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Not to be confused with Hitman 2: Silent Assassin's character page.

All the characters for the Videogame; Hitman 2. Returning characters from the previous game, such as the Shadow Client and all Season 1 elusive targets are listed on their relevant characters pages.


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Allies

    Agents Knight & Stone 
The main characters of Sniper Assassin mode when played in co-op. Knight is a mercenary sniper who's often paired up with Stone, a ex-con. In-game bio data suggests that Diana is trying to convince them, or at least Stone to join the ranks of the ICA, though Knight has not been approached with a offer herself due to her age and record.

  • Affably Evil: In contrast to the reticent 47, Knight and Stone often engage in friendly banter and communicate well with one another.
  • And Now for Someone Completely Different: They are the first and currently only time when 47 is not the Player Character, though only in Sniper Assassin's co-op mode.
  • Crazy Survivalist: Knight's family - not to any extreme degree, and Knight doesn't like that Stone calls them 'preppers', but in the Himmelstein mission they can talk about the fact that she apparently did spend most of her childhood living in the wild
  • Those Two Guys

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Story Mission Targets

    Alma Reynard 
https://static.tvtropes.org/pmwiki/pub/images/20181111173102_1.jpg
"The life of your boss for the lives of your wife and two daughters. Shouldn't be much of a choice, even for a workaholic. Best of luck, Mr Donavan, we thank you for your sacrifice."
An anti-establishment freelance assassin working as one of the Shadow Client's militia's top lieutenants. She and the rest of her team are currently laying low in her mansion in Hawke's Bay, New Zealand.

  • Blood Knight: She loves her job so much that she expresses disappointment in how the Shadow Client dislikes collateral damage.
  • Dark Is Evil: Alma first appears dressed in black, and she's definitely not a nice woman.
  • Eco-Terrorist: She's wanted for multiple counts of eco-terrorism.
  • Even Evil Has Loved Ones: Alma has a daughter named Mercedes, who lives with her sister Celia. She is shown to care about them very much.
    • Averted with her two boyfriends, as it's said that she falls in love quickly and loses interest just as fast.
  • Evil Parents Want Good Kids: Implied. Alma sent her daughter Mercedes to live with Alma's sister Celia, and expresses joy learning about Mercedes's school activities. The name Mercedes also means and can be shortened to Mercy.
  • Foil: To 47. Whereas 47 only cares about the contract, Reynard is very clearly ideologically driven. 47 prefers to act alone and with minimal collateral damage while Reynard has an entire team of mercenaries with her and only avoids collateral damage when ordered to (and is not above forcing innocent people to do her dirty work for her by kidnapping their families as leverage). And while 47 is shown to live an extremely spartan lifestyle apart from his expensive suits, Reynard has a literal mansion as a safe house.
  • Fluffy Tamer: Has some sort of off-screen monster dog named "Max" reputed to devour nearby sheep (and car tires) who, fortunately, seems to have escaped by the time 47 gets to Reynard's house. (Fortunate because 47 does not have to deal with the dog, and also because half the henchmen are out looking for him). She mentions that the house security system has to be turned off because it keeps identifying Max as an intruder.
  • Foreshadowing: Was mentioned to have been romantically-involved with Sean Rose by chatter in Colorado.
  • Kill and Replace: There's the dead bodies of a man and woman in her garage, who Diana theorizes are people Reynard is planning on impersonating, much like 47. Diana expresses a rare moment of sympathy for the victims before telling 47 to move on.
  • One Steve Limit: Averted with her title of "The Mastermind", which was also given to Dalia Margolis.
  • Replacement Goldfish: She teases her current boyfriend Orson by calling him "Sean 2" or "Sean Lite" when the latter gets a pique of jealousy.
  • Slain in Their Sleep: Two challenges require her to be asleep before being killed. She's also at her most vulnerable when asleep, as only Orson is in the same room and he might also be asleep.
  • The Sociopath: Her intel profile describes her as "completely void of sentimentality" and claims that she is "quick to fall in love but grows bored even faster", both classic symptoms of psychopathy.
    • Possibly subverted, seeing that she genuinely loves her daughter.
  • Soft-Spoken Sadist: She speaks very softly and never raises her voice, and is also a ruthless terrorist who often targets civilians and seems to enjoy creating collateral damage.
  • Villains Act, Heroes React: The ICA actually tried to recruit her at some point but she turned them down claiming that their MO was "too reactionary"
  • Vorpal Pillow: Can be smothered to death using one.
  • Western Terrorists: Comes with being a part of the Shadow Client's militia.
  • Worf Had the Flu: When you come for her, it's the middle of the night and she's unarmed and in her pajamas, which accounts for why a hardened, psychopathic terrorist is completely unable to resist if you confront her openly.
  • Your Cheating Heart: Her intel profile claims she was already involved with Orson Mills when Sean Rose was killed in Colorado.

    Sierra Knox 
https://static.tvtropes.org/pmwiki/pub/images/20181109024336_1.jpg
"Let's be clear. You and I having this meeting because my father doesn't need to know about this. It's just another undesired distraction."
The CFO of Kronstadt Industries and the lead driver for the Kronstadt Racing Team in the Miami Global Innovation Race.
  • Abusive Parents: A different take on this trope. Her father was extremely distant and neglectful, something that caused her to develop an inferiority complex.
  • Ambiguous Disorder: Subverted. Her description rather vaguely reads that her father's neglect left her with an inferiority complex and that she frequently acts out in irrational or violent ways, but her psychology is actually explained near the medical tent; a medic will state that he did the pre-race check-up on her and learned she has intermittent explosive disorder.
  • Ambiguously Gay: She's quite a tomboy, and press reporters at the entrance speculate that she's not interested in men at all, and later ask if she is dating Brigitte. Brigitte follows Sierra around throughout the level and acts quite flirtatiously, at one point even calling her "Sier-bear". Her friends mention an ex named Romanov, but never mention any pronouns (the suffix -ov is generally reserved for Russian men, although Romanov could still be a female's last name).
  • Badass Driver: Renowned for her skills at racing cars.
  • Berserk Button: If 47 dresses as the blackmailer, he can hand Sierra the incriminating documents without much of a fuss. However, if he gives the real blackmailer his keys back, things won't go as smoothly. The difference is that the blackmailer will threaten to show Sierra's father that she's been funneling money from his PALLAS project to cover up her Tungan Valley trade, and the threat of the blackmailer turning her own father on her makes Sierra so upset that she will kill the blackmailer.
  • Competition Freak: Incredibly competitive as both a race car driver and in drinking competitions. Both can be used to take her out.
  • Contralto of Danger: Her voice is deep and she's known for her skill on the racetrack.
  • Daddy's Little Villain: She is her father's second in command and is every bit as brilliant as he is.
  • Dark Action Girl: Occasionally threatens people with murder, and implies that she does it herself. If 47 hands the real blackmailer his keys back, Sierra will end up murdering him.
  • Dick Dastardly Stops to Cheat: Played with. It's implied Sierra Knox is nowhere near good enough to beat all of her fellow challengers, perhaps because she's primarily a businesswoman and not a driver. However, she's managed to win two previous competitions as well as potentially this one with dubious methods. This trope comes into play with the fact no one respects her for her achievements, including the racing board. Her own father attributes her wins to his technology (and is aware she cheats anyway).
  • Drinking Contest: As one of the other competitors, 47 can challenge her to a drinking game, with the drinks being susceptible to sabotage.
  • Even Evil Has Loved Ones: Cares for her father deeply and tries to take care of blackmail against him herself so he won't have to worry about it. This is especially notable in that most targets tend to hold some sort of disdain towards one another.
  • Foil: To Jordan Cross of the previous game. They're both hot-headed big-shots with issues with their respective (wealthy) fathers who seem to spend most of their time on their jobs. However, Sierra genuinely cares about her father whereas Jordan despises his own, and the former is a target due to being directly involved in her father's work while the latter was only a target to draw out his father.
  • Freudian Excuse: Acts violent and temperamental because she doesn't know whether her father loves her.
  • Genius Bruiser: While she is portrayed as a brute in-game, it is mentioned in the briefing that she graduated from Princeton with a degree in International Business And Law and she later worked her way up to becoming CFO of Kronstadt Industries.
  • Graceful Loser: If you challenge her to the chili shot drinking game and you win, and you don't use it as an opportunity to kill her, she'll accept her defeat with a "cheers" and move on with her day, not saying one bad word about the winner.
  • Hair-Trigger Temper: Said to have this by others.
  • Internal Reveal: She applied to Kronstadt Industries and worked her way up until a CFO interview, which was when her father actually learned she was working in the company.
  • Jerk Jock: Not the friendliest racer around.
    • As a 17-year-old, she hired someone to break her main competitor's legs because she was worried she might lose to her in their short-distance running race. Both of them.
  • Karmic Death: 47 could potentially kill her by sabotaging her car and eliminating her in the middle of the race. Similarly, she was said to have sabotaged several competitors in previous races she's been a part of.
  • Nice to the Waiter: When she's in a decent mood, she can be nice to people working at the race event. Walking close to her while disguised as one of the employees there (pit crew, event crew, waiter, etc.) can have her thanking you or asking if you're paid decently for your time.
  • No Celebrities Were Harmed: Her working her way up in her father's engineering company's finance department under an assumed name could be an allusion to claims that BMW heiress Susanne Klatten did the same thing.
  • Passionate Sports Girl: Her passion is for racing. However, her competitive nature means that she's not above cheating to get her way.
  • Poisoned Chalice Switcheroo: After the race ends she'll challenge her main competitor Moses Lee to a chili shot roulette wheel duel. 47 can spike the chili shot with poison or even rocket fuel, then disguise himself as Moses Lee, face Sierra in the duel, and use his enhanced senses to keep track of which shot is the chili shot and make sure Sierra ends up with it in the end.
  • Pyrrhic Villainy: A genuinely brilliant young woman who has a reputation as a cheat and a brute. Her father also knows she's as bad as he is.
  • Strong Girl, Smart Guy: While she is said to be brilliant like her father, she acts brutish and seems significantly more physical than her father.
  • Tempting Fate: Should 47 choose to meet her as the blackmailer, she starts threatening him while facing a very deep trash pit while disposing of the blackmail evidence.
    Sierra: So here are the two possible outcomes of this meeting. One. You will leave this place and this country for good, and that will be the end of it. Everyone lives happily ever after. Two. You don't choose option one. Someone dies. Right here, right now.
  • Tomboyish Voice: Has a decidedly deeper voice compared to the other females in the game.
  • The Ugly Guy's Hot Daughter: To be fair, though, her dad wouldn't be particularly ugly if not for his disfigurements.
  • "Well Done, Daughter!" Gal: Suffers from an inferiority complex and tries proving herself to her father.
  • Yank the Dog's Chain: You can help her win the race... only to poison her champagne or burn her alive while she's celebrating.

    Robert Knox 
https://static.tvtropes.org/pmwiki/pub/images/20181109024338_1.jpg
"Ultrasonic 3D information capture ensures the right targets are taken down every time. It's so good, I'm willing to stake my life on it."
Sierra's father and CEO of robotics corporation Kronstadt Industries. A former member of Providence, he recently defected to the Shadow Client's militia out of fear for his and Sierra's lives, and provided them with intel that lead to the assassination of several key Providence members.

  • Affably Evil: He's unfailingly polite to everyone he talks to, whether they're people he wants to sell equipment to or random passersby while buying something from a food stall.
  • Arms Dealer: Has become this in recent years. He's planning to sell advanced robotic technology to the military.
  • Berserk Button: One of the only ways to cause him to lose his cool is to tamper with his inventions. This can be used against him.
  • Bitch in Sheep's Clothing: While Robert is generally a nice person to those around him, he is an extremely neglectful parent and somebody who has no remorse for the way his inventions are being used. Even if they result in the death of his daughter
  • Control Freak: He is very protective of his personal projects. If 47 tampers with the Kronstadt car being exhibited in the Expo building, Knox will literally run down to fix it once he's informed.
  • Corrupt Corporate Executive: He was always a better engineer than a businessman and has compensated for this by resorting to threats, lawsuits, bribes and finally Providence's connections. He could also have had a hand on the death of his former business partner Konstantin Zhukov, since in The Undying mission, he has hired Mark Faba to kill one of Zhukov's relatives who is about to release a tell-all book about Kronstadt.
  • Despair Event Horizon: Upon accidentally killing Sierra, he will break down and start monologuing, before leaving the mission through his helicopter to mourn.
  • Ditzy Genius: Shows shades of this, especially considering he apparently thought it was a good idea to "play peek-a-boo" with his bodyguard at one point, which almost led to him being shot.
  • Even Evil Has Loved Ones: His reaction to Sierra's death in one of the assassinationsnote  shows that, despite his Parental Neglect, he truly loved her.
  • Evil Genius: Brilliant inventor, but not very scrupulous.
  • Eye Scream: One of the ways to kill him is to poison his eyedrops.
  • Foil: To Thomas Cross. Both of them are wealthy and famous entrepreneurs with a single child that they haven't paid much attention to, and both were eliminated around the same time their child was. However, Cross genuinely tried reconnecting with his estranged son whereas Knox (seemingly) couldn't seem to care less about Sierra.
    • Robert is also a foil to Isabella Caruso. Both of them are terrible parents. They differentiate in that Isabella was extremely possessive of her son and forced him to be dependent on her while Robert mostly ignored Sierra and caused her to have a massive inferiority complex.
  • Forehead of Doom: He's an Evil Genius with an unusually large forehead.
  • Good Scars, Evil Scars: Has rather noticeable scars on the left side of his face. His bio claims he got them in an accident while testing a nitrogen boost applicator on his prototype car.
  • Hoist by His Own Petard: There are multiple opportunities to kill Robert with his own inventions, especially the car or the military android.
  • Irony: He and his daughter betrayed Providence because they feared Shadow Client may come after them. Unfortunately, their betrayal prompted Providence to hire 47 to assassinate them.
  • It's All About Me: His briefing mentions that despite his affable behavior, he's an egomaniac and a bully.
  • Nervous Wreck: When threatened at gunpoint, Robert Knox barely maintains his cool, stuttering and screaming a lot.
  • No Celebrities Were Harmed: His public image as an eccentric billionaire with a great interest in artificial intelligence and outlandish PR stunts bring Elon Musk to mind.
  • Offing the Offspring: He can be tricked into killing Sierra by rigging her car with a bomb Robert intended to be used on a competitor, and then handing him the detonator without him realizing how his plan's been sabotaged.
  • Parental Neglect: His workaholic nature coupled with some implied resentment over Sierra's mother's Death by Childbirth has turned him into an absentee father. One Kronstadt employee claims that when Knox learned that his daughter had not only worked in Kronstadt for years without his knowledge but had just been appointed CFO, Knox didn't react with neither shock nor pride. Instead he simply told her "Don't screw this up".
  • Strong Girl, Smart Guy: He's the brilliant inventor and founder of Kronstadt Industries, and is much less physical than his daughter. This is downplayed as his daughter's still a genius.
  • Tempting Fate: One of the methods of killing him is impersonating a military VIP and going to sabotage a weapons demonstration for a Killer Robot that's programmed to shoot specific targets while ignoring others. The guy tries to demonstrate how reliable it is by walking into the line of fire and saying he bets his life on the fact that the robot won't shoot him, guess what you have to do.
  • Trademark Favorite Food: He loves the coconut balls sold by a local food stall near the Expo building, and frequently drops by for a snack.
  • Villain with Good Publicity: The public generally considers him an admirable figure.

    Rico Delgado 
https://static.tvtropes.org/pmwiki/pub/images/20181109024349_1.jpg
"I will have my revenge. One day, I will meet the man who killed my uncle and blood will be spilled one final time."
The ruthless and sociopathic leader of the Delgado Cartel, one of the most dangerous drug cartels in the world.

  • Batter Up!: Rico keeps a baseball bat in his private museum, it was apparently his Weapon of Choice during his teen years as a Manero enforcer.
  • Bling-Bling-BANG! Rico keeps a unique golden Hand Cannon called “El Matador” in his safe.
  • Bullying a Dragon: Rico asked for the killer of his family's name in exchange for helping Grey. Grey, of course, knows any name is useless and would get Rico killed.
  • But for Me, It Was Tuesday: On the other end of this as 47 defined his life by killing his uncle and cousin. 47 is only killing him because he's a stepping stone to Grey.
  • Card-Carrying Villain: In his display room, Rico gloats about many of the horrible things he has done.
  • The Cartel: Rico is the head of one.
  • The Don: Rico rules the cartel and runs the Delgado cartel and Santa Fortuna with an iron fist.
  • The Dreaded: Nearly everyone in Santa Fortuna is terrified of the guy and with good reason.
  • Even Evil Has Loved Ones: He cared for his uncle and cousin dearly and was clearly affected by their deaths. This probably contributed to how twisted he is now. In fact, one of the reasons why he works with the Shadow Client is that the Shadow Client promised to tell him the name of the one responsible for deaths of his uncle and cousin.
    • He also loves El Mijo, his pet hippo, to the point where he treasures him like a son.
  • Faux Affably Evil: He always acts cordial and polite with people provided they meet their expectations, and is generally a nice boss.
  • Genre Savvy: If 47 impersonates P-Power and meets Rico, the latter will be suspicious and point out that 47 doesn't look like the P-Power from television, especially his cheekbones. Fortunately for 47, Rico's starstruck wife manages to convince Rico that the discrepancy is due to TV post-production, which 47 goes along with.
  • It's All About Me: Rico has commissioned a golden statue of himself to be placed on top of a ledge overlooking the town square. While unveiling it, he claims it is meant to "inspire" people to "become as [him]"
  • Karmic Death: Rico can be crushed with his own statue or fed to the pet hippo he uses to dispose bodies.
  • Lack of Empathy: Rico doesn't show the slightest bit of remorse when he mentions the horrible things he has done. He speaks of things such as murdering his boss and feeding someone to hippos as something that isn't wrong in any way.
  • No Historical Figures Were Harmed: Seems to have quite a few similarities with Pablo Escobar.
  • Sibling Yin-Yang: In the first Hitman game, Dalia Margolis mentions "the nice one" and "the psychotic one" when discussing the Delgado brothers. Both brothers are actually violent gangsters, though Rico is able to maintain a Faux Affably Evil veneer as long as you don't displease him, but is quick to impose brutal punishments upon those who fail or oppose him. Hector is more sentimental and less domineering, but also openly emotionally unstable and described by the mansion staff as "batshit crazy".
  • The Starscream: Rico was originally an enforcer for the Manero cartel when he was young, until one day he decided to kill his boss and go into business for himself, eventually becoming the Maneros' chief rival.
  • The Sociopath: He is described as being one in his introduction. It's not hard to see why.
    • Possibly subverted. He does seem to love his uncle and cousin, as well as his hippo. Of course, as far as we know, Diana's not a psychologist.
  • Tattooed Crook: He has a tattoo of his wife on his neck, though she thinks the likeness leaves something to be desired.
  • You Have Failed Me: Fresh bullet holes and blood stains in Rico's bedroom being cleaned by the mansion staff suggest he has a habit of shooting employees who displease him.
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    Jorge Franco 
https://static.tvtropes.org/pmwiki/pub/images/20181109024351_1.jpg
"As it should be obvious to anyone, once this magnificent piece of machinery is up and running, productivity will explode! It will be a brave new world, heh heh!"
The Delgado Cartel's top chemist, who has recently developed a form of "super cocaine".
  • Abusive Parents: Jorge's father was physically abusive and severely impacted his childhood.
  • Ambiguous Disorder: His speech pattern, obsessive behavior, lack of morality and trauma are clear indications something isn't right with him. He's also extremely single minded in regards to his work, something that can be used to kill him.
  • Bad Boss: A Downplayed Trope example as he fires his entire drug staff once he gets his machine running.
  • Dark and Troubled Past: Jorge had an abusive father, was forced to immigrate to another country in his teens and got caught up with some dangerous criminals.
  • Evil Genius: Jorge is extremely good at manufacturing drugs and gathering plants that can be used to do this. His drugs are said to be of very high quality.
  • Expy: According to his bio, he's a former high school chemistry teacher and family man. Combined with his obsession with making the very best product, it's not hard to see the similarities to Walter White.
  • Karmic Death: He can be pushed in his own cocaine machine. This leads to some black comedy, as some cocaine comes out mixed with his skin, giving it a very red color.
  • Third-Person Person: He speaks as though he is saying his own thoughts outloud, along with referring to himself as "We" at all times.
  • The Perfectionist: Franco insists on 100% purity of his product and has vetoed some of Rico's suggestions for smuggling techniques (such as mixing it with paint in artwork then reconstituting it after customs) on the logic that it would ruin it.
  • Shout-Out: His bio claims he used to be a high school chemistry teacher and family man and he is obsessed with creating super pure drugs.
  • Sunglasses at Night: Wears his shades throughout the entire level.

    Andrea Martinez 
https://static.tvtropes.org/pmwiki/pub/images/20181109024353_1.jpg
"The government takes an unfair advantage in our work as we have refused to play ball and hand out bribes, hence we need to keep this one off the books."
The "face" of the Delgado Cartel, in charge of striking deals that allow them to expand their operations.

  • Absolute Cleavage: Her top has an opening in the front that plunges from neck to navel. Naturally, this is the result.
  • Affably Evil: Of the three targets, she's the most personable. Justified, since being pleasant is a good quality for somebody involved in PR and negotiations, even if their intentions are bad.
  • Bitch in Sheep's Clothing: Beautiful, charismatic and sociable are all words that sum her up, but she is far from the Token Good Teammate she purports herself to be.
  • Blatant Lies: She claims at the opening ceremony that she is helping the village to oppose the corruption in the Colombian government. She's actually part of the cause of the problems the village is facing.
  • Corrupt Corporate Executive: Is less interested in the drug trade than building a chemical plant in the middle of Columbia despite the lack of local infrastructure.
  • Dark Chick: While she does usually serve as the communications of the Cartel, she doesn't seem to be worried about getting her hands dirty either.
  • Did Not Think This Through: A lot of the problems her construction is facing are due to the fact there's no reason to build a chemical plant in the middle of nowhere other than the local drug lord is financing it.
  • Early-Bird Cameo: She was one of the guests at the IAGO auction in the previous game.
  • The Face: Her title is this word-for-word.
  • Reasonable Authority Figure: When talking to the construction foreman, she notices that he put in requests for overtime pay despite the locals holding up construction for a week. When he explains the overtime is for the foreign contractors making the sensitive drug equipment to compensate for the shutdown, she's impressed with his ingenuity and approves the requests.
  • Visionary Villain: Wants to build the town into an actual community.
  • Working with the Ex: She and Hector Delgado used to be in a relationship.
  • You Don't Look Like You: That being said, her appearance in the first game looked drastically different to her appearance in Colombia, though this is mostly down to a less detailed character model and being dressed much more conservatively. However, her model for Paris is updated in Hitman 2.

    Wazir "the Maelstrom" Kale 
https://static.tvtropes.org/pmwiki/pub/images/screenshot1191.png
"The tides are changing, my friend. Can you feel it in the air?"
An infamous pirate who once terrorized the South China Sea, now one of the Shadow Client's top lieutenants.

  • Affably Evil: Is very polite and friendly, despite being a ruthless pirate.
  • Amicable Exes: He gets along well with his ex-girlfriend, and assigns some of his minions to protect her.
  • Badass Baritone: Kale is a legendary pirate with a very deep voice.
  • Beard of Evil: Sports this in most of his avatars.
  • The Don: One of three in Mumbai.
  • The Dragon: During the mission briefing, Diana refers to him as the Shadow Client's top lieutenant. His Vagueness Is Coming speech also seems to indicate he has a more concrete understanding of the Shadow Client's ultimate goal compared to Sean Rose and Co. from the previous game.
  • Even Evil Has Loved Ones: Has some of his men guard the home of an ex-girlfriend while he is in Mumbai, and takes the time to visit the house that the two built together (which she still lives in, apparently).
  • Evil Sounds Deep: A pirate turned crime lord with a very deep voice.
  • The Faceless: In the briefing, we don't know what he looks like, but after you identify him, Diana will mark your intel as discovering his identity. If you also load a save after identifying him, Diana will somehow know what he looks like with a shaved beard, even if you haven't shaved off his beard yet.
  • Foreshadowing: He was mentioned in Hitman (2016) as Maya Parvati's partner during her pirate days.
  • Good Scars, Evil Scars: The one element that remains absolutely consistent across his multiple possible appearances is a scar running across his face.
  • Hidden in Plain Sight: He's blending in with the civilians, the only target in the mission to not be secluded in an area inaccessible to 47 in a suit. Part of the mission involves identifying him in the crowd.
  • Morality Chain: It's implied the Shadow Client's cause has helped him regain his former idealism.
  • My Greatest Failure: He finally bit off more than he could chew when he and his crew hijacked the Frances King supertanker: the tanker was stormed by Chinese Special Forces that proceeded to nearly wipe out the entire crew with Kale narrowly escaping.
  • Nom de Guerre: "The Maelstrom" is his.
  • Only Sane Man: Unlike Dawood or Shah, Kale is able to act rationally and keep up his facade without causing needless deaths or making himself absolutely loathed by everyone around him.
  • Recurring Boss Template: Has the same gimmick as "The Fugitive" elusive target from 2016. He's a target that's randomly selected from a pool of potential people in the mission and must be identified first to avoid non-target kills.
  • Red Baron: He's widely known as "The Maelstrom".
  • Ruthless Modern Pirates: A legendary one.
  • Shrouded in Myth: His entire personal history, from his days as a youth running the Crows to his pirate career, is full of rumors and speculation. There are even those who believe he never existed or that he was somehow recruited into becoming a spy for the British government.
  • Slave to PR: His legend kept growing until it was completely out of his control: not only was he was he forced to commit more and more daring heists to keep his reputation but his own crew kept getting more and more reckless believing the Maelstrom would protect them.
  • The Spook: He's so secretive that a significant part of the mission involves confirming his current appearance.
  • That Man Is Dead: After the attempted hijacking of the Frances King supertanker left the majority of his crew dead, he emerged as a much darker figure obsessed only with destruction. His intel profile even claims that Wazir Kale died and only the Maelstrom remained. Meeting him in person, especially if pursuing the "Flames Rekindled" Mission Story, seems to suggest he has gotten over it though.
  • They Look Just Like Everyone Else!: When you finally meet him, he looks a lot more NPC-like than most targets due to his mostly randomized appearance.
  • Vagueness Is Coming: He will give a speech about a coming great change to either his former lover or 47 while the latter is impersonating a barber.

    Vanya Shah 
https://static.tvtropes.org/pmwiki/pub/images/20181109024420_1.jpg
"You think I don't see down there, little ants?"
The self-appointed Queen of the Slums of Mumbai and Wazir Kale's partner.

  • The Caligula: An utterly ruthless "ruler" and also quite insane. If you infiltrate her headquarters disguised as the tailor, you'll learn that she's had ever previous tailor killed due to dissatisfaction with their work.
  • Death by Materialism: Many of the ways to kill her involve expensive items that she owns.
  • The Don: One of three in Mumbai.
  • Disproportionate Retribution: She had several tailors killed because they did not make a dress to her liking.
  • Enemy Civil War: She has put a hit on Dawood Rangan in order to seize more power for herself..
  • God Save Us from the Queen!: She acts like she's genuine royalty, down to holding audiences with "commoners" and having her own impeccably dressed "Royal Guard".
  • Hate Sink: Not as horrible as Dawood but she still counts. She's narcissistic, petty, ruthless and cruel to everybody around her.
  • The Hedonist: She tries to live like a queen and surrounds herself with expensive items and food to reinforce her sense of power.
  • Kick the Dog: Turns down a single mother who wants water and electricity for her kids because she can't do anything for her.
  • King of the Homeless: She rules over the slums as the local crimelord through her control of the water and electricity supply.
  • Narcissist: She has made herself the "Queen of The Slums" and clearly enjoys the power she has. She also believes that she deserves the best things in life and becomes murderous if she doesn't get her wishes.
  • Sanity Slippage: It's implied witnessing the death of most of her fellow crew during the Francis King incident shattered her mind, to the point that she cannot even remember how she got back to Mumbai after that.
  • Shell-Shocked Veteran: See Sanity Slippage.

    Dawood Rangan 
https://static.tvtropes.org/pmwiki/pub/images/20181109024422_1.jpg
"If you ever take my place, if you ever think you can become bigger than Dawood Rangan, you're in for a world of hurt."
A Bollywood producer and mobster partnered with Wazir Kale.

  • And Your Little Dog, Too!: If 47 is disguised as Gregory Arthur, he will take him to the top of his unfinished skyscraper and threaten to kill his wife, family and pets if he dares to steal his thunder.
  • Attention Whore: To the point, he essentially hijacks a photo shoot for his film to have pictures of him taken since he is the one who gets "top billing".
  • Asshole Victim: Even his crew members are glad when he dies. The same goes for the player.
  • Bad Boss: He does not treat his employees well. This includes setting up incredibly expensive movies, over-insuring them, and then sabotaging them so he doesn't have to pay his employees.
  • Bitch in Sheep's Clothing: He tends to come across as a jovial if arrogant Boisterous Bruiser at first glance but if you displease him, he can get nasty real fast.
  • Casting Couch: He makes some coded advances on his lead actress Kharisma Hassan during the photo shoot (while having his hand on her ass the whole time) and unsubtly threatens her career when she turns him down.
  • Cut Lex Luthor a Check: There's implications that, distasteful personality aside, he's actually a good filmmaker. Perhaps because he writes what he knows. However, he's such a crook that he often sabotages his own pictures just to make money off the insurance.
  • Disproportionate Retribution: Threatens to ruin Kharisma because she refused to kiss him.
  • The Don: One of three in Mumbai.
  • Enemy Civil War: He has put a hit on Vanya Shah in order to seize more power for himself.
  • Evil Is Petty: He's cheap enough to try and get out of paying for his latest art commission (a vanity piece intended solely for his personal gallery, mind you) by offering to pay in "exposure" instead.
  • Fixing the Game: Casually brags to an underling that he's rigged the outcome of a sporting event by "persuading" the home team's doctor to dope them to oblivion, while betting big on their opponents. This is, of course, after the underling admits that he'd bet on the home team.
  • Genre Savvy: Unlike other targets who try to intimidate/blackmail 47 in private, Rangan does so in full view of his bodyguards on a wide open skyscraper floor (after having him frisked one additional time just to be sure). And even if 47 manages to take Rangan out without being seen (Rangan will follow 47 if he walks away and thus can be lured to a secluded part of the floor), his guards are instructed to not let 47 leave without Rangan personally telling them to do so, forcing 47 to make a stealthy escape.
  • Hate Sink: Dawood is sleazy, violent, sociopathic, narcissistic, cruel, traitorous and incredibly unpleasant. He is one of the only targets who doesn't have at least one redeeming feature or mitigating factor.
  • It's All About Me: Believes that he is the most important part of the movie and that everyone should bow down to him.
  • Kick the Dog: Dawood is a huge fan of doing this.
  • Legitimate Businessmen's Social Club: In addition to feeding his self-importance by making him look like a generous patron of the arts, his production companies are fronts that use big "prestige pictures" to launder his ill-gotten gains.
  • Meaningful Name: In addition to being a movie producer whose name ends with "wood", he also conveniently shares his first name with infamous Mumbai crimelord Dawood Ibrahim.
  • Narcissist: Dawood believes that he is the most important person in the entire movie and lives in a mansion covered with pictures of himself. Diana's introduction of him in the level explicitly mentions his ego.
  • Pet the Dog: Subverted. He apparently donated a television to the slums, but it only broadcasted his films until it was hacked by a citizen's kid brother so it'll broadcast cricket.
  • Pride: His most obvious character trait.
  • Sinister Shades: Though he's a good deal more exuberant than many villains who wear them.
  • Small Name, Big Ego: Outside of India, Dawood is hardly known. This doesn't stop him from believing he is the greatest Bollywood producer in the world.
  • The Sociopath: He's described as one in his target biography, and definitely doesn't seem to care about anyone other than himself.
  • Soft Water: Averted; one method of killing him involves sabotaging a giant special effects fan to blow him off his highrise tower. He ends up landing in the ocean, but the fall is high enough to definitively kill him.
  • Villain with Good Publicity: It's implied that most of Mumbai see him as a talented filmmaker. However, there are those who know the truth about his extensive organized crime connections.
  • Write What You Know: His films are all based on his old criminal exploits, with the most recent one even featuring a Vanya pastiche as the villain.

    Janus 
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"Make sure this doesn't happen again, doctor."
A legendary KGB spymaster who defected to the US shortly before the fall of the USSR. He was also the first Constant of Providence.

  • Ambiguously Bi: Some of Janus' dialogue towards Helen West and 47 comes across as almost flirtatious. See noodle incident below for more details.
  • The Atoner: According to a journal found in the final mission, his work in founding the Ark Society was borne of a genuine desire to leave a positive legacy.
  • Been There, Shaped History: While he isn't directly credited, the mission briefing notes that as soon as Janus defected to the United States, the Cold War ended in a decisive Soviet collapse.
  • Brutal Honesty: Janus isn't afraid to voice his opinions. They usually aren't very nice.
  • Contrasting Sequel Antagonist: Janus could serve as this to Vinnie Sinistra. Both of them are retired monsters who are living in a quiet suburbia. The difference between them is that despite his recklessness and paranoia, he was trying to live a normal life. Janus is much more meticulous and analytical, openly mistrusting everyone he comes into contact with.
    • Ironically, Vinnie's nativity and Janus' paranoia prove to be equally problematic when exploited by 47.
  • The Cynic: Janus is extremely jaded and pessimistic and most of his dialogue when referring to other people is him assuming they are a terrible person.
  • Dark Lord on Life Support: Well, he's not really a "dark lord" anymore, but he needs full-time medical aid.
  • Death Seeker: Janus doesn't care about dying. Cassidy and Providence want to keep Janus alive though, something that complicates the mission.
  • Deceased Fall-Guy Gambit: Diana and Grey's plan is to frame Janus as the real Shadow Client.
  • Defector From Commieland: He used to be a KGB spymaster, but he defected to America in 1988.
  • Disc-One Final Boss: Despite being the first constant of providence, Janus isn't the main villain of the story, he's not even particularly dangerous anymore. The Washington twins and The Constant are higher up on the villain scale.
  • Even Evil Has Standards: According to the Constant, Janus found Ort-Meyer's experiments "distasteful" and only took advantage of them because the damage had already been done.
  • Evil Genius: Despite the fact that Janus' mental state is deteriorating, it is obvious that he is still an extremely intelligent man.
  • Evil Mentor: To the current Constant of Providence.
  • Evil Old Folks: Almost certainly the oldest target in the main game.
  • Face Death with Dignity: Janus congratulates 47 for being able to corner him if he is held at gunpoint. He is one of the only targets not to plead or bargain in this situation.
    • It's very probable he recognizes 47 as his nurse when led to his health exam and is taunting him the whole way.
  • Foreshadowing: Janus is mentioned in Enemy Chatter during "The Final Test" as the boss of both Jasper Knight and Officer Netzke. They also wonder if the defection of the Soviet Ambassador Knight murdered means Janus' power is crumbling, which could be a hint to Janus' own future defection.
  • Genre Savvy: Janus is one of the only targets in the franchise to pick up that 47 has taken the disguise of somebody else. Thankfully, he goes along with 47, even when he is clearly in a position where he could call for backup. This can be justified by Janus' apathy to life at this point.
  • Hiding In Plain Sight: He used to be one of the most powerful men in the entire world. Now he's living under-the-radar in a quaint upper-middle-class American suburb, though with numerous secret security precautions such as the fact several of his neighbors are actually agents assigned to protect him.
  • Jerkass: Janus is extremely rude and unpleasant to everyone. He even beats Nolan Cassidy in this regard, by no means an easy feat.
  • Karma Houdini Warranty: Janus has been active for many years, setting up spy rings and planning assassinations without ever getting his comeuppance. Agent 47 helpfully comes to rectify that.
    • In the briefing, it is mentioned that agent 47 was previously hired to kill Janus. He didn't succeed. Unfortunately for him, this time he isn't so lucky.
  • Meaningful Name: "Janus" is the name of a literally two-faced Roman god. While this might be befitting of a spymaster well versed in deception, it also makes one wonder if the KGB ever expected him to defect.
    • Could also double as an Ironic Nickname since both he and his operatives (at least in his heyday) were known for their utmost loyalty to the USSR, even when faced with torture.
    • It's also definitely not a coincidence that the costumes worn by the Ark Society's Council (which he helped found) have faces in the front and back (with the front being a skull).
  • Must Have Nicotine: Despite being elderly and requiring an oxygen tank he can't resist a cigarette, which can be used against him.
  • Noodle Incident: Trying to get him to follow you while pretending to be his male nurse, yet before his health check, can result in proclaiming he doesn't swing that way - well, not besides that one time in The '60s.
  • Only One Name: Notable for being the only target in the Hitman series like this. Even his civilian neighbors refer to him as Janus, suggesting he's using it as his legal name rather than a code name.
  • Poor Communication Kills: When Gunther starts a background check and locks you in a room after you disguise as Janus's nurse, he doesn't bother to tell Janus or the guard in his room that this is happening. This allows you to easily escort Janus to his death after escaping the room without him realizing anything is wrong.
  • Rambling Old Man Monologue: His guards often find themselves in the receiving end of one if they ask about any of his memorabilia.
    • Subverted in talking to 47 where he acts like this but it's too specific not to be a case of recognizing 47.
  • Retired Monster: He was the previous Constant (CEO/Director) of Providence, and once personally confronted and disciplined 47 when the latter was just a child. Now, he's an old man living out a quiet retirement in upper-middle-class American suburbia.
  • Right in Front of Me: If 47 disguises himself as Janus' nurse, Janus claims 47 reminds him of a boy he once met that was part of an "idiotic" project to "create an army of super soldiers through genetic manipulation". When 47 asks what became of this boy, Janus claims he's most likely dead. Janus is either completely unaware that that "boy" is standing right in front of him or he's Defiant to the End.
  • The Scapegoat: He's killed and made out to be The Man Behind the Man to Lucas as part of a plan to capture the Constant.
  • Scatterbrained Senior: Despite having been once a genius, the ravages of old age have clearly done a number on him. Tellingly, unlike Cassidy, he will not notice if 47 impersonates one of his bodyguards.
  • Shrouded in Myth: Appropriately for a spymaster, his past is a complete blank. This gave rise to rumors claiming he was everything from the son of penniless Belarusian peasants to the bastard son of Nikita Khrushchev himself.
  • Small Role, Big Impact: Janus is the target and focus of one mission. He also helped Jasper Knight kill the soviet ambassador and then set up the death of Knight himself, giving Soders his rise to power in the ICA. Soders then uses this mission to try and get agent 47 to drop out of the ICA. 47 succeeds with the help of Diana then assassinates Soders 20 years later for betraying the ICA. In short, Janus inadvertently helped Soders' and 47's rise to power.
  • The Spymaster: His identity as a former KGB spymaster who defected to the West is apparently general knowledge, at least among the intelligence community. The fact he was the previous Constant of Providence is a closely held secret, unknown even to Diana and the Agency.
  • Vorpal Pillow: One method of assassinating him involves smothering him with a pillow.
  • Walking Spoiler: Janus is incredibly important to the plot and the fact that he is the first constant of providence gives away most of the story line.

    Nolan Cassidy 
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"You'll see. We'll own this town yet!"
A former Secret Service agent and current Herald of Providence acting as Janus' chief of security.
  • Asshole Victim: He only needs to die so He doesn't contradict Diana and the shadow client's narrative that Janus was the shadow client. It is hard to feel sorry for Nolan despite this, as he isn't a particularly pleasant person.
  • Face–Heel Turn: He served in the U.S. military during the Kosovo War and worked as a Secret Service agent, both for honorable reasons. However, he ended up running security for criminal cartels after losing his job after the assassination of Vice President Morris, and was eventually recruited into Providence.
  • Gun Nut: He has a huge armory in his house that is rigged with alarms and will cause him and his security detail to come running in case anything is taken.
    • Oddly enough, Cassidy himself is unarmed, just like all other assassination targets in the game.
  • Genre Savvy: Walking into explosive vaults aside, Nolan is surprisingly diligent about possible security risks and has set up precautions to keep Janus safe. This being a hitman game, this doesn't work.
  • The Heavy: The current herald of Providence and the one who has set up Janus' security.
  • Jerkass: He is quite rude and brusque with people.
  • Married to the Job: Nolan is very obsessed with keeping Janus safe and spends all his time surveying the area for threats and observing the community. Most of his dialogue is him complaining about other people not taking their jobs seriously enough.
  • Nice to the Waiter: He is rather friendly with 47 (who is disguised as a waiter) if he offers him food at the BBQ. Obviously, this can be used against him.
  • No-Sell: He seems to know all of both his and Janus' bodyguards personally, and won't be fooled if 47 disguises himself as one of them.
  • Oh, Crap!: Re-enabling the underground vault's explosive security measures while he's inside of it results in him shouting at you to not do so as he tries to sprint out of there. He doesn't finish the sentence.
  • Overt Operative: Cassidy doesn't do a very good job of blending into quiet suburbia and looks totally out of place among the residents of Whittleton Creek. Many of the NPCs have taken notice of this and suspect there is something sinister about him.
  • The Paranoiac: He is so overzealous about his job and increasing Janus' protection detail that his end goal is to literally take over Whittleton Creek and populate it entirely with bodyguards. Of course, given that 47 is after Janus, this might make him Properly Paranoid.
  • Remember the New Guy?: According to his bio, he was on duty in the White House while 47 killed VP Daniel Morris and Mark Parchezzi III back in Hitman: Blood Money.
  • Sinister Shades: A fitting look for a former Secret Service agent.
  • Too Dumb to Live: Leading him as a fake real estate broker into a house he's been eyeing has him disable an underground, explosive-laden vault using his experience with such tech and factory-standard settings. Then he asks his only bodyguard to go check the outside for any external signs of the vault, and steps inside of the vault with the security panel within arm's reach of 47. Any player that doesn't make him realize how badly he screwed up has great restraint.

    Zoe Washington 
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"These people are used to all doors being open to them. A closed door drives them mad. Show them a closed door and they'll chew off their own foot to gain entrance."
A conservative socialite, fortune hunter, and co-chairwoman of the Ark Society, along with her twin sister Sophia.

  • Adventurer Archaeologist: She and her sister are treasure hunters who lead mercenary teams to exotic locations to despoil and steal ancient artifacts.
  • Asshole Victim: She and her sister are simply collateral who only need to be taken out in order to prevent them from using the killswitch to kill the Constant, who Diana and the Shadow Client need alive. As the rest of these tropes show, they are nonetheless horrible people who have it coming.
  • Bitch in Sheep's Clothing: She pretends to honor Janus during the funeral, but then whispers to his corpse about her true intentions.
  • Cruel and Unusual Death: Being burned alive is a horrific death by even 47's standards.
  • Electric Torture: Zoe has stepped up the traditional Lie Detector portion of the Ark Society initiation procedure by adding an ECT machine set to activate whenever a person is lying.
  • Hoist by Their Own Petard: If 47 keeps lying to her during the Lie Detector test, Zoe will keep getting closer to 47 to intimidate him until she's standing in a puddle of water at his feet... after which she will order that the ECT machine be cranked to maximum voltage. One more lie later...
  • Light Is Not Good: Dresses in white and gold and is not a good person.
  • Oh, Crap!: Her reaction should she realize the door mechanism on the phoenix sculpture has malfunctioned.
  • Sunglasses at Night: She and her sister both wear their glasses throughout the mission, even though it takes place entirely at night.
  • Too Dumb to Live: She has a flair for the dramatic that violates common sense (her sister Sophia thinks that Zoe is chronically bored, while Zoe feels the more practical Sophia has lost her taste for danger). In both cases, a Beleaguered Assistant comments on their safety concerns about the objects in question, and in both cases, 47 can set things up to kill her.
    • She uses a lie detector and electric chair setup (known to short-circuit) to interrogate applicants to the society.
    • She makes a ritual involving sealing her in a Phoenix statue that's to be set on fire and has only one (easily-compromised) escape route.
  • Woman in White: She is seen wearing an all-white elaborate dress with gold jewelry.

    Sophia Washington 
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"Zoe and I have benefactors. Our father has served them for decades and now so do we."
A conservative socialite, fortune hunter, and co-chairwoman of the Ark Society, along with her twin sister Zoe.

  • Adventurer Archaeologist: Like her sister, she's a treasure hunter who steals artifacts for thrills. Though some dialogue in the level indicates she's lost her taste for it.
  • Asshole Victim: She and her sister are simply collateral who only need to be taken out in order to prevent them from using the killswitch to kill the Constant, who Diana and the Shadow Client need alive. As the rest of these tropes show, they are nonetheless horrible people who have it coming.
  • No Celebrities Were Harmed: Her original name (as unintentionally left in her intel) was "Serena". Her skin tone, glasses, and initials all bear a striking resemblance to Serena Williams.
  • Pragmatic Villainy: Even her father's conservative think tank acknowledges that climate change can no longer be ignored and has convinced all of the fossil fuel titans on the Ark Society Council (save one) to embrace clean energy in order to keep their power.
  • Purple Is Powerful: She spends the mission dressed in purple and is the co-chair of a powerful NGO.
  • Smug Snake: Impossibly arrogant, classicist, and elitist while surrounded by Magnificent Bastard types of the highest order.
  • Retired Outlaw: Some dialogue in the level suggests she wants to become this and put her treasure hunting past behind her. (Albeit because of the danger involved, rather than any actual moral reason.)
  • Sunglasses at Night: She and her sister both wear their glasses throughout the mission, even though it takes place entirely at night.
  • Stereotype Flip: Despite her skin tone, she acts as a Politically Incorrect Villain who believes in the importance of pedigree and lineage.
  • Title Drop: In a way. An NPC in the Isle of Sgail calls her "Sophia the Schemer", which happens to be the title she's given by the game itself.
  • Too Dumb to Live:
    • Certainly there are better times to attempt to blackmail someone than after sending your bodyguards away and while facing and toying with an authentic iron maiden.
    • The Constant isn't someone to take lightly even when you're holding his Explosive Leash. Mostly because he IS far more valuable than you to someone.
  • Ungrateful Bitch: The Constant personally recommended the Washington twins to the Partners for Chairwomen of the Ark Society. Sophia repays him by conspiring with the designer of the killswitch to attempt to trick the Constant into getting it removed, thus proving that he's disloyal. If the Constant is made aware of this and he calls her out, Sophia will mock his middle-class origins.

    Athena Savalas 
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"Why are we forced to entertain the notion of interacting with these people every day?"
The Director of the New York branch of the banking division of financial giant Milton-Fitzpatrick, responsible for a veritable laundry list of financial crimes.
  • 0% Approval Rating: No-one likes Athena, her staff hate how bossy she is, and because of how much power she has at the bank, she can fire anyone at the drop of a hat, just for not pleasing her.
  • Attention Whore: Athena has her face plastered everywhere that definitely strokes her ego, such as being on the front of a magazine, as well as on a few posters around the bank.
  • Bad Boss: She does not treat her employees well. This includes not being nice to workers, admonishing them as if they were cattle, and literally looking down on them, as if she's their owner.
  • Disproportionate Retribution: Fires an employee for wearing a knitted jumper and jeans.
  • Eviler Than Thou: To Sierra Knox. Both of them are businesswomen who became cold and ruthless because of their business obligations and to appease their neglectful fathers. While Sierra isn't the most pleasant of people, Athena is far more morally bankrupt than her.
  • Evil Genius: Is extremely intelligent and extremely evil.
  • Freudian Excuse: Her dad was very rich and owned many companies, forcing Athena to sacrifice her character to keep up her families reputation.
  • Genre Savvy: She stays on the top floor of the bank, and only comes down if there is an emergency, such as her stocks falling. 2/3 guards in her office see through the elite guard disguise, and her personal room is also a hostile area in every disguise.
  • Hate Sink: Athena is sociopathic, narcissistic, has an ego the size of the clock she leans on, cruel to her employees, and incredibly unpleasant to be around. She, along with Dawood Rangan from Mumbai, is one of the only targets who doesn't have at least one redeeming feature or mitigating factor that makes her better.
    • Taken to eleven as even Dawood comes across as laughably evil and boisterous. Athena has none of these moments.
  • It's All About Me: She literally looks down at those who do menial tasks, and thinks that because she runs the joint, she can do whatever she wants.
  • Jerkass: One of the biggest in the entire series.
  • Karmic Death: Athena uses the clock tower to look down on those below her. Agent 47 can teach her a lesson in humility by helping meet them by pushing her through the clock or tampering with it so she falls through it.
  • Kick the Dog: Athena loves doing this.
  • Knight of Cerebus: There are many horrible people in Hitman 2 but even some of the other bastards (Rico Delgado, Dawood Rangan, Vanya Shah, Nolan Cassidy and the Washington twins) have redeeming and/or comedic features about them. Athena's sociopathy and heartlessness is played very seriously, and she is played as a more realistic threat to others than the previous targets.
  • Legitimate Businessmen's Social Club: In addition to feeding her ego, by making her look like a generous banker to the public, no-one is the wiser about her shadier dealings with Providence. The bank holds the names of the partners you have to secure, and that's not including other illegal data on the system, which is heavily implied to exist, as mentioned by the investors on the second floor.
  • Light Is Not Good: Has pale makeup, white hair and a bright green suit. Is far from a good person.
  • Morally Bankrupt Banker: She's an evil bitch who treats her employees like crap and is so much of an egomaniac that she has a giant window in her office overlooking the bank just to literally look down on everyone.
  • Narcissist: Athena likes how self-important she is compared to her co-workers.
  • No Celebrities Were Harmed: Athena bears an uncanny resemblance to ''the Queen of Mean' Leona Helmsely, particularly in her treatment of underlings.
  • Reality Ensues: While the guards in her office are extra observant of disguises, especially their own, there are still only 3 of them; as such, they all follow her out of the office when a fire alarm is triggered, leaving the room completely empty. Even if your personal guard is skilled, there's gonna be some blind spots if you can count said guards with one hand.
  • Rich Bitch: Very rich and very bitchy.
  • The Sociopath: Lacks empathy for anybody, cares only about herself and is perfectly fine with using people for her own means. The only thing she lacks is superficial charm.
  • Took a Level in Jerkass: It is mentioned that Athena used to be much more empathetic and affable before she became the president of Milton Fitz-Patrick. Most of the people who knew her say she is almost unrecognizable compared to ten years ago.
  • Villain with Good Publicity: The public see's her as a banker, nothing more. However, unless you manipulate events in your favour, the only people who know about her cruel nature are her underlings.
  • Weaksauce Weakness: As mentioned above, pulling the fire alarm near her office empties it, allowing 47 to set up a trap.

    Tyson Williams 
https://static.tvtropes.org/pmwiki/pub/images/20190924221842_1_2.jpg
The Tyrant
"What is she up to now? Huh? Why is she talking to that guy? I can't trust her. It's unbelievable."
The tyrannical CEO of Haven, a company operating out of the Maldives specialized in creating new identities for wealthy criminals and helping them disappear.

  • Fan Disservice: A guy wearing a speedo who is both overweight and covered in scabs. Visiting him as the Doctor (or just letting the doctor have his appointment with Tyson) or fixing the jacuzzi will cause him to shed his robe, giving you a full view of his pus-ridden skin.
  • Had to Come to Prison to Be a Crook: The intel on him states he actually came from a pretty mundane background. Then he was jailed for aggravated assault (against a criminal who pulled a knife on him, making the charge questionable), and it went downhill from there.
  • Jerkass: Called a tyrannical CEO. Meeting him will show that the opinion is more than justified. It's unclear how much of this is of his own volition - listening to the Villa staff will reveal that in addition to his physical ailments, he is also suffering from some kind of mental degradation that is causing him to become aggressive. It's implied that Ljudmila may have spread the rumors in the first place, which, combined with his fear of relapsing and the stresses of managing Haven, causes him to become erratic and paranoid.
  • You Have Failed Me: If you give him his stolen USB drive while disguised as a security guard, he'll fire his head of security/personal bodyguard for this reason and promote you to his place. This gives you a perfect opportunity to snuff him out.

    Steven Bradley 
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The Bad Boy...the other one
"Alright, Steven, let's do this..."
Haven's brilliant technical expert, who takes advantage of the widespread adoption of his universal login technology to further Haven's aims.
  • The Cracker: Various Mission Stories connected to Ljudmilla's plot to con both Tyson and himself rely on him breaking into a computer belonging to Jason Portman. Unfortunately, the entirety of his work is built upon a concept that was stolen from Portman, meaning he can't break through the firewalls of the latter's computer even with remote access into it.
  • One-Hour Work Week: Bradley has automated nearly all aspects of his actual work so he pretty much spends all of his time working out or enjoying beach life. Truth in Television to an extent; in contrast to Hollywood Hacking, depending on the application a lot of real life programming is just waiting for automated computer processing to complete.
  • The Other Darrin: His subtitle of "The Bad Boy" is also shared with Bartholomew Argus, an Elusive Target from the previous game.
  • Take That!: Bradley is essentially the "tech bro"/"brogrammer" stereotype made flesh.

    Ljudmila Vetrova 
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The Confidence Artist
"Haven: we'll make you a new you."
A ruthless conwoman and Haven's client handler, who helps the business by luring impressionable men into embarrassing situations that require Haven's services to erase.

  • Affably Evil: She's double-crossing Steven and Tyson, and lives a life that charms impressionable men into doing wrongdoing. But boy is she charming when she does it.
  • Dark-Skinned Blonde: She has tanned skin from being out in the sun all day and blonde hair, which may or may not be dyed.
  • Death by Falling Over: One method of assassinating her involves dropping her less than 7 feet through a trapdoor into shallow water. She does kind of hit her head against the edge of the trapdoor on her way down (depending on ragdoll physics), but it still looks pretty incredulous.
  • Evil Brit: Despite being of Russian heritage, she has a sweet, melodious English accent that ominously narrates the Haven Island trailer.
  • Sensual Slavs: Downplayed, an Englishwoman of Russian heritage.
  • Wrong Genre Savvy: She tries to recruit "Tobias Rieper's" skills as a thief in order to obtain a flash drive with important information on it. 47 can play along, but needless to say, is not interested in the reward she offers (a discount on the island's services) and has a different goal in mind.
  • Failed a Spot Check: For a veteran con artist, she completely fails to realize that Steven had built his entire codebase with stolen pieces from Portman, the central figure in her plan to con Haven. As a result, Steven can't breach Portman's computer even with direct access, and her plan entirely falls apart without her even knowing.

Sniper Assassin Targets

    Dorian Lang 
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The Red Robin

  • Complexity Addiction: His approach to problem solving was said to involve overly complex and Rube Goldberg-like mechanics.
  • Even Evil Has Loved Ones: The event is his daughter's wedding, and his interactions make it seem as though he couldn't be more proud.
  • Evil Old Folks: He's obviously past his prime at the time of his death. He's still a ruthless criminal.

    Guillaume Maison 
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The Kingfisher

  • Evil Old Folks: Like the rest of his crew, he's an evil old bastard.
  • Karma Houdini Warranty: The Yardbirds got away with their fortunes scot-free until they became targets.
  • Playing Both Sides: He was both a French police officer (and eventual Interpol agent), and a thief.
  • The Mole: Used his position in the Interpol to divert suspicion away from the members of the group.

    Doris Lee 
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The Goldfinch

  • The Brute: The gang's most overtly physically violent member.
  • Dark Action Girl: Not in-game, but she was the combat expert of the Yardbirds.
  • Karma Houdini Warranty: The Yardbirds got away with their fortunes scot-free until they became targets.
  • The Smurfette Principle: The only female member of the Yardbirds.
  • The Sociopath: She was brutal during her time as a Yardbird, knowing hand-to-hand combat and being the member of the group who eliminated anyone who got in the way of the heists without remorse.
  • One Steve Limit: Averted with her surname, as she shares it with Moses Lee, a driver in Miami. As far as we know, the two aren't related in any way. Probably the least prominent example in the series, given that Lee is one of the most common and multicultural names in the world.

    Captain Re Thak "Spider Lily" 
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The Spider Lily

  • Evil Orphan: Was adopted by Jin Noo after he executed her parents, and raised to be a part of the organization.
  • Evil Redhead: It's obviously dyed but it still counts.
  • Expy: Of Black Widow. Both are red-head female spies dressed in black and with a spider-related code-name, and were raised to do that job.
  • Faux Action Girl: Her bio mentions that she appears to be a master martial artist, but in fact only knows flashy theatrical moves with little practical application in a real fight, as her primary role is propaganda, recruitment, and intelligence gathering rather than actual combat. Like all assassination targets she has zero combat A.I., though since she's part of a Sniper Assassination mission this isn't really noticeable anyway.
  • The Smurfette Principle: Of the Heavenly Guard.

    Captain Lhom Kwai "Dragon Eye" 
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The Dragon Eye

  • Eye Scream: While we never see what exactly transpired, what happened to his eye is... not pretty.
  • Glass Eye: He has a solid gold eye as a prosthetic, a gift from Tren Po after he lost his original eye protecting Sun Po from a rebel attack.
  • Good Scars, Evil Scars: A State Sec officer with an absolutely nasty gash across his face and left eye.
  • Obviously Evil: Dude looks like a hardcore Bond villain.
  • Self-Made Orphan: Sold his parents out to Khandanyang, and personally watched their execution.
  • Taking the Bullet: How he got his signature scar.

    Colonel Jin Noo "The Blade" 
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The Blade

  • Bald of Evil: A ruthless soldier without a hair on his head.
  • Beard of Evil: Sports a nice beard. Lacks a nice personality.
  • Evil Mentor: To Re Thak, being the one who re-conditioned her from a captured peasant girl to a brainwashed assassin.
  • Informed Ability: He's a sword-wielding special forces soldier who's described as a master close-quarters combatant who once personally eliminated an entire battalion of rebels with only 5 squadmates as backup. In-game he's scripted to execute the hostages with his sword if you're detected, but otherwise has no combat A.I. and will run away from you just like every other assassination target in the game (granted, given that he's part of a Sniper Assassination mission there's not much he could do against you from a couple hundred meters away).
  • Names to Run Away from Really Fast: He's called the blade. Guess what he uses to fight.
  • Never Bring a Knife to a Gun Fight: Reality Ensues when this master swordsman becomes the target of the master sniper 47.
  • The Determinator: Before running away, Jin Noo is more likely to attempt to execute the hostages with his sword.

    Vitaly Reznikov 
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The Warden

  • Wardens Are Evil: Not only having a mobster as an unofficial second-in-command, Reznikov allowed violence and murders happened everyday in the prison facility.

    Roman Khabko 
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The Mobster

  • Ax-Crazy: Not a minute into the level and he brutally murders another inmate.
  • Bald of Evil: Russian Mafia member with no hair. He's very fond of killing innocents.
  • Exposed to the Elements: He's not wearing anything above the waist in the middle of a snowy tundra.

Special Assignment Targets

    Dmitri Federov 
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The Insurance Claimant
Dmitri Federov is the former owner of some infamously unsafe fireworks factories in Russia. Recently, he got caught in an accident involving said fireworks, and now he is being treated at GAMA's Facility in Hokkaido, planning to fleeing to the Bahamas after he's allowed to leave the facility. The employees that survived the accident have collectively put in a contract with the ICA to kill him as retribution.
  • And Your Reward Is Clothes: Killing Federov nets you The Snow Festival Suit, a black parka snow coat that was first seen in the tutorial for both this game and Hitman 2016.
  • Bad Boss: Let's start with the fact he has firework factories that deliberately violate Russian safety laws to cut costs, and when an accident did happen, he and his company didn't try to run any kind of compensation campaign to the many families affected by the 26 people who died in the same accident in any capacity.
  • Genre Savvy: If you try and electrocute him with the sink running, he'll refuse to go near it.
  • Insurance Fraud: While Dmitri was likely not intending for this to happen long-term, he plans to use the insurance money from the accident to retire to the Bahamas, directly taking advantage of the the lost lives of 26 others who were caught in the same accident, and who didn't survive.
  • Laser-Guided Karma: He gets caught in an accident involving fireworks at one of his own factories. Even Diana labels it as "Poetic Justice".
  • Make It Look Like an Accident: He starts near the Restaurant and leans over a balcony... you can see where this going.
  • No OSHA Compliance: His Firework factories, one of which he got blown up in.
  • Only Six Faces: He shares his face model (but not his hair) with some of the CICADA bodyguards.
  • Revenge by Proxy: Dmitri and his company didn't attempt compensating the other victims or their families after the accident. The few employees who did survive the explosion decided to collectively put a hit out on Dmitri as payback for what Dmitri has done to those who fell by his shoddy factory safety codes.
  • Temporary Online Content: Like with the "Holiday Hoarders" Christmas episode from Hitman 2016 that was added temporarily into this game, Dmitri Federov was only around until mid-February 2019.
  • The Voiceless: Played with, as while he does speak in a generic male NPC voice, Dmitri himself has no unique in-game dialogue specific to him or the mission. Even the "Holiday Hoarders" mission had Harry and Marv giggle or be frustrated at various events, so the lack of unique lines is quite noticeable.

    Basil Carnaby 
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The Illusionist
A magician and hypnotist who brainwashed a number of wealthy victims in the 1960s into stealing for him, after which he went underground for decades until he was recently recognized in Mumbai by one of his former victims.
  • Beard of Evil: What he lacks in morality, he makes up for with a pretty cool beard.
  • Evil Brit: A British guy who robs people blind. He also seems to be either voiced by Malcolm McDowell or someone doing a really spot-on Malcolm McDowell impersonation.
  • Evil Old Folks: Carnaby's well into his senior years and he's still using hypnotics to rob people.
  • Fatal Flaw: Greed. It's noted in his bio that numerous people want him dead and he has enough money for a comfortable retirement, but he still wants more.
  • Genre Savvy: When 47 proves not to be under Basil's influence, he makes sure to have 47 escorted from the premise, even if 47 avoids the meeting altogether.
  • Greed: Basil robs people just because he can. It proves to be his undoing.
  • Lack of Empathy: Basil has no problems with robbing others. He only cares about himself and things that benefit him.
  • Nice Hat: Sports a black rimmed hat throughout the level.
  • No-Sell: Carnaby's mind tricks are completely ineffectual against the iron-willed 47.
  • The Thing That Would Not Leave: Due to his craving for attention, he's made himself at home in his next door neighbor's apartment, and seems keen to be best buddies with him. His neighbor is clearly exasperated by this, compounded by the fact Basil uses his hypnosis skills to stop him every time the neighbor tries to get rid of him.

    Blair Reddington 
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The Poacher
The heir to one of the oldest and most influential families in the US and well as the leader of The Lodge, an exclusive hunting club for the wealthy to hunt down endangered animals.
  • Bad Boss: Blair isn't particularly nice to his workers, though this is at least partly due to his hunt taking much longer than anticipated and going poorly due to being Surrounded by Idiots.
  • Bad People Abuse Animals: Or, bad people hunt endangered animals for financial gain.
  • Beard of Evil
  • Impoverished Patrician: He comes from one of the wealthiest families in America, but lost almost everything when their shady financial dealings were made public. The Lodge is his way of maintaining the extravagant lifestyle to which he's become accustomed.
  • Informed Ability: He is said to be an expert hunter and Diana even warns 47 that he is used to hunting predators... yet like all other targets, he doesn't carry a gun.
  • Karmic Death: Blair can be blown up by a bomb left in his snake trap, courtesy of 47.
  • Rich Bastard: Hosts hunting parties on endangered animals to make a profit.
  • Surrounded by Idiots: His hunt for the cloud serpent is going poorly because the soldados he was saddled with by Delgado as a condition of being allowed to hunt on his turf have no idea how to stealth in the jungle and are scaring away the animal.

    Ajit "AJ" Krish 
https://static.tvtropes.org/pmwiki/pub/images/20190924221928_1.jpg
The Marketeer
The charismatic frontman for Atlantide, a Multilevel Marketing Scheme based around selling bottled water with supposedly miraculous medicinal properties.
  • The Dragon: To Galen Vholes.
  • Hypocrite: Unsurprisingly, he never drinks Atlantide. Offering him a glass disguised as the server will have him drink it to keep up appearances, but he'll scold you under his breath for not reading the memo.
  • Karmic Death: There are multiple challenges to kill him using his own bottled water snake oil product, including poisoning a glass he's drinking or even electrocuting him with a drum of the water.
  • Villain with Good Publicity: Not surprising given that he's a confidence man. His employees and even a few of his hired security guards seem to all be true believers. He does have enough of a bad reputation that the race driver he's signed a sponsorship deal for seems to realize he's unknowingly gotten into business with a shady scammer.

    Galen Vholes 
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The Quack
The founder of Atlantide and fraudulent "alternative medicine" peddler, currently operating an illegal private practice out of Whittleton Creek, despite lacking any medical qualifications.
  • Affably Evil: Justified, given his profession. He is skilled at gaining the trust of his patients in order to sell his supposed "miracle cures"
  • Crippling Overspecialization: He trusts his security system way too much; it blocks entry through windows sure, but has no effect on his easily climbable wooden fence or the fact he didn't bother to lock his basement door. (Especially bad when you consider that the switch to turn off the security system is in said basement!) Combined with the facts that he has no cameras and keeps only 5 guys with him inside the house, his "hideout" is much easier to infiltrate than those of the other targets.
  • Elite Mooks: While entering his house is easy, reaching him is a completely different deal; 2 of the aforementioned 5 cannot be Mugged for Disguise, and the other 3 are all enforcers for the guard disguise. Worse yet, one never moves from his post at the top of the stairs, and even if you found a way past said guard (like turning off the security system to use the windows), the floor is not especially big, making it very difficult to reach Galen without being seen. His personal guard also follows him to the bathroom in the event he needs to vomit, so that's not an option either.
  • Eye Scream: Yet another target who can end up with a pen in their eyesocket.
  • Karmic Death: You can kill him while disguised as the mailman, who he was planning to have be the latest victim of his scam.
  • The Man Behind the Man: He's the secret brains behind Atlantide while A.J. acts as the frontman and face of the company. Even Diana is unaware of his existence until 47 uncovers evidence linking A.J. to him during his assassination of A.J.
  • Meaningful Name: May be unintentional, but try turning that "V" upside down.
  • No Celebrities Were Harmed: "Doctor" Vholes is a pastiche of various fraudulent medicine peddlers, though noticeably more low-profile than most.
  • Properly Paranoid: In reponse to numerous death threats from disgruntled customers, he has invested in heavy security systems and has asked the police to help protect his home.
  • Too Dumb to Live: Leaves his wine glass on the area with least guards, and where it can be poisoned without much effort. This is easily the simplest and fastest way to kill him.
  • Villain with Good Publicity: The Whittleton Creek deputies assigned to protect him seem to have no clue about his shady dealings, and he seems to be scamming a number of the neighborhood's residents.

Ghost Mode Targets

    Ankit Adesso 
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One of five possible targets found exclusively in Ghost Mode.

    Adam Utkin 
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One of five possible targets found exclusively in Ghost Mode.
  • Badass Longcoat: He wears one, and always keeps it buttoned up.
  • Cosmic Plaything: Once killed by 47, He doesn't stay dead for long, and can return to a randomized location, only to be hunted down by you and the other player again.

    Darnell Hunt 
https://static.tvtropes.org/pmwiki/pub/images/hitman2_darnell_hunt.png
One of five possible targets found exclusively in Ghost Mode.
  • Cosmic Plaything: Once killed by 47, He doesn't stay dead for long, and can return to a randomized location, only to be hunted down by you and the other player again.
  • Meaningful Name: His name could be derived from the old English words for "hidden" and "nook", and his last name is "Hunt".
  • Nice Hat: Wears a grey flatcap.
  • Token Minority: The only black guy in the pool of predominantly white targets. Terou is Asian, but still.

    Mark Chase 
https://static.tvtropes.org/pmwiki/pub/images/screenshot155.jpg
One of five possible targets found exclusively in Ghost Mode.
  • Cosmic Plaything: Once killed by 47, He doesn't stay dead for long, and can return to a randomized location, only to be hunted down by you and the other player again.
  • Nice Hat: Wears a white hat.
  • Punny Name: His full name is Mark Chase, as in, you track down your Mark, and Chase them around the level.

    Terou Akahoshi 
https://static.tvtropes.org/pmwiki/pub/images/hitman2_terou_akahoshi.png
One of five possible targets found exclusively in Ghost Mode.
  • Cosmic Plaything: Once killed by 47, He doesn't stay dead for long, and can return to a randomized location, only to be hunted down by you and the other player again.
  • Nice Hat: Wears a white hat.
  • Token Minority: Terou is the only Asian target in Ghost Mode.

Notable NPCs

New Zealand: "Nightcall"

    Sean 2 (Orson Mills) 
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Orson "Sean Lite" Mills
Alma Reynard's current boyfriend. Encountered in "Nightcall".
  • Butt-Monkey: Orson is not treated with any degree of respect. Not even by the games' developers.
  • Mr. Fanservice: While Alma's sleepwear covers most of her, his... doesn't, and is comparable to a thong. Can count as Fan Disservice if it's a bit too much (or little) for you.
  • Not Worth Killing: Despite being Alma's second in command, he's not a target and Alma even says he's expendable as an agent.
    • A later news report proves this right, as Orson and the team were captured by officers for another crime.
  • Replacement Goldfish: Played With. He's not a traditional example as Alma was cheating on Sean with him even before the former was assassinated, but Alma jokes that he is this. She suggests that she could teach their smart house to call him "Sean 2" or "Sean lite" instead of "guest".
  • Running Gag: Both Alma and the developers refer to him as "Sean 2".
  • Shower Scene: Not exactly played for fanservice, but he has one. The mission even has a unique challenge for re-creating the Psycho shower scene with him.
  • Vorpal Pillow: Can be suffocated with a pillow once he and Alma go to sleep.

Miami: "The Finish Line"

    Ted Mendez 
https://static.tvtropes.org/pmwiki/pub/images/tedmendez.png
A United States military officer visiting Robert Knox about a Kronstadt military project.

    Florida Man (Nicholas Velmorres) 
https://static.tvtropes.org/pmwiki/pub/images/florida_man.png
A popular Miami food vendor.
  • Bait-and-Switch: The secret ingredient is something he argues heavily on the phone about procuring. He calls it crystal and it's only at the end you find out it's... sugar.
  • Intoxication Ensues: 47 can hand him a kilo of cocaine, which he will attempt to smell thinking it's sugar. Hilarity Ensues.
  • Only in Florida: His nickname is a reference to this trope.
  • The Pig Pen: He's followed by a swarm of flies. If 47 steals his clothes, they'll follow him instead. It might have something to do with the fox tail hanging from his hat.

    Brigette Cabot 
Sierra Knox's lawyer.

    Mark Faba 
A ex-MI-5 agent turned hired mercenary who specializes in torture and explosives.

    Dave Ready 
A Kronstadt employee and ICA mole who helps 47 to locate Faba. He agreed to help in return for ICA to assist him with a problem he has.

  • The Mole: Dave works with the ICA in finding Faba.

Colombia: "Three-Headed Serpent"

     Hector Delgado 
Rico Delgado's younger brother and Andrea Martínez's former lover, another high-ranking member of the Delgado cartel.
  • Blood Knight: The mansion staff mention that he once blew up Andrea Martinez's car after the two of them broke up, and in one of his rejected love letters to Andrea he waxes lyrical about one of their bloody rampages against the Delgado's enemies.
  • Driven to Suicide: He will do so after snorting cocaine if 47 orchestrates things so that he will deliver the letter to Andrea himself. There's a challenge to save him the effort by spiking the cocaine with lethal poison.
  • Early-Bird Cameo: Hector appears in person in Miami, making a cocaine deal with the sheikh from the previous game.
  • Love Martyr: Desperately wants Andrea Martínez back, even if she despises him now.
  • Sibling Yin-Yang: In the first Hitman game, Dalia Margolis mentions "the nice one" and "the psychotic one" when discussing the Delgado brothers. Both brothers are actually violent gangsters, though Rico is able to maintain a Faux Affably Evil veneer as long as you don't displease him, but is quick to impose brutal punishments upon those who fail or oppose him. Hector is more sentimental and less domineering, but also openly emotionally unstable and described by the mansion staff as "batshit crazy".
  • The Unfought: Despite being a high-ranking member of the Delgado cartel, he's the only one of the four present who isn't an official target. However, he can be Driven to Suicide as part of one method of killing Andrea Martinez, and doing so doesn't even count against you as a non-target kill.
  • Working with the Ex: He used to be in a relationship with Andrea Martínez and is trying to win her back.

    P-Power (Paul Powers) 
A celebrity tattoo artist who has been hired to fix one of Rico Delgado's tattoos.
  • Call-Back: His manager is Dexy Barat, who was formerly Jordan Cross's.
  • Oh, Crap!: Paul's gotten himself in a horrible situation and realizes that he's either going to have to tattoo an unpredictable psychopath or try to avoid him and likely get murdered. Thankfully, 47 can solve this dilemma by taking Paul's clothes and tattooing Rico himself.
  • Properly Paranoid: Did not realize he was going to be doing the tattoos of a psychopath drug lord and doesn't want to go meet him.

Mumbai: "Chasing A Ghost"

    The Kashmirian (Karan Dhar) 
An assassin 47 can encounter (and help) in Mumbai.
  • Badass Normal: He's not in 47's league, but is a pretty decent sniper (even if he is reliant on a rangefinder and can't just accurately eyeball distances like 47 can), and was smart enough to play Shah and Rangan against each other as well as deduce the two of them were tied to the Maelstrom.
  • Be Careful What You Wish For: The Kashmirian wants to become a legend in the criminal underworld. If 47 eliminates all of his targets then he's known as the man who killed the Maelstrom and his lieutenants. An organization with fanatically loyal members.
  • Boom, Headshot!: His preferred way of dealing with his targets.
  • But Not Too Foreign: He's actually Indian-American and born in Austin, Texas, but fled to his mother's homeland of Kashmir after becoming the prime suspect in a series of serial killings there.
  • Cold Sniper: Uses a sniper rifle to make his kills.
  • Did Not Think This Through: Both Rangan and Shah have hired him to kill the other. He can kill both and unfortunately for him he does not get paid in advance. Subverted in this was his "audition" to work for the Maelstrom, who seems genuinely impressed.
  • Hammerspace: Can somehow conceal a tripod and huge sniper rifle in his suit. Even 47 has to carry large weapons on his back.
  • Make It Look Like an Accident: For whatever reason, kills made by the Kashmirian are counted as accidents. This is most likely so using him isn't Awesome, but Impractical for purposes of a Silent Assassin run.
    • Of course, this could also mean that any investigation into the deaths of Rangan and Shah would end at the Kashmirian since he was the one who actually killed them.
  • Non-Action Guy: Despite being a hitman, he does not carry a handgun and has no way of fighting 47. His AI is the same as other civilians.
  • Screw This, I'm Out of Here!: If 47 steals his sniper rifle, he'll run into the street to catch a bus and leave Mumbai.
  • Serial Killer: Diana mentions that he had to flee his hometown of Austin, Texas after becoming the prime suspect in a series of serial killings there.
  • Sharp-Dressed Man: He wears a very dapper blue Cashmere pinstripe suit. A recent update has added it as a potential mission reward for 47.
  • Soft-Spoken Sadist: He's a contract killer with a very soft, steady voice.
  • Unwitting Pawn: 47 can use him as a means to take out all his targets in the level. At first glance, one might see it as a sort of mutually beneficial arrangement. But if you play his mission story through in full, he effectively becomes this. His killing of Rangan and Shah was meant as his "audition" for joining the Maelstrom, but 47 can follow up by disguising himself as the Kashmirian, taking his place in the meeting with the Maelstrom (three guesses as to what you can use that for). Instead of joining the Maelstrom, the Kashmirian becomes inadvertently responsible for bringing him down (and likely ends up taking the blame as well).

    Gregory Arthur 
The secondary lead actor in Dawood Rangan's film. He can be found sick in the slums of Mumbai rather than on set. He's from the United States and people are starstruck upon seeing him, which rubs Rangan the wrong way.
  • Embarrassing Last Name: It might not be canon, but in contracts mode, his real name is revealed to be "Gilford Bootyswang".
  • Mugged for Disguise: He's a quick-and-easy way for 47 to infiltrate Rangan's tower, and Rangan will even meet with him in almost complete privacy.
  • Super Drowning Skills: He suffers from a bug in that if you choose the pacify action as he's throwing up, he may still die due to his face falling into the puddle below.
  • Vomit Indiscretion Shot: Is almost always throwing up somewhere in the slums during the mission.

    Karisma Haasan 
The lead actress in Dawood Rangan's film.
  • And There Was Much Rejoicing: She seems, at the very least, not distraught by Dawood's death, even if he dies in a "freak accident" right in front of her.
  • Meaningful Name: An actress with a name that's a homophone for "Charisma".
  • Nice Girl: One of the more innocent characters in the game. All she did was work for a scumbag in the hopes of breaking into the pictures. In one notable interaction, the crew talks to her. Apparently, her brother is very well known in the movie tech world for his skill with lighting really creepy scenes. She's proud of her siblings, and offers to set them up to meet their idol.
  • Squick: The reason 47 can eliminate Dawood in the "Gone With The Wind" story mission without killing her in the process is because she freaks out about not wanting to kiss him in the scene and starts arguing with the director.
  • Video Game Caring Potential: In a twisted way. You can kill Dawood after he threatens to ruin Karisma for refusing to kiss him. This ultimately saves her career and rids her of Dawood.

    Rima Shah 
Vanya Shah's disfigured personal assistant.
  • Morality Pet: For Vanya Shah.
  • Taking the Bullet: Invoked. If 47 offers Vanya Shah tea, Rima will step in and drink it first, preventing the player from simply poisoning it beforehand. Vanya will not drink until Rima takes it.

Whittleton Creek: "Another Life"

    Charles Blake 
The president of the homeowner's association and a politician making rounds around Whittleton Creek.
  • 0% Approval Rating: Only Blake's campaign manager has anything nice to say about him. Most of Whittleton Creek can barely hide their contempt for him.
  • Bad Boss: Treats his assistant like crap.
  • Butt-Monkey: His attempts at winning voters do not go well. Nobody in the suburb takes him seriously and all his conversations with the citizens of Whittleton Creek end with him looking like an idiot.
  • I Own This Town: Blake is the president of the homeowner's association, something he tries to use to win the voters' support. It doesn't work.
  • Mugged for Disguise: His outfit can be taken by 47 and is an achievement.

    Helen West 
A sweet old lady living in Whittleton Creek, spending her days running a muffin business.
  • Accidental Murder: She claims that Schmidt's death was an accident. She also says that he had an "interesting reaction" to an ingredient, so this is probably true. That being said, it's heavily implied that said ingredient is lethal poison, considering she has a vial in her basement.
  • Affably Evil: She's rather friendly for a serial killer.
  • Bitch in Sheep's Clothing: She seems like a nice old lady who bakes muffins for Whittleton Creek. She's actually quite evil.
  • Creepy Basement: She has a dark basement filled with beakers, chemicals, a huge furnace, poison, and what looks like human brains.
  • Did You Just Punch Out Cthulhu?: She killed a Providence Herald, an act which Heralds believe is a guaranteed death sentence, and essentially got away with it scot free.
  • Even Evil Has Loved Ones: Maintains a regular friendship with Janus.
  • Evil Old Folks: She has violent and disturbing urges, killed her brothers pet's, drugged boys in college For the Evulz, and killed Schmidt (although she says that it was an accident). This seems to be why Janus likes her.
  • For the Evulz: She doesn't actually know why she has sadistic urges, and she denies them being caused by a trauma.
  • Karma Houdini: Since she isn't a main target, she most likely gets away with her killings and continues feeding unwitting people human brains.
  • The Perfectionist: Her muffin recipe has to be no less than perfect, and she contemplates how it can be improved as she walks around her Creepy Basement.
  • The Secret of Long Pork Pies: Her muffins are implied to contain human brains.
  • Serial Killer: It's likely that she has killed many people, judging by her creepy basement.
  • The Unsmile: Her smile is extremely off-putting.
  • Weapon of Choice: Aside from poison, she keeps a customized pink pistol called Rude Ruby under her pillow.

Isle of Sgàil: "The Ark Society"

    Jebediah Block 
A coal baron who is one of the five founders of the Ark Society.
  • 0% Approval Rating: Not only does no one in the Ark Society like him, Sophia comments that Block's approval ratings are "lower than John Wilkes Booth."
  • It's All About Me
  • Jerkass Has a Point: Continuing the opportunity without voting for Sophia's proposal will eventually reveal that the real reason she wants the vote to be successful is to further her own goals more so than further the council's.
  • Malicious Misnaming: Others call him "Blocked" as he keeps blocking the resolution for clean energy.
  • Properly Paranoid: He's desperately trying to get dirt on the Washington twins because he thinks they're plotting against him. It's revealed Sophia would've blackmailed him if he continued voting against the notion.
  • Punny Name: His last name is "Block", and the entire reason why the vote on moving to clean energy isn't successful is that he keeps voting against it.

    Blake Nathaniel 
An archaeologist and treasure hunter, and a rival of the Washingtons. He was once romantically involved with Sophia Washington.
  • Expy: Of Indiana Jones. Also, if you flip the order of his names around, you get the protagonist of Uncharted.
  • Nice Hat: Wears a fedora as part of his disguise.
  • Slap-Slap-Kiss: He and Sophia are an on-again off-again couple. His conversations with random civilians on the level imply that he at least still does genuinely love her despite both being "off-again" at the time of Sophia's assassination.
  • Together in Death: Not exactly, but much like with the golfing instructor and Francesca De Santis in Sapienza, there's a challenge unlocked by storing his body in the same container as Sophia Washington's corpse. Just like in the first game, since Blake is not a target, he can be merely unconscious.

Singapore: "The Pen and the Sword"

    Sun Po 
The despotic ruler of the East Asian nation of Khandanyang, known as the "Heavenly Leader".
  • Cult of Personality: He has a very strong one, with at least Lhon Kwai being a true believer.
  • The Generalissimo: Is by all accounts a fairly standard Third World dictator.
  • The Ghost: Apart from possibly making an appearance in the briefing for Miami (if Jin Po and Sun Po are in fact one and the same) he has yet to appear in person - 47 has only encountered his son, business partners, and military officers.
  • I Have Many Names: Possibly. The briefing for Miami appears to refer to Khandanyang's dictator as "Jin Po". It is unknown if Jin Po and Sun Po are relatives, or different names for the same person. Re Thak and Lhom Kwai's profiles directly mention Tren Po, Jin Po's son who appeared in Paris in the previous game, indicating that the latter is true.

New York: "Golden Handshake"

    Mateo Pérez 
The head security of the Milton-Fitzpatrick bank in New York
  • Paper Tiger: Like all other targets, despite his resume as head of security, he doesn't carry a weapon and goes down pretty easily.

    Fabian Mann 
The head of accounts of the Milton-Fitzpatrick bank in New York
  • Corrupt Corporate Executive: He's every bit the ruthless and amoral New York megabanker that Athena is; however since he's not directly tied to a tyrannical global conspiracy he gets off and isn't a target.
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