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Main Characters

Shun Takahata

Portrayed by: Sota Fukushi
The protagonist of Part 1.

A boy who found boredom in his everyday life, and always seemed to love the thrill of adrenaline. Due to an unexpected turn of events, he ends up getting into a deadly game and is forced to keep his wits about him as he navigates through each bloody, messed up game.


  • Anti-Hero: Over the course of his journey, he's become more and more bent on trying to defeat Kamimaro; not only because of what he did to his world and to his allies, but also because he's singlemindedly focused on taking him down for his own pleasure.
  • Fingore: As a bored young boy, he curiously stuck his finger into a turning bicycle wheel, and it was severed at the knuckle. Although it was reattached successfully, a severed-finger motif occasionally shows up, likely symbolizing his desire to break free of the boring life he'd led.
  • Bash Brothers: Eventually with Amaya.
  • Cartwright Curse: Both of his love interests die in the games (one of them without him even knowing), which also fuels his anger towards Kamimaro.
  • Character Development: Shun goes from this incredibly shy and justifiably scared teen in part 1 to a very cold and determined adult with Blood Knight tendencies.
  • Dying Moment of Awesome: Rather than take the opportunity to put down his cards and ascend to godhood, he blows himself up instead and brings down Kamimaro in the process (because Takashi has an explosion card and Kamimaro's card reflects the consequences of the person adjacent to him). With a life that defined boredom for him, his death is no less than how he would have wanted to go out.
  • Heartbroken Badass: After the first round of games, he became this. His crush ended up dying at the end of the Urashima Tarou segment, and had to be reminded of her when her twin appeared during the Sports Festival segments.
  • Small Town Boredom: Like any kid, he's utterly bored with his life, lamenting that nothing ever happens where he lives. Well isn't he in for the surprise of his life...
  • The Only One Allowed to Defeat You: After all he's been through on Part 1, Shun has made it his life's mission to kill Kamimaro once and for all.
  • Worthy Opponent: In the end, Kamimaro does find Shun's tenacity amusing, and is downright pleased to be able to die alongside him in the Old Maid game.

Takeru Amaya

Portrayed by: Ryunosuke Kamiki
A wild, dangerous student, hell-bent on becoming the new God of the universe. Very powerful and very quick, yet nonetheless very, very unstable.
  • Abusive Parents: His mother's new squeeze regularly beat him while she stood by and drank. She hadn't wanted him, after all.
  • Ax-Crazy: As you can see from this page, he's not exactly the most stable person in the room. His movie counterpart is even less mentally sound, and twice as cruel.
  • Genius Bruiser: He'd be less scary if he were actually Dumb Muscle. As it is, he's fiercely intelligent and observant.
  • Go Out with a Smile: Gives a self-satisfied grin before his timer runs out and he explodes in a shower of blood.
  • Godhood Seeker: In the beginning, he pretty much thought he was destined for greater things, and longed to become a god. Come Part II, and he's gotten his wish.
  • Heterosexual Life-Partners: With Shun. The last battle really exemplifies it, since most of his memories have to do with how much Shun excited him over the course of the games and how broken he is inside after his death.
  • The Lancer: Shun's right hand in later schemes, and always beside him in II.
  • Muscles Are Meaningless: AND HOW. the kid flings Helicopter Propellers around like they were nothing. That being said he is fairly muscular, just not as much as you'd think he'd be to do some of the feats he's able to do in this manga.
  • Self-Made Orphan: He killed his mother and father himself when he was a child.
  • Token Evil Teammate: By and large the most morally bankrupt of the five survivors and the main characters, and largely looks out for himself.
  • Walking Shirtless Scene: In the second part, he doesn't even bother wearing a shirt.

Yasuto Akashi

The Protagonist of Part 2.

After a heated argument with his best friend Aoyama, Akashi storms off from class and ditches school... and in good time too, because of the god games going around. However, his good fortune only lasts until nightfall, where he and several other children not attending school for whatever reason are whisked away to a "remedial class". Thus begins his own adventures in the games...


  • Arc Symbol: The soccer ball he and Aoyama share.
  • Borrowed Catchphrase: Adopts Aoyama's "Beef or Chicken" mantra in order to keep going on during the games.
  • Cartwright Curse: Every single love interest the boy had while the games went around had died. The only person who loved him romantically that didn't die was Ushimitsu, and Akashi doesn't swing that way.
  • Determinator: He's eager and willing to save as many people as he can, when he can. This doesn't just extend to others— he's doggedly determined to see things out to the end, even if it costs him, as we see during the knockout game with Amaya.
  • The Hero Dies: He finally kicks it in the last couple of chapters of the manga. To be technical, he died a little before that, given he was just a moving husk by that point.
  • Heroic Willpower: In the final battle, it's the only thing that gets him through his fight with Amaya. Despite the beat-down Amaya gives him and all the memories he lost, Akashi keeps his body going so he can finally defeat him.
  • Multistage Teleport: His Tomfoolery allows him to teleport to wherever he kicks his soccer ball.
  • Survival Mantra: Chicken Or Beef, which he inherits from his best friend Aoyama.
  • The Only One Allowed to Defeat You: In the reset timeline, the new Akashi is chosen by Ushimitsu to kill him and take his place as God, and he hasn't given any leeway to the idea at all. He's just dead set on Akashi rising to the challenge as he had before.
  • The Paragon: Doesn't start out like one but through his constant Character Development he inspires a ton of characters to stop being scared and fight back.
  • Undying Loyalty: By the end of the manga he and Ushimitsu trust each other more than anyone in the world.

Kiyoshirou Ushimitsu

A mysterious young man who takes a shining to Akashi during the Kamiculum. Interested in the impact a person can leave on this earth, he aims to watch as others shine their brightest and hardest in dangerous situations.
  • A God I Am Not: He does get his creation powers, but he barely uses them after he wins the last game. At the very most he just resets time to just before everything went to hell, but other than that he stays in the control room, merely watching as everything unfolds and rarely stepping in.
  • Ascended to a Higher Plane of Existence: Out of the three boys who got imbued with the Power of the Gods, he was the only one who got to keep them since both Amaya and Akashi kicked it after the battle ended. With them out of the way, he's now the God of the universe.
  • Arc Symbol: Stars and space in general. He liked to study astronomy back when he was friends with Roku-chan, his Tomfoolery has him up in space, and he likes to refer to people's potential as stars.
  • Charles Atlas Superpower: The guy is practically superhuman, even before he gets his Tomfoolery powers.
  • Geek Physiques: When he first meets Roku, he was a tall, skinny nerd with Nerd Glasses. Later hangouts led him to shed this for a leaner and more muscular body.
  • Genius Bruiser: Started out as just a genius, albeit a very tall one, but worked out like a fiend to get where he is today.
  • Go Out with a Smile: Attempts to do so when he's about to be bombarded with missiles during the Demon Extermination arc, but his Tomfoolery activated just in time for him to dodge.
  • Gratuitous English: Apparently, he's fluent, so it's not as gratuitous as most examples.
  • Incompatible Orientation: He falls in love with Akashi fairly early, and though it's passed off as a joke the first couple of times, it's shown he really means it. Akashi, however, is straight, so he doesn't feel the same way.
  • I Want My Beloved to Be Happy: Encourages Akashi to pursue Natsumegu at times.
  • Muscles Are Meaningless: The kid goes toe-toe with Lily and Amaya who are both Lightning Bruisers.
  • Noble Demon: At first he seems like a copy of Amaya, but it soon develops that he has his own set of morals, most notably a great deal of respect for people who live and die with courage and nobility.
  • No Place for Me There: After getting his creation powers, he believes himself unworthy of them since he feels he's not a truly good person like Akashi, and doesn't want to live in a world without the one he loves. Since he can't actually bring him back, he reverses time so that (presumably) he can rig the tournament in Akashi's favor.
  • Pre-Mortem One-Liner: "Thank you for attending", a line he says whenever his opponents have the misfortune of attending his Tomfoolery, Planetarium.
  • Single-Target Sexuality: Although he flirts with girls and sleeps with one at the start of the tournament, he quickly becomes Akashi-sexual and stays that way.
  • Suicide by Cop: Ushimitsu's ultimate long-term goal at the end of the game, now that he's ascended to godhood.
  • Tragic Keepsake: Roku's skateboard, which is his most prized possession. Symbolically, when he finally lets Roku go, his skateboard (now worn and overused thanks to his Tomfoolery) breaks in one last usage of Planetarium.
  • Undying Loyalty: By the end of the manga he and Akashi trust each other more than anyone in the world.
  • When He Smiles: For the majority of the manga he's usually seen with a frown on his face, but never outright smiling. But the manga makes a point of when he gives genuine smiles, especially during the Demon Extermination arc, where his Tomfoolery activates when he smiles for real.

Antagonists

    The Gods 

Tropes applying to all:

  • A Form You Are Comfortable With: Entirely possible Sein Kami and Mana are in invoking this trope, since they mention that this is just what they chose to look like in this universe. this is in fact a lie however, as they are technically human children who've been Touched by Vorlons.
  • Blue-and-Orange Morality: They don't quite see their creations as "people", per se; more like toys or amusing programs to mess with. In Kamimaro's case, he just felt detached from humanity from the get go. In Mana's case, since she can create and manipulate earths as she pleases, she has a point.
  • Creepy Child: Sein Kami and Mana.
  • It Amused Me: There wasn't really any special reason for them to be fucking with humanity or introducing them to creative powers beyond their wildest dreams. Sein and Mana just felt like doing it.
  • Jerkass Gods: They all don't give much of a damn about humanity, and revel in the games as entertainment.
  • Slasher Smile: All of the "Gods" have one.

Kamimaro

  • Archenemy: One could consider him to be this for Shun, as thanks to the games happening Shun's whole raison d'etre becomes killing him, they eventually learn that they share similar mindsets, and both are elated to die together.
  • Balloon Belly: An interesting permanent example.
  • Big Bad: Of Part 1.
  • Deity of Human Origin: He was just a regular human who was imbued with god powers by Sein Kami and Mana. However, he didn't actually want them, so the games were done in order to find a replacement DOHO.
  • Disc-One Final Boss: Shun and Amaya's confrontation with Kamimaro happens in the very last arc of Part 1, but their defeat only leads to landing in the middle of Part 2's ongoing story (which has Mana already nestled as the bigger threat by then).
  • The Dragon: To Acid Mana, as revealed in Part 2.
  • Gasshole: Cheerfully farts whenever he feels like it. Just another layer of disgusting-ness.
  • Lazy Bum: He got a stipend from his uncle, never left his apartment, and literally has no ambition or sense of morality or responsibility. Then he became God.
  • Psychopathic Manchild: Kamimaro would have to be, considering that most of his games are the deadlier versions of children's games and school events.
  • Stopped Caring: He'd basically dropped out of life entirely when Kami and Mana showed up on his doorstep.
  • Tears of Joy: He cries heartily when Shun condemns him to death during Old Maid, as he's finally acknowledged the latter as a Worthy Opponent.

Sein Kami

  • Arc Villain: Starts as the mastermind of Kamiculum, the first major arc of Part II.
  • Kids Are Cruel: Unlike Mana, who acts more adult, Sein Kami looks and acts like a child and has a pretty childish mentality.
  • Mad Libs Catch Phrase: X skills.
  • Not Distracted by the Sexy: During the Rock-Scissors-Paper match Sara takes her glasses off and lets her hair down in order to throw him off his game. He's just confused, and she figures that naturally a god would be above her charms...yeah, that's gotta be it.
  • Opposite-Sex Clone: Of Anam aka Acid Mana, except a bit younger.
  • Sink or Swim Mentor: To the survivors of Kamiculum, he's not actually malicious. He gives them a taste of the powers they could possibly inherit as a god through Tomfoolery, and even gives them testing grounds to learn how to use it. But the test, like everything else in this series, is do or die, and he has them figure out how to beat it on their own before their tests kill them themselves.
  • Youthful Freckles

Acid Mana aka "Anam"

  • Big Bad: Of Part 2.
  • Blueand Orange Morality: As "Anam" she never had parents and so doesn't miss them, and is mostly concerned with having fun and being with her friends. Once all her friends are gone and she has nothing to do, out come the parallel earths and the "fun".
  • Child Prodigy: Another colony ship lands on the planet she and the children were stranded on, containing every last bit of information about the earth. It takes 400 million years of study, but eventually she has a complete and utter understanding of the earth. Enough to recreate it perfectly, several times over.
  • Early-Bird Cameo: Before her proper appearance in Part 2, she's briefly seen near the end of Part 1 in an alien costume before she blows up the room she's in.
  • Exact Words: Her claims that she's not an alien are technically true, as she's a human being from a far-off future who ended up on a planet that kept her eternally young and gave her the power to create anything she wanted.
  • Genius Loci: The planet she's on became a genius loci after children and their brain activity set foot on it, and wants to keep at least one of them resident and mentally active.
  • Karma Houdini: From starting the games to killing her brother, she suffers no repercussions for her influence in the two parts and leaves our heroes' universe no worse for wear.
  • Lack of Empathy: She has empathy...for her friends. But she doesn't have a trace of it for people on the numerous Earths she's made.
  • Last of Her Kind: Unless someone on another colony planet made it, she's the last human anywhere. Well, apart from the ones she creates.
  • More Deadly Than the Male: Killing Sein Kami pretty much secures her position in this trope.
  • Never Grew Up: The activity of children's minds gives the planet she's on sapience. Adult minds don't work, so the planet keeps her young and alive. She's fine with this, but she doesn't like being bored.
  • Pet the Dog: One of her final actions was to allow the next-to-last survivor of her group the opportunity to reunite with perfect duplicates of his parents on an exact copy of the world they'd left behind over 400 million years ago, with no tricks or catches.
  • Physical God: She's the last survivor of a group of kids who survived the crash of a colony ship on a world where Your Mind Makes It Real, and created a number of "earths" to occupy her time, including the one where the events of the manga take place.
  • The Smurfette Principle: The only one of the gods that's at least in this universe a girl.
  • Time Abyss: She (and the last of her friends) happens to be over 400 million years old.
  • Touched by Vorlons: Bonded to a planet that than can create anything she desires.
  • Truly Single Parent: Created Sein Kami so she'd have a little brother.
  • The Unfought: While Kamimaro at the very least participates in one of the games and is attacked in the finale of Part 1, and Sein Kami gets his due from Akashi, no one thinks to challenge or fight Mana the same way.
  • Your Mind Makes It Real: She's the last human survivor on a planet that does this.

     Team Sunflower 

Applying to all

  • Arc Villain: Of the "Three Kingdom Cops and Robbers" arc, as the most experienced and deadly of the three groups that needed cooperation to take down.
  • Child Soldier: Every member of the unit was one, in the same platoon, forming a strong bond between them all.

General Lily

Male-Female

  • Broken Pedestal: When General Lily gave up on his ambitions, Male-Female was crushed, then furious.
  • Facial Markings: Male-Female has a combined Venus-Mars symbol with the circle around his eye, marked in makeup. It's unclear what it, or even his chosen sobriquet, signifies to him.

Others

Allies

    Part 1 

Ichika Akimoto

Portrayed by: Hirona Yamazaki
One of the five survivors of the first round of Kamimaro's games. A schoolmate of Shun and Amaya.
  • Covert Pervert: Not only does danger turn her on, but when she found out Natsu-Megu wasn't wearing underwear, she immediately became creepily fascinated and started to pursue her.
  • Nightmare Fetishist: The rush of adrenaline she gets from being in danger is a secret turn on for her, which she only admits in the later parts of Part I.
  • One-Steve Limit: Averted. The group also includes Christopher Akimoto, who shares her last name.
  • The Smurfette Principle: The one girl of the surviving group.

Yukio Sanada

One of the five survivors of the first round of Kamimaro's games. He used to be paired with his brother, but after his death Yukio joins Shun's group.
  • Ascended Extra: He becomes more prominent as a player during Part II's "Three Kingdoms Cops and Robbers" arc.
  • Angsty Surviving Twin: Subverted. Even though his brother exploded right next to him, Yukio doesn't feel a thing about it. He says it's because his brother bossed him around all the time.
  • Defeat Means Friendship: After the first round of games, he seemed to gel with the rest of the main group though he's not entirely friendly towards them.
  • Sibling Team: With his twin brother, before the latter got turned to giblets. Best seen in the tug of war game.

Christopher "Crystal A" Akimoto

One of the five survivors of the first round of Kamimaro's games. He was first found transformed into a kokeshi doll, and joined Shun's crew after the boy saved him.
  • Back for the Dead: His first major appearance in Part II ends with him getting killed in Amanojaku Labyrinth.
  • But Not Too Foreign: He has American heritage, and is half Japanese.
  • One-Steve Limit: Averted. And it's for the better too, since Shun only saved him on the basis that he thought Ichika was the one in trouble.
  • Pretty Boy: During the three month Time Skip, Christopher goes from a fatty to a slim, pretty idol going by the name "Crystal A". He ends up becoming more self-serving as a result.
     Part 2 

Seiichi Aoyama

  • Death from Above: He loses the Pop-up-Pirate game after exiting Amanjaku Labyrinth, and as punishment he's crushed by the pirate's barrel. He at least has enough time to impart some final words onto Akashi and give him a smile before he dies.
  • Decoy Protagonist: The entire first chapter is from his perspective, but ultimately cuts away to Akashi after his Daruma-san game was completed.
  • Heroic BSoD: After surviving the first round of games, he became a mess. His idealism was crushed, his mind went blank, and he could barely recognize Akashi when they reunited in Portrait of Hell.
  • Hero of Another Story: Despite not being present for much of the first arc, he's constantly mentioned by other contestants and Akashi gets periodic updates on what his best friend has done in his own Games.

Chinatsu

  • Character Development: About as much as she could get, given how little she was around. She started off calm and cool; not even looking up from her game during Sky-High Hopscotch. It didn’t take long for her to begin to panic and make poor decisions, which led to her being a puddle of blood on the ground later.
  • Fan Disservice: The last time we see Chinatsu in full, the reader is treated to her cleavage, her long legs, her panties, and a little bit of her butt. At the same time, she’s reaching her hand up to grab onto anything, is screaming, and is very clearly terrified of the long fall that will inevitably kill her.
  • Fanservice Pack: When she's introduced, she's certainly not ugly, but in the span of a few chapters, her chest progressively become larger.
  • Gamer Chick: When she’s first introduced, Chinatsu is absorbed in a puzzle game, and admits that she’s obsessed with them.
  • Hidden Buxom: Her early appearances don’t emphasize that part of her figure, but as she gets more time in the spotlight, it becomes clear just how massive her breasts really are.
  • Informed Ability: She's first shown to be a calm, cool, and collected girl who loves puzzle games. Considering the games up to that point have a lot of puzzle elements, being obsessed with those kinds of games should have given her an edge. Instead, she loses all sense of calmness and apparently the ability to solve puzzles, largely being exploited by Tasuku to show he's an actual genius an manipulator. Tragically, this results in her death.
  • Ms. Fanservice: Chinatsu has long legs, large breasts, exposed cleavage, and even gets a panty shot in at the end.
  • Not Enough to Bury: Heavily implied. Judging by the results of another person who fell from Sky-High Hopscotch, it’s safe to assume that Chinatsu crashed into the ground and her body was mostly reduced to a bloody paste.
  • Panty Shot: Flashes her white panties when she's falling to her death.
  • Proper Tights with a Skirt: Wears semi-opaque tights under her sweater-dress.
  • Undignified Death: The last we see of her, she's speeding toward the ground for a collision that would likely reduce her to some goop, but we're also seeing her terrified, reaching out for help.
  • Wardrobe Malfunction: Her sweater-dress starts out high on her body, but by the time she dies, it’s barely covering her boobs.

"Shiner"/Shimura

  • Butt-Monkey: Shimura doesn't seem to have any luck in this series. He starts out brainwashed, gets saddled into events he's in no way prepared for, and just when the universe gives him a break by having him be a crucial character in the "Three Kingdom Cops and Robbers" game, he ends up as the first of the final 13 to die by randomly picking a card.
  • Brainwashed and Crazy: He turns out to be this in the Kamiculum arc, as the reason he'd been turned into Shiner in the first place was because he was hypnotized by the tattoos on Aikou's back.
  • Cowardly Lion: His true self is rather meek and vulnerable, but when he has to do the right thing he'll do it.
  • Rape as Drama: Averted in that it's never really brought up, but a scene of "Shiner" and Aikou together in bed nearly naked implies this. If anything happened between them, it was because Aikou was brainwashing the kid.

Hanna

  • Elective Mute: She's capable of speaking, but one of the first cards she drew Kamimaro's final game was one that would kill her if she let out one peep. Her final words are a gesture of defiance.
  • Fan Disservice: Hanna is a very attractive young woman, and during the Judgment Old Maid game, her breasts are groped while being forced to remain silent.
    • And when her body is torn apart, some of her features can still be seen. Her face, her hands, and an outline of her breasts.
  • Go Out with a Smile: Hanna gives everyone a confident and happy smile moments before she perishes.
  • Modesty Shorts: Subverted. While she only has a pair of striped panties on under her skirt, they're boyshort panties, which cover much more than normal underwear.
  • Ms. Fanservice: She's quite a looker and is in many scenarios that invoke this trope.
  • Panty Shot: Gets the main one during Three Kingdoms Cops and Robbers and has a smaller one during Judgment Old Maid.

Natsumegu

  • Character Development: Goes from a cold girl to one more willing to help and trust people.
  • Death from Above: How she finally exits the story in the Three Kingdoms Cops and Robbers arc. The condition of the jail cell was that they needed to be rescued in a 24 hour period, and if they weren't, they'd be immediately killed. Since time was up just before she was rescued by Akashi, she ends up squished by the ceiling.
  • Going Commando: Revealed in the sand scooping arc to not wear underwear under her skirt. This goes without saying for the rest of the games.
  • Know-Nothing Know-It-All: Averted. When she first appeared, she certainly looked and acted like someone who's just shittalking her way through the game, but it's not until after the sand-scooping competition that she reveals she's actually more than capable of what she says she can do and more.
  • The Perfectionist: She used to be this. In fact, the reason she was even picked for the Kami Jr. classes was because she stopped coming to school after her perfectionist attitude alienated her classmates and left her on the day they needed to come together most.

Tenma

  • Incompatible Orientation: Like so many people, Tenma develops feelings for Akashi, and spends her last words wishing to be born female in her next life.
  • Unsettling Gender-Reveal: Outed as male in Amanojaku Labyrinth. One of the rooms hides its key among wax statues of Tenma, and the goal was to find the one out of place representing the real person. Among all the idealized female figures, only one— the wax figure with a masculine physique and penis— ended up matching that description.

Unrelated

     Part 1 

     Part 2 

Roku

  • The Lost Lenore: He died long before the games even started, but he fuels a lot of Ushimitsu's attitude and development.
  • Manic Pixie Dream Guy: Served as one for Ushimitsu. Where the latter boy was reserved and weak, Roku showed him how to be more confident in himself and his interests and how to enjoy life.
  • Tragic Bromance: Even if he had a wonderful time with Ushimitsu, he ultimately dies young, leaving Ushimitsu to mourn for years.
  • Tragic Keepsake: His skateboard, which Ushimitsu uses to help activate his Tomfoolery late on.

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