outfit includes four large blood red roses that float behind her head, as well as a rose crown of similar color. During her childhood, Cranberry had to go through a horrible experience when a demon slaughtered all of her classmates and she was the sole survivor. Fav, who was indirectly responsible for the accident, took advantage of her broken mind, encouraging her to become his master and create the death games, using her desire to fight the strongest being for his own amusement. It becomes even worse when you take her character song, "Kodokuna Mori no Merodi", into account: the lyrics make it clear that Cranberry feels heartbreakingly sad and lonely.
  • Undignified Death: She's obsessed with finding strong opponents to do battle against, yet what kills her is a sneak attack from the weakest and most cowardly magical girl to take part in the elimination game.
  • Villainous Legacy: After death, Cranberry's considered a martyr by many magical girls, with some following her philosophy. Even the ones who don't follow her still talk about her as she's considered the cause of the existance of many current rogue magical girls. By the time of Black, her actions are being included in the magical girl class as part of recent history.
  • Villainous Rescue: "Magical Illegal Girl" showed that Cranberry stopped Rionetta from killing Ripple simply because it would've interfered with Cranberry's upcoming death match.
  • Voice Changeling: She can perfectly mimic the anyone's voice thanks to her magic.
  • Worthy Opponent: Cranberry seeks a strong opponent that she can enjoy a fight with. Marika Fukuroi was one of them; they both fought for hours until their bones were broken and they collapsed out of exhaustion. They both described it as being the best fight of their lives.
  • Would Hurt a Child: Despite being surprised after seeing that Swim Swim is actually a young girl, the light novel's narration points out that Cranberry doesn't have any problems with killing children.

    Fav 

Fav

Voiced by: Kurumi Mamiya (Japanese), Madeleine Morris (English)

https://static.tvtropes.org/pmwiki/pub/images/fav.png
A cyber fairy and mascot, Fav is the one that's responsible for giving the girls instructions and moderating the weekly magical girl chats. Although he cannot physically do much, he is still an important figure in the events of the elimination game.

He is the fifteenth and final death of the elimination game, after a pissed-off Ripple smashes his master terminal.


  • A.I. Is a Crapshoot: Fav is an AI for magical girls and is the one who supported Cranberry with her deadly exams.
  • Big Bad Duumvirate: While Cranberry is his master, Fav is the actual mastermind that sets up the death game. They both work together to pick off the unwilling participants.
  • Cute Is Evil: Fav is a small, cute tadpole-like mascot who engerned the deaths of many magical girls, all because he was bored with the traditional exam system.
  • Dirty Coward: Despite gleefully orchestrating the murders of countless magical girls during the tests, all while remaining calm and smug so that no one can touch him, the moment he sees an angry Ripple carrying a weapon that can actually kill him, all of Fav's bravado goes out the window as he begs for his life.
  • Faux Affably Evil: He's generally polite with all the magical girls and has no problem conversing with them if they have no one else to talk to even while he plots their deaths.
  • It Amused Me: Fav became bored with the normal procedure of magical girl tests. When he saw Cranberry's violent actions, he's immediately entertained with death, backstabbing, and murder.
  • Karmic Death: His master terminal is crushed by two of the death game's participants.
  • Mentor Mascot: Subverted. While he's in charge of recruiting the girls and explaining to them the rules of the game, he doesn't actually do much to help them adjust to their new magical girl roles.
  • Obviously Evil: His very appearance gives away his underhanded, two-faced nature, as his body is vertically divided in black and white, with the eye of the black side colored red.
  • Oh, Crap!: Fav gets very scared and worried when he sees the revived and enraged Ripple holding Swim Swim's halberd, a weapon that can actually destroy his terminal and kill him.
  • Red Eyes, Take Warning: His right eye is red, and he's the main reason the death game even got started.
  • Troll: "Conditions for an Anime Adaptation" reveals Fav is prone to trolling people on message boards anonymously.
  • Verbal Tic: He tends to finish his sentances with the word "pon".
  • Villains Want Mercy: When Fav sees a revived Ripple standing over his terminal with a weapon that can actually kill him, he tries to make excuses for his cruel words about Top Speed. Snow White senses that he's panicking on the inside and desperate to talk his way out of his situation, causing her to warn Ripple not to listen. Fav can only futilely beg for his life as the enraged Ripple smashes his master terminal, killing him for good.

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