Main Series: Heroes and Supporting Characters (Kirby | King Dedede | Meta Knight | Magolor) | Enemies (Major Recurring Enemies) | Recurring Bosses | Villainous Factions (Dark Matter | Another Dimension | Haltmann Works Company | Beast Pack) | Other Major Antagonists | Other Bosses
Other Continuities: Kirby: Right Back at Ya! | Light Novel Characters
The main characters of the series. Kirby is our plucky hero, while the roles of his friends vary greatly from game to game. Generally speaking, however, these are the guys who are trying to save the day.
- Befriending the Enemy: All of them were Kirby's enemies at some point, but Kirby is such a kind soul that he eventually made all of them into his best friends.
- Fire-Forged Friends: Return to Dream Land was their first outing as a team and following that adventure, the four of them are shown to be quite close.
- The Friends Who Never Hang: The four of them are pretty tight, but Meta Knight is rarely shown hanging out with the other three when "off-duty", so to speak, and even when he is, he's shown keeping to himself (such as by reading a book).
- Four-Temperament Ensemble:
- Kirby is Sanguine, a happy-go-lucky All-Loving Hero always trying to do the right thing and make friends. However, he is also pretty immature, and his naivety is often exploited by villains such as Marx and Magolor.
- Bandana Waddle Dee is Choleric, a hard-working Waddle Dee soldier who continuously strives to be as strong as his friends, and on occasion can be quite defiant.
- Meta Knight is Melancholic, an anti-social warrior who focuses heavily on his work, often not participating in the goofy antics of his partners, and has pretty bad self-image issues. There was also that one time he invaded Dream Land for being too lazy.
- King Dedede is Phlegmatic, a greedy and sometimes lazy king who doesn't do much "ruling" over his people. However, he's got some Hidden Depths and has been shown to have an ultimately good heart.
- Heel–Face Turn: Believe it or not, all of Kirby's now best friends had antagonized him at some point.
- King Dedede is famously Kirby's first rival, being the Big Bad of his first video game outing. However, after years of dealing with Kirby it seems he has grown fond of the little guy, and doesn't antagonize him unless he has been possessed or brainwashed. Unfortunately, that happens more often than you would think.
- Meta Knight was (and to a small extent, still is) Kirby's rival/mentor. While the two are on pretty good terms nowadays, Meta Knight is still pretty aloof. Still, some Flavor Text suggest that Meta Knight does consider Kirby and co. very good friends.
- Bandana Waddle Dee is an interesting case. His first appearance was as the first (and weakest) opponent in the Megaton Punch sub-game. When he later reappeared in Revenge of the King, he was Affably Evil at worst, and in subsequent appearances he and Kirby were shown to have struck up a friendship.
- Heterosexual Life-Partners: Kirby Fighters 2 makes it clear that King Dedede and Meta Knight's partnership runs deep; their bond is so strong that it creates a tower that pierces the heavens, leading to the game's story mode. Their boss fight has them work together in perfect harmony, and Dedede even saves Meta Knight's skin by tossing him half of a Maxim Tomato (and later the Mask of Dark Bonds, when his own mask breaks).
- Moveset Clone: Whenever the other three are playable, they have some of the same moves as Kirby's weapon-based copy abilities, but with some other moves and features exclusive to them.
- King Dedede acts as a permanent Hammer, meaning he can use the Hammer Throw as much as he wants (meanwhile, Kirby loses the hammer upon using it), and has access to his signature Super Dedede Jump and Head Slide attacks he uses in his boss battles.
- Meta Knight is a permanent Sword but with Wing's faster air mobility, he also has the Up Thrust and Galactic Counter.
- Bandana Waddle Dee has the relatively recent Spear ability, his multi-jumps are faster than Kirby's floating and he has access to the Ground Thrust attack, which can be cancelled into a pole vault.
- Odd Friendship: A cute blobby alien thing is best friends with a greedy king penguin, a mysterious masked knight, and a bandana-clad Waddle Dee warrior that loves apple juice. Not exactly a normal group of friends, to say the least, yet they've been through a lot together and have become as tight as can be.
- True Companions: Despite their quirks, they're all close friends who frequently work together to save their homeland (and the universe/multiverse by extension). The opening of Return to Dream Land shows the four of them engaging in some playful antics, and their Guest Star ending slide and one of the Celebration Pictures in Star Allies shows them chilling under a tree and relaxing at the Fountain of Dreams, respectively.
- Villain Killer: None of these four have any qualms using aggressive and lethal means to deal with their foes, especially since they tend to be monstrous Eldritch Abominations who would never accept any attempts to reform them.
- Vitriolic Best Buds: Kirby and King Dedede have been known to fight each other since the very first game, and the latter's greed often causes the former to have to bring him down to earth. When a greater common foe shows up and threatens Dream Land, Popstar, and beyond, the two prove to be two of the True Companions that the four show themselves to be despite their quirks, and they always pull through the tough times they get into in the end. Both Kirby and Dedede are also known to compete good-naturedly in eating contests and mini-games.
Debut: Kirby's Dream Land (Game Boy, 1992)
Voiced by: Makiko Ohmoto
The Pink Demon. The Super Tuff Pink Puff. The Star Warrior of Infinite Power. The pint-sized puffball who literally eats danger for breakfast, and becomes anything the situation calls for. The judge, jury and executioner of Eldritch Abominations everywhere, and the Sole Survivor of Galeem's assault.
The Badass Adorable Hero.
Kirby is a young, pink alien from the Planet Popstar. Cheerful and carefree, he lives by his basic instincts, eating whenever he is hungry and sleeping as soon as he gets tired. However this childlike nature hides surprising strength and bravery that shows itself whenever his home is threatened. With a stretchy mouth and vacuum breath, he can consume anything including his enemies and he can absorb the abilities of certain things he has eaten.
Debut: Kirby's Dream Land
Voiced by: Masahiro Sakurai (Kirby 64 and Super Smash Bros.), Shinya Kumazaki (Return to Dream Land, Triple Deluxe, Star Allies)
Hammer-wielding penguin (possibly) and self-proclaimed ruler of Dream Land, though he never really does anything related to administration. Usually ends up as the villain through Greed or Demonic Possession.
Debut: Kirby's Adventure
Voiced by: Eric Newsome (Super Smash Bros., English), Atsushi Kisaichi (Super Smash Bros., Japanese)
A masked swordsman that travels Dream Land searching for worthy opponents to hone his strength. He follows his own personal code of honor, a rarity among the residents of Dream Land, and commands his own army from his flying battleship the Halberd. His cape can transform into bat wings allowing him to fly, and he wields the legendary blade Galaxia with incredible skill and speed. While his morality is highly ambiguous, he generally seems to be an Anti-Hero, and while he resembles Kirby without the mask, his exact relationship with Kirby remains a mystery.
Debut: Kirby Super Star
A seemingly high-ranking Waddle Dee in King Dedede's army. Distinguished by his blue bandana, which sets him apart from other Waddle Dees. He often acts as King Dedede's sidekick, despite also helping out Kirby from time to time. While initially a minor antagonist, later games feature him as one of Kirby's best friends, as well as being much stronger.
- Affably Evil: In Revenge of the King. He's not really that bad of a guy, he's just very devoted to his boss. As a matter of fact, a majority of recent games seem to have dropped the "evil" part entirely, often depicting him hanging out more with Kirby than King Dedede, and in Kirby Battle Royale, where he and Kirby worked together in the Cake Royale tournament to gain the prize; he ends up helping Kirby defeat his boss.
- Ascended Extra:
"He's got stellar attendance in the Kirby series and deserves a prize. That bandana! That spear! With his courage, he sets himself apart from carefree parasol holders!"
- His first appearance was as an opponent in Megaton Punch in Kirby Super Star. In Super Star Ultra, he appears as King Dedede's personal helper in Revenge of the King, and takes the place of the Waddle Dee "Boss" in The Arena. After a cameo in Mass Attack, he is a playable character in Kirby's Return to Dream Land, aiding Kirby, Meta Knight, and his King.
- He's also thought to be the Waddle Dee from Kirby 64 as further supported by standing in for him in Adeleine's Star Allies trailer.
- He's become a go-to Number Two for Kirby, starting with Kirby and the Rainbow Curse (along with two differently colored Bandana Waddle Dees.) In Kirby Battle Royale he's again Kirby's partner for the Cake Royale tournament, and he is Kirby's default buddy in Kirby Fighters 2's story mode. Kirby and the Forgotten Land would see the first time he serves as Kirby's designated Player 2 companion in a mainline entry.
- His impressive attendance recordnote is lampshaded in his Star Allies description.
- Badass Adorable: As lampshaded almost word-for-word by his Flavor Text in Return to Dream Land, don't let his cute appearance fool you. Though he may be a Waddle Dee, this little guy has helped Kirby fight vicious monsters and even the occasional tyrannical overlord from time to time. In Kirby Battle Royale, he even assists Kirby in the final battle by tossing him a cannon that he must use to destroy the Dededestroyer Z. There's also some points in the aforementioned game's story where he and Kirby must part ways and attend their own tournament battles. While the player doesn't get to see him partake in any of his own matches, the fact that Bandana Waddle Dee continues through the ranks alongside Kirby greatly implies that he can certainly hold his own in battle (against other Kirbys, at that).
- Badasses Wear Bandanas: He wears a blue bandana and he's certainly more badass than most other Waddle Dees.
- Badass Normal: Out of the main quartet, the only "power" he has to his name is being extremely skilled at using a spear, making him this compared to Kirby having Power Copying, Meta Knight being a Magic Knight, and King Dedede possessing Charles Atlas Superpower. Despite this, he's a very good example of Weak, but Skilled, having trained himself to be close to their power through his spear-wielding mastery.
- Big Damn Heroes: In Battle Royale, it's probably safe to say that if Bandana Waddle Dee hadn't tossed Kirby a cannon to shoot the Kirby copies spawned by the Dededestroyer Z back at it, Kirby would have no way to even hit the Final Boss.
- Big Eater: It would appear that hanging out with King Dedede and Kirby long enough seems to have caused him to develop quite an appetite. Most prominent in Kirby Battle Royale, where he admits to entering King Dedede's Cake Royale Tournament for the sole sake of winning the big cake prize at the end of it.
- Blade Spam: One of his attacks with his spear involve him stabbing in front of himself multiple times in rapid succession.
- Blue Is Heroic: He wears a blue bandana, and he's the deuteragonist of the series
- Brainwashed and Crazy: Averted. Unlike the other base game Dream Friends in Star Allies, he was spared the negative effects of the Jamba Heart, and as such is the only Dream Friend available from the start of the game. It should be noted that the shockwaves unleashed by Void Termina can turn Bandana Waddle Dee against Kirby, like every other character; Morpho Knight can as well, but it's later implied that it merely distorts his perception rather than truly brainwashing him. Either way, Kirby simply needs to either Beat the Curse Out of Him or throw a Friend Heart at him to free him from their control.
- Breakout Mook Character: From a one-shot appearance (in a minigame, no less) into one of the more prominent characters. His pause screen descriptions in Return to Dream Land and Star Allies lampshade his popularity.
- Characterization Marches On: Disregarding his time as a non-speaking background character, when he joined the main cast in Return to Dream Land his only real schtick was that he was The Generic Guy compared to the other heroes. As the games went by, however, he gained more of a distinct personality, being the least reluctant of the heroes with a desire to be as strong as his pals. He's also grown out of just being "King Dedede's Number Two" into explicitly being one of Kirby's best (and consistently appearing) friends and sometimes downright defiant such as when he sticks by Kirby's side in Battle Royale even after being intimidated by Dedede. Compare the quote at the top of this folder to his timid nature seen in Return to Dream Land.
- Composite Character:
- Super Star Ultra reintroduced him to the franchise by combining his original appearance (a throwaway opponent in Megaton Punch) with the otherwise undistinguished Waddle Dee from The Arena that was only notable for its massive HP. Return to Dream Land adds in the Spear Waddle Dee element from the aforementioned game, which had previously appeared in the anime and Canvas Curse.
- His Flavor Text in Star Allies also implies that the reason HAL keeps using him is because he's a sort of stand-in for Waddle Dees in general, who are well-known characters that have been around since the first game but usually aren't playable. Supporting this is that, unlike every other Dream Friend, he isn't credited as debuting in a singular game. They would confirm this in later interviews; while he is the same character in each appearance, he acts as the "representative" of the Waddle Dees as a whole.
- In promotional material pertaining to Adeleine and Ribbon being Promoted to Playable in Star Allies, one scene includes the whole gang from 64, with Bandana Waddle Dee in the role of 64's mostly nondescript Waddle Dee (unless Bandana Waddle Dee and that Waddle Dee were one and the same the whole time); however, one of the in-game "title screen interactions" has all of them appear, except that Bandana Waddle Dee is instead replaced with Parasol Waddle Dee.
- A Day in the Limelight:
- Kirby and the Rainbow Curse is one for him, being the first game that puts him in the spotlight as a playable character over King Dedede and Meta Knight, both of whom only appear as figurine cameos in the game.
- Kirby Battle Royale can also be seen as one for him, where he is a major character in the Story Mode, playing the role of Kirby's partner throughout the Cake Royale.
- Kirby and the Forgotten Land sees him sucked into the same new world as Kirby, where he becomes The Lancer to Kirby's Hero and Elfilin's Big Good.
- A Dog Named "Dog": He is a Waddle Dee named Waddle Dee. This trend finally ended in Kirby: Triple Deluxe where he's rechristened Bandana Waddle Dee. While not referred to as such in-game, internal references in Kirby Super Star Ultra and Kirby's Dream Collection: Special Edition suggest HAL thought of him as Bandana Waddle Dee or Bandana Dee ahead of time, and a later interview confirmed they were originally going to name him "Bandee" before compromising with Bandana Waddle Dee.
- Demoted to Extra: In Kirby: Triple Deluxe and Kirby: Planet Robobot, he shows up in the background before bosses and minibosses to throw a healing item you can keep in reserve. Considering that in Triple Deluxe, Meta Knight doesn't appear at all aside from a small cameo as one of Circus Kirby's balloons and Dark Meta Knight, which isn't him, Bandana Waddle Dee got off easy. In Team Kirby Clash Deluxe he only manages the Gem Apple Tree, not being playable. Yet again does he still get the better end of the deal compared to Meta Knight and even Dedede, who do not make any proper appearances in the game.
- Double Jump: Exaggerated in his flight animation, which is just him jumping in midair to stay afloat, taken from how most helpers behave from Super Star.
- Deuteragonist: He's usually this in the games where he has a main role in; specifically, in Rainbow Curse, where he joins Kirby to stop Claycia and return color to the world, and Battle Royale, where he's Kirby main ally in Dedede's Cake Royale and turns against King Dedede to help Kirby win the royale.
- Elite Mooks: Waddle Dees are King Dedede's minions, but this guy is apparently the top Waddle Dee. That being said, he's much more independent (not to mention stronger) than the other Waddle Dees, often aiding Kirby in his adventures and, in one case, he sided with Kirby against his boss.
- Exposed Extraterrestrials: He wears a blue bandana, but that's about it.
- Friendly Enemy: Fiercely loyal to King Dedede, while at the same time being best friends with Kirby. Unlike King Dedede, Bandana Waddle Dee is more of a "friend" than "enemy" to Kirby, especially later on.
- Friend-or-Idol Decision: In Kirby Battle Royale, he has to choose whether to keep being partners with Kirby, or turn against him to follow King Dedede's command. Even after being intimidated by Dedede, he sticks by Kirby's side.
- The Generic Guy: Before character development set in, he was this, being the least quirky of the main cast. However, see Characterization Marches On above.
- Hard Head: Just like his allies, he can crush blocks and damage minor enemies above him simply by jumping beneath them. He can also damage enemies by falling headfirst (i.e after a long jump).
- I Just Want to Be Badass: Rainbow Curse implies that he's really yearning for his fair share of the spotlight with the rest of the cast. This trait is elaborated upon in his Image Song.
- Image Song: "The Apple Juice Song," which goes more into detail about Bandana Waddle Dee's desire to be as brave and as strong as his allies.
- Instant Flight: Just Add Spinning!: By twirling his spear like a helicopter blade, he's capable of achieving flight while also damaging any enemy that touches it.
- It's Personal: In Kirby and the Forgotten Land, Bandana Waddle Dee is extra motivated to join Kirby's cause because the Beast Pack razed Waddle Dee Town and captured as many Waddle Dees as they could.
- Javelin Thrower: As part of Spear's moveset, he can throw his spear at enemies after running or dash-jumping; he seems to freely summon new spears out of nowhere. The running spear throw can be charged to make him throw 3 spears in a Spread Shot, while the dash-jump spear throw can be repeated multiple times before he lands. This is also how he supports Kirby while riding atop him during Mouthful Modes like Car Mouth and Arch Mouth.
- Jumped at the Call: In both Return to Dream Land and Rainbow Curse, he jumps at the first opportunity to save the day with Kirby. In Battle Royale, he even went ahead of Kirby to the Cake Royale tournament once he heard news of it. In Star Allies, he's available as a Dream Friend as soon as you complete the second stage. In Forgotten Land, he got sucked into the same mysterious vortex that swallowed up Kirby, but gains a personal stake in the conflict when he learns the Beast Pack is caging other Waddle Dees.
- Killer Rabbit: He looks as cute and harmless as any other Waddle Dee, but make no mistake, this little guy is very brave and quite strong, despite his size.
- The Lancer: He usually serves as one to King Dedede. But in Rainbow Curse, Battle Royale, and Forgotten Land, he's Kirby's lancer. Considering his weapon of choice, this trope can be taken literally.
- Leitmotif: The "Apple Scramble" theme from Kirby Battle Royale became that for him, especially after the lyrical version ("The Apple Juice Song") from the Kirby 25th Anniversary Orchestra Concert "Memorial Arrange" CD.
- Me's a Crowd: In Rainbow Curse, there are at least two other versions of Bandana Waddle Dee that assist Kirby and Elline. A 4-koma comic strip released by Nintendo seems to provide an in-universe justification for why: Elline supposedly created them to assist the trio on their adventure.
- Mook–Face Turn: He wasn't really all that evil to begin with, but he's gone from only being Dedede's Number Two to one of the series' main protagonists and Kirby's friend.
- Mythology Gag: He wields a spear, much like other Waddle Dees in the anime.
- Nice Guy: Probably the friendliest and kindest Waddle Dee that you'll ever meet.
- No Mouth: Like all Waddle Dees. As such, he mostly expresses emotion through his eyes or body language.
- No Name Given: Prior to Triple Deluxe, most official material refers to him simply as "Waddle Dee".
- Number Two: To King Dedede, and Kirby in the later games.
- Oh, Crap!:
- Like most of the cast, this is his reaction when things go wrong or he gets very startled. Some notable examples include Magolor showing off his newly-acquired powered-up form via the Master Crown's power, and the reveal of his plan to take over the universe, or whenever he comes across an angry King Dedede.
- In the opening to Rainbow Curse, he briefly flips out trying to warn Kirby of the impending doom before having his color drained. After he and Kirby are revived by Elline, he's obviously much more collected.
- One-Track-Minded Hunger: In Kirby Battle Royale, Bandana Waddle Dee explains to Kirby that he spent all night traveling to King Dedede's castle in order to register for his Cake Royale tournament, in order to win his deluxe cake prize, at the cost of not getting any sleep.
- Parasol of Pain: In Battle Royale, he wields a parasol instead of a spear. Perhaps a reference to how using the Waddle Dee amiibo in Planet Robobot modifies Parasol Kirby's appearance, allowing Kirby to gain Bandana Waddle Dee's orange/maroon skin tone and even don his trademark blue bandana (as Spear isn't in that game).
- Redemption Promotion: Upon becoming one of the heroes in Kirby's Return to Dream Land, he becomes much more powerful.
- Red Oni, Blue Oni: For the most part, he seems to be the blue to Kirby's red in Battle Royale.
- Ridiculously Cute Critter: Oversized head? He is all head. Big, orange/maroon colored, stubby limbs, large eyes... no fur, but the chubbiness and softness more than makes up for it.
- Signature Headgear: As noted by his very name, the biggest difference between him and other Waddle Dees, and the thing that makes him most stand out through Uniformity Exception, is the tied blue bandanna he wears as a hat. In fact, there's implications that he's been a character through the series even before gaining the bandanna, but it's only once he started wearing it that he became notable enough to act as a specific individual separate from his species.
- Slide Attack:
- Just like his allies who can also utilize it, one of his basic moves is a quick sliding kick. It works as an attack and for an evasive maneuver.
- He also gained a unique one through the Star Allies 4.0 update, planting the tip of his spear into the ground and plowing through foes while completely invincible. This technique replaces the standard sliding kick in his Forgotten Land moveset.
- Spin Attack: To hover with the spear. In Star Allies, this move can be modified with different elements, giving it different properties.
- Stab the Sky: One of his moves with the spear is to stab upward, hitting airborne enemies.
- Suddenly Voiced: From being either The Voiceless or Heroic Mime...
- He constantly converses with his king in Revenge of the King, commenting on Kirby's progress through Castle Dedede.
- He speaks quite a bit in Team Kirby Clash Deluxe, being an NPC that Kirby can talk with.
- In Kirby Battle Royale, he gives Kirby advice in the tutorial level and becomes his partner in Dedede's tournament. A Japanese accolades trailer for the aforementioned game even has him speak in audio for the very first time.
- He also has his own Image Song ("The Apple Juice Song"), which he himself sings.
- Super-Strength: Only seen in Megaton Punch (and even then, he's the weakest of the contestants). Everywhere else, he's about on par with Kirby.
- Super-Toughness: His soft, rubbery body is surprisingly durable in a fight allowing him to take all manner of punishment. Across the games where he's playable, he's been flattened, blasted by missiles and cannonballs, shot out of cannons, taken energy blasts to the face, burned by jet flames, DBZ level Wave Motion Guns, planet eclipsing explosions, and more, yet he always comes bouncing back. Even before he was playable, Kirby could swallow him whole and he'd still be there to cheer Masked Dedede on from the spectator seats.
- Sword Plant: One of his moves with the spear is him falling down from the air spear-first.
- Took a Level in Badass: He was once a joke boss from Kirby Super Star Ultra, but he becomes a capable fighter in Kirby's Return to Dream Land. Also, while the player doesn't actually see Bandana Waddle Dee participate in any solo battles of his own, Kirby Battle Royale strongly implies that he can certainly hold his own in battle without Kirby's assistance.
- Undying Loyalty: Implied, towards King Dedede. He usually helps the King with all his schemes. The anime states that Waddle Dees in general are extremely loyal creatures to whomever treats them nicely (which is why so many follow King Dedede). If he is the same Waddle Dee from 64, it would explain why he's loyal to Kirby as well.
- Unexplained Recovery: He's a mandatory Mini-Boss fight in the final level of Super Star Ultra's "Revenge of the King" mode, and Kirby can very easily inhale him to end the battle instantly. Despite being utterly thrashed or even Swallowed Whole depending on the player's actions, he survives to be the sole spectator of Kirby's bout with Masked Dedede.
- Uniformity Exception: Provides the current page image. He can be told apart from other Waddle Dees due to the fact that he usually always wears his trademark blue bandana and has slightly redder skin than most Waddle Dees. He's also the first Waddle Dee to knowingly oppose King Dedede, in Battle Royale. Well, he's technically the second Waddle Dee to do this, if one wishes to count Sailor Waddle Dee in Revenge of Meta Knight.
- The Voiceless:
- He's the only character not to have any Voice Grunting in Return to Dream Land. He had dialogue in Revenge of the King, Team Kirby Clash Deluxe and Kirby Battle Royale, so he's not a full-blown Heroic Mime. Forgotten Land averts this by giving him his own voice grunt, which Return to Dream Land Deluxe uses as well.
- Rainbow Curse also had him and his palette swap buddies make a noise upon summon. This noise is also retained as his voice clips (as well as all other Waddle Dees) for Kirby Battle Royale. He's back to being silent in Star Allies, but the voice returns in Kirby Fighters 2.
- Waddling Head: Well, he is a Waddle Dee. It's in the name.
- Weapon-Based Characterization: In contrast to the specially designed weapons of Meta Knight and King Dedede, or the Power Copying of Kirby, Bandana Waddle Dee wields a simple, unmodified spear which still manages to be nearly as capable as the others' weapons, representing well his Badass Normal status as a simple, run-of-the-mill Waddle Dee who nonetheless trained himself to keep up with the other main heroes.
- Weapon Specialization: He interestingly grows into this, like an inverted Uniqueness Decay. His first playable appearance in Return to Dream Land gave him an identical moveset to the Spear ability (unlike King Dedede and Meta Knight who had their own moves and properties to set them apart from Hammer and Sword, respectively), and there were also basic Waddle Dee's through the series that wielded spears. Following that game, most games that featured Bandana Waddle Dee as a playable character would nix the Spear ability and remove spear-wielding Mook-type Waddle Dees to make him more unique, with Star Allies also giving him an additional move that Spear doesn't normally have.
- Zero-Effort Boss:
- In Megaton Punch, Kirby almost has to perform poorly on purpose to lose to him.
- In Revenge of the King, he's merely a normal Waddle Dee with a lot of health. Kirby can inhale him for a One-Hit Kill.
In Kirby's Dream Land 2 and 3, Kirby may come across his animal friends and hitch a ride from them (sometimes flipped). Typically, they change his copied powersnote in some way, and have a different sort of movement: for example, Kine has very fast and tight underwater controls (but is a bit awkward on land). All have appeared in the anime, although with very small roles (excluding Kine, who got an episode with him as one of the protagonists).
- Ambiguous Species: In Japanese, the animals have always been described as only looking like real-life species, rather than actually being those animals; this wouldn't be reflected in English until decades after their debut, with the Nintendo Switch Online Game Boy application being patched to edit Kirby's Dream Land 2's description when it originally referred to them as their inspirations. Presumably, this is to stay consistent with other Popstar denizens never being referred to as their real-world analogues (like how Dedede resembles a penguin but has never been called one outright).
- Assist Character: Kirby is able to temporarily summon Nago, Pitch, and ChuChu when using the Cleaning Ability in Star Allies.
- Badass Adorable: Don't let their cute looks fool you, they're quite competent in battle.
- Badass in Distress: They're usually found trapped inside sacks. If Kirby frees them, they'll happily help Kirby.
- Balance Buff: In Dream Land 2, Rick is almost always inferior to Kirby alone due to his inability to fly— only having better traction on ice in exchange — while Kine is only really useful underwater and slows to a crawl on land. Since Dream Land 3 introduced Nago (who has increased land speed and a triple jump) and ChuChu (who has equal speed on land and underwater), it also buffed Rick and Kine to compensate. Rick can now Wall Crawl and Goomba Stomp enemies, while Kine's land speed is increased so it's on par with the other friends.
- The Bus Came Back: Rick, Kine, and Coo reappear in Triple Deluxe for the first time together in years, though they spend most of their time in Kirby Fighters and its sequel as stage hazards; they'd later make a more proper reappearance as a singular Dream Friend thanks to an update to Star Allies. ChuChu appears as a hat in Team Kirby Clash Deluxe, and she, Nago, and Pitch return in Star Allies in the retooled Cleaning ability.
- Chuck Cunningham Syndrome: They had a long absence after Kirby's Dream Land 3. They do, at least, get a fair number of Continuity Cameos over the course of the games.
- Composite Character: In Star Allies, Rick, Kine and Coo are fused into a single character. They go by Rick by default, but when he wants to "fly" he turns into Coo, and when underwater he automatically becomes Kine. They also have different abilities for each: Rick has Burning and Stone, Coo has Cutter and Parasol, and Kine has Ice.
- Green-Eyed Monster: The animal friends get pretty defensive when Kirby opts to choose one over the other.
- Improbable Weapon User: The Clean ability in Dream Land 3 gives a combination of dust rags and plungers to the animal friends. Kine even gets a lightbulb with his Spark ability.
- Land, Sea, Sky: Rick and Nago are the Land, Kine and ChuChu are the Sea, Coo and Pitch are the Sky. Lampshaded in Rick, Kine and Coo's description in Star Allies:"Friends by air, sea, and land!"
- Leitmotif: The original three Animal Friends from Dream Land 2 each have a theme associated with them that plays whenever Kirby is partnered with them. Rick's theme is steady and upbeat, Kine's theme is laidback and silly, and Coo's theme is fast-paced and dramatic. This was done away with for Dream Land 3, though the original songs continue to make musical cameos in later games.
- Mythology Gag: In Kirby and the Rainbow Curse, when Kirby is transformed into a new vehicle form, he'll first morph into Rick (Kirby Tank), Kine (Kirby Submarine) or Coo (Kirby Rocket) before morphing again to the proper form. It's a reference to how Kirby was first planned to ride vehicles in Dream Land 2 before they were changed into animal friends.
- Power-Up Mount: Some of their abilities are more beneficial than others.
- Ridiculously Cute Critter: Like most everything else on Planet Popstar. They also can kick ass in their own ways.
- The Smurfette Principle: ChuChu is the only female.
Debut: Kirby's Dream Land 2
Rick looks like a brown-and-white hamster, except much bigger than Kirby; he's friendly and energetic, and well-suited for land. When Kirby rides on his back, he can traverse tough terrain like ice, stomp on enemies, and the two can even transform together for some attacks.
- Breath Weapon: His variant of Burning attack is him breathing fire, like the Fire attack from Adventure.
- The Cameo: He appears in Super Smash Bros. Melee as a trophy.
- Distaff Counterpart: Has one in his girlfriend Pick, distinguishable by her Tertiary Sexual Characteristics.
- Fastball Special: Cutter Rick has him throwing Kirby as the cutter.
- Goomba Stomp: In Dream Land 3 and Star Allies. It's required for crossing a large gap with floating enemies.
- Heavy Sleeper: In Kirby Star Allies. He has the longest idle animation in the game by far, simply rolling around in his sleep for nearly a minute, and in one of the menu skits where Magolor hypnotizes some Dream Landers, he doesn't wake until several seconds after the cue.
- Meaningful Name: Rick's name comes from the word "riku", which means "land" in Japanese.
- Rolling Attack: Stone Rick turns him into a rolling ball of rock that can mow down enemies on his way.
- Slide Attack: In Star Allies, he can turn into Curling Stone by being brushed with certain elements, making him slide forward.
- Vacuum Mouth: In Dream Land 2 he can inhale enemies the same way as Kirby. In Dream Land 3 he instead does a short dash with his mouth wide open to eat his enemy.
- Wall Crawl: Rick can't fly, but he can climb walls just as easily as Kirby can fly. He can climb walls more easily than Kirby can fly, if Kirby 64 is to be believed.
Debut: Kirby's Dream Land 2
An aquatic creature who looks like an ocean sunfish. Described as "laid back and relaxed", he shows the least amount of emotions and carries Kirby in his mouth. His special ability is to swim through strong water currents and allow Kirby to inhale, copy, and spit out enemies underwater.
- Butt-Monkey: More than one of Kirby's abilities has adverse effects for Kine himself. Using the Ice power for too long will freeze Kine himself (in Dream Land 2 — in 3, "for too long" means "instantly"); the Stone ability will drag both him and Kirby down instantly; and judging from Kine's clearly unhappy expression when Kirby uses Needle, he's actually being skewered from the inside. Many cutscenes in Dream Land 2 and 3 also have him being the butt of a joke.
- Crippling Overspecialization: Downplayed. He is indeed better in the water, but he does okay on land.
- Dub Name Change: Kine's French name is "Ken".
- Fireballs: His variant of Burning attack has him shoot a fireball from his mouth. This can even be done underwater.
- Goomba Stomp: In Dream Land 3.
- Happily Married: To his Distaff Counterpart, Mine.
- Hidden Depths: He's usually pretty laid back and doesn't emote much, and yet he's the only one that notices something is wrong if you didn't collect all the Rainbow Drops in Dream Land 2. He's right.
- Joke Character: His statue-form in Kirby 64 is completely useless. Seriously, the thing can't budge an inch, even when underwater.
- Lethal Joke Character: His "land" form in Star Allies seems like a complete joke at first glance (he just flops around on land), but it's actually a formidable water element-based attack that can give the water element for Friend Abilities and even place dents into bosses, especially Flamberge and Zan Partizanne.
- Light 'em Up: His Spark variant has him holding a lightbulb on his mouth that illuminates dark spaces. He can also spit it out to hurt enemies.
- Meaningful Name: His name comes from the word "kai", which means "sea" in Japanese.
- Razor Wind: His variant of Cutter has him shoot a cutting crescent wave forward that dissipates after a distance.
- Terrestrial Sea Life: Varies on the game. In Kirby's Dream Land 2, he's painfully sluggish on land, while in Kirby's Dream Land 3, his land speed was increased to make him as fast as the other Animal Friends. In Star Allies though, he just flops on land (he does hurt close enemies that way, however).
Debut: Kirby's Dream Land 2
Coo resembles a purple owl and is described as a celebrity in Dream Land. He's an air specialist, and carries Kirby in his talons to help him fly through fast currents and inhale in mid-air. For some reason, Coo doesn't have any friends (outside of Kirby and the other animal friends), but doesn't seem to mind.
- The Aloner: He's the only animal friend in 3 that doesn't have a friend to reunite with for a Heart Star.
- Blow You Away: In Star Allies, his cutter attack can give the wind (Bluster) element.
- Death from Above: Many of his copied abilities make him (and Kirby) attack from above.
- Depending on the Artist: His feathers are usually purple, but he appears gray in Dream Land 3 and brown in Mass Attack. His 3D appearances are consistently purple.
- Feather Flechettes: Cutter Coo has him shooting his feathers in a Spread Shot (in Dream Land 2) or single aimable shots (in Dream Land 3).
- Meaningful Name: Coo's name is derived from kuu, which is Japanese for air. "Coo" is also the sound that birds, like pigeons, make.
- Noble Bird of Prey: A big owl who's also friends with Kirby.
- Spin Attack: Parasol Coo has him spin around to attack enemies like Tornado.
- Video Game Flight: His flight is faster and more stable than Kirby's.
Debut: Kirby's Dream Land 3
Nago resembles a calico cat and helps Kirby by rolling him around like a ball. Like Rick, he's best fit for land, but he moves faster and can triple jump.
- Animal Gender-Bender: Nago is a male calico (most likely a Japanese bobtail). Calicos are known for being primarily female. While male calicos exist in real life, they are incredibly rare, with only one in 3,000 being male.
- Anti-Air: His version of Cutter has him swing Kirby to fire a cutter shot diagonally up.
- Dash Attack: His version of Cleaning (which is also used in Star Allies) has him sliding along the ground, wiping it with Kirby.
- Death from Above: His version of Parasol has him slamming downward from the air with the parasol as if it's a pogo stick.
- Distaff Counterpart: He has a love interest/girlfriend named Shiro, but a comic shows that the two don't get along as well as you think.
- Double Jump: Nago goes farther and has a triple jump, making him superior to Rick in most circumstances. With Ice, he can also get an extra jump as Kirby breathes ice downward.
- Equippable Ally: Nago's version of the Copy Abilities has him holding Kirby as if he's a weapon.
- Eyes Always Shut: He only opens his eyes when he's upset, specifically when Kirby chooses another animal friend over him.
- Mega Neko: Compared to common creatures Tac and Burning Leo. Smaller than the Fire Lions though.
- Spike Shooter: His version of Needle has him holding Kirby who shoots needles forward.
Debut: Kirby's Dream Land 3
A pink octopus-like girl with a red bow who sticks to Kirby's head. Similar to Kine, when Kirby's paired with ChuChu, he can swallow enemies underwater. She can also stick to and walk across ceilings. Through her interactions with Kirby, it's implied that she's in love with him (as they hold hands, spin together, etc.).
- Best Friend: In Dream Land 3, reuniting her with her friend Nyupun is the focus of one of the Heart Star quests.
- The Cameo: She reappears in Canvas Curse as one of Paint Roller's drawings, Planet Robobot as a sticker, and Team Kirby Clash Deluxe as a hat for Doctor Healmore.
- Ceiling Cling: Regular flight is reduced when using her, so take what you can get.
- Flying Broomstick: Her version of Cleaning (also used in Star Allies) has her and Kirby flying on a broom, dropping bubbles/sparkles down that harm enemies.
- Grievous Harm with a Body: Her version of the Cutter has her turning into a cutter blade and Kirby swinging her around. Her version of Stone inversely has her swinging around Kirby, who's transformed into a stone.
- Informed Species: Subverted. ChuChu is an octopus, but many players think she looks more like a jellyfish. As it turns out, she looks nearly identical to the seldom-seen flapjack octopus.
- Pink Means Feminine: She's pink-colored and she's as feminine as a small octopus can get.
- Promoted to Love Interest: The manga makes ChuChu's crush on Kirby more evident than it ever was in the games, and sometimes even depicts him reciprocating her feelings to varying degrees.
- Reflecting Laser: Her version of Spark is a homage to the Laser Copy Ability from Adventure, where it'll ricochet off surfaces. It can be charged to fire a stronger laser.
- Spell My Name With An S: Her cameos in the 3DS games spell her name as Chuchu.
- Spike Shooter: Her version of Needle has her shoot multiple spikes in a Spread Shot. It has short range, however.
- Spin Attack: Her version of Parasol has her and Kirby sitting inside an upside-down parasol as it spins around to hurt enemies.
- Tentacle Rope: She does this to get baddies into Kirby's mouth, rather than him inhaling.
- Tertiary Sexual Characteristics: With a bow and eyelashes.
Debut: Kirby's Dream Land 3
Pitch looks like a green bird, small enough for Kirby to carry him around; he can fly, but not for very long. Although Coo could be seen as the more experienced of the two, Pitch's skills are much more useful.
- Beak Attack: His version of Needle has him elongate his beak and Kirby using him to stab enemies.
- Cartoon Creature: Exactly what kind of bird he is is unclear. He most closely resembles a Japanese white-eye.
- Killer Rabbit: He's the smallest of the animal friends, but he's probably the strongest. His copied powers are generally highly effective and fun to use. He also handles almost exactly the same as Kirby, so the transition is natural.
- Making a Splash: His version of Cleaning (also used in Star Allies) has him turning into a bucket of water for Kirby to throw water at enemies. It also gives the water element for Friend Abilities.
- Mama's Boy: His mom, aptly named Pitch Mama, appears in Dream Land 3. If Kirby reunites her with her son, she rewards them with a Heart Star; if not, she appears angry.
- Player-Guided Missile: His version of Spark turns him into an "RC plane" that Kirby guides around to hit enemies and pick up items.
- Projectile Pocketing: His version of Cutter and Burning has Kirby throw him around (with him being on fire for the latter), picking up any item if he touches it on the fly.
- Stealth Pun: For Cleaning, Pitch turns into a bucket of water to splash enemies. In other words, he becomes a pitcher.
- The Stoic: His blank expression never seems to change (though he does appear shocked if Kirby picks another friend instead of him).
Debut: Kirby Super Star
In Super Star and its remake, Kirby gains the ability to convert his abilities into allies called helpers, recolored versions of existing enemies. There are helpers for every ability in the game besides limited-use ones, and they can be changed into different helpers by exposing them to other ability sources. Kirby regains the ability to make helpers, now called friends, in Kirby Star Allies, this time by using his new Friend Heart ability on enemies; he can make up to three friends at once and can use collaborative powers with them. Helpers/Friends allow for Coop Multiplayer.
- All Webbed Up: Como, the Spider friend, specializes in shooting webs that encase the enemy in a cocoon of web. They can then be kicked around to hit other enemies.
- Art Attacker: Vividria, the Artist friend, can attack with brushstrokes, paintings and sculptures.
- Battle Boomerang: Sir Kibble, the Cutter helper, throws the bladed part of his helmet like a boomerang.
- Bare-Fisted Monk: Knuckle Joe, the Fighter helper, who also can use Ki Manipulation.
- Blow You Away: Birdon (the Wing friend) and Broom Hatter (the Cleaning friend) can utilize wind attacks through Feather Flechettes and his broom, respectively.
- The Bus Came Back: Helpers were exclusive to Super Star and its remake (and the cancelled GameCube game) until Star Allies finally reintroduced them.
- Chef of Iron: Chef Kawasaki, the Cook friend. He can use his cooking move indefinitely, although it comes with a cooldown.
- Chekhov's Gunman: In Revenge of Meta Knight, the Wheelies evacuate immediately after the reactor is destroyed. One of them helps Kirby get away during the final chase.
- Combat Resuscitation: Any friend can revive their fallen teammate (so long as they didn't die by getting crushed), like how Kirby does it in Team Kirby Clash Deluxe. They'll be revived with half health.
- Combination Attack: Some of the Friend Abilities mix two friend's attacks together to create a strong attack, such as the various Curling Stones, Icicle Lance (Ice on Water) or Thundersplash (Water on Plasma).
- Continuity Nod:
- Gim references the events of Planet Robobot in his text blurb. This is despite the fact that he didn't appear in said game, and he doesn't seem to realize that the events have already transpired.
- Waddle Doo's Flavor Text in the same game references how Beam is usually the first ability to be gained in most games.
- A Day in the Limelight:
- The "Helper to Hero" Boss Rush mode in Super Star Ultra features helpers as the playable characters instead of Kirby (in two-player mode, it's two of the same helper).
- Guest Star, the speedrun mode in Star Allies, has you run through the whole game as one of the friends (or Dream Friends).
- Como’s text blurb in Guest Star draws particular attention to this. After years of being a common enemy, this game marks its first playable appearance and the debut of its own ability. Plugg's description also goes similarly.
- Determinator: Sir Kibble’s defining trait, according to his text blurb, is that he keeps coming back to fight no matter what.
- Drop the Hammer: Bonkers, the Hammer helper.
- Fastball Special: In Star Allies, Suplex, Beetle, and Fighter Kirby (as well as the corresponding Bugzzy, Beetley, and Knuckle Joe) can turn his friends into powerful bouncing projectiles with the "Friend Throw" move, and you can choose their starting trajectory by using the same throws the ability can use on foes. A similar attack exists for Clean Kirby/Broom Hatter, Friend Super-Vac. In a variant, Chef Kawasaki's Supper Party also launches his friends around after he cooks his friends (and enemies, and stars/debris) more intensely.
- Friendly Rivalry: Between Bugzzy and Beetley. Bugzzy was once known as the king of insects, but has passed that title on to Beetley. Beetley wants to challenge the former king to see which of them is stronger.
- Granola Girl: Driblee in Star Allies goes in an adventure to clean the water everywhere.
- Gratuitous Ninja: Bio Spark, the Ninja helper.
- Heal Thyself: Chef Kawasaki (by his cooking moves) and Vividria (with Still Life) can heal their teammates by creating food stuffs.
- Heroes Prefer Swords: Blade Knight, the Sword helper. Also Sword Knight, exclusive to Super Star Ultra.
- Horn Attack: Beetley, the Beetle friend, attacks mainly with his beetle horn.
- An Ice Person: Chilly, the Ice helper.
- Improbable Weapon User: Broom Hatter uses a broom. He also uses buckets of water and a vacuum cleaner.
- Killer Yoyo: Gim, the Yo-Yo helper.
- Mad Bomber: Poppy Bros Jr. is described as someone who likes throwing his bombs around, although all he wants is to bring a little fun and fireworks to people's lives.
- Magic Mirror: Simirror, the Mirror helper.
- Making a Splash: Driblee, the Water friend. Broom Hatter can also use a water attack (with Cleaning Pitch), as can Parasol Waddle Dee with his parasol.
- Mechanically Unusual Fighter: Not all helpers play like Kirby does with the corresponding ability.
- If Kirby jumps onto a Wheelie helper, he starts riding it, which combines both players into the Wheelie Rider ability. Wheelie Rider has a stronger jump while dashing, and Kirby can fire star projectiles from it when in two-player mode, where the helper player controls Wheelie Rider's movement.
- Plasma Wisp in Super Star can freely fly just like its enemy counterpart, though it'll float to the ground unless it suspends itself by guarding.
- Tac from Super Star doesn't attack like Copy Kirby at all, instead flinging its hands at enemies. It can turn itself into other helpers if it attacks a ability-providing enemy, essentially making it a poor man's Kirby (its attacks still damage bosses). Tac also has the best guard in the game, Tac Hide, which entirely removes its hitbox from the battlefield.
- There's a helper version of Kirby's Starship, which naturally can only be used during the parts of Super Star and Super Star Ultra where Kirby uses the Starship.
- Sword Knight, existing only in Super Star Ultra, is a Moveset Clone of Blade Knight (making Sword the only ability with two helpers) with Meta Knight's Up Thrust in its moveset, which Sword Kirby and Blade Knight do not have. Sword Knight can only be played as in the "Meta Knightmare Ultra" and "Helper to Hero" games, as Kirby will always summon Blade Knight.
- There are three abilities that can delete themselves, yet have friends. All of them work differently: Chef Kawasaki has a cooldown timer for Cook's main ability, Vividria completely cannot use Painbrush, and Bonkers has completely free use of Hammer Throw. Unlike Kirby's ability, none of them remove themselves.
- Vividria and NESP float instead of using midair jumps like most friends in Star Allies. Bugzzy flies with his beetle wings in the same way that his boss self, Beetle Kirby and Beetley do.
- The Cook ability’s expanded moveset can only be accessed by Chef Kawasaki in Star Allies; Cook Kirby is still a one-use cooking pot screenwipe. Chef Kawasaki has the cooking pot move, but it’s put on a cooldown after using it.
- Mook–Face Turn: This is how the friend system works in Star Allies; Kirby can turn enemies into his allies by pulling out a Friend Heart and tossing it at a compatible enemy. In particular, Jammerjab's description puts a lampshade on it, with him journeying to find the truth to The Power of Friendship.
- Mythology Gag: Chilly's Flavor Text in Star Allies references an episode about him in the anime, where he wants to travel far before he melts into nothing.
- Neat Freak: Broom Hatter in Star Allies goes on a journey to clean the whole world.
- Nonstandard Character Design: Plugg in Star Allies retains the minimalistic art style that its debut game (which wasn't directed by Masahiro Sakurai) had, looking out of place even next to other "object-with-legs" friends like Rocky.
- Oculothorax: Waddle Doo, the Beam helper, is a Waddling Head with a single big eye. In Super Star he fires his beam attacks from his eye, but in Star Allies he uses a Magic Wand like Kirby.
- Palette Swap: Helpers are a different color than their enemy versions. In the GameCube game and Star Allies, this color varies to show which player the friend is being controlled by.
- Parasol of Pain: Parasol Waddle Dee, the Parasol helper.
- Playing with Fire: Burning Leo, the Fire helper. Interestingly, as a helper/friend, he can breathe fire underwater, and it's required for at least one puzzle in The Great Cave Offensive.
- Power Copying: Tac, the "Copy" helper. Also, a dying helper may touch an enemy that has an ability and then turn into said enemy, while a friend controlled by the second/third/etc. player can throw a Friend Heart at a compatible enemy to turn themselves into said enemy.
- Power Up Mount: Kirby can ride on Wheelie in Super Star and its remake. He could also ride on Flappy in the unfinished GameCube game. In Star Allies, Kirby and/or any friend can ride on any of their allies like how it worked in Return to Dream Land; if the mount is CPU and the rider is a human player, the player will be able to move the mount around and use their abilities. If both the mount and rider are human players, they can hold the Guard button together (like in Return to Dream Land) to launch a devastating laser attack.
- Psychic Powers: NESP, the ESP friend. He can also lift Stone friends around with his power as his Friend Ability, Geokinesis.
- Rapid-Fire Fisticuffs: Knuckle Joe, the Fighter friend, shares Kirby's rapid-punching Vulcan Jab attack. In the original release of Kirby Super Star, Tac, the Copy helper, can also hit foes rapidly with his hand at close range.
- Redemption Promotion: They're all based on enemies, most of which go down in a few hits at most and have fairly weak attacks. As allies, they're as powerful as Kirby himself would be when using their ability, if not moreso.
- Rolling Attack: Wheelie, the Wheel helper, primarily dashes/rolls forward to attack. He's invincible during so, but he has problems attacking airborne opponents.
- Shock and Awe: Plasma Wisp, the Plasma helper, and Plugg, the Plasma friend. Waddle Doo (the Beam friend) and NESP (the ESP friend) also has mainly electric attacks.
- Slide Attack: Aside from a basic ability that all playable characters have, Broom Hatter can use Cleaning Nago to slide around, while Rocky can slide on slopes, or with Curling Stone.
- The Smurfette Principle: Out of the friends in Star Allies, Vividria is the only female.note
- Spell Blade: In Star Allies, an elemental ability friend can be used to brush on a weapon ability friend, turning it into a stronger Elemental Weapon. A friend who already has an elemental weapon can also enchant other friends with the weapon's particular element.
- Spring Jump: By pressing Up after you jump onto a helper, Kirby can do an invincible high jump similar to the Hi-Jump ability. In Star Allies, Como can use the Friend Bounce to create a Cobweb Trampoline for everyone to jump on, again similarly to the Hi-Jump.
- Sudden Name Change: Helpers from Kirby Super Star/Ultra became friends in Kirby Star Allies. In the latter, they are even called "Friends Helper" in Japanese.
- Suspiciously Similar Substitute:
- In the original Super Star, the Jet helper is Capsule J. In Ultra, it becomes Capsule J2, presumably because the original Capsule J looks an awful lot like TwinBee.
- Plasma Wisp is replaced by Plugg as the Plasma helper in Star Allies, while Pluid, the Water helper from the cancelled GameCube game, is replaced by Driblee.
- In the GameCube game, Burning Leo, Rocky, Birdon, and Poppy Bros Jr. were to be replaced by Heat Phanphan, Golem, Flappy, and an unnamed ball-balancing enemy as the helpers for their respective abilities. Come Star Allies, the original enemies still have their roles intact and the replacements are nowhere to be seen (Marx subs in for the ball-balancing one).
- Taken for Granite: Rocky, the Stone helper, primarily attacks by turning to stone statues and dropping from above.
- Take Over the World: In Star Allies, Blade Knight's ultimate goal, after mastering his weapon and learning to control the elements, is to conquer the world.
- Telescoping Staff: Jammerjab, the Staff friend. He can use it to strike enemies from a long range, and to pole vault over enemies.
- Throw Down the Bomblet: Poppy Bros Jr., the Bomb helper.
- To Be a Master: Knuckle Joe strives to be the top fighter wherever he may be.
- Trademark Favorite Food: Bonkers loves his bananas, being a gorilla.
- Treasure Hunter: Wester is described as one, as a (further) Shout-Out to a certain adventurer with a whip.
- Umbrella of Togetherness: Parasol Waddle Dee's Friend Ability, Chumbrella, has him enlarging his parasol so that it can cover his friends from attacks from above.
- Utility Weapon: Helpers are useful for when you're forced to have an ability while currently having another, in order to solve puzzles. The puzzle solving abilities become more prominent in Star Allies, where Kirby has to use his friends - and especially Friend Abilities - to solve many puzzles in the game.
- Video Game Flight: Instead of floating like Kirby, most helpers have infinite midair jumps that weaken if spammed (no longer the case in Star Allies). This lets them use their aerial moves while "flying" without having to spit out air like Kirby.
- Waddling Head: Many of them are heads with legs attached. A few, such as Plugg, also lack any hands.
- Weaponized Headgear: Sir Kibble throws the blade attachment of his helmet at enemies.
- Wrestler in All of Us: Buggzy, the Suplex helper.
Debut: Kirby's Star Stacker
A sentient, sparkling little star. Originally appearing in Kirby's Star Stacker as a minor mascot, he reappeared in Kirby's Super Star Stacker with an expanded role. In the story mode, he was about to pass Pop Star overhead when King Dedede shot him down with a powerful cannon. Stranded, he asks Kirby to help him find the pieces broken away from him, Kirby agrees.
- Black Bead Eyes: Like many characters, his eyes are just black ovals.
- But Now I Must Go: After all of his pieces are collected, he thanks Kirby and with a bid of farewell leaves Pop Star.
- The Cameo: He appears in Planet Robobot as a sticker.
- Dismantled Macguffin: He himself is one for Super Star Stacker's plot, as King Dedede has caused shards of his body to be scattered across Popstar.
- Fairy Companion: In a way similar to Ribbon, he's a small floating being from outer space that accompanies Kirby throughout his journey to find the broken pieces of something important to him.
- One-Shot Character: Hasn't appeared in a game since, barring a cameo in Planet Robobot.
- Took a Level in Badass: Once you gradually collect more star pieces he goes from meek and saddened with next to no combat ability, barely able to take down a Waddle Dee, into a more energetic and lively star, capable of blasting Dedede out of the castle.
Debut: Kirby's Dream Land 2 (cameo), Kirby's Dream Land 3 (playable)
- Adorable Abomination: He's a piece of the evil Dark Matter, yet looks like a cute blob and is just as heroic as Kirby.
- Amnesiac Hero: His pause menu description in Kirby Star Allies' Guest Star implies that he's an amnesiac, though it's also entirely possible that he's just such a ditz that he isn't sure of his own name."My name? Gooey? Maybe?"
- Ascended Extra: In his debut game, he's merely a health recovery pickup for Kirby. In Kirby's Dream Land 3, he's the character controlled by player 2.
- Badass Adorable: This cute creature can attack enemies with his tongue.
- Blue Is Heroic: He's as blue as the ocean and on the side of good.
- The Bus Came Back: Went a full 17 years without appearing in a game until he eventually made his grand return as a Dream Friend in Star Allies.
- The Cameo: He appears as a trophy in Super Smash Bros. Melee... but was otherwise absent until Planet Robobot featured him as a sticker.
- Comically Cross-Eyed: His eyes are almost constantly unfocused.
- Dark Is Not Evil: Per the manual: "While he's made of the same stuff as Dark Matter, he doesn't have an evil spirit."
- Deuteragonist: He's the player 2 character of Dream Land 3, and Kirby's main ally in helping him stop Dark Matter from conquering Popstar.
- Did We Just Have Tea with Cthulhu?: Gooey is a piece of the evil, monstrous Dark Matter who formed his own sentience and chose to help Kirby and friends fight the rest of Dark Matter.
- Distaff Counterpart: The international versions of Kirby's Dream Land 2 have a female version of Gooey replacing Chao from Yuyuki. Amusingly, her colored palette indicates that she is pink, which, along with her bow, gives her a striking resemblance to Chuchu, who was later introduced in Dream Land 3.
- The Ditz: Gooey's got a decent heart, but he doesn't know too much about advanced topics like 'the time of day'.
- Divergent Character Evolution: In Kirby's Dream Land 3, he shared the same abilities with Kirby. In Star Allies he can no longer copy enemy abilities, but in exchange has a number of copy powers built directly into his base moveset (Burning, Stone, and Parasol), can use his tongue for direct attacking (as a variant of the Whip ability), and can even invoke Dark Matter powers such as free flight and dark lightning.
- Dumb Is Good: The only good creature made of Dark Matter is also the dumbest creature made of Dark Matter. He can barely remember his own name, and his description in the Star Allies story mode states he doesn't know why he's there to begin with.
- Early Installment Character-Design Difference: He was pitch-black in Kirby's Dream Land 2, but was blue from Kirby's Dream Land 3 onwards.
- Energy Weapon: In Star Allies, he is capable of firing Dark Matter's black lightning bolts in his Mock Matter form.
- Evil Costume Switch: Gains a forked tongue and Dark Matter's orange "petals" for the final boss fight against Zero, but he's still on Kirby's side. Star Allies refers to this as "Mock Matter".
- Fastball Special: In Star Allies, he has a Friend Throw ability where he grabs a friend with his tongue and then sends them flying and ricocheting across the room to hit enemies and big stone blocks.
- Flight: Like Kirby, he can fly; he'll gain Dark Matter's "petals" during such.
- Kindhearted Simpleton: Gooey may not be smart, but he's very kind to Kirby.
- Making a Splash: In Star Allies, his tongue attacks are treated as water-elemental for the purpose of Elemental Rock-Paper-Scissors.
- Multipurpose Tongue: How he snags enemies for Power Copying, not unlike Yoshi. He also uses it to snag items from behind walls, whip enemies with it, and pull hanging switches. Since he's completely limbless (unlike many other playable characters), his tongue substitutes for hands.
- My Species Doth Protest Too Much: He doesn't care much for Dark Matter, despite being cut from the same cloth, and in fact uses his powers to help Kirby defeat his antagonistic brethren.
- Nice Guy: Gooey is always willing to help Kirby out, unlike other members of the Dark Matter clan.
- Parasol of Pain: One of his attacks in Star Allies and his Parasol ability in Dream Land 3 is him pointing an umbrella upward.
- Playing with Fire: His Burning ability in Dream Land 3/dash attack in Star Allies, where he turns into a fireball and jets forward. It also gives the fire element for Friend Abilities. Its color is also blue, unlike most fire attacks.
- Taken for Granite: He can turn into a stone version of himself by getting the Stone ability in Dream Land 3, or as an innate part of his moveset in Star Allies. Although his form is limited to a regular stone form (the one most often seen for Stone ability), Friend Abilities can still be applied to it by Ice, Water, Cleaning, ESP, and Artist.
- Token Heroic Orc: The only known benevolent creature created from Dark Matter.
Debut: Kirby 64: The Crystal Shards
A fairy from Ripple Star. She is trying to collect all the shards of the Crystal that was shattered by Dark Matter and has the good fortune of meeting Kirby.
- 11th-Hour Superpower: For the final confrontation with 02, she helps Kirby fly and lends him the magic of the Crystal. This turns the fight into an unexpected Rail Shooter.
- Badass Adorable: Downplayed. She's definitely got the adorable part down, but in terms of fighting, she doesn't do much. She mostly carries people to help them fly, as well as taking part in Adeleine's combined Spin Attack in Star Allies
- The Bus Came Back: She returns as a Dream Friend alongside Adeleine in Kirby Star Allies, helping her to fly.
- The Cameo: She appears in form of a sticker in Planet Robobot and one of the Stone forms in Star Allies (alongside Susie).
- Crash-Into Hello: After being knocked into Planet Popstar's atmosphere by Dark Matter, she lands on top of Kirby.
- Deuteragonist: She's the main ally to Kirby in The Crystal Shards, helping him to collect the 74 pieces of the Crystal. She's also the frist ally Kirby meets at the beginning of the game.
- Fairy Companion: A little different than prior Nintendo instances in that Kirby is technically the one guiding her. She does use the Crystal Shards to fly the group between the planets, though.
- Heterosexual Life-Partners: Starting in Star Allies, Ribbon is strongly associated with Adeleine in marketing and in-game material, and the two are rarely seen apart.
- Implied Love Interest: Only character to ever kiss Kirby romantically, and the only character to initiate a (romantic) kiss in the entire series.
- Meaningful Name: Named after the ribbon on her head.
- Nice Girl: She's very kind, friendly and helpful to Kirby.
- The Pollyanna: Has this kind of personality. Even the dooming of her planet does not stop her from being cheery. She's almost the same as Kirby in this regard.
- Power Crystal: The Ripple Star's Crystal is apparently an artifact of great power, but it gets shattered in the opening and she has to collect the shards. If they're all collected, the Crystal will cure the Ripple Star queen from her possession and then becomes the weapon (Ribbon's Shard Gun) to fight 02. The crystal reappears in Star Allies, now as part of her and Adeleine's moveset, with the latter using it to shoot mini crystals while flying.
- Pursued Protagonist: In the beginning, she was pursued by three Dark Matter clouds in space while holding onto the Crystal, but one of them knocks her out and shatters said Crystal, causing her to drift into Popstar and onto Kirby. After she explains her problems, he agrees to help her.
- Rose-Haired Sweetie: Has pink hair and is a very sweet girl.
"Is that a Blue Rupee she's holding, or could it be a magical Ocarina that allows Kirby to travel through time? Does this fairy constantly scream "Hey!" at the top of her lungs? Only time will tell."
- The old teaser website's description of her is full of The Legend of Zelda references.
- In Star Allies, her alternate palette as a Dream Friend when controlled by Player 3 makes her look notably similar to Cirno.
- Smooch of Victory: In Crystal Shards' true ending, she gives one to Kirby as a thank-you for helping her defeat 02. Kirby is so lovestruck that he slips and falls, prompting all of his friends to help save him.
- Spin Attack: In Star Allies she and Adeleine have an attack where they spin together in midair, damaging enemies that come into contact with them.
Debut: Kirby 64: The Crystal Shards
Waddle Dees are normally The Goombas of Kirby, but a particular one is an ally in Kirby 64.
- Ambiguously Related: Star Allies seems to hint at the idea that he and Bandanna Waddle Dee are the same person, since the latter is seen with rest of the reunited Kirby 64 cast at the end of Adeleine's DLC trailer. This gets muddled in the actual game as a similar scene will occasionally play out on the start screen except that it will flip flop between BWD and a Parasol Dee.
- Ascended Extra: Not the first Waddle Dee to stand out (Bandana Waddle Dee of "Megaton Punch" and Sailor Waddle Dee of "Revenge of Meta Knight" both come from Kirby Super Star); still, his presence leads to there being no other Waddle Dees at all in Kirby 64: The Crystal Shards. A Waddle Dee acting as a core member of Kirby's crew would later lead to the redefined role of Bandana Waddle Dee.
- Demonic Possession: It turned him into a Waddle Doo, minus Beam.
- A Dog Named "Dog": This specific Waddle Dee is never referred to as anything other than "Waddle Dee". There are no other Waddle Dees in Kirby 64, given how they're replaced by N-Z, making it less of an issue.
- Minecart Madness: He usually shows up for this sort of sequence. River-rapids-boating and snow-sledding are also possible.
- No Mouth: Like all Waddle Dees.
- Power Up Let Down: Waddle Dee was possessed by Dark Matter and all he got was a giant eyeball.
- Put on the Bus: Assuming that he's not Bandanna Waddle Dee, this particular Dee hasn't appeared since Kirby 64.
- Trademark Favorite Food: He's always munching on some onigiri at the end of each stage.
- Uniformity Exception: Unlike other Waddle Dees, who have yellow feet, Waddle Dee has feet with the same skin color as his face.
- Universal Driver's License: His specialty in Kirby 64 is providing transportation via various vehicles.
Two (?) aspiring young artists whom Kirby is friends with, who are able to bring their drawings to life.
- All There in the Manual: The manual for Kirby 64 says Adeleine is a visitor to Pop Star, rather than a native. This might explain why she seemed to disappear for so long.
- Ambiguous Situation:
- It is not made clear if Ado and Adeleine are the same character or not. It seems especially likely due to their many similarities, with Ado's manga appearances even sporting a design that looked almost exactly like how Adeleine would eventually look. However, the most recent official statement on the matter comes from the 20th Anniversary book Pupupu Taizen, which states that it's unknown whether they are the same person, despite their similarities.
- There is also the fact that the Japanese Romanization of Adeleine is Adorēnu, which can easily be shortened to "Ado". This can be seen in a remixed music file of Adeleine's introductory cutscene internally labeled "N64_Ado" in the Nintendo 3DS eShop games, as well as modern model textures denoting "Ado" (despite the folder being "Adeleine" and most other Dream Friend textures being written out instead of in shorthand). Her move "Ado's Painter" in Star Allies also clearly references Ado.
- Art Attacker: As a boss, they mainly attack with this. While Paint Roller's pictures are as simple to beat as regular enemies, those of Ado and Adeleine are miniboss material. In Kirby Star Allies, Adeleine's moveset revolves around summoning different enemies, including bosses such as Kracko, Ice Dragon, and Waiu (a miniboss exclusive to Dream Land 2).
- Art Initiates Life: Besides creating enemies, as an ally, Adeleine will show up to paint Maxim Tomatoes, One Ups, and sometimes clues for Crystal Shards.
- Artsy Beret: Both are talented young artists who always wear berets.
- Badass Adorable: Adeleine's appearance as a Dream Friend in Star Allies with Ribbon's assistance, where she's just as cute as she was in 64 while being even more capable of bringing the pain with paint.
- Bifauxnen: Ado's design in Dream Land 3 is much more androgynous than Adeleine's, which combined with the lack of a confirmed gender identity at the time resulted in many believing she was a boy. The 20th Anniversary book Pupupu Taizen eventually made explicit confirmation that Ado, like Adeleine, is a girl.
- Boss Bonanza: As opponents, the girls don't just paint Mooks, they paint actual bosses. Ado's fight in Kirby's Dream Land 3 features almost the entire boss lineup from Kirby's Dream Land 2, while Adeleine's fight in Kirby 64 features Ice Dragon and Dark Matter alongside some low-level enemies.
- The Bus Came Back: Adeleine finally returns to the Kirby series as a Dream Friend in Kirby Star Allies, alongside Ribbon.
- The Cameo: Ado cameos in one of the keychains in Triple Deluxe while Adeleine cameos as one of the stickers in Planet Robobot. Adeleine also appears in the background of the Grasslands hub in Super Kirby Clash.
- Canon Immigrant: Not Adeleine herself, but one of her paintings in Star Allies summons Octacon, the first one-shot monster from Kirby: Right Back at Ya!.
- Creative Closing Credits: They both provide them in Kirby's Dream Land 3 and Kirby 64 respectively, with some of the artwork accompanying the credits in both games being Ado and Adeleine's own sketches based on the adventure(s).
- Cumulonemesis: In Star Allies, one of Adeleine's strong paintings is Kracko, the recurring cloud monster boss (whom Ado had previously used in her Dream Land 3 boss fight). Adeleine floats in the air while she rides Kracko, and can use his spinning beams and thunderbolt.
- Demonic Possession: Both of their reasons for attacking Kirby at first, by Dark Matter.
- Determined Expression: Adeleine has a cheerful smile on her face as a playable character for most of Star Allies, but when she's riding her creations or the Friend Star, her expression becomes more serious.
- Early Installment Character-Design Difference: Ado. Regardless of whether she is the same person as Adeleine, her original design in Kirby's Dream Land 3 has a different hairstyle, slightly different color palette and an extra button on her shirt, compared to the design used for her in the manga adaptations.
- Eating Lunch Alone: The Star Allies Update Channel confirmed that Adeleine is shy about being seen eating, which is why she covers her mouth when eating in the game. In hindsight, this explains why she never directly sat with everyone else during the picnics in Kirby 64.
- Flunky Boss: In both of their boss encounters, the girls create living paintings for you to fight before you can take her down.
- Good Counterpart: To Paint Roller. They both share his ability to paint things to life, but are far friendlier when not possessed.
- Good Eyes, Evil Eyes: Adeleine gains evil-looking eyes when she's being possessed.
- Green and Mean: Both of them wear green smocks, but the mean part only comes when they experience Demonic Possession.
- Heterosexual Life-Partners: Starting in Star Allies, Adeleine is strongly associated with Ribbon in marketing and in-game material, and the two are rarely seen apart.
- An Ice Person: In Star Allies, one of Adeleine's strong paintings is the Ice Dragon, an enemy she painted in both of her boss battles in earlier games. While riding it, the Ice Dragon can breathe a continuous stream of ice, spit out ice blocks, and slam the ground to create falling icicles.
- Iron Butt Monkey: Thanks to their statuses as bosses in Dream Land 3 and Crystal Shards, respectively, and Adeleine specifically also being a playable character in Star Allies, they've not only been beaten up by Kirby, but as a playable character or Dream Friend, Adeleine can be subject to the same type of slapstick as Kirby and the other friends (such as being Squashed Flat, charred, and frozen) and shrug it off like nothing really bad has happened to her.
- Internal Homage: Adeleine in her Kirby Star Allies appearance, revolving around her move set:
- She can swing her brush wildly while running, which is literally the same animation she and Ado did when they each were a One-Hit-Point Wonder as a boss.
- She can bring up a portrait (whose pictures reference Kirby 64) and hide behind it to avoid enemies from damaging her, just like her boss battle. Bonus points for her also watching enemies passing by.
- One of her moves is to paint a picture of picnic mats with food on them (that produces food items), referencing 64's bonus game.
- Her ability which lets her create a Power Up Mount is called Ado's Painter, referencing her counterpart in Dream Land 3 who may or may not be the same individual.
- Leeroy Jenkins: After defeating all their paintings in Dream Land 3 and Kirby 64, Ado and Adeleine will fly into a rage and charge at Kirby blindly — and from there, they can both be sent off the screen with a single hit from any attack or even just bumping into Kirby. Adeleine does the same thing again in Kirby Star Allies as her Dash Attack, except this time, it sends enemies flying instead.
- The Minion Master: In Star Allies, Adeleine's painting attack can create both small paintings (which move forward to attack enemies) and large paintings (which she rides on).
- Moveset Clone: Downplayed: the only move she shares with Artist Kirby is the Brush Slash and painting small minions, and the stuff she can paint is still different, too. She lacks the sculpture move, but has a whole slew of other abilities.
- Ninja: In Star Allies, one of Adeleine's strong paintings is Waiu, a mid-boss from Dream Land 2 and one that she's never summoned in her boss battles. Piggybacking on Waiu allows her to shoot cutters, perform a vanishing dash, and pound the ground to create a bouncing star.
- Nice Girl: Adeleine is always kind, friendly, helpful and supportive to Kirby and her friends.
- The Nicknamer: A trait of both of them, mostly seen in spin-off material, but based on official information, is that they refer to Kirby and King Dedede with affectionate nicknames. The official Japanese website for Kirby 64 even features Adeleine using the nickname for Kirby ("Kir-kun").
- Non-Standard Character Design: Ado and Adeleine in general are unique among characters in the Kirby series due to being realistically-designed humans; they stick out even among other humanoid characters like Susie or the Three Mage-Sisters, and stand around as tall as Dedede. In Star Allies in particular, Adeleine's animations are much less exaggerated and more constrained than the other characters.
- One-Hit-Point Wonder: When they run out of paintings and takes to the battlefield on their own, they both can be smacked away with just one hit. Averted for Adeleine in Star Allies, though she's still among the frailest in the game.
- One-Shot Character:
- Ado hasn't explicitly appeared since her debut game, outside of an unnamed cameo as a pair of keychains in Triple Deluxe.
- As for Adeleine, it took about 18 years between her debut in Kirby 64 and her reappearance in Star Allies, with only a sticker cameo in Planet Robobot to show for it.
- Power Up Mount: This is Adeleine's specialty in Star Allies: by using a charged version of her painting attack, she can make a living sketch of either Kracko, Ice Dragon, or Waiu, which she then rides around on. Each drawing gives her a new movement style and unique attacks, but they dissipate after taking any damage.
- Punny Name: Adeleine is thought to be taken from "Add a line".
- Slasher Smile: Adeleine gives one in her pre-fight cutscene after Dark Matter possesses her in Kirby 64.
- Shrinking Violet: According to the Kirby Star Allies Channel on update 11, whenever Adeleine is being food fed, she gets shy and hides her face with her hands.
- Squishy Wizard: Adeleine in Star Allies. While she's not a One-Hit-Point Wonder like in her boss battle from Kirby 64, she still takes twice the damage of any other character, and her dash attack will knock her back when it hits an enemy.
- Sudden Name Change: Possibly. The current official stance on the two is that it is unknown if they are the same character. But if they are, Ado would've been renamed to Adeleine between her first and second appearance.
- Token Good Teammate: Adeleine serves as this of the Wave 2 Dream Friends in Star Allies. Daroach, while still pulling a Heel–Face Turn, is mostly an Anti-Hero at best and is mostly out to hunt the Dark Hearts for treasure, while Dark Meta Knight is an outright Token Evil Teammate.
- Token Human: Barring guest cameos in titles such as Kirby's Dream Land 3, they both have the unique honor of being the first and only non-ambiguous humans original to the franchise. Justified as they aren't natives to Pop Star according to their bios.
- Took a Level in Badass: In Kirby Star Allies, Adeleine now plays a much more active role as a Dream Friend. Notably this means she's no longer a One-Hit-Point Wonder like with her boss battle, though she still takes more damage than the other characters.
- Trademark Favorite Food: Sandwiches. She's eating one at the end of every stage, and eats one while the group rests in the desert.
- Trauma Button: If Star Allies title screen animations are any indication, Adeleine really fears Gooey, considering she has a bad history with his brethren. Not that Gooey seems to care.
- Weak, but Skilled: Neither one are particularly strong on their own and can be defeated in one hit in their boss battles (and in Star Allies, Adeleine takes the most damage out of the Dream Friends). They make up for their lack of base strength however, by being skilled artists who are able to quickly draw and summon powerful paintings to life, which helps them fight threats effectively.
- Zerg Rush: In Star Allies, Adeleine can paint small enemies faster than Artist Kirby/Vividria does, allowing her to cover the ground quickly.
Debut: Kirby: Squeak Squad
A group of mouse bandits traveling the universe in search of treasure, the Squeaks (aka the "Squeak Squad") are the main antagonists and titular characters of Kirby: Squeak Squad. Daroach is the leader, Spinni is the speed, Storo is the muscle, Doc is the brains, and the Squeakers are the Mooks. Once the misunderstanding is cleared up, they immediately become allies with Kirby in Kirby Mass Attack.
- Anti-Hero: They became this after their Heel–Face Turn; even though they're stealing treasures, they're still friends with Kirby.
- Anti-Villain: They're villains in Squeak Squad, but they aren't as evil as Dark Nebula, who possessed Daroach. They eventually become friends with Kirby after their Heel–Face Turn.
- Assist Character: Daroach's gimmick in Star Allies has him summon the other Squeaks to lay down the hurt. Storo will crush any foe beneath his weight, Doc will orbit around Daroach like a shield, and Spinni will slash enemies with his Wolverine Claws. He can also summon the Squeakers if he tries to summon Spinni while the latter's still running around.
- Back-to-Back Badasses: One of the celebratory images in Star Allies depicts him and Dark Meta Knight fighting off a swarm of enemies.
- Bandit Mook: Both the Squeakers and the minibosses themselves can make Kirby lose the chest he took and then take it away to their hideout. Should it happen, Kirby has to hit them to take it back.
- Breakout Character: Daroach and the Squeaks are more prominent in games like Mass Attack and Star Allies than the actual villain in Squeak Squad.
- The Bus Came Back: After a seven year absence, Daroach returns in Kirby Star Allies as a playable Dream Friend. He can also summon Spinni, Doc and Storo to attack enemies.
- The Cameo: They appear as stickers in Planet Robobot. Daroach also appears as one of Whip Kirby's unlockable costumes in Battle Royale.
- Caper Crew: Daroach is the boss, Doc is the tech guy, Spinni is the ninja-like speed and stealth expert, and Storo is the muscle.
- Cool Airship: In Mass Attack, they're shown to have an airship as their base.
- Criminal Found Family: The Squeaks may be a gang of thieves, but Daroach says he considers them like family, and they are never seen apart.
- Dub Name Change: Dorocche to Daroach, Spin to Spinni, Stron to Storo, and Churin to Squeakers. The name of their group also translates to "Dorocche Gang", which is why the Squeaks are sometimes called the Squeak Squad.
- Gang of Hats: They're an all-rodent gang and they all wear red.
- Heel–Face Turn: They stop antagonizing Kirby at the end of Squeak Squad, and they help Kirby out in Kirby Mass Attack and Kirby Star Allies.
- Hidden Depths: If you talk to him long enough in Kirby Mass Attack, Daroach will eventually tell you things about himself and his cohorts. To wit:
- Doc is a Gadgeteer Genius who loves inventing things and built the Squeaks' airship.
- Spinni is a treasure hunter, but is currently taking a break from the profession.
- Storo is actually a Gentle Giant who enjoys brushing his teeth.
- The Squeakers work as Daroach's field agents.
- King Dedede later reveals on Twitter that Daroach has dry skin and hates the taste of tomatoes.
- Inexplicably Tailless: They're all mice or mouse-like creatures, yet nobody has more than a little stub of a tail; Daroach and Storo are completely tailless.
- Lovable Rogue: While Daroach and the rest of the Squeaks are a gang of unrepentant pirates and thieves, they aid Kirby throughout Mass Attack and Star Allies and are so cute and charming that you'll forget they were ever villains in Squeak Squad.
- Mr. Exposition: Not originally, but Daroach becomes this in Kirby Mass Attack, offering advice and enemy names, as well as backstory for the islands and the Skull Gang, if you talk to him on his ship. He'll also ask Kirby to get the levels' medals.
- Nice Mice: Inverted in their debut as thieves and bandits. Played straight in Mass Attack with regards to Daroach, who shows concern for Kirby's well-being and offers words of encouragement.
- Not in This for Your Revolution: Even when they're on Kirby's side, they generally don't care about saving the universe like he does, instead only eyeing the treasure that awaits them. That said, they are pretty upfront about their motivation and genuinely kind to him otherwise.
- Only in It for the Money: Greedy pirates that they are, the Squeaks only care about accruing as much treasure as they can, regardless of whether they're on the side of good or evil. In Star Allies, the Squeaks are there to help mainly to get their paws on "precious" Jamba Hearts; in Mass Attack, Daroach primarily desires medals and only wants the Kirbies to stop Necrodeus' plan because, in a world of eternal darkness, the Squeaks' treasure wouldn't be able to sparkle.
- Recurring Boss: Spinni, Storo, and Doc appear frequently in stages to try and steal treasure from Kirby.
- Rodents of Unusual Size: Daroach is pretty big, but Storo dwarfs Dedede.
- Signature Headgear: Daroach sports a pretty stylish red hat. It's almost an Eye-Obscuring Hat, but not quite.
- Suddenly Speaking: They were mute in Kirby: Squeak Squad, but at least Daroach gets some dialogue in Kirby Mass Attack. At over 300 distinct lines of dialogue, Daroach actually delivers more dialogue than any other character in the entire series. That's excluding the notes he wrote in the instruction manual.
- Throw Down the Bomblet: Daroach, Doc and the Squeakers can throw bombs. In Star Allies and as Dark Daroach, Daroach can also throw a larger bomb that creates a pillar of fire.
- You Dirty Rat!: In their debut game, they're a band of thieving, villainous mice. Averted in the ending and in later games, where they're helpful to Kirby.
Daroach is the leader of the The Squeaks.
- Astral Finale: Dark Daroach, as the penultimate boss, is fought at the end of Gamble Galaxy.
- Badass Cape: Daroach wears one. No, the cute little bell does not diminish the effect; why do you ask?
- Breaking the Fourth Wall: Daroach in Mass Attack would sometimes say that "the Nintendo 3DS is worth its weight in gold", or suggest that you should charge your DS if its power indicator light turns red.
- The Casanova: In Mass Attack, Daroach mentions having a history of stealing the hearts of ladies.
- Composite Character: Daroach in Star Allies actually represents the Squeaks as a whole; he can summon all of his teammates as attacks. His moveset also includes attacks from his boss fight, the Animal ability, and the Smack-In-The-Box homages both Squeak Squad's Magic ability and the chest containing Dark Nebula.
- Demonic Possession: Daroach gets possessed by Dark Nebula when he opens a mysterious chest, turning him into Dark Daroach. He gets a darker color scheme, his fur gets a bit scruffy, his claws grow longer, and he wears a cowbell. He turns back normal after Kirby beats him.
- Does Not Like Spam: According to the 11th Nintendo Switch News Channel message for Star Allies, Daroach hates tomatoes. He has no reaction to eating tomatoes in-game, though.
- Fan of Underdog: In Mass Attack, Daroach claims to be one and that it's the reason he's helping Kirby.
- Floating Limbs: Daroach has these, although curiously, the other Squeaks do not.
- Furry Reminder: In Star Allies, one of Daroach's idle animations has him twitch his ears like a real mouse.
- Gentleman Thief: Complete with a top hat and a thirst for treasure chests. He lampshades this in some of his hints in Mass Attack.
- An Ice Person: Daroach fires freezing beams from his fancy cane. In Star Allies, Daroach will fire shards of ice as a normal attack, and fires the ice beam when fully charged.
- Jerk with a Heart of Gold: Despite his Heel–Face Turn, Daroach is still greedy and mischievous, but is nonetheless friends with Kirby.
- Magic Staff: Aside from Daroach's cane that shoots ice beams, there's also his Triple Star, which shoots a Spread Shot of stars that Kirby can inhale. It also becomes this game's 11th-Hour Superpower after you defeat Dark Daroach.
- Metal Slime: The Kirby Quest mini-game in Mass Attack has Daroach appearing as an enemy. He'll flee after a few turns, but if the Kirbys can beat him before he flees, the Kirbys will get a lot of EXP.
- Mr. Vice Guy: Daroach is obsessed with treasure, outright calling himself a "pirate" in Mass Attack, but he's still very polite and helpful to Kirby offering advice, small-talk and even encouragement.
- Pre-Final Boss: In Squeak Squad, Dark Daroach is fought at the end of the eighth level, Gamble Galaxy, right before the final battle against Dark Nebula, who was possessing him.
- Promoted to Playable: Daroach becomes a playable character as part of the Wave 2 update in Kirby Star Allies.
- Recurring Boss: He's fought twice in Squeak Squad: first as the boss of level 6 and later, as Dark Daroach, as the first part of the final battle.
- Red Is Heroic: He wears a red cape and a hat, And He became this after his Heel–Face Turn.
- Red Is Violent: He wears a red cape and a hat, and he was villainous at first before his Heel–Face Turn.
- Teleport Spam: Like many a Kirby boss, Daroach favors this tactic. He can also do this as a playable character.
- Third-Person Person: Daroach is this occasionally in Kirby Mass Attack.
- Trick-and-Follow Ploy: In Squeak Squad, after Kirby defeats Daroach and Meta Knight then runs off with the treasure chest they were both after, Daroach follows Kirby as the pink ball pursues the knight and then waits for him to defeat Meta Knight for him, before swiping the chest for himself.
- Unwitting Pawn: Through greed and ambition, Daroach ends up a victim of Dark Nebula.
- Wolverine Claws: Has long sharp claws that he can use for close range attacks in Star Allies. They're very similar to the attacks Animal Kirby had in Squeak Squad.
- Yellow Eyes of Sneakiness: Daroach has these, just to further drive home he's a sneaky little crime lord. It's unknown if the rest of the Squeaks share this trait, as all of them have their eyes obscured in one way or another.
Squeakers are the most common and smallest minions of the squeaks.
- Adorable Evil Minions: The Squeakers.
- Badass Adorable: Don't let their cute looks fool you, they can throw bombs at you.
- Cartoon Bomb: They throw bombs at Kirby.
- Color-Coded Armies: Each Squeakers with different colors have different behaviors.
- Yellow squeakers hops around without throwing bombs.
- Green squeakers throws bombs at Kirby.
- Blue Squeakers throws big bombs at Kirby.
- Red Squeakers only appear in the cutscene and "Smash Ride".
- Meaningful Name: Their Squeakers comes from the word "Squeak", a sound for mice that makes.
- Mooks: The Squeakers are essentially their Waddle Dees.
Spinni is the speed of the squeaks.
- Cool Shades: Spinni wears a pair of triangular ones a la Kamina.
- Double Jump: Spinni can jump multiple times in the air.
- Triangle Shades: Spinni wears these.
- Ninja: Spinni, complete with shuriken that can be inhaled for the Ninja ability.
- Fragile Speedster: Despite that Spinni is fast, but his strength and health are lower than Storo's.
- Wolverine Claws: Spinni uses one at close-range. When dropped, it can be inhaled for the Animal ability. When summoned in Star Allies, she uses the same attack.
Doc is the brains of The Squeaks
- Cartoon Bomb: He can drop a bomb to Kirby.
- The Dragon: He's heavily implied to be this to Daroach, given how he fights Kirby in his Mecha-Kracko and Yadgaine machines as bosses.
- Evil Genius: He was this at first before his Heel–Face Turn, A long with the other squeaks.
- Energy Weapon: Doc can fire lasers out of his Flying Saucer. Sometimes, after he's defeated, he'll drop a laser cannon that can be inhaled for the Laser ability.
- Green and Mean: He has a green mustache, and he was villainous at first before his Heel–Face Turn.
- An Ice Person: He can blow ice to freeze Kirby.
- Flying Saucer: Doc mainly fights with a flying saucer, which can be inhaled (after he's defeated) for the UFO ability. He also has a different one which turns into a fake Kracko as the World 3's boss.
- Opaque Nerd Glasses: Doc has a pair, complete with spirals.
- Recurring Boss: On top of the role he shares with Storo and Spinni, Doc is fought twice as a full-fledged boss, piloting Mecha Kracko in level 3 and Yadogaine in level 4.
Storo is the brawn of the squeaks.
- Badasses Wear Bandanas: Storo wears a red bandana and he's the designated "tough guy".
- Berserker Tears: If Storo loses to Kirby in the Speedy Teatime mini-game in Squeak Squad without getting to eat a single cake, he pounds the table and cries in rage.
- Big Eater: Storo likes eating a lot. The minigame for him is even about a speed-eating contest against Kirby.
- Big Fun: He was a Fat Bastard at first, but later became friends with Kirby after his Heel–Face Turn, along with the other Squeaks.
- The Brute: The biggest and physically strongest of the Squeaks. Becomes a less villainous big guy after Squeak Squad.
- Evil Is Bigger: He's the largest member of The Squeaks, and he was villainous at first before his Heel–Face Turn.
- Drop the Hammer: Storo's weapon is a hammer.
- Fat Bastard: Storo is very fat and brutal, although the "bastard" part is later subverted with the Squeaks' Heel–Face Turn.
- Exposed Animal Bellybutton: Storo is one of the very few Kirby characters to have one.
- Eyepatch of Power: Storo wears an eyepatch.
- Gentle Giant: Storo is big, and he later became gentle after his Heel–Face Turn.
- Ground Pound: One of Storo's attacks is him simply dropping his weight onto Kirby. He also does the same thing in Star Allies.
- Mighty Glacier: Despite how strong he is, he moves really slow.
- Never Bare Headed: His bandana was never taken off.
- Red Is Violent: He wears a red shirt and bandana, and he was brutal at first until his Heel–Face Turn.
- Sleepyhead: In the menu screen of Squeak Squad, Storo is often found sleeping. Also whenever you fight him, he might sometimes get asleep after taking too many hits (during which he's invincible).
- Stout Strength: Storo is fat and is pretty strong.
Debut: Kirby's Epic Yarn
Voiced by: Tomoko Nakamura
The prince of Patch Land. He joins Kirby so he can reunite Patch Land and stop Yin-Yarn.
- Badass Adorable: A cute yarn prince who has yarn powers.
- Big Ol' Eyebrows: Considering many characters do not even have eyebrows.
- Blue Is Heroic: Prince Fluff is blue and he's a benevolent prince who assists Kirby to save Patch Land and Dream Land.
- The Cameo: He cameos in Planet Robobot as a sticker, as well as a hat in StreetPass Mii Plaza.
- The Lancer: His debut has him serve as one to Kirby.
- One-Shot Character: He hasn't reappeared outside of Epic Yarn, barring the rare cameo. Notably, he was considered as a Dream Friend for Star Allies, but turned down in order to focus on characters from the "core" Kirby games.
- Palette Swap: Fluff is similar enough in appearance to Kirby that if you take away his crown, his Big Ol' Eyebrows, and the whites of his eyes, he'll look exactly like Kirby. He'd almost qualify as a Head Swap if not for the fact that his whole body is the head.
- Requisite Royal Regalia: He wears his mini crown everywhere he goes.
- Royals Who Actually Do Something: Works to get his land back.
- Suspiciously Similar Substitute: Borrows some elements from Gooey. He's blue, player 2's character, and can lasso objects using his body.
- Walking Head: His body is exactly like Kirby's, but his face is completely different.
Debut: Kirby's Return to Dream Land
A friendly-looking alien who crash-landed on Planet Popstar with his ship, the Lor Starcutter. Kirby, King Dedede, Meta Knight and Bandana Waddle Dee volunteered to help him recover the parts that broke off the ship. Near the end of the game, he reveals himself to be the Big Bad of the story, having tricked the quartet into helping him. He reappears in Dream Collection: Special Edition where he builds an amusement park following a Heel–Face Turn as atonement for antagonizing Kirby, and later in Team Kirby Clash Deluxe where he becomes the owner of the Shoppe.
Debut: Kirby and the Rainbow Curse
A fairy-like being that resembles a paint brush. She appears in Dream Land when the color is drained from the world. She revives Kirby and Bandana Waddle Dee, and with their help, sets out with them towards Seventopia (the setting of the game, where she hails from) to stop the mysterious force that drained the color.
- All There in the Manual: You can get a grasp on her personality by collecting her Diary Pages at the end of each stage.
- Art Initiates Life: She recolors Kirby and Bandana Waddle Dee, bringing them back to life.
- Astonishingly Appropriate Appearance: She's called a "paint fairy", and her vertically segmented, multicolored, rainbow-like hair with an angled pointed top combined with her shaft-like cylindrical torso makes her look very much like a paint brush.
- Big Ol' Eyebrows: She has quite a noticeable pair of brown eyebrows.
- The Cameo: Cameos in Planet Robobot as a sticker.
- Fairy Companion: In a similar way to Ribbon from Crystal Shards. Elline's the one guiding Kirby around, drawing rainbow lines to move Kirby, and transforming him into Kirby Tank, Kirby Submarine or Kirby Rocket depending on the level.
- Named After Somebody Famous: She might be named after the 20th century artist Elaine de Kooning.
- One-Shot Character: Like with Prince Fluff, she was considered for Star Allies but turned down, leaving Rainbow Curse as her only major appearance to date.
- Punny Name: Her name sounds like "a line", something she might paint.
- Pursued Protagonist: In the opening she was chased by the Grab Hands before she meets the decolored Kirby and Bandana Waddle Dee, who she promptly colors, and they quickly get rid of the Grab Hands afterward. After she explains things, the three starts their journey to Seventopia. It's almost an Internal Homage to how Ribbon started up as.
- Trademark Favorite Food: Parfait, if her Secret Diary is anything to go by.
- We Used to Be Friends: She and Big Bad Claycia used to be close friends until one day she "scares her". This is because Claycia got possessed by Dark Crafter.
Debut: Kirby: Planet Robobot
A mecha suit designed by the Haltmann Works Company. Hundreds of models ended up on Popstar after it was mechanized, referred to as "Invader Armor" when under the HWC's control. Kirby learns to hijack these vehicles and turn them into Robobot Armors, giving them his appearance and the ability to copy enemy powers and transform into different "Modes".
- Action Bomb: Bomb Mode lets it shoot bombs with legs that can walk up the wall and ceiling.
- Activation Sequence: The first time Kirby acquired an Invader Armor, we're treated to a sequence where Kirby modifies the mech, activating it and turning it into Robobot Armor. The sequence ends with a gratuitous explosion in the background.
- And Your Reward Is Clothes: You can collect stickers in the game to be put on the mech's arms and Halberd Mode's wings.
- Burning Rubber: Fire Mode allows it to trail fire as it dashes. Wheel Mode also has a move where it spins in place, covering the ground around it in flames.
- It's one to the Tankbot transformation from Epic Yarn.
- Jet Mode, in particular, controls much like Landia from Return to Dream Land.
- The Cameo:
- It appears as one of the Stone's forms in Star Allies.
- It also appears in the third BoxBoy! game, in one of the in-game comics. There, Qbby rides his own boxy version of the mech before finding Kirby on his own Robobot Armor.
- Chainsaw Good: Cutter Mode changes its arms into a pair of buzzsaws that it can launch forward.
- Charged Attack:
- Beam Mode can charge its shots to fire larger bouncing beam balls.
- Cutter Mode can charge its cutter shots to fire larger cutters at longer distances. Holding it without releasing will also make it spin the cutters in front of it as a close-range attack.
- Ice Mode can charge its shots to fire long-ranged icicles.
- Jet Mode can charge its shots to fire two big missiles forward and backward, and two additional small missiles forward in a Spread Shot.
- Spark Mode can charge its spark shots to fire a Wave-Motion Gun.
- Halberd Mode has the "collect" variant with its Planet Buster attack. Kirby has to shoot the destructible things that Star Dream throws at him, then absorb the wreckage to fill the Charge Meter. The more it's filled, the more intense the Planet Buster's star shots are, similar to Kirby's usual inhale-and-spit.
- Color-Coded for Your Convenience: Each Mode is given a different color to represent the different abilities.
- Combining Mecha: Halberd Mode is what happens when it combines with the Halberd. Downplayed as it retains the Halberd's general shape, rather than being a mecha.
- Cool Bike: Turns into one in Wheel Mode.
- Cool Plane: Turns into one in Jet Mode.
- Death from Above: Stone Mode has an attack where it brings its arms together and then slams down, like how the usual Stone works. Sword Mode also has an attack where it drills down from above with both swords.
- Do a Barrel Roll: Halberd Mode can spin sideways to avoid attacks, deflect most projectiles coming at it and destroy destructible things should they come close, for their debris.
- Double Jump: Used to make up for its lack of flight powers (outside of Parasol, Jet or Halberd Modes).
- Do-Anything Robot: The sheer amount of add-on parts it produces for its different Modes could easily outweigh the Armor itself, though it does literally produce the ones it can't reasonably fit into its arms or chassis.
- Dual Wielding and/or Guns Akimbo: Many of its Modes give it a weapon for both arms.
- 11th-Hour Superpower: Halberd Mode. By combining its powers with Kirby's own, the Armor is able to assimilate with Meta Knight's battleship, giving it the strength needed to take on Star Dream. Even later, it gets the power to summon a humongous drill to deal the finishing blow.
- Energy Ball: Beam and ESP Modes let it shoot different balls of energy.
- Expy: A face with limbs? Check. Can combine? Check. Loves drilling? Check. Just your average Tengen Toppa Gurren Lagann protagonist's mecha.
- Firebreathing Weapon: Fire Mode gives it two flamethrowers for arms.
- Floating Limbs: Its arms levitate outside of sockets on the cockpit, and its legs are similarly unattached. Seems to be a design quirk of the HWC, as Susie's own mecha suit (as well as Haltmann's) share it.
- Freeze Ray: Ice Mode has its hands turn into a pair of fans that blows icy winds. It also enables a Dash Attack as it spins with the fans, freezing the enemy it hits.
- Gatling Good: Jet Mode gives it one as its main weapon.
- Goomba Stomp: Its size and weight allows it to stomp onto small enemies harmlessly.
- Helicopter Blender: Parasol Mode gives it helicopter blades that allows it to fly and hit enemies in the air.
- It Can Think: It's revealed at the end of Planet Robobot that the Robobot Armor has a mind of its own, and is even capable of slight movement when not controlled. Outside information indicates that its memory is linked with Kirby's, meaning that the same AI traveled with Kirby for his entire adventure.
- Laser Blade: Sword Mode gives it two of these, which allows it to cut giant ropes and chains.
- Last of Its Kind: With most of the Haltmann Works Company's technology vanishing after the destruction of Star Dream, it's likely that the Robobot Armor Kirby used in the final battle is the only one left.
- Lightning Gun: Spark Mode gives it two of these.
- Mini-Mecha: It's about the size of a mid-boss. Sounds big enough, but not as much when you consider that everything else the HWC created is much larger.
- Musical Assassin: Mike Mode gives it large speakers that can be used to fire damaging notes and soundwaves.
- Power Copying: Thanks to Kirby's own power, it has the ability to scan enemies and gain "Modes" based on them. It's based on Kirby's "Copy" ability.
- Power Fist: Its main mode of attack is punching with its metal fists. With Stone Mode, they grow even larger and stronger, capable of pushing large stage hazards.
- Ramming Always Works: Wheel Mode's main attack, like the regular Wheel. Jet Mode also has a move where it flies forward invincibly, hitting opponents on the way.
- Super-Strength: The mech's strength allows it to lift heavy objects and smash/knock large obstacles away. Frequently Kirby has to avoid/outrun giant obstacles, then find a Robobot Armor and proceed to smash them around.
- Tears from a Stone: After pushing Kirby out of its cockpit following the final battle, coolant fluid leaks from its eyes.
- This Is a Drill: It invokes one to finish off Star Dream, and it's massive. It's technically an oversized screwdriver (it's engraved in a cross shape rather than a spiral shape), but it's still used like a drill all the same.
- Transforming Mecha: It changes shape depending on its Mode. Sometimes it's just the arms that shift, but with Jet Mode and Wheel Mode, it gains an entirely new look.
- Unexpected Shmup Level: Jet Mode turns the game into a side scrolling horizontal shooter. Halberd Mode turns the game into a Rail Shooter.
- Unskilled, but Strong: With the exception of Mike Mode (which does the reverse), Robobot Armor's Modes don't have as much moves as the equivalent abilities, but its attacks are stronger.
- Utility Weapon: Kirby has to use its strength, its screwdriver, wrench and various Mode abilities to traverse through the levels and solve puzzles.
- Vehicular Turnabout: Kirby has to first battle against the Invader Armor and knock out the one riding it, then take the mech for himself.
Debut: Kirby and the Forgotten Land
Voiced by: Kurumi Mamiya
A mysterious Cartoon Creature who travels alongside Kirby and Bandana Waddle Dee on their quest to rescue the Waddle Dees from the Beast Pack.
- Actress Allusion: He's a cute, rodent-like creature voiced by Kurumi Mamiya, who is known for voicing another adorable rodent: Hamtaro.
- Adorable Abomination: He turns out to be a piece of Fecto Elfilis, the Big Bad of the game. Despite his eldritch origins, he's still an utterly adorable and friendly critter.
- All Animals Are Dogs: In some of his tweets◊, Elfilin wags his tail when he's excited, even though he's a weird chinchilla thing instead of a dog.
- All-Loving Hero: Elfilin wants nothing more than to be friends with everybody, befriending both Kirby and the Waddle Dees as soon as he meets them. His boundless love for everyone stems from being the embodiment of compassion that separated from an otherwise monstrous villain. In fact, in the Japanese version, he's specifically called a "tiny heart of hakuai" — a word that roughly translates to this trope.
- Amazing Technicolor Wildlife: Elfilin's fur is bright turquoise blue, making him stand out against the more realistic look of the antagonistic Beast Pack. However, he does share this trait with Fecto Forgo, the creature he was born from.
- Barely-Changed Dub Name: He's called Efillin in Japanese, Chinese and Korean.
- Big Good: He was trying to save the Waddle Dees from the Beast Pack even before Kirby arrived on the scene, and he's both willing and eager to guide Kirby on a quest to rescue them and build up Waddle Dee Town. If that wasn't enough, he's the Good Counterpart to Fecto Forgo, the game's ultimate Big Bad; he represents the part of Fecto Elfilis that's capable of compassion and love.
- Blue Is Heroic: Elfilin joins Kirby and Bandana Waddle Dee on their quest. As they're the main heroes of the game, Elfilin's status as their mystical sidekick and turquoise fur certainly qualify him for the trope.
- Cartoon Creature: It's not quite clear exactly what Elfilin's species is, but he looks a bit like a chinchilla with oversized ears. It turns out he's a piece of Fecto Elfilis that was created in a lab accident.
- Cosmic Motifs: According to the official guidebook, Elfilin's ears were designed to resemble the waxing and waning of the moon. This was meant to represent "having lost the quality of a single existence", that is, having separated from Fecto Forgo.
- Creating Life Is Unforeseen: Elfilin was unintentionally born from an unknown accident that occurred at Lab Discovera, which separated him from Fecto Forgo.
- The Cutie: Between his cuddly design and excitable personality, it's nigh-impossible not to love the little guy.
- Distressed Dude: Happens to him three times.
- At the very beginning of the game, Elfilin is first shown being birdcaged when the Beast Pack are throwing all the Waddle Dees in cages. Kirby has to fend off a few Awoofys to rescue him.
- After Kirby defeats King Dedede, Dedede puts Elfilin in a cage and ships him off to Lab Discovera, where King Leongar plans to reunite the little guy with Fecto Forgo.
- He's then assimilated after Kirby defeats Forgo, and he has to be excised from the resulting monster, Fecto Elfilis, using Kirby's Mouthful Mode.
- Ear Notch: Has a rather pronounced hole in his right ear... not that this prevents him from flying in any capacity. This makes sense knowing that he's a lab experiment, and matches with Fecto Forgo.
- Ear Wings: Elfilin can fly using his huge ears, despite the large hole in one of them. Fecto Forgo, the creature he was born from, has similar ears, and Fecto Elfilis' are even larger, with theirs looking like huge angelic wings.
- Enemy Without: An inversion. Elfilin embodies the omnibenevolence that Fecto Elfilis may once have had, and he split off from them when an experiment went wrong. The remaining entity, Fecto Forgo, is an utterly cruel monster. After fusing back together with Elfilin, Fecto Elfilis is just as nasty as Forgo was... because it is Forgo, taking Elfilin's body for themself instead of combining completely. As a result, Kirby is able to separate Elfilin again as soon as "Elfilis" takes enough damage.
- Escaped from the Lab: After he separated from Fecto Forgo during a "warp experiment incident", Elfilin took the opportunity to flee from Lab Discovera, where he became friends with the native wildlife and the Waddle Dees alike.
- Everyone Has Standards: He might want Kirby to experiment with evolving his Copy Abilities, but Elfilin still wants Kirby to drive safe when he uses his Car Mouth. And he's understandably appalled at being a test subject, so the minute he got the opportunity, he Escaped from the Lab.
- Exotic Eye Designs: Like Kirby himself in Star Allies, Elfilin's eyes look like a starry expanse, highlighting his innocent, friendly personality and his status as the embodiment of the good Fecto Elfilis had in them.
- Fairy Companion: Accompanies two Kirby mainstays through an unknown land, and his name and glowing eyes give him a pronounced Mythical Motif.
- Final Boss: An unwilling example. Elfilin gets absorbed by Fecto Forgo at the very end of the game, condemning him to Forgo Dreams while Forgo takes his body to become Fecto Elfilis.
- Flat Character: Elfilin doesn't have much personality to him besides being an unconditionally friendly, sweet, and helpful Keet because that's literally all he is — a tiny piece of Fecto Elfilis's psyche, namely the universal love they abandoned so they could conquer other planets.
- The Fog of Ages: According to the official guidebook, he barely has any memory of his time as a test subject in Lab Discovera anymore.
- Foreshadowing: Elfilin has a notable Ear Notch on his left ear that gives him the look of a lab mouse. It then turns out that he's the other half of Fecto Elfilis who Escaped from the Lab.
- Good Counterpart: To Magolor before his Heel–Face Turn. Both are kind hearted characters that Kirby meets after a portal related incident and becomes good friends with after Kirby volunteers to help them and get possessed by the main villain that has portal hopping abilities. (Master Crown and Fecto Forgo/Elfilis) While Magolor's kindness is a charade and only used Kirby to get the Master Crown by having him defeat Landia, Elfilin's kindness is genuine and never uses Kirby in any way. Finally, Elfilin resembles a mouse while Magolor resembles a cat.
- Heart Symbol: Elfilin's enormous ears make him resemble a flying blue heart.
- He Knows About Timed Hits: Struggle too much in the early boss fights, and Elfilin will explain how to spit Star Bullets back at them.
- Heroic Sacrifice: In a last-ditch attempt to close Fecto Elfilis's portal at the end of the game, Elfilin winds up sealing himself in the New World in the process. However, the end of the cutscene implies (and dialogue from Elfilin himself confirms) that Elfilin learned to make his own portal between the worlds, allowing Kirby and co. to return to the New World.
- I Am What I Am: After Kirby defeats Fecto Forgo for the final time as Chaos Elfilis, Forgo's soul dissolves into light and fades away - barring one tiny fragment that floats down to Kirby and Elfilin. Elfilin willingly and wholeheartedly accepts this piece as a part of himself.
- Innocent Aliens: In contrast to his original form, Fecto Forgo, who caused carnage to all parties involved upon arrival to the New World, Elfilin is a cute alien who wants to help.
- Innocent Blue Eyes: Absolutely adorable ones that look just like Kirby's, no less! In cutscenes, they're so bright they almost seem to glow.
- Keet: His behaviour and speaking mannerisms firmly establish him as a sweet, energetic little creature with a heart of gold. One tweet, posted the day before release, has him so excited to go on an adventure with Kirby that he can't sleep a wink.
- Leitmotif: "Elfilin", a lullaby-like piano, music box, and harp rendition of "Welcome to the New World!".
- Living MacGuffin: He is the lost part of Fecto Elfilis, who has sent the Beast Pack after him so they can recombine with Elfilin to return to their true form. Additionally after Dedede is defeated, he manages to capture Elfilin and hands him off to Leongar, forcing Kirby to go after him.
- Made of Good: Elfilin is a "small, compassionate soul" that was left behind inside Fecto Elfilis, separated, and given form. As such, he is one of the kindest characters in the franchise. In the Japanese version, it's exaggerated — he's not just made of good, he's made of hakuai, a word that translates to "All-Loving Hero".
- Nice Guy: He's always kind, friendly and harmless to Kirby. This is actually a plot point, as he's the "good" half of Fecto Elfilis.
- No Mouth: Like a few other Kirby characters he has not the slightest hint of a mouth on his face, and also like them he can somehow eat and speak just fine.
- Not Quite Saved Enough: After Kirby rescues him from the Beast Pack who planned to reunite him with Fecto Forgo, he gets assimilated anyway by Fecto Forgo after Kirby defeats its first form. It's subverted later on where he pulls a Heroic Sacrifice after Kirby extracts him from and defeats Fecto Elfilis, as it's revealed that he survived and managed to reunite with Kirby.
- Only Known By His Nickname: Leongar's Japanese, Chinese and Korean figure descriptions reveal his full name is actually Fecto Elfilin, but this is mentioned nowhere else in the game.
- Power Glows: Elfilin gives off a faint blue glow from his eyes, as seen in the demo. When he activates his powers, his whole body begins to glow.
- Ridiculously Cute Critter: Just look at him. He's got lovably soulful Innocent Blue Eyes, a tiny, cuddly body, and fluffy teal fur. This gets amplified further with him being a friendly and helpful Keet.
- Significant Anagram: His name forms an anagram of "nil life". His Japanese, Chinese and Korean name, Efillin, is a Sdrawkcab Name instead. He turns out to be a small piece of Fecto Elfilis that represents its love for all beings. Fecto Forgo, the being that represents everything else, seeks to destroy, consume, and assimilate everything.
- Socially Awkward Hero: He can be a bit nervous and cautious, as shown in his Twitter posts and with some of his more frenetic character animations, but his nerves certainly won't stop him from joining Kirby and friends on their quest to stop the Beast Pack.
- Suspiciously Similar Substitute: To Gooey, being a partner for Kirby that spawned from a malevolent Eldritch Abomination, befriended Kirby, and aided him in fighting against their dark counterpart. And just like Gooey, who is quite forgetful in general, Elfilin has long forgotten his time as part of Fecto Elfilis due to how long it's been since the split.
- Take Your Time: If this post about Waddle Dee Town is to be believed, he's a big fan of relaxing in the newly built town and taking some leisure time in between adventures.
- Trauma Conga Line: The later half of the story is not kind to him. First, he is abducted by Dedede, who hands him over to Leongar, who intends on reuniting him with Fecto Forgo. And then, despite Kirby managing to rescue him, Forgo (who was controlling Leongar the whole time) breaks free of their containment and manages to assimilate him anyway, returning to their true form. After being freed and helping defeat Forgo, he then has to make a Heroic Sacrifice to seal off the rift, tearfully thanking Kirby for everything. Thankfully, he survives, returning to Kirby right after.
- Vague Age: His "birth" was 30 years after research began on ID-F86, which makes his age an indeterminate amount of time after that — long enough for the new world to be completely abandoned. Regardless of how long that may have been (and the official guidebook indicates it was quite some time), he has a chipper, childlike personality.
- You Are Number 6: His number designation in Lab Discovera is specimen ID-F87.
Debut: Kirby's Dream Land
The most laidback residents of Dream Land, Waddle Dees normally carry no ability if inhaled, but their numerous variants include Parasol and Spear Waddle Dees, the former giving its respective ability if inhaled. They're normally considered enemies in the series, but in promotional material, they are treated as a "main character" alongside the primary quartet. Kirby and the Forgotten Land is the first main game where Waddle Dees as a whole aren't enemies, instead being friendly townsfolk who Kirby needs to rescue.
- Adorable Evil Minions: They appear as enemies in most of the Kirby games, but are as adorable as most denizens of Pop Star.
- Alien Animals: Halcandle Dees in Return to Dream Land.
- Balloonacy: Epic Yarn has Waddle Dees that use balloons to float upwards that Kirby can ride on.
- Big Creepy-Crawlies: Sectra Dees in Triple Deluxe are ant-like insectoid counterparts to Waddle Dees who are as big as Kirby is.
- Blush Sticker: Waddle Dees often have a pair of round blush marks on their faces.
- Butt-Monkey: In quite a few games, Waddle Dees act as magnets for misfortune, such as Epic Yarn having a Waddle Dee get destroyed during Hot Wings' pre-boss cutscene, Triple Deluxe setting them up to either lose their houses or get sucked in with rocks during Hypernova segments, and Forgotten Land having the entire species kidnapped and caged up by the Beast Pack. That's not even getting into how you can easily ruin their days in many ways even when they make no efforts to hurt Kirby, such as the sleeping and game-playing Dees.
- Character Catchphrase: They can be heard saying "Wa-wa!" (in Japanese, "Wanya!") in the anime and certain games. Forgotten Land turns it into a Notice This noise, where caged Waddle Dees constantly cry out the sound to let players know one is nearby, with it getting louder and clearer the closer you get to the cage.
- Cyborg: Mech Waddle Dees in Planet Robobot are partially roboticized.
- Dub Name Change: In Japanese, Sectra Dee is known as "Sectoru Dee," which would be more closely romanized as "Sectle Dee".
- Evil Knockoff: The Yarn Waddle Dees in Kirby's Epic Yarn are actually duplicates created by Yin-Yarn, but they effectively look and act just like the real ones, with the only difference being their hostility towards their real counterparts.
- Friendly Enemy: Waddle Dees overall don't have any hard feelings about antagonizing Kirby, only fighting out of loyalty to King Dedede or reluctant servitude to other villains, and even as "enemies" they make it clear through their attitudes and actions that they don't care much for trying to hurt Kirby unlike their bosses and fellow mooks. Plenty of them straight-up treat their conflicts like a Friendly Rivalry rather than anything serious, while promotional materials make it clear that, aside from the ones in Dedede's service, the Waddle Dees do not consider any villain to be their leader, instead merely being residents of Dream Land that happen to get in Kirby's way.
- Giant Mook: Big Waddle Dees, first introduced in Kirby & The Amazing Mirror, are just like regular Waddle Dees except much larger. In Triple Deluxe and Planet Robobot, they are replaced by Grandys, which are basically the same except darker in color and vaguely simian in appearance.
- The Goomba: The simplest and most basic of the ground-based enemies.
- Gotta Rescue Them All: In Kirby and the Forgotten Land, the primary objective is to save the caged Waddle Dees, of which there are 300.
- Helpful Mook: On the whole, Waddle Dees can be mostly benign if not outright helpful to Kirby in some games, rarely even attempting to directly harm him. Most of them are of the Accidentally Assisting variety, serving as ammunition for Kirby to spit at other enemies, but some Waddle Dees won't hurt Kirby even if they have the opportunity to.
- Hoist by His Own Petard: In Epic Yarn you can pick up the spears and arrows Waddle Dees wield and throw them back at their owners.
- Mascot Mook: Thanks to their cute design and frequent appearances, Waddle Dees are often used to promote the series alongside Kirby himself.
- Metal Slime: The Gold Waddle Dees introduced in Squeak Squad are rare and have to be caught quickly to get their treasure before they can escape.
- Mini-Mecha: Planet Robobot introduces Waddle Dees who walk around in mini-walkers, sometimes equipped with a rocket launcher whose projectiles grant Kirby the Bomb ability if inhaled.
- While most closely associated with King Dedede, the Haltmann Works Company also uses Waddle Dees as grunts.
- Also, Waddle Dees in Epic Yarn are Yin-Yarn's servants and are called "impostors based on real Waddle Dees".
- No Mouth: All of them lack a mouth, just having eyes and Blush Stickers on their face. The anime shows that food that they eat are absorbed into where the mouth would normally go.
- Our Ghosts Are Different: The Wapod, first debuting in Dream Land 3, is a ghostly Waddle Dee that's invincible unless Kirby destroys the vase it comes out of.
- Parasol Parachute: Some Waddle Dees use Parasols to float around. The helper for the Parasol ability is a Parasol Waddle Dee, and it's capable of both floating around and using it as a weapon.
- Punch-Clock Villain: Whenever Waddle Dees antagonize Kirby, it's not out of malice or a personal vendetta. Most of the time they do it because of Undying Loyalty to King Dedede, while the rest of the time they've been unwittingly conscripted into a different villain's army. Even when they are proactive, they only put in the bare minimum "antagonism" as The Goomba. As a result, there have been plenty of games where the species as a whole is perfectly friendly to Kirby, which reached its crescendo in Forgotten Land where they aren't even nominal enemies but straight-up allies that support Kirby.
- Signature Headgear: In Forgotten Land, the important residents of Waddle Dee Town are all distinguished by their hats.
- Spell My Name With An S: Its name is spelled "Waddledee" in the Kirby's Dream Land 3 manual.
- Two Men, One Dress: Puppet Dee and its metallic variants Armor Dee and Halcandle Armor Dee consist of three Waddle Dees hiding within a construct.
- Underground Monkey: There are numerous variations on Waddle Dee seen throughout the series, with some being Waddle Dees with different weapons and behavior (such as Spear Waddle Dees and Parasol Waddle Dees) and others being creatures with different appearances but similar behavior (such as Halcandle Dees and Sectra Dees). Some games opt to replace them with suspiciously similar substitutes, like the Cottas in Kirby and the Rainbow Curse and the Awoofies in Kirby and the Forgotten Land.
- Villains Out Shopping: Due to their Punch-Clock Villain status, plenty of "enemy" Waddle Dees throughout the series can be found just going about their day without a care for the current game's conflict, only becoming active when they see Kirby, including waddling about happily, sleeping at their posts, drawing pictures, playing video games, and many other peaceful activities.
- Waddling Head: It's in the name. They're mainly a head with limbs attached.
Debut: Kirby's Adventure (Axe Knight, Mace Knight, Trident Knight, and Javelin Knight) & Kirby Super Star (Captain Vul, Sailor Waddle Dee)
The Meta-Knights are Meta Knight's personal army. They are incredibly loyal to their lord and would do anything to help him in his endeavors. The party consists of four types of warriors: Axe Knight, Mace Knight, Javelin Knight, and Trident Knight. Captain Vul and Sailor Waddle Dee are also closely associated with them, making up the core crew of the battleship Halberd along with Axe Knight and Mace Knight. As of late, thanks to the anime's influence, Sword and Blade Knight occasionally show up as part of the Knights.
- Blade Spam: Axe Knight may sometimes run wildly while swinging his axe multiple times.
- Boomerang Comeback: Axe Knight can throw his axe like the Cutter ability.
- The Bus Came Back: After their appearance in Super Star (and Ultra), they don't make another presence until...
- In Kirby Mass Attack, they're fought in both Strato Patrol EOS and Kirby Quest minigames.
- In Planet Robobot as part of Meta Knight's strongest attack.
- In Battle Royale (or at least Axe Knight) as part of Meta Knight's team.
- Cool Helmet: All four Meta-Knights wear distinct ones.
- Enemy Chatter: They do this in Kirby Super Star, talking about Kirby's progress and the situation of the Halberd as he invades it.
- Epic Flail: Mace Knight.
- Evil Knockoff: Galacta Knight can create his own version of the Meta-Knights (in Super Star Ultra only).
- Exactly What It Says on the Tin: They're basically all named after what they do or their weapon of choice. Downplayed with Mace Knight, as his weapon is actually a flail, which is close to a mace.
- Flying Saucer: Javelin Knight looks like one.
- Heel–Face Revolving Door: Due to being followers of Meta Knight, they switch between protagonists and antagonists just as often as him, though they're less likely to appear when Meta Knight is a protagonist (Planet Robobot being the only example so far).
- Horny Vikings: Axe Knight wears a horned helmet similar to the Vikings. He also wields an axe.
- Ironic Fear: In the original English translation of Kirby Super Star, Axe Knight mentioned he was afraid of heights even though he works in an airship. In the SNES Japanese version and all versions of Ultra, Mace Knight is implied to be the same: he adds "and it's scary!" when the crew are talking about Kirby being at the windy underside of the airship.
- Javelin Thrower: Javelin Knight, obviously, but Trident Knight also throws his trident around.
- Jet Pack: Trident Knight can fly around with a jet booster, which he can also use to rocket himself to stab his foes. Axe and Mace Knight can do so too, but only in Mass Attack.
- The Lancer: Axe Knight holds the honor of being Meta Knight's partner in Battle Royale.
- Multi-Mook Melee: They collectively act as mini-bosses whenever they appear. Each of them are tougher than standard mooks, and they have various attacks and strategies.
- Out of Focus: The original four were introduced in Kirby's Adventure (1993) alongside Meta Knight as his loyal henchmen, with a notable role in Super Star (1996); however, he continued to appear without them after that, and even the anime gave their positions to Sword Knight and Blade Knight, who'd eventually be somewhat made into Meta Knights themselves in the games. They only reappeared in their respective games's remakes before finally making new physical appearances in Mass Attack (2011) and Planet Robobot (2016).
- Spin Attack: Mace Knight may sometimes run forward and spin his flail above him, and Javelin Knight may sometimes spin his javelin around him as a close-range attack.
- Suspiciously Similar Substitute: Meta Knight and his goons are conspicuously absent in the Dark Matter games, but Blade, Butch, and Masher fight pretty similarly in Kirby's Dream Land 2.
- Undying Loyalty: The Meta-Knights (other than Captain Vul) chose to stay behind even after the Halberd was about to crash into the Orange Ocean in order to finish off Kirby with their master.
- Waddling Head: Trident Knight and Axe Knight are heads with hands and legs.
A short-tempered bird-like creature who serves as the captain of the Halberd and oversees the crew.
- Angrish: In Ultra, if Kirby uses the Paint ability to blind Heavy Lobster, Captain Vul adds to the crew's panic over said situation with an enraged "Rassa frassa blassa!"
- The Bus Came Back: While he still has yet to appear in games outside of Super Star, he showed up in a 25th anniversary promotion image featuring Meta Knight's crew together.
- The Cameo: His portrait is used as a keychain in Kirby: Triple Deluxe. He also appears alongside Meta Knight in one of the Stone forms in Star Allies.
- Commissar Cap: Wears a white peaked cap, fitting his position.
- The Dragon: To Meta Knight, being the ship's captain.
- Evil Laugh: When he expects Kirby to fail in his campaign against the Halberd.
- Miles Gloriosus: Captain Vul is the most dedicated of Meta Knight's men to killing Kirby, even sacrificing the ship's well-being when he releases Heavy Lobster. However, he never goes after Kirby himself, and when the ship begins crashing, he's the first one to escape.
- No Name Given: Originally, but got one in the remake which stuck around.
- Screw This, I'm Outta Here: As soon as Meta Knight gave the order to evacuate ship, Vul immediately left.
- Talk Like a Pirate: Downplayed, but he'll throw around terms like "lubber" and "scallywag" in the remake.
- This Cannot Be!: His reaction to being informed by Axe Knight and Mace Knight about Combo Cannon's destruction.
- Toothy Bird: One of his mugshots (both in the original and the remake) has him grimacing with teeth in his beak when he's angry.
- The Unfought: Like Sailor Waddle Dee, he is never fought at all in Kirby Super Star or its remake, despite being the most engaged behind the scenes.
- Villainous Breakdown: Over the course of the Revenge of Meta Knight sub-game, going as far as to damage his own ship with his rebuilt Heavy Lobster just to take down Kirby.
Sailor Waddle DeeA Waddle Dee wearing a sailor's cap. They're part of the Halberd crew and constantly nervous and neurotic, though also loyal to their captain.
- Ambiguous Gender: Their gender is never explicitly confirmed, though their name uses the masculine form of "sailor" in languages with gendered nouns.
- The Cameo: Makes an appearance in Kirby Mass Attack as part of Strato Patrol EOS, and as a sticker in Planet Robobot. They get their first 3D appearance in Team Kirby Clash Deluxe, where they start running around the village after clearing the second ordeal. Their sailor hat appears in Battle Royale as one of the playable Waddle Dee's costumes, and they appear as a character treat in Kirby's Dream Buffet.
- The Generic Guy: Compared to the rest of the group, their design is the least unique of the bunch and their only unique personality traits are their nervousness and neurotic tendencies.
- Lovable Coward: They're immediately panicking from the moment Kirby arrives on the Halberd and are easily the most sympathetic of the Halberd's crew, making it easier to feel the weight of the Mook Horror Show Kirby is putting on.
- No Name Given: Unlike Captain Vul, they didn't receive one in the remake either. The Japanese 20th anniversary book refers to them as "Waddle Dee (Sailor)", and their sticker in Kirby: Planet Robobot finally confirms their English name as "Sailor Waddle Dee".
- Saying Too Much: They accidentally let slip that the Halberd's Reactor will be invincible so long as its laser turrets doesn't hit it. Captain Vul quickly shuts them up.
- Signature Headgear: A white sailor's cap, being the only thing that distinguishes them from other Waddle Dees.
- The Unfought: Like Captain Vul, they're never fought at all in Kirby Super Star or its remake, preferring instead to sit on the sidelines.
- What Happened to the Mouse?: Their fate on the Halberd was never actually confirmed in the original game, and their only appearances since then have been non-canon cameos.
The crew's flying battleship that Meta Knight plans to use to subjugate Dream Land in Revenge of Meta Knight. Kirby storms it to try to stop Meta Knight's plans, and it later sank to the ocean. Since then, the Halberd has made sporadic appearances, including the Super Smash Bros. series.
- Airborne Aircraft Carrier: In at least one of the backgrounds, the ship houses several smaller flying vessels inside its hangar.
- Back from the Dead: In Squeak Squad, the Halberd is seen at the bottom of the Secret Sea. Apparently, Meta Knight has repaired it and then uses it to fly into space.
- Battleship Raid:
- BFG: The Combo Cannon. It consists of a large turret that shoots cannonballs and a smaller laser cannon beneath it. It can also attack with a chained claw that either drops bombs or grabs Kirby.
- In Kirby Fighters Deluxe, a miniature version of the Combo Cannon (called Team Cannon) appears as one of the pick-up items (although it's still larger than Kirby). It normally just shoots small shots, but if a teammate mounts it together with you, the Kirbys can fire a devastating Wave-Motion Gun with it.
- In Planet Robobot, it gets upgraded as "Planet Buster" in Robobot Halberd Mode. By shooting down destructible things that Star Dream throws at you and absorbing its debris, the Planet Buster charges its energy; it's then released in a series of powerful star shots that can deal substantial damage.
- Combining Mecha: Downplayed; in Planet Robobot, Kirby's Robobot Armor merges with Halberd, giving it the Halberd Mode. However, it retains the shape of the Halberd, rather than a humanoid mech.
- Cool Airship: A flying heavily armed battleship with Meta Knight's mask in the front and bat-like wings.
- Depending on the Artist: The Halberd has different details in almost every game. Originally, it had a thick build like World War II-era battleships, plus an elongated hull with Meta Knight's mask and the wings beside it. In the anime, it's made sleeker and longer with additional boosters on its wings; the design reappears in Squeak Squad without the wing boosters. In the Super Smash Bros. series, there is an additional cannon beneath the hull and a pair of mechanized gliders going along its bottom side. Said design is later reused in Super Star Ultra onward.
- Face Ship: With Meta Knight's mask, instead. Both Snake and Mei Ling comment on this during the former's Codec Conversation on Meta Knight in Brawl. With Robobot Armor's Halberd Mode, it instead uses the Robobot's face.
- Human Resources: Its power is generated by Wheelies. After Kirby destroys the Reactor, several of them escape, and one lets Kirby ride on him to escape the exploding ship.
- Impossibly Graceful Giant: A spaceship example. If Super Smash Bros. is indicative of its canon size, it's moderately bigger than Great Fox, a cruiser that can carry a small compliment of fighters. And yet, when Kirby pilots it in Planet Robobot, it handles like an Arwing, instead. It can even do the infamous barrel roll, deflection and all!
- Punny Name: "HAL-bird." It's also the name of a weapon in real life.
- Reactor Boss: In both Super Star and Epic Yarn, Kirby goes to destroy the Halberd's Reactor in a boss fight. Destroying it causes the ship to undergo a chain reaction destruction and begin sinking.
- In Super Star, the Reactor is armed with a big flame cannon, flamethrowers underneath the floor, and Reflecting Laser turrets, the latter of which being the only thing that can hurt the Reactor (aside from Meta Knight's Mach Tornado, which will One-Hit Kill it).
- In Epic Yarn, the Reactor is armed with two flame turrets, and occasionally summons the UFO enemy. This time, due to Kirby (and Fluff) riding the Starship, he can use it to directly attack the Reactor. The flames shot by the turrets can block the shots, however, so be careful.
- Unexplained Recovery: It's unknown how the Halberd was fine in the climax of Planet Robobot after it was shot down by the Access Ark in the beginning. It's eventually revealed in Miiverse that the Meta-Knights quickly repaired it in Meta Knight's absence which is hinted at in Meta Knightmare Return where the Halberd is shown in-between worlds in a hangar.
Debut: Kirby Super Star
The wish-granting mechanical celestial object in Milky Way Wishes, also known as "Galactic Nova" in the remake. Kirby sought it out to help stop the sun and moon fighting each other. In Meta Knightmare Ultra, Meta Knight sought it out to give himself a Worthy Opponent.
- All-Powerful Bystander: It works on a such a scale that the sun and moon have to team up to hold Nova back (coincidentally resolving Kirby's intended wish), yet it will grant the wish of anyone able to activate enough star fountains on enough planets to call it (or anyone who just happens to be around when he is summoned).
- Back from the Dead: In Ultra, it (mostly) pulls itsself back together when Meta Knight gathers the stars to make his wish.
- Benevolent Genie: Zigzagged. Much like the Triforce from the Zelda series, Nova cannot distinguish between good or evil wishes. It will affiliate with whoever finds and makes their wish on it first. While Marx makes a selfish wish to control Popstar and causes Nova to become an antagonist, in Meta Knightmare Ultra it serves as a purely neutral party, granting Meta Knight's wish without issue.
- The Cameo: Cameos in the third level of Kirby 3D Rumble in one of the backgrounds, its pocket watch can be found floating around the level hub for Far-Flung Starlight Heroes in Star Allies, it appears as a sticker in Super Kirby Clash, it appears on a Character Treat in Dream Buffet, and it appears as a Dress-Up Mask in Return to Dream Land Deluxe.
- Cat Smile: Seemingly its default expression.
- Clockwork Creature: Take away all the bells and whistles from this all-powerful clockwork comet, and it's essentially a gigantic pocket watch with the face of a cat.
- Cores-and-Turrets Boss: In what is more or less the mechanical equivalent of a Womb Level.
- Cute Kitten: Well, your gigantic mechanical cat god/genie comet/planet variety.
- Deus Est Machina: Nova is an immensely ancient clockwork star with enough control over reality to grant any wish asked of it. Along with Star Dream, who is heavily implied to be related to Nova, it's one of the most powerful machines in the franchise.
- Everyone Has Standards: Very downplayed, but its eyes seem to widen in what might be surprise when Meta Knight reveals that to fulfill his desire to be stronger, he's using his wish to challenge the strongest warrior in the galaxy.
- Genius Loci: It's the size of a planet; Kirby flies through its innards to blow it up from the inside. In Super Star, Nova's name shows up on the HUD where the name of the planet Kirby's currently visiting would normally be written. Unlike any other planet, it's a sentient, godlike machine.
- Magic from Technology: A technological wish granter.
- Make a Wish: Its main function.
- Mix-and-Match Critters: Only with parts of random artifacts instead of animal organs.
- Perpetual Motion Machine: It has apparently unlimited power, considering how it can warp reality and fire its thrusters hard enough both the sun and the moon have to work together to stop it, without ever seemingly needing to recharge.
- Reality Warper: Nova can grant any wish, and while it has roundabout ways of doing so, it at least shows the ability to induce a magical transformation upon Marx and summon an ancient warrior who openly defies time.
- Scars are Forever: For a given definition of "scar", the chunk of its face missing after Kirby blows up its core isn't restored after he revives in the finale of Meta Knightmare Ultra. It also seems to have developed a lazy eye since its closed eye briefly opens slightly to show that the eye beneath is completely immobile and out sync with its functioning right eye.
- Star Power: Nova is referred to as a comet, and its immense computing power is enough to warp reality and grant any wish asked of it.
- Super-Empowering: Nova grants Marx's wish by powering him up into a strange batlike creature. Marx Soul's special page also states that he "absorbed a nova's power" to revive himself.
- There Is Another: Magolor states that the "ancients" who inhabited Halcandra built clockwork stars that roam the cosmos, hinting that there are other beings like Nova out there. It is heavily implied that the Haltmann Works Company's Access Ark and Star Dream are another one of these clockwork stars. This may have been hinted earlier in Super Star Ultra, where the pause description for Marx Soul refers to Nova as a nova.
- Unexpected Shmup Level: You get to ride a Starship made from the same star fountains that called it in order to destroy its Heart/Nucleus.
- Villain-by-Proxy Fallacy: Despite not being directly associated with Marx's plan at all, Kirby destroys Nova's heart before he fights Marx, and finishing Marx off sends him flying into Nova with such power that the comet explodes. This is addressed in Meta Knightmare Ultra, which, while likely non-canon, shows that Nova is purely neutral and can reassemble its body anyway.
- Walking Spoiler: Nova is heavily connected to the twist regarding Marx, so it's difficult to discuss its role without bringing up spoilers.
Debut: Kirby 64: The Crystal Shards
The queen of the fairies of Ripple Star. When Dark Matter invaded her planet, she ordered Ribbon to protect the titular Crystal.
- Bespectacled Cutie: A cute teenage-looking girl with glasses, and the sweet and clumsy nature to match.
- The Cameo: She makes her first reappearance as a cameo in Kirby Star Allies; specifically, she appears as a portrait drawn by Adeleine in a post-credits image.
- Cool Crown: Being the queen, she wears one.
- Cute Clumsy Girl: In the bad ending, when she bows to Kirby and his friends, her glasses and crown slip off her face in a goofy manner.
- Demonic Possession: She's revealed to be possessed by 02 (presumably after the invasion) in the true ending sequence. If Kirby and co. have completed the Crystal, it'll shoot a beam towards her that frees her from the possession.
- No Name Given: Officially, she has only ever been generically referred to as the queen.
- Traitor Shot: In the bad ending, she lets out a Psychotic Smirk in the end, towards the screen, which indicates that something's still wrong. It's because of her Demonic Possession.
- The Unfought: Unlike the many other characters who get possessed at some point throughout the series, she's never fought while possessed as it's not revealed that Dark Matter had been possessing her until she's already been exorcised.
Debut: Kirby & the Amazing Mirror
The Mirror World variant of Kirby. He appears in random places throughout Amazing Mirror, attacking Kirby with random copy powers and leaving behind a 1-up (or sometimes Invincible Candy) when beaten. There's more to him than that, however...
- The Bus Came Back: He reappears in Kirby Fighters (one of Kirby: Triple Deluxe's sub-games) as the Final Boss, using the same power as your Kirby.
- The Cameo:
- In Squeak Squad, Shadow Kirby is one of the Palette Swaps Kirby can take.
- In Triple Deluxe, he can be seen in the Kirby Master video.
- In Kirby Fighters Deluxe, he also appears as an unlockable palette.
- In Kirby Star Allies, he can be seen on Dark Meta Knight's mural and can occasionally be seen circling the top of the Jambastion in World 3 in version 4.0.0.
- In Super Kirby Clash, he appears as a Sticker.
- In Kirby's Return to Dream Land Deluxe, Shadow Kirby appears as a Dress-Up Mask.
- Dark Is Not Evil:
- He may be a completely black (or, in Kirby Fighters, a shiny translucent purple) version of Kirby, but it's strongly implied that he's about as heroic as Kirby is; during the Final Boss fight he'll appear whenever you're losing the Master Sword, bringing it back to you in order to fight Dark Mind. The reason the two Kirbys fought each other is that Shadow Kirby thinks the real Kirby is an intruder to the Mirror World.
- His appearance in Kirby Fighters 2 establishes that he's "naughty" and seems to view his battles as pranks. This is still far better than the rest of the mirror duplicates, all of whom are straight-up Evil Counterparts.
- Demoted to Extra: In Kirby Fighters Deluxe, Shadow Kirby only appears as an alternate coloration for Kirby after the Very Hard difficulty is cleared for the first time.
- Does Not Know His Own Strength: It's stated in Kirby Fighters 2 that he isn't aware of how powerful he truly is, and instead thinks he's playing pranks.
- Lone Wolf Boss: He's the only boss in Kirby Fighters 2 to fight the player solo, as opposed to the other boss fights all being dual bosses.
- Mirror Match: Puns aside, he battles Kirby with the same Copy Ability in both Kirby Fighters and Kirby Fighters 2.
- Power Copying: The Copy Abilities that Shadow Kirby in Amazing Mirror may use include the Fire, Cutter, Bomb, or Ice. If Kirby chooses to inhale him, Kirby will gain the ability he's currently using. In the Fighters games, he uses the same ability Kirby is using when you fight him, which, according to Word of God, is meant to emphasize the idea that "your worst enemy is yourself".
- The Spook: Unlike, say, Dark Meta Knight, not much is said about him, from how he appears to his motivations. Kirby Fighters 2 gives more information, but some of it is still pretty vague.
- Took a Level in Badass: In Kirby and the Amazing Mirror, he would simply stand in place and occasionally attack with a Copy Ability. In Kirby Fighters and its sequel, however, he brings the same Copy Ability as Kirby and puts up a much more aggressive fight, in addition to having a lot more health than he originally did.
- Waddling Head: Just like Kirby, he's basically a walking head with limbs.
- You Don't Look Like You: Shadow Kirby's appearance in Kirby Fighters looks more cosmic in appearance, particularly where you can even see a galaxy within him. In Kirby Fighters 2, he takes on a gray version of his look from the original Fighters, looking like a cross between that and the Amazing Mirror version. His second Final Chapter pause screen description also states that "his devastating power suggests he is a guardian of the Mirror World," implying that he is the same character and this Japanese Kirby Twitter post outright confirms it.
Debut: Kirby's Return to Dream Land
Magolor's spaceship. At the start of the game, it crashes onto Dream Land, scattering its five parts and many Energy Spheres across Planet Popstar. Kirby and his friends offer to help, traveling across Popstar to find the missing parts.
Debut: Kirby Battle Royale
A group of Waddle Dees posing as a filming crew. Members of this team are:
- Reporter Waddle Dee, who holds a microphone and does most of the talking
- Camera Waddle Dee, who carries the camera
- Microphone Waddle Dee, who carries the boom mic
- and Assistant Waddle Dee, who holds the cue cards.
- Accessory-Wearing Cartoon Animal: Besides the equipment they hold, each one's wearing something that makes them stand out: Reporter wears a bowtie, Microphone wears headphones, Camera has a backwards baseball cap, and Assistant has a beanie.
- Butt-Monkey: They're usually shown to be on the receiving end in Kirby Twitter photos.
- Character Blog: They are shown as running the official Kirby Twitter account.
- Dreary Half-Lidded Eyes: Camera Waddle Dee perpetually has these.
- Mythology Gag: Channel PPP is a reference to the Japanese name for Dream Land (Pupupu Land), but sounds awful similar to Channel DDD.