Follow TV Tropes


Characters / Harry Potter: Hogwarts Mystery

Go To

Main Character Index | The Trio | Harry James Potter | Ron Bilius Weasley | Hermione Jean Granger | Hogwarts Students | Gryffindor | Slytherin | Ravenclaw | Hufflepuff | Hogwarts Teachers | Albus Dumbledore | Severus Snape | Ministry of Magic | Order of the Phoenix Members | Death Eaters | Lord Voldemort | Muggles | Magical Beings | Animals and Pets | Other Characters | Fantastic Beasts | Hogwarts Mystery | Other Canon

    open/close all folders 

Main Characters

    The Player 

The Player Character, whose name, gender, appearance, and personality are player-determined, as is their House. A first year at the beginning of the game, they quickly develop a reputation and become involved in a mystery that directly ties into their family.

  • The Ace: Proves to be a very adept wizard or witch, excelling at spells and potions beyond their level. Skye Parkin later calls them a natural Quidditch player as well.
  • Ambiguously Bi: By the time of Year 5, you're allowed to confess that you're smitten with a classmate of either gender.
  • Animal Battle Aura: In a timed sidequest, they find out that a Dementor is loose on school grounds, so they seek tutoring from Tonks to learn to cast the Patronus Charm. After a failure early on, they succeed in summoning a big cat, an equine, or a hare.note 
  • Animorphism: It takes participating in a timed sidequest, but you have the potential to become an Animagus. Your possible forms are a bird, a cat, or a dog.
  • The Atoner: Possibly, if you select options indicating it; they just want to do right by the school and return honor to the family.
  • Badass Bookworm: Excels at both classes and duelling.
  • Big Brother Worship: Implied. While there's not much given as to what kind of relationship the player character had with Jacob, learning what had happened to him and finding his current whereabouts serve as their primary motivation.
  • Big Man (or Girl) On Campus: As time drags on and you build up your reputation. By year three, if you play your cards right, you'll sit at the top of a social group that includes some of the most popular boys and girls at Hogwarts (including a prefect), be famous for your exploits standing up to Merula and diving into the Cursed Vaults, and have humbled many of the brightest students in your grade, even beating a few prefects in duels.
  • Bi the Way: In the dating sidequest you can go on a date with either Barnaby, Talbott, Andre, Merula, Penny, or Tulip with a character of either gender.
  • Bully Hunter: Your initial relationship with Merula is stopping her from picking on other students.
  • Brilliant, but Lazy: Can be played this way.
  • Contrasting Prequel Main Character:
    • Mainly to Harry Potter. Both quickly develop a reputation before even starting at Hogwarts; Harry's is positive and he is praised by many as The Boy Who Lived for being the son of two war heroes, while the Player Character's is negative due to their brother's mysterious disappearance.
    • Some have argued that the player character shows more in common with James Potter than Harry.
    • The Player also shows similarities to Albus Potter, since their Hogwarts years are greatly affected by their father/brother’s years.
  • Cool Loser: Rowan claims that neither they nor the player character are popular, but your player will almost always be leading the leaderboard and has no issues with anyone but Merula.
  • Determinator: Whatever else they are like, they are very persistent at solving the mystery surrounding their brother and the Cursed Vaults.
  • Deadpan Snarker: Oh, yes. The Player Character never loses a chance to snark at people, with the most common targets being Rita Skeeter and Merula.
  • Dude, Where's My Respect?:
    • Still gets treated as a dangerous miscreant by most teachers and staff after standing up to Merula, the class bully. Of course, depending on the player's choices, they may have been the one gunning for a fight.
    • Even after being responsible for earning dozens of house points, there will always be an NPC making a smug comment about the house points the player lost early in the game.
  • Everyone Has Standards: They might have the option to say very hurtful things, but when Rakepick demonstrates the Cruciatus Curse on an unlucky Dark Wizard, they are horrified and firmly refuse to use such a harmful spell.
  • Extracurricular Enthusiast: Accept all the various offers and sidequests that the Hogwarts staff and student body present to you, and you'll be swimming in classes and activities, and more open up with each new year.
  • Failed a Spot Check: Depending on your gender and House, the player has somehow never met or even heard of people who they have shared a room with for either most of the year or multiple years. Male Gryffindor players somehow mistake Jae for a Hufflepuff and female Ravenclaws have never even heard of Badeea (nor she, you), despite sharing dorms with them for four years by that point. This also applies to male Slytherin players with Barnaby in Year 3, female Slytherins with Ismelda, and more. The only type of players who don’t experience this are female Gryffindors, as there are no notable female Gryffindors besides Angelica. Downplayed in the case of female Hufflepuffs, since the only other female Hufflepuff that the player demonstrates no prior knowledge of is Chiara, who is first encountered through a holiday sidequest and whose house, at the time, was unknown.
  • Friend to All Living Things: You're quite compassionate to your wards in Care of Magical Creatures, and if you have the gems or notebooks to spare, you can adopt various pets for your dorm.
  • Good Is Not Nice:
    • Some of the taunts and options when dealing with enemies are downright cruel.
    • When dealing with Merula, you can bring up how she'll never see her parents again as they're being tortured for eternity in Azkaban, brag about how her former (and only) friend would rather hang out with you than her, or tell her that everyone would be happier if she just disappeared. You can also purposely set her up to be eviscerated by Rita Skeeter in an interview (that you would have ensured she won).
    • You can humiliate your prefect by bragging about your victory over them in a mock duel.
  • Hate at First Sight: When they first encounter Merula, she is bullying Rowan. This starts things off on a very bad note.
  • Hero with Bad Publicity: Debatable. The Player Character is known to be related to Jacob, a student at Hogwarts who turned against Hogwarts and went missing. Some speculate Jacob now works alongside He Who Shall Not Be Named.
  • Honor Before Reason: One of the possible motivations they have for searching for the Vaults; they feel a sense of responsibility to solve the mystery surrounding their brother's disappearance.
  • Karmic Nod:
    • By the end of their first year, they know that expulsion is incredibly likely, given everything they've done on school grounds (and Snape is gunning for it); only Dumbledore's decision not to punish them keeps them at Hogwarts.
    • During the sidequest to become a Prefect in Year 4, your frequent rule-breaking is brought up often; Flitwick says that he hopes your other accomplishments will override your reputation, and that accepting the position would put you back on the straight and narrow.
  • The Leader: Can build a coalition of friends that spans all four Houses in their quest for the Vaults.
  • Living Lie Detector: Dumbledore and Snape reveal in year 5 that both you and your brother are Legilimens, and Snape will be working with you privately to tutor you in its use.
  • Locked Out of the Loop: They are the subject of gossip between the teachers, who clearly know more about the mystery involving Jacob than they will tell the player.
  • Nice Guy / Nice Girl: They're generally friendly with most of the characters in the game, though some occasional options for rudeness exist.
  • Refuge in Audacity:
    • On occasion, though it's not always the best option.
    • Call Snape a House Elf and he'll be so shocked (or impressed) that he doesn't even bother docking House points from you.
  • The Rival: Can be with a couple of people, but the biggest one is Merula.
  • Screw the Rules, I'm Doing What's Right!: No matter how much you try to abide by the rules and concentrate on your studies, the game ultimately makes you continue searching for Cursed Vaults.
  • Teen Genius: Beats upperclassmen in duels, sits at the top of their class, and undeniably talented.
  • Tsundere: If you choose to date Merula, this is the sort of interaction the Player Character and her will have.
  • Unwitting Instigator of Doom: They are, believe it or not. Every time they tamper they open one of the cursed vaults, another curse is unleashed the following year putting the student body of Hogwarts in danger.


The player's missing older brother, who disappeared after being expelled from Hogwarts. He was reportedly obsessed with finding the Cursed Vaults, and his behavior became increasingly erratic until his expulsion.

  • Affectionate Nickname: Jacob calls his sibling "Pip".
  • Ambiguously Evil:
    • Merula claims that Jacob joined Voldemort and became a Death Eater, but this is denied by the player.
    • A centaur claims that Jacob betrayed him and stole a precious family heirloom. One of the items you found in a Cursed Vault previous to meeting the centaur indicates this could be true.
    • The ghost of a deceased Hogwarts student, Duncan Ashe, blames Jacob for his death, altough Jacob wasn't entirely at fault for this nor directly responsible.
    • The ghost of Duncan Ashe also revealed that Jacob allowed himself to be expelled to protect "R" for unknown reasons despite "R" or a group connected to "R" threatening Jacob's friends and his and his sibling's mother.
    • Upon his release from the cursed portrait, though he seems genuinely happy to see his sibling again, he's insistent on tracking down Rakepick and demands that the player not even tell their mother that he's still alive.
    • Pointedly refuses to allow the player to join him in his hunt for Rakepick, and is upset that the player is even trying to get at the Cursed Vaults. It's entirely possible that Jacob is lying about trying to protect the player and defeat Rakepick, and is instead trying to find her to help the Cabal again and doesn't want the Player stopping them.
  • Living Lie Detector: Just like the player character.
  • Posthumous Character: Most students and staff assume that he is deceased. The player character isn't so sure. He's alive, trapped in a cursed portrait.
  • Sanity Slippage: According to some sources, he began acting more strange and troublesome over his school career, culminating in his expulsion.
  • Teleportation: Jacob is a master of Apparition, despite his youth.


    Rowan Khanna 

The player character's best friend, who shares the same gender as them and is sorted into the same House.

  • Adorkable: Possibly Rowan's defining characteristic. They are the kind of person to become completely distracted during a game by the idea of a library burning down but still be nothing but kind and supportive after losing.
  • Ambiguously Evil: With regards to the true identity of "R". They are persistently suspicious of Ben being the main culprit, and attack the Player Character in Year 5. What enforces the ambiguity is that Madam Pomfrey believes the attack was a case of Brain Washed And Crazy, and Rakepick admits that while Rowan is a person of interest, they are not their prime suspect.
  • Asian and Nerdy: The nerdiness is without question, and Rowan's last name coupled with their appearance suggests that they might be of Indian descent.
  • Book Worm: As Madame Pince says, Rowan "spends more time in the library than any other student."
  • Butt-Monkey: They tend to be on receiving end of many jokes and often get the short end of the stick.
  • Demoted to Extra: Rowan gradually started being less prominent in the story when Year 3 began, mostly due to newcomers like Barnaby, Tonks, Tulip, Charlie and Andre being introduced and playing bigger roles. They haven't been phased out completely, though, and could still play a bigger part in Year 6.
  • Did I Just Say That Out Loud?: They tend to go off on a tandem on occasion, usually saying more than necessary.
  • Doomed by Canon: Rowan will not achieve their wish of being the youngest Hogwarts professor as, at the age of 21 in 1994, they are not teaching at Hogwarts and Snape was the youngest teacher at 21. Rowan will fail in this quest no matter what.
  • Friendless Background: The Player Character is Rowan's first true friend.
  • Friendly Rivalry: They want to be a Prefect, which naturally puts them at odds with you if you accepted the related timed sidequest in year 4. If you have a high enough stat to talk to Rowan about it, they say there is no ill will on their end and wish you the best of luck, and they're glad that you succeed in the end.
  • Gender-Blender Name: Naturally, since their gender is dependent on the player's.
  • Gender Flip: Rowan's gender is always the same as the player character.
  • Gender-Neutral Writing: Rowan's gender is not explicitly tied to male or female in the game. Rather, they will be male or female depending on whether the protagonist chooses to be a wizard or a witch.
  • Heterosexual Life-Partners: With the Player Character.
    • Though some of their gushing definitely sounds a lot like Ho Yay.
    • May or may not be falling apart, starting during the Perfect quest if you choose not to tell Rowan you’re gunning for Prefect, and gets heated in chapter 12 of 5th year when Rowan accuses the player of only talking to their friends when they need something and the Player can clap back about what a poor witch/wizard Rowan is. It’s the first real time this happens.
  • Meaningful Name: Rowan's family owns a tree farm, and Rowan is a type of tree.
    • Could be doubled up, if Rowan is a Ravenclaw. Rowan suspects their parents also named them after Rowena Ravenclaw.
  • Throw the Dog a Bone: Rowan is finally able to play the part as one of the youngest Professors at Hogwarts during the History of Magic classes, mostly when Professor Binns is too tired to teach anything.


    Ben Copper 

A Gryffindor in the same year as the player. A Muggle-Born, he is very nervous and frightened by all the new and bizarre things he's encountering in the wizarding world.

  • Ambiguous Situation: Starting at the beginning of Year 2, Ben is one of the first victims to Cursed Ice, leaving him in the Hospital Wing with a mysterious letter from the unknown "R", warning the Player Character and their friends to stay away from the cursed vaults. Rowan is the first to suggest that Ben knows more than he's letting on, and given his talent for charms and unnatural humility, many fans have had theories of their own regarding Ben's innocence.
  • Beware the Nice Ones: Whenever you duel Ben, his go to spell is Attack, showing that underneath it all, Ben can be actually dangerous... when he's not being a gibbering panicking wreck.
  • Brainwashed and Crazy: A possible interpretation for his reveal as the red cloaked figure who threatened the Player Character to stay away from the vaults, the forbidden forest, and Patricia Rakepick. Once the charm is dispelled, Ben claims to not remember anything and that he would never want to hurt his friends.
  • Classical Anti-Hero: Ben fits this role better than anyone, constantly doubting his own skills and not challenging himself without the Player character's encouragement.
  • Cleanup Crew See the Does Not Know His Own Strength entry below.
  • Cowardly Lion: He's scared of damn near everything, magical or not, but Ben will never run away when his friends need him.
  • Does Not Know His Own Strength: Constantly doubts his own abilities and participates in much Heroic Self-Deprecation, despite being easily one of the most skilled students in Charms class in his year. In fact, if you bring him during your foray into the first Cursed Vault, he'll cover your tracks so well that Professor McGonagall can't outright prove that you've been there. There's also the fact that Ben's personal nervousness is his greatest handicap, since he was able to defeat the Player Character while not even thinking about it during their confrontation.
  • Fish out of Water: As a muggle-born wizard, Ben struggles to adapt to his new life at Hogwarts and is very insecure of himself.
  • Foil: To Hermione Granger. Both of them were born in muggle families. But while Hermione excelled in practically every aspect in witchcraft and wizardry, Ben's personal fear of almost anything keeps him from reaching his full potential.
  • Good All Along: While Ben's innocence has been in question since Year 2, he continues to claim that he knows nothing and is still loyal to his friends. This is further proven when he shields the player character from an incoming spell cast by the red-cloaked figure from last year, and takes down a Brain Washed And Crazy Rowan.
  • Humble Hero: Most likely due to his Muggle Upbringing, Ben isn't one to brag about his latent skill at Charms.
  • Irony: The timid and easily scared Ben is part of the Gryffindor house, who are most well known for bravery.
  • Lovable Coward: Ben might be easily spooked, but he’s still quite endearing.
  • Nice Guy: He might be timid and insecure, but there's no denying Ben has a big heart and cares about his friends, dearly.
  • Took a Level in Badass: Downplayed. Initially a Dirty Coward who would jump at the sight of his own shadow, Ben gains more confidence in himself and becomes more of a Cowardly Lion as the games progresses.
  • Took a Level in Jerkass: Following the events of late Year 5, he blows right past Cowardly Lion and straight to obnoxious, arrogant recklessness.
  • Taking the Bullet: When the Player Character is confronted by the robed figure again, Ben shields them from the incoming spell.
  • Trademark Favorite Food: Chips.
  • Undying Loyalty: To the Player Character, whom he calls his favorite classmate. This has come to question when Ben is revealed to be the cloaked wizard.

    Penny Haywood 

A Hufflepuff and one of the most popular girls in the Player's year. She is half-blood, skilled at potions, and always caught up on the latest gossip.

  • The Ace: Excels at potions, knows a fair deal about charms, and is one of the most popular students at Hogwarts.
  • Ambiguously Bi: Should the player say they fancy her, she'll take the confession in stride regardless of the Player Character's gender, though she holds off on giving a proper response until her sister is safe.
  • Berserk Button: Merula stealing her Wit-Sharpening potion and taking the credit for herself is most definitely a prime example. Not even the player character can remember seeing her so angry before.
  • Beware the Nice Ones: While Penny is very pleasant and easy to get along with, she has also shown to not be afraid of breaking the rules when deemed necessary and knows a variety of deadly potions.
  • Big Sister Instinct: She is very protective of her younger sister Beatrice, and is reluctant on letting her join her friends in uncovering the Cursed Vaults. She is also distraught upon the discovery of her little sister being trapped inside a painting in the Grand Staircase.
    • She also seems to have this towards Ben, as she personally thanks the player for standing up for him.
  • Break the Cutie: Having your little sister trapped in a portrait with the possibility of never escaping will do that to a person. Penny is so overwhelmed with grief, and dedicates almost every waking hour to saving her sister, that she falls behind in her classes and loses contact with her friends.
  • Cool-Kid-and-Loser Friendship: Downplayed. She is stated to be the most popular girl of her year and ends up becoming a friend of the player character, who (while not exactly a loser) is looked down upon by many due to their brother's reputation.
    • A more minor example with Liz Tuttle and Talbott Winger. Both of them are some of the school outcasts at Hogwarts, and consider Penny to be their Only Friend.
  • Establishing Character Moment: Her first interaction with the Player Character is thanking them for having the courage to stand up to Merula and protecting Ben, showing how Penny values bravery and compassion.
  • Everyone Loves Blondes: Given Penny's popularity and the fact the Player Character can have a crush on her, she qualifies.
  • Gossipy Hens: Due to her popularity, Penny is always up to date on the latest gossip around Hogwarts.
  • Hair of Gold, Heart of Gold: Has blonde hair, and is one of the nicest girls in the game so far.
  • Hypocrite: She's not too keen on the idea of her little sister helping them on a potentially life-threatening mission of uncovering the Cursed Vaults, especially because she's a first year. However, Penny was the exact same age when she joined the Player Character's adventures.
  • I Let Gwen Stacy Die: During the Summer of 1986, Penny's muggle friend, Scarlet, was killed by a werewolf. Penny was too frightened to help during the incident and was left wrecked with regret. So much so, she was willing to drink a forgetfulness potion to forget about the event, perhaps even Scarlett all together.
  • Morality Pet: She seems to be one to Snape of all people, who calls her his best student. She even claims that Snape is "very nice", much to the Player character's disbelief.
  • Nice Girl: Is almost unfailingly nice and pleasant, which explains her popularity as well as her placement in Hufflepuff.
  • Screw the Rules, I'm Doing What's Right!: Penny will break rules with gusto if it means doing the right thing.
  • Stepford Smiler: She becomes this in Year 5. After her sister is revealed to be trapped in a portrait, likely never to escape the player character notes that Penny's smile seems more forced than usual, obviously trying to hide her pain so her friends don't need to worry about her.
  • Why Did It Have to Be Snakes?: Penny is deathly frightened of werewolves and for a very good reason. See I Let Gwen Stacy Die.

    Tulip Karasu 

A mysterious Ravenclaw student, who joins up with the player character in the third year. Seems to have a history with Merula.

  • Asian and Nerdy: Is in Ravenclaw, and her name implies either Turkish or Japanese ancestry.
  • Chronic Backstabbing Disorder: Subverted. Merula drops her usual attitude and warns the player character that Tulip will betray them too when she's done using them. This is because Merula considered Tulip to be her first and only friend before Tulip betrayed her. However, after joining the player character's posse, she proves to be a very loyal and trust-worthy friend.
  • Dreadful Musician: According to Tulip, she's such a horrendous singer, she's been banned from singing in the shower.
  • Establishing Character Moment: Tulip's introduction involves her having the Player Character defuse a dung bomb strapped to the back of her pet toad, Dennis.
  • Friendly Rivalry: She and Tonks are usually competing to see who's the better troublemaker.
  • Full-Name Basis: She tends to address the player by their full name most of the time.
  • Glory Hound: Deconstructed. She betrayed Merula because she wanted all the glory of finding the vaults by herself. This ended up ruining her relationship with Merula and becoming one of her biggest regrets.
  • I Just Want to Have Friends: As her boggart of Merula points out, Tulip is guilty of her betrayal of Merula and is scared of never having friends again.
  • Iconic Item: Tulip is always wearing her Dung-Bomb necklace.
  • Jerk with a Heart of Gold: While she can be a bit chaotic at times, she clearly cares about her friends and is always willing to do the right thing.
  • Meaningful Name: Her surname translates to crow or raven in Japanese. Guess which house she's part of?
    • Another layer to her name is its connection with Merula's. Merula is Latin for blackbird. Tulip and Merula were once best friends in the past.
  • Necessary Fail: As her boggart reveals, Tulip blames herself for getting sent away from her parents and destroying her friendship with Merula, helping create the antisocial bully she is in Hogwarts. Despite this setback, Tulip has since become less of a Glory Hound and considers her friendship with the Player Character to be the second chance she's been looking for.
  • Noodle Incident: She claims to have once snuck a book about pranks out of the restricted area of the library, resulting in the near destruction of the Owlery. She considers it one of her finer moments.
  • Rebellious Spirit: Tulip enjoys breaking the rules on the grounds that "Hogwarts has too many [of them]" and "[they] are meant to be broken."
  • Strict Parents Make Sneaky Kids: Part of the reason she's so rebellious and secretive is because her parents are strait-laced government workers.
  • Stuffed in the Fridge: Downplayed. Tulip is one of the first to fall victim to the Hogwarts Sleepwalking Epidemic, which was caused by the tampering of the third vault. She later recovers and assists in the investigation.
  • The Trickster: While not on such a large scale as Tonks, Tulip enjoys pulling pranks involving Dungbombs and Stink pellets. In fact, her Establishing Character Moment involves her having the Player Character defuse a dung bomb strapped to the back of her pet toad to test their tenacity.
  • Those Two Girls: Due to her fondness of pranks and rule-breaking, Tulip becomes quick friends with Tonks.
  • We Used to Be Friends: Was once Merula's best and only friend, before she betrayed her.

    Andre Egwu 

"I'm just a Quidditch player with decent fashion sense."

A Quidditch loving Ravenclaw, and one of the most skilled fliers in the player character's year. Also known for having a keen sense of fashion.

  • The Ace: Deconstructed. Turns out, Andre is such a skilled Quidditch player, other students have become enemies with him out of jealousy.
  • Doting Grandparent: The "Poor Sport" sidequest reveals that his grandmother taught him to play Quidditch and was a respected member of Pride of Portree, hence his deep love for the game and that team in particular. He even got her tickets to a coming event he was scheduled to play in courtesy of Professor Dumbledore.
  • Early-Bird Cameo: Andre personally introduces himself to the Player Character in Year 3, but is not available as a friend until Year 4.
  • Fanboy: Andre is a huge fan of Pride of Portree to the point he wears one of their scarfs as his personal accessory.
  • Fashion Designer: While not exactly a designer, he does help Ben, Rowan, and the Player Character pick out their outfits for the Celestial Ball.
  • I Owe You My Life: Andre was one of the many students who's lives were threatened by the cursed ice during Year 2. The main reason he decides to join the player character is because he knows about their efforts to break the cursed vaults and wants to help out however he can.
  • Lovable Jock: Andre is one of the top flyers on the Hogwarts Quidditch team, but assists Madam Hooch in flying class and is an overall likeable guy.
  • Sharp-Dressed Man: Andre is a clothes horse and is considered one of the most fashionably-dressed students at Hogwarts. After introducing himself to the player, Andre gives them some new clothes. He also wears a Pride of Portree scarf at all times.

    Bill Weasley 

    Nymphadora Tonks 

    Charlie Weasley 

    Jae Kim 

A Gryffindor you meet in the kitchen during detention. He has a knack for getting into trouble due to running contraband of banned items and poor grades.

  • Brilliant, but Lazy: Jae hates studying and always prefers to take the easy road. However, he has proven to be smarter than your average student, as he was able to recognize the charm that cursed Beatrice as an Undetectable Extension Charm.
  • Foil: With Tulip. Both of them are notorious rule breakers, and have similar perspectives on rules. But while Tulip enjoys breaking the rules, Jae prefers to work his way around them.
  • Friend in the Black Market: Is serving detention for bootlegging and selling contraband items at Hogwarts. He rewards your initial meeting with a contraband tool of your choice to aid your hunt for the Cursed Vaults. He also sells Ismelda a love potion when she's determined to make Barnaby love her.
  • Iconic Outfit: Jae is almost never seen without his golden sweater. See Irony below.
  • Irony: He's seen wearing his golden sweater so frequently, that some people forget that he's a Gryffindor. He debunks these misconceptions by pointing out that he wears red sneakers.
  • Shipper on Deck: Should the Player Character confess to having a crush on Penny, Jae will encourage them to stop keeping it a secret and tell her.
  • The Slacker: Played Straight. Jae hates hard work and handles things with a very casual attitude.
  • Token Evil Teammate: While not evil per se, Jae is the most amoral of all the Player Character's friends. Jae is a bootlegger who only cares about selling his illegal wares, and not at all what his customers do with them. The full extent of his opportunism becomes apparent during the O.W.L.s, when he sells desperate students items they can cheat on the exams with. He doesn't mention that they're very likely to get caught, ruining any future career prospects. Jae becomes upset when the Player Character discourages Penny, their longtime friend, from buying one of them.

    Badeea Ali 

A Ravenclaw artist, whom the Player Character seeks out to learn more about magical portraits.

  • Artistic License – Religion: Badeea wears a hijab, which indicates she is a Muslim. Islam heavily condemns the practice of any form of magic, making it very unlikely for any Muslim to attend Hogwarts.
    • Of course, given that Potterverse magic is inborn, cannot be gotten rid of and has a tendency to react explosively when one does not know how to control it, there may not be much choice in the matter.
  • Book Worm: Much like Rowan, Badeea spends much of her time reading books and researching new kinds of spells. Unlike Rowan, she spends so much time wrapped up in her own studies, she doesn't pay much attention to current events at Hogwarts.
  • Eccentric Artist: Mostly Averted. Despite art and culture being some of her greatest passions, Badeea is presented as a very level-headed, down to earth individual. The only thing that seems "odd" to her, is her lack of knowledge on current events around Hogwarts or the identity of the player character who has gained a reputation as the school's resident curse breaker.
  • Teen Genius: Apparently already knows how to Apparate by the time she's a fifth-year and has invented spells of her own.

    Liz "Lizard" Tuttle 

A Slytherin with an affinity for magical creatures, who assists the Player Character and Penny in their task to brew a Polyjuice potion.

  • Adorkable: She can be very awkward and a bit shy, she is still very polite for a Slytherin and is easy to get along with.
  • Ambiguous Disorder: Her lack of people skills and intense focus on and skill with animals (nearly every line of her dialogue is about animals) makes her come off as possibly having autism.
  • Cloud Cuckoo Lander: Her very first interaction with the player character is asking them which magical creature they prefer, leaving them slightly puzzled.
    • During a Care for Magical Creatures lesson, she claims a fire crab is speaking to her in a secret sign language.
  • Early-Bird Cameo: Appears in the Polyjuice sidequest and in some of the Player Character's classes but can't be befriended until Year 5.
  • Expy: Of Newt Scamander. Both of them are very awkward when dealing with people and find more companionship with magical creatures. They also happen to have very similar names.
  • Friend to All Living Things: As revealed in Year 5 Chapter 8, when you must duel an escaped Chimarea. Liz is relieved you're okay, but also worried and relieved regarding the fate of the Chimarea, whom she manages to calm down with a little snack—of creature food, not flesh. During this scene, Liz also reveals she normally doesn't eat red meat, indicating she's probably some form of a vegetarian, if not full vegan.
  • Meaningful Name: More of her nickname, "Lizard", given her fondness for magical creatures.
  • Not Good with People: Liz clearly isn't in her most comfortable zone when dealing with people and usually prefers the company of creatures.
  • Soapbox Sadie: According to pop-up dialogue she has berated Flitwick for using fairies as decorationnote , refuses to eat meatnote , is on a hunger strike for House Elves, thinks Freezing Charms are inhumane to pixies note , and more. Almost all her lines are about some form of rights for creatures. Weirdly, she seems okay with using Fire Crabs to power a bonfire in Fiji, despite taking issue with using fairies to decoratenote 

    Diego Caplan 

A Hufflepuff who enjoys duelling, considered by many to be the best at the school. Both Merula and the player character receive tutoring from him.

  • Ambiguously Bi: Beyond the Everyone Is Bi nature of the game, Diego flirts with absolutely everybody he comes across.
  • Beware the Nice Ones: Very amiable person and a lover of dancing, but he's also recognized as a very talented duelist.
  • Green-Eyed Monster: Is very jealous of all the attention Cedric Diggory gets upon his arrival at Hogwarts.
  • Nice Guy: One of the most pleasant students you'll meet, even taking his Hufflepuff sorting into account.

    Talbott Winger 

A Ravenclaw with an interest in potions, he is fairly aloof and cryptic during the main story the few times he appears. A timed sidequest has him assist the player character in brewing an Animagus potion.

  • Ambiguously Brown: Nothing is known about his family, making his heritage a complete mystery.
  • Big Ol' Eyebrows
  • Blatant Lies: You didn't hear him say, "We are going to brew a potion." Really.
  • The Cynic: Talbott is very slow to trust others, mostly due to being an unregistered Animagus.
  • Dark and Troubled Past: His family was attacked by Death Eaters in the war. He escaped due to being an unregistered Animagus but his parents were both killed.
  • Deadpan Snarker: Emphasis on "deadpan".
  • Deceased Parents Are the Best: With what little he shares, Talbott speaks very highly of both of his parents and is clearly still trying to cope with their loss.
  • Early-Bird Cameo: He's first introduced in the Animagus side quest before becoming a main friend after the Flying Solo side quest.
  • Hidden Heart of Gold: As much as Talbott tries to act like he doesn't care, he really does.
  • I Just Want to Have Friends: He speaks shortly and directly, but it comes across as a defense mechanism to cope with his loneliness.
  • Loners Are Freaks: He's one of, if not the, most reclusive students at Hogwarts who rarely hangs out with anyone.
  • Meaningful Appearance: He has piercing brown eyes, two-toned, feathery hair, and a rather prominent nose. Very much resembling an eagle.
  • Meaningful Name: Winger. Take a guess on what his animagus form is.
  • Noble Bird of Prey: His Animagus form is an eagle.
  • Love Confession: During a side quest, you can give one of these to Talbott. You Obliviate him right after, though.
  • Odd Friendship: Penny seems to be the only person he considers a friend before meeting the Player Character, who lampshades the oddity of their relationship, Penny being outgoing, friendly and upbeat, and Talbott being more reserved, quiet and somber.
  • The Quiet One: Talbott is a reserved character and doesn't make too much of an effort to express himself. Justified considering his Dark and Troubled Past.
  • Secret Keeper: Professor McGonagall knows about his unregistered status and is pressuring him to rectify it, but hasn't taken any steps, herself, due to sympathizing with his fear.
  • Tragic Keepsake: Talbot's prized possession is a necklace that once belonged to his now-deceased mother. Helping him locate the necklace is what finally gets him to open up and become your friend.

    Fred Weasley 

    George Weasley 

    Cedric Diggory 

Quidditch Players

    Skye Parkin 

A young witch whose house matches the player character's. She's renowned as an ace Chaser and from a prominent Quidditch family, but she's not the best academically.

  • Book Dumb: She willingly pursues Quidditch instead of her studies, thanks to her family history with the sport, and her grades are suffering as a result. She doesn't even take your tutoring session seriously.
  • Catchphrase: When something excites her, she will most likely exclaim "Smashing!".
  • The Mentor: She becomes this to the Player Character, trying to help him/her earn a spot in the Quidditch team.
  • Passionate Sportsgirl: She hails from a long line of Quidditch legends and fully intents to keep up with the family traditions.
  • "Well Done, Daughter!" Girl: She craves adulation from her famous father, but the game hints that she's not entirely content being only a sports star or about him seeming only to care about her for her skills.
  • You Gotta Have Blue Hair: Her brown hair is dyed blue in its lower half, as well as the braid tied across the front.

    Erika Rath 

A Slytherin witch who is known for being very rough during Quidditch matches.

  • Jerkass: Skye says that she intentionally aims Bludgers at the crowd during games.

    Murphy McNully 

A student in a wheelchair who provides the commentary during Quidditch matches, as he wants to become a professional upon graduation. His house also matches the player's.

  • Last-Name Basis: As he says, it's how he identifies someone as a friend; he asks them to call him by his last name.
  • Motor Mouth: It makes him spectacular at commentating on games, but it also makes him quite difficult to talk to, as he won't let the player get a word in, and even makes them look rude by just walking away as Murphy's still talking.
  • Non-Action Guy: His disability prevents him from actually playing the game, but he's okay with that; becoming a Quidditch commentator is his dream.
  • Verbal Tic: He assigns everything a percentage chance of happening or being true. He doesn't even stand behind them, often changing the number upon hearing the player's bewilderment.

    Orion Amari 

The captain of your house's Quidditch team. Impressing him is key to joining the team.

  • Cloudcuckoolander: He almost comes across as a hippie, with his airy, "mysterious" way of speaking.
  • Dark and Troubled Past: It turns out that his freeform "hippie" ways stem from living his entire life as a homeless orphan. He had to adapt as a child to a completely unstructured life just to survive.

Merula's Gang

    Tropes that apply to the Gang in general 
  • Contrasting Prequel Antagonist: While they seem initially like knockoffs of Draco's Gang from the books, they're revealed over time to be quite different from their book counterparts.
    • Merula would obviously be Draco, yet she's a loner ostracized by even her house for her behavior, sits at the bottom of wizarding social hierarchy due to her missing parents, has to earn everything with nothing but her talent, and gives off a punk vibe. Draco, in contrast, was a wealthy blueblood who used his family's status to push things in his favor and was fairly popular among his house.
    • Ismelda and Barnaby would be Crabbe and Goyle, yet Barnaby is a genuinely nice guy who the player can befriend, and Ismelda seems to have an agenda of her own and tries to manipulate the others into darker acts, even freaking out Merula with some of her suggestions. Meanwhile, Crabbe and Goyle were just Draco's attack dogs.

    Merula Snyde 

An egotistical and mean-spirited Slytherin in the player's year. She is insistent on proving her superiority over the player character and the rest of Hogwarts.

  • 0% Approval Rating: Implied. Due to her constant bullying of not only the main character but everyone, it seems as though she doesn't have too many friends. Penny and Ben both thank you for standing up to her while expressing their distaste for her. Plus, if Merula is in the Great Hall, she is often eating and studying alone.
  • Anime Hair: Even more egregious because most of the other characters have subdued or reasonable haircuts. Still can't beat Tonks in the hairdo department though.
  • Always Second Best: Stated in story to be a genius witch by multiple characters. She still always ends being upstaged by the protagonist, contributing to her resentment of him/her.
  • Bad Liar: Merula's eyes dart from side to side when she lies as pointed out by Snape who straight up says that she is an absolutely atrocious liar, particularly for a Slytherin.
  • Berserk Button: Her missing parents, which the player character is willing to push whenever she gets to be too unbearable.
  • Book Worm: Can often be found reading in the library, though she'll stop reading to insult you when you interact with her.
  • Butt-Monkey: Even though she deserves 90% of it, absolutely nothing seems to ever go her way when the protagonist gets involved.
  • The Bully: Merula Snyde begins the game bullying you out of jealousy. Depending on how you interact with her, she may end up coming around.
  • Character Development: It's subtle, but it's there. As the years go by, Merula seems to become less resentful and more cooperative when dealing with the Player Character. Where Merula left them locked in a room with a Devil's Snare in Year 1, she outright refuses to torture them for information in Year 3 and actually decides to work together with the Player Character in their search for the vaults.
  • Confound Them with Kindness: Merula's so used to being scorned by you and everyone else that being helpful or kind to her leaves her flabbergasted.
    • You get a very overwhelmed and confused thank you if you vote for her in Rita Skeeter's popularity contest. If anyone knows Rita though, this ultimately backfires on her.
    • Charlie Weasley's go to method for dealing with her insults is kindness and compassion, rather than responding in kind. To the Player Character's amazement, this completely throws Merula's balance off and stops her tirade in its tracks.
  • Dark and Troubled Past: Both her parents were Death Eaters who are currently in Azkaban.
  • Determinator: Even more so than the player character. Merula will pick herself up and continue to challenge the player character and search for the vaults with the same zeal, no matter how many times she fails.
  • Disproportionate Retribution: She tricks you in entering a storeroom filled with Devil's Snare for the most heinous crime of accusing her of sabotaging your potion, which she most likely did. As malicious as this was, she did tell the player character the Devil's Snare's weakness, a spell which the player character had recently demonstrated mastery of, and Hagrid was nearby to bust down the door. Still though, the "prank" could have easily turned fatal, even if the intent was not necessarily murder.
  • Eating Lunch Alone: Unsurprisingly, most of the other students don't seem to want to go near her.
  • Everyone Has Standards: Despite her unpleasant attitude and relationship with the Player Character, she has shown to have some standards.
    • Ismelda recommends torturing the player and their friends which causes Merula to angrily tell her that she has some real issues, showcasing that Merula is unwilling to stoop to torture.
    • After learning Talbott's secret as an unregistered animagus, she promises to keep it a secret, claiming that while she may be a bit of a bully, she would not wish to ruin a person's entire life.
  • Excessive Evil Eyeshadow: Notable for being the only girl with obvious eye shadow and one of the main antagonists.
  • Fantastic Racism: Merula seems to have it in big for wizards from Muggle families, believing they and half-bloods have no place in the world of Witchcraft and Wizardry.
  • Foe Yay: Her obsessiveness with dominating the player character, the fact that she's always at the same table in shared classes, seems to seek out the player character out of class, and some of her lines about how things will "never be over between us" after being defeated in a duel definitely verges on this. The fandom, of course, has gone wild with it.
    • There's even a mission where you have to recruit Merula by showering her with praise. Her response is teasing the player character, saying she always knew they were infatuated with her.
  • The Gadfly: Comes with being The Bully. Merula will break rules and taboos, purposely lose house points, use slurs, and do whatever it takes to get under everyone's, not just the player character's, skin. The best example of her gadfly tendencies is flippantly using Voldemort's name, greatly discomforting everyone around her. When challenged by her prefect on the matter, she brushes him off with a "whatever."
  • Glory Seeker: Her primary motivation for searching for the Vaults. She believes that unlocking their secrets will ensure that nobody doubts her prowess.
  • Hidden Depths:
    • Merula can sing. She's good enough that Rowan, who utterly despises her, actually compares her to a Siren. This is first hinted at in the Christmas event during which Peeves tells you to get her a songbook for a gift. She loves it much to your character's surprise.
    • She successfully conjures a Patronus, albeit an incorporeal one, if you direct her to attack the Dementor in the related sidequest.
  • Smug Snake: Merula is convinced she is the absolute best at Hogwarts and that everyone else is beneath her. Especially Mud-bloods. See Small Name, Big Ego below.
  • Jerkass: Mocks you about your loss of house points in the first year... even if you're also in Slytherin and even though she is usually the reason you're losing them. She becomes so desperate to sabotage you that she frames you for theft in Year 2, though you're able to get away scot-free if you have a high enough Knowledge stat.
  • Last-Name Basis: Almost always calls the player character their last name.
  • Loners Are Freaks: Due to pissing off everyone by being such an egotistic Jerkass, she really has no friends. The player character can even taunt her about it, telling her that everyone would be happier if she just disappeared.
  • Multicolored Hair: Has messy brown hair, but a decently-sized chunk of it is a lighter brown than the rest of it
  • Parental Abandonment: Likely one of the reasons for her surly and aggressive attitude.
  • Pet the Dog: The player has the option of getting her a Christmas gift in one questline. Peeves suggests a song book. Much to the MC's surprise Merula's genuinely grateful for her gift and wishes them a happy Christmas in response.
  • Purple Eyes: The only character who has them, for some reason.
  • The Resenter: It's heavily implied that Merula's contempt for the player character is the fact that they are a more accomplished student than her.
  • Small Name, Big Ego: Merula's extreme narcissism makes her believe she is the number one student at Hogwarts, despite the fact she has little to no friends, lies near the very bottom of the Hogwarts house points poll, and is disliked by almost everyone.
  • She Cleans Up Nicely: If you do some digging in the game files, you can find this. She ends up wearing it if you go to the Celestial Ball with her.
  • Surrounded by Idiots: Combined with Only Sane Man; the two underlings she recruits in the third year are not the sharpest or sanest of individuals.
  • The Rival: Of the Player Character.
  • Teen Genius: Many characters in game find her loathsome, but still acknowledge her talent at magic. It's probably the only reason why she gets away with so much, despite being as unpleasant as possible to everyone around her.
    • "Merula is a genius witch. You might not like her personality, but you have to acknowledge her skill." - Tulip
    • "Congratulations, Miss Snyde! No longer will anyone let your horrible demeanor overshadow your undeniable talent." - Rita
  • Teeth-Clenched Teamwork: Merula and the Player Character are forced to set aside their differences on more than one occassion in order to achieve a (sort of) common goal; normally filled with bitter words and backhanded compliments.
  • Tomboy: Extremely competitive, doesn't care too much about her physical appearance, and loves nothing more than a good fight.
  • Took a Level in Kindness: Sort of. She's noticeably softened up by Year 5 as she doesn't seem against Rakepick's idea of her, Bill and the main character working together as a team. Her remarks to the main character also seem to be less mean and more like snarky jabs. An example of this is in defence against the dark arts class where she'll sometimes remark that the MC "Isn't the worst study partner" she could have.
  • Tsundere: If she wasn't before, she's definitely this by year 5, especially if the Player Character is male. Though she's still abrasive, sarcastic, and aggressive towards the Player Character, she's also willing to put herself on the line for him in her own backhanded way. She also jumps at the chance if asked to be the Player Character's date for the Celestial Ball, even if both of them rationalize it as just a temporary armistice in their arch-rivalry.
  • Ungrateful Bastard: Still has energy to angrily insult the player character and tell them this changes nothing if they save her from becoming encased in ice.

    Barnaby Lee 

"Sometimes I wish Hogwarts was nothing but Nifflers and Puffskeins."

One of the two Slytherin underlings Merula recruits in the third year. While not the sharpest tool in the shed, Barnaby is a highly skilled duelist with a fondness for magical creatures.

  • Abusive Parents: Occasionally makes comments about his Death Eater dad treating him badly, and when he allows you to practice Legilimens on him, your character is shocked by what they see of his home life.
  • Ambiguously Bi: During the sidequest, "Crushing", Barnaby thanks the player character for always doing nice things for him and admits to liking them, regardless of their gender, and is quite flustered whilst admitting it. He is also a possible Celestial Ball date for characters of either gender.
  • Anti-Villain: Not a bad guy despite being in Merula's gang, just incredibly gullible and not particularly bright.
  • Berserk Button: Despite being a tough duelist and having a knee-jerk instinct to punch all of his problems, Barnaby actually hates it when his friends start fighting with each other. He says it's because it reminds him of his parents.
  • Bruiser with a Soft Center: He may be physically intimidating and very passionate about fighting and dueling, but his favorite class is Care of Magical Creatures and he has a fondness for the cute ones.
  • Dark Is Not Evil: He's a Slytherin, tall, buff and imposing, but is actually one of the nicest and most generous of your friends once you get to know him, especially when compared to the likes of Merula and Ismelda.
  • The Ditz: When Merula tells him to spy on the Player Character during potions class, Barnaby's first course of action is to approach the player and tell them, in a perfectly amiable way, that he was told by Merula to spy on them.
  • Dumb Muscle: Big, musclebound, towers over his classmates but isn't all that bright.
  • Expy: His personality (and buff appearance) isn’t too far off from Knuckles.
  • Fluffy Tamer: The most enthusiastic Care of Magical Creatures student at Hogwarts, no matter how dangerous the subject.
  • Friend to All Living Things: He adores magical creatures.
  • Heel Realization: One of the options that's open to the player character is trying to get him to do this. He does eventually get sick of Merula's taunting and agrees to befriend the player.
  • Idiot Savant: Barnaby is a naturally talented duelist, which is probably why Merula and the rest of his house tolerate him. As evidenced by his quiz when you eat lunch with him, he also knows a lot about magical creatures.
    • "Barnaby is one of the strongest wizards of our year, but he's thicker than a troll." - Rowan
  • Kind Hearted Simpleton: He may be denser than a stack of bricks, but Barnaby is surprisingly friendly for a Slytherin.
  • Like Father, Unlike Son: An amiable, if dumb kid who wants to do what's right; you'd never guess his parents are Death Eaters.
  • Minion with an F in Evil: Outright tells the protagonists that Merula sent him to get close to them to spy on them. Even when he initiates a duel with the PC, it ends up being the first step into winning him over to your side and away from Merula's gang.
  • Oblivious to Love: Ismelda is hopelessly in love with him. Barnaby being Barnaby has a bit of a hard time understanding how she really feels about him.
  • Sarcasm-Blind: The protagonist can choose to sarcastically compliment him, but Barnaby will just take it at face value and thank them heartily for it.
  • Smarter Than You Look: Possibly. His highest stat when you're about to duel him is, surprisingly, Knowledge, at a whopping 18. According to his uncle, Barnaby is the smartest person in the Lee family.
  • Sweet Tooth: He seems fixated on sweets and is bribed to talk to the player with a box of peppermint toads.
  • Taking the Bullet: When a Brainwashed and Crazy Rowan attacks the Player Character, Barnaby jumps in the path of the spell. He isn't killed, just injured, but he expresses to the Player Character that he would much rather he get hurt than them.
  • Token Good Teammate: For Merula's gang.
  • Unwitting Pawn: Believes that Merula is the good guy in her whole affair with the protagonist and that they are the ones bullying her.
  • Younger Than They Look: He's 14 years old at the most when introduced to the player in Year 3, but his character design is big and buff enough to pass for an older student, especially contrasted with the other characters in his year (who have aged little since Year 1). The developers seemed to have realized this and have made him a bit younger-looking to compensate.

    Ismelda Murk 

A creepy Slytherin witch who Merula recruits in the third year.

  • Black Shirt: One of her first lines is her saying that she hopes whatever's in the Cursed Vaults is something that can bring back the Dark Lord.
  • Butt-Monkey: She's always the one who Rakepick chooses to be on the receiving end of whichever spell you learn in Defence Against The Dark Arts class.
  • Comedic Sociopathy: Ismelda thinks the solution to every problem, no matter how trivial, is an Unforgivable Curse.
  • Enemy Mine: With the Player Character during the "Crushing" sidequest.
    • And again with the player character and Peeves during the "One Ghastly Prank" sidequest. Apparently Rita Skeeter is just that bad.
  • Even Evil Has Loved Ones: As cruel and sadistic as she is, Ismelda at least seems to value her friendship with Merula, as she confronts them during Animagus Adventure, having become jealous of their apparent closeness with her Only Friend.
  • Evil Cannot Comprehend Good: Downplayed. It's not that Ismelda doesn't know how to be nice. She's just terrible at it, to the point she can't say "thank you" or smile without thinking of something that isn't a curse.
  • Evil Is Petty: She says she's working on a hex that "will instantly spoil the end of any novel the target reads."
  • Eviler Than Thou: She pushes Merula towards being more evil or actually harming the player characters. In one such instance, Ismelda recommended torturing the player character and his friends to ascertain what they knew about the cursed vaults, causing Merula to angrily retort that "talking to her was torture" enough and that she "has some serious issues".
  • Foe Yay: As mentioned in the quote in Suspiciously Specific Denial, it's obvious that she's attracted to Barnaby despite him leaving her and Merula. This is later confirmed during the sidequest, "Crushing", where the Player character and Penny help her confront her feelings for him.
  • For the Evulz: Mentions in Care of Magical Creatures that she saves her snacks to eat rather than using them to feed the creatures.
  • Hidden Depths:
    • She apparently likes dogs since she seems very eager to pet Fang when you bring him with you to Care Of Magical Creatures to look for Scabbers. Of course, this being Ismelda, she threatens to kill you instead of asking nicely.
    • She's also very knowledgeable when it comes to history. It turns out that the reason she's always asleep in History of Magic class is because she already knows all of it.
  • Not Good with Rejection: What's her solution when telling Barnaby how she feels to his face doesn't work? Buy a love potion to force him to love her, of course.
  • Pet the Dog: Wanting to use a love potion to make Barnaby love her, the player can talk her out of it, which makes her realize that it wouldn't be fair on Barnaby and eventually decides to let it go.
  • She Cleans Up Nicely: If you choose Ismelda as your partner in Celestial Ball, she has beautiful outfit and makeup.
  • Suspiciously Specific Denial: Has this very interesting little comment to make if you click on her while talking to Rakepick in the courtyard in Year 5:
  • Villainous Crush: She's hopelessly in love with Barnaby who is more comfortable having her as a friend.
  • "Well Done, Son!" Guy: Ismelda's sister has always been The Ace, so Ismelda felt that her parents never really noticed her, and began acting out to try to get their attention.

Other Characters

    The House Prefects 

The four students (one from each House) who are assigned as Prefects. The player character will interact with the Prefect of their House during their first few years at Hogwarts.

They are Angelica Cole of Gryffindor, Jane Court of Hufflepuff, Chester Davies of Ravenclaw, and Felix Rosier of Slytherin.

  • Ascended Meme: The fandom's suspicion about Jane Court gets some play in Year 5. During a gathering of former Prefects, she mentions that she just got released from Azkaban.
  • Big Brother Instinct: Can come off like this at times. They do genuinely care for the PC, even if they have a strange way of showing it.
  • Composite Character: An in-universe example. All four prefects have the exact same dialogue and role in the story, with very little differentiating them from the other.
  • Continue Your Mission, Dammit!: No matter how what's going on at Hogwarts, your prefect will always be on your back about getting enough house points to win the house cup.
  • Gender-Equal Ensemble: Felix and Chester being the boys, Angelica and Jane being the girls
  • Jerkass: They will get on your case about house points all throughout your first few years, giving off a general air of this. In your second year, should the PC not have a high enough attribute level to volunteer for a plan that pertains to your house, the prefect will snap at you, asking why you were ever sorted into the house in the first place
  • Mythology Gag: Chester Davies shares the same last name with Roger Davies, who was the captain of the Ravenclaw Quiddich team when Harry was attending Hogwarts. Whether they are related or not is unknown.
    • If you're in Ravenclaw, during a sidequest in the 3rd year, Chester will explicitly tell you to keep an eye out for his younger brother Roger
    • Similarly, Felix Rosier shares a surname with Evan Rosier, a Death Eater named in Igor Karkaroff's testimony who died some time before Karkaroff's capture. Overheard conversation in the Three Broomsticks suggests this is Felix's father.


A student who is at the centre of gossip. He is infamous for doing all sorts of stupid things during classes, like drinking every potion he brews.

  • The Ghost: Has yet to physically appear in the game.

    Patricia Rakepick 

A world famous Curse-Breaker and former pupil of Dumbledore's who he employs in solving the mysteries regarding the Cursed Vaults during Year 4. As a former student at Hogwarts, Patricia was remembered by Dumbledore as an exceptional student who always got in trouble but remained the top of her class. Much like Jacob, Patricia was a firm believer during her time at school that the Cursed Vaults existed, but her warnings were unheeded by the faculty.

  • The Ace: Patricia is a world famous curse breaker and was one of the best students during her time at Hogwarts.
  • Ax-Crazy: Let's just say that trying to kill Merula via prolonged use of the Cruciatus Curse is just one thing out of a worryingly long list of disturbing incidents that show how much of a disturbed, psychotic individual she is.
  • Ambiguously Evil: Much like Ben, Patricia's true nature has been under question. After her introduction, her reason for investigating the cursed vaults was widely unclear; was she in it for the glory, was there some ulterior motive, or was she simply doing her job? Aside from her immense confidence in her own abilities, Patricia was proven to be very smug and even cunning for a Gryffindor, having baited the player character into breaking into Filch's for a wild goosechase, only to swoop in and retrieve something herself had been looking for. Even after Patricia ends up serving as a mentor for the Player Character, teaching them several new charms and saving them from the mysterious cloaked wizard who turned out to be Ben Copper, several of the cast members are still slow to trust her. Patricia even goes as far as to break the player character's wand and confiscate the Maurader's map. Whether she was doing all this to keep the Player Character safe or to simply keep them from interfering is up to debate.
  • Bitch in Sheep's Clothing: She acts nice and polite, but the key word here is acts.
  • Beware the Nice Ones: While Patricia is very polite, understanding and approachable, many characters have warned the Player Character to not cross her.
  • Big Damn Heroes: Is quick to save the Player and their friends from the robed figure.
    • Does it again when the Player and either Jae, Bill, or Merula get surrounded by Dark Wizards in Knockturn Alley.
    • It's revealed even later in a letter Jacob wrote that she saved Jacob's life while he was a student at Hogwarts and saved the player character's life even before they started at Hogwarts from a group known as the "Cabal".
  • Doomed by Canon:
    • Revealed at the end of Year 4 that she will be the next Defence Against the Dark Arts professor. The position is still cursed at this point, so she predictably does not last more than one year in the job.
  • Evil Redhead: Not necessarily "Evil", but most definitely devious. Rakepick encourages other students to deal with their rivals through ruthless manners and not be held back by rules and regulations.
  • Foil: To Jacob. Both of them strongly believed in the existence of the Cursed Vaults during their time in Hogwarts. But while Patricia's claims and questions were left unanswered, Jacob took it upon himself to investigate the Cursed Vaults, which led to him getting expelled from Hogwarts.
    • She is also like this to Jacob's Sibling in this regard. Snape has claimed both of them had bad reputations as students and were known to break the rules. Hagrid also noted that while she always got into trouble as a student, she was always on top of her class.
  • Kick the Dog: Take a stand and challenge her in year 5 and she breaks your wand in response. However, she does take you down to Ollivander's to get a new, more powerful wand almost immediately afterwards.
  • The Mentor: During her stay at Hogwarts, she begins private tutoring lessons for the Player Character, their friends and Merula's gang. She also teaches the player such spells as Protego, Bombarda and Confringo. By the end of year 4, Patricia accepts the position of Defense Against the Dark Arts Professor, in which she could offer the player character protection and more freedom during their search for the next vault in their oncoming year.
    • A note from Jacob hints that she may have been one to Jacob while he was at school as well.
  • Moral Event Horizon: Rakepick's alignment is a bit of an enigma most of the time the MC interacts with her, shifting rapidly between antagonizing the MC and helping them along. Then she decides to show the MC how to cast the Cruciatus Curse by demonstrating it on a random bystander in Knockturn Alley.
    • And, if that weren't enough, it turns out she left Jacob trapped in a portrait for years, betrays the Player Character in the fifth Cursed Vault, and, after declaring the four students she brought along with her to be "collateral damage," uses the Cruciatus Curse on Merula — the one character who trusted her from the outset.
  • Pet the Dog: Despite her displeasure in the Player Character's investigation of her, she acknowledges their talent and proposes that they become her side-kick in the oncoming investigation.
    • Even should the player decline her offer, she takes no offense and wishes them the best of luck with their personal search.
    • She also assists the player in learning new spells and charms to aid in the search for their sibling and wishes them luck.
    • After the Player Character is overwhelmed by the cloaked figure, Patricia arrives just in time to save them.
    • After destroying the Player's wand, she takes them directly to Ollivander's to get them a new one.

    Beatrice Haywood 

Penny's younger sister, and also a Hufflepuff.

  • Hero Worship: She's introduced by Penny as a huge fan of the Player Character's accomplishments, wanting to be a part of their adventures. Penny is less than a little thrilled about the idea.
  • Stuffed in the Fridge: Beatrice is one of the first victims to be trapped in the portraits in the Grand Staircase as a result of tampering with the Cursed Vaults.
  • Take Care of the Kids: When she's left trapped in one of the paintings in the Grand Staircase, Beatrice begs the Player Character to take care of Penny for her.

    Chiara Lobosca 

A witch who the Player Character meets in the Hallowe'en sidequest. Divinations class in Year 6 reveals that she is a Hufflepuff.

  • Dark Secret: She's actually a werewolf, and she takes great pains to control the condition using wolfsbane potion.
  • Keeping Secrets Sucks: You just so happen to converse with her during a time when werewolves are being hunted on school grounds, and by a man who wants to kill them, to boot.
  • Meaningful Name: Lobosca. Fitting for a werewolf.
  • Mystical White Hair: It's especially striking because up until the point you meet her, Tonks has had the most unusual hair color.

    Emily Tyler 

A Gryffindor student in Bill's year whom he develops a crush on. She is popular, but is arrogant and scornful towards others.

  • Alpha Bitch: Easily her most identifiable feature and the biggest example in the entire game.
  • Beauty Is Bad: Emily may very well be beautiful, but her personality is anything but.
  • Bitch in Sheep's Clothing: Bill's swooning over her prior to her introduction sets her up as this. Once you finally meet her, though, she makes no attempts to hide her true nature.
  • Evil Counterpart: To Penny, although "evil" is a bit of an exaggeration. Both of them are some of the most popular girls in their houses. However while Penny earns her popularity through her kindness to others, Emily looks down on those she considers beneath her.
  • Gold Digger: Played With. While Emily is never explicitly shown to be dating anyone, it's strongly implied that Emily measures a person's value based entirely on their social status in the Wizarding world, seeing how she was quick to mock Bill's affections for her due to his family's low socio-economic status.
  • Jerkass: Emily is a haughty and contemptuous girl to put things bluntly, and has an extremely high opinion of herself.
  • Kick the Dog: Two so far.
    • Laughing at the notion of Bill having feelings for her.
    • Reading Ismelda Murk's diary in front of an entire crowd just because she bumped into her.
  • "The Reason You Suck" Speech: She indirectly gives one to Bill when she learns about his feelings for her, only to immediately receive the same treatment from the Player character. Needless to say, she's at a loss for words.

    Cecil Lee 

A British wizard under the employ of the Ministry of Magic's "Werewolf Capture Unit" who would much rather see them outright destroyed. You also meet him during the Hallowe'en event, having been sent to deal with the escaped Fenrir Greyback.

  • Bad Liar: His attempts at lying run the gamut between "blindingly obvious" and "being contradicted one sentence later".
  • Clueless Detective: Despite being a member of the Werewolf Capture Unit, Cecil proves to be utterly incompetent with his job.
  • Fantastic Racism: It's one thing to understand that werewolves are dangerous and need to be policed and regulated; it's another to demand that they be killed on sight with no chance of rehabilitation.
  • Smug Snake: For all his talk about being ready to kill Fenrir or any other werewolf he meets, Cecil folds like a house of cards when actually confronted with them, and in the end relies on the player character to try and capture Fenrir.
  • Strong Family Resemblance: To his nephew, Barnaby. Aside from their tall frame and strong facial features, Cecil is just as dense as him, or maybe even more.

    Aurélie Dumont 

A witch pen-friend of Penny's visiting Hogwarts from the French wizarding school, the Beauxbatons Academy of Magic. She's interested in becoming a transfer student.

  • Always Second Best: She feels inferior to her brother and his alchemy skills, and she's looking into Nicolas Flamel's alchemical past to surpass him.
  • Gratuitous French: As you might expect, she peppers French words into her dialogue, usually followed immediately by the English translation.
  • Hidden Agenda Hero: She seems oddly distracted during her tour of Hogwarts, but Penny insists that there's nothing wrong with her behavior. Both turn out to be correct; Aurélie is looking for alchemy artefacts on school grounds, and while she has no true desire to transfer, there's no malicious intent in her search.
  • True Blue Femininity: Her Beauxbatons clothing is a rich powder blue in color.


The mysterious antagonist trying to thwart your efforts.

  • Greater-Scope Villain: While you come across several enemies along the way, human and otherwise, R is actively hindering your progress from the outside, even going so far as to use surrogates to try and assassinate you. Who (or what) R actually is seems to be the main thrust of the Mystery. All that is known about R is it's some nefarious group known as the "Cabal" that is trying to open the Cursed Vaults to acquire some unknown treasure, and that Jacob was (perhaps unwittingly) a candidate for recruitment into that group.
  • Only Known by Their Nickname: The only clue you have as to the villain's identity is through letters they have written, and signed only as "-R."

How well does it match the trope?

Example of:


Media sources: