Characters appearing in High Rollers. Beware of spoilers.
The Player Characters
Abandoned in the forest as a baby, Cam was adopted and raised by the Bucklands, a travelling troupe of entertainers. Despite his Trickster tendencies, he is a friendly and light-hearted individual who ultimately means well, even if his antics tend to annoy his fellow party members.
- Badass Cape: Wears one that matches his Badass Bandana.
- Bi the Way: Is bisexual, judging from Trott's "Cam swings all ways".
- Bring My Brown Pants: Cam pisses himself while exploring the underground cave. The dryad Gulthia later has flowers grow out of his crotch to absorb the moisture.
- Carpet of Virility: Boasts this quite proudly, judging from his open shirt.
- Casanova Wannabe: A flirter by nature, albeit not a very effective one; so far, the only character to have responded positively to his antics is Dahnna, a blacksmith (and she never actually spoke with him).
- Cutting Corners: Even when the group is flush he still tends to pinch every copper.
- Gag Penis: Cam's drawn with an impressive "package" (Mark jokes that he just pads it with each level up). 100% confirmed after Trott rolls a natural twenty on a penis size check.
- Groin Attack: Executes these twice in Episode 2. Both times, it's the final strike that defeats the opponent.
- Happily Adopted: Was raised lovingly by the Bucklands, though Mirela's murder might have thrown a wrench in that. His hallucination in Episode 6 seems to imply that Cam fears they'll disown him for it.
- Happily Married: With Mirela.
- Healing Hands: Can heal others by touching them and casting Healing Word. It is noted that Cam doesn't actually have to touch people to use said spell, he just enjoys doing so, much to Jiǔtóu's displeasure. Its a running gag that he almost never has the actual healing hands spell, Cure Wounds prepared.
- Heroic BSoD: After killing Dimitri and losing his connection with Avandra
- I Call It "Vera": Has several named daggers; Duracell, Elfy, and Nimbus.
- Knife Nut: Has had an interest in daggers since he was young, and carries a host of them on his person to use in combat.
- Last Chance Hit Point: Whatever mysterious power Cam possesses, it manifests itself as this in Episodes 5 and 6, allowing him to survive blows that should have been deadly with just one hit point left. It also makes his hair glow with a golden light.
- Lovable Coward: Cam is very eager to let the others lead while they're exploring the ancient elven temple. The following exchange occurs between him and Jiǔtóu when the group is faced with their first combat encounter:Cam: You guys go ahead. I'm just... warming up my daggers.Jiǔtóu: They're so tiny.Cam: It's how you use 'em.Jiǔtóu: You're currently not using them.
- Narcissist: The amount of times he's asked somebody how he looks borders on Running Gag at this point. He also tends to check himself out when using Duplicity, which creates a physical copy of him.
- The Nicknamer: He's showing shades of this, coming up with "Tommy" for Tomas, the caravan master, and "G Unit" for Gulthia, a dryad. Hilariously, the former refuses, but the latter graciously accepts, even if she is somewhat puzzled by it. He also nicknames Trellimar "Trellibelli".
- Nice Job Breaking It, Hero!: Through a series of errors and misunderstandings he winds up burning down Dimitri's store and killing him
- Not Quite Human: Master Guan Yin calls Cam "a vessel for Pelor's Light", though what this means is not yet clear.
- O.O.C. Is Serious Business: When Jiutou is killed the joking facade falls away completely and he becomes completely focused getting her resurrected.
- Sad Clown: As revealed on Caffcast's recap stream, Cam's wit and cockiness is a persona he has crafted to mask his fears and insecurities.
- Support Party Member: The groups main healer.
- Tragic Keepsake: One of the daggers in Cam's possession was hand-crafted and gifted to him on his 18th birthday by Mirela, his childhood friend who ended up dying in mysterious circumstances. He later sacrifices the trinket to contribute to Jiǔtóu's resurrection.
- The Trickster: Since he's a trickster cleric this is actually part of his religion.
- Weapon of Choice: When in battle, Cam primarily uses Nimbus.
- What the Hell, Hero?: Gets this after killing Dimitri from his goddess no less.
- Weak, but Skilled: As a trickster cleric/rogue, he doesnt possesses as much raw power as Elora or Cassandra, but he makes up for it by being a clever fighter who fights from the back with throwing knives and spells.
Captured during a dragonborn raid, Jiǔtóu was made a slave and suffered cruel treatment for several years, but eventually escaped. A desire to free her kind from enslavement was born, and she set out towards Talis'val with this sole purpose in mind. Although Jiǔtóu fares well in combat, she has little patience for small talk and gets aggravated easily by Cam's more whimsical nature.
- Action Girl: Cements herself as this during the first combat encounter, leaping into the fray without hesitation. She takes out two enemies largely by herself, while her teammates work together to defeat a third.
- Back from the Dead: After falling in battle in Episode 6, Jiǔtóu's body is brought to the fey spirit Cenaria, who asks the other party members to aid a local elven spire in return. Upon the completion of this task, she resurrects Jiǔtóu; though the ritual does bring the tiefling back to life, she physically regresses back to around 15-years-old.
- Beauty Mark: Much like Kim, she has one near her upper lip.
- Bi the Way: Crushes on Korak, but is revealed to have a girlfriend late into the series.
- The Big Guy: Despite being the smallest and weakest of the group, Juitos agreesive nature and skill in battle puts her firmly in this role.
- Blade on a Stick: You don't want to be on the business end of her guandao, that's for sure.
- Catchphrase:Cam: (does something weird)Jiǔtóu: ...Is that a human thing?
- Dark and Troubled Past: Witnessing her parents' murder and being enslaved for many years goes a long way towards explaining her cold attitude.
- Death Glare: Probably her default expression when dealing with Cam. Trell is also on the receiving end of one of these in Episode 5 after attacking an enemy dog that Jiǔtóu was trying to calm down.
- Flower in Her Hair: She's got two red ones, not unlike Nanosounds, another character of Kim's.
- Fragile Speedster: By far the most mobile member of the party, but also possesses the least health. Invoked by Kim when she takes Air stance over Earth specifically to have more options for running away. Mark explicitly states that Juitos best defense is not being hit.
- Glass Cannon: Can deal even more damage than Elora, but has the least health in the party.
- Hates Being Touched: Reacts rather poorly to Cam's Healing Word.
- Horned Humanoid: Due to her ancient ancestors having made pacts with demons for power. Like other tieflings, Jiǔtóu's horns were blunted during her enslavement by the dragonborn, though they regrew after she escaped.
- I Owe You My Life: After she's resurrected through the combined efforts of Cam, Elora and Trell, Jiǔtóu pledges to stand by them, as she feels there's no other way she can repay this favour.
- Jerk with a Heart of Gold: Jiǔtóu's no-nonsense attitude and tendency to either blatantly ignore people or address them by race can make her come off as quite abbrasive and insensitive. However, she is also very respectful whenever she is dealing with something spiritual and is very determined to liberate as many Tieflings as she can. In Episode 4, she makes an attempt at bonding with the other party members, since it's Tiefling Festival (an equivalent to Chinese New Year) and she misses her family. It's the first time she tries addressing both Elora and Trellimar by name, and also gifts them a golden coin, which signifies her "wish for kinship and need for family".
- Kill It with Fire: Jiǔtóu shows a penchant for this even before learning how to manipulate fire, having used torches against enemies on several occasions.
- Last-Name Basis: Tells Cam to call her Jīng, but since it's Cam, it doesn't really stick.
- Made a Slave: Enslaved when she was only six years old, but managed to escape after seven years of servitude.
- Malicious Misnaming: She consistently refuses to get Reynard's name right, calling him Raymond instead.
- No Sense of Humor: Guaranteed to scowl at Cam's jokes. In Episode 4, she denies knowing what sarcasm is (despite making a sarcastic comment only seconds before).
- Playing with Fire: After training under Master Guan Yin in the arboreal plane, she gains this ability.
- Prehensile Tail: Dextrous enough with it to retrieve her weapon and pull it through a wall of razorvine, though it does get cut up a little.
- Revenge: Jiǔtóu's journey is as much about freeing tieflings as it is about avenging her parents by killing their murderer, Korak, the champion of the Dawn Republic.
- The Stoic: If she's not angry with you, she'll be this. As a result, she can be quite brusque in her interactions with others.
- Unstoppable Rage: In Episode 6, she emerges from the hag's illusion, where she witnessed the death of her parents, with a murderous scream, crying as she prepares to attack the hag. However, Vixanis takes out the hag before Jiǔtóu can get to her, causing the tiefling to storm out in frustration. It takes... quite a while for her to run out of steam. This happens again when she encounters Adrik/Korak. Mark even temporarily gives her reckless attack..
- Warrior Monk: Became this after receiving training at an elven monastery for roughly seven years.
Belonging to the Spire of the Moon, Elora was raised in happiness until she and her kin were forced to retreat to the Feywild after the Lightfall, leaving Arrak to be rebuilt by others. When her spire returned, she decided to head out and find out what happened to the other spires, hoping to reunite them. Earnest, chatty and kind, Elora is more than a little idealistic, which could backfire on her.
- Adorkable: A characteristic she shares with her player.
- All-Loving Hero: Easily the nicest and kindest of the group.
- Amazonian Beauty: In the vault of the ancient mage asylum near Veldebann, she finds a magic belt made by frost giant shieldmaidens that automatically turns any woman who wears it into a strong, tall, long-haired beauty. In wearing it, her elf form becomes almost as strong as any of her wildshape forms, firmly cementing her as the toughest member of the party.
- Animorphism: Her Wild Shape ability, which allows her to transform into a dire wolf and bear.
- Beware the Nice Ones: Is quickly approaching Disney Princess levels of kindness and innocence (she squeed hardcore over Trellimar's baby dragon), but in her dire wolf and bear forms, she will rip enemies to shreds without batting an eye.
- Big Damn Heroes:
- Comes to Trellimar's rescue in Episode 3, managing to pull him through a window, and away from an attacking will-o'-wisp, despite her short stature and low strength stat.
- Tries this again in Episode 6 with Jiǔtóu, but this time, she simply isn't fast enough. By the time she's morphed into a dire wolf and dragged her heavily injured teammate away from two animated sets of armour, Jiǔtóu has breathed her last and all Elora can do is carry her dead body to town as fast as possible.
- Green Thumb: She is able to manipulate vines to entangle enemies. And create flowers as gifts.
- Healing Hands: Can use Cure Wounds to heal others.
- Informed Flaw: Even though Katie often cites naivety as Elora's biggest flaw when describing her, how naive the character is more or less depends on the dice rolls.
- Light Is Good: A number of her abilities are tied to moonlight, particularly her powerful Moon Bow and the devastating Moonbeam, but as a high-level druid she also has access to the similarly powerful Sunbeam, which she uses to obliterate the vampire lord Keran Blackhearth.
- Lightning Bruiser: The Strongest member of the party overall, will the highest strength (once she gets IvorSkalr) and most health. With her elemental shape shifting and powerful spells, she can border on game breaker at points.
- Nice Girl: The most outwardly friendly of the team.
- Pointy Ears: Comes with the territory of being an elf.
- Really 700 Years Old: Looks to be in her twenties, but she's actually 113 years old, according to Katie's character sheet.
- Signature Move: Moonbeam is Eloras go-to combat spell.
- Simple Staff: Carries one of these around, along with her bow and arrows.
- Speaks Fluent Animal: Thanks to her Talk With Animals spell.
- Tomboy Princess: As the daughter of her spire's leader, Elora is nobility, but doesn't really act like it. In her youth, she was often late and dirty due to exploring the forests, to the consternation of her parents. Other elves have questioned this attitude, but Elora's own people never really had a problem with it.
- You Gotta Have Blue Hair: She's got bluish-purple Rapunzel Hair. Carries over into her animal forms as bluish-purple fur.
Trellimar lived in the Underdark, until an attack on his home forced him to make a pact with an entity of sorts. Driven to the surface, he is now looking for an artifact in the old city beneath Talis'val. Although his obscure past and quiet nature lend him an air of mystery, he is quite affable, and even a bit dorky at times.
- Badass in Distress: As the group's Glass Cannon, he regularly ends up as this - Trell can dish out a lot of damage (provided he hits), but is also the one who goes down the quickest (and he has gone down a lot). Thankfully, both Elora and Cam are usually quick to heal him.
- Badass Longcoat: Word of St. Paul says - nay, insists - it's an Inverness cape.
- Deal with the Devil: Is implied to have made one of these to survive an attack on his home, the Underdark.
- The Gadfly: Has a blast messing with people while disguised.
- Hand Blast: His go-to attack, the Eldritch Blast, which has him fire a powerful bolt of purple energy from his hand.
- Hearing Voices: The entity Trellimar is bound to occasionally manifests itself as voice inside his head. While they are capable of giving benevolent advice, they can also shout orders until Trellimar obeys.
- Heroic Sacrifice: Pulls a fatal one during the battle of TalisVal.
- Pointy Ears: Comes with the territory of being a drow.
- Really 700 Years Old: Much like Elora, Trell is quite a bit older than he looks, being 110 years old.
- Put On The Bus: Leaves the group after episode 36.
- Signature Move: Eldritch Blast, Hellish Rebuke. Later on, finger of death.
- Skunk Stripe: Inverted. Trellimar has white hair with a streak of black, rather than the traditional skunk stripe.
- Sticky Fingers: A mild example, but both times he was in an ancient elven temple, he nicked something shiny. In general, he's quite money-oriented and can get protective of items he perceives to be his, like the Rope of Climbing he and Torwen had a bit of a spat over.
- Telepathy: One of his skills, allowing him to converse with a mute in Tallfield. It should be noted that Trell cannot yet 'read' minds, only speak with them.
Reynard was a master hunter who was hired by Korak to aid the party in freeing the dwarven town of Velderbann. He wields a powerful special-made crossbow and a magic sword, and is capable of using them to deadly effect. Shortly after he joins them, however, the party discover that he is not quite what he claims.
- Action Hero: He is a very crafty and deadly fighter once he puts his mind to actually trying, quick to take advantage of the environment, his various hunting tools, and even the other party members to maximize his movement and lethality.
- Guile Hero: Add to that his natural charisma and talent for spinning tales, and it's not hard to see how he managed to built up such a name for himself before meeting the party.
- Amazon Chaser: He's visibly infatuated by Grunka, a tough-as-nails half-orc with barbarian tendencies.
- Biggus Dickus: After hearing about Cam's Natural 20, Tom takes his turn rolling to decide penis size... and rolls Reynard a Natural 19.
- Fake Ultimate Hero: He claims to be a greatly renowned beast hunter, like his uncle before him, but before they even reach Velderbann Jiǔtóu and Elora realize just how incompetent, and more importantly, how much of a glory hog he is. After some admonishment from everyone and discovering the word of Bahamut, however, he starts beginning to earn the title he has claimed for himself.
- Friendly Sniper: A rather nice guy, once you get to know him, and quite deadly with Wilhelm.
- Glory Hound: In his first fight alongside the party, despite the fact that Jiǔtóu and Elora did the vast majority of damage against the beast, he did technically kill it, and claimed all of the credit thusly. Once they discover that he's made a habit of doing this before, they make it in no way unclear that they will not put up with him if he continues to do so.
- Miles Gloriosus: Ziggzaged. After hearing about Reynard's hunting prowess, Jiǔtóu and Elora quickly come a across a chance to have him prove himself to them, and discover what a blubbering idiot he is in the midst of combat. He's flashy, and loud, and almost drowns, and despite only dealing the killing blow immediately claims all the credit to the people they were protecting. He has to beg them to not tell Korak that he lied about his feats, and they tell him anyways. That said, he does have some genuine skill, he just doesn't know how to apply it yet, and as he journeys with the group starts learning how to use his actual skills in creative and lethal (to the group's enemies) ways.
- Took a Level in Badass: Once he stops fabricating stories about his achievements and starts spending more time with the group, it is clear that Reynard is actually a very skilled fighter once he gets into the groove with actual adventuring, being in possession of some absolutely unreal stats.
- Unresolved Sexual Tension: He and Grunka are obviously interested in each other but neither will admit it.
- "Well Done, Son!" Guy: He wanted to be a great hunter because his uncle was one, and in his quest to live up to his family name he got a bit carried away in how he told his stories...
A cleric of the Raven Queen, followed by four undead warriors, joining the other heroes on their quest to rescue to rescue Trellimar from his infernal contract. She is Rhiannon's character for Lightfall: Descent because she didn't join the show until after the first campaign ended.
- BFS: She carries an ōdachi (a giant katana) called the Nine Lives Stealer that can literally tear souls from its target's bodies.
- Cain and Abel: Auzrah and her sister got in a fight which ended with her killing her sister. In her grief she then first found solace in the Raven Queen.
- Creepy Good / Dark Is Not Evil / Uncanny Valley Girl: She wears all black, is followed by four walking skeletons, and worships the Forgotten Realms' goddess of death. On top of that she's also strangely cheerful and serene. But she's here to help the heroes save their friend from the Nine Hells.
- Dem Bones: She's a necromancer cleric with four undead skeletons following her around at all times.
- Don't Fear the Reaper: As a cleric of a goddess of death, one of her duties is taking care of the recently deceased.
- Due to the Dead: She gets very upset when Cam tries to wash his shit-stained trousers in the River Styx, which holds the souls of the dead.
- Horsemen of the Apocalypse: The skeletons that follow her are named Pestilence, War, Famine, and Conquest.
- Nightmare Fetishist: When she hears the wails of the dead coming from the River Styx, she treats it like sweet birdsong. As a powerful cleric of the Goddess of Death, it's only natural.
- Perky Goth: She wears all black and thick black makeup but her personality is as bright is a ray of sunshine.
- Raven Hair, Ivory Skin: Black hair with blue highlights, and very pale skin.
Special Guest Player Characters
Falk was a Half-Orc living in a clan of orcs, and had recently been exiled when the party first met him. He joined them in their quest to resurrect Jiǔtóu.
Loben was a sorcerer in Talis'val who was one of the leading researchers on the Lightfall. When his research notes were stolen by the Broken Sky, he ran into the party, who were trying to find a secret Broken Sky base. They joined forces to try and infiltrate it.
A red-and-gold dragonborn paladin, Korak was instrumental in the founding of the Dawn Republic. As such, everyone views him a tireless warrior who fights for justice. Everyone, that is, except for Jiǔtóu...
- Broken Ace: As he shows in his fight when he appears, he's definitely earned his title as champion. He honestly doesn't feel worthy of it, and tried very hard to put his family's actions behind him. Jiǔtóu showing up brought all of that back, with the pain and guilt to go with it.
- Cain and Abel: He's the Abel, and really is a noble paladin. His twin brother, on the other hand, is a rage-filled murderer, having killed several other dragonborn, Jiǔtóu's parents, and who knows who else.
- Dark and Troubled Past: His father enslaved and abused his mother, and later him, all before framing him for his twin brother's acts of rage and murder.
- Impersonating the Evil Twin: He took up the name of his twin Korak because his real name meant "weakness" in their native tongue, and he didn't want to be called that. Of course, he had no way of taking into account a certain vengeful tiefling once he became famous.
- The Paragon: Ultimately, this is what he seeks to be, wanting to eventually step aside and let the guilds of Talis'val take over leading the city.
- Walking Spoiler: Since who he is and what he did plays a huge role in Jiǔtóu's backstory.
The leader of the Paladins of TalisVal, and a good friend of the main cast, especially Cam.
- The Big Guy: Often serves as muscle.
- Deadpan Snarker: Often jabs back and forth with Cam.
- Hair of Gold, Heart of Gold: Shes blond, and quite heroic.
- Healing Hands: As a paladin, she can heal with a touch.
- Heroes Prefer Swords: One of the most heroic characters in the series, and prefers a two-handed greatsword as her primary weapon.
- Knight in Shining Armor: A heroic, brave, and kind paladin of Bahamut.
- The Paladin: Obviously.
- The Mentor: Ocasionally acts as one to Cam, and becomes a proper one to Adrik/Korak when he becomes a paladin.
- Light 'em Up: It comes with being a Paladin, as well as a lightborn.
- Running Gag: Cassandra has a tendency to end up in situations where her opponents are out of reach of her sword, and lacks ranged weaponry to deal with them. While never elaborated upon, this ends up being Played for Drama when Cassandra faces down Thunderfang alongside Sverier, where its implied she died due to lacking the means to properly combat him, as the dragon generally preferred to strafe his opens with lightning breath from above during the battle.
Barris was a young town guard in Tallfield, who helped the party with their investigation, and became good friends with Cam in the short time they spent there.
- Dynamic Entry: When he finally meets up with the party again, his first action is to throw a spear from maximum range, and crit the dragon the group is fighting.
- Hero of Another Story: During Jiǔtóu's solo adventure, she is shown a vision of Barris gearing up for an adventure of his own, inspired by Cam and the rest of the party to become a hero. He returns 19 episodes later, having noticeably leveled up, and deals a crit and the penultimate blow against the group's first dragon.
- Heroic Sacrifice: Dies defending Talis'Val from Hobgoblins.
- Took a Level in Badass: In the few weeks he spent separated from the party, he managed to become a lieutenant in a town guard, learn some magic, and gain considerable muscle mass.
A gifted illusionist who the party crossed paths with in Talis'Val, and whom they gained the ire of after competing with their performances at the Feast of Stone.
- Anti-Villain: While she definitely hates the party for their part in showing her up at the Feast of Stone, and has spent the entire time since traveling the countryside tarnishing their good name, she doesn't want any of them dead.When she learns that her perfect Cam impersonation has begun attracting various assassins trying to kill him, she puts aside her grudge and agrees to help stem the threat to both their lives.
- Expy: Mark has made no attempt to disguise the fact that Trixania is based on the Great and Powerful Trixie Lulamoon.
- Master of Disguise: Trixania's magic allows her to impersonate people's looks and voices perfectly. Her Cam impersonation is apparently so spot on (or so over the top) that Cam's actual enemies have mistaken her for him.
- You Gotta Have Blue Hair: She has silver hair with streaks of blue in it.
A half-orc soldier from Talis Val who was enslaved by the Broken Sky, who the party rescued. When she returned to Talis Val, she quit the military and started freelancing as a bodyguard, until the party requested her help tracking down Reynard's uncle.
- Amazonian Beauty: Reynard certainly seems to think so. To most others, she's the Brawn Hilda.
- Battle Couple: Her and Reynard, after working through their Unresolved Sexual Tension.
- Chain Pain / Epic Flail: When the party rescued her, she had shackles with chains enchanted to do fire and ice damage when she hit things with them. After Being freed, she kept them and had them re-forged into a pair of elemental flails.
- Drop the Hammer: Gains a flaming warhammer near the end of the series.
- Explosive Leash: The Broken Sky originally kept her in line with a collar that would explode if she ever disobeyed an order. They actually detonated it before the party was able to get it off, and only thanks to a lot of immediate assistance was Grunka able to survive, though she did need a few weeks to recover.
- Freakiness Shame: She seems to like to imply that she thinks Reynard is a deviant for being attracted to her despite her non-human features.
- Guys Smash, Girls Shoot: Inverted with her and Reynard. She smashes things with her magic flails, and he shoots things with his magic crossbow.
- Violently Protective Girlfriend: After she and Reynard officially become a Battle Couple, every fight they're in she spends the majority just placing herself between him and their enemies, and killing anything that lands a hit on him.
The Player Characters
A sheltered Daddy's boy, living in a rich noble estate atop the floating city of Gusthaven. As a trained Arcane Chromat Lucius pulls upon the very colour of life to cast spells and thanks to his heterochromia, can augment acid and cold spells.
- Ambiguous Gender Identity: After putting on the Crown of the Fairy Princess, Lucius becomes more androgynous and he starts referring to himself as Princess. This is averted after he removes the crown, as he is firmly male once again.
- Bad Liar: He has a habit of blurting out secrets the rest of the party are trying to keep.
- Baleful Polymorph: After killing a Pixie princess and putting on her crown, he transforms to be much more fairy-like, growing wings and becoming very glittery.
- The Dandy: Lucius is incredibly concerned about his appearance and fashion in general.
- Death Faked for You: When he finally gets back home, he learns that two weeks after the airship crash apparently the authorities found a body that they identified as him, so they stopped looking for him.
- Heroic BSoD: Lucius completely shuts down after he learns that Daddy has died.
- Light 'em Up: Arcane Chromats are a homebrew sub-class of Sorcerers that focus on light magic and colors.
- Manchild: He is never not crying about how much he hates not being back home with his Daddy.
- Odd Friendship: With Nova, Ditzy Genius and fellow magical Cloud Cuckoo Lander.
- Rich in Dollars, Poor in Sense: He comes from a very wealthy family, but all of his money couldn't prepare him for being away from his Daddy.
- Upper-Class Twit: He clearly has no idea how the real world works.
- "Well Done, Son!" Guy: Lucius wants to impress Daddy. This is given a darker undertone when it's revealed that "Daddy" sets very high expectations on his children.
- What the Hell, Hero?: He kills two random farm cows because he doesn't know what a cow is.
Aila is a Wild Elf Barbarian and member of the Airdetithe clan. Armed with her warhammer, the Howling Gale, she journeys to find her true clan and understand the source of her unnatural storm powers.
- Amazonian Beauty: Much like Katie's previous character, Aila is a tall, strong female elf warrior.
- The Big Guy: The most physically powerful of the group when she rages.
- Catchphrase: "I'm gonna Whack 'em."
- Also, "I'm a delight!"
- Deadpan Snarker
- Drop the Hammer: Her main weapon is a giant hammer.
- Elven Alien: Upon being told the name Hadar, Aila has a flashback to a memory of herself as a baby on another planet, with her missing tribe being loaded onto Starbane ships to go fight Hadar.
- Shock and Awe: As a stormherald, Aila generates an aura of lightning around her.
- Team Mom: Surprisingly, Aila takes up this mantle after Sentrys death, and is the one who keeps Nova and Lucius going. Even more so when Qill dies and then Nova and Lucius declare her the new leader in his stead.
- Unwanted False Faith: The goblin Smeek appears to worship her, viewing her as an avatar of the storms that plague his home.
Nova is a happy-go-lucky scholar who dreams of travelling into space. She travels with Tiangong; a mysterious sword that gives her the powers of a Hexblade Warlock. Fiercely intelligent, but not very world wise!
- Adorkable: Nova is this big time. She's an excitable genasi who's unapologetically nerdy. Apart from Tiangong, her most prized possession is her library card.
- Apologetic Attacker: She doesn't like using her magic for violence, but she understands that sometimes she has no choice, so as a compromise she makes sure her enemies know that she doesn't want to hurt them either, but she's going to anyway.
- Bi the Way: She gets equally as flustered by all attractive people no matter their gender, or even their alignment.
- Character Tic: When the party gets stuck trying to work themselves out of a lie (which happens often), she just starts looking around at random things in the room they're in to look like she had nothing to do with it.
- Deal with the Devil: After being contacted by Starbane in a dream, she forms an uneasy pact to aid him in his war against Hadar.
- Ditzy Genius: She's very smart, but she's somewhat inattentive and easily distracted.
- Genki Girl: Nova is pretty hyperactive, especially in regards to science.
- My Greatest Failure: She blames her failures as the reason Sentry died.
- Odd Friendship: With Lucius, Upper-Class Twit and fellow magical Cloud Cuckoo Lander.
- Omniglot: She can speak half a dozen languages, and has a special skill to read every writen language.
- Sarcasm-Blind: Nova doesn't pick up sarcasm very well.
- Shout-Out: Her name is a reference to Star Trek: The Motion Picture.
- Successful Sibling Syndrome: Nova's brother and sister are both well known athletes in her homeland, and Nova feels overshadowed by their fame.
The one-armed Bard/Cleric Qillek Ad Khollar prefers to stay far from the battle, choosing to instead support his allies with healing abilities and defensive boons granted to him by his God H'esper.
- Actual Pacifist: He doesn't like fighting, preferring to stay in the back of the group and healing and buffing his allies. Which makes it all the more surprising when he absolutely decimates his opponent in the Spell Clash preliminaries.
- An Arm and a Leg: He lost his left wing after being struck by lightning.
- Butt-Monkey: Not so much character/personality wise, but in terms of combat abilities (or specifically, the lack of combat abilities) out of the 5 main party members, Quil is easily the one who has suffered the most from being caught in bad situations, some of which that have resulted in him losing several of his limbs (past examples including his left wing, right eye, ribs and most recently jaw) over the course of the campaign and this is not even getting started on the fact that he died not too long back due to a string of very unlucky rolls.
- Came Back Strong: When he's resurrected, H'esper gifts him a new eye which can let him see a minute of the past, present, or future by asking a question about it, once per day.
- The Chosen One: H'esper chose him to act as his agent on Aerois when he first got struck by lightning in the Valley of Storms.
- Cowardly Lion: Qill is, by his own admission, frightened most of the time, but he will summon his courage when he needs to.
- Deadpan Snarker: He usually has a sarcastic comment to the antics that happen around him, particularly in regards to Lucius.
- Determined Defeatist: Qillek is usually pessimistic about the party's chances, but he goes along with it anyways.
- Eye Scream: Loses an eye in the battle with the Goliath.
- Faking the Dead: After he got struck by lightning, lost his wing, and lost all chances of becoming a messenger, he just never went back home, leaving all his friends and family to assume he died.
- Glass Cannon: He can deal a lot of damage, but he can't take much in return. Almost every fight he ends up getting knocked down. Because of this, he's the second party member to fail three death saves.
- I Shall Taunt You: During their fight with Brett Brookstone Qill delivers some viciously biting commentary at the expense of their opponent, which backfires and only makes him and his Angry Mob more aggressive.
- The Leader: He doesn't want to be, but he's the one the others look to for decisions, especially after Sentry dies and they're sent to his homeland to try and resurrect her.
- Light 'em Up: When forced to directly deal with opponents, Quill tends to use Guiding Bolt and Spiritual Weapon.
- Why Did It Have to Be Snakes?: For obvious reasons, he now has a deathly fear of lightning.
- Wrong Name Outburst: When startled by lightning he tends to shout "SENTRY! SENTRY! SENTRY!" to try to get her to protect him from it. Even when she's dead.
Sentry is a proud Guardian, tasked with protecting the Royal Family of Solwynn. Until a cruel fate violently tore her from her home and the people she loved. Now tasked with discovering and preserving the knowledge of her forgotten world, before her time runs out.
- Ace Custom: Sentry was a special guardian build to protect the Princess of Solwynn. Because of her advanced build, she is chosen by the Prime to take control of the Prime Matrix.
- An Ax To Grind: Sentry uses a massive ax.
- Arm Cannon: Sentry gets a laser attached to her arm after taking it from the feral Guardian in Dwallenden.
- Beware the Nice Ones: After her friends are hurt and killed, Sentry goes ballistic against the Goliath.
- Big Guy Fatality Syndrome: Sentry is the first of the party to fail three death saves.
- Came Back Strong: After being taken to the Midwife's Forge, she is repaired and recharged, and given additional armor, as well as having Echo upgraded to be able to transform into a mount.
- The Chosen One: She was chosen by the Prime to carry out its mysterious directive because of her advanced build.
- Comfort Food: She can't eat, but holding a warm plate to her face is the closest equivalent for her.
- Gentle Giant: Sentry towers over the rest of the party, but is quite friendly with them and very curious about this mysterious future she's found herself in.
- Golems: Guardians were a type of advanced Golem built by the people of Solwynn, made of wood, stone, and metal and powered by The Matrix of Will.
- The Heart: She is the emotional core of the group, and the group starts suffering strife when she dies.
- Instant A.I.: Just Add Water!: Guardians aren't supposed to be radically sentient like she is, but something happened to her that gave her a mind of her own.
- The Paladin: The most defense oriented over the party, she focuses on protecting and healing her allies.
- Team Mom: She's quickly identified as the most responsible and level-headed member of the party. She was built to be a protector and nanny for a princess, after all.
- Took a Level in Badass: While being resurrected, Sentry is upgraded by the Midwife's Forge. Her armor is reinforced, and Echo can now serve as her paladin mount.
- Your Days Are Numbered: Guardians are built to last for 15 years before needing to be recharged, and Sentry was active 13 years before going into hibernation. But since the technology to maintain them has been lost for centuries, she needs to find a way to recharge before she powers down for good or goes feral.
A (former) captain the party encounters shortly after they are teleported to Voksar, who they hire as a guide. Rhiannon played Oriya while the rest of the party was on their quest to resurrect Sentry.
- The Bus Came Back: Very shortly after parting ways with the party they send her a message telling her to come join them again as First Mate of the Storm Chaser.
- The Captain: She used to be one, before her bastard of a brother stole her ship.
- Guest-Star Party Member: She is a temporary character for Rhiannon while Sentry is dead.
- Heroic Comedic Sociopath: At one point she tells a story about how she and her crew used to take bets on fisherman ships getting torn apart by Clacks.
- Walking Spoiler: She only exists as a character because Sentry died.
A treasure hunter who mysteriously fell out of a portal. Separated from his mysterious employer, he joins the party for lack of having other options. Pyri is Tom's temporary character while Qill is dead.
- Book Dumb: According to Nova, he was "That idiot at the back of the class".
- Contrived Coincidence: As it turns out, Nova actually knows him from their days at the Atlas Academy.
- Guest-Star Party Member: He is a temporary character for Tom while Qill is dead.
- Playing with Fire: As a Fire Genasi he has natural fire affinity.
- Walking Spoiler: He only exists as a character because Qill died.
Special Guest Player Characters
A mysterious fisherman the party meets, who had been having strange dreams of a bird with one eye falling from the sky.
Arval is from merchant from Goldthrone who was on the airship as it crashed. He has traveled with the party ever since, carrying his trusty crossbow, Evangeline.
Valla is a young human girl with was traveling aboard the airship with two clerics. She possesses a great but unstable magical power.
- The Artful Dodger: While she was living in the Temple of Siaska she would sneak out almost every night to wander town.
- The Chosen One: Heavily implied. The church of Siaska recognised her potential and gave her special protection (her cleric guardians), and she has been targeted repeatedly by the Ancient Conspiracy. Confirmed when it's revealed that her father is Kalus Starbane, and he created her the same way the gods created their children.
- Conveniently an Orphan: Valla has no known parents, which is why she was taken in by the church of Siaska. It turns out her real parents are Starbane and Siaska herself.
- Divine Parentage: She was created by two gods to be their child.
- Living MacGuffin: A lot of the plot early on is centered around people trying to kidnap Valla for an unknown reason.
- Manchurian Agent: Accidentally on the part of the "brainwasher". As an infant Valla saw Starbane punch in the coordinates to his throne room so many times they became embedded in her memory. The first time in her conscious life she encounters a place to input those coordinates, she does so instinctively. Doing so is what brings Starbane back to Aerois.
- Really Royalty Reveal: She's actually the daughter of Kalus Starbane, and presumably heir to his empire.
- Tagalong Kid: The Teen Genius variety. She's very resourceful, deceptively powerful, extra stealthy, and at one point the party admits that she may be smarter than any of them. They struggle pretty hard to balance her being a useful part of the team with her being safe.
- Troubling Unchildlike Behavior: She has an obsession with knives.
- Tyke Bomb: She's developed some powerful sorcery at a pretty young age.
Nova's magic sword, which she found while spelunking in a crashed dropship from before the sundering, and which grants her access to magic as a Hexblade Warlock.
- Empathic Weapon: He is able to communicate his emotions to Nova.
- Energy Being: His species were originally beings of pure magical energy before being enslaved by Starbane.
- Dismantled MacGuffin: The sword that Nova found was actually only a part of the original Tiangong, who was broken into pieces so he could be used to fuel more of Starbane's ships.
- Powered by a Forsaken Child: Tiangong was so powerful that Starbane had to break him into an unknown number of pieces so he could be used to power more than one thing at a time.
- Walking Spoiler: The fact that he even has a race is almost a spoiler on it's own, let alone the details about it.
A rabbit beastwalker mercenary who was hired to look into the disappearance of a girl with a similar description to Valla. She encounters the party when they reach Ironwick.
- Ambiguously Lesbian: Mentions kissing girls when she was a teenager, and was extremely attracted to Aila after drinking quite a bit.
- Beast Folk/Cute Monster Girl: She has the legs, ears, and nose of a rabbit, but otherwise looks like a human.
- Kick Chick: Her main method of attack is using her developed rabbit legs to kick her opponents.
Like Tiangong, Nightfrost in a living weapon. He was found in an underwater Remnant ship, being used for nefarious purposes to drain the life force of girls similar to Valla.
- Empathic Weapon: Nightfrost was taken by the Remnant and used against his will to perform dastardly experiments.
- Living Shadow: His humanoid form can emerge from Lucius's shadow.
- Living Weapon: Nightfrost is from a race of sentient, transmorphic weapons.
- My God, What Have I Done?: He feels immense guilt for what he was forced to do to those girls.
- Powered by a Forsaken Child: Twofold: Nightfrost was originally bound to a physical form so he could be used to power magic devices, and then after 500 of inactivity the Remnant tried to recharge him by having him consume the souls of kidnapped girls. He is later destroyed to power a portal to the Nine Hells.
- Scarf Of Asskicking: He can take on this form for Lucius.
The Field Warden of Kalie's Rest, who first meets the party when they once again arrive in town and trouble starts happening around them.
- Rage Breaking Point: When the party tells her that they managed to rescue, capture and interrogate a member of the city's xenophobic cult, and then they let him go, she takes the sword she has hanging in her office and smashes her desk to pieces.
- Reasonable Authority Figure: She knows full well that the Abbey is at the center of the growing racial tensions in the city, and outright hires the party as mercenaries to go around the restrictions placed upon the Harvest Guard.
An Orc Aila encounters walking through town shirtless during a storm. Something about that, and his tattoos, makes her follow him. After a fight, she receives a vision of the Goddess Zephyr.
- Boisterous Bruiser: Very boisterous and can easily hold his own in a fight with Aila.
- Fantasy Counterpart Culture: Aerois's Orcs are inspired by Polynesian culture, especially the Samoan people.
- Shock and Awe: Calls down lightning on Aila during their fight.
- What the Hell Is That Accent?: He speaks with what seems to be a mix of Jamaican and German accents.
- Wild Samoan: A strong, boisterous Orc whose race was inspired by Polynesian culture.
A Dwarven priestess of Kilara.
- An Axe to Grind: Wields a pair of handaxes when not casting spells.
- I Owe You My Life: When Qill dies helping her cleanse the temple of Siaska in the Night Eye, Skaldi pledges that in repayment she will go with them on their journey to revive both Qill and Sentry.
- Light 'em Up: Wields a lantern that is equipped with many light based spells.
- Support Party Member: Invoked by Mark, who switched some of Skaldis priest statblock spells to better fit her role in the narrative, which is to provide healing and buffs for the party.
- White Mage: She fills this role in the party after Sentry and Qill, the two Player Characters with healing abilities, die.
A goblin Remnant soldier who the party meets as they arrive at the Midwife's Forge, who they strike a deal with to help bypass the Forge's defense mechanisms.
- BFG: He wields a Starbane-tech cannon that shoots lightning and fire.
- Faux Affably Evil: He ends up Brookstoning the party, once they power up the Midwife's Forge, fearing that the power source they supplied wouldn't be enough to repair his war machines and the party's fallen guardian ally.
- Mr. Exposition: As the first Remnant soldier who the party doesn't kill on sight, he gives them a lot of new information on history from before the Sundering.
- My Species Doth Protest Too Much: He's obviously not enthused by his fellow goblins' lack of intelligence and Always Chaotic Evil tenancies.
- Our Goblins Are Different: From what he says, all Goblins on Aerois were brought there by Starbane before the Sundering, and they weren't always so simple minded as they tend to be now.
- The Remnant: He claims to not follow Starbane, but he does admit that he is descended from Starbane soldiers stranded on Aerois after the Sundering, and maintains and uses their technology.
A goblin who became obsessed with Aila and started following the party around.
- Base-Breaking Character: Tom hates him a lot for how much time they spend not playing the game because Mark distracted them with Smeek.
- Death Seeker: He wants to die because he thinks that if he does he'll be reincarnated as a Hobgoblin. And, consciously or not, he knows that following Aila around is going to make his death more likely than if he just hangs around in the Midwife's Forge.
- Our Ghosts Are Different: When he dies, because he wasn't killed by lightning, he comes back as a ghost, much to everybody but Tom's delight.
- Team Pet: Aila doesn't like how he worships her but everybody else is more amused than not by his antics. And then he accidentally tags along when the party teleports to Gusthaven, so now they're stuck with him.
- The Unintelligible: Smeek only knows how to speak Goblin. Nobody in the party knows how to speak goblin. Once they buy a Translation Earring they can start communicating meaningfully, but they can't converse easily (because they only have one earring and have to pass it around).
- Unwanted False Faith: He worships Aila, thinking she's an avatar of the storms that plague his home. She isn't a fan of it.
Lucius's Nanny, the woman who raised him while his family were busy running their business.
- Battle Butler: She was very ready to kill Lucius if he didn't turn out to actually be the boy she raised. She was originally an assassin from the Lowlands, which was why she was hired to protect Lucius. She was also training Edea to fight the whole time.
- Behind the Black: She managed to beat two high perception rolls to sneak up on Lucius and put a crossbow to his head.
- Crossbows Akimbo: She threatens the party with two hand crossbows at once.
- Hero of Another Story: She was already a trained killer before she even met Lucius, and after finding him again she plans to return to the Lowlands and return to that life.
- Something Only They Would Say: She demands this of Lucius to make sure he's not an impostor after being told he was dead.
A Masked Vigilante who has been fighting the Wind Barons and causing trouble for the royalty of Gusthaven. She claims to be a very close friend of Lucius's twin sister Edea, but is actually Edea herself.
- Faking the Dead: The body that was found in the Elenasto estate was her secret girlfriend, but she allowed everybody to assume it was her.
- Highly Visible Ninja: She wears what is essentially an all-white batman suit. Even with an instant-acting invisibility potion, Qill is still able to see her sneaking away from their first encounter.
- Spot the Impostor: She believes that she's managed to see through the lie that Lucius has returned to Gusthaven, because the "real Lucius" was nowhere near as competent as the man trying to reclaim the Elenasto fortune is. Barring some insane reveal, she's obviously wrong.
An Aeterna in the service of Dean Ellesandra Vastra of the Imperion Archive in Gusthaven. Before the party met him, he was tasked with making sure his master never succumbed to her vampirism and started killing innocents. After meeting Tiangong, he asks the party if he can join their quest to find Tiangong's shards.
- Beast Man: His humanoid form is that of an 6'4" lion-headed man.
- Fantastic Racism: He despises most corporeal life because it was corporeal life that betrayed and enslaved his people.
- King of Beasts: Subverted. He's very lionlike, but it's explained that he was an average Aeterna far below the leadership and especially below Tiangong.
- Power Glows: He is quite radiant, which helps him control his vampiric master.
- Voluntary Shapeshifter: His other form is a chestplate.
The crew hired to man the Sky Ship commissioned by Lucius to carry the party across Aerois.
- Command Roster:
- Cool Airship
- Army Scout: What they were originally designed for, back before the Sundering.
- The Stoic: They're not as emotive as Sentry is.
- Meaningful Name: They're the lookout.
- Do-Anything Soldier: She's the jack-of-all-trades fighter of the crew.
- Beast Man: She's a wolf beastwalker, and she leads her crew as the Alpha.
- The Heart: His job is to keep everybody happy and well-fed.
- Faux Affably Evil: He puts on a friendly face at first, but he ends up backstabbing and trying to kill them. It becomes the first of many such events for the party.
- Late-Arrival Spoiler: The party's encounter with him was so formative that it's hard for them to not talk about betrayal in relation to his.
- Person as Verb: It takes no time at all for the party to take his name and use it as a curse word representing Betrayal.
An archdemon almost summoned by the priests of Palador in an ill-guided attempt to cleanse the world of sin.
- All There in the Manual: The name of his world, Phlegethos (one of the Nine Hells), is only mentioned by Mark out of character.
- Big Bad: Of the Kalie's Rest arc. He was the one communicating with the priests of Palador, instead of their god.
- Deal with the Devil: The party attempts to bargain for Sentry's resurrection, before ultimately deciding that it just wouldn't be worth it and sealing his portal to Aerois.
- Demon Lords and Archdevils: Mark mentions that he was "one of many" Archdemons.
An Ancient Evil Overlord who attempted to conquer Aerois 500 years ago, a war which ultimately resulted in the Sundering. He returns in the modern age, when Valla accidentally opens a portal to his throne room.
- Affably Evil: He spares the party out of genuine gratitude for having protected his daughter, and gives them the resources to resurrect their fallen member, though he does make sure they have no chance to stand in his way.
- "Awesome McCool" Name: Kalus Starbane. Though Charridus implies that it was a name he gave himself.
- Bigger Bad: He is the ultimate source of most of the woes of Aerois.
- Deal with the Devil: The party bargain with him to resurrect Sentry in exchange for Sentry having protected Valla with her life.
- Evil Is Sexy: Kalus has gained a fair number of fans based on his character art. Best summed up by Katie when Kalus contacts Nova in a dream while they wait for Sentry to be revived: "Stupid sexy Kalus."
- Lesser of Two Evils: To Charridus, the other major villain of the episode he appeared in, who planned to overrun Aerois with an army of demons and enslave the party in return for not killing them. Kalus gives the party what they need to save Sentry and sends them away so he's not forced to kill them when they inevitably try to stop him.
- Luke, I Am Your Father: He created Valla the same way gods create their own children, but was separated from her during the Sundering and she was put into stasis for 500 years.
- Physical God: As a small sample of his power, he teleports the party halfway around the planet, and gives them a small fragment of a star to reactivate Sentry's Matrix with.
- Purple Is the New Black/Purple Is Powerful: His technology is black with purple highlights. When the portal opens to his throne room, the first signal that it's his is the purple lamps lighting the night-black room.
- Sealed Evil in a Can: After the Sundering, the Gods created a special shield around the world to keep him from returning. Valla accidentally gives him a pathway into Aerois when she closes a previous portal to one of the Nine Hells by dialing his throne room.
- Walking Spoiler: Yep.
- Well-Intentioned Extremist: He tells the party that what he did, he did to protect Aerois from some threat they wouldn't even be able to comprehend, which turns out to be Hadar, the Dark Hunger.
- Wham Shot: Valla punches some glyphs into a portal controler, closing an already open portal to one of the Nine Hells. That portal closes... and another opens, showing a black sky with a field of stars, and a man in very technologically advanced armor sitting on a throne of black crystal.
An obscure evil that was faced by Starbane hundreds of years ago.
- Bigger Bad: He's the incomprehensible threat Kalus Starbane invaded Aerois to protect it from.
- The Corruptor: He consumes his followers, filling them with hunger, and leaving them with parts of their bodies replaced by a miniature image of himself.
- Cosmic Horror Reveal: Until he was introduced, the campaign was standard fantasy with a little Science Fantasy flavouring.
- Eldritch Abomination: He's a living star, who imbues his followers with the magic of the void.
- Horror Hunger: He fills his servants with an insatiable hunger.
- Interface Spoiler: A weird variation: He was first mentioned on the show out-of-character two sessions before hearing his name in-character. Mark and Trott explained Lucius's Luscious Light was a reskinned and renamed version of the spell Hunger of Hadar because, as Mark made an explicit point of, no-one on Aerois knew anything about Hadar.
- The Power of the Void: He imbues warlocks who worship him with the ability to summon corrupting shadows and mini black holes.
- Sealed Evil in a Can: The Cradle, which was designed to keep Starbane out of Aerois, incidentally also kept Hadar out. Now that Starbane has found a way onto Aerois, its protection is no longer guaranteed.