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Tropes for the characters of the video game Heartbeat. (The television series is not covered).

Warning! Some spoilers are unmarked on this page.

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Protagonists

    Eve Staccato 
https://static.tvtropes.org/pmwiki/pub/images/eve_sd.png
"Sounds about right!"

Eve Staccato is a human Yin Conjurer from Sunwich and the main protagonist of HEARTBEAT.


  • Badass Adorable: She has a cute appearance, and is a Conjurer who becomes more powerful as the game progresses.
  • Carry a Big Stick: She casts spells with her staff, but can also hit people with it, and her physical attack is labelled "Bonk".
  • Chronic Hero Syndrome: She ends up helping out Troz and Rex on what started as a journey to deliver a package. The following day, despite Klein advising her to let the other Conjurers deal with it, she insists on going to look for Chip after she goes missing. She continues to help whoever she comes across after that.
  • Dead Guy Junior: Downplayed example. Her great-grandmother, Eve Xin was her namesake, but only passed away recently. And because of Eve Xin's significance to the plot, characters have to take care to indicate they mean her instead of Eve Stacatto. Klein refers to her as Xin, and Nyx refers to her as "my Eve".
  • 11th-Hour Superpower: During the final battle, when her allies have been knocked away, the cheers of her loved ones help her develop the ability to Conjure, letting her summon the other party members to join her regardless of distance. Unlike many comparable examples, this ability persists into the post-game, where Conjure replaces the Chatter option and becomes a more standard ability to change party members in and out as desired.
  • Fantasy Character Classes: A Magic Knight; her Tempo abilities generally focus on dealing physical damage with a chance to stun, along with a few universally useful buffs and debuffs. She also has the ability to use core shards gifted by her Mogwai friends to temporarily gain physical elemental attacks and a magic based Limit Break.
  • Friend to All Living Things: She takes Klein's lessons to heart and really tries to help out everyone she can, even when others are telling her that she can't save or befriend everyone. By the end of the game it ends up being her defining attribute as the Ambassador.
  • Girlish Pigtails: They're "kind of her thing" and often remarked on by NPCs, but get her regularly mistaken as a teenager instead of the young adult she actually is.
  • Hair Antennae: They get remarked on a couple times, and she's mistaken by Mogs as someone else who has similar cowlicks. They even persist when she's wearing a space suit!
  • Jack of All Stats: She has no weak points statwise, though her movepool skews towards physical damage.
  • Leitmotif: Wrestle, O Wrestler, which, like all Conjurers, is a remix of A Title Screen.
  • Magic Staff: She can cast spells with her staff as well as attack with it physically.
  • Older than They Look: She's actually 22, but is mistaken for a teenager by many characters.
  • Take Up My Sword: Downplayed and not immediately stated, but as the first Conjurer to be born in her family since her great-grandmother, her family legacy puts her on the path to trying to solve the problems that her great-grandmother couldn't.
    • In a more straightforward way, Choi tasks her with taking on the Red-Eyed Clusters plaguing the Outset, as Choi's too old to fight them herself.
  • Star Power: Uses the trappings without the actual abilities, with all of her default Tempo moves having a celestial naming scheme.
  • Token Human: She's the only human character in the main party (not counting when she can be joined by Choi for one optional battle).
  • Weapon of Choice: A staff inherited from her grandmother.
  • Wrestler in All of Us: She's a big fan of it, and it's something that runs in the family, as her father is an amateur wrestler and her mother's a coach. All of her physical attacks, including those gained from using Cores, are based on wrestling moves.
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    Klein Gremory 
https://static.tvtropes.org/pmwiki/pub/images/klein_m_sd.png
Her human form SPOILERS! 
"Watch the whiskers."

Klein Gremory is a Cat Sith from the Den and a pacted Mogwai partner to Eve Staccato. She used to be pacted to Eve's great-grandmother, and wants to make sure Eve becomes a great Conjurer.


  • Badass Cape: Constantly wears a forest green capelet, in both her Cat Sith and human forms, and is rather attached to it, getting complimented on it at times.
  • Bifauxnen: In her human form, she looks like she could pass for a man, but is no less attractive because of it.
  • Bishōnen Line: Unlike most pacted Mogs, she does not take on human form until a significant plot event, but after taking it she gains a hefty boost in her combat effectiveness. She can transform back using her field ability, but loses that effectiveness in turn.
  • Broken Ace: She's a competent fighter and cares deeply for Eve, but has a lot of baggage from her Dark and Troubled Past.
  • Cats Hate Water: Her Trading Card says that she dislikes sea travel, and she doesn't enjoy it when the party has to ride a boat to get to Snowver, although that's more to do with the fact that she gets seasick.
  • Cats Have Nine Lives: Referenced with one of the spells she can obtain being called "Ninth life".
  • Combat Medic: She can both attack enemies and heal allies with her abilities.
  • Fantasy Character Classes: A Battle Priest with Fragile Speedster aspects, her Reflex abilities make her equally competent at Light-elemental attacks and healing, and she is one of the fastest party members but most of her damage skews magical and she's a little frail, especially against the Toxin element.
  • Former Teen Rebel: Klein's always portrayed as thoughtful and reasonable, but used to be a heavy-drinking gambling addict who'd go around seducing random ladies for one night stands (there's an entire nursery worth of unloved, unhatched eggs in Los Monstruos that are strongly implied to all come from the same "adulterous Cat Sith"). It took quite a violent series of events and a lot of pain for her to become Eve's mentor.
  • Furry Reminder: Looking at her bed in the game's early stages mentions that she has kneaded on it, and she purrs when some kids in Sunwich pet her. She also mentions liking to eat fish and cat food even after she's turned into her human form.
  • Gameplay and Story Integration: Unlike all other party members, she initially has no Limit Break, due to walling herself off emotionally. It's not until Eve sees deep inside her core and Klein confesses her backstory that she can gain a Limit Break from earning the Prime Belt from Dr. Brainy, but even then it's a support move. Only when she takes her human form again for the first time since her betrayal does she gain an offensive Limit Break.
  • Healer Signs On Early: She's your first party member at the very beginning, and has healing abilities.
  • Human Disguise: Inverted, as she refuses to assume her human form at several points where it would be helpful, and has to pass herself off as a regular cat. It also prevents Nyx from recognizing her, as due to her allergy to cats, Klein always took human form around her in the past.
  • Leitmotif: Home Sweet Home, Close Your Eyes and Dream and the Boss Remix, No Knead For Doubt. Also has a Dark Reprise Boss Remix in Endings C and D where a Brainwashed and Crazy Klein is the final boss, Lunatica Paranoia.
  • Light 'em Up: A Light-Affinity Mogwai.
  • My Greatest Failure: She harbors a deeply rooted guilt and shame for betraying her first Conjurer Eve Xin, and then leaving her two other pacted Mogwai to die, one of whom Eve was in love with, which left Eve a Broken Bird for the rest of her life. Klein herself says that the day she met Eve Staccato was the first time she was ever happy in all the years since her betrayal.
  • Nekomata: Zigzagged. Cat Sith hail from Celtic fey mythology and differ from Nekomata (the player can even meet some Nekomata in the Dusk District of the Den), but Cat Siths in Heartbeat, including Klein, also have the distinctive twin tails of Nekomata.
  • Royal Rapier: Subverts the trope's usual association with royalty or high blood, as she's a relatively common Cat Sith.
  • Sharp-Dressed Man: It's noted by NPCs and her own item descriptions that "[Klein] prefers formal clothes over all else", and her clothes in human form are even a "Dapper Uniform". She used to use it as a way to pick up ladies in the past too.
  • Weapon of Choice: Royal Rapier. Unusually for a Mogwai, she is still able to use it when not in human form, where it's a large but still manageable weapon.
  • Willfully Weak: Unlike most Mogwai, she stays and fights in her Mog form, even though human forms generally come with a power boost. It's due to a lot of baggage about her failures in the past, and she eventually gets pushed hard enough to need it.

    Mott 

Mott / Xothian Child

https://static.tvtropes.org/pmwiki/pub/images/moffu.png
"Kum-pum-pum-puchi!"
A strange creature found by Choi, the only one to hatch out of its clutch. Eve adopts them and they join in on her journey.
  • Fantasy Character Classes: A Ditto Fighter crossed with The Berserker; they can transform into various allies, NPCs, and even a few enemies once they collect DNA from that character, but can't be directly controlled beyond dictating what transformation they have active.
  • Gameplay and Story Integration: Eve cannot command them in battle, seemingly because they're an infant. It's not until later in the story that it's revealed that their phase is "Unreadable", meaning a Yin Conjurer like Eve wouldn't be able to command them in battle anyways.
  • Hello, [Insert Name Here]: Unnamed until Eve adopts them, with options for "Mott" "Mao" "Eve Jr." and "Puchi", as well as inserting a custom name or randomizing one. "Xothian Child" is what's used for their Wukong card and achievements, and developer comments as well as the Steam trading cards use Mott to preserve The Reveal of their heritage.
  • Lovecraft Lite: Their Wukong card mentions their likes as "foggy harbors", dislikes of "Euclidean geometry", and an achievement for reaching a second form for them is called the "Sunwich Horror" all as references to Lovecraft, but they're also a cute little moth who just happens to belong to a terrifying species of aliens that killed many humans in the past and still watches Solum.
  • Magikarp Power: Starts out fairly weak and only does a small amount of damage, but as they level up and get their stats boosted with food, they can grow to become a serious powerhouse with a versatile moveset and ability to switch to exploit elements faster than Eve.
  • Multiform Balance: As their stats are raised, they can grow into new forms, with a total of 4 secondary forms and 7 final forms.
    • Power forms allow them to attack without DNA, which can deal useful Non-Elemental damage. The evolved forms allow them to either attack multiple times each turn or hit multiple targets with each attack.
    • Element forms make them a Support Party Member who boosts the elemental damage party members do when their transformation matches their affinity and they're exploiting a weakness. The evolved forms allow them to do even more damage, or let all party members be more effective against their affinity weaknesses.
    • Energy forms regain energy faster when not transformed, which allows use of powerful transformations more often. The evolved forms lower the cooldown of transformations, or make them last longer
    • Balance forms give them a chance to act twice in one turn, with the single evolved form making the chance much more likely.
  • Shapeshifter: They can transform into other characters once Eve has collected their DNA, including their elemental affinities. The fact that they're able to transform into Ad Hoc, an Epsilonian, indicates it's not only limited to Mogs either.
  • Shoo Out the Clowns: Is left behind before the final battle in the True Ending route, but notably isn't for the bad endings, though they don't make an appearance in the story.
  • Support Party Member: Played with since they can use offensive attacks, but they act completely on their own without any input from the player aside from transformations, and are mainly there to assist with battles with various moves depending on their current form.
  • Tagalong Kid: They're not involved with the plot beyond a few NPCs discussing what kind of creature they are with them sometimes and occasionally showing up to show concern about Eve being hurt, since they're too young to know what's going on.
  • Token Heroic Orc: It's revealed later in the game that they're a member of an alien species called the Xoth, who are generally viewed as pretty terrifying by anyone who knows about them, and they've slaughtered humans in the past. The Xothian child themselves seems upset to hear about it.
  • Trademark Favorite Food: Only eats soft foods, since they don't have teeth.
  • The Unintelligible: As an infant they can't really speak beyond baby talk yet, bleeding into characters names like "Puchieve" and "Chukuchoi". By the post-game, they've learnt how to say "Eve" and "Zheng" clearly.
  • Virtual Pet: They can be fed various jellies, jams, and purees to raise their stats and will grow into different forms based on which of its three stats is raised most or if all are kept balanced.

    Troz Nebarius 
https://static.tvtropes.org/pmwiki/pub/images/troz_sd.png
Her mog form here 
"Three, two, one...BREAK STUFF."

Troz Naberius is a young Cerberus Mogwai from the Den, and Rex's personal "buddyguard", who left the Den in search of her after being attacked by a mysterious thief.


  • Big Friendly Dog: Comes off as this when she's not trying to attack anyone.
  • The Big Guy: Not only being the largest Mogwai who joins the party (tall enough to tower over most people in her Mog form), she's exceptionally loyal and protective of her best friend Rex and their Conjurer June.
  • Big Ol' Eyebrows: She has rather thick eyebrows.
  • Casting a Shadow: A Shadow affinity Mogwai.
  • Dark Is Not Evil: She's a Shadow affinity Mogwai, but she's also quite sweet. The description for one of her attacks even says that dark isn't always evil.
  • Dumb Muscle: Admits she's not the smartest Mog and can be tricked, but is a very loyal friend and guard dog.
  • Leitmotif: Weepy Sleepy Puppy and Cereberus by the Gate, and the Boss Remix, Puppy Playtime!.
  • Fantasy Character Classes: The Knight, she has high defenses and offenses, and her Tricks abilities include a taunt along with hard hitting attacks, but she is very slow.
  • Furry Reminder: Her Wukong Trading Card states that she dislikes mail trucks.
  • Hellhound: Her race is based on the dog Cerberus from Greek Mythology, although she's really friendly when she isn't fighting anyone.
  • Multiple Head Case: In her Mog form, her three heads have slightly different personalities when speaking, the left an aggressive guard dog, the center a kindhearted puppy, and the right more bashful and shy, though not to the level of being split personalities. In human form, she sometimes says three things in succession that mirror those personalities, or has a distinct personality at a time, but is more often a blend of all three.
  • The Nose Knows: She's able to detect certain things by their smells, like real dogs are known to do, although she does sometime make mistakes, such as when she believes Eve is the one who stole from her Core after she went past the actual thief earlier.
  • Older than They Look: NPCs often comment on how she's still just a puppy by Cerberus standards, being only a century old.
  • Punny Name: "Troz" is based on a mispronunciation of "trois" that one of the developers overheard in public.
  • Weapon of Choice: She uses fist weapons, variously shown as wristbands or gloves that mimic her other heads in Mog form.

    Rex Kimaris 
https://static.tvtropes.org/pmwiki/pub/images/rex_sd.png
"I find these truths to be self-SHREVIDENT!"

Rex Kimaris is a Manticore born and raised in the Den Castle by Queen Verrine. Despite being a princess she acts very informal, referring to others with phrases like "dude", and doesn't seem to take part in any sort of royal duties


  • The Bus Came Back: Rejoins the party shortly before the Point of No Return since the party is heading to the Den to save her father. Subverted after the party rescues Klein, where she runs off to find her dad and ends up sitting out the final battle because she's too nervous to fight Queen Han in his body, and double subverted in Queen Han's final form, where she reappears along with every previous party member.
  • Cute Little Fangs: In human form, she has these on display in almost all of her portraits.
  • Dance Battler: Her skills menu is labelled "Dance!", and she's knonwn to enjoy breakdancing.
  • Drop the Hammer: She fights with quite a large hammer.
  • Fantasy Character Classes: The Bard, she's the fastest party member and her Dance! skills are musically themed buffs and support moves, but she doesn't hit particularly hard and can go down fast.
  • Fragile Speedster: The fastest party member and integrated into her characterization, as she's known for being agile and hasty to do everything.
  • Good Parents: She wants to believe Caesar and Han are these, but she has no idea who her father truly is or if one is holding the other back.
  • Ironic Name: "Rex" is Latin for "King", but Rex herself is super disinterested in the throne.
  • Jive Turkey: Uses a lot of surfer/skater slang, some of it really outdated, though it's partially an affectation that she drops when the plot gets more serious. Lampshaded when the party reaches her room in the Den Castle, where it's shown she picked it up from reading crates of 200 year old magazines.
  • Leitmotif: Super Power Shock, Royal Family and the Boss Remix, 4/4 Beat Stinger.
  • Our Manticores Are Spinier: Her Mogwai species is a Manticore, although she and her father (and presumably other Manticores) can stand on their hind legs.
  • Raised as a Host: Theorized to be this by Nyx, who believes Queen Verrine may be bringing her up just to have a new body once Caesar passes..
  • Rebellious Princess: She's pretty rowdy for a daughter of a king and queen. There's some supplemental info in her Wukong cards and one of her weapons being the "Crownsmasher" that indicates she is actually an anti-monarchist, but because Queen Han abdicates the throne in the True Ending, it doesn't come up in game.
  • Shock and Awe: A Volt-Affinity Mogwai.
  • Stepford Smiler: The composer notes for her theme even note that it sounds superficially upbeat, but is rather somber underneath, much like Rex herself who's deeply worried about the safety of her Dad, and afraid she won't get the chance to know him without the Queen possessing his body.
  • Tomboy Princess: In either of her forms, she doesn't look like a princess, and doesn't act much like one either.
  • Tomboyish Name: Rex is a name you'd expect a male character to have. In fact, talking to Caesar after the True Ending reveals that it's short for Rexford, which still doesn't sound very feminine.
  • Wild Hair: Has enormous hair in her human form, which is actually Morphic Resonance from her mane in her Mogwai form, and NPC comments indicate her mane is still pretty small since she's still growing.
  • Weapon of Choice: Uses hammers.

    Chip Morax 
https://static.tvtropes.org/pmwiki/pub/images/chip_sd.png
Her mog form here 

"When's breaktis...?"

Chip Morax is an Earth-element Minotaur Mogwai from the Den and is Blitz's older sister. Pacted to Ann Galliard, she has a passion for documenting all the Mogwai in Outset.


  • Ambiguous Disorder: Some of her odd habits like sleeping in fridges, her fixation with her Mogwai Registry, difficulty managing complex emotions, and a lack of social grace indicate she might be somewhere on the autism spectrum, though she's never described as such and most characters attribute her quirks to her Minotaur nature.
  • An Axe to Grind: She fights with two small axes.
  • Dishing Out Dirt: An Earth-Affinity Mogwai.
  • Dual Wielding: Wields two hand axes.
  • Eyes Out of Sight: Her eyes are hidden by her hair in both of her forms.
  • Fantasy Character Classes: A physical variant on The Red Mage; she can deal a lot of damage with her Chapters abilities which cover multiple affinities, but she doesn't handle multiple enemies well.
  • Grumpy Bear: She's pretty much always grumpy and brusque with people, even with her friends, though she does care.
  • Know When to Fold 'Em: She's stubborn and determined to get her book back, but when she finds out that it was a Reaper that stole it, she decides to leave the party since not only are Ice-affinity Mogs more dangerous for her, but Reapers are able to reach into Cores and can even kill Mogs by doing so.
  • Leitmotif: Indecisive and Stubborn, Decisive but Still Stubborn and the Boss Remix, Mountain Minotaur, City Bull which she shares with her brother Blitz.
  • Really 700 Years Old: She's the oldest party member, being old enough to remember the last Human-Mog war, though she didn't serve in it like some of the older NPC Mogs.
  • The Unfought: Downplayed as you don't actually fight against Chip herself, but can still fight against other versions of her during various enemy rushes, including a memory version of her in the Hall of Exodus, and another in the Artificial Core.
  • Weapon of Choice: Uses paired hand axes.
  • When She Smiles: She has a rather cute smile when she finally gets her registry back.
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    Luca Stolas 
https://static.tvtropes.org/pmwiki/pub/images/luca_sd.png
"In a perfect world, the geek gets the girl."

Luca Stolas is a Gyochu Mogwai from the Den. She runs shady medical practices and experimental treatments on Mogwai. Lives with Patch Godunov in Otecho.


  • Creepy Good: Is kind of unnerving to most people, has done shady stuff in the past, and does dubiously ethical medical experiments, but is genuinely on the side of the heroes.
  • The Gadfly: She loves messing with people. The first thing Eve and the gang have to do for her is catch her some chicken Mogwai... which she lets out of the bathroom window.
  • Expressive Hair: She has a strand of hair that moves around depending on her expressions.
  • Extreme Omnivore: She's noted to enjoy drinking things ranging from laundry detergent to batteries.
  • Fantasy Character Classes: The Alchemist, her Brew abilties give her a wide array of moves that inflict negative statuses themed around medical procedures and multiple moves that deal decent damage to all foes, but she is the absolute slowest party member and frail.
  • Last-Name Basis: Often refers to people by their surnames. Klein is the only one who does so to her in return.
  • Leitmotif: Petite Apothecary and the Boss Remix, A Writhing Mess.
  • Life Drain: One of the skills she can obtain drains the pulse from an enemy and heals her.
  • Morphic Resonance: Her thick Nerd Glasses are based on her eyes in her Mog form.
  • My Greatest Failure: Selling poison to Klein and being indirectly responsible for everything that happened afterwards saddled her with an immense amount of guilt, to the point where she considered suicide, but pacting with Patch helped her overcome that.
  • Nerd Glasses: Her eyes are near constantly obscured by her glasses, and her only portrait sprite that shows one eye also has her sporting a Slasher Smile.
  • Poisonous Person: A Toxin-Affinity Mogwai.
  • See the Invisible: Her field ability allows her to see pheromone trails, which mark hidden pathways.
  • Weapon of Choice: Flasks and potions.

    Io Haborym 
https://static.tvtropes.org/pmwiki/pub/images/io_sd.png
"If anyone bothers you: Stab, stab, cut."

Io Haborym is a Wisp Mogwai from the Den. She was once an Ice element Mogwai, but after a procedure with Luca, she shifted to Fire as her new element in hopes of being better than other Wisps.


  • Attack Reflector: One of her moves not only nullifies damage done to her by enemies, but also relfects it back at them.
  • BFS: She fights with a huge black sword.
  • Blood Knight: She likes to fight a lot, and even had her affinity changed to Fire so she could beat up other Wisps.
  • Cute Bruiser: She wears pink and looks fairly cute, but she also enjoys fighting with a huge sword and fire abilities. She even says at one point that she needs to look cute to fight.
  • Fantasy Character Classes: The Samurai, she can deal a lot of physical damage with her Bladework abilities including a counter attack that nullifies and reflects magic damage, and a taunt, but she takes time to set up and isn't great at dealing with multiple targets.
  • Heroes Prefer Swords: She's certainly happy her weapon is a sword, since it suits a hero like herself. Her field move even has her swinging it around to chop plants and ice.
  • Heroic Wannabe: Has an obsession with fairy tales and wants to be a great hero to protect people and prove Wisps aren't just sad weak Mogs.
  • Hot-Blooded: As a Fire affinity Mog and a wannabe hero as well, she's pretty quick to emotions and dramatic statements, even by Mog standards.
  • Leitmotif: Foolish Fire and the Boss Remix, Hotheaded Heroine.
  • Playing with Fire: Is a Fire-affinity Mogwai, unlike most Wisps who are An Ice Person, due to a procedure Luca Stolas did.
  • Ship Tease: After Nyx's Heel–Face Turn, she bonds with her over their shared history of being Wisps, and they are seen together throughout the credits and in one post-game area. When Io is spoken to in the post-game, she even asks Eve to bring her along with Nyx some time.
  • Weapon of Choice: Uses a BFS that's half as tall as she is.

    Pike Crocell 
https://static.tvtropes.org/pmwiki/pub/images/pike_m_sd.png
Her human form here 

"Don't grab on so tightly like that!"

Pike Crocell is an off-coloured Sahuagin who hatched in the Outset. She's a member of the Terror Trio, acting as their main informant, working alongside Wake and Skip who serve under General Yorshk.


  • Berserk Button: She has a bit of a chip on her shoulder about Den Mogs looking down on her for being born in the Outset, which is what provokes her into a fight with the party after Chip eggs her on.
  • Defeat Means Friendship: The second time she's defeated, she gives some helpful advice to Eve and the party about the person they're looking for, and Eve even tells her she's her favourite of the Terror Trio. The next time she's encountered, she ends up siding with the party.
  • Facial Markings: Has white pointed marks on her face in her human form.
  • Fantasy Character Classes: The Pirate, she has good defensive stats without sacrificing offense and her Frenzy abilities offer a decent variety of skills, but she doesn't excel at anything and has the lowest Beat stat out of the party.
  • Fictional Disability: More of a misunderstood condition like albinism than disability, but her yellow color is very rare amongst Sahuagin, and she gets mocked for it at several points.
  • The Friend Nobody Likes: Skip and Wake are constantly calling her "Pichael", blaming her for their failures, and making fun of her, not helped when they discover that she has a human Conjurer. They later apologise after Nyx attacks them and steals a large piece of Skip's core, and Pike later brings them back to Bowfort, where they are shown to be getting along better.
  • Harpoon Gun: She uses this to fight with in her human form; she can also make rope bridges with it wherever there are hooks.
  • Heel–Face Turn: She gets fed up with Wake and Skip blaming her for their failures while she focused on retrieving Nyx above all else, plus they find out about and threaten her Conjurer, leading to her siding with Eve and her party.
  • Human Disguise: Averted, unlike most pacted Mogs, as she seems to prefer being in her Mog form when her human form isn't necessary. Bowfort locals mention being a little freaked out to see a giant shark working on Belle's farm, but have gotten used to it.
  • Leitmotif: Laughter Is The Best Medicine, The Proverbial Plank and the Boss Remix, Underwater Militia, sharing the latter two with the other members of the Terror Trio.
  • Making a Splash: A Water-Affinity Mogwai.
  • Not so Above It All: She usually keeps her cool and tries to focus on her missions, but attacks the party when Chip provokes her, and later has a moment of Cuteness Proximity over Jazz in Tindalos. Additionally, her Wukong Trading Card lists her hobby as "Claw machine", and one of the pictures in the credits shows her with several plush toys and tickets that she apparently won from playing with one.
  • Punch-Clock Villain: As a member of the Terror Trio, she's not really even a jerk, just working with them as an informant about the Outset. Also very literal, as she works with them to get extra money to support Belle.
  • Recurring Boss: She is first fought by herself, then along with Skip later on. Other versions of her can be fought during enemy rushes including a memory version of her in the Hall of Exodus, and another in the Artificial Core.
  • Shark Man: She's a Sahuagin, a shark-like being with limbs that allow them to walk on land.
  • Ship Tease: Has this with Belle and Silk:
    • There's an optional conversation where it's implied that she kisses Belle goodnight, and another where Io refers to Belle as Pike's girlfriend, which the latter doesn't deny.
    • Silk mentions wanting to move to Bowfort specifically because of the Sahuagin that lives there, and in the bonus game that comes with the OST the two are implied to be on a date. The player character of said game is also hinted to be their Kid from the Future.
  • Shown Their Work: Her coloration is based on lemon sharks and blacktip reef sharks, two species known for being non-aggressive and shy.
  • Straight Man: She's pretty straitlaced, and very focused on getting her mission done, but gets easily flustered by the antics of her friends or especially the teasing of Belle.
  • Token Good Teammate: Out of the Terror Trio, she's the nicest, only doing what she's been ordered to (and apologising for it if you take her to see your previous allies) and not having a hatred towards humans like the others do (although they warm up to them later) and even forming a pact with Belle after sympathising with her family's split.
  • Token Heroic Orc: Sahuagin are known for being rather vicious and mean, making Pike, the studious kind-hearted farmer a bit of an outlier. She's even nearsighted!
  • Tsundere: A bit distant and harsh to her friends sometimes, but very sweet to people she's close to, especially Belle's livestock, even having a habit of kissing them (and Belle) before bed to help them sleep better. She also has a habit of buying lots of gifts for Belle.
  • Vitriolic Best Buds: She really is friends with Wake and Skip, but hunting down the elusive fugitive has made them more Vitriolic than Buds. After they make a Heel–Face Turn, they drop the Vitriolic for more playful bickering, and they end up staying with Pike and Belle.
  • Weapon of Choice: A harpoon gun gifted to her by Wake.

    Nyx Ronove 
https://static.tvtropes.org/pmwiki/pub/images/nyx_sd.png
"I'll w-w-wait f-for you, even if it's f-forever."

Nyx Ronove is a strange wanderer that the party first meets in Corona Woods. It's eventually revealed that Nyx is an escaped convict from the Den, who's been going around attacking Mogwai for shards for an unknown purpose.


  • An Ice Person: An Ice-Affinity Mogwai.
  • Badass Cape: Partially; her Mog form as part of various boss rushes has an impressive cape based off her jacket in human form, but she's never shown wearing it in her Mog form outside of those battles.
  • Chekhov's Gunman: Appears several times before the party without being identified, usually not long before they meet a Mog who's had their Core stolen from.
  • The Dreaded: Strong enough to take down any Mog in her path, while still unpacted. Chip and Luca immediately give up their attempts to get revenge the moment they find out that she's a Reaper as well.
  • Fantasy Character Classes: As a Reaper, she's similar to a Black Knight, with her Reap abilities having a lot of chances to inflict very useful negative statuses while also dealing a lot of damage, but she's very slow.
  • Go Mad from the Isolation: It's implied that being imprisoned for about 200 years with no one to talk to her left her very broken, and is what caused her to turn into a Reaper.
  • Good All Along: She was never truly an antagonist despite stealing Core shards from other Mogs, just desperate to save her friend Caesar from the Queen. She agrees to try saving him another way when Klein convinces her that stealing Core shards laden with negative emotions would be a worse option compared to asking for them from friends.
  • Human Disguise: She's one of the few Mogs to take advantage of her human form for not drawing attention, as most people in the Outset just assume she's a shy Snowverian due to her blue hair, blending in to the point where even her old friend Klein doesn't recognize her. It also breaks down almost immediately when she's actually in Snowver, as she doesn't speak Snowverian and they're able to scent out Mogs in human form easily.
  • Invisibility with Drawbacks: Her field ability allows her to go invisible and dodge all enemy encounters, as well as speak to Specters inside of towns, but has a cooldown timer.
  • Jack of All Stats: She's one of the best all around party members, with high offenses and defenses, and has very damaging moves with chances to inflict very useful statuses such as freezing, heartbreak, or even instant knock-out, with her only downsides being that she is slow and bad at handling Ice and Fire affinity Mogwai.
  • Leaning on the Fourth Wall: One of her Wukong cards notes that she likes to practice playing the kalimba, which she learnt from Eve Xin. Her Leitmotif is primarily kalimba and the Boss Remix features it as well.
  • Leitmotif: River of Frozen Tears and the Boss Remix, Treasured Yellow Scarf.
  • The Lost Lenore: Eve Xin is hers, and though Nyx doesn't give herself much time to grieve during the game due to the urgency around trying to save Caesar; she starts spiraling into grief and wistfulness at times, and has to be reminded to stay focused.
  • Plot Allergy: She's very allergic to cats, which includes Cat Siths. When they were both pacted to Eve Xin, Klein always assumed her human form around Nyx, meaning she's genuinely shocked to find the Cat Sith she's encountered several times throughout the game had been Klein all along
  • Ship Tease: After she joins the party, she bonds with Io over their shared history of being Wisps, and they are seen together throughout the credits and in one post-game area. When Io is spoken to in the post-game, she even asks Eve to bring her along with Nyx some time.
  • Shrinking Violet: She's not good at dealing with people and is pretty shy. However, this has nothing to do with her stuttering, which is just a speech impediment.
  • Sinister Scythe: Fitting for a being called a Reaper, her weapon is a scythe.
  • Soul Power: The reason Reapers are feared more than almost any other Mogwai is that they can reach into a Mogwai's Core. Nyx herself uses this to steal shards from Mogs in the hopes of forming an Artificial Core to save Caesar's life.
  • Speech Impediment: Her constant stutter is actually this, and not from nerves. Eve Xin used sign language to communicate with her.
  • Time-Limit Boss: With each turn on her boss battle, she counts down from thirteen; if she reaches zero before you defeat her, she'll unleash a Total Party Kill.
  • Tragic Keepsake: Her yellow scarf belonged to Eve Xin and is the only thing Nyx had to keep her company for decades of imprisonment.
  • Traumatic Superpower Awakening: Wisps have the power to become Reapers when they undergo lots of trauma, and the combination of the betrayal of her friend Klein, the loss of her Conjurer and love Eve Xin, and her imprisonment awakened that in her.
  • Weapon of Choice: Sinister Scythe, which she still used even before she became a Reaper.
  • Well-Intentioned Extremist: The reason she's been stealing Core pieces from Mogwai is so she can make an Artificial Core to help save Caesar from his Demonic Possession.

    Kon Verrine 
https://static.tvtropes.org/pmwiki/pub/images/kon_sd.png
"I hope you kept the receipt for that ring."

Kon Verrine is a Dragon from Snowver. Her egg was spawned in the Den, but was taken to Outset, where it was hatched. She is pacted to Rain Sicilienne


  • Anchored Ship: Beneath her shameless flirting with Eve, comments in Kon's Wukong cards indicate she has a real infatuation with her, keeping a candle burning for her even though she recognizes she doesn't stand a chance compared to Klein's deep bond with her, which ironically isn't romantic.
  • Bifauxnen: She looks like she could pass as a man, and even calls herself handsome at one point.
  • Blow You Away: A Wind-Affinity Mogwai.
  • Casanova Wannabe: Hits relentlessly on almost every woman around her, with a special place for Eve, but is usually rejected outright. She does end up toning it down after Klein is kidnapped and Eve is distraught, where it becomes light teasing and reassurance.
  • Deadpan Snarker: When she's not flirting with every cute girl, she's often cracking jokes about the party's situation.
    Yorshk: "You trust the humans over your own kind? Are you blind?"
    Kon: "Well I do need prescription glasses."
  • Early-Bird Cameo: She and Rain are first seen having a conversation in Snoverian on Route 182, long before you actually learn who they are.
  • 11th-Hour Ranger: Only joins the party after they pass the Point of No Return and enter the Den.
  • Fantasy Character Classes: Despite her use of bows, she's more of a Black Mage, with great offensive stats coupled with a good variety in magic-based Chivalry abilities, but her status moves are rather weak and she's on the frailer side. She makes up for it by having a powerful Life Drain ability that hits all enemies though.
  • Gratuitous French: She occasionally uses French words and phrases in her dialogue, having grown up in Snowver.
  • I Want My Beloved to Be Happy: She flirts with Eve and sees Klein as a romantic rival, but when the latter goes missing and Eve gets upset about it, she does her best to assure her that it will be alright, and that they'll find her soon.
  • Leitmotif: Mogster Hunter and the Boss Remix, Hunting in Style.
  • Life Drain: One of her moves has her draining the Pulse of all the enemies and using it to heal herself.
  • Locked Out of the Loop: She has no idea about almost anything going on in the plot or her history, and gets extremely upset with her Conjurer when she finds out that Rain has been concealing the fact that the Snowverians killed her father.
  • Stepford Smiler: Her flirtatious and cocky exterior covers up some deeply rooted self-worth issues and insecurities due to being raised as the only Mog in a town that slaughters Mogwai regularly, and never being respected or appreciated by anyone other than Rain.
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Allies

Corona Woods

     Choi Yumisun 
An old Conjurer living in the Corona Woods, who tasks Eve with destroying the Red Eyed Clusters terrorizing the Outset.
  • Guest-Star Party Member: If you visit her during the Cluster attack, she can temporarily join the party for a fight against an influenced Zheng.
  • Heroes Prefer Swords: Her old weapon used to be a sword, but due to her age, she hasn't used it as a weapon in a decade.
  • Retired Badass: She used to be a good fighter when she was younger, and can even join you for an optional battle at one point. However, she acknowledges that she's too old to fight against all the Red Eyed Clusters, and asks Eve to do it instead.
  • Spanner in the Works: Having the Bagua Mirror that Queen Verrine gave to her old Conjurer and giving it to Eve was completely unanticipated by Verrine.

     Zheng Dantalion 
An Earth-affinity Tesso pacted to Choi, and Fang's younger sister. She was the first caretaker of Mott and can advise Eve about how to care for them.
  • Dishing Out Dirt: Earth affinity, and fond of mining, to the point where the gnomes in Chumburg kicked her out of Solburg Tunnel for mining too much ore.
  • Human Disguise: Averted, since she prefers being in her Mogwai form, mainly to ride around on Choi's shoulder. In the post-game, she turns into her human form because Choi's hearing is worsening with her age and she's too small and quiet for her to hear properly in her Mog form.
  • Optional Boss: Can be fought during the Red-Eyed Cluster outbreak, but isn't required for completion of the game.
  • Weapon of Choice: Powerful Pick, to fit with her Earth affinity.

     Fang Dantalion 
A Flora-affinity Tesso pacted to Choi, and Zheng's older sister. She's collecting fish from the Outset to raise for her twelve wives and hordes of children back in the Den and rewards Eve for each new species she finds.
  • Green Thumb: Flora affinity, and a farmer back in the Den.
  • Guest-Star Party Member: If you visit her during the Cluster attack, she temporarily joins you to fight against an influenced Zheng.
  • Polyamory: Proudly and frequently talks about her twelve wives and many children, and has her dislike listed as her one ex-wife.
  • Weapon of Choice: A shield to compliment Choi's sword.

Solburg

     June Sanjo 
https://static.tvtropes.org/pmwiki/pub/images/june_sd.png
"Hashtag: TOO MUCH."

June Sanjo is the Conjurer of Solburg. Eve first meets her in Corona Woods attempting to take photographs of feral Mogwai. She doesn't become a Conjurer until after Eve defeats Troz.


  • Affectionate Parody: Of the Professor characters from Pokémon, as she's misinformed about basic facts about Mogs, like the fact that their Conjurers don't name them, and her title as a world famous Mog researcher is self-proclaimed. However, she does genuinely seem to be a good photographer and even Klein admits she has to have guts to get up close and personal with feral Mogs without any Mogwai of her own.
  • Cuteness Proximity: Get her around a cute Mog, especially a cute Mog girl in her human form, and she's a squealing mess.
  • Leitmotif: Undeveloped Film, which, like all Conjurers, is a remix of A Title Screen.

Aeros

     Ann Galliard 
https://static.tvtropes.org/pmwiki/pub/images/ann_sd.png
"Put it back, I'm not buying that for you!"

Ann Galliard is the Conjurer of Aeros, alongside her younger brother Rick. She's first encountered bumping into Troz while attempting to run back to work from home. Ann is June's older cousin.


     Blitz Morax 
  • Big Little Brother: Chip's "baby brother" Blitz is a head taller than her. He's even bigger than her when they're both in their Mog forms.
  • Guest-Star Party Member: He temporarily joins the party when you look for Chip after she goes missing for the second time, and leaves after returning home. Since his phase is Yang rather than Yin, he can't be controlled by the player, instead fighting by himself. He can temporarily join again for an optional battle during the Cluster attack.

The Sand Bar

     Sand Bar Museum 
A museum run by four Mogs in the Sand Bar devoted to compiling fish and records.
  • Nile Foras is a Shadow-affinity Cetus who claims to have been a Conjurer a long time ago, and runs the front desk.
  • Ark Valic is a Water-affinity Isonade who tracks the fish Eve collects.
  • Avisa "Avi" Alocer is a Light-affinity Ikaroa who tracks the "Cheevos" Eve's completed.
  • Tate Astaroth is a Toxin-affinity Bakunawa who doesn't work at the Museum with the rest of her friends, working on a special project in another location.

  • Ace Pilot: Toyed with. As an Ikaroa, piloting is part of Avi's blood, but she's pretty rusty at the time of the story and other characters are less than impressed even at her prime compared to characters like Vice.
  • Babies Ever After: In the bonus game that comes with the soundtrack, it's shown that Ark and Nile now have an egg.
  • Chekhov's Gunman: Minor characters in the story itself, but the final fishing quest reveals they're intimately tied into the history and preservation of Mogs and Humans on Solum.
  • Cultured Badass: Ark has a hobby of painting and is quite good at it, but is also a decorated veteran of the war and can still kick ass when need be.
  • Dark Is Not Evil: Nile is a Shadow-affinity.
  • Fish People: All of them qualify in some way, although Ark leans more towards Shark Man.
  • Guest-Star Party Member: Tate replaces Eve's party members whenever she visits, but can't be permanently recruited.
  • Happily Married: Ark and Nile are very happily married.
  • Hero of Another Story: They've had plenty of their own adventures, but take a backseat in the story of the game itself.
  • Hidden Depths: Nile was one of the first Conjurers hundreds of years ago, and reincarnated as a Mogwai after her death, and the others were once experiments of Humans. Not only that but they're working to collect fish to have a backup plan to terraform another planet if need be.
  • Improbable Weapon User: All of them have pretty odd weapons in their human forms. Ark uses an anchor, Nile uses a crystal ball, Tate uses a giant syringe, and Avi uses an umbrella.
  • Last of Her Kind: Avi is the only known Ikaroa as well as being the only Mog known who didn't originally come from Solum.
  • Older than They Look: Even by Mog standards, they've been around a while, and Ark often jokes that she's old and set in her ways, despite looking like a young woman. Ironically, Nile, who has a visually more mature design than the others, is the youngest, though that's because they waited for her to reincarnate.
  • Optional Boss: Minus Tate, they can be fought during the Red-Eyed Cluster outbreak. Tate joins them in the post-game Kuji Inn Boss Rush.
  • Seers: Nile can see the future to a limited extent, but she's not infallible.
  • Shell-Shocked Veteran: Unlike most other Mogs, Avi was deeply affected by what she saw during the war and still deals with trauma according to peripheral comments.
  • Space Is an Ocean: A design influence on them, with all their Mog forms being aquatic in theme while they're all intricately linked to space; Nile and Ark's mog forms even allude to space whale imagery.

Otecho

    Patch Godunov 
https://static.tvtropes.org/pmwiki/pub/images/patch_sd.png
"I'm pitchy now? See me during pilot season."

Patch Godunov is the Conjurer of Otecho and the sole member of the punk rock band Blinking4Soup. She's first seen busking on the streets surrounded by a myriad of dedicated fans.


    Cache Monet 
https://static.tvtropes.org/pmwiki/pub/images/cache_sd.png
"Cassettes only, no CDs お願いしまs."

Cache Monet (Real name: Leigh Huluna) is a Conjurer from Otecho. She lives next door to Patch Godunov and is known to throw loud and outrageous parties.


  • All There in the Manual: A Spectre clarifies that while she isn't seen with her Mog often, she's actually pacted with Ven, having bonded over fog machines of all things. Her real name is also displayed in the almanac and one of her trading cards.
  • Leitmotif: lofi hip hop beats, which, like all Conjurers, is a remix of A Title Screen.
  • Punny Name: Her name sounds like "Cash money." It's just a stage name, though.

Tindalos

     The Squatchstack 
A trio of sheep Mogwai who operate the Sheepsquatch Sleeping Sacks found around Solum, as well as caring for some very strange "puppies".
  • Jazz Balaam is a Light-affinity Sheepsquatch who is the leader of the trio.
  • Heide Asmodai is a Fire-affinity Ao Ao who is the strongest of the trio and often does labor around the farm.
  • Jake Marthim is an Earth-affinity Sheepsquatch who cares the most about their "puppies".

  • Bishōnen Line: Some of the few Mogs who're unpacted but able to take on human form, Jazz only barely so though.
  • Grumpy Bear: Heide's pretty grumpy around outsiders, but eventually comes to respect Eve.
  • Improbable Weapon User: Jake's weapon is a large bell on the end of a pole.
  • Leitmotif: Cotton-based Dreamland is used for all three, with the Boss Remix Of Pups and Sheep.
  • Like Brother and Sister: They all bicker with each other a lot, but get along really well in the end, and aside from Heide's unrequited crush on Jazz, none are romantically involved with each other.
  • Optional Boss: Can be fought during the Red-Eyed Cluster outbreak, but are not mandatory to complete the game. They can be fought in their human forms during the Kuji Inn challenge in the post-game.
  • Shear Menace: Jazz's weapon is a pair of shears.
  • Third-Person Person: Heide always speaks about herself in third person.

Harbei

    Rebecca "Beck" Ondo 
https://static.tvtropes.org/pmwiki/pub/images/beck_sd.png
"Should I bring my inhaler for this?"

Rebecca "Beck" Ondo is the Conjurer of Harbei. Eve first meets her at the Harbei Hospital where Luca and Chip interrogate her about her Mogwai's whereabouts.


Bowfort

    Belle Reed 
https://static.tvtropes.org/pmwiki/pub/images/belle_sd.png
"I haven't the slightest doubt!"

Belle Reed is the Conjurer of Bowfort, who works on her father's farm and is good with her hands.


  • Chekhov's Gunman: She's first seen at the docks in Aeros and then again in Otecho and the entrance to Cirruwa, not giving her name. Whenever Eve interacts with her, Belle will ecstatically talk to Eve about her theories about Conjuring and Mogwai. Later it's shown that she's actually following her Mogwai Pike around.
  • The Gadfly: Loves to tease Pike all the time, though it's generally limited to her.
  • Leitmotif: Rustic Ranch Story which, like all Conjurers, is a remix of A Title Screen.
  • Stepford Smiler: Her parents recently went through a messy divorce, and some comments from Bowfort locals indicate she hides some of the hurt from that poorly, though pacting with Pike cheered her up a lot.
  • Wrench Wench: Downplayed, but she's known around Bowfort for being good at repairing equipment, and "fixes" a boombox for Eve in one sidequest.

Snowver

    Rain Sicilienne 
https://static.tvtropes.org/pmwiki/pub/images/rain_sd.png
"Cool and bold. Precise and grand."

Rain Sicilienne is the Conjurer of Snowver. She's first seen hunting a certain Mogwai around Route 182 before revealing her identity as a skilled Mogwai hunter from Snowver.


  • Duel Boss: Not taking her previous defeat well, she challenges Eve to a one-on-one fight before the party can access the Den.
  • Early-Bird Cameo: She and Kon are first seen in Route 182, talking to each other in Snowverian. It's easy to dismiss them as just ordinary bystanders at the time; the only hint that they're important characters is the fact that they have dialogue sprites.
  • Foil: She has a lot of the same insecurities as Eve, but doesn't have the support of the friends and family around her like Eve does.
  • Leitmotif: Hunt, O Hunter which, like all Conjurers, is a remix of A Title Screen. Her battle theme Solo Hunting is a remix of Kon's.
  • Living Emotional Crutch: Due to the pressures of being Conjurer in Snowver and the recent passing of her mother, she's extremely emotionally dependent on Kon.
  • Logical Weakness: Is very upset to lose to Eve twice, including a solitary duel, until Kon points out that despite being a skilled hunter, she has very little experience fighting humans.
  • Zero-Effort Boss: She fights Eve and Klein with Kon, and later Eve solo, but is very easy to defeat as she only ever primes counter attacks and boosts her defense.

Merchants

    Shep Seere 
https://static.tvtropes.org/pmwiki/pub/images/shep_m_sd.png
Her human form here 

"Is this tax-free? How much per pound?"

Shep Seere is a Tanuki who moved to Outset after feeling as though it was an untapped market that The Den wasn't utilizing. She's also responsible for the Sewers that allow people to move around Outset quickly.


  • Chekhov's Gunman: Initially appears to be just a friendly Mogwai merchant, but bonds with Patch, pacting with her off-screen and eventually ends up contributing the Flora core shard that Eve needs and joins the party in the post-game.
  • Fantasy Character Classes: Nature Magician, her Merch abilities offer a grab bag of defensive buffs and negative statuses, but she doesn't excel at dealing damage.
  • Guest-Star Party Member: She only joins the party for one fight during the Red-Eyed Cluster outbreak, which can easily be missed, until the True Final Boss and post-game, where she becomes a full fledged party member.
  • Hidden Depths: Her shard in the Artificial Core reveals that she genuinely wishes she could be human, because she admires their optimism a lot compared to the bitter life she had in the Den.
  • Improbable Weapon User: Her weapon is a bag.
  • Leitmotif: Yuanna Gimme Some Money and the Boss Remix Transformation Technique No. 42.
  • Punny Name: "Shep" is a shortened form of "Shopkeep" which she's identified as before she gives her name as Eve and Klein.
  • Recurring Traveller: She shows up in various places throughout the game to sell you items.
  • Tanuki: A rare example of a female Tanuki, while she's good at shapeshifting and Klein warns Eve that she can't be trusted, Shep is never anything other than straight forward and honest with people around her, subverting the tropes commonly associated with them. Her Weapon of Choice being bags is also lampshaded by one of her skills being "Sack Tap: You know what this is. You know where this goes.".
  • The Unfought: With a twist. Her human form is fought in a few boss rushes along with other NPCs and party members, but her Mog form is never fought in any capacity, unlike other characters (mostly party members) who can be fought in both their Mog and human forms, and you don't fight against the real Shep.
  • Weapon of Choice: Sacks and bags.

     Huo and Xiu Wukong 
Sisters who run a gambling business in Corona Woods. Huo sets up shop early in the game, while Xiu only joins her in the post-game, though their wayward brother has quit the family business and gone somewhere else.
  • Flat Character: Huo is pretty much there to sell you tokens and that's about it. Xiu gets some more characterization but isn't very substantial either.
  • Green Thumb: Xiu is a Flora-affinity Iwazaru.
  • Ice-Cream Koan: Xiu has a tendency to mix these in with genuinely good advice.
  • Meta Guy: Xiu pokes fun at some of the conventions of the game, saying they're all just data and that the card packs she gives Eve for completing sidequests don't exist until Eve finishes the quest, though in universe it's just treated as an Ice-Cream Koan.
  • Playing with Fire: Huo is a Fire-affinity Kikazaru.
  • Sleepyhead: Xiu is narcoleptic, and spends most of her time sleeping.

     Ven Berith 
An Ice affinity Jiuweihu who sets up shop in the Sewers and can perform weapon and item alchemy for the party.
  • All There in the Manual: A Spectre clarifies that she's actually pacted to DJ Cache Monet, but she often goes off on her own.
  • An Ice Person: Ice-affinity.
  • Cloud Cuckoolander: She's a little odd even amongst Mogs, and makes Eve kidnap a Tiny Oni in the post-game before she'll hand over a Core shard because she was lonely. She even bonded with her Conjurer over fog machines of all things.

     Big Sean, Dr. Brainy, and Coach Flexo 
A trio of Raksasha Mogwai Brothers who set up residence in the Sewers and challenge the party.
  • Boss Rush: Flexo's challenges function as huge enemy rushes before fighting copies of the protagonist Mogwai. In the Endurance Cup, he throws almost every single enemy in the game plus every protagonist at the party in a marathon battle.
  • Human Resources: Brainy's treatments actually come from the essences of dead Mogs, something that even the Den thought was extreme, though how they were obtained is left unstated

     Ives Furcifer 
A lonely Qilin who lives in a cottage in Cirruwa Woods that belonged to her previous Conjurer. She can alchemize DNA for Mott and also sells food to boost their stats.
  • An Ice Person: An Ice-affinity.
  • I Want My Beloved to Be Happy: Has a pretty bad crush on Quinn, viewing herself as a romantic rival to Frey. But Quinn doesn't view Ives like that, and she eventually admits defeat, though not without still being very protective.

Antagonists

     Wake Forneus 
A Toxin Kraken from the Den who's pursuing Rex along a mysterious fugitive, as leader of the Terror Trio.
  • Babies Ever After: In the ending and post-game, it's shown that she and Skip have spawned an egg together.
  • Bare Your Midriff: In her human form, she wears a crop top that shows off her midriff.
  • Bishōnen Line: One of the few Den Mogs capable of assuming human form without being pacted.
  • Crouching Moron, Hidden Badass: Between her proclamations that her group should be referred to as the Terror Trio, talking like a pirate, and continually messing up Pike's name, she seems like a bit of a blowhard, but she's genuinely got quite the reputation in story and can back it up when needed.
  • Eye Scream: She has scars over her right eye, having lost it in a fight with Ark. In her human form, this is covered by her hair.
  • Heel–Face Turn: The threat of losing Skip to Nyx if they continue to pursue her dissuades her from trying, trusting Eve's party to handle it for them.
  • Hidden Depths: She gives up on pursuing Nyx in order to not risk Skip's life, even giving her a piece of her Core to make up for what Nyx stole, and starts a family with her, wanting to make sure their child has the happy life with loving parents that she never had.
  • Last of Her Kind: She's the only known Kraken Mogwai in existence, as they're believed to be extinct.
  • Pirate: Stylized as one, though ironically she's a Toxin-affinity, not a Water-affinity.
  • Poisonous Person: A Toxin affinity Mogwai, born from the poisoned waters around Middeluge.
  • Talk Like a Pirate: The only member of the Terror Trio to do so.
  • Wake-Up Call Boss: The first fight she takes part in after Pike's Heel–Face Turn, in Cirruwa Forest, proves to be this, as she's fully capable of wiping an entire party out very quickly, forcing you to pay attention to her moves so you can be prepared; repeats of this fight in several Boss Rush challenges post-game up the ante by removing her charging periods.

     Skip Carbia 
An Ice-affinity Siren from the Den, who's a member of the Terror Trio.
  • Alpha Bitch: She's vindictive and petty, especially picking on Pike often.
  • Babies Ever After: She and Wake are shown to have created an egg together in the ending.
  • Bishōnen Line: One of the few Den Mogs capable of assuming human form without being pacted.
  • The Chanteuse: She used to be one before the war, and is considering going back into it in the post-game.
  • Heel–Face Turn: Being attacked by Nyx and having to be saved by Wake makes her realize she doesn't want to die for someone as awful as Yorshk, and she and Wake decide to let Eve and Pike handle it.
  • An Ice Person: An Ice-affinity Mog.
  • Lady of War: Despite being a singer before she was drafted, she's a decorated soldier who's risen to the rank of Major.
  • Prongs of Poseidon: In her human form, she uses a trident.
  • Satellite Character: She's only seen with Pike and Wake, mostly adding to their stories rather than having a distinct arc herself.

     Yorshk Voso 
The leader behind the Terror Trio and the Red-Eyed Mog clusters, the Toxin affinity Kunekune is the Den General, second in authority only to Queen Verinne. For now.
  • Bad Boss: The Terror Trio fear getting punished by her if they keep failing, even if only one of them messed up, and a memory in the Hall of Exodus shows her harming them. Wake and Skip also suspect she was just using the trio as bait to make it easier to get to Nyx since she was after Core pieces, and Yorshk likely didn't care about if they would survive having theirs taken or not as long as she got to catch her. She didn't even tell the trio that Nyx had become a Reaper.
  • Bishōnen Line: One of the few Den Mogs capable of assuming a human form without being pacted.
  • Defeat Means Friendship: Averted; in the post-game, when Eve asks for a piece of her Core, she fights the party again, and only gives in when Eve threatens to keep bothering her. Eve still hopes that they can get along someday, though.
  • Early-Bird Cameo: One of her tendrils can be see as early as outside of Choi's house just a few minutes into the game, several hours before the protagonists have any idea she's involved.
  • The Heavy: She's the one driving most of the plot, due to the Queen's instability and her own aspirations of claiming the throne.
  • Not-So-Harmless Villain: While she's certainly more dangerous than the Terror Trio, she initially seems to be in line with the rest of the game by being a bit goofy even if she's evil, and her Wukong card lists her likes, dislikes, and hobby as rather mundane things. Then in Ending D, she brainwashes Klein and forces her to eat Eve alive.
  • Poisonous Person: Toxin affinity, and has the capability of dealing a huge array of status effects. It's also the reason why she was able to capture Klein so easily, since she's more vulnerable to Toxin as a Light Mog.
  • Recurring Boss: She can be fought a total of four times. The first time is just Eve facing her alone in Klein's Core, the second time is if Eve and Kon decide to look for Klein instead of going straight to the castle, the third time is after rescuing Klein and opening the way to the throne room, and the fourth time is in the post-game in order to get a piece of her Core to use against Peppy Jack.
  • The Starscream: Openly talks about one day her aspirations to one day replace the Queen.
  • Villains Out Shopping: According to her Wukong Trading Card, she enjoys eating baked goods and looking after lawns. In the bonus game, she's seen having a conversation with Frey about gardening.

     Queen Han Verrine 
The tyrannical Dragon in charge of the Den.
  • Big Bad: She's the ultimate force behind Yorshk and the Terror Trio, and drives Nyx's actions.
  • Demonic Possession: One of her abilities, and something she used to torment Caesar by hijacking his body out of spite, but gradually became dependent on, unable to exist without possessing someone. Repeats the process on the party in various ways in two of the bad endings, but is stopped in the True Ending, with Eve offering the Artificial Core to stabilize her core so she doesn't need to possess someone anymore.
  • Green-Eyed Monster: Already feared by her subjects, she became an absolute tyrant after her husband King Long cheated on her with Caesar, bound to a Conjurer and her own former General besides.
  • Freudian Excuse: Queen Han had her own Conjurer, centuries ago. Said Conjurer turned out to be a deeply selfish woman who drew on Han's bond purely for energy and was talking of conquering Solum. That disastrous relationship left her with severe trust issues and a major hatred for humans, sparking most of the plot of the game.
  • Ironic Echo: In Ending B, she engages in a Pact with Eve, echoing Nyx's pact with her (and June's pact with Troz at the beginning of the game) before possessing her and killing Nyx.
  • Leitmotif: The opening section of Absence of a Soul is used as her leitmotif, with no less than three boss remixes, Sharply Detached Note which plays in Ending B when she possesses Eve and fights the party, and Han So Sen and Solum's True Guardian in her second and third forms in the True Ending.
  • Murder the Hypotenuse: Well, possess the hypotenuse, but you get the idea.
  • Morphic Resonance: In the True Ending route, she mimics every Mogwai party member in succession, with each form having variations on her blue robes instead of their normal outfit as well as her horns.
  • Non-Elemental: One of the only Mogs to have this attribute, due to her former Conjurer draining her elemental affinity from her, which was previously Wind.
  • One-Winged Angel: Her final form, referred to as a "True Solum" form, is far more monstrous than any other Mog, and far more powerful than her Human form.
  • Orcus on His Throne: Though she's behind the actions of the other antagonists, she doesn't really do anything for most of the game, and is only seen at the very end. There's a good reason for that: Caesar's body was severely weakened by the death of Eve Xin and the loss of his Conjurer pact, meaning that she can barely hold herself together. Han herself also expects someone to come and attempt to overthrow her, and planned to possess them to replace Caesar; she's only stopped because Eve has the Bagua Mirror that Han originally gave to her former Conjurer, something that was completely unanticipated by Han.
  • Someone to Remember Him By: After being abandoned by her husband Long, the egg Long had with Caesar would eventually hatch and be adopted by Han. Rex herself seems to have a complicated relationship with the Queen however, and Nyx speculates Han only raised her to have another body to possess after Caesar's death.
  • Woman Scorned: Her husband having an affair with a pacted Mog was the kicker for what would begin Queen Han's second war on humans.

     Peppy Jack 
The strongest Tiny Oni, who developed bad vibes after a tragic incident and was sealed away in a cave on Tiny Oni Island.
  • Beware the Silly Ones: He's may be as goofy as any other Tiny Oni, but he's also the most difficult boss in the game.
  • Cloud Cuckoolander: When the party finally faces him, he reveals his tragic backstory... that a plate of microwavable spaghetti exploded and he lost an eye and his two brothers. Who show up after he's beaten having been fine the whole time and also point out that his eyepatch came from a gift shop and he just thought it was cool.
  • Easy Level Trick: Unlike other challenges in the game which are marathons against many opponents or the True Final Boss Queen Han restricting party members, he's a straight forward boss who just hits really hard and has a lot of health. Consequently, he is extremely vulnerable to status moves, especially freeze from Nyx or Mott's Tiny Nyx transformation, which allow for free hits. He can also have his attack constantly lowered so his attacks aren't one-hit kills.
  • Non-Elemental: One of the few Mogs to not have a specific affinity.
  • Optional Boss: Of the Superboss variety, he's one of the final challenges in the game and requires a lengthy post-game sidequest to access on top of being deep within the most difficult dungeon in the game.

Other Characters

     Eve Xin 
https://static.tvtropes.org/pmwiki/pub/images/eve_xin.png
Klein: "An extremely talented Conjurer that made every Mogwai in the Den whisper in awe."
Eve Stacatto's great-grandmother, and the last Ambassador between Humans and Mogwai, until something terrible happened that changed her life.
  • Broken Bird: Losing Nyx, her partner, as well as her dear friend Caesar, due to Klein's betrayal and subsequently breaking her pact and running off completely broke her. While she still seems to have been a good mother to her son Liang, it's obvious she was never truly happy ever again.
  • The Chosen One: She was an exceptionally rare Wuji Conjurer, which let her Pact with Yang Mogwai as well as Yin Mogwai and maintained three pacts when most Conjurers can only manage two. Her second pacted Mogwai was even a former Den General. Tragically subverted, as her Wuji phase also means she lived for over 200 years, many of them miserable, and cannot reincarnate as a Mogwai in the future, unlike other Conjurers.
  • Meaningful Name: Twofold. Her first name fits for a woman led astray by trusting someone and having her life destroyed because of it, while her surname, Xin is a backwards alternate spelling of Nyx, her first Mogwai and the only person Eve ever loved.
  • Polyamory: She seems to have been in a relationship with all three of her Mogs - at the very least, all three of them loved her. It's implied that her stated "Wuji alignment" represents polyamory, bisexuality, or both.
  • Plot-Triggering Death: Her death a year prior to the story led to Caesar's health destabilizing from losing his Conjurer and the subsequent chaos of Queen Verrine trying to manage his failing health and her own instability gave Nyx the chance to escape, and led Rex and Troz to leave the Den, which broke the tenuous peace that existed during Eve's lifetime.
  • Posthumous Character: She died about a year before the game begins, and only ever speaks through Klein's memories of her, so characters often speculate on her life and motivations after Klein's betrayal but they're never truly explained.
  • Someone to Remember Him By: A rare inversion. Klein believes she only had children to make sure that one of her descendants would be able to be there for Nyx after she passed on, and some comments from other characters such as her son Liang support her thinking.
  • Supernaturally Young Parent: Not called attention to, as the Stacatto family as a whole ages rather slowly, but her song Liang is in his late 70s, and Eve lived to 200, meaning she was over a century old when she had children and looked like a young adult.
  • Unwanted Spouse: While her son Liang doesn't express any animosity towards her, her clearly unhappy disposition during Klein's flashback of her meeting her husband and watching over their children as well as Klein's speculations over her having children at all imply that her marriage and children were not out of love.
  • Walking Spoiler: It's hard to detail anything about her other than that she is Eve Stacatto's great-grandmother without dipping into spoilers.

     King Long Verrine 
The handsome and charming King Long, a Dragon mog who died some time in the past, father to both Rex and Kon.
  • Heroic Sacrifice: Carried his and Han's egg out of the Den, seemingly in an attempt to one day have it hatch and challenge Han, only to be killed by the Snowverians who took the egg as a trophy.
  • Posthumous Character: He was killed some time ago, but unlike Eve Xin, his personality and history aren't explored very much, as the two characters who knew him best, Caesar and Queen Han, have more important things on their mind during the story.
  • Sympathetic Adulterer: When you consider that Han married him for his looks and as a symbol of status, as well as showed no real care for their egg, paid no actual attention to him, and kept him away from other Mogs, can you really blame him for trying to elope with someone he had mutual feelings for?
  • Trophy Husband: The Queen married him entirely because he was very handsome and of high social stature due to being a Dragon.

     Caesar Kimaris 
The former general under Queen Han and King Long, and (one of) the fathers of Rex's egg.
  • Grand Theft Me: Queen Han possessed his body in order to control the populace.
  • Light 'em Up: A Light-affinity Mogwai.
  • Race Against the Clock: The plot happens with urgency due to his health in deteriorating condition from losing his pacted Conjurer, especially pronounced and discussed when the party enters the Den.
  • Unwitting Instigator of Doom: Him taking pity on King Long and eventually reciprocating his feelings would lead to Queen Han's hatred of humans being reignited.
  • Who Names Their Kid "Dude"?: In the post-game, Caesar's a little dismayed to find out Han named his daughter "Rexford". But then again, he wanted to name her "Cobb".

     Quinn Zaleos  
A Conjurer (...?) Eve finds in a pocket dimension near Sunwich who has her picnic raided.
  • Green Thumb: Actually a Flora-affinity Jackalope, though the party confuses her for a Conjurer at first.
  • Older than They Look: Older than Frey and Ives, but looks much younger and shorter than them.
  • Supreme Chef: Her picnic is pretty incredible from what the thieves snacking on it say, and she's the one who makes the spreadables that Ives sells for Mott.
  • Weapon of Choice: Wields an axe that's bigger than she is and which she can barely lift.

     Frey Marchosias 
A Shadow-affinity Werewolf who mistakes Eve for a thief in a pocket dimension near Otecho. She's trying to retrieve the snacks from Quinn's picnic.
  • Casting a Shadow: Shadow affinity.
  • Predator-Prey Friendship: A Werewolf and Jackalope, not to mention her Shadow-affinity having effectiveness over Quinn's Flora-affinity. They're even engaged, much to Ives' displeasure.
  • Predator Turned Protector: A Werewolf who's nonetheless devoted to protecting Quinn.
  • My Greatest Failure: Frey was an outcast from a mafia-like pack of Werewolves back in the Den, and befriended Quinn and Ives' Conjurer without them knowing and refused to let them extort her. In revenge, they tracked Frey to find her and killed the Conjurer, before exiling Frey. While Quinn has long since forgiven her, Frey herself still harbors deep guilt about it.
  • Weapon of Choice: Claw weapons.

    Gwen West 
https://static.tvtropes.org/pmwiki/pub/images/gwen_sd.png
"Summer swings and the batter flies."

Gwen West is a Wuji "Witch" from Neo Awlins, a foreign country Eve can access temporarily via Beholder magic. Throughout the game, Gwen and two of her Mogwai are searching for a lost companion.


     Gwen's Mogs 
Three Mogwai who are pacted to Gwen West
  • Wire Wukong is a Volt-affinity Mizaru who likes the modern life of Neo Awlins, finding the Outset boring.
  • Kai Wujing is a Water-affinity Kappa who's professional, composed, and trendy.
  • Coal Bajie is a Fire-affinity Orc who spends much of the game completely lost, prompting Gwen and her other Mogs to look for her.

  • Bratty Half-Pint: Coal is a pretty bratty Mog, and young by their standards.
  • Early-Bird Cameo: Wire and Kai are first seen with Gwen in the lighthouse in Aeros, but you don't find out who they are until much later in the game.
  • The Fashionista: Kai focuses a lot on fashion trends and what's popular, and is well dressed.
  • Fire, Ice, Lightning: Water instead of Ice, but their alignments otherwise fit.
  • Follow in My Footsteps: Kai was meant to be part of the Kuji Inn staff like her siblings, and Wire was supposed to inherit the family's gambling business, and they both fled the Den instead, which served as a way for them to bond with Gwen, who likewise chafes at her family obligations.
  • Improbable Weapon User: Coal's weapon is a rake.
  • Meaningful Rename: Wire renamed himself such from Wei to distance himself from his family heritage.
  • Monkey King Lite: Wire Wukong, though he eschews the trickster elements for more rebelliousness.
  • Punny Name: Guess what Coal and Wire's affinities are. Though in Wire's case, his name was self-chosen.
  • Satellite Character: Considering Gwen herself is a minor character, they're even more so.
  • Token Heroic Orc: Coal is literally one; while she's grumpy and a bit of a brat, she's nicer than the other Orcs the party encounters.
  • Walking Shirtless Scene: Wire's never seen wearing a shirt .
  • Whole-Plot Reference: They're an extended reference to Journey to the West.

    Dawn Norteno 
https://static.tvtropes.org/pmwiki/pub/images/dawn_sd_3.png
"Hashtag: This fish is raw! It's perfect for sashimi...!"

Dawn Norteno is a foreigner traveling the Outset that Eve first meets at Route 182. Two Mogwai have been looking for her, but Dawn claims not to be a Conjurer.


  • Hair Antennae: Has them just like Eve which has Silk and Vice confuse Eve for her.
  • Improbable Weapon User: Uses a knife and fork in the Kuji Inn Boss Rush, though that is also a Dream Sequence.
  • Leitmotif: Hungry for Adventure, which, like all Conjurers, is a remix of A Title Screen.
  • Refusal of the Call: Isn't sure about being a Conjurer, because her family hates Mogs, and even denies that she is one when asked. She especially doesn't want to break her pacts with Vice and Silk though, and wants to stay friends with them, deciding to enjoy her vacation with them and see how things go when she returns home.
  • Supreme Chef: Traveling the Outset to experiment with rare ingredients and new recipes. She even cooks and serves "God" (a giant crab who only lives in dreams) to a bunch of Tiny Onis in one sidequest.

     Vice Focalor and Silk Vepar 
Two Mogs who are looking for their lost Conjurer, and each other.
  • Ace Pilot: Unlike her old friend Avi, Vice is actually one.
  • Blow You Away: Vice is a Wind-affinity Griffon.
  • Improbable Weapon User: Vice has one of the oddest in the whole game, using two giant yo-yos.
  • Making a Splash: Silk is a Water-affinity Selkie.
  • Ship Tease: Silk is shown to have a crush on Pike, as she talks about wanting to move to Bowfort because that's where she lives. In the bonus game, it's implied that the player character is actually their daughter from the future.
  • Those Two Guys: Effectively this once they're reuinted, as they're never seen apart afterwards. They're both even formerly Those Two Guys with other peripheral characters, with Vice having worked alongside Avi in the transport corps during the war, and Silk being Skip's old singing partner.
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