This is the character sheet for the light novel and anime Log Horizon.
Whenever possible, the entries below use the spellings used in the books, rather than the ones used for the Crunchyroll translation for the anime.
Here be unmarked spoilers. You have been warned
The City of Akihabara
The biggest Hub City in the Yamato server, Akihabara is home to 15,000 players, and is the base of operations of many of the characters featured in the books, specifically Shiroe and his friends. In appearance it looks like the ruins of modern-day Akihabara, except overgrown with vegetation.
Initially lawless, the city later gains a governing body through the Round Table Council, made up of representatives of major and minor guilds. The city becomes much more hospitable after that point — buildings are fixed, debris are cleared, the ever-present foliage is pruned, and businesses and residences are opened in the central part of the city. Barely two seasons later, Akiba looks almost like how it does in the real world.
Shiroe (Kei Shirogane)
Class/Level: Enchanter, Lv.90/Lv.93 (Present)
Voiced by: Takuma Terashima (Japanese), Mike Yager (English)
Shiroe, a 23-year-old engineering graduate, got trapped in the world of Elder Tale while trying out its latest version after a long hiatus. He is an alumnus of Debauchery Tea Party (DTP), a legendary (though informal) dungeon raiding team, having earned a reputation as one of its strategist.
- Adjusting Your Glasses: By the bridge. It's contagious.
- Awesomeness by Analysis: Shiroe is able to utilize various tricks, spells, and tactics against monsters and antagonistic PCs when he studies who is the guild he is up against.
- Badass on Paper: He feels he has this going on. People look at the successes of the Tea Party and all the awesome gear he has and think he must be a total badass to have all that. But he says that a lot of it was due to luck or other people covering for his failures and that he, when you get down to it, wouldn't have accomplished anything on his own.
- Big Brother Mentor: Acts as one for quite a few beginner players, especially Touya and Minori whom he used the Teaching System to travel with them.
- Big Good: Serves as such to the adventurers of Akihabara, despite being rather devious. At any given time, Shiroe has multiple plots in motion at both the macro level (creating the Round Table, negotiating with the Landers) and at the micro level (rescue the new players held by Hamlin, training Minori and her group).
- The Chessmaster: Equal parts leader, experimenter and social engineer.
- Confusion Fu: His greatest weakness, and the type of enemy he most hates to deal with, is someone whose actions are random, or where no pattern exists.
- Difficult, but Awesome: Shiroe's class, the Enchanter, is the least popular of the twelve primary classes of Elder Tale, mainly due to its low direct offensive power and HP pool. However, if grouped with an excellent team, just like Naotsugu and Akatsuki, the Enchanter's vast repertoire of crowd control skills can be fully utilized, thus turning it into a very fearsome character, as the unlucky player killers in Episode 2 can attest to.
- Encyclopaedic Knowledge:
- Shiroe's vast knowledge of the Elder Tale game helped a lot of people out, as he reveals in Episode 3. Then he finds out that they mostly want him for his extensive knowledge of various parts of the game, and is one reason why he shunned being in a guild. The sole exception was DTP, who wanted him just because they want to have fun adventuring together, which he seems to like.
- This massive storehouse of in-game knowledge also has a practical use during battles. Given the name Full Control Encounter, Shiroe can can predict the remaining MP, items, available skills, skills on cooldown, etc. from not just his party, but the monster(s) as well, 30 seconds in advance with a margin of error of 1% of remaining MP.
- Famed In-Story
- When Henrietta mentioned that Shiroe was behind the Crescent Moon Alliance's grand campaign, Michitaka demanded if she meant "The Villain in Glasses from Debauchery Tea Party".
- He's this among the Landers as well. Historical documents lists him as a 98-year-old Archmage.
- It's mentioned very briefly in season 2, episode 12 that Akihabara itself only exists because of a raid he was a part of which created it.
- Four Eyes, Zero Soul: Has this reputation among the general PC population. Hence the nickname "Villain in Glasses".
- Godlike Gamer: Shiroe is a master strategist who leads Log Horizon to gain the reputation of a legendary guild. The guild's strength lies in their ability to work together in perfect coordination in accordance with Shiroe's exceptional planning skill.
- Good Feels Good: While boredom drives other players to PKing, he decides to assist a guild that's missing a member. Cue Rescue Arc!
- Got Me Doing It: Adjusts his glasses so much that it rubs off onto characters who don't even have glasses.
- Hero with Bad Publicity: While his skill with planning is acknowledged by veterans in Akihabara, Shiroe's reputation among the general adventurer population isn't that good, where the perception that he's an In-Universe Magnificent Bastard overrides whatever good intentions he might have had during a particular event. It gets so bad that, by Book 5 and the later episodes of the anime, Minori makes it her responsibility to salvage Shiroe's reputation. Unfortunately, it does more harm than good. He uses this to the fullest by playing Good Cop/Bad Cop by pretending to be rude and harsh towards Reynesia, only for Krusty to help her out.
- Hidden Heart of Gold: Acts like one towards Reynesia in order to deliberately cause her to hate him so Krusty can help her out.
- I Can't Dance: For all his vast knowledge and skill, he can't dance. At Eastal's ball, Henrietta had to use her bard skills to prevent him from embarrassing himself.
- Intelligence Equals Isolation: In episode 9 of season 2, he sees his past self sitting on a park bench alone at night while in the spirit world. He mentions that he was fairly intelligent for someone his age, but that also meant he distanced himself from other people. Sometimes accidentally, and sometimes deliberately because he couldn't, or didn't want to relate to them. He then realizes that he's still doing it in the game, and despite others trying to help him, he's still not fully trusting them or sharing his feelings about various things to them.
- The Leader: Shiroe was formerly the head tactician of Debauchery Tea Party. After being trapped in the game he acts as de-facto leader of his party and eventually becomes the leader of his own guild.
- Loners Are Freaks: Episode 9 of season 2 shows that he was one in real life as he sees his past self sitting on a park bench at night to help him get over his troubles. He also starts to realize that he's still pushing people away, and decides that he needs to trust his friends and companions more.
- Magically Binding Contract: As a Scribe, he can create magical contracts using special ingredients. The more powerful the ingredients, the more powerful the contract. This includes a contract that can bestow Landers the Adventurer subclass, something he keeps an absolute secret in fear of the chaos that would ensue if it is revealed.
- Magic Is Mental: Shiroe's two classes (Enchanter and Scribe) are best suited for people who can strategically make the best use of them, as well as think of clever and more efficient methods of using them.
- Mistaken for Pedophile: By people in Akihabara, thanks to his wandering around with Akatsuki and Minori during a festival. They both look about fourteen, while he is somewhere in his twenties.
- Mr. Vice Guy: Shiroe is a genuinely good guy, but can also be ruthless and underhanded if needed. Some of his friends call him a "demon" and "scary boy".
- Not So Different: Shiroe eventually realizes that in some ways, he's no different from Demikas. Both were afraid after the Apocalypse and took out their frustration on others. Demikas, towards the Landers, and Shiroe towards Demikas. Even though he cannot forgive Demikas for his treatment towards Serara and the Landers, he's not the police, and to deny him his name is like not seeing him as another human being.
- The Plan: In addition to combat tactics, there's his plan for restoring order in the Akihabara border. Obviously he'd like to help create order out of the anarchic situation, such as when he goes to rescue Serara, though some of the bigger guilds are understandably hesitant to help since they wonder what he could do in the first place. He then tells them that he bought the guild hall, where players have to go to form, join, or leave a guild, and it's also where the bank is located. As it is the only guaranteed safe place to store items and large amounts of money, he can blacklist anyone he wants to prevent them from accessing their stuff. While his intentions are noble, other players can't help but see how shady and underhanded his plan is, and some even outright state it's Blackmail.
- Pragmatic Hero:
- He's not above using completely unheroic tactics to accomplish good things, as seen when he tricks three guild masters into giving him a huge pile of gold to buy him the entire guild hall so he can force people to go along with decisions made by himself or his newly-formed council. Even though all he really wants is just to clean up the anarchic state of the city, there's a reason everyone calls him the "Villain in Glasses". Even those who can spot Shiroe's good intentions are in sheer awe of the extent he is willing to go to in order to carry out his goals.
- Samaritan Syndrome: Developed one ever since his days within the Debauchery Tea Party. Even after the Tea Party was effectively disbanded, as a veteran player he felt obliged to assist and guide beginner players whenever he could.
- The Red Baron: Black-Hearted Shiroe and Villain in Glasses. Sometime in the future, he will be known as the Chronicler of the East.
- Reality Warper: Shiroe's overskill allows him to create contracts that overwrite the laws governing the world of Elder Tale. He first uses this ability to save Rudy by having him sign a contract granting him the abilities of an Adventurer as a subclass. Next, Shiroe arranges a contract between himself and the Kunie clan that gave him all the gold he needed to buy up all the lands and properties in Yamato and then he returned them, absolving him and the Round Table Council of responsibility for paying the ruinously-high upkeep costs of the Guild Meeting Hall without allowing their enemies to have it either. The result was a fundamental change in "gameplay" as it were. According to Ri Gan, the occurrence of such feats, known as "Sekaikyuu Mahou" or "world-class magic", is incredibly rare and is by far the most powerful form of magic in existence.
- Scary Shiny Glasses: Just ask Maryelle or the person who dubbed him "Villain in Glasses".
- Sexy Mentor: Minori definitely thinks this way. She even thinks the way he adjusts his glasses is cute.
- The Smart Guy:
- He's the brains behind Log Horizon; a genius strategist, map maker, and master of exposition, with a real-life degree in civil engineering.
- When he had a flashback to his DTP days, Kanami straight up told him that "your job is to think".
- Smart People Wear Glasses: Shiroe, the mage-strategist and resident Enchanter, wears glasses, and he fiddles with them incessantly.
- Squishy Wizard: Enchanters are formidable buffers, debuffers and support characters, but when it comes to direct combat, they're better off taking cover behind a Guardian. Despite his reputation and status as one of Elder Tale's best players, Shiroe himself isn't immune to this, and in the very rare occasions that he doesn't have anyone to support it's very clear that he can't handle combat by himself at all.
- Stock Light-Novel Hero: Shiroe is trapped in a game world along with many other players, and he happens to be one of the greatest strategists alive with the highest level cap (at first) in the game. His exploits earn him the affections of multiple women, and as he learns more about how the mechanics of the game world work, he learns that his abilities and his intellect are perfectly suited to allow him to break reality itself through Magically Binding Contracts.
- The Strategist: He's so good at it that he doesn't/didn't need to establish a guild to make people do what he says. He was, after all, the brains of the legendary DTP. His main weakness is that he requires time to formulate his plans. If he's put on the spot or his plan goes Off the Rails, he'll start hesitating and be at a loss as to what to do. However, Shiroe notes that people are greatly overestimating him due to his role at the creation of the Round Table Council and he's not anywhere near the invincible strategist that they believe he is. Despite the success and legend of the DTP, his plans have failed just as much as they've succeeded.
- Think Nothing of It: Was surprised at the high level of gratitude he received not only from Serara but her fellow guild members as well after she was rescued, and thus tried to downplay his contributions.
- Tired of Running: He finally confronts his aversion to being in a guild, since it has become clear that it's not helping him with his noble goal of bringing order out of anarchy in Akihabara.
- Token Evil Teammate: He purposefully does this at times, playing the "bad cop" to the other guild leaders' "good cop", which causes players to spread rumors that he's really an evil bastard. However, Minori tries to call him out on this, asking if he's okay with that, since she doesn't like people seeing him as a bad person due to all the good he ultimately ends up doing. He replies that he's never thought of it that way, and ultimately seems more focused on the big picture rather than his own personal reputation. In episode 9 of season 2 however, he does spend time contemplating this, and debates whether pushing people away is really a good thing in the long run.
- Tranquil Fury: An absolute master of this. Whenever someone manages to piss him off he enters somewhat of a Tranquil Berserker state. Coming up with and executing plans that leave his enemies unable to retaliate physically, mentally, politically, or some combination of the three. This state is where he gets much of his "Villain in Glasses" fame post-Apocalypse.
- Unwanted Harem: Akatsuki, Minori, Henrietta, and Nureha, have all shown hints at some point towards Shiroe. Akatsuki and Minori have gone well past hints.
- Zero-Approval Gambit: Shiroe hovers around this, frequently acting with no concern toward how his actions affect his reputation so long as he's doing what's right, and in more than one occasion deliberately taking on a somewhat villainous role simply because having a "bad cop" or antagonistic party could help move things in the right direction.
Akatsuki (Shizuka Hanekura)
Class/Level: Assassin, Lv.90
Voiced by: Emiri Katou (Japanese), Jad Saxton (English)
A 20-year-old college student who remained stuck in her male avatar during the Catastrophe. She eventually sought Shiroe's help to change her appearance so as to be closer to how she looks in real life. Feeling indebted to Shiroe, she vows to serve him.
Akatsuki is one of the three "main heroine" types initially conceptualized by Mamare, and the one eventually chosen for the first book due to the dynamic she adds to the one already existing between Shiroe and Naotsugu.
- Action Girl: Discussed, in a sort of interesting way. During the Goblin King Arc in the Anime, she's seen as desperately wanting to get out there and start fighting, going to far as to tap the handle of her sword, but she remains leashed to Shiroe because A). she's his sworn bodyguard; B). she's not been given orders to move. Later she brings this up with him and indicates that because of that fact, she was actually useless to him. Her sense of uselessness is further complicated by the fact that she's crushing on him hard. Shiroe disagrees with her self-criticism and dancing ensues? It's also worth noting that she's probably role-playing herself this way, because what self-respecting badass ninja wouldn't be an Action Girl?
- Adaptation Dye-Job: In the books her hair is described as black. The anime made it dark purple.
- Adorkable: Just look at her when she blushes!
- Angst: Has a tendency to indulge in self-doubt and despair, especially in the first part of the second season.
- Badass Adorable: It comes with being a short and cute Level 90 Assassin.
- Berserk Button: Towards anyone whom calls her short or treats her like a kid, as Naotsugu can attest to.Akatsuki: I will use my knee even if it is my lord.
- Beware the Quiet Ones: Implied Pre-Apocalypse. Shiroe observes that Akatsuki didn't talk but was a good assassin, which fits this trope. Justified because "he" is a girl player.
- Bodyguard Crush: She realizes that she likes Shiroe when they were riding on the griffin.
- Cannot Spit It Out: Her romantic affection toward Shiroe. The books make it clear that she is throwing as many signals his way as she can, but Shiroe is literally the first man she has ever crushed on, and she has no idea what to do. The closest she can bring herself to confessing is to say that she's content with caressing his forehead with her fingertips. Shiroe completely misses the subtext...but Minori picked up on the meaning, loud and clear.
- Can't Catch Up:
- She feels like this at times. While she is extremely skilled herself, she's in complete awe at watching the former DTP members working together, such as when Shiroe and Nyanta teamed up against Demikas. They were able to coordinate their attacks so well without even having to talk to one another that she felt a bit useless. Fortunately for her, Shiroe values her contributions as well, such as when she takes out enemy mages and healers. The reason is because she restricts her playstyle and avoids raids, groups and certain quests due to her roleplaying, because ninjas are supposed to be lone wolves. This not only means a lack of experience in group combat, but she's also under-geared because the best equipment comes from raids/dungeons. In World of Warcraft terms, she's a max level Rogue wearing nothing but auction house green/blue equipment.
- She also feels inadequate compared to Minori, such as when the latter found a lot of suspicious paperwork forged by the Landers during the festival. Shiroe tells her that she did more than ten people could have in that position, causing Akatsuki to do a little soul searching.
- Clingy Jealous Girl: When Tetra asks Shiroe in episode 13 of season 2 if Kaname, the leader of his old group, was his girlfriend, Akatsuki does a Spit Take, and then wonders about if he did have feelings for her while also simultaneously emanating a dark aura.
- The Comically Serious:
- "You sold me out, My Lord! ...You sold me out!"
- "Is this situation....A DATE?!"
- And the very next scene: "I... require fashion!"
- Cross Player: She originally used a male avatar to avoid being treated like a girl in the game. Unfortunately once they were stuck in Elder Tale, she couldn't stand this, and was fortunate Shiroe had a gender swap potion on him.
- Cute Bruiser: She's darling even when she's kicking Naotsugu in the face.
- Declaration of Protection: Akatsuki declares that she will protect Shiroe like a ninja protects her lord.
- Doppelgänger Spin: In volume 6, she managed to devise her own kouden, or "Overskill", Shadow Lurk which consists of combining her Assassin and Tracker skills to create multiple illusory copies of herself to confuse her opponent(s).
- Escapism: It's becoming increasingly clear that her role-playing being a ninja and bodyguard to Shiroe is her method of running away from reality.
- Flash Step: As a high-level assassin she can disappear in an instant; a flash of pink light and she's somewhere else entirely.
- Fragile Speedster: She is extremely fast but can't take hits. This is why she's best at hiding in combat and sneaking up on enemies.
- G.I.R.L.: Inverted. Akatsuki is a girl in a masculine avatar, so she can't hide her unmistakably feminine voice (and thus refuses to use voice comm). She later quaffs a model-changing potion to have a more fitting appearance.
- Girl Gamer: Played straight and discussed. Akatsuki first created a male avatar when joining the game both to do things she can't do in Real Life and to minimize the reasons for people to look down on her. In the novel, shortly after she meets Shiroe and Naotsugu, the two mention that male Adventurers are taking advantage of females, and guilds are especially eager to pressure girls to join them. They suggest she stick with them for safety.
- Heroic BSoD: Suffers one during the Libra Festival when she over-hears a conversation between Shiroe and Minori. She realizes the extent of Shiroe's plan of destroying his reputation and Minori being able to figure it out and help him in her own way. In addition, she realizes that while she claims to be his bodyguard, her lack of experience in raids meant that despite her ability being among the highest of the solo players, she is under-geared, lacks experience in teamwork and is really just average. The realization that she doesn't understand Shiroe nor can she truly protect him hits her hard, causing her to break down and retreat back to her ninja role-playing afterwards.
- Ineffectual Loner: A justified example. Akatsuki herself notes that the best equipment and items are drops from boss monsters or rewards for completing a raid. In both cases, you need party members to succeed. She may be a top level assassin but her equipment is subpar because she was a solo player.
- Insecure Love Interest: She constantly questions her self-worth and her value to Shiroe. She desperately wants him not to think of her as a child. This is even more pronounced in the novels, where we can read her thoughts in great detail.
- I Owe You My Life: Akatsuki is extremely loyal to Shiroe because he saved her from having to live with dissonant appearance.
- Living Emotional Crutch: She becomes emotionally dependent on Shiroe after the Apocalypse and suffers a depression when he leaves the city on the Depths of Palm raid. Character Development extends her social circle to Raynessia and her other adventurer bodyguards.
- The Load: She sees herself as this once she sees that DTP is so well-coordinated its members need not speak to one another in battle. Though she really isn't — in the first several episodes she is the knockout punch of the 3-person party. Later, when bigger issues come up, she feels under-powered and nearly useless, such as during the Goblin King invasion event, the Akiba festival, and the murderer in Akiba arc.
- Ludicrous Melee Accuracy: She is able to slash a lit-up candle without extinguishing the flame.
- Moe: Even In-Universe, as Henrettia's obsession with her is based on her "easily injured vulnerability" that makes her appear so "precious" which means Henrietta wants to hug the adorable ninja all the time.
- The Napoleon: She doesn't like her short height, especially since it makes others think she's still a kid when she's a college student.
- Ninja: She calls herself one, but technically she's an assassin. During the Eastal Ball, she performs such a function when Shiroe tells her to spy on the Landers.
- No Social Skills: Both in Real Life and the Elder Tales game. In Real Life, the woman playing as Akatsuki has always been cursed with extremely short stature and a childlike appearance, meaning that people her own age avoid her, but she's too old to identify with children. Because of this, she has never been on a date or even had a close friend. The reason she started playing the Elder Tale game was because there, being high-leveled was the only thing that mattered. People were bound to respect you if you had a level high enough, although this only allowed for superficial acquaintanceship. However, meeting Shiroe and joining Log Horizon allowed her to meet her very first True Companions that accepted her for who she is.
- Older Than They Look: She looks like a little kid, but is actually twenty. In the novels, it's stated that even in the real world, this is her eternal curse; she's never had a close relationship (platonic or otherwise) because when she was in high school everyone thought she was a grade-schooler, and when she entered college, they thought she was in middle school. The only men she attracts are either too young for her... or pedophiles.Shiroe: ...a graduate student. I'm about to graduate, or at least I was...
Akatsuki: Oh, so you're about the same age as I am.
Shiroe and Naotsugu: Seriously?!
- Only Known by Their Nickname: We never find out what her real name is. She is known only by her avatar handle.
- Out of Focus: In the early episodes, she's an essential party member, and contributes greatly when needed. However, she's feels much less useful and realizes her role is diminished once the political stuff starts coming into play, as the attention is given to Shiroe and other leaders, and the side plot focuses on Minori and her team. While she is still seen on screen quite a bit, she mostly feels like a background character during that time. Fortunately she gets her time to shine when a murderer shows up in Akiba, and she helps in defeating him.
- Pint-Sized Powerhouse: Akatsuki is small, (especially compared to Shiroe and Naotsugu), but deadly.
- Preemptive "Shut Up":
- Often knees Naotsugu in the face when he's about to say something perverted.
- Also, this hilarious exchange:
- Rapunzel Hair:
- Akatsuki's hair is very long, which is accentuated by her short stature, although she usually ties it up. It does not appear to affect her combat prowess though due to her emphasis on stealth and pinpoint attacks.
- When she put on a kimono for the Libra Festival, she also let her hair hang loose, letting her resemble a noble from the Heira-era of Japan.
- Reluctant Fanservice Girl: Henrietta regularly stuffs her into cute outfits (summer dresses, waitress uniform, children's festival kimono) and it's always under protest.
- The Rival: She has a minor breakdown she realizes she's competing with a middle-school girl for her love. Akatsuki is a grown woman, but to her extreme dismay, she has never been able to break out of being treated like a child due to looking like one (even in Real Life). Now that problem has followed her into her fantasy life as well.
- The Roleplayer: She role plays a ninja, even after she became trapped in Elder Tales. She's so good at her role that Shiroe noted that when Elder Tales was just a game, you couldn't even tell if she was a real player or an NPC.
- She Cleans Up Nicely: Henrietta chases her with pretty outfits because they make the cute girl even cuter.
- Shoot the Medic First: Her role in The Team is to kill the healers while they are distracted fighting her teammates.
- Single Woman Seeks Good Man: Though she originally roleplays herself as the servant to Shiroe's lord, her feelings for him start to manifest when she notices both his many talents and the fact that he uses them to help as many people as possible.
- Stealth Expert: Due to her Scout subclass, she has the ability to move undetected.
- Subordinate Excuse: When Shiroe asked why she went to Eastal's Ball instead of the Training Camp/Beach Vacation, she looked away and replied, "A ninja must follow her master." This is despite the scary lady in glasses following her with a summer dress.
- Tomboy: It doesn't come up often but during Eastal's ball she says she "doesn't do dresses" and behaves awkwardly in such a formal setting. She's more comfortable in her role as a sneaking-and-stabbing assassin. Part of her character arc in the anime's second season is leveling the "feminine skills" she neglected for the assassin ones.
- Undying Loyalty: Akatsuki makes such an oath to Shiroe in gratitude for the appearance changing potion.
- The Voiceless: Akatsuki cannot hide her distinctly feminine voice, so she refused to speak out of fear of Vocal Dissonance. This remained the case until she changed her appearance. Thus, she owes Shiroe greatly for allowing her to look more feminine.
- What the Hell, Hero?: She is roundly berated when she goes off after the serial killer without consulting with anyone, or assumes that she's the only one assigned to protect Raynesia.
- Why Can't I Hate You?: Toward Minori; upon seeing how devoted Minori is to Shiroe, and how hard she works to help him, Akatsuki feels immensely jealous, but can't help but praise the girl for being such a fantastic girl that any guy would be lucky to have. Akatsuki berates herself for failing to meet her own lofty expectations and wonders if she's even worthy of trying to get Shiroe's attention.
Naotsugu (Naotsugu Hasegawa)
Class/Level: Guardian, Lv.90 Lv.93 (Present)
Subclass: Border Guard
Voiced by: Tomoaki Maeno (Japanese), Andrew Love (English)
Shiroe's good friend and fellow DTP alumnus. Having reunited with him after they got trapped inside Elder Tale, Shiroe decides to team up with him and Akatsuki.
As a Guardian, Naotsugu represents the Stone Wall build type of the class, Fortress.
- All Men Are Perverts:
- Naotsugu believes this with passion, even outright claiming that all men are either open perverts like him or closet perverts like what he accuses Shiroe of. Surprisingly, he's not all giddy when Maryelle glomps him.
- Have you seen his equipment list? Not shown in the Anime - he has stickers of panties covering the inside of his shield. Then there's his Panties Notebook ◊
- The Big Guy: A tall, broad, knight in armor. His role as a guardian is to aggro monsters and tank their damage in order to protect his teammates.
- Big Eater: His plan for the Scale Festival? "Eat and then eat some more!"
- Butt-Monkey: If someone needs to be hurt for comedy, it would always be Naotsugu. At the start of episode 3, he's randomly munched on by his griffin mount.
- Crouching Moron, Hidden Badass: Viewed as this by Akatsuki. He's obviously an out-and-out pervert, completely fine with it, and he's enough of a doofus that Akatsuki accuses/teases Shiroe of lying about Naotsugu's involvement with DTP, but she's also keenly aware that he's a damn good guardian. She acknowledges this one episode prior to the aforementioned accusation/teasing when she sees that Naotsugu fight in Episode 4 of the Anime.
- Draw Aggro: Naotsugu's job is to tank and have the enemies focus on him instead of weaker allies such as Shiroe and Akatsuki.
- The Gadfly: Unabashedly. Akatsuki is the primary recipient of his teasing ("shrimp"); but do not mistake this for Shipping.Akatsuki: Don't call me shrimp!
- I Choose to Stay: He notes that if he was given a choice to either risk his life to return to the old world or stay in Elder Tales, he would probably choose the latter, as he doesn't have any particular attachment to the old world and has nothing to look forward to except for the daily grind at his job.
- Keet: Very cheerful and boisterous.
- Nice Guy: He is a genuinely nice person who tries to get along with others. While not nearly as cunning as Shiroe, he has much better interpersonal skills and can pick up on things that the former often misses.
- No-Sell: Castle of Stone enables him to nullify any and all damage for ten seconds. It's incredibly useful when fighting a raid boss as seen in season 2.
- Not So Different: After finding out that Regan is a Dirty Old Man, Naotsugu feels the two share a lot in common.
- Out of Focus: He zigzags this trope depending on whether or not the current story involves battle in dungeons or battles in politics. He played a big role starting out and during the first Rescue Arc and diminished during the second and further during the Round Table Council's founding, then came back a little as a training camp instructor and then greater still when the Goblin King was crowned and launched an attack on lander cities.
- Running Gag: Has a few in combination with Akatsuki. If he tries to say "panties" around her, she will immediately send him flying with a kick to the face; if she's not with him but is within a mile or two, she will somehow know when he tries to say it, use her Assassin/Tracker skills to teleport and kick him, then teleport back and act like nothing happened; if she's too far away to sense the word and teleport, then something will happen that nearly kills him. Ever since he met Akatsuki, he has not once been able to finish the word "panties".
- Ship Tease:
- In season 1, with Maryelle by way of Can't Act Perverted Toward a Love Interest.
- In season 2, he explains why Maryelle is preferable to Tetra. In the same episode, he has a "cozy telepathic chat" with her.
- Stone Wall: Though he can also dish out damage, his main purpose in combat is to attract attention and soak up hits while Akatsuki slices through the enemy. He's very good at it too.
- 24-Hour Armor: Averted. He takes it off in Episode 3 while waiting for Shiroe to regain consciousness. Since his armor is an item like any other, it's implied he can equip/remove it easily via the menu. He is seen without his armor on from time to time as well while hanging out around Akihabara.
- Verbal Tic: Close enough, but Naotsugu is quite fond of adding "-matsuri" to some of the words he uses.
- You Will Not Evade Me: For enemies that think they can ignore the tank for the squishy wizard, he uses Anchor Howl which forces all enemies to focus on him or face a painful counterattack.
Class/Level: Swashbuckler, Lv.90
Voiced by: Joji Nakata (Japanese), Jovan Jackson (English)
Another DTP alumnus, Nyanta saved Serara from members of Brigandia in Susukino and has since then accompanied her to ensure her safety while waiting for Shiroe's rescue party. He decides to follow Shiroe's party back to Akihabara upon their arrival in Susukino.
- Badass Baritone: The English dub gave him a deep, Morgan Freeman-like voice. This should surprise no one.
- Blade Spam: The combination of this and tightly-timed use of Thorn Bind Hostage results in death (HP to 1 in the anime) for Demikas.
- Beware the Nice Ones: The well-spoken gentleman can floor you with his rapier.
- Cat Folk: Appears as a werecat in Elder Tale.
- Chef of Iron: He's a Level 90 chef, was the first to reveal the way of cooking tasty food in the Japanese server, and can kick ass with equal ease.
- Cool Cat: There is nothing in this world that can rattle him, not even being overwhelmed in combat.
- Cool Old Guy: Claims to be an old man himself, although Shiroe opines that he gives off the vibes of a middle-aged gentleman instead.
- Cultured Badass: Slightly leaning towards The Dandy but fights like a demon. He's also a fantastic cook.
- Declaration of Protection: To Serara, and boy, does he have the chops to keep it.
- Dual Wielding: His weapons of choice are his dual rapiers.
- Genre Savvy: First one to figure out to not use Video Game mechanics.
- The Kindnapper: Of Serara. Protects her from Brigandia before it's revealed who he really is.
- Lightning Bruiser: He is very strong and fast and has an HP pool rivaled only by warrior-types.
- Master Swordsman: He's level 90 with that rapier of his.
- Nice Guy: Unlike some of the other characters, he's never really seen getting angry at anyone, with the exception of Demikas due to him attempting to bully Serara.
- Perpetual Smiler: Almost always has some variant of a Cat Smile on his face.
- Real Men Can Cook: In his own words, "mastered the gentlemanly art of cooking".
- Real Men Wear Pink: The cooking, up to and including, valentine treats.
- The Role Player: Like a cat person, Nya~. See Verbal Tic below as well.
- Royal Rapier: "A rapier is a gentleman's weapon."
- Supreme Chef: He not only has chef as his subclass, but is also the first person known to discover the secret of cooking in post-Catastrophe Elder Tale. Considering as how all food tastes like unseasoned Japanese rice crackers in Elder Tale, his discovery is truly a godsend indeed.
- Swashbuckler: Gentleman Adventurer type. It's the name of his class and he's a role-player. He might as well be wearing the trope like an ascot. Oh wait he's already wearing an ascot!
- Team Dad: The oldest member of Log Horizon that everyone respects for his wisdom and delicious cooking.
- Verbal Tic: Likes to include catlike expressions in his speech as a way to roleplay his character. He even uses "wagahai" as a first person pronoun, a clear allusion to I Am a Cat.
Class/Level: Samurai/Lv.6 (Beginning) /Lv.15 (Hamelin)/Lv.29 (Present)
A beginner player of Elder Tale, Touya and his twin sister Minori joined the game as a way to experience new things. They met Shiroe not long after joining the game and picked up lots of useful advice from him. They were unfortunately separated after the Catastrophe and were unwittingly led to join Hamelin, a guild which exploits beginner players and Touya was forced to battle monsters for the guild. After the forced disbandment of Hamelin, he joined the newly-established Log Horizon guild.
- The Apprentice: He looks up to Naotsugu and is trained by him in the ways of the tank. He addresses the veteran as "Master Naotsugu".
- Dark and Troubled Past: He was hit in a car accident in the real world. Though he survived, he became confined to a wheelchair and had to give up his dream of playing soccer. Hence why when he finds himself in the world of Elder Tale, he is excited to be here as he can walk again.
- The Dog Bites Back: Both he and his sister Minori end up having to fight to escape from Hamelin, the guild exploiting new players. Fortunately for them, Shiroe was expecting problems to arise, hence why he had Naotsugu and Akatsuki, along with a few other Crescent Moon members aid their escape.
- Glacier Waif: His class specialises in powerful attacks with long cooldown times; however, since his character in Elder Tale is modelled after his actual body size, his strength is incongruous to his teenaged appearance.
- I Shall Taunt You: He has several taunt skills such as Samurai Challenge that make monsters believe he is doing heavy damage when he is not, so he can hold their attention.
- Leeroy Jenkins: He has a nasty habit of immediately charging the first enemy he sees and aggroing every mob on the way there. He gets better.
- My Sister Is Off-Limits!: He is an aversion because he admires Shiroe as much as his sister does.
- Not Disabled In VR: He is paraphlegic in real life, but in the world of Elder Tale, he's trying extra hard to fight for and protect what he considers precious.
- Polar Opposite Twins: Touya is more assertive and energetic compared to his sister, which is reflected by his choice of playing the Samurai, a vanguard class.
- Wheelchair Woobie: Invoked. Pre-Apocalypse, Touya was confined to a wheelchair. The first thing he did upon waking up in Elder Tale was dance and jump around. In the anime, Minori has a flashback to when she and him first woke up after the Apocalypse and she watches this happen. More of this is shown in episode 19 of season 2, when Touya calls out the leader of the Odyssey Knights for deliberately getting themselves killed repeatedly and causing collateral damage in the city during a wyvern horde attack.
Class/Level: Kannagi/Lv.6 (Beginning) /Lv.15 (Hamelin)/Lv.21 (Present)
The twin sister of Touya, Minori started playing Elder Tale at the same time as Touya. Like her brother, she deeply admires Shiroe for his vast knowledge and helpful personality. Became lower-levelled than her brother as a result of her time in Hamelin where she was forced to produce items for the guild and later joined the Log Horizon guild after the disbandment of Hamelin.
Minori is another of the "main heroine" characters conceptualized by Mamare, but due to both her age and her experience level, was passed on in favor of Akatsuki.
- Adaptation Dye-Job: The novels say her hair is black, but dark brown in certain light. In the anime, its color is a lighter shade of reddish brown.
- The Apprentice: She studies under Shiroe in order to become a party strategist like him. She carries around a notebook and studies it at night.
- Awesomeness by Analysis: She's attempting to emulate Shiroe and his Full Control Encounter and can foresee 5-10 seconds ahead with a 5% margin of error on remaining MP.
- Barrier Warrior: Her class specialises in damage-prevention magic.
- Because You Were Nice to Me: She idolizes Shiroe because he helped her and Touya out when they first started out the game. It gradually turns into love as she spends more time learning from him after he helps them escape from Hamelin.
- Beauty Is Never Tarnished: Averted. During her time in Hamelin she was so filthy and disheveled that she barely considered herself a girl.
- Big Sister Instinct: She's the elder of the twins, and she tries her best to protect her brother. In post-Catastrophe Elder Tale, this translates to her providing essential rear support whenever she fights along with her brother.
- Break the Cutie: Due to being killed by player killers as seen in episode 8 when she awakens inside the cathedral after being attacked moments earlier, she and her brother end up losing practically all of their items. As a result, they end up joining Hamelin, who at first seemed like they would help. But that guild ends up abusing them and treating them almost as badly as the player killers did, forcing them to make items and give up their exp potions to sell for profit.
- Clingy Jealous Girl: She sees the signs of it starting inside her and doesn't like it, but she can't think of a way to stop it. In her mind, she and Shiroe were destined to be together, and she would always be by his side. From the moment she met him, she never even conceived of a different outcome. But, finding out that Akatsuki has feelings for him too introduces the first pangs of jealousy and the realization that she could lose him.
- Damsel in Distress: Shiroe contacts her since she was on his friend's list after learning that she and her brother are in a guild that's exploiting low level players and treating them as slaves. He vows to get them out of there.
- Everyone Can See It: Everyone can figure out that she likes Shiroe way before she realizes it.
- Green-Eyed Epiphany: She first realizes that she has feelings for Shiroe when she sees Akatsuki doing something romantic with him. For the first time, she feels jealousy over another girl being close to him, and also for the first time, she realizes that her future with Shiroe is not a foregone conclusion, but something she could actually lose.
- Hero-Worshipper: Towards Shiroe. She ends up hating herself for feeling this way when she realizes that she's treating him as an object, rather than a person.
- Insecure Love Interest: She considers herself to be a "burden" due to her age, inexperience, and meekness. While captive at Hamelin, she tries to dissuade Shiroe from saving her and her brother because it would be a tremendous burden on him. In the novel, when she realizes that she's in love with Shiroe, she runs a mental list of reasons why such a relationship can't work, and why she's an inadequate match for him. However, Touya encourages her to accept it, because she can't deny her feelings.
- The Leader: By dint of being the strategist. It's unofficial but no one in her party disputes the orders she gives in battle.
- Mentor Ship: Though she didn't admit it at first, this is what she fantasized about regarding Shiroe. As he was the first person who took her and her brother under his wing, the two of them began to refer to him as "sensei". In the novels, Minori thinks to herself that she thinks of him as her mentor, and wants him to be more than that.
- Miko: The basis of her class, which is referenced by her usual shrine maiden outfit.
- Nice Girl: Minori is a kind and polite girl at heart, and she sees Akatsuki as a friend despite the love rivalry for Shiroe.
- Polar Opposite Twins: Minori is more reserved and serious compared to her brother, which is reflected by her choice of playing the Kannagi, a support class.
- Precocious Crush: She's at the older end of the spectrum of this trope. She's a teenager developing into a young woman, but she is still underage and there are a substantial number of years between herself and Shiroe, her crush.
- The Rival: To Akatsuki, for Shiroe's affections. In the novel, Minori tells herself that she has nothing against Akatsuki personally, that she's actually very nice and very beautiful, and that Akatsuki has the right to fall for any guy she wants. But on the other hand, screw that noise—Shiroe is hers.
- Single Woman Seeks Good Man: Touya applauds her interest in Shiroe by saying that he's a smart, kind man.
- The Strategist: This is her role in her own party. She makes plans, coordinates the others, and monitors the field.
- Subordinate Excuse: She becomes The Apprentice to Shiroe largely to have an excuse to be close to him.
- Took a Level in Badass: Introduced as a victim of Hamelin and by episode 16 she's become a mini-Shiroe.
- Why Can't I Hate You?: Toward Akatsuki. When she realizes that Akatsuki is in love with Shiroe, Minori's gut reaction is to resent Akatsuki for trying to take "her" Shiroe, but then realizes that she actually really likes Akatsuki and that she deserves a guy as great as Shiroe. Minori realizes that her resentment is the logic of a Clingy Jealous Girl and feels terrible about it, but knows she can't stop thinking this way as long as they both like the same man.
- Yamato Nadeshiko: Played with. She's actually a middle-school-aged schoolgirl, but her Elder Tales avatar is a shrine maiden, and she is almost never seen without a kimono—the symbol of Japanese beauty. Her strongest personality traits revolve around her desire to both please and emulate Shiro, bringing him tea to help his digestion, and doing her best to improve his Hero with Bad Publicity reputation. She is very loyal and subservient to him and has a number of domestic virtues rounding her out, but she is absolutely not one to be trifled with.
Another beginner player, Isuzu became acquainted with the twins after the Catastrophe after they were lured into joining Hamelin. Briefly joined the Crescent Moon Alliance after the collapse of Hamelin before finally joining Log Horizon to stay close with Rundelhaus.
- Anger Born of Worry: She was so happy to see Rudy respawn in Akibara's Cathedral that she called him an idiot and hit him on the head several times because she was worried that he would die for real.
- Blade on a Stick: She uses a glaive as her weapon.
- Boring Yet Practical: Coward's Fugue, which makes non-fighter classes appear to be doing less damage to the enemy. It's nothing flashy but it works to crowd control monsters.
- Heroic BSoD: Post-Catastrophe, she fell into despair, and it is the main reason why she was so easily enticed to join Hamelin.
- Game Music: The Landers only possesses 42 songs (the number of BGMs in the game). The Landers, including Rundelhaus, become captivated by the songs that she sings, because they're songs that they've never heard of, although Isuzu is ashamed of the praise and attention because she's using songs from her own world. During the defense of Sapphille, in desperation, she sings her own original song, a song that touched the hearts of everyone. Later on, she notices that Lander children are singing it, becoming known as The 43rd Song, her Overskill.
- Heart Is an Awesome Power: Coward's Fugue. She thought it was useless because it didn't damage enemies or heal allies but it works well in a team setting. She can make it easier for samurai like Touya to keep enemies focused on himself and away from sorcerers like Ruddy.
- Heroic Self-Deprecation: She has a low opinion of her combat abilities despite performing well. She doesn't consider herself a skilled musician (certainly not as a good as her dad) despite regular applause when she performs.
- I Am Not Pretty: She considers herself plain looking and not pretty.
- Lethal Chef: She tries to make something in episode 13 of season 2, but whatever it was doesn't look fit for consumption. Fortunately Nyanta loans her an apron to boost her cooking skills and gives her advice on how to make something simple.
- Magic Music: Her class specialises in song magic, which can boost the strength of her teammates or weaken her enemies.
- My God, What Have I Done?: Happens twice, once in volume 8 and once in volume 13.
- First is when she finds out why her music is so significant to Landers: They literally cannot conceptualize any music aside from the "42" given to them by the gods, so Isuzu's music is amazing to them. Isuzu, realizing that she's just singing songs from the Old World without giving any second thought to what the lyrics actually mean or what the songs are expressing, is mortified with herself.
- The second is upon realizing that Minori has gone to confess her feelings to Shiroe as a result of Isuzu egging her on. Isuzu knew he wouldn't reciprocate, and didn't think Minori would actually go and do it. When she confesses this to Rudy, he has nothing to say to her to console her, because she brought this on herself; in fact, he'd tried to stop her, but she ignored him.
- Named Weapon: She calls her lute "Flying Dolphin" because of its pattern.
- Secret Keeper: She was the first to find out about Rudy being a Lander.
- Ship Tease: With Rudy. Aside from their scenes in the opening and closing themes, the veterans remark on their seamless teamwork and she has a classic tsundere moment the first time Rudy respawns.
- Tsundere: In addition to her Anger Born of Worry moment, she insists that touring the Libra Festival with Rudy is Not a Date and that when she makes Valentine's Day treats for Ruddy with Coconia fruit, that it doesn't mean anything.
A beginner player who participated in the summer training camp organised by the Round Table Council to improve himself, Rundelhaus is assigned to Touya's party by account of their similar levels and began training with them.
In fact, Rundelhaus is a Lander (NPC) who grew up on tales of the Adventurers and their heroic feats. Enraptured, he decided to become an adventurer himself despite having none of the advantages granted to Player Characters. He is fatally wounded during the "Return of the Goblin King" event, but is saved after signing a magical contract created by Shiroe that grants him the "Adventurer" subclass (with all the associated benefits, like auto-resurrection). As a condition of this, he officially joins the Log Horizon guild.
- Animal Motifs: Isuzu thinks of him as a Golden Retriever because "he's cute but doesn't make me nervous." She even tells him to shake at one point.
- Ascended Fanboy: He grew up watching/hearing stories of Adventurers whom would travel around the world helping people in need. His dream is to become an Adventurer and do the same thing, to the point of pretending to be one. He gets his wish thanks to Shiroe.
- Bishounen: Fits the stereotypical "pretty boy" role, down to the exaggerated foppish behavior.
- Boisterous Weakling: He considers being a level 20 adventurer something awesome enough to gloat about in front of a member-seeking party. Inevitably, he ends up embarrassing himself. When you know his origin as a Lander- who receive 1/4 of the EXP that adventurers do and lack beginner aids like EXP Pots- you can understand how reaching Level 23 would be an achievement.
- The Cape: A heroic young man who wants to save people without an ulterior agenda, and yes, he does wear a cape.
- Gratuitous English: He likes to pepper his words with English words.
- Heroic Sacrifice: He sacrifices himself to save his friends, whom then learn that he is actually a Lander and thus cannot resurrect. Luckily, he is saved by Shiroe whom Take a Third Option and turns him into an Adventurer.
- Hair of Gold, Heart of Gold: Once you get past the "I'm awesome" bluster, you find a friendly and chivalric young man crowned by golden hair.
- Hidden Depths:
- He acts like a foppish idiot, but in episode 14, Isuzu walks in on him training by himself. He constructed a sparse outline of the Training Camp's dungeon and spent hours directing fireballs. Then he became flustered when he realized Isuzu was watching. He's more insecure than he lets on.
- As much as he likes to praise himself, he is just as quick with the same over-the-top exaltations for others, like Iuzu.
- Glory Seeker: Based on his gung-ho attitude during the training camp, you'd think he was one of these. In truth, he just wants to save people and doesn't care about glory.
- Idiot Hero: Starts off as a very rash person that is prone to unleashing his full power without taking into account of his party members but has a likeable personality which allowed him to avoid being hated by them.
- Knight in Shining Armor: He wishes to be a gallant hero that fights monsters. On one hand, this leads him to fighting up front with the samurai tank instead of behind him with the bard, but on the other hand it leads to a chivalric attitude. When Isuzu says "You wouldn't want a lady to walk through a forest at night alone, would you?" he instantly agrees to be her escort.
- Large Ham: He speaks with passion and is fond of striking poses. He even has bishie sparkles!
- Leeroy Jenkins: He's like this at first, made worse by the fact that he's a Squishy Wizard getting the attention of all the monsters, and forcing the group to retreat repeatedly.
- Love You and Everybody: Says this in episode 13 of season 2 while under the influence of the Coconia fruit which makes you state who or what you love after eating it.
- Magically Binding Contract: To save his life, he signed a contract created by Shiroe that magically gave him a subclass of Adventurer (along with all their abilities) and joining Log Horizon.
- Odd Name Out: He is the only member in his party that has a non-Japanese name.
- Punny Name: Try not to pronounce it "Rundll House Code", though it would be fitting.
- Playing with Fire: His preferred choice of fighting is to saturate the battlefield with fireballs.
A former resident of Minami and member of Light Indigo. She was sent by Kazuhiko to aid Shiroe at Susukino. Upon the completion of the mission, she asks Shiroe if she could join Log Horizon of her own free will, and was accepted. She is actually a boy but due to the Apocalypse, became trapped within his female avatar. Naotsugu remains oblivious, even though most of the guild has figured it out by now.
- Establishing Character Moment: Though she's seen in some action scenes in episode 1 of season 2, her proper introduction in episode 2 has her fall head-first into a snowbank when Naotsugu and Ri Gan discussed finding additional members for a raid party. Once he realizes that she makes a lot of self-deprecating jokes, along with being a Genki Girl, Naotsugu ends up not being able to act perverted the way he normally does towards females.
- Everything's Better with Sparkles: Her Phantasmal-Class vest sparkles with reflective light.
- Genki Girl: She's a hyperactive moe-blob.
- G.I.R.L.: She's actually a boy in real life but is trapped in his female avatar. Shiroe, Touya, and Rudy all figure it out pretty fast, but Naotsugu either doesn't catch on, or doesn't care.
- The Glomp: Frequently to Naotsugu. She's often found perched on his shoulders.
- Huge Guy, Tiny Girl: She's small enough compared to Naotsugu that she can ride on him like a mount. While he doesn't seem to like her using him that way, he also seems to put up with it.
- Idol Singer: The (completely self-proclaimed) Galactic-Class Idol. She even dresses like someone straight from The iDOLM@STER. Unfortunately, she's Hollywood Tone-Deaf.
- It Amused Me:
- Her teasing Naotsugu is actually this. Since he's a boy in real life, she's just messing with him until he figures it out. Adventurers are slowly being over-ridden by their avatars after all...
- She doesn't limit herself to one target either. During the Valentine's Day episode she pours gasoline all over the Shiroe, Akatsuki, and Minori love triangle hoping the girls can provide their own spark. Touya inadvertently defuses the situation.
- Hollywood Tone-Deaf: She's completely terrible at singing.
- Loss of Identity: With Adventurer's real-life selves slowly being over-ridden by their avatars, exactly how much of Tetra is Tetra - The Boy or Tetra - The Girl is up in the air.
- Magic Wand: She uses a wand that looks like something out of a magical girl anime. It's actually a microphone and plays music when swung.
- The Medic: Comes with her class as a Cleric. "AUROA HEAL!"
- Nice Hat: She wears a tiny top hat on top of her head.
- Running Gag: She has a habit of either clinging onto Naotsugu like an article of clothing, and occasionally popping out of his armor/shirt as if she was hiding underneath it. In episode 22 of season 2, she does this to Shiroe, causing both Akatsuki and Minori to give him a Death Glare.
- Shield Surf: She does this to Naotsugu's shield in episode 2 of season 2 while they're on a raid.
- Squishy Wizard: Like Maryelle, she forgoes being a Combat Medic in favor of more healing power.
- The Tease: To Naotsugu. She even does so right in front of Maryelle.
One of the surviving Ancients in the Izumo Knights, she is the older sister of Litka and was originally a Crutch Character in Elder Tale. She and Litka join Log Horizon at the end of volume 13.
One of the surviving Ancients in the Izumo Knights, she is Lelia's younger sister and originally a Crutch Character in Elder Tale. She and Lelia join Log Horizon at the end of volume 13.
A medium-small guild operating in Akihabara, the Crescent Moon Alliance does not have any specialisation per se and instead focuses on providing beginner to mid-level players with a friendly and comfortable gaming environment. It becomes heavily involved in the politics of Akihabara after the Catastrophe and is later one of the founding members of the Round Table Council.
After the founding of the Round Table Council and the disbandment of Hamelin, most of the newbies decided to join the guild due to their part in their rescue, thus the guild gained a reputation for training newbies on the aspects on Elder Tales and how to survive in the new world.
The guild is the main focus of the spinoff Honey Moon Log, which reveals their lives outside of the game prior to the Apocalypse, and the viewpoint of the group during the chaotic first few days after its members got trapped in Elder Tale.
Maryelle (Marie Sakamoto)
The guild master of the Crescent Moon Alliance, Maryelle comes off as a rather quirky person who glomps at virtually anybody and always smiles. In reality, she is a competent leader who does her best in keeping her guild afloat in the trying times of post-Catastrophe Elder Tale.
- Christmas Cake: Indirectly stated in the light novels. Shiroe is 23, while Naotsugu is two years his senior at 25. Henrietta indicates Maryelle is three years older than Naotsugu, which puts her at 28. Maryelle also refers to herself as a grandma in the novels. This trope is only implied in the anime when she refers to herself as 'desolate'; Henrietta calls her on it. In both cases, it appears to be at least downplayed; see Naotsugu's Ship Tease entry.
- Clingy Jealous Girl: Does not like seeing Tetra around Naotsugu at all, particularly as she tends to play The Tease around him.
- Cool Big Sis: Acts as one for her guild members, and to a lesser extent, Shiroe's party. Shiroe recognizes this by saying that in every successful party or guild there's something acting behind the scenes keeping it together. The anime tweaks her personality towards Team Mom.
- Cuteness Proximity: Virtually everyone triggers this for her, as seen in her first scene in the anime where she glomps Shiroe, Naotsugu and Akatsuki in succession.
- Healing Hands: As a result of being The Medic, she can restore HP with her bare hands.
- The Idiot from Osaka: Subverted. Although she speaks with a Kansai Regional Accent and acts all genki to most people around her, it is implied that her cheerfulness is just her way to cope with the uncertainties of the game world.
- Imaginary Love Triangle: Interestingly she's in two of them:
- Ms. Fanservice: It's full force in the light novel, especially during the training camp, where her figure in a bikini was described as "criminal". It's toned down in the anime, but still there. Observe: ◊
- Perpetual Smiler: Coupled with the Moe Stare, this allows her to put up an air of reassurance in front of her guild members and also proves to be very useful in aiding her negotiations with outsiders.
- Red Baron: The Sunflower of Akihabara
- Ship Tease: With Naotsugu.
- It's more apparent in Honey Moon Logs than the light novel, where the attraction between the two stays remarkably low-key and not commented on.
- In the anime's second season, Henrietta often teases her about being "A maiden in love".
- Spell My Name with an "S": "Maryelle" in the light novel.
- Squishy Wizard: Her Cleric build forgoes heavy armor/shields in favor of robes which increases her maximum MP at the expense of defense and HP.
- The Tease: Cut from the anime, but she often teases people about letting them touch her breasts.
- The Wonka: The Genki Girl and Woman-child who glomps strangers is the guild master.
- Why Did It Have to Be Snakes?: Played for laughs. After the paperwork of Shiroe's Round Table plan traps her in her office for three days she claims she's developed a fear of people in glasses.
One of the leaders of the Crescent Moon Alliance, Henrietta also serves as the guild's accountant. She's Maryelle's best friend, and one of the very few people able to convince the easy-going guildmaster to do actual work.
Like her role in-game, Henrietta worked as an accountant in the real world as well. Add to this the fact that she holds a master's degree in business management, as well as her father's own work as a broker, means that she's likely the only person among Shiroe's contacts with any practical experience with regards to running a business. This knowledge comes to very good use when Shiroe first enacts his plan to change Akihabara.
- Adjusting Your Glasses: By the corner, instead of the bridge like Shiroe. It is less sinister.
- Cuteness Proximity: Akatsuki triggered this for her the moment they met. The serious woman disappeared immediately and was replaced with a smiling woman brushing Akatsuki's hair.
- Embarrassing First Name: Dislikes hearing her first name, Umeko, but Maryelle always says it when upset.
- I Am Not Pretty: She doesn't consider herself attractive and interprets all stares as people looking at Maryelle. What she doesn't understand, is that they are looking at Maryelle and herself; they see Maryelle as the rays of the sun, and herself as the light of the moon.
- I Want My Beloved to Be Happy: While she confirms to herself that she likes Shiroe, she notes that her feelings are not at the same level as Akatsuki and Minori and quietly backs off, wishing whomever captures Shiroe's heart happiness.
- I'm Taking Her Home with Me!: Often to Akatsuki, up to and including forcing her into cute outfits.
- Scary Shiny Glasses: Displays this from time to time, particularly when in close proximity to Akatsuki to highlight what deviously cute plan she has in store.
- Spoony Bard: Normally an aversion because she is anything but spoony...except when Akatsuki is involved.
- The Stoic: Her usual persona is focused and business like.
- Stoic Spectacles: Similar to Shiroe, her glasses emphasize her business-like nature.
One of the leaders of the Crescent Moon Alliance, Shouryuu serves as the guild's combat team captain. As a Swashbuckler, his build and gear is focused more on fighting against monsters rather than other players.
- Berserk Button: Badmouthing Maryelle in front of Shouryuu is a big no-no.
- Crazy Jealous Guy: Doesn't seem very happy and stalks Marielle in episode 13 of season 2 after seeing her making Valentine's Day sweets, and giving them to Naotsugu.
- Honor Before Reason: As Honey Moon Logs shows, his devotion to Maryelle can lead to him doing frankly stupid things, like not retreating even when faced with a clearly superior opponent.
- Hopeless Suitor: To Maryelle, ever since they first met in the real world. Too bad Maryelle treats him like a kid brother instead.
- The Leader: Despite Maryelle being the guildmaster, he is the guild's leader in combat.
- Petting Zoo People: Is supposed to be a Wolf Man, but like all of the Wolf Hair race only exhibits dog ears and tail when in combat or under stress.
The guild's other combat leader, Hien is one of the rare assassins specced up for ranged combat instead of melee. Although loyal to both Maryelle and the guild, Hien's fun-loving nature usually gets the best of him, which makes him either disrupt otherwise serious discussions, or find excuses to goof off and not work.
- Facial Markings: Has claw-like marks on his face. Fox Tail, you know?
- Jerk with a Heart of Gold: Despite his propensity for getting on his guildmates' nerves with his antics, Hien is a good guy at heart, as shown when he helps Nanami get her jar back.
- Petting Zoo People: A Fox Tail like Nazuna.
- The Prankster: As shown in Honey Moon Logs, he disrupts a serious chess game between Aizel and Yoshinaga because he felt that it was too boring, and runs off with some of Crescent Moon's hamburgers because he didn't feel up to working that afternoon.
- The Slacker: Only hinted at in the anime, but despite his level Hien would rather coast along with the minimum amount of effort, which is why the Crescent Moon campaign took a lot out of him. Farming boars all day is hard.
Class/Level: Druid/Lv.19 (Beginning) /Lv.25 (Present)
As her class level suggests, the young girl is relatively new to Elder Tale. When the Apocalypse took place, she happened to be in the middle of a dungeon raid in Susukino, leading to her getting stranded in the now lawless city ruled by the Brigandia guild.
- Audience Surrogate: Keeping in mind that this anime is aired in NHK at Saturday 17.30 JST, it's easy to see her as an Audience Surrogate for the younger female viewers. Her character arc delivers a time-honored lesson for kids: your friends will help you fight the bullies.
- Damsel in Distress: Attacked by player killers shortly after logging in and was promptly rescued by Nyanta. This triggered a short Rescue Arc.
- The Dog Bites Back: In the anime, she stops an attacking Demikas from attacking Shiroe.
- Everyone Can See It: Despite trying to hide it, everyone figures out that she has a crush on Nyanta.
- Familiar: She has a pet wolf spirit, and it's so damn adorable.
- Fragile Flower: At the very opening she is shown teary-eyed.
- Honorary True Companion: After the training camp she pretty much becomes a full-time member of Log Horizon's junior party and does all her adventuring with them, but feels too indebted to Maryelle and Crescent Moon in general to actually switch guilds.
- Living MacGuffin: Reuniting her with the Crescent Moon Alliance is why Shiroe's party journeys to Susukino.
- Older Than They Look: Downplayed. Her age is 17 but acts and looks like 12 years-old.
- Precocious Crush: Towards Nyanta. While cleaning his home she imagined herself as his housewife.
- Shrinking Violet: She's very shy and easily bullied. She spends most of her time hiding behind Nyanta.
- Single Woman Seeks Good Man: During an internal gush about Nyanta, she thinks about how kind he is and how willing he is to help others. Akatsuki concurs and says she has "good taste".
- Took a Level in Badass: During the Training Camp she gains confidence and learns more diverse abilities. In episode 17, she snares the monsters Touya lured to her position so Rudy and Isuzu can blast them, and in episode 19, she's seen casting offensive spells and remembering to use her summon pet more as well, as commented by Nyanta and Naotsugu.
- What Kind of Lame Power Is Heart, Anyway?: She sees her level 44 Housekeeper subclass as uselss. In retrospect, she wishes she chose something like Artisan.
- White Magic: As a druid she can cast healing spells. Though the majority of her healing magic in the anime uses a green tint, this is played straight with a few spells, and sometimes with her staff.
- Young Entrepreneur: The reason she started playing Elder Tales was to become a shopkeeper, but because you have to progress further in the game in order to unlock the Merchant/Accountant subclasses, she ended up picking Housekeeper as filler. She deeply regrets the choice and wishes she had chosen a crafting subclass instead, like Artisan or Tailor.
Minor Crescent Moon Alliance Members
Aside from the personalities listed above, the guild has several other visible members. While in the anime they are used more or less as living props, many of them get additional roles in the Honey Moon Logs manga. Unless stated, many of them are beginner to mid-level in experience.
- Chinese Girl: Mei Fa wears Chinese style clothes as her shtick.
- Miko: Asuka, the guild's kannagi, dresses in the traditional white and red of Japanese shrine maidens.
- Playing with Fire: Eizel, as a sorcerer, seems to prefer fire-based magic.
- Samurai: Yoshinaga, an elf samurai, and the only other member of the guild who's anywhere close to being good in melee after Shouryuu.
- Skunk Stripe: Eizel's hair is mostly dark blue but it has a stripe of lighter blue. It distinguishes the sorcerer along with being taller than everyone else in the guild.
- Team Pet: Kokoriko, a roc chick that hatched and imprinted on Mei Fa while the guild was out collecting ingredients for the pudding Maryelle and Henrietta presented to the three production guild masters.
- The Medic: Liliana, the guild's other cleric, is obviously capable of healing, when she isn't pulling double-duty as Maryelle and Henrietta's secretary.
- Token Mini-Moe: Ashlinn is the smallest and youngest of the guild, which contributes major cuteness. It makes sense, as she's not only a grade-schooler, but she'd barely just finished the tutorial section of Elder Tale when the Catastrophe happens.
The main characters of their eponymous spinoff, the West Wind Brigade (西風の旅団 lit. Nishikaze no Ryodan) is a medium guild of about sixty members, it has nevertheless made a name for itself as a powerful raid guild rivaling Akihabara's other raid guilds, like Krusty's D.D.D. and Isaac's Black Sword Knights. Soujirou founded it in the wake of the disbanding of Debauchery Tea Party, because he didn't want the legacy of the Tea Party to be forgotten, and indeed absorbed two of its members — Nazuna, and Saki, DTP's main healers.
Due to its huge gender disparity in favor of female players, the various "Soujirou Fan Club" sub-guilds formed under the main one, as well as Soujirou's reputation as a smooth-talking pretty boy, the West Wind Brigade is also known as the harem guild among Akiba's residents.
In the anime, several its core members (minus Soujiro) joins Akatsuki as part of the informal raid team "The Maidens of the Watermaple", who confront and defeat the Akiba serial murderer.
Subclass: Sword Saint
Pretty boy and current guild master of the West Wind Brigade, which is made up mostly of women and is seen by pretty much everyone else as his personal harem.
Soujirou's build is the Iaijutsu Practitioner type, Vengeance, which relies on counter-attacking his opponents with lightning fast, strong, and precise attacks.
- Ascended Fanboy: When the Apocalypse occurred, rather than being shocked and panicking about what had transpired, he was jumping for joy and excited beyond belief at somehow ending up in Elder Tales. However, when he saw Isami terrified about real combat and you can bleed, he realized just how serious the situation had become and took their predicament much more seriously.
- Berserk Button: Touch or even look at any of his guild members the wrong way, and he will become a borderline-psychopathic killer.
- Beware the Nice Ones: Is kind, innocent and extremely polite to everyone he meets. However, harm his friends, and he will kill you without hesitation. Nazuna is worried that this aspect of him will one day inadvertently destroy himself and/or the guild.
- Brainless Beauty: He openly states that he's stupid.
- Chick Magnet: And he knows it too, but he never takes advantage of them.
- All but one member of his guild is a pretty girl and that one member is a crossdresser (for the theme).
- When he showed up at the Ancient Palace of Eternal Ice, in less than a day he was surrounded by various Lander ladies and maids.
- Counter Attack: His build focuses on countering an opponent's attack, hence the name Vengeance.
- Cry Cute: When he hears that someone in the game attempted suicide out of desperation, he starts crying even though the attempt was foiled.
- Difficult, but Awesome: His build is noted to be extremely difficult to use correctly and thus few players use this build for their character.
- Dual Wielding: He uses one or two katanas depending on the situation. When dual-wielding, one katana benefits from <<Kodama Kaeshi>> while the other is used for defending against attacks.
- Declaration of Protection: Gives one to Isami, and by extension the rest of his guild and his friends, when she reveals that she was scared of fighting monsters.
- Hero of Another Story: The main character in the spinoff manga ''West Wind Brigade', which takes place alongside the main novels. Interestingly he's a far more stereotypical light novel protagonist than Shiroe is, though his adherence to the archetype is generally Played for Laughs.
- Iaijutsu Practitioner: He's adept at the fast draw technique and the Samurai class has skills based around it.
- Implausible Fencing Powers: He isn't called the Sword Saint for nothing.
- Innocently Insensitive: When he accidentally ignores a worried Isami and doesn't understand her desperation to escape the game, she storms out on him.
- Katanas Are Just Better: While the katana is not inherently the most powerful blade type in Elder Tales, it's required for the Samurai's exclusive skill sets.
- Lightning Bruiser: Despite being a tank-class whom generally just takes the hits, he relies on parrying/counter-attacks/evasion. He's so fast and can attack so precisely that his opponents can't even see him move before being taken out.
- Long-Haired Pretty Boy: One of the reasons he's so popular is his long hair adding to his beauty. It also syncs up nicely with his samurai motif.
- Loving a Shadow: Many of his admirers aren't aware of his more "serious" personality, to which Nazuna says is his true self.
- Named Weapon: Divine Sword - Kogarasumaru. Its a Phantasmal-Class item, which means only one of its kind exists per server.
- Nice Job Breaking It, Hero!: It would have happened eventually, but his Heroic Sacrifice and subsequent death/resurrection to save Isami from the Guard proved that you can resurrect and Death Is Cheap in Elder Tales, causing the outbreak of PKs.
- Not So Different: Magus calls Soujirou this, trying to get Soujirou to help him in his venture to "bring back" what Elder Tales used to be.
- Only Known by Their Nickname: Everyone in the West Wind Brigade calls him by a different one:
- Nazuna = Souji
- Isami = Director
- Dolce = Sou-chan
- Kawara = Master
- Fragrant Olive/Kyouko = Sou-sama
- Hisako = Guildmaster
- Red Baron: The Sword Saint.
- Samurai Ponytail: It's part of his class and adds to his charm.
- Shout-Out: Look at his name. His casual clothing is also identical. Unlike most players of the Samurai-Class whom fight like a traditional one, he fights like someone from Rurouni Kenshin.
- Tranquil Fury: When two other adventurers call Isami an "ugly bitch" when she falsely believes that they can log out of the game, Soujirou is rather pissed. Happens again when two Hamelin guys try raping Isami and Sara. He slices off one of their arms in an attempt to behead them without batting an eyelash.
- Worf Had the Flu: When he fought the Murderer, the battle took place in a narrow alleyway where it completely restricted Soujirou's movements, simultaniously preventing him from utilizing his fighting style along with restricting the number of people in the raid who could assist him to just Nazuna. Nazuna noted that had the battle taken place elsewhere, it could have gone completely differently. However, after learning about the identiy of the Murderer and his abilities, Soujirou couldn't have won anyways.
- "World of Cardboard" Speech: Delivers one to Magus:Soujirou: Its true. A part of me did look for such things in Elder Tales. And it was also true, I was in joy when the Apocalypse took place. But! To gain strength. To win battles! Without my friends...without everyone enjoying the world of Elder Tales...Without them, everything is meaningless!
Also a former member of the Debauchery Tea Party, Nazuna decided to join Soujirou's West Wind Brigade. She acts as a Cool Big Sis to him and was one of the Tea Party's best healers. IRL she is a dentist assistant.
- Barrier Warrior: Is capable of creating defensive barriers and seems to prefer this role over genuine combat, after the Apocalypse.
- Brilliant, but Lazy: A very perceptive person and quick to assess situation, but is very laid back as well.
- Clingy Jealous Girl: She's this to all girls but especially to girls outside the established harem.
- Cool Big Sis: Her official profile states that she treats Soujirou like a "cute younger brother" and is the only one in the guild able to lecture him.
- Eye Poke: Does this to Krusty once for scaring her friends by acting like a PK. Hilariously, it doesn't work because Krusty's defensive stats are just too high and she's a Squishy Wizard. It just ends up hurting her fingers. She does get her revenge in the special countdown comics leading to the publishing of volume 1 of the manga.
- Floating Platforms: Her Overskill, "Heaven Road", consists of casting barriers in the air and using them as temporary footholds.
- Number Two: Of West Wind Brigade. It's noted that she does a better job at running the guild that Soujirou does, hence the lectures.
- Petting Zoo People: A Fox Tail.
Another level 90 player, Isami joined the West Wind Brigade, and works as the guild's accountant. Despite her level, post-Catastrophe she's found that she's terrified of combat now that Elder Tale has become "real".
- Clingy Jealous Girl: Girls outside the established harem should stay away from Souji!
- Crush Blush: Isami gives one when Soujirou calls her cute after defending her from angry adventurers.
- Faux Action Girl: Is a level 90, has a sword, and can use it ... but only when Elder Tales was a game. The psychological stress of being trapped within the game along with being physically weaker than most makes her an easy target against most opponents, even ones that are lower-leveled than she is. After overcoming this mental block, she defies this trope and becomes a proper action girl.
- The Load: With Elder Tale becoming real, she's terrified that she will end up as "useless" as she was in the real world.
- Rage Breaking Point: Isami suffers from one when two adventurers she told off earlier attack her and Sara, a Lander. When they decide that they should rape Sara, since it wouldn't summon the guards, Isami ends up stabbing one of them in anger, which actually summons the guard.
- She's Back: By the later part of season two, she's capable of fighting with her team once more.
The only other male member of the West Wind Brigade introduced so far. In the real world, he was a chef in a high-class restaurant, which is why he's visibly disappointed when he can't use his skills in Elder Tale.
- Anime Hair: One reminiscent of Jean Polnareff's at that.
- Camp Gay: Dresses very flamboyantly such as the use of Guyliner. It's likely to keep to the theme of the guild, despite being much taller and more heavily-built than Soujirou.
- Improvised Weapon: He fights with a pair of maracas. Let that sink in for a bit.
- Team Mom: Is usually the first to give suggestions to the others on what to do and takes care of them. He tries (and fails) to cook for the rest of the guild in the beginning, and suggests that the team spar, serving as the referee. After Soujirou's death, he is the one that consoles Kyouko.
The monk of the guild, Kawara is a cheerful tomboy usually seen in the company of Dolce and Isami. The fact that she acts and speaks like a boy makes people secretly wonder if she isn't really one in the real world. She isn't.
- Funny Background Event: Verging on Running Gag — in the manga Kawara is often shown distracted by butterflies, to the point of chasing them.
- Hot-Blooded: She's more hot blooded than Naotsugu when he talks about panties.
- Leeroy Jenkins: Her solution to everything is to run in and expect things to work out.Kawara: Trap? No problem! We should just rush them and BAM!! and BOOM!! and then we win!
- Tomboy: In actions and words, she is so masculine that her guildmates thought she was boy outside of Elder Tales.
- Visual Innuendo: In the West Wind Manga. Those damn cucumbers.
The guardian of the guild. She has the same sort of build that Naotsugu has, focusing on defense and crowd control rather than damage or attacks.
- Chainmail Bikini: Averted. She's a guardian like Naotsugu and so she wears full plate armor as needed by her role, and it's not even form-fitting.
- Designated Victim: She's the first named character killed by the Akiba murderer.
- Stone Wall: Her Fortress build is this. Unfortunately, her role as main tank now scares her, since her job is to keep all monster(s) attention on her.
An elf druid, Olive has a tendency to get nosebleeds due to her overactive imagination. In the manga, she's the "president" of the various Nishikaze fan guilds, while in the anime she is usually seen in crowd shots together with Dolce.
- Clingy Jealous Girl: Over anyone that shows affection for Sou, whether or not they are in the guild. For example she kept on throwing threatening notes to Maryelle during Souji's meeting with the leaders of the small and medium guilds.
- Nosebleed: Often gets one when she's fantasizing about Soujirou.
Other Members of the West Wind Brigade
While Isami, Kawara, and Dolce get the bulk of the screen time in the anime, there are a few other "core" members of his guild. Much like the members of Crescent Moon, they only appear in crowd shots in the anime, but have much more expanded roles in the manga. All of them are at level 90 during the beginning of the series.
- Does Not Like Men: Kurinon, one of the guild's clerics, at best, tolerates Soujiro (because he's surrounded by beautiful women she can ogle). In every other conversation with him however, she doesn't hesitate in giving him a piece of her mind. In fact, her neutral reaction to Magus helps clue in everyone on the player's true nature.
- In the Hood: Sandy's signature wear is a tanuki-themed hoodie.
- The Quiet One: Sandy, guild's other cleric, rarely says a word.
- The Reliable One: Hisako, the guild's summoner. It's the reason why she's responsible for keeping the guildhouse's larder stocked.
Akihabara's largest raiding battle guild, comprised of 1,534 members. This battle guild was famous for clearing the Oracle's Tower raid some time long before the Apocalypse, which people from other servers thought would be impossible for Japanese players. In the aftermath of the Apocalypse, many smaller guilds within Akihabara joined D.D.D for protection, further swelling their numbers.
Alongside Krusty, D.D.D is under the joint leadership of three leaders, nicknamed the Drei-Klauen. However, the Vice-President withdrew from her position and it is currently vacant. The guild is organized in a way that each division can be autonomous and can operate in the event of Krusty's absence.
Although for D.D.D, raiding is Serious Business and is organized under a strict military-like structure (complete with official uniform + Nice Hat), it does not discriminate against low-level players and is open to everyone. Due to this, they are seen in a better light than the Black Sword Knights.
The origin of the guild's name was Krusty randomly hitting his keyboard and hitting the letter D. However, because naming a guild with just one letter isn't allowed, he settled for D.D.D.
The guildmaster of D.D.D., one of the major raid guilds in Akihabara. Krusty himself is a veteran player, and has led several difficult "legion"-level (meaning one that needs 96 or more players to complete), including some the international Elder Tale community thought impossible for Japanese players to complete.
After the founding of the Round Table Council, he becomes their spokesperson to the holdings outside of Akihabara.
He is now travelling with Kanami's Ragtag Bunch of Misfits after being force teleported by Misa's scythe.
As a Guardian, Krusty represents the second type of build for the class, Scarlet Knight, which sacrifices defense for massive first strike damage and staying power.
- Alpha Strike: He prefers to activate all of his Berserker skills at once, then use his Second Rage bangle to reset all his Berserker skill cooldowns and use them all over again, for an insane burst of damage.
- An Axe to Grind: His weapon is the Demon-Axe of Fresh Blood, a Phantasmal-Class axe that's as big as he is, and he is big.
- Attack! Attack! Attack!: Due to the lack of a shield, he relies on this and HP Absorb equipment to regenerate as much HP as possible, while using Berserker skills to increase his attack speed.
- Awesome, but Impractical: His entire build relies on incredibly rare equipment with specific Attack Speed/Defense/HP Absorb stats. Few players can manage to gather the required gear to make this build work.
- Badass Cape: Like Isaac, he sports one over his armor to look like a knight-officer.
- Badass in Charge: Leads the Adventurer army against the Goblins, and kicks untold amounts of ass by leading from right in the middle of the frontlines.
- BFS: Repeat: His axe is ***ing big.
- The Berserker: Krusty's Guardian build, subclass, and equipment, all give him the theme of outrageous and relentless attacking.
- Birds of a Feather: With Raynesia. Both are lazy, dislike politics and try to stay out of it. Both are excellent at maneuvering people to act the way they want to. The main difference between the two is that 1) Raynesia would rather prefer a lazy lifestyle, while Krusty prefers good old-fashioned battles and raids. 2) Krusty is way better at maneuvering people.
- Blood Knight: He absolutely relishes battles.
- Brilliant, but Lazy: He's a lot more crafty and intelligent than he shows, but is very laid back and knows what to say/do to avoid his responsibilities.
- Cast from Hit Points: He figures out how to transform memories into MP, which gives him a functionally limitless supply since even the taste of a particular drink is enough to max out his gauge.
- Challenge Seeker: As much as he loves battle, he especially enjoys tough battles. So much so that he immediately saw that Elias was manipulated into their fight and didn't care at all to clear up the confusion because he wanted to fight the strongest of the Ancients.
- Disappears into Light: During the raid on the Goblin King, Misa's Calamity Hearts activated when all Flavor Text started becoming real. He managed to get the scythe away from her in time, but he ended up disappearing and no one knew where he was for a while. It is soon revealed in the web version of Kanami's spinoff and the second season of the anime that this deposits him in China.
- Good Cop/Bad Cop: Plays good cop to Shiroe's bad cop by supporting Reynesia and helping her out when Shiroe pretends to treat her poorly and look down on her. He doesn't like this, but goes through with it anyways. Shiroe notes that even if they didn't do this, Krusty would have helped her out regardless.
- The Heart: Of D.D.D. When he disappeared, many members of the guild left and the guild itself is on the verge of collapsing. Luckily, due to the way he structured the guild, it can still function without him.
- Heroic Bastard: On Earth, he is an ill-legitimate child. As much as they called him "debauched" or whatever, he wasn't like that. It would be too much trouble.
- In-Series Nickname:
- Raynesia calls him some variation on "monster", i.e. "mind reading monster", "mean monster" and "monster in glasses".
- Kanami calls him "Krus-Krus".
- Handicapped Badass: The Soul Darkening Curse that the Queen Mother of the West saddled him with prevents him from restoring his HP, which then cripples his Scarlet Knight build. He was still able to fight evenly with Elias, the strongest of the Ancients through his tactical sense.
- Hidden Depths: Did you expect the berserker knight to be a good cook? He makes deserts for the heavenly officials at Mount Lang Jun.
- Knight in Shining Armor: The Lander Nobles sees him as one because he knows how to act like one. During the Eastal Ball, Shiroe said his bearing was indistinguishable from the genuine nobles. Raynesia, on the other hand, sees him as a crafty, battle hungry Blood Knight.
- Lady and Knight: He plays himself as a noble white knight indebted to Princess Raynesia for her kindess. In truth he's using her as a "shield" to avoid boring noble talk and merchants. In episode 17, she ropes him into escorting her to Akihabara so she can gather volunteers to fight the Goblin King's army.
- Life Drain: This is necessary for his build. Rather than a heavy shield to block attacks, he just takes it and recovers his lost HP using life drain equipment.
- The Red Baron: The Berserker.
- The Face: He is the spokesman of Akihabara's Round Table Conference. This is why he's the one that does the talking with Eastal's king.
- Female Gaze: The shirtless scene in episode 20. Raynesia certainly appreciated it.
- Meaningful Name: He is named after the clown, but there's no real meaning to it; the author saw a Krusty the Clown figure when trying to think up a name.
- Self-Deprecation: Invoked to charm the noble ladies in Eastal. While acting like a gentleman he deplores himself as a "barbaric adventurer" and they are quick to 'comfort' him
- Slasher Smile: More apparent in the anime, during the duration of the Return of the Goblin King event. He's a Blood Knight after all.
- Ship Tease: With Raynesia due to all the time they spend together (so he doesn't have to talk with boring nobles and merchants). He also doesn't appear to think that encouraging her is too much trouble (or he has fun teasing her).
- Shout-Out: According to Word of God, his name is based off Krusty the Clown. The author just so happened to see the figurine on his desk while trying to figure out what to name him.
- Sixth Ranger: He's a new member for a Kanami's group as he teleported to the Chinese server in the midst of their adventure.
- Stoic Spectacles: The Guardian version of Shiroe. He calmly analyzes even the most hectic battle behind his glasses.
- The Strategist: Like Shiroe, he's capable of reading his opponents and manipulating them into moving exactly the way he wants. The difference between the two is that Shiroe excels at long term planning, whereas Krusty excels in the short term. He's also a brilliant commander and one of twenty Japanese players with any experience commanding legion-level raids (4x raids of 24x people each).
One of D.D.D's Drei-Klauen and leader of the Raid Strategy Headquarters. Krusty's aide and can almost always be seen at his side. IRL she is a kindergarden teacher.
- Alternate Character Reading: Misa's name is written as "Sansa" (literally "Colonel", as the armed forces rank), and indeed this was how her name was translated before Mamare clarified things.
- An Arm and a Leg: When Flavor Text start becoming real and her Calamity Hearts started doing Exactly What It Says on the Tin, Krusty managed to remove it from her, but it ended up costing her right arm, which hasn't regenerated like it normally would have.
- Artificial Limbs: The anime gives her a mechanical right arm; a temporary measure until they figure out what exactly happened to Krusty.
- Early-Bird Cameo: Appears giving reports to Krusty and has expanded speaking roles before her official appearance.
- Meaningful Name: Her no-nonsense attitude and strictness during D.D.D's early days made everyone think that she really was a JSDF officer, until it was revealed that she ran a daycare instead.
- Nice Hat: Part of D.D.D's official uniform is a professional, military-style, cap.
- Seeing Through Another's Eyes: Her Overskill, Hermes Link allows another Adventurer to see through her eyes.
- Sinister Scythe: Her weapon, the Calamity Hearts. It does exactly what it says on the tin.
- Sweet Tooth: In the anime, she is shown at the Ancient Palace of Eternal Ice breakfast meeting adding teaspoon after teaspoon of sugar into her coffee.
One of D.D.D's Drei-Klauen and leader of the Instruction Corps training division. After the events of the Libra Festival and knowledge that the West is trying to destabilize Akihabara, Krusty assigns her the task of being one of Reynesia's bodyguards. IRL she is a middle-schooler.
- Early-Bird Cameo: Despite not officially appearing until Volume 6 of the light novels, she appears in the background in episode nine during the meeting between the guilds.
- Canon Immigrant: She originally appeared in the fanfiction, D.D.D. Diaries and was incorporated in the series after the author deemed that fanfic canon.
- Nice Hat: Part of D.D.D's official uniform is a military cap.
- In Love with Your Carnage: Henrietta wonders what she sees in a battle maniac like Krusty and wonders if its this.
- Only Sane Man: She sees herself as this, as she laments that she has to keep her subordinates from going Leeroy Jenkins at the first sign of battle.
- The Strategist: She's a tactician and a Drei-Klauen for a reason. However, she's worried that with Elder Tales becoming real, tactics that once worked in-game will be ineffective.
- Subordinate Excuse: She has feelings for her guildmaster, Krusty.
- Stat-O-Vision: Her Overskill, Chiron Tablet, allows her to read the System Log. In battle, she can see all the information on a target (HP, Damage, Buffs/Debuffs, etc) as a text box. She keeps her Overskill a secret because she can also read a target's weight and three sizes.
- Yamato Nadeshiko: When she was younger, she wanted to be this. She wasn't very good at it and was teased about it.
- Younger Than They Look: While she looks like a serious and mature young woman, her attitude and shyness makes Henrietta suspect that she is much younger, and she's right.
A PK-Guild (or at least they try to be). Represented by a Samurai (Katsuomaru), two Swashbucklers (Smash and Rikopin), a Druid (Stroganopp), plus a Sorcerer and a Summoner. They show up all the damn time with little one-offs and side commentary.
- Bit-Part Bad Guys: In this role, they're important to the plot - they provide a platform by which Shiroe as narrator can start to explain the classes of the Elder Tale game-universe. Introduced here are the Guardian, Enchanter and Assassin.
- Butt-Monkey: All of them, in-universe. Directly insulted by Akatsuki, and literally waved away as a nuisance later by other guilds.
- Cast Herd: Always together! The named ones at least. The Generic Sorcerer and Summoner are Put on a Bus.
- Character Development: For being extras, we sure do see some development in their personalities. They go from Bit-Part Bad Guys to an amalgamation of Everyman and Extra while serving as a means for plot advancement.
- Large Ham: Smash loves to play the fearsome villain role. It's lampshaded by Shiroe.Smash: Leave everything youre carrying, and we wont kill you.
Shiroe: If theyre talking like that, theyve read too much manga.
- Recurring Extra: They are in Practically. Every. Episode. Seriously; it's right down to their four second cameo in ep. 1.
The guild master of the Black Sword Knights, another well-known raid guild based in Akihabara. Unlike Krusty's guild, which is open to newcomers, Isaac's guild only accepts players who are levels 85 and above, and are one of the few groups trying to break through the old level limit of 90.
In some ways, the guild is the opposite of the West Wind Brigade, where due to the guild's insane restrictions and Serious Business attitude there's a huge gender disparity in favor of men (much to their dismay). On top of that, after the Apocalypse, the few remaining female members are thinking of leaving to join West Wind Brigade.
Although the guild is really not much more than a Ragtag Bunch of Misfits with little actual organization, each member is a highly skilled veteran and are capable of making key decisions on their own during battles. This makes them comparable to the likes of D.D.D, a raiding battle guild about eight times their size.
Much like Naotsugu and Krusty, Isaac is a Guardian, but represents the third type of build for the class, Juggernaut, one that sacrifices defense or alpha damage, gaining instead the ability to chain one special attack after another.
- Attack! Attack! Attack!: His build focuses on cooldown reduction and MP Absorb in order to use special abilities as often as possible. This results in Issac using abilities one after another and relying as little as possible on normal attacks.
- Awesome, but Impractical: Like Krusty's build, this one also relies on rare equipment in additional of Scrolls of Proficiency in order to raise the level of every skill.
- Badass Cape: Sports one over his armor for that knight-officer look.
- Challenge Seeker: Formed his guild for the purpose of challenging and completing every new dungeon/quest/raid first, with the Phantasmal-Class gear drops being a mere after-thought. He even rejects people meeting his guild's insane requirements if all that they're in for is the gear drops.
- Hidden Depths: He is well-known for being hot-headed and wild. However, in battle, he is much calmer and analytical; essentially, he and Krusty trade personalities.
- Jerk with a Heart of Gold: Pretty abrasive towards most other characters and uses the EXP Pots that Hamelin produces to try and get ahead of D.D.D. However, when push comes to shove, he'll show that he's a pretty nice guy. Soujirou makes a point of saying that Isaac is a nice guy deep down, and Isaac ends up helping Soujirou hunt the PKers. When Log Horizon settles down in their new guild hall, Isaac and some of his summoners arrive unannounced and flush out the bottom two floors with water - which otherwise would be very difficult to clean - under the pretense of having a battle practice session.
- He had official guild tags made for the members, including those who were not logged in during the Apocalypse. He kept them in his possession.
- Mana Drain: Because of the enormous MP consumption of his build, he relies on equipment with MP Absorb in order to replenish his mana.
- Mistaken for Gay:
"Ew, not like that!"
- When Isaac offers Soujirou to merge guilds, Soujirou asks, "So ... you're saying you want me?"
- Happens again after Soujirou interrupts the duel between Isaac and Krusty. Isaac can't take his eyes off of Souji because of Souji's taunt, not because he's gay for him. Dolce doesn't seem to buy it.
- Player Versus Player: His Gladiator subclass boosts his stats if he engages in PVP.
- Red Baron: The Black Sword.
- The Rival: Sees Krusty as one, as he is the only other Guardian in the Yamato server whom is his equal.
- What the Hell, Hero?: Woodchuck tells this to Issac when he confronts him about using EXP Pots despite buying them from a guild that is using and abusing newbies.
- With Us or Against Us: Tells this to Soujirou in chapter 7 of the West Wind Brigade manga after Soujirou refuses his offer to merge guilds.
- Worthy Opponent:
- Sees Shiroe as one. When the Debauchery Tea Party parted ways, he invited Shiroe to go on raids with his guild and even personally invited him to join his guild, but was rejected. He respects him for his skill, not because he was a part of the legendary Tea Party. He even admits to himself that he wants to follow Shiroe, and the thought of witnessing what he schemes next excites him.
- He also views Krusty as this, as the two are rivals. He even searches out Krusty in the middle of the night to have a "training duel."
Quartermaster of the Black Sword Knights, Rezarick accompanies the Training Team to Ragranda Forest.
- Healing Hands: Like Maryelle, he's a back-line Cleric who focuses more on healing than combat.
- Number Two: Moreso in the anime, where he's rarely ever seen away from Isaac's side. He isn't even the guild's second-in-command, though, he simply is the one that does all the administrative work for it.
- Was Actually Friendly: Most of the younger players thought that he was scary and unsympathetic towards them because of their negative impression of the Black Sword Knights until he actually started talking, which revealed that he was actually rather kind and caring. It probably extends to the rest of the guild, considering that some other guild members also went to the Training Camp to help out.
Guildmaster of Oceanic Systems, the largest production guild based in Akihabara, which focuses on supplying crafting material in bulk for adventurers to use. Michitaka himself is a huge bear of a man, and prefers getting to the heart of the matter rather than tiptoeing around using pleasantries during negotiations.
- The Blacksmith: When not on council business or doing paperwork, he's often seen in his workshop crafting items.
- Big "SHUT UP!": When the Nobles of the Landers begin insulting the Adventurers and try to pressure them into fighting off the goblins because it's supposed to be their duty, Michitaka silences them quick by slamming a fist onto the marble conference table. Breaking solid marble with just a fist can do wonders for one's lack of respect.
- Hero with Bad Publicity: As a result of playing a hardliner during the Eastal Confrence, he's seen in a negative light among the Lander Nobles as someone whom is apathetic to the Lander's plight.
- Meaningful Name: Not himself, but his Guild, Oceanic Systems, considering they are the ones that construct Akihabara's first Steam Ship.
- Red Baron: The Strong Armed.
Guildmaster of the 8th District Shopping Center, the third largest of the production guilds based in Akihabara. He and Maryelle go way back, having started out and partied together as beginners, and still are on good terms, despite the difference in scale and focus of their guilds. In reality, the guild is a large gathering of casual players whom enjoy chatting with one another and being merchants. Charasin was elected as their representitive.
- Hopeless Suitor: Has a crush on Maryelle, but she doesn't seem to know it.
- Red Baron: The Young Boss.
- The Face: As his guild is basically place for chatting and thus is a non-formal guild, he is their representative.
Guildmaster of the Roderick Firm, the second-largest production guild based in Akihabara, which focuses on the acquisition of rare ingredients for equally-rare items or equipment. Roderick himself is an academic-looking man that works as a pharmacist.
- Adjusting Your Glasses: From the side, fitting for his academic appearance.
- Facial Markings: Due to being a member of the Race of Ritual, he has a stylized tattoo.
- Forgets to Eat: He works extremely hard in his lab, and will often do so through meals.
- Informed Ability: He's stated to be as calculating as Shiroe, though it doesn't show as much. Henrietta comments this is because he isn't as willing to take risks as Shiroe.
- Labcoat of Science and Medicine: Pharmacist! It's part of his class.
- Megane It helps with the 'academic-looking' appearance.
- Red Baron: The Fairy Pharmacist
- Sufficiently Analyzed Magic: Seeks to understand the underlying rules of the world and shares his discoveries through lectures.
- Summon Magic: His class can summon creatures but he doesn't use it as often as other summoners like Roe2.
Shadow leader of Hamelin and several other PK groups, he is not a guild master himself but is responsible for manipulating those groups; he is not seen in the novels and instead is introduced in West Wind Brigade. A level 72 sorcerer, he looks a lot like an evil Shiroe.
- Bitch in Sheep's Clothing: Right after he gets Minori and Touya to join Hamelin, he uses them as hostages against Soujirou and forces Soujirou to stand down. You can't expect much else from the person influencing Hamelin.
- The Cameo: Why yes, Magus appears in the anime during the final episode of the second season. As a girl, this time, likely thanks to a gender-change potion.
- G.I.R.L.: Reversed. He's actually a girl trapped in her male avatar. Bonus Fridge Horror when you see she was encouraging rape.
- HeelFace Turn: Apparently, having an actual conversation with the West Wind Brigade did him some good.
- I Have the High Ground: Apparently Hamelin loves doing this. Naturally, he must be on even higher ground than the guild members.Nazuna: Why the hell is he way up there?Soujirou: Because high places gets you hyped up! *looks hyped*
- Manipulative Bastard: Manipulates both low-leveled players and PKers in order to trick low-leveled players into joining Hamelin.
- No Sense of Personal Space: Magus approaches Soujirou and puts his hand up to his cheek. His thumb may or may not also be on Soujirou's lip.◊ He also gets uncomfortably close to the henchman that attacked Isami and Sara in chapter 4 while giving him orders.
- Not So Different: From Soujirou. He tells Soujirou how the latter was smiling while killing the PKers and attempts to get Soujirou to join his side to recreate Elder Tales into the MMO like it should be.
- Only Six Faces: Resembles Shiroe, except evil.
- Tears of Remorse: After his HeelFace Turn, the guilt of her misdeeds hits her hard.
The City of Susukino
The Hub City of Hokkaido, Susukino is a walled town that is home to around 3,000 adventurers, and was a welcome respite from the snow-covered wilderness around it. At the start of the series, the town was under the despotic rule of Brigandia, turning it into a Wretched Hive and generally unpleasant place to be in.
This all changes when the self-exiled Silver Swords guild of Akihabara moves in, and drives out Brigandia.
A guild operating in Susukino. After getting stuck in the virtual reality, they become violent player killers and rule over the city by force.
Class/Level: Monk/Lv.90 Lv.94 (Present)
The guildmaster of Brigandia, Demikas is a huge bear of a man with a loud voice, with accompanying temper and ego to match. Impulsive and quick to use violence and intimidation as his primary means of making people follow him, he is soon put in his place after Shiroe's party defeat him in an incredibly humiliating manner.
From that point on, nothing seemed to go right for him. With the arrival of the Silver Swords, and his further defeat at William's hands, his guild lost whatever clout it had in the city. In a last-ditch bid to assert himself, he stooped to kidnapping a Lander noblewoman to turn into his servant... except he falls in love with her and in the end marries her.
When he learns that Shiroe returned to Suzukino, he initially confronts him at the Silver Swords guildhouse, but after he learns about his plan to tackle the Abyssal Shaft, tags along with the raid team, in the hopes of finding the opportunity to humiliate him as payback for all the misfortune he'd experienced.
- Attack! Attack! Attack!: He is almost always seen punching or kicking someone or something when the camera focuses on him.
- Blood Knight: Demikas is ridiculously battle-happy, often ignoring the bigger picture for the chance to smash some heads in. This becomes a bit of a concern during the Abyssal Shaft raid.
- The Bully: His obsession with hurting Serara is very petty.
- Death by Irony:
- In the anime, Shiroe and Nyanta bring his HP down to one by combining the power of their respective skills. He can't accept that he's outmatched and tries to attack Shiroe, but Serara hits him in the middle of his attack, knocking the last of his HP. That's right: he's technically defeated by a Healer-type character he's been bullying! Note that Shiroe and Nyanta's combo kills him outright in the novels.
- In episode 9 of season 2, after Shiroe's raid group nearly wipes out with only a few members left, Demikas uses this opportunity to land a cheap blow on him. Hilariously as he mocks Shiroe, a raid boss behind him smashes him with his giant club.
- Evil Is Petty: Is totally willing to sabotage Shiroe's plans at the Abyssal Shaft just to get back at him for the humiliation he suffered six months prior.
- Friendly Enemy: By the final raid attempt in the Abyssmal Shaft, Demikas puts aside his animosity of Shiroe, helping him reach a goal, in exchange for his name being said properly.
- Freudian Excuse: Shiroe later notes that Demikas probably only acted the way he did because he was terrified of the game becoming real and the way he acted was his way of coping with the situation. However, he notes that it still doesn't fully excuse him for the way he treated the Landers nor Serara.
- Happily Married: According to Tetra, he's "totally in love" with his lander wife, Upashi.
- Henpecked Husband: He notes that he "can't win" arguments with Upashi, his wife.
- How the Mighty Have Fallen: The de-facto ruler of Susukino is now bossed around by a Lander. The Landers also stopped fearing him once they realise that he wouldn't actually kill them. His guild is half the size that it used to be, his strategist abandoned him, and another guild took over his turf.
- Large and in Charge: He towers over other characters. His women only reach to his chest!
- Lima Syndrome: Kidnaps a Lander to turn into his slave. Ends up smitten, and marries said captive.
- Token Evil Teammate: Becomes this to the rest of the Abyssal Shaft raid group because of his nastiness, and the fact that he wasn't part of them pre-Apocalypse and so doesn't have the same bond.
- Took a Level in Kindness: Three of them
- One when he married Lady Upashi.
- One during the Abyssal Shaft raid when he learns to be a team player and get along with Shiroe.
- A third one between the Abyssal Shaft raid and the Eternal Moth attack, where he makes a Declaration of Protection for Susukino as "our home" and drools from his eyes when Upashi recovers consciousness.
- Wolverine Claws: His weapon of choice is a set of bear-like claws. He can set them on fire.
The tactician of Brigandia and is Demikas' second-in-command. After their humiliating defeat by Shiroe and his group, he leaves Brigandia and joins Plant Hwyaden in Minami.
- The Dragon: To Demikas, his top minion and the only one in the anime to receive characterization.
- Number Two: Of Brigandia, being the tactician that advises the leader on courses of action.
- Peek-a-Bangs: To make him look more sinister than the black robes do alone.
- Red Baron: The Gray Steel.
- The Worf Effect: In the anime at least, he's set up to be one of Brigandia's strongest members, possibly even stronger than Demikas himself. However, he's easily one shotted offscreen by Akatsuki. This is done to emphasize Akatsuki ability to kill quickly and silently.
One of the larger raid guilds in Akihabara after D.D.D., Silver Sword followed its leader William in his exile in the wake of the success of Shiroe's roadmap for the city's recovery. The whole guild journeyed north and, after passing through Palm's Deep much like Shiroe and his companions did in the past, fell upon Susukino in force, driving out the majority of Brigandia, while leaving its remnants helpless within the city itself.
The guild makes the city its base of operation and, unlike Brigandia before it, defers from ruling it in any heavy-handed manner.
Time has not been kind to the Silver Swords. In the six months since they left Akiba, the guild is down to twenty active high level members, not enough for a single Raid dungeon. With Shiroe's arrival with Naotsugu, as well as Tetra and Demikas, they manage to get the minimum amount of people required to challenge the Abyssal Shaft, the newly-discovered raid dungeon at the depths of Palm's Deep.
- All There in the Manual: As usual, details on the individual guild members can be found at Mamare's homepage.
- Cast of Snowflakes: Expected for an experienced raid guild, but definitely on full display here, especially compared to their contemporaries in D.D.D (who have a uniform instead) and the Black Swords (who go for practical-looking compared to flashy). There's a great deal of customization and detail for every member of the Silver Swords.
- Despair Event Horizon: The penultimate battle to the Abyssal Shaft raid came close to breaking the guild for good.
- Our Elves Are Better: The active guild membership has a disproportionate amount of elf-race users, for some reason.
- True Companions: As a group, they decide to follow William back to the Abyssal Shaft raid, despite having been initially wiped by the raid bosses they encountered.
Class/Level: Assassin/Lv.90 By volume 7, he's at level 95.
The leader of Silver Sword, an Assassin whose specialty is ranged combat. As the guild master of a raid guild, William held that whatever happened to the city, for good or ill, was not his concern. In the wake of the formation of the Round Table Council, and the good it brought to the city, he and his guild exiled themselves from Akihabara. While many of the adventurer population whispered it was due to William being too proud to bow down to any kind of governing body, in truth his decision was brought on by a feeling of shame due to his own pettiness.
When Shiroe ventures north to Susukino once more, William readily volunteers himself and his guild to aid in his latest scheme, to make up for his previous lapse. Later, during Shiroe's raid on the Fortress of Calls, William coordinates the defense of Susukino and Akihabara. IRL he is a high-schooler.
- Archer Archetype: His Assassin build specializes in ranged combat, and while he is passionate about dungeon raids he is focused in battle.
- The Atoner: When he sees Shiroe's plan to improve Akihabara succeed and made the people of the city finally happy, he deeply regrets his own petty decision to not take part in the Round Table Council and goes into self-exile.
- Broken Pedestal: He was a young player when the DTP was active, and aspired to become one of them. However, by the time he finally hit level 90 and could join them, The Fellowship Has Ended, leaving him feeling betrayed. Since then, he has held resentment in his heart towards the group and has raided nonstop out of a desire of achieving the same greatness as the DTP.
- Bystander Syndrome: When Shiroe invited all the major guilds to form a Round Table Council and bring law & order to Akihabara, William tells him that he was not interested in the city's well-being and leaves.
- The Cynic: While he did agree with Shiroe that improving the situation in Akihabara would be a good thing, he also believed that the major guilds would never agree to work together and that the whole meeting is a waste of time.
- Despair Speech: Combined with Rousing Speech and a version of Do Not Go Gentle. After the raid party, even with battle geniuses William and Shiroe, is wiped out in less than a minute due to three Raid Bosses ganging up on them, William reveals his entire motivation for fighting on even when most of the rest of his guild has given up raiding. It involves him screaming and revealing his whole hatred towards the DTP for disbanding before he could join. The rest of the raid party decide to follow him back to the Raid Quest even after being completely wiped with no hope for success the first time around.
- My Greatest Failure: In episode 10 of season 2, Demikas asks what's the point of trying again after being wiped out during their raid, and simply not running away. William then reveals to them that he ran away once, and regretted it immensely. He didn't bother joining Shiroe when the latter was first coming up with the concept of the Round Table Council in Akihabara, figuring it was someone else's problem, and that he wanted to raid more than anything else. Then he hears about how successful Shiroe was in making the Round Table work, and how it turned around Akihabara into a fairly prosperous city. Hence why when Shiroe once again asked for his help in Susukino, he immediately agreed to it without question.
- Red Baron: The Mithril Eyes.
- Rebuilt Pedestal: The Abyssal Shaft raid helps him work through his feelings for the DTP and by the end he admires them again. He bashfully asks Shiroe to add him to his friend list, and Shiroe replies that he already has.
- Too Awesome to Use: Averted. He has Phantasmal-Class arrows, the Crystal Comets, that are noted to be extremely expensive to create and yet he fires them without a second thought.
- True Companions: He considers everyone in Silver Sword to be his closest friends. Pre-Apocalypse, they were the only people he could relate to and understand; the only people he worried about and listened to.
- "World of Cardboard" Speech: After being wiped out by three simultaneous raid bosses, William gives a speech admitting his child-ish love of raids and fighting. It includes how he was picked on when Elder Tales was just a computer game for obsessing with something pointless. He finally states that it is pointless but they've dedicated their lives to it and that's amazing!
The City of Minami
The Hub City of the Kansai area (in-game, Holy Empire of Westlande), Minami is home to around 4000 adventurers. Much like the situation in Susukino, much of the power in the city is held by a single guild, Plant Hwyaden. Unlike Susukino, Minami is somewhat peaceful and orderly; however the fates of its residents all depend on the mercurial whims of Plant Hwyaden's guild mistress, Nureha, the virtual sovereign of the city. While smaller than Akihabara, Minami receives considerable backing and support from their allies, the Holy Empire of Westlande, who wish to put the entirety of Yamato under their sway.
The guild mistress of Plant Hwyaden, and a contemporary of Shiroe. In the months following the Catastrophe, she more or less became the ruler of Minami after purchasing several key structures in the city, foremost being Minami's cathedral. With her control over these important structures, she keeps the adventurer inhabitants in-line, at the same time using these to extend her influence over the Lander nobles and, in a move duplicated nowhere else, the Guard system of the city.
In the real world, Nureha didn't have a pleasant life. She was bullied at school and, what's worse, was forced to participate in compensated dating to pay for living expenses. She started playing Elder Tale as an escape from her situation, and affected a demure and aloof online persona. It was during this period that she got to know Shiroe, and after partying with him several times, formed a girlish infatuation for him due to his combination of kindness and professionalism.
Things came crashing down however the moment Elder Tales became reality. With her only refuge becoming "real" Nureha, already emotionally unstable to begin with, broke. Terrified that her "soiled true self" might be found out by Shiroe, this made her vulnerable to Indicus' manipulations.
Nureha is the last of the three "main heroines" of Log Horizon, after Akatsuki and Minori, but in her case "villainous" would be more accurate.
- Bad Dreams: She is plagued by dreams of the ghosts of the adventurers she banned from the cathedral haunting her.
- Because You Were Nice to Me:
- She claims to want Shiroe because he helped her in the past. However, she also claims it's a lie.
- It is played straight later. After bonding with Tohya's party for the short time she traveled with them as Dariella, she has Roreil order all Plant Hwyaden members in the area to help destroy the Wyverns, and orders Kazuhiko to stop Mizufa's attack.
- Break the Cutie: At the end of episode 13 in season 2, Indicus reminds her about her past life, and how nobody would want someone as tainted as her. Nureha then starts to remember what Shiroe talked to her about the last time they met, and starts to plan something as the ending credits begin.
- Broken Bird: She had an extremely unpleasant life outside of Elder Tale.
- But for Me, It Was Tuesday: Shiroe essentially tells her this in episode 25 when he says that he can't remember who she was and if he was the enchanter who was nice to her when she tells him that We Can Rule Together.
- Dark and Troubled Past: Forced into compensated dating and getting bullied at school isn't pleasant, no matter how you cut it. This aspect of Nureha's character was downplayed immensely in the anime, where compensated dating is not brought up at all, but traces of it still remain in both Nureha's body language as well as how she speaks.
- Do You Want to Copulate?: She is extremely direct, and not remotely bashful in telling Shiroe that she wants him sexually. She also makes it clear that she's put long thought (and practice) into numerous ways to bring him the most pleasure possible.
- Early-Bird Cameo: She makes a surprise entrance into the plot of volume 3 of Honey Moon Logs. She does this in the anime as well, though in a role that anime-only watchers are likely to miss — she's the storyteller spinning the tale to the noble children in episode 21. In this form she's also seen wandering around Akiba during the Libra Festival.
- Evil Former Friend: While it's unlikely that they were actually friends, Nureha and Indicus were former classmates. That's how Indicus knows of Nureha's past, which she now uses to psychologically torture her.
- Femme Fatale: Her subclass aside, it is hinted that she was able to get Minami's Lander nobility wrapped around her finger due to playing this role to the hilt. She also tries this on Shiroe, not just asking her to join her, not just asking him to be her lover, but telling him that she is skilled at pleasing men just to tempt him.
- Grew a Spine: After suffering much emotional abuse at the hands of Indicus, she orders her and all of Plant Hwyaden to restore normal relations with Eastal. She also begins to take a much greater part in running Minami on her own, rather than as Indicus' puppet. This in turn though leads Indicus to start a Civil War.
- Haunted Heroine: A possible interpretation for her constant nightmares as she seems to believe that the shadows she sees are the spirits of the adventurers she blacklisted inside the Cathedral. Over time, she also becomes more heroic.
- I Have This Friend...: She uses this frame narrative to explains her backstory to Shiroe. After claiming it's her own history, she abruptly claims it happened to "someone she knew".
- Last Episode, New Character: In the novels, she literally appears in the final chapter of book 5. The anime averts this a bit, by having her show up earlier in her Lander guise, but much like the novel she only appears as herself in episode 25.
- Madness Mantra: Shiroe-sama Shiroe-sama Shiroe-sama Shiroe-sama Shiroe-sama Shiroe-sama...
- Master of Disguise: Her Kouden, "Overlay", is capable of changing her projected appearance into that of a Lander. She uses it to infiltrate Akiba to personally try and convince Shiroe to join her in Minami.
- NEET: What she is in real life, as she's 25 years old and unemployed.
- Proper Lady: She projects a persona of elegance and sophistication. It's a front and Indicus uses her true "tainted" nature to manipulate her.
- Ready for Lovemaking: This is the anime's most noticeable compensation for Getting Crap Past the Radar during her conversation with Shiroe. In the novel, she directly propositions Shiroe for sex. In the anime, she simply lays down on a sofa and lovingly caresses the cushions with her finger while they speak, in an apparent invitation for him to join her.
- Red Baron: The Councilor of the West.
- Sex Goddess: In the novel, she tempts Shiroe by telling him that she is well-experienced in satisfying men, and that she had put much, much thought into how to specifically please him.
- Stepford Smiler: As Tohya notes, Nureha puts on a facade of happiness as Dariella.
- Unreliable Expositor: Shiroe calls her out on several lies regarding her origins, motives, and previous actions. She admits to many of them, and denies others.
- Villainesses Want Heroes: She is an extremely unsubtle example. In book 5's interlude, she repeatedly tells him how much she wants to get him in bed. The anime is far, far more subtle by comparison.
- Walking Spoiler: Almost no mention is made of her until her appearance, whereupon we learn that she's the ruler of Minami behind the recent attack on Akiba and possibly Shiroe's most blatant Evil Counterpart.
- We Can Rule Together: She makes it clear that she doesn't just want Shiroe on her side, she wants to rock his world at the same time.
Subclass: Elder Maid
One of Kanami's biggest supporters during the time when DTP was active, her adoration turned into resentment when Kanami disbanded the group since she was moving to Europe. In the wake of the Apocalypse, this resentment had festered into irrational hatred, and now Indicus is out to destroy the legacy of the group, in the hopes that it would stain Kanami's name for all time.
Currently she is serving in the capacity of head servant of Nureha. In truth, she been manipulating the emotionally and mentally-broken Nureha, and is the true power in the city. While her greater goal is to discredit anything related to the Tea Party completely, she's content for now in trying to turn the members currently trapped in Elder Tale against each other.
- Control Freak: Indicus tends to grow angry when defied. When Nureha ordered against her plans against Akihabara, she attempted to punch Nureha in the face, only being stopped by Kazuhiko. She ultimately starts a Civil War because of this.
- Evil Former Friend: While it's unknown whether Indicus and Nureha were actually friends in the past, they were classmates, which is how Indicus knows Nureha's history and reputation.
- Evil Is Petty: Kanami rewards years of loyalty by leaving the group that made life in the game fun, due to unavoidable real-life issues? Why, burn her reputation to the ground and spit on the ashes.
- Irrational Hatred: Seriously, it's not like Kanami could continue playing when she has to leave the country. Although she did eventually return under a new character.
- The Man Behind the Man: She's the one calling the shots in Minami, not Nureha.
- Manipulative Bitch: She has no qualms about using Nureha's history to degrade her until she's nice and compliant, even going so far as to claim it's left her smelling like a sewer.
- Never My Fault: Indicus blames everyone else for the Tea Party's disbandment, perfectly willing to ignore the fact that her breakdowns were what drove a number of its remnants, who may have otherwise been willing to uphold the group's legacy, away.
- Smug Snake: She honestly believes that as long as she has Nureha under her thumb, destroying the legacy of the Tea Party is just a matter of time. She even dismisses Shiroe.
- Spell My Name with an "S": Crunchyroll's subtitles originally called her "Intix" before it changed to Indicus. It's officially Indicus because her nickname in the Tea Party (Kuina) is the common name for the Japanese brown-cheeked rail, Rallus indicus.
- Villainous Breakdown: Prior to the main storyline. When she found out that Kanami was leaving Elder Tale and moving abroad, she has a complete freak out and begs the other members in the Tea Party that were close to Kanami to try and dissuade her. Obviously, it didn't work, and she started cursing Kanami as a result. The breakdown worsens when other members, like Naotsugu, reveal that they too had to leave the game for real-life commitments.
- Walking Spoiler: It's hard to talk about her without spoiling significant plot elements.
An assassin and another ex-member of DTP, Kazuhiko serves as the head of Minami's law enforcment. He is well aware of Indicus' plot, but due to his membership in Plant Hwyaden, as well as his own responsibilities, he is in no position to do anything about it yet.
It is he who orders Tetra to aid Shiroe in his task at Susukino, in the belief that, after finishing his goal up north, Shiroe would turn his attention to the situation in Minami next.
- Reasonable Authority Figure: He tries to be the voice of reason in Plant Hwayden's council, but between Indicus' scheming and the other council members' power-plays, he's having severe difficulty simply not Jumping Off the Slippery Slope as it is. Nyanta's afraid that he already did, as their encounter in episode 20 showed.
- He still is one. After Indicus tries to punch Nureha for disobeying her, Kazuhiko stops her from doing so.
- Sanity Slippage: Side material suggests he's been slowly experiencing this ever since the end of the Tea Party days, as he tries to clean up after Indicus' mess and calm her down. By the time of volume 14, he's completely gone off the deep end, convinced that the flavor text of his sword will reincarnate Adventurers he slays with it back into the "human realm," or the Old World. His first victim is Quon, whom he believes has too much knowledge about the world for the Landers' good.
The chief summoner of DTP, KR joins Plant Hwyaden because there was no other place to go. When he gets wind of Indicus' plans, he makes tries to contact Kanami remotely, but the differences wrought by the Catastrophe, as well as the fact that he didn't know whether Kanami was in-game to begin with, made it impossible. Nonetheless he still tries, and sends one of his summons across the sea separating Japan from China, and onward to Europe.
In a fortuitous coincidence, he manages to run into Kanami and her new companions just as they attempted the breakout of the area that had trapped Leonardo. From that point on, he joins in their travels, though he felt miffed at being used as Kanami's mount for the duration.
KR joins in Kanami's direct attack on Tone's Grave, and uses his Overskill to unleash the Garnet Dragon he had contracted, and in the process give her back her powers as a Raid Boss. He gets killed in the assault however, and respawns back in Minami as a result. Because of this he loses track of what happens to Kanami and her companions, but is quite sure that they'd wind up in Yamato. Eventually.
- Ascended Extra: Played with, he appears in the Go East arc as himself, instead of just being the horse.
- The Beastmaster: His focus in the summoning magic is controlling monsters.
- Butt-Monkey: Thanks to Kanami's antics, though she isn't the only reason he's one.
- Cunning Linguist: Speaks 4 languages.
- Dual Wielding: In this case, two staves.
- Dragon Rider: For his Dragon summon. As the summon herself tells him later however, she doesn't like it.
- Let's Get Dangerous!: When Leonardo decides to help Kanami's group, KR decides it's time to make an in-person entrance.
- Heroic Sacrifice: For Kanami, though he revives in Minami either way.
- Moody Mount: Serves as one for Kanami through one of his summons, a horse. He gets annoyed by her antics.
- Narrator All Along: It turns out that KR is the narrator of book 9, as he tells the story to his now-liberated Garnet Dragon summon, who now had her Raid Boss-class powers back. In return for not getting tortured or stepped on, that is.
- Nice Guy: At times a little annoyed by Kanami's antics, but is a light-hearted guy.
- Troll: Is mentioned to rile Kanami up sometimes just to see Shiroe's reactions to her antics.
- You Gotta Have Blue Hair: Green in this case. It must be character customizing.
The Knights of Odyssea
A guild initially native to Akiba, since the Catastrophe they have decided to not tie themselves down to a single Hub City, and instead travel the countryside fighting whatever foes they could find. They firmly believe that, if they die enough times, they can return back to the real world; to this end, they carry around a portable resurrection shrine, with not only facilitates their nomadic nature, but gets them back into the fight quickly when they die.
Unlike the city-dwelling adventurers, the Knights continue to treat their existence as a game, and have no qualms of treating Landers as NPCs, to the point of not even seeing their deaths during encounters as collateral damage, a fact that infuriates the junior members of Log Horizon.
- Death Seeker: They all deliberately want to do this, as their leader tells Touya that every time they die, they can see glimpses of the world they came from, and try to reach closer to it as much as they can.
- Destructive Savior: Sure, they sort of saved the town from the horde of wyverns in episode 20, but unfortunately they destroyed much of it in the process. They then leave to go to another area shortly after the fighting ends. Unlike Log Horizon, they don't even offer to help rebuild.
- Leeroy Jenkins: Their modus operandi. Every single one of them tries to provoke and aggro as many monsters as they possibly can, with the intention of getting killed so they can see the real world. However, this disturbs Touya and the others when they witness this first hand.
- Reality Is Unrealistic: Inverted example. They think Elder Tales is a game and want to get out as soon as possible. They refuse to accept that they're stuck there in a world where they can't stay dead, nor do they grasp that their actions do have real consequences.
- Walking the Earth: Unlike many other adventurers, they're not tied down to one city, and instead travel from place to place, carrying a portable resurrection shrine with them.
- What Measure Is A Nonhuman: Because they treat their situation like a game, the knights aren't too worried about collateral damage. Even if it means Landers accidentally getting killed or their town getting trashed by the monsters in the process of the fighting. Touya in particular gets rather angry about their blase attitude.
Despite Yamato being the place where most of Log Horizon is set, it bears repeating that the Catastrophe was simply not limited to Japan in scope. Across the world, countless other players are trapped in the new world, in game servers suddenly turned real. They have all their own stories to tell, but one in particular, one of Kanami, ex-leader of the Debauchery Tea Party, bears mentioning, as the revelations during her journey to return to Japan hold wide-ranging repercussions for everyone currently trapped in the changed Elder Tale.
Class/Level: Swashbuckler/Lv.90 (DTP-era)
Class/Level: Monk/Lv.90 (European server)
The de-facto leader of Debauchery Tea Party before she moved to Europe (after getting married), causing the group's members to go their separate ways. Like many of the former members of the group, Kanami is also trapped in Elder Tale, but is now determined to get back to Japan, even if she has to travel overland to do so. She does exactly that, picking up a unique group of travelling companions on the way.
- All There in the Manual: Her background is explained in a database entry for the TRPG; of particular note was the circumstances behind her marriage. She'd gotten caught up in a terrorist attack during a trip to Europe, and was rescued by her now-husband. When they reunited in the hospital, they instantly fell in love and she married him soon after.
- Awesomeness by Analysis: She learned this from Shiroe. She has a tendency to find out as much info as she can to be prepared for any fights she jumps into.
- Bare Your Midriff: She must like the look because it is in both of her outfits.
- Blood Knight: She seems a little too eager to jump into battles, and the more outnumbered she is, the more excited she seems to get.
- Boobs of Steel: She is well-endowed and very strong.
- Chronic Hero Syndrome: Leonardo is frustrated by her ability to sense people in trouble and her compulsion to immediately help them. It makes their journey to Yamato take much longer than necessary.
- Combo: Kanami's kouden is a potentially unending string of attacks that can permanently stunlock even bosses.
- Doting Parent: Kanami has a three-year-old daughter and she gushes about how cute she is, and how much she wants to show her the world of Elder Tales.
- Famed In-Story: In the anime, she's seen in very briefly in flashbacks, but is talked about quite a bit amongst the adventurers due to being the leader of the legendary Debauchery Tea Party. Episode 14 of season 2 (and Volume 9 of the Light Novels) gives her A Day in the Limelight, and shows off what she's been doing while Shiroe and the others are taking care of things in Akihabara.
- Genki Girl: She tends to sound very excited when talking most of the time.
- Giver of Lame Names: Her nicknames are indeed lame, at least according to Kero-nardo, err, Leonardo.
- Good Old Fisticuffs: Tends to punch things to death in combat.
- Happily Married: Before she moved to Europe, Kanami gushed to the Tea Party about her husband a lot.
- The Heart: She essentially kept the Debauchery Tea Party together. Once she had to quit, the group parted ways soon after.
- Hero of Another Story: Literally; her story was originally written as a separate side-novel on Touno's personal site before taking it down and eventually incorporating it into the main story. Her and her companions' story has been covered in volumes 9 and 11, to be continued in volume 15.
- The Leader: Despite the Debauchery Tea Party being a informal organization, she was recognized as its head. Kazuhiko claims that she wasn't their leader, she just more-or-less dragged everyone around with whatever she thought would be interesting at the moment.
- The Nicknamer: Kanami is apparently bad at remembering player names, so she resorts to nicknames instead. For example, she calls Elias "Eri-Eri", and gave Leonardo the moniker "Kero-nardo" within minutes of meeting him.
- Unwitting Instigator of Doom: While Indicus was never the most sound of mind, Kanami's departure for Europe, and the Tea Party's subsequent dissolution, did not help. Several characters point out that Indicus is trying to groom Nureha to be her "replacement Kanami" to regain what Indicus believed was "their" rightful place as the top of the Yamato server.
An American player who, after the Catastrophe, hid in the sewers of New York to avoid the chaos that ensued. He ended up taking a chance and jumped into a Fairy Ring, ending up in the Middle East. He joins Kanami's group after they help him in escaping a town in Kazakhstan where a guild-level area-wide event had trapped him in.
- Ascended Fanboy: He doesn't show it much but he really enjoys traveling with Elias, the legendary hero of Theldesia, whom he admired as a heroic archetype pre-Apocalypse.
- Brooklyn Rage: He attributes his ability to adapt to the dangerous world of Theldesia to being an New York native.
- Catchphrase: COWABUNGA!
- Combo: His Overskill, Parallel Plot, is a nonstop chain of special attacks. He came up with it after watching Kanami's own Overskill at work, realizing that his combat skills no longer have a cooldown like they used to, and that he can use different attack skills on either hand. This helps him defeat a Genius monster that was swapping out its own status and Health bar with that of different monsters, granting it their abilities as well.
- Cosplay: His character is cosplaying as Leonardo. This actually works pretty well, as it's obvious he was working around the limitations of the game's costumes to get close.
- Dual Wielding: Like his namesake, he dual wields katana.
- Hot-Blooded: Look at his catchphrase and the nature of his combo; this guy is full throttle in combat. Outside of combat, he's much calmer.
- Inseries Nickname: "Keronardo" or "Croakanardo".
- Kiss Me, I'm Virtual: There's his crush on Coppelia, who was a farm-bot pre-Apocalypse.
- Only Sane Man: In volume 19, he compares himself to "the project manager of a dumpster fire" because of all the trouble the group jumps into despite his objections.
- Screw This, I'm Outta Here!: He got so tired of the chaos that erupted in New York that he took a chance and leaped into a Fairy Ring, ending up somewhere in Kazakhstan.
- Shout-Out: Themed his character build, fighting style, and appearance after his namesake in Teenage Mutant Ninja Turtles. In episode 14 of season 2, he also mentions wanting some pizza. (Although the light novels changed it to sushi to distance it a bit.)
- Sour Supporter: His regular complaints about Kanami's troublemagnet status don't preclude continuing to travel with her.
- What Measure Is A Nonhuman: Initially, he has little concern for Landers because he viewed them as mindless data. Then, after finding out his Love Interest Coppelia was a farming bot pre-Catastrophe, he considers what his namesake would do, and sheds this way of thinking.
- Writing Around Trademarks: In order to avoid copyright infringement, in the anime he refers to himself as a frog, not a turtle. Also, his favorite food is sushi not pizza.
The Hero of the Elder Tale metaplot, Elias is one of the Ancients, a powerful NPC stronger than an adventurer of his equivalent level. Kanami saved him from getting sealed by <Genius> monsters exploiting his programmed weakness: he is unable to kill an opponent, and instead is only able to reduce their maximum hitpoints to around 25% of its total. In gratitude for the rescue, he joins Kanami in her quest to reach Yamato, as he himself is curious as to what happened to the Ancients of that "server".
- Badass in Distress:
- Kanami befriended this powerful Ancient by freeing him from a seal placed upon him.
- There was a quest in "Elder Tales" involving a character called "Red-Nosed Princess", who drugs him into sleep, thus prompting adventurers to rescue him. Leonardo's headcannon at the time was that he actually felt sorry for the pitiful princess and kept her company. Volume 19 implies this is correct.
- Blessed with Suck: As The Hero, he's one of the most powerful NPCs in the game, but that comes with the restriction that he cannot kill his opponents.
- Crutch Character: His role when Elder Tale was still a game was to assist players with tough adventures; assist but never do it for them. Look at his status! Not only is he Level 100, but the anime gives him almost 150% more HP and 200% MP of any Adventurer character introduced so far.
- Failure Hero: Because he was never supposed to steal kills from the adventures/players, he would always fail at some critical moment when Elder Tales was a game. Despite being "the strongest of the Ancients" he's never actually killed anyone in battle.
- The Hero: Of Elder Tale's metaplot, not the series itself. He is the leader of the Red Knights and strongest of the Ancients who defends the world from evil For Great Justice.
- The Herald: During the time of the game, he would often recruit adventurers for quests. Leonardo says he features in more quests than any other NPC.
- Magic Knight: He is the only Blademancer in the game due to his unique Fairy Arts.
- Powerful and Helpless: He has more power than any adventurer but he cannot defeat anyone, thus leading him to rely on those with less power. It also leads to much angst on his part.
- Power Limiter: His Fairy Curse locks down his powers against any enemy with 25% or less of HP. He's annoyed at this fact.
- Series Mascot: He is the guy on the Elder Tales box art and other promotional artwork. Humorously, the in-universe players considered him more of a cute mascot than The Paragon of heroism he was created to be because of his cheesy heroic optimism and Failure Hero status.
- Thou Shall Not Kill: The fairies who taught him his Fairy Arts didn't want him to kill anything so they placed a geas upon him so that he could not. In truth, he never wanted to kill in the first place. Rather, he wanted to save and protect without taking life. Leonardo reminds him of this during their "I Know You Are in There Somewhere" Fight. It's not a curse but a Heroic Vow.
A cleric that Kanami encountered as she passed through Europe. Prior to the Catastrophe, Coppelia was bot account used by a Chinese player to farm gold to sell for real money. In the wake of the Catastrophe, Coppelia gained thoughts and a personality of her own, but not sure what to do she fell into old habits, and continued farming the area she spawned in for gold dropped from monsters. When the village she to which normally returned to deposit her loot got destroyed, she joins up with Kanami, in the hopes of finding a newer purpose to her existence.
- Blinding Bangs: Her hairstyle covers her eyes most of the time. Whenever her eyes are visible however, it underscores an important scene, usually about Coppelia herself.
- Combat Medic: She wears heavy armor and oddly enough, dual wields shields.
- Dual Wielding: She dual wields shields.
- Glacier Waif: Leonardo remarks on how cute and slender she is and yet she has far greater defensive abilities than he himself.
- Improbable Weapon User: She uses double shields as both a defensive and offensive tool.
- Luckily, My Shield Will Protect Me: Defensive shield use.
- Meido: Coppelia's appearance is themed around a Victorian-style maid. The uniform is actually plate mail.
- My Master, Right or Wrong: She doesn't care what "Mistress Kanami" does. She just follows quietly behind her.
- Proper Lady: Due to a combination of her Spock Speak and her Victorian-style maid motif, she always speaks formally and is quick to offer aid through healing.
- Shield Bash: Offensive shield use.
- Shout-Out: To the titular character of the ballet Coppelia.
- Spock Speak: She doesn't really speak like a normal person, often using system or game mechanics terms. Which again, makes perfect sense, when one remembers what she started out as.
- Stone Wall: Her build makes her into a defense-oriented character with two shields and plate mail. It makes sense, as it makes for easier farming.
- Third-Person Person: With good reason, considering her initial lack of personal identity.
Class/Level: Summoner, Lv.90
Appearance wise, she's a tall woman looking similar to Shiroe wearing glasses and the same cloak that Shiroe wore at the start of the Apocalypse.
Like Coppelia, she gained sentience after the Catastrophe, but for a different reason.
- Bokukko: While possessing a female voice, she speaks in a masculine manner.
- But Now I Must Go: She leaves Minori and the others in episode 20 of season 2 shortly after they stop the wyvern horde.
- Chekhov's Gunman: She was mentioned in an off-hand comment by Shiroe in Volume 7 as one of his character alts. She somehow appears in Volume 8.
- Cool Big Sis: She tells the group that she will help them if they will call her "Big Sis". She loves acting as the "dependable older sister".
- Fish out of Water: Despite being an Adventurer, she's completely unfamiliar with with their abilities and even things like food.
- G.I.R.L.: As Shiroe's female alt character, she is technically this, but now possesses her own sentience apart from him.
- Instant A.I.: Just Add Water!: Similar to Coppellia, after the Apocalypse, she gained sentience. Her letter to Shiroe explains that a Navigator is using her avatar as a host.
- Necromancer: She specializes in this particular branch of summon magic.
- Squishy Wizard: As a magician class, she's this. Luckily, she can summon things to tank for her.
- Technobabble: When she was trying to explain who she is, this is basically what not only Tohya & Friends hear, but the readers as well, hinting that she is far more than just a player character gaining sentience like Coppellia.
- Our Vampires Are Different: Due to her possessing the Vampire subclass, her stats decrease when exposed to light, and increase in the darkness. She finds this very troublesome and wants to change it to something else.
- Summon Magic: As a Summoner, she specializes in this. More specifically, undead summoning.
While the plot of Log Horizon follows Adventurers, they are but a minor, if powerful, minority in the world that Elder Tale has become. In the hamlets and cities outside of the adventurer hub zones dwell the Landers, the native inhabitants of the world. Formerly viewed as simply NPCs, adventurers have been forced to quickly re-evaluate their interactions and relationships with them in the wake of the Catastrophe.
Class/Level: Princess of the Rose Garden/Lv.12
The young granddaughter of Duke Sergiatto Cowen, the primus inter pares of the League of Freedom Cities Eastal, Princess Raynesia is a self-described lazy coward who just want spend her days relaxing and not bother about her social obligations. She is however perceptive for her age and a chance meeting with Krusty during the Conference of the Eternal Ice Palace convinced her about the importance of normalising the relations between the Adventurers and the Landers. She is eventually selected to be the goodwill ambassador representing the Landers and is currently residing in Akihabara.
- Beneath the Mask: She's laid back, lazy, and gloomy, with her goal being mainly doing absolutely nothing all day. In public, she pretends to be a model princess, to which everyone buys. Unfortunately for her, Krusty sees right through her facade, so she doesn't bother pretending in front of him.
- Birds of a Feather: With Krusty. Both are lazy, dislike politics and try to stay out of it. Both are excellent at maneuvering people to act the way they want to. The main difference between the two is that 1) Raynesia would rather prefer a lazy lifestyle, while Krusty prefers good old-fashioned battles and raids. 2) Krusty is way better at maneuvering people.
- Bling of War: The outfit chosen for her by Shiroe and Charasin when she's visiting Akihabara in episode 18. Shiroe can be heard specifically mentioning items that would make her look good, and it seems to pay off when she shows up in front of a huge crowd of adventurers to ask for their help in defeating the goblin armies threatening her lands.
- Cowardly Lion: Despite her own self-deprecation, Raynesia proves to be capable of courageous acts when push comes to shove, as shown in her interruption of a deadlocked meeting between the Eastal League and the Round Table Council in episode 17 and her subsequent appeal to the Adventurers in Akihabara for a volunteer army to fight the goblins.
- Dangerously Short Skirt:
- The skirt of her Valkyrie Mail that she wore was so short and had such a thin cloth that she didn't even consider it a skirt.note
- Happens again, when during a tea party in the novels, she's dressed up in a nurse outfit. It even describes the miniskirt and exact length above the knee.
- It happens a third time during Christmas preparations. Santa Claus is a guy, right? So why would she wear a Sexy Santa Dress?
- Dude Magnet: A good portion of Akibara's army is enthralled by her.
- Eating the Eye Candy: When she catches Krusty wiping off sweat, she found herself just staring at him.
- Heroic Self-Deprecation: She thinks of herself as "lazy, cowardly and irresponsible" despite the good she does like serving as the recruiter and morale builder of Akibara's anti-goblin army. While this has a basis in fact, it is not nearly as bad as she thinks.
- Modest Royalty: She calls silk pajamas "evil pajamas" and prefers simpler flannel pajamas because they're more comfortable.
- NEET: She would rather spend her day in her room the whole day wearing pajamas than attend a stuffy meeting between nobles.
- Politically Active Princess: She really did not mean to fall into this role, but ended up with it anyway after becoming the goodwill ambassador.
- Princess Classic: Her fellow Lander nobles, and many Adventurers really, see her as this archetype: beautiful, docile, romantic, etc. It's way off the mark.
- Reassignment Backfire:
- After the events of the Return of the Goblin King, because she acted entirely on her own without the authority of the Nobles, she found herself forced to shoulder all responsibility, and had to go to Akihabara to become the Lander ambassador to the Adventurers. Ironically, Krusty tells her that since Adventurers don't care about politics she gets to laze around all day long, exactly what she wanted.
- Reality Ensues when she realizes that she's now swamped with requests between the Guilds/Landers and now barely has time for herself. She feels that she got conned by Krusty as a result.
- Rousing Speech: Gave one to the adventurers in Akihabara to convince them to aid the Landers during the "Return of the Goblin King" world event. She got a thousand recruits!
- Royals Who Actually Do Something: Ironically, because she was sick and tired of watching the Nobles scheme and plot over how to use the Adventurers, she ends up personally going to Akihabara to plead for aid against the Goblin King's army.
- Ship Tease: With Krusty. All of her maids are shipping the two, something that she is all too aware of, much to her dismay.
- Spell My Name with an "S": Crunchyroll's subtitles calls her Lenessia.
- Trophy Wife: As is often the case in feudal societies, female nobles in Eastal don't have any real authority and instead exist for political marriages. This is the reason why she is so lazy and unmotivated, because she knows that she will never be in a position to do anything worthwhile and is expected to just look pretty and perfect. She thus finds her newfound position as a motivating symbol for adventurers as bewildering as it is empowering.
- Tsundere: She can pretend to be the perfect Proper Lady, except when she's around Krusty. Then she gets rougher around the edges as is more natural to her. When he disappears, she often complains about "the monster" not being around when she needs him.
- Mystical White Hair: Has the looks, but not the mystical part so this is an Averted Trope.
Class/Level: Magic Scholar "Lore Master"/Lv.28
A scholar dwelling in the library of the Ancient Palace of Eternal Ice, Ri Gan is a scholar who specializes in the study of global magic. It is through interacting with him that Shiroe learns about the history of the world of Elder Tale as told by a native, as well as some possibly earth-shaking implications about the existences of all adventurers currently staying there.
- Creepy Good: Not quite on Shiroe's level, but he still looks like an Evil Sorcerer and was suspiciously interested in "Akatsuki's curse".
- Dirty Old Man: He gets along with Naotsugu because they have "similar taste".
- Evil Sorceror: Averted. He seems to evoke this, as he does look suspicious, especially during his introduction. However, he's largely been friendly to Shiroe and has provided him with a lot of interesting facts about the world they live in according to a Lander.
- Eyes Always Shut: Again, to show his shiftiness.
- In the Hood: His robe includes one and makes him look mysterious.
- Legacy Character: Ri Gan's official title, the Sage of Mirror Lake, was something he inherited from his master. He admits that he doesn't like using it, as he's never shaken off the feeling he's inadequate for it.
- Man in White: Those white robes make him look like a cleric.
- Mr. Exposition: He provides Shiroe information on the history of Elder Tale as known by the Landers, as well as the Spirit Theory.
- Pointy Ears: He's an elf.
- Spell My Name with an "S": His name appears alternately as either Re Gan or Regan.
A representative of the Kunie Clan, an old Lander family that manages the banks found inside the main Guildhalls across Yamato. In fact, the Kunies are far more than that, as they are the inheritors of an ancient mandate dating back to the era when the Alvs still ruled Yamato. As such, they not only control the flow of gold, but Alv legacies such the Royal Guard armor that are used to defend the adventurer hub cities.
It was he who challenged Shiroe to brave the newly-discovered raid zone at the extreme bottom of Palm's Deep. If Shiroe succeeds then perhaps he will consider the adventurer's proposal.
- Morton's Fork: He cannot help with the serial killer running loose in Akibara because the only way to do so would be to turn off the city's magic circle. This would depower the killer's armor and as well as the other royal guards and the shield protecting the city from monsters. It would take decades to start up the circle again.
- Obstructive Bureaucrat: He refuses to help Shiroe outright because of an "ancient treaty".
A Lander housekeeper that Soujirou hired when Elder Tales was still a game, Sara was content just helping maintain the West Wind Brigade's guildhouse, despite being ignored by her so-called employers. This is why she's bewildered how they've suddenly started to act like people (from her point of view), rather than emotionless machines.
Sara appears in the spinoff West Wind Brigade.
- Attempted Rape: What some jerks from Hamelin tried to pull on her and Isami.
- The Cameo: She appears in episode 24 of the anime as part of the West Wind Brigade "patrols" Shiroe recruited to help quell the disputes erupting around Akiba during the Libra Festival.
- Shrinking Violet: Rather shy and is fearful of adventurers, initially seeing them as "strange".
A young Lander girl introduced in volume 2 of Honey Moon Logs, that Hien befriended while he was goofing off after farming resources for Shiroe's Crescent Moon scheme (somewhere between chapters 3 and 4 of volume 2 of the main series). When Elder Tales was still a game she was a rare "wandering" NPC that dispensed lottery tickets in exchange for gold. Hien helps retrieve her favorite jar (which contains the treasured knick-knacks she picks up around Akihabara) after it fell through the floor of her room into the city sewers below.
Later on, she joins the Crescent Moon Alliance as one of its junior members.
- Canon Immigrant: Not named, but a Lander girl matching her description was revealed to have joined Maryelle's guild post-book 6.
- Shrinking Violet: Very quiet and shy, and has a hard time saying what she has in mind.
- Token Mini-Moe: As seen in the Honey Moon Logs manga.
Voiced by: Mamiko Noto
The daughter of one of the Lander nobility living in Susukino, she was kidnapped by Demikas in a fit of anger after Shiroe's visit to the town. For a while she worked for him as a maid, but over time, they fell in love and got married.
- Happily Married: We first hear about it when Tetra talks about her in episode 2. We see it at the end of episode 12, where Demikas brags about his role in the Abyssal Shaft raid. She gives a beautiful smile when saying she's glad that he looks happy for once.
- Kill Me Now, or Forever Stay Your Hand: While she was a maid, she called his bluffs of violence in this fashion; "kill me or get out of my way."
- Nerves of Steel: She is never once shown afraid of Demikas and took to her new life status with remarkable grace.
- No Name Given: She is not named in the light novel, but the anime gives her a name: Upashi, which means "Snow" in the Ainu language.
- Stockholm Syndrome: Her husband used to be her abductor, but the relationship was not abusive. Demikas truly loves her.
- Supreme Chef: Demikas can't get enough of her cooking.