Main Trio | Toppat Clan | Government | The Wall | Center for Chaos Containment | Police and Security Guards | Unaffiliated
Center for Chaos Containment
Appears in: Stealing the Diamond, Infiltrating the Airship, Fleeing the Complex (Cameo), Completing the Mission.
An agency that, as the name implies, intervenes in moments of high chaos in order to contain it... by unleashing even more chaos.
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The Agency Itself
- Accidental Hero: Whenever they involved, they often indirectly help Henry to get out of the trouble he's currently in with the chaos they're unleashing.
- Alliterative Name: Center for Chaos Containment.
- And Now for Someone Completely Different: Every time they get involved, there is a choice prompt to determine what they do.
- Anti-Villain: The CCC want to contain chaos, yet their ways are extremely destructive and arguably cause more chaos.
- Ax-Crazy: This could easily be said for all the people in charge of making decisions as their solutions to fixing chaos really calls their sanity into question. Just look down below at the There's No Kill like Overkill section.
- Greater-Scope Villain: The Omega Ending in Mission reveals them to be this for the series as a whole, as they were the ones that sent Henry the package in Prison.
- Hoist by His Own Petard: In most failed situations, Even the Agency themselves aren't safe from their what appears to be the most powerful and deadliest weapons in the entire series.
- Hypocritical Humor: What the CCC drives itself off of. Their method to contain chaos is to unleash chaos onto it, no matter what collateral damage results from it.
- N.G.O. Superpower: Arguably far more so than the Toppat Clan. Their arsenal ranges from overwhelming firepower that can easily give the government forces and the Toppat Clan combined a run for their money, to stopping time and potentially breaking reality itself.
- Start X to Stop X: Their methods are even more destructive and chaotic than the situations they try to contain.
- Exemplified in the Multiverse Correction ending, in which they gave Henry the means to escape prison after his failure to rob the bank, which leads to every single event in the series, including several scenarios in which they have to intervene.
- Stuff Blowing Up: Among all of their destructive attempt to contain the chaos, explosions appear to be one of their recurring option as they have many type of them on their sleeves. It even lampshaded in one of the FAIL screens.FAIL Screen: Gee, the Center for Chaos Containment sure has a surplus of nuclear bombs, huh...
- There's No Kill like Overkill: Their M.O. when it comes to chaos is to obliterate the source. The non-FAIL endings are always the least extreme options but even those are ridiculously disproportionate. To wit:
- Diamond: Henry growing giant via mega mushroom and a pterodactyl hatching and attacking the guards leads to a giant robot completely demolishing the museum with lasers, drones, hammers and chainsaws.
- Airship: A massive skirmish between government forces and the Toppat Clan leads to them sending in their own troops in flying mech suits to indiscriminately kill both sides.
- Mission: In response to the supertank Big Boy going out of control, they send in their own giant war machine G.A.B.E.G.G, causing even more damage to the Government’s former base and forcing them to retreat.
- As for the FAILs, they can range from nuking the area, destroying reality with a paradox, crashing the moon into the Earth (via Majora's Mask) and freezing time itself permanently.
- Wild Card: The only faction they are even remotely affiliated with in the series is the Wall, and they don't seem to care about any collateral damage they cause. The "correct" choices involving them result in them helping Henry by complete accident.
- You Already Changed the Past: Turns out that they were the one who sent the package to Henry during Prison, as revealed in the Multiverse Correction ending of Completing the Mission.
Directors
Corporal Bill Bullet
Bill Bullet
Appears in: Stealing The Diamond
The person in charge at the Center for Chaos Containment Central Branch. He's pretty lax and trusts his agents to do their jobs well.- Alliterative Name: Bill Bullet.
- Bald Head of Toughness: He notably has a close shaved head.
- Benevolent Boss: He puts trust in his agents to do good jobs, which he is seen doing with Clyde.
- Cool Shades: He has these.
- Smoking Is Cool: He has a cigar in his mouth when he appears.
Wilson Stone
Wilson Stone
Appears in: Infiltrating The Airship
The director of this branch of the CCC. His employees agree he is one of the best CCC directors.- Benevolent Boss: According to his bio, his employees see him as one of the best directors in the agency.
- Even Evil Has Loved Ones: He is revealed to have a wife and son in the "Dark Energy Bomb" option in Airship, as before being engulfed by the bomb, he tearfully looks at his family photo before accepting his fate.
- Face Death with Dignity: When choosing the Dark Energy Bomb, he welcomes death as it comes after saying goodbye to his family photo.
- Family Man: He has a wife and son named Abigail and Timmy.
- Happily Married: With his wife Abigail.
Employees appearing in Diamond
Clyde Jenkins
Clyde Jenkins
Appears in: Stealing The Diamond
A standard level employee at the Center for Chaos Containment. CCC protocol requires you to run action by a superior officer.- And Now for Someone Completely Different: He's the first and one of the only characters (along with Wilson Stone in Airship and Ellias Bahtchin in Mission) to be controllable for one section in their respective games. With him, you pick the final choice in the Epic and send in a CCC robot.
Employees appearing in Airship
Larry Gordon
Larry Gordon
Appears in: Infiltrating The Airship
For someone who works at a center for chaos containment, he doesn’t take the news of chaos very well.- Nervous Wreck: Despite working for the CCC, Larry is very quick to crack under pressure.
Mert Steel
Mert Steel
Appears in: Infiltrating The Airship
Creator of the mobile suit prototype, along with his brother. He sketched up the schematics and did the math.- Potty Emergency: During the battle between the Toppats and the government, he lands his suit next to Henry to urinate, which allows the latter to escape with the ruby.
Kert Steel
Kert Steel
Appears in: Infiltrating The Airship
Creator of the mobile suit prototype, along with his brother. He constructed and engineered the suits.- The Engineer: While his brother Mert was the planner, Kert was the one who built the mobile suits.
Mortdecai Booker
Mortdecai Booker
Appears in: Infiltrating The Airship
...Cool suits, can I try?- Rule of Cool: The reason why he volunteered to tryout the Powered Armor the Steel brothers made.
Employees appearing in Complex
Kyle Baxter
Kyle Baxter
Appears in: Fleeing The Complex
He's actually The Wall’s CCC liaison. Their goal is to get priority during any possible chaos incidents.- Troubled Fetal Position: This is the position he's seen in as a result of the prison riot chaos that's happening around him.
- Villain Team-Up: He is a liaison between CCC and The Wall.
Employees appearing in Mission
Ellias Bahtchin
Ellias Bahtchin
Appears in: Completing The Mission
He mans one of the many CCC Mobile units. There are hundreds of these scattered throughout the world.- Punny Name: His last name is pronounced "Buttchin". Also doubles as a Meaningful Name, since he does have a distinguishing cleft chin.
- Small Role, Big Impact: He's a minor character, only appearing in one pathway in Mission but he's the one who instigates the Multiverse Correction, which leads to Henry getting the package back in Prison, ultimately setting off the whole series.
Phantom
Phantom
Appears in: Completing The Mission
His suit allows him to turn invisible and he's able to pinpoint locations for nuclear strikes with his rifle.- Cold Sniper: He speaks in a chilled voice and is focused on his mission.
- Expy: He's a Ghost from StarCraft II.
- The Faceless: He's never seen without his mask.
- Uncertain Doom: It's not made clear if he survived the nuke in his own fail sequence.