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Characters / Kirby - Heroes and Supporting Characters

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The various heroes of the Kirby games, including both major characters and the supporting cast.

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Main Characters

See here for tropes relating to the main quartet of the games.

Other Heroes

    Animal Friends

In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powersnote  in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles (excluding Kine, who got an episode with him as one of the protagonists).

  • Assist Character: Kirby is able to temporarily summon Nago, Pitch, and ChuChu when using the Cleaning Ability in Star Allies.
  • Badass Adorable: Don't let their cute looks fool you, they're quite competent in battle.
  • Badass in Distress: They're usually found trapped inside sacks. If Kirby frees them, they'll happily help Kirby.
  • The Bus Came Back: Rick, Kine, and Coo reappear in Triple Deluxe for the first time together in years, though they spend most of their time in Kirby Fighters and its sequel as stage hazards; they'd later make a more proper reappearance as a singular Dream Friend thanks to an update to Star Allies. ChuChu appears as a hat in Team Kirby Clash Deluxe, and she, Nago, and Pitch return in Star Allies in the retooled Cleaning ability.
  • Chuck Cunningham Syndrome: They had a long absence after Kirby's Dream Land 3. They do, at least, get a fair number of cameos over the course of the games.
  • Composite Character: In Star Allies, Rick, Kine and Coo are fused into a single character. They go by Rick by default, but when he wants to "fly" he turns into Coo, and when underwater he automatically becomes Kine. They also have different abilities for each: Rick has Burning and Stone, Coo has Cutter and Parasol, and Kine has Ice.
  • Green-Eyed Monster: The animal friends get pretty defensive when Kirby opts to choose one over the other.
  • Improbable Weapon User: The Clean ability in Dream Land 3 gives a combination of dust rags and plungers to the animal friends. Kine even gets a lightbulb with his Spark ability.
  • Land, Sea, Sky: Rick and Nago are the Land, Kine and ChuChu are the Sea, Coo and Pitch are the Sky. Lampshaded in Rick, Kine and Coo's description in Star Allies:
    "Friends by air, sea, and land!"
  • Mythology Gag: In Kirby and the Rainbow Curse, when Kirby is transformed into a new vehicle form, he'll first morph into Rick (Kirby Tank), Kine (Kirby Submarine) or Coo (Kirby Rocket) before morphing again to the proper form. It's a reference to how Kirby was first planned to ride vehicles in Dream Land 2 before they're changed into animal friends.
  • Power-Up Mount: Some of their abilities are more beneficial than others.
  • Ridiculously Cute Critter: Like most everything else on Planet Popstar. They also can kick ass in their own ways.
  • The Smurfette Principle: ChuChu is the only female.


Debut: Kirby's Dream Land 2

Suitable for land, Rick is a white and brown-spotted hamster that was one of the first three animal friends. He's described as "friendly and energetic". He doesn't skid on ice, can stand rough terrain, and somehow transforms with Kirby for some attacks.

  • Breath Weapon: His variant of Burning attack is him breathing fire, like the Fire attack from Adventure.
  • The Cameo: He appears in Super Smash Bros. Melee as a trophy.
  • Distaff Counterpart: Has one in his girlfriend Pick, distinguishable by her Tertiary Sexual Characteristics.
  • Fastball Special: Cutter Rick has him throwing Kirby as the cutter.
  • Goomba Stomp: In Dream Land 3 and Star Allies. It's required for crossing a large gap with floating enemies.
  • Heavy Sleeper: In Kirby Star Allies. He has the longest idle animation in the game by far, simply rolling around in his sleep for nearly a minute, and in one of the menu skits where Magolor hypnotizes some Dreamlanders, he doesn't wake until several seconds after the cue.
  • Meaningful Name: Rick's name comes from the word "riku", which means "land" in Japanese.
  • Rolling Attack: Stone Rick turns him into a rolling ball of rock that can mow down enemies on his way.
  • Slide Attack: In Star Allies, he can turn into Curling Stone by being brushed with certain elements, making him slide forward.
  • Vacuum Mouth: In Dream Land 2 he can inhale enemies the same way as Kirby. In Dream Land 3 he instead does a short dash with his mouth wide open to eat his enemy.
  • Wall Crawl: Rick can't fly, but he can climb walls just as easily as Kirby can fly. He can climb walls more easily than Kirby can fly, if Kirby 64 is to be believed.


Debut: Kirby's Dream Land 2

A blue fish that assists Kirby in the underwater levels, and was one of the three starting helpers. Described as "laid back and relaxed", he shows the least amount of emotions. His special ability is to swim through strong water currents, and allow Kirby to inhale, copy, and spit out enemies underwater.

  • Butt-Monkey: More than one of Kirby's abilities has adverse effects for Kine himself. Using the Ice power for too long will freeze Kine himself (in Dream Land 2 — in 3, "for too long" means "instantly"); the Stone ability will drag both him and Kirby down instantly; and judging from Kine's clearly unhappy expression when Kirby uses Needle, he's actually being skewered from the inside. Many cutscenes in Dream Land 2 and 3 also have him being the butt of a joke.
  • Crippling Overspecialization: Downplayed. He is indeed better in the water, but he does okay on land.
  • Fireballs: His variant of Burning attack has him shoot a fireball from his mouth. This can even be done underwater.
  • Dub Name Change: Kine's French name is "Ken".
  • Goomba Stomp: In Dream Land 3.
  • Happily Married: To his Distaff Counterpart, Mine.
  • It Is Pronounced Tropay: His name is pronounced as "KAI-n", rhyming with the English word "shine", rather than "Kee-neh." "Kai" is Japanese for "sea", so that may help.
  • Joke Character: His statue-form in Kirby 64 is completely useless. Seriously, the thing can't budge an inch, even when underwater.
  • Lethal Joke Character: His "land" form in Star Allies seems like a complete joke at first glance (he just flops around on land), but it's actually a formidable water element-based attack that can give the water element for Friend Abilities and even place dents into bosses, especially Flamberge and Zan Partizanne.
  • Light 'em Up: His Spark variant has him holding a lightbulb on his mouth that illuminates dark spaces. He can also spit it out to hurt enemies.
  • Razor Wind: His variant of Cutter has him shoot a cutting crescent wave forward that dissipates after a distance.
  • Reality Ensues: As his 3D appearances show, since he is a fish, his movement is now reduced to flopping on land.
  • Terrestrial Sea Life: Varies on the game. In Kirby's Dream Land 2, he's painfully sluggish on land, while in Kirby's Dream Land 3, his land speed was increased to make him as fast as the other Animal Friends. In Star Allies though, he just flops on land (he does hurt close enemies that way, however).


Debut: Kirby's Dream Land 2

The last of the original Animal Friends, Coo is a purple owl and an air specialist, able to fly through fast currents like Kine. For some reason, Coo doesn't have any friends (outside of Kirby and the other animal friends), but doesn't seem to mind.

  • The Aloner: He's the only animal friend in 3 that doesn't have a friend to reunite with for a Heart Star.
  • Blow You Away: In Star Allies, his cutter attack can give the wind (Bluster) element.
  • Death from Above: Many of his copied abilities make him (and Kirby) attack from above.
  • Depending on the Artist: His feathers are usually purple, but he appears gray in Dream Land 3 and brown in Mass Attack. His 3D appearances are consistently purple.
  • Feather Flechettes: Cutter Coo has him shooting his feathers in a Spread Shot (in Dream Land 2) or single aimable shots (in Dream Land 3).
  • Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
  • Noble Bird of Prey: A big owl who's also friends with Kirby.
  • Spin Attack: Parasol Coo has him spin around to attack enemies like Tornado.
  • Video Game Flight: His flight is faster and more stable than Kirby's.


Debut: Kirby's Dream Land 3

Although Rick appears alongside Nago, this feline is faster and can Triple Jump, as well as being able to climb walls.

  • Anti-Air: His version of Cutter has him swing Kirby to fire a cutter shot diagonally up.
  • Dash Attack: His version of Cleaning (which is also used in Star Allies) has him sliding along the ground, wiping it with Kirby.
  • Death from Above: His version of Parasol has him slamming downward from the air with the parasol as if it's a pogo stick.
  • Distaff Counterpart: He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.
  • Double Jump: Nago goes farther and has a triple jump, making him superior to Rick in most circumstances. With Ice, he can also get an extra jump as Kirby breathes ice downward.
  • Equippable Ally: Nago's version of the Copy Abilities has him holding Kirby as if he's a weapon.
  • Eyes Always Shut: He only opens his eyes when he's upset, specifically when Kirby chooses another animal friend over him.
  • Mega Neko: Compared to common creatures Tac and Burning Leo. Smaller than the Fire Lions though.
  • Spike Shooter: His version of Needle has him holding Kirby who shoots needles forward.


Debut: Kirby's Dream Land 3

A pink octopus girl with a red bow. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. She can also stick to and walk across ceilings. Through her interactions with Kirby, it's implied that she's in love with him (as they hold hands, spin together, etc.).

  • Best Friend: In Dream Land 3, reuniting her with her friend Nyupun is the focus of one of the Heart Star quests.
  • The Cameo: She reappears in Canvas Curse as one of Paint Roller's drawings, Planet Robobot as a sticker, and Team Kirby Clash Deluxe as a hat for Doctor Healmore.
  • Ceiling Cling: Regular flight is reduced when using her, so take what you can get.
  • Flying Broomstick: Her version of Cleaning (also used in Star Allies) has her and Kirby flying on a broom, dropping bubbles/sparkles down that harm enemies.
  • Grievous Harm with a Body: Her version of the Cutter has her turning into a cutter blade and Kirby swinging her around. Her version of Stone inversely has her swinging around Kirby, who's transformed into a stone.
  • Pink Means Feminine: She's pink-colored and she's as feminine as a small octopus can get.
  • Promoted to Love Interest: The manga makes ChuChu's crush on Kirby more evident than it ever was in the games, and sometimes even depicts him reciprocating her feelings to varying degrees.
  • Reflecting Laser: Her version of Spark is a homage to the Laser Copy Ability from Adventure, where it'll ricochet off surfaces. It can be charged to fire a stronger laser.
  • Seldom-Seen Species: Many players think she is a jellyfish, but she is officially an octopus. She may be inspired by the Flapjack Octopus, which can certainly be mistaken for a jellyfish.
  • Spell My Name with an "S": Her cameos in the 3DS games spell her name as Chuchu.
  • Spike Shooter: Her version of Needle has her shoot multiple spikes in a Spread Shot. It has short range, however.
  • Spin Attack: Her version of Parasol has her and Kirby sitting inside an upside-down parasol as it spins around to hurt enemies.
  • Tentacle Rope: She does this to get baddies into Kirby's mouth, rather than him inhaling.
  • Tertiary Sexual Characteristics: With a bow and eyelashes.


Debut: Kirby's Dream Land 3

A tiny, green bird who can fly like Coo, but can't last as long. Although Coo could be seen as the more experienced of the two, Pitch's skills are much more useful.

  • Beak Attack: His version of Needle has him elongate his beak and Kirby using him to stab enemies.
  • Cartoon Creature: Exactly what kind of bird he is is unclear; he's simply "Pitch the Bird". He most closely resembles a Japanese white-eye.
  • Expy: Tokkori is seen as this to Pitch, although Tokkori is a minor character to begin with.
  • Killer Rabbit: He's the smallest of the animal friends, but he's probably the best. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
  • Making a Splash: His version of Cleaning (also used in Star Allies) has him turning into a bucket of water for Kirby to throw water at enemies. It also gives the water element for Friend Abilities.
  • Mama's Boy: His mom, aptly named Pitch Mama, appears in Dream Land 3. If Kirby reunites her with her son, she rewards them with a Heart Star; if not, she appears angry.
  • Player-Guided Missile: His version of Spark turns him into an "RC plane" that Kirby guides around to hit enemies and pick up items.
  • Projectile Pocketing: His version of Cutter and Burning has Kirby throw him around (with him being on fire for the latter), picking up any item if he touches it on the fly.
  • Stealth Pun: For Cleaning, Pitch turns into a bucket of water to splash enemies. In other words, he becomes a pitcher.
  • The Stoic: His blank expression never seems to change (though he does appear shocked if Kirby picks another friend instead of him).


Debut: Kirby Super Star
Kirby with a Knuckle Joe Helper

In Super Star and its remake, Kirby gains the ability to convert his abilities into allies called helpers, recolored versions of existing enemies. There are helpers for every ability in the game besides limited-use ones, and they can be changed into different helpers by exposing them to other ability sources. Kirby regains the ability to make helpers, now called friends, in Kirby Star Allies, this time by using his new Friend Heart ability on enemies; he can make up to three friends at once and can use collaborative powers with them. Helpers/Friends allow for Coop Multiplayer.

  • All Webbed Up: Como, the Spider friend, specializes in shooting webs that encase the enemy in a cocoon of web. They can then be kicked around to hit other enemies.
  • An Ice Person: Chilly, the Ice helper.
  • Art Attacker: Vividria, the Artist friend, can attack with brushstrokes, paintings and sculptures.
  • Battle Boomerang: Sir Kibble, the Cutter helper, throws the bladed part of his helmet like a boomerang.
  • Bare-Fisted Monk: Knuckle Joe, the Fighter helper, who also can use Ki Manipulation.
  • Blow You Away: Birdon (the Wing friend) and Broom Hatter (the Cleaning friend) can utilize wind attacks through Feather Flechettes and his broom, respectively.
  • The Bus Came Back: Helpers were exclusive to Super Star and its remake (and the cancelled GameCube game) until Star Allies finally reintroduced them.
  • Chef of Iron: Chef Kawasaki, the Cook friend. He can use his cooking move indefinitely, although it comes with a cooldown.
  • Combat Resuscitation: Any friend can revive their fallen teammate (so long as they didn't die by getting crushed), like how Kirby does it in Team Kirby Clash Deluxe. They'll be revived with half health.
  • Combination Attack: Some of the Friend Abilities mix two friend's attacks together to create a strong attack, such as the various Curling Stones, Icicle Lance (Ice on Water) or Thundersplash (Water on Plasma).
  • Continuity Nod:
    • Gim references the events of Planet Robobot in his text blurb. This is despite the fact that he didn't appear in said game, and he doesn't seem to realize that the events have already transpired.
    • Waddle Doo's Flavor Text in the same game references how Beam is usually the first ability to be gained in most games.
  • A Day in the Limelight:
    • The "Helper to Hero" Boss Rush mode in Super Star Ultra features helpers as the playable characters instead of Kirby (in two-player mode, it's two of the same helper).
    • Guest Star, the speedrun mode in Star Allies, has you run through the whole game as one of the friends (or Dream Friends).
    • Como’s text blurb in Guest Star draws particular attention to this. After years of being a common enemy, this game marks its first playable appearance and the debut of its own ability. Plugg's description also goes similarly.
  • Determinator: Sir Kibble’s defining trait, according to his text blurb, is that he keeps coming back to fight no matter what.
  • Drop the Hammer: Bonkers, the Hammer helper.
  • Fastball Special: In Star Allies, Suplex, Beetle, and Fighter Kirby (as well as the corresponding Bugzzy, Beetley, and Knuckle Joe) can turn his friends into powerful bouncing projectiles with the "Friend Throw" move, and you can choose their starting trajectory by using the same throws the ability can use on foes. A similar attack exists for Clean Kirby/Broom Hatter, Friend Super-Vac. In a variant, Chef Kawasaki's Supper Party also launches his friends around after he cooks his friends (and enemies, and stars/debris) more intensely.
  • Friendly Rivalry: Between Bugzzy and Beetley. Bugzzy was once known as the king of insects, but has passed that title on to Beetley. Beetley wants to challenge the former king to see which of them is stronger.
  • Granola Girl: Driblee in Star Allies goes in an adventure to clean the water everywhere.
  • Gratuitous Ninja: Bio Spark, the Ninja helper.
  • Heal Thyself: Chef Kawasaki (by his cooking moves) and Vividria (with Still Life) can heal their teammates by creating food stuffs.
  • Heroes Prefer Swords: Blade Knight, the Sword helper. Also Sword Knight, exclusive to Super Star Ultra.
  • Horn Attack: Beetley, the Beetle friend, attacks mainly with his beetle horn.
  • Improbable Weapon User: Broom Hatter uses a broom. He also uses buckets of water and a vacuum cleaner.
  • Killer Yoyo: Gim, the Yo-Yo helper.
  • Mad Bomber: Poppy Bros Jr. is described as someone who likes throwing his bombs around, although all he wants is to bring a little fun and fireworks to people's lives.
  • Magic Mirror: Simirror, the Mirror helper.
  • Making a Splash: Driblee, the Water friend. Broom Hatter can also use a water attack (with Cleaning Pitch), as can Parasol Waddle Dee with his parasol.
  • Mechanically Unusual Fighter: Not all helpers play like Kirby does with the corresponding ability.
    • If Kirby jumps onto a Wheelie helper, he starts riding it, which combines both players into the Wheelie Rider ability. Wheelie Rider has a stronger jump while dashing, and Kirby can fire star projectiles from it when in two-player mode, where the helper player controls Wheelie Rider's movement.
    • Plasma Wisp in Super Star can freely fly just like its enemy counterpart, though it'll float to the ground unless it suspends itself by guarding.
    • Tac from Super Star doesn't attack like Copy Kirby at all, instead flinging its hands at enemies. It can turn itself into other helpers if it attacks a ability-providing enemy, essentially making it a poor man's Kirby (its attacks still damage bosses). Tac also has the best guard in the game, Tac Hide, which entirely removes its hitbox from the battlefield.
    • There's a helper version of Kirby's Starship, which naturally can only be used during the parts of Super Star and Super Star Ultra where Kirby uses the Starship.
    • Sword Knight, existing only in Super Star Ultra, is a Moveset Clone of Blade Knight (making Sword the only ability with two helpers) with Meta Knight's Up Thrust in its moveset, which Sword Kirby and Blade Knight do not have. Sword Knight can only be played as in the "Meta Knightmare Ultra" and "Helper to Hero" games, as Kirby will always summon Blade Knight.
    • There are three abilities that can delete themselves, yet have friends. All of them work differently: Chef Kawasaki has a cooldown timer for Cook's main ability, Vividria completely cannot use Painbrush, and Bonkers has completely free use of Hammer Throw. Unlike Kirby's ability, none of them remove themselves.
    • Vividria and NESP float instead of using midair jumps like most friends in Star Allies. Bugzzy flies with his beetle wings in the same way that his boss self, Beetle Kirby and Beetley do.
    • The Cook ability’s expanded moveset can only be accessed by Chef Kawasaki in Star Allies; Cook Kirby is still a one-use cooking pot screenwipe. Chef Kawasaki has the cooking pot move, but it’s put on a cooldown after using it.
  • Mook–Face Turn: This is how the friend system works in Star Allies; Kirby can turn enemies into his allies by pulling out a Friend Heart and tossing it at a compatible enemy. In particular, Jammerjab's description puts a lampshade on it, with him journeying to find the truth to The Power of Friendship.
  • Mythology Gag: Chilly's Flavor Text in Star Allies references an episode about him in the anime, where he wants to travel far before he melts into nothing.
  • Neat Freak: Broom Hatter in Star Allies goes on a journey to clean the whole world.
  • Nice Hat: Enemies that turn into friends in Star Allies wear Kirby's ability hats. Before that, in Super Star, using "Normal Beam" on your helper will cause them to turn into either a hat, or a relevant item, that Kirby can inhale for the ability. Kirby can also throw the same item (discarding his own ability) at an existing helper to turn him into a new one based on Kirby's discarded ability.
  • Nonstandard Character Design: Plugg in Star Allies retains the minimalistic art style that its debut game (which wasn't directed by Masahiro Sakurai) had, looking out of place even next to other "object-with-legs" friends like Rocky.
  • Oculothorax: Waddle Doo, the Beam helper, is a Waddling Head with a single big eye. In Super Star he fires his beam attacks from his eye, but in Star Allies he uses a Magic Wand like Kirby.
  • Palette Swap: Helpers are a different color than their enemy versions. In the GameCube game and Star Allies, this color varies to show which player the friend is being controlled by.
  • Parasol of Pain: Parasol Waddle Dee, the Parasol helper.
  • Playing with Fire: Burning Leo, the Fire helper. Interestingly, as a helper/friend, he can breathe fire underwater, and it's required for at least one puzzle in The Great Cave Offensive.
  • Power Copying: Tac, the "Copy" helper. Also, a dying helper may touch an enemy that has an ability and then turn into said enemy, while a friend controlled by the second/third/etc. player can throw a Friend Heart at a compatible enemy to turn themselves into said enemy.
  • Power Up Mount: Kirby can ride on Wheelie in Super Star and its remake. He could also ride on Flappy in the unfinished GameCube game. In Star Allies, Kirby and/or any friend can ride on any of their allies like how it worked in Return to Dream Land; if the mount is CPU and the rider is a human player, the player will be able to move the mount around and use their abilities. If both the mount and rider are human players, they can hold the Guard button together (like in Return to Dream Land) to launch a devastating laser attack.
  • Psychic Powers: NESP, the ESP friend. He can also lift Stone friends around with his power as his Friend Ability, Geokinesis.
  • Rolling Attack: Wheelie, the Wheel helper, primarily dashes/rolls forward to attack. He's invincible during so, but he has problems attacking airborne opponents.
  • Shock and Awe: Plasma Wisp, the Plasma helper, and Plugg, the Plasma friend. Waddle Doo (the Beam friend) and NESP (the ESP friend) also has mainly electric attacks.
  • Slide Attack: Aside from a basic ability that all playable characters have, Broom Hatter can use Cleaning Nago to slide around, while Rocky can slide on slopes, or with Curling Stone.
  • The Smurfette Principle: Out of the friends in Star Allies, Vividria is the only female.note 
  • Spell Blade: In Star Allies, an elemental ability friend can be used to brush on a weapon ability friend, turning it into a stronger Elemental Weapon. A friend who already has an elemental weapon can also enchant other friends with the weapon's particular element.
  • Spring Jump: By pressing Up after you jump onto a helper, Kirby can do an invincible high jump similar to the Hi-Jump ability. In Star Allies, Como can use the Friend Bounce to create a Cobweb Trampoline for everyone to jump on, again similarly to the Hi-Jump.
  • Sudden Name Change: Helpers from Kirby Super Star/Ultra became friends in Kirby Star Allies. In the latter, they are even called "Friends Helper" in Japanese.
  • Suspiciously Similar Substitute:
    • In the original Super Star, the Jet helper is Capsule J. In Ultra, it becomes Capsule J2, presumably because the original Capsule J looks an awful lot like TwinBee.
    • Plasma Wisp is replaced by Plugg as the Plasma helper in Star Allies, while Pluid, the Water helper from the cancelled GameCube game, is replaced by Driblee.
    • In the GameCube game, Burning Leo, Rocky, Birdon, and Poppy Bros Jr. were to be replaced by Heat Phanphan, Golem, Flappy, and an unnamed ball-balancing enemy as the helpers for their respective abilities. Come Star Allies, the original enemies still have their roles intact and the replacements are nowhere to be seen (Marx subs in for the ball-balancing one).
  • Taken for Granite: Rocky, the Stone helper, primarily attacks by turning to stone statues and dropping from above.
  • Take Over the World: In Star Allies, Blade Knight's ultimate goal, after mastering his weapon and learning to control the elements, is to conquer the world.
  • Telescoping Staff: Jammerjab, the Staff friend. He can use it to strike enemies from a long range, and to pole vault over enemies.
  • Throw Down the Bomblet: Poppy Bros Jr., the Bomb helper.
  • To Be a Master: Knuckle Joe strives to be the top fighter wherever he may be.
  • Trademark Favorite Food: Bonkers loves his bananas, being a gorilla.
  • Treasure Hunter: Wester is described as one, as a (further) Shout-Out to a certain adventurer with a whip.
  • Umbrella of Togetherness: Parasol Waddle Dee's Friend Ability, Chumbrella, has him enlarging his parasol so that it can cover his friends from attacks from above.
  • Utility Weapon: Helpers are useful for when you're forced to have an ability while currently having another, in order to solve puzzles. The puzzle solving abilities become more prominent in Star Allies, where Kirby has to use his friends - and especially Friend Abilities - to solve many puzzles in the game.
  • Video Game Flight: Instead of floating like Kirby, most helpers have infinite midair jumps that weaken if spammed (no longer the case in Star Allies). This lets them use their aerial moves while "flying" without having to spit out air like Kirby.
  • Waddling Head: Many of them are heads with legs attached. A few, such as Plugg, also lack any hands.
  • Weaponized Headgear: Sir Kibble throws the blade attachment of his helmet at enemies.
  • Whip It Good: Wester, the Whip friend.
  • Wrestler in All of Us: Buggzy, the Suplex helper.

    Mr. Star 

Debut: Kirby Super Star Stacker

A sparkling star flying around in space, he was overhead of Popstar about to pass it by when King Dedede shoots him down with a powerful cannon. His pieces are broken away from him, he asks Kirby to help him find the rest and Kirby agrees.

  • But Now I Must Go: After all of his pieces are collected, he thanks Kirby and with a bid of farewell leaves Popstar.
  • The Cameo: He appears in Planet Robobot as a sticker.
  • One-Shot Character: Hasn't appeared in a game since the remake, barring a cameo in Planet Robobot.
  • Took a Level in Badass: Once you gradually collect more star pieces he goes from meek and saddened with next to no combat ability, barely able to take down a Waddle Dee, into a more energetic and lively star, capable of blasting Dedede out of the castle.


Debut: Kirby's Dream Land 2 (cameo), Kirby's Dream Land 3 (playable)

A good friend of Kirby who is made of the same substance as Dark Matter. He and Kirby share many of the same hobbies and abilities.

  • Amnesiac Hero: His pause menu description in Kirby Star Allies' Guest Star implies this.
  • Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
  • Badass Adorable: This cute creature can attack enemies with his tongue.
  • The Bus Came Back: Went a full 17 years without appearing in a game until he eventually made his grand return as a Dream Friend in Star Allies.
  • The Cameo: He appears as a trophy in Super Smash Bros. Melee... but was otherwise absent until Planet Robobot featured him as a sticker.
  • Comically Cross-Eyed: His eyes are almost constantly unfocused.
  • Dark Is Not Evil: Per the manual: "While he's made of the same stuff as Dark Matter, he doesn't have an evil spirit."
  • Did We Just Have Tea with Cthulhu?: Gooey is a piece of the evil, monstrous Dark Matter who formed his own sentience and chose to help Kirby and friends fight the rest of Dark Matter.
  • Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki. Amusingly, her colored palette indicates that she is pink, which, along with her bow, gives her a striking resemblance to Chuchu, who was later introduced in Dream Land 3.
  • The Ditz: Gooey's got a decent heart, but he doesn't know too much about advanced topics like 'the time of day'.
  • Divergent Character Evolution: In Kirby's Dream Land 3, he shared the same abilities with Kirby. In Star Allies he can no longer copy enemy abilities, but in exchange has a number of copy powers built directly into his base moveset (Burning, Stone, and Parasol), can use his tongue for direct attacking (as a variant of the Whip ability), and can even invoke Dark Matter powers such as free flight and dark lightning.
  • Dumb Is Good: The only good creature made of Dark Matter is also the dumbest creature made of Dark Matter. He can barely remember his own name, and his description in the Star Allies story mode states he doesn't know why he's there to begin with.
  • Energy Weapon: In Star Allies, he is capable of firing Dark Matter's black lightning bolts in his Mock Matter form.
  • Evil Costume Switch: Gains a forked tongue and Dark Matter's orange "petals" for the final boss fight against Zero, but he's still on Kirby's side. Star Allies refers to this as "Mock Matter".
  • Fastball Special: He has a Friend Throw ability where he grabs a friend with his tongue and then sends them flying and ricocheting across the room to hit enemies and big stone blocks.
  • Flight: Like Kirby, he can fly; he'll gain Dark Matter's "petals" during such.
  • Making a Splash: In Star Allies, his tongue attacks are treated as water-elemental for the purpose of Elemental Rock–Paper–Scissors.
  • Multipurpose Tongue: How he snags enemies for Power Copying, not unlike Yoshi. He also uses it to snag items from behind walls, whip enemies with it, and pull hanging switches. Since he's completely limbless (unlike many other playable characters), his tongue substitutes for hands.
  • My Species Doth Protest Too Much: He doesn't care much for Dark Matter, despite being cut from the same cloth, and in fact uses his powers to help Kirby defeat his antagonistic brethren.
  • Parasol of Pain: One of his attacks in Star Allies and his Parasol ability in Dream Land 3 is him pointing an umbrella upward.
  • Playing with Fire: His Burning ability in Dream Land 3/dash attack in Star Allies, where he turns into a fireball and jets forward. It also gives the fire element for Friend Abilities. Its color is also blue, unlike most fire attacks.
  • Taken for Granite: He can turn into a stone version of himself by getting the Stone ability in Dream Land 3, or as an innate part of his moveset in Star Allies. Although his form is limited to a regular stone form (the one most often seen for Stone ability), Friend Abilities can still be applied to it by Ice, Water, Cleaning, ESP, and Artist.
  • Token Heroic Orc: The only known benevolent creature created from Dark Matter.
  • Trauma Button: If Star Allies title screen animations are any indication, Adeleine really fears him, considering she had...a bad history with his brethren. Not that Gooey seems to care.


Debut: Kirby 64: The Crystal Shards

A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.

  • Badass Adorable: Downplayed. She's definitely got the adorable part down, but in terms of fighting, she doesn't do much. She mostly carries people to help them fly, as well as taking part in Adeleine's combined Spin Attack in Star Allies
  • The Bus Came Back: She returns as a Dream Friend alongside Adeleine in Kirby Star Allies, helping her to fly.
  • The Cameo: She appears in form of a sticker in Planet Robobot and one of the Stone forms in Star Allies (alongside Susie).
  • Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
  • 11th-Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an Unexpected Rail Shooter.
  • Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the Crystal Shards to fly the group between the planets, though.
  • Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
  • The Pollyanna: Has this kind of personality. Even the dooming of her planet does not stop her from being cheery. She's almost the same as Kirby in this regard.
  • Power Crystal: The Ripple Star's Crystal is apparently an artifact of great power, but it gets shattered in the opening and she has to collect the shards. If they're all collected, the Crystal will cure the Ripple Star queen from her possession and then becomes the weapon (Ribbon's Shard Gun) to fight 02. The crystal reappears in Star Allies, now as part of her and Adeleine's moveset, with the latter using it to shoot mini crystals while flying.
  • Pursued Protagonist: In the beginning, she was pursued by three Dark Matter clouds in space while holding onto the Crystal, but one of them knocks her out and shatters said Crystal, causing her to drift into Popstar and onto Kirby. After she explains her problems, he agrees to help her.
  • Rose-Haired Sweetie: Has pink hair and is a very sweet girl.
  • Shout-Out:
    "Is that a Blue Rupee she's holding, or could it be a magical Ocarina that allows Kirby to travel through time? Does this fairy constantly scream "Hey!" at the top of her lungs? Only time will tell."
    • In Star Allies, her alternate palette as a Dream Friend when controlled by Player 3 makes her look notably similar to Cirno.
  • Smooch of Victory: In Crystal Shards' true ending, she gives one to Kirby as a thank-you for helping her defeat 02. Kirby is so lovestruck that he slips and falls, prompting all of his friends to help save him.
  • Spin Attack: In Star Allies she and Adeleine have an attack where they spin together in midair, damaging enemies that come into contact with them.

    Waddle Dee (64) 

Debut: Kirby's Dream Land; as an ally, Kirby 64: The Crystal Shards

Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.

  • Ambiguously Related: Star Allies seems hint at the idea that he and Bandanna Waddle Dee are the same person, since the latter is seen with rest of the reunited Kirby 64 cast at the end of Adeleine's DLC trailer. This gets muddled in the actual game as a similar scene will occasionally play out on the start screen except that it will flip flop between BWD and a Parasol Dee.
  • Ascended Extra: Not the first Waddle Dee to stand out (Bandana Waddle Dee of "Megaton Punch" and Sailor Waddle Dee of "Revenge of Meta Knight" both come from Kirby Super Star); still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards. A Waddle Dee acting as a core member of Kirby's crew would later lead to the redefined role of Bandana Waddle Dee.
  • Demonic Possession: It turned him into a Waddle Doo, minus Beam.
  • A Dog Named "Dog": This specific Waddle Dee is never referred to as anything other than "Waddle Dee". There are no other Waddle Dees in Kirby 64, however, making it less of an issue.
  • Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
  • No Mouth: Like all Waddle Dees.
  • Power Up Let Down: Waddle Dee was possessed by Dark Matter and all he got was a giant eyeball.
  • Put On The Bus: Assuming that he's not BWD, this particular Dee hasn't appeared since Kirby 64.
  • Uniformity Exception: Unlike other Waddle Dees, who have yellow feet, Waddle Dee has feet with the same skin color as his face.
  • Universal Driver's License: His specialty in Kirby 64 is providing transportation via various vehicles.

    Ado & Adeleine 

Debut: Kirby's Dream Land 3 & Kirby 64: The Crystal Shards

Two (?) aspiring young artists whom Kirby is friends with, who are able to bring their drawings to life.

  • Ambiguously Related: A huge point of discussion among the Kirby fandom is whether Ado and Adeleine are the same character or not. It seems especially likely due to their many similarities, with Ado's manga appearances even sporting a design that looked almost exactly like how Adeleine would eventually look. However, the most recent official statement on the matter comes from the 20th Anniversary book Pupupu Taizen, which states that it's unknown whether they are the same person, despite their similarities.
    • There is also the fact that the Japanese Romanization of Adeleine is Adorēnu, which can easily be shortened to "Ado", this leading to a remixed music file of Adeleine's introductory cutscene internally labeled "N64_Ado" in the Nintendo 3DS eShop games. Her move "Ado's Painter" in Star Allies also clearly references Ado.
  • An Ice Person: In Star Allies, one of Adeleine's strong paintings is the Ice Dragon, an enemy she painted in both of her boss battles in earlier games. While riding it, the Ice Dragon can breathe a continuous stream of ice, spit out ice blocks, and slam the ground to create falling icicles.
  • Art Attacker: As a boss, they mainly attack with this. While Paint Roller's pictures are as simple to beat as regular enemies, those of Ado and Adeleine are miniboss material. In Kirby Star Allies, Adeleine's moveset revolves around summoning different enemies, including bosses such as Kracko, Ice Dragon, and Waiu (a miniboss exclusive to Dream Land 2).
  • Art Initiates Life: Besides creating enemies, as an ally, Adeleine will show up to paint Maxim Tomatoes, One Ups, and sometimes clues for Crystal Shards.
  • Artsy Beret: Both are talented young artists who always wear berets.
  • Badass Adorable: Adeleine's appearance as a Dream Friend in Star Allies with Ribbon's assistance, where she's just as cute as she was in 64.
  • Bifauxnen: Ado's design in Dream Land 3 is much more androgynous than Adeleine's, which combined with the lack of a confirmed gender identity at the time resulted in many believing she was a boy. The 20th Anniversary book Pupupu Taizen eventually made explicit confirmation that Ado, like Adeleine, is a girl.
  • Boss Bonanza: As opponents, the girls don't just paint Mooks, they paint actual bosses. Ado's fight in Kirby's Dream Land 3 features almost the entire boss lineup from Kirby's Dream Land 2, while Adeleine's fight in Kirby 64 features Ice Dragon and Dark Matter alongside some low-level enemies.
  • The Bus Came Back: Adeleine finally returns to the Kirby series as a Dream Friend in Kirby Star Allies, alongside Ribbon.
  • The Cameo: Ado cameos in one of the keychains in Triple Deluxe while Adeleine cameos as one of the stickers in Planet Robobot. Adeleine also appears in the background of the Grasslands hub in Super Kirby Clash.
  • Canon Immigrant: Not Adeleine herself, but one of her paintings in Star Allies summons Octacon, the first one-shot monster from Kirby: Right Back at Ya!.
  • Creative Closing Credits: They both provide them in Kirby's Dream Land 3 and Kirby 64 respectively, with some of the artwork accompanying the credits in both games being Ado and Adeleine's own sketches based on the adventure(s).
  • Cumulonemesis: In Star Allies, one of Adeleine's strong paintings is Kracko, the recurring cloud monster boss (whom Ado had previously used in her Dream Land 3 boss fight). Adeleine floats in the air while she rides Kracko, and can use his spinning beams and thunderbolt.
  • Death Glare: When Adeleine's riding her creations or the Friend Star in Star Allies, she gives this look.
  • Demonic Possession: Both of their reasons for attacking Kirby at first, by Dark Matter.
  • Early Installment Character Design Difference: Ado. Regardless of whether she is the same person as Adeleine, her original design in Kirby's Dream Land 3 has a different hairstyle, slightly different color palette and an extra button on her shirt, compared to the design used for her in the manga adaptations.
  • Eating Lunch Alone: The Star Allies Update Channel confirmed that Adeleine is shy about being seen eating, which is why she covers her mouth when eating in the game. In hindsight, this explains why she never directly sat with everyone else during the picnics in Kirby 64.
  • Flunky Boss: In both of their boss encounters, the girls create living paintings for you to fight before you can take her down.
  • Good Counterpart: To Paint Roller. They both share his ability to paint things to life, but are far friendlier when not possessed.
  • Good Eyes, Evil Eyes: Adeleine gains evil-looking eyes when she's being possessed.
  • Internal Homage: Adeleine in her Kirby Star Allies appearance, revolving around her move set:
    • She can swing her brush wildly while running, which is literally the same animation she and Ado did when they each were a One-Hit-Point Wonder as a boss.
    • She can bring up a portrait (whose pictures reference Kirby 64) and hide behind it to avoid enemies from damaging her, just like her boss battle. Bonus points for her also watching enemies passing by.
    • One of her moves is to paint a picture of picnic mats with food on them (that produces food items), referencing 64's bonus game.
  • Leeroy Jenkins: After defeating all their paintings in Dream Land 3 and Kirby 64, Ado and Adeleine will fly into a rage and charge at Kirby blindly — and from there, they can both be sent off the screen with a single hit from any attack or even just bumping into Kirby. Adeleine does the same thing again in Kirby Star Allies as her Dash Attack, except this time, it sends enemies flying instead.
  • The Minion Master: In Star Allies, Adeleine's painting attack can create both small paintings (which move forward to attack enemies) and large paintings (which she rides on).
  • Moveset Clone: Downplayed: the only move she shares with Artist Kirby is the Brush Slash and painting small minions, and the stuff she can paint is still different, too. She lacks the sculpture move, but has a whole slew of other abilities.
  • Nice Hat: Both have a red artist's beret.
  • Ninja: In Star Allies, one of Adeleine's strong paintings is Waiu, an early Kirby mid-boss and one that she's never summoned in her boss battles. Piggybacking on Waiu allows her to shoot cutters, perform a vanishing dash, and pound the ground to create a bouncing star.
  • Non-Standard Character Design: Adeleine's victory dance in Star Allies is much smoother-looking and less exaggerated compared to any of the other characters.
  • One-Hit-Point Wonder: When they run out of paintings and takes to the battlefield on their own, they both can be smacked away with just one hit. Averted for Adeleine in Star Allies, though she's still among the frailest in the game.
  • One-Shot Character:
    • Ado hasn't explicitly appeared since her debut game, outside of an unnamed cameo as a pair of keychains in Triple Deluxe.
    • As for Adeleine, it took about 18 years between her debut in Kirby 64 and her reappearance in Star Allies, with only a sticker cameo in Planet Robobot to show for it.
  • Power Up Mount: This is Adeleine's specialty in Star Allies: by using a charged version of her painting attack, she can make a living sketch of either Kracko, Ice Dragon, or Waiu, which she then rides around on. Each drawing gives her a new movement style and unique attacks, but they dissipate after taking any damage.
  • Punny Name: Adeleine is thought to be taken from "Add a line".
  • Slapstick Knows No Gender: Thanks to their statuses as bosses in Dream Land 3 and Crystal Shards, respectively, and Adeleine specifically also being a playable character in Star Allies, they've not only been beaten up by Kirby, but as a playable character or Dream Friend, Adeleine can be subject to the same type of slapstick as Kirby and the other friends (such as being Squashed Flat, charred, and frozen) and shrug it off like nothing really bad has happened to her.
  • Slasher Smile: Adeleine gives one in her pre-fight cutscene after Dark Matter possesses her in Kirby 64.
  • Squishy Wizard: Adeleine in Star Allies. While she's not a One-Hit-Point Wonder like in her boss battle from Kirby 64, she still takes twice the damage of any other character, and her dash attack will knock her back when it hits an enemy.
  • Sudden Name Change: Possibly. The current official stance on the two is that it is unknown if they are the same character. But if they are, Ado would've been renamed to Adeleine between her first and second appearance.
  • The Nicknamer: A trait of both of them, mostly seen in spin-off material, but based on official information, is that they refer to Kirby and King Dedede with affectionate nicknames. The official Japanese website for Kirby 64 even features Adeleine using the nickname for Kirby ("Kir-kun").
  • Token Human: Would likely have never existed without Shimomura, as Sakurai wasn't privy to the idea of humans in the series.
  • Took a Level in Badass: In Kirby Star Allies, Adeleine now plays a much more active role as a Dream Friend. Notably this means she's no longer a One-Hit-Point Wonder like with her boss battle, though she still takes more damage than the other characters.
  • Zerg Rush: In Star Allies, Adeleine can paint small enemies faster than Artist Kirby/Vividria does, allowing her to cover the ground quickly.

    Daroach and the Squeaks 

Debut: Kirby: Squeak Squad
From left to right: Storo, Daroach, Doc, and Spinni. Behind them are the Squeakers.

"My crew is my family, and they're the best around."

A group of mouse bandits traveling the universe in search of treasure, the Squeaks (aka the "Squeak Squad") are the main antagonists and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Mooks and Team Pets. Once the misunderstanding is cleared up, they immediately become allies with Kirby in Kirby Mass Attack.

  • Adorable Evil Minions: The Squeakers.
  • An Ice Person: Daroach fires freezing beams from his fancy cane. In Star Allies, Daroach will fire shards of ice as a normal attack, and fires the ice beam when fully charged.
  • Assist Character: Daroach's gimmick in Star Allies has him summon the other Squeaks to lay down the hurt. Storo will crush any foe beneath his weight, Doc will orbit around Daroach like a shield, and Spinni will slash enemies with his Wolverine Claws. He can also summon the Squeakers if he tries to summon Spinni while the latter's still running around.
  • Astral Finale: Dark Daroach, as the penultimate boss, is fought at the end of Gamble Galaxy.
  • Back-to-Back Badasses: One of the celebratory images in Star Allies depicts him and Dark Meta Knight fighting off a swarm of enemies.
  • Badass Cape: Daroach wears one. No, the cute little bell does not diminish the effect; why do you ask?
  • Badasses Wear Bandanas: Storo wears a red bandana and he's the designated "tough guy".
  • Bandit Mook: Both the Squeakers and the minibosses themselves can make Kirby lose the chest he took and then take it away to their hideout. Should it happen, Kirby has to hit them to take it back.
  • Berserker Tears: If Storo loses to Kirby in the Speedy Teatime mini-game in Squeak Squad without getting to eat a single cake, he pounds the table and cries in rage.
  • Big Eater: Storo likes eating a lot. The minigame for him is even about a speed-eating contest against Kirby.
  • Breaking the Fourth Wall: Daroach in Mass Attack would sometimes say that "the Nintendo 3DS is worth its weight in gold", or suggest that you should charge your DS if its power indicator light turns red.
  • The Bus Came Back: After a seven year absence, Daroach returns in Kirby Star Allies as a playable Dream Friend. He can also summon Spinni, Doc and Storo to attack enemies.
  • The Cameo: They appear as stickers in Planet Robobot. Daroach also appears as one of Whip Kirby's unlockable costumes in Battle Royale.
  • The Casanova: In Mass Attack, Daroach mentions having a history of stealing the hearts of ladies.
  • Composite Character: Daroach in Star Allies actually represents the Squeaks as a whole; he can summon all of his teammates as attacks. His moveset also includes attacks from his boss fight, the Animal ability, and the Smack-In-The-Box homages both Squeak Squad's Magic ability and the chest containing Dark Nebula.
  • Cool Airship: In Mass Attack, they're shown to have an airship as their base.
  • Cool Shades: Spinni wears a pair of triangular ones a la Kamina.
  • Demonic Possession: Daroach gets possessed by Dark Nebula when he opens a mysterious chest, turning him into Dark Daroach. He gets a darker color scheme, his fur gets a bit scruffy, his claws grow longer, and he wears a cowbell. He turns back normal after Kirby beats him.
  • Does Not Like Spam: According to the 11th Nintendo Switch News Channel message for Star Allies, Daroach hates tomatoes. Of course, you can still feed him tomatoes with no adverse side effects.
  • Double Jump: Spinni can jump multiple times in the air.
  • Drop the Hammer: Storo's Weapon of Choice is a hammer.
  • Dub Name Change: Dorocche to Daroach, Spin to Spinni, Stron to Storo, and Churin to Squeakers. The name of their group also translates to "Dorocche Gang", which is why the Squeaks are sometimes called the Squeak Squad.
  • Energy Weapon: Doc can fire lasers out of his Flying Saucer. Sometimes, after he's defeated, he'll drop a laser cannon that can be inhaled for the Laser ability.
  • Eyepatch of Power: Storo wears an eyepatch.
  • Fan of Underdog: In Mass Attack, Daroach claims to be one and that it's the reason he's helping Kirby.
  • Fat Bastard: Storo is very fat and brutal.
  • Floating Limbs: Daroach has these, although curiously, the other Squeaks do not.
  • Furry Reminder: In Star Allies, one of Daroach's idle animations has him twitch his ears like a real mouse.
  • Flying Saucer: Doc mainly fights with one, which can be inhaled (after he's defeated) for the UFO ability. He also has a different one which turns into a fake Kracko as the World 3's boss.
  • Gang of Hats: They're an all-rodent gang and they all wear red.
  • Gentleman Thief: Daroach, complete with a top hat and a thirst for treasure chests. He lampshades this in some of his hints in Mass Attack.
  • Ground Pound: One of Storo's attacks is him simply dropping his weight onto Kirby. He also does the same thing in Star Allies.
  • Heel–Face Turn: They stop antagonizing Kirby at the end of Squeak Squad, and they help Kirby out in Kirby Mass Attack.
  • Hidden Depths: If you talk to him long enough in Kirby Mass Attack, Daroach will eventually tell you things about himself and his cohorts. To wit:
    • Doc is a Gadgeteer Genius who loves inventing things and built the Squeaks' airship.
    • Spinni is a treasure hunter, but is currently taking a break from the profession.
    • Storo is actually a Gentle Giant who enjoys brushing his teeth.
    • The Squeakers work as Daroach's field agents.
  • Inexplicably Tailless: They're all mice or mouse-like creatures, yet nobody has more than a little stub of a tail; Daroach and Storo are completely tailless.
  • Magic Staff: Aside from Daroach's cane that shoots ice beams, there's also his Triple Star, which shoots a Spread Shot of stars that Kirby can inhale. It also becomes this game's 11th-Hour Superpower after you defeat Dark Daroach.
  • Metal Slime: Their mini-game Kirby Quest from the medal sub quest has Daroach appearing as an enemy. He'll flee after a few turns, but if the Kirbys can beat him before he flees, the Kirbys will get a lot of EXP.
  • Mooks: The Squeakers are essentially their Waddle Dees.
  • Mr. Exposition: Not originally but Daroach becomes this in Kirby Mass Attack, offering advice and enemy names, as well as backstory for the islands and the Skull Gang, if you talk to him on his ship. He'll also ask Kirby to get the levels' medals.
  • Mr. Vice Guy: Daroach is obsessed with treasure, outright calling himself a "pirate" in Mass Attack, but he's still very polite and helpful to Kirby offering advice, small-talk and even encouragement.
  • Nice Hat: Daroach sports a pretty stylish one. It's almost an Eye-Obscuring Hat, but not quite.
  • Nice Mice: Inverted in their debut as vicious Mouse bandits. Played straighter in Mass Attack at least with regards to Daroach to the point where he's showing concern for Kirby's well-being and offering words of encouragement.
  • Ninja: Spinni, complete with shuriken that can be inhaled for the Ninja ability.
  • Opaque Nerd Glasses: Doc has a pair, complete with spirals.
  • Promoted to Playable: Daroach becomes a playable character as part of the Wave 2 update in Kirby Star Allies.
  • Recurring Boss: Spinni, Storo, and Doc; the latter is fought most often of all the Squeaks, and he even is the proper stage boss twice (as Mecha Kracko and Yadogaine).
  • Rodents of Unusual Size: Daroach is pretty big, but Storo dwarfs Dedede.
  • Scarf of Asskicking: Spinni wears one.
  • Sleepyhead: In the menu screen of Squeak Squad, Storo is often found sleeping. Also whenever you fight him, he might sometimes get asleep after taking too many hits (during which he's invincible).
  • Stout Strength: Storo is fat and is pretty strong.
  • Suddenly Speaking: They were mute in Kirby: Squeak Squad, but at least Daroach gets some dialogue in Kirby Mass Attack. At over 300 distinct lines of dialogue, Daroach actually delivers more dialogue than any other character in the entire series. That's excluding the notes he wrote in the instruction manual.
  • Teleport Spam: Like many a Kirby boss, Daroach favors this tactic. He can also do this as a playable character.
  • Third-Person Person: Daroach, but only briefly in Kirby Mass Attack.
  • Throw Down the Bomblet: Daroach, Storo, and the Squeakers can throw bombs. Dark Daroach can throw a large bomb that creates a pillar of fire.
  • Title Drop: In their debut.
  • Triangle Shades: Spinni wears these.
  • Unwitting Pawn: Through greed and ambition, Daroach ends up a victim of Dark Nebula.
  • Wolverine Claws: Spinni uses one at close-range. When dropped, it can be inhaled for the Animal ability. Daroach in Star Allies can also use his claws to attack at close range.
  • Yellow Eyes of Sneakiness: Daroach has these. It's unknown if the rest of the Squeaks share this trait, as all of them have their eyes obscured in one way or another.

    Prince Fluff 

Debut: Kirby's Epic Yarn

The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.



Debut: Kirby's Return to Dream Land
Magolor when in charge of the Shoppe 

A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandana Waddle Dee volunteered to help him recover the parts that broke off the ship. He reappears in Dream Collection: Special Edition where he builds an amusement park, and later Team Kirby Clash Deluxe where he becomes the owner of the Shoppe.

  • Adaptational Villainy: Unlike the games, Magolor never makes a Heel–Face Turn in the novels. While nominally he presents himself as a friend of Kirby, he's a blatent Manipulative Bastard who instigates multiple conflicts purely for his own amusement, and displays virtually no remorse over how his actions hurt others.
  • Affably Evil: He's certainly quite friendly, masking his Evil Plan all along with his friendly demeanor. Even after his plan is revealed, he still sincerely thanks Kirby and his friends for their help. The "evil" part is dropped in Kirby's Dream Collection, where he returns with the Lor and opens up an amusement park for Kirby, even occasionally engaging in friendly competition.
  • Aliens Are Bastards: He's a native of Halcandra, and he later brings Kirby and co there after the Lor Starcutter is fixed. He appears to be a nice guy, but is secretly trying to get the Master Crown to rule the universe. He turns good in subsequent games, and becomes part of Popstar.
  • Ambiguously Evil: It's left unclear how much of his sudden megalomania after the defeat of Landia was of his own will, as the Master Crown was implied to be messing with his mind for its own purposes. Either he intended to use the crown for nondestructive purposes, or he was indeed a total sociopath. His behavior in later games implies the former.
  • Ambiguously Related: Downplayed. In Return to Dream Land, Magolor refers to the Ancients and their clockwork stars and has a relatively prominent gear motif himself, not only using the design to decorate his hood, but featuring them darn near everywhere during his races in Dream Collection. Given that Hyness, an implied member of the Ancients' race, has ears identical to those of Magolor, there's also a possibilty that Magolor himself may be a descendant of the Ancients.
  • Badass Adorable: He might look cute, but as shown in Kirby's Dream Collection and Kirby Star Allies, he's an aggressive attacker capable of powerful magic. However, his powered-up Master Crown form in Return to Dream Land is less than adorable, to say the least.
  • Bait-and-Switch: Buying and upgrading every weapon in Team Kirby Clash Deluxe will cause Magolor to repeat his Evil Gloating from Return to Dream Land... only to say he was just joking afterwards.
  • Barehanded Blade Block: In the Story Mode version of his boss fight, a (soft-)scripted part of the battle is that you have to use the Ultra Sword against him after you breaks all his shields. He'll attempt to block it with his hands; you then have to mash buttons to overpower him, and if you succeed, Kirby will proceed to slash Magolor multiple times with the Ultra Sword.
  • BFS: He uses one in Star Allies in a similar vein to Kirby's Ultra Sword. Magolor's 2nd form (and Magolor Soul) uses a pair of them after he Turns Red.
  • Big Bad: Of Kirby's Return to Dream Land.
  • Blow You Away: As Magolor EX, he uses wind to blow Kirby away from him when the latter uses Snow Bowl to break his shield. His Dash Attack in Star Allies is also classified as a wind attack.
  • Brainwashed and Crazy: It is implied that the Master Crown corrupted him. Magolor Soul is described as "a sad shell possessed by the limitless power of the Master Crown, no more than a manifestation of the crown itself". In the Japanese version, there's an extra sentence which all but confirms the Master Crown is controlling him through The Power of Hate.
  • Call-Back: His first boss form resembles Nightmare, while his second form resembles Marx, and Magolor Soul resembles a fusion of Marx and Dark Matter. He also uses some of Marx's attacks, and his role in the plot is basically similar to Marx's, turned up to eleven.
  • The Cameo:
    • In Triple Deluxe, he appears as a one of the Stone's forms and Circus' Balloon Pop Art forms, as well as a keychain. Part of the mansion levels in Wild World also has a painting of him. He also appears in the Kirby Master video, cheering Kirby who's on stage.
    • In the final bonus stage of Dedede's Drum Dash Deluxe which, fittingly, is C-R-O-W-N-E-D. Word of God says the game takes place in a theme park he built in Dream Collection.
    • He's a trophy in Super Smash Bros. for Wii U.
    • In Planet Robobot, he's once again one of the Stone's forms (alongside Marx this time) and a sticker. 
    • In Star Allies, he's yet again one of the Stone's forms, this time with the appearance of him from Team Kirby Clash Deluxe.
  • Casting a Shadow: He's shown to have shadow magic in Dream Collection, but his powers are amplified after putting on the Master Crown in Return to Dream Land.
  • The Chessmaster: His evil plan involves Kirby and co. recovering the Master Crown from Landia, which grants limitless power to the wearer.
  • Composite Character: He borrows various elements and movesets from previous bosses.
  • Continue Your Mission, Dammit!: If you talk to him more than six times in both Return to Dream Land and Team Kirby Clash Deluxe, Magolor will tell you to go out on your adventure.
  • Continuity Nod: Some of his quotes in Team Kirby Clash Deluxe are modified versions of his quotes from Return to Dream Land.
  • Cool Crown: the Master Crown, that he took from Landia. The crown changes in shape when he does, and it also grants him great powers.
  • Cool Ship: His Lor Starcutter. He mentions that it can do interdimensional travel and it was made by the ancient people (the same people who made the "clockwork stars"). It also becomes the penultimate boss in an Unexpected Shmup Levelnote  after Magolor takes on the Master Crown. In Star Allies, he can even summon it for friends to ride on.
  • Dual Wielding: In his second form, after he Turns Red, he'll wield 2 Ultra Swords at once and swings them at the player. As Magolor Soul, he wields two huge Galaxias instead.
  • Dub Name Change: Called "Mahoroa" in Japanese.
  • Easily Forgiven: Despite having nearly tried to kill Kirby and conquer the whole universe, Kirby still thinks of him as a friend in Dream Collection. However, it is implied that he was possessed by the Master Crown, and thus wasn't in control of his actions. He does need to build an amusement park as a token of apology, however.
  • Empty Shell: You've already destroyed the real Magolor once he becomes Magolor Soul; now he's just a soulless husk that the Master Crown is channeling its powers through. Luckily, he gets better.
  • Energy Ball: In Dream Collection and Star Allies, he can shoot balls of dark energy. In the latter, it can be charged to make him fire a set of twirling Fireballs. His boss form can also do it; his second form (and Magolor Soul) can also encase himself in a large energy ball and then move slowly across the screen, somewhat mimicking the Flare Beam.
  • Evil All Along: Zigzagged. Just like Marx, he was manipulating Kirby and friends for his own ends. However, whether the "take over the universe" part of his plan was of his own volition or the Master Crown's is left ambiguous.
  • Evil Overlord: He suggests his dream is to become one, at least in the presence of the Master Crown.
  • Evil Sorcerer: He's a gifted magician even without being empowered. His first form, immediately after putting on the Master Crown ramps this up even further. His later appearances drop the "evil" part.
  • Expy: Of Marx. Sets Kirby up to go on a quest, collect stuff important to his plot, in order to obtain great power? Marx did it first. Bonus points for the fact that his True Final Boss form is called Magolor Soul (though technically Drawcia did that first), as well as having some of Marx's attacks. There's also a bit of Zero and 02 in his final form, with the blood red eye gaping from what would otherwise be a smile. Planet Robobot even has a statue of the two together as a form Stone Kirby can take.
  • Floating Limbs: He seems to have invisible limbs connected to his hands. As his boss forms, said hands are accompanied by a circular symbol each.
  • Flunky Boss: His first form can summon small Sphere Doomers to attack the player. His second form (and Magolor Soul) can juggle different kinds of mooks around and then throw them at you.
  • Frictionless Ice: His modified Grand Hammer attack as Magolor Soul has the hammer being icy (likely mixing it with Snow Bowl), resulting of spikes of ice that leaves patches of slippery ice on the ground for several seconds.
  • The Friend Nobody Likes: While Kirby and friends don't hate Magolor by any means, Star Allies and some supplemental material suggests that they don't fully trust him whether it's due to his previous betrayal or due to his general mischievous behavior.
  • The Gadfly: Ever since Dream Collection, he's a bit more mischievous, though still ultimately friendly.
    • In Dream Collection itself, he occasionally attacks you during the Magolor Races, and laughs haughtily if he wins.
    • In Dedede's Drum Dash Deluxe, in the level C-R-O-W-N-E-D, he occasionally pulls a banner to obstruct the player's view. He'll even giggle if he's around when Dedede falls into a pit.
    • In Team Kirby Clash Deluxe, he has at least one line where he says that now that Kirby has bought all of his equipments, he'll quote his Wham Line from Return to Dream Land and declares that he'll take over the Dream Kingdom... and he reveals that he's just kidding.
  • Godhood Seeker: He plans to rule the entire universe by wearing the Master Crown. And he has the power to do so.
  • Go-Karting with Bowser: Magolor has a few friendly races with Kirby in Kirby's Dream Collection.
  • Green Thumb: One of his attacks is to create multiple vine sprouts from dimensional holes in the air, similar to one of Marx's attacks.
  • Heel–Face Turn: As of Kirby's Dream Collection, he seems to have reformed, and truly wishes to be a friend of Kirby. He builds him an amusement park as an apology, does nothing more malicious than attack him during his race challenges, and leaves amicably on the Lor while waving goodbye.
  • Hidden Depths: Apparently, Magolor has a knack for building amusement parks, which is shown in both Kirby's Dream Collection and Dedede's Drum Dash Deluxe (as per Word of God).
  • Honest John's Dealership: Characterized as this ever since his Heel–Face Turn. He's still portrayed as a "liar", but more in the sense of being sneaky and shady rather than outright malicious, and he's usually some form of merchant or service provider.
  • Informed Ability: He's the captain of the Lor Starcutter and requires you to find the energy spheres for him, but he never actually repairs the ship. At least not in front of Kirby.
  • Interface Screw: Magolor Soul has a move where he turns the screen upside down, much like Ice Sphere Doomer EX.
  • Kamehame Hadoken: One of his attacks has him fire a large beam from both hands, mimicking Marx. In his second form (and as Magolor Soul), he can also fire it towards a portal, which causes the laser to come out from another portal, covering more of the screen.
  • Knight of Cerebus: Let's just say that when he puts the Master Crown on, things get serious.
  • Kubrick Stare: Magolor's second form does this whenever the eyeball shows up in his grinning mouth. It's even more prominent in his Soul form where the eye appears more often.
  • Leitmotif: This one. It gets a sinister remix later on.
  • Magical Clown: When he puts on the Master Crown, he turns into a jester-like creature with all sorts of powers.
  • Manipulative Bastard: He manipulated Kirby to defeat Landia in order to take his crown for himself.
  • Meaningful Background Event: If you watch closely in his boss stage (inside Another Dimension) there's a star-shaped portal to Planet Popstar in the background. Said portal initially is off-center, then somehow moves to the center before slowly becoming larger, implying that the room is moving towards Popstar.
  • Microtransactions: In Team Kirby Clash Deluxe, Magolor handles it. In particular, he'll tell you to buy Gem Apples (the game's currency) in Sunday (or Magolor Day as he calls it) because the player will get more.
  • Money Mauling: In Kirby Star Allies, one of his attacks is to throw exploding Gem Apples; AKA, the currency of Team Kirby Clash Deluxe (which you probably spent real money on).
  • Mr. Exposition: Collect all of the Lor Starcutter parts, and he'll tell you the beginning of his adventure. Collect all 120 of the Energy Spheres, and he'll share some secrets, including how he apparently has heard of Kirby some time before the game, and he had a friend that told him all about Kirby.
  • Names to Run Away from Really Fast: A possible in-universe example. In Star Allies, a few words of an alien language spoken by Hyness and his followers are revealed. In said language "Lor" actually means "paradise", while "Mafo"note  means "lie". Going by that, Magolor's Japanese name could possibly mean "False Paradise" in-universe.
  • No Mouth: Like many Kirby characters, he doesn't seem to to have a mouth (that, or it's covered by his scarf). Magolor's second form reveals that he does have a mouth... that has an eye inside it.
  • Non-Indicative Name: Magolor Soul is (implied to be) anything but; the pause description of it says that it's merely an empty shell that's manipulated by the Master Crown to manifest its powers through.
  • Palette Swap: In Team Kirby Clash Deluxe he wears a plainer white and green variant of his usual costume. He later goes back to his usual white and blue after you buy every equipment from his Shoppe. Also, Magolor EX is a simple recolor of his first boss form. Due to Kirby Star Allies having different colored Friends, this trope is also in effect.
  • Playing with Fire: One of his first boss form's attacks is to fire flame shots from the background, while his second boss form uses a copy of Monster Flame. In Star Allies, it's his Charged Attack that can burn grass.
  • Power Copying: In his final form, he uses your Super Abilities to fight against you. It's possible that he used his star shield to record them whenever you smash him (during his first form).
  • The Power of Hate: According to Magolor Soul's Japanese pause menu description, the Master Crown has corrupted his soul with "hatred and obsession".
  • Promoted to Playable: He returns in Kirby Star Allies as a summonable Dream Friend.
  • Ramming Always Works: One of his second form's (and Magolor Soul's) attacks is him going into a dimensional portal, then coming out of it while trying to ram Kirby and co from different directions. It's also cannot be blocked. He uses a similar move in Star Allies, this time based on his high-speed dash in Dream Collection. His Friend Ability is to summon the Lor Starcutter and use it to ram obstacles and enemies (after his friends board them).
  • Reality Warper: Once he gains the Master Crown, he's able to manipulate and even weaponize the very fabric of reality.
  • Shaping Your Attacks: One of his second form's (and Magolor Soul's) attacks is him going to the background and then creating shapes out of dark fumes, which he then pushes to the foreground, and then it stays for a few seconds as a hazard. You have to guide Kirby and co to a potential safe spot before he pushes the shape forward.
  • A Sinister Clue: Take a good look at how he attacks when you fight him, especially in his first form. He favors his left hand.
  • Spikes of Doom: In Star Allies, one of his attacks is to create multiple tall spikes around him. He can do this as a boss, too. He second form can even blast them in multiple directions using portals.
  • Tactical Suicide Boss: In the story mode-only battle against him, in the phase where he shields himself, he'll always conveniently summon "super-mooks" (among the normal mooks) that gives Kirby the Super Abilities that can break his shield.
  • Teleport Spam: Like most Kirby final bosses.
  • Tragic Monster: It's merely implied in the localization, but he's this in the Japanese version. By the time he becomes Magolor Soul, the Master Crown has corrupted him into an Empty Shell animated by The Power of Hate. He gets better.
  • Treacherous Quest Giver: He gives helpful hints to Kirby and co. but is secretly a bad guy.
  • Unexplained Recovery: How he survived his first battle with Kirby and regained control of the Lor Starcutter between Return to Dream Land and Dream Collection is never shown. Shinya Kumazaki later revealed on Miiverse that after his defeat, he was teleported to a dimension beyond space and time; it's presumed that it occurs because he's defeated in Another Dimension, and he might've taken up the Lor Starcutter again there for him to come back in Dream Collection.
  • Unreliable Narrator: Magolor omits any details about trying to steal the Master Crown when introducing himself to the player in Dream Collection, only saying that "things got a bit hectic when [he] first arrived" in Dream Land. It also helps keeping spoilers off.
  • Vile Villain, Saccharine Show: While he isn't nearly as disturbing as other villains in the series, his Master Crown-enhanced forms are unsettling nonetheless.
  • Villainous Friendship: Some of his dialogue in Return to Dream Land, the series' anniversary art, and some of the scenes from Star Allies imply that Magolor is friends with Marx.
  • Walking Spoiler: It's difficult to talk about Magolor without giving away the big twist of Return to Dream Land.
  • Wham Line: He has one after defeating Landia:
    "Bravo, Kirby. You've truly earned your reputation as a hero. Your help defeating Landia was invaluable. Ah... At long last, it's mine! The source of limitless power... The Master Crown! Obtaining this crown has been my ultimate goal all along! (...) Anyway... MUAHAHAHAHAHAHAHA! The time has come for your planet... No! The time has come for the ENTIRE UNIVERSE to bow down to me. And for being such a big help in all of this, your planet gets to go first!"
  • You Will Not Evade Me: One of his attacks is him creating a black hole that tries to suck Kirby and his allies into it. If they don't run against it, they'll fall into the hole and then get heavily damaged, like one of Marx's attacks. He can even do something similar in Star Allies.


Debut: Kirby and the Rainbow Curse

A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from the world. She revives Kirby and Bandana Waddle Dee, and with their help, sets out with them towards Seventopia (the setting of the game, where she hails from) to stop the mysterious force that drained the color.

  • All There in the Manual: You can get a grasp on her personality by collecting her Diary Pages at the end of each stage.
  • Art Initiates Life: She recolors Kirby and Bandana Waddle Dee, bringing them back to life.
  • Big Ol' Eyebrows: She has quite a noticeable pair of brown eyebrows.
  • The Cameo: Cameos in Planet Robobot as a sticker.
  • Fairy Companion: In a similar way to Ribbon from Crystal Shards. Elline's the one guiding Kirby around, drawing rainbow lines to move Kirby, and transforming him into Kirby Tank, Kirby Submarine or Kirby Rocket depending on the level.
  • Named After Somebody Famous: She might be named after the 20th century artist Elaine de Kooning.
  • One-Shot Character: Like with Prince Fluff, she was considered for Star Allies but turned down, leaving Rainbow Curse as her only major appearance to date.
  • Punny Name: Her name sounds like "a line", something she might paint.
  • Pursued Protagonist: In the opening she was chased by the Grab Hands before she meets the decolored Kirby and Bandana Waddle Dee, who she promptly colors, and they quickly get rid of the Grab Hands afterward. After she explains things, the three starts their journey to Seventopia. It's almost an Internal Homage to how Ribbon started up as.
  • Trademark Favorite Food: Parfait, if her Secret Diary is anything to go by.
  • We Used to Be Friends: She and Big Bad Claycia used to be close friends until one day she "scares her". This is because Claycia got possessed by Dark Crafter.
  • You Gotta Have Blue Hair: Taken Up to Eleven in that her hair is all the colors of the rainbow and shaped like a paintbrush.

    Robobot Armor 

Debut: Kirby: Planet Robobot

A mecha suit designed by the Haltmann Works Company. Hundreds of models ended up on Popstar after it was mechanized, referred to as "Invader Armor" when under the HWC's control. Kirby learns to hijack these vehicles and turn them into Robobot Armors, giving them his appearance and the ability to copy enemy powers and transform into different "Modes".

  • Action Bomb: Bomb Mode lets it shoot bombs with legs that can walk up the wall and ceiling.
  • Activation Sequence: The first time Kirby acquired an Invader Armor, we're treated to a sequence where Kirby modifies the mech, activating it and turning it into Robobot Armor. The sequence ends with a gratuitous explosion in the background.
  • And Your Reward Is Clothes: You can collect stickers in the game to be put on the mech's arms and Halberd Mode's wings.
  • Burning Rubber: Fire Mode allows it to trail fire as it dashes. Wheel Mode also has a move where it spins in place, covering the ground around it in flames.
  • Call-Back:
    • It's one to the Tankbot transformation from Epic Yarn.
    • Jet Mode, in particular, controls much like Landia from Return to Dream Land.
  • The Cameo:
    • It appears as one of the Stone's forms in Star Allies.
    • It also appears in the third BoxBoy! game, in one of the in-game comics. There, Qbby rides his own boxy version of the mech before finding Kirby on his own Robobot Armor.
  • Chainsaw Good: Cutter Mode changes its arms into a pair of buzzsaws that it can launch forward.
  • Charged Attack:
    • Beam Mode can charge its shots to fire larger bouncing beam balls.
    • Cutter Mode can charge its cutter shots to fire larger cutters at longer distances. Holding it without releasing will also make it spin the cutters in front of it as a close-range attack.
    • Ice Mode can charge its shots to fire long-ranged icicles.
    • Jet Mode can charge its shots to fire two big missiles forward and backward, and two additional small missiles forward in a Spread Shot.
    • Spark Mode can charge its spark shots to fire a Wave-Motion Gun.
    • Halberd Mode has the "collect" variant with its Planet Buster. Kirby has to shoot the destructible things that Star Dream throws at him, then absorb the wreckage to fill the Charge Meter. The more it's filled, the more intense the Planet Buster's star shots are, similar to Kirby's usual inhale-and-spit.
  • Color-Coded for Your Convenience: Each Mode is given a different color to represent the different abilities.
  • Combining Mecha: Halberd Mode is what happens when it combines with the Halberd. Downplayed as it retains the Halberd's general shape, rather than being a mecha.
  • Cool Bike: Turns into one in Wheel Mode.
  • Cool Plane: Turns into one in Jet Mode.
  • Death from Above: Stone Mode has an attack where it brings its arms together and then slams down, like how the usual Stone works. Sword Mode also has an attack where it drills down from above with both swords.
  • Do a Barrel Roll: Halberd Mode can spin sideways to avoid attacks, deflect most projectiles coming at it and destroy destructible things should they come close, for their debris.
  • Double Jump: Used to make up for its lack of flight powers (outside of Parasol, Jet or Halberd Modes).
  • Dual Wielding and/or Guns Akimbo: Many of its Modes give it a weapon for both arms.
  • 11th-Hour Superpower: Halberd Mode. By combining its powers with Kirby's own, the Armor is able to assimilate with Meta Knight's battleship, giving it the strength needed to take on Star Dream. Even later, it gets the power to summon a humongous drill to deal the finishing blow.
  • Energy Ball: Beam and ESP Modes let it shoot different balls of energy.
  • Expy: A face with limbs? Check. Can combine? Check. Loves drilling? Check. Just your average Tengen Toppa Gurren Lagann protagonist's mecha.
  • Firebreathing Weapon: Fire Mode gives it two flamethrowers for arms.
  • Floating Limbs: Its arms levitate outside of sockets on the cockpit, and its legs are similarly unattached. Seems to be a design quirk of the HWC, as Susie's own mecha suit (as well as Haltmann's) share it.
  • Freeze Ray: Ice Mode has its hands turn into a pair of fans that blows icy winds. It also enables a Dash Attack as it spins with the fans, freezing the enemy it hits.
  • Gatling Good: Jet Mode gives it one as its main weapon.
  • Goomba Stomp: Its size and weight allows it to stomp onto small enemies harmlessly.
  • Helicopter Blender: Parasol Mode gives it helicopter blades that allows it to fly and hit enemies in the air.
  • It Can Think: It's revealed at the end of Planet Robobot that the Robobot Armor has a mind of its own, and is even capable of slight movement when not controlled. Outside information indicates that its memory is linked with Kirby's, meaning that the same AI traveled with Kirby for his entire adventure.
  • Laser Blade: Sword Mode gives it two of these, which allows it to cut giant ropes and chains.
  • Last of Its Kind: With most of the Haltmann Works Company's technology vanishing after the destruction of Star Dream, it's likely that the Robobot Armor Kirby used in the final battle is the only one left.
  • Lightning Gun: Spark Mode gives it two of these.
  • Mini-Mecha: It's about the size of a mid-boss. Sounds big enough, but not as much when you consider that everything else the HWC created is much larger.
  • Musical Assassin: Mike Mode gives it large speakers that can be used to fire damaging notes and soundwaves.
  • Power Copying: Thanks to Kirby's own power, it has the ability to scan enemies and gain "Modes" based on them. It's based on Kirby's "Copy" ability.
  • Power Fist: Its main mode of attack is punching with its metal fists. With Stone Mode, they grow even larger and stronger, capable of pushing large stage hazards.
  • Ramming Always Works: Wheel Mode's main attack, like the regular Wheel. Jet Mode also has a move where it flies forward invincibly, hitting opponents on the way.
  • Super Strength: The mech's strength allows it to lift heavy objects and smash/knock large obstacles away. Frequently Kirby has to avoid/outrun giant obstacles, then find a Robobot Armor and proceed to smash them around.
  • Tears from a Stone: After pushing Kirby out of its cockpit after the final battle, coolant fluid leaks from its eyes.
  • This Is a Drill: It invokes one to finish off Star Dream, and it's massive. It's technically an oversized screwdriver (it's engraved in a cross shape rather than a spiral shape), but it's still used like a drill all the same.
  • Transforming Mecha: It changes shape depending on its Mode. Sometimes it's just the arms that shift, but with Jet Mode and Wheel Mode, it gains an entirely new look.
  • Unexpected Shmup Level: Jet Mode turns the game into a side scrolling horizontal shooter. Halberd Mode turns the game into a Rail Shooter.
  • Unskilled, but Strong: With the exception of Mike Mode (which does the reverse), Robobot Armor's Modes don't have as much moves as the equivalent abilities, but its attacks are stronger.
  • Utility Weapon: Kirby has to use its strength, its screwdriver, wrench and various Mode abilities to traverse through the levels and solve puzzles.
  • Vehicular Turnabout: Kirby has to first battle against the Invader Armor and knock out the one riding it, then take the mech for himself.

Supporting Characters


Debut: Kirby's Adventure (Axe Knight, Mace Knight, Trident Knight, and Javelin Knight) & Kirby Super Star (Captain Vul, Sailor Waddle Dee)

The Meta-Knights are Meta Knight's personal army. They are incredibly loyal to their lord and would do anything to help him in his endeavors. The party consists of four types of warriors: Axe Knight, Mace Knight, Javelin Knight, and Trident Knight. Captain Vul and Sailor Waddle Dee are also closely associated with them, making up the core crew of the battleship Halberd along with Axe Knight and Mace Knight.

  • An Axe to Grind: Axe Knight.
  • Blade Spam: Axe Knight may sometimes run wildly while swinging his axe multiple times.
  • Boomerang Comeback: Axe Knight can throw his axe like the Cutter ability.
  • The Bus Came Back: After their appearance in Super Star (and Ultra), they don't make another presence until...
  • Cartoon Creature: Mace Knight, Axe Knight, Trident Knight, and Javelin Knight are this, considering the fact they wear armor (or a mask in Axe Knight's case).
  • Cool Helmet: All four Meta-Knights wear distinct ones.
  • Enemy Chatter: They do this in Kirby Super Star, talking about Kirby's progress and the situation of the Halberd as he invades it.
  • Epic Flail: Mace Knight.
  • Evil Knockoff: Galacta Knight can create his own version of the Meta-Knights (in Super Star Ultra only).
  • Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice. Downplayed with Mace Knight, as his weapon is actually a flail, which is close to a mace.
  • Flying Saucer: Javelin Knight looks like one.
  • Horny Vikings: Axe Knight wears a horned helmet similar to the Vikings. He also wields an axe.
  • Ironic Fear: In the original English translation of Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship. In the Japanese version and Ultra, Mace Knight is implied to be the same: he adds "and it's scary!" when the crew are talking about Kirby being at the windy underside of the airship.
  • Javelin Thrower: Javelin Knight, obviously, but Trident Knight also throws his trident around.
  • Jet Pack: Trident Knight can fly around with a jet booster, which he can also use to rocket himself to stab his foes. Axe and Mace Knight can do so too, but only in Mass Attack.
  • Multi-Mook Melee: They collectively act as mini-bosses whenever they appear. Each of them are tougher than standard mooks, and they have various attacks and strategies.
  • Out of Focus: The original four were introduced in Kirby's Adventure (1993) alongside Meta Knight as his loyal henchmen, with a notable role in Super Star (1996); however, he continued to appear without them after that, and even the anime gave their positions to Sword Knight and Blade Knight. They appeared in their respective games's remakes before finally making new appearances in Mass Attack (2011) and Planet Robobot (2016).
  • Spin Attack: Mace Knight may sometimes run forward and spin his flail above him, and Javelin Knight may sometimes spin his javelin around him as a close-range attack.
  • Suspiciously Similar Substitute: Meta Knight and his goons are conspicuously absent in the Dark Matter games, but Blade, Butch, and Masher fight pretty similarly in Kirby's Dream Land 2.
  • Undying Loyalty: The Meta-Knights chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
  • Waddling Head: Trident Knight and Axe Knight are heads with hands and legs.

Captain Vul

"WHAT!?! Throw the Heavy Lobster at 'im!"

A short-tempered bird-like creature who serves as the captain of the Halberd and oversees the crew.

  • Angrish: In Ultra, if Kirby uses the Paint ability to blind Heavy Lobster, Captain Vul adds to the crew's panic over said situation with an enraged "Rassa frassa blassa!"
  • The Bus Came Back: While he still has yet to appear in games outside of Super Star, he showed up in a 25th anniversary promotion image featuring Meta Knight's crew together.
  • The Cameo: His portrait is used as a keychain in Kirby: Triple Deluxe. He also appears alongside Meta Knight in one of the Stone forms in Star Allies.
  • Commissar Cap: Wears a white peaked cap, fitting his position.
  • The Dragon: To Meta Knight, being the ship's captain.
  • Evil Laugh: When he expects Kirby to fail in his campaign against the Halberd.
  • Miles Gloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well-being when he releases Heavy Lobster. However, he never goes after Kirby himself, and when the ship begins crashing, he's the first one to escape.
  • No Name Given: Originally, but got one in the remake which stuck around.
  • Screw This, I'm Outta Here!: As soon as Meta Knight gave the order to evacuate ship, Vul immediately left.
  • Talk Like a Pirate: Downplayed, but he'll throw around terms like "lubber" and "scallywag" in the remake.
  • This Cannot Be!: His reaction to being informed by Axe Knight and Mace Knight about Combo Cannon's destruction.
  • Toothy Bird: One of his mugshots (both in the original and the remake) has him grimacing with teeth in his beak when he's angry.
  • The Unfought: Like Sailor Waddle Dee, he is never fought at all in Kirby Super Star or its remake, despite being the most engaged behind the scenes.
  • Villainous Breakdown: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.

Sailor Waddle Dee

A Waddle Dee wearing a sailor's cap. He's part of of the Halberd crew and is constantly nervous and neurotic, though he's also loyal to his captain.
  • The Cameo: Makes an appearance in Kirby Mass Attack as part of Strato Patrol EOS, and as a sticker in Planet Robobot. He gets his first 3D appearance in Team Kirby Clash Deluxe, where he starts running around the village after clearing the second ordeal. He also appears in Battle Royale as one of the playable Waddle Dee's costumes.
  • The Generic Guy: Compared to the rest of the group.
  • Nice Hat: A white sailor's cap, being the only thing that distinguishes him from other Waddle Dees.
  • No Name Given: Unlike Captain Vul, he didn't receive one in the remake either. The Japanese 20th anniversary book refers to him as "Waddle Dee (Sailor)", and his sticker in Kirby: Planet Robobot finally refers to him as "Sailor Waddle Dee".
  • Saying Too Much: He accidentally lets slip that the Halberd's Reactor will be invincible so long as its laser turrets doesn't hit it. Captain Vul quickly shuts him up.
  • The Unfought: Like Captain Vul, is never fought at all in Kirby Super Star or its remake, preferring instead to sit on the sidelines.
  • What Happened to the Mouse?: His fate on the Halberd was never actually confirmed in the original game, but it was eventually revealed in a few spinoff games that he's alive and well.


The crew's flying battleship that Meta Knight plans to use to subjugate Dream Land in Revenge of Meta Knight. Kirby storms it to try to stop Meta Knight's plans, and it later sank to the ocean. Since then, the Halberd has made sporadic appearances, including the Super Smash Bros. series.

  • Airborne Aircraft Carrier: In at least one of the backgrounds, the ship houses several smaller flying vessels inside its hangar.
  • Battleship Raid:
    • The whole Revenge of Meta Knight is about Kirby trying to destroy the Halberd bit by bit.
    • In Epic Yarn, the Halberd is a Bonus Dungeon that can only be accessed after beating the Final Boss. There, Kirby rides a Starship and uses it to battle the Combo Cannon and Reactor.
  • BFG: The Combo Cannon. It consists of a large turret that shoots cannonballs and a smaller laser cannon beneath it. It can also attack with a chained claw that either drops bombs or grabs Kirby.
    • In Kirby Fighters Deluxe a miniature version of the Combo Cannon (called Team Cannon) appears as one of the pick-up items (although it's still larger than Kirby). It normally just shoots small shots, but if a teammate mounts it together with you, the Kirbys can fire a devastating Wave-Motion Gun with it.
    • In Planet Robobot, it gets upgraded as "Planet Buster" in Robobot Halberd Mode. By shooting down destructible things that Star Dream throws at you and absorbing its debris, the Planet Buster charges its energy; it's then released in a series of powerful star shots that can deal substantial damage.
  • Back from the Dead: In Squeak Squad, the Halberd is seen at the bottom of the Secret Sea. Apparently Meta Knight has repaired it and then uses it to fly into space.
  • Combining Mecha: Downplayed; in Planet Robobot, Kirby's Robobot Armor merges with Halberd, giving it the Halberd Mode. However, it retains the shape of the Halberd, rather than a humanoid mech.
  • Cool Airship: A flying heavily armed battleship with Meta Knight's mask in the front and bat-like wings.
  • Depending on the Artist: The Halberd has different details in almost every game. Originally it had a thick build like World War II-era battleships, plus an elongated hull with Meta Knight's mask and the wings beside it. In the anime, it's made sleeker and longer with additional boosters on its wings; the design reappears in Squeak Squad without the wing boosters. In the Super Smash Bros. series, there is an additional cannon beneath the hull and a pair of mechanized gliders going along its bottom side. Said design is later reused in Super Star Ultra onward.
  • Face Ship: With Meta Knight's mask, instead. Both Snake and Mei Ling comment on this during the former's Codec Conversation on Meta Knight in Brawl. With Robobot Armor's Halberd Mode, it instead uses the Robobot's face.
  • Human Resources: It's apparently partially run by Wheelies. After Kirby destroys the Reactor, several Wheelies escaped, and at least one lets Kirby ride on him to escape the exploding ship.
  • Punny Name: "HAL-bird." It's also the name of a weapon in real life.
  • Reactor Boss: In both Super Star and Epic Yarn, Kirby goes to destroy the Halberd's Reactor in a boss fight. Destroying it causes the ship to undergo a chain reaction destruction and begin sinking.
  • Unexplained Recovery: It's unknown how the Halberd was fine in the climax of Planet Robobot after it was shot down by the Access Ark in the beginning. It's eventually revealed in Miiverse that the Meta-Knights quickly repaired it in Meta Knight's absence.


Debut: Kirby Super Star

"OK > 3, 2, 1, GO!"

The wish-granting mechanical celestial object in Milky Way Wishes, also known as "Galactic Nova" in the remake. Kirby sought it out to help stop the sun and moon fighting each other. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.

  • All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold Nova back (coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it (or anyone who just happens to be around when he is summoned).
  • Back from the Dead: In Ultra, he (mostly) pulls himself back together when Meta Knight activates the stars to make his wish.
  • The Cameo: Cameos in the third level of Kirby 3D Rumble in one of the backgrounds.
  • Cat Smile: Seemingly its default expression.
  • Cores-and-Turrets Boss: In what is more or less the mechanical equivalent of a Womb Level.
  • Cute Kitten: Well, your gigantic mechanical cat god/genie comet/planet variety.
  • Magic from Technology: A technological wish granter.
  • Make a Wish: Its main function.
  • Mix-and-Match Critters: Only with parts of random artifacts instead of animal organs.
  • Perpetual Motion Machine: It has apparently unlimited power, considering how it can warp reality and fire its thrusters hard enough both the sun and the moon have to work together to stop it without ever seemingly needing to recharge.
  • Reality Warper: It's explicitly said that Nova can grant wishes, and Kirby goes out to find Nova to wish for the sun and the moon to stop fighting.
  • There Is Another:
    • Magolor states that the ancients built clockwork stars that roam the cosmos, hinting that there are more Novas out there. It turns out that the Haltmann Works Company's Access Ark and Star Dream are based on Nova's technology and design.
    • This may have been hinted earlier in Super Star Ultra where the pause description for Marx Soul referred to Nova as a Nova as opposed to the Nova.
  • Unexpected Shmup Level: You get to ride a Starship made from the same star fountains that called it in order to destroy its Heart/Nucleus.

    Fairy Queen 

Debut: Kirby 64: The Crystal Shards

The queen of the fairies of Ripple Star. When Dark Matter invaded her planet, she ordered Ribbon to protect the titular Crystal.

  • Ambiguously Human: She is the most human looking amongst the already human looking fairies in Crystal Shards. However, the wings on her back make it clear that she too is a fairy.
  • The Cameo: She makes her first reappearance as a cameo in Kirby Star Allies; specifically, she appears as a portrait drawn by Adeleine in a post-credits image.
  • Cool Crown: Being the queen, she wears one.
  • Demonic Possession: She's revealed to be possessed by 02 (presumably after the invasion) in the true ending sequence. If Kirby and co. has completed the Crystal, it'll shoot a beam towards her that frees her from the possession.
  • Game Face: In the bad ending, she lets out a Psychotic Smirk in the end, towards the screen, which indicates that something's still wrong. It's because of her Demonic Possession.
  • Hand-Hiding Sleeves: Her hands are always covered by her long sleeves.
  • Meganekko: Wears large round glasses. Which shine menacingly in the bad ending.
  • No Name Given: Officially, she has only ever been generically referred to as the queen.

    Shadow Kirby 

Debut: Kirby & the Amazing Mirror

The Mirror World variant of Kirby. He appears in random places throughout Amazing Mirror, attacking Kirby with random copy powers and leaving behind a 1-up (or sometimes Invincible Candy) when beaten. There's more to him than that, however...

  • The Bus Came Back: He reappears in Kirby Fighters (one of Kirby: Triple Deluxe's sub-games) as the Final Boss, using the same power as your Kirby.
  • The Cameo:
    • In Squeak Squad, Shadow Kirby is one of the Palette Swaps Kirby can take.
    • In Triple Deluxe, he can be seen in the Kirby Master video.
    • In Kirby Fighters Deluxe, he also appears as an unlockable palette.
    • In Kirby Star Allies, he can be seen on Dark Meta Knight's mural and can occasionally be seen circling the top of the Jambastion in World 3 in version 4.0.0.
  • Dark Is Not Evil:
    • He may be a completely black (or, in Kirby Fighters, a shiny translucent purple) version of Kirby, but it's strongly implied that he's about as heroic as Kirby is; during the Final Boss fight he'll appear whenever you're losing the Master Sword, bringing it back to you in order to fight Dark Mind. The reason the two Kirbys fought each other is that Shadow Kirby thinks the real Kirby is an intruder to the Mirror World.
    • His appearance in Kirby Fighters 2 establishes that he's "naughty" and seems to view his battles as pranks. This is still far better than the rest of the mirror duplicates, all of whom are straight-up Evil Counterparts.
  • Does Not Know His Own Strength: It's stated in Kirby Fighters 2 that he isn't aware of how powerful he truly is, and instead thinks he's playing pranks.
  • Power Copying: The Copy Abilities that Shadow Kirby in Amazing Mirror may use include the Fire, Cutter, Bomb, or Ice. If Kirby chooses to inhale him, Kirby will gain the ability he's currently using.
  • The Spook: Unlike, say, Dark Meta Knight, not much is said about him, from how he appears to his motivations. Kirby Fighters 2 gives more information, but some of it is still pretty vague.
  • Took a Level in Badass: In Kirby and the Amazing Mirror, he would simply stand in place and occasionally attack with a Copy Ability. In Kirby Fighters and its sequel, however, he brings the same Copy Ability as Kirby and puts up a much more aggressive fight, in addition to having a lot more health than he originally did.
  • Waddling Head: Just like Kirby, he's basically a walking head with limbs.
  • You Don't Look Like You: Shadow Kirby's appearance in Kirby Fighters looks more cosmic in appearance, particularly where you can even see a galaxy within him. In Kirby Fighters 2, he takes on a gray version of his look from the original Fighters, looking like a cross between that and the Amazing Mirror version. His second Final Chapter pause screen description also states that "his devastating power suggests he is a guardian of the Mirror World," implying that he is the same character and this Japanese Kirby Twitter post outright confirms it.

    Lor Starcutter 

Debut: Kirby's Return to Dream Land

Magolor's spaceship. At the start of the game, it crashes onto Dream Land, scattering its five parts and many Energy Spheres across Planet Popstar. Kirby and his friends offer to help, traveling across Popstar to find the missing parts.

  • Battle Boomerang: Its wings can be weaponized like this.
  • Blow You Away: Its mast is capable of shooting a tornado while spinning around.
  • Bullet Hell: During the battle against it, it can easily unleash dense storms of star bullets, especially after it Turns Red.
  • The Cameo:
    • It appears as a trophy in Super Smash Bros. for Wii U.
    • It appears in Planet Robobot in the battle against Galacta Knight; when he does his dimensional laser attack, the Lor may sometimes be seen drifting slowly in the dimensional rift.
    • It can occasionally be seen flying in the fourth world of Kirby Star Allies, Far-Flung - Starlight Heroes.
  • Cool Airship: Magolor says that it's made by the same ancient people who made the Star Rod and the "clockwork stars". It can fly at high speed and cross dimensions, for one.
  • Create Your Own Villain: In the most literal way possible. It's debatable wether it's actually a villain, since it's a ship (albeit implied to by a sentient one), but after spending the whole game repairing it, Magolor sics it on you just before the final battle. It even uses the parts that you collected to attack!
  • Dub Name Change: Roah in Japanese - a play on Magolor's Japanese name (Mahoroa), and Noah's Ark.
  • Energy Ball: It can attack by shooting large balls of energy. Blue ones simply moves forward while red ones are Homing Projectiles. Exclusive to Lor Starcutter EX, it fires yellow orbs that swoop from the background.
  • Hub Level: For Return to Dream Land, where it houses the Copy Ability rooms, the Challenge rooms, and the minigames, though the latter can also be accessed from the main menu.
  • Improbable Weapon User: Aside from its boomerang-wings, it can also shoot its oars at its enemies.
  • Red and Black and Evil All Over: As Lor EX, in Extra mode.
  • Ramming Always Works: In Star Allies, Magolor can summon it to perform a powerful ramming attack that can also destroy certain blocks. It will also do this as a boss, surrounding itself with a spherical shield before flying straight at you.
  • Sentient Vehicle: Magolor implies that the ship has a mind of its own. If it's true, the fight against the Lor where Magolor controls it implies that the ship is Brainwashed and Crazy. In the end of the game, after Magolor is defeated, it and Landia bring Kirby and co out of the dimension they're in before the portal to Popstar closes.
  • Shout-Out: The symbol on the mast looks an awful lot like the Dark Star. Even more, in EX mode, it looks like the Dark Star X, the Dark Star's Bonus Boss Palette Swap.
  • Star Power: The star emblem at its front can fire star shots.
  • Unexpected Shmup Level: Interesting case here. Most Kirby Shmup levels have you riding/using the item you've assembled during the game in order to fight a foe who has only recently been revealed (Or only recently shown to be an enemy, at least). This fight inverts it, by having you ride on the previous boss and fight against the item you assembled during the game!

    Channel PPP 

Debut: Kirby Battle Royale

"This is Waddle Dee reporting live, here with a spectator scoop!"

A group of Waddle Dees posing as a filming crew. Members of this team are:

  • Reporter Waddle Dee, who holds a microphone and does most of the talking
  • Camera Waddle Dee, who carries the camera
  • Microphone Waddle Dee, who carries the boom mic
  • and Assistant Waddle Dee, who holds the cue cards.


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