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Character sheet for I Was A Sword When I Reincarnated. Beware unmarked spoilers.

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     Teacher ("Shishou")
I will never get tired of the way Fran handles me.
The protagonist and living sword.
  • Adaptation Personality Change: In the webnovel, he has absolutely no libido, as expected of a sword. In the light novel and manga, he's a raging pervert, though lacks the ability to act on it.
  • And I Must Scream: After fooling around by himself killing monsters, he makes the unwise move of launching himself into an area of ground oddly free of any monsters only to find out that the area has an antimagic field. He's trapped there completely and grows increasingly desperate to be noticed, even having a brief period of madness where he tries to make himself more appealing by leveling up totally mundane skills like Cooking or Dismantling.
  • Bathtub Bonding: Invoked. In the manga, Fran drags him into the women's bath against his will.
  • BFS: He is one. At his normal size, he's big enough for Fran to use as a surf-board.
  • Birds of a Feather: With Fran. He can relate to her because she's just as much of a Blood Knight as he is.
  • Blood Knight: Oh does he enjoy fighting and killing monsters, and people who antagonize him or Fran.
  • Did Not Think This Through: A repeated problem for him. The most notorious is when he's coming out of the Demon Wolf Plains and winds up stuck in the ground because he thought it would be a "good landing" to stab himself deep into the earth, not realizing the place he decided to land would screw with his magical abilities.
  • Good Thing You Can Heal: If not for the "Regeneration" skill he was "reborn" with, he'd have been destroyed in battle very soon after reincarnation.
  • Healing Factor: As long as his durability doesn't reach zero, he will automatically regenerate, given enough time.
  • Hypocritical Heartwarming: He loves to ogle Fran when she's bathing or otherwise underclothed and vulnerable, but anyone else, including the audience, is a major no-no.
  • Implacable Man: All that would dare harm Fran would fall before his blade, with very, very rare exception.
  • Living Lie Detector: After he steals the skill from August Alsand.
  • Living MacGuffin: People are always trying to take him away from Fran, convinced they're all "more worthy" than she is. It's not until they lose a few limbs, or their life, that they realize they're wrong.
  • Living Weapon: Literally. He's a living sword.
  • Manchild: In Japan, he was 40+ years old when he was killed by a hit-and-run driver. He reincarnates into this new world as a sword, and acts like a typical high-strung 14-year-old boy, regardless of medium.
  • The Needless: As a sword, he does not need to eat, sleep, or even breathe, and thanks to his inherent "Telekenisis" skill, doesn't even need a wielder to swing him. He serves Fran completely of his own free will.
  • Nice Job Breaking It, Hero!: On several occasions, the most notable is the fact that by killing off all four of the boss monsters as he was escaping the Demon Wolf Plains, he destabilized the ecosystem badly, creating problems for the nearby human settlement.
  • No Name Given: His name as a Japanese man is never revealed. Nor can he even remember it, which he lampshades early on.
  • Only the Chosen May Wield: Try to wield him without his permission, and he will kill you.
  • Overprotective Dad: If you have romantic interest in Fran, you're going to have to go through him first, and he's not very forgiving.
  • Parental Substitute: For Fran.
  • Power Parasite: He gains new skills by either absorbing them from monster cores, or by stealing them from those who antagonize Fran and himself.
  • Sealed Evil in a Can: In book 3 of the light novel, it's revealed that Teacher himself is the "can" sealing something inside it.
  • So Last Season: Every time he finds a way to stop people finding out his true nature, someone else comes along with a different way to get past it.
  • Spanner in the Works: If he shows up, evil plots will unravel without exception, no ifs, ands, or buts.
  • Supreme Chef: While trapped in the ground for a month, one of the many skills he maximized in his despair is cooking. Fran appreciates it. What makes his food especially good, though, is that he makes use of spices and ingredients better than locals do, especially in regards to replicating food from Earth.
  • Too Desperate to Be Picky: When Fran chances upon him, he had been stuck in the ground for a full month, and she was the only one who could get him out. At that point, he would have been happy if a goblin pulled him out.
  • Unscrupulous Hero: He honestly strives for the greater good, but he's not very picky about his methods.
  • Unskilled, but Strong: He has a lot of raw power and a huge number of abilities, but doesn't always put them to the best use, is too cautious in a fight, and has notably poor instincts. His partnership with Fran helps make up for these issues.
  • What Is Evil?: He often reflects if his actions to slay the "evil" races is just, as he can see that their actions are quite often identical to the actions of the "good" races in word, deed, and motive. While he never bothers to formulate an answer, he puts such musings aside whenever the evil races show that they are indeed evil by nominating a Card-Carrying Villain to serve as their representative and spokesman.

The deuteragonist. A 12-year-old Cat Girl who stumbles upon "Teacher" in the forest, desperate for a weapon because slave-contract magic was forcing her to fight a monster way too strong for her.
  • Action Girl: And how!
  • Adaptation Personality Change: In the manga she's a lot more expressive and talkative – a necessity, given how taciturn she is – though she's still pretty deadpan by default.
  • Almighty Janitor: For a long time, she holds a mere D rank, before one guild master rushes her through the normal rank-up process to get her to C, which is a fairly average ranking. However, she's well known to be able to fight on par with A-rank adventurers, but due to her still lacking in leadership abilities, the guild doesn't want to advance her any further than she already is.
  • An Arm and a Leg: The Daemon she fights in her first Dungeon slices off her sword arm (or hands in the manga). Teacher uses magic to graft them back on and heal her.
  • Art Shift: When she's being silly in the manga, the art often shifts to show her as a goofy-looking cat silhouette with very simple facial features.
  • Badass Adorable: She's an adorable little cat-eared monstrosity. People tend not to take her seriously as a result. Early on, it's really Teacher doing all the heavy lifting, but over time she grows quite capable in her own right.
  • Berserk Button: She has three that you'd best not press if you want to hold on to your life:
    • Do not insult her sword, Teacher, in any way.
    • Do not insult the Black Cat Tribe.
    • For the love of whatever god you believe in, do not threaten her with slavery. For this last one, she will, without fail, slice you to bits, and the law will be on her side!
  • Beware the Quiet Ones: She speaks as little as possible, in broken sentences, but piss her off at your peril.
  • Big Eater: The only thing she loves more than fighting is eating, and she can really put the food away.
  • Blood Knight: She likes fighting and killing even more than Teacher does, and that's saying something.
  • Book Dumb: She does not learn well by studying. Sitting still with a book in her hands is a chore. She learns by doing, and she's pretty quick on the uptake.
  • Cat Girl: As a member of the Black Cat Tribe, she is this.
  • Cheerful Child: A flashback as she's recalling her mother to Teacher shows that she used to be one. Then her parents were killed, and she was dragged off into slavery...
  • The Chosen One: She is chosen by Teacher to be his wielder for as long as she lives. Anyone else who tries will die.
  • Cold-Blooded Torture: If you want to avoid this, answer her questions honestly...
  • Crazy Sane: In the modern world, she'd be committed as a threat to herself and others. In this story, she's actually pretty normal.
  • Creepy Child: Her ability to go into Tranquil Fury in the blink of an eye makes her this.
  • Dark and Troubled Past: Doubles as a Freudian Excuse. Her parents were murdered by the Blue Cat Tribe, fighting to allow her to escape, only for a human slaver to snatch her up and enslave her, for four years, at the age of 8!
  • Deceased Parents Are the Best: Her parents were indeed doting, protective, and good role models. They only took her adventuring with them because that was the safest option. Then they were murdered before her eyes by the Blue Cat Tribe, trying to protect her, and she was snatched up by human slavers.
  • Doom Magnet: Trouble follows her around wherever she goes. As a Blood Knight, this serves her just fine.
  • Empowered Badass Normal: She starts the story able to go toe-to-toe with a two-headed bear, though lacking the ability to end the battle in her favor. Equipping Teacher made her strong enough to give A-rank adventurers, the equivalent of the army for a full country, a hard time. She's only getting stronger from there.
  • An Entrepreneur Is You: One of her many hidden talents is that she's an excellent merchant. As part of the cooking competition in Bulbola, she had to run a food stall, and the winner would be determined based on the stall's profits. If not for some... outside interference, the consensus is that she would have won handily.
  • Hidden Depths: She has a very creative and artistic mind. When Teacher is playing with her on the beach and she makes sandcastles, she makes sandcastles that would leave any sculptor in awe, and she enjoys it.
    • She may not like reading books or studying, but she loves playing in a laboratory, performing scientific experiments, and takes studious notes.
    • She also proves herself to be an excellent teacher and mentor.
  • Innocent Fanservice Girl: She knows Teacher is an intelligent sword, but she doesn't understand why undressing or bathing in front of him makes him uncomfortable. She also doesn't understand what it means when strange guys proposition her. Teacher would like to keep it that way for as long as possible, as it's the last bit of innocence she's got left in her life.
  • I Warned You: The pattern when she gets mugged by someone trying to take her possessions, especially her sword Teacher, is: some musclebound thug comes along, demands her belongings, she tersely but calmly tells him and his gang to back the hell off, or there will be consequences, the gang feels insulted and comes at her with weapons, at which point she literally tears them all apart, in clear self-defense.
    • Eventually, an obnoxious, pretentious, self-righteous noble, Seldio, despite seeing her compete in a martial arts tournament, and take third place, even defeating some officially A-ranked adventurers, deludes himself into thinking Teacher wants to be in his possession, and threatens to take him from her by force, if she doesn't agree to hand him over for a sum way, way beneath his market value, and the "honor" of becoming a concubine. Seldio ignores the warning that Teacher is cursed by the Goddess of Chaos, leading to his death by poisoning, burning, stabbing, and the Goddess herself manifesting within his mind.
  • Karmic Jackpot: Treat her kindly, and usually, though not always, things will go quite well for you. Treat her badly, and with almost certainty, things will go very, very badly for you, even if she doesn't retaliate.
  • Killer Rabbit: She's a 12-year-old girl of the Black Cat Tribe, known as the weakest of Beastmen. She can mow down entire armies singlehanded.
  • Leaked Experience: At the beginning of the story, she's just a brave kid while Teacher has all the skills and power. However, using his abilities gives her proficiency towards her own skills, meaning she starts getting quite strong in her own right. For example, a single use of his Awakening skill taught her the same ability before the Goddess of Chaos could step in to take it away, which even the Goddess herself admits was a pretty clever loophole.
  • Made a Slave: For four years prior to the start of the story, then Teacher overwrote the slave collar, setting her free. The two have traveled together ever since.
  • Mugging the Monster: Constantly on the receiving end. People just can not wrap their heads around the fact that this 12-year-old Black Cat girl can and will wipe the floor with just about anyone under A-rank adventurer status, and even a few of those too, if she's sufficiently provoked.
  • My Species Doth Protest Too Much: After 500 years of being hunted and on the run, the Black Cat Tribe are indeed the weakest of the Beastmen tribes, due to lacking a stable environment and basic necessities. Powerful and talented fighters like Fran are rare.
  • No Social Skills: Spending her formative years adventuring because her parents are constantly on the run from an elitist race out to enslave or exterminate them, then the remaining four years enslaved and abused, and it's a small wonder she doesn't know the meaning of the term "polite."
  • One-Woman Army: By the time chapter 20 of the manga rolls around, she has killed over 100 goblins in a single battle, over 300 human-sized beetles, also in a single battle, soon after, and a Greater Demon, usually requiring the army of an entire nation, all single-handed. After chapter 300 of the web novel, it even becomes one of her official titles!
  • Pay Evil unto Evil: It is a foolish idea to threaten atrocities against her, as she will, in graphic detail, have you experience it first hand. Here's a prime example from the Ulmutt Tournament.
    Blue Cat Pride: "I'm going to smash your jaw so you can't surrender, then strip you naked and humiliate you!"
    (After Fran literally curbstomps him, breaking his jaw in three places) "Too stupid to surrender? Strip naked and humiliate you?"
  • The Quiet One: She rarely speaks more than two words at a time. Full sentences are so rare that we almost only see them when she uses Royal Etiquette, which itself has only happened maybe two or three times. She's chattier and more expressive in the manga.
  • Really 17 Years Old: People seeing her strength simply assume she must be from a long lived race like elves and actually a seasoned veteran. But no, she's really just twelve and happens to have very good equipment and a lot of talent.
  • Red Baron: "Magical Sword Girl" and later "Black Lightning Princess." Teacher thinks the first is lame but thinks the latter is awesome.
  • Security Cling: On those very rare occasions where she is truly horrified, she clings to Teacher, even through the night in her bed.
  • Sociopathic Hero: While she does protect innocents, and is firmly on the side of good, she needs to be given a reason to not kill people who antagonize her, and she has absolutely no qualms about liberal use of Cold-Blooded Torture.
  • Spanner in the Works: You've got any evil plots going and she happens to be anywhere nearby? Kiss any hope of success you had goodbye!
  • Supreme Chef: She is, in theory, a better cook than Teacher. However, she typically doesn't have the patience to make her own food and lacks his knowledge of foreign recipes.
  • Too Desperate to Be Picky: When she met Teacher, she was forced by slavery magic to fight a two-headed bear, and she needed a weapon, any weapon, damn the consequences, or she'd die.
  • Trademark Favorite Food: Curry, especially if made by Teacher.

     Jet ("Urushi")
Bark! WOOF!
A Darkness Wolf summoned by Teacher during the Spider Dungeon arc.
  • Animal Companion: His role in the story.
  • Big Friendly Dog: His default size is three meters tall at the shoulder, and he's as personable as they come.
  • Canine Companion
  • Casting a Shadow: His primary method of magic is Darkness-based attacks, and he can hide in Fran's shadow if need be.
  • Dark Is Not Evil: As Fran and Teacher's familiar, he's firmly on the side of good, and he's a Darkness Wolf.
  • Familiar: How he's regarded by all the other characters.
  • Poisonous Person: When Darkness attacks won't cut it, he can also generate a highly toxic mist.
  • Power Incontinence: When first summoned, he couldn't control his overwhelming mana output and attacked with wild abandon. Being officially named by Teacher allowed him to get control of himself and become a solid, irreplaceable member of Fran's party.
  • Sizeshifter: He can change sizes at will, from a fairly large dog, to a wolf the size of an adult elephant.
  • The Silent Bob: All he does is "speak" in standard barks, whimpers, and growls, yet Fran and Teacher can understand him perfectly.
  • Trademark Favorite Food: Curry, the spicier the better.

Allies (listed in order of appearance)

Thanks for the save, young lady.
The first merchant Fran meets en route to the city of Alysse.
  • A Friend in Need: How he sees Fran, who rescued him from a band of goblins.
  • Intrepid Merchant: He travels and trades between cities, and the roads aren't exactly safe.
  • Mr. Exposition: He's the first big source of information Fran discovered in her journey, and she exploited it to the hilt.
  • Retired Badass: He retired from adventuring to go into the merchant business. His skills have dulled as a result.

This kid passed?!
The receptionist in Alyssa.
  • Adaptational Jerkass: She's quite a bit harsher in the manga and light novel than the original web novel, but she's still a good person.
  • Beleaguered Bureaucrat: As the guild receptionist, she has to put up with a lot of crap from mercs turned adventurers and uppity nobles that think adventuring is easy compared to their own lifestyles and make her job harder.
  • Cruel to Be Kind: She knows adventuring is a risky proposition, so any small children who come to the desk, asking to sign up, get sent into a Hopeless Boss Fight with Donadrond to discourage them from going into a profession where they routinely risk their lives. She's shocked when Fran actually passes the test by slamming Donadrond into a wall.
  • Entertainingly Wrong: In the original web novel, she didn't witness the "entrance exam" and arrived after hearing a massive bang, expecting Doradrond had taken his antics too far, only to find him in a pile of rubble.
  • Good Is Not Soft: When Damun's mercenary thug gang is rendered out of commission by Fran, and Damun's acting like a petty bully who got smacked down by his intended prey, Nell does indeed bring the town guard in, but first, in the web novel, she extorts a 10,000-gold "cleaning fee" before she'll even consider healing his bleeding legs, and in the manga retorts to Damun that she'll testify to the town guards that a bunch of mercenary rejects brought in a shabby bear corpse for sale, but couldn't split the proceeds evenly, so they started trying to kill each other, and that the guards would be far more willing to believe the receptionist rather than the criminal at her feet, who has a history of swinging a sword at shopkeepers.
  • Nice Hat: She wears a striking beret.
  • Sexy Secretary: In addition to being the guild receptionist, she's Guild Master Klimt's secretary, and she's quite attractive.
  • Sexy Spectacles: She wears glasses and they make her more attractive.
  • Strange Minds Think Alike: In the original web novel, both she and Fran internally register that they should avoid making the other angry.

Don't hate me if you die!
The adventurer guild's "examiner."
  • Adaptation Name Change: The web novel goes with the first name, the light novel and manga go with the latter.
  • Anger Born of Worry: When Fran rushes ahead and finds herself cornered in a room with a Greater Demon, he's mortified because he can't get past the door to help her. When she comes back out, victorious, he pets her head, praises her, then turns up the intimidation to max and lectures her for an hour.
  • The Big Guy: He's huge, and most of the guild treats him with respect, even if they're stronger than him, because he's the one who initially trained them.
  • Cruel to Be Kind: Rather than let children become adventurers just to see them die, he instead beats them up to discourage them. He bears no grudge when Fran beats him up instead.
  • Horned Humanoid: As an Oni, he has horns on his head.

     Guild Master Klimt
What is it this time, Donadrond?
The guildmaster of Alysse's Adventurer's Guild.
  • Benevolent Boss: Those who continually put forth their best effort for the guild will get his full support, regardless of their situation. Even if such a situation is catching the eye of a particularly obnoxious noble...
  • Berserk Button: Don't call him a lolicon.
  • Did Not Think This Through: By onesidedly pushing Fran's advancement faster than normal, to try and match her actual strength, he alienated quite a few rookie adventurers who have been struggling, and failing, to raise their ranks, for years. He had to commission Fran to have a special quest, just to show them she actually merits it.
  • Grumpy Bear: He's always scowling, at his happiest.
  • Mistaken for Pedophile: Because he pushed through Fran's rank advancement, many dissatisfied grumblers started speculating that Fran was getting rank-ups in exchange for sexual favors. Hence, the Berserk Button.
  • Our Elves Are Different: Subdued. Aside from lacking the haughtiness normally associated with elves in fiction, he has all the standard elven traits.
  • Pointed Ears: As an elf, this is a given.
  • Reasonable Authority Figure: He bends the guild rules to advance Fran as fast as possible to try to have her rank match her strength. This has... consequences.

Got some ale, Lassie?
A dwarven blacksmith who invites Fran and Teacher into his shop, out of curiosity concerning the intelligent sword.
  • But Now I Must Go: He is commissioned by a very high-ranking noble to undertake a work he's not entirely keen on, but he can't refuse because the king's weight is behind the order.
  • Honest Corporate Executive: All the other armor and weapons smiths are jealous of him and his establishment, trying to hire accomplices to acquire his goods to research and reverse-engineer them, because his work's not only high-quality, but he doesn't overcharge his clients.
  • Magic Eye: He's blessed with "Heavensight" skill that can let him bypass, at least partially, the "Identify Protection" skill where it concerns a weapon.
  • Our Dwarves Are All the Same: Dwarven blacksmith who loves alcohol? CHECK!
  • Ultimate Blacksmith: So much so that actual gods sing his praises and bless his work.

Fran: "HELL NO!"
The first A-Ranked adventurer Fran meets.
  • Broke Your Arm Punching Out Cthulhu: She destroys her best whip in order to defeat Fran in the semifinals to teach her not to get complacent, which causes her to lose the finals when her backup weapon gets almost immediately destroyed as well since it can't take the kind of abuse needed to defeat Forrund.
  • Charles Atlas Superpower: When she grabs Fran in a bear-hug, Fran proclaims that Amanda is too strong to break free.
  • Cuteness Proximity: The real reason she likes to hang around children is that their inherent cuteness makes her go gaga. Fran is no exception, which in the manga weirds Fran out.
  • Friend to All Children: What she strives to be, but she sometimes tends to take it to excess. Hence her epithet.
  • Nice Job Breaking It, Hero!: Quite literally. Despite being informed about Teacher's need for monster crystals, she shatters the crystal of the Trickster Spider boss monster, thus costing Teacher and Fran some very valuable trap-manipulation skills.
  • Pyrrhic Victory: In the Ulmutt Tournament Arc, she does manage to defeat Fran again, but the battle was so fierce that her favorite whip was damaged beyond repair. In the finals, her backup whip suffered a similar fate, causing her to lose the match and the tournament despite her early advantage in the fight.
  • Red Baron: "Mother of Demon Children", the Sino-Japanese name for Hariti, a Buddhist demon-goddess and protector of children. The official English translation simplifies this title as "Protector of Children", as the Buddhist imagery involved would be unknown to Western audiences.
  • Right for the Wrong Reasons: Amanda abuses the fact that she's an A-Rank adventurer to force herself into Fran's "training" mission for a bunch of rookie adventurers in the Spider Dungeon as part of her whole "stalker" thing she has going. (In the light novel, her reasoning is slightly more acceptable, that the 12-year-old Fran would be the only female in the party if she didn't tag along.) Turns out that August's scheming and plotting made the Spider Dungeon way, way more dangerous than it should have been, and Amanda's presence was actually needed in order to deal with it.
  • Secret Keeper:
    • She's one of the few people who knows Teacher is Sentient Phlebotinum.
    • Also raised Fran's parents but feels she failed them by denying their dreams of evolving too harshly, causing them to strike out recklessly and get themselves killed. She hasn't told Fran and has no intention of ever doing so.
  • Stalker Without a Crush: In the manga, when they first meet, Amanda begins stalking Fran everywhere she goes until she can bully Fran into calling her "Mother". Fran is rightly annoyed by it, as is Guild Master Klimt.
  • Whip It Good: Her Weapon of Choice is a whip.

Former top alchemist of the Alchemist association in Barabarra and the head researcher of the Adventurer's guild.
  • Badass Bookworm: He manages the Adventurer's Guild library, and can kick ass if need be.
  • Bee People: Literally. He's half "bee-person".
  • The Farmer and the Viper: He recruits Zelyse as a promising young alchemist, but the bastard deliberately shames them both and then destroys the Alchemist's Guild, all for shits, giggles, and infamy.

The top receptionist and bouncer of the Ulmutt Adventurer's Guild.
  • Anything That Moves: Quite literally. Although there's no mention of livestock, "Elza" has a strike zone that includes the 12-year-old Fran, the 80-year-old Guild Master Dias, and everything in-between, of both genders, with suggestions that Elza's "interests" might actually be a broader field.
  • Crazy Sane: In any real-world modern society, "Elza" would have a GPS ankle bracelet, be rightly labeled as a sexual predator, and be constantly on the Sex-offender registry. In this story? Elza is usually described as "a little bit odd, but a good person."
  • Creepy Crossdresser: At one point in the past (s)he decided to be a "maiden's heart in a man's body" and really play up the "Okama" angle to the hilt, with excessive makeup, clothing that would be very Stripperific on a proper female figure, and completely inappropriate effeminate movements on a very masculine and muscular physique.
  • Jack Bauer Interrogation Technique: Elza's favorite way to "question" criminals.
  • Karmic Rape: Implied. One of Elza's "suspects" was noted, on-screen, grabbing his buttocks after Elza extracted a verifiable confession, and at another time, Guild Master Dias states that "bad boys are Elza's favorites" concerning the rogue of Seldio's party who was also "interrogated".

     Guild Master Dias 
The Guild Master of Ulmutt.

     Lumina (spoilers) 
The Dungeon Master of Ulmutt.
  • The Atoner: Invoked. The Goddess of Chaos made her the Dungeon Master of Ulmutt, as penance for her race's crime in messing around with the Evil God.
  • Blessed with Suck: As a Dungeon Master, she's got phenomenal power, capable of summoning monsters and running the Ulmutt dungeon as she wishes, but she's trapped in the core room, unable to leave, and once she summons the monsters and unleashes them, she has little to no control over them.
  • Dungeon Bypass: She builds one so that Fran can come visit at any time.
  • Living Relic: She's been the dungeon master for at least 500 years.
  • Loophole Abuse: She's spent centuries gathering the energy to summon a monster capable of lifting her people's curse and letting them "evolve". Upon learning of the very special synergy between Teacher and Fran, she latches onto it, giving Teacher the "Awakening" skill that Fran needs by summoning, and having them fight a monster with it, at horrific personal cost.
  • My Greatest Failure: Like Guild Master Dias, she also hates the fact that the former Beast Lord enslaved Kiara, and she was helpless to stop it, because she's in the dungeon, unable to leave.
  • Parental Substitute: For Fran. Fran sees her as a mother figure.
  • Walking Spoiler: Simply knowing about this character spoils much of how Fran's quest to "evolve" ends.
  • Who Wants to Live Forever?: She's quite distraught at being stuck in the Ulmutt dungeon, unable to help her people atone, learn their history, and "evolve." She even tried to get Kiara to kill her some 50-odd years before the start of the story.

Antagonists (listed in order of appearance)

     Slave trader(s)
Of all the rotten luck...
Responsible for Fran's enslavement at the start of the story.
  • Canon Immigrant: In the original web novel, there was only one slave merchant. In the manga, there are two.
  • Impaled with Extreme Prejudice: The slave merchant who commands Fran to hand over Teacher and strikes her in the face for not moving fast enough for his tastes, gets Teacher stabbing him in the face so hard, his skull splits in half.
  • Laser-Guided Karma: In the manga, the slave merchant who orders the slaves, compelling them with slavery magic, to serve as bait for the two-headed bear, is hit from behind by the arm of one of the bear's victims, causing him to slip in the mud and get a sharpened root shoved through his eye, killing him. The other is Impaled with Extreme Prejudice by Teacher.
  • Nice Job Fixing It, Villain!: If they hadn't enslaved Fran and dragged her through that monster filled forest, she never would have met Teacher, and he'd likely still be stuck in the ground, probably forever.
  • No Name Given: Their names are never mentioned.
  • Small Role, Big Impact: They only get a few pages in the first chapter, but the plot would be wildly different without them.
  • Stupid Evil: Taking a "shortcut" through a monster filled forest to smuggle slaves out of a country that has a death penalty for being an illegal slaver is perfectly understandable. Harming those slaves for shits and giggles, which draws the attention of those monsters and lowers the value of the merchandise, is not.
  • Would Hurt a Child: They smacked Fran around, when the slavery magic made it impossible to fight back, just to make themselves feel "superior" to her. They did not live long enough to regret it.

Grovel before me, wimp cat, and I might forgive you...
A mercenary turned adventurer who thought mugging the recently-recruited Fran, inside the Adventurer's Guild, was a damn fine idea.
  • Abomination Accusation Attack: He repeatedly calls Fran a thief for being paid for the monster materials she sold to the guild. He pointedly refused to believe they were her legitimate property to do with as she pleased.
  • Adaptational Villainy: In the original novel, he only yells at Nell when she points out, in precise detail, why Fran should be paid more for the bear skin she brought in. In the manga, he's so enraged he swings his weapon down on Nell's head, trying to kill her.
  • An Arm and a Leg: Fran's opening move when he brandishes his weapon and starts attacking is to chop his legs off, just below the knee.
  • Crime of Self-Defense: In the manga, he demands the town guards arrest Fran for daring to fight back against him, saving Nell's life. Nell informs him that the town guards have already been called, and the Adventurer's Guild will testify against him, in its entirety. At that point, his brain finally toggles to the "on" position...
    • In the original web novel, he demands that Nell call the town guards as well for Fran "suddenly attacking him". The entire adventurer's guild shouts him down because he threatened her with dismemberment, rape, and slavery first, the last being a capital offense, while drawing his weapon.
  • Everything Is Racist: He repeatedly accuses Nell of "discrimination" because she paid Fran a much higher reward for the bear-skin she presented over the entire bear he brought in. The fact that the bear he brought in was of much, much lower quality is completely irrelevant to him.
  • Insane Troll Logic: When Nell points out that even if Fran had somehow stolen the monster materials she sold, the money she was paid had nothing to do with him, he retorts that since that money should have been his to begin with, he had every right to try and take it back. This makes Teacher wonder if a slime had crawled inside his head and began munching away at some point.
  • Miles Gloriosus: He boasts of being a great soldier, having repeatedly coming back victorious from the battlefield. Just look at his Red Baron for the real story.
  • Mugging the Monster: Here comes a little girl in battered clothing. She's from the Black Cat Tribe, the weakest of the Beastmen. Clearly, she's easy prey, let's mug her!... OW! OW! MY LEGS! IT HURTS!
  • Named by the Adaptation: Inverted. Those who only read the manga would never know his name. He's only named in passing in the web and light novels as the strongest of the mercenary gang going after Fran, and is the only one who gets his stats and Red Baron mentioned.
  • Red Baron: "Failure of the Battlefield" ("Sore Loser" in the light novel.)
  • Suicidal Overconfidence: He deludes himself into thinking that the Adventurer's Guild will ignore all quarrels between adventurers, including clearly illegal activity, and uses this as an excuse to brandish weapons against Fran and threaten her with slavery. Boy will he regret it.
  • Too Dumb to Live: He not only insults Fran, but demeans the entire adventurer's guild, inside its own chambers, while surrounded by adventurers.
  • Villains Want Mercy: The moment he finds himself on the ground, bleeding from the stumps that were his legs and his lackeys all unconscious, he starts shouting for Nell to heal him.

     Greater Daemon
You have done well to get this far, but your lives end here!
The Demon Fran encountered in the Goblin Dungeon.

  • Achilles' Heel: Double Subverted and Exploited. Fran and Teacher target the Dungeon Master, forcing him to act as a powerful meat-shield, then when it looks like Fran and Teacher are trying to go around him, he intercepts the blow, only to have his magic stone shattered and absorbed.
  • Blood Knight: To the point that he makes Fran look like a pacifist by comparison.
  • Card-Carrying Villain: He's despicable. He knows it. He flaunts it.
  • Casting a Shadow: He can not only use Darkness magic, but attack from people's shadows.
  • Combat Pragmatist: He will attack in any way that gives him the greatest tactical advantage, no matter how dirty it is.
  • Dishing Out Dirt: He can attack with Earth magic.
  • Disk-One Final Boss: He's the most powerful enemy Fran and Teacher fight as an F-rank. They face much, much more difficult enemies later.
  • Nice Job Fixing It, Villain!: By going after Fran and Teacher, he grants them his "Skill Taker" skill, greatly increasing their options, as now they can steal the skills of those who antagonize them, human or evil being.
  • No-Sell: The dungeon master can't control him because he has a special skill to nullify it. This comes in helpful for Teacher after the battle.
  • Poisonous Person: He has poison magic at level 7 of 10.
  • Power Parasite: He can steal the skills of his enemies. Fortunately for Fran and Teacher, not only does his ability come with a chance of failure, but he targeted Fran when she was sharing Teacher's skills, granting him nothing in the attempt.
  • Required Secondary Powers: Teacher comments after his defeat that Skill Taker would have been nearly worthless without Identify.
  • Teeth-Clenched Teamwork: He loathes the Dungeon Master with a passion. The only reason he doesn't kill the disgusting little goblin is that it would kill him too.
  • Threshold Guardian: To his chagrin, he's tasked with guarding the Dungeon Master and Dungeon Core, upon pain of death if he fails.

     Goblin Dungeon Master
Bwahaha! I will be unstoppable!
The Dungeon Master found at the Goblin Dungeon.
  • An Arm and a Leg: Combined with Loophole Abuse. Since his "Bracelet of Sacrifice" would let him revive, Fran simply lops off the arm it's on first, before beheading him.
  • Blessed with Suck: He "luckily" manages to summon a Greater Daemon through the dungeon core gacha, but it won't obey or respect him in any way.
  • Card-Carrying Villain: The only thing missing is a nice mustachio that he can twirl while boasting his evil.
  • Fantastic Racism: He is entirely convinced that goblins are the "perfect" race and should rightly rule the world. The only thing goblins really have going for them is sheer force of numbers, and even that is a liability far more often than not.
  • Hollywood Tactics: Which the Greater Daemon calls him out on. Had he placed the Greater Daemon in the room just before the core, he wouldn't have made himself said its Achilles' Heel.
  • Small Name, Big Ego: Combined with Smug Snake. He's the weakest monster in the dungeon, yet he struts around as if he's superior to everybody.
  • Too Dumb to Live: In addition to the Hollywood Tactics entry, when Fran and Teacher were fighting the Greater Daemon, he keeps drawing their attention to himself by shouting, ranting, raving, and making wild gestures, as opposed to hiding and considering his dungeon core options. This made it almost too easy to doom him.
  • Wrong Genre Savvy: He believes he's the Villain Protagonist in a Dungeon Defense story.

     August(e) Alsand
Give me the Demon's magic stone, peasant! Don't lie to me about it having vanished in battle!
A rather uppity noble who bought his position as vice-captain of the city guard knight order, and used servants to help him level-up without actually doing the work.
  • Adaptational Villainy: In the original web-novel, he "only" shouts slanderous insults at Fran, and threatens her with the Knight order because she refuses to immediately hand over the Demon's stone upon demand, despite it being her legal property to do with as she wishes even if Teacher hadn't already consumed it, something already shown to justify the use of lethal force if he wasn't nobility. In the manga, he not only does all that but also proceeds to strike her, which makes Fran's murderous rage even more justified. note 
  • Aristocrats Are Evil: Used his noble heritage to boss people around, and was sheltered from his misdeeds by his father's influence.
  • Cardboard Prison: He breaks out of house arrest, at least twice.
  • Consummate Liar: As a result of his "Essence of Falsehood" skill, his lies are more convincing while instantly seeing through the lies of others.
  • Crippling Overspecialization: He relied so much on his "Essence of Falsehood" and "Royal Etiquette" skills, that losing them drives him quickly into a Villainous Breakdown.
  • Did Not Think This Through: In the Guild Master's chamber, he threatens to have the Knight Order seize Fran and take her away "for questioning" regarding the Demon's magic stone, which she testifies she does not have. Guild Master Klimt reminds him that Fran fought the demon solo, and that even without the aid of the Adventurer's Guild, the Knight Order wasn't going to fare well against someone that strong...
  • Dirty Coward: The moment he might actually have to face a fight, he runs and hides.
  • Driven to Madness: The loss of his "Essence of Falsehood" skill made him go paranoid, and the loss of his "Royal Etiquette" skill made him violent. Then, after being placed on house arrest, he began tearing his hair out with such force that his scalp bled profusely.
  • Entitled Bastard: Despite refusing to assist in the goblin dungeon subjugation in any way, and ordering the Knights unit to stand down while the Adventurer's Guild fought tooth and nail, resulting in many grievous injuries and several deaths, he insisted that Fran's loot, especially the Demon's magic stone, were his rightful property to demand at any time, even threatening to seize her by force to "inquire" where she hid it.
  • Fatal Flaw: Greed.
  • Karma Houdini Warranty: He had spent his entire life abusing his Royal Etiquette and Living Lie Detector skills to keep himself out of trouble. Antagonizing Fran resulted in both of those skills being taken away. Suddenly all the dogs he kicked in his life started to sniff him out...
  • Living Lie Detector: As a result of his "Essence of Falsehood" skill, he could both tell when someone is lying and make his own lies more convincing.
  • Miles Gloriosus: He loves to boast about being Vice-Captain of the Knight Squadron and being level 30, but because he had subordinates do the actual fighting while he soaked up the EXP, he's actually pathetic in battle, and knows it.
  • Nice Job Fixing It, Villain!: His ill thought-out attack on Fran's character, convincing everyone that he's an enemy, leads Teacher to stealing his "Essence of Falsehood" skill, and Fran to stealing his "Royal Etiquette" skill. Both of these skills would repeatedly go on to get Fran and Teacher out of tight spots, along with many innocent people.
  • The Paranoiac: Since he lived his life entirely dependent on his Living Lie Detector skill to tell if someone was being truthful or not, it isn't very long before he completely falls apart because he never developed the ability to tell who he can or cannot trust without it.
  • Revenge Myopia: He wants revenge against Fran for "cursing him and ruining his life". He completely refuses to believe that it wouldn't have happened if he hadn't gone out of his way to threaten and provoke her first.
  • Right for the Wrong Reasons: He was correct that Fran was (albeit partial) responsible for his life being ruined, though is unaware of the full extent and he only chose to blame her because he believed she cursed him.
  • That Liar Lies: His favorite method of abusing his "Essence of Falsehood" skill is to announce he has it, then accuse his intended target's statements of being false, and then forcing the target to prove him wrong, "guilty until proven innocent" style. Once this skill is stripped away, he tries this tactic out ON ROYALTY, but because he doesn't have the skill, nor his Royal Etiquette to make such an accusation genteel-like, gets violent, and his father finally gets fed up with him.
  • Uncertain Doom: At the end of the Spider Dungeon arc, a pile of human bones is found, enough for 20 people. Guild Master Klimt believes at least one of them is him, but lacks the forensics tools to be certain.
  • Unwitting Instigator of Doom: His own plan to bypass the Spider Dungeon barrier, purely to steal the magic ore, is what causes the Trap Master spiders to "evolve" into Trick and Trickster spiders, greatly endangering the rookie adventurers sent there for live-combat practice.
  • Vetinari Job Security: Subverted. As long as he had the useful "Essence of Falsehood" skill, his father turned a blind eye to, and shielded him from, his own despicable acts. Upon losing the skill and going off the deep end, his father immediately yanks him out of the public eye, and starts seriously considering letting him suffer the consequences of his actions retroactively.
  • Villainous Breakdown: Once he started to break upon realizing he lost his prized skills, he never stops breaking.

Give up that sword you don't deserve, brat, and I won't have to chop your limbs off. Accept your lot as a slave, forever!
A blue-cat kin mercenary hired by August to attack Fran.
  • Ain't Too Proud to Beg: The moment he's helpless on the ground, missing all his limbs, he begins begging for his life. He has the gall to die with a grudge on his face when Fran doesn't comply.
  • An Arm and a Leg: One would be forgiven if they mistake him for the Black Knight from Monty Python after Fran gets through with him.
  • Bribing Your Way to Victory: Deconstructed. Just because you can scam someone into buying you the best gear with exaggerated war stories doesn't mean that you're going to be the best at using that equipment.
  • Card-Carrying Villain: He brags about selling at least 20 black-catkin into slavery, and killing four who dared to resist or try to run away. This makes Fran's decision to strip his equipment from him, one limb at a time, so much easier and gratifying.
  • Laser-Guided Karma: He came at Fran with a magic sword, openly intending to slice off all her limbs, to then sell her off as a helpless Sex Slave. Fran showed him how that feels, the first part at least.
  • Miles Gloriosus: He loves to boast about being a mighty warrior. In truth, his level is high but his abilities aren't.
  • Nice Job Fixing It, Villain!: Coming at Fran while wielding a bunch of high-powered equipment gave Fran quite a few nice tools that really helped her out when much bigger and meaner threats appeared.
  • No Body Left Behind: Invoked. In order to loot his corpse at her leisure, Fran shoves his body into dimensional storage, one piece at a time, until there's nothing left.
  • Smug Snake: He confused having a higher level than Fran for having higher stats and more fighting experience. He was literally dead wrong.
  • Sympathy for the Devil: Especially prominent in the manga. When he's lost all his limbs, and is a broken mess lying on the ground, face covered in Tears of Fear and snot, Teacher pleads with Fran to stay her hand and not kill him. Fran reminds Teacher about how unrepentant and proud he was about putting the black-cat tribe through the same treatment, and how he'd "reward" being spared. Teacher concedes and lets Fran finish him off, to August's horror.
  • Wrong Assumption: Because his skill "Strength Perception" indicated Fran was a lower level, he presumed she was also physically weaker and lesser skilled. It's a fatal error.

     Trickster Spider
"Welcome to my parlor," said the spider to the cat!
The ultimate "evolution" of Trap Spiders.
  • An Arm and a Leg: She loses one of the humanoid "arms" when Amanda blasts into the room where she's trying to make a meal out of Fran.
  • Combat Pragmatist: She fights dirty and exploits dungeon traps to their fullest, teleporting adventurers into a hidden room that only she and her spiders can leave, stripping adventurers of their weapons in the process. This was exceptionally harsh on Fran at the time.
  • Flunky Boss: She summons additional Trap and Trick Spiders to help her.
  • Know When to Fold 'Em: Flees from Amanda when attacked head-on, but appears later to try and ambush Amanda from overhead and behind. It ultimately doesn't help.
  • Non-Mammal Mammaries: She's an arachnid, but the humanoid part clearly has what looks like a bosom.
  • Slasher Smile: Constantly, until she's on the losing end of a fight, and then she scowls in voiceless rage.
  • Trap Master: She can remote-activate, control, and remodel dungeon traps to her liking.
  • Weak, but Skilled: Her direct combat abilities are below what you'd expect for her rank, but she makes up for it with traps.

     The Lich 
The dungeon master of the floating island dungeon.
  • Apocalyptic Log: He wrote one, that was acquired by Fran and Teacher's party as they were investigating his dungeon.
  • Death Seeker: All he wanted is to die and be free from the grudges that were shoved into him. The grudges had other ideas.
  • Collapsing Lair/Defeat Means Explosion: And how! When Fran and Teacher manage to take him down, he blows up the dungeon he's in, and the entire floating island the dungeon is on.
  • From Nobody to Nightmare: He went from a literal no-name slave being experimented on, to a class-A monster, bent on destroying the kingdom of Raydoss, and it's justified.
  • Gone Horribly Right: Researchers from the kingdom of Raydoss pumped vengeful spirits into him, while he was behind a barrier that kept him from resisting, to see if someone could be converted into an undead soldier. He became undead, alright, a lich powerful enough to destroy the entire kingdom of Raydoss, and with the desire to do so, thanks to the very grudges pumped into him.
  • Hoist by His Own Petard: The very enemies he sends against Fran and Teacher are what give Fran and Teacher the tools they need to beat him.
  • Human Resources: On both ends. He was a human slave turned into a lich, and filled his dungeon with undead made from the corpses of those involved in the accident that created him, and adventurers who came to investigate his dungeon.
  • No Name Given: He was literally a "nameless" slave before becoming a lich, against his will.
  • Space Master: His space-time magic made him very difficult to deal with because when an attack was coming his way, he'd suddenly be "elsewhere."
  • Split-Personality Takeover: He doesn't want revenge against the kingdom of Raydoss for what he went through, but the grudges that were pumped into him against his will do.

     Salut Orland 
The bodyguard of Phyllius' twin prince and princess.
  • Black Knight: His armor is all black, he's officially a knight, and one of his skill titles is "Dark Knight".
  • Bodyguard Betrayal: He set up the prince and princess twins in his care to be sold into Raydossian slavery, or killed by pirates, so that the country of Phyllius would have even fewer people who could wield the Divine Blade to defend their country from a Raydoss-armed invasion.
  • Defector from Decadence: Subverted. When starting work for the Phyllius royalty, he claims to have abandoned Raydoss due to being disgusted with their policies and abuses. This is a lie; he's actually an infiltrator.
  • Engineered Heroics: Implied. In the web novel, it's said that he became the royal bodyguard after protecting the Queen from a bandit ambush. The palace butler finds this highly suspicious.
  • False Friend: Invoked in the web novel. His "Ring of Bonds" accessory makes people he's physically close to way, way more trusting of him than they should be.
  • Heel–Face Mole: He's actually a spy for Raydoss.
  • Spanner in the Works: Subject to this in the light novel. While he is able to keep adjusting his plan to kidnap the prince and princess into slavery on the fly, however every single time, something always happens to make that plan fail, thus forcing him to adjust it again.
  • Walking Spoiler: Knowing about him will spoil much of everything in chapter 90 of the web-novel, and beyond.

The leader of the criminal syndicate in Bulbola.
  • Card-Carrying Villain: He flouts his villainy like it's something to be proud of.
  • Did Not Think This Through: Expecting loyalty from the well-known turncoat, Theraclede? Really?
  • Loan Shark: He's in charge of the "loan" to the Bulbola orphanage.
  • Giant Equals Invincible: After a ritual where he draws power directly from the Evil God, he becomes gigantic and Nigh Invulnerable. It takes four officially A-Ranked adventurers and Fran's entire party, working together seamlessly, to take him down.
  • We Can Rule Together: He repeatedly offers Fran the secret to "evolution" if she will stop fighting him and become his subordinate. She tells him to go fuck off because she can't bring herself to trust a Card-Carrying Villain who happily serves the God of Evil, nor is she even interested in evolving like that.

A mercenary turned criminal that was working with Linford and Zelyse.
  • The Berserker: When he really gets serious, he greatly increases his fighting strength, at the price of not being able to tell friend from foe.
  • Blood Knight: To the point that he intentionally turned his sword on a prince who had hired him, just so he'd get a bounty on his head, because it means strong people would come after him.
  • Cannibalism Superpower: Which he lampshades. By willingly subjecting himself to Zelyse's experiments, he increases his fighting strength every time he lands the final blow against a fellow "Follower of the Evil God" or an Evil Beast.
  • Does This Remind You of Anything?: His departing line as he's fleeing the battle with Linford when Jet dealt the final blow...
  • Enemy Mine: He sides with the hero party to fight Linford, in the hopes of landing the fatal blow and absorbing Linford's strength. The hero party agrees only because they needed all the help they could get at the moment. Any other time and place, they would have happily killed him for his bounty.
  • Evil vs. Evil: After the Bulbola arc, reports come in from Raydoss that he's running around smashing their Evil God research laboratories, presumably "cannibalizing" the artificial Evil Beings they're creating. Only time will tell if this is an improvement.
  • Obvious Judas: In-universe. He is well known for serving "faithfully" as long as it's in his best interests, then turning his sword on his employer at the first opportunity when that stops being the case.

One of the two top alchemists of the port town of Bulbola, before being exiled from the guild.
  • And Then What?: Even if all his villainous plans to get himself into the history books had gone perfectly right, there's one tiny detail he overlooked: the gods of this other world can and will tamper with people's memories to Ret-Gone those that tick them off enough. His plans would have passed that threshold, and he knows it.
  • An Arm and a Leg: He does manage to steal what he wants from Fran, but loses his arm to her sword-swing in the process.
  • Bribing Your Way to Victory: The same top brass of the Alchemist's Guild that exiled him and Eugene? All too happy to welcome him back with open arms as long as he lined their purses with the money he stole from an orphanage. They were his first victims.
  • Card-Carrying Villain: He's utterly despicable and revels in it.
  • Deceptive Disciple: To Euguene, the top alchemist. He pretended to be a good and model student to get all the maximum teaching he could and then turned on his mentor, disgracing both of them, just for the thrill of it.
  • For the Evulz: His primary motivation in everything he does.
  • Glory Seeker: All he cares about is getting his name in the history books, no matter what it takes. He chooses the most despicable actions possible because he believes being infamous is more likely than being famous for getting him there.
  • Hate Sink: Which he's well aware of, and likes it.
  • Impossible Thief: He can make a one-use magic construct that allows him to steal things from someone else's dimensional storage.
  • I Shall Taunt You: He loves to hide behind an illusion of himself, taunting those who oppose him.
  • It's All About Me: The only person who is a person in his eyes is himself. Everyone else is, at best, a tool to get him into the history books.
  • Would Hurt a Child: Among his many heinous acts, he embezzled government funds, earmarked for an orphanage, then sent loan sharks in the orphanage's direction, hoping that the orphanage would be forced to sell the children into slavery Raydoss!

     Seldio and his party (spoilers) 
An officially A-ranked adventurer who seduced and bribed himself into the position, and his squad of sycophantic servants.
  • Asshole Victim: His death caused everyone in the guild, save for his party of sycophants, to cheer, including Guild Master Dias.
  • Bastard Bastard: He was an illegitimate child, and prior to his "rehab", was a truly despicable person.
  • Bribing Your Way to Victory: In order to gain his A-Rank, in addition to wooing female Guild Masters, he either bribed them or used his family's noble authority to bully them.
  • Bullying a Dragon: Seldio and his party of sycophants, despite seeing Fran in action and knowing that she's easily powerful enough to annihilate them all, decide it's a grand idea to try and take her sword from her by force.
  • The Casanova: Combined with Casting Couch. His "Lady Killer" title allowed him to automatically swoon any female Guild Master he came across if he so much as complimented her looks, to the point that seven of them bent over backwards to recommend he be given the official A-rank.
  • Cruel and Unusual Death: Repeatedly stabbed, poisoned, burned alive, and then having the Goddess of Chaos manifest in his mind was clearly not an easy way to go.
  • Drugs Are Bad: The fact that he's an Elixir addict made him totally insane.
  • Fantastic Drug: "Elixir" is a highly addictive medicine that causes euphoria in exchange for brain damage.
  • Gone Horribly Wrong: He was brainwashed into seeking out God Blades for his father, Alfonzahse. This brainwashing, combined with the damage caused by his Elixir addiction, made him fixate on all magic swords he came across. His servants, chosen to help mandate this decree, could not control him.
  • Heel–Face Brainwashing: As a result of being an Elixir addict, presumably fed to him by his own father, he went from a Card-Carrying Villain to a self-proclaimed "hero".
  • Heroes Prefer Swords: Invoked. As a direct result of his "reform program", he was tasked with finding and acquiring God Blades. He wound up fixating on every magic sword he came across, including Teacher.
  • Life-or-Limb Decision: When he's got Teacher in hand, being repeatedly stabbed, poisoned, and burned, as Fran had warned him would happen, neither he nor his sycophants ever consider slicing the arm that's holding Teacher off, despite having access to magic that would allow him to grow it back. This is a major contributing factor to his well-deserved death.
  • Moral Myopia: Not him personally, but his sycophants see nothing wrong with indulging, if not encouraging, his habit of going around and extorting other adventurers for their magic swords, for prices way below the market value. But when they force Fran to give up Teacher, despite being warned of a fatal curse on the blade, they accuse her of murdering him when the curse inevitably activates, and demand she be punished for it.
  • Moral Sociopathy: He honestly believes he's acting in a genuine heroic and upright manner, but being an Elixir addict has made him so totally batshit-crazy that not even magical crime-detecting tools can tell, simply because he can't comprehend that extorting people, under threat of force and grievous injury, is illegal.
  • My Master, Right or Wrong: Seldio's sycophants are all truly loyal and devout, regardless of his crimes and misdeeds.
  • Revenge Myopia: When Guild Master Dias has them arrested and locked up while "investigating" their claims against Fran, they shout that he "will pay". Dias... implies they'll never get the chance.
  • Serial Rapist: According to Guild Master Dias, the man had at least 10 counts of assault, robbery, and rape on his record. The only reason he's a free man is that all the victims and witnesses were "silenced".
  • Tough Love: What he honestly believes he's doing by threatening Fran with violence if she doesn't turn over possession of Teacher to him.
  • Too Dumb to Live: Or in his case, too crazy to live. Despite Fran's explicit warning him that Teacher was cursed, and would give him a Cruel and Unusual Death, he thinks his "Weapon Control" skill would allow him to work around it, and snatched him out of her hands. Say hello to a nice taste of hell.
  • Uncertain Doom: Guild Master Dias implies that they're not likely to escape their imprisonment and "questioning" alive.
  • Wrong Genre Savvy: There are many works where a young child would happily turn over her sword to live in the lap of luxury Seldio was promising. Unfortunately, there are two problems making such a proposal to Fran: 1) That's not how she rolls; and 2) The offer of making her a concubine was insulting enough without demeaning her looks in the process, and doesn't even come close to offsetting the steep insult regarding the monetary offer being presented as Teacher's "purchase price".

The catkin who convinced the tribe to mess around with the power of the Evil God, causing her people's downfall.
  • Affably Evil: Jovial and polite, but utterly batshit crazy and completely dedicated to spreading the power of the Evil God across the world, and will happily genocide her own people if they don't agree with her, especially now that she's a dungeon sub-boss, and can create loyal puppets whenever she wants.
  • Ambition Is Evil: She turned to drawing power from the Evil God to give her race even more power when they were at the top of the food chain already.
  • Bad is Good and Good is Bad: The gods that created the world are evil, and The Evil God is good.
  • The Corrupter: She's the one who gave and fed the catkin king the ambition and desire to draw power from the Evil God. She's completely convinced herself that she's "righteous" for doing this...
  • Crime of Self-Defense: Defend yourself from her genocidal attacks, or the "mercy" of her deciding to enslave you, and you're an evil, ungrateful sot who deserves only death.
  • Dark Is Evil: Black fur, happily draws power from the Evil God, and is not only unrepentant but would utterly genocide her own people if they "abandon their pride" by daring to disagree with her that the Evil God is a good thing.
  • Fallen Hero: Before playing around with the Evil God, she was a B-rank adventurer for the Black Catkin and one of their most heroic figures, and then she went full-tilt Drunk On Power.
  • Freudian Excuse: If the account of her allies from the Bashar Kingdom is to be believed, she turned to evil for reasons besides ambition. She was originally one of the only members of her race who wanted peaceful coexistence with humans and even fell in love with a fellow human adventurer. Her people strongly disapproved and the Beastkin king at the time even went so far as to force her human lover to have sex with a female human slave right in front of Murellia. She originally resorted to the Evil God's power to usurp the Beastkin royalty to end their oppression of humanity. However, the situation continued to deteriorate until Murellia had no choice but to send her lover and the female slave and their son they conceived to the Bashar Kingdom and bought their safety by providing the kingdom crucial military intelligence that allowed them to defend themselves from more beastkin invasions. Her former love and his son eventually revived the Bashar Kingdom's Magnolia family while the former female slave became the Bashar king's mistress and bore him his son and heir. This is why the Bashar Kingdom and the Magnolia family of elite warriors have Undying Loyalty to Murellia despite her ties with the Evil God.
  • Impossible Thief: Snatches Teacher right out of Fran's hands by simply extending her hand in Fran's direction and saying "come".
  • Never My Fault: It's not her fault that her messing around with the pieces of the Evil God, and killing the members of her tribe who disagree, is the reason that her people were taken down from their perch at the top and brought to the brink of extinction. Any catkin who hate her for what she's done don't deserve to live.
  • Not-So-Well-Intentioned Extremist: She makes herself sound, and believe, that her actions are all for the best interests of the cat-kin, but all she really cares about is being in charge and ruling the world with the power of evil.
  • No True Scotsman: The only "genuine" black-catkin are those who worship the Evil God. Everyone else deserves to die for "turning their back on the pride of catkin."
  • Pet the Dog: She's genuinely upset when a group of knights sacrifice themselves to let her escape. She would have stayed to defend them as well if they hadn't repeatedly begged her to leave.
  • Rage Against the Heavens: Would kill the gods if she could because they rightly punished her followers for messing around with the Evil God. The fact that she messed around with the Evil God in the first place, endangering the world is irrelevant.
  • Revenge Before Reason: If Johan's account is accurate, her promise of building a paradise for black-cat beastkin is a lie. What she really wants to do is bring back the souls of the long-dead black-cat kin who abused her horribly and put them through torment in return.
  • We Will Meet Again: As she's fleeing she briefly stops to yell at Fran that she will kill the latter, and steal Teacher away for herself.

     Johan and the Bashar Knights 
The knight group that rescues Muriella and stops Fran and allies from delivering the final blow despite Muriella being the aggressor.
  • Debt Detester: They are faithful to Muriella because of a 500-year-old blood debt.
  • Hypocrite: They happily bodyguard Muriella and think nothing wrong of her hurling Evil God energy around, making people into brainwashed puppets, but seeing Johan briefly hypnotized to answer some simple public knowledge questions, and they are enraged, shouting that beastmen are "scum" without honor or integrity, and try to intervene.
  • Reality Ensues: Just because the government of your country's most hated enemy country has changed doesn't mean that the resentment against that country is magically going to go away. If Johan's statements are accurate, and he believes they are, the attack his nation has launched upon the Beast Kingdom, spearheaded by Muriella and her dungeon army is retaliatory after 500 some-odd years of abuse and harassment.
  • Villainous Rescue: He and his knights swoop in as Muriella is about to be defeated and cover her escape.
  • Xanatos Gambit: According to Johan, the situation in Bashar is hardly pleasant. Because of the Beast Kingdom's change of government via a coup, they no longer have casus belli to attack, which means any open hostilities will result in the destruction of their own nation instead. This has caused a schism back home where the radicalized faction that will never forgive the Beast Kingdom's long, long history of Fantastic Racism assault of their people has come into open conflict with the rest of the country, bordering on civil war. Thus the royalty has secretly joined hands with Muriella so the radicals will be appeased, and if things go wrong, they can legitimately claim Plausible Deniability by stating they were under unwilling Evil God influence, and the radicals will be flushed out, and if things go right, the headache of having to tolerate "peace" with the beasts will go away.
  • You Leave Him Alone!: Upon his arrival on the battlefield, Johan yells out "She's done nothing wrong, leave her alone!" after watching Muriella attack Fran, attempt to force the latter into brutal slavery, and declaring her intention to genocide not only her own race, but all the other beast-kin, and even humans too.

The Gods (spoilers)

     The Evil God 
The first of the gods described in the story, and the main antagonist.
  • Ambition Is Evil: Originally the God of War, he began wanting more and more power for its own sake. This turned him into the God of Evil.
  • Big Bad: All the horror and suffering in the story is, either directly or indirectly, his fault.
  • The Corrupter: As is revealed in the Bulbola arc, his energies will corrupt and twist any who are exposed to them. Unless purification magic and treatments are used quickly, the victims will either become mindless "Slaves of the Evil God", or else "Followers of the Evil God".
  • God of Evil: As his title lampshades.
  • Leaking Can of Evil: Although defeated by the other gods, dismembered, and the individual pieces sealed away, those seals are not perfect. The evil that leaks out is what gives birth to the monster races: Goblins, Orcs, etc.
  • Start of Darkness: At the beginning of the world, he was the God of War, tasked with regulating battle and other armed conflicts, until one day he started getting power-hungry and went off the deep end.
  • This Is Unforgivable!: The other gods are usually opposed to interfering with the world directly, but any group of people who meddle with the sealed remains of the Evil God will have the gods intervene and deliver Divine Retribution. The Black Cat Tribe and King Tirminigius are both prime examples of the consequences.
  • With Great Power Comes Great Insanity: The more power he gained for himself, the crazier he got. This forced all the other gods, even those with polar opposite philosophies, to work together to take him down, as he was an existential threat to all of them.

     The Goddess of Chaos
We were not expecting faith anyway since we're aware you're from another world.
The first god to actually manifest before the audience.
  • Above Good and Evil: She cares not one whit about human concepts of morality. All she cares about is keeping the world from becoming stagnant.
  • Cruel to Be Kind: It was her idea to curse the Black Cat Tribe to lose their ability to "evolve" normally, and to have their entire history erased, both in people's minds and from official records. All of the other gods wanted the Black Cat Tribe erased from existence entirely, however, due to them messing around with the Evil God. The Black Catkin weren't supposed to become an incredibly oppressed minority or to lose the ability to evolve altogether, however the other Beastmen tribes were pretty pissed at them and took that opportunity to get revenge.
  • Dispense with the Pleasantries: She does not care to be flattered, or addressed with pointless honorifics, though it is still a good idea to address her with proper fear and respect.
  • A Form You Are Comfortable With: A retort to Teacher's thoughts that her "attire lacked elegance" is that she manifests in a form the viewer most likes. Her real form would break the minds of anyone who looks upon it.
  • Ms. Exposition: She's the one who explains, in exhaustive detail, precisely why the Black Cat Tribe were cursed to lose their ability to evolve, and why Teacher's "workaround" for Fran's sake was a bad idea.
  • Reasonable Authority Figure: She could have destroyed Teacher, Fran, and Lumina for cheating the normal requirements to evolve as a Black Cat, but instead actually compliments them for their outside-the-box thinking and then closes up that particular loophole. She also sends them back out with information on how to actually lift the curse on their race, because they can't atone if they don't even know they did something wrong or how to make up for it.
  • Stripperific: Teacher notes that when she manifests before them, rather than the "elegant" attire one would normally expect from a goddess, she's actually wearing nothing more than "strategically placed scraps of cloth". Her only comment on the matter is that she didn't actually choose to appear like that, but just made a small fragment of herself that could interact with a mortal. That fragment simply happened to take the shape of a hot mostly-naked woman.
  • You Can Not Grasp The True Form: Which is proven when Seldio ignores the warning about Teacher being a cursed sword. The moment he tries to equip Teacher, he stares upward to heaven, begs forgiveness, and then starts bleeding profusely from every orifice, including his eyes and ears, before he dies.


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