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The characters of the Killzone series, organized according to their affiliation and the game in which they first appeared.

Interplanetary Strategic Alliance (ISA)

Introduced in Killzone

    Colonel Jan Templar 
https://static.tvtropes.org/pmwiki/pub/images/Templar_5474.png
Voiced by: Kal Webber (Killzone), Nigel Whitmey (Liberation), Qarie Marshall (Killzone 2)

  • Asskicking Equals Authority: He gets promoted to Colonel by the time of Killzone 2, in no small part due to his central role in fighting off the Helghast invasion of Vekta.
  • Bad Liar: Called one by Radec when he claims his security clearance was revoked.
  • Character Death: He is shot by Radec and left to bleed to death, but not before doing one final act of heroism by crashing the New Sun unto the petrusite grid and therefore eliminating the petrusite defenses.
  • Demoted to Extra: Templar was the main character for the first two games but in Killzone 2 he is no longer a playable character
  • The Hero: He's the most unambiguously heroic character in the series, which is also part of the reason he's not the player character of Killzone 2 (the devs want to go Darker and Edgier with that game).
  • Improbable Age: In the first Killzone, he is a Captain in his 20's. In the second Killzone, he is now a Colonel who strangely looks like he is in his 40's, even though it has been stated that Killzone 2 is set two years after the first.
  • It Has Been an Honor: His speech during the Helghast counter attack:
    • "This is Colonel Templar... I've asked a lot from each one of you, you've never let me down. Now I'm going to ask one more thing: "Evacuate the ship and put your trust on me one last time, to do what needs to be done. Get off the ship, head to the ground or the surviving cruisers. Continue the fight, beat the Helghast and go home as heroes. It's been an honor to serve with you... and a privilege." Templar Out".
  • Jack-of-All-Stats: He's the most balanced of the 4 player characters, and the one that plays most like a standard FPS hero.
  • The Kirk: Acts as the arbitrator between logical, Spock-like Hakha and "Hulk Smash" Rico.
    • Master of None: He lacks the special abilities of the other 3 characters, particularly Luger's one-hit-kill Sniper Pistol and Rico's chaingun and heavy body armor, and his more balanced stats don't really compensate for this.
  • Parental Substitute: General Vaughton was this to him after his father died and was left under his care. After Vaughton is killed by Adams, he...Didn't take it well.
  • Shout-Out: In the first game, he would sometimes quote lines from TV shows or movies like Dirty Harry and the A-Team.
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    Sergeant Rico Velasquez 
https://static.tvtropes.org/pmwiki/pub/images/Rico_6656.png

Voiced by: Tom Clarke Hill (Killzone 1 and Liberation), Charles Everett (Killzone 2 and 3)

  • Anti-Hero: The slaughter of his friends has hardened Rico to the point where he's arguably as ruthless as the Helghast in Killzone 2. He gets better somewhat in Killzone 3.
  • Berserk Button: An ISA soldier found out the hard way that mouthing off Templar in front of Rico, especially after he made an heroic sacrifice, wasn't such a good idea.
  • The Big Guy/Stone Wall: He's a huge guy in full plate armor with a heavy combination chaingun/rocket launcher. Do the math. As a player character, he's slower and can't mantle over objects or build devices, but he's able to tank significantly more damage than anyone else. The extra enemies he fights during his missions are just fodder for his primary weapon. He loses the heavy armor from Killzone 2 onwards, and switches from a chaingun to a slightly smaller LMG.
  • Blood Knight: He is absolutely merciless towards the Helghast, and has no qualms about killing them. The only time where he hesitates is where he and Sev meet a civilian train conductor, but even then he angrily tells the conductor to "get the fuck out" when he stops the train.
  • Character Development: Character-wise in Killzone 3, Rico realizes his horrid mistake of killing Visari and makes up for it by saving Jammer, Sev, and Narville. He and Jammer also take up command of a whole squad of ISA Intruders and use them to great effect! In terms of gameplay, Rico can help you get back on your feet every time you get shot down... that is, if he's close enough to do it.
  • Disc-One Nuke: In Killzone 1, his heavy armor and chaingun make playing as him significantly easier than as Templar, though he is less effective at long range.
  • Fantastic Racism: Rico hated the Helghast with a passion after they killed his entire squad. Also, Rico didn't like working with Hakha (a half helghast half human defector). Plus, in their first meeting, Rico was more than willing to shoot Hakha if not for Templar intervening. However, by the end of the game, Rico seemed to be on better terms with him.
  • Improbable Age: Like Templar, Rico seems to have aged a good 10 to 20 years in the 2 year period between Killzone 1 and Killzone 2.
  • The Lancer: Serves as Templar and Sev's best friend and right-hand man throughout the series.
  • Leeroy Jenkins: His solution to every single problem is to bust in and shoot everyone. In Killzone 2 this gets Garza killed, leading the other members of The Squad to give him a lot of griefing.
    • He averts this in Killzone 3, where his plans start to become more reasonable, and actually turn out to be more effective than Narville's.
  • No One Gets Left Behind: During the evacuation of the New Sun, when he learns that Templar was shot by Radec, he tries to get off of the intruder transport to rescue him, exclaiming that he won't leave without him. Natko has to restrain him from leaving.
    • In the third game, when the ISA forces are retreating back to their remaining cruisers and depart from Helghan, he goes out of his way to rescue Jammer and her squad.
  • Scary Black Man: Well, scary Hispanic dude, anyway.

    Shadow Marshal Luger 

  • Action Girl/Dark Action Girl: Although she's one of the "good guys", she's also a stone-cold assassin.
  • Disc-One Nuke: Her ability to one-hit-kill most enemies from long range make playing as her a lot easier than as Templar, provided you play smart and don't try to Rambo through a level.
  • Emotionless Girl: With some exceptions.
  • Fragile Speedster: Being an assassin, she moves faster than the other 3 player characters and can vault over objects, but her light armor also means she can survive noticeably less damage (though to compensate, her health does regenerate faster than everyone else's).
  • Glass Cannon: The secondary fire of her primary weapon is a Sniper Pistol function that can kill most enemies (except Elite Mooks, Heavily Armored Mook, and Praetorian Guard) in one shot, and even those tougher enemies go down in one hit if you can headshot them. It also uses regular ammo instead of special bullets, so you're not likely to run out anytime soon. The drawback is that she can't take a lot of hits, and thus gets mowed down fairly easily at close range.
  • Love Interest: Formerly to Templar.
  • Night-Vision Goggles: She wears a pair of heat-vision goggles that can be toggled on or off to spot enemies.
  • Spy Catsuit: Averted. She's very lightly armored and her uniform is black, but she is wearing some body armor, and even the unarmored areas are reasonably sensibly fitted instead of skin-tight.

    Colonel Gregor Hakha 
https://static.tvtropes.org/pmwiki/pub/images/Hakha_292.jpg

A Half-Human Half-Helghast agent, and former second-in-command to General Lente, who defected to the ISA after having enough of the Helghasts tolitarian and facist society.

Voiced by: Sean Pertwee

  • Bald of Awesome: As most Helghans are.
  • But Not Too Foreign/Half-Human Hybrid: He's half-human and half-Helghan. Helghast are slighty mutated humans, reproduction between them and unchanged humans should still be possible.
  • Cultured Badass: Hakha is calm, cunning and exceptionally well educated when compared to most Helghast, and his knowledge of the old maxim involving Shakespeare and monkeys is apparently no longer common knowledge in the future.
  • Defector from Decadence: Despite holding the rank of Colonel in the Helghast army and even being the Chief of Staff for General Lente, Hakha eventually defected to the ISA out of concern over the fascist direction Scolar Visari was taking the Helghan people.
  • Jack-of-All-Stats: Like Templar, Hakha plays very much like an "average" FPS character (in contrast to Glass Cannon/Fragile Speedster Luger or Stone Wall Rico), the main twist being that he specializes in Helghast rather than ISA weapons. He can also override Helghast security systems.
  • Not So Stoic: One of the few times he is shown to lose his cool is when he is attacked by Rico who accuses him of setting them up on an ambush planned by General Adams.
  • Put on a Bus: He is never seen again after Killzone.
  • The Smart Guy: His expertise on Helghan tactics earned him an immediate death mark from the Helghast.
  • Stalker with a Crush: Judging by his description of Jan and Luger's relationship, its implied that he has sort an affection for the latter.
  • The Spock: Is the most reasonable and logical of the four player characters.
  • Token Enemy Minority: The only friendly Helghast character in the series until Shadow Fall introduced Echo.
  • Tranquil Fury: Hearing Lente's mocking confession that he murdered his brother only gets him a scowl and a shotgun round to the gut.

    General Stuart Adams 
Voiced by: Ronnie Cox

  • Bad Boss: He breaks the skull one of his own men out of frustration after being told his planned ambush of Templar's squad has failed.
  • Dreadlock Rasta: Has a rather unique appearance, consisting of dreadlocks and a soulpatch.
  • Made of Iron: Although not a full boss fight, he can take a remarkable number of bullets before you finally put him down for good.
  • Mole in Charge: For the Helghast.
  • Smug Snake
  • Villainous Breakdown: Adams breaks down into insanity after the many constant failures to kill Jan and his team.

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Introduced in Killzone: Liberation

    Dr. Evelyn Batton 
  • Character Death: Shot dead by Radec in Killzone 2 to prompt Templar into giving the information he wanted.
  • The Smart Girl: Her work on the Red Dust nuclear weapons is ahead of her colleagues throughout the United Colonial Nations.

    General Dwight Stratson 

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Introduced in Killzone 2

    Sergeant 1st Class Tomas "Sev" Sevchenko 
https://static.tvtropes.org/pmwiki/pub/images/Sev_2362.jpg
Voiced by: Demetri Goritsas (Killzone 2), Andrew Bowen (Killzone 3)

  • Badass Beard: Whilst he already had one, he grows a larger one during the months stranded on Helghan.
  • The Hero: In Killzone 3. In Killzone 2 he was more The Lancer to Rico.
  • Naïve Newcomer: As a teenager, he joins the ISA as an attempt to experience adventure, excitement, and a chance of becoming a hero. What he got was less than he expected.
  • Dark and Troubled Past: In the novel, Killzone: Ascendancy, it is revealed that during the Helghast Invasion of Vekta, Sev's parents were brutally murdered and his younger sister Amy developed severe PTSD and got put in a mental hospital. This still haunts Sev with nightmares and drives him to fight the Helghast to the death.
  • Dressing as the Enemy: He and Rico disguise themselves in Helghast uniforms in order to inflitrate a Stahl Arms base holding Narville and captured ISA.
  • Heroic BSoD: He gets one after Garza is killed.
  • My God, What Have I Done?: What he thinks after realizing that he and the surviving ISA have accidentally nuked Helghan.
  • Nice Job Breaking It, Hero!: He and company accidentally poison all of Helghan and indirectly kill millions of Helghast civilians. The alternative however was allowing the Helghast to nuke Earth.
    • The above also makes him indirectly responsible for the events of Shadow Fall, where the surviving Helghast were forced to settle alongside the Vektans on Vekta, and which the Helghast still continue fighting the ISA.

    Lance Corporal Dante Garza 
  • Character Death
  • Nice Guy: Easy going, affable, laid back. You can see his death coming a mile away.
  • Master of Unlocking: Always the one to hack a locked door.
  • The Smart Guy: He's the squad's resident tech expert.
  • The Heart: He's certainly tough, but his optimism and joking nature made him the emotional core of his squad.
  • Rich Kid: Joined the ISA military for the adventure.
  • Your Mom: Is quick enough to sabotage one of these jokes by saying she just made him a nice sandwich.

    Corporal Shawn Natko 

    Captain Jason Narville 
https://static.tvtropes.org/pmwiki/pub/images/Narville_5207.jpg

A Captain of the ISA invasion force of Helghan. He becomes commanding officer during the final push of Visari's palace after Templar's death. He leads what remains of the ISA forces after they become stranded in Helghan during Killzone 3

Voiced by: Mikey O'Connor (Killzone 2), James Remar (Killzone 3)

  • Ascended Extra: Whilst he had a fairly important role in the second game, the third game gives him a larger role and expands his character. He also gives combat support on some of the levels.
  • The Captain: Captain Jason Narville is a hard ass with a low tolerance for failure, but he never puts his men through things he wouldn't do himself. He also gets such results that earn him respect from both his superiors and his men. In the sequel though, he has become overly focused on survival and escape rather than resistance, gaining a tendency to make questionable command decisions with his incessant prioritizing of his men above all else, which isn't a bad thing for a superior, but shows that he's not the best overall commander to have.
  • Face Death with Dignity: As he is about to be executed, he simply closes his eyes and accepts his fate. luckily for him, his executioner turns out to be Sev in disguise and proceeds to free him.
  • A Father to His Men: He cares deeply for his men. Despite his questionable decisions, he ultimately wants to keep them alive and ensure that they all return home.
  • Genre Savvy: When he is ordered to have both him and his troops surrender as prisoners of war so that they could be negotiated for release, Narville says that this is an insane plan and even asks the general if he even knows what the Helghast do to their prisoners.
  • Jerkass: He is one to Rico.
  • Jerkass Has a Point: His attitude toward Rico is quite justified since Rico is stubborn and a bit of a jackass, and he complicated the goal of the invasion when he killed Visari.
  • My Greatest Failure: It is explained that he feels greatly ashamed for not being on Vekta during the Helghast invasion (he arrived just after the utter defeat of the Invasion force), and strives to prove his worth during the invasion of Helghan.

Introduced in Killzone 3

    Jammer 

    Hooper 
  • Mauve Shirt: Hooper appears in several cutscenes, acting as Captain Narville's aide-de-camp, being the engineer trying to deactive the petrusite grid, and saving Jammer from a Helghast soldier. Despite having quite a bit of screentime, he only has a couple lines and gets virtually no characterization.

Introduced in Killzone: Mercenary

    Arran Danner 
Voiced by: N/A

A former UCN veteran and member of the Phantom PMC, a mercenary faction that accepts contracts from both the ISA and the Helghast. Player character of Killzone Mercenary.

    Commander Anders Benoit 

Commander of the private military company (PMC) Phantom Talon Corp and a former mercenary.

Voiced by: Corey Johnson

  • Authority Equals Asskicking: At the end of Mercenary he puts up a Radec-level boss fight against Danner, thanks to having a unique energy shield and a ton of health.
  • Deflector Shields: Used by him in the final battle to significantly up his durability in a straight fight.
  • Final Boss: Of Mercenary.
  • Flunky Boss: He did promised a bonus to whoever takes out Danner, after all.
  • Kick the Dog: He coldly leaves Danner to die on the exploding refinery when admiral Grey orders him to do so without question, clearly so that he can get all the payment for himself.
  • Manipulative Bastard: He influences Grey into abandoning Danner by misleading her into believing he was about to betray her, and turns out to only be working for Grey and later Kratek in order to get his hands on the virus the two of them are fighting over.
  • Nothing Personal: What he says to Danner when he leaves him to die at the exploding petrusite refinery.
  • Only in It for the Money: He doesn't care for the Vektan-Helghast conflict, all he cares about is the paycheck. Even in mission briefings, he emphasizes that its all about the money. His strategy for the war says it all.
    Benoit: "My strategy for this war: Get rich and get out."
    • Taken to its logical conclusion where he told Danner, after killing Kratek, that he plans to sell both the virus and Justus (who got the trigger in his body) to the highest bidder.
  • Retirony: The intel you get from him indicated that he planned to retire after the war. After selling the virus and the trigger (which, by extension, includes Justus) to the highest bidder as retirement fund.
  • Villain Ball: If he had not decided to betray Danner or screw over Grey he might have lived and fulfill his "get out, and get rich" plan.
  • You Kill It, You Bought It: Once it becomes clear Danner has beaten him and is about to kill him, Benoit bequeaths the entire mercenary business to Danner, then tells him to get it over with.

    Damian Ivanov 

A fellow mercenary and formerly of the UCN army.

Voiced by: N/A

  • Cool Shades:
  • Covers Always Lie: The games cover makes it look like he's going to be a secondary major character, yet he dies by the second mission.
  • Every One Has Standards: After seeing Kratek's cruelty and ruthlessness, Ivanov states that he'd kill Kratek for free.
    • He also states that he would do freebies if it meant getting the Helghast off of Vekta.
  • Heroic Sacrifice: He stalls the detonation of the Helghast Cruiser's core long enough for Danner to escape with the encrypted codes.
  • We Hardly Knew Ye: He dies by the second mission.

    Justus Harkin 

The son of a vektan ambassador, Sepp Harkin, and a helghast woman, Valeria Harkin.

Voiced by: Spike White

  • Big "NO!": When his parents are killed.
  • Harmful to Minors: His parents are killed before his very eyes.
    • Plus, he has to witness several deaths of Helghast soldiers during his journey with Danner.
  • Half-Human Hybrid: His father is a human whilst his mother is a helghast.
  • Hide Your Children: He is the very first child to appear in a Killzone game.
  • In the Hood: He wears one, though its merely an accessory.
  • Living Macguffin: The plasmid trigger, which made Kratek's bio-weapon non-contagious, is in his bloodstream. Which is why both Kratek and Grey seek to obtain him (for malicious purpose).

    Admiral Alex Grey 

Commander of ISA forces in the strategic city of Diortem. After nearly getting killed by Kratek during the Helghast invasion, she then leads the ISA fleet during the ISA offensive two years later.

Voiced by: Lucy Newman-Williams

  • The Announcer: For the ISA of Mercenery's multiplayer
  • Big Bad Duumvirate: She, Kratek and Benoit serve as the main villains of the game.
  • Dying Curse: Should the player use the alternative death for Grey (trapping her inside the sample room with bombs) she curses Danner before meeting her fiery end.
  • I Owe You My Life: Subverted. The real reason for rescuing Harkin and his family was to obtain the plasmid trigger that Doctor Savic promised her.
  • Kick the Dog: She orders the destruction of a Helghast refinery rather than capturing it even though there are civilians working there. Even worse, Danner is there causing its destruction and leaves him there to die under the assumption that he was going to sell out Doctor Savic to the Helghast.
  • Kill It with Fire: One of two ways for her to die. The fact that Danner rigged the vault containing the bio-weapon she sought, locked her in and blew it up didn't helped.]]
  • Not So Different: She proves that she is no better than Kratek, and the Helghast in general. Both prove to be omnicidal maniacs who will do monstrous things in order to achieve victory.
  • Well-Intentioned Extremist: She wants to ensure total peace and security on Vekta, and if it means killing off all the Helghast, whether they be soldiers or civilians, then she will do so.

    Blackjack 

A mysterious weapons dealer who provides the mercenaries with equipment.

Voiced by: Trevor White

  • Arms Dealer: Many of his shops are located in the game that can provide the player with a variety of weapons, equipment and such.
  • Cool Shades:
  • Every One Has Standards: He is disgusted that the Helghast would experiment on innocent civilians just to perfect the Virus Bio-Weapon.
    • He also finds Admiral Grey as a nutcase for wanting to end the War by virus bombing all of Helghan.
  • Face Framed in Shadow:
  • Pragmatic Villainy: He encourages Danner to destroy the virus and stop the genocidal master plans of Grey and Kratek, not because he wants peace, but because the absence of WMDs will limit the war to conventional fighting, thus prolonging the war and leading to more profits for the mercenary groups.
  • War for Fun and Profit: Though he clearly is more about the profit than the fun part.

Introduced in Killzone: Shadow Fall

    Shadow Marshal Lucas Kellan 

https://static.tvtropes.org/pmwiki/pub/images/lucas_kellan_2278.jpg

A Shadow Marshal of the Vektan Security Agency tasked in keeping the peace between the Vektans and refugee Helghast (both whom are separated behind enormous walls).

Voiced by: Gene Farber

  • Anti-Hero: Averted. This is notable, since Killzone 2 and Mercenary had darker protagonists to fit the Darker and Edgier tone, while Shadow Fall is probably the darkest in the series, but Kellan is as heroic as Templar from Killzone. Despite having a dislike of Helghast (which no one blames him for at all), he doesn't let it interfere with his judgement as a Shadow Marshal, and can give one of his adrenaline packs-the only thing stopping him from dying should he go down in a firefight-to an injured Helghast woman, stop a homeless Helghast from killing himself, and save a shop owner from being killed by Helghast troops.
  • Attack Drone: Kellan has one that is not only capable of offensive attacks, but is also capable of generating a shield, an ability to stun targets and shoot ropes to create a zipline.
  • Death from Above: When Kellan is above an enemy npc, Kellan can jump unto them and kill them by stabbing them with his knife.
  • Easily Forgiven: About halfway through the game, Kellan all but tells Sinclair that he's become a Helghast sympathizer. Sinclair still sends him on a critical mission despite Kellan having given every indication he's questioning his loyalties.
    • Averted as Sinclair murders him out of spite at the end with implications he planned this from the moment Kellan wasn't completly loyal to him and the cause of destroying the Helgans.
  • Enemy Scan: Kellan has an ability to scan the current locations of enemy troops within a short radius.
  • Harmful to Minors: Whilst attempting to escape to the Vektan side of Vekta with his father 30 years prior to the current events of the game, he saw his father get shot and killed before his very eyes.
  • The Hero Dies: Executed Helghast style by his own father figure after he attempts to destroy a weapon that targets either the Helghast or Vektans, but will wipe out all half-breeds.
  • Le Parkour: Kellan is capable of this, to a degree.
  • Sniper Rifle: Apart from the other sniper rifles that he can wield, his weapon (as seen in the picture on the right), can change from a sub-machine gun to a sniper rifle.


    Director Thomas Sinclair 
https://static.tvtropes.org/pmwiki/pub/images/9365907101_b6382a35798lbdy_6650.jpg

Voiced by: David Harewood

  • Big-Bad Ensemble: With Stahl in Shadow Fall.
  • Fake Nationality: The American accented Sinclair is voiced by British actor David Harewood.
  • Fantastic Racism: He seems to have a hatred for the Helghast, and at one point refers to them as animals. This is fairly understandable, considering the actions of the Helghast during the previous games.
  • Ink-Suit Actor: Sinclair's appearance is based off his voice actor.
  • Laser-Guided Karma: Sinclair have been planning on restarting war with the Helghast and kills Kellan for trying to stop his plans. He gets his comeuppance with a sniper round to the head courtesy of Echo.
  • Properly Paranoid: He thinks that despite the peace treaty and the wall the separates the Vektans and Helghast, he believes that the Helghast still desire revenge and seek to conquer Vekta. Judging by the latest trailer, he may be right.
  • The Spymaster: Director of the Vektan Security Agency and the Shadow Marshals.
  • Well-Intentioned Extremist: Shows signs of this throughout the game, creeping into...
  • You Are What You Hate: He executes more than a few people the same way the Helghast do, and slowly but surely approaches Jumping Off the Slippery Slope. Crosses the Moral Event Horizon when he murders Kellan for trying to defuse the war.


    Dr. Hillary Massar 

Voiced by:

An ISA scientist working on a genetically engineered bioweapon designed to wipe out the Helghast on Vekta as a deterrant. During her extensive study of Helghast biology, she decides that the Helghast are the next step in human evolution and repurposes her bioweapon to wipe out humanity instead.

  • Mad Scientist
  • Four Eyes, Zero Soul: Aside from annoyance when interferred, she shows no emotion about her work potentially killing milions and instead looks forward to it like an artist would see his work displayed.

    Michael Kellan 

Voiced by:

The Helghast

    The Helghast Empire in General 
https://static.tvtropes.org/pmwiki/pub/images/helghastlogo_7092.jpg
Duty. Obedience. Loyalty

An Empire (formerly a republic, more or less) settled on the harsh and barren planet of Helghan, populated by the descendants of the Helghan corporation, who fled to Helghan after being exiled for their defeat during the first extrasolar war.

  • Arch-Enemy: To the ISA on Vekta.
  • Commie Nazis: They are basically Nazi Germany, Soviet Russia and North Korea mixed together. Though Nazi Germany is the dominating influence. Helghan lost a major war with the ISA and UCN (World War I), was governed by a weak republic (Weimar), which was supplanted by the charismatic fascist Visari (Hitler) and espouses genocide and expansion.
    • Killzone 2 and 3 gives us an expy for Baathist Iraq. To wit, the ISA invade Helghan, kill the tyrant Visari and are plunged into chaos once they realize they're stranded in an endless war with the Helghast. Much like how USA invaded Iraq, ensured Saddam's death, and faced aan insurgency with little end in sight.
    • In Shadow Fall, the Helghast become a clear reference to East Germany. Not only do they succeed a ruined fascist state, but the Helghast separated from the ISA by a wall and in the middle of a Cold War with them with scientists from both sides trying to out do each other in the creation of weapons and technology.
  • Doom Troops: The entire army, what with their red-eyed gas masks, Stahlhelm-inspired helmets, gray trench coats, and lack of anything resembling basic decency.
  • Dying Race: During the time of Shadow Fall, after the destruction of Helghan.
  • Evil Brit: All the Helghast sport british accents. Though as of Shadow Fall, this is no longer fully straight, as some helghast now sport american accents. This may or may not have to do with their resettlement.
  • Gas Mask Mooks: Originally wore masks to prevent themselves from dying from the toxic atmosphere, they have now evolved and wear them as symbols of pride for enduring Helghans deadly atmosphere.
  • The Great Depression: Before Visari's rise to power, the helghast people were suffering from an economic crisis.
  • In the Hood: Several members of the Black Hand wear hoods.
  • Human Subspecies: Due to the toxic atmosphere, many of the helghast evolved into mutants who cannot breathe outside of Helghan. Their common appearance is men usually having bald heads (all Helghast women seen so far have full heads of hair), sickly looking like radiation poisoned victims with green eyes. Though its revealed in the third game that the upper class Helghast look more human than the lower class. This may be due to the former having better living conditions and medical treatment than the latter.
  • Master Race: They believe themselves to be above their human ancestors, who they see as unjust, greedy and corrupt.
  • The Resenter: The Black Hand are at odds with the new helghan government for seeking peace with their former enemies rather than avenging helghan and the many millions who died.
  • The Revolution Will Not Be Civilized: The Black Hand, a helghast terrorist splinter-group consisting of radicals, zealots and former military personnel, who seek to reignite the Vektan-Helghast war through acts of terrorism, sabotage, brutality and chaos.
  • Sociopathic Soldier: Many of the helghast troops have been shown to be sadistic and cruel to enemy soldiers and civilians alike. Jorhan Stahl's private army are shown to be even worse than those of the military.
  • We Have Reserves: The Helghast (or at least their leaders) don't care how many of their own die, as long as they are victorious or deal a crippling blow to their enemies, they'll gladly send more troops to the meat grinder.
    • Though, as of the events of Shadow Fall the new Helghast Government has changed the doctrine of the military from lightly trained troopers who use Zerg Rush tactics into more skilled and highly trained soldiers with more advanced weaponry than their predecessors, since the great decrease of population, the helghast cannot afford spending too many of their soldiers lives.

Introduced in Killzone

    Autarch Scolar Visari 
https://static.tvtropes.org/pmwiki/pub/images/Scolar_Visari_7862.jpg

The founder and supreme leader of the Helghast Empire (which replaced the Helghan Republic) who seeks to reclaim Vekta and take revenge on the United Colonial Nations for the defeat of the First Extrasolar War. He is killed by Rico in Killzone 2

Voiced by: Brian Cox

  • A Nazi by Any Other Name: Say hello to Space Hitler.
  • Bald of Evil
  • Big Bad: Of the first two games. While he doesn't show up in person until the second game, he's the leader of the Helghast Empire and the ISA's primary target. Even in death, his actions cast a long shadow over the third game, as his death is what sparks the plot.
  • Catchphrase: He always starts his speeches with "My people, sons and daughters of Helghan".
  • The Caligula: Visari was perfectly willing to sacrifice many of his soldiers by nuking his own City if it meant dealing a crushing blow to the ISA invaders.
    • A bit of fridge brilliance comes to play when you realize that the nuke was actually stolen from Vekta during Killzone Liberation, and that the nuking of his city was a way to frame the ISA of a crime that would most likely make the Helghast fight the ISA with even more determination.
  • Character Death: His death even kicks off the main plot of 3.
  • Dark Messiah: Views himself as this, having transformed the Helghast from a race of dying refugees into an interstellar superpower. In the end of Killzone 2 he even boasts that if he was to be killed, then the Helghast will never forget his sacrifice, and will be more determined to destroy the ISA. Being murdered by Rico proved him right, escalating the war into total genocide.
  • The Emperor: The Helghast Senate were intending to give him the title should he successfully repel the ISA invasion in Killzone 2. Though strangely, even though he wasn't yet officially declared emperor, some Helghast soldiers would call him "Emperor". Presumably, they thought he had already claimed that title.
  • Enfante Terrible: When Sev finds a picture of a young Visari, he describes him as a "little demon kid".
  • Evil Overlord
  • Famous Last Words: Madness....The Madness....Begins....
  • Fantastic Racism: It was he who introduced the racial supremacist ideology to the Helghast. Though it is implied that even he doesn't believe or care for his ideals.
  • Glorious Leader: He was modeled after Hitler and Kim il-Sung, so the cult of personality is to be expected.
  • Greater-Scope Villain: For 3. Despite being killed off in the second game, it's his death that sparks the plot and conflict of the third game between Stahl and Orlock.
  • Large Ham: This is to be expected when he's voiced by Brian Cox.
  • Master Race: He claims the Helghast race are superior to Humans. However, his claim is hypocritical considering that many high ranking Helghast (including his daughter) look almost or completely human.
  • My Death Is Just the Beginning: He explains to Sev and Rico that should he be taken or killed, it would only inspire the Helghast to fight even harder and that he is the only thing keeping the Helghast from descending into chaos. He gets killed by Rico anyway.
  • Rousing Speech: He does spectacular ones for the first, second and third games' intros. Made even more epic by the superb voice acting of Brian Cox.
  • Undying Loyalty: The Helghast utterly worship him and would gladly give their lives for him. This level of loyalty was because of him solving the Helghast's economic crisis and creating a prosperous empire and a powerful military. It also helps that all dissenting voices got stood against a wall and shot.

    General Joseph Lente 
https://static.tvtropes.org/pmwiki/pub/images/GeneralJosephLente_4286.jpg

Visari's most prized General and Commander of the Helghast Third Army who invade Vekta with the aid of General Adams. He is wounded after trying to personally kill Templar's squad and finally shot dead by Hakha after revealing that he ordered Hakha's brother's execution.

Voiced by: Steven Berkoff

  • Aerith and Bob: The only major Helghast character to have an "ordinary" first name.
  • Authority Equals Asskicking: Not to the boss-level extent of the other Helghast military leaders, but he's still as tough as his own Elite Mooks.
  • Bald of Evil
  • Fantastic Racism: He fiercely believes the Helghast race to be above humans, and shows contempt in working with General Adams.
  • Leave Him to Me: After Adams repeated failures to kill Templar and his team, he decides to deal with them personally... Big mistake.
  • The Dragon: To Visari.
  • Smug Snake: He spends most of his screen-time lording "Helghast superiority" over General Adams, and clearly enjoys needling Adams whenever Adams suffers a setback.
  • You All Look Familiar: Lente looks nearly similar to his bodyguards (the difference being that he doesn't wear a helmet). So unless you were being perceptive, you may be confused as to why he was laying on the ground wounded.
  • You Killed My Father: He reveals to Hakha that he ordered his brother's execution after he spoke against the Helghast's cruel and inhumane acts. This revelation gets him killed.

Introduced in Killzone: Liberation

    General Armin Metrac 
https://static.tvtropes.org/pmwiki/pub/images/armin_ttclose_051906_270.jpg

Commander of the remaining helghast Invaders on Vekta who hold the majority of the southern region. He is tasked by Visari to steal the red dust nuclear warheads. During his confrontation with Templar, he leaps from a collapsing platform from his mountain base to Templar with a knife but is shot multiple times and falls to his death.

Voiced by: Chris Fairbank

  • A Good Way to Die: When wounded by Templar, he asks him to kill him so he could have a warrior's death.
  • Bad Ass Cape: He wears one.
  • BFG: He equips one integrated with a grenade launcher during his fight with Templar.
  • Disney Villain Death: He falls from his collapsing mountain base, but not before Templar riddles him with bullets.
  • Genius Bruiser: He is not only a tactical genius who was able to hold the southern part of Vekta long after General Lentes death, he is also a capable fighter who can match Templar in combat.
  • Helghast Subspecies: He is the most human looking Helghast who can both breath in Helghast and non-Helghast environments. This may be due to him being from the upper-class Helghast who had better living conditions than the lower class.
  • The Sociopath: He inflicts brutalities to both ISA civilians and soldiers just for the sake of it.
  • Villainous Friendship: He and Cobar shared one. This came during the time when Metrac investigated Cobar's crime of killing a high ranking officer who stopped a training exercise because a recruit got injured. Metrac vouched for Cobar and insured that weakness would not be allowed in the Helghast army.
  • White Hair, Black Heart

    Colonel Tendon Cobar 
https://static.tvtropes.org/pmwiki/pub/images/psp_helghast_cobar_4691.jpg

The Psychopathic Commander of the Elite Colonial Guard, and Metrac's second-in-command and closest friend. He fights Templar with his KIT-AN1 heavy tank, but is destroyed and becomes severely wounded. Before getting killed by Dwight Stratson, he explains to Templar that the ISA once again have a traitor among them.

Voiced by: Blake Ritson

  • Ax-Crazy: He is best described as utterly psychotic
  • Blood Knight: Cobar doesn't hide that he is only in the invasion for destruction and mayhem.
    • Earlier in his academy days, he killed his training instructor due to him stopping a firing exercise after a recruit got injured, and would have been executed if not for the intervention of Metrac
  • Determinator: Even when his tank is destroyed and mortally wounded, he still tries to kill Templar with his pistol before finally being shot in the head by General Stratson.
  • The Dragon: to Armin Metrac.
  • The Dreaded: He is so feared that even his own men are terrified of him. The only one who isn't afraid of him is General Metrac.
  • Fantastic Racism: His genuine belief of Helghast supremacy reaches to zealous levels.
  • More Dakka: His KIT-AN1 Tank sports a chain gun and can fire missiles, shoot out several grenades at once, and release spidermines.
  • Punny Name: His all-terrain tank known as the KIT-AN1...Guess why its punny.
  • The Red Baron: He is known as the "White Death" by his troops.
  • Undying Loyalty: To Metrac and the Helghast.

Introduced in Killzone 2

    Colonel Mael Radec 
https://static.tvtropes.org/pmwiki/pub/images/Radec_5041.jpg

Commanding officer of the Helghast troops stationed to defend Pyrrhus City from the ISA invaders. He kills Templar during the Helghast counter-attack on the ISA cruisers. He is mortally wounded during the battle of Visari's Palace and shoots himself to avoid capture.

Voiced by: Sean Pertwee

  • Authority Equals Asskicking: He certainly earned his rank.
  • The Announcer: He is this for the Helghast of the second games' multiplayer.

  • Bad Boss/A Father to His Men: Radec is a very rare example of both being a Bad Boss and yet a genuine Father to His Men. He's a leading teacher at the Helghan Academy and personally trained many of the Helghast soldiers defending Pyrrhus, and also gives rousing speeches to his men over the radio, yet is also completely ruthless and even had two of his men executed for uniform violations.
    Helghast 1: Did you hear? Two grunts from our unit got executed by Radec?
    Helghast 2: No shit? What for? Cowardice? Defeatism?
    Helghast 1: Uniform violations. I shit you not.
    Helghast 2: 'The Dress Code is the foundation of discipline...'
  • Better to Die than Be Killed: Commits suicide upon defeat to avoid capture by the ISA.
  • Bling of War
  • Blood Knight: He relishes on war and bloodshed.
  • The Cameo/Guest Fighter: He's playable in Play Station All Stars Battle Royale
  • Colonel Badass
  • Colonel Kilgore/Sociopathic Soldier
  • The Dragon: To Visari in the second game.
  • Fantastic Racism: Subverted in that he doesn't care for Visari's ideals of helghast supremacy over humans, all he desires is to be pointed to the enemy, so that he can annihilate them.
  • Final Boss: Of the second game.
  • Genius Bruiser: He's a tactical genius, as well as a master of personal combat and seemingly as strong as a Giant Mook (as shown in his brief fight with Colonel Templar).
  • The Heavy: Of the second installment.
  • Kick the Dog: He remorselessly shoots a captured ISA marine during an interrogation. He also shoots Evelyn when she tries to delete the nuclear codes.
  • Hero Killer: Is responsible for the deaths of both Templar and Garza.
  • Made of Iron: He can soak a few magazines worth of bullets before going down. Unlike other endbosses in the series, he does this without the benefit of Deflector Shields.
  • Weaksauce Weakness: Fighting Radec is incredibly difficult, unless you light him on fire with the Flamethrower. Then it's just a matter of switching to your sidearm and popping shots at him while he flails and teleports around. Once the flames go out, repeat.
  • Worthy Opponent: He sees Templar as one. When he meets Templar during the Helghast counter-attack on the ISA ships, he expresses disappointment that they couldn't meet each other on the battlefield like soldiers. Subverted in that he then promptly kills him.
  • Hidden Depths: Out of the all the Helghan Leadership he is the only one to stay and witness the Nuke being dropped. Hinting at him feeling some level of responsibility over the killing of his fellow Helghans even if it was to stop the invading ISA.

Introduced in Killzone 3

    Admiral Orlock 
https://static.tvtropes.org/pmwiki/pub/images/Admiral_Orlock_6478.jpg

Supreme Commander of the Helghast military tasked in dealing with the remaining ISA troops stranded on Helghan after a huge counter attack that forced the ISA ships to retreat. He is at odds with Jorhan Stahl. He becomes Autarch after Stahl humiliates himself for failing to kill Visari's killers and allowing them to escape. His position is short lived after Stahl kills him with one of his prototype irradiated arc cannons.

Voiced by: Ray Winstone

    Chairman Jorhan Brimve Stahl 
https://static.tvtropes.org/pmwiki/pub/images/Jorhan_Stahl_9569.jpg

The chairman of Stahl Arms, Stahl an ambitious Helghast who seeks to become ruler of the Helghast Empire in the wake of Visari's death. He is at odds with Admiral Orlock over how to deal with the remaining ISA forces stranded on Helghan. He has developed irradiated petrusite weapons and plans to use them to destroy Earth. He kills Orlock during a Coup d'état, but is apparently killed after Sev and company destroy his cruiser.... or not, given that he survives well into Shadow Fall.

Voiced by: Malcolm McDowell, Gideon Emery in Shadow Fall

  • Arch-Enemy: He and Orlock spend the entirety of 3 at odds with one another, each with their own plans for Helghan's future.
  • Bad Boss: Stahl holds enough contempt for the regular armed forces, and he's not much better to his private army, constantly berating them and willing to sacrifice them to further his own ends.
  • Big-Bad Ensemble:
    • In the wake of Visari's death, Stahl spends the majority of 3 competing with Orlock in the ensuing power vacuum, though Stahl edges out by the end when he kills Orlock.
    • He returns as the true mastermind of the Black Hand in Shadow Fall, but finds himself competing with yet another Big Bad in the form of Sinclair.
  • Black Mail: He threatens to reveal senator Kuisma's infatuation with young boys if he didn't give him his support.
  • Blatant Lies: In his broadcast to Helghan nation, he refers to himself as an honest businessman... which nobody, not even the Helghan Senate, buys.
  • Boom, Headshot!: His final fate in Shadow Fall , courtesy of Sinclair.
  • Cluster F-Bomb: He's surprisingly vulgar for someone of his status, casually throwing curse words around like nobody's business.
  • Cool Starship: The Khage, an advanced Helghast cruiser equipped with an irradiated petrusite cannon, energy shielding and a warp drive.
  • Dark Lord on Life Support: By the end of Shadow Fall, Kellan finds Stahl hooked up to life support as he's not only 84 years old, but likely suffering from radiation sickness after the events of 3.
  • Diabolical Mastermind: A Corrupt Corporate Executive with his own private army and plans to take over the Helghast Empire after he eradicates all life on Earth in 3, then continues to operate as the leader of the Black Hand in Shadow Fall.
  • Evil Old Folks: He's well into middle-age in 3, and lives to be 84 in Shadow Fall. Age certainly hasn't dampened his depravity.
  • Eviler Than Thou: He proves to be more evil than Orlock when he reveals his genocidal plans for Earth. Even Orlock was disturbed.
    Orlock: Listen! Even if you win, do you really think Helghan's enemies will allow you time to rebuild? Look around you, Stahl! You're destroying our people!
    Stahl: Unless, what if I had no enemies left to fight? What if I used my weapons and killed everyone on Earth? The colonies would be terrified. They will fall into line, and I wouldn't need your help!
  • Genre Savvy: Chairman Stahl definitely has his moments, including outsmarting Autarch Orlock and "give me that! Stop broadcasting on an open channel!". He also gets a couple Idiot Ball moments to balance it out, though.
  • Good Smoking, Evil Smoking: Stahl is seen smoking cigarettes while undertaking villainous actions, such as plotting with the council or uploading battle plans.
  • Humiliation Conga: First, he fails to execute Visari's killers and manages to embarass himself in front of the entire Empire on a national broadcast, then the Senate declares his rival Orlock the new Autarch, and is finally forced to turn over all his weapons and personnel or be declared an enemy of the state. Cue Villainous Breakdown.
  • Kick the Dog: Shoots an ISA prisoner at point-blank. He also orders his ships to destroy the space station after evacuating in an attempt to kill the ISA troops, including any Helghast still onboard.
  • Large Ham: He is played by Malcolm McDowell after all.
  • The Man Behind the Man: In Shadow Fall, he's the real mastermind behind the plot to exterminate the human population of Vekta.
  • Nice Job Fixing It, Villain!: His own Petrusite weapons are misfired at Helghan, killing a billion of his people and ending the war with an ISA victory.
  • Not Quite Dead: He supposedly met his end at the end of 3 when his cruiser crashed back on the irradiated Helghan. However, Shadow Fall reveals he survived.
  • Omnicidal Maniac: Oh, is he ever. Unlike the other Helghast villains, who want to conquer the colonial worlds, Stahl plans to use his new superweapon to eradicate all life on Earth and force the colonies into submission through fear, and isn't above using them against his own people should they stand in his way. In Shadow Fall, he intended to wipe out Vekta's human population using a bio-weapon the ISA originally designed as a deterrent.
  • Precision F-Strike: "The time has come for some new fucking management."
  • The Starscream: Apparently a family trait. His father, Khage Stahl, was this to Scolar Visari. Khage made an attempt to usurp power from Visari, but failed, and died a disgraced and broken man. Jorhan secretly despised Visari for this, and wasted no time trying to wrest control of the Empire from Orlock and the Senate after Visari's death.
  • The Social Darwinist: He considers the Helghan Terracide a good thing for making the Helghast people stronger by culling the weak.
  • Surrounded by Idiots: He frequently remarks about how incompetent the Helghast military and even his own men are. Granted, these rants usually come after Sev and Rico have just dealt the Helghast another major blow.
  • Smug Snake: Stahl has complete confidence in any plan he comes up with but quickly falls into a swearing fit whenever things so south.
  • Taking the Bullet: Subverted when he quickly uses a nearby soldier to unwillingly take the bullet when Sev tries to kill him.
  • Villainous Breakdown: Has one after it's revealed that the Helghan Senate has declared Orlock Autarch instead of him, and intends to force him to hand over all of his weapons to the military or face being declared an enemy of the state, and this comes hot on the heels of his intended gambit to rule Helghan being ruined when Sev and Rico break the ISA prisoners out of his weapons facility on a national broadcast. He recovers and assembles his fleet to take Earth himself and cripple the Helghan state so that they submit to him.
  • White Hair, Black Heart: One of the few Helghast with hair and it's stark white to contrast the darkness of his deeds.
  • "You!" Exclamation: Does one when Sev reveals himself from his disguise.

Introduced in Killzone: Mercenary

    Colonel Vyktor Kratek 
https://static.tvtropes.org/pmwiki/pub/images/vyktor_kratek_159.png

Helghast Colonel tasked by General Metrac with crushing ISA resistance in Diortem and ending the war in southern Vekta. After Metracs defeat at the hands of Jan Templar, he fled back to Helghan and was assigned by Visari to develop a new weapon that could change the tide of the war.

Voiced by: Nicholas Boulton

  • The Announcer: For the Helghast of Mercenery's multiplayer.
  • Big Bad: Of Killzone: Mercenary, though he's robbed of Final Boss status when he's betrayed by Benoit. Nevertheless, he's still the antagonist for most of the story.
  • Deadly Euphemism: Non-fatal example, but his way of making Danner, after his men rescue him, comfortable is knocking him out.
  • The Dragon: To Armin Metrac.
  • Enemy Mine: He employs Danner to help him stop Admiral Grey from destroying Helghan through the use of the bio-weapon that he created.
  • Final Boss: Subverted. Though he is built up to be a major threat, during the final confrontation, he is unceremoniously shot in the back by Benoit, the true final boss.
  • High Collarof Doom: Just look at the picture on the right.
  • Kick the Dog: During his interrogation of Admiral Grey, he gases ISA marines from a nearby cell to coerce her into revealing more information.
  • Large Ham: He is a Helghast, this is to be expected.
  • Skull for a Head: The top half of his helmets front resembles a human skull.
  • Tested on Helghast: He experimented on helghast civilians during the development of the bio-weapon, where he then has the audacity to claim that they willingly gave themselves up for experimentation for the helghast cause (even though its greatly suggested that they were taken by force).
  • The Virus: He created a bio-weapon made from a stolen viral agent from Vekta and plans to use it on Vekta.
  • Would Hurt a Child: Intel captured during the final mission reveals that he will have Justus killed after he extracts the plasmid trigger from his body.
  • You Have Outlived Your Usefulness: He shoots Admiral Grey when she refuses to give more information. However, she manages to survive.
    • Whether or not Danner would give him the virus sample, he would have had him killed either way. And when he gets a chance too, he is shot by Benoit.

    Doctor Mandor Savic 

https://static.tvtropes.org/pmwiki/pub/images/savic_5966.png

A Helghast scientist who worked on a deadly bio-weapon, created from a sample that Kratek stole from Admiral Grey on Vekta. He seeks to defect to the ISA.

Voiced by: Angus Wright

  • The Atoner: After realizing Krateks true intentions, he sought to defect to the ISA and reveal everything he knows. Too bad Admiral Grey was as much a psycho as Kratek.
  • Cold-Blooded Torture: Even after telling her the location of the secret facility containing the virus, he is left under the mercy of ISA soldiers who proceed to beat him up whilst he's tied to a chair.
  • Defector from Decadence: He sought to defect to the ISA because he learned of Krateks plan to use the Virus on Vekta (Savic thought it would be used as a safeguard for Helghan.
  • Dirty Coward: Subverted. He quickly left during the attack on the vektan embassy because he believed if Krateks men would learn he was not there, they would instead divert their attention to finding him and leave the Harkins alone.
  • I Have a Family: He was forced to develop the Virus under threat of his families safety.
  • Reluctant Mad Scientist: See above.
  • What Have I Done: After all the shit he's been through, he simply slumps on the ground, and laments of the things he did.
  • You Have Outlived Your Usefulness: He reveals everything to Danner, Kratek, who was listening, demands Savic's death.

    Boris 

C.Borischek, or Boris, was a helghast heavy trooper and the loyal bodyguard of the Harkin family.

Voiced by: Nathan Constance

  • Bruiser with a Soft Center: Over the five years of service to the Harkin family, he had grown attached to them (most especially Justus). As such, he will die trying to protect them.
  • The Cavalry Arrives Late: Bitterly invokes this trope to Danner moments after Sepp and Valeria Harkin are killed.
  • Every One Has Standards: When Sepp and Valeria Harkin are killed during the assault on their residence Boris expresses disgust that Helghast soldiers would kill civilians, which he calls the lowest of the low.
  • Jerkass: He says out loudly that Vektans are cowards (despite Justus being near and the fact that Justus is half vektan), expresses disdain with working Arran Danner and calls Justus' mother a whore (even though she died minutes before).
    • Jerk with a Heart of Gold: Nonetheless, he is loyal to his employers and is determined to fulfill the promise he made to Justus' father by getting the child to safety (even if it costs him his life).
  • Go Through Me: One of his quotes during battle has him exclaiming that if the helghast soldiers want to get Justus, they'd have to go through him.
  • Heroic Sacrifice: He dies getting Harkin and Danner out of the embassy.
  • Undying Loyalty: His loyalty to the Harkins surpasses his loyalty to the helghast. He will defend them even if it means that he has to kill fellow soldiers.

Introduced in Killzone: Shadow Fall

    Echo  
https://static.tvtropes.org/pmwiki/pub/images/echov1_3447.jpg

A Helghast intelligence operative who like Kellan is tasked with preventing another war between the Helghast and Vektans.

Voiced by: Jamie Gray Hyder

  • Action Girl
  • And Now for Someone Completely Different: The final mission has you in control of Echo as she sneaks into a VSA compound and assassinates Sinclair from afar, avenging Kellan's murder. This also counts as the first time in the series where you play as a Helghast in the campaign.
  • And This Is for...: "For Kellan"
  • Half-Human Hybrid: The only reliable intel the VSA has on her pegs her as this.
    • Uneven Hybrid: According to Massar, she's actually more than half-Vektan. Which means her mother, Hera, is one too. Which gives Echo even more reason to prevent genetically targeted genocide.
  • Ink-Suit Actor: Looks just like her voice/mocap actress, Jamie Gray Hyder, albeit with striking green eyes
  • In the Hood
  • Rebellious Princess: Is of the Visari dynasty, but chose to prevent the repetition of the mistakes of her predecessors through direct action.
  • My Species Doth Protest Too Much: Is nowhere near as xenophobic compared to the majority of the Helghast. She even admits they are just as guilty as the ISA for causing Helghan's destruction.
  • Only Sane Woman: Is one of the few Helghast who desires peace with the Vektans.

    Chancellor Hera Visari 
https://static.tvtropes.org/pmwiki/pub/images/lady_visari_8383.jpg

The daughter of Scolar Visari who assumed leadership over the now disenfranchised Helghast after their homeworld's destruction.

Voiced by: Lisa Banes

  • Anti-Villain: Echo says she's one of these in the Story trailer.
    Echo: Visari is doing this because she thinks she doesn't have a choice. If you attack, she will not back down! She'd be defending her people, their home!
    • Illustrated very well later in the game. She clearly desires to maintain the peace, but will protect her people and wants a position of power with which to negotiate. Unfortunately, this means she's allowing the development of a WMD. One which Stahl fully intends to use, and so does Sinclair if he can get his hands on it.
  • Ascended Extra: She was promoted from being a very brief character during the third games intro to a full character with an important role in Shadow Fall.
  • Bald Woman: In her first appearance.
  • Daddy's Little Villain: She is Scolar's daughter.
  • Dating What Daddy Hates: [[folder:A serious and probably post-patriarch-mortem version. It's how she gave birth to Echo.]]
  • Half-Human Hybrid: [[folder:Has to be one if Massar comments on Echo being over half Vektan are true.]]
  • Knight Templar: Is committed to doing whatever it takes to defend the Helghast people from "foreign agression".
  • Not So Different: Despite Echo's sentiments, she's not that different from Sinclair of the ISA. She talks about using the genocide weapon as a negotiating tool, just like Sinclair called it a deterrent. However, just like Sinclair seemed entirely willingly to actually use it, Visari was totally ready to let Stahl use the bioweapon to wipe out all the Vektans on Vekta, as shown by her attempts to evacuate Echo.

    Vladko Tyran 
The zealous leader of the Black Hand who seeks to re-ignite the war between the Vektans and the Helghast.

Voiced by: Crispian Belfrage

  • Authority Equals Asskicking: Throughout the game Kellen beats him up repeatedly in cutscenes, but at the end he puts up a prolonged boss fight thanks to an energy shield and a number of other high-tech gadgets courtesy of Chairman Stahl's technology.
  • Agony of the Feet: Suffers this thanks to Kellan.
  • Badass Boast: "We are the Black Hand! Forged in the fires of Helghan, and this is our day!"
  • Big Bad Wannabe: He's clearly got more in common with Caesare Borgia than Scolar Visari. From the very beginning Tyran is obviously far too hysterical and Ax-Crazy to be a credible threat, and it's no big surprise when Chairman Stahl turns out to be the one secretly pulling the strings.
  • Blood Knight: He has sworn that he will never stop attacking the Vektans until the entire city runs red in Vektan blood.
  • Climax Boss: Is fought as a boss fight about halfway through the final level, just before storming Stahl's inner sanctum.
  • Death by Childbirth: One of the audiologs on Helghan reveals that Tyran's mother died giving birth to him. Fortunately, a good Samaritan discovered her and promised to take care of him before she died.
  • The Dragon: To Stahl.
  • Large Ham: Enough to give Scolar some competition. In his terrorist broadcast to Vekta he's practically dancing for the camera.
  • Reports of My Death Were Greatly Exaggerated: Despite news papers suposed confirmation of his dead, Tyran turns up alive and well with seemingly no injuries.
  • Revenge: His entire motivation is to avenge the deaths of the billion Helghast lives lost during Helghan's destruction.

    Anton Saric 
https://static.tvtropes.org/pmwiki/pub/images/saric_2664.jpg
The ruthless and sadistic head of the Helghast Security forces.

Voiced by:

  • Badass Longcoat:
  • Bald of Evil: As typical for the Helghast.
  • Cold-Blooded Torture: At some point in the game, he tortures Kellan with a taser like rod.
  • Expy: His design is quite similar to Bane from the Dark Knight Trilogy. he sounds a bit like him too.
  • Karma Houdini: Other than Visari and Echo (who are presumably needed for the sequel), every single named character in Shadow Fall dies over the course of the game. Except this guy. He just kind of disappears about halfway through the game.
    • To be fair, he's no Black Hand. So he gets a pass.
  • Harmful to Minors: As a child, he witnessed his homeworld's destruction. This clearly made him suffer a case of the crazies.

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