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Kazuma's Party

    The party in general 
https://static.tvtropes.org/pmwiki/pub/images/konosuba_party.png

The protagonists of the story.


  • Badass Crew: It really says something about a lazy and peverted adventurer, a useless goddess, an explosion-obsessed witch, and a masochistic crusader when they, against all odds, manage to become the world's best hope against the Demon King.
  • Badass on Paper: Three members of the party are advanced job classes, so naturally one would think that they are a formidable group. Of course, only Kazuma knows that his teammates are anything but.
  • Battle Harem: To most people, Kazuma's party looks like this. He's all too happy to prove them wrong, though eventually it becomes real after Darkness and Megumin confess their feelings for Kazuma, while even his sibling dynamic with Aqua makes him her most treasured friend, even if she would never admit it.
  • Best Friend Manual: As the series progresses they all pretty much get a good idea of what each other's personalities are like and can predict what the others are going to say or do. However, Kazuma and Aqua in particular are more familiar with each other than the rest and can almost perfectly understand what the other might do.
  • Blonde, Brunette, Redhead: Or in this case Blonde (Darkness), Brunette (Megumin), and Blue-haired (Aqua).
  • Brainless Beauty: Kazuma is not afraid to remark how attractive his party members are, but is quick to point out that each one of them is a gigantic can of worms, and hanging out with them is a liability for heart, mind, body and wallet.
  • Brainwashed and Crazy: The girls somehow get brainwashed by an inexplicably-revived Verdia in the Season 2 tie-in platformer. Kazuma is forced to defeat them on his own to break the brainwashing in spite of them being powered-up by the villain.
  • Breaking the Fellowship: In Volume 6, Aqua, Megumin and Darkness abandon Kazuma in disgust after he lets the Chivalrous Thief (Chris in disguise) get away and gets killed by kobolds of all things. They make up after Alderp's Body Surf plot is exposed and learn that his actions ultimately saved Iris.
  • Cast Full of Crazy: Among their group are: a lazy and selfish NEET with more Luck than scruples, a washed out has-been goddess who's too dumb for her own good, a Chuuni wizard with a thing for explosions, and a Sheltered Aristocrat lady who (poorly) hides a masochist streak a mile wide. It's safe to say their everyday lives are anything but normal.
  • Classical Anti-Hero: They are all seriously flawed individuals who still prove to be heroic and noble when the chips are down.
  • Color-Coded Characters: Blue for Aqua, yellow for Darkness, red for Megumin, and green for Kazuma, as reflected on their clothing.
  • Combat Pragmatist: Due to Kazuma's leadership, and due to their mutual lack of selflessness, the party is surprisingly good at coming up with unorthodox solutions to the problems they face in order to get out of trouble as fast as they can. As such, they are masters of winging it. Heavy damage from enemies? Throw Darkness at them. Finisher move? Throw Megumin at them. Undead/demonic foes? Throw Aqua at them. Need to talk your ass out of a jam? Throw Kazuma at them.
  • Crippling Overspecialization: We have a water goddess Archpriest who is a walking anti-undead/demon nuke, but is not very reliable on anything else (though she is surprisingly skilled at random, seemingly useless skills), an Archwizard who wields an extremely powerful but also extremely taxing spell, and a Crusader who can withstand almost any attack, but wouldn't be able to hit water with her sword even if she fell off of a boat.
    • Played with in Volume 6. When the capital gets attacked by the Demon Army, after Kazuma dies to kobolds, the three girls' specializations made them heroes in a party filled with normally competent adventurers.
  • Damager, Healer, Tank: Megumin, Aqua and Darkness take these roles, respectively.
  • Defeating the Undefeatable: Despite their dysfunction, the party has pulled off incredible victories over things that normally even very competent warriors would never had defeated like the Destroyer.
  • Fighter, Mage, Thief: Darkness being the fighter, Aqua and Megumin being the mages (of the offensive and support builds, respectively), and Kazuma being the thief.
  • Fire-Forged Friends: At the start of the story, the girls seem to care for nothing but their selfish desires (Aqua to return home to the divine realms, Megumin to further hone Explosion, and Darkness to indulge in her masochism), while Kazuma frequently tries to get out of the party. As time passed, however, they grew to genuinely like each other's company, and while the vitriol hasn't gone out completely, at least they are more apt to watch for each other's backs than before. This gets a Call-Back later when, while celebrating Kazuma's birthday, realize that they ignored Megumin's back in Volume 3, and the whole gang ultimately decide to celebrate hers next year.
  • Like Brother and Sister: Kazuma and Aqua's dynamic can be best described as siblings who bond by constantly bickering with each other.
  • Love Triangle: One ultimately forms between Kazuma, Megumin, and Darkness. Megumin and Darkness are cautious with their approaches to Kazuma since they're both afraid that forming a romantic relation with him would anger the other, causing the party to fall apart.
  • Pals with Jesus: The other members of the party qualify as this by virtue of their relationship with Aqua, though only Kazuma is aware of it. Darkness is also friends with her patron goddess Eris, disguised as the thief Chris.
  • Pinball Protagonist: And that's stretching for a compliment. They all want to live easy, comfortable lives and only fight the Demon King's forces because circumstances force them to.
  • Ragtag Bunch of Misfits: What Kazuma thinks the party is. His members are a mostly-useless water goddess with an over-inflated ego, a chuuni Arc-wizard, and a masochistic Crusader.. Kazuma himself, apart from being the usually and literally Only Sane Man, is a lazy, sarcastic, and perverted Adventurer.
  • Spanner in the Works: Curiously, for themselves. Each and every one of them is highly susceptible to spoiling everything for the party (Aqua, most of all), and all of them have royally messed up in quests unequivocally. Remember, just because they're effective doesn't mean that they're good at it.
  • True Companions: A parody of the trope. They are not shy when throwing each other under the bus, pulling each other's hair, or being absolute nuisances to both the party and the people that know them, but remain together because they're surprisingly effective adventurers as a whole. In terms on power, attack, defense and strategy, they have everything covered. They're the most incredible group of idiots that ever formed an adventuring party, and given the opportunity to change companions, they'd much rather stay together.
    • As the series progresses, the four consider it normal to annoy and sabotage each other. However the moment an outsider causes them sadness or harm, it unleashes their collective vengeance. Only party members and close friends are permitted that privilege.
  • Unsympathetic Comedy Protagonist: All of them are sociopathic whack-jobs with long strings of unsavory qualities, which provide plenty of funny moments.
  • Why Did It Have to Be Snakes?: Aqua and Megumin eventually become phobic about frogs after both of them getting eaten by them and covered in slime.

    Kazuma Satou 

Kazuma Satou

https://static.tvtropes.org/pmwiki/pub/images/konosuba_kazuma.png
Voiced by: Ryota Ohsaka (Drama CD), Jun Fukushima (Anime, JP), Arnie Pantoja (Anime, EN), Javier Olguín (Anime, LA)

"Just so you know, I'm not the type to go for clichés."

A sixteen-year-old Japanese teenager who, while trying to save a girl from a careening truck (actually a farm tractor), died and found himself having to choose between being reborn on Earth as a baby, going to "heaven" to live a boring afterlife... or being reincarnated, body, memories and all, to a fantasy world being besieged by a Demon Lord. Given his past life as a shut-in gamer, naturally he's all too happy to take the latter option, and upon being given a choice of "cheat" weapon to bring with him, he proceeds to pick... Aqua, the goddess who met him in the afterlife and mocked him for the embarrassing circumstances of his demise.


  • Abomination Accusation Attack: He gets this a lot, to the point of becoming a Running Gag. By Volume 4 and on, his party's heroic deeds compensate for this a lot, but his bad rep as a pervert never quite goes away.
  • Accidental Hero: Unbeknownst to anybody, let alone himself, him dragging Aqua down as his "cheat item" ended up saving Megumin and Yunyun from an elite of the Demon King's army.
  • Accidental Pervert: Whenever he uses Steal on a girl, he usually ends up with her panties.
  • Accidental Proposal: Kazuma unknowingly proposes to Iris thrice.
    • The first was when he accidentally stole her ring, which she will give to whoever marries her.
    • The second was when he promised to defeat the Demon Lord, as it is a tradition for the hero to marry the princess as a reward for defeating the Demon Lord.
    • Add a third time when he gave Iris a ring to replace the one he stole, in effect, the two have exchanged rings.
  • Adaptational Badass: The Krobon Station-developed tie-in platformer for the Season 2 blu-ray makes Kazuma far more capable than he otherwise would be in service of the gameplay, such as being able to launch charged shots from his sword, and defeat numerous foes that would kill him easily in canon. He also successfully defeats all three of his brainwashed party members (all three of whom have this trope applied to them as well in different ways), kills a dragon that Verdia summoned to fight him, and defeats Verdia on his own, even after the general goes One-Winged Angel for his third phase of the boss fight. This is a justified trope in this case, however, otherwise the game wouldn't be any fun.
  • Almighty Janitor: His job is an Adventurer, the lowest available class in the world, and he also has the lowest stats among the team, but he is the leader because he's the most versatile (in contrast to Aqua, Megumin and Darkness' Crippling Overspecialization), and his tactics are directly responsible for pulling off multiple upsets.
  • Anti-Hero: Winds up in this role as the story progresses.
  • The Archer: Eventually takes up archery starting Volume 3 to add some ranged firepower to the party.
  • Armor-Piercing Response: His reaction to a little girl handing him a signup sheet for the Axis Cult? Irritated he tears the thing apart, to the girl's shock.
  • Arrested for Heroism: Quite literally at the end of Volume 2 / Season 1. He successfully leads Axel in an emergency mission to stop the Destroyer, but when he comes to the guild to collect his reward, he's arrested and charged with treason, with town mayor Lord Alderp screaming for his head in a Kangaroo Court.
  • Audience Surrogate: One of Kazuma's more defining traits is he often speaks the mind of the viewers. He will point out cliches and themes common to Isekai genres and either lampshade or defy them.
  • Aw, Look! They Really Do Love Each Other: A downplayed example with Aqua. Despite their grievances with each other they still have a strange attachment. This is best exemplified with him clinging onto Aqua after being rescued from female orcs, as well as ramming the door of her room upon hearing her crying on their first night at his newly-acquired mansion to see if she was okay or him drop-kicking a Demon King General in the face as soon as she causes Aqua to cry.
    • This is essentially the entire crux of Volume 15, with Kazuma's actions demonstrating just how much Aqua actually means to him (as a friend).
  • Bathtub Bonding: With Darkness and Megumin at different times in the story. The former barged in on him, while the latter bathed with him after they got covered in Giant Toad slime.
  • Because You Were Nice to Me: Kazuma at times can be very blunt and sometimes borderline harsh, but he can soften up to people who treat him with kindness and respect. This trope is also one of the main reasons why he maintains good relations with Iris and Eris (since they are two of the very few people that ever treated him with kindness and respect).
  • Beleaguered Boss: Kazuma is the team leader of his incompetent party and Unwanted Harem that are made up of three sociopathic girls all with Crippling Overspecialization and take turns at being The Load. They endlessly annoy him and there are many instances he'd be happy to be rid of them.
  • Blackmail: Has been on the receiving end of this several times, with the girls force Kazuma to go along with their requests by exposing some of his dark secrets or tarnishing his reputation.
  • Blessed with Suck: One would think having a Physical Goddess at your beck and call while going up against the Demon Lord would be a good idea. Not with Aqua as his deity. And it gets worse when Megumin and Darkness join — on paper, the party is truly impressive; in practice, it's a miracle they're not all dead.
  • Boring, but Practical: Being an adventurer, he can use beginner spells from other class (like 'Create Water'). Beginner magic are said by the magic academy to be 'a waste of skill points'. However, combine this with his Combat Pragmatist attitude, his versatility, and his luck, he can make these spells very useful (such as combining 'Create Water' and 'Freeze' to make the ground freeze, handicapping his enemies).
  • Born Lucky: While most of his stats are fairly average, as early as Level 4 his Luck is already shown to be in the triple digits. On one hand, it enhances the chance of netting rare items with Steal (such as Chris's panties, Beldia's head or the Destroyer's core), as well as the accuracy of Snipe. On the other hand, in his new world this stat is rarely appreciated, and even Luna's initial appraisal would have him relegated to passive roles such as a merchant.
    • It should be noted that he was lucky even before his stats were actually appraised. Apparently he had never once lost at Rock–Paper–Scissors before in his life due to this. At least until he met Chris, who is probably the only one in the world who has more luck than him and happens to be Eris, the Goddess of Fortune.
    • He even mention this in Volume 10 that he gains the title 'Lucky-Bastard Kazuma-san' in the real world. A word of advice to Casino owners: Do NOT let Kazuma play in your place. You'll lose a lot of money to him.
  • Bow and Sword, in Accord: He realizes that he won't be of much tactical use in close combat, so he gets a bow and a few ranger skills to round himself out.
  • Brilliant, but Lazy: While he has potential as a Combat Pragmatist, he still struggles with his freeloader habits.
  • Bring My Brown Pants: He wet himself when he died from shock, making his death even more degrading.
  • Brutal Honesty: Kazuma describes the girls' flaws like he sees it at various points. Sometimes it comes across as a dick move, other times it serves as a motivator.
  • Butt-Monkey: Despite his supposedly high Luck, Kazuma tends to die in stupid ways. In fact, his death in his original world was apparently caused by a heart attack because he thought he got run over by a truck (which was actually a slow-moving garden tractor), which even his parents laughed at.
  • The Call Knows Where You Live: Despite his attempts to settle down and retire due to his amassed wealth, circumstances always conspire to force him back into the adventuring lifestyle and the goal of defeating the Demon King.
  • Came Back Wrong: Averted thanks to Aqua. It's pointed out she's careful to reconstruct Kazuma's body perfectly before casting Resurrection, to avoid anything dangerous from happening to him.
  • Can't Catch Up: Even though his class is supposed to level quicker, he can't seem to land a finishing blow on any of the bosses, causing him to be very under-leveled compared to his comrades. He tries to not think about the depressing fact that even Megumin has a higher Strength stat than him.
  • Can't Stand Them, Can't Live Without Them: As much as he complains about the girls' antics, Kazuma gradually realizes that he has grown too close to Aqua, Megumin and Darkness to actually go through forcing them out of his life. This was best shown during an afterlife audience with Eris after he was killed by the Winter Shogun. After ranting over their absurdities, he then unconsciously sheds a few tears, realizing that deep down he doesn't have enough courage to abandon them for good and reincarnate back to Japan.
  • Celibate Hero: A constant challenge with his party members. His relationship with Aqua is Like Brother and Sister, and he tries to classify Megumin as Just a Kid, but Darkness proves especially problematic because, if one takes his request at the succubus shop at face value, she possesses many of the traits he desires in a woman: well-endowed, wealthy but inexperienced, older (specifically, Darkness is two years his senior) and submissive. However this restriction only applies to his party members. Other women who match his preferences, such as Luna and Wiz, will find him more proactive.
    • Goes back and forth as his relationship with Megumin develops. While he seems interested in going all the way with her, something or someone always gets in the way. Often it's just him getting cold feet, though.
  • Chekhov's Skill: To the point of recurrence. If an Adventurer uses a low-cost Skill that happened to catch his gamer eye in one volume, there is a good chance Kazuma will take steps to learn it and put it to good use by the next volume, if not sooner. Snipe, Bind, Lip Reading and the grappling-hook Trick Arrow are a few examples.
  • Chick Magnet: His crude but honest personality, as well as his habit of being reliable and doing the right thing despite his complaints, has won the hearts of Megumin and Iris, as well as Darkness and possibly Chris/Eris. He has even been on a date or two with Yunyun, who appreciates him treating her with kindness.
  • Chivalrous Pervert: He at first tries to keep his perversions low-key, but gradually becomes more shameless over time. Even knowing this, his party members all stick with him because he's ultimately a good friend.
  • The Chosen One: A Double Subversion. Aqua outright states that the only reason she picked him as her champion was because she has yet to meet her quota and that she has little expectations of a Hikikomori like him. Out of spite, he picks her as his "cheat item", to which Aqua's fellow gods immediately agreed, with the condition being set that she can only return if Kazuma defeats the Demon Lord in her presence (and if someone else beats him to it, she may get stuck forever). Then he gains the favor of Eris, the goddess of his new world, due to their mutual relationship with Aqua and Darkness. By the end of Volume 8, however, there's no question he is both the Herald of Aqua and Champion of Eris. Neither position bring him joy, as they tend to be a Weirdness Magnet for zany problems from both goddesses.
  • Classical Anti-Hero: He mostly only acts either out of self-interest or to fix the mistakes of his party members (usually Aqua) so that they don't backfire on him (though often they still do).
  • Combat Pragmatist: He isn't averse to using morally questionable methods to win a fight, like using his teammates as bait against Giant Toads, using Steal on Kyouya's Gram and hitting him on the head with it, or threatening the latter's companions with stealing their panties into leaving him alone. Iris finds Kazuma's style a refreshing break from the stereotypical "Attack! Attack! Attack!" yarns of past adventurers. He is also considerably resourceful and makes a point of mastering the abilities he acquires for mundane tasks so that, provided that they are not very powerful, they work for him the way he wants them to work.
    Aqua: "Hey Kazuma. Can't you think of an easy way to finish off the Hydra? The strong point of the weak Kazuma is your numerous half baked skills, and your ability to use despicable means to solve any problems, right?"
  • The Comically Serious: Used as a Running Gag in the anime. Whenever Kazuma says something either hypocritical or full of anger, he does it in an uncharacteristically calm, succinct and sometimes jolly manner.
  • Consummate Liar: He's incredibly good at mixing irrefutable facts with utter bullshit in ways that make everything he says seem true. For example, when Celestina started becoming popular in Axel, he started spreading rumors that can be verified (such as minor Character Tics and that she smokes) as well as ones that are completely false (such as that that she's actually a man).
  • Cool Mask: Gets one from Vanir in appreciation for their brief joint business venture, and it's so cool it grants him a major power boost, and leaves Megumin a blushing mess at the sight of him.
  • Covert Pervert: Yes, he does have a healthy libido, and he does get those desires towards his teammates. Transitions into Chivalrous Pervert by the end of Volume 4 as he starts openly sexually harassing his teammates, especially Megumin (once she hits fourteen), even as he proves himself a valuable ally and friend.
  • Crouching Moron, Hidden Badass: His entire experience in Volume 6 could be summarized as this. He takes a major hit to his reputation when he lets Chris escape so as not to expose her, and then gets swarmed to death by kobolds while being derided by the castle knights, especially Claire. But when Eris tasks him to steal/disable a divine Body Swap artifact, having learned from Chris that the swap could become permanent if one party dies, meaning that Princess Iris is in mortal peril, he makes the entire castle staff and Kyouya look like rank amateurs as he mows through them, only being defeated by Aqua, who doesn't recognize him, when he reaches Iris. Nevertheless, the mission is still a success as Aqua seals the artifact to prevent the theft. Chris also mentions that "she doesn't want to be his enemy".
    Darkness: "Really, you are a strange man. I thought you are a weakling, but you act courageously sometimes. You will help others, but you will go play around at night, doing disagreeable things. Which one is the real you?"
  • A Date with Rosie Palms: Implied, to the point of being Caught with Your Pants Down. Kazuma is genuinely grateful that Aqua doesn't make a big stink about it, though she used this as blackmail material in Season 1 Episode 4.
  • Deadpan Snarker: Doesn't help to note that his crappy treatment from his party opened up for him to make blunt and sarcastic remarks.
  • Death Is Cheap: After his initial death at the start of the series where he was reincarnated in another world, he has died multiple times but has always been able to be brought back due to Aqua's Resurrection. Allegedly there is a one resurrection per person rule, but Aqua always ignores this. It got to the point where Kazuma wishes to stay dead as he wants to take a strike from life.
  • Deconstructed Character Archetype: Of Stock Light Novel Heroes. Unlike most isekai heroes, who are chivalrous, determined, and heroic, Kazuma acts very much like someone who would be obsessed with games to the point of being a shut-in: perverted, lazy, and more concerned with living his life than being a great hero. He is also far from being an honorable Invincible Hero, acting on his wits to make up for his lack of strengths. While he does amass his own Unwanted Harem of attractive girls, they are quite literally Unwanted as he does not even enjoy their presence let alone their affections.
  • Defeating the Undefeatable: Does this at least once a volume, often leading the entire town to victory in the process. However, though he comes up with the idea, he never actually lands the final blow, so he doesn't get the massive EXP boost.
  • Didn't See That Coming: Sneaking a succubus into the mansion was doomed to fail, since Aqua's ability to detect and imprison demons is just as impeccable as her skills against the undead.
  • Didn't Think This Through: He kept asking a water goddess to cast her most powerful spell after repeatedly saying she's a worthless water goddess. Of course she'd create a deluge.
  • Digging Yourself Deeper: Does this quite often when he's trying to come up with an excuse. Like when he is trying in vain to explain himself when Eris tells him that sexually harassing people isn't good. The first thing he comes up with is saying that Chris' chest was so small he mistook her for a man, which only soured Eris' mood further.
  • Disc-One Nuke: Drain Touch. It is the signature spell of a high level Lich. Kazuma learned it from Wiz, and utilized it on several occasions to save the day. Since most Lich Curb-Stomp Battle heroes and few remain in the Adventurer class when facing them, Kazuma is unique for gaining such powerful necromancy so early in his career.
  • The Dreaded: After they discover that he's the masked thief, Claire and Rain recognize his abilities and treat him like a legitimate threat.
  • Dude, Where's My Reward?: How most of his adventures conclude.
  • Embarrassing Nickname: A bunch: "Hikki-NEET" (or "Loli-NEET" on one or two occasions) by Aqua, "Trash-zuma" (Kuzuma) and its snowclones "Scum-zuma" (Kasuma) and "Lowlife-zuma" (Gesuma) by the rest of his party and, according to Kyouya, "Kazuma the Brute" by way of his reputation for sexually harassing girls in public. Even his own wakizashi is given the not-so-awesome-sounding "Chunchunmaru" from Megumin.
  • Empowered Badass Normal: He enters this world no more powerful than any other adventurer (and overall his stats, besides luck and intelligence, are actually slightly lower than average), however he soon learns his two signature powerful skills from gods and liches. In particular, Steal from Eris in her "Chris" body. and Drain life from Wiz, a lich. The latter of which is noted several times to be a skill only powerful undead can teach.
  • An Entrepreneur Is You: He plans on selling gadgets based on Earth's technology to help make ends meet.
  • Everyone Has Standards:
    • As annoyed as he gets with his teammates, he refuses to take advantage of them to make a quick profit. Examples include their first night at the mansion and the travel to Alcanretia.
    • He also doesn't like it when he and his team accidentally cause problems only to be credited for solving them. Likewise, if they are responsible for someone else's misfortunes, he will always help fix it - forcing the others (usually Aqua) to comply if need be - even if there is no apparent benefit to himself.
  • Evil Laugh: Engages in this once in a while whenever he steals something good, such as Chris' panties and Beldia's head.
  • Fantastic Racism: Thoroughly averted. It's one of the few vices he doesn't suffer from. He's willing to tolerate demons, undead, monsters, etc., so long as they're not a threat (and is even friends with Vanir and Wiz, two former elites of the Demon Lord's army). He even protect the succubus he tried to bring into his mansion from Aqua, Megumin and Darkness, when it would've been much easier to let them kill and blame her for his perverted actions.
  • The First Cut Is the Deepest: His childhood crush got together with a delinquent upperclassman instead of him. Kazuma became a hikikomori from the shock.
  • Fish out of Water: Initially has a bit of trouble understanding what's considered common sense in his new world since he's very suddenly thrown into it. But thanks to Aqua and their mutual understanding of classic fantasy tropes, it doesn't take him long to get used to it.
  • Flaw Exploitation: Kazuma's most beloved and effective weapon. For example, when he got into a duel of sorts with Darkness in Volume 3, the fight devolved into an endurance contest where she tried to crush his hands with her superior strength while he took advantage of the contact to use his Drain Touch skill to sap her vitality and add to his. To break the stalemate, Kazuma raised the stakes by proposing a "the winner can ask the loser to do anything" kind of bet and then heavily hinted that his "unreasonable request" would make her "go red from ear to ear" and "cry and beg for his mercy", which prompted the masochistic Darkness to wonder what kind of kinky sexual favor he would demand of her, severely undermining her will to win. In the end she loses the bet and Kazuma's "unreasonable request" turns out to be mercilessly calling her by her Embarrassing First Name.
  • Freudian Excuse: Seeing his childhood friend who promised to marry him eventually ditch him for a delinquent caused him to become a shut-in.
  • Full-Frontal Assault:
    • Came out half-naked after discovering Megumin's drawing on his body while he was temporarily dead during a mission to kill Lizard Runners, giving Darkness and Aqua a full look at him. Darkness was embarrassed while Aqua didn't really react much since the two were already very comfortable with each by that point.
    • Happens again, once with Megumin (because she was rushing him to change clothes), and again with Darkness (because he didn't want to reveal he was going out to rob a place). Unlike Aqua the other two aren't nearly as used to him nude as they claim they are.
  • Geek Physiques: While this trope isn't directly pointed out, nor is he any skinnier or fatter than the average, he was very out-of-shape when he started out in the parallel world.
  • Genre Savvy: As expected from a NEET gamer, he's very familiar with game mechanics and cliches, which prove useful in an RPG-Mechanics Verse world. As such, instead of leveling up, which turned out to be a remote possibility for him, he resorted to grind and make intelligent use of the very few abilities that he has obtained until he mastered them beyond their expected use.
  • Godlike Gamer: Kazuma is a deconstruction due to the series being an Affectionate Parody of the genre. While he seems like the typical example at first, being a Genre Savvy NEET who dedicated himself to gaming and got whisked away to a RPG-Mechanics Verse, the new world is just different enough to his gaming experiences that they are mostly useless and he ends up being a Loser Protagonist with nothing ever going his way.
  • Godzilla Threshold: Due to their massively destructive potency, moments that require Megumin to cast Explosion or Aqua to use Sacred Create Water are these kind of situations for him.
  • Guile Hero: Compared to the rest of his party, he is clearly this.
  • Gut Feeling: Seeing Darkness get excited about the idea of hunting harmless Snow Sprites made him suspicious that she was hiding something. And he's right — the quest has an extremely powerful Bonus Boss, the Winter Shogun, which Darkness just can't wait to get beaten up by.
  • Half the Man He Used to Be: Only his torso is left after the Kowloon Hydra eats and digests most of his body. Fortunately, due to Aqua's healing magic, he gets better.
  • A Handful for an Eye: One of his favorite tactics is to use Create Earth and Wind Breath to throw sand in the faces of his enemies. Create Earth plus Wind Breath equals very distracted enemy.
  • Heart Is an Awesome Power: Big time. His disappointment at having to be an 'adventurer' goes away once he realizes how much mileage he can get out of the class's ability to learn skills from any other class. His versatility helps the others overcome their Crippling Overspecialization and Kazuma's suite of utility skills become the glue that holds the group together.
  • A Hell of a Time: He mentions that if he were to die and go to hell (i.e., if Aqua couldn't resurrect him), he would just party it up with Vanir.
  • Heroes Prefer Swords: Settles on a short sword as his weapon of choice.
  • Heroic Lineage: Played with. Wolbach believes that Kazuma's either the descendant or reincarnation of one of the legendary heroes who have defeated a previous Demon Lord, as he shares the same rare last name. Kazuma silently notes that "Satou" is just a common last name in Japan and its a mere coincidence.
  • Heroic RRoD: In his original world, he died of acute stress reaction out of shock of apparently being hit by a truck (actually a slow-moving farm tractor).
  • Heroic Sacrifice: His final death in the web novel. He fought the Demon Lord in the deepest part of his dungeon and casts Explosion, causing the dungeon to collapse, killing the Demon Lord and himself in the process.
  • Hero with Bad Publicity: Wherever he goes, someone is repeating unsavory rumors about him. It doesn't help that the way his party phrases the incidents in question is easily misinterpreted.
  • Hikikomori: Downplayed in that while he spends most of his pre-reincarnation life playing games inside his home, he doesn't really have a problem going out. In fact, he originally died because he went to the nearest city to purchase a Limited Special Collector's Ultimate Edition of an MMORPG.
  • I Choose to Stay: The original web novel ended with Kazuma rejecting being reincarnated back to Japan because he already grew attached to his friends. He is horrified when Eris tells him that the Demon Lord he defeated was just the first of many, each exponentially stronger than the last, before wishing him luck on his new journey.
  • I'm a Man; I Can't Help It: How Kazuma ultimately justifies to himself that hiring a succubus is natural behavior.
  • Impossible Thief: Kazuma ends up stealing Chris' panties from underneath her own shorts. From a distance. It's not what he was trying to accomplish (he meant to get back his purse), but he considers himself still lucky. Later he somehow manages to steal Beldia's head during their fight.
  • Improbable Aiming Skills: The skill Snipe is heavily reliant on the archer's Luck Stat, especially for difficult, almost out-of-reach shoots. For Kazuma, this is a very good thing.
  • Innate Night Vision: The Farsight skill he learned from his time with Keith's group gives him both long-distance vision and the ability to see in the dark.
  • Inner Monologue: A lot of Kazuma's thoughts can be heard when he internally snarks at the antics of his party members.
  • Innocent Cohabitation: He and Aqua lived and slept together in the same space in a barn, and later, once he had enough money to buy a mansion, Megumin and Darkness also started living together with the two of them.
  • Insistent Terminology: While most other characters refer to the weapons or abilities Japanese people receive from the gods as "blessings," he refers to them "cheating." In his perspective, they're the equivalent of people who enter a Cheat Code to get the best items and abilities in an RPG at level 1.
  • I Take Offense to That Last One!: When Dust goes on a drunken tirade about how Kazuma is a weak adventurer who gets to form a party with three fair ladies, Kazuma snaps back at him for daring to suggest his companions are fair and that his situation is enviable.
  • Jack-of-All-Trades: Having Adventurer as his class automatically makes him this. He can learn any class's low level skills, but can only learn intermediate and expert-level skills with a large markup of skill points.
  • Jerk with a Heart of Gold: Mostly leaning on the Jerkass side, in that he has no qualms expressing his dismay over the kind of life he has and attempting to get rid of his "problem children", one way or another (such as trading Darkness off to marriage). That said, deep down he does care for his comrades, as best shown in Volume 5, where he foregoes rectifying Megumin's skillset imbalance in favor of further boosting her trademark Explosion spell, knowing well that she wouldn't be happy otherwise. Even in the incident with Darkness, he did so because Darkness wanted to be wedded to a man who would abuse her and force sex. Kazuma initially believed the arranged marriage was to an ordinary man who would show her decency and respect.
  • Katanas Are Just Better: He learns Smithing and refers to Japanese metallurgic techniques just so he can have a katana. A running gag is that circumstances contrive so he can never actually debut it in combat.
  • Kavorka Man: Princess Iris is smitten with him because he's rude, crude, and lewd — a refreshing change of pace from the rest of the world that is overly fake in their politeness to the point of tedium. Moreover, she utterly treasures his many, many vices, because ultimately he treats her honestly, as opposed to letting her win in games of chess, or being overly polite. She also greatly appreciates the stories of his party's antics because unlike the other "great heroes" of the country, who simply keep "hitting their problems over the head until they die," Kazuma's morally ambiguous pragmatism is a rich, varied, and utterly unpredictable cornucopia of entertainment.
  • Kindhearted Cat Lover: When he spies on the girls in the bath, he's quick to say What the Hell, Hero? when one of the projectiles they bean him with is Chomusuke. He also didn't want her get taken by Wolbach who wanted to do cruel things to her.
    Kazuma: (thinking) "As a cat-lover, I wouldn't let that happen"
  • Kotatsu: He introduces it to the New World, and afterwards stops feuding with Aqua over who gets to laze on the fireplace couch. It upsets Megumin and Darkness for causing the lazy duo to refuse adventuring during the cold season.
  • Laborious Laziness: In Volume 6, his motivation for catching a skilled thief is so he can impress Princess Iris enough to freeload at her castle.
  • Last Confession Wins: Averted? Megumin confesses to him first, and Darkness confesses while they are in the beginning stages of his and Megumin's relationship. While Kazuma rejects Darkness's confession and states wouldn't be such a scumbag as to accept her as a mistress, he says he would forgive her if she uses her superior strength to force herself onto him.
  • The Leader: Of the adventuring party consisting of Aqua, Darkness, Megumin, and himself. Not that he has a choice. Often he's also the one calling the shots during large-scale battles, directing other adventurers in Axel against enemies like the Destroyer or the Hydra, especially after his prowess as a cunning (read: tricky and underhanded as hell) strategist became better known.
  • Let's Get Dangerous!: Vol 6 marked the first time Kazuma decided to get serious in battle, the result is as awesome as it can be.
    • In Volume 14, pent up by everybody calling him weak and helpless without his companions, he drunkenly runs out with Megumin to prove himself to her. During his stupor, he manages to single-handedly bind and incapacitate a Fenrir (but not kill it, because he forgot his sword). Darkness later mentions that Fenrirs are a Walking Calamity-type monster.
  • Loser Protagonist: Whenever something incredibly good happens, it's guaranteed at he, or at least one of his teammates, will negate it somehow. It's often alluded that, had Kazuma picked someone besides Aqua, he'd have long ago become the world's greatest hero.
  • Love Epiphany: He eventually realizes that he's in love with Megumin, and advances their relation to "More than friends but less than lovers".
  • Magic Knight: He originally wanted to have this build. While he chooses to be a Jack-of-All-Trades instead, he does still employ low-tier magic.
  • Magikarp Power: The Adventurer is commonly seen as a worthless beginner class people promote out of ASAP. Partly out of necessity (because of the Crippling Overspecialization of his teammates), Kazuma stayed longer in this class, in the process discovering its potential to access every "better" class that might make it more useful than were he to pick a niche. Moreover, he also discovers its hidden ability to copy forbidden skills like those of the undead or demons, which really opens up his options.
  • Magnetic Hero: An unusual case. He attracted Megumin and Darkness because no other party would tolerate them, and he can't get them to leave.
  • Mask of Power: Unintentionally makes use of one of these when he is fighting his way through the royal guard.
  • Master of None: Kazuma chooses to remain at the base level of the Adventurer Class rather than level up to a specialized job. The perk of this is Kazuma is capable of learning various skills and magic of other classes. The downside is he is restricted to only learning low-level skills.
  • Metaphorically True: Inverted. During Kazuma's trial on charges of being in league with the Demon Lord, he gets implicated because the Lie Detector goes off when he denies ever having associated with the Demon Lord's army. He forgot to take Wiz, a retired elite, into account.
  • Mistaken for Terrorist: At the start of the second season, due to the events of the Season 1 finale. note 
  • Mundane Utility:
    • He uses the basic spells Create Water and Tinder to make tea and soup, and Freeze to cool his room and treat injuries. This baffles Megumin, who wonders how a lowly adventurer can use basic spells better than trained wizards can use advanced ones. Kazuma's laziness and extensive gaming experience makes him look for shortcuts and exploits wherever he can find them, and the skill system of the RPG-Mechanics Verse lends itself to that.
    • Goes double when he learns the "cooking" skill which is usually reserved for those seeking to become high-class chefs.
  • Mysterious Past: He appears like this to other characters because of his unfamiliarity with the way this world works, and his odd knowledge base. There have been a few occasions where the party has asked him about his background, but he either gave vague details or changed the subject entirely. The only ones who truly knows about where he came from are Aqua, Eris, Vanir, and the other people from Japan.
  • Nervous Wreck: If we look at why he became a Hikikomori in the first place, and believe in what Aqua says about how he died, he's very bad in handling shocks. He gets better in the fantasy world, though.
  • New Life in Another World Bonus : Out of irritation at Aqua, the Goddess in charge of reincarnation, he choose her to be his "reincarnation perk", with mixed results.
  • Nice Job Breaking It, Hero!:
    • When Beldia intended to kill all the inhabitants of Axel, the other adventurers were planning to delay his assault until Kyouya could arrive and One-Hit Kill him with Gram. This would have been a fine strategy had Kazuma not stolen and sold it off earlier, leaving Kyouya powerless and unable to save everyone. This is still the case during the battle against the Destroyer.
    • Willingly opening a door (that only he can open), which leads to a weapon for a Demon Lord Army elite who wants to destroy Axel really wasn't that great of an idea (although he was being threatened with death by constriction or assimilation, depending on Sylvia's mood, at that point, and used the opportunity to seal the boss in the room).
    • A more straightforward example is what occurs in Volume 6. Despite knowing that touching any of the treasure in the castle vault would set off an alarm, he takes an unidentified book from the vault (described as a "peerless treasure" that would get him arrested "just by holding it" in Japan).
    • When the party takes on a quest to kill Lizard Runners, Megumin is unable to cast Explosion due to low mana... after Kazuma used Drain Touch on her earlier that day while trying to keep her and Darkness from forcing him to share his kotatsu.
  • No Good Deed Goes Unpunished: Frequently, with his attempts at doing good only serving to bring him more trouble and debts.
  • Not So Different: Despite their constant bickering and vastly different skill-sets and stats, he and Aqua had a lot more in common than they'd like to admit, in that they have a good side beneath their rotten personalities, to the point that they can work together without saying a single word in beating up an unwanted visitor. This is exemplified in a Brick Joke when Vanir annoys Kazuma so much he considered rubbing holy water on the door handles of Wiz's shop, but ultimately desists for fear of hurting Wiz. The next volume, he overhears Vanir telling Aqua to refrain from doing the same.
  • Oblivious to His Own Description: In Season 2 Episode 4 he is flabbergasted at how hopeless Darkness is when she describes her ideal type of husband, completely unaware that she stated it in terms that closely resemble Kazuma himself (or at least what she sees him as).
  • Oblivious to Love: Subverted at first with Megumin and Darkness, then played straight later with Iris, or maybe even Chris/Eris and Yunyun.
  • Off with His Head!: Suffers this at the hands of the Winter Shogun.
  • Only Sane Man: Out of the party, he's the one with the most common sense.
  • Oxymoronic Being: Darkness and Megumin's opinion on him. He openly sexually harasses his teammates at any opportunity but gets cold feet the moment it looks like he might actually get anywhere with them. He's lazy in times of plenty, but very hard-working in times of want. He's extremely unpleasant to and exploitative of his teammates, but when push comes to shove, he will come to their rescue, even going so far as to offer 2 billion eris for Darkness's safety. He's often the first to run at the first sight of danger, but given the right motivation, such as protecting a child, he will march into harm's way and not stop until the threat is gone or he is dead (and thanks to Aqua, that last part may not be enough).
  • Panty Thief: The conjunction of the Steal ability and a ridiculously high Luck sets him up as this. Every time he uses it on a female, he ends up stealing their undergarments - the only exceptions are Aqua (as he stole her raiment in Season Two's fourth episode), and Iris, as he accidentally stole her betrothal ring.
  • Paper-Thin Disguise: As the "Masked Chivalrous Thief", his only disguise was the mask Vanir gave him, a cape, and matching black coat and gloves. While it did fool Kyouya, Claire and Rain (mostly because they cannot imagine this skilled bandit to be the same as the loser newbie they know), both Darkness and Iris instantly saw right through it. As for the others, Megumin was too busy fangirling over his ridiculous attire, and Aqua is, well, just being Aqua.
  • Paranoia Fuel: He Invokes this: when Rain and Claire are about forcibly repatriate him to Axel, he reminds them that he can easily infiltrate a noble's mansion or snipe them from afar.
  • Perverted Sniffing: In the OVA episode he admits smelling Aqua's hair while she was asleep, when they shared a room in the stables. However the bickering disrespect he has for her, made it impossible to have lustful feelings for Aqua. Even when presented the opportunity, he gains no satisfaction exploiting Aqua from a sexual perspective.
  • Platonic Life-Partners: While they also count as Vitriolic Best Buds, he and Aqua eventually become thick as thieves.
  • Power Copying: His Adventurer class allows him to acquire skills this way. He simply needs to have the skill pointed out to him, used and named before him, and allot some skill points towards its initial activation, and he can use it almost at will from that point on. Barring higher skill point requirements compared to other classes, this is one of the reasons (besides having to leverage his allies' Crippling Overspecialization) Kazuma largely remains an Adventurer.
  • Punctuated! For! Emphasis!: In Volume 7, Kazuma snaps and yells at Megumin when she berates him for not rushing to Darkness's rescue.
    Megumin: "Is it fine? Is it really fine? Is it, really, really, truly fine with you that she's marrying that guy?"
    Kazuma: "IT! IS! NOT! FINE!"
  • Rags to Riches: Kazuma starts his new life in the fantasy world with nothing but the clothes on his back and Aqua. After some time, he becomes wealthy enough to be called The Billionaire Adventurer.
  • Reading Lips: He learns Lip Reading between the ninth and tenth novels to try to detect new Malicious Slander about him going around the adventurer's guild before it gets too out of hand.
  • Red Baron: The Billionaire Adventurer.
  • Refusing Paradise: Every time Kazuma dies. In order to return from the dead, three conditions must be met: a deity must cast the Resurrection spell, the deceased must refuse being reincarnated or entering Heaven, and the deity in charge of the world (not necessarily the same who cast Ressurrection) must open a gateway to allow the deceased's soul to return. Deities despise the undead for violating these rules.
  • Reincarnate In Another World: After his untimely (and incredibly humiliating) death, Kazuma gets the chance to reincarnate in a fantasy world and he takes the goddess who granted him his new life with him.
  • Retired Badass: He wants to become one, since he sees little point in risking his life in fighting the Demon Lord when he's already filthy rich.
  • Rousing Speech: Kazuma is very good at inspiring the girls at critical times with his well-chosen words... by mocking them and mercilessly pushing their Berserk Buttons with pinpoint accuracy.
    • During the battle against Beldia, he attacked Aqua's pride as a divinity by calling her a useless water goddess who should be at least able to cast one spell of the element. An enraged Aqua ended up calling forth a deluge that almost defeated Beldia in one shot and caused substantial property damage to a big chunk of the Axel's walls and part of the city proper.
    • Same thing against the Destroyer. Megumin panicked at the sight of the gargantuan mobile fortress and the realization of just how much was at stake if she failed. Kazuma "inspired" her by denouncing her love for Explosion Magic as half-assed and taunting her that Wiz's version of the spell would surely outdo hers anyway. Incensed, Megumin matched the much higher-level spell caster perfectly from the power output, timing and down to the pose, crippling the Destroyer in one try when their attacks hit both sides of the walking machine at the same time.
  • Running Gag: One of Kazuma's running gag is to answer any shouts of his name with "yes, I am Kazuma" or "yes, Kazuma speaking".
  • Sacred First Kiss: There was a brief moment when he thought Wiz was going to give it to him in Episode 10. Instead, she used Drain Touch to borrow some of his magic.
    • In Chapter 12, Darkness steals his first kiss in the heat of the moment. Hilariously, Megumin is more offended by it than he is.
  • Secret Identity: The Chivalrous Masked Thief.
  • Sensor Character: Because he has the "Detect Enemy" skill, he fills in this role for his group.
  • She Is Not My Girlfriend: Has a really tough time convincing Megumin's parents that he isn't interested in her romantically. He also had to repeatedly tell Ignis (Darkness' father) and Walther (her betrothed) that he had no romantic interest in her. It didn't seem to get through to them in both cases because, as he later comes to realize, it's not true for either and he does like both girls.
    • Subverted later on as his relationship with Megumin and frequent near-sexual encounters with Darkness become common knowledge and he actively starts bragging about it.
  • Showing Off the New Body: While there's no malice in it, one of the first things he does as a result of the Freaky Friday flip with Princess Iris is flip the skirt of her dress right in front of Iris, now in his original body, and "showing off the goods," much to Iris's chagrin.
  • Signature Move:
    • His Steal technique. It's infamous within the Adventurer's Guild for its high frequency of targeting women's panties.
    • His favorite trick in battle is to use "Create Earth" to create a pile of dirt and "Create Wind" to blow it into his opponent's eyes.
  • Sommelier Speak: He delves into this once he becomes an Explosion connoisseur.
  • Spanner in the Works: His bringing Aqua into Axel certainly counts for the Demon King's army. This also saved Megumin and Yunyun during their fight with Anis, since the demoness got distracted by Aqua's divine aura.
  • Squishy Wizard: His stats are abysmal to the point where he's shocked to learn that aside from his Luck, even Megumin have higher physical stats than him.
  • Stock Light-Novel Hero: Kazuma is a light-hearted parody of the trope. When he first arrives in his new world, his thinks he'll be overpowered, but turns out to have some of the weakest stats, aside from luck. And his teammates form the very DEFINITION of an Unwanted Harem, as each one of them is hilariously incompetent except for VERY specific circumstances as well as have character flaws which indicate very questionable levels of sanity. Kyouya, his rival and foil, is the epitome of this trope: an extremely attractive Chosen One with an overpowered sword and his own adoring harem. The irony is that Kazuma's harem includes the heroine, Aqua, who Kyouya thought was his main heroine, but it turns out she forgot all about him. In fact, Kazuma's entire harem hates Kyouya and, despite denying it, adore Kazuma for various reasons.
  • Supernormal Bindings: Learns the "Bind" skill, a spell that infuses a rope-like object with magic, strengthening it and making it restrain a nearby person. It's a tad impractical in Kazuma's opinion because it takes too much of his limited mana pool to cast and it can be neutralized by Dispel Magic.
  • Sustained Misunderstanding: With Megumin for most, if not all, of Volume 7. Megumin thinks Kazuma is outright abandoning Darkness because he refuses to come to her aid until Darkness comes to him, "begging for help." In reality, it's not that Kazuma is ignoring Darkness out of pride, anger, or resentment, but that he can not help her unless she actually asks for his aid due to the necessity of having to work around Alderp's influence. When Kazuma makes that clear to her, Megumin's attitude changes dramatically.
  • Swallowed Whole: How he dies while fighting a hydra.
  • Taking You with Me: Kazuma does just this to take out the Demon Lord at the end of the web novel, by using Explosion while fighting the Demon Lord in the deepest part of his dungeon and collapsing the entire dungeon around the two.
  • Technology Uplift: He introduces inventions from Earth to the New World with Vanir's help. For the most part everyone seems fine with his creations except Megumin when he introduces dynamite and threatens the supremacy of Explosion.
  • Teeny Weenie: Judging from Aqua's reaction at the end of Season 2 Episode 6.
  • Thanatos Gambit: One of the perks of rubbing elbows with the two main local divinities is that Kazuma can work the fact he can be Resurrected more than once into his strategies. He took this to Crazy Awesome levels in the climax of the second season of the anime where, right after learning that Aqua can resurrect a person from their skeleton and noticing that Hans the Slime's gastric acid only works on flesh, he deliberately got himself Eaten Alive and digested to the bone just to herd a Demon King's general into the right place where Megumin's Explosion and Wiz's ice magic could harm him the most.
  • They Killed Kenny Again: He tends to die and be brought back to life in nearly every volume. While the rules of the world restrict resurrection as a one-time benefit, Aqua disregards the restrictions because she's a senior goddess compared to Eris, who governs the world.
  • Thinks Like a Romance Novel: An interesting variation of this: since his only experience with love comes from romance/harem manga and visual novels, he only thinks of the female characters around him as Love Interests from a Dating Sim with affection values to be raised. So, while he is Genre Savvy enough to know when a character might be falling for him (averting being Oblivious to Love), he has absolutely no clue what's going on when he starts thinking about his own feelings towards Megumin.
  • Touch of Death: He eventually learns the ability "Drain Touch" which allows him to drain mana and/or HP, as well as transfer it to others.
  • Tsundere:
    • A very harsh type towards his party. He has a tendency to pretend to not care for them, yet he always goes out of his way to help them when push comes to shove, and despite his attempts to get rid of them, more often than not he often feels guilty whenever that opportunity comes.
    • In a more specific example, in Volume 8 he and Eris are searching through a noble's treasury for an artifact, when Kazuma spots a shiny rock. The first thing that comes to his mind is that it'd make a great gift for Aqua. Come the end of the volume, instead of giving it to her normally, he ends up bullying her over her refusal to tell him her age or her birthday.
    • He always chooses returning to the fantasy world when Aqua casts resurrection on him, instead of taking Eris' offer to reincarnate back on Earth.
  • Undignified Death: A frequent victim of these. In fact, the circumstances surrounding his first death (dying of shock from almost getting hit by a slow moving garden tractor) left even his parents laughing over his corpse.
  • Unwanted Harem: Oh, how happy he would be to get rid of even one of his "problem children". Unfortunately for him, the girls tend to team up to dissuade him from even thinking about disbanding.
  • Useless Useful Spell: Inverted. Elementary magic spells like Wind Breath and Create Water are seen as useless overall, since they have no offensive power, but they cost next to nothing in skill points and mana cost. He uses them to blind his opponents by creating sand and blowing it in their faces, blowing arrows off-line to avoid them, freezing the ground under his opponents so they slip or end up frozen in place, and so on.
  • Utility Party Member: Kazuma is this to compensate his teamamtes's Crippling Overspecialization. Unique as he is the protagonist in the franchise.
  • Video Game Stealing: Steal is pretty much his trademark skill. Using it against automatons and Golems allows him to steal important pieces of their machinery, shutting them down. However, using it on a big machine means that he suddenly has a heavy object in his hand and he may end up being crushed beneath it. Likewise, if it's too hot then he'll get burned.
  • Vitriolic Best Buds: Defines his entire relationship with Aqua (and, to a lesser extent, Megumin and Darkness). The two are almost constantly fighting and making jabs at each other, but it's pretty much impossible to separate them at this point, and they have a strange mutual understanding between them.
  • Weak, but Skilled:
    • Eventually becomes this. Aside from his slightly above-average Intelligence and extremely high Luck, his other stats are just passable and he doesn't get much skill points per level-up, while his arrogant, lazy attitude further hinders his development. On the other hand, whenever he's forced to get serious, he can get really creative with what few skills he knows, allowing him to surpass people of better classes and even some of the Demon Lord's best warriors.
    • In the Light Novels, Kazuma trading parties with Dust for a day further highlighted how good he actually is as a Utility Party Member when his party is actually competent.
  • Weapon of Choice: A short sword, plus a bow-and-arrow set starting Volume 3.
  • Weirdness Magnet: Vanir notes that he has a strange habit of attracting trouble no matter where he goes.
  • What Kind of Lame Power Is Heart, Anyway?: Has the odd ability to never lose at a game of rock, paper, and scissors, even before being reincarnated. The ridiculousness of this is lampshaded by Aqua. Until he actually does lose to Chris in Volume 6.
  • Willfully Weak: He has no desire to advance into another class, due to Adventurer having potential access to every skill in the world.
  • Would Hit a Girl: He's made it clear that he will not abide "Double Standard: Abuse, Female on Male", and is too pragmatic to be concerned about the gender of his opponents in battle. He sees no problem hitting Aqua for costly mishaps, got into an endurance contest against Darkness, and even won a free-for-all with his party members. That said, he's actually decent enough to not hit a girl if he feels she doesn't deserve it.
  • Wrong Genre Savvy: While his otaku and gamer knowledge does often prove useful, the world where Kazuma was sent by Aqua is just different enough from his experiences as an avid gamer and manga fan that it frequently lands him in trouble. Prime examples are when dealing with the Orc tribe, and fighting the shape-shifting slime that is a Demon Lord elite.
  • Your Approval Fills Me with Shame:
    • Played for Laughs when Megumin implies that his name fits with the ones used by the Crimson race. It turned out to be one of the potential names for Chomusuke.
    • Also Played for Laughs during their journey to Alcanretia, where the party successfully defends the caravan against the attack of a Hawkite stampede and a horde of zombies. The members of the caravan are more than eager to reward Kazuma and his party, unbeknownst to the fact that they were the ones that attracted the trouble in the first place, as the Hawkites were attracted to Darkness' armor, and the zombies were attracted to Aqua. Kazuma is so ashamed of this that he actively tries to refuse the rewards.
    • Upon saving them from destruction, he's unwantedly blessed as an honored inductee of the Axis Cult. That makes him a valued worshipper of Aqua in their eyes.

    Aqua 

Aqua

https://static.tvtropes.org/pmwiki/pub/images/konosuba_aqua.png
Voiced by: Kaori Fukuhara (Drama CD), Sora Amamiya (Anime, JP), Faye Mata (Anime, EN), Nycolle González (Anime, LA)

"Go ahead and praise me! Tell me how great a goddess I am!"

A water goddess who meets Kazuma in the afterlife and introduces him to the world setting, mocking him all the way for his embarrassing demise, to which he responded by picking her as his "cheat item". The celestial bureaucracy looked quite happy to be rid of her, even giving her a condition that she can only return if she and Kazuma defeat the Demon Lord.


  • Achievements in Ignorance: Her unintentional destruction of Alcanretia's hot springs business has a long-term benefit unknown to her until Volume 8 of the novels — what used to be hot spring water actually became highly potent holy water, which, combined with the Axis Cult's aggressive marketing, would prove to be even more profitable than merely running hot springs.
  • Ain't Too Proud to Beg:
    • She asks a priest to give her some money when she and Kazuma first arrive in the new world because she's a goddess. He doesn't believe her, but gives them some anyway when he mentions that he saw how they were unable to pay the guild registration fee earlier. Later she regularly begs for Kazuma to give her some spare earnings.
    • While she normally forgoes honorifics, she is quick to address Kazuma with "-san" or when something scares her into begging for his help. She'll even resort to calling him "Kazuma-sama" when truly desperate.
  • Always Chaotic Evil: How she sees undead and devils. Strangely, in the world setting, this is not the case.
  • Arc Symbol: Aqua's religious emblem is shaped like her hairpiece: one large blue sphere, flanked by two smaller gold spheres. It happens to be in the shape and configuration of the scientific model for the water molecule.
  • Aren't You Going to Ravish Me?: During the OVA episode, she's incredibly distraught at the fact that Kazuma has zero sexual attraction for her. It's not because she has romantic feelings for him, but because her fragile ego is hurt from being rejected so easily. This ends up being a Running Gag, with her trying to strangle him after he says he never would have looked at her pervetedly while they were sleeping together in the stables, and when a doppelganger taking on Kazuma's appearence leaps into her bed, he responds that even he has the right to choose whose bed he'd crawl into.
  • Asexual: Unlike Megumin or Darkness, who become bashful and awkward around a nude Kazuma, she shows indifference and maturity about male anatomy and sexuality. She's disgusted by a lewd Kazuma, and doesn't blush or turn away. It's revealed by Vanir later on that gods and similarly divine beings don't really have sexual interest.
  • Attention Deficit... Ooh, Shiny!: The only reason Aqua hasn't rooted and destroyed every undead and demonic threat on the planet (something she clearly is more than capable of pulling off), is because she's lazy and easily lured away by something more interesting.
  • Attention Whore: As a goddess, Aqua is used to receiving people's praises and does whatever she can to get others' attention.
  • Awesome, but Impractical: She has powerful anti-undead spells, and can use water magic offensively, but doesn't get much opportunity to use the first, and the only time she's used water offensively to defeat Beldia, the torrent destroyed large parts of Axel, with damages worth 340 million Eris — that is, virtually all 300 million of what was supposed to be the party's quest reward, with an additional 40 million in debt.
  • Aw, Look! They Really Do Love Each Other:
    • Despite constantly bickering with him, she and Kazuma stick together through thick and thin. For example, when Kyouya complains over her poor living conditions with Kazuma, she replies that she doesn't mind so long as she's having fun. Also, she decides not to bother Kazuma after the saving the latter from female orcs and realizing that he was traumatized.
    • She tried scheming several break out of prison attempts for Kazuma. The plans even included abandoning her current fame and lifestyle to be a fugitive with him. While Kazuma considered her plans stupid and didn't go through with them, he secretly appreciated her loyalty.
    • Kazuma is the only person she obeys commands from. Anyone else who dares to do so will receive a scathing retort or be attacked. She may complain or perform the task incompetently, but will always do as told. When push comes to shove, she will defer to Kazuma's judgement and carry out his instructions to the letter. Also, regardless of her status as a higher being and the flak she gives him about it, Kazuma has been, is, and always will be the leader of their party.
    • Also develops this one-sidedly with Wiz (as Wiz never hated Aqua to begin with). Though still bullying her occasionally and retaining her hatred of liches in general, she often hangs out with Wiz at her shop, promises to help Wiz ascend to heaven when she finally passes, and is ultimately unable to go through with purifying Wiz to break the Demon King's barrier.
  • Big Eater: She loves to eat, and tends to blow her meager earnings on them.
  • Big Sister Bully: A hierarchical version towards Eris.
  • Blessed with Suck: Invoked. Though Aqua doesn't quite notice it herself, Kazuma expresses dismay at the fact that due to Aqua's maxed magic and healing stats, she has no room for improvement where she sorely needs it, those being in luck and intelligence.
  • Born Unlucky: Besides Intelligence, Luck is one of her Dump Stats, being single-digit. This ultimately screws her over because nothing ever goes right for her. She can't even make a pot of tea without accidentally turning it into pure water.
  • Brainless Beauty: According to Kazuma, the only good thing she has going for her are her looks and not much else.
  • Brick Joke: In Episode 9 of the first season, it's revealed Aqua wards the party's mansion from demons and undead. The seals are powerful enough to immobilize a succubus. In Episode 7 of the second season, Vanir (a Demon Duke of Hell) taunts Aqua that her seals are pathetic since they couldn't stop him from entering the building. While true, the seals were rapidly deteriorating his body and would have eventually slain him... although Aqua's ego demanded nothing less than his immediate destruction.
  • Brilliant, but Lazy: In addition to being a water goddess, she's a muse of the arts. Paintings and sculptures that she creates, even sloppily and without effort, are considered priceless masterpieces by mortals. Laziness and easy boredom are largely why she doesn't make a living off them.
    • Though her first appearance suggested that she only half-asses her godly duties her banishment to Axel resulted in a complete stop to reincarnated heroes coming to the world, drastically reducing the human race's chances against the Demon King. Heaven is actually begging Aqua to come back by Volume 15
  • Brought Down to Badass: Despite her increased mortality since being banished from the realm of the gods, Aqua is still a magical powerhouse. She has full access to water-elemental and holy-attribute spells, some of which are exclusive to deities. Many abilities were naturally inherited as a goddess, allowing her to waste any skill points she earns from adventuring for useless party tricks, yet still possessing a wealth of useful spells.
  • The Bully:
    • Her treatment towards Wiz. She constantly tries to kill her, ruin her already struggling business, sprinkle holy water on her shop's door handles so it burns her when she tries to open it, and other potentially deadly pranks. Even she's aware that her actions go way beyond her duties as a goddess and that she's just being petty.
    • She also tends to take out her frustration on Luna, by pulling her shirt violently, when the receptionist delivers bad news of getting a reduced quest bounty for misinterpreting instructions (such as collecting lettuce instead of cabbage) or damaging property (like when Kyouya broke the safety cage).
  • Bunny-Ears Lawyer: For all her incompetence and stupidity, she has an undeniable gift of rhetoric (which may come with being a goddess of the arts), which convinced many a deceased Japanese person to reincarnate as heroes in the fantasy world (even if that includes people of more dubious morals, such as Kazuma and, implicitly, the current Demon King). When her fellow gods allowed her to be banished into the world with Kazuma, it turned out that her replacement doesn't share the same golden tongue, resulting in a sheer dearth of new heroes and leaving Kazuma the last summoned hero so far, which may factor into the gods changing their stance on Aqua and begging for her immediate return by the end of Volume 15.
  • But for Me, It Was Tuesday: A non-villainous example towards Kyouya, who she barely remembers because she sent too many adventurers to even bother remembering their names.
  • Butt-Monkey: Nothing ever goes right for her. This is due to her being in equal parts unlucky and dumb as bricks.
  • Cannot Tell a Lie: She is capable of concealing the truth by not saying anything, but when asked to give an answer she's always honest, even when the truth would be harmful to her (such as Kazuma demanding to know what she's scheming). However the context of the truth is always from Aqua's perspective. For example, overloading Kazuma's brain with the new world's language and causing possible brain damage is not considered important information to her, despite Kazuma obviously feeling otherwise.
  • Cassandra Truth: Nobody believes her when she claims to be the actual water goddess, even after many displays of her extraordinary powers, such as resurrection and summoning a deluge (and Megumin and Darkness, two of her companions, are especially egregious cases). Even her religion, the Axis Cult, is widely dismissed as a fanatical offshoot Scam Religion and not her One True Faith. This is largely chalked up to the fact that most people expected better of someone superior to the benevolent Eris, the dominant goddess of the world, than the egotistical idiot she really is.
  • Cessation of Existence: Aqua doesn't consider dying an easy option for returning to Heaven. She is aware Heaven exists and there's an eternal afterlife, but it doesn't seem to apply to goddesses.
  • Cheaters Never Prosper: Played for Laughs in Season 2 Episode 7. After losing to Kazuma twice at a game of rock-paper-scissors where the loser has to take the backseat throughout the party's trip to the hot springs of Alcanretia, she buffs herself up with a luck-enhancing spell before going for round three. Not even that helps her abysmally low Luck against Kazuma's abundance thereof.
  • Chekhov's Skill: Suprisingly. Her time working construction with Kazuma proves extremely beneficial when the party winds up having to repair fortress walls damaged by frequent attacks from Wolbach.
  • The Commandments: Her faith is guided by several of them.
    Aqua reciting her First Commandment: Aqua forgives all. Thou shalt love big breasts. Thou shalt love small breasts. The Axis Cult teaches forgiveness in all things, even dost thou a Lolicon, a NEET, or love animal-eared girls. If thou detest undead and devil girls, have love in thine heart, and obey the Law, all will be forgiven.
  • Cranial Eruption: She occasionally sports one of these after doing something stupid, courtesy of Kazuma.
  • Crippling Overspecialization: Fitting for a goddess, Aqua's Arch-Priest abilities are top-notch, able to purify even the most powerful undead effortlessly. Thanks to the devotion of her followers, Aqua has access to virtually unlimited mana reserves, allowing her to cast deity-tier water and healing spells like Resurrection with ease. Unfortunately, the party rarely encounters any undead (and any they do meet is because of Aqua's presence, since they're attracted to her holy aura), and most of the creatures they face, primarily the giant frogs common around Axel, are resistant to water attacks.
  • Crouching Moron, Hidden Badass: Though her stupidity, silliness and overbearing pride obscure it, Aqua ultimately is a walking Infinity +1 Sword for Kazuma. Death Is a Slap on the Wrist because she knows Resurrection, a spell alluded to be restricted to deities such as herself and Eris. Standard Status Effects aren't a problem, because she can remove them without effort. The Demon Lord's most powerful generals have been pushovers in battle because she's a Holy Hand Grenade that can summon a Giant Wall of Watery Doom. She really is a God Mode cheat, whether he acknowledges it or not.
    • A comment made by Dust's party members reveals that Healing Magic Is the Hardest and most adventurers do not possess curative spells. Even Kyouya's famous Battle Harem only consists of himself, a warrior, and a thief. That in of itself makes Aqua a valuable asset, before even considering her resurrection magic.
    • Darkness and Megumin have noticed that her undead attracting aura is a massive boon, as it can be used for grinding monsters and gaining experience points, since Aqua can just One-Hit Kill them. She's just too lazy to be bothered with it.
    • While not infinite, she possess more magic points than Kazuma, Megumin, and Wiz combined. Her mana is of such high quality and quantity, she's been used as a Power Source for Megumin to cast Explosion more than once a day. It's later detailed the source of Aqua's massive reserve is the collective magic points of her worshippers.
    • Though Kazuma laments that Aqua's intelligence will never increase no matter how many levels she gains, this is because all her stats are maxed out (only her Intelligence and Luck attributes are low) and she's essentially level 99 in that regard. The only benefit she gains from increasing levels are skill points, but because she knows every Archpriest spell (in addition to those she automatically gained from being a goddess), she spends them on useless Party Tricks. Her equipment is also of divine origin, the equal of "cheat items" given to Japanese heroes, and provides maximum enhancements.
  • Cry Cute: Played for Laughs as a Running Gag. True to her watery motif, Aqua is emotionally very sensitive, and is quick to break out the waterworks whenever she gets humiliated, loses anything precious to her, has to beg for favors from Kazuma, or gets scolded by Kazuma for her antics. A particularly notable one is during Season 2 Episoe 7, misty-eyed and pouting in annoyance after Kazuma verbally roasts her over being such a Sore Loser after being beaten thrice in a game of rock-paper-scissors where the loser had to take the backseat during their trip to Alcanretia.
  • Curtains Match the Window: An aquatic blue for her hair and eyes, which according to her, is unique to water goddesses.
  • Dangerously Short Skirt: Her skirt barely keeps her modest, and she's capable of defeating her enemies with ease.
  • Defeating the Undefeatable: Kazuma's ingenious tactics aside, she's the primary reason Beldia and the Mobile Fortress Destroyer were defeated. Without her, even Kazuma's brilliant plans wouldn't have been possible.
  • Deus ex Machina: Excusable because she's actually a goddess. Her powerful spells and inherent abilities are the linchpin to defeating the Demon Lord's generals and several artifacts of doom. Because she refuses to reveal all her abilities to Kazuma, in fear he'll learn them and abandon her afterwards, such moments might involve a You Didn't Ask.
  • Dispel Magic: She can shatter anti-magic and protective barriers, doing so on the Mobile Fortress Destroyer. Theoretically she can destroy the Demon Lord Castle barrier without defeating all his Generals, perhaps just 5 of them, which is considered an incredible feat.
  • Doing It for the Art: Despite her incredible talents as a performer and exceptional Greed, a common running gag is that Aqua refuses to accept any form of payment when showing off her various party tricks to entertain the public.
    Aqua: "Ah, please don’t tip me, I’m not a busker, I don’t take donations!"
  • The Drag-Along: Pulled from the afterlife by Kazuma. The first thing she does upon arrival? Cry like a baby.
  • Draw Aggro:
    • She can cast the spell Force Fire to attract monsters to her location.
    • Her divine aura naturally attracts undead monsters who desire absolution and the freedom of their soul.
  • Drowning My Sorrows: Though she's had a lot of fun being mortal, volume 15 reveals Aqua has been a Stepford Smiler at times. She tremendously misses the divine realms, and a few of her antics have been ill-thought diversions from her despair, alcohol being one such escape.
  • Dump Stat: Most of her stats are all amazingly high, but her Intelligence and Luck are abysmally low.
  • Enhanced Punch: God Blow. It draws power from a deity's "raw emotions". Because of Elemental Rock–Paper–Scissors it rarely works when she uses it on most monsters; however, Vanir and Wiz do everything they can to avoid the attack since it would be a One-Hit Kill on them.
  • Everyone Has Standards: While on Alcanretia, she expresses sincere distress at the possibility that her followers could lose their way of living. Her tenets as a goddess are quite messed up, and said followers are incredibly obnoxious, but her devotion to her followers is second to none.
  • Failed a Spot Check: Many of her own worshippers comment how she looks so much like the actual goddess, has an unexplainable presence that calms them, and can't stop wanting to praise her. Aqua, for her part, and in an uncharacteristically thoughtful action, stays silent on revealing the truth. Averted on Cecily and Zest, two of her high priests, who secretly realized Aqua is the real deal.
  • Fantastic Racism: Towards demons and the undead, which she considers to be abominations.
  • Foil: To Kazuma. Aqua has outstanding stats all-round, with the exception of abysmal intelligence and luck, while Kazuma has average stats all-round, with the exception of moderately high intelligence and absurdly high luck.
  • A Fool and His New Money Are Soon Parted: Almost as soon as she gets her hands on the party's quest bounty (or at least whatever is left due to all the collateral damage she more often than not causes), it's more than likely to be quickly squandered on either her drinking and partying habits or being suckered into obvious scams. There's a reason Kazuma doesn't trust her with responsibly handling money.
  • Foolish Sibling, Responsible Sibling: A hierarchical version, where she is the Foolish to Eris' Responsible.
  • Forgot About His Powers: While Aqua has a Heroic BSoD after the encounter with alligators in a cage, she not only forgot about her powers but forgot she was a goddess.
  • The Friend Nobody Likes: To the other gods. They were very quick to seize upon her mistake of casually agreeing to become Kazuma's "cheat item", and added a very specific contractual clause to further delay her return (that Kazuma must defeat the Demon Lord in her presence, a prospect highly unlikely in the present given his low stats and her, Megumin and Darkness' Crippling Overspecialization).
  • Friend to All Children: In the anime's first and second endings, Aqua can be seen interacting with children.
  • Genius Ditz: She's hyper competent on a few topics. Aqua's stupidity is better defined as her having a short attention span and being naïve than truly lacking creativity or knowledge.
    • As a water goddess she has exceptional scientific knowledge of hydrogen and oxygen molecular structure. This not only includes pure water, but anything using the "OH" molecule such as alcoholic drinks.
    • She is also an inspirational divine muse and possesses limitless aptitude at artistic endeavors such as sculpture and painting. Her least skilled works are greater than any mortal could ever hope to achieve. This trait also extends to architecture, making her an expert in construction and masonry repair.
    • Having a divine origin makes her an authoritative source on demon hunting and undead slaying. There isn't an unholy creature she can't destroy if she puts her full attention towards it.
    • She has a sharp mind when it comes to managerial organization, crafting a complex Ponzi scheme with little effort. She also successfully assisted the Axis Cult with several unspecified administrative problems they were plagued with.
    • Though she doesn't really display it in the mortal world, she is actually highly competent when it comes to her godly duties, namely persuading people to be reincarnated into the Konosuba world. Her replacement for her heavenly role is completely unable to perform Aqua's duties, resulting in Kazuma being the last reincarnated person to enter the Konosuba world.
  • Genre Savvy: Like Kazuma, she is aware of the standard fantasy tropes she encounters.
  • Giant Wall of Watery Doom: Sacred Create Water causes more collateral damage than Explosion, making Aqua a Person of Mass Destruction whenever she casts the spell.
  • God in Human Form: She was forced into a physical form against her will upon banishment from the divine realms.
  • God Is Flawed: Combined with God Is Inept, this is one of the main reasons for Aqua's failures and misconceptions about herself. As a goddess, she is not used to being questioned, and as an inherent characteristic of pantheons, she is a goddess who is narrowly specialized and not omnipotent. However, one of the virtues about her is the fact that she slowly starts realizing how badly she can screw up while following her whims as she usually does, as Kazuma is more than happy to let her know. In true Aqua fashion, she's not particularly dignified when she does recognize her screw-ups.
  • Gods Need Prayer Badly: Divine miracles are spells that require vast amounts of magic points. Deities achieve this from the collective magic points of their worshippers. As such, she's always quick to demand praise or recognition for anything positive she does.
  • Going Commando: Thanks to frequent glancing shots of her ass, it's implied in the anime that she's not wearing panties. She also seems braless as well.
    • When Kazuma uses Steal on her to take her raiment so he can sell it, he pulls it off without hitch as opposed to him usually stealing girl panties when he uses it, further proving it.
  • Going Native: Done subtly. Early on, Aqua would continually pester Kazuma to go defeat the Demon Lord so she can return to the heavens. As the series goes on, she starts caring less and less about it, to the point where she won't even mention it unless Kazuma reminds her. Instead, she just wants to have fun.
  • Good Is Dumb: She's not the brightest goddess around.
  • Good Old Fisticuffs: She can't use a weapon, but her punches are very powerful. Unfortunately, the only times she's fought monsters, they've been immune.
  • The Great Flood: Aqua's most powerful water goddess spell, Sacred Create Water, appears to have the purpose of creating biblical floods. The massive surge of water only ceases because she gets caught in the torrent of her own destruction.
  • Greed: She's always scheming how to increase her cut of the party's reward money, or reduce the amount she has to split with the others. She'll ask others to help whenever she's deep in personal debt, but immediately argue against using her own funds to pitch in for something that doesn't immediately benefit her. She's also perfectly willing to scam money from children if it means it will make her a quick buck.
  • Hard-Drinking Party Girl:
    • She loves to spend her evenings drinking in the adventurer's guild, and tends to spend most of her quest money on it instead of her debts.
    • She lovingly cradles a bottle of expensive alcohol to help fall asleep.
  • Hates Being Alone: Aqua has various things that blow off her lid, but the ones that she's most touchy about are Kazuma even merely hinting that he'll replace her in the party, or that he'll abandon her without looking back. This effectively reduces her to tears, Inelegant Blubbering and begging on her knees.
  • Healing Magic Is the Hardest: Even when its not known from the start, Kazuma was saved from the very struggle of looking for a healer that can match Aqua's, especially when her faithful, that solely specializes with such powers, just so happens to be a religion meant for weirdos and nutcases.
  • Heart Is an Awesome Power: One of her "useless" party tricks is a spell designed to enhance a person ability to perform comedic impressions and ventriloquism. Probably because her broken stats, when Aqua cast it on Kazuma in volume 7, it outright turned him into a Voice Changeling for a while, which proved to be instrumental in his infiltration of the Dustiness house.
  • The Hedonist: A lot of her poorer judgment comes from the fact that she only considers what's pleasurable at the moment instead of what's smart. Even in the Axis Cult's teachings, her followers are encouraged to live it up however they can whenever they can, since life is too short, the world is too dangerous, and the afterlife is too boring to take anything else into consideration.
  • Hidden Depths:
    • She's a surprisingly good artist and has unparalleled craftsmanship. It comes with the territory of being a muse of arts.
    • It's easy to miss, but she's incredibly inquisitive and enjoys exploration. There are scenes in the anime showing Aqua joyfully examining boxes or shelves in the background. One reason she likes to visit Wiz's shop, is to rummage through the store and figure out the purpose of each item. Whenever the party is offered an opportunity to explore dungeons devoid of monsters, she's the only person aside from Kazuma to be excited at the prospect (Darkness wants to be in constant danger and Megumin can't use Explosion underground).
    • While it occurs at a snail's pace, she has been subject to character improvement throughout the saga. She demonstrates willingness to take on personal hardship if it means freeing Kazuma from permanent harm or discomfort. She learns that on rare occasion, tolerance and coexistence is possible between undead and the divine. She grudgingly accepts that peaceful relations between the Axis Cult and Eris Sect could have mutual benefits.
    • For all the fuss she causes him, it's shown that Aqua strives to obtain Kazuma's approval and admiration, which goes beyond her fishing for superficial praise, demonstrating that, at the very least, she wants to be a friend to him that he can rely on. However, being who she is, even her best efforts are foiled by her poor planning and completely counterproductive actions.
    • Despite Kazuma's insistence, she can make a proper cup of tea. She just turns his into water to spite him.
    • She is actually really good at her job in Heaven to the point that her banishment actually led to a complete cessation of cheat-holders going to the world, drastically reducing humanity's chances against the Demon King (though mitigated by Kazuma and his party killing most of the Generals). Heaven actually begs Aqua to come back quickly in Volume 15.
  • His Own Worst Enemy: Aqua has an uncanny ability to spoil even her best efforts with an equal, or even worse action. It's not an exaggeration to state that the party functions in spite of Aqua.
  • Holy City: Alcanretia is the central church and largest city of the Axis Cult.
  • Holy Hand Grenade: To One-Hit Kill undead creatures she has Turn Undead and the more powerful Sacred Turn Undead. Demons are vulnerable to her Sacred Exorcism and the overkill Sacred Highness Exorcism. Wiz, who is a lich, notes that even her tears can hurt her.
  • Horrifying the Horror: When the Demon Lord's generals realize she's the real Aqua and able to cast Sacred category magic, they always panic at the realization. None of their special abilities or immunity can overcome her divine power. If she wasn't so lazy and stupid, Aqua might have single-handed saved the world and gone home already.
  • Hunter of Monsters:
    • Undead and demon slaying is one of the few things Kazuma trusts her to excel at without supervision, to the point of genuinely relying on her expertise at it. Sometimes he gets annoyed she's too zealous at the task, as she'll kill friendly demons and undead without provocation.
    • When serious, her talent at destroying demons and undead is frighteningly effective. She once tried killing Vanir by using her God Blow. He countered this by turning to sand and dissipating the damage. Aqua then threw hot tea on him, which solidified his sand body and guaranteed the next God Blow would destroy him. This uncharacteristic fast thinking left Vanir stunned and defenseless. If not for Aqua's curiosity to have a question answered and his friendship to Wiz, the goddess would have ended his existence in the span of a few seconds.
  • Hypocritical Humor: Frequently calls Kazuma a NEET, even though she's not exactly known for her work ethic. She also frequently calls Kazuma a shut-in, but she herself doesn't show too much interest in going outdoors and prefers to spend her time indoors, often needing Megumin or Darkness to convince her to stop lazing on the sofa in front of the fireplace, or needing Kazuma to threaten her via confiscation of her valuables, such as her staff, her raiment, or even her alcohol.
  • I Choose to Stay: In the original web novel, Kazuma successfully defeats the Demon King and restores Aqua's chance to return home. Rather than resume her position in the God Realm as Earth's supervisor, she elects to continue her adventure with Kazuma to slay the remaining Demon Kings on other continents. Being with him, despite all the hardship and dangers, was the most fun she's ever had in her long existence.
  • Idiot Hero: Lampshaded; her stats officially list her Intelligence as sub-par. To Kazuma's chagrin, she will never get any smarter, no matter what happens because her stats are capped out completely despite her level increasing.
  • Immortal Immaturity: She is a goddess who is presumably hundreds or even thousands of years old, but still very silly, childish, hedonistic, and irresponsible with money.
  • Impossibly Awesome Magic Trick: She performs magic tricks such as permanently shrinking Kazuma's dynamite sticks, and making a grand piano disappear. Apparently, objects she makes "disappear" are sent to the nether realm, because even she can't figure out how to make them come back.
  • Improvised Parachute: In the anime's second opening, she uses her raiment as this to help slow everyone's fall after being launched in the air.
  • Inelegant Blubbering: She breaks down sobbing the moment she and Kazuma are sent to Axel.
  • Innate Night Vision: Aqua can see in the dark as if it's daylight without any problems.
  • Irony: One of the main incentives for the party to engage in quests is the fact that Aqua incurs in astronomical debt, not only because of her booze habit, but also because of the damage she causes when her godly powers go overboard. Without her, they wouldn't have to put up with the legwork at all. Her virtue at the party is being their constant Spanner in the Works.
  • It's All About Me: Not a day goes by without her demanding Kazuma to praise her for just being Aqua. Especially whenever she actually does something useful.
  • Jerkass Gods: Her treatment of Kazuma at the start of the story was atrocious, and it really has not improved over the course of the story.
  • Jerk with a Heart of Gold: She's lazy and rude, but she does care enough for Kazuma to be desperate in trying to revive him after being killed by the Winter Shogun, and despite her sometimes overzealous antipathy towards the undead, she dealt with Keele in a really humane manner when she's actually doing her job as a goddess.
  • The Jinx: Aqua has all the skills of an Arch-Priest, has one of the greatest defenses due to her divine equipment, and has maxed-out stats. However her nature as a goddess attracts high-level demons, undead, and other kinds of disasters that would normally ignore a starter village like Axel, the one she is residing in. This hilariously works out in Kazuma's favor during Beldia's second attack, as his minions go after her, and only her, giving him some time to form a plan to defeat them. Kazuma later discovers that she can suppress her aura if she so desires, but refuses to do so out of selfish pride.
  • Lack of Empathy: Despite how ridiculous she found the manner of Kazuma's death, it really wasn't a very good thing to laugh at him for it.
  • The Lancer: She's Kazuma's right hand, whether either of them like it or not.
  • Last Disc Magic: Any of her goddess exclusive sacred spells, such as Sacred Create Water, Sacred Turn Undead, and Sacred Spell Break.
  • Lazy Bum: She fits every aspect of this trope.
  • Leeroy Jenkins: She goes against Kazuma's plans on dealing with the Lizard Runners, and uses Force Fire to attract their attention. Needless to say, it doesn't end well for the party.
  • Life of the Party: What she'd rather have instead of having to fight the Demon Lord, to the point that she tends to spend her skill points on party tricks, much to Kazuma's chagrin.
  • Loser Deity: Aqua might be the most well-known example in the anime community due to her memetic status. She is known by the In-Universe Nickname of "Damegami" ("The Useless Goddess") and serves as Kazuma's verbal punching bag. Most of her divine powers have no use beyond party tricks and she tends to either forget about her genuinely useful abilities or use them in ways that make matters worse. Added to that, she is childishly jealous of the younger goddess Eris for being a Reasonable Authority Figure with a highly successful church; by contrast Aqua sent her own church vague/petty commands and left it to its own devices, causing it to become filled with deranged lunatics. As a result, whenever Aqua tries to explain who she is, Eris followers assume she's crazy and her own followers try to kill her for blasphemy. Kazuma makes no attempt to hide his utter disdain for Aqua's incompetence and has stated many times he'd happily trade her off if he could.
  • Magic Skirt: In the anime it's strongly implied she's Going Commando. Camera shots are shown to reinforce it multiple times throughout the series, but the frills of her skirt are always positioned to avoid showing everything.
  • Making a Splash: She can summon enough water to make a flood and is capable of purifying water by touching it.
  • Moment Killer: One of the source of exasperations for Kazuma regarding her especially when he is alone in a scene with anyone that isn't her... not that she knows any better herself.
  • Ms. Fanservice: A minor Running Gag in the anime deals with the question of whether Aqua wears panties in the first place.
  • Mundane Utility: She possesses two very powerful divine items, her staff and her raiment. But Aqua uses the staff as a drying rack for laundry, and Kazuma uses the latter as cleanser/detergent when washing laundry because it has purifying properties. She can purify any liquid on contact into pure water. Kazuma mentions that she'll be the best toilet cleaner in the world, much to her dismay. Kazuma never saw Aqua actually clean the toilet, so it is implied that her mere presence can purify the restroom. She also often uses her water magic for useless party tricks. One of her spells grants the target immense skill/talent when it comes to artistic things, Kazuma felt that this spell was extremely useful. She can fix damaged pieces of art like a torn photograph to perfect condition, build a super-robot model realistic enough to shock Kazuma - with only milk cartons.
  • Nice Job Breaking It, Hero!:
    • She's such a terrible screw-up that it would be a miracle if Kazuma's latest woes do not trace back to her, one way or another. Notable incidents include encouraging Megumin to continue using Beldia's castle for target practice out of spite (triggering the latter's second assault on Axel), plunging the party into debt after one of her spells used to defeat Beldia flooded Axel, and creating a haunted mansion (which the party had to exorcise) simply because she sealed away a nearby graveyard and drove off its resident spirits without giving them a proper sendoff like Wiz usually does.
    • She destroys Hans using her divine powers, but Power Incontinence results in the restorative springs of Alcanretia becoming ordinary water. Removing the Axis Cult's primary source of income was the Demon's King primary objective in the first place, so it ultimately counts as a draw for him. The Cult's need to find new revenue, eventually targeting the same patrons as the Eris Sect, increases friction with rival religion.
    • Turns out she was ultimately responsible for the whole mess to begin with as the current Demon Lord is actually a Japanese that she had sent over as she just transfers the recently deceased to fulfill her monthly quota without caring about their character.
      • It's also implied that she sent over the guy who invented the Mobile Fortress Destroyer, and that she's responsible for many of the divine artifacts used for nefarious deeds that Kazuma and Chris have to clean up.
  • Nominal Hero: If this were a D&D campaign, she'd be True Neutral. Aqua is only concerned about having fun and getting home: everything else are just complications. She's more than willing to allow Axel's destruction by the latest monstrous threat, pointing out she'd erase her debt with the loss of the collectors living there, but pulls all the stops to save her own city of Alcanretia. She's not above performing criminal acts to get money, but is a hard worker when taking part-time jobs. She tries to ditch her party when things go bad, but is loyal enough to resurrect the fallen (even those she doesn't know) without expectation of monetary reward. She actively hunts evil undead and demons, but will happily kill those who are good.
  • The Not-Love Interest: In any other series, Aqua would be the protagonist's archetypal Magical Girlfriend. Here, she's in a best buddies relationship with Kazuma with no notable romantic tension whatsoever.
  • Not So Different: With Kazuma. No matter how much they argue, they are so similar to each other they can work together provided they put aside their differences. Notably, in the brief times the story shifts to her perspective, their styles of narration are extremely similar to one another. They also have similar goals, and would rather laze around, be pampered, and party frequently than risk their safety adventuring. Kazuma once mentions that they would probably be friends if her personality weren't so problematic.
  • Odd Friendship: With Wiz. Despite trying to kill the lich during and after their first encounter, she enjoys receiving Wiz's fawning respect and recognition. As one of the few who defends her eccentric behavior and admonishes Kazuma's punishments, Wiz became a rare non-worshiper she goes out of her way to not make unhappy, even when requires Aqua to go against her selfishness.
  • Older Than She Looks: Par for the course for a deity, but she is at least older than the Mobile Fortress Destroyer which has been around for a great many years considering the fact she was the one who sent the creator into their world. She claims she is actually not that much older than Kazuma due to time flowing differently in her workspace, though.
  • O.O.C. Is Serious Business: There are incredibly rare moments when she acts dignified and refined, causing Kazuma to momentarily acknowledge that maybe deep down she's truly a divine being worthy of worship. Such thoughts only last a few seconds at most, since it doesn't take long for Aqua to return being the brainless and immature person she normally acts.
  • Perpetual Poverty: Aqua is terrible at handling money and constantly in debt. She often spends her meager earnings on expensive liquor and purchasing props for performing party tricks, that's further compounded by her gullibility into money scams.
  • Person of Mass Construction: Due to a combination of her ability to manipulate the water content in building materials such as cement and plaster, her work experience as a day-labor construction worker, and architecture falling under her domain as a patron deity of the arts.
    • During Wolbach's siege on Belzerg's front-line citadel, Aqua single-handedly sealed the breach in the fortress walls in a single afternoon. On each day after that, she continued to repair and reinforce the fortress faster than Wolbach could damage it with her daily Explosion magic. By the time Kazuma's group finally leaves, Aqua had made the citadel stronger than it was the day it was built, and she even had enough left-over materials to emblazon every wall with gorgeous murals.
  • Pet the Dog:
    • Occasionally has these moments which leaves Kazuma in awe, and commenting on her acting like an actual Goddess. Which is usually soon diminished by her screwing it up in some fashion.
    • In the Vanir spin-off she reveals that the only reason she hasn't wiped Vanir off the face of the earth (which, judging by their actual battle shows is no baseless threat), is because she thought doing so would make Wiz sad.
  • Physical Goddess: Deconstructed. She's a literal goddess that accompanies Kazuma, but a Running Gag is that she's a useless goddess who serves more as The Load that massively outweighs any Story-Breaker Power she have.
  • Platonic Life-Partners: Notably one of the few female main heroines of an isekai genre who does not end up being a love interest to The Protagonist, along with the only one of Kazuma's party that doesn't fall in love with him. They still eventually become as close as a man and woman can ever be without being in love, or related.
  • Power Incontinence: She's unable to deactivate her water purification aura, which can even intensify when using her divine abilities. While useful for cleaning polluted water sources, it also transforms beneficial enhancements (such as tea or restorative springs) into ordinary water.
  • Pride: Her biggest of many, many faults. She is proud even among the gods, and it's an aspect that makes her so obnoxious that they'd rather leave her adventuring than wreaking havoc in the pantheon. Her pride is also the main source of her conflicts with Kazuma, as he is the person that has to pick up her slack. In more technical terms, hers is a pride of name and not of deeds, which makes it unwarranted, even though she is a goddess.
  • Rapunzel Hair: It goes past her waist.
  • Rattling Off Legal: She does this when answering Kazuma's questions about communicating in the new world. She states she has the power to overload his brain with all the knowledge he requires to survive there, while quickly glossing over information about possible brain damage or insanity, before abruptly changing the subject to selecting his "cheat item". Subverted when Kazuma is sent on trial. She wanted to swing the case around, but she only shouts Objection with no legal or law related information to back her up.
  • Readings Are Off the Scale: Monsters and individuals who can sense divine magic get this sort of feeling because she's a goddess.
  • Reality Warper: She was able to instantly create objects like food, light effects, and documentation when Kazuma first encountered her in the god realm. After she was banished to the new world, she never demonstrated such abilities again, apparently losing the power after being forced into a mortal body.
  • Reassigned to Antarctica: Aqua's fellow gods used Kazuma's decision to make her his "cheat item" as an excuse to banish her there under the condition that she can only return if they defeat the Demon Lord. Aqua later describes the world as a backwater only lower-tier deities (such as Eris) get assigned to oversee, as opposed to her, who is highly-ranked enough to be assigned to Earth.
  • Revive Kills Zombie: Her healing and light magic are extremely effective at fighting the undead.
  • Set Bonus: She is at her most powerful when wielding the regalia of her divinity. Specifically her flower staff and translucent scarf. Out of laziness she doesn't carry them while adventuring (because the staff is being used as a drying rack for wet laundry, and the scarf is placed amongst the dirty laundry to clean/purify them) though can summon them within two or three seconds.
  • Shameless Fanservice Girl: Doesn't bat an eye showing off herself, and actually gets offended if someone doesn't ogle her, even Kazuma. Being an attention seeking goddess, it really doesn't come off as a surprise.
  • Shameless Self-Promoter: Her character class is an Archpriest of the Axis Cult. She's not above promoting reasons why worshiping the senior water goddess, is infinitely more productive than giving praise to a minor fortune goddess like Eris.
  • Signature Laugh: In the anime her laughter is always vocalized as, "puu, kusu, kusu."
  • Signature Move: The Nature's Beauty party trick is her favorite spell. She casts it when celebrating or as a Combo Breaker during repeated uses of Turn Undead.
  • Small Name, Big Ego: She desperately wants Kazuma to praise her as a goddess and show thanks whenever she does something successful. It might be a habitual trait, given that Gods Need Prayer Badly applies to deities. Kazuma avoids doing it because he fears such praise will inflate her already enormous ego, or she becomes annoying while prodding for a positive comment.
  • Smart Ball: She shows occasional bouts of wisdom whenever it's inconvenient for Kazuma.
  • Spanner in the Works: None of the Demon generals could have predicted that she would end up in the mortal realm, where she can use her powers to vanquish them. Her presence alone causes the demoness, Anis, to get distracted, allowing Megumin to defeat her.
  • Spoiled Brat: Her constant demands for attention, praise, and luxury reflect this. She's also not above throwing tantrums whenever Kazuma tries to take away something.
  • Static Character: In comparison to the rest of the party. Whereas Kazuma is developed through his hidden altruism and his bonds with other characters, Megumin is developed through her past with the other Crimson Demons, Darkness is developed through her duties as a noble and all three of them are developed through the girls' feelings for Kazuma and his attempts to figure out how to deal with their affections, Aqua is mostly used as comic relief and is rarely given dramatic emotional moments.
  • Story-Breaker Power: Her ability to resurrect anyone who gets killed in battle, her ability to dispel just about any status effect, her ability to detect and undo any undead or devil magic, and her Sacred Turn Undead and Sacred Exorcism spells that allow her to CurbStomp any undead or devils. Vanir points out that there's not much he or anyone else could really do to stop her if she decides to get serious. Fortunately for everyone involved, her emotions and interests are so flighty that she can't really seem to commit to anything. Until someone starts threatening her followers.
  • Street Performer: Kazuma notes that her use of Nature's Beauty to impress crowds makes her this. She also has a spell that could turn literally anyone into a master performer or artist for a certain amount of time.
  • Summon to Hand: Can recall her magic staff this way to cast spells at maximum power, because she uses it for drying laundry.
  • Super Senses: She can see in the dark just as well as she sees in daylight.
  • Suspiciously Specific Denial: In the epilogue of Volume 3 she wants to punch Kazuma for one of his jabs, but refrains from doing so because of her generous nature... then mentions that it was definitely not because she was afraid of him fighting back.
  • There's No Place Like Home: Upon learning Heaven has suffered problems without her and seeks to restore her divine position immediately, Aqua stops being a Stepford Smiler and wants to go home. She is even willing to risk death in the attempt, with or without Kazuma.
  • Thousand-Yard Stare: After a hilariously traumatizing quest where she had to purify a lake while being attacked by monster alligators strong enough to dent her safety cage, Aqua is brought back to Axel still in her cage with Empty Eyes and singing a dirge about being a used goddess about to be sold off.
  • Turn Undead: Being an actual goddess, she turns the undead using a prayer in her own name. Even undead that ordinarily could shrug off the effect, such as Lich and Vampire Lords, are easily banished by her. She's also able to perform the same destruction rites against demons.
  • Unreliable Narrator: When Kazuma first meets her, Aqua starts off by telling him that Heaven is overrated, which may just be something she says just to encourage Kazuma to go for the reincarnation option. This is ultimately averted. An entirely truthful and uncharacteristically heartfelt Aqua reveals in Volume 15 that life in Heaven is forever static. The gods don't like drastic change and try to keep everything as orderly and boring as possible to maintain the status quo of peace. And despite all this... it's still her home and she dearly misses it.
  • Unusually Uninteresting Sight: No one comments or acknowledges her apparent lack of panties. Though the viewer is never given an optimal glace due to Magic Skirt hi-jinks, this doesn't apply to characters in the setting.
  • Up to Eleven: Party Tricks are supposed to be weak magic and are used by the world's equivalent of a Stage Magician. However when Aqua uses them, they give off tremendous magic and exhibit feats that no one else can replicate. For example, instead of summoning one bird out of a hat, she'll summon a hundred. Or she'll somehow shrink a stick of dynamite. Or make a piano disappear.
  • Vapor Wear: As seen here, clearly doesn't wear panties underneath her skirt.
  • Verbal Tic: Occasionally ends her sentences with "desu kedo".
  • Vitriolic Best Buds: With Kazuma. Even when given an opportunity to join another, much more competent adventurer, she simply expresses annoyance at the idea, and instead continues to go along with Kazuma in spite of their hate-hate relationship.
  • Waterfall Puke: She does it after drinking too much, in rainbow colors.
  • Weirdness Magnet: Due to being a goddess she attracts all kinds of unwanted attention from the undead, and more often than not the troubles Kazuma has to deal with can be linked back to her.
  • What the Hell, Hero?: Vanir says this to Aqua when she asks him to use his foresight to give her a way to make tons of easy money.
    Vanir: This is moi first time seeing such an uncouth goddess. If moi have an easy way to make money, moi would have told the debt ridden shop owner, and save up the funds to build my dungeon. Moi ability is to see what someone has done and what will happen to that person in the future. Nothing good will come of using this skill on thy greed… Thee don't even understand this, are you really a goddess?
  • You Gotta Have Blue Hair: An an unnatural cyan hue, too; justified, since she is a water goddess.
  • Zettai Ryouiki: A boots and socks with skirt combo.

    Megumin 

Megumin

https://static.tvtropes.org/pmwiki/pub/images/konosuba_megumin.png
Voiced by: Maaya Uchida (Drama CD), Rie Takahashi (Anime JP), Erica Mendez (Anime, EN), Wendy Malvárez (Anime, LA)

"EXPLOSION!!!"

Thirteen-year-old mage and the first recruit to join Kazuma's party. She is a member of a race touted for extreme intelligence, a long line of legendary wizards, and bizarre names.


  • The Ace: Was seen as one by the people of the Home of the Crimson Magic. She excelled at everything but physical education (which isn't important for a mage anyways). It had been mentioned that had she followed the traditional path of the Arch Wizard, she would have become the greatest mage of her generation. In Volume 14, she unleashes her Explosion Magic upon Bomber Majin Moguninnin, a robot created along with the Crimson Demons in part to observe them (and to protect them from prototypical harem protagonists, humorously). The robot announces just before its destruction that Megumin's spell was the single most powerful output from the clan that it had ever observed.
  • A-Cup Angst: She isn't too happy about Yunyun and Arue outgrowing her despite being the same age.
  • Addictive Magic: Explosion has this effect on her. The Running Gag of casting it everyday is partly influenced by the euphoric rush she gets from the sudden mana drain.
  • Aerith and Bob: Lampshaded. Among her race, her name is perfectly normal. Among the human settlements, it's a bit strange.
  • All of the Other Reindeer: She was initially unable to get any party to accept her, due to her Crippling Overspecialization. She is considered a weirdo even by her own clan's standards.
  • Anguished Declaration of Love: She outright tells Kazuma that she loves him in volume 9, listing all his traits in his Oxymoronic Being entry.
  • Antiquated Linguistics: She speaks in an old-style Japanese dialect when she's trying to put on airs of being an intimidating mage. Otherwise, she simply uses Keigo.
  • Attack! Attack! Attack!: Because of the limited amount of times she can use it, and the restrictive nature of Explosion (only in open areas), Megumin's magic is usually employed as a last resort, though not by her lack of trying. Her usual threat to people is to blow them up.
  • Awesome, but Impractical: She technically fits Aqua's requirement of high-tier adventurers for the party because she knows Explosion, a high-tier spell, but its huge mana cost, wide attack radius and inability to distinguish friend and foe really makes it impractical, with the result being that not only is she restricted to a once-a-day use, but said usage also leaves her vulnerable. Oh, and she can't use it in dungeons either for fear of triggering a cave-in. On top of that, the fact that it vaporizes enemies means that it's harder to sell off monster parts (which is essential to an early adventurer's expenses).
  • The Baby of the Bunch: At age thirteen (later fourteen), Megumin is the youngest and shortest member of the party (Kazuma is sixteen, Darkness eighteen, and Aqua at least a few centuries old with a mid-teenage appearance), though she often takes issue with being called a child.
  • Badass Adorable: Despite her rather situational usefulness due to the extremely taxing nature of the one spell she knows, she is consistently the party's best offensive option, which is all the more impressive considering at thirteen years old she is also the youngest member of the party.
  • Bathtub Bonding: Falls for Kazuma's taunting to bathe with her after both were covered in Giant Toad slime.
  • Beneath the Mask: Underneath her delusional exterior is an extremely insecure girl who knows she's a useless mage. She's so insecure she saved up all her skill points from her recent level-ups and asked Kazuma to assign her points for her, wanting to become an "excellent" mage. She was in pure joy when she realized that Kazuma had instead powered-up Explosion even further, knowing she would be unhappy otherwise.
  • Berserk Button: She really does not take kindly to someone complaining about her unusual (for humans) name, or her fascination with the Explosion spell. Later, insulting Kazuma becomes this for her.
  • Big Bad Wannabe: In her spin-off, she dreams of defeating the current Demon King so she can usurp that position for herself. Though she seems to want the position due to Rule of Cool than out of malice. She apparently got this idea from a story about how an arrogant solo hero with cheat powers ended up becoming the Demon King.
  • Big Eater: Kazuma often wonders where she keeps all the food she consumes.
  • Big Sister Instinct: Due to her family's poor financial situation, she would give her breakfast to Komekko every morning and would instead figure out a way to win Yunyun's breakfast/lunch.
  • Breakout Character: Megumin is easily the fan favorite among the main cast. She was given her own spin-off series on what she was up to before meeting Kazuma and Aqua. She would also receive focus in the Big Damn Movie which is pretty much all about her backstory and lore.
  • Broken Ace: Despite her deflecting all criticism on her uselessness and maintaining her delusions, she really is this. Deep down she knows just how useless she really is and blamed herself at the abuse Kazuma constantly suffers, especially the few times where he actually dies, while she can only stand by and watch.
  • The Bully: Likes to pick on Yunyun a lot in particular, though she does have a habit of bullying other characters a lot too. Kazuma even wonders if it is just an innate trait of hers to be sadistic.
  • Bumbling Dad: Her father is a Hikkikomori who squanders all the money they make on dumb inventions.
  • By the Lights of Their Eyes: The Crimson Magic Clan are named after their deep red eyes, which radiate in varying intensity to the person's emotion state. In the dark they give off an "eye shine" that can be seen without a light source.
  • Calling Your Attacks: EXPLOSION!!
  • Cast from Hit Points: If one were to use magic that requires more mana than they possess, it will instead drain from their life force to make up the difference. The bonus PC game sold with the first Blu-ray volume faithfully shows this effect, as Megumin gets reduced to 1 HP after casting Explosion with only 387 MP in reserve.
  • Cat Smile: Whenever she is feeling particularly cheerful or mischievous.
  • Chuunibyou:
    • She is a parody of this. While she really is a powerful mage, she does a have bizarre name and wears eyepatches and bandages because she thinks they look cool. It is later revealed that the Crimson Magic clan that she comes from is an entire clan that practices this as their way of life.
    • It had been hinted at throughout the series, but her side story confirmed that she's actually not chuuni. She's actually very down to earth and notes at the absurd delusions of her people. However, unlike Yunyun who outright rejects it, she rolls with it because she thinks it's normal behavior.
  • Clingy Jealous Girl: Megumin is slowly starting to develop signs of this.
    • When she noticed her old magic school friends and Kazuma hitting it off, she promptly told them to stay away from "her man", bragging and exaggerating their relationship while not actually telling a lie. Kazuma doesn't know if she's being jealous or just wanted to show off to her boyfriend-less friends.
    • Despite willing to hold back from lashing out when Princess Iris and her bodyguards were insulting Kazuma to preserve Darkness' reputation, after Princess Iris grew closer to him, she snapped and nearly got into a fight with her.
    • Once it becomes clear that Darkness have started developing feelings for Kazuma as well, she starts treating Darkness as a love rival.
    • When Serena had Kazuma under the puppet status in Volume 15 which made him completely attach to her, Megumin tried to sway him back to her side by flashing her own panties in front of him.
    • It starts all the way in Volume 3 (Season 2, Episode 2).
      • Yunyun, an epitome of that "excellent mage" Megumin did not become in her quest for Explosion, saves the latter and her party from being eaten by frogs (the anime adaptation's changes could not have helped her mood).
      • She follows that up by uncharacteristically making almost normal conversation with Kazuma (Yunyun can usually barely speak to strangers). Remembering Kazuma is not impressed by the Crimson Magic clan's introductions and knowing Yunyun feels embarassed by it, Megumin feigns amnesia to force her into giving one. That backfires because Kazuma takes it well and even takes a poke at Megumin.
      • When further bluffs (LN only) fail to drive Yunyun off, eventually Megumin decides using the proferred duel as an excuse to cover the former in frog secretions was the fastest path to getting her out of Kazuma's sight.
      • Unfortunately, that wasn't enough to get Yunyun out of Kazuma's mind, and Megumin snaps and covers him in frog goo.
      • In Volume 14 whenever she gets a chance, Megumin starts showing off Kazuma as her boyfriend to both brag to her friends about being the only one having one and to try driving off anyone from stealing him away from her. She even doesn't let Kazuma be Yunyun's partner in one of the trials just so they wouldn't be alone together.
  • Cool Big Sis: To Komekko, for whom she spent a considerable time and effort to keep fed in poverty.
  • Crippling Overspecialization: She knows the high-tier spell Explosion... and nothing else. She barely meets the requirements for casting the spell because she ignored everything else, including quite a few Required Secondary Powers. As she gains levels, and equipment, she focuses exclusively on boosting this spell, forgoing anything that might make her just the tiniest bit more versatile in the process, much to Kazuma's chagrin.
  • Cry Cute: Played for Drama at the end of Season 2 Episode 7, when the first thing Kazuma sees upon being resurrected after he died fighting off Lizard Runners is the usually snappy, aggressive Megumin tearing up in desperation after she resorted to desecrating his corpse in order to force him to answer Aqua's resurrection spell. Then Played for Laughs next episode after Kazuma seemingly stonewalls her attempts at an apology for the aforementioned incident (when in truth he and Aqua were simply too awestruck at the prospects of a 30-million-eris business deal with Vanir to take her seriously).
  • Cuteness Proximity: She finds herself attracted to cute things from time to time, but has absolutely no qualms about killing them for the EXP if it will help her learn or power up Explosion.
  • Cute Witch: From her appearance to her abilities, to even her origin as a student from a magic-based Chuunibyou clan, Megumin fits the persona perfectly.
  • A Day in the Limelight: She is the main character of a spin-off series that follows her (mis)adventures before she ran into Kazuma and Aqua.
  • Did You Just Scam Cthulhu?: She doesn't give Chomesuke up to Anis, even after the demoness pays her a huge sum of money.
  • Does This Remind You of Anything?: The way she strokes and handles her magic staff when thinking about Explosion is rather suggestive.
    • Even better when you notice that the bottom portion of said staff is being rubbed right between her legs.
  • Double Standard: Abuse, Female on Male: Discussed and defied. Kazuma has stated that he will retaliate in kind if she tries hitting him.
  • Embarrassing Nickname: Just about everyone in the adventurer's guild has taken to calling her a "crazy explosion kid". While accurate, it does chafe her quite a bit.
  • Embarrassing Tattoo: On her butt. Kazuma notices it in volume three of the Light Novel when they're bathing but thinks his eyes are playing tricks on him. Megumin later confirmed it when she explained that all Crimson Demons have a tattoo somewhere on their bodies.
  • Eyepatch of Power: Seems to be a fashion choice. Her side story reveals it was actually a farewell gift from Arue.
  • Fantastic Nuke: Her Explosion is at the strength of an artillery nuclear weapon. With proper gear or mana sources (such as magic points from Aqua), she can unleash city sized destruction.
  • Fashionable Asymmetry: She wears wraps that look like bandages on one leg for no real reason.
  • Friendly Fireproof: Averted. Her Explosion spell will not discriminate friend from foe, so when she casts it, her allies (except maybe for Darkness) are always seen running to get the hell away from the blast radius.
  • Friend or Idol Decision: In the first Explosions Spin-Off novel, she has to decide between learning Advanced Magic to save Yunyun and Komekko, or saving her skill points to learn Explosion magic. In a heartbeat, she would have chosen Advanced Magic... but she then realizes that Yunyun was handling the situation pretty well without her help.
  • Giver of Lame Names: Being a Crimson Magic, her taste in names is considered odd, compounded by how insistent she is that the names she gives things are amazing. In episode 16 of the anime, when Kazuma has the chance to give his new sword a name, Megumin insists that he call it "Chunchunmaru". When Kazuma tells her that's a stupid name no one will take seriously, she steals the paper the name is supposed to be written on and brands the word Chunchunmaru onto it, permanently naming it and earning the ire of Kazuma.
  • Glass Cannon: Megumin has no defensive abilities and her Explosion spell makes her exhausted and vulnerable after casting it. However; Explosion is one of the most powerful spells within the Konosuba franchise.
  • Glasses Pull: To show that things are about to get real, she will pull her eyepatch off; unless she isn't wearing it, in which case she will put it back on.
  • Green-Eyed Monster:
    • Acts jealous about Kazuma, though not in regards to women (to his disappointment) but him introducing himself in the same manner to the chuuni introductions of other male members of her clan. She also gets annoyed at how Iris calls him "onii-sama", most likely due to her annoyance at how Kazuma considers her as Just a Kid.
    • Becomes really prone to this once she confesses to Kazuma. Especially towards Iris, with their dynamic irritating her to no end. She also didn't take Kazuma and Chris' closeness very well when she happened upon the two.
  • Hair-Trigger Temper: Is notoriously bad-tempered, to the point where she picked a fight with a group of guys randomly on the streets for "insulting" her by casually walking pass her and not harassing her in any way.
  • Height Angst: She's one of the shortest members of the cast, and is only barely taller than Iris, despite being about two years older. She claims her lack of development comes from "malnutrition".
  • Heroic BSoD: Played for Laughs in Season 2 Episode 9 after getting shellshocked by the Axis Cult's overzealous proselytizing.
    • Could also double as a case of My God, What Have I Done?, as the her spin-off series heavily implies that the "excellent recruitment methods" she taught Zesta are what allowed the Axis Cult to take over the city so completely.
  • Hero-Worshipper:
    • Towards the "Masked Chivalrous Thief"note  because he was dressed so over-the-top even by the Chuunibyou standards of the Crimson Magic Race. She thought he was so cool that she had even considered switching sides. However, she insists it's out of admiration and not love. Upon realising this, Kazuma swears that he must never let Megumin know the truth, so he doesn't accidentally ruin her dreams.
    • Also towards the mysterious female mage with big breasts wearing dark robes, who saved her when she was little and taught her Explosion, who turns out to be Wolbach.
  • Hidden Depths: Deep down, Megumin will always grateful towards Kazuma for giving her the opportunity of being part of a party in spite of her intentionally narrowed skills. As shown in some instances, no one else would even remotely consider to indulge her in such manner, and even more, no one but Kazuma would encourage her and make her thrive in her choice of magic.
  • Hot-Blooded: Has a habit of getting really carried away, and being very eager to pick a fight.
  • I Am Not Left-Handed: She reveals to Wolbach that she doesn't actually need an incantation to cast Explosion, unlike Wolbach, who does.
  • Insistent Terminology: They're river lobsters, not crayfish.
  • Just a Kid: Played with. While she is relatively the youngest member of Kazuma's party, she doesn't take well to being called a child, especially once she turns fourteen, the legal drinking and marriageable age in Kazuma's new world.
    • This is again played with in the web novel, where she's actually 17.
  • Kind Hearted Cat Lover: She eventually gets a cat-like familiar.
  • Lap Pillow: She offers one to Kazuma in Chapter 14 to prove to Yunyun that they're in an adult relationship. Yunyun points out that it most certainly isn't a regular part of their relationship, and that she's just putting up with his sexual harassment to try and show off.
  • Large Ham: Megumin comes from a clan that has Chuunibyou as a way of life, so her actions are often accompanied by overly dramatic gestures and speech.
  • Limited Wardrobe: Justified Trope. In her prequel side-story, her only set of clothes were her magic academy school uniform. This was because her family is really poor so that was the only clothing that she had.
  • Loophole Abuse: Did this frequently in mage school to her self-proclaimed rival, Yunyun, to always win duels and take the latter's lunch.This meal was her sole lifeline as her own family didn't feed her very well due to harsh financial straits. She's still doing it to the current Yunyun whenever the two meet.
  • Mad Bomber: A rather subdued example. She needs to cast Explosion once a day, partially for practice, but also to satisfy her, for lack of better words, needs. Even when the target practice was a castle which turned out to be inhabited, and the resident later came to complain and threatened her to stop doing it, she just couldn't stop herself.
    Dullahan: Who's the crazy bastard who keeps casting Explosion on my castle daily?! Every single day, it's boom boom boom boom boom!
  • Magical Incantation: Parodied. She chants an incantation before launching Explosion, but each time it's different, hinting that she's just making it up. Not to mention by the time she meets Wolbach again, she doesn't even need to chant to cast it. This is made pretty obvious in earlier stories, as she is prone to fall into redundancies:
    Megumin: Darkness that is darker than black and darker than dark...
  • Magic Staff: She carries one that boosts the effectiveness of Explosion, and can to be too affectionate with it when thinking of that. It gets upgraded or replaced whenever she can afford a better one. The anime shows this twice: once after the cabbage hunting quest, and again after the Mobile Fortress Destroyer is defeated.
  • Manipulative Bitch: She manages to get Kazuma to accept her into his party by making it look like he was an awful man trying to abandon a helpless girl to some bystanders. To keep his reputation intact Kazuma has no choice but to go along with her.
  • Master of One Magic: Explosion, obviously, which is also the only spell she can actually cast, even though just barely. While there are more powerful and versatile wizards in the story who also know Explosion, Megumin's Crippling Overspecialization and her "once explosion per day" rule makes her by far the most proficient of its users. In ninth light novel she reveals she uniquely doesn't even need to the Magical Incantation to cast the spell anymore — it's just that it'd be pretty un-chuuni of her not to do so, and keeping that titbit secret it's an ace in the hole to catch enemies off-guard.
  • Master of the Mixed Message: She would often be this to Kazuma, showing signs that she may be interested in him only to reveal its something else entirely and he merely misunderstood her. Its revealed in the Continued Explosion side story that she's deliberately doing this, believing it to be an adult tactic, though Yunyun suspects that she's just having cold-feet.
    • Subverted in the original web novel, where Megumin is much more direct with her feelings.
  • Min-Maxing: How she defends her ideology of focusing exclusively on Explosion, claiming it is the ultimate offensive spells and she needs nothing else to support it. Her Explosion is significantly more powerful than her experience level would suggest, yet the trade-off is sacrificing access to all other spells.
  • Moving the Goalposts: When it starts becoming clear that Yunyun is a better, more rounded mage than her, Megumin focuses their rivalry on "Adulthood", emphasizing her relationship with Kazuma.
  • Nice Hat: She wears a witch hat with embroidery and buttons that give it the appearance of an evil grin.
  • Nice Job Breaking It, Hero!:
    • As revealed in her side story, much of the problems in volume 4 were due to her interactions with the Axis Cult on her way to Axel.
    • Her daily activities of casting Explosion magic on an abandoned castle comes to bite her hard when the owner of the castle, Verdia, arrives in town mad at having his castle exploding every single day.
  • Not So Different: A downplayed example with Kazuma — while they have different personalities, they share a habit of resorting to really underhanded means of getting their way, and despite their early squabbles, they eventually obtain a mutual understanding of sorts.
    • With Yunyun: neither are very good at making friends outside of the Crimson Magic Clan. While Yunyun is desperate to increase her circle of friends, Megumin denies it by calling herself a "Lone Wolf."
  • Ominous Latin Chanting: Whenever she casts Explosion.
  • Only Sane Man: Explosion maniac aside, she's alongside Yunyun, the two most level headed people in the Home of the Crimson Magic. The difference is that while Yunyun completely rejects the delusions of her race, Megumin knows what her people want to hear and exactly what to say/do to fulfill their expectations.
  • Perpetual Poverty: She's always poor and heavily relies on Kazuma for basic needs. Justified since she gives most of her quest reward money to her family, and even then they're still in poverty. She does splurge from time to time buying new equipment/upgrades to make her Explosion even more powerful, further fueling her poverty.
    Yunyun: I can also imagine Megumin being at a loss due to a lack in the means of survival, begging a useless guy for a meal!
  • Person of Mass Destruction: What she ultimately hopes to become, by being able to cast an Explosion that can One-Hit Kill the Demon Lord.
  • The Pirates Who Don't Do Anything: In Explosions, Continued!, she forms a thieving company with Yunyun, Iris, Cecily, and Chris. They do a lot of other weird stuff, but not much actual thievery.
  • Playing Sick: She pretended to be possessed by an inner demon to get out of physical education.
  • Playing with Fire: Her feline familiar Chomusuke breathes fire, which only Kazuma either notices or comments on.
  • Reality Ensues: She is noticeably distraught at having seen Kazuma decapitated by the Winter Shogun, and even runs to embrace him when Aqua revives him.
  • Reduced Mana Cost: Absolutely averted. She spends skill points on Explosion and only Explosion, without taking the suggested prerequisites, resulting in an insane mana cost that limits her to a single casting per day.
  • Shotgun Wedding: In Volume 12, she admits that, while not ideal, the thought of Kazuma getting her pregnant and going through a Shotgun Wedding would be kind of cool.
  • Signature Move: Explosion. It's the only spell she can cast.
  • Sleep Cute: Kazuma certainly thought so, when her mother forced him to sleep in the same bed as her. She eventually does so willingly with him after the conflict is over in her village.
  • Smug Smiler: When she gets a mischievous or devious idea, or when she's bullying Yunyun. As a result, fans like to call her "Smugumin".
  • Spock Speak: Often well-spoken.
  • Squishy Wizard: Explosion is the single most destructive spell mortals can cast, and Megumin is on the road of becoming the world's foremost expert of it (if she's not already). On the flipside, she becomes totally helpless after casting it, and suffers from low defense as a spellcasting class.
  • Starving Student: Literally. Her parents did not give her any funding due to their poverty, so she was forced to get by everyday by tricking Yunyun out of her lunch.
  • Stubborn Mule: By far the most immovable of Kazuma's party members. She is staunchly against learning anything but explosion magic, though this is due to the fact that she operates on a mindset of Rule of Cool.
  • Stuff Blowing Up: Her favorite spell is Explosion.
  • Surpassed the Teacher: By Volume 9, she can cast Explosion even faster than Wolbach, the person who taught her the spell.
  • Token Mini-Moe: She's thirteen and the youngest and shortest member of the group. Kazuma outright calls her a loli which Megumin has issues with.
  • Tsundere: Kazuma jokes that she is this, and he is right for the most part. Though mostly only played straight with Yunyun. She occasionally shows some of the usual traits with Kazuma once in a blue moon.
  • Undying Loyalty: Kazuma noted that among the party, Megumin is the most invested in keeping it together, to the point of being willing to level-up other skills to become a more versatile mage, and refusing to respond to Princess Iris' insults to Kazuma for fear of ruining Darkness' reputation.
  • Unskilled, but Strong: Played with. She's a graduate from a magical academy, and has a high level job class, but she only focuses on a single spell (which she can only do once a day) to the detriment of versatility. That said, said spell is basically a nuke and she's able to cast it very quickly, which requires a lot of skill.
  • Vancian Magic:
    • She embodies the play style because of her once per day use of Explosion. The humor is that her world utilizes a Mana Meter system, and she's an oddball exception against optimizing her build to flex other options.
    • The amount of magic required to cast Explosion is so prohibitive, even properly trained high level casters like Wiz and Wolbach can only use it once per day. The difference between them and Megumin, is not being reduced to zero magic points and fainting. Only Aqua has a high enough reserve to make multiple uses of it in a single day.
  • Vitriolic Best Buds: Comparatively, she is the one companion of Kazuma that least gets on his nerves, which is saying a lot. She also is very appreciative of him indulging her with her particular pursuit of magic powers and the aid and company he is willing to provide her whenever she's depleted. Because of this, Kazuma and Megumin spend a lot of time together and he has learned to recognize through this contact that she is somewhat more intelligent than Aqua and Darkness.
  • We Want Our Jerk Back: Very briefly in Volume 4, after returning to the house (after running away in fear of retaliation from Kazuma) she freaks out at the calm and friendly way Kazuma and Aqua were behaving.
  • When All You Have Is a Hammer...: She sincerely believes that a powerful enough Explosion, or combination of multiple Explosions, will eventually solve any problem by obliterating it out of existence. The application and occasional failing of this philosophy is a core part of her spin off Light Novel series.
  • Worthy Opponent: Considered one by Yunyun, who has effectively never beaten Megumin in any competition, and has proclaimed herself Megumin's rival.
  • Ye Olde Butcherede Englishe: In the dub during her chunni moments.
  • Your Answer to Everything: Explosions.
  • Zettai Ryouiki: Sports this style with her dress and socks/bandages combo. This was also the case with her school uniform in her spinoff.
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    Darkness 

Lalatina Dustiness "Darkness" Ford

https://static.tvtropes.org/pmwiki/pub/images/konosuba_darkness.png
Voiced by: Marina Inoue (Drama CD), Ai Kayano (Anime JP), Cristina Valenzuela (Anime, EN), Mireya Mendoza (Anime, LA)

"I'd like to be abused like that."

The second and last recruit to Kazuma's party. A powerful crusader with immense strength, and defensive ability... but also poor accuracy and a disturbing masochistic side.


  • All Girls Want Bad Boys: Being a masochist, she once stated that her "ideal husband" would be "an abusive alcoholic who would force her to sell her body for money." Funnily enough, it's suggested she was describing Kazuma (who, Jerkass and perverted behavior aside, is a bit nicer than what she described).
  • Amazonian Beauty: Not really, but the idea is something she is self-conscious about.
  • Arc Symbol: She wears a diamond-shaped jewel and has one shoulder covered in white feathers, all of which are the religious symbols of the Eris Sect, of which she is a devotee. As seen in Kazuma's second afterlife encounter, the actual goddess wears these in her divine regalia.
  • Aren't You Going to Ravish Me?: She was really looking forward to "paying [Kazuma] back with her body," until Aqua and (especially) Megumin gave him too much grief about it, and he relents when he learned his two billion eris was going to be returned.
    • In Volume 12, due to being forced to sleep in the same bed, the situation becomes her pulling an Attempted Rape of Kazuma off. It was her lack of knowledge of what to do next as well as Aqua and Megumin's timely arrival that kept both of them from losing their virginity that night.
    • In that same volume, she mentions to Kazuma that she initially joined the party because he seemed like a scumbag who would sexually assault his own party members. She eventually came to realize that he wasn't that kind of guy, but developed romantic feelings for him anyway.
  • Aristocrats Are Evil: What she wants to happen, to her.
  • Armor-Piercing Response: When approached by Axis cultists in Arcanretia who attempt to win her and Kazuma over to the Axis Cult, she flashes a purple, diamond-shaped pendant, claiming to be a practitioner of the Eris faith.
  • A-Team Firing: She may have a sky-high defense and is quick to intercept her foes to keep them off her allies, but she can't hit anything. Kazuma even remarks that she misses a stationary target during her duel with Beldia.
  • Attempted Rape: In Volume 12, Darkness, when handcuffed to Kazuma, pins him to the bed and attempts to force herself on him. The only thing that saved him was that Darkness had no idea what to do when she got him into that position and the fact that both Aqua and Megumin came into the room to interrupt.
  • Bathtub Bonding: With Kazuma. She completely ignores his posted sign (actually tearing it down) and walks in on him in the bath. Kazuma, thinking it's a succubus induced dream, rolls with it, until Aqua attacks the succubus, and Kazuma learns different. Although embarrassed, both of them enjoyed the relatively innocent experience (they only washed each others backs).
  • The Beautiful Elite: Darkness is a strikingly beautiful woman, turning out to be a noblewoman and a member of one of the most important noble families in the kingdom.
  • Berserk Button:
    • Surprisingly turns snappy when she's called by her first name. She'll eventually come to terms with her real name, it becomes known publicly, and Aqua assures her that she'll beat up anyone who makes fun of her name.
    • Aside from her name, the thing she hates most is when people comment on her muscles.
  • BFS: Her Weapon of Choice. Not that it does any good for her.
  • Black Comedy Rape: See Attempted Rape above. She tries to hold Kazuma down and force herself on him while they're handcuffed together, except not only is she too flustered to go any further, but Kazuma snarkily instructs her as to what lines she should say and points out every mistake she makes, such as forgetting to hold down his second hand that he can use Drain Touch with, or failing to remove his clothing before both of her hands were occupied.
  • Bondage Is Bad: Played for laughs, but her primary Running Gag is squicking out various monsters, up to and including powerful agents of the Demon Lord, with her masochistic fantasies, which also repulse most potential allies. Likewise, she's a human shield par excellence thanks to those same fantasies, but because she's so obsessed with being hit, she's forsaken developing her fighting skills in favor of bolstering her defenses, meaning she's absolutely useless in any role other than that of a Stone Wall because of her fetish.
  • Boobs of Steel: Strong enough to break bones with her bare hands simply by squeezing, she is the main physical fighter of the party and also has the largest breasts among the three main girls.
  • Break Them by Talking: Something she does unintentionally to opponents, as she describes the lewd scenarios she will be subjected to if she loses. It causes them to falter or delay their attacks, as they deny her statements as delusional nonsense.
  • Bullet Proof Human Shield: Death-Curse human shield to be precise, but she does this protecting Megumin in the first volume. In general, this is her main role in the party, taking blows which would easily kill any of the other three.
  • Cassandra Truth: Though capable of imagining and vocally describing an infinite number of decadent sexual scenarios, she remains a virginal woman. Because of her frequent perverted moments, Kazuma doesn't believe she's as innocent and inexperienced as she claims.
  • Casual Kink: Played for Laughs, but her masochistic tendencies tend to freak out everybody involved, including Demon Generals and their ilk.
  • Chained Heat: She handcuffs herself to Kazuma to get him to pay his taxes, and wears a bunch of lead weights so that he can't just pick her up and run away with her. He gets away, but they have a bunch of awkward moments when they have to go to the bathroom, take a bath, and sleep together until they can find the key.
  • Character Development: She becomes more hot-headed, assertive, and cynical in later volumes, and begins wearing her noble heritage with pride after she becomes deputy mayor of Axel. Kazuma is actually surprised when her masochistic fetish resurfaces in Volume 12, thinking that she had outgrown them.
  • Combat Sadomasochist: Well, she's got the "masochist" part down.
  • Contralto of Danger: She's the physically strongest member of Kazuma's party and has the deepest voice of all the girls.
  • Covert Pervert: At first she appears as the cool beauty Kazuma likes. Then her more... "unique" interests start popping up when she further details her desire to join his party. Soon enough whatever veneer of modesty she has left quickly disappears with each passing day.
  • Crippling Overspecialization: Completely forgoes even the merest notion of offense (learning two-handed sword proficiency) to devote everything to physical and magical defense.
  • A Date with Rosie Palms: Vanir reveals to the rest of the party that Darkness goes solo nightly.
  • Deliberately Distressed Damsel: Poor girl keeps trying, but none of the villains are interested in playing along with her fantasies. The few times she does end up in such a predicament, her party insists on rescuing her and refusing to leave her behind.
  • Do Not Call Me "Paul": She detests the name "Lalatina", and calling her that is a Berserk Button for her.
  • Double Standard: Abuse, Female on Male: It's commented she punches her father whenever he brings up the topic of getting her married. She classifies it as "tough love" when put on the spot. Because her father is a high level knight it's unlikely she inflicted any damage on him (if any), but it doesn't make Kazuma any less horrified.
  • Draw Aggro: Subverted; some adventurers think Darkness has this skill when she confronts the kite runners by herself, not knowing it's her armor that is attracting them in the first place.
  • Embarrassing First Name: Lalatina. When Kazuma revealed her real name to the members of the Adventurers' Guild, them praising her unironically ("Three cheers for Lalatina!") was so embarrassing that she looked like she wanted to shrivel up and die, even though normally she's a masochist who literally gets off on being humiliated.
  • Everyone Has Standards: Kyouya gets this response from her, despite (or perhaps because of) wanting nothing more than to be hit and abused, she draws the line at Kyouya who repulses her so much she'd rather be the one to hit him.
  • Everyone Loves Blondes: She's considered an especially beautiful woman. Even Kazuma finds her captivating when she's not being perverted.
    • This is partially because in this world, blond hair is limited almost exclusively to nobles. Not only is it considered beautiful, it's also a sign of wealth, power, and status.
  • Evil Feels Good: When she gets possessed by Vanir, who starts laying a beatdown on the other adventurers, Kazuma can't help but feel that she's happy. Either because of the immense mental trauma being inflicted on her, her suddenly being incredibly skilled, or her defeating the adventurers who previously looked down on her.
  • Face Palm Of Doom: Her preferred method of punishment when one of her party members manages to do something stupid enough to actually anger her. Most notably, she pulled this on Chris and Kazuma at the same time after the two of them broke into the royal palace, fought their way through all of the palace guards, beat Kyoya so badly that he almost died, and stole a Divine Artifact of Doom from Princess Iris.
  • Fake Pregnancy: As a last resort to cancelling her engagement, she lied about being pregnant with Kazuma's child.
  • Fake Ultimate Hero: A deconstruction of the concept. Darkness' actions are always noble, such as using herself as a human shield or refusing to retreat even when the Destroyer was advancing on Axel Town. Others have interpreted this as an iron will and unshakable courage with Darkness being praised as "a model of chivalry". Her motivations however largely stem from her masochistic tendencies.
  • Friend to All Children: Masochistic tendencies aside, Darkness is a kind and caring big-sister towards young children.
  • Gainaxing: She's frequently a source of it. The fourth episode of the second season really showcases it throughout the entire half hour. Crosses over to Gag Boobs levels when a robot starts toying with her pair in the Season 2 OVA.
  • Happiness in Slavery: Played With until it breaks. At the climax of volume 7, Kazuma outright buys her from Abelardnote , Axel Town's mayor, declares her as his in front of a bunch of blue-blooded attendees to the wedding, demands that she pay him back "with her body" while explicitly mentioning his intention of "working her hard". And speaking of climaxes, Darkness outright collapses at his words, drooling in perverted glee as he Bridal Carries her away from church. During the epilogue, her disappointment is palpable when Kazuma assures the party he didn't mean it like that and tells them to forget all about it once he learns that his money will be eventually reimbursed.
  • Human Shield: How she views herself. The rest of the team try to avoid this, but it inevitably happens due to her class.
  • Hypocritical Humor: Invoked, being the source of many of the gags involving Darkness. In spite of being a shameless masochist, Darkness is rather quick to point out the inappropriateness of many of the things Kazuma does. Kazuma always answers by reminding Darkness that protests of proper behavior mean absolutely nothing coming from her.
  • I Have You Now, My Pretty: Another thing that Darkness desires to happen to her. Often with extremely lewd delusional ramblings about the terrible things the person will do to her.
  • The Immodest Orgasm: Whenever her imagination runs wild, misinterprets something as verbal foreplay, or experiences physical pain, expect her to let out unsubtly sexualized moans.
  • Informed Flaw: In a bit of a Running Gag in Season 2 (Volumes 3-4), Darkness is occasionally mocked for having thick muscles. While she certainly has a thicker frame than Aqua and Megumin, her body frame really isn't that different than most of the other females in the series.
  • Inherently Funny Words: Her first name, Lalatina, in which Kazuma and Aqua couldn't help snickering as she and her father repeat her first name during a discussion.
  • Ironic Nickname: Darkness, the blonde-haired Crusader who wears all-white armor and serves the Goddess of Luck.
  • Irony: Despite being a masochist, Darkness doesn't like to be embarrassed when it comes to her nobility or how much she weighs. When it happens in front of a large crowd, she finds it akin to public humiliation (but not the kind she likes).
  • Knight in Shining Armor: She presents herself as a proper crusader and definitely looks the part, but the front quickly comes off when she starts exposing her kinks, revealing that she didn't become a knight for noble reasons. Ironically, the other adventurers only see her as a selfless paragon when supposedly trying to act as a shield, when in reality she's clearly getting off from getting in harm's way.
  • Large Ham: When knee-deep in her masochistic fantasies, she'll loudly describe in detail the nasty things she expects to be a victim of, much to everyone's discomfort.
  • Last Lousy Point: The things that embarrass her the most? Being put on the spot publicly, tender intimacy, and worse of all, being treated with true kindness. Her Defense stat doesn't account for those.
  • Lonely Rich Kid: She prayed to Eris every day to have friends to go on an adventure with. The Goddess made her wish come true personally.
  • Lust Object: For Alderp, the landlord/"mayor" of Axel. His fixation on her is NOT Played for Laughs at all and it's the underlying reason of a lot of the party's problems since volume 2 and all of volume 7.
  • Made of Iron: Her focus on defense has rendered her nearly indestructible. When Claire tries to cut off her arm for slapping Iris, she only succeeds in cutting her wrist.
  • Meaningful Name: Darkness refers to the rather dark aspect of why she focuses on defense (because she's a masochist that absolutely lusts abuse, and who gets off getting beaten on).
  • Mind Rape: When she gets possessed by Vanir. She enjoys it, much to his chagrin.
  • Mistaken for Profound: Onlookers, including their enemies, routinely interpret the times she throws herself into peril she cannot overcome or stands resolute in the face of overwhelming pain as Heroic Resolve or unflappable willpower. To which Kazuma - who knows better - always wonders what they'd say, if only they knew...
  • Modest Royalty: Really doesn't like relying on her noble status to get things done.
  • Modesty Towel: Downplayed. In a Fanservice interval in Episode 9 of Season 1, a miniature, pink towel is used to censor Darkness's bare, exaggerated body, along with her breasts; additionally, she uses her arms and hands to cover her breasts. Why this trope is downplayed is that this towel's position alters significantly, and doesn't necessarily encase her entire body, so to speak, but simply trails down to the appropriate sections, most noticeably her lower area.
  • Naked Freak-Out: Followed this trope after being caught nude in the bath with Kazuma.
  • Never Live It Down: In-Universe, the fact that she technically got divorced is something the entire party has fun bringing up.
  • Nice Girl: It should be noted that Darkness only wants herself to suffer, and when you take away her masochism she is a soft-hearted and kind girl who feels sadness and genuine pain when other people are hurt, is compassionate towards the weak and selflessly protects the innocent. Even with her masochism, she is legitimately the nicest person of our quartet of heroic-misfits.
  • No-Sell: Claire hits her unarmored wrist with a strike that would chop a normal person's hand off. It barely cuts through her skin.
  • Only Sane Man: Ironically, she becomes this when dealing with nobles. She knows very well when to hide her masochistic side and maintain her act as the daughter of a proud noble family, and fears the party's antics destroying that image.
  • The Paladin: Crusaders are non-spellcasting holy knights. Darkness is a devout worshipper of Eris.
  • Pals with Jesus: Her friend Chris is actually her patron goddess Eris, who also governs Kazuma's new world.
  • Parental Substitute: Raised her cousin for awhile after after her cousin's parents died, said cousin calls her "mother".
  • Rich in Dollars, Poor in Sense: Her background as a noble has made her very inexperienced in the realms of common sense.
  • Royals Who Actually Do Something: Played with. She comes from a family of renowned knights, her father being a high-level knight who advises the King on military matters, and she herself goes adventuring around to face off against monsters and the Devil King's minions (at first incognito, later with her identity open). However, her role as a Stone Wall is only infrequently helpful in the context of her own party (even less so than Megumin, whose explosion can still be used for massive damage), and only adventures so she can get hurt by their enemies, rather out of any sense of obligation. Kazuma once comments that her only good points are her looks and that they can use her family name to make things easier for themselves.
  • Shaped Like Itself: She does it when Kazuma asks her what a Destroyer is during Episode 7. The name piqued his interest, because it didn't seem native to the new world.
    Darkness: The Destroyer is the Destroyer. It's a mobile fortress that's mobile.
  • Sheltered Aristocrat: She does a great job of letting the other members of the party handle mundane situations she doesn't understand, but when left alone or the one being relied upon, she tends to show traits of being this. This results in her being easily tricked by the rest of the team.
  • Single-Target Sexuality: At the end of the web novel, she's a massive Dude Magnet who gets marriage proposals by the second. That said, she turns them all down in hopes that Kazuma proposes.
  • Spock Speak: Speaks in this manner when addressing her father.
  • Stand Your Ground: Darkness will absolutely refuse to leave a post she defends. While others see this as an example of a knight's steadfast determination to defend others, she sees this as an opportunity to indulge in her masochism.
  • Stone Wall: An unusual variant. She has an absurd strength in defense because she refuses to assign any points to offensive skills or weapon proficiency. That said, her offensive isn't hindered by her lack of raw strength; on the contrary, she is just as physically strong as she is durable. Rather, it's from her attacks always missing to boot.
  • Suppressed Mammaries: While already quite impressive, her armor conceals a great deal of her chest. She's even bustier when wearing a dress or seen nude.
  • Third-Person Person: She refers to herself as Lalatina whenever she's directly speaking to her father.
  • Throw-Away Sword: When she starts getting serious, she tosses her sword aside and just uses her overwhelming strength to wrestle her opponents down.
    • VERY Justified Trope: Her massive penalty to attacks is because she is untrained in sword use.
  • Too Kinky to Torture: One of her defining character traits. Experiences that would normally cause pain and anguish give her great pleasure and at times arousal. Very often it's her torturers who will end up being disturbed by her enjoying said experience.
  • Too Spicy for Yog-Sothoth: Due to her masochistic tendencies she tends to disturb her enemies a great deal. Making even Vanir too tired to deal with her.
    • She even claimed the pain Vanir inflicted upon her was the most excruciating ever experienced, unable to even describe the suffering in words. She didn't want it to end and subconsciously resisted Kazuma's and Aqua's attempts to exorcise him.
  • To the Pain: Inverted in that she always describes what depraved sexual acts the villain of the day would do to her in great detail. Her vivid descriptions are enough to freak some of her enemies out.
  • Unishment: While possessing her body, Vanir attempts to punish her for resisting him by inflicting pain upon her. Darkness naturally continues to resist, seeing said "punishment" as this trope instead. Vanir quickly realizes his mistake there.
    • Kazuma brings up that the team should deliberate a way to punish a party member to whom most punishments are a reward. He realizes that the answer is "humiliation".
  • Unskilled, but Strong: She has absolutely no ability when it comes to swordplay, but she can still swing that thing with enough force to shatter rocks and even enchanted armor. She would be a devastating foe if she actually learned 2-handed sword proficiency.
  • Weight Woe: Insists that her weight comes from her heavy armor and not from her body.
  • Willfully Weak: Refuses to learn any weapon proficiency, since doing so would allow her to beat any enemy before she can get hit even once.
  • You Keep Telling Yourself That: Albeit her masochistic behavior takes prevalence, it's shown that Darkness is also very susceptible to smaller and more fundamental gestures of kindness and affection, and her denial of these more tender feelings stems from the fact that she doesn't know how to handle them and has no defenses against them. Just because she's a masochist doesn't mean that there's no ways to get into her heart.
  • Your Answer to Everything: Masochism. Seriously.

Party's Pets

    Chomusuke 

Chomusuke

https://static.tvtropes.org/pmwiki/pub/images/chomesuke.png
"Cats don't spit fire. Cats are animals that purr and meow."
Voiced by: Hitomi Nabatame (Anime)

Megumin's black cat familiar, that can fly and breathe fire. She's partly responsible for Megumin's unhealthy obsession for Explosion.


  • Adapted Out: She should have appeared in Episode 9, during the chess game between Megumin and Darkness. Averted in the second season, where she is formally introduced during the second episode.
  • Adopt the Food: Megumin had very little to eat growing up and only took in Chomusuke so she could make a meal out of her if the need arose. She would eventually grow fond of it and make it her familiar.
  • All Witches Have Cats: At first glance she looks like a cat with wings.
  • Bond Creatures: To Megumin after becoming her familiar.
  • Breath Weapon: She breathes fire to cook her food. Only Kazuma seems to have noticed it though.
  • Cassandra Truth:
    • That she's a flying, fire breathing cat with a powerful demonic aura. Only Kazuma is willing to accept the obvious evidence of it all. Though the reason why even beings like Vanir (and even her other half Wolbach) don't believe that is because she couldn't originally do it, Cecily apparently taught her how.
    • Her spinoff reveals that Megumin had known the truth about Chomusuke all along. She just pretends not to notice in order to protect it, as she knows that Chomusuke is a very powerful demon.
  • Cat Girl: One of Kazuma's stranger theories is she can shapeshift into one.
  • Cats Are Magic: Little wings enable her to fly.
  • Chekhov's Gunman:
    • She makes an appearance in the illustrated scenes of the light novel, a few volumes before she's actually introduced in story. She was present during many of the party's earlier antics, but her presence was not acknowledged by the cast.
    • The anime continues this in the second season. She's seen in the opening animation without fanfare and can be easily missed.
  • Cheshire Cat Grin: Her default smile.
  • Eat the Dog: Cat variant, as Megumin's little sister has tried on several occasions.
  • Eldritch Abomination: Half of an evil entity divided in two. The other half is Lord Wolbach.
  • Familiar: Eventually becomes one for Megumin.
  • Fusion Dance: After Megumin blows up Wolbach, Kazuma suspects Chomusuke absorbed her, since the cat is more receptive to baths and responded when he called her Wolbach.
  • Gender-Blender Name: In Japanese, given names ending with -suke are almost always masculine. Aqua wants to change her name because of this, but Megumin refuses.
  • Ridiculously Cute Critter: She is a cat after all.
  • Sealed Evil in a Can: She was originally sealed as a tourist attraction near the Crimson Magic village. Megumin set her free along with Wolbach when she was five years old, with Wolbach resealing Chomusuke to save Megumin. Komekko then releases her again in her super weakened state several months before Kazuma and Aqua came to the new world.
  • Team Pet: The gang's main pet before Zell arrived.

    Emperor Zell 

Emperor Zell

https://static.tvtropes.org/pmwiki/pub/images/emperorzell.png

A young hatching that Aqua claims to be a dragon, but suspiciously looks and acts like an ordinary fowl chick.


  • Action Pet: Aqua believes he'll become one for her.
  • Clucking Funny: Acts like an ordinary chicken, despite Aqua's claims otherwise.
  • Did You Just Scam Cthulhu?: If he really is an ordinary chicken, Aqua paid 75 million eris for an ordinary chicken.
  • Dragon Rider: Aqua claims that he'll become the largest, most powerful dragon the world has ever seen, and serve as her awe inspiring steed.
  • Eat the Dog: Kazuma threatens this fate quite often. He even offers Chomusuke a chance to devour Zell if it means she'll turn into a Cat Girl. Aqua keeps him away from Kazuma to avoid it from happening.
  • Feathered Serpent: Aqua strongly defends him as this species of dragon.
  • Head Pet: He likes to nest on top of Aqua's head.
  • Imprinting: Has done so with Vanir, much to Aqua's displeasure.
  • Living Battery: Zell is becoming this thanks to Aqua infusing him with her divine energy, and Zell passively absorbing naturally expended mana from Chomusuke, Megumin, Vanir, and Wiz. Even if this is the case, if it's a chicken, it can't actually use the mana, and if Kazuma tried to use Drain Touch on it, it would probably die. However, eating it for a small boost of mana could be worth the experiment...
  • Maybe Magic, Maybe Mundane:
    • Aqua isn't the brightest person in the setting, but she occasionally has moments of insight that others fail to notice. It's possible, though unlikely, she can sense something about Zell being different... but if that's the case, Eris and Vanir can't detect what she does.
    • Even if Emperor Zell is an ordinary chicken, Aqua infused him with an enormous amount of divine energy while he was incubating, as doing so for dragons make them incredibly powerful.
    • After gaining an unprecedented amount of experience and advances multiple levels he evolves into an ordinary chicken.
  • Only Known by Their Nickname: His full name is Glinsford Zell Emperor, however Aqua calls him Emperor Zell, with the "emperor" prefix as a royal title. That's right: his full name with the title would use Emperor twice.
  • Our Dragons Are Different: How Aqua deflects comments about him being an ordinary chicken.
  • Ridiculously Cute Critter: Looking like a Super-Deformed baby chicken has this effect.

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