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Characters / Justice Avengers

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Characters found in the game Justice Avengers.

For further note, several characters have been re-imagined for this new universe, and may not be exactly as recognized in any of the source materials. It's also important to note that each character resides on 3 different mayor cities, that also serve as subgames.

New York Characters

Heroes (Playable characters)

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Axel is a (very minor) Cosmic Entity incarnated in human form; his purpose is to prevent reality from breaking into separate universes (the opposite of the original character) due to things like time travel. However, he doesn't know that yet. As far as he knows, he's just an Empire State University student, and his biggest current dilemma is which girl he likes better, Ming (Marvel) or Caitlin (DC) (in the comics they cheated by having him unable to stay in either universe for long). Then strange things began happening to him. Why does he keep running into metahumans and mutants all the time now? As team teleporter, he helps the other supers move around more easily and efficiently.

    Blue Beetle

The Blue Beetle is a legacy hero, there has benn two of them before him. The scarab was inactive during that period of time so neither of the previous Blue Beetle's fused with the scarab. One day Jaime found the scarab on his way home and took it with him. The scarab fused into his spine. Later that day, Booster Gold took him into space and he saved the universe. Jaime went missing in space and came back a year later. He has been acting as a super-hero since then. He is currently trying to figure out how to defeat "The Reach". Khaji Da's memory bank was damaged and he does not fully remember all of his capabilities.

    Booster Gold

One day Chronos, a petty thief who could travel no more than two minutes into the future or the past, broke into the Museum one night to steal Dr. Doom's Time Platform, and travel into the distant past, where he would be a threat. Without sparing a moment, Michael smashed the casing of the Mystery Hero's Power Suit, which he had tinkered with in his own spare time (after Skeets would disable the cameras,) and put it on, leaping after Chronos into the 21st century. In the past, things would be different. In the past, He would be different. Unique. He could be great.


Before his manifestation, Armondo was cautious and shrewd, very active, a man of action and few words but quite humble with a good grasp of his limitations. He was also quite the lady's man, using an aura of cute but complicated to reel in the women. However, Darwin has become one of those mutant who let his powers define him. He is fearless and brash, very lazy, quick to loose his tongue and extremely arrogant. His current appearance, as well as a slight caustic personality, cripples his romantic prospects. Occasionally, the old Armondo shines through.

    Green Arrow

Olliver Queen, millonarie, rival of Tony Stark and master archer. As green arrow, Oliver seeks to bring justice to the city of New York.


    Mary Batson/Mary Marvel
"The world doesn't need us just to punch super villains. We are here to show people that evil needs to be fought, to inspire people to become heroes and to teach that as long as we love each other, there is hope."

The world's mighitest mortal and earth's mightiest girl. Mary Batson, a young orphan girl, is secretly the champion of the wizard Shazam known as Mary Marvel.

  • Beware the Nice Ones: Extremely idealistic, kind, cute and forgiving. It's difficult to make her angry, but if she does get mad, you should run.
  • Easily Forgiven: No matter what you did to her, if you ask her for forgiveness, she will forgive you, almost instantly.
  • Little Miss Badass : Even if she is a cute kid, she won't hesitate to fight evil.
  • Magical Girl Warrior: Courtesy of the Wizard Shazam.
  • Sliding Scale of Beauty: As Mary Marvel, she has "the beauty of Aurora", that literally gives her a "Divine level" of attractiveness as a super power.
    • As Mary Batson she has been described as "cute" by other characters.
  • Sliding Scaleof Idealism Versus Cynicism: Extremely idealistic, she believes in The Power of Love, above all. This is something she has said in the past: "I think what matter is how beautiful is your heart.But from the outside, nothing is more beautiful than a smile." She also believes that Real Life, just like fiction needs heroes, someone to stand against evil".

    Megan Morse/ Miss Martian

Miss Martian is a bubbly, really sweet, polite and caring girl. Although she's occasionally shy and quite inexperienced, she'll go to great lengths to make sure everyone is pleased with her work. She's also very unfamiliar with Earth customs, and will sometimes mess up thanks to how different Mars' society is from Earth's.

If you ask her, this is what she'll tell you: M'gann is Martian Manhunter's niece, and her uncle has kindly taken her to Earth for a visit that was quickly extended into what can soon become a permanent stay on this nice little planet called Earth.

    Moon Knight/Marc Spector

Moon Knight is a quiet and enigmatic figure; one could also say he's weird and a bit of a creep, though above all, he's a compassionate figure. Though he tries to put on a facade of being reserved and introspective, Moon Knight's naiveté and optimism are quite clear, and he's not above teasing. Marc Spector is quite a bit different from Moon Knight. Though he's often quiet and empathic when not in a stressful situation, Marc Spector is more fidgety than his superhero alter-ego, and insecure about himself and his history. Marc is estranged from his family.

    Power Girl

Born to then-budding programmer Zane Starr and painter and designer Allison Starr, Karen has always felt alone. Even in the company of peers who shared her aptitude in programming, she'd always felt like she didn't belong - an outlook that only intensified at the onset of her powers during her mid-teens. The natural development of her powers could only mean she was a mutant, and thus she did her best to hide her 'condition' from everyone, even her parents. Her curiosity, however, would lead her to experimenting with her newfound powers whenever she could – lifting junked cars, leaping ever-greater distances, and the like. The development her body underwent thanks to her powers – and perhaps because of her 'strength tests' as well – would serve to further fuel her insecurity, forcing her to resort to hiding her unusually-enhanced physique under ever-baggier clothes and deepening slouches.

At 20, while off at college, her parents were caught in a car accident and did not survive. Karen was distraught, wondering if with her powers she could have saved them if she was nearby. Now feeling more alone than ever, her mourning never really ended, even when she eventually moved to Brooklyn in New York to pursue her career as a programmer. She all but shut herself off from other people, interacting with clients primarily from behind the anonymity of a computer screen. Still, she continued her experimentation with her powers whenever she could, her curiosity about them never really sated.

It was later on that she heard of various other 'metaheroes' appearing, using their powers to aid in stopping crime, assist in disasters, and combat their 'metacriminal' opposites. A part of her told herself that she was doing this to try and ensure that nobody else would suffer the same tragedy she did... but another, selfish part of her thought of it as the ultimate rush; the ultimate escape from her loneliness. She would be a figure with seemingly nothing to hide; a 'hero' who people would remember, rather than just another face that would blend into the background, to be forgotten. Thus, after several botched (and rather embarrassing) debuts, Power Girl appeared: a tough, headstrong, sometimes-hammy metahero who endeared herself to the populace (though her occasional collateral damage annoyed others to no end; she was all too happy to return and help rebuild, though).

Only one person discovered – and now keeps – her secret: Nicholas Cho, a fellow programmer. The young man inadvertently stumbled upon her when he came to visit her on a sick day - in reality, she had just-then developed her heat vision, and ended up causing damage to her apartment trying to get it under control. At first wary of her powers, he soon grew to consider her a close friend, especially since he had heard of her exploits as Power Girl – and the introverted Karen grew to trust him as well. Their close bond would become much more integral over the course of several more years, as Nicco would aid Karen in keeping her secret, and on occasion even help her at her 'other job' whenever he could via investigation, hacking, and even procuring materials for her current costume.

  • Rapid-Fire Typing: Does it impressively while helping Tony and JARVIS defend against a virus attack.


Raven's mother, the first Rachel Roth, was originally from the same Earth as everyone else. One day she was kidnapped by a group of cultists and given up to their lord, the demon known as Trigon. He took her to the dimension of Azerath and impregnating her, forcing her to give birth to Raven. Once she was born, Raven was trained and groomed to be a servant of her father, just like her many other half-siblings. Her mother had other plans though. Rachel taught her daughter about the world she came from, telling her stories about what life was like there and all the heroes that lived there. She tried to instill a sense of good in her child. Once Raven was old enough, She worked with her mother to get Raven to the Earth, to try and get help in stopping Trigon from taking over reality. Now that she was here, Raven had to familiarize herself with a whole new world and seek out anyone that could help the coming storm.


    Rocket Raccoon
Rocket Raccoon is a member of a race of genetically altered wildlife that was given both bipedal movement and sapience to become workers of their planet turned insane asylum by advanced robots who were the original caretakers up until their creators left the planet and isolated it from the rest of the galaxy (long story, don't ask). Rocket himself was formerly the head of the planet's security bureau, protecting the inhabitants not only from threats of invaders but also acted as the head of police on the planet as well. He was also the hero of the planet's greatest civil conflict, the Toy Wars, a massive conflict between the corrupt CEOs of two rival toy companies that sold toys to the humanoid charges of the animals, affectionately called "Loonies", and both of whom wished to obtain the planet's Holy relic, Gideon's Bible, the psychiatric diary containing all the knowledge and finding by the planet's original inhabitants, called the "Shrinks." Rocket managed to stop the plans of both sides, even after they teamed up to kill off the raccoon.

After the war, Rocket and his friend presented the Bible to the robots, whom still provided the animals with the equipment and materials needed for their jobs, and the head robot used the knowledge and power gained from the relic to create device that managed to permanently cure the mental ailments of humanoid charges. The former Loonies, forever grateful for their years of services, offered Rocket, his people, and all the robots to be their assistants and entertainers as they planned their future.

While some stayed behind, most of the animals and robots decided to leave their home planet and explore the universe, forging their own destinies. Rocket Raccoon himself decided to become a bounty hunter and mercenary, and quickly built up a reputation as one of the best and most efficient, making him somewhat of a rival to the infamous Czarnian bounty hunter Lobo. His latest commission though takes him to some backwater blue planet by the completely "original and imaginative" name of Earth. Normally Rocket would not think twice about turning down a commission like that, but it came directly from the Guardians of the Universe, the Leaders of the Green Lantern Corp, and under the recommendation of Green Lantern Chip Squirrel, a friend of Rocket. He also became interested when the Oans directly told him the details of this mission...

  • Kick the Dog: Harshly interrogated Caliban, a mentally retarded meta-human with a childlike personality.
  • Punch-Clock Hero: Demands an exuberant amount of money from the NYPD for cleaning up The Owl and his gang, despite his altruism.


Rogue was living in Mississippi when her mutant power activated while she was kissing her boyfriend, Cody Robbins. After leaving Cody in a coma, Rogue ran away from home, eventually ending up in New York. She doesn't have any idea where she is going, but she believes she wants to be left alone. She would be more outgoing if it were not for her power. She acts withdrawn around others, wanting to keep them at arm's length so she doesn't accidentally touch them. She is also confused and a bit frightened at what she has become

  • Near-Rape Experience: She survided one by Cletus Cassady.The poor girl, rather than angsting, keeps fighting and even defends a girl from Masque.
  • The Runaway: Ran very far away from home after accidentally putting her boyfriend in a coma.

    Storm/ Ororo Munroe

Born to N'Dare and David Munroe, Storm lives in New York, where she was orphaned at age 6 by a terrorist attack. Almost crushed under the rubble, she developed severe claustrophobia, and therapy at a foster home has only diminished the fear a little. Her powers manifested a few years ago, and she was recruited to the Academy at the age of 14.

Quiet and stoic. She has a softer side and feels it her duty to protect people; her strong power (in her opinion) can give her a tendency to try to handle things on her own when she really would need backup.

  • Tsundere At least so far as Tony is concerned.
    The Question

Ivan had a normal childhood in a small town before moving to the big city. There he struck with a job in an up and rising newspaper as a columnist. Since then he has had a good life... until the last months that is. His family and closer friends have been having run ins with criminals, culminating in the death of a friend and coworker in the crossed fire of a gang war. This makes Ivan snap, who then decides to take up the cape as The Question, his goal to dismantle all gangs of the city and anybody who orchestrates crime in it.

     The Wasp/ Janet van Dyne

Despite being the daughter of brilliant physicist and businessman Vernon van Dyne, Jan had never really had any more than a casual interest in science or business. While she did undergo training in lab tech and managerial duties, mostly to mollify her father, she more often used his money to throw parties and charity events or to indulge in her hobby of fashion design.

That changed one day when, while she was working in her father’s research facility, a freak lab accident demolished the lab and killed the senior van Dyne. The staff that did make it out only survived thanks to Jan and one of her father’s post-docs, Dr Hank Pym, who helped the evacuation effort using a pair of experimental suits built around Hank’s own life’s work - the matter-altering Pym particle. Once the dust had settled, the pair found themselves in an on-again off-again relationship, with Jan acting as secretary and manager of Hank’s new lab.

It wasn’t all smooth sailing from there, though, with the pair frequently clashing over how to best use the Pym particle technology. Hank abhors violence and believes that the scientific endeavour is the best way to help improve society, while Jan is convinced that their time would be better spent using their powers to go out in the world and fight supervillains. Recently, the couple had a major falling out when Hank discovered she had weaponised a Pym-Palmer test suit by purchasing a set of palm-mounted energy projectors. This led to a rehash of the same familiar arguments until, sick of what she saw as Hank’s stifling lack of initiative, Jan took her modified suit and left the lab, striking out on her own. Inspired by the yellow and black markings on the test suit, she now calls herself the Wasp, although she doesn't really make much effort to hide her identity.

    Werewolf by Night

Jacob is fundamentally a nice person who cares for all innocents of the world, especially those who are cursed or monstrous and who others might spurn and be prejudiced against. However, he also has a very notable dark side which has built up as a result of past experiences and will use heavy violence whenever necessary. He has a dark and jaded view of the world and sometimes doubts his own ability but overall considers it his duty to protect the innocent and punish the guilty. When it is unleashed, the beast is a wild and feral creature and tends to go to utter extremes with its violence but it has been touched by Jacob's experience and is no simple beast. It doesn't have the complex world view or contemplative thoughts of the man but the beast itself is a force for good, a primal defender of the innocent and hunter of predators.

Regarding his origins: A long time ago Gregori Russoff was bitten by a werewolf and although the curse was passed down to his descendants, as his children were already born when he was bitten it was dormant. A long time later Gregory Russoff, a Transylvanian baron, attempted to use the power of the Darkhold, a book of powerful but evil magic. This reactivated the curse in Gregory and his two children, Jacob and Lissa. While the children did not start transforming until they were older, Gregory became a werewolf and sent his family away to keep them safe before he was eventually killed by an angry mob. Jacob and his sister were raised by his mother and step-father, the family taking the step-father's name of Russel in Los Angeles. While his childhood had unpleasant events within it and he was always aware that his step-father was not his actual father, his childhood was overall fairly happy. Eventually the children grew up and when they became eighteen, started turning into werewolves three nights a month around a full moon. The beast was savage but as Jacob fought to control it, he eventually brought the curse under his control. While Lissa had her curse removed by a sorcerer, Jacob gained the ability to control his wolf form and transform at will, changing back to his previous name when he finally accepted the beast within him, experiencing dark parts of the world as he tried to become a hero but ultimately emerging as a champion of the supernatural and defender of the innocent.

  • Ineffectual Loner: In-Universe he is part of the creature commandos. Though his character has yet to interact with any playable character.

Heroes Currently NPCs/Inactive

The son of a loving mother and father, it seemed as though Eric Brooks would grow into a healthy and successful young man. Unfortunately, Eric's mother was attacked by a vampire while pregnant. This would mold Eric into a dhampir - half human and half vampire. Eric Brooks grew up in Detroit, hardened as a child. He soon realized that his unique heritage granted him all of a vampire's powers and none of their weaknesses. After dabbling in some petty crime, Blade soon learned the ways of the vampire hunter under the tutelage of Abraham Whistler - himself a vampire hunter. He has made it his life goal to kill Dracula once and for all and he's heard that the Vampire Lord has taken up residence in New York...
    The Creeper 
Jack Ryder is an investigative reporter and TV show host. He was doing a story on a Dr. Yatz who was working on ground breaking nanotech for healing purposes when mobsters broke in and kidnapped them both. While held prisoner Yatz injected Ryder with an experimental prototype. During interrogation Ryder had been dosed with drugs. The combination of the drugs, the unstable prototype and taking a bullet to the head just before his first change is responsible for both the Creeper's weird appearnce and his weirder personality. As the Creeper Ryder broke himself and Yatz out but Yatz was killed in the process.
  • Agent Peacock: His costume consists of a "speedo" and a feather boa and he often acts in a camp manner but he still kicks ass.

    Iron Man  
Tony was always an obvious genius and mechanical prodigy, taking after his father, Howard Stark. He was groomed from birth to take over the family business, Stark Industries, a weapons and technology development system, and after the loss of his parents as a teenager, did so without a thought when he was of age. A couple years later, while presenting his latest missile upgrades in Afghanistan, Tony's convoy was attacked and he was severely injured with shrapnel caused by his own weaponry. His life was saved in something of a last-ditch effort via installment of an electromagnet to keep metal shards from ripping apart his heart, and he was held prisoner with another inventor, Ho Yinsen, who helped Tony create the arc reactor to save his life, and the prototype Iron Man armor that was to help them escape, if Yinsen had not been killed by a stray bullet in the attempt. Upon returning home, eyes open to the horrors of war for the first time, Tony immediately shut down his weapons division and made it his life's mission to improve peaceful technology, while working himself to bring peace to the world via steadily new and improving Iron Man armor.
  • Benevolent Boss: Genuinely worries over his employees getting caught in the crossfire of his superheroing.
  • Combat Pragmatist: Tony is not above poking eyes, groin shots, or running away to gain an advantage over an opponent.

     Jonah Hex  

     The metal men

A group of robots, made and created by Dr Magnus. The metal men are group of heroes, each made from a different metal.

  • Deter Minator: Even if he has gotten into trouble, Mercury didn't rest until he could save Mary and the kids a her orphanage.
  • Robot Buddy: Mercury was a friend of Mary Batson even before she had superpowers.

     Squirrel Girl

Villains (Playable Characters.)

     Gordon Godfrey

Rumoured to be working for Darkside. This caustic celebrity has been a pain to heroes and mutants a like. Gained lot of notoriety after he interviewed Tony Stark at his show.

Villains Currently NPC's or inactive

    The Joker 
"Because you want to know the truth, New Yorkers? These fellas... are not going to help you. You see, all they do is go after people like me! Screw the population. They think they're justice avengers or something stupid like that, while I'm walking around, free as a daisy! And look at that! Who warned you about the impending doom? Who warned you about what you should do? Your pal, Joker! This is your chance, New Yorkers! Remember New York: they're not going to protect you, so you have to do it for yourself! Drink a glass of water and go out and smile, darn ya, SMILE!"

Current location unknown.


Once a brilliant but unremarkable psychiatrist, Kirk Langstrom quickly befriended Rogue and Blue Beetle, but gradually turned to evil just as he gradually succumbed to the violent urges of his mutate alter-ego, Man-Bat. After being beaten and detained by the police, Man-Bat quickly joined forces with the Joker, and slowly fell in love with the perky Harley Quinn, while he devised a safe cure for the metahuman genome. Unfortunately, Joker only sought to use Man-Bat to destroy New York. After poisoning Harley Quinn with Man-Bat's contaminated blood and allowing the two lovers to leave his hideout, Joker turned Man-Bat's mutant genome inhibitor into a mutant genome booster and contaminated dozens of gang members with Man-Bat's blood, causing immense mutant riots in New York.

Man-Bat died with most of his brood during the riots, after a young mutant named Leech overdosed on the Metahuman genome cure. Though he was a murderer and a megalomaniac, Man-Bat ultimately died as a man, not a monster, by Rogue.

Though Man-Bat is dead, She-Bat and her gang of Minion-Bats continue his violent legacy.

    She-Bat, previously known as Harley Quinn 
"New York will become our nest."

The Clown Prince of Crime's helpful assistant, Harley Quinn did as she was asked, getting into a friendly romance with Langstrom in order to convince him to work for the Joker. However, the Joker ended up poisoning Harley with Langstrom's blood in order to make sure he really wouldn't leave, which ended up turning his sweet lover into the murderous She-Bat. Free of Joker's "control" over her mind, She-Bat uses all the knowledge Harley had (since she was a psychiatrist at Arkham at one point) and marries it with a xenophobic desire to take over the world and an undying love for Man-Bat.

Her current location is unknown.

    The Weeper 
Mortimer Gloom was long ago The Weeper, before he went on his crusade of absolute annihilation of everything, to send it all screaming into oblivion. He was a normal man before tragedy sent him into a psychotic break. Placed into Arkham Asylum, his rehabilitation went well. He found Buddhism, which helped him find peace. He was released, a cured man. He travelled the world then, and on his travels, he met a man on a lonely rode and the two spoke at great lengths until Mortimer realized he had been led into the middle of nowhere. That's when the man revealed to him his true form, The Fear Lord D'Spayre. He tore away the thin veneer of sanity holding back Mortimer's pathological misery, tearing away his wants and desires as the Buddha had, but warped by mortal madness and immortal evil. The Weeper, with newfound items that give him the powers necessary to destroy a person through their emotions, now follows a twisted form of Buddhism, believing in it as whole heartedly as only a fanatic and psychopath can. That one does not achieve Enlightenment and breaks the cycle of reincarnation, is a choice, a choice one makes because they continued to be deluded by the lies of happiness in life.

The Weeper was killed- or at least it seems like he was killed- after trying to cover the city in a dome that boosted negative emotions.

"With all that newfound power, I will transcend existence. The universe will be my playground. I will do whatever I desire. I will create new civilizations, and I'll watch as they pray to me every night. I'll put them in wars against each others, and once I'm bored enough... I'll make them kill each other. Just for fun. [chuckles] I can barely contain my excitement!"

Klarion was originally a lone human boy, living in Greece during the Ancient Times. While playing in one of the caves, he found an intergalactic demon, which soon possessed him to have some fun in the human world. When it came time to leave, the demon found himself face-to-face with a problem: Klarion didn't want to leave. As a result, the two merged, becoming a powerful, reality warping Lord of Chaos. He may look and talk like an adult, but Klarion is a child at heart, fuelled by a terrifying desire to turn the universe into his own personal plaything.

Klarion was stripped of his powers and sent to an alternate dimension by Raven and the Team, after he put on a spell that switched the ages of the people of New York, turning kids into adults and vice versa.

    The Music Meister 
"I am the one who deserves Virginia! Not you, Stark!"

Back in her college years, Virginia Potts once helped a poor boy that was being bullied. That poor boy was Billy Buddy, who immediately became enamored with her, following her wherever she went, until he discovered his amazing ability: he could control people through his song. Throughout the years, he attempted various lavish crimes to grab Pepper's attention and conquer her back, but all his plans were thwarted by Iron Man (whilst he was dealing with bigger fish). This led to Billy adopting the persona of the Music Meister, a villain bent on destroying his archenemy Tony Stark and getting back his true love Pepper Potts.

He was hired by an unknown millionaire with the mission to kill Tony Stark. No one believed he could do it, until he hypnotized Tony with his song and almost made him commit suicide by self-immolation, but Tony fought back, with the help of the team, and defeated the Music Meister. He is now in prison.

    Bastion Mckenzie 

Bastion was the young son of a multi-millionaire, only seventeen, and already heavily indoctrinated by his father's hateful anti-mutant speech. He was taken around purely to show that young people were involved in the anti-mutant cause and that it was popular. However, one day, he had an accident in which he was locked in the room with a typically "defective" Master Mold, who combined a Sentinel design involving Nanites with the young man. The result was a technological being, and one of the first "human Sentinels" in the project. This experiment was not documented, and it seemed to fade for a while...until after the Music Meister's campaign. At this, Bastion moved into New York to begin his plans.

A plan involving fake clinics, tagging and a targeted Sentinel campaign which is certainly not supposed to remind you of anything.

Crime Bosses

    Leland Owsley, AKA The Owl 
Once a successful and wise investor in the financial district, Leland Owsley turned to the criminal underworld after being exposed by the IRS. Now known as The Owl of Wall Street, Owsley now leads a large gang of angry and disenfranchised metahumans, though he doesn't appear to be a mutant himself.

    Frederick Foswell, AKA Big Man 
One of the leading mob bosses of New York, Big Man is the leader of the Enforcers, and his gang members are the very first enemies encountered in the RP. After antagonizing the heroes multiple times throughout the RP, Big Man was eventually incapacitated by The Question, though his rackets still appear to be in operation.

    Richard Fisk, AKA The Rose 
Very little is known about Rose, who is a powerful figure in the New York underworld. Rumors have it that he is affiliated with the legendary "Kingpin", a mobster who supposedly controls the entire New York underworld. His operations have mostly gone by unnoticed by the heroes of New York City.

    Graydon Creed 
A wealthy politician and leader of the charitable Friends of Humanity group, Graydon Creed is actually a violent racist who uses his power to commit hate crimes against the metahumans of New York. While not exactly a crime boss himself, Creed has associated with New York's leading criminals before. Graydon Creed's crimes have not gone unpunished, however, as he encountered his mother Mystique during one of Ryder's controversial shows.

Jump City Characters

Heroes/ Playable Characters

Personality: Good hearted, soft-spoken, and somewhat naive, Jacob fears he will never feel fully comfortable in the modern world. Yet, believing God gave him powers and put him on Earth to help people, Jacob soldiers on.

Origin: In all the endless history of this living Universe (excluding creatures such as the Dark Elves, who lived in the Time of Darkness, or Galactus who lived in a Universe before ours, or Eternity and the Living Tribunal, who have existed since the dawn of any creation), there is said to be no race older than the Guardians of Oa. This is true, though there are many that come close. The Gods of Immortal Asgard and Olympus, The Celestials, and The Immortals are just a few examples. But there was perhaps none greater among these ancient worlds, these first races, than the Kherubim of Khera. Blessed with fantastic powers under their Golden Life-Giving Sun, the Kherubim lived in peace for hundreds and thousands of years, creating, discovering, and inventing, hoping to shape the future.


Steel is prone to exaggerated hyperbole, wild gesticulations, loud declarations, scenery chewing and giant ham. He really is well-meaning, just very boisterous. He believes strong in that which he represents and will fight for it till the end. Out of the suit, John seems to unconsciously flip a switch. He is just as strong in his belief, but now its focused in a very quiet intensity.

What a glorious RP!

Born a princess on the planet Tamaran, Koriand'r was the chosen heir of her planet despite being the second born in her family. However, the first born, Komand'r, saw herself as being more worthy to rule Tamaran and sought to eliminate her sister. As the Tamaraneans had been at war with the Gordanians, Komand'r offered to give her sister to the Gordanians as a slave and betray her location to them in exchange for peace, which they readily agreed to. Koriand'r was barely able to escape from the Gordanians' clutches, and sought out help from the Ma'aleca'andrans. However, thanks to the damage the Gordanians had done to her ship, she was forced to land on another planet... Earth. Now unable to return to Tamaran and thankfully able to pass herself off as the mutant Kory Anders, Koriand'r strives to make this strange, wondrous planet her new home as the super heroine... Starfire!

She is extremely open compared to humans. She is also more sensitive to the emotions of others and would prefer people to be friends. However, when need be, she will be a no nonsense warrior.

    Kara Zor-El / Supergirl.

An amnesic Teenage girl with a mysterious past. Kara is runaway from an orphanage and has lived on the streets from some time. While supposedly she doesn't remember all the details about her heritage, and she even has given contradictory explanations about her origin, the full details of her past have yet to be revealed. Hinting she might know more than she lets on.

She believed herself to be human, as the bracelet she had been wearing, had been suppressing her memories from krypton. That is until the arrival of some Kryptonian criminals began to unlock them...

Nevertheless Kara is an optimistic, friendly, loyal cheerful playful if a bit insecure teenager. While Kara is far from being as morally right as Mary Marvel or both of her cousins. She strives to be as great as Majestic—and eventually superman too— one day, and become not just a hero but a symbol of hope.

  • Ascended Fangirl: She got to meet her favourite heroine Starfire, and even got an autograph.
  • Changeling Fantasy: Completely intentional. She wasn't aware she even had superpowers. Even though she loves having them, she still has some trouble controlling them.
  • Easy Amnesia: Courtesy of her bracelet
  • Homeless Hero: Ran away from an orphanage.
  • Mistaken Identity: She believes Majestic is her cousin Kal-El
  • Plot Coupon. She has a silver bracelet, that is in fact of kryptonian origin. It's full secrets have yet to be revealed.
  • Power Nullifier: Her silver bracelet had blue kryptonite that had this purpose. She never even knew she had powers, until the heroes had to use it to defeat the villains at the cost of her ever having a normal life.
  • Rebellious Spirit: Though, the influence of her cousin might change that.

    Kamala Khan/ Wonder-girl

A superhero nerd and gamer, Kamala is headstrong and determined, with a natural courage and an earnest desire to help people. Still trying to figure out exactly who she is and what she should do, she has nevertheless thrown herself into the hero business with gusto, alternating between figuring out the intricacies of her power and geeking out about meeting the subjects of her fandom.


Wolverine is a serious, sombre person, something one would easily expect from a man who had very much personal pain and hardship. He may seem rather abrasive and outright anti-social at times, but to those who take the time and have the patience to get to know him will find him to be a very fierce and loyal friend. However he tends to get along much better with teen aged girls for some reason, and is very protective of women in general, but despite this he tends to avoid romantic relationships if possible, do to his history of failed relationships, either involving the woman he loved horrifically betraying him, or involving the woman he loved being horrifically murdered in front of him.

I asked him to turn me into a warrior, and he followed through. It was hard and painful but its the reason I can stand with you guys, as an equal"

The very definition of impulsive. Despite his unusual history, he is basically an ordinary teenager. He doesn't listen to authority, there is this thing called patience that he doesn't understand, he gets bored easily, he has a false sense of invulnerability, and he likes to play video games and eat a lot. He seems to switch between being the most hyperactivity kid ever, and someone who is as cool and as calm as ice. He's a nice guy, funny, a good friend, and he is surprisingly popular with the ladies. He wants to help people and is determined to be a great hero some day. Bart has very little knowledge of the present day. He has a strong level of hero worship for his grandfather.

    The flash

Wally is a gift from god- We mean, an egotistical wise-cracking young man who always has an eye out for the ladies and is often characterized as being annoying. You see, Wally can be irresponsible and impatient... and he can also treat gigantic threats with a funny comment (or a failed attempt at one)... but he's also friendly, compassionate, heroic and brave, being a very down-to-earth idealistic hero, genuinely caring for the people he protects.

    Ambush Bug
  • Cloudcuckoolander: Though not everyone is happy about it, like Robbie.


Betsy is the adopted daughter of Captain James Braddock of Britain's Royal Navy – a man known for his equal measures of stern leadership and kind, patient mindset. The two met at an orphanage in Europe, where Betsy had been staying after a terrorist attack left her without her immigrant family. Both were looking for companionship at the time: James had lost his wife to disease only a year prior, and the fish-out-of-water Betsy was having trouble fitting in with her fellows at the orphanage. With the urging of young Brian, who was rather excited to have a sister, Betsy was taken in. Both filled a gap for each other: James' wife, Elizabeth Sr., had always talked of wanting a daughter, and James saw this as a way to fulfill her wish in some way. Betsy, meanwhile, became lucky enough to experience the joy of having a family once more. Most of her young life consisted of private classes with trusted teachers and instructors, and had her accompany James and Brian to Navy bases for events and such, making her familiar with many of her adoptive father's colleagues in the Royal Navy.

Today, Betsy is known for being a brilliant adventure writer, whose stories of the swashbuckling heroine 'Lily Fatecarver' spanned the globe, told with incredible detail and accuracy. She is also known for being very reclusive; nobody knows what she looks like now, her life having been hidden from prying eyes for some time since she was adopted. Naturally, that part is an elaborate cover-up; Elizabeth does travel – but with different names every time, allowing her the freedom of exploration and research for her work without the press, the fans, or anyone else hounding her at every step. Though an odd life borne out of Betsy's bouts of wanderlust, Betsy herself wouldn't have it any other way.

    The heroic Duo

Robby comes from Littleville, Colorado. While on an expedition, he found the dial in a cave. He still doesn't know what it is or why it was there, but feels the obligation to use it for good (besides enjoying just plain playing a hero.) Unknown to him, the device was created by the Chief Examiner , an alien who is studying the phenomena of Earth's superheroes; its ultimate goal is to create his own heroes to protect its home world from a coming invasion. The dial is its way to test its research.

Heroes currently NPCsor inactive

    Red she hulk 
    She Hulk 
    Star lord/Peter Quill 

Villains Playable Characters

     Carol Ferris/ Star sapphire

Extremely, cocky, a hopeless romantic, beautiful and she knows it, brave warm, clever, sarcastic, dauntless, athletic and a loving person. She has been hurt too much to fully trust anyone easily but when you earn her love, she could die for you.

A typical senior high school student and daughter of the owner of Ferris aerospace. Carlo Ferris is your typical popular girl. She has everything any highchool girl would like to have, she is popular,a cheerleader, rich, pretty and while not a genius she is very clever. Her teachers admire her; the boys like her and the girls envy her. However there is one thing in her life that she doesn’t have and that is love (including true friendship). Her hunger for love transformed her into star sapphire, warrior of the Zamarons, champion of love, and one of the heroes greatest treats. Star sapphire is trying to conquer earth and rid humanity of it's "heroes" in the name of love".

  • KillAllHeroes: What the Zamarons want her to do.
  • Superpowered Evil Side : When she uses her gem, she is as powerful as a green lantern.
  • Split Personality: Averted, While she is unaware of what she does as sapphire. Star sapphire is just Carol Ferris without restraints.

     Zod, Ursa and Non 
     Black Manta 

Villains NPC's or inactive


Hub City

Villains/Anti-heroes Playable Characters

    Morgan Lefay

A fallen Lady of Chaos and the legendary witch that fought king Artur. Morgan lefay is one of the most powerful magical users in the world.

  • Fallen Angel: Played with, she was once a mighty Lady of Chaos, but she fell from grace after she tried to "bring order" and "help mankind". Most of her powers were locked in the mighty sword "Excalibur" by the lady of the lake. She wants to regain her full powers.

  • Even Evil Has Loved Ones : She might be evil, but she does, genuinely, care about Tara.
  • Manipulative Bastard : Surprisingly she hasn't been called out yet. Specially not Vandal Savage.



Tara Markov is the illegitimate daughter of the King of Markovia when he had an affair with her mother from America. When Tara was young, her mother tried to gain publicity and money from that fact. However, while Tara was in school, her mother died in what is best described as a mysterious explosion caused by a gas leak, but Tara knew her mother had been assassinated by Markovia to avoid the scandal of a illegitimate heir. Being sent to an orphanage, she lived there until in a fit of rage at age 13, she caused an earthquake which destroyed the orphanage... Tara Markov is a mutant. Now living on the streets of Hub City, she is angry at what hand fate had dealt her and uses her power to try to get enough money to survive. However, fate may have bigger plans for the mutant known as Terra.

She is angry at the world. She is angry about her mother's death, her father's lack of acknowledgement of her, and the fact that her mutant power isn't the type that can be hidden easily, though she is perfectly willing to use her power for her own ends. She is also willing to manipulate others if it can help her situation.

    Karate Kid 
  • Evil Mentor: Towards Karate Kid and The Winter Soldier.

Equal parts chipper and bubbly and equal parts professional and business-like, Spiral gives off the air of a preky yet extremely competent secretary out on her first producing gig. While sociable and easy to get along with, she prefers to not have any true attachments with others unless they are very nice to her and/or she herself likes them. Even then however, she will not think twice about brutally murdering you if it will gain ratings and/or her boss Mojo orders it. She also has the tendency to see others and situation purely in a theatrical and romantic sense, purely for presentation as some sort of television broadcast rather than the real life scenario it actually is.

Though she does not initially act like it, Spiral is just as much of a depraved sex freak as her employer, except far more verbally overt and impulsive about it and far less grabby. Despite the near thousands of lovers that have sexed her, her heart belongs only to Long Shot.

    Silvio Manfredi, AKA Silvermane

Nicknamed Silvermane for his chalk-white hair, Silvio Manfredi is the don of one of New York's oldest Mafia families. Unlike The Owl or Big Man, Silvermane is not a costumed "super-criminal", and he appears to be quite relaxed and traditional when it comes to organized crime.


A young man with a propensity of chaos. Anarky is a a genius that seeks to wreak havok and, like his name implies, Anarchy to the world.

Arnold is meek and quiet. He'll typically stand around, waiting for Scarface to tell him to do something. Scarface is the boss. He controls everything. Rude, domineering, arrogant, cruel.

    Two Face 

Harvey Dent was formally the DA of Gotham City, one of the few people in the city who were not corrupt like the rest of the city. As DA, he worked hard to clean up the city and put the gangsters behind bars. However, he was not without his own problems. He was secretly struggling with his own mental issues. Then, one day, one of the criminals he was trying threw a bottle of acid in his face, burning half of it off. His sent him over the edge, turning him into Two Face. After years of operating as a crime boss in Gotham, Two Face has grown tired of constantly being beaten by the bat. With the flip of a coin, he makes the decision to take his gang and move to Hub City, a place where there are no hero's to stop him.

Villains/ NPCs or inactive

    Vandal Savage 

Once an ordinary man, Vandal Savage has become one of the longest living beings in the JA universe and one of it's most powerful magic users.

  • Power Parasite: In this version he gets both his magical powers and longevity due to the fact that he is absorbing the power of Klarion a lord of Chaos.
  • No Immortal Inertia : Whenever he stops dosing himself of Klarion's essence.
  • Hijacking Cthulhu : How he managed to get control of a lord of chaos has yet to be revealed.
  • Power Is Sexy : He seems to think so about Morgan.
  • Kryptonite Factor : Without Klarion, all his spells lose strength and he reverts to his true self.

    Winter Soldier 

Supporting Cast

They are not, necessarily, heroes and they are not villains, but they still play a part in this new era of superheroes.


The Morlocks

  • Jerk with a Heart of Gold: Implied when Mary Marvel met him for the first time.
  • Jerk with a Heart of Jerk: Turns out he really is one, becoming the first person Mary actually punches, with anger, in the face.
  • I Just Want to Be You: It is implied as the main reason he hates pretty girls: and tries to have them deformed for life.
  • Green-Eyed Monster: The main reason he takes glee on turning pretty girls into deformed people.
  • Bullying a Dragon: Trying to bully the world's mightiest girl isn't a good idea, as he soon learned. Specially, On the same day she learned what was "rape".
Green-Eyed Monster: The reason she seems to hate Tandy, Rogue and Mary Marvel.

The Xavier Academy's Staff.

Important characters

     Chloe Sullivan

A young woman from the smallville. Chloe is a reporter from the Daily Planet, that strives to help the heroes reputation against people like Gordon Godfrey or those anti mutant groups in general.

  • Intrepid Reporter: Just like the original. It got her in trouble with Dr Doom and caused a face palm reaction from Storm.
  • Ship Sinking: Was attracted to Clark Kent, but he didn't seem to notice her

    Pepper, Happy and JARVIS 

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