- Hello, [Insert Name Here]: Starting the trend in this series.
- Jack-of-All-Stats: He's good all-around, but others beat him to everything.
- Magic Knight: Can cast healing magic up to the strongest tier while dishing out enough damage with his sword.
- No Name Given: He still doesn't have an official name.
- Stay in the Kitchen: Has a shed of it, though not as bad as Maxim. He tried to leave for adventuring without telling Lufia so she wouldn't be in harm.
- You Gotta Have Blue Hair: Has bright red hair. In-Universe, however, red appears to be one of the most common hair colors available.
- Amnesiac Dissonance: Hey Lufia, guess what? You're Erim, the Sinistral of Death! Have fun with that.
- Clingy Jealous Girl: She does NOT like any other female characters getting near the hero. Jerin becomes her usual target.
- Elemental Powers: As one of the mages, she can learn some of elemental spells including:
- Generation Xerox: Strangely enough, she "dies" in a very similar pose to Selan at similar place. Both being token love interests.
- Simple Staff: Her battle sprite has her holding one as one of her weapons of choice. Strangely enough, she can't equip Zircon Staff, the strongest staff equipment in the game.
- You Gotta Have Blue Hair: Started the trend of female party members with blue hair.
- Badass Normal: He never learns magic, but his attack power is great.
- The Lancer / The Big Guy: Fulfills the same archetype as Guy did in the prequel, especially gameplay-wise.
- Mighty Glacier: The slowest party member in the game. He also has the best physical attack and defense in the game, although he can't take magic hits to save his life.
- You Gotta Have Blue Hair: He's got his green hair slicked back.
- Attack Reflector: Her Mirror spells blocks attack magic but not healing spells.
- Bratty Half-Pint: In Aguro's point of view anyway.
- Elemental Powers: Similarly to Lufia, she can learn elemental spells as she levels up. The elements, however, are different from Lufia's:
- Genki Girl: Is a very energetic character, as a Foil to Lufia.
- Half-Human Hybrid: She's half-elf.
- I Ate WHAT?!: Is disgusted to find out that she got served a slime for lunch, under the effects of a magic ingredient, courtesy of Lufia.
- Older Than They Look: Being a half-elf, this is to be expected. She looks like 12 but was actually in her late 20s.
- Token Mini-Moe: Although she only fulfills this role by her physical appearance, as she may actually be the oldest character in the party.
The main character of the second game, he goes on an adventure that becomes part of the original game's history. He's one of the four heroes who battled on Doom Island.
- Anime Hair: His hair is much spikier in the remake, when compared to the somewhat normal-looking haircut he had in the original.
- Ascended Extra: Gets to star in his own game after only appearing in the prologue of Lufia & The Fortress of Doom.
- Battle Couple: With Selan.
- Broke Your Arm Punching Out Cthulhu: He and his party defeat the Sinistrals and save the world, but Selan is mortally wounded and Maxim is unable to escape the Sinistrals' fortress.
- Can't Drop the Hero: Though a few characters stick around for entire halves of a game at a time, Maxim is the only character who never leaves the party. Averted for a single boss battle in the original when the team has to defeat two enemies at the same time. He and Tia fight one while Guy and Selan fight the other.
- The Chosen One: The exact nature of which is unclear given some of it comes from a source of exposition of, questionable source, but he is the one meant to oppose the Sinistrals.
- Dash Attack: The remake allows him to do "Cross Dash" as his special attack to cross chasms and gaps.
- Fingerless Gloves: He has one in the DS game.
- Hello, [Insert Name Here]: A somewhat odd example since the first game gives him Canon Name, and the option to change his name comes in the second game, which is the prequel in timeline which means his Canon Name came before the game people officially play with him as the main character. Averted in the DS game since everyone has a default name with voice acting.
- The Hero: Of the prologue of the original game and, by extension, the prequel.
- The Hero Dies: Dies after his final fight with the Sinistrals after he destroys the cores to keep Doom Island from crashing into his home.
- Heroic Sacrifice: With his wife dead, and the Doom Island on a crash course towards his home, and his son, with advice from Iris/Erim, he uses the Dual Blade to convert his life force into energy to destroy the cores and reroute the island to the ocean, giving his life in the process.
- Jack-of-All-Stats: Like his descendant in the sequel, he can either fulfill the role of an offensive character or a supportive character.
- Magic Knight: Can learn a much more varied array of spells when compared to his decendant from the sequel.
- Oblivious to Love: To Tia's love, anyway.
- Playing with Fire: In the DS version. Somewhat ironic since there's no one who can use fire element (aside from IP attacks) in his bloodline including himself.
- Shaping Your Attacks: In the remake, he can shape his attack into a firebird by pressing X button while holding R.
- Sword Plant: His double jump attack in the remake.
- You Gotta Have Blue Hair: Has bright red hair, just like his descendant.
Maxim's childhood friend from Elcid. She runs a weapon shop, but decides to accompany Maxim on his adventure. She doesn't like Maxim's dangerous lifestyle. She's one of the characters who doesn't go to Doom Island in the original.
- Beta Couple: In the remake with Dekar, along with Guy and Jessy.
- Expy: Her re-design and new weapons in Curse of the Sinistrals make her something of a Lucca-like.
- Fingerless Gloves: Her re-design in Curse of the Sinistrals wears these.
- Genki Girl: What she becomes in the DS remake.
- Glass Cannon: She trades her squishiness from the original game for this in the remake; She can dish out big damage but has the lowest HP and defense stats growth.
- Goggles Do Nothing: Her new design in the remake seems to indicate this.
- Improbable Weapon User: While her frying pans and whips make sense in the original, her new playstyle in remake uses a big suitcase that contains a spring-attached boxing glove, a hookshot, a chainsaw and a drill.
- Lethal Chef: Dialogue with a chef in Parcelyte implies that she's this. Not to mention the Phantom Fish incident very early in the game where presumably Maxim told Tia that the fish was terrible instead of the cooking while those who have played the first game knows from NPC talk that Phantom Fish is supposed to be delicious or the fact that Albert in the remake gives Maxim a herb capable of making every taste delicious to get through her cooking. The remake even makes this her title, dubbed "No Sense of Taste".
- Long-Range Fighter: She's more capable in Curse of the Sinistrals as a range attacker.
- Making a Splash: The remake gives her default element water.
- Red Herring: Her character in the original game mimics Lufia concept-wise; Blue-haired girl, childhood friend who has a crush on the hero, tagging along out of worry and a mage-type party member with horrible HP and defense combat-wise. This is seemingly to make players suspect her as early incarnation of Erim. While Lufia's proven to be important to the plot later as Erim, Tia isn't. She leaves the party after the first half of the game.
- Shorttank: She's redesigned to be like this in the DS version, which helps her stand out from Selan more.
- Squishy Wizard: In the original version, she's a spellcaster with horrible HP and defense.
- Trying Not to Cry/Unable to Cry: She forced herself to never cry again, so that she can no longer cry. During the ending, she's able to cry once more. The remake makes her crying scene earlier; The moment Dekar was replaced her with himself to be transferred into another dimension.
- Unlucky Childhood Friend: She is in love with Maxim, but he ends up falling in love at first sight with Selan with whom he later marries and has a child with. To top it off he doesn't seem to notice her feelings. She lucks into Dekar in the remake.
- You Gotta Have Blue Hair: In the original version. Probably changed because she's not Erim, and having her with blue hair spoils the theme, also to differentiate with Selan.
A warrior from Tanbel (or Parcelyte, depending on the game), he's engaged and has a sister, but finds himself fighting monsters more than spending time with his loved ones. That's when he meets Maxim and joins him on the quest. He's one of the four heroes who battled on Doom Island. The man lived for all the years between Rise of the Sinistrals and Fortress of Doom.
- Ascended Extra: He goes from being an elderly NPC in the original, to being a main playable character in the second game that takes place in his past. Not counting his A Taste of Power bit toward the start.
- Badass Normal: He never learns magic, but he is quite powerful.
- The Big Guy: In the DS version, he was redesigned to be much taller and muscular than the rest of the party.
- Calling Your Attacks: Shouts "Volcanic Impact!" in the remake half the time he performs the move.
- Drop the Hammer: Wields a massive one in the DS remake.
- Fingerless Gloves: Yes, he has one too, in the DS game.
- Made of Iron: Can become this so explosions do no damage to him in Curse of the Sinistrals.
- Mighty Glacier: Is stronger than Maxim, but slower.
- Shock and Awe: Thanks to the DS game's combat system, he can cast magic (though you won't be using him for that). His element is thunder.
- Tornado Move: His "Hurricane Hammer" in the remake.
The commander of the Parcelyte army with magic capabilities. When Maxim's party shows up, she's ordered to team up with Maxim. Over time, she grows to love Maxim, and the two wed. She's one of the four heroes who battled on Doom Island.
- Action Mom: After marrying Maxim and giving birth to Jeros, her status upgrades into this.
- An Ice Person: In the remake.
- Battle Couple: With Maxim.
- Broken Bird: DS version, due to the death of her ex-boyfriend.
- The Chick: Somewhat. More noticeable once Tia leaves.
- Heroic Sacrifice: In Curse of the Sinistrals she survives her wounds at least long enough to lend her life force and wield the Dual Blade alongside Maxim, and destroy the fortress' cores, dying somewhat happily in her husband's embrace, knowing she did her part to save her son, her town and the world.
- An Ice Person: In the DS version.
- Lethal Chef: Whether she's worse than Tia or not is debatable. Selan deep fries a jelly in an olive oil, a concept mocked by the same Parcelyte chef who picks on Tia in the first half of the game. The remake confirms the terrible taste by Guy tasting it.
- Magic Knight: This stays true even in DS remake. She's Parcelyte army's captain and the strongest warrior of the bunch. One cutscene during Maxim and Selan's happy wedding life montage shows she can go toe-to-toe with Maxim.
- Precision-Guided Boomerang: Her chakrams will always get back when she throws it.
- Rings of Death: Her weapon in the remake.
- You Gotta Have Blue Hair: Light blue in the first game, green in the second, then light blue again in the remake.
A very strong warrior from the Bound Kingdom, though he lacks intelligence. He meets Maxim and the others and eventually joins them on their quest to defeat Gades. He is one of the characters who doesn't go to Doom Island.
- Adaptation Dye-Job: His hair is blue in the original, and then changed into pink in the remake.
- Anime Hair: Likely the most noticeable case of this, at least in the SNES version.
- Arrogant Kung-Fu Guy: Rare heroic example that doesn't grow out of it. When presented with question of if he's the strongest warrior in the Bound Kingdom, he boasts he's the strongest warrior anywhere, and still believes that by the end of the game, seeing Maxim as a close second.
- An Axe to Grind: His battle sprite in the SNES version of the game depict him holding an axe, though he's not always equipped with one. He can do this in the remake, by being able to equip nearly any weapon, including Guy's axes.
- Badass Normal: In the SNES version, he never learns magic, just like Guy.
- Big Damn Heroes:
- At the end of the game, he comes from nowhere to defeat some monsters that were keeping Maxim's party from going to Doom Island, all better from his Heroic Sacrifice.
- In the DS version, he appears from nowhere to get rid of a boss for you.
- The Big Guy: In either version of the game.
- Catchphrase: In the DS version.Dekar: The other thing/second thing I'm best at is (relevant action).
- Cutscene Power to the Max: In gameplay terms, he is the slowest character in the game, but if went by what you see him do outside of battle, you'd assume he's the fastest.
- Dumb Muscle: Emphasis on the dumb and muscle, his response to Idura saying he was sent by "a certain someone" is saying he was sent by someone who doesn't have a name, and then proceeding to effortlessly defeat the monsters he brought. He also goes and falls into every trap Idura sets for him, but always breaks out through sheer brute force.
- Fingerless Gloves: In the DS game he has one only on his left hand. Justified, since his right hand was set with an energy core.
- Genius Ditz: Not the sharpest tool in the shed, but he knows a lot about fighting (enough to teach his prince), and even cheers Tia up.
- Giver of Lame Names: He takes this duty in the remake instead of Guy during one scene in Gratze. Unlike Guy who only gets Selan's name lame, he gets everybody but himself lame.
- Heroic Sacrifice: He gets better.
- Leitmotif: A heroic tune titled "The Strongest Man", appropriately enough; it plays whenever Dekar makes a big appearance, whether it's in the original or in the remake.
- Made of Explodium: Whatever sword he wields to fend monsters off as Maxim and his party set course for Doom Island. Either that, or his sword is so powerful that it makes enemies explode upon contact. Either way, it's enough to make some of the monsters run for the hills. This ability is actualized in the remake as one of his special attacks.
- Master of None: In Curse of the Sinistrals, he lacks a unique ability like the other characters, and instead is able to use any weapon except the Dual Blade.
- Mighty Glacier: A more extreme case than Guy in the original. He's got the highest physical damage and the lowest speed.
- Real Men Wear Pink: Or rather have their hair colored pink. In the DS version.
- Shockwave Stomp: In the remake, he can create some kind of explosive shockwave using his fist.
- Too Dumb to Live: He would be if for not the fact that he can brute force his way through anything.
- World's Best Warrior: Certainly believes himself to be this, though to be fair, his claims do have some credibility.
- You Gotta Have Blue Hair: In the SNES version. DS version gives him pink.
A scientist from Treadool. He meets Maxim and friends and discovers how strong they are. He travels with the party for a short time, even providing a ship for them, but he eventually leaves to work in a laboratory with other scientists. While he does not go to Doom Island or battle directly for the rest of the game, he continues to make upgrades to your ship. In Curse of the Sinistrals, he's around for much more of the game, but never playable.
- Continuity Nod: The scientist family in Lufia & The Fortress of Doom descend from Lexis, as does Raile (non-playable) and Isaac in Lufia: The Legend Returns.
- Demoted to Extra: In the DS version, while still important in the story, he is not playable.
- Expy: Of Doctor Emmett Brown in the DS version.
- Gadgeteer Genius: He's the first one making a flying ship both in the original and remake, something exclusive to his family.
- Goggles Do Nothing: DS remake gives this in his artwork.
- Mad Scientist: Moreso in the DS version.
- Magic Knight: A slightly deviated variant; His INT can be the biggest in the game but he has a very limited weapon and armor selection, most prevalent in Ancient Cave runs.
- Wrench Whack: In the SNES version of the game, he equips wrenches. His battle sprite even depicts him with one.
An elf from the village of Eserikto. He first appears on the Mountain of No Return to find Milka, one of his elf friends. He meets Maxim's party on the process and decides to join them in order to track down the Sinistral of Chaos, Amon. He is one of the four heroes who goes to Doom Island to do battle with the Sinistrals. In the original game, he is still alive and well, albeit blind from the Battle of Doom Island.
- Ambiguous Gender: People weren't quite sure what to make of Arty, including the German translators, who made him a girl. The DS version thankfully makes it clear he's a male.
- Archer Archetype: Literally in the SNES version, but keeps the personality traits in every version.
- Ascended Extra: Just like Guy's case, though he was still a bit more important than Guy in Lufia and the Fortress of Doom.
- Character Exaggeration: Noticeably averted, this time. He's the only one of the four who is just as formal all the time as he appeared in the original game.
- Elfeminate: May be this, if the gender ambiguous artwork is an accurate portrayal.
- Fingerless Gloves: Whoever was in charge of the character redesigns in the DS game was very of fond of this trope, in case you may have noticed.
- Gunslinger: In the DS version.
- Homing Projectile: His special attack can target enemies and switches unreachable by normal attack in DS version.
- Just Friends: He and Karyn are this.
- Light 'em Up: The only playable character in SNES version to be able to cast light magic. In DS version, this becomes his default element.
- Mage Marksman: Of "arcane archer" variety in the original. Depending on equipment, you can also make him a "magic gunman" variety of this trope in the remake.
- Not Quite Flight: His special double-jump command in DS version is this, as he said. It's more like "gliding" than "flying" because he needs a mini tornado to increase altitude.
- Ray Gun: His guns in the remake shoot energy-based projectiles, which justifies their Bottomless Magazines nature.
- Really 700 Years Old: He looks the same in the original game, 100 years after the Battle of Doom Island. It's unknown how old he is in Lufia II, so he could be 700 in that game too.
- He's a Woman in Germany
- The Sixth Ranger: The game's intro shows all the heroes in the order you meet them, and he's the very last one.
- Spell My Name with an "S": Poor guy has the worst name inconsistency problem in the franchise: He's called "Artea" in Lufia I and II, "Arty" in the menu screen of Lufia II, and "Artia" in the epilogue of The Legend Returns, said by Milka before going to Estoland.
- What Happened to the Mouse?: You find his apprentice in a dungeon in the first game, and they help direct you to Artea's location. Artea never even mentions him.
- You Gotta Have Blue Hair: SNES version.
The various monsters that you find throughout the game that are willing to fight for you.
- The Berserker: Cannot be controlled manually in battle.
- Cowardly Lion: They have a tendency to flee from battle, usually after taking a hit. However, the more evolved they are, the lower their chances of fleeing are, maxing out at a 0% chance after evolving into their master form.
- Elemental RockPaperScissors: Each one has a different element, and would be recommended against enemies of the opposite element. This also applies to their food of choice in changing into master form except Jelze which is neutral.
- Leitmotif: The areas they're found in have a unique theme associated with them, titled "Capsule Monster".
- Magikarp Power: They're useless unless you train them and feed them with items, weapons, and special fruits to reach their master forms.
- Metamorphosis Monster: Their "evolution" stages take the form of mostly completely different beings. Take Sully the earth monster, for example: It goes from a radish to a mini knight, then to a giant face statue, and its master form is a centaur.
- Monster Allies: Even though they are called monsters, they help you in combat.
The main protagonist. Possesses Red Spiritual Force.
- Berserk Button: Being called stupid ticks him off, and even makes him cry sometimes.
- Chronic Hero Syndrome: He quickly enters a burning house to save a little girl as soon as he hears cries for help.
- Gameplay and Story Integration: His stupidity is reflected in his magic stats and spellset selection.
- Good Cannot Comprehend Evil: In addition to being Sarcasm-Blind, he is surprised to see the Sinistrals bothered by petty insults, thinking that a god would be above that.
- Heroes Prefer Swords: Continuing the tradition. Justified since Dual Blade is a sword. During later Sinistral battles, even if you don't have it equipped, a cutscene will always show him equipping it anyway.
- Idiot Hero: Is often mocked by his teammates and everyone else who meets him for the first time.
- "I Know You're in There Somewhere" Fight: He tried to do this to Seena after she got merged with Zalbak. Too bad fighting is the only option.
- Magic Knight: He can use several healing spells and ice elemental magic, but his magic stats are comparably poorer than his ancestors' and other party members', to emphasize his stupidity.
- Running Gag: Many of the people who meet him for the first time say he's stupid, at least during the first half of the game anyway.
- Super Toughness: He has the highest base defense and can equip the heaviest armor.
- Sarcasm-Blind: He didn't know Gades was mocking him before battle, and other teammates had to point it out.
A travelling fortune teller. Possesses Blue Spiritual Force.
- Chekhov's Skill: Her 100% correct prediction ability. She predicts herself to come back from the dead after the epilogue.
- Chronic Hero Syndrome: Is willing to help solve any problems available before even considering going after the Sinistrals themselves. Justified, since this usually results in someone joining the party, thus making it easier to achieve her goal of wiping out the Sinistrals forever.
- Did You Just Flip Off Cthulhu?: Openly calls Gades stupid after the latter shows off his destructive capabilities to her and Wain. Granted, doing so nearly caused the building they were in to come crashing down on their heads.
- Elemental Powers: Although her spell selection is more limited compared to Lufia and Selan in the previous games, she can still learn multiple elemental spellsets.
- Fingerless Gloves: The artwork in both Japanese◊ and E3◊ depict her having one, although her character potrait in the menu doesn't indicate the existence of this.
- Fortune Teller: She claims to be a good one although in the end, she admitted she's not that good, considering she's Erim and all...
- So Long, and Thanks for All the Gear: Similarly to Lufia, she becomes unavailable after a certain point in the lategame. Unlike Lufia though, she doesn't return for the Final Boss, so you're not getting back any item you've equipped her with anytime soon after you defeat Guard Daos, the last battle she's usable.
- The Medic: Especially in the early game, though she lacks the full-party heal Champion spells.
- Mind over Matter: Her artwork shows that she's capable of making her Crystal Ball float. This is somehow not true gameplay-wise, since all the Crystal Ball weapon set does is increase her INT without increasing her attack power.
- The Mole: Unlike Lufia, she realizes she's Erim in the first place.
- Squishy Wizard: Is the most fragile female spellcaster in the party.
- You Gotta Have Blue Hair: Though by now, if you know much about the series, you can probably guess why.
- Weaponized Ball: Her default weapon is a divination ball, and the Crystal Ball weapon set is exclusive to her.
A heroic thief from a small village. Possesses Yellow Spiritual Force.
- Fragile Speedster: Though his durability is only below average compared to the rest of the party. His ultimate armor somehow cripples his defense since it doesn't give addition to his already below average defense.
- Genre Savvy: He's the only one suspicious of food given by Leydock, thus escaped his trap.
- Highly Visible Ninja: His outfit in his portrait and character art looks akin to ninja garb.
- The Jail Bait Wait: He and one little girl in his town are serious about getting married when she's old enough.
- Just Like Robin Hood: His character arc before joining the party.
- Shock and Awe: He can use several lightning spells.
A young monk studying under the Jigen-Ryu fighting school. Possesses Green Spiritual Force.
- Ambiguously Brown: Very hard to tell what race she's supposed to be, since her skin color varies from her official art and in-game portrait.
- Bare-Fisted Monk: She comes equipped with only her fists, although she can also equip staves.
- Boobs of Steel: One of the strongest characters in the game. She's noticeably bustier than every other female party member.
- Lightning Bruiser: One of the fastest characters in the game by default, despite not possessing Yellow Spiritual Force. She can dish out a lot of pain very quickly with her bare fists.
- Roaring Rampage of Revenge: On Gades upon her master's death.
- Secret Art: The final Jigen-Ryuu technique, Energy Punch, which only she can learn initially, long before Yurist joins.
- You Gotta Have Blue Hair: Official art and overworld sprites depict her as blue haired, although her portrait has her hair be purple.
An elderly royal guard from Alstadt Kingdom. Possesses Red Spiritual Force.
- BFS: Randolph's specialty.
- Glass Cannon: His two-handed weapons possess the highest attack of all weapons, though his extremely low HP is a definite drawback.
- Made of Iron: He manages to keep a fight against a huge monster while still recovering from injury Seena just healed.
- Mighty Glacier: His two-handed weapons possess the highest attack of all weapons, though his extremely low speed is a definite drawback.
The princess of Alstadt Kingdom. Possesses Blue Spiritual Force.
- An Ice Person: Alongside her arrays of recovery and support spells, she learns ice magic up to the strongest tier.
- Damsel in Distress: Trades herself to the pirate boss for her friends' safety, and you have to rescue her. Subverted, however, in that the whole party was distressed, and the only reason they were able to go after Melphis after she traded herself for their safety was because the villains had a serious Idiot Ball moment and didn't think about closing the door they let their monster through after it went through. In addition, it's implied at any time after you meet up with her again that she could have seriously kicked the pirate's ass, she was just swarmed by guards who would have likely killed her after the fact.
- Damsel out of Distress: She survived an assassination attempt, was doing just fine surviving in the monster infested lighthouse on her own (In fact, it's her bodyguard who was heavily wounded and ready to kick the bucket when you first meet the duo), was able to cross the entire damn country with Randolph just fine (and given her magical skills and borderline passable physical strength, she likely pulled just as much of the weight), and she basically masterminds the effort to take her country back while ripping pirates to shreds with her ice magic. In fact, given how each character's stats raise, she'll eventually hit harder than Seena, she'll just lack the versatility the latter mage has.
- The Medic: One of party members whose main role is this.
- Mighty Glacier: In terms of the three primary mages in the party, Melphis is the most defensively inclined and does the most damage, but her offensive options are limited and she's rather slow. That being said, if given the Cat Ring, Melphis becomes something else entirely.
- Royals Who Actually Do Something: She's a really good and loved Princess, and virtually no one who knows the truth wants to side against her. Her main reason for questing with the party to regain control of the throne is to protect her people. The people of Alstadt are in good hands.
- When All You Have Is a Hammer...: In terms of offensive magic, she's really only got her ice magic and X-Absorb to deal significant damage. A late game item you have to really work for can give her competent levels of physical damage, but that's also around the time you can give Aima and Randolph their best weapons too. That being said, if Melphis is fighting something that doesn't resist her ice magic, it tends to die. Quickly.
- White Mage: She is the best healer in the party, but her offensive magic is also the most powerful, at the cost of being the most limited.
An animalistic spirit inhabiting Copley Forest. Possesses Green Spiritual Force.
- Attack! Attack! Attack!: Its main method of attack is doing several different types of punches.
- The Berserker: The only party member whom you cannot control directly (barring the Egg Dragon).
- Mon: Is actually a Capsule Monster, much like the ones in Lufia II, although it can't evolve.
- Pokémon Speak: The only proper word it can say is its own name, "Mousse".
- Secret Art: "Tail Illusion", a very powerful attack it rarely may use instead of its regular punches.
- Snot Bubble: When it's not punching things in battle, it's usually blowing snot bubbles at enemies. This actually reduces their DEF by a huge amount.
- Team Pet: A huge, fluffy, dog-like spirit that, once it joins the party, just sort of tags along with the rest of the group.
A noble pirate that has more to him than meets the eye. Possesses Red Spiritual Force.
- Blade on a Stick: They're only usable by Deckard.
- Cool Crown: A hidden item exclusive to Deckard, foreshadowing that he's the Prince of Alstadt.
- Cutscene Power to the Max: During one cutscene, he's shown leaping several meters, from one ship to another, like it's nothing.
- Expy: Fills a very similar role to that of Dekar, right down to the name, despite not being related. Both are considered very strong warriors with a dash of ego, and both aren't exactly very bright.
- Guest-Star Party Member: He joins for a single boss battle before becoming a permanent party member.
- Insane Troll Logic: His argument that anyone on a pirate ship must be a pirate. Wain remarks that Deckard has a point.
- Lightning Bruiser: The fastest Red Spiritual Force character in the game. He can also learn a few IP attacks that utilize his Speed stat.
- Pirate: Of the Rogue variety. He's not afraid of fighting other pirates (or at least people he thinks are pirates) that he may deem as bad guys.
- Reluctant Ruler: As the prince of Alstadt Kingdom. He abandoned the kingdom years ago, since royalty wasn't fit for a guy like him. He also cast away his original name, deciding to go by the name "Deckard" instead.
A gambler with a habit of cheating to win. Possesses Yellow Spiritual Force.
- Cast from Hit Points: Several of her gambling IP abilities consume HP.
- Death-or-Glory Attack: As her abilities are based on luck. Double Up in particular can inflict thousands of damage or zero damage.
- Elemental Powers: Despite limited to certain elements, she can learn some elemental spellset
- Fixed Damage Attack: Her Double Up IP, which does damage equal to her current IP percentage, doubled for each time the player successfully guesses whether a face-down card is lower or higher than the current card.
- The Gambler: She loves gambling. It's actualized in her battle style.
- Improbable Weapon User: Throws cards.
- Squishy Wizard: Has a comparably low HP than most others, and not particularly good defense. Good thing her "strongest weapon" is a dress with a very high defense.
- Wolverine Claws: Interestingly, one of her best weapon is a bloody manicure.
A wandering poet, doctor, and warrior. Possesses Blue Spiritual Force.
- Combat Medic: Arguably his role. He has enough INT to cast healing spells (although a rather mediocre MP pool) but he can also attack some enemies using his rapiers and attack scrolls, making him really versatile.
- Dude Looks Like a Lady: His portrait looks extremely feminine due to the art style. As such, he's the only male character who can use the Bunny equipment.
- Jack-of-All-Stats: The most balanced example of the party.
- Ki Manipulation: He's the only party member other than Aima who can learn the martial-arts IP abilities.
- Magic Music: His "Strongest Weapon" is a flute which can heal party members 1/3 of his current HP used by attack command.
- One-Hit Kill: He can learn Perish and Destroy spell, for some reason.
- Quirky Bard: While he's not exactly a Master of None, he joins the party after you've obtained enough party members to fill your entire formation and doesn't possess any unique abilities like Isaac, Milka, or the Egg Dragon do.
A descendant of the Shaia family. Possesses Yellow Spiritual Force.
- Elemental Powers: He can learn some elemental spells but not up to the strongest tier.
- Gadgeteer Genius: A common trait shared by those inheriting Shaia bloodline.
- Improbable Weapon User: Mimicking Lexis' weapon selection.
- Magic Knight: Almost has the same built as his ancestor Lexis (highest raw intelligence, mediocre agility and decent MP pool). More notable is that his defense is much higher thanks to his strongest armor.
- Powered Armor: His exclusive unlock from Parathea Shrine. It's far and away the strongest armor in the game.
- Hello, [Insert Name Here]: While his canon name is Eldin, there's nothing stopping you from giving him a different name.
- Heroes Prefer Swords: His battle sprites always depict him with a sword in hand. His field ability is also to use a sword to cut down grass that you inexplicably cannot walk through.
- Heroic Mime: "I'm Eldin!" is his only line other than (...) and (!).
- Kid Hero: While his exact age is unknown, he's certainly the youngest protagonist in all of the Lufia games by a long shot.
- Palette Swap: You can choose the color of his clothes before you begin.
- Secret Legacy: As a descendant of the people of Eristol, he's able to wield the power of the Beast, and as such absorbs the power of one half of it in order to combat Ragule.
- Dreadful Musician: If his F grade in Music class found on his report cart is any indication.
- Hair-Trigger Temper: Often blows up at small things happening. One time he gets angry enough to temporarily leave the party, having had enough of Cashwell's son asking them to do favors for him.
- Heterosexual Life-Partners: He's been friends with Eldin since childhood.
- Improbable Weapon User: Among his possible choice of equipment, he can use a fishing rod as a weapon.
- Tsundere: Towards Rami, being the primarily harsh one.
- Whip It Good: His field ability functions similarly to the grappling hook in Rise of Sinistrals, only a bit more limited. It can only grapple onto small wooden polls, and lacks the ability to stun enemies with its tip.
- Kill It with Fire: Her field ability is to set fire to things using a lighter.
- Squishy Wizard: Has the smallest HP pool out of all party members.
- Tsundere: Towards Torma, being the primarily sweet one.
- You Gotta Have Blue Hair: Green in her case.
- Barrier Maiden: Joins her sister Irmis in the ending, who's a Barrier Maiden of her own who's been sealing the Beast Half for who knows how long, in order to seal Goldiark once and for all.
- Mysterious Waif: She's a woman hailing from a village located high up in the mountains known for still worshipping the gods; she has a nebulous past, and is able to read ancient writing that comes up countless times during the adventure. She fulfills a similar role to Iris, in a sense.
- Non-Player Companion: She can be switched into outside of towns unlike Dekar below, but can't partake in combat.
- Utility Party Member: The first and only mainstay party member in the series to only be used for puzzle solving and not for combat. Her field ability is to decipher ancient writing.
- You Gotta Have Blue Hair: Dark blue hair.
- Badass Normal: The only non-Guest-Star Party Member that can't make use of the game's Job System. Still doesn't mean he can't kick some serious ass, though.
- Drop the Hammer: His field skill.
- Stone Wall: The bulkiest party member in the game, by far.
- The Exile: Banished from his home after becoming part-monster.
- Was Once a Man: Or hobbit, rather.
- An Axe to Grind: His battle sprite depicts him with an axe in hand, just like in Lufia II.
- Guest-Star Party Member: Only joins the party temporarily for a couple of hours, unfortunately. He can't even be switched into outside of towns, unlike Rubius.
- Mighty Glacier: By far the slowest character in the game in-battle, even more so than Bau.
- Older Than They Look: He's several decades older in Ruins of Lore, yet he barely looks any older, aside from his hair Anime Hair going from purple to dark teal.
- Recurring Character: He's that Dekar from Lufia II.
- You Gotta Have Blue Hair: Dark teal instead of purple, like in his younger days, with red streaks.
- Jerkass Gods: They are evil gods intent on dominating the world and they inflict various evils on mortals for little reason than because they can.
- Physical God: They can all wipe out entire cities in the blink of an eye.
Gades, Sinistral of Destruction
Gades is the Sinistral of Destruction, and he is always the first one to make himself known to the world at large.
- The Battle Didn't Count: If you ever beat him when you were supposed to lose to him, except in the first game where beating can only be done with a Game Genie code, and doing so causes the game to crash because the game is only programmed to continue if you lose.
- BFS: Is depicted as carrying one each game after his first appearance. He kinda had one there but in that the most prominent feature of his combat sprite was his giant shield.
- Blood Knight: By the end of Curse of the Sinistrals he looks forward to fighting you, so that he may have a good fight.
- The Brute: He fights you more than any of the other Sinistrals.
- Flanderization: By the time of The Legend Returns, he acts more like an idiot who roams around destroying places and even his own throne for no reason, for the sake of his desire for "frue destruction".
- Hopeless Boss Fight: Once per game you have boss fights with him that you are supposed to lose. In the original game, when you fight after the prologue, with how early it is in the game and you only having one character, you can't beat without the use of a Game Genie code. In Rise of the Sinistrals, you are supposed to lose to him the first you fight, and in fact he's actually stronger at that point than when you fight him later and are supposed to win, though beating him does give you a good weapon. In The Legend Returns, you're supposed to lose the first two fights with him, though if you take the right steps you can win.
- I Am Not Left-Handed: Played with. He is left-handed, but uses his right hand in earlier fights during Lufia II via sprite flipping.
- One-Winged Angel: In Curse of the Sinistrals, he has not only one such form, but two: One where he turns into a giant, barely humanoid mech that's 10 times his original size; and another where he becomes the dungeon the heroes are currently fighting on, only floating several miles above the ground, invoking a Colossus Climb during that part of the fight. The latter serves as the Disc-One Final Boss.
- Recurring Boss: In Curse of the Sinistrals. Even in the original version of the game, he's the Sinistral that you fight the most.
- Tin Tyrant: Chronologically, more of his body gets covered in armor with each passing game. By The Legend Returns, he's become a walking pile of armor with only his red, glowing eyes remaining visible.
- Unfortunate Names: In the remake, which has voice-acting, it's finally revealed that Gades' name is pronounced Gah-dess and not Gah-these. In other words, his name sounds exactly like "Goddess". It's exactly as distracting as it sounds.
Amon, Sinistral of Chaos
Amon is the Sinistral of Chaos (in the original game, he is the Sinistral of Terror). He is more focused on his duties than Gades.
- All-Encompassing Mantle: Almost always wears one, usually gold colored. His portrait in Curse of the Sinistrals takes nearly the entire screen because of them.
- Blade on a Stick: In the first two games, though his attacks mostly consist of magic.
- Brown Note: In Curse of the Sinistrals the mere sound of his voice drives all who hear it into a panic.
- Characterization Marches On: He doesn't have any personality traits separating him from Daos in the original game apart, but gets more characterization in the later ones.
- Cutscene Power to the Max: He mops the floor with your party the first several times you meet him in Rise of the Sinistrals regardless of what your level is.
- Evil Genius: He tells Daos that he's set up a few methods of keeping the heroes away from Doom Island. None of them work, but he does at least wrecks their airship.
- Shoulders of Doom: To go along with his mantle, he usually wears very large, spiked shoulderpads.
- Tin Tyrant: Much like Gades, he becomes more shrouded in armor with each chronologically passing game. Comparatively though, this is a Downplayed Trope, since by The Legend Returns, he's ditched both his All-Encompassing Mantle and Shoulders of Doom in exchange for blade arms.
- Would Hurt a Child: The aftermath of Agurio's destruction shows that children are among the victims.
- You Gotta Have Blue Hair: His hair color isn't very consistent, but it's never normal.
Erim, Sinistral of Death
Erim is the Sinistral of Death. Her survival is key to keeping the other Sinistrals from being permanently destroyed. She also happens to take on disguises as different mysterious women, such as Lufia, Iris, and Seena. She seems just as much an evil Sinistral as the others until the third game, where she herself is finally fed up with the cycle, so she tries to get herself and the other three destroyed for good.
- Adaptation Dye-Job: Blue in all three original main games, white in the remake.
- Characterization Marches On: In the original game, Erim was depicted as a villainous entity whose only redeeming traits came from her time as Lufia. Rise of the Sinistrals depicted her as far less villainous, aiding Maxim thanks to the time she spent with him causing her to fall in love with him.
- Does Not Like Shoes: In Rise of the Sinistrals.
- The Dragon: She doesn't hold any authority over Gades and Amon, but in gameplay terms she is the strongest one alongside Daos. She is the most important to the plot alongside him, since as long as she lives, the other Sinistrals will return to life.
- Four Is Death: Not only are there four of the five Sinistrals attacking the world during the first two games(the fifth only shows up in the third game), but she's the Sinistral of Death and also the fourth one to be encountered in either of the first two games. Not counting Lufia and Iris.
- HeelFace Revolving Door: Erim swings back and forth between being an ally and an enemy in each game. In original, as Lufia, she acts as one of the main party as Lufia, until she regains her memory as Erim. Right before the final boss fight thanks to the Dual Blade, rejoining the party. In Rise of the Sinistrals, she was initally in favor of the Sinistrals ruling the world, while guiding Maxim along as Iris the way to act as a test to see for humanity. But she ended falling in love with Maxim and aiding him far more than she should have, even if she still fought him and his party on Doom Island. After her defeat however, she reveals how he can stop Doom Island from falling on Parcelyte. When she appears in The Legend Returns she claims to have been out to rule the world herself, but was really intent ensuring all four of them died, including herself.
- HeelFace Turn in Curse of the Sinistrals, thanks to The Power of Friendship.
- Heroic Sacrifice: Does one in the place of Maxim and Selan in the New Game+ of Curse of the Sinistrals.
- Reincarnation Romance: She falls for Maxim hard enough to make her incarnations hook up with his descendants for two generations.
- Sensible Heroes, Skimpy Villains: In Curse of the Sinistrals, she dresses more revealing than Iris or Selan, for that matter. Even in the original, she wears Greek dresses which is still more revealing than the heroines.
- Screw Destiny: In Curse of the Sinistrals, she instigates the New Game+, by traveling back in time to ensure that her Fire-Forged Friends Maxim and Selan never have to make their Heroic Sacrifice to save the world.
- Stripperiffic: In Rise of the Sinistrals and Curse of the Sinistrals.
- Thanatos Gambit: In Lufia: The Legend Returns, she devises a way to finish herself and the other Sinistrals for good.
- The Unfought: In the original game, while she's fought in the prologue, she's never fought during the main story.
- White Hair, Black Heart: In the remake.
- You Gotta Have Blue Hair: Rather memetic within the series in that experienced players can tell that a blue-haired girl of mysterious origin is likely to be Erim in disguise.
Daos, Sinistral of Terror
Daos is the Sinistral of Terror (in the original game, he is the Sinistral of Chaos), and the leader of all of them. Unlike the other Sinistrals, he relies solely on magic attacks and no weapons.
- Adaptation Dye-Job: His hair is white in the DS game.
- All Your Powers Combined: In order to create Guard Daos. He also absorbed Gades' and Amon's residual energy waves to fight the party in the DS game.
- Does this again in The Legend Returns, only this time he uses the residual energy waves of the recently killed Sinistrals to summon Zalbak, the god of Eternal Flame, alongside forcing Erim to be absorbed by it, further empowering it.
- Badass Long Robe: He wears a giant armored robe in all of his appearances.
- Bait the Dog: His intro in The Legend Returns has him rescue a man from a Dragon, then kill the man when he thanks him.
- Big Bad: He is the leader of the Sinistrals, although there is a being that's technically above him.
- Crippling Overspecialization: As he only uses magic in battle, in the original game, even as Guard Daos, it means he can be easily beaten by casting Mirror on the party because it will reflect back all his spells. While Mirror is also present in The Legend Returns and can potentially allow the player to win the fights against him they're supposed to lose, it's not the guaranteed win it once was because of a spell he can use that removes all buffs from the target, including Mirror.
- Colony Drop: Upon being defeated in Lufia II, his last ditch effort is to attempt to crash Doom Island into Parcelyte. It takes a Heroic Sacrifice, courtesy of Maxim, in order to reroute its crash course into the ocean.
- Evil Sorcerer: In all his appearances he uses nothing but magic.
- Final Boss: In Lufia II and Curse of the Sinistrals, sorta in the original game since the combined Sinistral is referred to as Guard Daos, implying his personality is dominant.
- Hopeless Boss Fight: In The Legend Returns, you got 3 instances of fighting him: First fight in Tower of Sorrow, fight in Tanba, and second fight in Tower of Sorrow (this one with only Wain and Seena). You're supposed to lose the first wo, but if you win you can get 3 Sinistrals Items as a bonus. The good thing about those items are that two of them give a good stat bost, the other one grants immunity to all status ailments, and the most important thing is you can bring them to Ancient Cave just like the rewards for beating Gades in similar situations.
- Knight of Cerebus: Whenever he shows up, it's usually a sign things will get serious.
- Kick the Dog: Gets a bunch in The Legend Returns.
- Sore Loser: After his defeat by Maxim's party he tries to destroy join powers with the other Sinistrals and destroy the world. When that doesn't work, he settles for trying to crash Doom Island into Parcelyte.
- In The Legend Returns he summons Zalbak to destroy the world after his defeat.
- Time Stands Still: His main ability in the remake.
- Tin Tyrant: By The Legend Returns, his face is concealed behind his helmet.
- Wedding Smashers: Crashes Jan and Sammi's wedding in The Legend Returns by mind-controlling the latter into killing her lover, to the point of granting Sammi power as strong as himself so Wain and Seena can't stop her. It took Jan to stab himself to snap Sammi out of it.
- You Gotta Have Blue Hair: Has lavender hair in his Lufia II incarnation, and dark red hair in his The Legend Returns incarnation.
Zalbak, Infernal God of FlameThe monster god of Eternal Flame which appeared in Lufia: The Legend Returns as the game's final boss. It becomes the most powerful of the Sinistrals, making its appearance in by absorbing Seena into it. The party race to beat it up right after the other four Sinistrals are defeated, before it can proceed to destroy the world.
- Animalistic Abomination: Unlike the other gods, it isn't treated like a person, has no dialogue, and all characters from the Sinistrals, the heroes, and NPCS refer to it like an animal. Appearance-wise, it looks like a giant, fiery lobster spaceship with a human face.
- Death from Above: One of the several attacks it can use is a meteor shower that hits the entire party. Surprisingly, it's not as deadly as its attack animation would lead you to believe.
- The Dragon: It's Daos' most powerful, but near mindless follower.
- Dragon Their Feet: It does its mission after the death of Daos.
- Final Boss: Of The Legend Returns.
- Generic Doomsday Villain: Is a mindless monster who mostly exists to serve the Final Boss. He seems to exist mostly just to give a challenging final fight given that Erim was too weak to serve as much of challenge for the point in the game she is fought.
- Giant Space Flea from Nowhere: Daos and the souls of the other Sinistrals except for Erim summon it from the sun after the Sinistrals are defeated and the only reason it's around is because Erim is too weak to be the Final Boss (her stats are comparable to Daos', and she's beaten for good after defeating the much stronger Guard Daos).
- HP to 1: Has an attack that's capable of doing this to a random party member.
- Our Monsters Are Different: In addition to being the god of Eternal flame, it's also referred as a monster by Daos, and several other characters. The former even referring to it as the most powerful monster. Its appearance vaguely resembles a lobster spaceship of some kind with a human face.
- Physical God: Par for the course, since it's technically a Sinistral.
- Playing with Fire: It's the infernal god of Flame, and has various fire powers.
- The Power of the Sun: It seems to be summoned out of the sun or possibly Mars.
- Right-Hand Attack Dog: It's a barely sentient being that lives to follows Daos' commands.
- Sorting Algorithm of Evil: Considered by Daos to have become the most powerful Sinistral after absorbing Erim into itself. It's so powerful it needed the power of 3 Sinistrals to summon it, which may have furthered empowered it.
Arek the Absolute
Arek is a being above even Daos. He asks Erim if humans or Sinistrals are superior, and alerts the Sinistrals to the resurgence of the Dual Blade that can defeat Daos and the others. Though he doesn't seem very evil.
- Chuck Cunningham Syndrome: Doesn't appear in person anywhere else aside from Rise of the Sinistrals and its remake. He's only ever given a brief mention by Bonus Boss Iris/Iria in The Legend Returns.
- King of All Cosmos: A weird-looking entity that, despite essentially being the true leader of the Sinistrals, seems to follow the wills of the Dual Blade, for whatever reason.
- Dub Name Change: From Arekdias to just Arek... not that this translation is consistent, however (see below).
- The Watcher: He seems to just watch the conflict unfold, without directly interfering.
- Reset Button: In the Golden Ending of the DS remake, he's able to change the timeline by using the Dual Blade's ability to control time so that Selan and Maxim return home safely from Doom Island.
- Spell My Name with an "S": An unused location name in Lufia II calls him "Arek Daos", and he's referred to as "Alekdias" in The Legend Returns, courtesy of the aforementioned Iris/Iria.
- You Don't Look Like You: In the DS remake, he looks like a blue crystal with debris floating around him, rather than a floating armor with a weird mask and a cape like in the original version.
A follower of the Sinistrals. Serves as a minion to Gades. Kidnaps Hilda shortly after Guy joins the party.
- And Your Reward Is Clothes: You get his armor after defeating him, located in the chest behind him. Unless you enter his tower early, that is.
- Adapted Out: Is nowhere to be seen in the remake, with Idura taking his role.
- Red and Black and Evil All Over: An Obviously Evil Fiery Red Head with black and gold armor and fire powers.
- Flunky Boss: Summons "Followers" to fight you in his first appearance. He also summons Lizard Man enemies called "Slave" in his battle.
- Kill It with Fire: His signature move, Buster Attack, deals fire elemental damage to the whole party.
- Starter Villain: Serves as the first boss with proper ties into the main plot.
- Tin Tyrant: Takes much of the same fashion advice as his master, albeit lacking a cape, and wearing a helmet.
A follower of "The Nameless" (the Sinistrals). Fights Maxim's party numerous times.
- Adaptational Dye Job: His hair goes from blonde in the original to black in the remake.
- Flunky Boss: He summons lots of monsters in his first appearance. This is also the case in his battle, where he summons Lizard Man enemies called "Groupie".
- Real Men Wear Pink: Wears crimson armor with a bright purple cape in Lufia II.
- Recurring Boss: Is fought multiple times throughout Rise of the Sinistrals and the DS remake.
- Sinister Minister: In the original, he's technically part of the Sinistrals' Religion of Evil. In the remake, he's a priest in Parcelyte.
- Shock and Awe: Idura Thunder is one of his signature moves.
- Taking You with Me: He invoked this both in original and remake. The original has him trying to blow up a shrine (of course after blocking escape spell Iris has) but only managed to take Dekar along. The remake had him trying to teleport Tia into another dimension only for Dekar to perform Heroic Sacrifice. Amusingly, both of the attempts failed since Dekar was back in the finale.
- Would Hurt a Child: He kidnapped Maxim's and Selan's child to cut Maxim's lineage, implying that this trope would've come into play had Iris not interrupted the whole thing.
The military commander of the rebuilt Gratze Kingdom from Lufia: The Ruins of Lore. Plans to use the power of the ancient Beast to bring destruction upon the world, or so it would seem. However, there's more to him than meets the eye.
- Big Bad: Of The Ruins of Lore.
- Dragon Ascendant: Was originally a mere commander of the Gratzean army, but later earned full control of the kingdom's army. He assassinated the king in order to usurp the power from him, with everyone noticing how suspiciously quiet the king's become lately, but ultimately shrugging it off. No one aside from the party gets to know the truth.
- Final Boss, New Dimension: The final dungeon takes place in the holy lands, a place that resembles a giant floating structure made out of glass amidst outer space. The Amazing Technicolor Background during his fights specifically feature no floor at all, with the world and the sun being visible at the same time.
- Generation Xerox: Ragule is a descendant of Odin, the creator of the ancient beast Goldiark.
- Leitmotif: "History of Gratze ~ Ragule".
- MacGuffin Delivery Service: He's able to access the holy lands thanks to Eldin's party placing down all the stones and shards at the top of the Tower of Guidance.
- Red Eyes, Take Warning: The first time you get to see Ragule in person, his portraits show that he doesn't just have bright red irises, he's got bright red sclerae as well.
- Secret Legacy: As a descendant of the people of Eristol, he's able to wield the power of the Beast, much like Eldin.
- Sealed Inside a Person-Shaped Can: Played With. Odin's soul is one part of Goldiark, which has been residing within Ragule's body this whole time. It breaks out once Ragule is defeated, with the incomplete Goldiark being fought as the Final Boss.
- Utopia Justifies the Means: Odin's constant human sacrifices were done to attempt taming the Beast, which provided unlimited power, wealth and resources to the people of Eristol.
- Taking You with Me: After the incomplete Goldiark is defeated, it still attempts to fuse with Eldin, since he possesses one half of the Beast, in order to become whole again. It takes the combined power of Rubius and Irmis sealing themselves in order to prevent Eldin's potential death.
- Walking Spoiler: Aside from a single Flash Back scene early on establishing his backstory, he only appears in person two times in the whole game, at the very end, so it's hard to talk about him without going into spoiler territory.
Maxim and Selan's baby. He's held captive by Idura, and is put to housemaid's care after his rescue.
- Flat Character: Since he's just an infant he doesn't have time to display any real personality.
A mysterious girl who aids Maxim in his quest once in awhile. No one knows her real intention. In the remake, she joins the team for most of the time as an NPC, and acts like a regular good sided character.
- Ascended Extra: Has a more prominent role in the remake, and is available in the party from the beginning.
- Adaptation Dye-Job: Green in the original, white in the remake.
- Becoming the Mask: Is really Erim in disguise meant to guide, but not aid Maxim on his way to test if the humans or Sinistrals should rule. She ended falling for Maxim and aided him far more than she was intended to.
- Evil Costume Switch: When she reveals herself as Erim, though that was really her original outfit.
- "Groundhog Day" Loop: The remake's ending makes it looks like she undergoes through this in New Game +.
- Inner Monologue: Additional dialogue in New Game + is mostly this from her perspective.
- One Steve Limit: There's a Bonus Boss in The Legend Returns who also bears the name Iris, or Iria, according to the English translation. Both are seemingly unrelated to each other.
- Peek-a-Bangs: Her sprite in the game is this and also as Erim
- Screw Destiny: In Curse of the Sinistrals, she begs Arek the Absolute to rewind time to save Maxim and Selan, willingly using the majority of her strength in a decoy battle, to die in their place.
- Secret Identity: Of Erim
Berty and Bart/Berty and Betty
A couple of lowlife thieves who sneak into Parcelyte to steal the king's crown, and later the Ruby Angel. In the remake, they tried to steal Rochy's Ruby Apple.
- Dub Name Change: In the DS remake, Berty was called "Jimmy" and Betty was called "Jamie".
- Fingerless Gloves: Both Berty and Betty in the DS game.
- Gender Flip: Bart was changed into a girl in the remake.
- Made of Iron: They both were in close proximity of a bomb when it exploded and yet they were still able to keep going. One soldier guarding Alunze Castle basement received th same treatment and he passed out.
- Team Rocket Wins: They actually win the Ruby Apple in the remake.
Guy's girlfriend. Runs a shop in the remake, where you can also trade soul shards for reward items.
- Damsel in Distress: In the DS game, thanks to Idura.
- I Will Wait for You: She understands that Guy wants to join Maxim in his adventure, and assures Guy she will do this until his adventure is over.
HildaGuy's sister Maxim and Tia first met in a shrine to Tanbel.
- Damsel in Distress: She's kidnapped by Camu.
An elf girl NPC from the village Eserikto. Steals Lexus's blueprint for Ecerlion befause his factory pollutes the nature. Becomes playable in the third game, possessing Green Spiritual Force.
- Arcane Archer: She's a mage with bow and arrows as one of possible weapons she can equip. Her "strongest weapon" is also a bow.
- Ascended Extra: She's finally playable in the 3rd game.
- Disappeared Dad: The game didn't mention her father at all, and it's confirmed that he's not Artea. And then her mother died too, leaving Artea as her Guardian.
- Elemental Powers: She can learn virtually every elemental spells available, if you don't count Perish and Destroy:
- Holy Hand Grenade: She's the only character who can be taught the Fry and Zap spells in the game where she's playable.
- Fashionable Asymmetry: As depicted here◊, her shoes have different length (her right one is thigh-length while left one is calf-length) and her Fingerless Gloves have different length too, with the right one being longer again. US artwork◊ somehow adds her cape to the asymmetry, being attached to her left side.
- Fingerless Gloves: In both artwork.
- Fragile Speedster: Sports one of the best agility and one of the worst HP and defense.
- Jack-of-All-Stats: Leans towards magic, in contrast to Wain.
- Recurring Character: She's been witnessing the battle between mortals and Sinistrals from Maxim's era and she's playable in the 3rd game.
- She Is All Grown Up: Becomes an adult and a playable character by the time the events of Lufia: The Legend Returns take place.
Egg DragonA mystic beast who grants one wish to anyone who collects and hands him 8 Dragon Eggs, which are scattered around the world. Possesses Red Spiritual Force as a playable character.
- The Berserker: The only other playable character in The Legend Returns whom you cannot control directly.
- Blood Knight: Like Dekar, he enjoys fighting.
- Bonus Boss: In Rise of the Sinistrals and The Legend Returns.
- Cap: Possesses the max amount of HP (65535) when fought as a boss. It's possible to make its HP overflow back to really low digits if you use a healing spell on it. As a playable character, it has all stats maxed out, even at level 1.
- Gotta Catch 'Em All: Dragon Eggs, a Shout-Out to Dragon Ball.
- Graceful Loser: He takes losing in battle quite well, rewarding the party in different ways depending on the game.
- Our Dragons Are Different: There are dragons present as random enemies in-game, but none of them talk like he does. He can also grant wishes and as a boss he is stronger than the Sinistrals.
- Permanently Missable Content: Will inexplicably disappear for the rest of the game after Guard Daos is defeated in The Legend Returns.
- Secret Character: If you can beat him in a bonus fight, he'll join you.
- Walking Spoiler: Not so much in Rise of the Sinistrals, but definitely in The Legend Returns. It's hard to talk about the Egg Dragon in the latter without giving out gameplay spoilers.