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Characters / Kirby - Heroes and Supporting Characters

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This page is reserved for the main characters of the Kirby games, as well as some side characters.

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Main Characters

    In General
Trust us, they're all jolly fellows.note 

The main characters of the series. Kirby is our plucky hero, while the roles of his friends vary greatly from game to game. Generally speaking, however, these are the guys who are trying to save the day.

  • Befriending the Enemy: All of them were Kirby's enemies at some point, but Kirby is such a kind soul that he eventually made all of them into his best friends.
  • Fire-Forged Friends: Return to Dream Land was their first outing as a team and following that adventure, the four of them are shown to be quite close.
  • Five-Man Band:
  • The Friends Who Never Hang: The four of them are pretty tight, but Meta Knight is rarely shown hanging out with the other three when "off-duty", so to speak, and even when he is, he's shown keeping to himself (such as by reading a book).
  • Four-Temperament Ensemble
    • Kirby is Sanguine, a happy-go-lucky All-Loving Hero always trying to do the right thing and make friends. However, he is also pretty immature, and his naivety is often exploited by villains such as Marx and Magolor.
    • Bandana Waddle Dee is Choleric, a hard-working Waddle Dee soldier who continuously strives to be as strong as his friends, and on occasion can be quite defiant.
    • Meta Knight is Melancholic, an anti-social warrior who focuses heavily on his work, often not participating in the goofy antics of his partners, and has pretty bad self-image issues. There was also that one time he invaded Dream Land for being too lazy.
    • King Dedede is Phlegmatic, a greedy and sometimes lazy king who doesn't do much "ruling" over his people. However, he's got some Hidden Depths and has been shown to have an ultimately good heart.
  • Heel–Face Turn: Believe it or not, all of Kirby's now best friends had antagonized him at some point.
    • King Dedede is famously Kirby's first rival, being the Big Bad of his first video game outing. However, after years of dealing with Kirby it seems he has grown fond of the little guy, and doesn't antagonize him unless he has been possessed or brainwashed. Unfortunately, that happens more often than you would think.
    • Meta Knight was (and to a small extent, still is) Kirby's rival/mentor. While the two are on pretty good terms nowadays, Meta Knight is still pretty aloof. Still, some Flavor Text suggest that Meta Knight does consider Kirby and co. very good friends.
    • Bandana Waddle Dee is an interesting case. His first appearance was as the first (and weakest) opponent in a sub-game. When he later reappeared in Revenge of the King, he was Affably Evil at worst, and in subsequent appearances he and Kirby were shown to have struck up a friendship.
  • Odd Friendship: A cute blobby alien thing is best friends with a greedy king penguin, a mysterious masked knight, and a bandana-clad Waddle Dee warrior that loves apple juice. Not exactly a normal group of friends, to say the least, yet they've been through a lot together and have become as tight as can be.
  • True Companions: Despite their quirks, they're all close friends who frequently work together to save their homeland (and the universe/multiverse by extension). The opening of Return to Dream Land shows the four of them engaging in some playful antics, and their Guest Star ending slide and one of the Celebration Pictures in Star Allies shows them chilling under a tree and relaxing at the Fountain of Dreams, respectively.
  • Vitriolic Best Buds: Kirby and King Dedede have been known to fight each other since the very first game, and the latter's greed often causes the former to have to bring him down to earth. When a greater common foe shows up and threatens Dream Land, Popstar, and beyond, the two prove to be two of the True Companions that the four show themselves to be despite their quirks, and they always pull through the tough times they get into in the end. Both Kirby and Dedede are also known to compete good-naturedly in eating contests and mini-games.

Debut: Kirby's Dream Land (Game Boy 1992)

Voiced by: Makiko Ohmoto

Kirby is a young, pink alien from the Planet Popstar. Cheerful and carefree, he lives by his basic instincts, eating whenever he is hungry and sleeping as soon as he gets tired. However this childlike nature hides surprising strength and bravery that shows itself whenever his home is threatened. With a stretchy mouth and vacuum breath, he can consume anything including his enemies and he can absorb the abilities of certain things he has eaten.

  • All-Loving Hero: Downplayed; Kirby is nice, caring, and perfectly willing to forgive his enemies if they desire to reform; otherwise, he will end you.
  • Ambiguously Related: The final boss and epilogue of Star Allies very heavily implies that Kirby has some sort of connection to Void Termina and, by extension, Dark Matter. But no clear cut answers are ever given.
  • Angry Eyebrows: He doesn't just sport these on the boxart either. Kirby will commonly adopt this expression when he's had enough and it's time to get serious.
  • Badass Adorable: Don't let his cute appearance fool you. He fights tyrannical despots and vicious monsters on a regular basis, and he (in some cases, literally) eats Eldritch Abominations for breakfast, many of which would have made countless other heroes weep with fear. Planet Robobot has a reality warping omnicidal AI struggle to try to calculate his power level before settling for listing it as infinite. His mere walk in 3D games is pure badass, especially when he's carrying something. Star Allies takes this even further by not only having him kill the Dark God Void Termina in a beam struggle, but do so with an energy beam made from The Power of Love itself.
  • Be the Ball: Aside from Ball Kirby ability, Kirby himself becomes a ball in Canvas Curse and Rainbow Curse that you have to guide around.
  • Beware the Nice Ones: Villains would last a lot longer if they just left Kirby and Popstar alone. Unfortunately, Popstar is a Weirdness Magnet.
  • Big Eater: Kirby loves to eat and it fits his abilities too. In Gourmet Race in Kirby Super Star, he even races against his equally gluttonous rival King Dedede to see who can eat more.
  • Black Bead Eyes: Earlier appearances. He now has dark blue irises, but his eyes are still bead-like, to the extent that Kirby's Epic Yarn outright makes them beads.
  • Black Hole Belly: The current page picture for the trope. Kirby can inhale things larger than himself as his mouth stretches to fit them. However, he's unable to inhale boss sized foes, and mini-bosses must be KOed before they can be inhaled (in the anime Meta Knight explains that Kirby can't inhale excessively large or heavy objects). The Hypernova ability from Kirby: Triple Deluxe makes this pretty much literal.
  • Blush Sticker: Kirby's are permanent.
  • Blow You Away:
    • After inhaling a gulp of air to fly, Kirby can release the compressed air held in his mouth to damage a foe in front of him. It's pretty weak, unable to damage most bosses and mid-bosses, serving primarily as an Emergency Weapon.
    • He can, however, use more powerful wind-based abilities in the forms of Cleaning, Tornado, and Wing.
  • Breath Weapon: his Fire and Ice Copy Abilities let him breath, well, fire and ice respectively. The newer Poison ability lets him breath toxic clouds, among other things.
  • Butt-Monkey: Most cinematics not related to the plot involve Kirby getting into some kind of trouble. Case in point, the level title cards in Dream Land and Adventure, and the blooper reel in Super Star Ultra.
  • Cartoon Creature: The name of Kirby's (and presumably Meta's and Galacta's) species is never revealed. The closest we ever get are endearing descriptions like "Puffball", "Marshmallow", and "Balloon".
  • Catchphrase: Two: "Hiii!" and "Poyo!".
  • Cheerful Child: His cheerful and innocent personality contrasts amusingly with his powers, making it easy for foes to dismiss him as Just a Kid.
  • Chronic Hero Syndrome: Has shades of this, as shown in Kirby 64 and Kirby's Return to Dream Land where his immediate reaction to finding out someone's problem is to offer his aid to them.
  • Deathbringer the Adorable: According to Shigeru Miyamoto, he was named Kirby because of the amusing contrast between such a manly name and his cute appearance.
  • Death Glare:
    • Yes, you read that right. Kirby shoots a hilarious one at the camera when the tutorial calls him a "jolly fellow" in Super Star.
    • He also does this in both Triple Deluxe and Planet Robobot, to Queen Sectonia and to Susie respectively.
  • Discard and Draw: The limitation of Kirby's Copy Ability. He can only use one Ability at a time and must discard his current ability if he wishes to obtain a new one.
  • Dreadful Musician: Kirby loves to sing. Unfortunately, he is completely tone deaf, not to mention loud, to the extent that it becomes a screen-clearing Smart Bomb attack in the games, and in the anime a full minute of his caterwauling reduces Castle Dedede to rubble. The early games' description for the mike copy power and the microphone item from the first game state that Kirby is at least aware that he is not a good singer.
  • Dull Eyes of Unhappiness: When selecting Soul Melter EX difficulty in The Ultimate Choice, Kirby is given blank eyes, looking similar to Void Termina's core's "main" face.
  • Early Installment Character-Design Difference: Early on, Kirby had completely black eyes instead of blue eyes and his blush stickers were instead a simplistic blush. His face compared to his body was also smaller back then, making him look puffier and rounder.
  • Eating the Enemy: Although Kirby's heroic, he's certainly not above eating any foe unlucky enough to get in his way.
  • Evil Counterpart: Subverted. In The Amazing Mirror, Shadow Kirby actually just wants to protect the Mirror World, much like Kirby to Dream Land. The alternate Shadow Kirby in Triple Deluxe's Kirby Fighters is the Final Boss.
  • Exotic Eye Designs: In Kirby Star Allies, Kirby now has what looks like starry vistas in the blue part of his eyes.
  • Exposed Extraterrestrials: He sometimes wears hats, but that's about it.
  • Extreme Omnivore: There are a select few things he will not eat, such as the "fuzzy" worms from the Twin Woods boss, but for the most part, he is fine with swallowing anything he can get into his mouth.
  • Fingerless Hands: Kirby is able to wield swords, hammers, umbrellas, and still more weaponry with his stubby little arms.
  • Flanderization:
    • Kirby's a well-known Big Eater, but Squeak Squad behaves as if this is his sole motivation, using the pursuit of some strawberry shortcake as an Excuse Plot for another adventure (with the necessary and unfortunate result of Kirby slaughtering his way through hundreds of innocent bystanders).
    • Kirby's cuteness has increasingly crowded out other character traits with time (especially any sense of comedy); this was undoubtedly helped in part by his anime portrayal, in which he's officially a baby.
  • Flight: Kirby can fly by sucking in air and flapping his arms. It's not very fast though so he uses his Warp Star when he needs to travel quickly.
  • Goggles Do Nothing: While riding on Wheelie Rider or Robobot Armor, he wears a helmet with goggles, but he doesn't put the goggles on his eyes.
  • Good Is Not Soft: Ironically, his general behavior in the games indicates something like this. If he thinks someone's up to no good, he won't hesitate to beat them up.
  • Hard Head: He can crush blocks and damage minor enemies above him simply by jumping beneath them. He can also damage enemies by falling headfirst (i.e after a long jump).
  • The Hero: He's the one saving the day in all games. He's usually alone, but he gets companions in a few games.
  • Heroic Mime: In most games, he can't manage more than a "Hi!" or a "Poyo!" He does speak in Epic Yarn, but only with narration. In earlier games, he narrated the instruction manual to the player, and in the Game Boy Advance games, the pause screen descriptions for his Copy Abilities is delivered in first person. In Avalanche, Kirby speaks in full sentences when delivering trash-talk to his opponents before a match.
  • In-Series Nickname: In Japanese: Hoshi no Kirby ("Kirby of the Stars").
  • Inexplicably Awesome: It's a mystery as to what Kirby is or where he came from, or why he has his powers.
  • Innocent Blue Eyes: His blue Black Bead Eyes help clue in his innocent and naive nature.
  • Instant Expert: His Copy Ability lets him learn any ability near instantaneously. He even shows this on occasion without his Copy Abilities. In Planet Robobot, despite never seeing the Robobot Armor before, he's able to quickly get the hang of piloting it.
  • Jumped at the Call: When a threat comes to Planet Popstar, or a stranger is in need, Kirby will always be there to help.
  • Kid Hero:
    • His age is never specifically stated in the games, but the first game's instruction manual refers to him as a "little boy". This and his high-pitched voice and childish mannerisms suggests he's young.
    • In the anime's continuity it's explained that Kirby wasn't meant to awaken for another 200 years but because of King Dedede's actions he was called to planet Pop Star before his powers were fully developed and he has the mentality of a baby as a result.
  • Killer Rabbit: Kirby's fighting skills contrast greatly with his cute appearance.
  • Lost Food Grievance: Stealing Kirby's food is a pretty easy way to piss him off. In the first game he volunteers to get the food back that King Dedede stole and in Squeak Squad the pursuit of his strawberry shortcake, stolen by the titular mice, becomes his primary motivation in spite of everything else happening around him. In Rainbow Curse, the intro shows Kirby so distraught over his de-colored apple, Elline has to smack him to turn his focus over to the real problem. Once that's done, Kirby can't help but gaze longfully at his apple again, which implies one of his motivations to save Popstar is so he can eat again.
  • Me's a Crowd: Because of the events of the Amazing Mirror, there are at least three other versions of Kirby running around. Provides an in-universe justification for why there's multiple Kirby's that can be played at the same time in future games.
  • Mr. Vice Guy: He has a bit of a gluttony problem, though obviously not to the same degree as King Dedede
  • Nice Guy: Kirby is by-far the nicest guy you could ever meet. The tutorial in Super Star even calls him a "jolly fellow", which he seems to resent.
  • Nice Hat: Starting from Kirby Super Star, Kirby gets a special hat for (almost) all of his abilities, though it's not until Nightmare in Dream Land that the hats become a staple. Since then, the ability hats evolve in different ways in multiple games. In Team Kirby Clash Deluxe he can get alternate hats for each power that serve as armor, while in Kirby Fighters Deluxe and Kirby Battle Royale the extra hats are mostly cosmetic.
  • Nice Job Breaking It, Hero!: In Kirby's Adventure, Kirby fights King Dedede and his minions to get the Star Rod back, thinking Dedede was acting selfishly by breaking the Star Rod and causing Dream Land to be unable to dream or have restful sleep. King Dedede was actually trying to stop an entity known as Nightmare from using the rod's power. Kirby, convinced that Dedede is the bad guy, collects the Star Rod's pieces and then puts it into the Fountain of Dreams, which unwittingly releases Nightmare. In the end, it's revealed that Dedede did what he did for good intentions (although the part about bathing in the fountain is quite questionable, to say the least).
  • The Noseless: Though like with his Fingerless Hands, it does not preclude him doing things that require one. He sneezes in game cutscenes, wipes his nose in imitation of Knuckle Joe (who also doesn't have a nose) in the anime, and snorts up an entire Wapod in the manga.
  • One-Track-Minded Hunger: Kirby spends the majority of Kirby: Squeak Squad in pursuit of his stolen strawberry shortcake, completely oblivious of what's going on around him. He's at least better at it in Rainbow Curse and Battle Royale, although food is still his primary motivations there.
  • O.O.C. Is Serious Business: Considering how cheerful he normally acts, you know shit's about to get real when he gives a Death Glare to Queen Sectonia right before he blasts her away with her Wave Motion Gun. He does a similar Death Glare to Susie when her words offend him.
  • Pocket Dimension: His stomach is implied to be one in Kirby: Squeak Squad and the anime.
  • Power Copying: Starting with Kirby's Adventure, Kirby is able to absorb the powers of certain enemies he eats.
  • Red Baron: According to The Arena's description, Kirby is also called the "Pink Wonder" (in Super Star) or the "pink terror" (in Ultra).
  • Red Oni, Blue Oni: Kirby's the red to Meta Knight's blue, it's even reflected in their colors. Kirby; pink with red feet is young, cheerful, innocent and (at times) impulsive, while Meta Knight; blue with purple feet is cold, calculating and serious.
    • He can also be considered the red to Bandana Waddle Dee's blue.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, pink colored, stubby limbs, a big smile, large eyes... no fur, but the chubbiness and softness more than makes up for it.
  • Ship Tease: With ChuChu in Dream Land 3 and Ribbon in Kirby 64.
  • Showy Invincible Hero: There's no question Kirby will win. The only questions are how he wins, how cool it looks, and how much fun the player will have.
  • Silent Snarker: In Super Star, he gives the camera an annoyed look when the Tutorial calls him "A pretty jolly fellow".
  • Signature Move: His Inhale ability as well as copying his enemy's powers.
  • Skilled, but Naïve: He's one of the strongest people in Dream Land in spite of still being a child; and there are hints that he has the potential to become even stronger as he ages. However, being young means that he's rather impulsive and easily manipulated by smarter villains.
  • Sky Surfing: Kirby's Warpstar lets him do this. It can move at warp speed and he generally uses it whenever he needs to travel long distances quickly. He's not very good at landing it, though.
  • Slide Attack: One of his basic moves is a quick sliding kick. It works as an attack and for an evasive maneuver. In the later games, this also helps Kirby destroy things while holding an item.
  • Spanner in the Works: Whenever Kirby's not being an Unwitting Pawn, he routinely enters the villain's scheme as an unintended variable. Taking it even further, barring Milky Way Wishes and the reappearances of Dark Matter where he knows full well how dangerous it and Zero are, Kirby himself never enters an adventure intending to end up in some epic clash to save the galaxynote , it just sort of ends up happening every time.
  • Star Power: Kirby's mainly powered with the power of the stars. His most basic attack will make him spit stars at his opponents. Then there's the Star Rod, Starship, Triple Star (although it was Daroach's), Robobot Halberd Mode's Planet Buster, Friend Star and Star Allies Sparkler, all of them utilizing the star power in their own ways. Also the Sparkling Stars in Dream Land and the Milky Way Wishes in Super Star (the latter forms the Starship) and the Warp Stars that he uses to move around, even into space. He isn't the "Kirby of the Stars" for nothing.
  • Superpower Lottery: On his own, Kirby's pretty capable and relatively skilled, but when utilizing his signature power, the sky's the limit. Kirby's Power Copying (especially in later games) isn't just recreating a single move or technique — it is instant, total cognition of his ability and all of its applicable utilities; no training or learning required, automatic mastery. Kirby can quite literally do anything, with anything, from anything in any fashion. The only thing keeping it from being a Story-Breaker Power is that Kirby can only use one of these powers at a time, but even then, some games such as Squeak Squad and Star Allies have Kirby be able to combine his Copy Abilities make them stronger.
  • Super Spit: His basic ability Star Spit is him spitting out the inhaled enemy/debris/floating stars out as a projectile attack. It's moderately strong against bosses (stronger than many Copy Ability attacks), especially if Kirby manages to inhale two or more things before the spit. Water Kirby can also spit out water at long distances, while Poison Kirby can spit globs of poison.
  • Super Strength: Kirby displays this in both his base form and his various Copy Abilities. He's capable of cracking planets with his fists as Fighter Kirby, can swing giant's swords and hammers with ease, and in the anime he chucked a monster clear out of orbit and into a black hole as Throw Kirby, and launches a monster to the sun and back on a frying pan.
  • Super Toughness: His soft, rubbery body is surprisingly durable in a fight allowing him to take all manner of punishment. Across the games, he's been flattened, blasted by missiles and cannonballs, burned by jet flames, DBZ level Wave Motion Guns, planet eclipsing explosions, and more, yet he always comes bouncing back. Fittingly, the US commercials for Kirby's Adventure and Kirby Super Star Ultra label him as "One Tough Creampuff" and "A Super Tough Pink Puff", respectively.
  • Swiss Army Hero: He has a different form for each of his Copy Abilities complete with their own hat. In Epic Yarn and Rainbow Curse, he instead has unique transformations that lets Kirby do various things in their respective games.
  • Sympathy for the Devil:
    • Kirby has a longstanding history of easily forgiving enemies who have decided to ease off the bad deeds. Heck, he doesn't even seem aware that King Dedede fiercely begrudges him most of the time.
    • Back in Kirby Super Star, Meta Knight went ballistic and attempted to send Kirby down with the Halberd after undoing his plans to take charge of Dream Land. Nowadays, they're somewhere between rivals and friends outright.
    • When Magolor returns in Kirby's Dream Collection after trying to kill Kirby and friends, having manipulated them for his own ends, with no ill intent, it's essentially water under the bridge.
    • Even after everything Susie has done, Kirby is still worried about her when she gets knocked out by Star Dream in Planet Robobot.
  • Trademark Favorite Food: Tomatoes, especially Maxim Tomatoes which fully heal his HP. In the anime, it was watermelons instead.
  • A Tragedy of Impulsiveness:
    • In Kirby's Adventure, this is the cause of Kirby's Nice Job Breaking It, Hero! above.
    • In the Subspace Emissary of Super Smash Bros. Brawl, at one point he sees King Dedede with the cargo of captured heroes and gives chase, not bothering to wait for the princess accompanying him who becomes separated accidentally allowing a chance for her to be kidnapped by Bowser.
  • Transformation Sequence: Whenever he copies an ability, although it's quicker than most examples. It's made more elaborate in the anime, as well as with the Super Abilities in Return to Dream Land. A variant is for the Friend Abilities in Star Allies, especially the ones that mix an element into a weapon ability.
  • Unwitting Pawn: Kirby's naivete makes it easy for others to play him like a fiddle:
    • In Kirby Super Star's Milky Way Wishes, Marx tells Kirby to use Nova to stop the sun and moon from fighting each other. Kirby gathers the energy to summon Nova, only for his wish to be stolen at the last second by Marx (who was the cause of the sun and moon's fighting in the first place).
    • In Kirby's Return to Dream Land, Magolor tricks Kirby into defeating a dragon named Landia to obtain the Master Crown for him, Magolor wants to use it to try and take over the universe and Landia was the only thing keeping him from doing so.
    • In Kirby: Planet Robobot, Kirby's victory over Haltmann is used by Susie as an opportunity to steal Star Dream from him, with Kirby none the wiser. That plan goes out the window when Star Dream goes rogue, however.
  • Vacuum Mouth: His signature "Inhale" ability.
  • Waddling Head: Kirby and his species. Also a common trait of many creatures on the Planet Popstar.
  • Would Hit a Girl: Kirby doesn't encounter female enemies very often, but when he does, he clearly doesn't pull any punches. Just ask Drawcia, Queen Sectonia, Susie, and the three Jambastion Mages.
  • Writers Cannot Do Math: Kirby's bio in Super Smash Bros. and his trophy in Melee claim he's 8 inches tall, but in Kirby 64, he's only a few inches shorter than Adeleine, an average human girl. In Kirby's Dream Land 3, he stands at a similar height compared to Ado, while also standing higher than the knees of the 6-foot-tall Samus Aran, which would put him closer to 2 or 3 feet tall. This is compounded by the fact that Kirby is larger in the Smash Bros. series than in his home game.
  • You Are Who You Eat: Kirby takes this saying quite literally.

    King Dedede 

Debut: Kirby's Dream Land

Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Shinya Kumazaki (Return to Dream Land, Triple Deluxe, Star Allies)

Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.

  • Absentee Actor:
  • Acrofatic: Depending on the game, he can be pretty agile despite his size.
  • A Day in the Limelight: Triple Deluxe is where he gets quite some spotlight despite not being the villain. He gets kidnapped in the opening and becomes Kirby's motivation for the game. He then gets Brainwashed and Crazy and is fought as a Climax Boss. After Kirby Beat the Curse Out of Him, Dedede then helps Kirby reach Sectonia's One-Winged Angel form and then releases Kirby from Sectonia's clutch to save him. The final narration even notes Dedede's contribution to the whole story as it notes that the Dreamstalk (which, despite the People of the Sky expecting Kirby as their hero, lifts Dedede's castle as well as Kirby's house) works In Mysterious Ways. He even gets his own extra mode, something that Meta Knight had done twice before.
  • Adipose Rex: You would be hard-pressed to find a fatter individual in Dream Land, and none of them are claiming to be royalty either.
  • Affably Evil: He's not really that bad a guy, he's just vain, extremely greedy, and occasionally mean-spirited. Of course, that doesn't mean he's not affable — in Super Smash Bros. Brawl, he hugs Kirby towards the end of The Subspace Emissary when he realizes he's alright.
  • An Axe to Grind: In Triple Deluxe, his hammer winds up being broken during a fight with Kirby when Taranza's using him as a puppet, so he rips a battle-axe taller than he is off a nearby statue and showcases that he's every bit as proficient with it as he is with his hammer.
  • Another Side, Another Story: He gets his own "extra mode" run in form of Dededetour! in Triple Deluxe. He's described as going on his own adventure to stop Queen Sectonia and her rule (and either stop her from ruling Dream Land, or try to take over Floralia as part of his territory).
  • Anti-Hero: He's more commonly this than an outright villain. He's selfish, greedy, and tends not to hesitate when it comes to clobbering Kirby when their interests don't align, but he's never really gotten to the point of being evil. As far back as Kirby's Adventure, Dedede's been proactively defending Dream Land from much worse threats (when he's not being possessed by them) in his own unscrupulous ways, and more modern games seem to forgo Dedede's animosity with Kirby entirely in favor of portraying him as one of Kirby's True Companions.
  • Anti-Villain: In Kirby's Adventure, Dream Land 2, and Dream Land 3.
  • Arch-Enemy: Most likely due to longevity. He is not Kirby's worst enemy, but he is the most common.
  • The Atoner: His Guest Star description in Star Allies mentions that he goes on a journey to save his people and to clean his name (presumably after being Brainwashed and Crazy).
  • Authority Equals Asskicking: In Triple Deluxe, he defeats Queen Sectonia DX, a more powerful version of the original; Shadow Dedede, a dark doppelganger made by the Dimensional Mirror; and Dark Meta Knight — who defeated Meta Knight on his own but is now powered by the Dimensional Mirror with a plentiful supply of new abilities. ALL IN A ROW.
  • Authority in Name Only: Besides his soldiers, no one respects his rule. Not even his "friends", since Meta Knight tried to overthrow him in Revenge of Meta Knight, while Whispy Woods and Kracko show no qualms in attacking the king in Return to Dream Land and Triple Deluxe, respectively. Also implied to be the case in the anime.
  • Badass in Distress: In Triple Deluxe, Kirby's mission is to save him.
  • Beat the Curse Out of Him: Whenever he gets possessed, this is usually how he's saved.
  • Becoming the Mask: Despite the Authority in Name Only status as listed above, and Dedede largely initially just claiming kingship as an excuse to do whatever he wants, he's actually surprisingly dedicated to the role of King in multiple series entries, even having shown signs as early as Adventure in making the hard choice of breaking up the Star Rod to protect Dream Land. His other feats in the name of acting as King include diplomatically aiding both Ribbon and Magolor of other worlds when they ended up stranded on Popstar, aiding the Floralians and later acting to free them of his own accord, and even his Guest Star mode in Star Allies is Dedede attempting to prove that he can protect his kingdom. Such actions might well be part of the reason why nobody has actually contested his claim of kingship and just sort of let him retain it.
  • Big Bad: Of the original game, Spring Breeze in Kirby Super Star, and Revenge of the King in Ultra. Also is the villain in most spinoffs such as Kirby Tilt 'n' Tumble, Kirby's Dream Course, Kirby's Super Star Stacker, Kirby Fighters Deluxe, Kirby's Blowout Blast and Kirby Battle Royale. Appears to be the Big Bad of several other games as well, but actually isn't, for various reasons.
  • Big Eater: Not shown doing this as often as Kirby (due to not being the focal point of the series), but Dedede can pack it away as much as his friend/foe. There's a reason that the plot of the very first game kicked off with Dedede stealing all of Dream Land's food, and the same reason is why he's Kirby's opponent in Gourmet Race.
  • Big Fun: When he's not doing something bad, anyway.
  • Big Good: Believe it or not, of The Subspace Emissary - had it not been for his reviving broaches, Tabuu would've won. In fact, if that game was your introduction to his character, you'd be forgiven for assuming that he was one of Kirby's biggest allies, considering how friendly he acts towards him.
  • Black Hole Belly: Dedede's range and power for his Vacuum Mouth is even greater than Kirby's, and he'll even demonstrate it by inhaling Kirby if given the chance.
  • Boss Subtitles: "His Royal Nemesis, King Dedede" in Kirby Star Allies.
  • Brainwashed and Crazy: So, so often, usually by Demonic Possession.
  • Burning with Anger: Occasionally in Kirby's Dream Land 2, he will go into a rage that will make his next attack highly explosive.
  • Butt-Monkey: If it's not happening to Kirby, it's happening to Dedede.
  • The Caligula: He's a pretty selfish, greedy, and gluttonous king who acts entirely on his whims. He's also a Jerk with a Heart of Gold, however, and can at times be pretty nice. And he does care for his kingdom, which shows whenever it gets threatened.
  • Can't Catch Up: He learned to duplicate Kirby's flight after his first defeat, while Kirby learned to run as fast as Dedede and copy powers.
  • Cartoon Creature: It's not clear what he's supposed to be, but some elements of his design seem to indicate he's a penguin.
  • Characterization Marches On: From being a Big Bad in the very first game, to a Well-Intentioned Extremist in Adventure, to a reluctant ally in Crystal Shards, to become an outright good guy in Return to Dream Land onwards. Inbetween, though, he might sometimes get Brainwashed and Crazy or possessed, or be the major antagonist in the spinoffs, showing the "enemy" part of his relationship with Kirby. It's pretty telling that when he (once again) steals all the food in Dream Land at the start of Star Allies, it's noted that this is horribly out of character for him, despite the fact that this was his first ever scheme.
  • Charles Atlas Superpower: According to his trophy information in Super Smash Bros. Melee, he underwent training to learn how to float and inhale things like Kirby after his first defeat. As we can see, the training paid off.
  • Crouching Moron, Hidden Badass: He's a greedy, gluttonous bumbler who seemingly exists to either take the blame for what another villain has done or be possessed by them. He is also at the same time one of the most powerful individuals in Dream Land, a fighter on the same level as Kirby and Meta Knight, and actually incredibly clever when the situation calls for it.
  • Demoted to Extra:
    • He only appears as a clay sculpture and a doodle (in Elline's diary) in Rainbow Curse (and Kirby can wear his hat with a Dedede amiibo), having no appearance in the game's story.
    • In Planet Robobot, he only makes an appearance in the intro and the ending, as well as a set of stickers. However, clones of his DNA appear as a boss battle.
  • Disc-One Final Boss: in Kirby's Adventure and Kirby's Dream Land 2 and 3.
  • Distressed Dude: In Triple Deluxe, he gets kidnapped by the spider mage Taranza for an unknown reason.
  • Drop the Hammer: Rarely seen without one.
  • Early Installment Character-Design Difference: Dedede's torso and abdomen was colored fully blue just like his head in earlier games, and he didn't wear gloves. Kirby Super Star was the first game to give him gloves and a cream-colored body as opposed to a blue one. Despite this, he still retained his old look in Dream Land 2, Dream Land 3, Kirby 64, and even the anime. It wasn't until Nightmare in Dream Land where he would permanently keep his Super Star design. (However, his blue-bodied design does show up occasionally, such as his figurine in Kirby and the Rainbow Curse and his artwork for Play Nintendo). Star Allies shows that his cream colored body is really a shirt or a vest, akin to how he looks in Super Smash Bros. (where he wears a yellow yukata as undershirt), implying that his outfit was simply updated over time.
  • Energy Ball: Masked Dedede's Revenge, as well as Shadow Dedede, can shoot these from their axe. Star Rod-Hammer Dedede uses the power of Star Rod to make his hammer shoot balls of light. Dedede Clone can also utilize it.
  • Ermine Cape Effect: Whether or not he's a king, he looks quite the part - with a Nice Hat, gloves, a fancy red coat and the belly band-like sash.
  • Everything's Better with Penguins: Maybe. He looks an awful lot like one, but is never actually stated to be one (a fact that's lampshaded in Super Smash Bros. Brawl during Snake's codec conversation about him).
  • Evil Counterpart: To Kirby, being a Villainous Glutton. Later appearances emphasized this by giving Dedede aerial abilities. Shadow Dedede serves as one to him in Triple Deluxe.
  • Evil Knockoff: In Planet Robobot, the Haltmann Works Company use a sample of his DNA to create a series of Dedede Clones.
  • Extreme Omnivore: At least in the Super Smash Bros. series, where he'll eat almost any item in the games if you make him inhale it.
  • Face Fault: An unusual, but just as goofy example, as it's one of Dedede's signature attacks. Akin to a penguin sliding on its belly, he often dashes forward, trips, and skids face-first across the ground. Surprisingly, up until Star Allies, it was completely absent from his moveset as a player character.
  • Fatal Flaw: Greed, though he's mellowed out considerably in recent years. Star Allies implies he still has some greedy tendencies, as the Jamba Heart (which exaggerates a person's worst qualities) causes him to (once again) steal all of Dream Land's food. He's just learned to keep his behavior in check.
  • Fat Bastard: He has stolen all the food in Dream Land, twice. Though he is fat because he is a greedy over-eater, as of Kirby's Adventure he trained to duplicate Kirby's flight, so he must eat enough to stay fat despite his work.
  • A Father to His Men: He seems to actually care very much about his Waddle Dees.
  • Flying Flightless Bird: Just like Kirby, he can fly by sucking up air, despite the fact that he is (possibly) a penguin.
  • Fun with Acronyms: Interestingly played with in regards to his name. In Planet Robobot Japanese version, in the 5th world's boss stage, Susie is talking about the "product" that she'll show Kirby; she described it - in English - as "Dangerous", "Deadly" and "Deluxe". Then she reveals it to be the Dedede Clone. And when you beat the clones in the second phase (with the D3 Cannon), said clones explode, each forming the letter "D" in sparkles.
  • Gadgeteer Genius: He's prone to occasionally employ technology for his ends, from rocket launchers to Humongous Mecha.
  • Go-Karting with Bowser: This is pretty much what Gourmet Race is.
  • The Good King: Downplayed. Greedy face-stuffer that he is, he's been known to occasionally try his hand at a noble action or two, usually helping Kirby out with his abilities or so. He's especially protective of "his" Dream Land despite robbing its people of their food at least twice. It's also noted that his Waddle Dee subjects are quite fond of him, and deep down he loves them as well.
  • Harmless Villain: Dedede's not really bad (except in the anime), he's just big and greedy so Kirby has to bring him down to earth. In fact, he's been known to give Kirby giant hugs.
  • Heel–Face Turn: In Kirby 64, to help fight Dark Matter. He's pretty reluctant about the whole thing, though. By the time of Return to Dream Land, he's pulled a genuine one and willingly fights alongside Kirby.
  • Hidden Depths: Apparently, he's into chess.
  • Hulking Out: Star Allies has Dedede's corruption turn him into a gorilla-like creature, complete with barrel chest and big, musclebound arms (and with his legs still small). He throws food and climbs the columns of his castle like a gorilla as well. It's a reference to one of the anime's episodes.
  • Impossibly Cool Weapon: In Super Smash Bros., his hammer has a jet engine for the sole purpose of swinging extremely strong hits. In "Revenge of the King" in Kirby Super Star Ultra, Masked Dedede has an even cooler new hammer. Aside from also having the jet engine, it can launch missiles, shoot a gout of flame, and be used for an extreme Spin Attack.
  • Interface Screw: He in Kirby Fighters Deluxe can throw out Dedede keychains towards the screen to obscure it.
  • Jerkass: In the spinoffs and the anime. Also in the original game, one of the few games in which he's not a good guy, possessed or a Well-Intentioned Extremist. He just steals everyone's food for no real reason, apparently, as he's never shown eating it. Okay, he is on the second time around in Super Star.
  • Jerk with a Heart of Gold:
    • In Kirby 64, he's still a jerk but ultimately means well.
    • Same thing in Kirby's Adventure, where the only reason he was opposing Kirby was to protect Dream Land from Nightmare, who was still sealed in the fountain.
  • Jiggle Physics: Played for laughs in the trailer for Kirby's 20th anniversary. After making the jump to the 3rd dimension, Dedede strikes a pose with Kirby and Meta Knight, and notices that his belly jiggles; he then proceeds to look at his stomach crossly, and poke it with the haft of his hammer.
  • Knight of Cerebus: In the "Revenge of the King" sub-game.
  • Leitmotif:
    • The Mt. Dedede theme from Kirby's Dream Land was eventually Bootstrapped into his personal music by Super Star, and has since been used as such by nearly every game since.note 
    • The popular "Gourmet Race" theme from Super Star got re-orchestrated for Nightmare in Dream Land into his Boss theme when they duel at the Fountain of Dreams.
  • Large and in Charge: He is not the largest creature in Dream Land (his larger friend, Whispy Woods, is a frequent sight), but he is larger than most of his army and the rest of the creatures he claims to rule over.
  • Left Stuck After Attack: In Star Allies, when he does his falling smash attack with his enlarged arms, he may sometimes get his arms stuck on the ground, leaving him open to attack.
  • Lovable Jock: Despite being selfish, greedy, and above all gluttonous, he's not really such a bad guy deep down. He's also surprisingly athletic despite his girth as indicated by the Snack Tracks race and his boxing match like fight with Kirby in Revenge Of The King.
  • Magic Versus Science: Downplayed. By and large, King Dedede has a specific preference for technological enhancements and weaponry, even as far back as his missile launcher from Block Ball and his Humongous Mecha Robo Dedede in Dream Course and Dededestroyer Z in Battle Royale. Usually he only uses magic or magic-like abilities when under the influence of Demonic Possession; he has, however, used a power-up from the Fountain of Dreams in Fighters Deluxe.
  • Make My Monster Grow: Makes himself somewhat larger in Kirby Fighters Deluxe upon defeating his Combo Dedede backup. Then in Kirby's Blowout Blast he goes full-on Attack of the 50-Foot Whatever with the power of the Sparkling Star.
  • Mask Power:
    • Kirby Super Star Ultra features the unlockable "Revenge of the King" segment, which is a Hard Mode-style rerun of "Spring Breeze" (remember how Kirby's Dream Land had a Hard Mode?). King Dedede has clearly taken a leaf out of Meta Knight's book for the occasion, going so far as to give himself a steel mask that obscures everything except his eyes. He's a lot harder than he was before.
    • This form of Dedede makes a return in Triple Deluxe, and has been improved even further.
    • He can don the mask in Dedede's Drum Dash Deluxe, though all it does is add a sound effect during backbeat combos.
    • Then in Kirby's Blowout Blast, he combines the mask with Make My Monster Grow in the Secret Path final boss, becoming Giant Masked Dedede. Here, the mask actually helps him protecting his face from weak star shots; Kirby has to inhale a lot of stars at once to actually hurt him.
    • In Battle Royale it's also one of the unlockable costumes.
    • He also puts it on for his Final Smash in Super Smash Bros. Ultimate.
  • Morality Pet: While he can be pretty mean at times, he genuinely cares for his Waddle Dees, who adore him in kind.
  • No Pronunciation Guide: Is it "dee-dee-dee" or "day-day-day"? Seems to depend mostly on region. Most English-speaking territories use the former; Japan as well as Italian-, French-, and Spanish-speaking countries use the latter. It seems both are correct, because the announcer of Super Smash Bros. Brawl pronounces his name both ways depending on your game's region. Additionally, if the crowd begins chanting his name, they'll alternate between the pronunciations.
  • Not Me This Time: After stealing all the food in Dream Land and then taking a bath in the sacred Fountain of Dreams, Kirby tends to view Dedede with suspicion. Predictably, games after that (with few exceptions) never show him being the actual villain. In fact, when he pulls one of his old schemes at the start of Star Allies, the pause screen descriptions imply that Kirby is confused by this, meaning it's gotten to the point where Dedede isn't even considered a villain by Kirby anymore.
  • Oh, Crap!: His reaction when things go wrong. Like when Kirby shows up to rescue the trophies in the Subspace Emissary or when Kirby accidentally awakens Nightmare.
  • Poke the Poodle: Any genuine villainy he performs always ends up being this. He's always more of a nuisance than an actual threat to Dream Land.
  • Powerup Mount: Plays this role for his sections in Kirby 64, as well as Return to Dream Land (the other playable characters can also serve as this in said game); with his brute strength and hammer, Dedede can bust down walls for Kirby.
  • Powers via Possession: Dedede's repeated possessions during the Dark Matter trilogy featured his body exhibiting strange abilities like floating through the air like a dangled puppet, shooting dark Energy Balls from an eye that popped out of his stomach, or developing a ravenous Belly Mouth. Shadow Dedede of Triple Deluxe has these same powers but developed to a much more advanced degree. The game's commentary about the "darkness in his heart" could be an implication that Shadow Dedede was possessed by an alternate version of Dark Matter (implied to be Dark Mind) for far too long.
  • Recurring Boss Template: Whenever he doesn't appear as a boss (and/or he's playable), there'll usually be another boss made in his likeness, namely Shadow Dedede, Dedede Clone, King D-Mind, and Parallel Dedede.
  • Redemption Demotion:
    • Downplayed. As of Return to Dream Land, King Dedede's fully playable self utilizes a modified version of the Hammer Copy Ability, as opposed to any of the attacks he's usually seen using. He does, at least, have a few extra tricks: he can freely spam his Hammer Throw (although the damage is lessened), and in Triple Deluxe he can launch a slicing beam out of his hammer as a ranged attack to cut ropes.
    • Though Star Allies got rid of the beam, wind on his spinning attacks, and the fire for Hammer Twirl, he's even larger than Bonkers and has unique attacks like his Face Fault and (after an update) his super jump from just about every boss battle. Both are completely invincible and can ensure he stays completely unharmed through a long fall, and the slide move gets a surprising amount of distance. If anything, they're improved!
  • Robot Me: Mecha Dedede in Dream Course and Robo Dedede in Return to Dream Land's Scope Shot minigame. There's also HR-D3 in Mass Attack and Return to Dream Land's Extra Mode, although in the latter, its color scheme more resembles Metal General EX and even has his head instead of Dedede's V-Sign logo. Battle Royale also has Dededestroyer Z, a mech that Dedede himself drives as the Final Boss.
  • Royals Who Actually Do Something: While some may question his "King" title from time to time, there's no question that he's quite active when something big happens.
  • Self-Duplication: He's cloned himself in Kirby Fighters Deluxe. He can have up to 63 of them depending of how much continues you used and the difficulty level. Planet Robobot has his clone being able to split into 3 as it takes damage.
  • Shock and Awe: In Kirby's Pinball Land he can fire lightning from his hands to disable one of flippers. It was never explained how he was able to use this attack and he never used it ever since in any other games.
  • Shockwave Stomp: One of his moves from the very beginning has been a huge leap that ends with stars very forcefully flying from his feet when he lands. A bit of Hoist by His Own Petard in this case, as Kirby can inhale those and fire them back at Dedede. When the devs need the battle to be harder, though, he also produces ripples of energy, proper shockwaves that can actually hurt Kirby.
  • Slide Attack: In addition to the sliding kick that playable characters have, Dedede sometimes kicks off the ground to slide a little further for his Face Fault attack. He slides a fair distance when using it as a playable character, too.
  • Spell My Name with an "S": On occasion, such as the end of the Extra Game in Kirby's Dream Land, his name is spelled "DeDeDe".
    "With all those friends, two-player simultaneous play and many other helpful surprises, Kirby should have no trouble saving Dream Land again, right? Not if Kind Dedede has anything to say about it!"
  • Spam Attack:
    • As Masked Dedede's Revenge, one of his moves is just him wildly swinging his axe around multiple times. Shadow Dedede can do the same thing, which lasts longer.
    • In Kirby Fighters Deluxe this is one of his new moves he can do after he Turns Red. He has the "furious axe swings" move that Masked Dedede's Revenge and Shadow Dedede has, only with his hammer. He also moves back and forth as he repeatedly slams his hammer in front of him before leaping up for a massive smash that creates a shockwave. Dedede Clones, after they split, can do this as well.
  • Spin Attack: He originally doesn't have one, but he can do it when he's playable. Masked Dedede, his "Revenge" version in Triple Deluxe, Shadow Dedede and Star Rod-Hammer Dedede can do it as well.
  • Stout Strength: Despite being pudgy, anyone who can swing that hammer with such force has to be strong. Kirby: Planet Robobot calls him one of the strongest lifeforms on Planet Popstar.
  • Trademark Favorite Food: Meat, every cutscene of him eating has at least one instance of him chowing down on Cartoon Meat.
  • Throw Down the Bomblet: In Kirby Mass Attack he also throws bombs.
  • Training from Hell: King Dedede has always been able to mimic Kirby's Inhale ability but, according to his trophy description in Melee, intense training between Kirby's Dream Land and Kirby's Adventure was what allowed him to learn to fly like Kirby.
  • A Twinkle in the Sky: Happens to him in Kirby Fighters Deluxe and Kirby Battle Royale, when you land the final blow on him in the former after a fight against Team DDD, and when his Dededestroyer Z's explosion launches him in the latter after you defeat it. Also happens to the Dedede Clones, although they don't simply twinkle - instead they explode in a D-shaped blast each.
  • Vacuum Mouth: He's able to inhale things the same way Kirby can, but he's unable to use Copy Abilities because he's "already perfect".
  • Videogame Flight: Like Kirby, he flies by inflating his stomach and flapping.
  • Villain Forgot to Level Grind: Averted continuously by Dedede. Every time he returns to fight Kirby (and isn't being directly possessed by Dark Matter or some such), he always brings something new to the table. Most notably shown in Kirby's Adventure after training himself to learn Kirby's techniques, Revenge of the King with his Masked Dedede state, in Kirby Fighters Deluxe wherein he empowers himself via the Star Rod, and in Kirby's Blowout Blast where he becomes gigantic. Played painfully straight in Squeak Squad where he ends up being the very first boss, but even there he summons Parasol Waddle Dees (which Kirby may choose to inhale and shoot back at him, whereas back in Adventure he didn't do anything of the sort).
  • Villainous Breakdown: In the first game, he throws a violent tantrum upon being defeated in the Normal Mode of the game, leading into the game's Extra Mode. After beating that mode too however, he enters a different type of breakdown.
  • Villainous Glutton: Again, his debut saw him abscond with all the food in the land for his own pleasure. This first impression has effectively colored all of his relations with Kirby since.
  • Wants a Prize for Basic Decency: A possible interpretation of his actions in Kirby's Adventure (and Nightmare in Dream Land). For having secured a Sealed Evil in a Can, Dedede apparently decided himself entitled to use the Fountain of Dreams as his own personal swimming pool.
  • Well-Intentioned Extremist: Played this part in Kirby's Adventure, as well as the remake Nightmare in Dream Land, where it seems like he was up to standard villainy by stealing the Star Rod from the Fountain of Dreams, but it is later revealed that he had a very good reason for doing so: as a horrifically evil entity, aptly named "Nightmare", had contaminated the Fountain of Dreams and threatened to escape out of it; Dedede removing the Star Rod prevented Nightmare from breaking out, at the cost of the people in Dream Land being unable to have restful sleep.
  • When All You Have Is a Hammer...: In Dededetour, his hammer abilities are improved so his hammer can solve any puzzle in the game (except for the Hypernova sections). Such as how his Hammer Swing can put out flame blocks or he gains a new Charged Attack where he launches a "hammer beam" (that works like Archer Kirby's arrow) that cuts ropes.
  • Why Did It Have to Be Snakes?: The bio for Dedede Clone 2.0 in Planet Robobot implies that the events of Triple Deluxe left him with a fear of "a certain insect".
  • Worthy Opponent: He sees Kirby as this. In Revenge of the King, he even makes sure Kirby is fighting on the same terms as him by refusing to fight until Kirby picks up his old hammer, in the same way Meta Knight does with the sword. Also, in Kirby Fighters Deluxe, when the pause screen description for Team DDD64 has him speak in first person, he sounds rather menacing and inviting at the same time.
  • Your Size May Vary: There's some difference as to how much bigger than Kirby Dedede really is. Classic Dedede is easily twice as tall as Kirby, while from Nightmare in Dream Land forward his was easily three times Kirby's height. He was briefly shrunk down to only a fraction taller than Kirby for Return to Dream Land and Triple Deluxe, while Fighters Deluxe implicitly reconciled the difference by demonstrating him using the Fountain of Dreams' power to grow.

    Meta Knight 

Debut: Kirby's Adventure

Voiced by: Eric Newsome (Super Smash Bros., English), Atsushi Kisaichi (Super Smash Bros., Japanese), Makiko Ohmoto (Return to Dream Land)

A masked swordsman that travels Dream Land searching for worthy opponents to hone his strength. He follows his own personal code of honor, a rarity among the residents of Dream Land and commands his own army from his flying battleship the Halberd. His cape can transform into bat wings allowing him to fly, and he wields the legendary blade Galaxia with incredible skill and speed. While his morality is highly ambiguous, he generally seems to be an Anti-Hero, and while he resembles Kirby without the mask, his exact relationship with Kirby remains a mystery.

  • 24-Hour Armor: He's never seen without his armor/mask. And if it breaks, he retreats.
  • Ambiguously Related: Removing his mask reveals he look enough like Kirby to suggest they're the same species. But what, if any, significance this has is unknown.
  • Another Side, Another Story: The "Meta Knightmare" series are sub-games dedicated to playing the whole game in Time Trial as Meta Knight who wishes to become stronger by undergoing the same challenges Kirby went through. The very first is a sub-game of Nightmare in Dream Land where he fights everyone including himself; he has lower health than Kirby but can run much faster. The second is Meta Knightmare Ultra (sub-game of Super Star Ultra) where he plays in the first 5 sub-games (not including Gourmet Race) as he journeys to become stronger and find a worthy opponent. The third, Meta Knightmare Returns (sub-game of Planet Robobot) has him fending off the Haltmann Works Company's invasion while Kirby takes a nap, and he'll fight stronger enemies and bosses along the way.
  • Anti-Hero: He does a surprising amount of morally questionable things for such an adorable looking guy, but he does mean well.
  • Art Evolution: In earlier games, Meta Knight's eyes were white under his mask due to technical limitations preventing his eyes from being colored yellow. From Planet Robobot onwards, Meta Knight's eyes are always yellow, with or without the mask.
  • Badass Adorable: Made even more adorable by the fact that he tries to hide it with his mask.
  • Badass Baritone: Courtesy of Eric Newsome, his voice can occasionally be portrayed as damn deep.
  • Badass Bookworm: If Kirby's Return to Dream Land is of any indication.
  • Badass in Distress: In The Amazing Mirror, he goes off to quell the threat, but is trapped inside the mirror instead.
  • Big Damn Heroes: Every once in a while.
  • Black Knight: Enigmatic and almost never seen without his armor, though it's dark blue, purple, and grey, rather than black.
  • Blade Spam: One of his sword attacks. Star Allies gives his boss version a new one: after slashing the enemy upward with a rising slash, he proceeds to Teleport Spam around the enemy as he slashes them from multiple angles.
  • Blush Stickers: In older games, he had these under his mask, just like Kirby, but from Planet Robobot onwards, they're absent.
  • Blood Knight: Given the chance to wish for anything, Meta Knight's wish is to fight the galaxy's strongest warrior.
  • Boss Subtitles: "The Lone Swordsman, Meta Knight" in Kirby Star Allies.
  • Brainwashed and Crazy:
  • Breakout Character: Originally he was just a boss in Kirby's Adventure, but he was so popular that not only has he been one of the main recurring bosses in the series, but also Promoted to Playable in some games.
  • Cape Wings: Most often, although in Kirby's Return to Dream Land he takes off his cape to reveal his wings.
  • Characterization Marches On: In his second major appearance — Revenge of Meta Knight — he comes off as far more hostile than his mysterious ally/rival characterization in later games. It helps that he's working to subjugate Dream Land to put it under a better leadership; he presumably just stops doing so after his defeat at Kirby's hands.
  • Char Clone: Lacks the usual color scheme, but embodies most of the other traits.
  • The Comically Serious: Whenever he's playable, he can be subjected to the same slapstick that happens to Kirby, and he'll shrug them all off like it's everyday business.
  • Cool Airship: The Halberd. It has Meta Knight's mask in the front.
  • Cool Mask: He's nearly always seen wearing a mask that covers his face.
  • Cool Sword: Galaxia. He also had a sword called Master in Amazing Mirror, which he gives to Kirby as the 11th-Hour Superpower and then leaves in the Mirror World. Master could be Galaxia, before Nintendo settled on its proper name, as it is the same color, though it lacks Galaxia's jagged edges.
  • Cyber Cyclops: Mecha Knight has a single robotic eye stuck in the middle of his mask. It can shoot Eye Beams.
  • Dark Is Not Evil: In Super Smash Bros., his Final Smash is called "Galaxia Darkness", but Meta Knight is not evil and does not even take up an antagonistic role in the Subspace Emissary. He's also generally this in the games; gloomier than most things in Popstar, but he will try to save it from any kind of threat coming at him.
  • Darth Vader Clone: His Cool Mask, sword and armor/cape, deep voice (mostly in Smash Bros.), occasional roles as a Well-Intentioned Extremist and The Dragon, and Star Destroyer-like Halberd are all reminiscent of Vader. This did not go unnoticed in the early days of Brawl, and a Vader-inspired palette swap hack of Meta Knight popped up in the earliest days of Brawl hacking.
  • Dashing Hispanic: His voice and mannerisms are suggestive of this. Especially after Kirby Right Back At Ya and Super Smash Bros. Brawl gave him a voice. His fighting style and code of honor also invoke this.
  • Defeating the Undefeatable: His request when he is granted one wish? To have a duel with the greatest warrior the universe has ever known. He wins!
  • Demoted to Extra:
    • He's just one of the possible keychains and Circus Kirby's balloon creations in Triple Deluxe.
    • Like King Dedede, he only appears as a sculpture and a drawing (in Elline's diary) in Rainbow Curse, as well as being an amiibo costume.
  • Dishing Out Dirt: In Star Allies, after he Turns Red, he can manipulate giant rocks to fall onto the arena in stacks. He then proceeds to Sword Plant through the rocks. Destroying the rocks before he could do so will have his sword stuck on the ground after he descends.
  • The Dragon: To King Dedede in Kirby's Adventure.
  • Early Installment Character-Design Difference: In Adventure Meta Knight lacks his cape, has a black body, round hands and a purple mask, and lacks his shoulder armor. Kirby's Avalanche and Super Star marks the debut of his more recognizable design; the silver mask, black shoulder armor, blue body and purple feet. Later on, the anime gives him his trademark cape, and Smash Bros. series gives more details to his armor, including the M in his shoulder armor, armored gauntlets, and purple sabatons covering his feet.
  • Egocentric Team Naming: Meta Knight's Meta-Knights.
  • Evil Counterpart: Two of them: Dark Meta Knight and Galacta Knight, though no one is sure if Galacta is actually evil or not.
  • Evil Knockoff: In Meta Knightmare Returns, he faces off against a mass-production version of Mecha Knight, called Stock Mecha Knight.
  • Fair-Play Villain: He's not evil, but he'll give you a sword before you fight him in a boss battle.
  • A Father to His Men: In Revenge of Meta Knight, where he tells his crew to abandon the Halberd so they'll be safe. When Axe and Mace refuse, he acts like he doesn't care, but then he apologizes under his breath for forcing them into such a situation.
  • Fatal Flaw: He's willing to fight to the bitter end no matter what... except when his mask comes off. Once it does, he'll immediately retreat until he can hide his face again. Seems one of Popstar's greatest warriors suffers from self-image issues.
  • Fingerless Hands: It's not immediately obvious because of his gloves, but — presumably — being a member of Kirby's species, he has no fingers; as shown in Kirby's Super Star Stacker.
  • Glass Cannon: In his playable appearances, he tends to fill this role. He is faster than Kirby and his sword can be used to break tough blocks that Kirby needs the Hammer for, but he often has half the health of Kirby or Dedede.
  • Grumpy Bear: His response to the relatively-happy Dream Land is to declare war on it with a giant battleship in order to end what he views as the people's lazy lifestyle. Even after that, he is known for keeping to himself.
  • Heal Thyself: He can heal himself to full in Meta Knightmare Ultra and Returns by spending some Meta Points.
  • Heel–Face Revolving Door: He'll offer you a sword to fight him in one game and be playable in the next.
  • Hero Antagonist: In at least 2 games:
    • Kirby's Adventure has him going with Dedede's scheme of breaking the Star Rod. He also secretly helps Kirby in-between.
    • In Kirby Squeak Squad, he steals Kirby's chest (supposedly containing his cake) with good intentions, as it actually contains Dark Nebula. This leads to Kirby chasing after him and then fighting him for said chest.
  • Hidden Depths:
    • In the anime, he keeps a jar of candy in his bedroom, meaning he could have a bit of a sweet tooth. Also, according to the Japan-exclusive Kirby Café, he secretly enjoys parfait on late nights, and also especially likes afogatto, coffee and chocolate.
    • The pause screen Flavor Text of his boss fight in Star Allies states that deep down he has a vain streak, which was exaggerated by the Jamba Heart and caused him to attack Kirby and co. It's implied this could be the reason behind his Out-of-Character Moment in Kirby Super Star.
  • Human Resources: In Revenge of Meta Knight, the Meta-Knights use Wheelies to power the Halberd. After Kirby's activities lead to the Halberd's destruction, a Wheelie comes to help Kirby escape the plummeting craft, in spite of Meta Knight's protest.
  • Kid-Appeal Character: Inverted; Meta Knight appeals to older players in this adorable, beginner-focused series through his cool design and mature personality. In the Super Smash Bros. games, he fits right in with the cast of Fire Emblem as seen when he teams up with Marth and Ike, and nobody bats an eyelid at his cartoony design or diminutive stature.
  • Knight of Cerebus: He becomes this in the "Revenge of Meta Knight" segment of Kirby Super Star. Not only is the game much, much harder than normal thanks to the time limit, but the graphics of the Halberd stages are extremely dark and moody, more akin to Final Fantasy VI than anything Kirby related.
  • Lazy Artist: Prior to the 3D games, his sword is rendered in gameplay as a normal straight sword and not the jagged one it's always seen as in the artworks. In the 3D games Galaxia is rendered more accurately.
  • The Leader: Of the Meta-Knights. He becomes the Rebel Leader during Revenge of Meta Knight.
  • Mana Meter: In Meta Knightmare Ultra and Returns, the Meta Points act like this for his Special Skills. It is filled by defeating foes, or by collecting them when they're floating in the wild.
  • "Not Important to This Episode" Camp:
    • Is strangely absent during the games involving Dark Matter. You'd think he'd be the first person to help Kirby with such a threat.
    • More jarringly, there's no mention of him at all in Team Kirby Clash Deluxe. In a fantasy spin-off where a knight would fit perfectly, not only does he not appear as a boss, he doesn't even get any gear that references him. Not even Dark Meta Knight shows up, even though the "black mirror" plays a huge role in the game's plot.
  • People Puppets: Gets controlled by Yin-Yarn using four colored swords with possessing properties and made to fight Kirby and Prince Fluff in Epic Yarn. Meta Knight can be seen trying to resist it in between each phase of the battle — evidenced by his eyes flickering rapidly between yellow and purple — and snaps out of it once all the swords are pulled away from him and destroyed.
  • Playing with Fire: Has a fiery attack in Squeak Squad, involving him swinging his sword to launch a homing crescent of flame. He also gets one in Epic Yarn with the purple and red swords; holding them up to transform the blade into a tall pillar of flames, then bringing it down for a long-range burning slash.
  • Rated M for Manly: Believe it or not. Between his Cool Mask, Badass Baritone, cool moves and intense competitive spirit, Meta Knight qualifies for this trope despite being a cute puffball living in a saccharine world.
  • Recurring Boss Template: When he doesn't appear as a boss (and/or he gets playable), some other boss might appear mimicking him: Dark Meta Knight, Galacta Knight, Metal General (and later Security Force), Mecha Knight and all its variations, Morpho Knight, and Parallel Meta Knight.
  • Red Oni, Blue Oni: The blue to Kirby's red, it's even reflected in their colors. Kirby being the younger, cheerful, innocent and (at times) impulsive one, while Meta Knight being the colder and more serious one.
  • Ret-Canon:
    • Meta Knight's sword, Galaxia, was given its name from the anime; the jagged design also comes from there. Amazing Mirror, in 2004 (2 years after the anime aired), uses the name "Master" as his sword, although his official artwork and the in-game logo shows the jagged design; his artwork for Super Star Ultra and the design for Meta Points' meter also used said design (although the sword in gameplay still looks smooth). Epic Yarn onward uses both the Galaxia name and design.
    • Return to Dream Land has him gain the Shuttle Loop, a no-grapple-needed version of the Wing Kirby attack that he first had in Smash Bros. series. Planet Robobot also gives him the Galaxia Darkness.
  • The Reveal: Beating him in Kirby's Adventure implies that he's another member of Kirby's species.
  • The Rival: To Kirby. In Kirby Super Star Ultra Meta Knight gets his own rival in the form of Galacta Knight.
  • Self-Duplication: In Star Allies, due to the Jamba Heart's influence, Meta Knight can split into 2-4 copies of himself after he Turns Red. He can also do it when fought as a boss in the Strato Patrol EOS mini-game in Kirby Mass Attack.
  • Serrated Blade of Pain: Galaxia officially is designed like this, although the game may not always show it in such a form.
  • Sharp-Dressed Man: In Battle Royale, one of his unlockable costumes gives him an opera-like mask, a white top hat and a Classy Cane. It's a reference to both his appearance in the Kirby Cafe event and how he was drawn by Elline in her Secret Diary.
  • Shock and Awe: Sometimes uses electricity-based attacks.
  • Shoulders of Doom: His shoulder armor is pretty cool, especially in the later versions where it has his logo on it. Mecha Knight has an overly big pair that can shoot missiles.
  • Silent Snarker: Tends to become this when adjacent to the lighthearted antics of the other heroes. For example, his reactions to the other characters' idle animations on the title screen of Kirby's Return to Dream Land.
  • The Southpaw: Oddly enough, character art of him in Kirby & The Amazing Mirror depicts him as left-handed. In all other games, he's right-handed. It can be because mirrors reflect things. While he was in the mirror world, it changed which hand he uses.
  • Sphere of Power: Mecha Knight can emit a spherical aura around him that damages Kirby whenever he comes near. He's still vulnerable to long-ranged attacks, though, and he moves slower and leaves stars as he moves.
  • Spin Attack: As a boss he has an attack where he spins around in midair, creating a tornado around himself while slowly falling down, trying to strike Kirby from above. In a variant, he can also do a vertical slash spin attack, both as a boss and playable character.
  • Stab the Sky: His Up-Thrust move where he directly stabs up is his original move with the sword, i.e Kirby cannot use it (except when he's wielding the "Master").
  • Stealth Mentor: In Kirby's Adventure. In the original, he's the one who supplies Kirby with the Invincible Lollipops, yet he periodically throws his soldiers, the Meta-Knights, at him and fights Kirby himself. There's no other explanation for these actions except to be secretly training Kirby to become stronger.
  • Super Speed: In Kirby Super Star Ultra, he's able to fly through the galaxy about as fast as Kirby's warp star, which can fly faster than light. In Meta Knightmare Ultra and Meta Knightmare Returns one of his skills is 'Meta Quick', which temporarily boosts his speed—and he's already considerably quicker than Kirby.
  • Super Strength: Meta Knight isn't shy when it comes to strength either. His attacks generally hit hard and in Meta Knightmare Returns in Kirby: Planet Robobot, he can use Galaxia to cleave through giant wooden beams, steel chains and other metal obstacles that Kirby cannot without his Robobot Armor and an appropriate ability. His skills "Mach Tornado" (at least in Super Star), "Meta Knightmares" and "Galaxia Darkness" are significantly powerful against foes, with the former two quite able to take out mini-bosses in one go and even Star Dream recognises that Meta Knight "possesses incredible power" and is "mighty indeed."
  • Sword Beam: He has a crescent sword beam attack in many of his fights; in Star Allies he spams it more. He can also do it when he's playable, mimicking Kirby. In a variant, his Galaxia Darkness skill (in Planet Robobot) has him do a quick slash that launches a beam that hits to the both sides of him.
  • Sword Fight: Will almost always throw Kirby a sword before their duels. That is, when he's his normal self.
    • In Kirby Super Star (and its remake), he'll attack you if you don't take the sword for 30 seconds (because the ship they're in is about to fall down). You can also "trick" him if you don't want to use the sword, by making a helper (or discarding your power and let your helper take it), then take the sword, then lose the Sword ability and turn your helper back into an ability-producing item.
    • In Meta Knightmare Returns, the fight between him and Stock Mecha Knight becomes this by definition. Also, in the end, all of Star Dream's constructs/summons are swordsmen in some way or another; the program used for it is even called "Sword_Master.EXE".
    • In Kirby Star Allies, this is his intention. Waiting a few seconds or attacking the platform he's stood on will cause him to leap to the arena and kick the sword away. You can also carefully time your sword swings against Meta Knight's and, if you're lucky, it'll interrupt his attacks.
  • Sword Plant: One of his moves, used both as a boss and playable character. In Squeak Squad he can do this to discharge electricity around him while in Super Star (Ultra) he does this for either his ground wave attack or his giant tornado attack. Also used in Kirby: Planet Robobot to disconnect Kirby's Robobot Armor off the Halberd for the final phase against Star Dream.
  • Sword Sparks: Meta Knight's sword Galaxia can be used to light fuses or even charge up batteries and plugs as evidenced in Meta Knightmare Returns.
  • Tail Slap: Mecha Knight+ can grow a long mechanical tail after he Turns Red and then attack with it. He can even do a Spam Attack with it. Stock Mecha Knight also has one.
  • Teleport Cloak: He retreats by wrapping himself in this cape and flying straight up, Mega Man style!
  • Three Strike Combo: One of his moves as a boss is a three slash attack with his sword. In his playable 3D appearances he can also do the same, though he then subverts it by adding a Blade Spam right after the third attack.
  • Took a Level in Jerkass: His motives were somewhat ambiguous in Kirby's Adventure, but his actions in Revenge of Meta Knight were outright malicious, right down to threatening Kirby directly. He goes back to being ambiguous in subsequent games.
  • Tornado Move: He has two moves like this: one where he spins in a tornado in midair while slowly descending, trying to hit Kirby, and another where he charges energy in his sword and then summons a tall tornado that moves forward, covering most of the screen. The latter is made into one of his skills in Meta Knightmare Ultra named Mach Tornado.
  • Trademark Favorite Food: Meta Knight, despite being so serious, is surprisingly fond of coffee and chocolate.
  • Trauma Button: If the intro screen animations in Star Allies are to be believed, what happened to him in Planet Robobot makes him very uncomfortable around Susie.
  • True Companions: His Star Allies description reveals he feels this way about the other 3 heroes; even though he acts cold and stoic, he still appreciates the company and greatly values their friendship.
  • Unwilling Roboticization: In Planet Robobot he is captured by the Haltmann Works Company and converted into a cyborg soldier known as Mecha Knight.
  • Videogame Flight: He can fly around the stages with his wings. Due to it being based on Wing Kirby, he flies faster than normal Kirby.
  • Villains Act, Heroes React: His most villainous portrayal (Revenge of Meta Knight) had him act to take over Dream Land thinking it would be better under his rule. More heroic portrayals have him acting ahead of Kirby, only to come off as a foe. His fully heroic moments come when he is reacting as much as Kirby.
  • Vocal Dissonance: Despite being a round, tiny Waddling Head of the same species of Kirby, all his voiced appearances give him a manly Badass Baritone, which only adds to his appeal.
  • Wake-Up Call Boss: Is often among the hardest boss in the games he's fought in (including Amazing Mirror, as Dark Meta Knight fights exactly like him). It's particularly noticeable in boss rushes such as Helper to Hero.
  • Well-Intentioned Extremist: Especially in Revenge of Meta Knight. He thinks that the Dream Landers are lazy and/or unorganized and he feels that it'll become a better place if he ruled it.
  • When All You Have Is a Hammer...: Whenever he gets playable, he'll be able to solve all the puzzles in the game with just his sword, while Kirby would often need the more appropriate powers, one at a time. When Kirby acquires it (in form of "Master") in Amazing Mirror, Kirby can do the same.
  • The Worf Effect: In Amazing Mirror, The Subspace Emissary, Kirby's Epic Yarn, and Kirby: Planet Robobot, he has been defeated and/or compromised before the events of the game by the Monster of the Week.
  • Worthy Opponent: Always refuses to fight you until you pick up the sword he offers.
    • The only time he breaks this pattern is in Revenge of Meta Knight, and then, he'll wait 30 seconds before jumping into the fray. Which is reasonable, since by that point the Halberd is falling towards the ocean.
    • In Squeak Squad — while he doesn't hand you the sword, there is one in the room you're in before you fight him. Additionally, the stars his attacks leave give you the Sword ability if you swallow them... for some reason.
      • It should also be noted that he probably doesn't hand you one because he is trying to prevent Kirby from releasing Dark Nebula.
    • This is also how you can suspect that the Meta Knight you fought in Kirby & The Amazing Mirror is an evil copy; he doesn't hand you a sword before the fight.
    • In Star Allies, you can skip getting the sword by flying up to Meta Knight's perch and landing on it (or, like in Super Star, just wait for half a minute), causing it to collapse. This annoys Meta Knight enough to kick the sword away and fight you anyway.
    • He eventually gets one in the form of Galacta Knight.
    • Whenever he's brainwashed to attack Kirby, he also won't give Kirby a sword. The only exception is in Star Allies, which is because this particular type of brainwashing exaggerated his vain streak, meaning he was desperate to prove that he is stronger than Kirby.

    Bandana Waddle Dee 

Debut: Kirby Super Star

A seemingly high-ranking Waddle Dee in King Dedede's army. Distinguished by his blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick, despite also helping out Kirby from time to time. While initially a minor antagonist, later games feature him as one of Kirby's best friends, as well as being much stronger.

  • A Day in the Limelight:
    • Kirby and the Rainbow Curse is one for him, being the first game that puts him in the spotlight as a playable character over King Dedede and Meta Knight, both of whom only appear as figurine cameos in the game.
    • Kirby Battle Royale can also be seen as one for him, where he is a major character in the Story Mode, playing the role of Kirby's partner throughout the Cake Royale.
  • A Dog Named "Dog": He is a Waddle Dee named Waddle Dee. This trend finally ended in Kirby: Triple Deluxe where he's rechristened Bandana Waddle Dee.note 
  • Affably Evil: In Revenge of the King. He's not really that bad of a guy, he's just very devoted to his boss. As a matter of fact, a majority of recent games seem to have dropped the "evil" part entirely, often depicting him hanging out more with Kirby than King Dedede, and in Kirby Battle Royale, where he and Kirby worked together in the Cake Royale tournament to gain the prize; he ends up helping Kirby defeat his boss.
  • Ascended Extra:
    • His first appearance was as an opponent in Megaton Punch in Kirby Super Star. In Super Star Ultra, he appears as King Dedede's personal helper in Revenge of the King, and takes the place of the Waddle Dee "Boss" in The Arena. After a cameo in Mass Attack, he is a playable character in Kirby's Return to Dream Land, aiding Kirby, Meta Knight, and his King.
    • He's also thought to be the Waddle Dee from Kirby 64 as further supported by standing in for him in Adeleine's Star Allies trailer.
    • He also appears as Kirby's player two partner in Kirby and the Rainbow Curse, along with two differently colored Bandana Waddle Dees. In Kirby Battle Royale he's again Kirby's partner for the Cake Royale tournament.
    • His impressive attendance recordnote  is lampshaded in his Star Allies description.
    "He's got stellar attendance in the Kirby series and deserves a prize. That bandana! That spear! With his courage, he sets himself apart from carefree parasol holders!"
  • Badass Adorable: As lampshaded almost word-for-word by his Flavor Text in Return to Dream Land, don't let his cute appearance fool you. Though he may be a Waddle Dee, this little guy has helped Kirby fight vicious monsters and even the occasional tyrannical overlord from time to time. In Kirby Battle Royale, he even assists Kirby in the final battle by tossing him a cannon that he must use to destroy the Dededestroyer Z. There's also some points in the aforementioned game's story where he and Kirby must part ways and attend their own tournament battles. While the player doesn't get to see him partake in any of his own matches, the fact that Bandana Waddle Dee continues through the ranks alongside Kirby greatly implies that he can certainly hold his own in battle (against other Kirbys, at that).
  • Badasses Wear Bandanas: He wears a blue bandana and he's certainly more badass than most other Waddle Dees.
  • Badass Normal: He's pretty much the most "normal" of the bunch in Return To Dream Land.
  • Big Damn Heroes: In Battle Royale, it's probably safe to say that if Bandana Waddle Dee hadn't tossed Kirby a cannon to shoot the Kirby copies spawned by the Dededestroyer Z back at it, Kirby would have no way to even hit the Final Boss.
  • Big Eater: It would appear that hanging out with King Dedede and Kirby long enough seems to have caused him to develop quite an appetite. Most prominent in Kirby Battle Royale, where he admits to entering King Dedede's Cake Royale Tournament for the sole sake of winning the big cake prize at the end of it.
  • Blade on a Stick: His spear, taken from the spear-wielding Waddle Dee mooks from the anime, Canvas Curse, Super Star Ultra and Epic Yarn. He can even twirl it like a helicopter blade to fly.
  • Blade Spam: One of his attacks with his spear involve him stabbing in front of himself multiple times in rapid succession.
  • Brainwashed and Crazy: Averted. Unlike the other base game Dream Friends in Star Allies, he was spared the negative effects of the Jamba Heart, and as such is the only Dream Friend available from the start of the game. It should be noted that the shockwaves unleashed by Void Termina (as well as Morpho Knight) can turn Bandana Waddle Dee (like every other other playable character) against Kirby, causing this trope to play straight for him. Kirby simply needs to either Beat the Curse Out of Him or throw a Friend Heart at him to free him from their control.
  • Breakout Mook Character: From a one-shot appearance (in a minigame, no less) into one of the more prominent characters. His pause screen descriptions in Return to Dream Land and Star Allies lampshade his popularity.
  • Characterization Marches On: Disregarding his time as a non-speaking background character, when he joined the main cast in Return to Dream Land his only real schtick was that he was The Generic Guy compared to the other heroes. As the games went by, however, he gained more of a distinct personality, being the least reluctant of the heroes with a desire to be as strong as his pals. He's also grown out of just being "King Dedede's Number Two" into explicitly being one of Kirby's best (and consistently appearing) friends and sometimes downright defiant such as when he sticks by Kirby's side in Battle Royale even after being intimidated by Dedede. Compare the quote at the top of this folder to his timid nature seen in Return to Dream Land.
  • Composite Character:
    • Super Star Ultra reintroduced him to the franchise by combining him with the otherwise undistinguished Waddle Dee from The Arena in Super Star that was only notable for its massive HP. Return to Dream Land adds in the Spear Waddle Dee element from Canvas Curse and Super Star Ultra.
    • His Flavor Text in Star Allies also implies that the reason HAL keeps using him is because he's a sort of stand-in for Waddle Dees in general, since they're very popular for their cute design but have never really been acknowledged despite the fact that they've been in the series since the first game.
    • In promotional material pertaining to Adeleine and Ribbon being Promoted to Playable in Star Allies, one scene includes the whole gang from 64, with Bandana Waddle Dee in the role of 64's mostly nondescript Waddle Dee (unless Bandana Waddle Dee and that Waddle Dee were one and the same the whole time); however, one of the in-game "title screen interactions" has all of them appear, except that Bandana Waddle Dee is instead replaced with Parasol Waddle Dee.
  • Demoted to Extra: In Kirby: Triple Deluxe and Kirby: Planet Robobot, he shows up in the background before bosses and minibosses to throw a healing item you can keep in reserve. Considering that in Triple Deluxe, Meta Knight doesn't appear at all aside from a small cameo as one of Circus Kirby's balloons and Dark Meta Knight, which isn't him, Bandana Waddle Dee got off easy. In Team Kirby Clash Deluxe he only manages the Gem Apple Tree, not being playable. Yet again does he still get the better end of the deal compared to Meta Knight and even Dedede, who do not make any proper appearances in the game.
  • Double Jump: Exaggerated in his flight animation, which is just him jumping in midair to stay afloat, taken from how most helpers behave from Super Star.
  • Elite Mooks: Waddle Dees are King Dedede's minions, but this guy is apparently the top Waddle Dee. That being said, he's much more independent (not to mention stronger) than the other Waddle Dees, often aiding Kirby in his adventures and, in one case, he sided with Kirby against his boss.
  • Exposed Extraterrestrials: He wears a blue bandana, but that's about it.
  • Friendly Enemy: Fiercely loyal to King Dedede, while at the same time being best friends with Kirby. Unlike King Dedede, Bandana Waddle Dee is more of a "friend" than "enemy" to Kirby, especially later on.
  • The Generic Guy: Before character development set in, he was this, being the least quirky of the main cast. However, see Characterization Marches On above.
  • Hard Head: Just like his allies, he can crush blocks and damage minor enemies above him simply by jumping beneath them. He can also damage enemies by falling headfirst (i.e after a long jump).
  • I Just Want to Be Badass: Rainbow Curse implies this; he's really yearning for his fair share of the spotlight with the rest of the cast.
  • Image Song: Song of Apple Juice, which goes more into detail about Bandana Waddle Dee's desire to be as brave and as strong as his allies.
  • Javelin Thrower: As part of Spear's moveset, he can throw his spear at enemies after running or dash-jumping; he seems to freely summon new spears out of nowhere. The running spear throw can be charged to make him throw 3 spears in a Spread Shot, while the dash-jump spear throw can be repeated multiple times before he lands.
  • Jumped at the Call: In both Return to Dream Land and Rainbow Curse, he jumps at the first opportunity to save the day with Kirby. In Battle Royale, he even went ahead of Kirby to the Cake Royale tournament once he heard news of it. In Star Allies, he's available as a Dream Friend as soon as you complete the second stage.
  • Killer Rabbit: He looks as cute and harmless as any other Waddle Dee, but make no mistake, this little guy is very brave and quite strong, despite his size.
  • The Lancer: He usually serves as one to King Dedede. But in Rainbow Curse and Battle Royale, he's Kirby's lancer. Considering his weapon of choice, this trope can be taken literally.
  • Leitmotif: The "Apple Scramble" theme from Kirby Battle Royale became that for him, especially after the lyrical version ("The Apple Juice Song") from the Kirby 25th Anniversary Orchestra Concert "Memorial Arrange" CD.
  • Me's a Crowd: In Rainbow Curse, there are at least two other versions of Bandana Waddle Dee that assist Kirby and Elline. A 4-koma comic strip released by Nintendo seems to provide an in-universe justification for why: Elline supposedly created them to assist the trio on their adventure.
  • Mook–Face Turn: He wasn't really all that evil to begin with, but he's gone from only being Dedede's Number Two to one of the series' main protagonists and Kirby's friend.
  • Mythology Gag: He wields a spear, much like other Waddle Dees in the anime.
  • No Mouth: Like all Waddle Dees. As such, he mostly expresses emotion through his eyes or body language.
  • No Name Given: Prior to Triple Deluxe, most official material refers to him simply as "Waddle Dee".
  • Number Two: To King Dedede, and Kirby in the later games.
  • Oh, Crap!: Like most of the cast, this is his reaction when things go wrong or he gets very startled. Some notable examples include Magolor showing off his newly-acquired powered-up form via the Master Crown's power, and the reveal of his plan to take over the universe, or whenever he comes across an angry King Dedede.
    • In the opening to Rainbow Curse, he briefly flips out trying to warn Kirby of the impending doom before having his color drained. After he and Kirby are revived by Elline, he's obviously much more collected.
  • One-Track-Minded Hunger: In Kirby Battle Royale, Bandana Waddle Dee explains to Kirby that he spent all night traveling to King Dedede's castle in order to register for his Cake Royale tournament, in order to win his deluxe cake prize, at the cost of not getting any sleep.
  • Parasol of Pain: In Battle Royale, he wields a parasol instead of a spear. Perhaps a reference to how using the Waddle Dee amiibo in Planet Robobot modifies Parasol Kirby's appearance, allowing Kirby to gain Bandana Waddle Dee's orange/maroon skin tone and even don his trademark blue bandana (as Spear isn't in that game).
  • Redemption Promotion: Upon becoming one of the heroes in Kirby's Return to Dream Land, he becomes much more powerful.
  • Red Oni, Blue Oni: For the most part, he seems to be the blue to Kirby's red in Battle Royale.
  • Ridiculously Cute Critter: Oversized head? He is all head. Big, orange/maroon colored, stubby limbs, large eyes... no fur, but the chubbiness and softness more than makes up for it.
  • Slide Attack: Just like his allies who can also utilize it, one of his basic moves is a quick sliding kick. It works as an attack and for an evasive maneuver.
    • He also gained a unique one through the Star Allies 4.0 update, planting the tip of his spear into the ground and plowing through foes while completely invincible.
  • Spin Attack: To hover with the spear. In Star Allies, this move can be modified with different elements, giving it different properties.
  • Suddenly Voiced: From being either The Voiceless or Heroic Mime...
    • He constantly converses with his king in Revenge of the King, commenting on Kirby's progress through Castle Dedede.
    • He speaks quite a bit in Team Kirby Clash Deluxe, being an NPC that Kirby can talk with.
    • In Kirby Battle Royale, he gives Kirby advice in the tutorial level and becomes his partner in Dedede's tournament. A Japanese accolades trailer for the aforementioned game even has him speak in audio for the very first time.
    • He also has his own Image Song (Song of Apple Juice), which he himself sings.
  • Stab the Sky: One of his moves with the spear is to stab upward, hitting airborne enemies.
  • Super Strength: Only seen in Megaton Punch (and even then, he's the weakest of the contestants). Everywhere else, he's about on par with Kirby.
  • Super Toughness: His soft, rubbery body is surprisingly durable in a fight allowing him to take all manner of punishment. Across the games where he's playable, he's been flattened, blasted by missiles and cannonballs, shot out of cannons, taken energy blasts to the face, burned by jet flames, DBZ level Wave Motion Guns, planet eclipsing explosions, and more, yet he always comes bouncing back.
  • Sword Plant: One of his moves with the spear is him falling down from the air spear-first.
  • Took a Level in Badass: He was once a joke boss from Kirby Super Star Ultra, but he becomes a capable fighter in Kirby's Return to Dream Land. Also, while the player doesn't actually see Bandana Waddle Dee participate in any solo battles of his own, Kirby Battle Royale strongly implies that he can certainly hold his own in battle without Kirby's assistance.
  • Undying Loyalty: Implied, towards King Dedede. He usually helps the King with all his schemes. The anime states that Waddle Dees in general are extremely loyal creatures to whomever treats them nicely (which is why so many follow King Dedede). If he is the same Waddle Dee from 64, it would explain why he's loyal to Kirby as well.
  • Uniformity Exception: Provides the current page image. He can be told apart from other Waddle Dees due to the fact that he usually always wears his trademark blue bandana and has slightly redder skin than most Waddle Dees. He's also the first Waddle Dee to knowingly oppose King Dedede, in Battle Royale. Well, he's technically the second Waddle Dee to do this, if one wishes to count Sailor Waddle Dee in Revenge of Meta Knight.
  • Unique Enemy: Not an enemy, but with Spear cut from the list of Copy Abilities Kirby can obtain in Star Allies, he's the only playable character that can use Spear's moveset in the aforementioned game.
  • The Voiceless:
    • He's the only character not to have any Voice Grunting in Return to Dream Land. He had dialogue in Revenge of the King, Team Kirby Clash Deluxe and Kirby Battle Royale, so he's not a full-blown Heroic Mime.
    • Rainbow Curse also had him and his palette swap buddies make a noise upon summon. This noise is also retained as his voice clips (as well as all other Waddle Dees) for Kirby Battle Royale. He's back to being silent in Star Allies.
  • Waddling Head: Well, he IS a Waddle Dee.
  • Zero-Effort Boss:
    • In Megaton Punch, Kirby almost has to perform poorly on purpose to lose to him.
    • In Revenge of the King, he's merely a normal Waddle Dee with a lot of health. Kirby can inhale him for a One-Hit Kill.

Other Heroes

    Animal Friends

In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powersnote  in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles (excluding Kine, who got an episode with him as one of the protagonists).

  • Assist Character: Kirby is able to temporarily summon Nago, Pitch, and ChuChu when using the Cleaning Ability in Star Allies.
  • Badass in Distress: They're usually found trapped inside sacks. If Kirby frees them, they'll happily help Kirby.
  • The Bus Came Back: Rick, Kine, and Coo reappear in Triple Deluxe for the first time together in years, though they spend most of their time in Kirby Fighters and its sequel as stage hazards; they'd later make a more proper reappearance as a singular Dream Friend thanks to an update to Star Allies. ChuChu appears as a hat in Team Kirby Clash Deluxe, and she, Nago, and Pitch return in Star Allies in the retooled Cleaning ability.
  • Chuck Cunningham Syndrome: They had a long absence after Kirby's Dream Land 3. They do, at least, get a fair number of cameos over the course of the games.
  • Composite Character: In Star Allies, Rick, Kine and Coo are fused into a single character. They go by Rick by default, but when he wants to "fly" he turns into Coo, and when underwater he automatically becomes Kine. They also have different abilities for each: Rick has Burning and Stone, Coo has Cutter and Parasol, and Kine has Ice.
  • Green-Eyed Monster: The animal friends get pretty defensive when Kirby opts to choose one over the other.
  • Improbable Weapon User: The Clean ability in Dream Land 3 gives a combination of dust rags and plungers to the animal friends. Kine even gets a lightbulb with his Spark ability.
  • Land, Sea, Sky: Rick and Nago are the Land, Kine and ChuChu are the Sea, Coo and Pitch are the Sky. Lampshaded in Rick, Kine and Coo's description in Star Allies:
    "Friends by air, sea, and land!"
  • Mythology Gag: In Kirby and the Rainbow Curse, when Kirby is transformed into a new vehicle form, he'll first morph into Rick (Kirby Tank), Kine (Kirby Submarine) or Coo (Kirby Rocket) before morphing again to the proper form. It's a reference to how Kirby was first planned to ride vehicles in Dream Land 2 before they're changed into animal friends.
  • Powerup Mount: Some of their abilities are more beneficial than others.
  • Ridiculously Cute Critter: Like most everything else on Planet Popstar. They also can kick ass in their own ways.
  • The Smurfette Principle: ChuChu is the only female.


Debut: Kirby's Dream Land 2

Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.

  • Breath Weapon: His variant of Burning attack is him breathing fire, like the Fire attack from Adventure.
  • The Cameo: He appears in Super Smash Bros. Melee as a trophy.
  • Distaff Counterpart: Has one in his girlfriend Pick, distinguishable by her Tertiary Sexual Characteristics.
  • Fastball Special: Cutter Rick has him throwing Kirby as the cutter.
  • Goomba Stomp: In Dream Land 3 and Star Allies. It's required for crossing a large gap with floating enemies.
  • Heavy Sleeper: In Kirby Star Allies. He has the longest idle animation in the game by far, simply rolling around in his sleep for nearly a minute, and in one of the menu skits where Magolor hypnotizes some Dreamlanders, he doesn't wake until several seconds after the cue.
  • Meaningful Name: Rick's name comes from the word "riku", which means "land" in Japanese.
  • Rolling Attack: Stone Rick turns him into a rolling ball of rock that can mow down enemies on his way.
  • Slide Attack: In Star Allies, he can turn into Curling Stone by being brushed with certain elements, making him slide forward.
  • Vacuum Mouth: In Dream Land 2 he can inhale enemies the same way as Kirby. In Dream Land 3 he instead does a short dash with his mouth wide open to eat his enemy.
  • Wall Crawl: Rick can't fly, but he can climb walls just as easily as Kirby can fly. He can climb walls more easily than Kirby can fly, if Kirby 64 is to be believed.


Debut: Kirby's Dream Land 2

A blue fish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is to swim through strong water currents, and allow Kirby to inhale, copy, and spit out enemies underwater.

  • Butt-Monkey: More than one of Kirby's abilities has adverse effects for Kine himself. Using the Ice power for too long will freeze Kine himself (in Dream Land 2 — in 3, "for too long" means "instantly"); the Stone ability will drag both him and Kirby down instantly; and judging from Kine's clearly unhappy expression when Kirby uses Needle, he's actually being skewered from the inside. Many cutscenes in Dream Land 2 and 3 also have him being the butt of a joke.
  • Crippling Overspecialization: Downplayed. He is indeed better in the water, but he does okay on land.
  • Fish out of Water: Literally! Largely averted (after Dream Land 2) though, as he's capable of hopping along at a normal pace and even jumping quite high on land. In Star Allies though, he just flops on land (he does hurt close enemies that way, however).
  • Fireballs: His variant of Burning attack has him shoot a fireball from his mouth. This can even be done underwater.
  • Goomba Stomp: In Dream Land 3.
  • Happily Married: To his Distaff Counterpart Mine.
  • It Is Pronounced Tropay: His name is pronounced as "KAI-n", rhyming with the English word "shine", rather than "Kee-neh." "Kai" is Japanese for "sea", so that may help.
  • Joke Character: His statue-form in Kirby 64 is completely useless. Seriously, the thing can't budge an inch, even when underwater.
  • Lethal Joke Character: His "land" form in Star Allies seems like a complete joke at first glance (he just flops around on land), but it's actually a formidable water element-based attack that can give the water element for Friend Abilities and even place dents into bosses, especially Flamberge and Zan Partizanne.
  • Light 'em Up: His Spark variant has him holding a lightbulb on his mouth that illuminates dark spaces. He can also spit it out to hurt enemies.
  • Razor Wind: His variant of Cutter has him shoot a cutting crescent wave forward that dissipates after a distance.
  • Reality Ensues: As his 3D appearances show, since he is a fish, his movement is now reduced to flopping on land.


Debut: Kirby's Dream Land 2

The last of the original Animal Friends, Coo is a purple owl and an air specialist, able to fly through fast currents like Kine. Though he is usually referred to as male, he has a female voice in the Japanese anime. For some reason, Coo doesn't have any friends (outside of Kirby and the other animal friends), but doesn't seem to mind.

  • The Aloner: He's the only animal friend in 3 that doesn't have a friend to reunite with for a Heart Star.
  • Blow You Away: In Star Allies, his cutter attack can give the wind (Bluster) element.
  • Death from Above: Many of his copied abilities make him (and Kirby) attack from above.
  • Depending on the Artist: His feathers are usually purple, but he appears gray in Dream Land 3 and brown in Mass Attack. His 3D appearances are consistently purple.
  • Feather Flechettes: Cutter Coo has him shooting his feathers in a Spread Shot (in Dream Land 2) or single aimable shots (in Dream Land 3).
  • Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
  • Noble Bird of Prey: A big owl who's also friends with Kirby.
  • Spin Attack: Parasol Coo has him spin around to attack enemies like Tornado.
  • Video Game Flight: His flight is faster and more stable than Kirby's.


Debut: Kirby's Dream Land 3

Although Rick appears alongside Nago, this feline is faster and can Triple Jump, as well as being able to climb walls.

  • Anti-Air: His version of Cutter has him swing Kirby to fire a cutter shot diagonally up.
  • Dash Attack: His version of Cleaning (which is also used in Star Allies) has him sliding along the ground, wiping it with Kirby.
  • Death from Above: His version of Parasol has him slamming downward from the air with the parasol as if it's a pogo stick.
  • Distaff Counterpart: He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.
  • Double Jump: Nago goes farther and has a triple jump, making him superior to Rick in most circumstances. With Ice, he can also get an extra jump as Kirby breathes ice downward.
  • Equippable Ally: Nago's version of the Copy Abilities has him holding Kirby as if he's a weapon.
  • Eyes Always Shut: He only opens his eyes when he's upset, specifically when Kirby chooses another animal friend over him.
  • Mega Neko: Compared to common creatures Tac and Burning Leo. Smaller than the Fire Lions though.
  • Spike Shooter: His version of Needle has him holding Kirby who shoots needles forward.


Debut: Kirby's Dream Land 3

A pink octopus girl with a red bow. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. She can also stick to and walk across ceilings. Through her interactions with Kirby, it's implied that she's in love with him (as they hold hands, spin together, etc.).

  • Best Friend: In Dream Land 3, reuniting her with her friend Nyupun is the focus of one of the Heart Star quests.
  • The Cameo: She reappears in Canvas Curse as one of Paint Roller's drawings, Planet Robobot as a sticker, and Team Kirby Clash Deluxe as a hat for Doctor Healmore.
  • Ceiling Cling: Regular flight is reduced when using her, so take what you can get.
  • Flying Broomstick: Her version of Cleaning (also used in Star Allies) has her and Kirby flying on a broom, dropping bubbles/sparkles down that harm enemies.
  • Grievous Harm with a Body: Her version of the Cutter has her turning into a cutter blade and Kirby swinging her around. Her version of Stone inversely has her swinging around Kirby, who's transformed into a stone.
  • Pink Means Feminine: She's pink-colored and she's as feminine as a small octopus can get.
  • Promoted to Love Interest: The manga makes ChuChu's crush on Kirby more evident than it ever was in the games, and sometimes even depicts him reciprocating her feelings to varying degrees.
  • Reflecting Laser: Her version of Spark is a homage to the Laser Copy Ability from Adventure, where it'll ricochet off surfaces. It can be charged to fire a stronger laser.
  • Seldom-Seen Species: Many players think she is a jellyfish, but she is officially an octopus. She may be inspired by the Flapjack Octopus, which can certainly be mistaken for a jellyfish.
  • Spell My Name with an "S": Her cameos in the 3DS games spell her name as Chuchu.
  • Spike Shooter: Her version of Needle has her shoot multiple spikes in a Spread Shot. It has short range, however.
  • Spin Attack: Her version of Parasol has her and Kirby sitting inside an upside-down parasol as it spins around to hurt enemies.
  • Tentacle Rope: She does this to get baddies into Kirby's mouth, rather than him inhaling.
  • Tertiary Sexual Characteristics: With a bow and eyelashes.


Debut: Kirby's Dream Land 3

A tiny, green bird who can fly like Coo, but can't last as long. Although Coo could be seen as the more experienced of the two, Pitch's skills are much more useful.

  • Beak Attack: His version of Needle has him elongate his beak and Kirby using him to stab enemies.
  • Cartoon Creature: Exactly what kind of bird he is is unclear; he's simply "Pitch the Bird". He most closely resembles a Japanese white-eye.
  • Expy: Tokkori is seen as this to Pitch, although Tokkori is a minor character to begin with.
  • Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
  • Making a Splash: His version of Cleaning (also used in Star Allies) has him turning into a bucket of water for Kirby to throw water at enemies. It also gives the water element for Friend Abilities.
  • Mama Bear: His mom, aptly named Pitch Mama, appears in Dream Land 3. If Kirby reunites her with her son, she rewards them with a Heart Star; if not, she appears angry.
  • Player-Guided Missile: His version of Spark turns him into an "RC plane" that Kirby guides around to hit enemies and pick up items.
  • Projectile Pocketing: His version of Cutter and Burning has Kirby throw him around (with him being on fire for the latter), picking up any item if he touches it on the fly.
  • Stealth Pun: For Cleaning, Pitch turns into a bucket of water to splash enemies. In other words, he becomes a pitcher.
  • The Stoic: His blank expression never seems to change (though he does appear shocked if Kirby picks another friend instead of him).


Debut: Kirby Super Star

In Super Star and its remake, Kirby gains the ability to convert his abilities into allies called helpers, recolored versions of existing enemies. There are helpers for every ability in the game besides limited-use ones, and they can be changed into different helpers by exposing them to other ability sources. Kirby regains the ability to make helpers, now called friends, in Kirby Star Allies, this time by using his new Friend Heart ability on enemies; he can make up to three friends at once and can use collaborative powers with them. Helpers/Friends allow for Coop Multiplayer.

  • A Day in the Limelight:
    • The "Helper to Hero" Boss Rush mode in Super Star Ultra features helpers as the playable characters instead of Kirby (in two-player mode, it's two of the same helper).
    • Guest Star, the speedrun mode in Star Allies, has you run through the whole game as one of the friends (or Dream Friends).
    • Como’s text blurb in Guest Star draws particular attention to this. After years of being a common enemy, this game marks its first playable appearance and the debut of its own ability. Plugg's description also goes similarly.
  • All Webbed Up: Como, the Spider friend, specializes in shooting webs that encase the enemy in a cocoon of web. They can then be kicked around to hit other enemies.
  • An Ice Person: Chilly, the Ice helper.
  • Art Attacker: Vividria, the Artist friend, can attack with brushstrokes, paintings and sculptures.
  • Battle Boomerang: Sir Kibble, the Cutter helper, throws the bladed part of his helmet like a boomerang.
  • Bare-Fisted Monk: Knuckle Joe, the Fighter helper, who also can use Ki Attacks.
  • Blow You Away: Birdon (the Wing friend) and Broom Hatter (the Cleaning friend) can utilize wind attacks through Feather Flechettes and his broom, respectively.
  • The Bus Came Back: Helpers were exclusive to Super Star and its remake (and the cancelled GameCube game) until Star Allies finally reintroduced them.
  • Chef of Iron: Chef Kawasaki, the Cook friend. He can use his cooking move indefinitely, although it comes with a cooldown.
  • Combat Resuscitation: Any friend can revive their fallen teammate (so long as they didn't die by getting crushed), like how Kirby does it in Team Kirby Clash Deluxe. They'll be revived with half health.
  • Combination Attack: Some of the Friend Abilities mix two friend's attacks together to create a strong attack, such as the various Curling Stones, Icicle Lance (Ice on Water) or Thundersplash (Water on Plasma).
  • Continuity Nod:
    • Gim references the events of Planet Robobot in his text blurb. This is despite the fact that he didn't appear in said game, and he doesn't seem to realize that the events have already transpired.
    • Waddle Doo's Flavor Text in the same game references how Beam is usually the first ability to be gained in most games.
  • Determinator: Sir Kibble’s defining trait, according to his text blurb, is that he keeps coming back to fight no matter what.
  • Drop the Hammer: Bonkers, the Hammer helper.
  • Fastball Special: In Star Allies, Suplex, Beetle, and Fighter Kirby (as well as the corresponding Bugzzy, Beetley, and Knuckle Joe) can turn his friends into powerful bouncing projectiles with the "Friend Throw" move, and you can choose their starting trajectory by using the same throws the ability can use on foes. A similar attack exists for Clean Kirby/Broom Hatter, Friend Super-Vac. In a variant, Chef Kawasaki's Supper Party also launches his friends around after he cooks his friends (and enemies, and stars/debris) more intensely.
  • Friendly Rivalry: Between Bugzzy and Beetley. Bugzzy was once known as the king of insects, but has passed that title on to Beetley. Beetley wants to challenge the former king to see which of them is stronger.
  • Granola Girl: Driblee in Star Allies goes in an adventure to clean the water everywhere.
  • Gratuitous Ninja: Bio Spark, the Ninja helper.
  • Heal Thyself: Chef Kawasaki (by his cooking moves) and Vividria (with Still Life) can heal their teammates by creating food stuffs.
  • Heroes Prefer Swords: Blade Knight, the Sword helper. Also Sword Knight, exclusive to Super Star Ultra.
  • Horn Attack: Beetley, the Beetle friend, attacks mainly with his beetle horn.
  • Improbable Weapon User: Broom Hatter uses a broom. He also uses buckets of water and a vacuum cleaner.
  • Killer Yoyo: Gim, the Yo-Yo helper.
  • Mad Bomber: Poppy Bros Jr. is described as someone who likes throwing his bombs around, although all he wants is to bring a little fun and fireworks to people's lives.
  • Magic Mirror: Simirror, the Mirror helper.
  • Making a Splash: Driblee, the Water friend. Broom Hatter can also use a water attack (with Cleaning Pitch), as can Parasol Waddle Dee with his parasol.
  • Mechanically Unusual Fighter: Not all helpers play like Kirby does with the corresponding ability.
    • If Kirby jumps onto a Wheelie helper, he starts riding it, which combines both players into the Wheelie Rider ability. Wheelie Rider has a stronger jump while dashing, and Kirby can fire star projectiles from it when in two-player mode, where the helper player controls Wheelie Rider's movement.
    • Plasma Wisp in Super Star can freely fly just like its enemy counterpart, though it'll float to the ground unless it suspends itself by guarding.
    • Tac from Super Star doesn't attack like Copy Kirby at all, instead flinging its hands at enemies. It can turn itself into other helpers if it attacks a ability-providing enemy, essentially making it a poor man's Kirby (its attacks still damage bosses). Tac also has the best guard in the game, Tac Hide, which entirely removes its hitbox from the battlefield.
    • There's a helper version of Kirby's Starship, which naturally can only be used during the parts of Super Star and Super Star Ultra where Kirby uses the Starship.
    • Sword Knight, existing only in Super Star Ultra, is a Moveset Clone of Blade Knight (making Sword the only ability with two helpers) with Meta Knight's Up Thrust in its moveset, which Sword Kirby and Blade Knight do not have. Sword Knight can only be played as in the "Meta Knightmare Ultra" and "Helper to Hero" games, as Kirby will always summon Blade Knight.
    • There are three abilities that can delete themselves, yet have friends. All of them work differently: Chef Kawasaki has a cooldown timer for Cook's main ability, Vividria completely cannot use Painbrush, and Bonkers has completely free use of Hammer Throw. Unlike Kirby's ability, none of them remove themselves.
    • Vividria and NESP float instead of using midair jumps like most friends in Star Allies. Bugzzy flies with his beetle wings in the same way that his boss self, Beetle Kirby and Beetley do.
    • The Cook ability’s expanded moveset can only be accessed by Chef Kawasaki in Star Allies; Cook Kirby is still a one-use cooking pot screenwipe. Chef Kawasaki has the cooking pot move, but it’s put on a cooldown after using it.
  • Mook–Face Turn: This is how the friend system works in Star Allies; Kirby can turn enemies into his allies by pulling out a Friend Heart and tossing it at a compatible enemy. In particular, Jammerjab's description puts a lampshade on it, with him journeying to find the truth to The Power of Friendship.
  • Mythology Gag: Chilly's Flavor Text in Star Allies references an episode about him in the anime, where he wants to travel far before he melts into nothing.
  • Neat Freak: Broom Hatter in Star Allies goes on a journey to clean the whole world.
  • Nice Hat: Enemies that turn into friends in Star Allies wear Kirby's ability hats. Before that, in Super Star, using "Normal Beam" on your helper will cause them to turn into either a hat, or a relevant item, that Kirby can inhale for the ability. Kirby can also throw the same item (discarding his own ability) at an existing helper to turn him into a new one based on Kirby's discarded ability.
  • Nonstandard Character Design: Plugg in Star Allies retains the minimalistic art style that its debut game (which wasn't directed by Masahiro Sakurai) had, looking out of place even next to other "object-with-legs" friends like Rocky.
  • Oculothorax: Waddle Doo, the Beam helper, is a Waddling Head with a single big eye. In Super Star he fires his beam attacks from his eye, but in Star Allies he uses a Magic Wand like Kirby.
  • Palette Swap: Helpers are a different color than their enemy versions. In the GameCube game and Star Allies, this color varies to show which player the friend is being controlled by.
  • Parasol of Pain: Parasol Waddle Dee, the Parasol helper.
  • Playing with Fire: Burning Leo, the Fire helper. Interestingly, as a helper/friend, he can breathe fire underwater, and it's required for at least one puzzle in The Great Cave Offensive.
  • Power Copying: Tac, the "Copy" helper. Also, a dying helper may touch an enemy that has an ability and then turn into said enemy, while a friend controlled by the second/third/etc. player can throw a Friend Heart at a compatible enemy to turn themselves into said enemy.
  • Power-Up Mount: Kirby can ride on Wheelie in Super Star and its remake. He could also ride on Flappy in the unfinished GameCube game. In Star Allies, Kirby and/or any friend can ride on any of their allies like how it worked in Return to Dream Land; if the mount is CPU and the rider is a human player, the player will be able to move the mount around and use their abilities. If both the mount and rider are human players, they can hold the Guard button together (like in Return to Dream Land) to launch a devastating laser attack.
  • Psychic Powers: NESP, the ESP friend. He can also lift Stone friends around with his power as his Friend Ability, Geokinesis.
  • Rolling Attack: Wheelie, the Wheel helper, primarily dashes/rolls forward to attack. He's invincible during so, but he has problems attacking airborne opponents.
  • Shock and Awe: Plasma Wisp, the Plasma helper, and Plugg, the Plasma friend. Waddle Doo (the Beam friend) and NESP (the ESP friend) also has mainly electric attacks.
  • Slide Attack: Aside from a basic ability that all playable characters have, Broom Hatter can use Cleaning Nago to slide around, while Rocky can slide on slopes, or with Curling Stone.
  • The Smurfette Principle: Out of the friends in Star Allies, Vividria is the only female.note 
  • Spell Blade: In Star Allies, an elemental ability friend can be used to brush on a weapon ability friend, turning it into a stronger Elemental Weapon. A friend who already has an elemental weapon can also enchant other friends with the weapon's particular element.
  • Spring Jump: By pressing Up after you jump onto a helper, Kirby can do an invincible high jump similar to the Hi-Jump ability. In Star Allies, Como can use the Friend Bounce to create a Cobweb Trampoline for everyone to jump on, again similarly to the Hi-Jump.
  • Sudden Name Change: Helpers from Kirby Super Star/Ultra became friends in Kirby Star Allies. In the latter, they are even called "Friends Helper" in Japanese.
  • Suspiciously Similar Substitute:
    • In the original Super Star, the Jet helper is Capsule J. In Ultra, it becomes Capsule J2, presumably because the original Capsule J looks an awful lot like TwinBee.
    • Plasma Wisp is replaced by Plugg as the Plasma helper in Star Allies, while Pluid, the Water helper from the cancelled GameCube game, is replaced by Driblee.
    • In the GameCube game, Burning Leo, Rocky, Birdon, and Poppy Bros Jr. were to be replaced by Heat Phanphan, Golem, Flappy, and an unnamed ball-balancing enemy as the helpers for their respective abilities. Come Star Allies, the original enemies still have their roles intact and the replacements are nowhere to be seen (Marx subs in for the ball-balancing one).
  • Taken for Granite: Rocky, the Stone helper, primarily attacks by turning to stone statues and dropping from above.
  • Take Over the World: In Star Allies, Blade Knight's ultimate goal, after mastering his weapon and learning to control the elements, is to conquer the world.
  • Telescoping Staff: Jammerjab, the Staff friend. He can use it to strike enemies from a long range, and to pole vault over enemies.
  • Throw Down the Bomblet: Poppy Bros Jr., the Bomb helper.
  • To Be a Master: Knuckle Joe strives to be the top fighter wherever he may be.
  • Trademark Favorite Food: Bonkers loves his bananas, being a gorilla.
  • Treasure Hunter: Wester is described as one, as a (further) Shout-Out to a certain adventurer with a whip.
  • Umbrella of Togetherness: Parasol Waddle Dee's Friend Ability, Chumbrella, has him enlarging his parasol so that it can cover his friends from attacks from above.
  • Utility Weapon: Helpers are useful for when you're forced to have an ability while currently having another, in order to solve puzzles. The puzzle solving abilities become more prominent in Star Allies, where Kirby has to use his friends - and especially Friend Abilities - to solve many puzzles in the game.
  • Video Game Flight: Instead of floating like Kirby, most helpers have infinite midair jumps that weaken if spammed (no longer the case in Star Allies). This lets them use their aerial moves while "flying" without having to spit out air like Kirby.
  • Waddling Head: Many of them are heads with legs attached. A few, such as Plugg, also lack any hands.
  • Weaponized Headgear: Sir Kibble throws the blade attachment of his helmet at enemies.
  • Whip It Good: Wester, the Whip friend.
  • Wrestler in All of Us: Buggzy, the Suplex helper.

    Mr. Star 

Debut: Kirby Super Star Stacker

A sparkling star flying around in space, he was overhead of Popstar about to pass it by when King Dedede shoots him down with a powerful cannon. His pieces are broken away from him, he asks Kirby to help him find the rest and Kirby agrees.

  • Black Bead Eyes: Almost like Kirby.
  • But Now I Must Go: After all of his pieces are collected, he thanks Kirby and with a bid of farewell leaves Popstar.
  • The Cameo: In Planet Robobot as a sticker.
  • Dismantled Macguffin: He himself is one for Super Star Stacker's plot.
  • Expy: Of Mr. Shine and Mr. Bright.
  • One-Shot Character: Hasn't appeared in a game since the remake.
  • Took a Level in Badass: Once you gradually collect more star pieces he goes from meek and saddened with next to no combat ability, barely able to take down a Waddle Dee, into a more energetic and lively star, capable of blasting Dedede out of the castle.


Debut: Kirby's Dream Land 2 (cameo), Kirby's Dream Land 3 (playable)

A good friend of Kirby who is made of the same substance as Dark Matter. He and Kirby share many of the same hobbies and abilities.

  • Amnesiac Hero: His pause menu description in Kirby Star Allies' Guest Star implies this.
  • Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
  • The Bus Came Back: Went a full 17 years without appearing in a game until he eventually made his grand return as a Dream Friend in Star Allies.
  • The Cameo: He appears as a trophy in Super Smash Bros. Melee... but was otherwise absent until Planet Robobot featured him as a sticker.
  • Comically Cross-Eyed: His eyes are almost constantly unfocused.
  • Dark Is Not Evil: Per the manual: "While he's made of the same stuff as Dark Matter, he doesn't have an evil spirit."
  • Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki. Amusingly, her colored palette indicates that she is pink, which, along with her bow, gives her a striking resemblance to Chuchu, who was later introduced in Dream Land 3.
  • The Ditz: Gooey's got a decent heart, but he doesn't know too much about advanced topics like 'the time of day'.
  • Divergent Character Evolution: In Kirby's Dream Land 3, he shared the same abilities with Kirby. In Star Allies he can no longer copy enemy abilities, but in exchange has a number of copy powers built directly into his base moveset (Burning, Stone, and Parasol), can use his tongue for direct attacking (as a variant of the Whip ability), and can even invoke Dark Matter powers such as free flight and dark lightning.
  • Dumb Is Good: The only good creature made of Dark Matter is also the dumbest creature made of Dark Matter. He can barely remember his own name, and his description in the Star Allies story mode states he doesn't know why he's there to begin with.
  • Evil Costume Switch: Gains a forked tongue and Dark Matter's orange "petals" for the final boss fight against Zero, but he's still on Kirby's side.
  • Fastball Special: He has a Friend Throw ability where he grabs a friend with his tongue and then sends them flying and ricocheting across the room to hit enemies and big stone blocks.
  • Flight: Like Kirby, he can fly; he'll gain Dark Matter's "petals" during such.
  • Frickin' Laser Beams: In Star Allies, he is capable of firing Dark Matter's black lightning bolts in his Mock Matter form.
  • Making a Splash: In Star Allies, his tongue attacks are treated as water-elemental for the purpose of Elemental Rock–Paper–Scissors.
  • Multipurpose Tongue: How he snags enemies for Power Copying. He also uses it to snag items from behind walls, whip enemies with it, and pull hanging switches. Since he's completely limbless (unlike many other playable characters), his tongue substitutes for hands.
  • My Species Doth Protest Too Much: He doesn't care much for Dark Matter, despite being cut from the same cloth, and in fact uses his powers to help Kirby defeat his antagonistic brethren.
  • Parasol of Pain: One of his attacks in Star Allies and his Parasol ability in Dream Land 3 is him pointing an umbrella upward.
  • Playing with Fire: His Burning ability in Dream Land 3/dash attack in Star Allies, where he turns into a fireball and jets forward. It also gives the fire element for Friend Abilities. Its color is also blue, unlike most fire attacks.
  • Taken for Granite: He can turn into a stone version of himself by getting the Stone ability in Dream Land 3, or as an innate part of his moveset in Star Allies. Although his form is limited to a regular stone form (the one most often seen for Stone ability), Friend Abilities can still be applied to it by Ice, Water, Cleaning, ESP, and Artist.
  • Token Heroic Orc: The only known benevolent creature created from Dark Matter.
  • Trauma Button: If Star Allies title screen animations are any indication, Adeleine really fears him, considering she had...a bad history with his brethren. Not that Gooey seems to care.


Debut: Kirby 64: The Crystal Shards

A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.

  • Badass Adorable: Downplayed. She's definitely got the adorable part down, but in terms of fighting, she doesn't do much. She mostly carries people to help them fly, as well as taking part in Adeleine's combined Spin Attack in Star Allies
  • The Bus Came Back: She returns as a Dream Friend alongside Adeleine in Kirby Star Allies, helping her to fly.
  • The Cameo: She appears in form of a sticker in Planet Robobot and one of the Stone forms in Star Allies (alongside Susie).
  • Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
  • 11th-Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an Unexpected Rail Shooter.
  • Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the Crystal Shards to fly the group between the planets, though.
  • Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
  • The Pollyanna: Has this kind of personality. Even the dooming of her planet does not stop her from being cheery. She's almost the same as Kirby in this regard.
  • Power Crystal: The Ripple Star's Crystal is apparently an artifact of great power, but it gets shattered in the opening and she has to collect the shards. If they're all collected, the Crystal will cure the Ripple Star queen from her possession and then becomes the weapon (Ribbon's Shard Gun) to fight 02. The crystal reappears in Star Allies, now as part of her and Adeleine's moveset, with the latter using it to shoot mini crystals while flying.
  • Pursued Protagonist: In the beginning, she was pursued by three Dark Matter clouds in space while holding onto the Crystal, but one of them knocks her out and shatters said Crystal, causing her to drift into Popstar and onto Kirby. After she explains her problems, he agrees to help her.
  • Rose-Haired Sweetie: Has pink hair and is a very sweet girl.
  • Shout-Out:
    "Is that a Blue Rupee she's holding, or could it be a magical Ocarina that allows Kirby to travel through time? Does this fairy constantly scream "Hey!" at the top of her lungs? Only time will tell."
    • In Star Allies, one of her alternate palettes as a Dream Friend makes her look notably similar to Cirno.
  • Spin Attack: In Star Allies she and Adeleine have an attack where they spin together in midair, damaging enemies that come into contact with them.

    Waddle Dee (64) 

Debut: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards

Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.

  • A Dog Named "Dog": This specific Waddle Dee is never referred to as anything other than "Waddle Dee". There are no other Waddle Dees in Kirby 64, however, making it less of an issue.
  • Ascended Extra: Not the first Waddle Dee to stand out (Bandana Waddle Dee of "Megaton Punch" and Sailor Waddle Dee of "Revenge of Meta Knight" both come from Kirby Super Star); still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards. A Waddle Dee acting as a core member of Kirby's crew would later lead to the redefined role of Bandana Waddle Dee.
  • Demonic Possession: It turned him into a Waddle Doo, minus Beam.
  • Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
  • No Mouth: Like all Waddle Dees.
  • Power Up Let Down: Waddle Dee was possessed by Dark Matter and all he got was a giant eyeball.
  • Universal Driver's License: His specialty in Kirby 64 is providing transportation via various vehicles.

    Ado & Adeleine 

Debut: Kirby's Dream Land 3 & Kirby 64: The Crystal Shards

Two (?) aspiring young artists whom Kirby is friends with, who are able to bring their drawings to life.

  • Ambiguously Related: A huge point of discussion among the Kirby fandom is whether Ado and Adeleine are the same character or not. It seems especially likely due to their many similarities, with Ado's manga appearances even sporting a design that looked almost exactly like how Adeleine would eventually look. However, the most recent official statement on the matter comes from the 20th Anniversary book Pupupu Taizen, which states that it's unknown whether they are the same person, despite their similarities.
    • There is also the fact that the Japanese Romanization of Adeleine is Adorēnu, which can easily be shortened to "Ado", this leading to a remixed music file of Adeleine's introductory cutscene internally labeled "N64_Ado" in the Nintendo 3DS eShop games. Her move "Ado's Painter" in Star Allies also clearly references Ado.
  • An Ice Person: In Star Allies, one of Adeleine's strong paintings is the Ice Dragon, an enemy she painted in both of her boss battles in earlier games. While riding it, the Ice Dragon can breathe a continuous stream of ice, spit out ice blocks, and slam the ground to create falling icicles.
  • Art Attacker: As a boss, they mainly attacks with this. While Paint Roller's pictures are as simple to beat as regular enemies, those of Ado and Adeleine are miniboss material. In Kirby Star Allies Adeleine's moveset revolves around summoning different enemies, including bosses such as Kracko, Ice Dragon and Waiu (a miniboss exclusive to Dream Land 2).
  • Art Initiates Life: Besides creating enemies, as an ally Adeleine will show up to paint Maxim Tomatoes, One Ups, and sometimes clues for Crystal Shards.
  • Artsy Beret: Both are talented young artists who always wear berets.
  • Badass Adorable: Adeleine's appearance as a Dream Friend in Star Allies with Ribbon's assistance, where she's just as cute as she was in 64.
  • Boss Bonanza: As opponents, the girls don't just paint Mooks, they paint actual bosses. Ado's fight in Kirby's Dream Land 3 features almost the entire boss lineup from Kirby's Dream Land 2, while Adeleine's fight in Kirby 64 features Ice Dragon and Dark Matter alongside some low-level enemies.
  • The Bus Came Back: Adeleine finally returns to the Kirby series as a Dream Friend in Kirby Star Allies, alongside Ribbon.
  • The Cameo: Ado cameos in one of the keychains in Triple Deluxe while Adeleine cameos as one of the stickers in Planet Robobot.
  • Canon Immigrant: Not Adeleine herself, but one of her paintings in Star Allies summons Octacon, the first one-shot monster from Kirby: Right Back at Ya!.
  • Creative Closing Credits: They both provide them in Kirby's Dream Land 3 and Kirby 64 respectively, with some of the artwork accompanying the credits in both games being Ado and Adeleine's own sketches based on the adventure(s).
  • Cumulonemesis: In Star Allies, one of Adeleine's strong paintings is Kracko, the recurring cloud monster boss (whom Ado had previously used in her Dream Land 3 boss fight). Adeleine floats in the air while she rides Kracko, and can use his spinning beams and thunderbolt.
  • Death Glare: When Adeleine's riding her creations or the Friend Star in Star Allies, she gives this look.
  • Demonic Possession: Both of their reasons for attacking Kirby at first, by Dark Matter.
  • Early Installment Character-Design Difference: Ado. Regardless of whether she is the same person as Adeleine, her original design in Kirby's Dream Land 3 has a different hairstyle, slightly different color palette and an extra button on her shirt, compared to the design used for her in the manga adaptations.
  • Eating Lunch Alone: The Star Allies Update Channel confirmed that Adeleine is shy about being seen eating, which is why she covers her mouth when eating in the game. In hindsight, this explains why she never directly sat with everyone else during the picnics in Kirby 64.
  • Flunky Boss: In both of their boss encounters, the girls create living paintings for you to fight before you can take her down.
  • Good Counterpart: To Paint Roller. They both share his ability to paint things to life, but are far friendlier when not possessed.
  • Good Eyes, Evil Eyes: Adeleine gains evil-looking eyes when she's being possessed.
  • Internal Homage: Adeleine in her Kirby Star Allies appearance, revolving around her move set:
    • She can swing her brush wildly while running, which is literally the same animation she and Ado did when they each were a One-Hit-Point Wonder as a boss.
    • She can bring up a portrait (whose pictures reference Kirby 64) and hide behind it to avoid enemies from damaging her, just like her boss battle. Bonus points for her also watching enemies passing by.
    • One of her moves is to paint a picture of picnic mats with food on them (that produces food items), referencing 64's bonus game.
  • Leeroy Jenkins: After defeating all their paintings in Dream Land 3 and Kirby 64, Ado and Adeleine will fly into a rage and charge at Kirby blindly — and from there, they can both be sent off the screen with a single hit from any attack or even just bumping into Kirby. Adeleine does the same thing again in Kirby Star Allies as her Dash Attack, except this time, it sends enemies flying instead.
  • The Minion Master: In Star Allies, Adeleine's painting attack can create both small paintings (which move forward to attack enemies) and large paintings (which she rides on).
  • Moveset Clone: Downplayed: the only move she shares with Artist Kirby is the Brush Slash and painting small minions, and the stuff she can paint is still different too. She lacks the sculpture move, but has a whole slew of other abilities.
  • Nice Hat: Both have a red artist's beret.
  • Ninja: In Star Allies, one of Adeleine's strong paintings is Waiu, an early Kirby mid-boss and one that she's never summoned in her boss battles. Piggybacking on Waiu allows her to shoot cutters, perform a vanishing dash, and pound the ground to create a bouncing star.
  • One-Hit-Point Wonder: When they runs out of paintings and takes to the battlefield on their own, they both can be smacked away with just one hit. Averted for Adeleine in Star Allies.
  • One-Shot Character: Ado hasn't explicitly appeared since her debut game, outside of an unnamed cameo in Triple Deluxe.
    • Sticker cameo excepted, Adeleine hadn't appeared since Kirby 64. Finally appeared again in Kirby Star Allies about 18 years later.
  • Power-Up Mount: This is Adeleine's specialty in Star Allies: by using a charged version of her painting attack, she can make a living sketch of either Kracko, Ice Dragon, or Waiu, which she then rides around on. Each drawing gives her new a new movement style and unique attacks, but they dissipate after taking any damage.
  • Punny Name: Adeleine is thought to be taken from "Add a line".
  • Slapstick Knows No Gender: Thanks to their statuses as bosses in Dream Land 3 and Crystal Shards respectively, and Adeleine specifically also being a playable character in Star Allies, they've not only been beaten up by Kirby, but as a playable character or Dream Friend, Adeleine can be subject to the same type of slapstick as Kirby and the other friends (such as being Squashed Flat, charred, and frozen) and shrug it off like nothing really bad has happened to her.
  • Slasher Smile: Adeleine gives one in her pre-fight cutscene after Dark Matter possesses her in Kirby 64.
  • Squishy Wizard: Adeleine in Star Allies. While she's not a One-Hit-Point Wonder like in her boss battle from Kirby 64, she still takes twice the damage of any other character, and her dash attack will knock her back when it hits an enemy.
  • Sudden Name Change: Possibly. The current official stance on the two is that it is unknown if they are the same character. But if they are, Ado would've been renamed to Adeleine between her first and second appearance.
  • The Nicknamer: A trait of both of them, mostly seen in spin-off material, but based on official information, is that they refer to Kirby and King Dedede with affectionate nicknames. The official Japanese website for Kirby 64 even features Adeleine using the nickname for Kirby ("Kir-kun").
  • Token Human: Possibly. They're the most humanoid characters in the Kirby franchise. That is, if you don't count the cameo characters in Kirby's Dream Land 3, many of which were human. The games never confirm either as human, but some manga adaptions do. Both girls have also been confirmed to not be native to Popstar.
  • Took a Level in Badass: In Kirby Star Allies, Adeleine now plays a much more active role as a Dream Friend. Notably this means she's no longer a One-Hit-Point Wonder like with her boss battle, though she still takes more damage than the other characters.
  • Zerg Rush: In Star Allies, Adeleine can paint small enemies faster than Artist Kirby/Vividria does, allowing her to cover the ground quickly.

    Daroach and the Squeaks 

Debut: Kirby: Squeak Squad
From left to right: Storo, Daroach, Doc, and Spinni. Behind them are the Squeakers.

"My crew is my family, and they're the best around."

A group of mouse bandits traveling the universe in search of treasure, the Squeaks (aka the "Squeak Squad") are the main antagonists and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Mooks and Team Pets. Once the misunderstanding is cleared up, they immediately become allies with Kirby in Kirby Mass Attack.

  • Adorable Evil Minions: The Squeakers.
  • An Ice Person: Daroach fires freezing beams from his fancy cane. In Star Allies, Daroach will fire shards of ice as a normal attack, and fires the ice beam when fully charged.
  • Assist Character: Daroach's gimmick in Star Allies has him summon the other Squeaks to lay down the hurt. Storo will crush any foe beneath his weight, Doc will orbit around Daroach like a shield, and Spinni will slash enemies with his Wolverine Claws. He can also summon the Squeakers if he tries to summon Spinni while the latter's still running around.
  • Astral Finale: Dark Daroach, as the penultimate boss, is fought at the end of Gamble Galaxy.
  • Back-to-Back Badasses: One of the celebratory images in Star Allies depicts him and Dark Meta Knight fighting off a swarm of enemies.
  • Badass Cape: Daroach wears one. No, the cute little bell does not diminish the effect; why do you ask?
  • Badasses Wear Bandanas: Storo wears a red bandana and he's the designated "tough guy".
  • Bandit Mook: Both the Squeakers and the minibosses themselves can make Kirby lose the chest he took and then take it away to their hideout. Should it happen, Kirby has to hit them to take it back.
  • Berserker Tears: If Storo loses to Kirby in the Speedy Teatime mini-game in Squeak Squad without getting to eat a single cake, he pounds the table and cries in rage.
  • Big Eater: Storo likes eating a lot. The minigame for him is even about a speed-eating contest against Kirby.
  • Breaking the Fourth Wall: Daroach in Mass Attack would sometimes say that "the Nintendo 3DS is worth its weight in gold", or suggest that you should charge your DS if its power indicator light turns red.
  • The Bus Came Back: After a seven year absence, Daroach returns in Kirby Star Allies as a playable Dream Friend. He can also summon Spinni, Doc and Storo to attack enemies.
  • The Cameo: They appear as stickers in Planet Robobot. Daroach also appears as one of Whip Kirby's unlockable costumes in Battle Royale.
  • The Casanova: In Mass Attack, Daroach mentions having a history of stealing the hearts of ladies.
  • Composite Character: Daroach in Star Allies actually represents the Squeaks as a whole; he can summon all of his teammates as attacks. His moveset also includes attacks from his boss fight, the Animal ability, and the Smack-In-The-Box homages both Squeak Squad's Magic ability and the chest containing Dark Nebula.
  • Cool Airship: In Mass Attack, they're shown to have an airship as their base.
  • Cool Shades: Spinni wears a pair of triangular ones a la Kamina.
  • Demonic Possession: Daroach gets possessed by Dark Nebula when he opens a mysterious chest, turning him into Dark Daroach. He gets a darker color scheme, his fur gets a bit scruffy, his claws grow longer, and he wears a cowbell. He turns back normal after Kirby beats him.
  • Double Jump: Spinni can jump multiple times in the air.
  • Drop the Hammer: Storo's Weapon of Choice is a hammer.
  • Dub Name Change: Dorocche to Daroach, Spin to Spinni, Stron to Storo, and Churin to Squeakers. The name of their group also translates to "Dorocche Gang", which is why the Squeaks are sometimes called the Squeak Squad.
  • Eyepatch of Power: Storo wears an eyepatch.
  • Fan of Underdog: In Mass Attack, Daroach claims to be one and that it's the reason he's helping Kirby.
  • Fat Bastard: Storo is very fat and brutal.
  • Floating Limbs: Daroach has these, although curiously, the other Squeaks do not.
  • Frickin' Laser Beams: Doc can fire lasers out of his Flying Saucer. Sometimes, after he's defeated, he'll drop a laser cannon that can be inhaled for the Laser ability.
  • Flying Saucer: Doc mainly fights with one, which can be inhaled (after he's defeated) for the UFO ability. He also has a different one which turns into a fake Kracko as the World 3's boss.
  • Gang of Hats: They're an all-rodent gang and they all wear red.
  • Gentleman Thief: Daroach, complete with a top hat and a thirst for treasure chests. He lampshades this in some of his hints in Mass Attack.
  • Ground Pound: One of Storo's attacks is him simply dropping his weight onto Kirby. He also does the same thing in Star Allies.
  • Heel–Face Turn: They stop antagonizing Kirby at the end of Squeak Squad, and they help Kirby out in Kirby Mass Attack.
  • Hidden Depths: If you talk to him long enough in Kirby Mass Attack, Daroach will eventually tell you things about himself and his cohorts. To wit:
    • Doc is a Gadgeteer Genius who loves inventing things and built the Squeaks' airship.
    • Spinni is a treasure hunter, but is currently taking a break from the profession.
    • Storo is actually a Gentle Giant who enjoys brushing his teeth.
    • The Squeakers work as Daroach's field agents.
  • Inexplicably Tailless: They're all mice or mouse-like creatures, yet nobody has more than a little stub of a tail; Daroach and Storo are completely tailless.
  • Magic Staff: Aside from Daroach's cane that shoots ice beams, there's also his Triple Star, which shoots a Spread Shot of stars that Kirby can inhale. It also becomes this game's 11th-Hour Superpower after you defeat Dark Daroach.
  • Metal Slime: Their mini-game Kirby Quest from the medal sub quest has Daroach appearing as an enemy. He'll flee after a few turns, but if the Kirbys can beat him before he flees, the Kirbys will get a lot of EXP.
  • Mooks: The Squeakers are essentially their Waddle Dees.
  • Mr. Exposition: Not originally but Daroach becomes this in Kirby Mass Attack, offering advice and enemy names, as well as backstory for the islands and the Skull Gang, if you talk to him on his ship. He'll also ask Kirby to get the levels' medals.
  • Mr. Vice Guy: Daroach is obsessed with treasure, outright calling himself a "pirate" in Mass Attack, but he's still very polite and helpful to Kirby offering advice, small-talk and even encouragement.
  • Nice Hat: Daroach sports a pretty stylish one. It's almost an Eye-Obscuring Hat, but not quite.
  • Nice Mice: Inverted in their debut as vicious Mouse bandits. Played straighter in Mass Attack at least with regards to Daroach to the point where he's showing concern for Kirby's well-being and offering words of encouragement.
  • Ninja: Spinni, complete with shuriken that can be inhaled for the Ninja ability.
  • Opaque Nerd Glasses: Doc has a pair, complete with spirals.
  • Promoted to Playable: Daroach becomes a playable character as part of the Wave 2 update in Kirby Star Allies.
  • Recurring Boss: Spinni, Storo, and Doc; the latter is fought most often of all the Squeaks, and he even is the proper stage boss twice (as Mecha Kracko and Yadogaine).
  • Rodents of Unusual Size: Daroach is pretty big, but Storo dwarfs Dedede.
  • Scarf Of Asskicking: Spinni wears one.
  • Sleepyhead: In the menu screen of Squeak Squad, Storo is often found sleeping. Also whenever you fight him, he might sometimes get asleep after taking too many hits (during which he's invincible).
  • Stout Strength: Storo is fat and is pretty strong.
  • Suddenly Voiced: They were mute in Kirby: Squeak Squad, but at least Daroach gets some dialogue in Kirby Mass Attack. At over 300 distinct lines of dialogue, Daroach actually delivers more dialogue than any other character in the entire series. That's excluding the notes he wrote in the instruction manual.
  • Teleport Spam: Like many a Kirby boss, Daroach favors this tactic. He can also do this as a playable character.
  • Third-Person Person: Daroach, but only briefly in Kirby Mass Attack.
  • Throw Down the Bomblet: Daroach, Storo, and the Squeakers can throw bombs. Dark Daroach can throw a large bomb that creates a pillar of fire.
  • Title Drop: In their debut.
  • Triangle Shades: Spinni wears these.
  • Unwitting Pawn: Through greed and ambition, Daroach ends up a victim of Dark Nebula.
  • Wolverine Claws: Spinni uses one at close-range. When dropped, it can be inhaled for the Animal ability. Daroach in Star Allies can also use his claws to attack at close range.
  • Yellow Eyes of Sneakiness: Daroach has these. It's unknown if the rest of the Squeaks share this trait, as all of them have their eyes obscured one way or another.

    Prince Fluff 

Debut: Kirby's Epic Yarn

The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.


Debut: Kirby's Return to Dream Land

A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandana Waddle Dee volunteered to help him recover the parts that broke off the ship. He reappears in Dream Collection: Special Edition where he builds an amusement park, and later Team Kirby Clash Deluxe where he becomes the owner of the Shoppe.

  • Affably Evil: He's certainly quite friendly, masking his Evil Plan all along with his friendly demeanor. Even after his plan is revealed, he still sincerely thanks Kirby and his friends for their help. The "evil" part is dropped in Kirby's Dream Collection, where he returns with the Lor and opens up an amusement park for Kirby, even occasionally engaging in friendly competition.
  • Ambiguously Evil: It's left unclear how much of his sudden megalomania after the defeat of Landia was of his own will, as the Master Crown was implied to be messing with his mind for its own purposes. Either he intended to use the crown for nondestructive purposes, or he was indeed a total sociopath. His behavior in later games implies the former.
  • Aliens are Bastards: He's a native of Halcandra, and he later brings Kirby and co there after the Lor Starcutter is fixed. He appears to be a nice guy, but is secretly trying to get the Master Crown to rule the universe. He turns good in subsequent games, and becomes part of Popstar.
  • Ambiguously Related: Downplayed. In Return to Dream Land, Magolor refers to the Ancients and their clockwork stars and has a relatively prominent gear motif himself, not only using the design to decorate his hood, but featuring them darn near everywhere during his races in Dream Collection. Given that Hyness, an implied member of the Ancients' race, has ears identical to those of Magolor, there's also a possibilty that Magolor himself may be a descendant of the Ancients.
  • Badass Adorable: He might look cute, but as shown in Kirby's Dream Collection and Kirby Star Allies, he's an aggressive attacker capable of powerful magic. However, his powered-up Master Crown form in Return to Dream Land is less than adorable, to say the least.
  • Barehanded Blade Block: In the Story Mode version of his boss fight, a (soft-)scripted part of the battle is that you have to use the Ultra Sword against him after you breaks all his shields. He'll attempt to block it with his hands; you then have to mash buttons to overpower him, and if you succeed, Kirby will proceed to slash Magolor multiple times with the Ultra Sword.
  • BFS: He uses one in Star Allies in a similar vein to Kirby's Ultra Sword. Magolor's 2nd form (and Magolor Soul) uses a pair of them after he Turns Red.
  • Big Bad: Of Kirby's Return to Dream Land.
  • Brainwashed and Crazy: It is implied that the Master Crown corrupted him. Magolor Soul is described as "a sad shell possessed by the limitless power of the Master Crown, no more than a manifestation of the crown itself".
  • Call-Back: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles a fusion of Marx and Dark Matter. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned up to eleven.
  • The Cameo:
    • In Triple Deluxe, he appears as a one of the Stone's forms and Circus' Balloon Pop Art forms, as well as a keychain. Part of the mansion levels in Wild World also has a painting of him. He also appears in the Kirby Master video, cheering Kirby who's on stage.
    • In the final bonus stage of Dedede's Drum Dash Deluxe which, fittingly, is C-R-O-W-N-E-D. Word of God says the game takes place in a theme park he built in Dream Collection.
    • He's a trophy in Super Smash Bros. for Wii U.
    • In Planet Robobot, he's once again one of the Stone's forms (alongside Marx this time) and a sticker. 
    • In Star Allies, he's yet again one of the Stone's forms, this time with the appearance of him from Team Kirby Clash Deluxe .
  • Casting a Shadow: He's shown to have shadow magic in Dream Collection, but his powers are amplified after putting on the Master Crown in Return to Dream Land.
  • The Chessmaster: His evil plan involves Kirby and co. recovering the Master Crown from Landia, which grants limitless power to the wearer.
  • Composite Character: He borrows various elements and movesets from previous bosses.
  • Continue Your Mission, Dammit!: If you talk to him more than six times in both Return to Dream Land and Team Kirby Clash Deluxe, Magolor will tell you to go out on your adventure.
  • Continuity Nod: Some of his quotes in Team Kirby Clash Deluxe are modified versions of his quotes from Return to Dream Land.
  • Cool Crown: the Master Crown, that he took from Landia. The crown changes in shape when he does, and it also grants him great powers.
  • Cool Ship: His Lor Starcutter. He mentions that it can do interdimensional travel and it was made by the ancient people (the same people who made the "clockwork stars"). It also becomes the penultimate boss in an Unexpected Shmup Levelnote  after Magolor takes on the Master Crown. In Star Allies, he can even summon it for friends to ride on.
  • Dual Wielding: In his second form, after he Turns Red, he'll wield 2 Ultra Swords at once and swings them at the player. As Magolor Soul, he wields two huge Galaxias instead.
  • Dub Name Change: Called "Mahoroa" in Japanese.
  • Easily Forgiven: Despite having nearly tried to kill Kirby and conquer the whole universe, Kirby still thinks of him as a friend in Dream Collection. However, it is implied that he was possessed by the Master Crown, and thus wasn't in control of his actions. He does need to build an amusement park as a token of apology, however.
  • Energy Ball: In Dream Collection and Star Allies, he can shoot balls of dark energy. In the latter, it can be charged to make him fire a set of twirling Fireballs. His boss form can also do it; his second form (and Magolor Soul) can also encase himself in a large energy ball and then move slowly across the screen, somewhat mimicking the Flare Beam.
  • Evil All Along: Zigzagged. Just like Marx, he was manipulating Kirby and friends for his own ends. However, whether the "take over the universe" part of his plan was of his own volition or the Master Crown's is left ambiguous.
  • Evil Overlord: He suggests his dream is to become one, at least in the presence of the Master Crown.
  • Evil Sorcerer: His first form, immediately after putting on the Master Crown.
  • Expy: Of Marx. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first. Bonus points for the fact that his True Final Boss form is called Magolor Soul (though technically Drawcia did that first), as well as having some of Marx's attacks. There's also a bit of Zero and 02 in his final form, with the blood red eye gaping from what would otherwise be a smile. Planet Robobot even has a statue of the two together as a form Stone Kirby can take.
  • Floating Limbs: He seems to have invisible limbs connected to his hands. As his boss forms, said hands are accompanied by a circular symbol each.
  • Flunky Boss: His first form can summon small Sphere Doomers to attack the player. His second form (and Magolor Soul) can juggle different kinds of mooks around and then throw them at you.
  • Frictionless Ice: His modified Grand Hammer attack as Magolor Soul has the hammer being icy (likely mixing it with Snow Bowl), resulting of spikes of ice that leaves patches of slippery ice on the ground for several seconds.
  • The Friend Nobody Likes: While Kirby and friends don't hate Magolor by any means, Star Allies and some supplemental material suggests that they don't fully trust him whether it's due to his previous betrayal or due to his general mischievous behavior.
  • The Gadfly: Ever since Dream Collection, he's a bit more mischievous, though still ultimately friendly.
    • In Dream Collection itself, he occasionally attacks you during the Magolor Races, and laughs haughtily if he wins.
    • In Dedede's Drum Dash Deluxe, in the level C-R-O-W-N-E-D, he occasionally pulls a banner to obstruct the player's view. He'll even giggle if he's around when Dedede falls into a pit.
    • In Team Kirby Clash Deluxe, he has at least one line where he says that now that Kirby has bought all of his equipments, he'll quote his Wham Line from Return to Dream Land and declares that he'll take over the Dream Kingdom... and he reveals that he's just kidding.
  • A God Am I: He plans to rule the entire universe by wearing the Master Crown. And he has the power to do so.
  • Go-Karting with Bowser: Magolor has a few friendly races with Kirby in Kirby's Dream Collection.
  • Green Thumb: One of his attacks is to create multiple vine sprouts from dimensional holes in the air, almost similarly to one of Marx's attacks.
  • Heel–Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
  • Hidden Depths: Apparently, Magolor has a knack for building amusement parks, which is shown in both Kirby's Dream Collection and Dedede's Drum Dash Deluxe (as per Word of God).
  • Improbable Weapon User: In Star Allies, one of his attacks involves throwing Gem Apples. They even explode after a while.
  • Informed Ability: He's the captain of the Lor Starcutter and requires you to find the energy spheres for him, but he never actually repairs the ship. At least not in front of Kirby.
  • Interface Screw: Magolor Soul has a move where he turns the screen upside down, much like Ice Sphere Doomer EX.
  • Kamehame Hadoken: One of his attacks has him fire a large beam from both hands, mimicking Marx. In his second form (and as Magolor Soul), he can also fire it towards a portal, which causes the laser to come out from another portal, covering more of the screen.
  • Knight of Cerebus: Let's just say that when he puts the Master Crown on, things get serious.
  • Leitmotif: This one. It gets a sinister remix later on.
  • Magical Clown: When he puts on the Master Crown, he turns into a jester-like creature with all sorts of powers.
  • Manipulative Bastard: He manipulated Kirby to defeat Landia in order to take his crown for himself.
  • Meaningful Background Event: If you watch closely in his boss stage (inside Another Dimension) there's a star-shaped portal to Planet Popstar in the background. Said portal initially is off-center, then somehow moves to the center before slowly becoming larger, implying that the room is moving towards Popstar.
  • Microtransactions: In Team Kirby Clash Deluxe, Magolor handles it. In particular, he'll tell you to buy Gem Apples (the game's currency) in Sunday (or Magolor Day as he calls it) because the player will get more.
  • Mr. Exposition: Collect all of the Lor Starcutter parts, and he'll tell you the beginning of his adventure. Collect all 120 of the Energy Spheres, and he'll share some secrets, including how he apparently has heard of Kirby some time before the game, and he had a friend that told him all about Kirby.
  • Names to Run Away from Really Fast: A possible in-universe example. In Star Allies, a few words of an alien language spoken by Hyness and his followers are revealed. In said language "Lor" actually means "paradise", while "Mafo"note  means "lie". Going by that, Magolor's Japanese name could possibly mean "False Paradise" in-universe.
  • No Mouth: Like many Kirby characters, he doesn't seem to to have a mouth (that, or it's covered by his scarf). Magolor's second form reveals that he does have a mouth... that has an eye inside it.
  • Non-Indicative Name: Magolor Soul is (implied to be) anything but; the pause description of it says that it's merely an empty shell that's manipulated by the Master Crown to manifest its powers through.
  • Palette Swap: In Team Kirby Clash Deluxe he wears a plainer white and green variant of his usual costume. He later goes back to his usual white and blue after you buy every equipment from his Shoppe. Also, Magolor EX is a simple recolor of his first boss form. Due to Kirby Star Allies having different colored Friends, this trope is also in effect.
  • Playing with Fire: One of his attacks as a boss is to fire flame shots from the background, and later, a copy of Monster Flame. In Star Allies, it's his Charged Attack that can burn grass.
  • Power Copying: In his final form, he uses your Super Abilities to fight against you. And how did he copy your attacks? By using his star shield to record them whenever you smash him (during his first form).
  • Promoted to Playable: He returns in Kirby Star Allies as a summonable Dream Friend.
  • Ramming Always Works: One of his second form's (and Magolor Soul's) attacks is him going into a dimensional portal, then coming out of it while trying to ram Kirby and co from different directions. It's also cannot be blocked. He uses a similar move in Star Allies, this time based on his high-speed dash in Dream Collection. His Friend Ability is to summon Lor Starcutter and use it to ram obstacles and enemies (after his friends board them).
  • Reality Warper: Once he gains the Master Crown, he's able to manipulate and even weaponize the very fabric of reality.
  • Shaping Your Attacks: One of his second form's (and Magolor Soul's) attacks is him going to the background and then creating shapes out of dark fumes, which he then pushes to the foreground, and then it stays for a few seconds as a hazard. You have to guide Kirby and co to a potential safe spot before he pushes the shape forward.
  • A Sinister Clue: Take a good look at how he attacks when you fight him, especially in his first form. He favors his left hand.
  • Spikes of Doom: In Star Allies, one of his attacks is to create multiple tall spikes around him.
  • Tactical Suicide Boss: In the story mode-only battle against him, in the phase where he shields himself, he'll always conveniently summon "super-mooks" (among the normal mooks) that gives Kirby the Super Abilities that can break his shield.
  • Teleport Spam: Like most Kirby final bosses.
  • Treacherous Quest Giver: He gives helpful hints to Kirby and co. but is secretly a bad guy.
  • The Trickster: By playing the innocent victim, he tricked Kirby and co. into defeating Landia for him so he could take the Master Crown.
  • Unexplained Recovery: How he survived his first battle with Kirby and regained control of the Lor Starcutter between Return to Dream Land and Dream Collection is never shown. Shinya Kumazaki later revealed on Miiverse that after his defeat, he was teleported to a dimension beyond space and time; it's presumed that it occurs because he's defeated in Another Dimension, and he might've taken up the Lor Starcutter again there for him to come back in Dream Collection.
  • Unreliable Narrator: Magolor omits any details about trying to steal the Master Crown when introducing himself to the player in Dream Collection, only saying that "things got a bit hectic when [he] first arrived" in Dream Land. It also helps keeping spoilers off.
  • Vile Villain, Saccharine Show: While he isn't nearly as disturbing as other villains in the series, his Master Crown-enhanced forms are unsettling nonetheless.
  • Villainous Friendship: Some of his dialogue in Return to Dream Land, the series' anniversary art, and some of the scenes from Star Allies imply that Magolor is friends with Marx.
  • Walking Spoiler: It's difficult to talk about Magolor without giving away the big twist of Return to Dream Land.
  • Wham Line: He has one after defeating Landia:
    "Bravo, Kirby. You've truly earned your reputation as a hero. Your help defeating Landia was invaluable. Ah... At long last, it's mine! The source of limitless power... The Master Crown! Obtaining this crown has been my ultimate goal all along! (...) Anyway... MUAHAHAHAHAHAHAHA! The time has come for your planet... No! The time has come for the ENTIRE UNIVERSE to bow down to me. And for being such a big help in all of this, your planet gets to go first!"
  • You Will Not Evade Me: One of his attacks is him creating a black hole that tries to suck Kirby and his allies into it. If they don't run against it, they'll fall into the hole and then get heavily damaged, like one of Marx's attacks. He can even do something similar in Star Allies.


Debut: Kirby and the Rainbow Curse

A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from the world. She revives Kirby and Bandana Waddle Dee, and with their help, sets out with them towards Seventopia (the setting of the game, where she hails from) to stop the mysterious force that drained the color.

  • All There in the Manual: You can get a grasp on her personality by collecting her Diary Pages at the end of each stage.
  • Art Initiates Life: She recolors Kirby and Bandana Waddle Dee, bringing them back to life.
  • Big Ol' Eyebrows: She has quite a noticeable pair of brown eyebrows.
  • The Cameo: Cameos in Planet Robobot as a sticker.
  • Fairy Companion: In a similar way to Ribbon from Crystal Shards. Elline's the one guiding Kirby around, drawing rainbow lines to move Kirby, and transforming him into Kirby Tank, Kirby Submarine or Kirby Rocket depending on the level.
  • Named After Somebody Famous: She might be named after the 20th century artist Elaine de Kooning.
  • Punny Name: Her name sounds like "a line", something she might paint.
  • Pursued Protagonist: In the opening she was chased by the Grab Hands before she meets the decolored Kirby and Bandana Waddle Dee, who she promptly colors, and they quickly get rid of the Grab Hands afterward. After she explains things, the three starts their journey to Seventopia. It's almost an Internal Homage to how Ribbon started up as.
  • Trademark Favorite Food: Parfait, if her Secret Diary is anything to go by.
  • We Used to Be Friends: She and Big Bad Claycia used to be close friends until one day she "scares her". This is because Claycia got possessed by Dark Crafter.
  • You Gotta Have Blue Hair: Taken Up to Eleven in that her hair is all the colors of the rainbow and shaped like a paintbrush.

    Robobot Armor 

Debut: Kirby: Planet Robobot

A mecha suit designed by the Haltmann Works Company. Hundreds of models ended up on Popstar after it was mechanized, referred to as "Invader Armor" when under the HWC's control. Kirby learns to hijack these vehicles and turn them into Robobot Armors, giving them his appearance and the ability to copy enemy powers and transform into different "Modes".

  • Action Bomb: Bomb Mode lets it shoot bombs with legs that can walk up the wall and ceiling.
  • Activation Sequence: The first time Kirby acquired an Invader Armor, we're treated to a sequence where Kirby modifies the mech, activating it and turning it into Robobot Armor. The sequence ends with a gratuitous explosion in the background.
  • And Your Reward Is Clothes: You can collect stickers in the game to be put on the mech's arms and Halberd Mode's wings.
  • Burning Rubber: Fire Mode allows it to trail fire as it dashes. Wheel Mode also has a move where it spins in place, covering the ground around it in flames.
  • Call-Back:
    • It's one to the Tankbot transformation from Epic Yarn.
    • Jet Mode, in particular, controls much like Landia from Return to Dream Land.
  • The Cameo:
    • It appears as one of the Stone's forms in Star Allies.
    • It also appears in the third BoxBoy! game, in one of the in-game comics. There, Qbby rides his own boxy version of the mech before finding Kirby on his own Robobot Armor.
  • Chainsaw Good: Cutter Mode changes its arms into a pair of buzzsaws that it can launch forward.
  • Charged Attack:
    • Beam Mode can charge its shots to fire larger bouncing beam balls.
    • Cutter Mode can charge its cutter shots to fire larger cutters at longer distances. Holding it without releasing will also make it spin the cutters in front of it as a close-range attack.
    • Ice Mode can charge its shots to fire long-ranged icicles.
    • Jet Mode can charge its shots to fire two big missiles forward and backward, and two additional small missiles forward in a Spread Shot.
    • Spark Mode can charge its spark shots to fire a Wave Motion Gun.
    • Halberd Mode has the "collect" variant with its Planet Buster. Kirby has to shoot the destructible things that Star Dream throws at him, then absorb the wreckage to fill the Charge Meter. The more it's filled, the more intense the Planet Buster's star shots are, similar to Kirby's usual inhale-and-spit.
  • Color-Coded for Your Convenience: Each Mode is given a different color to represent the different abilities.
  • Combining Mecha: Halberd Mode is what happens when it combines with the Halberd. Downplayed as it retains the Halberd's general shape, rather than being a mecha.
  • Cool Bike: Turns into one in Wheel Mode.
  • Cool Plane: Turns into one in Jet Mode.
  • Death from Above: Stone Mode has an attack where it brings its arms together and then slams down, like how the usual Stone works. Sword Mode also has an attack where it drills down from above with both swords.
  • Do a Barrel Roll: Halberd Mode can spin sideways to avoid attacks, deflect most projectiles coming at it and destroy destructible things should they come close, for their debris.
  • Double Jump: Used to make up for its lack of flight powers (outside of Parasol, Jet or Halberd Modes).
  • Dual Wielding and/or Guns Akimbo: Many of its Modes give it a weapon for both arms.
  • 11th-Hour Superpower: Halberd Mode. By combining its powers with Kirby's own, the Armor is able to assimilate with Meta Knight's battleship, giving it the strength needed to take on Star Dream. Even later, it gets the power to summon a humongous drill to deal the finishing blow.
  • Energy Ball: Beam and ESP Modes let it shoot different balls of energy.
  • Expy: A face with limbs? Check. Can combine? Check. Loves drilling? Check. Just your average Tengen Toppa Gurren Lagann protagonist's mecha.
  • Firebreathing Weapon: Fire Mode gives it two flamethrowers for arms.
  • Floating Limbs: Its arms levitate outside of sockets on the cockpit, and its legs are similarly unattached. Seems to be a design quirk of the HWC, as Susie's own mecha suit (as well as Haltmann's) share it.
  • Freeze Ray: Ice Mode has its hands turn into a pair of fans that blows icy winds. It also enables a Dash Attack as it spins with the fans, freezing the enemy it hits.
  • Gatling Good: Jet Mode gives it one as its main weapon.
  • Goomba Stomp: Its size and weight allows it to stomp onto small enemies harmlessly.
  • Helicopter Blender: Parasol Mode gives it helicopter blades that allows it to fly and hit enemies in the air.
  • It Can Think: It's revealed at the end of Planet Robobot that the Robobot Armor has a mind of its own, and is even capable of slight movement when not controlled. Outside information indicates that its memory is linked with Kirby's, meaning that the same AI traveled with Kirby for his entire adventure.
  • Laser Blade: Sword Mode gives it two of these, which allows it to cut giant ropes and chains.
  • Last of Its Kind: With most of the Haltmann Works Company's technology vanishing after the destruction of Star Dream, it's likely that the Robobot Armor Kirby used in the final battle is the only one left.
  • Lightning Gun: Spark Mode gives it two of these.
  • Mini-Mecha: It's about the size of a mid-boss. Sounds big enough, but not as much when you consider that everything else the HWC created is much larger.
  • Musical Assassin: Mike Mode gives it large speakers that can be used to fire damaging notes and soundwaves.
  • Power Copying: Thanks to Kirby's own power, it has the ability to scan enemies and gain "Modes" based on them. It's based on Kirby's "Copy" ability.
  • Power Fist: Its main mode of attack is punching with its metal fists. With Stone Mode, they grow even larger and stronger, capable of pushing large stage hazards.
  • Ramming Always Works: Wheel Mode's main attack, like the regular Wheel. Jet Mode also has a move where it flies forward invincibly, hitting opponents on the way.
  • Super Strength: The mech's strength allows it to lift heavy objects and smash/knock large obstacles away. Frequently Kirby has to avoid/outrun giant obstacles, then find a Robobot Armor and proceed to smash them around.
  • Tears from a Stone: After pushing Kirby out of its cockpit after the final battle, coolant fluid leaks from its eyes.
  • This Is a Drill: It invokes one to finish off Star Dream, and it's massive. It's technically an oversized screwdriver (it's engraved in a cross shape rather than a spiral shape), but it's still used like a drill all the same.
  • Transforming Mecha: It changes shape depending on its Mode. Sometimes it's just the arms that shift, but with Jet Mode and Wheel Mode, it gains an entirely new look.
  • Unexpected Shmup Level: Jet Mode turns the game into a side scrolling horizontal shooter. Halberd Mode turns the game into a Rail Shooter.
  • Unskilled, but Strong: With the exception of Mike Mode (which does the reverse), Robobot Armor's Modes don't have as much moves as the equivalent abilities, but its attacks are stronger.
  • Utility Weapon: Kirby has to use its strength, its screwdriver, wrench and various Mode abilities to traverse through the levels and solve puzzles.
  • Vehicular Turnabout: Kirby has to first battle against the Invader Armor and knock out the one riding it, then take the mech for himself.

Supporting Characters


Debut: Kirby's Adventure (Axe Knight, Mace Knight, Trident Knight, and Javelin Knight) & Kirby Super Star (Captain Vul, Sailor Waddle Dee)

The Meta-Knights are Meta Knight's personal army. They are incredibly loyal to their lord and would do anything to help him in his endeavors. The party consists of four types of warriors: Axe Knight, Mace Knight, Javelin Knight, and Trident Knight. Captain Vul and Sailor Waddle Dee are also closely associated with them, making up the core crew of the battleship Halberd along with Axe Knight and Mace Knight.

  • Ambiguous Species: Mace Knight, Axe Knight, Trident Knight, and Javelin Knight are this, considering the fact they wear armor (or a mask in Axe Knight's case).
  • An Axe to Grind: Axe Knight.
  • Blade Spam: Axe Knight may sometimes run wildly while swinging his axe multiple times.
  • Boomerang Comeback: Axe Knight can throw his axe like the Cutter ability.
  • The Bus Came Back: After their appearance in Super Star (and Ultra), they don't make another presence until...
  • Cool Helmet: All four Meta-Knights wear distinct ones.
  • Enemy Chatter: They do this in Kirby Super Star, talking about Kirby's progress and the situation of the Halberd as he invades it.
  • Epic Flail: Mace Knight.
  • Evil Counterpart: Galacta Knight can create his own version of the Meta-Knights (in Super Star Ultra only).
  • Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice. Downplayed with Mace Knight, as his weapon is actually a flail, which is close to a mace.
  • Flying Saucer: Javelin Knight looks like one.
  • Horny Vikings: Axe Knight wears a horned helmet similar to the Vikings. He also wields an axe.
  • Ironic Fear: In the original English translation of Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship. In the Japanese version and Ultra, Mace Knight is implied to be the same: he adds "and it's scary!" when the crew are talking about Kirby being at the windy underside of the airship.
  • Javelin Thrower: Javelin Knight, obviously, but Trident Knight also throws his trident around.
  • Jet Pack: Trident Knight can fly around with a jet booster, which he can also use to rocket himself to stab his foes. Axe and Mace Knight can do so too, but only in Mass Attack.
  • Multi-Mook Melee: They collectively act as mini-bosses whenever they appear. Each of them are tougher than standard mooks, and they have various attacks and strategies.
  • Out of Focus: The original four were introduced in Kirby's Adventure (1993) alongside Meta Knight as his loyal henchmen, with a notable role in Super Star (1996); however, he continued to appear without them after that, and even the anime gave their positions to Sword Knight and Blade Knight. They appear in their respective games's remakes before finally making new appearances in Mass Attack (2011) and Planet Robobot (2016).
  • Spin Attack: Mace Knight may sometimes run forward and spin his flail above him, and Javelin Knight may sometimes spin his javelin around him as a close-range attack.
  • Suspiciously Similar Substitute: Meta Knight and his goons are conspicuously absent in the Dark Matter games, but Blade, Butch, and Masher fight pretty similarly in Kirby's Dream Land 2
  • Those Two Bad Guys: In Revenge of Meta Knight, Axe Knight and Mace Knight briefly get A Day In The Lime Light as half of the Halberd's main crew, with individual dialog and even Verbal Tics in the Japanese version. They never get dialog in the games again, but at least Axe Knight becomes Meta Knight's partner in Battle Royale's Gold League qualifier battle.
  • Undying Loyalty: The Meta-Knights chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
  • Unexplained Recovery: During their boss battles, you can inhale them, torch them, blow them to smithereens, and they'll be back again to have another try at you.
  • Waddling Head: Trident Knight and Axe Knight are heads with hands and legs.

Captain Vul

"WHAT!?! Throw the Heavy Lobster at 'im!"

A short-tempered bird-like creature who serves as the captain of the Halberd and oversees the crew.

  • Angrish: In Ultra, if Kirby uses the Paint ability to blind Heavy Lobster, Captain Vul adds to the crew's panic over said situation with an enraged "Rassa frassa blassa!"
  • The Bus Came Back: While he still has yet to appear in games outside of Super Star, he showed up in a 25th anniversary promotion image featuring Meta Knight's crew together.
  • The Cameo: His portrait is used as a keychain in Kirby: Triple Deluxe. He also appears alongside Meta Knight in one of the Stone forms in Star Allies.
  • Commissar Cap: Wears a white peaked cap, fitting his position.
  • The Dragon: To Meta Knight, being the ship's captain.
  • Evil Laugh: When he expects Kirby to fail in his campaign against the Halberd.
  • Miles Gloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well-being when he releases Heavy Lobster. However, he never goes after Kirby himself, and when the ship begins crashing, he's the first one to escape.
  • No Name Given: Originally, but got one in the remake which stuck around.
  • Screw This, I'm Outta Here!: As soon as Meta Knight gave the order to evacuate ship, Vul immediately left.
  • Talk Like a Pirate: Downplayed, but he'll throw around terms like "lubber" and "scallywag" in the remake.
  • This Cannot Be!: His reaction to being informed by Axe Knight and Mace Knight about Combo Cannon's destruction.
  • Toothy Bird: One of his mugshots (both in the original and the remake) has him grimacing with teeth in his beak when he's angry.
  • The Unfought: Like Sailor Waddle Dee, he is never fought at all in Kirby Super Star or its remake, despite being the most engaged behind the scenes.
  • Villainous Breakdown: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.

Sailor Waddle Dee

A Waddle Dee wearing a sailor's cap. He's part of of the Halberd crew and is constantly nervous and neurotic, though he's also loyal to his captain.
  • The Cameo: Makes an appearance in Kirby Mass Attack as part of Strato Patrol EOS, and as a sticker in Planet Robobot. He gets his first 3D appearance in Team Kirby Clash Deluxe, where he starts running around the village after clearing the second ordeal. He also appears in Battle Royale as one of the playable Waddle Dee's costumes.
  • The Generic Guy: Compared to the rest of the group.
  • Nice Hat: A white sailor's cap, being the only thing that distinguishes him from other Waddle Dees.
  • No Name Given: Unlike Captain Vul, he didn't receive one in the remake either. The Japanese 20th anniversary book refers to him as "Waddle Dee (Sailor)", and his sticker in Kirby: Planet Robobot finally refers to him as "Sailor Waddle Dee".
  • Saying Too Much: He accidentally lets slip that the Halberd's Reactor will be invincible so long as its laser turrets doesn't hit it. Captain Vul quickly shuts him up.
  • The Unfought: Like Captain Vul, is never fought at all in Kirby Super Star or its remake, preferring instead to sit on the sidelines.
  • What Happened to the Mouse?: His fate on the Halberd was never actually confirmed in the original game, but it was eventually revealed in a few spinoff games that he's alive and well.


The crew's flying battleship that Meta Knight plans to use to subjugate Dream Land in Revenge of Meta Knight. Kirby storms it to try to stop Meta Knight's plans, and it later sank to the ocean. Since then, the Halberd has made sporadic appearances, including the Super Smash Bros. series.

  • Airborne Aircraft Carrier: In at least one of the backgrounds, the ship houses several smaller flying vessels inside its hangar.
  • Battleship Raid:
    • The whole Revenge of Meta Knight is about Kirby trying to destroy the Halberd bit by bit.
    • In Epic Yarn, the Halberd is a Bonus Dungeon that can only be accessed after beating the Final Boss. There, Kirby rides a Starship and uses it to battle the Combo Cannon and Reactor.
  • BFG: The Combo Cannon. It consists of a large turret that shoots cannonballs and a smaller laser cannon beneath it. It can also attack with a chained claw that either drops bombs or grabs Kirby.
    • In Kirby Fighters Deluxe a miniature version of the Combo Cannon (called Team Cannon) appears as one of the pick-up items (although it's still larger than Kirby). It normally just shoots small shots, but if a teammate mounts it together with you, the Kirbys can fire a devastating Wave Motion Gun with it.
    • In Planet Robobot it gets upgraded as "Planet Buster" in Robobot Halberd Mode. By shooting down destructible things that Star Dream throws at you and absorbing its debris, the Planet Buster charges its energy; it's then released in a series of powerful star shots that can deal substantial damage.
  • Back from the Dead: In Squeak Squad, the Halberd is seen at the bottom of the Secret Sea. Apparently Meta Knight has repaired it and then uses it to fly into space.
  • Combining Mecha: Downplayed; in Planet Robobot, Kirby's Robobot Armor merges with Halberd, giving it the Halberd Mode. However, it retains the shape of the Halberd, rather than a humanoid mech.
  • Cool Airship: A flying heavily armed battleship with Meta Knight's mask in the front and bat-like wings.
  • Depending on the Artist: The Halberd has different details in almost every game. Originally it had a thick build like World War II-era battleships, plus an elongated hull with Meta Knight's mask and the wings beside it. In the anime, it's made sleeker and longer with additional boosters on its wings; the design reappears in Squeak Squad without the wing boosters. In the Super Smash Bros. series, there is an additional cannon beneath the hull and a pair of mechanized gliders going along its bottom side. Said design is later reused in Super Star Ultra onward.
  • Face Ship: With Meta Knight's mask, instead. Both Snake and Mei Ling comment on this during the former's Codec Conversation on Meta Knight in Brawl. With Robobot Armor's Halberd Mode, it instead uses the Robobot's face.
  • Human Resources: It's apparently partially run by Wheelies. After Kirby destroys the Reactor, several Wheelies escaped, and at least one lets Kirby ride on him to escape the exploding ship.
  • Punny Name: "HAL-bird." It's also the name of a weapon in real life.
  • Reactor Boss: In both Super Star and Epic Yarn, Kirby goes to destroy the Halberd's Reactor in a boss fight. Destroying it causes the ship to undergo a chain reaction destruction and begin sinking.
  • Unexplained Recovery: It's unknown how the Halberd was fine in the climax of Planet Robobot after it was shot down by the Access Ark in the beginning. It's eventually revealed in Miiverse that the Meta-Knights quickly repaired it in Meta Knight's absence.


Debut: Kirby Super Star

"OK > 3, 2, 1, GO!"

The wish-granting mechanical celestial object in Milky Way Wishes, also known as "Galactic Nova" in the remake. Kirby sought it out to help stop the sun and moon fighting each other. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.

  • All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold Nova back (coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it (or anyone who just happens to be around when he is summoned).
  • Back from the Dead: In Ultra, he (mostly) pulls himself back together when Meta Knight activates the stars to make his wish.
  • The Cameo: Cameos in the third level of Kirby 3D Rumble in one of the backgrounds.
  • Cat Smile: Seemingly its default expression.
  • Cores-and-Turrets Boss: In what is more or less the mechanical equivalent of a Womb Level.
  • Cute Kitten: Well, your gigantic mechanical cat god/genie comet/planet variety.
  • Magic from Technology: A technological wish granter.
  • Make a Wish: Its main function.
  • Mix-and-Match Critters: Only with parts of random artifacts instead of animal organs.
  • Perpetual Motion Machine: It has apparently unlimited power, considering how it can warp reality and fire its thrusters hard enough both the sun and the moon have to work together to stop it without ever seemingly needing to recharge.
  • Reality Warper: It's explicitly said that Nova can grant wishes, and Kirby goes out to find Nova to wish for the sun and the moon to stop fighting.
  • There Is Another:
    • Magolor states that the ancients built clockwork stars that roam the cosmos, hinting that there are more Novas out there. It turns out that the Haltmann Works Company's Access Ark and Star Dream are based on Nova's technology and design.
    • This may have been hinted earlier in Super Star Ultra where the pause description for Marx Soul referred to Nova as a Nova as opposed to the Nova.
  • Unexpected Shmup Level: You get to ride a Starship made from the same star fountains that called it in order to destroy its Heart/Nucleus.

    Fairy Queen 

Debut: Kirby 64: The Crystal Shards

The queen of the fairies of Ripple Star. When Dark Matter invaded her planet, she ordered Ribbon to protect the titular Crystal.

  • The Cameo: She makes her first reappearance as a cameo in Kirby Star Allies; specifically, she appears as a portrait drawn by Adeleine in a post-credits image.
  • Cool Crown: Being the queen, she wears one.
  • Demonic Possession: She's revealed to be possessed by 02 (presumably after the invasion) in the true ending sequence. If Kirby and co. has completed the Crystal, it'll shoot a beam towards her that frees her from the possession.
  • Game Face: In the bad ending, she lets out a Psychotic Smirk in the end, towards the screen, which indicates that something's still wrong. It's because of her Demonic Possession.
  • Hand-Hiding Sleeves: Her hands are always covered by her long sleeves.
  • Meganekko: Wears large round glasses. Which shines menacingly in the bad ending.
  • No Name Given: Officially, she has only ever been generically referred to as the queen.

    Shadow Kirby 

Debut: Kirby & the Amazing Mirror

The Mirror World variant of Kirby. He appears in random places throughout Amazing Mirror, attacking Kirby with random copy powers and leaving behind a 1-up (or sometimes Invincible Candy) when beaten. There's more to him than that, however...

  • The Bus Came Back: He reappears in Kirby Fighters (one of Kirby: Triple Deluxe's sub-games) as the Final Boss, using the same power as your Kirby.
  • The Cameo:
    • In Squeak Squad, Shadow Kirby is one of the Palette Swaps Kirby can take.
    • In Triple Deluxe, he can be seen in the Kirby Master video.
    • In Kirby Fighters Deluxe, he also appears as an unlockable palette.
    • In Kirby Star Allies, he can be seen on Dark Meta Knight's mural and can occasionally be seen circling the top of the Jambastion in World 3.
  • Dark Is Not Evil: He may be a completely black (or, in Kirby Fighters, a shiny translucent purple) version of Kirby, but it's strongly implied that he's about as heroic as Kirby is; during the Final Boss fight he'll appear whenever you're losing the Master Sword, bringing it back to you in order to fight Dark Mind. The reason the two Kirbys fought each other is that Shadow Kirby thinks the real Kirby is an intruder to the Mirror World.
  • Power Copying: The Copy Abilities that Shadow Kirby in Amazing Mirror may use include the Fire, Cutter, Bomb, or Ice. If Kirby chooses to inhale him, Kirby will gain the ability he's currently using.
  • The Spook: Unlike, say, Dark Meta Knight, not much is said about him, from how he appears to his motivations.
  • Unexplained Recovery: It's unknown how Shadow Kirby reappears multiple times just as much as Kirby seemingly kills him in Amazing Mirror.
  • Waddling Head: Just like Kirby he's basically a walking head with limbs.
  • You Don't Look Like You: Shadow Kirby's appearance in Kirby Fighters looks more cosmic in appearance, particularly where you can even see a galaxy within him. Whether this is the same being or not is unclear.

    Lor Starcutter 

Debut: Kirby's Return to Dream Land

Magolor's spaceship. At the start of the game, it crashes onto Dream Land, scattering its five parts and many Energy Spheres across Planet Popstar. Kirby and his friends offer to help, traveling across Popstar to find the missing parts.

  • Battle Boomerang: Its wings can be weaponized like this.
  • Blow You Away: Its mast is capable of shooting a tornado while spinning around.
  • Bullet Hell: During the battle against it, it can easily unleash multiple attacks, especially after it Turns Red.
  • The Cameo:
    • It appears as a trophy in Super Smash Bros. for Wii U.
    • It appears in Planet Robobot in the battle against Galacta Knight; when he does his dimensional laser attack, the Lor may sometimes be seen drifting slowly in the dimensional rift.
    • It can occasionally be seen flying in the fourth world of Kirby Star Allies, Far-Flung - Starlight Heroes.
  • Cool Airship: Magolor says that it's made by the same ancient people who made the Star Rod and the "clockwork stars". It can fly at high speed and cross dimensions, for one.
  • Dub Name Change: Roah in Japanese - a play on Magolor's Japanese name (Mahoroa), and Noah's Ark.
  • Energy Ball: It can attack by shooting large balls of energy. Blue ones simply moves forward while red ones are Homing Projectiles. Exclusive to Lor Starcutter EX, it fires yellow orbs that swoop from the background.
  • Hub Level: For Return to Dream Land. It also houses the Copy Ability rooms and the Challenge rooms, as well as the minigames.
  • Improbable Weapon User: Aside from its boomerang-wings, it can also shoot its oars at its enemies.
  • Red and Black and Evil All Over: As Lor EX, in Extra mode.
  • Sentient Vehicle: Magolor implies that the ship has a mind of its own. If it's true, the fight against the Lor where Magolor controls it implies that the ship is Brainwashed and Crazy. In the end of the game, after Magolor is defeated, it and Landia bring Kirby and co out of the dimension they're in before the portal to Popstar closes.
  • Shout-Out: The symbol on the mast looks an awful lot like the Dark Star from Mario & Luigi: Bowser's Inside Story. Even more, in EX mode, it looks like the Dark Star X, the Dark Star's Bonus Boss Palette Swap.
  • Star Power: The star emblem at its front can fire star shots.
  • Theme Tune Cameo: The theme that played inside the Lor is reused in Team Kirby Clash Deluxe for Magolor's Shoppe.
  • Unexpected Shmup Level: Interesting case here. Most Kirby Shmup levels have you riding/using the item you've assembled during the game in order to fight a foe who has only recently been revealed (Or only recently shown to be an enemy, at least). This fight inverts it, by having you ride on the previous boss and fight against the item you assembled during the game!
  • Walking Spoiler: The similar case as Magolor.


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