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Magia Record - Arc 2 Cast
(aka: Magia Record Kimochi)

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Main Character Index > Expanded Universe Characters > Magia Record > Main Cast | The Wings of Magius | Arc 2 Cast | Crossover Characters | Other Magical Girls | Other Characters | Witches & Doppels

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Tokime Clan

    General 
Magical Girls who belong to the Tokime Clan, a family whose girls have been chosen as Puella Magi for generations to make their wishes for the sake of the nation. Although various descendants of branch families are scattered across Japan, the main family is based in Kirimine Village, a closed-off and rural village where the knowledge of Magical Girls is commonplace and Kyubey is worshipped as a god.
  • Ancient Tradition: Diviners have been contracting to stop famines and floods for centuries, with the Mikoshiba claiming its been done for hundreds and thousands of years. While the clan being centuries old is attested to, if they are over a thousand years old or if that was just hyperbole from the Mikoshiba isn't quite as clear.
  • Call a Rabbit a "Smeerp": They use different terminologies to refer to Magical Girls and the like, such as "Kannagi"note  for Magical Girls, "Devils"note , "Jewel"note  and "Spirit"note . Even after being taught about the more recent and widely-used terms, Shizuka personally still prefers the old ones, as she finds it hard to change and wants to cherish the tradition.
  • Defector from Decadence: The reason why a lot of the clansmen are scattered away from their home village is because they really don't want their daughters to make a contract to an emotionless alien and turn into monsters when they fall to despair.
  • Fantastic Fighting Style: Tokime Ishhin-ryuu, translated as Tokime Unified Style, is a fighting style that mixes both martial arts and swordsmanship that is taught in the clan and can be used by both Diviners and regular humans as seen by Shizuka and her mother. Known techniques include 'Point-Blank Concealed Extremities Drop', 'Whirlwind Slicer', 'Swordslength Guillotine Kick, and 'Gaze Locking', the latter, also known by a longer name of ' Heart Transmission: Gaze Locking' leaning into Supernatural Martial Arts which involves immobilizing a target by glaring at them while transferring intense emotions.
  • Hidden Elf Village: Kirimine Village, the Tokime's hometown, was isolated from the rest of the world and cannot be mapped out even with satellites because it was hidden inside a Witch labyrinth. After the events of the Green Jasper Diviners story, Shizuka finally allows the village to slowly adapt itself to modernity.
  • Home Base: Besides their home of Kirimine Village, their Kamihama base is Suitoku Temple, located in Sankyou Ward.
  • Image Song: "Sazanka no Ato" (The remains of Sasanqua), which is sung by the character's voice actors.
  • Mundane Utility: After the village is opened up to the outside world, the poor state of the roads to Kirimine means that the Tokime Magical Girls, who happen to be superhuman, are the best suited to traverse them until they can be repaired. This is used for as mundane thing as 'transporting Kirimine local produce, a type of Persimmon nut called Daidaikko, to a supermarket product exhibition'.
  • Patriotic Fervor: They're Magical Girls who contracted for the sake of Japan and its inhabitants. The wishes of many of them have been for things like solving famines, stopping floods, and rooting out political scandals. Himena initially tries to convince the Tokime to join Neo-Magius' magical girl supremacy goal by appealing to the inherent xenophobia such ultra-nationalism tend to breed.
  • Puberty Superpower: The Mikoshibas start looking around at the clan's girls for possible contracts the moment said daughters 'enter the age of first menarche', as Mikoshiba put it when she went to get Sunao for a wish.
  • Superpowerful Genetics: The Tokime clan tends to produce girls with potential to be magical girls because their common ancestor was a magical girl, so much that the clan made a ritual for it. Shizuka in particular has a bunch of weird extra power beside her wish magic and generic magical girl powerset because she's a main line descendant of the clan.
  • Town with a Dark Secret: More like "Village With A Dark Secret", but it's revealed in the Green Jasper Diviners event, Kirimine Village has a rather eerie and sinister atmosphere around it thanks to the corrupt elder's "tradition" of coercing her young kinswomen to contract and selling their wishes under the guise of it being for the sake of Japan, and then forcing them to Witch out faster and then using them as a sacrifice to the Vagabond Witch when they're no longer of use. Even after the main reason of the conflict is gone, it doesn't change the fact that the clan worships Kyubey, and considers his contract a sacred duty.

    Shizuka Tokime 

Shizuka Tokime

Voiced by: Shuu Uchida

https://static.tvtropes.org/pmwiki/pub/images/1600247046223_edited.png

The daughter of the head family of the Tokimes, born and raised in a remote village in the mountains. Unfamiliar with the world at large due to a childhood isolated and under the influence of the Mikoshiba, Shizuka comes to lead the Tokime Clan's Diviners into the modern day as they travel to Kamihama City to investigate the Automatic Purification System. Hardworking, true, and pure in her actions, Shizuka has many traits of a good leader, but her purity of thoughts and naivety to the outside world remains both a funny quirk of hers and a potentially dangerous Achilles Heel for herself and her clan.


  • Ambiguously Related: Hatsu Tokime, a member of the Tokime Clan from centuries past featured in the Tokime Colelctive Tales story has Shizuka's last name and Shizuka had dreams of her past during the event, though if this means she's directly related to Shizuka or not, and if so how, is uncertain.
  • Ancestral Weapon: Uses a sword empowered by generations of Diviners to slay Lucy at the climax of The Green Jasper Diviners. She'd later use a different sword in her First Sunrise costume during a later event.
  • Anxiety Dreams: The Tokime Collective Tale event has her suffering from these in advance of a New Years Ritual.
  • Asleep, Not Meditating: For all her training, Shizuka is not above doing this, as revealed in the The Peaceful Daily Life of Nayuta's Family. She does apologize for it afterwards though.
  • Awesome, but Impractical: Her magic is to cease her target's movements, however it has a drawback that her own movements will be halted along with it.
  • Black-and-White Insanity: Downplayed. There are no middle ground in her perception of morality, making her antagonize Promised Blood and Neo-Magius more, even after understanding their motives. She is still vigilant after Promised Blood stop their revenge once and for all, and hesitant to cooperate with Neo Magius.
    • It comes to a head in Chapter 8 of Arc 2, when she chooses to deflect to the Neo-Magius because she believes their vision of a world dominated by magical girls will allow her to enforce her morality on normal people and make them stop hurting each other. It's only when Chiharu and Sunao use Sana's book to help her understand that oftentimes people only do bad things out of desperation or because they themselves have been hurt does she realize how simplistic her worldview was and repent.
  • Connected All Along: Her wish is revealed to have saved Kanoko's family factory from going out of business two years ago.
  • Country Mouse: In contrast to Chiharu, she's lived in the secluded Kirimine Village all her life and has a lot of trouble adjusting when they go to Kamihama. At one point she even gets stuck on the subway turnstile. In the comic Magia Report, she calls chocolate "tasty black sugary treats", calls them 'shockolates' in her winter costume story while also not knowing about Valentine's day, while Ryouko's Swimsuit Costume Story has her be unfamiliar with the terms beach volleyball (both words), sun vizor, and athlete, though she does know what sunglasses are and doesn't appreciate Chiharu trying to 'explain' them to her. Chiharu's Magical Girl Story has her also be unaware of what a Panda is, in her own Magical Girl Story has her need to have what a factory is explained to her, in Sunao's she only knows about Ice Cream via advertisements and knows little about it beyond that, her First Sunrise Costume Story has her unaware of what a fashion designer, lace, or present is (she knows gifts, but she has never heard the term 'present'), during Tokime Collective Tales she's baffled by Sayuki's description as an idol, in Asahi's Magical Girl Story she's unfamiliar with the concept of 'Girl Talk', the military, and steampunk, and in Asahi's Halloween costume story she's unfamiliar with the titular holiday. Her quotes have her struggling to recall what the various traffic lights mean and be confused about where the capital of Japan is (though in the original Japanese, its hinted this is more based on a world play with the words 首都 (shuto; capital city) and 手刀 (shutou; a chopping hand strike), while in her training event she calls a map 'mapu' consistently, has to figure out via context clues what a shopping mall is and doesn't know what a pamphlet is, and, due to how village mangers would acquire most of the materials from the outside world, is more used to bartering than shopping. At one point she also expresses interest, upon seeing the ocean for the first time, to swim to the other side of it, clearly unaware of how large an ocean is and only being slightly doubtful she could cross it in half an hour.
  • Dreaming of Times Gone By: Shizuka has dreams of the actions and memories of a previous heiress, Hatsu Tokime, during Tokime Collective Tale.
  • Everyone Has Standards: While Shizuka believes in using magic for the sake of the country and is very patriotic, she is not uncaring of the state of other nations. The fact her wish saved Japanese industry but cost or harmed the jobs of many people in other countries was not lost on her, being both happy that her wish did good for Japan and mournful of the cost it had on others. Her swimsuit quotes have her interested in sailing out beyond Japan to help others, further showing that her patriotism does not make her uncaring of the sufferings of other people.
  • Face–Heel Turn: After experiencing the sheer hatred from the people she tries to protect in Yukuni Town, she defects to the Neo-Magius in order to fulfill her vision of a world of peace and morality. This lasts for about a chapter until Sunao and Chiharu get her to return.
  • Foil: To Ebony, the historical Magical Girl that the Tokimes meet during Puella Historica. Where Shizuka is the leader of a clan who uses wishes for their country, Ebony was raised to make a wish for a royal family. Shizuka is patriotic, has a clan and family behind her, and proud of it despite manipulations by the Mikoshiba lineage, while Ebony isn't, being cynical and bitter about her wish being used for others, with a particular dislike of those behind the wish without having particularly harsh views about Cleopatra herself. Ebony is much more skimpily dressed than Shizuka, more worldly, and uses a indirect weapon that stops people via charm and manipulation via a gas while Shizuka's power lets her stop people from moving while also being a sword, a far more direct weapon.
  • Heroes Gone Fishing: One of the things that Shizuka does that doesn't directly relate to her duties as a Diviner is fishing. Its a hobby she enjoys on top of being a source of food.
  • Homeschooled Kids: Due to growing up in a very remote area under a controlling overlord, Shizuka was homeschooled. This lack of exposure to others greatly influences her attitudes towards the wider world, though Shizuka herself isn't socially awkward in the sense of not being able to connect with people.
  • Honor Before Reason: She places her clan's welfare and opinion above everything else which causes her to suddenly break Tokime's alliance with the Kamihama Magia Union without either Chiharu or Sunao's input on the matter due to her kinsmen's urging despite the advantages they could have benefitted from the alliance. However, in spite her decision to become another competitor for the Kimochi stones, she still considers Iroha a true friend, and respects her enough that she refuses to attack the Union underhandedly and would rather they battle one on one over the stones in an honorable due should the time the Tokime and the Union come to blows one day.
  • Hopeless with Tech: Part of her naivety also relates to technology, admitting to Chiharu she'd never seen a phone before in Green Jasper Diviners and needing Chika's help to buy a phone with everything she needs and misunderstanding the term 'gigs' in regards to phone plans as jigs (as in the dance) and struggling to work a cash register during Sunao's Magical Girl Story. During the 2020 Christmas Login event she's also quick to tap a strange message on her phone and risk getting a virus, though mercifully it is just a gift giving event masterminded by the artificial intelligence counterparts of Tsuruno and Felicia that escaped Touka's game world. That being said, once she does get how tech works, she is usually fine, just her usual naivety flaring up, such as knowing how to use her phone but not knowing about virus-ladden pop-ups and fake messages.
  • Invisible Parents: While her mother is an active part of many of her stories, her father is rarely, if at all mentioned. He does appear to be part of her life, but little is explored about him beyond how he and Shizuka's mother got together.
  • Jumped at the Call: Was eager to become a Diviner when Mikoshiba decided it was her time two years prior to the events of Act 2. To a point she didn't even think much of her wish and what it meant until Emiri mentioned the concept of taking pride in one's wish to her. Finding out her wish was sold more for the interests of a individual business owner versus the country as a whole hit Shizuka hard.
  • The Leader: Following the conclusion of the "Green Jasper Diviners" event, Shizuka takes her rightful place as the Tokime Clan's head and becomes the group's official leader.
  • Sigil Spam: The targeting reticles she uses to aim her Magia are the Tokime Clan's sigil.
  • Skilled, but Naive: While there's no doubt about her strength as a magical girl, and many of her acts show her with the potential acted on and yet tapped to be a good leader of the Tokimes, it's another story about how ready she is as a person. While there's a lot of focus given to her being unaccustomed with the city life and its facilities, there's also signs that she's naive about the way the world goes. She's surprised that majority of magical girls don't wish for large concepts like patriotism for Japan, with most just wish to have something in their immediate vicinity. She also struggles with difficult emotions like hatred or violent despair because she had never encountered them in her sheltered hometown, which causes her to especially antagonize Promised Blood. Her inexperience also causes her to fluctuate between extremes; her lax tolerance toward Felicia's Kimochi kill steal causes dissatisfaction among her kinsmen, and when she attempts to correct this, she thinks that one-sidedly breaking an alliance with a host that helped her group many times without telling even her close confidants is the way to go.
  • Stuck in the Doorway: Played for Laughs and Parodied. In one point in the main story and several chapters of Magia Report, she finds countless ways just to go over the subway turnstile to enter Kamihama, but gets stuck in the end.
  • Super Gullible: As the result of being a sheltered Country Mouse, Shizuka gets fooled frighteningly easily. Even disregarding the incident with the Mikoshiba elder, in Chika's sidestory she almost got tangled with a Scam Religion that sells a holy water said to "contain twice as much hydrogen as oxygen".
  • Sword Beam: She fires rays of light from her sword instead of using it as a melee weapon.
  • Young and in Charge: She's younger than Sunao note , Ryoko, Chika, and Asahi and in charge of the Tokime Clan as its heiress, respected by her clanmates for her hard work ethic. She only loses this position by defecting.
  • "Where Are They Now?" Epilogue: She's planning for the future of the Tokime Clan with her mother while learning the Tokime Isshin style. She's planning on going to a vocational school to become a dressmaker.

    Chiharu Hiroe 

Chiharu Hiroe

Voiced by: Mayu Sagara

https://static.tvtropes.org/pmwiki/pub/images/chiharu_5.png

A city-raised girl from Matsumiya City who finds her life upturned one day when her mother gets a threatening call from someone known as Mikoshiba. From there she learns that she's part of a lineage known as the Tokime Clan and becomes a Diviner, or Magical Girl, with her magic ultimately being the key to overthrowing the Mikoshiba and saving Kirimine Village. After this she joins her new friends Shizuka and Sunao in reuniting the Tokime Clan and finding a new future. While her awareness of what a city is actually like is rather useful for Shizuka, her young age can leave her often overwhelmed, requiring to consult with her prized Detective Todoroki pin for advice on what to do.


  • A-Cup Angst: According to Shizuku in The Great Banquet that Transcends Time and some character quotes, she's jealous of Sunao's figure and how developed it is.
  • Amateur Sleuth: She's a huge fan of detective stories, only to become a detective herself in trying to solve the mysteries of Kirimine Village.
  • Ambiguously Gay: During Shizuka's Valentine's Day costume story, she's hung up over how 'she' turned down her valentine's chocolates, and Sunao at no point acts surprised at Chiharu giving chocolates to a girl. When their following Shizuka around believing she has a fiancé eventually reveals Shizuka is just spending the holiday with her mother and Chiharu later reveals it was her mother who declined the chocolates, the fact that Sunao was surprised at Shizuka's 'valentines date' implies she saw no reason to find Chiharu giving chocolates to a girl on valentines day being surprising or requiring her to ask Chiharu if they were platonic friendship chocolates or not.
  • An Arm and a Leg: Poor Chiharu gets her arm hacked off by Neo-Magius's Miyuri so Neo-Magius could steal the Kimochi bracelet she earned for themselves...and succeed. Thankfully, she gets her arm reattached with the help of Puella Care.
  • Ascended Fangirl: A huge fan of heroes, such a huge fan of series like The Nomadic Detective Koichi Todoroki and The Shaky Shogun that she wears a pin of the protagonist of the former near constantly and can name every episode title and summary of the latter, of which there are over a thousand. She then gets a chance to become a hero herself as a Diviner who, like the former, solves mysteries and like the latter goes to remote towns and brings justice.
  • The Baby of the Bunch: The smallest and newest to the magical world of the Tokimes in focus, though being treated like this can get on Chiharu's nerves.
  • The Call Knows Where You Live: The call that changes Chiharu's life forever is a literal phone call that comes to her mom one day that puts Chiharu in a car and driving a remote village she'd never heard of before the very next day.
  • City Mouse: She was raised in a more modern environment, so coming to the much more rural and closed-off Kirimine Village takes a lot of her getting used to. In her MSS (which takes place directly after the Green Jasper Diviner event), she comes to appreciate the natural beauty of the village more.
  • Cloudcuckoolander's Minder: Chiharu and Sunao often act like this for Shizuka who, while not a particularly silly person, is so naive about the wider world that someone does need to keep her from trying to swim across the ocean.
  • Hellish Pupils: PlayedWith. While sometimes playful, she is a good person and isn't associated with a cat or snake whatsoever.
  • In-Series Nickname: Her friends call her "Charu".
  • Invisible Parents: Chiharu's dad is still around and active in his wife and daughter's lives, notably going on a date with his wife during Shizuka's winter costume story. However he's not seen and doesn't appear to have moved to Kirimine Village with his wife and daughter, perhaps justified as them going there in the first place was not intended.
  • Jumped at the Call: While in the beginning she has some doubts about being a magical girl, most of her reservation is gone after seeing Shizuka and Sunao fight a Witch. She looks up to the protagonist of her favorite detective drama, and always wishes to be a hero of justice. Seeing that the chance to be a superhero isn't a fantasy is enough to motivate her to make a contract.
  • The Leader: Becomes the new leader of the Tokime Clan after Shizuka defects to the Neo-Magius.
  • My Significance Sense Is Tingling: Her personal magic is powerful detective instincts; she literally can smell crimes and malice. This causes her to realize that something is terribly wrong with Kirimine Village.
  • The Nose Knows: Even before becoming a Magical Girl, Chiharu had a strong sense of smell. It later becomes a part of her detective abilities, she literally smells crimes.
  • Not a Morning Person: Her swimsuit quotes say that Chiharu isn't traditionally good in the mornings, but the expectations while at the temple to get up early to clean and meditate has changed this somewhat by sheer necessity.
  • Security Blanket: Her Detective Todoroki pin is something that Chiharu's never seen without when she's untransformed, even wearing it when swimming. During Green Jasper Diviners she frequently talked to it to try and make sense of the mysteries and stresses around her, and continues this practice in several parts of Act 2, such as in Chapter 5 while investigating the Neo-Magius.
  • Sensory Overload: If the malice she senses is particularly strong, she'll get physically nauseous. In "Green Jasper Diviners", one of the things she notices odd from the village is that the village shrine, which is supposed to be holy, is smelling really foul. The first time she steps on Kamihama City, the amount of malice a large city with a large population has sends her hurling, and even a moderately sized town can overwhelm her due to a larger population naturally having more secrets.
  • Spanner in the Works: Centuries of Mikoshiba control were upended within days of her arrival because Mikoshiba not only brought in a candidate from outside of the village who'd look around in ways that a village-raised Diviner would not, but also specifically had her wish to expose a conspiracy, giving her powers related to that.
  • Virtuous Character Copy: Being a city kid who ends up going to a remote town in the middle of the country controlled by an old lady, one might compare Chiharu to a Higurashi: When They Cry character just as the story of Green Jaspers is compared to the series, in particular Keiichi Maebara. As Chiharu is introduced studying and Keiichi is the book smart cast member, has similar cat-eyes as Keiichi demonstrates at some points when things get crazy, gets murdered a lot by those around her in bad endings, often notices how attractive her friends are, and has to move into the country instead of by choice, one might think she follows similar directions. However not only did Chiharu not end up moved to the country because she started shooting people with a BB gun out of boredom and injured them, she never goes crazy, never murders anyone, and otherwise lacks the flaws that can get Keiichi in trouble, more often than not dead.
  • "Where Are They Now?" Epilogue: After becoming well-known for her writing, she got a column in a fiction magazine, and is working on becoming a critic of detective fiction.
  • White Sheep: The Hiroe family are descendants from the Mikoshibas who generations ago defected from the main family. Both Mrs. Hiroe and Chiharu, as did their ancestors, kept within the family knowledge of the Mikoshiba's secret scripts as to one day be in place to unravel their evil relatives schemes even though the script's meaning itself was lost at some point.
  • Young and in Charge: Chiharu is the smallest and youngest of the named Tokimes, and after Shizuka defects to the Neo-Magius, ends up in charge of the Tokimes.

    Sunao Toki 

Sunao Toki

Voiced by: Aguri Onishi

https://static.tvtropes.org/pmwiki/pub/images/toki_sunao_04_1_edited.png

A girl who grew up in a town at the base of the mountains where Kirimine Village lies, Sunao is on the surface a sweet and caring girl with a helpful nature who acts as a cool head among her friends. However a year spent until the thumb of the brutal Mikoshiba has left scars she's still working through. Despite being part of the Tokime clan, her true loyalty is to her friend and fellow Magical Girl Shizuka, who alongside Chiharu helped free her from the Mikoshiba.


  • The Atoner: After the "Green Jasper" event story, she wishes to always remain loyal to Shizuka and Chiharu to pay for her sins against them. She also wants to ensure that no one ever has to suffer her fate in the future, per her quotes.
  • Beware the Nice Ones:
    • Despite known as a gentle and kind girl, she's still the Tokime's assassin. Due to it being very much against her will, she spent most of her time under the thumb of Mikoshiba trying to find blackmail to get out from it, up to and including figuring out Mikoshiba's safe combination, showing capabilities in deception and information gathering.
    • Give her a water gun and a competition and she turns into a demon.
  • Big Eater: She has a notable Sweet Tooth. One of her voice lines is that she gets caught eating dessert before meal, and she claims that it's okay because she has different stomachs for dinner and dessert. A fair few quotes have her worry about this tendency affecting her figure.
  • Cloudcuckoolander's Minder: Chiharu and Sunao often act like this for Shizuka who, while not a particularly silly person, is so naive about the wider world that someone does need to keep her from trying to swim across the ocean.
  • Dramatic Irony:
    • She made her contract because she wishes that her parents to stop worrying about her. Turns out, her parents are worried because she almost come of age to give her soul for the Tokime Clan (read: make a magical girl contract).
    • Because she makes her contract out of her own will, Sunao is one of the rare Tokime magical girls free of the clan's influence. However, because she made the contract without the clan's supervision, the clan elder holds her parents hostage to make her obedient anyway.
  • Freudian Excuse: Part of the reason that she's so prone to helping the many villagers in Tokime Village, especially the elderly ones, is that she was too young to help one set of her grandparents when they were alive (her swimsuit quotes hint that her other set are alive, not specificied which are paternal or maternal). According to her character quotes, she finds helping rewarding on top of being able to do what she couldn't as a child.
  • Heroic Self-Deprecation: Sunao's time under the Mikoshiba's thumb has left her viewing herself as stained by sins, and thus sings the praises of Chiharu and Shizuka, who saved her, more than herself, who she sees as tainted.
  • I Have Your Wife: The only reason why Sunao does the corrupt village elder's bidding is because the elder threatened to harm her parents if she refused to comply. This went on for roughly a year before Green Jaspers.
  • Light 'em Up: Sunao can attack with light cast from her crystal ball in the form of light beams.
  • The Mole: She's aware of the village elder's schemes and is the one who murders Chiharu in most of the Bad Ends if Chiharu digs too deep, but she's only doing this because the elder is threatening her family otherwise. Once they depose the elder and destroy Yurayura-sama, she's fully allied with Chiharu and Shizuka.
  • Obliviously Beautiful: Shizuka and Chiharu both says that her hair smells nice. This, coming from Chiharu, is a significant praise. Sunao, on her end, doesn't really get it because she doesn't do anything special with it.
  • Only Sane Man: Among her trio with Shizuka and Chiharu, she and Chiharu tend to be in charge of keeping Shizuka from getting lost in subways or trying to swim across the ocean, but at times Chiharu's imagination can get the better of her and rope in Shizuka, so Sunao is left the voice of reason and sanity. An example of this being Asahi's Magical Girl Story, where she has to keep the two from trying to exorcise any yokai or spirits possessing her and to just mind Asahi's privacy.
  • Sweet Tooth: She's fond of sweets, up to and including getting them for a holiday gift during 2020 holiday login story. Her new years costume story is all about her having to try and avoid them due to a bad fortune, despite being surrounded by so many sweets offered constantly by everyone around her.
  • The Un-Smile: At the beginning of "Green Jasper Diviners", Chiharu and Shizuka are discussing about giving Elder Mikoshiba an Affectionate Nickname, and they try to make Sunao use it too. Sunao only gives a stifled laugh and a smile that doesn't reach her eyes.
  • Weight Woe: Like Mifuyu, she worries about her weight a fair bit, mostly due to her sweet tooth.
  • "Where Are They Now?" Epilogue: She's been working to get a license to assist people, and plans on opening her own center in the future.

    Ryouko Natsu 

Ryouko Natsu

Voiced by: Yukina Tomatsu

https://static.tvtropes.org/pmwiki/pub/images/natsu_ryouko_04.png

A devout Buddhist raised by her priest maternal grandfather after the passing of her parents, she was disgusted by the formerly corrupt leadership of the Tokime but now seeks to support their new, innocent leader in anyway she can, including transferring schools to be more readily available in Kamihama. While devout, she's rather feisty and worldly by nature, and has strong opinions on heroism and duty that diverge from that of the other Tokimes.


  • Ambiguously Bi: She's definitely into Sakuya's legs, and while we don't really see her going into guy legs, her comparisons to 'male' statue legs in her enthusiasm suggests that her fondness for strong legs is not restricted by gender.
  • Berserk Button: Talk of heroism and self-sacrifice, at least during her Magical Girl Story, really gets her goat. The Tokime girls talking about heroism for the good of Japan is enough to get the otherwise on-board Ryouko to start questioning if she should even be involved, and she went from worrying and fretting about Moka to yelling at her the moment the latter was called a hero for nearly drowning trying to save a cat. This is rooted in the issues that came about as a result of her mother's death, and one would think the corrupt developers being hailed as heroes for trying to demolish the temples her wish saved despite some real nastiness behind the scenes didn't help much.
  • Bully Hunter: She's beaten up bullies in her class before, and her initial interactions with Sakuya are fueled by the belief that Sakuya is being bullied.
  • Covert Pervert: While trained against worldly desires, her fondness for fit bodies can cause her to act a little...'eccentrically', as Sakuya found out.
  • Distracted by the Sexy: Doesn't notice Sakuya's rudeness at first because of her nice legs, much to Sakuya's surprise when the reaction to her aloofness is girl going crazy for her legs and comparing them to a Kongorikishi A-Gyou (A type of muscular guardian of the Buddha) statue.
  • Has a Type: She likes people who have nice legs. Unlike fellow leg enthusiast Miyuri, who is only into girl legs, her interests seem to be 'broader'.
  • Jumped at the Call:
    • Was quick to join up with her fellow Tokimes after hearing about them and the 'secrets' of Kamihama, even transferring schools and enduring a 40 minute commute by train as a result in order to be in a better place to help out of if needed.
    • She's quick to go full Bully Hunter on Sakuya's behalf when it seems like she's having trouble at school.
  • Kill Me Now, or Forever Stay Your Hand: During the Always Waving My Hand At You event, she lets Sakuya beat her up as hard as she can without fighting back to reassure her that she's not going to die so easily. Things go tragically different when they wind up fighting for real in Chapter 7.
  • Knight in Sour Armor: Compared to the rest of the Tokimes, she has a low view of self-sacrifice and noble wishes. She has no problem saving lives, she has no problem fighting Witches, she has no problem with helping people, and she's devout in her faith, but she doesn't hold noble sacrifice and duty to the same ideal as her compatriots. Even after finding out the truth of her mother's sacrifice, her view shifts are about why the wishes were made, not about the nobility of sacrifice.
  • Martial Pacifist: Due to her strict Buddhist upbringing, she dislikes pointless fighting and takes a Thou Shalt Not Kill approach to fighting even mortal enemies. She tries to encourage Sakuya to also take this attitude to help her deal with the guilt she feels for killing one of her friends in the Futatsugi gang war. This applies to human enemies, as Witches are still fair game. Tragically, she's forced to go against this when neither she nor Sakuya refuse to back down and she winds up killing her.
  • Raised by Grandparents: Was raised by her Gramps after her father died of illness and her mother died a heroes death sometime later.
  • Refusal of the Call: She initially refused to become a Magical Girl for the Tokime Clan due to her disdain for heroism. Being a Magical Girl is fine, helping the Tokimes is fine, but doing things for the mindset of heroism and self-sacrifice just reminds her of her dead mother and the hardships that followed too much. After learning the truth about her mother, she changed her mind.
  • Religious Bruiser: A devout Buddhist who kicks Witch butt and then prays for them. She still likes eating meat though, despite her faith.
  • Right for the Wrong Reasons: She quickly picks up that Sakuya's having problems during their initial meeting, but due to issues like her missing shoes, she attributes the problem to bullying. This is not entirely incorrect, as Sakuya was having school problems leaning towards that nature, but her issues were far more related to her trauma prior to the formation of Promised Blood than outright bullying. Her shoes weren't missing at all, but the trauma and stress of both the past wars and the ongoing one with Kamihama drew her to push everyone away at the expense of her own happiness. She needed help, but not in the way Ryouko initially believed.
  • Staff of Authority: While her weapon is closer to a wooden sword, it looks more like a shaku. Given that she's modeled after the Buddhist judge of death and her powerset revolves around stunning enemies, the shaku is most likely the Rod of Remorse, the yama's staff that gets heavier proportionate to the sin the person it struck has.
  • Tell Me About My Father: Her mother died when she was young, and the only thing her grandfather tells her about her is that she was a "hero". For the longest time, Ryouko considered her grandfather's story as nonsense and heroism as empty platitude, until her grandfather saw her transforming into a magical girl. Considering her old enough to know the truth because she had made a contract, her grandfather let her listen to the recording of her mother's last message. Her mother was a counter-intelligence agent, and her mother died in the line of duty preventing a terrorist cell from causing a war. This changed Ryouko's opinion on heroism.
  • Warrior Therapist: How she helps Sakuya through her problems in the end, at least for a while.
  • "Where Are They Now?" Epilogue: She's wandering the country to mourn the many fallen Magical Girls, listening to the troubles of anyone who approaches her.

    Chika Aoba 

Chika Aoba

Voiced by: Marina Yamada

https://static.tvtropes.org/pmwiki/pub/images/aoba_chika_03.png

A Tokime Clan member who grew up in Kamihama after her parents moved to the city, Chika grew up involved in nature and getting a scholarship to an elite school via her essays. Life was good until a childhood friend of her father got him entangled in a scam that ruined her family's life and forced them to leave Kamihama City. This shattered her ability to trust easy, and partially as a result she lives in a treehouse in the nearby mountains rather than among her fellow Magical Girls of the Tokime Clan. When not assisting the Tokimes, she gives nature tours.


  • Drum Bathing: The first thing we see her doing in her Magical Girl Story is bathing in a barrel, more relaxed than she is for the bulk of her story. Bathing like that seems to be a beloved past time of hers.
  • Ineffectual Loner: Her sidestory shows her as someone who somewhat distrusts other people, preferring to live secluded in nature. When Ryouko provides lodging to the other Tokime girls for their investigation of Kamihama's Doppel barrier, Chika rejects her offer and opts to make her own cabin in Hokuyo forest. Her cabin got broken apart by a storm, but the other Tokime girls help her make a new, better one. This makes her realize that she doesn't have deal with everything alone. While in the present she's still living in her forest cabin by herself, she's not as averse to group activities like she used to.
  • In Harmony with Nature: Chika's family used to live in Hokuyo forest and her thesis on forestry is so good that it granted her a scholarship in the famously elite St. Liliana. Her wish is so her family can continue on living surrounded by nature. By her own words, unlike people, "Nature doesn't lie."
  • Restored My Faith in Humanity: After seeing the other Tokime girls are helping her fixing her cabin without strings attached, she decides that she really want to believe in other people and have friends again.
  • Rules Lawyer: Her perfect life in Kamihama was destroyed because her father was scammed by a old friend and business partner and got hounded by debt collectors as the result. Kyubey offered her the contract, only for her to find out that her parents' plan B is going to fix their problem without her contract anyway. On the top of that, her parents revealed to her that they were living in Kamihama in the first place so she would never make contract with Kyubey, knowing what his contract entails. This caused Chika to be extremely distrustful of other people's intention, especially when they try to sell her something, and would read every single fine print they have before making any purchase.
  • Scholarship Student: While her family's financial status before her dad got swindled by a friend isn't as clear as Mitama's, though its implied she was better off than the Yakumo's were (which isn't hard), her forestry thesis got her a scholarship to St. Liliana, a school even more elite than Mizuna, the school Mitama got into. She doesn't have any bullying problems there though, possibly because she fell into Yuuna's orbit who is a genuinely kind person, student council president and the richest student in both schools of rich students, or due to the lack of classism that Mizuna is more directly connected to.
  • Speaks Fluent Animal: Part of Chika's abilities as a Magical Girl is the ability to understand animals.
  • Weapon-Based Characterization: Her weapon of choice is twin axes, showing her traits as a lumberjack and a mountaineer.
  • "Where Are They Now?" Epilogue: She's still working as a nature guide and has opened a mountain retreat, which has become famous amongst people tired of city life.

Event Variants

    Shizuka Tokime (First Sunrise ver.) 

Shizuka Tokime (First Sunrise ver.)

https://static.tvtropes.org/pmwiki/pub/images/card_11254_c.png

A form Shizuka takes to fulfill an ancient ceremony of sealing away calamity, her original costume was damaged by improper storage and required the aid of Mitama to temporarily take on a replica form. Wielding a sword forged by the magic of a previous Tokime Diviner, Shizuka has restored this weapon to its full power and seeks to use it to end the threat of calamities once and for all.


  • Ancestral Weapon: The sword Shizuka uses in this form was wished up by Hatsu Tokime, a Tokime clan member from centuries ago restored to full power by reuniting its severed parts.
  • Magical Weapon: The sword used was a magical sword wished up by Hatsu Tokime centuries ago, since restored during the events of Tokime Collective Tale. It was made with the specific purpose of destroying a calamity-summoning cup that the Mikoshiba of Hatsu's era had wished up as a means of controlling the clan further, and when restored to its full power by restoring the lost piece it glows.
  • One-Off Character: Appears only in the one-off event "Tokime Collective Tale".
  • Reforged Blade: After the sword was wished up by Hatsu, the Mikoshiba of her time broke off its sigil, weakening it to only dispel the calamities the calamity-summoning cup contains, instead of destroying it. Centuries later, during ''Tokime Collective Tale', Shizuka finds the sigil and restores it, restoring the sword's full power to finally destroy the cup.

Promised Blood

    General 
Magical Girls from Futatsugi City, a city whose streets were ruled by vicious gangs of Magical Girls. They were once three separate gangs— Torayamachi, Ryusagaki and Janomiya— who were thrown into a bloody gang war once the city's Witches suddenly began leaving for Kamihama. In the aftermath, the various gang leaders realized that the only way for any of them to survive was to band together, and take vengeance on the city who caused them so much suffering.
  • Big Bad: They're the primary antagonists of the Arc 2 storyline, with their violent vendetta against the Kamihama Magical Girls putting them at odds with the protagonists and with the other three new factions introduced in the second story arc. This ends after Chapter 7 when Yuna decides to end her crusade against Kamihama.
  • Blood Oath: Yuna, Juri and Ao did this at the end of Crimson Resolve to formally found Promised Blood. They also become Sworn Brothers, with the other members referring to them as "sisters" according to the hierarchy.
  • Dark and Troubled Past:
    • The Blood Tragedy gang war and all the resulting death and destruction is this for the group by default.
    • Ao and Ranka have this as former members of the Monzenbashi gang, a brutal predecessor gang who mistreated its members. Ao was bullied, beaten, and made to dispose of dead bodies, while Ranka, the second in command, was forced to partake in the cruelties by the leader of the gang known only as The Bat of Monzenbashi.
  • Deal with the Devil: They are willing to make peace with Kyubey, and thus let him roam Futatsugi again and contract innocent girls despite all of their efforts previously to drive him out to prevent this from happening, to get his help in getting revenge on Kamihama and obtain the Automatic Purification System for themselves.
  • Death Seeker: Implied.
  • Due to the Dead: Their nobler side is shown in the respect they give their dead Magical Girls, burying them in the catacombs beneath Futatsugi and making them a sacred area where violence is forbidden. It's only when Iroha visits them alone and of her own accord to pay her respects that Yuna is able to convince the rest of Promised Blood to accept the truce, and that Iroha can be trusted.
  • Dysfunction Junction: The whole lot of them have a lot of baggage that comes either from their wishes or the conflicts in their city, up to and including multiple members being suicidal.
  • Even Evil Has Standards: Not necessarily "evil" though they are the main antagonists of Part 2. Even so, they're outraged when they learn that the Magius wanted to sacrifice regular humans to expand the Doppel barrier, as they believe that Magical Girls shouldn't involve humans in their battles.
  • Four-Man Band: Each main member is fitted to one of these archetypes:
  • A Hero to His Hometown: To the Magical Girls of Kamihama City, Promised Blood are aggressive and bloodthirsty invaders who kill without mercy and dishonor The Masquerade by attempting to attack them in the safety of their homes. In Futatsugi City, Promised Blood's formation stopped the city's civil war, saved Futatsugi's Magical Girls from the Witch drought by implementing a system of Grief Seed rationing, instilled a sense of camaraderie between the previously fighting girls, and made a plan to take back Futatsugi's livelihood from Kamihama's evil cult. When the Kamihama Magia Union tries to rescue Ui from Futatsugi in Chapter 3, they find no allies because every Futatsugi Magical Girl is a Promised Blood sympathizer.
  • Hoist by His Own Petard: Their act of driving out and killing all of the Kyubeys in Futatsugi City was one of the main reasons why a Witch drought even occurred in the first place. Without Kyubey around to create more magical girls, the number of Witches in the city continued to dwindle until the Magius's actions in Arc 1 eventually left them with nothing to hunt Grief Seeds for. Had they not driven Kyubey out in the first place, the bloody gang war born from the Futatsugi magical girls' desperation wouldn't have happened at all, or at the very least, they could've had a better chance of having more Grief Seeds had they not done that.
  • Image Song: "Bulimia", which is sung by the character's voice actors.
  • Morality Chain: Zig-Zagged. While the members are this to Yuna, they are also the factor that drive her to madness when she started to Hearing Voices.
  • Predecessor Villain: The Monzenbashi gang, in particular the Bat of Monzenbashi who led the group, are broken up and gone, the latter being said in past tense, by the events of Crimson Resolve, but the negative influence of this gang hangs over the former members of the Torayamachi, Ryusagaki and Janomiya gangs. Ranka and especially Ao in particular as former members with Ao's treatment by the former members greatly influencing her behavior in the present.
  • Renegade Splinter Faction: Janomiya began as a internal schism in the gangs of the younger members. It was most prevalent in Ryusagaki, where more former Monzenbashi members were around, than in Torayamachi, where Yuna's leadership meant they were less eager to attack their older comrades.
  • Revenge Before Reason: When given the opportunity to cooperate with Kamihama Magia Union into spreading the Doppel barrier around the world, they agree that the plan is sound...but turn them down as Promised Blood just can't forgive the Kamihama Magical Girls for the suffering their group experienced in Futatsugi City due to the witch shortage caused by Magius's actions in arc 1.
  • Shell-Shocked Veteran: Every single one of them were deeply affected by the Blood Tragedy, and their main motivation for their invasion is revenge against those whom they deem responsible.

    Yuna Kureha 

Yuna Kureha

Voiced by: Akiho Suzumoto

https://static.tvtropes.org/pmwiki/pub/images/card_10214_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

A year before the events of Act 2, she contracted in her Freshman Year to ensure she would be able to run for student president to make the changes her school needed.


  • Adaptational Jerkass: Parodied in Magia Report. While Yuna is more or less self-aware of her wrongdoings, her counterpart is a whiny Spoiled Brat who is treated no less than a punching bag. At least she doesn't hurt dogs.
  • Adaptational Nice Guy: In Coordination Pack, she is much nicer, smiles much more, even advise the customers on what items to buy.
    Yuna: Welcome. You may view me as an intimidating villain, but won't kill you, at least for today. So just relax, okay? *giggle*
  • All of the Other Reindeer: Shown in Hikaru's Magical Girl Story. She used to be ostracized by other students for being the mayor's daughter but enrolling in a small public school with no reputation, thinking her to be a Rich Bitch. It eventually gets better after she becomes student council president and makes a lot of school improving reforms.
  • Arch-Enemy: Shizuka considers her as one along with Himena thanks to Promised Blood's violent actions against the other Magical Girl factions under her leadership, seeing her as an evil that should be vanquished in her point of view. Yuna, on the other hand, doesn't seem to pay Shizuka much attention even though she occasionally antagonizes her whenever their factions clash, as her hatred is more laser-focused towards the Kamihama Magical Girls, especially Iroha.
  • Attack Reflector: Her redirection magic can be used to turn an opponent’s attack against themself, as she demonstrates in Arc 2 Chapter 5 against Felicia.
  • Awesome, but Impractical:
    • She has incredibly high defense and a barrier when in critical health despite being a Glass Cannon, but these abilities are suboptimal in Mirrors Ranking, when high HP stats are needed for higher scores. Not only that, granted effects like Defense Pierce (which negates the high defense buff she has) and status ailments (that take out a chunk of HP) like Poison, Burn or Curse can kill her instantly.
    • Her magia only does damage to one target, and with the attribute-strengthened making the damage being overcapped very easily
  • Batter Up!: Her weapon is a Kanabo, and it's basically a bat with spikes on it. She even holds it to hit her targets with one hand, implies that she's much stronger than she looks.
  • Became Their Own Antithesis: Her quest for revenge against the Kamihama Magical Girls and her actions to fulfill it during the 2nd Arc's Main Story has turned her into the very person she once feared of becoming and would outright detest at the start of the Crimson Resolve event.
  • Benevolent Boss: Very considerate and caring of her comrades, even to a point of requesting they leave her towards the end of the war when things turn against them to spare their lives. There was also less of a Janomiya uprising in her gang because of this. She's also well liked among the student council, even as her absences pile up, for a similar reason plus her work ethic even when she can't make meetings. Realizing that she led Sakuya to her death and being forced by the Kimochi to attack her own subordinates almost led her to kill herself if not for Iroha’s intervention.
  • Beware the Quiet Ones: She is softspoken, is more than a listener; but the moment she talks, everyone has to listen.
  • Broken Ace: She has a wealthy upbringing, having good grades, being surrounded with friends, and is good at strategic fighting. But the trauma she suffered in the Blood Tragedy with many deaths of her friends take a huge toll on her mental health.
  • The Comically Serious: Downplayed and Justified. Yuna isn't a serious person per se, but at times there're certain jokes she doesn't understand, and as she usually keeps a straight face in most situation, making her comes out like this at some point.
  • Cool Big Sis: Occasionally deviates to Team Mom territory. She is the oldest named member of Promised Blood and is said to be a sweetheart among her friends, to the point of spoiling them. Ao refers to her as her Nee-sama.
  • Curb-Stomp Battle:
    • Brutally delivers one to poor Felicia during Promised Blood's introduction upon their arrival in Kamihama.
    • Amped up on the power of four Kimochi, she wrecks most of the Kamihama Magia Union and Tokime Clan champions… plus Promised Blood once the Kimochi seize control.
  • Despair Gambit: Attempts to drive Iroha into becoming a Witch by claiming to have done the same to Ui.
  • Desperation Attack: Whenever she's at critical health, she is given various buffs to balance out her Glass Cannon status, along with a Barrier to keep her alive longer. Her Spirit Enhancement active even deliberately lowers her health bar to boost the aforementioned buffs.
  • Didn't Think This Through: Went to a high school below her level in defiance of her father, whose politicking and jockeying as mayor irritated her to no end. The school she went to was a lot rougher to its students than she was used to.
  • Dull Eyes of Unhappiness: She gains these with Exhausted Eye Bags upon her "Awakening" (see Horns of Villainy); she also loses her Blush Sticker.
  • Exhausted Eyebags: She gained these after learning that the Magius was responsible for the terrible situation at Futatsugi. It's implied that the stress and breakdowns she suffered during the Crimson Resolve event caused them.
  • Expy: Of Oriko. Both are daughters of politicians, are well-respected third-year seniors at school and start as kind characters but their experiences make them more ruthless in order to get what they believe it's the best for everyone. She also has a codependent relationship with another girl who's fanatically devoted to her (Hikaru for Yuna and Kirika for Oriko). The main difference is that she never fell on hard times financially.
  • Feminine Women Can Cook: Stated that she'd join the cooking club if she weren't a student council member. She also gives notes to Mitama on how to improve her cooking in Coordination pack.
  • Gambit Roulette: Openly admits in Arc 2 Chapter 6 that her attack against Felicia the previous chapter was a gamble: she had noticed that Felicia had the power to erase memories and thus came to the rapid conclusions that Felicia might have wished to erase her own memories, that turning Felicia’s magic against her might destroy the memory block and release these memories, and that whatever she’d wished to erase could be so bad that it might cause discord and chaos among the Kamihama Magia Union and Mikazuki Villa. She turned out to be right on all counts: turning Felicia’s magic against her caused her to remember that she had accidentally killed her parents, which almost caused her to leave the team, which in turn caused Mikazuki Villa to be late for the Union’s next attack on Promised Blood, giving Yuna an opportunity to try and sabotage East-West relations by falsely claiming Iroha was running a Uriah Gambit. Of course, even if these long-term consequences hadn’t played out, turning Felicia’s attack against her still made sense in the combat situation they were in.
  • Giggling Villain: While not as hammy as Alina or talkative like Himena, her soft-spoken voice does make you shiver at times.
  • Glass Cannon: Despite having insanely high attack and buffs, she has both low HP and defense. Cue Balance Buff gives her various buffs for her at critical health.
  • The Gloves Come Off: For most of their conflict, she and Juri were pretty much evenly matched...and then Yuna becomes engulfed in pure fury at the knowledge of Kamihama's theft of witches. The following fight with Juri makes it clear that the closeness of previous fights, which Yuna still typically won, were her holding back. When she completely stopped holding back, Juri couldn't stop her.
  • Hearing Voices: Whether due to trauma or her innate magic, Yuna could hear the voices of her dead comrades. She used to rely on her senpai as the (literal) voice of reason, but as the war raged on more and more of her comrades died. Their agonizing voices eventually drowned out her voice of reason, contributing to Yuna's descent into madness.
  • Hide Your Lesbians: With Juri Oba. Despite in Chapter 10 being shown to live together, raise a child together, and later confirmed in their dual unit quotes to share a bed (which is made clear to be something they still frequently do in the present day), they're still never stated outright to be a couple.
  • Horns of Villainy: Upon learning about the Magius, who was responsible for the Witches leaving their town (and thus Futatsugi's civil war), her hatred manifested itself in a single horn sprouting from her head in her Magical Girl form. The same horn was seen on Yuu from the Nagisa's Wish event, who was a Magical Girl serial killer and organ trafficker.
  • Jerkass to One:
    • To Kamihama Magical Girls, Yuna is intimidating at best and vicious at worst, but to her friends and accquaintances, she is a reliable Cool Big Sis. Even after knowing Urara is a spy for some time, she still welcomes her with open arms.
    • Then it's inverted when it comes to her relationship with Iroha, once they've come to a mutual understanding with one another after Iroha saves her from the Kimochi going berserk in her body. Yuna even mentions that while she still hates Kamihama's Magical Girls, she makes a special exception for Iroha as she's the only Kamihama girl that she wholeheartedly trusts and believes in.
  • Kick the Dog:
    • She psychologically tortures Iroha by lying to and telling her that she and the rest of Promised Blood tormented Ui until she turned into a Witch, and then killed her. To twist the knife further than that, she then uses a Grief Seed on herself and pretends that that Grief Seed used to be Ui right in front of Iroha, who very nearly Witches out thanks to it, something Yuna fully counted on so she could kill Iroha herself afterwards.
    • She destroys Ryou's camera in front of the KMU shortly after Ryou had just been killed and taunts them about it. This earns her a well-deserved slap from Mifuyu in retaliation for the disrespect she showed Ryou.
  • Man Bites Man: Among the things that happen after she completely snaps includes nearly biting out Juri's throat before she's restrained by Hikaru.
  • Meaningful Name: The first kanji in her last name (紅) means "crimson", which is a reference to the entire Blood Tragedy, Crimson Resolve event, and the Blood Oath she formed along with her sisters.
  • My God, What Have I Done?: Suffers this after finding Sakuya died and the Kimochi made her attack her own people, finally realizing that she's gone too far in her quest for revenge, leading to her calling off the invasion.
  • Mythical Motifs: Oni, although there's still a small tiger motif in that she leads Torayacho, and Oni do wear tiger pelts, because they come from the ox/tiger gate, which also explains their horns. In folklore, the oni weapon is a kanabo and the specific vice that turns humans into an oni is Unstoppable Rage. To further drive the point home, she briefly sports an oni mask during her summon animation.
  • Non-Standard Character Design: The first Magical Girl designed by Ume Aoki not to have pupils in her eyes.
  • Not So Above It All: Has her moments, particularly she is outright stated to be more eccentric and unmellowed compared to the younger Ao. Her first debut with her teammates in the Main Story has her shoving a popsicle into Juri's mouth, no less.
  • Ojou: A mix of Proper Lady and Rebellious Princess. Though may not look like it, she is the daughter of Futatsugi city's mayor and is well-respected at school, being the Student Council President. She also has a Big Fancy House as well.
  • Older Than They Look: Zig-Zagged. Yuna looks younger than she is, but the way she acts is more mature for a high-schooler.
  • Out of the Inferno: Does this to Juri in their final fight, after making it very clear that she's done being nice.
  • Painful Transformation: Her Transformation Sequence is very excruciating to look at, featuring blood spurting out of her as a horn grows out of her head, weapons impale her on her back, and she pulls her own weapon out of said back slowly.
  • Red Baron: Known as "The Fang of Torayamachi."
  • Red Oni, Blue Oni: The Blue to Juri's Red, and the Red to Iroha's Blue.
  • Shadow Archetype: To Yachiyo and Iroha:
    • She is essentially a good look at how Yachiyo would have turned out if she allowed her grief, anger, and self-loathing over Mel and Kanae's fates completely consume her had she not have Iroha by her side to prove to her that their misfortune was never her fault. Even their abilities are opposites of each other: Yachiyo is powered by the hope of her fallen allies, while Yuna is powered by her people's more negative emotions.
    • Before the Witch drought and the bloody Futatsugi civil war occurred, Yuna started out exactly like Iroha: pacifistic, idealistic, and somewhat timid. But unlike Iroha, she mostly loses these traits after she goes through severe turmoil during the events of Crimson Resolve and becomes fully motivated by her rage and hatred towards the Kamihama Magical Girls for their part in the Witch drought that caused the bloody war in the first place. Part of her complicated animosity towards Iroha is rooted in Iroha being a shadow of who Yuna once was as unlike her, despite also going through various tribulations, Iroha never forsook her compassion for everyone even though she could easily have done so after everything the Magius and Promised Blood put her and her friends through.
  • Shock and Awe: Her attack animations and magia has thunderous lightning effects.
    Yuna'': Bearing our grudges, the thunderbolt of judgement shall pulverize your very bones.
  • Singing Voice Dissonance: In Promised Blood's image song "Bulimia", any traces of Yuna's hoarse, murmurous tone of voice are gone, leaving behind a soft, high-pitched voice but not annoying at all. Although if paying attention closely, her lines and voice still shows a bored and almost monotonic tone, implying her stress after the events of Crimson Resolve.
  • Sleepy Depressive: Actually Inverted, as the wars back then in Futatsugi usually happened at night, and with the addition of the voices of her dead friends repeatedly echoing in her head, she is afraid to sleep, and hates night time overall. She outright admits in her quotes she needs a hug pillow to sleep properly now.
  • Soft-Spoken Sadist: Downplayed. While not a sadist, she is soft-spoken and ladylike. It's not a good idea to make her raise her voice however.
  • Sophisticated as Hell: While not as openly as Juri, Yuna still has quite a lot of Flowery Insults up her sleeve. This is shown in The Great Banquet when she acts as The Gadfly Deadpan Snarker to the Union.
  • Stuck in the Doorway: Played for Laughs and Parodied. Happened twice in Magia Report. Her horn gets stuck in the subway door all the way when her team go to Kamihama. She even uses her time to mock the Tokime Clan who are currently struggling in the turnstile.
  • Student Council President: She is one in her school. It later becomes a Chekhov's Gun to explain context of her wish.
  • Sympathetic Magic: Her personal magic allows her to redirect damage taken by an object to a person that she links it with. For example, during the Crimson Resolve event, she links Juri to a tire and then strikes it, hurting Juri as a result.
    • This is also shown in gameplay. In her Blast attack animation, even though she only hit one enemy, the damage is effected on all three tiles of the column.
  • Tears of Remorse: Thrice in Crimson Resolve. The first one is after she witnesses her senpai turns into a Witch in the beginning, the second is during the war with Ryuugasaki when her comrades get killed, and the other one is in the climax when she is about to kill Juri but Hikaru calms her down with a Cooldown Hug. She breaks down and cries.
    • Another one is after seeing Touka pays no mind to her comrades' deaths, as long as Magical Girls in the future achieve salvation. She is on the verge of tears until Hikaru calms her down by patting her head.
  • Took a Level in Jerkass: She used to be much more benevolent, but the Witch drought and the ensuing chaos and unnecessary bloodshed it caused afterwards in Futatsugi City really brought out the worst in her, even to the point of abandoning any lessons she was taught by her late senpai.
  • Trademark Favorite Food: She really, really loves ice cream, and is prone to get Brain Freeze a lot because of it. Seeing her exhausted after an intense battle? Buy her a popsicle. When she's about to get mad? Just shove a popsicle into her mouth. When she is bored and doesn't have anything to do? She will nibble on a popsicle anyway.
    • The event Please, Yuna san; leave your worries to the Eldest Sister even takes this up a notch, with the event AP being ice cream cups.
  • Tsurime Eyes: In contrast to Juri. However, it's hard to notice since her eyes are half-closed most of the time.
  • Turning Into Your Parent: During her quotes, Yuna notes that the requirements of being student council president make her act more like her father than she used to. She lampshades the frustration with it, as she went to her school to go against his expectations.
  • Unstoppable Rage: Her anger just eventually build up over the course of Crimson Resolve, and she becomes batshit crazy as the story goes on. Even if there are moments when she seems completely normal, there are still some hints of Tranquil Fury in them.
  • "Where Are They Now?" Epilogue: She has disbanded Promised Blood. She's started a career in politics to help ensure that Magical Girls aren't abused.
  • Would Hurt a Child: Threatens to kill Nemu and Touka for their role in the Futatsugi Witch drought and threatens to do the same thing to Ui in order to lure her older sister in. It's also likely that she had to kill other younger Magical Girls their age during the Crimson Resolve event.

    Hikaru Kirari 

Hikaru Kirari

Voiced by: Fūka Izumi

https://static.tvtropes.org/pmwiki/pub/images/hikaru_edited.png

A girl who struggled to retain enthusiasm for anything for a long period of time, fate and a wish would give her something to focus a bit over a year before the events of Act 2 when she meets a new student to her academy, Yuna Kureha, with whom she becomes a loyal subordinate and fellow Magical Girl under a shared Senpai and eventually a part of a group known as Torayamachi. A Magical Girl of Futatsugi, a city in the midst of a bloody turf war between gangs of Magical Girls. Seemingly joining the Janomiya gang of outcasts opposing both of the warring Torayamachi and Ryuusagaki gangs, she is later revealed to be a spy for Torayamachi. She is the most trusted subordinate of Torayamachi's leader, Yuna Kureha, and is known as the "Horse of Torayamachi".


  • Crazy-Prepared: Played for Laughs. In her costume story, she wears her swimsuit underneath her clothes whenever she and Yuna went to places with water (a river, the sea), waiting for someone to drown and rescue them in order to impress Yuna, all because the latter said that rescue dogs are cute.
    Yuna: Why are you even competing with dogs...
  • Desperately Looking for a Purpose in Life: She has an incredibly short attention span, making her feeling bored after finding a new hobby after a year at most. As her parents dote on her to learn those skills, she can do almost anything, but isn't good at particularly any. Because of that, she wishes to be loyal to something, or even someone.
  • The Dragon: She acts as the right hand of Promised Blood's three Sisters, and toward Yuna especially, regardless of what they ask her to do.
  • Everyone Has Standards: As loyal as she to Yuna about pretty much anything, she did stop her from biting Juri's throat out in their final fight from the sheer extreme of it.
  • Extreme Doormat: She generally doesn't defy Yuna even when she disagrees with her.
  • The Farmer and the Viper: In Chapter 3, Iroha overpowers Hikaru and Hikaru passes out from exhaustion. Iroha takes pity on this young girl, heals her injuries, uses a Grief Seed on her Soul Gem, and never harms her while she's unconscious. Hikaru answers this kindness by leading Yuna to Iroha's hiding place, who then proceeds to psychologically torture Iroha into almost turning Witch. To her credit though, she does feel some guilt over selling Iroha out at least, but her loyalty to Yuna comes first. Notably, when Yuna's above plan was foiled, Hikaru was the one who suggested that they let Iroha's group go for the time being.
  • Foil: To Minou. Both met someone who valued them and devoted their lives to said savior in gratitude. The difference is that Yuna gradually grew to care about Hikaru, while Isabeau never truly cared about Minou beyond a tool.
  • Forgets to Eat: She devotes herself to people she trusts so much that even forgets to take care of herself. Try to leave her alone for a few days, then she will only eat chips in all meals of the day.
  • Hair of Gold, Heart of Gold: Double Subverted. Although her hair colour is better to be called orange, and she's in a gang who kills Magical Girls and even kills some at the age of 13, she in facts only follows orders, and is said to be naive and pure in her mundane life.
  • The Mole: She pretended to be part of Ryuugasaki before seemingly defecting to Janomiya and claiming to be their mole in Torayamachi, but the entire time she was gathering information on their plans for Torayamachi's leader, Yuna.
  • Morality Pet: To Yuna, to some extent.
  • My Master, Right or Wrong: It's made slowly clear that she prefers the kinder, more benevolent Yuna from before the Futatsugi Witch drought, but her fervent loyalty to her prevents Hikaru from even questioning Yuna's increasingly morally dubious actions in Arc 2's Main Story.
  • Not So Above It All: While Hikaru is typically absolutely loyal to Yuna, she's not above mischief behind her back, like joining with Juri to have Urara perform for candy despite suspecting (correctly) that Yuna would not be amused by essentially using their junior to extort candy from people.
  • Punny Name: Her name means "radiant" note 
  • Recurring Boss: Her persistence in wanting to take Iroha's kimochi bracelet makes her Iroha's most recurring foe in Arc 2's ongoing storyline. Whenever she appears, expect her to always single out Iroha in a fight during a cutscene before you take her on as a boss in-game.
  • Red Baron: As Yuna's secret agent in Crimson Resolve, she's known as "The Horse of Torayamachi."
  • Taking the Bullet: She takes an energy blast that Asahi had fired at Yuna during the battle at Moo Moo Farm in Part 2 Chapter 2. She survives but is badly hurt, and this spurs the Promised Blood leaders to get revenge.
  • Technician Versus Performer: To which Hikaru is the Technician, to her own frustration. Hikaru will always master anything she's given to learn, from sports to music fairly quickly, but she never is able to put her heart and full attention into them. As a result she is always eventually outperformed by those who, if not having her talents, has far more passion and heart invested in them than her. This frustrates her less than her struggles to set her mind onto anything long-term before her wish.
  • Third-Person Person: She refers to herself as "Hikaru".
  • Undying Loyalty: To Yuna, to the point where she's known as the Horse of Torayamachi. Her wish was to meet someone to who she could devote herself fully to. One gacha line in Coordination Pack featuring her screaming out Yuna's name.
    Hikaru: Yuna-san, Yuna san! YUNA-SAN! YUNA-SAN!!!
  • Verbal Tic: Always adds "-ssu" at the end of her sentences.
  • "Where Are They Now?" Epilogue: She's currently working hard to help Yuna, but is also determined to not embarrass her by failing to get into a university.
  • Younger Than They Look: In contrast to Yuna, Hikaru is in fact only 13. Iroha also feels bad for her after she beats her and Hikaru passes out in the aftermath of their fight, prompting Iroha to provide treatment for her.

    Ranka Chizu 

Ranka Chizu

Voiced by: Eri Yukimura

https://static.tvtropes.org/pmwiki/pub/images/card_30443_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Abusive Parents: Unused dialogue for Ranka's quotes suggest that her mother was not particularly nice to her, and as a result she used gaming to escape. In turn, when that place of escape, the particular arcade she was attached to in order to get away from her was about close down, it was an immediate wish for her. In-game quotes also support that Ranka and her mother do not get along.
    Ranka unused quote dialogue:When I was being crushed under my mom's heel, games gave me a place to belong and the courage to keep going. So it's only natural that I'd wanna protect somewhere that important to me, y'know? I didn't hesitate at all when I became a magical girl.
  • Birds of a Feather: To Rena, since they have similar interests and both have hot-tempered personalities that drive people away. This leads to them becoming friends the first time they meet, though they're driven apart by their loyalty to their factions and wind up fighting several times.
  • Brains and Brawn: Ranka's quotes mention how, while Juri is strong, she's good at making plans. This would ultimately be the dynamic they had as leaders of Ryusagaki with Juri as the headstrong muscle and Ranka as the more calm-headed planner, though Juri herself isn't completely unable to make plans and Ranka, despite not considering herself 'strong', is not without some force to back herself up individually.
  • Foil: Ao and Ranka are both gamer girl members of Promised Blood who originated in two previous gangs the Monzenbashi and Ryusagaki whose interest in games had some relation to their dynamic with their parents. However while Ranka was the second in command to The Bat and one of Juri's closest gang members, Ao was mistreated by The Bat and one of the regular members of the Ryusagaki. Ranka has always been loyal to Juri while Ao formed the subversive Janomiya gang within Ryusagaki and Torayamachi and would later defect to the Neo-Magius. While Ao's gaming hobby and its interaction with her parents is given some focus as her parents come around to it after seeing Ao with friends during the Please, Yuna ~Leave Your Worries to Your Eldest Sister~ after some hesitations, Ranka's intersection between her parents and her hobby is left to unused quotes that imply Ranka uses it to get away from her parents. Ranka in turn is more of a fan of public gaming in arcades than Ao, who prefers tabletop gaming and gaming at home.
  • Gamer Chick: Similar to Ao whom she often games with, but she seems to be really into video games and arcade games in particular, to a point she's dubbed an Arcade Enthusiast by Momoko's team. She even wished for her favorite arcade to be treated like a place of worship so it would remain existing.
  • Noodle Incident: It's not at all elaborated upon, but her wish was apparently needed to save an arcade, and her words made it holy ground (i.e likely treated like how one would treat a church). While the wish's reason is known (the arcade she saved was where Ranka learned to love games but had mostly older machines that weren't as popular), what such a wish did to the arcade is not clarified.
  • Peer-Pressured Bully: While in the Monzenbashi, mistreating other members was not her idea, but she had no ability to resist being made to participate.
  • Sky Surfing: Can ride her weapon like this, using it to ram into opponents as an offensive maneuver in-game.
  • Turning Into Your Parent: One of her quotes mentions she finds herself acting like 'her mother's daughter' sometimes, which she does not like about herself.
  • Undying Loyalty: Extremely loyal to Juri for saving her from the Bat of Monzenbashi's mistreatment and being someone who is both strong and worth being loyal to as a person.
  • Valley Girl: Speaks like this.
  • "Where Are They Now?" Epilogue: She becomes a professional gamer and invited Ao onto her team, where she supports Ao's following.

    Sakuya Suzuka 

Sakuya Suzuka

Voiced by: Mayu Mineda

https://static.tvtropes.org/pmwiki/pub/images/why_8.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

She finds herself tormented by the concept of making friends, and purposefully tries to isolate herself from others.


  • Alliterative Name: Sakuya Suzuka. This is the same case for her VA, Mayu Mineda.
  • Amazingly Embarrassing Parents: Sakuya's constantly dreading leaving her sneaker collection alone for too long, as her mom will try them on when she's not around. This is not something Sakuya likes.
  • Big Sister Mentor: She takes a particular shine to Urara and is the most openly friendly and kind to her, using her far less as a gopher than other members of Promised Blood, treating her to ramen, and otherwise being incredibly kind to her. This kindness is extended to her non-Magical Girl juniors in her school clubs. Urara greatly appreciates her kindness and takes a big risk after Sakuya's death and Promised Blood's disbandment to fulfill her last requests left for Urara, despite the risk it puts her in.
  • Big Eater: As someone who runs hard and works out a lot, she in turn eats a lot to fuel herself.
  • Bully Magnet: Since she deliberately makes herself this to drive people away from her so that she won't have to make friends again. It served as a coping mechanism after she killed her best friend during the Bloody Tragedy until Ryouko snapped her out of it.
  • Challenge Seeker: Sakuya likes pushing herself in challenges from personal running records to hard tasks from Juri.
  • Killed Off for Real: Dies at Ryouko's hands in Arc 2 Chapter 7. Given that they were going for a Mutual Kill, its implied that she allowed Ryouko to win.
  • Kill the Ones You Love: Among the ones she had to kill during the Blood Tragedy was her best friend, who was a member of Juri's gang.
  • Morality Chain: Her death is a large part of what makes Yuna realize that she's gone too far in her quest for revenge, leading to her calling off the invasion.
  • Rapid-Fire "No!": Played for Laughs, usually when she's denying something.
  • Shell-Shocked Veteran: She's haunted by the guilt of having killed other Magical Girls to survive, including her best friend.
  • Stock Shoujo Bullying Tactics: She suffers from them in Kamihama, having her shoes stolen and disparaging texts talking about her. She was the one who set it up, trying to create distance between her and anyone who might end up her enemy in Kamihama to avoid ever having anyone she cares about she might have to kill.
  • Token Good Teammate: The least vicious of the Promised Blood members seen, and is the one who feels the most guilt with the amount of blood she had to spill to survive in Futatsugi City. Though she was initially apprehensive when she was discovered by the Kamihama Magia Union girls to have infiltrated Iroha's school following Ui's kidnapping, she quickly softens up to Iroha and co after the pacifistic Iroha sincerely promises her that she will neither kill nor even harm her despite being their enemy. She was so touched by this that while she doesn't give away Ui's location she promises Iroha that she will not allow Yuna to harm Ui under their custody. She later even willingly betrays Yuna when she actually threatens to go through with killing the Tamaki sisters.
  • Too Qualified to Apply: She becomes depressed during her MSS because her superhuman abilities as a Magical Girl mean that she can't really go all-out competing with her friends on the track team anymore, and she can't experience the thrill of giving her all. Yuna helps her realize that she enjoys helping others push their limits just as much, and she winds up becoming a coach on her school's track team.
  • Trademark Favorite Food: She loves ramen and will treat Urara to it a ramen bar to treat her junior for a job well done. She's not unaware of how it is fattening though, much to her chagrin.

    Ao Kasane 

Ao Kasane

Voiced by: Satomi Amano

https://static.tvtropes.org/pmwiki/pub/images/ao.png

A Magical Girl who is the third Sister of Promised Blood, specializing in mind games.

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

She was the leader of the outcast Janomiya gang before joining forces with the Torayamachi and Ryusagaki gangs to form Promised Blood as one of its leaders.


  • Accidental Murder: When she finds Ryou trying to scope out their Kamihama base, she tries to smash her camera but her axe strikes her Soul Gem and kills her. Despite Ryou being her enemy she's still rather distraught about killing her.
  • Animal Motifs: Snakes, although it's very vague and nowhere as abundant as Juri's is. The frills of her top and skirt resemble snake scales, her hair accessory resembles a snake's fin of some breeds, her habit of sticking her tongue out also resembles that of a snake.
  • Beware the Nice Ones: Ao might be the most laidback leader of Promised Blood. She still disembowels Shizuka in a fight and trash talk her about it. She's also making plans to betray Yuna and Juri in the future to become the sole leader of Promised Blood.
  • Catchphrase: Also counted as Survival Mantra in Crimson Resolve.
  • Character Tic: Has a habit of sticking her tongue out, resembling her snake motif.
  • Disposing of a Body: Ao was the one to clean up the corpses of her friends after they were tortured to death by Monzenbashi.
  • Dissonant Serenity: Played for Laughs, when she sees Yuna's horn stuck in the subway door.
    Yuna: Could you please pull me out of this...? No, no, no. I'm gonna faint...
    Ao: This is funny.
    • Not for humorous purpose anymore, when she sees Karin summons her Doppel, she only gives a Flat "What".
  • The Dog Bites Back: The entire Janomiya gang are made up of younger Magical Girls who want to take revenge on the other gangs for exploiting them. In particular, Ao wants to take her revenge on Ranka, since she used to bully her back when they were both in the Mozenbashi gang.
  • Face–Heel Turn: The trauma she has from killing Ryou along with the Kimochi's influence, combined with the hatred that she has suffered during Crimson Resolve leading to her defecting to Neo-Magius.
  • Foil: Ao and Ranka are both gamer girl members of Promised Blood who originated in two previous gangs the Monzenbashi and Ryusagaki whose interest in games had some relation to their dynamic with their parents. However while Ranka was the second in command to The Bat and one of Juri's closest gang members, Ao was mistreated by The Bat and one of the regular members of the Ryusagaki. Ranka has always been loyal to Juri while Ao formed the subversive Janomiya gang within Ryusagaki and Torayamachi and would later defect to the Neo-Magius. While Ao's gaming hobby and its interaction with her parents is given some focus as her parents come around to it after seeing Ao with friends during the Please, Yuna ~Leave Your Worries to Your Eldest Sister~ after some hesitations, Ranka's intersection between her parents and her hobby is left to unused quotes that imply Ranka uses it to get away from her parents. Ranka in turn is more of a fan of public gaming in arcades than Ao, who prefers tabletop gaming and gaming at home.
  • Friendless Background: The reason why she made her wish in the first place. She always goes out of school to play games as soon as classes end, and nobody shares her hobbies of playing games either.
  • Gamer Chick: She enjoys both videogames and board games, and uses gamer lingo in her speech. She and Rinka often pair together over video games.
  • Girlish Pigtails: Wears her hair like this.
  • Not a Morning Person: Has trouble waking up in the morning. She admits in her swimsuit quotes that sometimes she plays games all night to try to doze off, but ends up just playing until dawn instead.
  • Only Sane Man: She's pretty much the only head of Promised Blood who never does overtly violent actions outside battle. She also has the role (along with Yuna) of strategizing the group's deployment outside of Attack! Attack! Attack! that will surely cause major damage to everyone, even themselves. Given she was out for revenge during Crimson Resolve and would defect to the Neo Magius, this role is not fixed to her however.
  • Red Baron: Known as "The Venom of Janomiya."
  • Reluctant Fanservice Girl: Despite having a midriff exposing magical girl costume that's not exactly covering, she prefers more covered swimsuits and gets angry in her swimsuit costume quotes if you stare at her stomach.
  • These Hands Have Killed: She is seriously shaken after killing Ryou, and it continues to haunt her for a long time afterward.
  • "Where Are They Now?" Epilogue: She becomes a famous streamer with a large following and becomes more famous after becoming a professional gamer, but she goes through a scandal after a slip of the tongue.
  • Younger Than They Look: She is taller than the other girls in the faction, but she's only 15 at most.

    Juri Oba 

Juri Oba

Voiced by: Kayuki Matsumoto

https://static.tvtropes.org/pmwiki/pub/images/ooba_juri_04.png

One of the Magical Girls of Futatsugi City, she was the ruler of the Ryusagaki gang before joining forces with the Torayamachi and Janomiya gangs to form Promised Blood as one of its leaders. Vicious and hot-tempered, she was once Yuna's subordinate before breaking off to form her own gang, and holds a deep rivalry with her.

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Accidental Murder: Juri has an unfortunate habit of doing this, especially when she gets angry.
    • During her Magical Girl Story, she accidentally kills a friend of hers who tried to intervene in a spar with Yuna that ultimately led to a renewed split between the Ryusagaki and Torayamachi factions after they'd previously had an (unsteady) co-existence.
    • During the Crimson Resolve event, when she finds out that a member of her gang had stolen Grief Seeds from their stash, she threatens to slowly burn her to death. She was just trying to scare her, but the poor girl was so terrified that she turned into a Witch.
    • She almost does this to Karin in Part 2 Chapter 2. She had been planning on letting Karin go as she didn't know anything about the Magius and was weak to boot, and had created a wall of fire to scare off Rena and Kaede, but Karin, on the brink of an emotional breakdown, runs into the fire to try and escape and is hurt so badly that she ends up summoning her Doppel and almost dies.
  • Achievements in Ignorance: Manages to discover a secret game move in Please, Yuna ~Leave Your Worries to Your Eldest Sister~ while distracted, panicking, and resorting to setting her digital enemies on fire, which was not publicly known to be possible at the time she did it.
  • Ambiguously Gay: Even ignoring all her various ship tease moments with Yuna, Juri mentions during her Magical Girl Story that she has had girls confess to her before.
  • Awesome, but Impractical:
    • Her Connect not only provides guaranteed Burn and Anti-Evade, but also Blast damage up. The problem here is only Blast up, no attack up or anything else. If the recipient doesn't use a Blast disc in that turn, it'll be almost useless.
    • While Flame attribute attack up granted from her Magia is unique, it'll only advantageous if the foe's attribute is Forest. Her Doppel buffs more by adding attack up in 5 turns, though.
  • Balloonacy: Her Doppel has the form of a blimp, lifting Juri up in the air whenever she summons it. However, unlike Tsuruno, it also connected to her arms, making her pose looks like a cross.
  • Battle Trophy: Her personal memoria, Medals of Respect, Gratitude and Determination shows that she keeps the shattered Soul Gems of Magical Girls she's killed in combat as trophies.
  • Beneath the Mask: While she looks like a carefree girl - if not a bit aggressive, she actually cares a lot about her friends.
  • The Berserker: Juri becomes absolutely ballistic in combat. This becomes more and more of a problem as the series progresses..
  • Blood Knight: While she's also out for revenge just like Yuna, she's much less driven by it like the latter is as she's more in it for the fun of getting to fight other Magical Girls in another city.
  • Book Dumb:
    • She doesn't do very well at school, though it is shown that she can be redoubtable if putting more effort into studying, such as she was able to pass the entrance exam to a prestigious girls' school, which is said to be not easy to get into.
    • In battle, she is also the one to come up with unorthodox yet effective solutions, it can be the case of Smarter Than You Look, or as the the Please, Yuna ~Leave Your Worries to Your Eldest Sister~ event implies, that she simply isn't good at studying in general in an academic setting.
  • Brains and Brawn: Ranka's quotes mention how, while Juri is strong, she's good at making plans. This would ultimately be the dynamic they had as leaders of Ryusagaki with Juri as the headstrong muscle and Ranka as the more calm-headed planner, though Juri herself isn't completely unable to make plans and Ranka, despite not considering herself 'strong', is not without some force to back herself up individually.
  • Breaking Old Trends: The first 4* unlimited Magical Girl to have the followings in her kit:
    • Three Blast discs facing the same direction (Vertical Blast)
    • Attribute-focused attack up
    • Blast Salutation (gaining MP when using Blast)
  • The Bully: She practically has Shigure and Hagumu wrapped under her fingers and occasionally uses them as a punching bag to de-stress.
  • Daddy's Girl: She loves her father and made her wish for his sake to make her issues easier on him. At one point she even put aside everything she's doing just to answer his phone call. She's also willing to mobilize Promised Blood to stand for a raffle sale to get a type of embodied jacket he once owned for herself. One of her memorias featuring her is named "The Great Father". Her magia name is also taken from one of her dad's special moves.
  • Does Not Like Spam: In her quotes, she shows a pretty vehement dislike of carrots, up to and including trying to get Ranka to eat them instead.
  • Driven to Suicide: In Chapter 8, she decides that peace can never exist while someone like her is around, and so tries to smash her Soul Gem, but Yuna comes Just in Time to stop her.
  • Even the Girls Want Her: During her MSS she mentions that she's had girls confess to her before.
  • Fire-Breathing Weapon: Her weapon is a flamethrower, which is a reference to a fire-breathing dragon.
  • Hair-Trigger Temper: She's Implied to have one even before the series began but truly develops a rather violent one after becoming a magical girl.
    • Played for Drama in Crimson Resolve: She knows that her temper can cause harm, even calls it "an incurable sickness". While blaming others for the war to happen in the first place; deep down she convinces herself that everything is her fault, which leading to her attempting suicide.
  • Hidden Buxom: Normally she wears layers upon layers of clothing so her breasts are mostly obscured, but they are noticeably visible when she transforms.
  • Hidden Depths:
    • For all her vicious, aggressive behavior, the beginning of the Crimson Resolve event shows her in anguish over a romance novel's Cliffhanger.
    • At home, she is the one who is in charge of household chores. She's also good at cooking herself.
  • Hide Your Lesbians: With Yuna Kureha. Despite in Chapter 10 being shown to live together, raise a child together, and later confirmed in their dual unit quotes to share a bed (which is made clear to be something they still frequently do in the present day), they're still never stated outright to be a couple.
  • Hime Cut: Juri's hair is prominently black in color, she has straight hair with blunt bangs and chin-lengthed sidelocks. Though it's hard to notice as she usually wears her hair in Girlish Pigtails, and her personality is a far cry from the attributes related to the trope.
  • I Surrender, Suckers!: Tries to pull this on Momoko by asking for a ceasefire and then attacking her when her guard's down. As shown by the entry under Nice Job Fixing It, Villain!, it backfired.
  • Lady Swears-a-Lot: She has been told to be careful with her language more than once. She seems to have inherited it from her father whose similarly foul-mouthed.
  • Luminescent Blush: Whenever she's angry or embarrassed. She is prone to blushing very easily.
  • Magic Skirt: While there are many scenes when her pleated skirt flutters (not to mention her Doppel literally sends her flying), nothing underneath is shown.
  • Missing Mom: Juri cooks and cleans for her dad and discusses the idea of her dad remarrying in her character quotes and talk about him bringing a lady home in her Magical Girl Story, though what happened to Juri's mother isn't clear.
  • Mythical Motifs: Western dragons, which makes her an outlier in the traditional eastern motif of her leading the Ryuugasaki faction (that fought against Torayamachi). Her clothes resemble a Qipao, a kind of traditional Chinese clothing while in Chinese culture, there are also many fairytales related with dragons. Even her hairstyle and accesories are also made to resemble dragon horns. (It should be noted that Asian dragons are quite different and don't breathe fire.
  • Nice Job Fixing It, Villain!: Her forces and Momoko's rescue team were evenly matched at the battle of the Satomi Satellite Array until Juri landed a cheap shot on Momoko after pretending to ask for a ceasefire. Momoko is angry enough that her encouragement magic activates, raising the morale of her team and giving them the edge.
    • Afterward, she causes Karin to summon her Doppel from a combination of her harsh interrogation of her and accidentally burning her with the fire she had created. McDougal proceeds to lay waste to Promised Blood's forces, forcing them to retreat.
  • Older Than They Look: Being 16, she belongs to the "older generation" of Futatsugi's magical girls.
  • Onee-sama: Could be considered to have a variation of this with Yuna Kureha, as Juri calls her "Nee-san" despite not being related. While Yuna, Juri, and Ao all refer to each other as sisters throughout the Main Story due to their formation of Promised Blood involving becoming blood sisters, Juri specifically had been shown calling her "Nee-san" prior to their blood oath, and was shown to specifically refer to her this way in contexts that had some pretty strong implications for their relationship. It's also worth noting that Juri was already associated with yuri tropes prior to this, as despite being from a low-income family, she's shown to go to a prestigious all-girls school, where she's been asked out by several girls. This is in contrast with Yuna being a very wealthy girl, that would've ended up at a similar school to Juri's, had she not made the conscious choice to go to a school below her station.
  • O.O.C. Is Serious Business: She was surpringly quiet at the beginning of Chapter 8 Arc 2; and not even answering multiple messages from Yuna. See Driven to Suicide.
  • Parent with New Paramour: Juri's mother is unseen, with the topic of him seeing someone else raised in both Juri's Magical Girl Story and her quotes implying she's either dead or divorced, with her quotes having her mention her thoughts about her dad remarrying . The concept of her dad remarrying is something Juri is torn on.
  • Parental Title Characterization: As befits her rather close and casual relationship with her parent, she refers to him as Pops.
  • Pet the Dog: After accidentally burning Karin in the above incident, she genuinely feels bad for it and even offers Karin a Grief Seed as her way of apologizing.
  • Red Baron: Known as "The Flame of Ryuugasaki."
  • Repression Never Ends Well: Juri's anger issues, something she herself refers to as something she is unable to rid herself of, is something she uses her wish to repress. However, this wish did not make the problem go away, and thus eventually it will bubble up and require her to let it all out. Usually in a fight or a spar.
  • Ridiculous Procrastinator: Part of her academic issues in Please, Yuna ~Leave Your Worries to Your Eldest Sister~, on top of having issues with studying, is her forgetting about multiple book reports until the night before they are due.
  • Signature Laugh: "-Nihi", which is inherited from her father.
  • Spell My Name With An S: Her last name is spelled as "Ooba" or "Oba", depending on the translation.
  • Taking You with Me: When it becomes clear that she can't do more than stalemate Tsuruno during the Magia Union's invasion of Promised Blood's Kamihama base, Juri tells Yuna to use her magic to bring down the tunnel her and Tsuruno are fighting in to protect their Mirrors portal, killing them both. However, this fails since Felicia takes Yuna's blow instead.
  • Tareme Eyes: In contrast to Yuna, showing her Hidden Heart of Gold and Tomboy with a Girly Streak side.
  • Thinking Tic: he occasionally put her hand to her chin, her thumb and index finger forming an L-shape.
  • Third-Person Person: Often refers to herself with "Juri-sama", or "Juri the Great" in the English translation. It's heavily implied that she does this to play up a persona and to try and distance herself from all of the violence that she's had to engage in.
  • Took a Level in Kindness: After the events of Crimson Resolve, she becomes more considerate towards her teammates.
  • "Where Are They Now?" Epilogue: She becomes a professional boxer after graduation, but because she often broke the rules whenever she got heated, she quickly shifted into becoming a trainer.

Holiday Variants

    Yuna & Juri (Vampire ver.) 

Yuna & Juri (Vampire ver.)

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]
  • The Atoner: The reason the two are this way.
  • Flower Motifs: The pair have a red rose motif, both in their outfit design, and through the blood they use to fight being stylized as rose petals.
  • Security Cling: Like Yuna's base form, this Yuna sleeps best with something. Though in this unit, instead of a hug pillow, its Juri herself. Juri's not that fond of this as Yuna hugs her incredibly tightly in her sleep.

Puella Care

    General 
A group of Magical Girl Coordinators who travel across the country, both offering their services and teaching their secrets to select Magical Girls who qualify.
  • Despair Event Horizon: According to Livia, to be a Coordinator is to wish for utter despair. Even the girls who wished for destructive or deplorable wishes, said wishes are still their 'hope'. Therefore, the Coordinators are those who bring nothing but ruin since the beginning, even to themselves. They usually made their contract during an extreme emotional breakdown, and wished to drag anyone else to the same turmoil as they were.
  • Neutral No Longer: Despite their ideals of neutrality, they wind up siding against the Neo-Magius because Himena has made and intends to use a device that will force every other Magical Girl in Kamihama to shatter their Soul Gems. However, they limit their intervention, only assisting in the destruction of the device.
  • Sigil Spam: Their Sigil is engraved on the window in Mitama's shop, and it appears while doing a Fate Weave. In the anime, it also appears whenever two Magical Girls Connect.
  • Stage Magician: Their magical girl outfits are themed around this, which seems to be a common theme among Coordinators in general including Mitama. It's especially prominent with Livia.
  • Team Switzerland: Puella Care offer their services to anyone who needs them, taking a neutral stance in any conflict that they may run into. Their founder, Livia, considers Mitama a failure to their ideals as she took sides during Kamihama's battle against the Magius, first siding with the Magius and then siding with Iroha and Yachiyo's faction.
    • Harming Puella Care Adjusters is also taboo, as well as fighting in any area that they've declared a neutral zone. In Part 2 Chapter 2, Yozuru interrupts a skirmish between the KMU and Promised Blood to tell them that they're on Puella Care property and to please take it elsewhere. Tsuruno deciding to honor their neutrality pays off when Shizuka is grievously wounded later in the chapter and Livia agrees to see to her wounds.

    Livia Medeiros 

Livia Medeiros

Voiced by: Honoka Kuroki

https://static.tvtropes.org/pmwiki/pub/images/card_10414_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Ambiguously Brown: She's the first dark-skinned Magical Girl shown in the game. Although her very Portuguese name suggests that she may be from Brazil (which is known to have a significant population of Japanese nationals), it's not known if "Livia Medeiros" is even her real name. Arc 2 Chapter 11 confirms that her mother was Brazilian.
  • Blue-and-Orange Morality: It's implied that her concept of 'neutrality' makes her often misunderstood. Just because she teaches Yozuru to regain her empathy and saves Sudachi from her trauma, it doesn't mean that she's doing it out compassion - it's just the situations simply align to do so. Both Yozuru and Sudachi are somewhat aware that Livia has no love for them and has been using them for her own plans. Livia describes herself as "stopping at the red light not because red light means stop, but because green light means go". Arc 2 Chapter 11 reveals the true reason for her mindset - she wished to become evil itself, therefore misfortune will befall anyone she shows kindness and compassion to. Nevertheless, she still falls under the scope of a Well-Intentioned Extremist given her goals have the aim of solving the entropy issue and remove the need for magical girls - but still goes on to notify she does it out of mere convenience.
  • Born Unlucky: Where to start... Her mother is AWOL in Brazil, her father gets gruesomely crushed by a hydraulic press (and she even gets to see his mangled corpse), she gets relocated in a different facility where she is bullied in school and chided by her teachers, gets kidnapped and sold off to a human trafficking group, only to be nearly disposed of when she suffers from lifelong injuries.
  • Chekhov's Gunman: She was the mentor Mitama mentioned at the end of her side story in the first part of the story, only appearing in person in the second part.
  • Disappointed in You: She's not shy in expressing her disappointment towards her protege Mitama when she learns that the latter took sides during the Magius conflict in Arc 1 when as a Coordinator, she was supposed to stay completely neutral regardless of reason.
  • Early-Bird Cameo: She first appeared in Mitama's "My True Nature Is..." Memoria Card as a silhouette long before she makes her official debut in Arc 2 of the Main Story.
  • Hope Springs Eternal: Like many other magical girls, (and ironically despite her weary outlook), Livia actively encourages whoever she’s speaking to in her sidestory to not give up hope, not to find strength in a curse, and lend a shoulder to other magical girls, lest they share her fate.
  • The Mentor: She passes on her knowledge of adjusting to any "cursed" Magical Girl who has the potential to become a Coordinator like her. She was the one who taught Mitama everything she knows in the past.
  • Mysterious Past: As stated in her description, not a lot is known of her background before she became a Puella Care. Even in her sidestory, she sidesteps Kagome's question about that topic, and we end up learning absolutely nothing of her backstory. Players had to wait until the release of Arc 2 Chapter 11 to finally shed light on Livia's (particularly gruesome) past.
  • No Good Deed Goes Unpunished: Following her escape from the pseudo-hospital-slaughterhouse facility, she's relocated to another orphanage, and in her new school, meets a teacher who, for once, doesn't treat Livia like a reject and actually extends a hand to her to help her out. Their bond strengthens, Livia slowly opens up to her, and her counseling soon enough inspires her to start to do the same... That is, until various students start self-harming and seeing back their abusive family, which causes her to take distance again... And then she witnesses the only person who showed a modicum of sympathy towards her , her teacher. get crushed by a stray truck wheel the day of said teacher's marriage. Following that, Livia ends up concluding her wish did not twist her personality to be evil, but rather become a Walking Wasteland, and gives up on good and evil altogether.
  • Older Than They Look: Her design wouldn't make you think twice about the fact she's an adult, but you probably wouldn't assume that she's been a magical girl for at least 20 years. In the Night Fairytale ~You Were At the Water's Edge~ event, she mentions having met a magical girl capable of giving life several decades ago. The guidebook says she's 20, so if she was just exaggerating or if its true in a 'biologically twenty' sense of the word is still debated by fans.
  • Stage Magician: It fits given she was training to become part of a circus troupe after being forcibly kidnapped by human traffickers. She knows a variety of illusionist tricks which she incorporates into her magic.
  • Team Mom: She is a somewhat stern example to Yozuru and Sudachi, being the one who is teaching them how to be Coordinators, as well as trying to help Yozuru relearn empathy and help Sudachi in trying to communicate. She presumably did the same for Mitama, when she was learning under her.
  • Team Switzerland: Invoked; she serves any party and reveals that all Coordinators are supposed to be completely neutral in their dealings. She actually brands Mitama to be a failure and a traitor to their cause because she ultimately chose sides in the war against the Magius.
    • Ultimately averted, as its revealed that Livia is working with Kyubey to facilitate the Kimochi war for unknown reasons, as well as trying to instigate conflict between the West and Eastern wards again.
  • Then Let Me Be Evil: Her wish, verbatim. It stems from her past: Livia was a girl constantly cursed with misfortune with people all around her badmouthing her, twisting her words, abusing her and so on. At some point, she even gets kidnapped by a human trafficking business and gets the idea that she is evil hammered in her head, since she cannot fit in with the "good" people she so despises. When she lets said business down due to suffering lifelong injuries, and is essentially sent to a slaughterhouse to be disposed of, she believes she wasn't evil enough to thrive there; and thus makes the wish to Kyubey to become evil itself.
  • Token Minority: While it's not stated that she's from a different country, she is said to not be Japanese. "Medeiros" is also a common surname in Brazil.
  • Well-Intentioned Extremist: Her reason for trying to re-instigate the conflict between the East and West wards are pretty much the reason why Kyubey dragged all the different factions into Kamihama in the first place - to farm as much energy as possible to put a halt to entropy by having everyone unleash their doppels over and over, and therefore eventually remove the need for magical girls in the first place. When Kyubey found that plan inefficient, Livia moved to a plan B, which revolved around manipulating Kagome into gathering a myriad of bonds all over the city so that the karmic energy she would release from being a witch would skyrocket and eventually solve the entropy problem on its own (sounds familiar? Madoka also had this going for her in the original series); even Livia herself admits she'd rather they followed through with plan A, though.
  • "Where Are They Now?" Epilogue: She's still travelling the world for the sake of the universe. She runs a kitchen car whenever she runs low on money.
  • Wingding Eyes: Her eyes on her battle sprite when heavily injured or struck with status ailments are a mass of swirly black dots. When using her Doppel, her eyes become blank white plates.

    Yozuru Sasame 

Yozuru Sasame

Voiced by: Kurumi Wakamatsu

https://static.tvtropes.org/pmwiki/pub/images/card_10404_c.png
[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]
  • Anti-Gravity Clothing: Her belt doesn't seem attached to anything.
  • Between My Legs: Inverted during her transformation. Everything about it happens outside of the thigh window in her pants, the latter serving as a vanishing point as the camera pans out.
  • Bifauxnen: Androgynous and elegant, her description calling her "gentlemanly."
  • Breaking Old Trends: Notably the first Void/Null Magicial girl to be offensively oriented.
  • Broken Ace: She's a great piano player, in tip top physical shape, has mommy-tier cuisine and is a pleasant person towards everyone she talks to. Then you learn all these things minus the last one is due to her strict upbringing where she had so many extracurricular activities that what free time she has, she might as well spend it on sleeping; And the latter part is because she's relearning to be kind after throwing that emotion away through her cursed wish, following the death of her mother.
  • Cane Fu: Employs a walking cane as her primary weapon.
  • Disappeared Dad: While her mother had always present in her life, Yozuru never once talk or care about her father. Based on her mother's conversation about getting money from her father, it's implied that Yozuru is a bastard, and her mother is someone's denounced mistress.
  • Education Mama: Her mother was incredibly demanding of her, slotting her in tons of extracurricular activities and motivating her to keep herself busy so she could always get top marks in everything. Turns out, however, that all of this was part of an elaborate scheme just so Yozuru could keep herself busy enough that she would never have to come back to an empty apartment and feel the weight of loneliness, as her mother barely had enough time to come back home and properly take care of her whatsoever.
  • Emotionless Girl: Interestingly, her wish to kill her kindness and empathy is not the thing that caused her current emotionless state; her wish instead made her into someone with absolutely no restrain. She was violent and foul-mouthed because she had no attachment to anyone to stop herself from lashing out at anytime. Her current state is the result of her attempt to relearn from zero emotions other than petulant rage.
  • Former Teen Rebel: The rebellious part hardly lasted, though. See "My God, What Have I Done?".
  • Glass Cannon: Hoo-hoo, boy. The ability to demolish just about anything with a Blast Puella combo while also being capable of being demolished by anything in 2-3 hits makes her perhaps the most jarring example of this. Despite Ashley's recent arrival onto JP with her 4 Blast discs and Lightning Bruiser stats, Solo Yozuru in Mirrors is still commonplace anyways because she gets a personal memoria that passively gives her a massive increase to both her Attack and Blast damage, and combined with her Void Element to hit everything for neutral damage, ensures that her Blast Puella combos straight-out nuke everything but the tankiest of foes. Solo Yozurus on Defense are rather easy to defeat on Turn 1, though - provided her player isn't wicked enough to have slotted Damage Cut or Evade memoria on her, that is... It's so egregious even her 2021 Magical Girl Sticker makes fun of it.
  • Lack of Empathy: Invoked this through her wish, killing her kindness to keep on living with her grief. This gets problematic as a coordinator; Livia notes that with a lack of kindness comes a complete inability to understand other people's feelings, which is usually perceived as the bread and butter of any good Coordinator. It's to the point Livia crafted Yozuru a guidebook which is easily summed up as 'How to People', integrated as part of her training regimen among Puella Care. Also comes with a No Sense of Humor additive; She tries to tell a joke to defuse a rising conflict between Mifuyu and two Promised Blood Girls, and all she ends up doing is making grimaces to everybody. Somehow, though, that works.
  • Missing Mom: Her mother was run over by a truck, though the wording heavily implies she did this to herself on purpose.
  • My God, What Have I Done?: Frustrated at the fact her mother put so much pressure on her, Yozuru eventually ends up rebelling against her and her demanding behavior; However, the shock it inflicts on her mother is so extreme that it plunges her into a massive depression, and later she dies in such a way that it might as well be suicide. Yozuru only finds out about her mother's true intentions after finding her Secret Diary where she documented everything about Yozuru's growth as a person. The shock she subsequently receives herself is bad enough for her to practically follow her mother in death. She barely manages to escape this thanks to Kyubey, though.
  • Not So Stoic: Due to her wish, she's usually pretty even in tone due to her loss of emotions. However you do get more of a reaction out of her than her calm demeanor in certain situations: mosquito swarms for one thing.
  • Sheep in Sheep's Clothing: It's ends up zigzagged. For the entire first part of Yozuru's sidestory, Mifuyu's spying on her, believing her and Puella Care's other members hide nefarious motives beneath their neutrality. Needless to say, she's positively stunned at how gentle-hearted, if just a little awkward, Yozuru is with absolutely everyone she meets. However, the later parts of the sidestory reveal Yozuru had erased her emotion and empathy. The Yozuru Mifuyu saw is her consciously trying to be more human.
  • Took a Level in Badass: In "Battle Museum" story, it's shown that when Yozuru was still a new magical girl, she struggled a lot just to defeat a Witch. In the present, she's so intimidating that her sheer presence cowed anyone with "bright" ideas to attack Puella Care.
  • "Where Are They Now?" Epilogue: As she works on relearning kindness she's become popular as a host, but she really just wants to be a childcare worker.

    Sudachi Sawa 

Sudachi Sawa

Voiced by: Asuka Shioiri

https://static.tvtropes.org/pmwiki/pub/images/sawa_sudachi_04.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • All of the Other Reindeer: Since she was a loner with no friends, her classmates decided to sacrifice her to save themselves. This backfired hard when Kyubey chose that moment to offer Sudachi a contract, and Sudachi made her wish out of pure spite: instead of herself being sacrificed to save her class, her class was sacrificed to save her.
  • Animal Motifs: Bats, with her outfit looking pretty vampiric in inspiration and the protrusions on her head shaped like bat ears.
  • The Atoner: Immediately after her wish resolves, she's horrified at what she's done. She considers training as a Coordinator to be part of her atonement.
  • Clothing Combat: She fights by extending pieces of her cape.
  • Cute Mute: Sudachi can’t speak (normally), but she sure is cute.
  • Glacier Waif: Her playstyle is that she can take a lot of hits, she can taunt to get hit a lot, and her MP build up fast each time she got hit. This little girl is a menace to encounter in Mirror, because she's often too tanky to take down fast before retaliating with her Doppel.
  • Homeschooled Kids: After the massacre at her school, her family understandably pulled her out of school and began homeschooling her.
  • "Not So Different" Remark: An effect of her wish was that the gunman started sympathizing with Sudachi for both being cast aside by their classmates. As a token of camaraderie for his fellow outcast, the gunman killed everyone except her. Needless to say, this horrified her and reinforced her wish for atonement.
  • The Unintelligible: Her lines only come out as muffled noises, so Yozuru has to "translate" what she's saying to everyone else. It's later revealed that she can still speak properly using telepathy, but will only do so for people she trusts. Her selective muteness is caused by the trauma of the school-shooting she survived through.
  • Vitriolic Best Buds: Sudachi and Mikage are best friends. However, they're also little kids, so their friendship sometimes is dotted with quarrels and making ups.
  • "Where Are They Now?" Epilogue: By confronting and reconciling with her past, she is slowly beginning to recover her voice. Livia and Mikage recently heard her real voice over the phone.

The Neo-Magius

    General 
A splinter group of the Wings of Magius who refused to dissolve after the conclusion of the first story arc. They still believe in the ideals of Magical Girl supremacy that the Magius preached, and are therefore angry that their many sacrifices as Feathers were seemingly for naught. In spite of all, their power is so meager in comparison to the original Magius faction that they're treated as nothing other than pushovers. Initially founded by Hagumu Azumi and Shigure Miyabi, its leadership has since been transferred to the much more charismatic Himena Aika.

Tropes applying to the organization:


  • Big Bad Ensemble: Though the group started out as harmless and pathetic, the moment Himena took charge, their threat level significantly increased, making them the secondary antagonist faction of Arc 2 after Promised Blood.
  • Dwindling Party: Throughout the later parts of Arc 2, members start objecting to or being talked down from Himena’s plan, reducing the strength of the organization. First Alexandra leaves after Himena refuses to back down in Chapter 8. Then, Mitsune, Shigure, and Hagumu defect in Chapter 9 Episode 3. Then, the Tokime Clan manages to bring back Shizuka and their other defectors in Chapter 9 Episode 4. Then, Mikage’s Operation Friendship wins over Mitama and Kanagi back to the Union in Chapter 10 Episode 3. Then, Promised Blood manages to cure Ao’s mental corrosion that led to her siding with the Neo-Magius in Chapter 10 Episode 4. Then, Chapter 10 Episode 5 has the final dominos fall, with Mifuyu convincing San and Miyuri to back down; Mitama, Kanagi, and Tsukuyo getting through to Tsukasa; and finally, Himena getting beaten up by the Mikazuki girls and talked into cooperation by Alexandra.
  • Heel–Face Revolving Door: In Chapter 2 of Arc 2, the leaders of Promised Blood manage to coerce them into helping them ambush the Kamihama Magia Union and the Tokime Clan's combined forces. However, they later go and warn the Magia Union about Promised Blood's plans.
  • Image Song: "Ideologie", which is sung by the character's voice actors.
  • Ineffectual Sympathetic Villain: Despite claiming to carry on the Magius' legacy, they're pretty pathetic. Promised Blood makes quick work of numerous Feathers when they try to stop their invasion, Touka and Nemu laugh off their request to join them, and even the Kamihama Magia Union basically ignores them since they're that little of a threat. Both of its named members, Shigure and Hagumu, are shown to be pretty sympathetic and completely non-threatening... at least before Himena comes in and becomes the de facto leader of the group on a whim...
  • Super Supremacist: They believe that magical girls are inherently superior to normal people and seek to restructure society so that magical girls are at the top of the hierarchy. Their plan in Arc 2 Chapter 9 involves mass-hypnotizing the regular people of Kamihama so they are psychologically incapable of eating or drinking, intending to only reverse the effects in those who accept magical girl supremacy.
  • Took a Level in Badass: Their group becomes more dangerous and effective the moment Himena came in and took the helm. One of the first things they do the moment they went on the attack was to put a jump on the Tokime Clan and then steal the Kimochi bracelet under Chiharu's possession...by hacking her arm off of her. And there's also the things they do to sway other magical girls to their side, including the likes of Shizuka and even Mitama and Kanagi.
  • Unwitting Instigator of Doom: They had a device that would purge every magical girl in Kamihama into endless nightmares and darken their Soul Gems until they witch out ready to use. However, even though Himena refused to use it out of concern for her comrades, Mikoto stole the device after Himena threw it into the ocean and activated it, affecting everyone but the leaders, Ui, Puella Care, Kagome, Alina and Karin. This actually causes everyone but Alina and Karin to die in one timeline and Touka and Nemu to convert the affected girls into Uwasa in the next to save them, forcing Iroha to pull off a Heroic Sacrifice to restore them.

    Himena Aika 

Himena Aika

Voiced by: Yukina Shuto

https://static.tvtropes.org/pmwiki/pub/images/himena_aika_card.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

A mysterious, seemingly carefree girl who takes over the reins of the Neo-Magius. After her boyfriend, Hiko, was bullied to suicide, her wish was to have her be reunited with him, but within herself, causing his existence to be preserved spiritually inside of her form, allowing her to communicate with him freely.


  • Affectionate Nickname: Is called "Hime-chan" by Alexandra.
  • Anime Hair: A particularly egregious case. Her hair consists of sharp side bangs that make an angle downwards, but she somehow also has some strands long enough to barely touch her shoulders, and she has a bow-knot on top of her head made of her hair.
  • Beware the Silly Ones: Her seemingly carefree and whimsical nature belie a rather crafty individual underneath.
  • Brooding Boy, Gentle Girl: According to Himena, her boyfriend Hiko was a withdrawn and broody loner when he was still alive, contrasting the perky and lively Himena who was popular with their classmates.
  • Bunny-Ears Lawyer: She's introduced as a whimsical oddball who's usually prone to strange behavior every now and then, but ultimately proves to be one of the most dangerous figures in the Kimochi war by virtue of her charisma, ability to get a good read on people, and her cleverness. Under her leadership, she managed to slowly turn the tides in Neo-Magius's favor while playing mostly everyone else outside their faction like a fiddle.
  • The Chessmaster: Her most frightening skills in-story are her intelligence and charisma and she puts both to very effective use once she takes over as leader of Neo-Magius.
  • Childhood Friend Romance: She and Hiko were childhood friends who eventually fell in love with one another before Hiko ultimately killed himself because of the bullying he received when his and Himena's relationship was outed one day.
  • Cloudcuckoolander: Her thought processes are very unusual and oftentimes random, confusing those who don't know her very well.
  • Combat Pragmatist: San notes in San Kagura Wants To Be Honest that Hinema has no problem using non-direct tactics, sneak attacks, and otherwise not fight fair when facing opponents that are stronger than her, such as San herself. San, who recognizes that the Feathers need to believe in their leader's strength, recognizes this approach has flaws and trains her into being more willing to fight stronger opponents head on.
  • Disney Death: Has Mitsune use her Doppel to create an illusion of her dying to Asahi’s sniping in chapter 5. Even the other Neo-Magius are fooled until she reveals her survival.
  • Driven to Suicide: When Sasha first met her, Himena was contemplating suicide due to everyone's refusal to believe Hiko was a part of her. In chapter 10 she attempts to become a Witch after her plan’s failure, certain she couldn't keep going with everyone denying her and Hiko's relationship, only for Sasha to step in and save her again.
    • In a fake timeline shown to Iroha where Magical Girls don't exist, Himena commits suicide to be with Hiko in the next life, but not before identifying all of the bullies responsible so that they can live with the shame for the rest of their lives.
  • Expository Pronoun: Uses a very unusual pronoun in the form of watashi-chan, 'my cute self', or 'this cutie'.
  • Genki Girl: She's cheerful, bubbly, and always has a smile on her face. She bewilders both Shigure and Hagumu when she nonchalantly introduces herself to them fully knowing they're members of Neo-Magius.
  • Heel–Face Turn: At the end of Arc 2 Chapter 10, Sasha convinces her to stop fighting and work with the other factions.
  • Join or Die: Her ultimatum to the people of Kamihama is that they will lose their ability to eat unless they submit to the Neo-Magius.
  • The Leader: Though not initially, she takes the reins of leadership from both Shigure and Hagumu at the behest of Alexandra shortly after her introduction in the story out of sheer interest.
  • The Lost Lenore: She genuinely loves Hiko and was devastated when he killed himself to shield Himena from the discrimination they both faced as a result of them going out together. Her wish, and many of her actions and her general disposition towards humans are a result of her grieving his loss.
  • Mythical Motifs: Her outfit, part of her name, and a crucial element of her backstory are references to Orihime of the famed Tanabata legend.
  • Not a Morning Person: Per Sasha's swimsuit quotes, she is not a morning person and takes time to be roused.
  • Power Parasite: Her innate magic allows her to temporarily transfer another person's magic. She starts out completely unable to benefit from this herself, having to transfer it to a third party, then figures out how to implant it into an item she can use, and finally cracks how to imbue it directly into herself.
  • Psychic-Assisted Suicide: At one point, she uses a device imbued with Mitsune's magic to attempt to order all of Kamihama's Magical Girls other than herself to shatter their Soul Gems, only failing because the device was destroyed.
  • Pure Is Not Good: She unnerves Chiharu because despite her sheer ruthlessness in achieving her goals, Himena wholeheartedly believes in the doctrine of Magical Girl supremacy that Neo-Magius preaches and legitimately desires to bring salvation to Magical Girls who believe in their cause, without a hint of malice in her whatsoever.
  • Star-Crossed Lovers: She actually did have a boyfriend at one point, an intelligent yet lonely boy who made an odd couple with a popular girl like her. The teachers at their school, concerned about her affect on his academic potential, broke up the relationship, and eventually her boyfriend was Driven to Suicide. Even their names, Hiko and Himena, are references to Hikoboshi and Orihime of the Tanabata legend.
  • Valley Girl: Speaks this way, also being The Nicknamer.
  • "Where Are They Now?" Epilogue: She's started a successful nail salon business. She's trying to use the proceeds to spread Magical Girl supremacy and the story of her relationship with Hiko.

    Shigure Miyabi 

Shigure Miyabi

Voiced by: Akari Kitou

https://static.tvtropes.org/pmwiki/pub/images/miyabi_shigure_04.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Brats with Slingshots: Her weapon is, indeed, a slingshot.
  • Disappeared Dad: Mentions her dad isn't around but trails off before mentioning specifics to Himika in AS 2 when Himika mentions her mother isn't in the picture and that it isn't that unusual to have a single parent.
  • Doomed Defeatist: San notes in San Kagura Wants to Be Honest that Shigure and Hagumu are prone to defeatist attitudes in combat, and part of their training is getting them to overcome this flaw for the sake of the organization.
  • Heel–Face Turn: In Arc 2 Chapter 9, after seeing how psychotic Himena's plan is, she, Hagumu and Mitsune finally ditch the Neo-Magius and join Iroha's side.
  • Hypocrite: She hates her mother for falling into a pyramid scheme, but she was seduced into joining the Wings of Magius.
  • Teeth-Clenched Teamwork: While neither Shigure and Hagumu are very fond of Himena's takeover, Shigure seems to be the most bitter about it as she believes Himena will use them as pawns to achieve her goals, and once she's done, abandon them. The three eventually have a heart-to-heart in the Dependence Blue event, in hopes that their relationship can improve.
  • Toxic Friend Influence:
    • Hagumu was very close to outright abandoning Neo-Magius because she actually doesn't have any attachment toward the group's ideal, but Shigure's inferiority complex caused her to make her doubt her own capability to contribute for the Union.
    • Though this influence can be counted as mutual, as socially awkward Shigure may be, it is Hagumu who keeps making excuses to prevent both of them from moving on from their insecurities, thinking their actions are all futile.
  • "Where Are They Now?" Epilogue: After winning a robotics competition she became the star of Kosho Academy, but she got so nervous at the interview that she cried.

    Hagumu Azumi 

Hagumu Azumi

Voiced by: Tomoyo Takayanagi

https://static.tvtropes.org/pmwiki/pub/images/card_10304_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

She's incredibly clumsy and as a Black Feather, was never very good at fighting other Magical Girls, but she still has big dreams for her future.


  • Cute Clumsy Girl: She's tripping over her own feet most of the time and can barely carry her own weapon. She even trips over herself at the end of her Magia.
  • Doomed Defeatist: San notes in San Kagura Wants to Be Honest that Shigure and Hagumu are prone to defeatist attitudes in combat, and part of their training is getting them to overcome this flaw for the sake of the organization.
  • Forehead of Doom: Easily has the biggest one in the cast, not helped by her hairdo. It's poked fun at on her 2021 Magical Girl sticker.
  • Heel–Face Turn: In Arc 2 Chapter 9, upon learning just what Himena's plans are for Magical Girl supremacy, she and Shigure take Mitsune and defect to the Kamihama Magia Union.
  • Meaningful Name: Her Doppel is named after Abigail Willaims, the first witch accuser of the Salem Witch Hunt. While it's generally agreed by historians that Abigail was an ordinary girl who just happened to accuse people of doing witchcraft, because of the osmosis from The Crucible, Abigail Williams is better known as "a witch who accuse innocents of being a witch so they'll get executed". Abigail is a Doppel/Witch that is super effective against magical girls.
  • Weapon of X-Slaying: Though she's bad at fighting other Magical Girls, she's actually very good at killing Witches, likely because her wish was made to destroy one. This is reflected in her Connect, which gives its target bonus damage against Witches. Meanwhile, her Doppel is stated to be very good at killing Magical Girls.
  • "Where Are They Now?" Epilogue: One of the cosplay outfits she made for her seniors became very popular, and now she's very busy with lots of orders.

    Jun Kazari 

Jun Kazari

Voiced by: Marina Inoue

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She's always moving out because of her parents' work, so she's not making many friends. However, she's well-liked by kids that frequent her favorite candy store.


  • The Aloner: Because has no connection with anyone in a meaningful way, she's ignorant to many things as a magical girl in Kamihama like the brewing hostility between East and West. Kanae, who doesn't really care about it herself, ends up warning her about this because how blase Jun takes herself for being a Chou magical girl wearing a Daito uniform.
  • And Then John Was a Zombie: She uses up all of her magic and becomes a Witch at the end of Dependence Blue. It happens because the event happens in Takarazaki, not Kamihama - so no Doppel Barrier to shield her from this occurrence.
  • But Now I Must Go: The "Girls in the Hood" event story ends with Jun moving out of Kamihama instead of simply between the city's wards, bidding farewell to Mitsune and hoping that she'll find strength to improve herself. Two years later, she returns to Kamihama, sensing ominous air. Cue a montage of Kamihama's ruined landscapes caused by Walpurgisnacht attack and Neo-Magius Feathers prowling the city.
  • Chekhov's Gunman: She first appeared in an event which is mostly used to introduce the Yachiyo & Mifuyu unit, but is soon revealed to be more important to the story than she seems.
  • Fan of the Past: She likes old-fashioned candy because it reminds her when she doesn't need to move around the city and be a normal girl. Her Doppel is a old movie projector playing nostalgic scenes because of this.
  • Friend to All Children: Because of her parents' work, she's always moving. Because of this, she never make meaningful friendships with her classmates. The only way they can hang out is when they come to the candy store she frequents, but after they go to high school, her old classmates grew out of it and they drifted apart. Nowadays, only the kids that come to the store can regularly see her, and they can stay in her heart as long as they never forget about the place. The kids look up to her because she excels at the games in the store, and when they start to know her, she turns out to be pretty cool in general.
  • Improbable Weapon User: Her signature weapon is a smoked squid-shaped metal claw that she throws like javelin and her Magia is an Umaibo rocket launcher.
  • Knight in Sour Armor: In no situation she appears to be under the delusion that she'll be anything than an ordinary magical girl who sold her soul for a single wish, before fighting monster for her entire life. However, if there are people who in danger because of the Witches, she won't hesitate to save them. She doesn't really regret her wish and never demeans anyone for being a magical girl, but would rather advises any potential magical girl from contracting if they can help it.
  • "Shaggy Dog" Story: It's implied at the end of "Girl in the Hood" event story that her attempt to show Mitsune that you don't need magic to change herself for the better is in vain. Mitsune's self-loathing prevents her from seeing her own ability to change, and her hero-worship to Jun amplifies this because Jun fighting a Witch without magic makes Mitsune feel that being equal to Jun is even more distantly unattainable for her. Kyubey appears outside Mitsune's window as she's contemplating her own inability to be like Jun, just as Jun has predicted he would, to prey on Mitsune's insecurities.
  • Stop Worshipping Me: She doesn't seem to think herself as a particularly strong magical girl or that good of a person. So when she realizes that Mitsune develops a hero-worship on her as a magical girl, she tries to make Mitsune see that she can be great without magic. She fails; her attempt just makes Mitsune worships her even more.

    Miyuri Yukari 

Miyuri Yukari

Voiced by: Hikaru Iida

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  • Apologises a Lot: Has a habit of this.
  • An Arm and a Leg: Yanks Chiharu's arm off to steal her Kimochi Bracelet.
  • The Berserker: When things get serious, she loses consciousness and starts attacking both friend and foe alike without discrimination. It's the reason San has to control her in battle.
  • Covert Pervert: As a timid girl Miyuri may be, she still has her moment fawning over San's legs.
  • The Dividual: With San. They are so close that they're mostly refered to using plural pronouns.
  • Empty Eyes: With Creepy Monotone, when being controlled by San.
  • Faint in Shock: It's not that time speeds up when she feels nervous; it's that she instantly passes out the moment she gets nervous, making her feel time has passed faster than normal when she comes to. While unconscious, her body continues working on autopilot and disregards any inhibition she may have while conscious, causing her berserker tendencies.
  • Hormone-Addled Teenager: Played for Drama in her event story with her fascination in regards to legs and feet. She collects doujinshi (R18 ones at that) about feet, and she keeps on monologuing about the Neo-Magius members' legs and feet to a pathological degree, until Shigure stops her in her tracks by calling her gross. She is hit with the realization her interest is making her look like a weirdo in regards to her teammates and then acknowledges that these are far less pure feelings than the ones she felt when she was a child. She goes to great lengths to try and supress that fetish, but all attempts fail. After some time, though, the Neo Magius members, Himena & Mitsune in particular, come to accept it, but Miyuri is firmly resolved on discarding her fetish and throwing all her books away.
  • Lipstick Lesbian: Miyuri is attracted to legs, and she is attracted to female legs. She is shown to be uninterested in the legs of men in the event Miyuri Yukari on Practice!, a show of being only into girls that's pretty blatant without outright saying it like Rika. Though being fairly timid, she's probably less willing to outright say it than the more confident Rika.
  • Nervous Wreck: The reason she makes her wish, as she used to have frequent panic attacks which is a hassle to both her professional inline-skating career and her everyday life. At one point she even passed out due to irregular breathings while having a said panic attack.
  • Ojou: Her father is a powerful politician, and Miyuri herself is said to be rich.
  • Parents as People: Her parents love Miyuri dearly and her nickname "Miyu" comes from them themselves. They also understand her anxiety issues, thus helping her the best they can; such as having her joining the local Youth Association so that she can have more chance to socialize, or recommend new hobbies to distract her from her anxiety. It didn't work, but the effort is clearly evident.
  • Red Baron: "Secret Weapon".
  • Third-Person Person: Refers to herself as "Miyu".
  • "Where Are They Now?" Epilogue: She wins a national inline-skating competition without getting nervous. However, she doesn't remember any of the competition because she was so nervous on the flight.
  • Youthful Freckles: With Girlish Pigtails and Innocent Blue Eyes, emphasizing her childish personality.

    San Kagura 

San Kagura

Voiced by: Fairouz Ai

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[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Barrier Warrior: Has defensive magic, along with being a healer in-game.
  • Be Careful What You Wish For: She wished that Mitsuzuka festival remains, as it's on the verge of being obsolete due to its danger surrounding fire safety. However, her wording didn't say that it'd remain forever, making the festival being shut down again the year after. San tries to put on a brave face, but immediately breaks down sobbing right after.
  • Big Ol' Eyebrows: Has the thickest brows among the members.
  • Catchphrase: "I don't dislike that", when facing something unsettling.
  • Chef of Iron: One of the strongest in both iterations of the Magius, and well trained in cooking by the youth association.
  • The Comically Serious: San keeps a straight face in almost every situation, but what she says may sound eccentric, if not downright dumb at times.
  • The Dividual: With Miyuri. They are so close that they're mostly refered to using plural pronouns.
  • Everyone's Baby Sister: The Baby of the Bunch in the Youth Association she's in. She hates being babied by other members, thus leading to her acting more mature than she is. Though she still displays some childish antics, such as throwing a small tantrum over her older brother figure.
  • A God Am I: Says with a straight face that she'll become a God in Dependence Blue in order to protect a local festival. Later parodied in Magia Report, where San is depicted wearing a sash with "I Am God" written on it. Her quotes have her mention that the praise this leads to is uncomfortable for her.
  • Guns Akimbo: Wields multiple firearms to attack, including one on her back.
  • Hyper-Competent Sidekick: While it’s less apparent with Hinema compared to Shigure and Hagumu, as Hinema's goofy antics hide a very cunning mind, San makes up the backbone of the Neo Magius as the disciplined fighter and trainer. Her mind is simply more attuned to the needs of combat than Hinema's and especially Shigure and Hagumu, while also being the stronger combatant in physical power. She provides a mixture of sharp discipline and measured expectations as the Demon Instructor, understanding that the leadership of the Neo-Magius need to be better combatants while recognizing that Alexandra's role and Mitsune's health requires a gentler touch off the bat to strengthen the organization from the base while Hinema improves from the front.
  • Mage Marksman: San's bullets are magic which she can control the lethality of, and are a natural part of her wish.
  • Man of the City: San is deeply invested in Takarazaki's people, history, festivals, and inner workings. Her wish was driven by the desire to preserve them and her desire to be seen as a god is in part to keep them going if the people, especially newcomers to Takarazaki who aren't into her hometown's traditional festivals, are losing faith in them.
  • Not So Invincible After All: Her magical ability of absolute defense has two flaws. In its natural state, San must activate her magic, meaning it cannot protect her if she is ambushed; in addition it only protects her from the outside. The Union exploits this twice in Arc 2 Chapter 9, first by Iroha shooting her before announcing her presence and then by Hinano hitting her with a chemical attack. This prompts her to keep her defense up at all times, even while sleeping, which winds up coming in handy the following chapter when Sana and Shizuka attempt to incapacitate her as she sleeps.
  • Odango Hair: Wears two buns tied with red ribbons and a bell, signifying her role as a Miko in her local festival.
  • Red Baron: "Professor", as she used to be the the instructor in Wings of Magius.
  • Remember the New Guy?: Was apparently one of the highest ranking members of the Wings of the Magius and was even the feathers' instructor at Hotel Fendt Hope, yet she's never mentioned during Arc 1 or fought by the heroes. She later says she was in Takarazaki rather than Kamihama when the Wings of the Magius were attacked, which she deeply regrets and will not allow to happen again with the Neo-Magius.
  • Tareme Eyes: Her eyes are more droopy than the rest of the members. While they're served as a contrast to her strict personality, they represent her being condescending with her desire to become a living God.
  • "Where Are They Now?" Epilogue: While studying to become a government worker, she found an ancient book about the Fire Festival, and now it might be revived thanks to its newly-discovered historical significance.

    Mitsune Miwa 

Mitsune Miwa

Voiced by: Inori Minase

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An introverted shut-in with low self-esteem, she was introduced to the world of Puella Magi by a Magical Girl named Jun. Despite Jun's warnings, Mitsune later makes a contract and begins moonlighting as a superhero.


  • Be Careful What You Wish For: She wants to be a shut-in forever, and while her parents stop urging her to go outside, later on as she uses her Doppel too much and becomes partially paralyzed, making her have no choice but to stay at home. Sometime after Arc 2, however, her legs were healed thanks to the power of the Usawa.
  • Becoming the Mask: Discussed. By going to Takarazaki and putting on a cheerful superhero persona, Mitsune hopes that that'll eventually become her true personality. It doesn't work.
  • Brainwashed and Crazy: Attempts to use her Doppel to brainwash several Tokime Clan members into believing they were always part of the Neo-Magius. It takes hold on some of them, but Shizuka is able to break it. She also ended up doing this to the Western candidate for Kamihama’s mayor, making her more corrupt and anti-East.
  • Cope by Pretending: After Jun's death, she alters her own perception to make herself believe that Jun's just moved overseas, and now she waits for a reunion that will never be able to happen.
  • Gratuitous English: Uses them in her speech a lot, along with chatspeak and gamer lingo.
  • Hero-Worshipper: She idolizes Jun both as a person and as a Magical Girl, despite Jun's best efforts.
  • Power Incontinence: The true cause of the Takarazaki crime wave in Dependence Blue is her subconsciously using her personal magic when she arrives at the train station, causing people around it to commit petty crimes for her to solve.
  • Shrinking Violet: Subverted. While being shy and having a hard time talking to other people, she also has a Deadpan Snarker side.
  • Throw the Dog a Bone: Touka and Nemu use the power of the Usawa to heal her legs after they ascended.
  • Verbal Tic: Adds "w" at the end of her sentences, a form of chatspeak equivalent to "lol" or "lmao" in English. Specifically, she does this whenever she's playing her hero persona.
  • "Where Are They Now?" Epilogue: Thanks to the power of the Uwasa, her legs recovered from Doppel overuse. She's now supporting Kagome's efforts with her internet skills.

    The Defectors (Unmarked Arc 2 Chapter 9 Spoilers) 

Kanagi Izumi

Ao Kasane

See this page's section on Promised Blood

Mitama Yakumo

Shizuka Tokime

See this page's section on the Tokime Clan

Tsukasa Amane

Folklore of 0

    General 
A mysterious organization of magical girls who are somehow related to Nayuta's father, Tasuke Satomi. They claim to believe in the "beginning of the end", and that it's futile for magical girls to resist their natural fate.
  • Cynicism Catalyst: The various misfortunes and tragedies they've suffered in Yukuni City form the crux of their cynical outlook when it comes to being Magical Girls.
  • Dwindling Party: They used to be part of a much larger confederation of Magical Girls, but that confederation took serious losses, being reduced to six members halfway through Ashen Revolution thanks to the Eradicators picking them off one by one and to three further on after half of them commit suicide on the verge of becoming Witches. Urara's contract brought them up to four, forming their current composition.
  • Milholland Relationship Moment: Alexandra, Asahi, and Urara all end up being accepted and invited to stay by the groups they infiltrated despite the groups knowing the truth about their allegiance to Folklore. It helps that they never harmed the groups they infiltrated and in fact helped them; Alexandra saved both Himena and the Neo-Magius by introducing them to one another, Asahi and Urara went against Folklore policy and risked their own lives to protect their comrades, and Asahi also tried to and seemed to have succeeded in killing Himena for Shizuka's sake.
  • The Mole: Asahi, Urara and Alexandra operate as undercovers in Tokime Clan, Promised Blood and Neo-Magius respectively.
  • Never Accepted in His Hometown: The members of Folklore all come from Yukuni City, a city where magical girls are considered to be evil monstrosities that make people suffer, those who are revealed to be magical girls are driven out of the city via torment and even abuse. Things only got even worse in Yukuni after the truth regarding witches become wide-spread knowledge, as the city's inhabitants started considering magical girls and witches no different, and even started theorising that magical girls and witches were actively colluding with one another.
  • The Prophecy: The members of Folklore believe in a prophecy regarding an apocalyptic event, with the revealing of magical girls to the general public being one of the steps in said prophecy that will lead to doomsday. The group possess a pocketwatch which counts down to doomsday, with the seconds ticking away as Arc 2 progresses. In chapter 11, it hits midnight when the Mirror Witch strikes, at which point Lavi gets her hands on all the Kimochi and becomes extremely strong.
  • Take Me Instead: In Ashen Revolution, Alexandra, Asahi, and Lavi appear on Urara and Kurara's Nightlife Homeroom show and take responsibility for failing to stop the Festival incident, in the hopes that the Eradicators will ignore the other Magical Girls and focus on them. While it works, it also makes them a lot more miserable.
  • You Can't Fight Fate: The entire basis of the group's ideology. The members of the group have all accepted their eventual fates that come with being magical girls, and believe that even those who desperately struggle against it shall succumb to their fate anyways. The reason for this is further explained in Ashen Revolution, when their attempts to reveal the existence of Magical Girls take the turn for the worst.

    Lavi Himuro 

Lavi Himuro

Voiced by: Maria Sashide

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After the persecution she faced in her hometown of Yukuni Village, she and her fellow surviving Magical Girls now quietly observe the Kimochi War in Kamihama, waiting to see if any hope remains for them.


  • Animal Motifs: A rabbit. Her name can be read as "Rabi", her apron has a small rabbit design on the corner, she dresses as a rabbit in her Halloween costume, and the full image of the Memoria "Targeted by the Invisible" likens her (and the other members of Folklore) to sleeping rabbits.
  • Body Horror: The form she takes when she absorbs all the Kimochi had elements of this, with Turquoise Ear’s fins and Pearl Eye’s wings growing out of her head, and her right leg and pinky finger turning into aquamarine and garnet representatively.
  • Braids, Beads and Buckskins: She had this general aesthetic.
  • Doomsday Clock: She carries around a pocket watch that ticks the moments until "midnight", which she alludes to getting closer throughout Arc 2. At the end of Ashen Revolution, it's revealed that "midnight" is when she will abandon her last bit of hope, and will enact her plans to save all Magical Girls from despair by erasing them all from the universe.
  • The Leader: The head of the enigmatic Folklore of Zero faction of Magical Girls.
  • One-Winged Angel: She absorbs all the Kimochi into herself in Chapter 11 when her clock hits midnight and assumes a stronger form. Thankfully, Iroha also unlocks her Infinite form and defeats and pacifies her, ending the threat of Folklore of Zero for good.
  • Only Friend: Before meeting Asahi and Alexandra, she had one friend, an underclassman named Shirogane.
  • Servile Snarker: She is incredibly loyal to Nayuta, but this does not mean she will not snark or snip at her when she sees fit.
  • Spell My Name With An S: Lavi/Labi/Ravi/Rabi. The fact that her name is written in katakana prior to the official romanization doesn't help.
  • Triple Shifter: She attends school outside of Kamihama, gets top grades there, serves as Nayuta's household maid, does Magical Girl things, and also leads the Folklore faction. Nayuta, who knows about all but the last one at the point in time the grades come up, wonders how she does it.
  • Troll: Seemingly the reason she chooses to wake up Nayuta by different means every morning. When she's in a bad mood, she bangs a pan right close to her ear.
  • Undying Loyalty: She faithfully serves Nayuta and her father. Later Subverted as she and other girls of Folklore have been doing shady things behind Nayuta's back, including manipulating her into hating Touka and the latter's father. Chapter 7 double subverts this since Lavi's doing this to protect Nayuta from becoming a casualty in Touka's plans of fighting fate and expanding the Doppel system.
  • Vagueness Is Coming: Lavi's first appearances in Arc 2 mostly consisted of her musing to herself about "The Gathering of 100 Calamities", though what that means exactly is kept vague.
  • When She Smiles: When Lavi smiles, which is rare, its rather sweet looking.
  • "Where Are They Now?" Epilogue: She runs an inn in Yukuni with her mother. She went to university and became an apprentice under a scholar connected to Tasuke.

    Alexandra Kurusu 

Alexandra Kurusu

Voiced by: Marika Hayase

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[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]

She fell in love with her teacher but, after being firmly rejected, wished to erase her love for him.


  • Beautiful Singing Voice: Lavi and Asahi praise her singing in Ashen Revolution, saying it was the best part of the performance.
  • Foreshadowing: Her appearance in the Neo-Magius centric event, Dependence Blue, was oddly brief considering her high rank in the organization. It only took a short while after the event for Arc 2 Chapter 5 to reveal that Alexandra's true loyalty is with Folklore.
  • In-Series Nickname: Her friends call her "Sasha", which is a Russian diminutive of her legitimate name Alexandra.
  • Magic Music: Her powers are done via her harp, naturally in the form of music.
  • Mind-Control Music: While she can’t completely take over her enemies, she can calm their emotions, slow them down, or even put them to sleep.
  • Minor Living Alone: After leaving Yukuni due to the anti-Magical Girl faction, she moved into a studio apartment managed by relatives. Asahi moves in with her after leaving the Tokime Clan.
  • Pink Means Feminine: Her colour palette consists of mostly various shades of pink.
  • Teacher/Student Romance: A one-sided one on her part; she pushed it hard enough that she risked getting her teacher in serious trouble. She considered wishing that he would reciprocate her feelings, but after he sat her down and firmly told her it was never going to happen, she instead decided to wish to erase any feelings of love for him.
  • Threatening to Cut Ties: In Arc 2 Chapter 8, in a last-ditch attempt to talk Himena out of her plan, Sasha declares that she’ll leave the Neo-Magius if Himena doesn’t abandon her plan and work with the other factions to spread the Automatic Purification System. When Himena refuses to give up, Sasha follows through with her threat, warning Himena as she leaves that her plan will likely end in her death.
  • Token Minority: She is part-Russian.
  • Too Upset to Create: In Ashen Revolution, finding out that Magical Girls become Witches threw off her ability to work with the rest of her school choir. It gets worse after her fellow choirmembers discover she's a Magical Girl and blame her for the fatal Festival accident, at which point singing itself becomes stressful instead of joyful for her.
  • "Where Are They Now?" Epilogue: She's become a professional harpist who hold concerts at small venues. She was reunited with her old teacher at one of her concerts.
  • You Are Too Late: In Ashen Revolution, she rushes to the aid of a fellow Magical Girl, only to arrive and find that she has already attacked the Eradicators who were hunting her in full view of a cop. Sasha can only watch as the girl turns into a Witch.

    Asahi Miura 

Asahi Miura

Voiced by: Maiko Irie

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[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Be Careful What You Wish For: During Asahi's rebellious phase, her grandfather became more strict towards her, which to her was him being controling and possessive, thus she wished for him to stop interfering. While the wish was granted, it's because her grandfather became depressed, fell ill and passed away some time later. Her Doppel summoning line has her apologising to her grandfather, reflecting her regrets.
  • Chekhov's Gunman: Her ability to summon ghosts is first mentioned in Arc 2 Chapter 6 when Felicia, Kako, and Ayame are investigating rumors. It ends up coming in handy later that same chapter when Kako and Ayame need her to summon Felicia’s parents to reassure her that they don’t blame her for their deaths.
  • Cold Sniper: Takes this role in the Tokime's forces, targeting Yuna during the battle at the farm (only to be thwarted by Hikaru Taking the Bullet) and Himena during the assault on Neo-Magius headquarters (Mitsune’s Doppel made her think she’d succeeded when she hadn’t). Her Soul Gem is even in the shape of a bullet.
  • Does Not Like Spam: She has a tongue very sensitive to hot foods, describing it as a cat's tongue, meaning she struggles to consume hot teas. Chika provides her cooler teas as a result.
  • Good Scars, Evil Scars: Her body has various scars and burn marks because of the long-term abuse from the people of Yukuni City, who tried to drive her out after learning that she's a magical girl. Asahi is able to heal the scars, but instead chooses to keep them to remember that it's futile to reveal the existence of Magical Girls to the world.
  • I See Dead People: Her personal magic allows her to summon and commune with the spirits of the dead.
  • Power Incontinence: When the Advocate bus crashes near her, adding most of their members to the list of dead near her, she loses control of so many ghosts, and their screams of grief and shock wind up harming the Eradicators she was trying to heal.
  • Serious Business: Would have given Ryouko a long lecture about the difference between military and steampunk aesthetics before shooting stars interrupted them, and she's not amused by the redirection.
  • Sparing Them the Dirty Work: Shoots Himena so that Shizuka won’t have to kill her. Fortunately, she didn’t actually succeed, or else Lavi’s Doomsday Clock might have reached midnight.
  • Verbal Tic: Ends her sentences with "-dearimasu".
  • "Where Are They Now?" Epilogue: She now lives in the mountains and has opened up a game meat restaurant near Kirimine Village, which only uses locally sourced ingredients.

    Urara Yume 

Urara Yume

Voiced by: Wakana Maruoka

https://static.tvtropes.org/pmwiki/pub/images/urara_yume.png

  • Animal Motifs: A frog.
  • Anti-Mentor: Despite being skilled with the diabolo, she’s bad at teaching others to replicate her tricks because she can’t quite identify the reason why people aren’t pulling it off. She’s a lot better at teaching if assisted by one of her fellow Folklore members, as they can identify exactly what the mistake in timing is; once that’s been pointed out, Urara can then work to fix it.
  • The Baby of the Bunch: She is shown to be a middle school student and being babied by members of both Promised Blood and Folklore.
  • The Face: She's very good with socialization, befriending people, and interviews. This is why she was picked by Lavi to infiltrate Promised Blood, as she'd be better able to integrate herself.
  • Innocently Insensitive: Her natural talent and pride in it irritated her former partner Kurara, who has to put a lot more work in to get the same results.
  • Killer Yo-Yo: Her weapon is a diabolo, a Japanese version of the Chinese yo-yo. She uses the disk to hit her targets and the strings to tie them up.
  • Morality Pet:
    • Urara brings out the good side of Yuna, who quickly becomes fond of her. Not even her allegiance to Folklore changes that, though by that point Yuna's also started reversing from her darkest point.
    • She also serves this as one to Sakuya, though to a lot lesser extent. Not because Sakuya doesn't really like her, Sakuya takes a rather hard shine to her and treats her very well, but because Sakuya never hits the lows that Yuna does morally. Urara reciprocates this relationship, and makes a specific effort to fulfill Sakuya's last requests before she leaves the disbanding Promised Blood to return to Promised Blood, despite the risk it might incur her if too much about her true nature is revealed during it.
  • No Good Deed Goes Unpunished: She apparently made her wish to help her friend Kurara. Kurara turned against Urara when she found out Urara wished to save only her instead of saving all of her fellow victims, ultimately taking over the anti-magical girl mob in Yukuni City.
  • Street Performer: In the days before her contact, she would do various forms of performances such as balancing, throwing with a box, and the diabolo.
  • Talent vs. Training: In her former partnership with Kurara, she was the talented one, while Kurara was the one who put in all the hours training.
  • Verbal Tic: Ends her sentences with "-nanyo".
  • "Where Are They Now?" Epilogue: She's joined a circus troupe and does shows nationwide. She's asked Kurara to join her act but has been rejected at least ten times now.
  • Wounded Gazelle Gambit: She pretends to be a meek girl who is being attacked, then uses this trick to distract the union and kidnap Ui.

    Lavi Himuro (Kimochi ver.) (UNMARKED SPOILERS

Lavi Himuro (Kimochi ver.)

Voiced by: Maria Sashide

https://static.tvtropes.org/pmwiki/pub/images/lavi_kimochi.png
  • One-Winged Angel: Is the stronger form Lavi assumes after fusing herself with every Kimochi in Chapter 11.

Kimochi

    In General 
A being that’s neither Witch nor Rumor, recently observed within Kamihama City. Out of a desire to return to the person they’re meant to dwell within, Feelings disturb and take control of their human visitors’ emotions, and attempt to impersonate them. Several Feelings appear to be scattered throughout town.
Kimochi, which in English means "Feelings," are powerful Witch-like creatures that mysteriously begin appearing throughout Kamihama in Arc 2. Kimochi are able to summon Uwasas as their minions and appear in a barrier-like atmosphere.
  • Body Motifs: Each Kimochi is associated with the body part of each emotion of Plutchik's wheel.
  • Clingy MacGuffin: They will not be separated from their current wielder under most circumstances. The wielder can willingly give their Kimochi up to someone they trust with their life, the Kimochi can be lost if the body part it’s on is separated from its owner, someone can place a one-on-one challenge to have the Kimochi transfer to them upon victory, or the bond can be broken upon the wielder’s death.
  • Divide and Conquer: Their challenge to have the strongest champions of each faction fight over the Kimochi and use their power was meant to have them kill one another or let them destroy themselves with the borrowed power.
  • Living MacGuffin: Much of Arc 2 involves a war over who controls the Kimochi, as they are the key to the Automatic Purification System.
  • Make Way for the New Villains: In Arc 2, the Kimochi uses the bigger uwasas as their minions.
  • Motifs: They have names that corresponds to Plutchik's wheel of emotions. Each Kimochi is also associated with the body part of each emotion.
  • Only the Chosen May Wield: In addition to only responding to the ones who defeat them and their chosen champions, only Ui or someone with exceptional ability can actually control them safely, and it gets harder the more Kimochi a person is using at once.
  • Spanner in the Works: Their ability to act on their own ends up scuppering several of Yuna’s plans in Arc 2.
    • In chapter 3, when Yuna claims to have turned Ui into a Witch in order to drive Iroha into actually becoming one, Joyful - Sapphire Lips reaches out to Iroha, stabilizing her long enough for Ui to arrive and prove her continued existence.
    • In chapter 4, the rest of the Kimochi get in on the action by preventing Promised Blood from murdering various Kamihama Magical Girls, including Mayu, Aimi, Himika, and Shizuku, when they explain the rules for how the conflict will go in the future.
    • In chapter 7, the four Kimochi Yuna is wielding take over her body after she experiences the shock and grief from hearing about Sakuya’s death, making her attack Promised Blood instead of the Union and Tokime champions.

    Joyful - Sapphire Lips 
https://static.tvtropes.org/pmwiki/pub/images/kimochi1.png
Kimochi of Ecstasy
The first Kimochi encountered, using the Breakup Staircase Uwasa as its minion. Claimed by Iroha Tamaki.
  • Laughing Mad: Being an embodiment of happiness, it is always giggling.
  • Moth Menace: It is a giant butterfly-like monster who attacks the heroes.

    Obedient - Ruby Navel 
https://static.tvtropes.org/pmwiki/pub/images/kimochi2.png
Kimochi of Expectations
The second Kimochi encountered, using the Memory Curator Uwasa as its minion. Claimed by Shizuka Tokime.
  • Body Horror: It looks like a dismembered human body with no legs, arms, or head.

    Oscillating - Aquamarine Heel 
https://static.tvtropes.org/pmwiki/pub/images/kimochi3.png
Kimochi of Rage
The third Kimochi encountered, using the Chelation Land rumor as its minion. Claimed by Juri Oba and given to Yuna Kureha.

    Falling - Turquoise Ear 
https://static.tvtropes.org/pmwiki/pub/images/kimochi4.png
Kimochi of Disgust
The fourth Kimochi met, using the Hotel Fendt Hope rumor as defense. Claimed by Felicia Mitsuki.
  • Fiendish Fish: It is a giant fish-like monster who attacks the heroes.

    Beauteous - Pearl Eye 
https://static.tvtropes.org/pmwiki/pub/images/kimochi6.png
Kimochi of Wonder
The fifth Kimochi met, using the Misery Rhyton rumor as its minion. Claimed by Ao Kasane.
  • Third Eye: In addition to the two eyes on its head, it has a third on its torso, fitting for its eye motif.

    Robust - Opal Neck 
https://static.tvtropes.org/pmwiki/pub/images/kimochi5.png
Kimochi of Respect
The sixth Kimochi met, using the Flower speaker as its minion. Claimed by Juri Oba.
  • Extra Eyes: It has seven eyes, one on its hair-shaped head and the other six on its neck.
  • Long Neck: It has a long neck in line with its neck motif.

    Drifting - Diamond Hair 
https://static.tvtropes.org/pmwiki/pub/images/kimochi7.png
Kimochi of Fear
The seventh Kimochi met, using the anonymous A.I. as its minion. Claimed by Chiharu Hiroe and stolen by Himena Aika.
  • Breaking Old Trends: The actual body part associated is the thigh and not the hair. This is sort of referenced in the hair being on the doll's thighs, but the accessory is headgear.

    Unmoving - Garnet Pinky 
https://static.tvtropes.org/pmwiki/pub/images/kimochi8.png
Kimochi of Grief
The eighth Kimochi met. Unlike the other Kimochi, it stands alone and does not use an Uwasa minion. Claimed by Ikumi Makino.
  • The Dreaded: The Magical Girls acknowledge it as the strongest of the Kimochi due to carrying most of the weight of the impurities collected by Embryo Eve. It even proved dangerous enough to kill Ikumi when she overuses its power, and be the only Kimochi to do this.
  • Horns of Villainy: It is an hostile creature with horns on its back.

Others

    Nayuta Satomi 

Nayuta Satomi

Voiced by: Ran Haruka

https://static.tvtropes.org/pmwiki/pub/images/card_10374_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Always Someone Better: Nayuta is a very intelligent girl from a well-respected family and powerful Magical Girl, her school being the most prestigious in Takarazaki. However her cousin is Touka, meaning that she's always compared to her. While someone like Rabi will do it in mostly good-natured jest, her mother would get on her case for not being the smartest person in her elite school, often.
  • Animal Motifs: Cows. Her Magical Girl oufit has cow horns, her Doppel is vaguely cow-shaped, and she's incredibly stubborn.
  • Clashing Cousins: She and Touka do not get along, largely because Touka and her father looked down upon the work of Nayuta's father, and the first time they meet each other as Magical Girls Nayuta slaps her. They reconcile a bit at the end of Nayuta's MSS, but then they get in another fight over her father's appearance.
  • Daddy's Girl: Like her cousin, she adores her father and respects him immensely. Unlike Touka, who gets along with her mother quite well too, her relationship with her mother is a lot tenser.
  • Disappeared Dad: Her main motivation for appearing in Kamihama is to investigate her father's whereabouts after he mysteriously vanishes one day. Her father, Tasuke, is shown to be alive and they reunite after some further time apart.
  • Education Mama: Her mother was very strict with her and obsessed with her being the best in her year since she is the daughter of a scholar; for example, she scolds Nayuta for "only" getting a 95 in a test, the fifth best in her class, because she didn't have the top score. This partially influences Nayuta's wish.
  • Everybody Hates Mathematics: Math is her hardest subject, and thus she starts The Peaceful Daily Life of Nayuta's Family in a good mood for getting a perfect score on her math test.
  • Fairytale Motifs: Her appearance and weapon point out her resemblance to Princess Iron Fan, while her Doppel resembles the Princess' husband Bull Demon King - both are antagonists in Journey to the West. This is likely because her father is a folklorist.
  • Girls Love Stuffed Animals: She's quite visibly upset when Rabi calls stuffed animals 'non-essential', showing that, like Touka, she's quite fond of them.
  • Hero with Bad Publicity: Nayuta gets mistaken for a member of Promised Blood a few times due to her unfamiliar school uniform. She's not fond of these mishaps.
  • Horrible Judge of Character: Her sidestory goes on to show that she's stubborn and judgmental, often seeing only the surface level of people's personality, and difficult to change her opinion even when proven wrong. This caused a problem connected to her wish; she thought her mother's harsh personality is making everyone in their household miserable and made her wish to change that. However, it is later revealed that while Nayuta's wish made her mother kinder, this also broke the established dynamic between her parents and they got divorced.
  • Numerical Theme Naming: Her given name, "Nayuta" (那由他) means "decillion", referring to a very large number; very fitting for a daughter of a folklorist from a rich family.
  • Ojou: She's Touka's cousin, so it's a given. Compared to Touka, who is through and through a Spoiled Brat, Nayuta is more dignified and graceful, though still very much hot-headed.
  • Parental Title Characterization: One of the several tells that she's not so different from her younger cousin is that, like Touka, she calls her dad 'Papa' despite her older age. She doesn't go so far as to call him 'Papa-Sama' however.
  • Rich in Dollars, Poor in Sense: Nayuta is well-off and well meaning, but as she quickly demonstrates after she makes sure to give Rabi the day off for her birthday, Nayuta doesn't know how to do household chores like laundry and needs Mikage to instruct her on how to dry clothes and operate a laundry machine. She has some cooking ability, but very little and opts to spend money on food instead of bake it herself, in part because she recognizes the time and skill issues involved in such preparations.
  • Spoiled Sweet: It's not the most obvious thing, but Nayuta is both rich and fairly nice if your name isn't Touka. She is very close to the much poorer Mikage and treats Rabi quite well, being well aware of her birthday even before she specifically tried to be a better employer for Rabi in fear she might resent her down the line otherwise. Rabi is loyal, if snarky, to her for reasons beyond her debt to her father after all. As she puts it when Mikage makes a few too many jokes about having 'rich person' things.
    Nayuta: I am not some snooty princess character
  • Trademark Favorite Food: Lasagna is her favorite dish, per Rabi's apron costume story.
  • Was It All a Lie?: She's outraged when she learns about Rabi's allegiance and true motivations, prompting Nayuta to angrily ask her if she'd only been pretending to be her friend all this time, though Rabi quickly denies it by saying that everything that she's been doing so far has been for Nayuta's sake.
  • "Where Are They Now?" Epilogue: She's decided to conduct her own research on magical girls independently from her father, and so went to a different university. Rabi still shows up to clean her flat.
  • Younger Than They Look: Despite her older appearance, she's actually in the same grade as Iroha (middle school third-year)

    Mikage Yakumo 

Mikage Yakumo

Voiced by: Amane Shindo

https://static.tvtropes.org/pmwiki/pub/images/yakumo_mikage_04_2.png

The younger sister of Kamihama's Coordinator, Mitama, Mikage discovers the world of Magical Girls during the end point of Act 1, contracting in the ensuing chaos. A lonely but mischievous girl, her desire to make friends despite her sister's reservations amidst the events of Act 2, Mikage finds herself in the orbit of Nayuta and Lavi, frequently hanging out at their place.


  • Adapted Out: Sort of. While she doesn't make her actual appearance until the game's second season, she was originally mentioned, albeit unnamed at the time, during flashbacks to Mitama's backstory. As the anime changed Mitama's past, any early mention of her was also taken out as a result.
  • Annoying Younger Sibling: While she obviously respects and loves Mitama a lot, Mikage is nevertheless a handful, being a whiny, borderline spoiled little sister.
  • Big Sister Worship: She loves Mitama and made her wish for her sake, later going through an entire bartering chain starting from a popsicle stick to get the expensive hair spray she wanted for Valentine's day.
  • Chain of Deals: Plays a round of 'straw millionaire' to trade up to get Mitama a present for Valentine's day.
  • Expository Pronoun: Refers to herself as "Mii", a Gratuitous English pronoun that coincidentally also is the first syllable of her name.
  • Family Theme Naming: She and Mitama both have "Mi" in their given names.
  • Future Badass: Kanagi's Endless Mirrors story implies that Riko and Mikage will eventually become the leaders of the eastern Kamihama Magical Girls when Kanagi eventually leaves the position.
  • I Just Want to Have Friends: Since she's also ostracized at school thanks to everything that happened with her older sister, she wants to make friends with other Magical Girls. However, due to the Kimochi war making Kamihaman Magical Girls targets of attack and her MSS taking place while Ui was kidnapped, Mitama forbids her from associating with any other Magical Girls for her safety. Mikage's MSS features her sneaking around making friends behind Mitama's back.
  • Incoming Ham: Will often announce her arrival to Nayuta’s house by calling out “NA-YU-TAN!”
  • Mistaken for Thief: When Rika and Ren find her trying to get into Emily's Consultation Office (when Emiri isn't there), Ren thinks that she's trying to break in, though after clearing up the misunderstanding and introducing herself, Rika takes her and Ren out on an outing.
  • Morality Pet: She does a lot of good for her sister's worst impulses, Mikage noting in her quotes she can calm her sister down from her angry moods. Her wish was even to reduce the harm caused by her sister's wish. Her sister turns towards villainy in the latter part of Act 2 because people threw stones at Mikage.
  • Mr. Vice Guy: While a sweet and nice girl, it is noted by many around her that Mikage can be very greedy. Its implied her family's poor financial situation is the source of this.
  • Odango Hair: Her hair buns bears resemblance to Usagi.
  • Puppy-Dog Eyes: She's said to be good at using her cuteness to beg for stuff. It doesn't work on Rika and Ren, though.
  • Remember the New Guy?: In-universe a lot of characters had no idea that Mitama had a little sister until Act 2. Out of universe, while Mikage is referenced in Mitama's Magical Girl Story, there are also several points in Act 1 stories where Mitama might have referenced her but did not (like during the new year's Festive Feast story where it would have been fairly logical to have her go 'a children's soup event, oh wait I have a little sister!').
  • Strong Family Resemblance: Being sisters, Mikage looks exactly like what a mini Mitama would look like.
  • Third-Person Person: Usually refers to herself by her nickname, Mii. It also happens to be an actual Japanese pronoun, albeit a Gratuitous English one.
  • The Trickster: A story following Mikage will often have her in this role, such as her Magical Girl Story having her try to make friends/new older sisters behind her sister's back and her winter costume story having her having to try and trade her way upwards from a winning popsicle stick to the means of obtaining a present for her older sister for valentine's day.
  • "Where Are They Now?" Epilogue: She's become the new owner of the Tomorrow Shop, and is trying to use her mentor's wisdom to make it big.

    Mikoto Sena (MAJOR UNMARKED SPOILERS

Mikoto Sena

Voiced by: Kaede Hondo

https://static.tvtropes.org/pmwiki/pub/images/card_10444_c_8.png

A Magical Girl from over a year before the series began, Mikoto was a lonely girl who wished for a friend, before finding one in fellow outcast Hanna Sarasa. As Hanna's only friend and Magical Girl partner, Mikoto once fought alongside Hanna until a lack of Grief Seeds caused Mikoto to witch out. Mikoto is who the Mirror Witch was as a Magical Girl; said witch later becoming an aberrant creature after Chizuyu's grief latched onto her, which required pretty much the entirety of Kamihama to take down afterwards.


  • Be Careful What You Wish For: Her father always spent all the family expenses for his own benefit; as a result, she'd often turn down invitations from friends due to them costing money, alienating her from them. As a result, she wished for her father to leave their home, but then it's her mother who picked up said habits and abandoned Mikoto, making her miserable.
  • Body Surf: Mikoto’s magic ability after witching out, (possibly due to Hanna’s attempts to call her back), result in her being a consciousness that can transplant itself into different people. This starts with Hanna, and then she goes through a few unnamed hosts before settling with Alina. She later uses this power to give her Mirror Witch abilities to Iroha and to possess Nemu’s body in order to make an Uwasa body for herself and Hanna in Memory Drops.
  • Came Back Wrong: Mikoto’s attempts at creating an Uwasa for herself and the deceased Hanna backfires in that Mikoto’s rumor causes Hanna to absorb malice. Mikoto decides to take this burden onto herself, which results in her losing her memories and becoming a serial attacker.
  • Compelling Voice: Mikoto’s personal magic ability, the power of suggestion, works to make Familiars, Witches and people obey what she says. After Hanna uses her personal magic to copy it, she too uses it frequently.
  • The Corrupter: Both the receiving and giving end of this trope. Mitama made her wish almost the exact same moment she witched out, which meant she latched onto this wish and the Mirror Witch turned into an aberrant whose sole purpose would be to bring Kamihama's destruction. Thereafter, she did that to Hanna and subsequently to Alina, latching onto individuals with similar desires of destruction as her.
  • Despair Speech: Mikoto gives one of these to Iroha, with Chizuru’s help, in Chapter 12 of Arc 2.
  • Final Boss: She and Alina serve as this for Arc 2.
  • Foil: Ultimately to Hanna. Both were recluses with a Friendless Background, having a family that screwed them over in different manners. However, their directions in life were different: Hanna was plotting out revenge, while Mikoto remained kind and considerate nonetheless.
  • Fusion Dance: Somehow, she had encountered Chizuru’s spirit and it infused with her, resulting in her witch becoming a massive threat, not unlike Walpurgisnacht. And at the end of Arc 2, she and Chizuru willingly fuse with Infinite Iroha.
  • Grief Makes You Crazy: Mikoto truly shifts from hope to despair after Hanna’s death. She believes any world that took Hanna from her isn’t worth saving. This becomes amplified when her Mirror Witch reaches mirrors into other timelines and the past, which show her the ongoing tragedy in the history of Magical Girls. She then comes to believe that destroying everything is the best recourse, because otherwise everyone will just suffer and despair.
  • Hidden Depths:
    • She likes yumeshousetsu, or self-insert stories, due to their escapist potential; however, she gets upset if the protagonist acts out of character, or unusual writing techniques such as emojis appear.
    • All her familiars, according to her, aren't meant for fighting, but for playing house: By copying her surrounding environment, she can create her own, controlled dreamscape within, and make the own happiness she yearned for.
  • Ignorance Is Bliss: Once Mikoto realizes she can use her personal magic of suggestion on herself, she proceeds to do so daily, only remembering when she arrives back home to find she doesn’t have the loving, supportive parents she had convinced herself she had. This ends up becoming an issue because her constant magic use ends up severely darkening her Soul Gem.
  • I Just Want to Have Friends: All that she's ever did in her Magical Girl life was to cull her feeling of loneliness. She uses her suggestion magic on an old couple to have them mistakenly think Mikoto is their daughter, but she eventually stops after they get pretty much everything wrong about her interests (they based them on their actual, now-adult daughter). Even the beginnings of her friendship with Hanna were tumultuous since just about everything opposed them; Hanna, however, ended up taking a liking to Mikoto due to her incredible stubbornness to make a friend out of her.
  • Mechanically Unusual Fighter: Both her regular version and Uwasa version have two buffs that are unique to her: Strengthened Counter, which lets her deal 120% damage instead of a normal Counter's 80% damage, and Reflect Debuff, which causes any debuffs used on her to be given to the enemy instead. The Memoria, ''Stretching Together with Everybody," is the only other way you can give Strengthened Counter to another Magical Girl if you do not have Mikoto.
  • Mind Manipulation: She had hypnotic powers which extended to even witches and familiars. Hanna copied this power and never let go of it since.
  • Morality Chain:
    • Both played straight and inverted in regards to Hanna. While she was alive, her kindness counterbalanced her desire for revenge on the world; Once she witched out, she latched onto Hanna's psyche and exacerbated her murderous intents thanks to her innate ability, which prompted Hanna's rampage and the entire Azalea storyline.
    • Hanna herself serves as this for Mikoto throughout their story after Mikoto's death. After Mikoto witches out, it’s Hanna’s actions that mitigate the damage she causes. Tragically, when Hanna sets herself up to die to the good guys to teach Mikoto a lesson, Mikoto loses this morality and becomes a force hellbent on destruction. In Memory Drops, Mikoto resurrects Hanna and once more Hanna works to keep Mikoto’s hands clean by lessening her damages as much as possible or taking on her sins.
  • Nice Girl: Despite the hardships in life, she retained her kind nature. Even after witching out and desiring to destroy humanity, it is only because she had witnessed how Magical Girls fell into despair over the years, and she doesn’t want them to suffer anymore.
  • Only Friend: Reciprocally with Hanna.
  • Posthumous Character: Sort of. She's witched out long before the main story's events, but as the Mirror Witch, she's ultimately a frequent encounter for the playerbase and serves as the final threat in Arc 2.
  • Resurrected Romance: Mikoto pulls this in the event Memory Drops by transplanting herself into Nemu’s body and creating Uwasa forms for herself and the deceased Hanna. Too bad the forms Came Back Wrong and result in memory loss and eventually fading from existence
  • Woobie, Destroyer of Worlds: She was a kind girl who had a miserable life as a human (with her only solace being Hanna) and when she witched out, she was forced to carry the despair and curses of not only the magical girls that she had consumed, but also witness the despair of magical girls across history due to her ability to open rifts across time and space (especially Chizuru’s despair of not being able to save Tsuyu, since Chizuru had joined with her). Understandably, all of this has driven Mikoto mad, and she wants to destroy humanity in order to make everyone’s suffering stop.

    Kagome Satori 

Kagome Satori

Voiced by: Kanon Takao

https://static.tvtropes.org/pmwiki/pub/images/kagome_magi.png

A girl who was drawn to Kamihama, along with various other factions, after the events of Part 1. A regular girl who was infused with the Uwasa of the Wind Evangelist by Nemu, she can observe magical girls and hear their telepathy despite being an ordinary human.


  • And Then John Was a Zombie: Uses up the remainder of her magic in the first timeline of Chapter 12 to try to send a message into the past, and she witches out alongside Iroha once it’s sent note .
  • Apocalypse Maiden: Kagome has incredible karmic potential, and Livia's plan is to turn Kagome into a Witch strong enough that Kyubey will fulfill his energy quota and leave Earth forever.
  • Girls Love Stuffed Animals: She has one named Aru-chan that she carries with her constantly, which is actually housing the Wind Evangelist Uwasa. She even has pajamas for it! When she becomes a Magical Girl, Aru-chan turns into her weapon. She can summon multiple versions of it, and it's the thing that turns into a Doppel, not her.
  • Greek Chorus: Her role in the story is to be the magical girls' chronicler, recording things that happen in the Kimochi War. In between scenes, she narrates the chapters' event and doing interviews with magical girls about their plans for the future. Based on the way she narrates the story, it's implied that the Greek Chorus is done in the future, looking back at everything that had transpired at the end of the game's main story.
  • Heroic Sacrifice: In Chapter 7, Yuna loses control of the four Kimochi stones she uses after hearing about Sakuya's death, and she starts attacking everyone indiscriminately, including her own people. Kagome ends up shielding several Promised Blood mooks. While the Wind Evangelist ends up protecting her from the worst of the damages, she still takes a blow from the Kimochi-powered Yuna as a Muggle. Even though Puella Care have healed her, her life is still in danger if they don't take her to the hospital.
  • "Where Are They Now?" Epilogue: She's currently planning on interviewing Magical Girls around the world, so that eventually she can publish her diaries.

    Tasuke Satomi 

Tasuke Satomi

Nayuta’s father, and Touka’s uncle.
  • Cynical Mentor: Believes Magical Girls are doomed to fail, and winds up instilling this fatalism in Folklore of Zero as well.
  • Disappeared Dad: Nayuta has had trouble finding him lately. He's intentionally avoiding her so he doesn't have to admit he lost hope.
  • Double In-Law Marriage: He and Touka's father are brothers just as his wife and Touka's mothers are sisters.
  • Meaningful Name: His last name Satomi "里見" means "looking at the village", referring to the Tokime village his book looks at, and his first name Tasuke "太助" means "big assistance", referring to his significant role as an ally with the Magical Girls.
  • Only Sane Man: In Ashen Revolution, he and an associate professor working with him were the only adults to notice or care about the bullying endured by the Magical Girls.
  • Tempting Fate: Declares near the end of Ashen Revolution that he's happy about his hypotheosis about the universe purging any attempt to protect Magical Girls or spread the word about them seemingly being proven false. He's horribly proven wrong when the bus containing the Advocates crashes, causing Asahi's power to summon ghosts to go wild.

    Mirror Witch (MAJOR UNMARKED SPOILERS

Winchester / Sarah Mirabilis W

https://static.tvtropes.org/pmwiki/pub/images/enemy_6212_l.png

Type: Mirrors

Nature: Seclusion

It is the Witch form of Sena Mikoto.
  • Contrasting Sequel Antagonist: To Walpurgisnacht. Both are immensely powerful "super Witches" who gain that power over time from countless other magical girls, they both rack up a rather prolific body count, and they both serve as the absolute finale of their respective Main Story arcs in Magia Record. Though they differ significantly from there:
    • Where Walpurgisnacht and her familiars are a mostly mindless and violent force of nature, Winchester is disturbingly intelligent, to the point where her familiars can create near-perfect copies of anyone who enters her barrier, and she can manifest as her former self to directly communicate with other magical girls.
    • Where Walpurgisnacht is capable of leveling entire cities, Winchester is implied to be able to time travel through her mirrors, and planned to do so in order to erase magical girls from existence.
  • Final Boss: It’s the final boss of Arc 2, and is fought similarly to Walpurgisnacht - though this time, even the spin-off cast join in.
  • Game-Over Man: Losing to her in Arc 2 gives you a nice close up shot of her face.
  • Given Name Reveal: The finale of Arc 2 reveals the W stands for Winchester, and that this is, in fact, her true name.
  • Imposter Forgot One Detail: The various Mirror clones tend to be physically identical to their original versions, but its not a rare occurrence that they have a significant detail wrong about them to really clue you in that they aren't real. Sometimes its in behavior, like a crybaby Meiyui clone or a pushover Rena clone, other times its in likes such as a Mami clone that liked coffee instead of tea.
  • Near-Villain Victory: In Chapter 12, she managed to take out all the magical girls in Kamihama (even Iroha herself), except for Karin and Alina. Even if they confronted her, they would’ve been inevitably slain battling her given her tremendous power. It’s only thanks to Iroha’s reversal powers in sending back the message leaf she made with Kagome that prevented Winchester from truly winning.
  • Shout-Out: With the reveal that her name is Winchester, she is revealed to be a reference to the Winchester Mystery House.
  • Sliding Scale of Villain Threat: The Mirror Witch manages to climb beyond Walpurgisnacht in being not just a threat to any city she's in, but a Multiverse-level threat that can interact with other timelines and universes, being the cause of the Nanoha X-over and able to create time paradoxes and destruction with her powers.

Holiday Variants

    Nayuta & Mikage (Christmas ver.) 

Nayuta & Mikage (Christmas ver.)

https://static.tvtropes.org/pmwiki/pub/images/card_11374_c.png

[This description was copied in violation of our Plagiarism policy. Please replace it with original writing.]


  • Shout-Out: The duo are inspired by Befana, an Italian folk figure similar to Santa Claus, fitting for a Christmas variant.

Alternative Title(s): Magia Record Tokime Clan, Magia Record Promised Blood, Magia Record Puella Care, Magia Record Neo Magius, Magia Record Folklore Of Zero, Magia Record Kimochi

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