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Character Encyclopedia entries 1- 10
"He believes that he brings happiness to his customers with his transactions, but he sometimes plays dirty tricks on them. Dislikes the Sproutlings and Flowerlings."
- Beast Man: A rabbit-man.
- Eyes Always Shut: Of the "shifty" type, symbolizing his duplicitous nature.
- Fantastic Racism: As stated in his encyclopedia entry, he dislikes Sproutlings and Flowerlings, calling them "worthless" and all sorts of other derogatory names which, funny enough, describe himself more than anything else.
- Fat Bastard: Word to the wise: never, ever trust this guy. He'll either rob you blind before you know it, or dupe you into feeding his self-interests... and feel proud of himself for doing so.
- Honest John's Dealership: Outright swindles and lies his way to profit.
- Karma Houdini: If you finish all his quests, Niccolo ends up a millionaire, free to enjoy an easy life "earned" through cons and treachery. Shame on you for aiding this unrepentant slimeball.
- Laser-Guided Amnesia: Suffers from it, but only temporarily.
- Nominal Hero: Nic is a dirty, rotten con-man to his very core. The only reason he can even be described as a "hero" lies in the fact that he's willing to stop a madman from destroying the world (if he was taken along the fight against Irwin). And only because he sees the world as his cash cow. He's a living epitome of greed and selfishness, without any redeeming qualities.
- Piñata Enemy: His synchro ability causes enemies to drop more Lucre upon defeat.
- Villain Protagonist: And he'll make one out of you too, if you help him.
"Born into the Liotte family of Holy Knights. He fights for the cause of justice with an overbearing sense of righteousness."
- Anti-Hero: It's no secret that while Escad is indeed fighting for the side of good and hoping to save mankind from extinction due to Fa'Diel's destruction at Irwin's hand, Escad is doing this because he really can't stand Irwin or his demonic race at all. This might be because Matilda fell for Irwin rather than Escad. All in all, Escad is motivated by petty jealousy, if that is the case.
- Beauty, Brains, and Brawn: Among the triangle of friends of Escad, Daena, and Matilda, Escad is more of the brawny type who'd rather take charge than sit down and organize a plan.
- Casting a Shadow: Escad's unique special attack has a clear shadow theme. Irwin is also a shadow elemental character.
- Cool Sword: His Weapon of Choice is a two-handed greatsword.
- Fantastic Racism: Escad seems to hate demons and/or their sympathizers, esp. Irwin, despite the fact that Irwin is half of his race, too. Though, this could be because of his crush on Matilda and what he might really hate is that Matilda fell in love with the demon rather than the big, strong knight.
- If he truly does hate demonic sympathizers, then logically speaking, Matilda should be part of that list of people he dislikes given that she's in love with a demon.
- Jerkass: It's true that Escad can definitely come across as this, but he is fighting to save the world whilst going the wrong way about it.
- Killed Off for Real: There are two different points in the game where this can happen to him.
- Should the protagonist side against himnote in Star-Crossed Lovers, then he will attack and get killed in self defense.
- If he survives the events of Star-Crossed Lovers, but the player doesn't take him as a companion to Lucemia and the final confrontation with Irwin, he'll run off and try to do it himself. You'll arrive just in time to see him collapse.
- Love Makes You Evil: Claims he wants to kill Irwin because the latter is a dangerous demon (which is indeed true) but Escad comes off more as wanting to Murder the Hypotenuse.
- Red Oni, Blue Oni: Whereas Daena is the more level headed of the three friends, Escad is a reckless, headstrong fighter; he prefers violence over logic and rational thinking. Also, whereas Daena is an optimist, Escad is a pessimist. This is probably what causes him to run off by himself and try to kill Irwin.
- Right for the Wrong Reasons: If you buy the (extremely easy to buy) theory that Escad is only jealous of Irwin... that still doesn't mean he's wrong about Irwin.
- Small Name, Big Ego: And how. He also claims that by simply traveling with him, Escad could make anyone a hero, they just simply had to stay out of his way. Although, given that he was born into a family of prestigious knights, well known in Fa'Diel, this could be the reason why he acts like such an overbearing jerk with a huge ego.
- Would Hit a Girl: He and Daena fight each other to the death at the start of the Star-Crossed Lovers, the penultimate mission of the Faerie Arc. And should the Hero be female and side with Daena, he'll have no qualms about throwing down with her too.
"A monk soldier who protects Gato's temple. She grew up with Escad, Matilda, and Irwin, but especially adores Matilda like her own sister."
- Beauty, Brains, and Brawn: Among the threesome of Matilda, Escad, and Daena, Daena is more of the logical and careful type.
- Cat Girl: Cat ears, cat tail, cat-like face.
- Disney Death: If the protagonist chooses Escad's sidenote in the Star-Crossed Lovers mission and they win, her unconscious body lying there after the fight will be the last you will ever see of Daena in-game. Escad later tells Selva that he doesn't know if she survived or not.
- Epic Flail: Her Weapon of Choice.
- Red Oni, Blue Oni: Whereas Escad is clearly the reckless, pessimistic, headstrong warrior, Daena is the brains, optimism, and voice of reason among the triangle of friends. This is further proven given that, if you didn't take her along to the fight against Irwin, she doesn't just go and get herself killed like Escad did because of his recklessness and thinking he could take on Irwin by himself and win.
"A beast-warrior who once was a famous hero. He became Drakonis's dragoon after he died."
- An Axe to Grind: His Weapon of Choice.
- Anti-Villain: While Larc was loyal to Drakonis,as is the code of dragoons, and slayed the dragons Akravator and Jajara, he cannot truly be called evil. Larc wanted to be with his sister; he was willing to do whatever it took to be with Sierra again.
- Ultimately, he gets his wish after the fall of Drakonis in the Crimson Dragon.
- Colour-Coded for Your Convenience: Larc has a red hide.
- Deal with the Devil: Made one with Drakonis in order to come back from the Underworld.
- The protagonist had been roped into this trope, no thanks to Larc.
- Love Makes You Evil: Sold his soul to be as strong as his sister.
- He was even willing to fight his own sister just to be at the surface with her again, and he and the protagonist would have likely injured her severely, had Vadise not intervened.
- Mix-and-Match Critters: A werewolf with a dragon tail.
- Red Oni, Blue Oni: The definite red to Sierra's blue. He worked for an evil mastermind, however he did it because he simply wanted to be back at the surface with his sister, not exactly for evil purposes.
"A beast-warrior who is Vadise's dragoon. Never compromises, and always hard on herself as well as others."
- Colour-Coded for Your Convenience: Sierra's fur is mostly colored blue with some white.
- For The Greater Good: Sierra was willing to slay her own brother for this reason; if Drakonis had gotten out and wreaked havoc in Fa'Diel, he'd likely take every life on the planet as his sustenance, just like he did with Larc, as well as protecting her master's life.
- Knife Nut: Dual Wielding two knives is her Weapon of Choice.
- Red Oni, Blue Oni: The definite blue to Larc's red.
- Sibling Rivalry: Even if Larc is her brother, she was willing to defeat him because he knew all too well what he was doing for Drakonis and why it was detrimental to Fa'Diel, if not the whole planet in general. However, she did ambush the protagonist at Bone Fortress with the idea that if she killed them, Drakonis would lose all hope. In return, she wouldn't have to kill Larc.
"Elazul's partner. She sometimes has a tough time speaking clearly, and is also very shy. Has a tendency to wander off and get lost while thinking."
- Beware the Nice Ones: There's a lot more to this girl than meets the eye, especially if Elazul is harmed...
- Helpless Good Side: Pearl can't fight, and can't use magic. If you take her as a companion, she'll only cower during fights.
- Laser-Guided Amnesia: Has it because Sandra scratched Blackpearl's core.
- Shrinking Violet: She regularly blushes when talking to The Hero.
Lady Blackpearl/Lady Pearl
"A Jumi knight who devotes herself to leading the Jumi through the threat of extinction. A very logical and level-headed individual."
- Drop the Hammer: Her Weapon of Choice.
- Good Is Not Nice: She intends to save her race from oblivion, even at the cost of Florina's life.
- Superpowered Evil Side: Not so much evil as ruthless, but she's a lot more powerful and a lot more violent than Pearl.
"Pearl's knight, and one of the youngest Jumi. He speaks and acts in a rough manner and thus starts the occasional fight."
- Gender-Blender Name: In the Japanese version.
- Jerk with a Heart of Gold: Emerges as a far more likable character than his earliest appearances might lead one to believe.
- Weapon of Choice: A one-handed sword.
"A siren who refuses to sing as the result of an accident. Friends with Flameshe and Monique."
- Elemental Powers: Uses Undine and Jinn magic.
- Winged Humanoid: She's a siren, which in Legend of Mana means she has a human face and torso, but wings and bird's feet.
"Lisa's twin brother. He thinks he is a great sorcerer, though he still has much to learn. He was run out of the Academy of Magic because he was too mischievous. His magic frying-pan was once his mother's."
Character Encyclopedia entries 11- 20
"A better sorcerer than her twin brother. She carries around her father's broomstick."
- Elemental Powers:Uses Salamander and Aura magic. She also uses the light-themed staff special attack.
- Improbable Weapon User: Fights with her father's broomstick (the game considers it a staff)
- Pointy Ears
- Theme Naming: In the Japanese version, she and her brother are both named after brands of beer and/or flower parts.
"A half-demon who is a childhood friend of Daena, Escad, and is particularly close to Matilda. He took away Matilda's elemental powers when he saw her suffering from her fate. This caused Matilda to age much more rapidly then she was supposed to."
- Always Chaotic Evil: He's a demon, and outright says that all he wants and will ever want is to destroy. Matilda is the only thing he's ever cared about, and he can't handle it.
- Big Bad: Of the Faerie arc.
- Casting a Shadow: When Irwin makes a cameo as an enemy-only summon in Sword of Mana, he functions as an unofficial eight wisdom with power over darkness.
- Developers' Foresight: Every companion you bring with you has their own quotes when fighting him, not just the two who are involved in the Faerie storyline.
- Half-Human Hybrid: As mentioned in his encyclopedia entry, he is half-demon.
- Take a Third Option: At the end of the arc, he chooses to completely stop existing rather than choose between his human and demon sides.
"Born into a family of priests in Gato, she began to question the life that awaited her. Matilda became attracted to Irwin and his free way of life. A decade ago her powers were taken by Irwin after their temple escape was stopped by Escad. She has aged drastically since then."
- Gilded Cage: How Matilda sees her life, especially since her title of Priestess means she can't be with Irwin.
- Irony: She's so in love with Irwin that she won't stop him from destroying the world because she thinks it'll make him happy; meanwhile, Irwin is only doing it because he thinks it'll make her happy. Neither of them seem to realize that Matilda could've simply renounced her title and eloped with Irwin, consequences be damned and when Daena tries to get Matilda to do exactly that, Matilda seems to prefer being Star-Crossed Lovers.
- Light 'em Up: When Irwin steals Matilda's elemental powers, they are shown in the form of the light spirt Wisp. When Matilda makes a cameo as a summon in Sword of Mana, her attack is light elemental.
- Love Makes You Evil: She's in love with Irwin and won't try to stop him from doing horrible things because she loves him. To be fair, the game itself repeatedly drops An Aesop about "freedom to be yourself is the most important thing" and doesn't act as though Matilda is evil for refusing to try and help stop Irwin.
- Star-Crossed Lovers: With Irwin.
- Stupid Neutral: This is how she comes across. She doesn't want to stop Irwin from ending the world because she doesn't want to impose on his freedom. She also doesn't want to stop Escad and/or Daena from killing him because that would impose on their freedom. Neither does she have any interest in trying to save her own life or elope with Irwin.
- Younger Than They Look: As a result of Irwin stealing her elemental powers, she appears as an elderly woman, but is in fact only 26.
"A little man with a really loud voice that could even reach a nearby land. He might be the most honest and kind-hearted person you'll ever meet."
- High-Pressure Emotion: If upset or angered, steam will explode from his ears while he stomps rapidly.
- My Greatest Failure: According to the Ultimania guide, he was an admirer of Sandra before he realized she was killing Jumi rather than just stealing jewels. Part of the reason he takes trying to capture her so seriously is because he's so ashamed of that.
- Rat Men: Or to be more precise, a mouse-man.
- Sherlock Homage: In appearance, at least.
"The notorious jewel hunter who steals only the most brilliant jewels. Her daring thefts resulted in secret admirers of her work."
- Classy Cat-Burglar: Perceived as this by those who aren't aware of her genocidal intentions against the Jumi.
- The Dragon: To The Lord of Jewels.
- Genocide from the Inside: It turns out the one hunting Jumis to extinction is a Jumi herself!
- The Heavy: Of the Jumi arc.
- Latex Perfection: She can impersonate anyone flawlessly, even Boyd, who isn't even the same body type.
- Love Makes You Evil: She turned against the Jumi and hunted them to near extinction because she didn't want Florina to die and felt like the whole race was slowly and knowingly killing her.
- Meaningful Name: Sharp-eyed people will notice that Sandra is short for Alexandra.
- Pet the Dog: After the end of the Jumi story arc, she throws a note to the player just like the ones she'd been leaving during her cat and mouse jewel stealing, Jumi killing game. The note reads "Please take care of Florina for me."
- She's Got Legs: A Mad Mallard you encounter in the caves describes them as "just fantastic."
- The Unfought: She mostly sends her Jewel Beasts after you instead. The final boss fight of the story arc is actually her master, The Lord of Jewels.
"A mild-mannered geologist who also has a shop in Geo. He only keeps the shop for income to fund his research."
- Frames of Reference: Wears round glasses that reflect his gentle and slightly nerdy nature. It's an act.
- Meaningful Name: Sharp-eyed people will notice that Alex is short for Alexandra.
"A Guardian who was the Clarius in the Bejeweled City of Jumi. The burden of healing all the wounded cores of the Jumi has caused her own core to fall apart."
- Powered by a Forsaken Child: As the only Jumi who can still shed healing tears, she's endured a lot of suffering as a result.
"A teenage mermaid who is sometimes a little hard to deal with. She sneaked out of her family one day and went to the beach, where she met and befriended Elle."
- Jerkass: Even her friends think she's got a nasty streak. At one point she tells Elle that she shouldn't care how many people die if she sings. Then when Elle apologizes for it, she gets mad at her for that, saying "Don't apologize! It's who you are!"
"The mail carrier who delivers practically everything. She often makes mistakes, and is not always on time, but she does not seem to care."
"A shy little cactus. He is a cactus of few words, but he happens to be thinking about many things."
Character Encyclopedia entries 21- 30
"The poet of Truth. He is one of the Seven Wisdoms, and was a hero who was called "the Messenger of the Cosmic Truth.""
- The Bard
- Bird People: Or avian, if you prefer.
- Playing with Fire: When he makes a cameo as a summon in Sword of Mana, Pokiehl attacks the enemy with fire.
"An ancient turtle who is one of the Seven Wisdoms. He only introduces himself as "Turtle," and always speaks in a mild manner."
- Funny Animal: A turtle.
- Making a Splash: When he cameos in Sword of Mana as a summon, Tote attacks with water.
- Turtle Power
"The keeper of the Underworld and one of the Seven Wisdoms. In the era of the Faeries' War, he went to the Underworld to defeat the Faeries' leader."
- Asskicking Equals Authority: Became the ruler of the Underworld after defeating the previous ruler.
- Extra-ore-dinary: When he makes a cameo in Sword of Mana as a summon, Olbohn attacks with the power of the moon, which in Legend of Mana is replaced with the metal element.
- Multi-Armed and Dangerous: Has four arms, and is a great warrior.
"The poet of love who even sings during regular conversation. He travels in search of love everywhere."
- Casanova Wannabe: He hits on every woman he meets, but only Monique loves him back, and it's despite his womanizing ways, not because of them.
- Double Entendre: While attempting to woo Kathinja (whose gaze can turn anyone into stone) he sings, "Yeah, baby! I'm gettin' hard! So hard for you, baby!"
- Taken for Granite: At the end of the "Gilbert: School Amour" event. He gets better, if you don't screw up the cure so badly he blows up.
- The Power of Love: His fickle womanizing gets him turned to stone, but, with a little help from the player, is redeemed when his original girlfriend Monique decides to rescue him. He mends his ways, and they get a Happily Ever After.
- Laser-Guided Karma: Alternately, he can get blown up if the player prompts Monique with the wrong lines to use in her magic song.
- Wandering Minstrel
"A master blacksmith who becomes so absorbed when working that he often forgets things."
- Our Dwarves Are All the Same: Although not explicitly called a dwarf, he is very short, is a master blacksmith, and talks like a Scot. However, he does lack a beard, making him look more like a caveman toddler.
"One of the Seven Wisdoms, he was once a hero. Rosiotti now quietly resides in the Jungle as the guardian of the creatures there."
"An onion warrior. He likes everything straight-forward, and hates people like Niccolo with a passion."
- Ambiguously Human: Is that a helmet, or...?
"The owner of Domina's only inn. She insists that she is a canary, but there are rumors that she is really a Chocobo. Addressing her as "Miss Yuka" is a must."
- Funny Animal: A large canary.
"The bar manager in the town of Lumina. He is a gentleman who feels joy in communicating with people."
"A young man who has a tendency to feel the blues a bit too often. Sharing sob stories with the Manager seems to make him feel a bit better."
- Animate Inanimate Object: A sentient talking jigsaw puzzle?
Character Encyclopedia entries 31- 40
"The owner of Domina's item shop and also Rachel's father. He really loves his family, but they seem to be a little sick of his overdose of love."
- Ambiguously Human: Is that a suit of armor or is he actually part beetle?
- My Beloved Smother: Mark is a sweet, loving dad. But in this case... perhaps a little too sweet. His constant adoration for his daughter has reached the point where it only causes her to (quietly) resent him, something he's blissfully unaware of.
- Overprotective Dad: He dotes on Rachel so much that he doesn't even allow her to go anywhere past the town gate, citing the outside world's "not safe for my dear little angel." While he does have a good point, he takes it to babying extremes, much to both Rachel and his wife's chagrin.
"Mark's wife, who likes spending time outside his shop. She says anything that crosses her mind."
- Winged Humanoid: She has butterfly wings.
"The daughter of Mark and Jennifer. She hardly talks, and does not become too friendly with anyone. She is sick of her Faerie-like appearance and the room decor."
"The caretaker of the church on Domina's outskirts. He is a kind-hearted man who is full of knowledge, from how to catch Rabites to the history of this world."
"A glamorous fortune teller. She led a luxurious and exciting life, but now she seems to be saving money for her old age."
- Fortune Teller: Uses fruit to give aphorisms that sometimes help point the way to the future.
- Smoking Is Glamorous: Her description actually uses the word glamorous to describe her, and her long pipe indicates a certain degree of elegance.
"An itinerant performer. He was inspired by Pokiehl's verses and decided to go on a journey to send his audiences a message of some sort."
- Cheerful Child: He lives to make people smile, and unlike Niccolo, says it with 100% sincerity.
- Everything's Better with Monkeys: And he's a cute little monkey!
- Free-Range Children: Alongside Diddle. Seriously, looking at all the shenanigans they keep stumbling into (granted, it's always Diddle's fault), one has to wonder... just what kind of parents reared these two kids, anyway?
- Funny Animal: A monkey.
- Odd Friendship: With Diddle. Doesn't get stranger than watching a carefree, fun-loving boy tirelessly play mood therapist for someone best described as a "floating pile of resentment."
- Walking the Earth: It's unclear just how far they're willing to trek, but he and Diddle can be found in just about every settlement besides Domina.
- Wide-Eyed Idealist: Genuinely believes that the cure for world problems starts with a smile, hence his journey.
"Plays music for his performing partner, Capella. A kind-hearted, sensitive boy who speaks very slowly."
- Animate Inanimate Object: An anthropomorphic gramaphone.
- The Eeyore: And how! Sometimes it gets so bad that he crosses over into Emo Kid territory, reaching absolute lowest point in "Diddle Had It!" Poor Capella just couldn't catch a break...
- Free-Range Children: Along with Capella. He even writes to his mother at one point, thinking about calling it quits and go home.
- The Load: He primarily exists to cause unnecessary problems for both Capella and the player, all brought upon by his own neurotic issues.
- Walking the Earth: Capella's sole traveling companion (and hazard bringer).
"A man who has given up everything. He is hiding the fact that he is the Jumi of Ruby."
- Nominal Importance: Subverted. He's got an name, an encyclopedia entry, a unique sprite... and dies about five minutes after you meet him.
Prof. Bomb/Bon Voyage
"The leading pioneer of Golem development, who toils in a small laboratory in the Junkyard. Also a woman-chaser."
- Barefoot Poverty: Then again, the rest of his "clothes" amount to nothing but his thick, bushy beard.
- Cephalothorax: Is he even "human"? He's basically a rotating head with a pair of stubby arms and feet.
- Dirty Old Man: Not that it's shown in-game, but apparently, the old professor is quite the skirt-chaser.
- Gasshole: Randomly blasts a huge one, much to his surprise and embarrassment.
- Punny Name: In the Japanese version, his name (Bonboyaji) is a pun on "bon voyage" and "bomb uncle".
- Shout-Out: Design wise, he's basically a human version of a Bomb enemy from Final Fantasy.
- Starving Inventor: Ended up blowing all his money into Golem research. By the time Bomb finally calls it quits, he's reduced to eking out a living in the dumps (with the hero's help).
"He met his true fate when he found divinity within his pet dog, Putty, while working as a miner with Dudbears. Since then he has become a man of faith."
Character Encyclopedia entries 41- 50
"Roger's pet dog. He was made into a religious icon, but he is just a dog."
- Physical God: At least, that's how Roger sees him.
Count Dovula/Pigeon Blood Devil
"Guardian of the ruins, he is also the leader of the Succubus clan."
- Casting a Shadow: Uses Shade magic.
- Horny Devils: Averted. LOM succubi appear to be just another type of vampire.
- Punny Name: His Japanese name is the same as the word for vampire, but with the kanji for "intake/suck" replaced with the kanji for "pigeon".
- Trademark Favorite Food: Dove blood.
- We Hardly Knew Ye: Shows up as the end boss of one very minor subquest, then promptly gets shanked. That's it. However, since he simply disappears once defeated instead of exploding like most enemies, he may have simply teleported to Uncertain Doom. Either way, he doesn't show up again.
"One of the nouveau-riche who looks down on everyone, but in reality he is the one who is looked down upon by everyone else. He LOOOOOOVES Revanshe the dancer."
- Abhorrent Admirer: To say Revanshe is "turned off" by his lewd advances would be putting it mildly.
- Nouveau Riche: Described word for word in-game. He doesn't stay rich for long...
- Work Off the Debt: He ends up being stuck in this situation after he goes bankrupt.
"The dandy captain of the SS Buccaneer. He leads the Pirate Penguins with his gentlemanly seaman philosophy. Ladies, he is a real catch!"
- Arch-Enemy: Of Roger and his Dudbears. The two groups can't stand one another and are always after the same treasure.
- Expy: Of the Captain of the Thames.
- Funny Animal: A talking walrus, unlike his inspiration who was a walrus-man.
"The dancer at Polpota's Seaside Hotel. She's always dancing, because dancing is her passion, her life."
- Ambiguous Species: She doesn't resemble an anthropomorphic version of anything or any traditional fantasy race.
"One of the Seven Wisdoms. He always knows what is happening in Fa'Diel, since he is always gathering information from the Lilipeas and birds."
- Blow You Away: As his sobriquet implies, Selva uses the wind element when he makes a cameo in Sword of Mana as a summon.
"A magical life-form with a kind heart. She thinks she is a jewelry collector, but most of them are glass fakes that Niccolo sold to her."
- Animate Inanimate Object: A teapot.
- Funetik Aksent: Her text boxes have her speaking like she's Cockney.
"A spirit of dreams who is in charge of managing all creature's dreams. A little too pushy at times, but she is only doing her job."
"A very charming and sometimes childish student at Geo's Academy of Magic. There are rumors that she may be Nunuzac's magical monster, or a ghost."
"A doll with a Fire Stone core which Anuella the Witch made a thousand years ago. She lives at the Junkyard, without any hope or will."
- We Hardly Knew Ye: She only appears in "The Infernal Doll", never to be seen or heard of again afterwards. All the player ever learns of this tragic figure are from reading their in-game encyclopedia — specifically, the "Characters" and "World History" sections.
Character Encyclopedia entries 51- 60
"A professor at Geo's Academy of Magic who is also a witch of reincarnation. She is the most avoided person there, perhaps because of her creepy behavior and appearance."
- Out of Focus: Among the academy instructors, she's the least involved, with no development whatsoever. Her "roles" consist of nothing but a couple of one-line cameos in one or two sidequests.
"Back in the day, he was a conjurer who fought in many wars. Now he is a professor at the Academy of Magic, though his body is represented by a magic circle since his body was trapped in another dimension."
- Badass Teacher: Nunuzac may be mainly a lighthearted character, but the reason he's a summoning circle is because he spent so much time summoning monsters to fight in the wars past that he got trapped on the wrong side of it. He gets to show a bit of his true power towards the end of the game when he traps the Sproutling that is supposed to become the Mana Tree in the dream realm.
- Cloudcuckoolander: Just listen to him "teach" during class. He's even stranger than he looks.
- Jerk with a Heart of Gold: Yes, Nunuzac does indeed treat his apprentice, Esmeralda, like garbage after being able to teleport, but he very likely has his reasons for doing it. It might have to do with the fact that Esmeralda and her sisters are a quarter of Emerald Jumi cores, known as the Lucky Clover. For this reason, giving Esmeralda more praiseworthy attention would've probably made her a target of Sandra's much sooner, who was actively hunting down the Jumi for her master.
- Well-Intentioned Extremist: When near the end of the game, after the last mission of any of the three story arcsnote and enough Artifacts have been placed on the map thus restrengthening the Mana of Fa'Diel, Nunuzac feels justified in imprisoning the Sproutling that is supposed to be reborn into the Mana Tree. The reason for such a drastic action, according to him, is that many mages, faeries, and other creatures alike have fought for the dominion over the Mana Tree and its' vast power; it would be tantamount to a second Holy War to let it return. While he has a point there, he is soon left confused after Pokiehl gives his counsel on the matter of whether or not the Mana Tree should return to Fa'Diel.
"The most popular professor at the Academy of Magic, she has the power to explode things by staring at them. She always looks out for people, and is friends with Thesenis."
- The Dreaded: Able to keep her unruly students in line by the mere threat of being angry.
- Half-Human Hybrid: She's half-basilisk.
- Hot Teacher: Several characters comment on how attractive she is.
- Informed Attribute: Her character bio claims "most popular teacher," but students boycotting her class say otherwise. Having a short temper and overall harsh demeanor don't seem to do her much favors either, other than emphasize her fearsome image.
- Stern Teacher: What she appears to be. It's a tough call since there's no real context to judge how much Kathinja's willing to go in the name of discipline. If she actually does follow through with her stoning threats, then she'd be a lot closer to Sadist Teacher category.
"The caretaker of the magical creatures at the Junkyard. He is an old magical creature himself, and he understands the anger and the sorrow they feel."
"A professor at Geo's Academy of Magic who has a strong passion for magic."
- The Archmage: Mephianse is hinted to be the most powerful of the four teachers, judging from Kathinja's assessment of his magical capabilities as being equal to that of two sorcerers combined. The fact that he holds the title of 'Principal' supports this further.
- He's only shown using his powers in-game once, but the brief demonstration certainly proves why Kathinja is intimidated. With the mere gesture of a hand, he generates enough force to send her flying all the way across the other end of a desert. She doesn't even dare openly challenge him after that.
- Awesome Mc Coolname: A rarely heard combination of "Mephisto" and "Defiance." It sounds both sinister and cool.
- Dark Is Not Evil: He looks and dresses the part of a demonic sorcerer, sometimes even acting like one. But don't be fooled. The man's a lot nicer than his first appearance suggests.
- Reasonable Authority Figure: He holds the most respectable position among the faculty, and it shows why. Between Kathinja's terror disciplinarian, Thesenis' creepiness, and Nunuzac's plain weird, Professor Mephianse comes across as the most level-headed, "normal" one of the four (albeit with his own eccentricity). He shows surprising warmth towards students under his care (seen from "Cant Look Back"), placing their safety above personal interests. He even allows Pearl to take the Jumi key off his desk without so much as a question. One could argue that the "fireworks stunt" undermines his credibility, but that was mainly a prank gone perhaps a little too far.
- Staking the Loved One: While taking his students out on a training session, he comes across news of his long lost brother's tragic metamorphosis into a dangerous, mindless beast. With no hope of a cure, Mephianse is left struggling to decide whether or not to perform the Mercy Kill. Ultimately subverted as he, in the end, realizes he couldn't do it, instead thanking the player for going in his place.
- Troll: Seems to enjoy messing around with his fellow teachers just for the hell of it (particularly Kathinja). Students in tow, he "steals" a spell book from the school library, supposedly to concoct all sorts of forbidden experiments which sends Kathinja on a frantic pursuit. After a harrowing trek across the desert, she confronts him, where he then promptly starts raving about "nuking the earth" via meteor showers, finally reducing her to hysteric panic. It turns out he was making fireworks.
"A sly little man who is a really fast runner. He sees through everything, and is sometimes cunning. Works at Kristie's palace with Hamson."
- What Happened to the Mouse?: When Skippie and Hamson finally part ways at the White Forest, and just before they could earn the executive position at Madame Kristie's by capturing every Lillipea in their village, the duo are not seen again...
- Unless, of course, you have a Chocobo Racing file saved on your Memory Card, then he can be seen for the last time at the Polpota Grand Prix. Then, he truly disappears from the game after handing you the Fastest Wheel ring accessory, and is never seen again.
"A big man who has the muscles, but not the mind for fighting. Stupidly honest and can't seem to see the obvious."
- Dumb Muscle: Not that he even seems aware of how to make use of them...
- What Happened to the Mouse?: After he and Skippie decide to part ways and make their own destiny, Hamson runs off and the duo are not seen again... and apparently, Sotherbee is ignorant of their skipping town.
- Asian Store-Owner: Has an Indian look about him.
- Hyperactive Sprite: He is constantly dancing and spinning.
"The leader of the Jumi, and a Jumi of Diamond herself. She tried to keep the Jumi from extinction, but her hard-headed dictatorship caused her to lose support."
- Taken for Granite: She turned herself to stone in a desperate bid to avoid the Jewel Thief. Esmerlda and the player character restore her to Jumi form.
"The beautiful snow Faerie who guards the Garden of Icicle Flowers."
Character Encyclopedia entries 61+
"Madame Kristie's butler. He does everything perfectly, but inside he is still a little child. His nickname is "Mr. Fuddy-duddy.""
- Elmer Fudd Syndrome: How he talks in the English version.
- Theme Naming: In the Japanese version, he and Kristie are named after famous auction houses.
"The owner of Geo's palace, which is also an art gallery. Deeply loves art, money, herself, and everything else."
- Theme Naming: In the Japanese version, she and Sotherbee are named after famous auction houses.
"A siren who works at Lumina's lamp shop. She sings to the spirits and asks them to light the lamps in return, then later sells the lamps."
- Sirens Are Mermaids: Averted. One of her best friends is an actual mermaid, and she's clearly of a different species.
- Winged Humanoid: This is how sirens are interpreted in the World of Mana — a half woman, half bird-like creature, resembling harpies.
"A soldier belonging to the Deathbringer's army. His mind is being controlled by the Deathbringer, and he would do anything for his lord."
"One of Deathbringer's skeletal soldiers. His body had died, but his soul is still controlled by the Deathbringer."
"A huge face on a mountainside that is also one of the Seven Wisdoms. He always has answers to any questions."
- Animate Inanimate Object: A mountain.
- Dishing Out Dirt: Unsurprisingly, Gaeus uses the earth element when he makes a cameo in Sword of Mana as a summon.
"The ancient tree that lives in the backyard at Home. He swallows seeds to produce fruits and vegetables on his branches."
- Animate Inanimate Object: A tree.
Characters not mentioned in the encyclopedia
- Breath Weapon: A beam of electricity.
- Our Dragons Are Different: He only has two legs and, perhaps more notably, is a skeleton.
- Breath Weapon: Sleep-inducing flames.
- Dual Boss: Fights you accompanied by Sierra.
- Our Dragons Are Different: She has no wings and is covered in thick white fur instead of scales. Aside from her head, she looks rather similar to Falcor.
Lord of Jewels/Jewel King
- All There in the Manual: The Ultimania guide states that he is a Star, and that he's using the Jumi cores to evolve into his final form.
- Devour the Dragon: Sandra willingly sacrifices herself to let him eat her core to become more powerful.
- Mix-and-Match Critters: Resembles a cross between a lion, a monkey, and a fish.
- Ominous Pipe Organ: In his battle theme.
- Space Whale: His final battle form resembles a whale, and you fight him on an Amazing Technicolor Battlefield IN SPACE!!
- Well-Intentioned Extremist: He actually wants to save the Jumi, and believes that if he evolves into his final form he'll gain the power to create a crystal teardrop in the process. Yet he doesn't know for a fact that it will work, and he's still willing to literally threaten genocide in hopes that it does. Yet again, he believes the Jumi are doomed anyway and that speeding up the whole thing on the chance of saving them is worth it...
- All There in the Manual: The History books show how major a player he is the world. Without that, he's just a mid-boss that gets namedropped by others in a few quests.
- Dem Bones
- Permanently Missable Content: Deathbringer II, if you finish the Dragon questline first.
- Physical Godess
- Superpowered Evil Side: She has one that's none other than the Big Bad and the reason why Fa'Diel is such a Crapsack World.
The Player Character
- An Adventurer Is You: To a degree, as what changes how your character plays is determined by the weapon and magic equipped rather than their class.
- Hello, [Insert Name Here]: And you can even press the Select button to get a random name generated for you.
- The manga adaptation gives them names: Toto for the Hero and Imu for the Heroine.
- Heroic Mime: All interaction is handled by dialogue trees except for the end of the Jumi Arc, wherein the character declares: "I'm back!" to Bud and Lisa.
- Hey, You!: Their default name.
- Improbable Hairstyle: Worn by the female character, called "hair pipes" in game.
- It's Up to You: You are called to do everything, including creating the very world in which you adventure.
- Nice Hat: Worn by the male character.
- Purely Aesthetic Gender: The only dialogue difference is whether the player's Nice Hat or Improbable Hairstyle that gets complemented.