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Simplifying some lore so it all fits in one paragraph.


Illidan Stormrage, known as "The Betrayer", is the first of the demon hunters. During the first invasion of the Burning Legion, Illidan feigned allegiance to Sargeras, leader of the Burning Legion, in order to gain more power to defeat them from within. After the Sundering, the destruction of the Well of Eternity and the creation of the Maelstrom, Illidan attempted to recreate the Well of Eternity with vials of water stolen from the original. Despite his good intentions, Illidan was vilified by his brethren, especially his brother Malfurion, and the woman they both loved, Tyrande Whisperwind. He was imprisoned underneath the forests of Ashenvale for his crimes.\\

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Illidan Stormrage, known as "The Betrayer", Stormrage is the first of the demon hunters. During the first invasion of the Burning Legion, Illidan feigned allegiance to Sargeras, leader of the Burning Legion, them in order to gain more power to defeat them from within. After the Sundering, the destruction of the Well of Eternity and the creation of the Maelstrom, Illidan attempted to recreate the Well of Eternity with vials of water stolen from the original. Despite his good intentions, Illidan he was vilified by his brethren, especially his brother Malfurion, and the woman they both loved, Tyrande Whisperwind.Malfurion. He was imprisoned underneath the forests of Ashenvale for his crimes. Ten thousand years later, during the Third War, Illidan was freed by Tyrande to fend off the return of the Legion. Seeking enough power to destroy Tichondrius, Illidan consumed the Skull of Gul'dan and became a demon himself. He was banished once again for this, and entered an uneasy alliance with the demon Kil'jaeden where he was tasked with destroying the Lich King. Illidan failed, and retreated to Outland with his army, collecting his strength and resuming his ultimate plan to defeat the Legion.\\



Ten thousand years later, during the Third War, Illidan was freed by Tyrande to fend off the return of the Burning Legion. Seeking enough power to destroy Tichondrius, Illidan consumed the Skull of Gul'dan and became a demon himself. He was banished once again at the end of the Third War, entering into the service of the Burning Legion lieutenant, Kil'jaeden, and attempted to destroy the Lich King in Northrend, but was defeated by Arthas before he could do so. Illidan then retreated to Outland with his army, collecting his strength and resuming his ultimate plan to defeat the Legion.\\
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After her parents were killed by bandits, Valeera Sanguinar survived her rough childhood and the Scourge by stealing. She was eventually caught, but didn't go down without a fight, and her fighting prowess attracted the notice of the orc gladiator manager, Rehgar Earthfury. He handpicked and trained Valeera for his gladiator team, along with Broll Bearmantle and Bloodeye Redfist, until Bloodeye was killed by the mate of a fighter he slew. Rehgar quickly replaced Bloodeye with an amnesiac human he found, who would later be called Lo'Gosh -- actually the missing king of Stormwind, Varian Wrynn. Fighting together as a team of three, Valeera formed a great friendship with Broll (who treated her like a surrogate child) and Varian. The trio eventually broke away from their lives as gladiators, restored Varian's memory and throne, and rid Stormwind of the influence of the Black Dragon broodmother, Onyxia. As a result of this, Valeera became Varian's bodyguard and adviser and swore loyalty solely to Varian and his son, Anduin, and while she is proud of her blood elven heritage, she associates herself with neither the Alliance nor the Horde.\\

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After her parents were killed by bandits, Valeera Sanguinar survived her a rough childhood and the Scourge by stealing. She was eventually caught, but didn't go down without a fight, and her fighting prowess attracted the notice of the orc gladiator manager, Rehgar Earthfury. He handpicked and trained Valeera for his gladiator team, along with Broll Bearmantle and Bloodeye Redfist, until Bloodeye was killed by the mate of a fighter he slew. Rehgar quickly replaced Bloodeye with an amnesiac human he found, who would later be called Lo'Gosh -- actually the missing king of Stormwind, Varian Wrynn. Fighting together as a team of three, Valeera formed a great friendship with Broll (who treated her like a surrogate child) and Varian. The trio eventually broke away from their lives as gladiators, restored Varian's memory and throne, and rid Stormwind of the influence of the Black Dragon broodmother, Onyxia. As a result of this, Some time after, Valeera became Varian's bodyguard joined The Uncrowned, an organization that secretly deals with unknown threats. With the defeat of the Burning Legion and adviser Anduin's coronation, she returned to Stormwind as Anduin's secret spy and swore loyalty solely to Varian and his son, Anduin, and while adviser. While she is proud of her blood elven heritage, she associates herself with neither the Alliance nor the Horde.\\



After participating in the Battle for the Undercity and helping in the defeat of Cho'Gall, Valeera seemingly vanished with no one knowing her whereabouts. In truth, she joined The Uncrowned, a rogue organization that secretly deals with unknown threats. With the defeat of the Burning Legion and Anduin's coronation, she returned to Stormwind as Anduin's secret spy and adviser.\\
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Kel'Thuzad was once one of the ruling archmages of the Kirin Tor. However, he dabbled in necromancy and was expelled from the order. He then felt the call of the Lich King, and became his greatest necromancer, founding the Cult of the Damned. Eventually, Prince Arthas would find Kel'Thuzad and slay him for creating and spreading the plague that infested Lordaeron. But that was not his end. After Arthas' FaceHeelTurn and subsequent transformation into a death knight, Kel'Thuzad's ghost began to haunt him. On the orders of Tichondrius, Arthas took Kel'Thuzad's remains to the Sunwell and resurrected him as a lich.\\

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Kel'Thuzad was once one of the ruling archmages of the Kirin Tor. However, he dabbled in necromancy and was expelled from the order. He then for dabbling in necromancy, after which he felt the call of the Lich King, King and became his greatest necromancer, founding the Cult of the Damned. necromancer. Eventually, Prince Arthas would find Kel'Thuzad and slay him for creating and spreading the plague that infested Lordaeron. But that was not his end. After Arthas' FaceHeelTurn and subsequent transformation into a death knight, Kel'Thuzad's ghost began to haunt him. On the orders of Tichondrius, the now corrupted Arthas took Kel'Thuzad's remains to the Sunwell and resurrected him as a lich.lich. In Dalaran, Kel'Thuzad completed a summoning ritual to usher Archimonde into the world. Realizing the Burning Legion had no more use for the Scourge, he sent Arthas to Kalimdor to set the Legion's fall in motion. After the Third War, the Lich King was nearly killed and Arthas had to retreat to Northrend, eventually becoming one with Ner'zhul. Kel'Thuzad meanwhile stayed in the Eastern Kingdoms and oversaw the Scourge from the floating citadel of Naxxramas.\\



As a lich, Kel'Thuzad completed a summoning ritual to usher Archimonde into the world. Realizing the Burning Legion had no more use for the Scourge, he sent Arthas to Kalimdor to set the Legion's fall in motion. After the Third War, the Lich King was nearly killed and Arthas had to retreat to Northrend, eventually becoming one with Ner'zhul. Kel'Thuzad stayed behind and oversaw the Scourge from the floating citadel of Naxxramas until he was defeated by adventurers sent by the Argent Dawn and the Scarlet Crusade. During ''Wrath of the Lich King'', Naxxramas returned to Northrend, and, resurrected after his first defeat, Kel'Thuzad once again controlled large portions of Northrend from his floating necropolis.\\
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* PainAndGain: At full HP, he's a mediocre hero that doesn't put out a lot of damage outside of activating his ''Berserker'' trait. However, once his HP is critically low, his attack speed skyrockets, his ''Berserker'' trait practically costs nothing at 1 HP, and his ''Taz'dingo!'' and ''Guillotine'' gain their maximum value.



* SituationalSword: Zul'jin's playstyle is this. At full HP, he's a mediocre hero that doesn't put out a lot of damage outside of activating his ''Berserker'' trait. However, once his HP is critically low, his attack speed skyrockets, his ''Berserker'' trait practically costs nothing at 1 HP, and his ''Taz'dingo!'' and ''Guillotine'' gain their maximum value.
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* AbledInTheAdaptation: Averted. Zul'jin is probably most well known for his ''World of Warcraft'' appearance, which took place after he had permanently lost an arm and an eye due to his torture by the elves. Both arm and eye are intact in ''Heroes of the Storm''.

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* AbledInTheAdaptation: Averted. Zul'jin is probably most well known for his ''World of Warcraft'' appearance, which took place after he had permanently lost an arm and an eye due to his torture by the elves. Both arm and eye are intact in ''Heroes of the Storm''.

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** Illidan isn't classified as a "hard" hero without reason. He is extremely squishy, but many of his talents boost his defenses and if he is properly supported and protected, he can wreak havoc with the entire enemy team. While his abilities allow him to stick to his target for a long time, the player also needs to properly stutterstep with every attack of his and using both ''Dive'' and ''Sweeping Strike'' wisely allows him to dodge most skillshots. In the later stages of the game, when most structures are taken down, ''you cannot run away'' from a good Illidan player.
** ''The Hunt'' lets you travel all over the map to get to the enemy and you get to yell his memetic '''"YOU ARE NOT PREPARED!!"''' line, but unless you're very ahead, it's more likely to put Illidan in a very tight spot that could get his squishy self killed. Most players would consider the ''Metamorphosis'' skill [[BoringButPractical a safer, more teamfight flipping skill for when you need to make a comeback.]][[https://www.youtube.com/watch?v=a3BUUVUsgOw Case in point.]] However, the extreme range on ''The Hunt'' allows Illidan to potentially be anywhere, at any time, giving him extremely strong map presence and letting him instantly fly in to reinforce a teamfight or gank. A good Illidan with ''The Hunt'' is ''always'' a factor in fights, even while he's idly farming minions or "convincing" mercenaries on the other end of the map.

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** Illidan isn't classified as a "hard" "Very Hard" hero without reason. He is extremely squishy, but many of his talents boost his defenses and if he is properly supported and protected, he can wreak havoc with the entire enemy team. While his abilities allow him to stick to his target for a long time, the player also needs to properly stutterstep with every attack of his and using both ''Dive'' and ''Sweeping Strike'' wisely allows him to dodge most skillshots. In the later stages of the game, when most structures are taken down, ''you cannot run away'' from a good Illidan player.
** ''The Hunt'' lets you travel all over the map to get to the enemy and you get to yell his memetic '''"YOU ARE NOT PREPARED!!"''' line, but unless you're very ahead, it's more likely to put Illidan in a very tight spot that could get his squishy self killed. Most players would consider the ''Metamorphosis'' skill [[BoringButPractical a safer, more teamfight flipping skill for when you need to make a comeback.]][[https://www.[[https://www.youtube.com/watch?v=a3BUUVUsgOw Case in point.]] However, the extreme range on ''The Hunt'' allows Illidan to potentially be anywhere, at any time, giving him extremely strong map presence and letting him instantly fly in to reinforce a teamfight or gank. A good Illidan with ''The Hunt'' is ''always'' a factor in fights, even while he's idly farming minions or "convincing" mercenaries on the other end of the map.



* MagikarpPower: Illidan's base kit has no burst damage, making him a rather poor Assassin in the early game because he can't reliably secure kills, and his lifesteal only helps so much when trading blows. However, in the mid- and late-game when the map opens up and players start roving around, Illidan's strengths start to shine due to ''The Hunt'' allowing him to instantly jump halfway across the map after clearing out a lane or mercenary camp and chase enemies for a long time without being intercepted by forts, and he gets a lot of talent options for survivability and burst damage to improve his performance across the board.



* RidiculouslyCuteCritter: If he's on your team.

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* RidiculouslyCuteCritter: If he's on your team.team; there's no denying he's very cute with his big eyes and baby talk-like noises.



* DifficultButAwesome: Samuro is rated Hard for a reason: ''Illusion Master''. This allows you to control your Mirror Images, using the same control scheme as the Lost Vikings, and requires a lot of skillful micro and macro to pull off correctly. But a player who masters it can use the ability to burst down heroes by focusing Samuro and the images on them, escape deadly situations via DecoyGetaway, gain almost global map presence and become a nightmare to deal with.

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* DifficultButAwesome: Samuro Samuro's rating of "Very Hard" is rated Hard for a reason: based on one primary thing: ''Illusion Master''. This allows you to control your Mirror Images, using the same control scheme as the Lost Vikings, and requires a lot of skillful micro and macro to pull off correctly. But a player who masters it can use the ability to burst down heroes by focusing Samuro and the images on them, escape deadly situations via DecoyGetaway, gain almost global map presence and become a nightmare to deal with.



* DeviousDaggers: Her weapons are [[DualWielding a dagger in each hand]]. They're pretty massive, but as she points out (and as was [[ContinuityNod stated in the comic she comes from]]) they're orcish daggers, and ''everything'' orcs make is big.

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* DeviousDaggers: Her weapons are [[DualWielding a dagger in each hand]].hand]], and as the representative for ''World of Warcraft'' rogues, she's all about stealth. They're pretty massive, but as she points out (and as was [[ContinuityNod stated in the comic she comes from]]) they're orcish daggers, and ''everything'' orcs make is big.



* GenderBlenderName: As with her source, Chromie is a confirmed female dragon, but her true name uses the male suffix rules for Warcraft's bronze dragons (Ormu/Mu/Os, females use Mi).

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* GenderBlenderName: As with her source, Chromie is a confirmed female dragon, but her true name uses the male suffix rules for Warcraft's bronze dragons (Ormu/Mu/Os, females use Mi). Years after her addition to the game, Warcraft lore would establish Chromie as transgender.



* TwoferTokenMinority: Kind of. She is the first dragon that was added to the game, but she also counts as a gnome, as that is the appearance she chose.

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* TwoferTokenMinority: Kind of. She is the first dragon that was added to the game, but she also counts as a gnome, as that is the appearance she chose.chose, and technically remains the only gnome in the game. She's also the only canonically transgender character in the game (unless you count Diablo using a female host body, though even then he's always been labeled as male), though that hadn't been established when she was added.



* ReportsOfMyDeathWereGreatlyExaggerated: Quoted in his StopPokingMe quotes and referenced numerous times otherwise.
--> '''Falstad's bio:''' Despite wild speculation, Falstad has never been dead and anyone who claims such is a liar.

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* ReportsOfMyDeathWereGreatlyExaggerated: Quoted in his StopPokingMe quotes and referenced numerous times otherwise.
otherwise, referencing an incident where Blizzard themselves mistakenly believed he died.
--> '''Falstad's bio:''' Despite wild speculation, Falstad has never been dead [[SelfDeprecation and anyone who claims such is a liar.liar]].



* MechanicallyUnusualClass: The unusual part is Lunara's movement. She is permanently faster than other heroes, but her movement speed isn't static. It comes in the form of bounds and leaps, being much faster when she jumps and slowing down when she lands. [[DifficultButAwesome This can be utilized]] to stutterstep chase more effectively, as she can keep moving with the faster jumps and only stops moving when she attacks.

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* MechanicallyUnusualClass: The unusual part is Lunara's movement. She is permanently faster than other heroes, but her movement speed isn't static. It comes in the form of bounds and leaps, being much faster when she jumps and slowing down when she lands. [[DifficultButAwesome This can be utilized]] to stutterstep chase more effectively, as she can keep moving with the faster jumps and only stops stop moving when she attacks.



* AbledInTheAdaptation: Averted. Zul'jin is probably most well known for his ''World of Warcraft'' appearance, which took place after he had permanently lost an arm and an eye due to his torture by the elves. Both arm and eye are intact in ''Heroes of the Storm''.



* AnArmAndALeg: Averted. Zul'jin is probably most well known for his ''World of Warcraft'' appearance, which took place after he had permanently lost an arm and an eye due to his torture by the elves. Both arm and eye are intact in ''Heroes of the Storm''.


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* BarbaricBattleaxe: His weapons of choice are throwing axes, and he leads a tribe of trolls known for their savagery. Zul'jin himself also has a very straight-forward and visceral fighting style.

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