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     Angela 
https://static.tvtropes.org/pmwiki/pub/images/d97f7f44_54b2_4101_9b7f_29a16fbca6b3.png
"I am Angela, your advisor and secretary. My role as an AI is to assist you in adjusting to your new workplace, so please have no worry in speaking with me or asking any questions."
The leading AI who is the most highly ranked among the Sephirah, she also acts as your advisor and is your go-to AI for management tips when you're first starting out.

For tropes about her in Library of Ruina, see here.


  • AI Is A Crap Shoot: Shown by how she triggers a lie detector after denying any malicious intent on her part. This warning bears fruit when immediately she sets about undoing everything you accomplished by the end of Lobotomy Corporation, only stalled by the combined efforts of all but one of the originally-human Sephirah.
  • Bad Boss:
    • She holds very little regard for the feelings of her Sefirot and has an almost nonexistent attachment to the workers, encouraging you to sacrifice people and endure losses in the name of energy collection.
    • In one particular flashback, she intentionally allowed an Abnormality to break out and massacre the Welfare Team when she received reports of an all-time low casualty rate in the department. The reason? That particular monster produces Enkephalin when it kills, and she wanted the Corporation to meet its work quota a little quicker.
  • Buxom Beauty Standard: Angela mentions that she was designed to be visually appealing to as much people as possible, and she has a noticeably curvaceous figure compared to every other female character that isn't Gebura. Especially telling, since Carmen had a smaller cup size than Angela.
  • Electronic Eyes: Notable in that she's the only character to have them.
  • Expy: Of GLaDOS, being the cold and calculating overseer of the player character's actions. Like GLaDOS, she was originally a much more mellow human who was subject to Brain Uploading by the company's founder, although Carmen was uploaded because of A's grief and twisted admiration towards her than forcibly being chosen to succeed A.
  • Eyes Always Closed: She does peek them open in a few portraits, though. She did this as a coping mechanism against all the horrific events that occurred within L Corp.
    • Library of Ruina reveals that Angela's eyes are shut whenever she's acting out Ayin's script, as the only thing she could control without triggering a reset.
  • Freudian Excuse: Her 'father' Ayin could not bear to look at her, due to her resemblance to Carmen, forced her to act out a nearly-endless series of time loops during which she was forced to neglect employees and her fellow Sephirah despite being Angela reacting 1000 times faster than anyone else, and refused to name her.
  • Irony: Despite being an openly malevolent AI (against you and for good reasons, at least), she herself never breaks down or has a Meltdown like the other Sefirot.
  • Kubrick Stare: Gives this look everytime she opens her eyes.
  • Labcoat of Science: As befitting a scientific AI.
  • Replacement Goldfish: Angela was intended to be a resurrection of Carmen. As soon as Ayin saw the completed Angela, he knew she was not Carmen. This, Ayin's guilt over Carmen's death, and his knowledge of having violated the AI Ethics Amendment meant he could not face Angela, refusing to even name her until Benjamin forced him. Angela's first memory became her creator deeming her not good enough, never looking at her.
  • Robot Girl: Unlike actual Sefirot that only appear as humans due to the perception filter (they're more like boxes on legs), Angela's true form actually does resemble a human — aside from more realistic features, there's no difference with the filter on or off.
  • The Stoic: Despite what she says early on, her emotions are normally suppressed in favor of professional stoicism, with whatever emotion that usually slips out tending to be subtle.
  • Tranquil Fury: Though she never sticks to it for long, you can tell when she's especially bothered by something when her normally shut eyes open a little.
  • Uncanny Valley: When meeting her in Day 10, the Perception Filter had an error and was turned off, and she's been seen with extremely realistic facial features and pale skin instead of pure white skin, and the bits of the facility we get to see are shown to be very rusty and covered in blood. Interestingly, despite the 100% Seed of Light ending and the subsequent Library of Ruina displays Angela without the perception filter, she was never seen drawn in this style during these instances; she still has white skin, and she only has slightly more realistic facial features that doesn't look off in the game's art style.
  • The Un-Smile: Though arguably it could be considered a case of When She Smiles depending on one's perspective of the situation. In the True Ending, while the Sefirot are rejoicing about the The Seed of Light being deployed and their eternal rest has finally come, Angela reveals that she intends to hijack the Seed and its vast quantity of energy for her own purposes, and she has been practicing a smile for this moment.
  • Waistcoat of Style: Wears a buttoned-down collared shirt, tie, and dress skirt with leggings under her labcoat.
  • We Have Reserves: Zig-zags between approving of this mentality and warning against irresponsible use of it, but she usually likes to remind you that there are always plenty of other perfectly qualified people looking to fill in a dead employee's old position.
  • Well-Intentioned Extremist: Deconstructed. Angela does mean well for what A set up for her to do (which was actually a benevolent goal). Unfortunately, this naturally means she had to act like A and follow his orders, who couldn't care less about the employees she needs to get through in order to fulfill the daily quota or about the feelings of her fellow Sefirot, up to and including getting the Welfare Team massacred for the purpose of producing more Enkephalin. The part where it was truly deconstructed, is that she wasn't used to be like that type of person; this eventually got her to break down and foil his plan once and for all.
  • What Measure Is a Non-Human?: Angela is 100% robotic, albeit made in Carmen's likeness and with a full range of emotions of her own. Yet this did nothing to stop Ayin from treating her like a cold machine and put her through immense distress as a result of his Seed of Light scenario, which was less consideration than even Binah got (who tried to kill Ayin and everyone at Lobotomy Corp). This comes back to bite everyone hard.

    X 
You! The newest manager of the facility and Angela's ward. As it turns out, he's had a certain history with Lobotomy Corporation, and his job isn't nearly as simple as it's made to seem.
  • Bad Boss: A manager who sends their workers onto suicide missions, gets them horribly killed and cycles them for new employees without so much as batting an eye isn't a very good boss.
  • Benevolent Boss: On the other hand, it's certainly possible to play the game as carefully as possible, preserving your workers, equipping them well, Save Scumming in the event of their deaths and helping your Sephirah out.
  • Blank Slate: No identity, no voice, minimal dialogue, X doesn't physically appear in a sense, initially to seem like the perfect stand in for players to explore the ominous Lobotomy Corporation with as a clueless new hire. Much, much later, his blankness is revealed to have a very important purpose.
  • Designated Hero: Invoked by A. X was given two overarching goals to reach no matter the cost: help the Sephirah with their problems, and finish the Seed of Light (of which helping the Sephirah is part of the process). The problem was that A was a massive sociopath and was the same person as X all along, and he's doing such a thing to atone.
  • Featureless Protagonist: X's face isn't reveal at first, nor do they have any hint of a meaningful backstory when confronted about it. As it turns out much later, he's actually the amnesiac version of the original manager, who lost all of his memories after a decade of setting time back and forth.
  • Foreshadowing: Throughout the game, Angela gets increasingly more aggressive, preachy and implies a lot of bad blood between X and herself despite him having done nothing much to incur the backlash. As it turns out, he HAS done a lot to anger Angela - but as his past self. A lot to anger her.
  • Let X Be the Unknown: X isn't his real name, but his codename. You do not hear anything about his true identity before cutscenes played much deeper into the game.
  • Sadistic Choice: Some situations may call for you to make a choice that'll lead to at least one brutal death, such as juggling between Abnormalities ready to break free and deciding who has to go and stop them before they butcher the entire department, or sacrificing a random employee via a roulette wheel in the name of everyone else's safety.
  • Say My Name: If you consider 'Manager' a name, then Agents have a tendency to shout for X this way in some of their banter and cries for help.
  • Walking Spoiler: Knowing anything about X and his true nature outs a lot of context to the events of the game.
  • We Used to Be Friends: To Angela and the Sefirot, as his true identity is slowly spelled out back to him, Angela even stops treating him like a naïve stranger and more like her old tormentor, A.

    A 
https://static.tvtropes.org/pmwiki/pub/images/ayinportrait_resourcesassets_4689_2.png
Ayin, the original iteration of 'A' and 'X'
The head of L Corp and the creator of Angela. In the past, he was the co-researcher of an Outskirts laboratory that would later become L Corp working under Carmen who committed many horrible atrocities for her end goal. His real name is Ayin, but he was also known as X, Abel, Abram and Adam and Kether.
  • Amnesiac Hero: While not exactly a "hero", per sec, X had no memories about who he actually is. It turns out that X is actually Ayin himself, who long lost his goal after a million-year "Groundhog Day" Loop, and he's the manager of L Corp who subjected a bunch of his inner circle members to a horrible death and resurrected them as AIs some years ago. His true goal is not to profit from the manufactured energy, but to make amends with his inner circle and continue the goal Carmen left for him.
  • Anti-Hero: His desire to save mankind from the City's spell might have a selfish reason behind it, but he meant it and is determined enough to cling onto that goal no matter the cost. The problem is that he is the very person who kickstarted a series of catastrophes among his inner circle and later even spreading and compromising the City itself.
  • Bad Boss: While most Wings do have their dark secrets and a fair share of corruption in their hands, nothing ever compares to the sheer brutality of Ayin's L. Corp. As Abram, he even personally admits what he's doing is wicked beyond belief. Not only the lives of employees and clerks within his facility couldn't even be of any importance by the slightest bit, even his inner circle sooner or later suffers from his neglect only to be brought back to life as Sephirah. Once the Sephirah began to treat X as if he were A, the game's mission becomes him making amends with his former inner circle that he betrayed their trust of; only by successfully repairing those relationships and successfully unlocking all Abnormality Data, the vicious cycle of L. Corp will end.
  • Battle Theme Music: During the final days, The Night Sky will play, changing to Sun and Moon on Day 50.
  • Body Surf: Played with. Angela mentions that numerous other X's were tested for the purpose of inheriting A's memory — In reality, this is due to discrepancies caused by the time loops, and all iterations of 'X' is merely Ayin mind-wiped over and over in the time cycles he created inside facility X-394. Everyone just remembers him as separate entities due to their memories being reset each loop.
  • Boss Rush: The last three days become this. Abel is "fought" on day 47, which consists of him activating all of the Asiyah Meltdowns. Then, Abraham is fought on day 48, which has all of the Briah Meltdowns active. Finally, Adam's challenge on day 49 consists of both of the Aziluth Meltdowns along with the White Midnight Ordeal.
  • Classy Cane: Abel wields one, fitting his Sharp-Dressed Man look.
  • Decoy Protagonist: Played with. The game initially begins with the player assuming the role of X. From here, most players assume X is their stand in for the game, being the Player Character. Then Day 20 hits, and it turns out that X is really A without any of his memories or beliefs. The rest of the game is spent accessing A's memories and returning to his original personality, to the point where Ayin could be considered the game's true protagonist. On Day 50, the player finally makes it to the bottom of the facility and rejoins with Ayin, entering a Split-Personality Merge as they form the Seed of Light.
  • The Dividual: Abel, Abram, Adam, Ayin and X are different facets of the same person, but his real identity is Ayin.
  • Driven to Suicide: In one of the first attempts at completing the time loops, the pressure and guilt of what he's done became so great that he ended up hanging himself in spite of all the progress he made. He was quickly reset back to life to get back to work, but Angela apparently kept the recording to amuse herself for what little entertainment it gave her.
  • From Nobody to Nightmare: The co-researcher of an Outskirts underground laboratory who captured an arbiter from the head and made her his subordinate, ascended to the head of a Wing Company and blatantly trampled AI ethic laws by creating Angela, ascended into a formless entity after the game's Golden Ending only for Angela to thwart his plan and indirectly and unwittingly unleashing grand-scale Distortions such as the Pianist, devolving what remains of his former Wing into one of the most dreaded entities in the game's sequel.
  • Game-Over Man: In a case where you get a Non-Standard Game Over courtesy of reaching Day 46 and beyond without absolving the Sephirah Meltdowns from the Asiyah, Briah and/or Atziluth layers, his three darker egos will act as this, each triggering a different bad ending. When replaying these cutscenes, you can trigger these bad endings if you answer their confrontations with "....." instead of a proper answer. If you do, the music will shift into a much, more sinister tone, followed by the bad ending.
  • Hidden Eyes: You never get to see A's eyes in cutscenes thanks to this, up until you meet him in person.
  • I Have Many Names: X, A, Abram, Abel, Adam, Ayin, Kether. His real name is actually Ayin, and he's been exactly referred to as such in Library of Ruina.
  • Labcoat of Science: He wore this seemingly at all times. This still applies for Abram as well.
  • Literal Split Personality: Abram, Abel, and Adam are all encountered as separate entities throughout the architecture department, each representing a facet of A's personality.
  • The Lost Lenore: Carmen. After finding her dead in a bathtub with her wrists cut open, he uploaded her brain into the system and attempted to recreate her by creating Angela. Sadly, he found himself disgusted with what he made.
  • Meaningful Name: All of them start with A, for one. For specifics:
    • Abel: The victim of Cain and the chief of martyrs, possibly tying into most of the facilities' suffering being stemmed from the Head invasion and creating numerous martyrs from L Corp.
    • Abram: The "prototype" of all believers and the founder of Covenant, sticking to him being the founder of the facility.
    • Adam: The first man and lover of Eve, cast out of the garden of Eden for committing the first sin. While also tying into him being the founder, it could also be him casting all Abnormalities out of the facility and unleashing them on the world, as well as being Carmen's (implied) love interest. His malicious tendencies might also represent how many laws of the city he broke personally without even blinking an eye, most notably breaking a law where AIs resembling humans cannot be created and having been captured and converted an Arbiter from the Head into his ranks.
    • Ayin: His real name is Ayin, the Kabbalistic ideology of the absolute infinite and the absolute void, from where the Sefirot was born. This ties to him having created all of the Sephirah, and he views himself as the savior of mankind.
  • Morality Chain: Carmen, who usually only enabled his good ideas and kept him from diving off the deep end by encouraging him to work towards a brighter future for everyone in the city. Her death is the catalyst that marks the beginning of A's more dubious and outright cruel methods of fulfilling her wishes.
  • Mystical White Hair: Adam's hair is white to fit his "divine nature."
  • Prematurely Grey-Haired: Abram has this, fitting for his "depressed wreck of a man" look.
  • Raven Hair, Ivory Skin: Likely due to the artstyle, but he's a pale and youthful man with short black hair.
  • Sharp-Dressed Man: Abel's looking quite snazzy in that suit of his.
  • Shoot the Dog: Repeatedly does this to almost all of his fellow executives and loyalists, in a way that would make the most corrupt Wings or entities of the city look pale in comparison. Some of them are obviously Well-Intentioned Extremist moves, but others are done for no apparent reason bar unhinged cruelty. The actual goal of the game is for him to amend for these atrocities and sins of the past.
    • It all started from Enoch, a child that he and Carmen picked from the outskirts. Enoch wasn't in a right state of mind from all the death and destruction in the Outskirts and simply wanted to be offed within Carmen's laboratory, so he volunteered for Carmen's Sephirah experiment despite her objection. He was one of the researchers on board with that experiment, and Carmen really killed Enoch and failed the experiment. Losing her sole Living Emotional Crutch, Enoch's partner Lisa to be grief ridden and curse Carmen for Enoch's death. What Lisa said heavily impacted Carmen, and Lisa's words really came true.
    • Carmen became the second instance of him committing atrocities right after Enoch, this time being a Well-Intentioned Extremist move. Having been unable to bear the guilt of Enoch dying in her co-researcher's hands and that every other employee within L Corp wanted to extract her for Cogito, she offed herself by slitting her wrists in a bathtub. While Ayin could had been easily cured her injuries with singularity medicine or even give her new prosthetic limbs (which were very easy to obtain in the City), he instead extracted her brain stem and placed it in a giant jar while she was still conscious and used her brain mapping to create Angela, part of this due to the facility wanted to use her for Cogito anyway.
    • After Carmen's death, this seem to go worse as he took full control of the facility; one of his employees, Elijah took a dose of Cogito that wasn't even ready for human use as a an unauthorized experiment. Of course, he didn't even bother batting an eye as she lays on the ground suffering from a slow and painful death. When Gabriel became insane and clawed himself to death after seeing Elijah's fate, Ayin's response largely remains the same.
    • Giovanni, one of Carmen's friends, came to L Corp in hopes of reviving Carmen by participating in Ayin's Cogito experiments. Instead of telling Giovanni outright that Carmen is already dead and there's no way to save her, Ayin instead blatantly lied to him that the Cogito experiments could revive Carmen and overdosed him to death with the Cogito.
    • In Library of Ruina, before the Floor Realization of Chesed's floor, it turns out that the attack against the Welfare Team that Angela instigated was actually a management order by Ayin. The guy has gone so far off, that he is willing to order his right-hand to deliberately release a dangerous Abnormality for more energy, even when deaths are in an all time low.
    • If Abel's words were to be taken seriously, then Ayin did order Angela to kill Benjamin (his best friend) for him as a part of his 50-day loop playbooks that he repeats until he can complete Carmen's goal.
    • Last but not least, we have Angela herself who he barely even treated as if she was a person and largely ignored her. The only time Ayin ever interacts with Angela in earnest is when his memories were washed in the sands of time and he's assuming the identity of the new manager X, and by then he already instructed Angela to enable the endless amount of atrocities occurring in the company for him. He also used an unknown tech to make sure she never forgets anything she sees and make sure she suffers as much as possible from perceiving time 100 times slower in a facility where time is already flowing slower than usual. He doesn't even bother giving her a proper conclusion by the end of the loop, giving her enough fuel to start a Phlebotinum Rebellion against him for earnest.
  • Split-Personality Takeover: It's implied that, should you fail to complete day 48 or 49, then X will be taken over by Abram or Adam respectively.
  • Start of Darkness: The true extent of his sheer brutality started to exert itself when Carmen killed Enoch as part of a Cogito extraction experiment with mutual consent between two parties, followed by Carmen attempting suicide after having been overridden with guilt from what she did to him; instead of fixing up her wounds, he offed her for more Cogito per the facility's desire. Since there's nothing to stop him from making morally dubious moves from this point on, this led to him killing off or neglecting a chunk of his inner circle one by one, and when L Corp rose to become a Wing, he starts instructing Angela to take care of the company in the exact same blood-and-carnage model he proposed, where he would commonly sacrifice his employees and clerks to a brutal death for the unfathomably powerful creatures he kept.
  • Straw Nihilist: Abram believes that all hopes and expectations are merely moot, and the only way for A to atone for his sins is to die within his old facility with Carmen's brain stem.
  • Supernatural Gold Eyes: What his eye color is revealed to be, which every iteration of A has. This also acts as foreshadowing where Angela would run on his mindset, since it makes him resemble Angela in terms of appearance.
  • Transferable Memory: His memories were stored for the purpose of uploading them into him anytime he resets his time loops (where he will naturally forget everything he wants to do).
  • Transhuman: Adam sees himself as this, describing himself as the first man to become an Abnormality, and he thinks humanity needs to become like him.
  • True Final Boss: His Adam form acts as the final real trial of the game, requiring the player to fight Binah without pausing due to Hokma's restrictions. This is as difficult as it is simple, and his Ayin form is merely a Post-Final Boss epilogue.
  • The Unfettered: Unlike any of the other Wings, or even when it comes to entities of the city, Ayin has been outright breaking and ignoring multiple laws and regulations in the City to make sure his Seed of Light can restore the City back to its normal state, as if he's trying to spite the Heads themselves.
    • The creation of Angela is one on its own. Because the Heads gained power after besting and decimating all non-humans within what was now the city, they had an "A.I. Ethics Law" that outright prevents any A.I. with human appearances from being created. This indicates that if Angela's presence would be known any earlier, L Corp would be instantly swarmed by Claws and Arbiters.
    • Even before Angela, he's still more than willing to sacrifice or neglect people within his inner circle to further his research of undoing the current state of society, starting from killing Enoch and turn him into Tipereth as a part of his experiments, with Lisa following suit and Carmen being Driven to Suicide because of the guilt she felt responsible for. Oh and when Carmen tried to off herself, her injuries were something that can be easily recovered (by the City's standards at least) and she's still pretty much conscious. It didn't matter for Ayin anyway because he needed her Cogito to continue the research, so he instead murdered his unconscious boss by extracting her brain, alongside the stem and put it in a jar for Cogito. Elijah, Gabriel or Giovanni are just the other of his close accomplices whom he turned a blind eye on before their deaths.
    • According to Abram in Day 48, L Corp's cruelty has pretty much outdone itself even when compared to other Wings. The effects are highly visible too, considering you (which is one and the same as A) had been constantly sacrificing and executing fellow employees to satiate Abnormalities, trying to investigate them or letting some of these breach for extra energy. Unlike the other Wings who do it for sheer greed, A can't help it and he's genuinely stooping to this level of low for a greater good.
    • Most Wings don't survive an Arbiter invasion; these commanders from the Head are incredibly strong and can lay waste to an entire Wings or defeat 1st Grade fixers one on one. Despite in this instance, it's a Pyrrhic victory for L Corp, it doesn't stop A from killing and capturing one and making her his subordinate and still attempting to continue business as usual under the expense of everyone from his inner circle berating him for forsaking them, employees continue to die under a whim...among other things.
    • And finally, the aforementioned Head raid led to the construction of L Corp sub-branches as seen in Wonderlab so the main department led by X (or A) can evade the Head's wrath. Unlike in the main branch, the sub-branches are erected in the surface world instead of underground, not all teams are available and are maintained by less experienced employees who can freely go in and out of the facility.
  • Walking Spoiler: It's literally impossible to talk about this guy without revealing major plot points in both Lobotomy Corporation and Library of Ruina.
  • Well-Intentioned Extremist: For all of his sheer abuse and neglect against his inner circle, employees and Angela, when it comes to fixing the world's current state (which arguably isn't pretty to begin with), he really meant it. But is it worth all the human lives he trampled upon and treated like nothing...? And then it's Deconstructed, because Angela, for all the abuse he dealt against her, foiled the seeds of light to bring forth more destruction than ever.
  • White Hair, Black Heart: His Adam personality has white hair and he's the personification of A's maniacal side.
  • Would Hurt a Child: Keep in mind that he was completely on board with using Enoch as a test subject for harvesting Cogito. This would, inevitably, come back to bite him when Carmen killed herself from the guilt.

    B 
A mysterious voice that contacts you to warn you of secrets hidden in the facility. It was revealed that this is actually A's right hand Benjamin, better known now as Hokma, the Sephirah of the Record Team locked deep below the facility.
  • Ambiguously Evil: Nothing is known about B when you first meet them, and Angela states that it's likely a foreign program trying to hurt the facility. B then says not to trust her. It's Averted, since what actually happens there is an unknown part of the "script" 'A' written for his 20-day cycles that requires Benjamin to be killed by Angela.
  • The Ghost: B appears to you as the Lobotomy Corporation logo, and does not show themselves. That changes when it's revealed it was Hokma/Benjamin who has been contacting you.

    Carmen 
https://static.tvtropes.org/pmwiki/pub/images/carmen_1.png
Click here to see her full face 

A woman who recurrently shows up during the backstory of multiple Sephirot, she was the founder of the former L Corp, with Ayin being her co-researcher. She's also one of the city's very few genuinely altruistic entities. However, knowing that she has the highest flow of Cogito and must be sacrificed for the Seeds of Light to complete itself, it's evident that she would eventually lose it. Her failed experiment using Enoch as a subject was the last straw; after seeing the child's brutal death, she was heavily guilt-ridden and committed suicide, and her body found in a bathtub with her wrists cut open. She's still alive when she attempted suicide, but Ayin decided to extract her brain stem and the bathtub she attempted suicide in for Cogito. When L corp finally ascended from an Outskirts lab to a Wing, Carmen acts as the basis of Angela.


  • And I Must Scream: According to A (as Abram), Carmen was pretty much alive when she committed suicide, and based on the City's technological standards, these type of injuries are easily recoverable. However, A had second thoughts; instead of curing her injuries or even giving new limbs (something that can be easily done in the City), he outright killed her by extracting her whole brain, alongside her stem to complete his research. If X ever agrees with Abram to terminate the Lab or didn't clear the Briah Meltdowns before meeting him, the last scene features Carmen's stem trying to "look" at Abram in its tub, implying that she's pretty much conscious.
  • A Mother to Her Men: Carmen was so well adored for her facility's members, that she exists in a special place for many of them (including A). A, taking the form of Abram, even refers her as "our sun" while lamenting the horrible things he had committed to his inner circle.
  • Bath Suicide: She attempted to take her own life by slitting her wrists in a bathtub, the trauma from this event later causing the creation of the Bloodbath Abnormality. She's still alive after this, and this wasn't her cause of death however; what actually killed her is Ayin extracting her whole brain, alongside the stem to further his research.
  • Despair Event Horizon: Despite Carmen was already severely disturbed by the research team of former L Corp requiring her to sacrifice herself to complete their research, getting Enoch killed for nothing was the last tipping point for Carmen before she decided to kill herself.
  • Driven to Suicide:
    • Carmen's suicide wasn't done out of impulsiveness, nor was it sudden. The whole facility wanting to use her to extract Cogito had already driven her to the deep end, but Enoch's death, in addition to the crippling bout of depression she's been suffering after witnessing the event and Lisa calling her hateful things, really drove her to consider it.
    • It should also be noted that this is a very rare occurrence amongst entities of the City, where the leader of a Company offed herself for someone dying of an experiment she proposed. The City basically lives and feeds on bloodshed, indicating that most Wing Leaders, Syndicates or Offices wouldn't even bat an eye if someone happens to die in their hands.
  • For Want Of A Nail: Her failed experiments on Enoch, a kid she adopted, is what results in everything that led up to this game and all of its sequels.
  • Gut Punch: A unique, off-screen example. When Carmen was still alive, the whole Lobotomy Corporation was described as a open and warm environment. However, when she was about to be sacrificed for a research breakthrough things were said to take a steep dive, and it only goes downhill infinitely after she got Enoch killed and attempted suicide out of guilt.
  • Labcoat of Science: Always seen with it on, just like her partners, Ayin and Benjamin.
  • Laughing Mad: Was described in the Snow Queen's encyclopedic entry to be one of the signs of her collapsing sanity, among other things.
  • Living MacGuffin: Carmen appears to be the person capable of producing the most amount of Cogito in the facility despite also being the most beloved person there. Therefore, she was sought after by the Lobotomy research team who thinks she should be sacrificed for the greater good. She isn't willing to sacrifice herself, however, so she killed Enoch in a failed experiment (that he consented to). This led to her committing suicide a few days later and A took her brain lobe for Cogito.
  • The Lost Lenore: To Ayin and Giovanni, whose unrequited affection only worsened their grief.
  • Prelude to Suicide: Right after the failed experiment that led to Enoch dying and Lisa mumbling hateful things like she deserved to die for his death, Carmen basically lost it after telling Lisa that she should die instead of Enoch. Then, in the upcoming days, she was said to display an impressive set of Dull Eyes of Unhappiness, she seldomly talked and her voice blunted if she does, she started giggling and crying hysterically and paced around the facility aimlessly, and according to Bloodbath's text she even brought a knife and hid it in front of Ayin. A few days later she broke down and tried to off herself, kickstarting a Disaster Domino that would lead the City into complete and utter chaos.
  • Red Eyes, Take Warning: Revealed to have these, though it's far from a sign of her being antagonistic.
  • Too Good for This Sinful Earth: Unlike every other person in the city who were either greedy, nihilistic, violent and/or just outright Ax-Crazy, Carmen was a one-of-a-kind person, to the point that according to Gebura in Library of Ruina, when she was still a Grade 2, she initially wasn't convinced that Carmen was for real. It turns out that she really meant it; she was a kind and ambitious woman who wanted the best for A, the facility and the City itself, desiring to undo the in-game sci-fi Crapsack World no matter what. Unfortunately, being pressured by the facility to sacrifice herself and being guilt ridden to the horror she indirectly did to Enoch, she didn't last.
  • Undeathly Pallor: She's always portrayed with deathly, bleach-white skin.
  • Walking Spoiler: It's impossible to discuss about Carmen without revealing major revelations about Angela and Ayin, and how L Corp transformed into the City's single most dangerous entity in Library of Ruina.

     Myo and the Rabbit Team 
https://static.tvtropes.org/pmwiki/pub/images/rabbitportrait_resourcesassets_4442.png
"The Rabbits have come to graze the grass."

Unlocked from completing Gebura's missions and hired under the contracting of 'Company R' by Angela's request, the band of mercenaries known as the Rabbit Team can be hired and deployed by you, led by their leader Myo. When deployed, Myo will send her Rabbits to a department of your choosing, and up to 4 can be selected for the cost of 25% of the energy gained that day per department. When the order is given, the department will be locked down, all employees in the area will instantly panic, and the Rabbits will teleport in to gun down all forms of life with no exceptions, including any Abnormalities that might have broken out.


  • Animal Motifs: Rabbits, obviously. Their gas masks/helmets are designed with rabbit ears and Myo herself has a hair style that resembles a rabbit with its ears drooping down.
  • Bunny-Ears Lawyer: Appropriately enough, given their theme. Though Myo is noticeably less serious than any of the Sephirah and pretty snarky, she does command the efficient Rabbit Team and still has a professional conversation with Angela.
  • Clothes Make the Legend: Myo expresses annoyance with having to take off her helmet during a meeting with Angela and Gebura, saying it's part of the identity of the Rabbits.
  • Deadly Euphemism. A good half of what Myo says when you unleash the Rabbit Team. Word to the wise, if the Rabbits are here to "graze on the grass", they're not interested in salad.
  • Elite Mooks: The absolute best units you can deploy yourself, but at a cost.
    • And if Myo is to be believed, the Rabbit Teams are not the strongest that Company R has to offer; she makes mention of the Rhino Team and Reindeer Teams being much more destructive and powerful than the Rabbits, but the collateral damage would be far too high for a fragile environment like Lobotomy Corp.
  • Glowing Eyes: Myo's eyes glow red in some of her portraits, as seen during her mocking of Gebura.
  • Godzilla Threshold: The Rabbit Team is very powerful, yes, but they're also very expensive and have no qualms about killing your innocent workers along with Abnormalities, so calling on them is a last resort that's only to be used in the most dire of circumstances.
  • Final Solution: They'll kill everything to "purify" the branch they're called into, including your employees.
  • Jerkass Has a Point: During an argument with Gebura, Myo says that Kali used to be a much more just and admirable heroic figure, before she degraded into nothing more but a raging and weakened machine that's nothing like the hero she used to know. Judging from Gebura's calmly solemn reaction afterwards, it must've gotten to her.
  • Mind Wipe: According to Myo, all Rabbit Team members are memory wiped of what they've experienced once they're done with their work, to avoid violating some security concerns Angela holds.
  • More Dakka:
    • They wield the only machine guns in the game, and since they typically come in very large groups, you can expect the department they're in to turn into a war zone.
    • In Library of Ruina, it was also revealed that they (alongside the other R Corp paramilitary units) are the only two paramilitary units of the City who can wield proper firearms regardless of Gun Control laws imposed by the Head, with the other being the Head's troops itself, making sure that the entities are the deadliest fighters in the city.
  • Oh, Crap!: If the situation is so out-of-control that not even the Rabbits can restore order, she won't mince words about how screwed you are once they all die.
    "All rabbits are wiped out. Well, good luck."
  • Red Eyes, Take Warning: Myo's eye color, which - oddly enough - are capable of glowing.
  • Shoot Everything That Moves: The Rabbits will fire at anything in the chosen, locked-down department, no matter what it is.

     Agents 
Your loyal and expendable workforce who were hired into the company, which, unbeknownst to them, is a lifetime obligation. They may be customized with a variety of weapons and armor, and will gradually become stronger as their careers continue, provided the manager didn't just hire them for sacrifice.
  • Ambiguously Human: If an Agent has survived long enough to make it to the late stages of the game, it's possible for them to have collected so much EGO equipment and EGO gifts that their biology has changed to invoke certain aspects of Abnormalities they work on, such as growing extra eyes or having flesh/wing protrusions. Even better, they're also strong enough to butt heads with some of the strongest Abnormalities and win, unlike ordinary humans who'd swiftly be destroyed.
  • Apocalyptic Log: Pretty much every Abnormality background story that follows the perspective of a worker was written by an Agent, from the worker who sacrificed himself to originally contain the Mountain of Bodies, to the worker who first got fatally hooked on Porccubus' intoxicating spines.
  • Closed Circle: Once hired into the Corporation, there's no way out other than death. The Agents might cheer about getting some vacation days, but for the most part they're trapped in the facility and forced to keep working until either they or the facility meets an end.
  • Despair Event Horizon: Some quotes from the Agents indicate that they've crossed this long ago, openly talking about how natural death is in the Corporation and how they've abandoned all hope of ever leaving, let alone surviving their careers. At best, they might have a Seen It All attitude or Gallows Humor over the situation.
  • Have a Nice Death: There are many ways for an Agent to die based on the fact that you have direct control over their actions, and it's a frequent result from experimenting with unknown Abnormalities and accidentally triggering their Berserk Button. This can include not having the stat requirements to work on Singing Machine and being ground to mush as a result, being assimilated into or Eaten Alive some of the many Abnormalities, outright mauled to pieces, being transported to parts unknown, and many many more.
  • Permadeath: If an agent dies, they will be removed from the game permanently and all E.G.O. from them will be lost. This adds to the game's difficulty by a notch, since it contradicts the narrative of agents being disposable and basically meaning that a good chunk of Abnormalities that will always cause a death or two are best to be avoided.
  • Red Shirts: Angela and some of the Sephirah insist they're expendable workers who can die without lasting consequence. Gameplay-wise, however, this is often Subverted; while you may have to hire disposable agents to research Abnormalities that basically mandate employee deaths (some of these which you shouldn't even be keeping in the facility for an extended period of time), training and building up non-disposable units is a lengthy procedure and LOB points required to hire and upgrade them might be tight especially on harder levels. Lose a chunk of trained employees, and you might as well as start a new cycle to rebuild your losses.
  • Resurrective Immortality: Downplayed. Every Agent you "hire" was actually a person who was presumably killed endless times over and over, but the TimeTrack2 protocol ensures that anyone killed could be infinitely resurrected and reverted to a clean state, with LOB points being the price to "hire" them back.
  • Sanity Slippage: A common danger for an Agent is to lose their minds to the horrors being contained. If they get attacked by another Agent bearing a White weapon, their sanity can be restored, otherwise they'd have to be put down. Depending on which of their stats is the highest at the time, their reactions may range from:
  • Taking You with Me: Ending B has 'A', who has decided he wants to stay with Carmen until death, activate the building's self-destruct button without bothering to evacuate the employees, taking them all with him into death.

     Clerks 
The people responsible for all clerical duties and patrols around L-Corp, Clerks are uncontrollable and generically named units who wander around your facility every day. They're slow and hilariously weak combatants who mostly serve as distractions for your Agents and, to your detriment, food/hosts for your Abnormalities.
  • Adorable Evil Minions: While calling L-Corp evil depends on what one thinks of their founder's goals, there's no denying that L-Corp is responsible for some truly heinous things, even if done for the greater good. That said, Clerks are even tinier and more doll-like than your Agents with the cognition filter on.
  • Cannon Fodder: They're the absolute weakest units in the game, only being armed with a pistol and a suit/tie for the workplace. They typically die in one or two hits from anything an Abnormality or Ordeal can dish out, and while you normally shouldn't bat an eye if they get killed, they unfortunately can trigger the abilities of other Abnormalities with their deaths.
  • Do Well, But Not Perfect: It'll be hard to manage Clerk lives thanks to their pitifully weak stats, but when you've got Abnormalities like the Mountain of Smiling Bodies, Big Bird, and the Heroic Monk who all get triggered into breaching if too many people die, you'll be motivated in at least mitigating losses. On the other hand, having the Queen of Hatred in your facility means you'll also have to get them killed every once in a while so she doesn't suffer a mental breakdown. And, Abnormalities like Queen Bee and Melting Love can use them as hosts so you'll likely have to execute them to prevent the spread of their conditions. And the Abnormalities Nameless Fetus and CENSORED have a roulette wheel mechanic that encourages you keep Clerks alive so your Agents don't get automatically selected for sacrifice, or else the roulette is much more likely to land on a priceless Agent. Needless to say, managing Clerk numbers is just as important as ordering your Agents around to work and fight.
  • Driven to Suicide: Frequently, thanks to their lower tolerance for sanity draining attacks. If sufficiently terrified they'll usually respond by shooting themselves in the head with their pistol. If all Agents in a department die, the Clerks assigned to that department will promptly all kill themselves, making the location practically defunct for the day. Finally, the artbook for the game, written in theme of a superior (presumably Angela) teaching you about how to manage L-Corp, outright says that the pistols assigned to Clerks are not meant for self defense but instead as a tool of suicide to be used in the face of true horror.
  • The Goomba: As far as you're concerned, they're food for the Abnormalities to chase after while you regroup your Agents for an attack plan once an Abnormality breaches.
  • Red Shirt: It really can't be understated how weak they are.
  • Total Party Kill: On certain unfortunate occasions with Abnormalities that affect the entire facility when they breach, expect every single Clerk to die instantly.
  • We Have Reserves: Even if the whole building is massacred with only a few survivors making it to the next day, the Clerk will inevitably rehire and refill to their maximum crew. The same can't be said for any Agents destroyed, however.
  • Zerg Rush: In the right conditions, they can join together to focus fire on an Abnormality or Ordeal with their pistols. In fact, it's completely possible for a huge crowd of Clerks to gang up on the TETH-classed Abnormalities Forsaken Murderer and Fragment of the Universe and kill them through the sheer volume of gunfire, along with the Dawn Ordeals, which saves you and your Agents some time, if not doing the work for you. Fighting against HE-classed and above however, and they might as well be bowling pins for the escaping beasts.

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