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Characters / Guilty Gear Xrd

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Characters introduced in Guilty Gear Xrd -SIGN- and its Updated Rereleases -REVELATOR- and -REV 2-.

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Introduced in -SIGN-



  • Height: 5'1" (8'9" including bed)
  • Weight: 99lbs (1468lbs including bed)
  • Blood type: A
  • Birthplace: Unknown
  • Date of Birth: Unknown
  • Hobbies: Unknown
  • Likes: His buckwheat pillow
  • Dislikes: The cry of the brown-eared bulbul bird, talkative people

Voiced by:
JP: Hikaru Midorikawa
EN: Yuri Lowenthal

Playable in: Xrd -SIGN-, Xrd -REVELATOR-/REV 2

A comatose young boy (though he certainly sounds much older) piloting a sort of hybrid between a Mini-Mecha and a bed. His purpose and motives are shrouded in mystery. All that is known is that he is the subject of horrific experiments that allow him to trap people in nightmare worlds of his own creation.

The plot of Xrd reveals that Bedman works for a mysterious third party, later revealed to be the entity known as the Universal Will. He serves as the Will's personal hitman and right hand. He has taken countless lives, yet remembers all their identities out of respect, having committed himself to his goal for an "Absolute World" where he can be with his long-lost sister again, along with everyone he has killed being revived. He and his sister suffered from a rare condition that caused their minds to progress faster than their own bodies could handle, thus causing their bodies to "overheat" in a sense. The two had to be put in a constant state of sleep to ensure their survival. His interactions with various other characters showcase his Hitman with a Heart qualities. Sadly, he realizes too late that his ideals and those of his benefactor's are not the same, and he dies tragically betrayed and cast aside by the Universal Will.

In-game, Bedman is an aggressive zoner who thrives when engaging opponents on his own terms. Attacking with his special moves leaves a Déjà Vu seal on the ground which he can 'replay' a copy of that move out of, leading to extremely oppressive combos. He also possesses a unique floating 8-way air dash, and a forward dash that will teleport Bedman behind his opponent if he is attacked while doing so. However, he will suffer heavily if he doesn't gain match control due to his large hurtbox, mediocre defensive options and limited movement speed.

Tropes associated with Bedman:

  • Ascend to a Higher Plane of Existence: According to Happy Chaos in the Arcade Mode of -STRIVE-, this is actually what happened to Bedman when he "died" at the end of -REVELATOR-. All entities within the world of Guilty Gear are given "physical ID tags", which supernatural beings do not have, allowing them to essentialy exist across multiple dimensions. Bedman deleted his own ID and became a multi-dimensional being.
  • Alas, Poor Villain: After viewing Revelator's story mode, it's hard not to sympathize with him after his backstory is finally revealed and he dies in one of the cruelest ways imaginable.
  • Animal Motifs: He has a hairstyle evoking a sheep, summons a monstrous phantom sheep to stun his opponents as one of his Overdrives (Super Moves), and his leitmotif is titled "Does the Sheep Count the Sheep?" See a pattern here? Takes a very tragic turn in REVELATOR where we learn he blindly follows Ariels' orders like a sheep, only to be betrayed and killed by her.
  • Abnormal Limb Rotation Range: It's been said that Bedman himself can rotate his head far more than an average human.
  • Battle in the Center of the Mind: His method of killing people is to force them into dreams and kill them there.
  • Body Horror: Downplayed. It looks like those huge nails embedded into his chest are what keeps him fastened to the bed, but they actually don't. They're still huge nails embedded into his chest.
  • Calling Your Attacks: One of the few characters to completely avert this trope, considering Bedman sleeps through entire matches and only speaking if he wins, activates his Instant Kill, or gets KO'd.
  • Creepy Monotone: Speaks in deadpan albeit rapid fire monotone.
  • Cuteness Proximity: In his own weird way, this is his reaction to gaining cartoony eyes from Faust's Instant Kill.
    Bedman: So... so kawaii! I must savor this; document it. Yes! From the right side, adjust to a 66.6 degree angle of inclination and snap!
  • Cynicism Catalyst: His sister Delilah, who also had powers that made their childhood difficult.
  • Dark and Troubled Past: He and his sister Delilah were ostracized because of their inexplicably-high intelligence. Unfortunately, their rapidly-growing intelligence was, in fact, a curse. Their bodies could not keep up with how far their minds were growing, and they began to "overheat", so to speak. The only way for them to live was to be put into a state of constant sleep. It turns out that human dreaming is connected to the Backyard, and Bedman happened upon the Universal Will, who promised him the chance to not only see his sister again, but also an Absolute World where he could be able to leave a lasting mark and return the people he'd killed to life, instead of only being able to cause death.
  • Did You Just Punch Out Cthulhu?: A minor example, but he interrupts the machinations of That Man of all people by grabbing him and warping him out of the battlefield during the Cradle assault.
  • Disability Superpower: Being in a nigh-perpetual coma might sound like a bad thing, but for Bedman it's blessing since he's at his strongest when he's asleep... which probably still counts as a bad thing depending on who you ask.
  • Does Not Like Shoes: Somewhat justified as he's on his bed 24/7.
  • The Dragon: To Ariels, ruler of the Sanctus Populi.
  • The Dreaded: The Story and Arcade leaves every immortal character baffled and every mortal character terrified as he is nearly indestructible, as well as being terribly powerful in combat. Zato on the other hand figures out how Bedman fights very very quickly, and quite bluntly states that he can beat Bedman. This makes Bedman break a sweat and wish that Zato would just go back to being dead.
  • Dream Tropes: His main motif. One of his Overdrives summons a nightmarish creature to attack his opponents. Ties in with the idea of children being unable to sleep at night due to their fear of the creatures living underneath their beds.
  • Dream Walker: Given that his consciousness exists primarily in the Backyard.
  • Empathic Weapon: The bed robot moves and acts less like a machine and more like it's Bedman's own body and limbs, reacting quickly and flawlessly with his current demeanor at all times.
  • Equivalent Exchange: The longer the distance he has to teleport, the more time he needs to prepare. This is eventually used against him during the assault on the Cradle, with Leo and Johnny constantly going on the attack so he can't warp away to stop Faust.
  • Even Evil Has Loved Ones: He's killed many people all for the sake of seeing his sister again.
  • Exactly What It Says on the Tin: He's a man in a bed. Well, technically, he looks like a kid, but you get the picture.
  • Expy: Of Relius Clover from BlazBlue. The two have their creepy mannerisms and have the theme of using their opponents' worst fears against them.
  • Even Evil Has Standards: Ariels orders Bedman to kill Ramlethal now that her purpose was fulfilled. He's alright with this at first, but once he sees that she's starting to develop emotions, he quickly changes his mind and refuses to harm a "little girl", even threatening to quit working for Ariels in his fit of rage. It's implied that his late sister was also seen as a tool with no regard for her feelings, which makes his actions understandable.
  • Evil Mentor: He is so willing to encourage Ramlethal to believe in her own individuality that he does it in the cruelest fashion possible. He kills her dog and immediately offers her a replacement. He already knows she will refuse, and uses that to explain that she too is unique, like the dog she loved.
  • Genius Bruiser: Matched in strength by his intellect.
    Bedman: (post-Mirror Match) A shame. If you really were anything akin to me, perhaps we could have become friends. Of course, you would need an IQ of more than 200 to meet the minimum requirements.
  • Heel–Face Door-Slam: At the absolute last moment, learning as he's dying that Ariels' "Absolute World" was meant to destroy humanity entirely and that he'd been used.
  • Hitman with a Heart: He gets into an argument with Ariels over being ordered to kill Ramlethal, who moments ago had just shown that she was developing emotions. Yes, his method of encouraging Ramlethal was very cruel, but Bedman showed genuine care for her. In -REVELATOR-, he does the same with Elphelt, trying to ease the pain of becoming Justice's core by placing her in a Lotus-Eater Machine. When she tries to free herself, Bedman pleads with her not to, fearing that the reality of the situation will traumatize her.
  • Hypocritical Humor: His profile says that he hates "talkative people", but he talks a lot himself.
  • Instant Awesome: Just Add Mecha!: And a bed.
  • Insufferable Genius: His Motor Mouth habits are bad enough, but then he also constantly rubs it in others faces just how inhumanly smarter than them he is. His Mirror Match win quote states that having an IQ of 200 is the minimum criteria to befriend him.
  • Intelligence Equals Isolation: His nature as an Insufferable Genius naturally leads to this, since he pretty much has no friends whatsoever. The only person he ever speaks with on equal terms is Ariels, his client, and even then he's not afraid to get testy with her. Given his history and the ostracism he and his sister suffered, this attitude isn't too surprising.
  • Jerkass: When he does speak, he's very condescending. Check out his victory quotes.
  • Jerkass Has a Point: Yet despite the above, sometimes he has legitimate advice for his opponents. He subtly praises Chipp for 'reacting' to him and advises Venom to rely on his sight a little more. And in Xrd, he and Axl have a surprisingly honest heart-to-heart over their similar situations.
  • Kick the Dog: Quite literally, in the Story Mode, he kills a Magehound puppy that Ramlethal had befriended. Subverted when you take into account that he did this because as she started developing her emotions, he took pity on her and wished to teach her the value of individual life. So in a weird way, it's also an example of Pet the Dog at the same time.
  • Killed Off for Real: Ends up critically injured by Venom in the story mode of -REVELATOR-, and is then betrayed by Ariels. The last moments of his life are defiantly using the remainder of his life force to cast something in a miniature bubble of the "Absolute World" and then dying by turning into stone.
  • Lightning Bruiser: Despite his robot's extremely large build, his attacks hit hard and fast, and is extremely fast and flies around just as much as his opponent, though this only applies when he's on the ground.
  • Logical Weakness: Bedman can use his dream powers to telepathically read people's minds, thus allowing him to predict their movements. Robo-Ky doesn't have a mind he can read because he's a robot, thus putting Bedman at a disadvantage against him.
  • Made of Diamond: The bed robot is durable to a ridiculous degree, though granted with all the fighting Bedman usually does it's somewhat of a requirement. The only one to ever do lasting damage to it was President Gabriel, which paved the way for it to get more damaged later on.
  • Mechanically Unusual Fighter: His main gimmick is that he can make copies of his special moves come out after using the main versions, as a sort of trap\combo extender.
    • He also lacks a traditional air dash. Instead, his double jump makes him pause in mid-air for a split second and he can dash in any direction from there. This leads to some difficulty in adjusting to him.
  • Mini-Mecha: His subconciously-controlled "Reinforced High-Density Bed Frame", apparently the eighth revision. The bed starts out looking fairly normal until its mechanical parts emerge from underneath it.
  • Mind Rape: Bedman's MO is to trap his victims in nightmare worlds to kill them in their sleep. His One-Hit KO attack forces the victim to relieve their painful pasts as he watches. That Man is completely immune to its effects, and the Nightmare Theater is little more than a frustrating prison for him to break out of.
  • Motor Mouth: As seen here. Tomokazu Sugita even lampshades how long his winquote is.
    • Slightly less so in the English version as he talks slower, but it's still a mouthful and the subtitles take up three or four lines, and sometimes go on even after other characters have begun talking.
    • If Bedman is KO'd and loses the match, he will start speaking as he falls up until the victory animation for his opponent plays.
  • My God, What Have I Done?: When he realizes The Universal Will wants to destroy humanity with no intention of resurrecting them in the Absolute World, he loses it and turns on her.
    Bedman: (starting to cry) How many people do you think I've killed!? How could... HOW COULD YOU BETRAY ME!?
  • My Skull Runneth Over: What will happen if he ever wakes up. It finally happens in -REVELATOR- when he confronts Ariels, only able to maintain his level of power in the waking world for mere moments before flash-calcifying and crumbling away.
  • Oh, Crap!: At the end of his arcade story in -REVELATOR-, encountering Jack-O has him breaking out in cold sweat. He very quickly puts together that this woman is That Man's trump card, and vows to stop them from ever reaching Justice lest they ruin everything.
  • Number of the Beast: According to his character page on the Xrd website, the combined weight of the boy and the bed adds up to 666 kg.
  • Pet the Dog: His final act is to cast a spell in his small localized "Absolute World" while muttering about how he had to atone. Moments after Ariels leaves, a girl arrives to find his calcified body. The context of the scene and her identical leg markings to his implies that he used his power in the miniature "Absolute World" to allow his sister to exist in the waking world without "overheating".
  • Photographic Memory: Played for Drama. Bedman's vast intellect makes it easy for him to remember the faces and names of every single person he's murdered, with the intent of bringing them back to life when the "Absolute World" is created. Once Ariels taunts him with the true nature of the "Absolute World" he's crushed by the guilt of what he's done due to vividly remembering every victim and now understanding they're never coming back.
  • Power Incontinence: According to the Arcade story in -REVELATOR-, the reason why Bedman fights while asleep is because using his powers while awake would cause his body (referred to by him as an "engine") to overload.
  • Power Limiter: His sleep. If he were to wake up, his power would surge so massively it would overwhelm his bed.
  • Psychic Powers: Bedman's power quite clearly go beyond killing people in their sleep, enough so to classify him as a...
  • Reality Warper: He can pop into and out of the dream world at will, which is how he teleports during battles. He can also bring nightmare-created monsters with him, or create mental duplicates of earlier actions he made (specifically his Overdrives in-game; the skill is called "Déjà Vu").
  • Sesquipedalian Loquaciousness: His dialogue is this, made worse with Motor Mouth.
    Bedman: *After a long off-topic tangent* By the way, I hate long talks...
    Sol: *Stomps ground in frustration* At least we agree on that.
  • Spanner in the Works: His main purpose throughout the plot is to invoke this himself by derailing as many of he protagonist's schemes as possible. For the most part, he's successful. From his perspective, while anyone would be wary of Sol Badguy, he considers Zato to have the potential to be this to him.
    Ah, Conclave, you've really left a mess. I understand that the minute details of your order need not be carried out to the letter, but letting Zato run free is just sloppy. I'm going to have to dispose of him next.
  • The Speechless: Other than some occasional nightmarish growling and the motor mouth tendencies when he wins or loses the round, he is completely silent during battles. It's jarring compared to everyone else.
  • Spikes of Villainy: His bed robot has quite a few spikes on it arms, which also end in spinning, spiked flails. Bashing and slicing with them is his main method of attack.
  • Unwitting Pawn: His dream of an "Absolute World" was used by Ariels just to string him along, and he was unaware of her genocidal plan towards humanity until it was far too late.
  • Villainous Breakdown: When he gets hit by another Bedman's Instant Kill, one of his reactions is genuine fear of being placed into a world he has no control over. Another reaction appears to major mental shutdown, as he blankly recites pi to forty decimal places.
  • Vocal Dissonance: In Japanese especially, he sounds a lot older and deeper than his appearance would suggest he should. Revelator drops some hints that it's his appearance that might be out of sync due to his sleeping being near-stasis-like, and that he's actually significantly older than he looks and his voice reflects this. Sure enough, once he wakes up mere minutes before he dies fighting Ariels, his mind finally catches up to his body as he unleashes his power, overloading him and resulting in flash-fossilization.
  • Well-Intentioned Extremist: He wants an proper-noun "Absolute World" where his thoughts would shape reality, rather than dreams. This would allow him to save his sister and all the people he's killed. He's memorized every person he's ever killed, with the intention of resurrecting them.
  • Wouldn't Hurt a Child: Quite possibly his sole redeeming quality. For all the dirty business Bedman gets involved in, hurting a child is the one line that he won't cross. This even extends to Ramlethal, who Ariels ordered executed, but once he sees that she's on the cusp of developing emotions he adamantly refuses to kill her, thinking of her as a child herself.
  • Your Worst Nightmare: His Instant Kill, which places the opponent inside of a movie screen and forces them to remember their worst memories (not shown directly to the player- only hinted at through the target's dialogue) before several shadowy demons surround and devour them. For example Chipp laments that he only needed one extra vote to become a president.

    Ramlethal Valentine 

Ramlethal Valentine
All things are made of Heart and Heart.
  • Height: 5'6"
  • Weight: 115lbs
  • Blood type: Unknown
  • Birthplace: The Backyard
  • Date of Birth: June 3rd
  • Hobbies: Pondering about the meaning of things
  • Likes: Almost everything
  • Dislikes: Arthropods

"I'll create... the future."

Ramlethal voiced by:
JP: Megumi Han
EN: Erin Fitzgerald (Xrd -SIGN-), Laura Stahl (Strive)
Lucifero voiced by:
JP: Tomokazu Seki
EN: Sam Riegel (Xrd -SIGN-), Derek Stephen Prince (Strive)

Playable in: Xrd -SIGN-, Xrd -REVELATOR-/REV 2, -STRIVE-

The main boss character of Xrd -SIGN-. A mysterious girl who comes from the Backyard, another dimension that is said to hold immense knowledge and power. Roughly a year after the "Baptisma 13" incident in Guilty Gear 2 Overture, she appears in the sky above Japan and declares war against the entire world, intending to pass judgment upon those who she views as unworthy to inhabit it. The announcement sends mass panic throughout the world, as the instigator of "Baptisma 13" also went by the name of Valentine. Like her predecessor, she wields a strange balloon-like familiar called Lucifero.

The story of Xrd reveals that she is actually a pawn for the Conclave, the advisors to the Pope of Rome, who are orchestrating events from behind the scenes. She and her sister Elphelt, along with the first Valentine, were created by the Universal Will based on her previous host body: the Commander Gear Justice, who in actuality was Sol's lover Aria. Unlike her sister and the first Valentine, Ramlethal was specifically created to not have or show any emotion, instead being stylized in a more bestial manner with shark-like fangs for teeth. Defeated by Sol and Elphelt, she is taken in by the Illyrian government for questioning. Over the course of the story, it's shown that although Ramlethal herself was not given emotions and has no sense of self, she still has the capacity to develop them, and her interactions with Sin and Elphelt slowly but eventually result in her growing out of the "doll" persona her Mother designed her to be, gaining true humanity and sentience. On her own will, Ramlethal rebels against the Universal Will and vows to protect those she cares about, promising to save her sister when she is taken hostage by the Will. In a true show of her newfound humanity, she sacrifices herself during an ambush so that everyone else can escape. Saved and resuscitated by Raven, Ramlethal now lives peacefully within the Kiske household.

She was a time-released secret character in the Arcade version, first available on April 8th. In console -SIGN-, she was a launch character, and moved to the launch roster for all versions of -REVELATOR-.

Confirmed as a returning character in -STRIVE-, now sporting a more military-styled hat with a four-leaf clover adorning it and a more elaborate cloak.

Taking inspirations from 3D fighting games, Ramlethal is a hybrid between a set-play and a combo-oriented character who relies on sending out her slow-but-powerful giant swords to lock the opponent down with disjointed attacks, before moving in for mix-ups with weak-but-fast punch and kick combo chains. However, this results in a distinct lack of proper Gatling Combo routes and poor normal attacks without her swords (which give her both reach and power) by her side, resulting in her struggling when it comes to neutral situations. In addition, Ramlethal getting hit before or during sword swings causes them to return to her side without completing the attack. This makes proper management of her swords and situational awareness a necessity.

In -STRIVE-, Ramlethal's gameplay has undergone a significant change. Though still rooted in 3D fighting games conceptually, she has traded in her chain combos and set-up attacks with her swords for much stronger mid and long-range options. In essence, her weaknesses have effectively been switched. She can now control the neutral space extremely well, but struggles in close range situations.

Tropes associated with Ramlethal:

  • Ambiguously Brown: She's not even human in the normal sense. And it's a sign of how heavily she's been modified from the template of her genetic forebear, the stridently-fair-skinned Aria. Ramlethal looks more like Aria with her sixth color palette.
  • Animal Motifs: Her hat resembles a pair of cat ears, and her crouch animation has her going down on all fours, and she acts in a distinctly feline manner in battle. Some have even noted that she resembles Taokaka.
  • Bandage Babe: Her appearance in -STRIVE- depicts her with an arm and leg wrapped in bandages.
  • BFS: Has two of them, which are carried around by her familiars.
  • Big Bad: Declares war on all of humanity in Guilty Gear Xrd, bringing her into conflict with the game's various protagonists. Later heavily subverted in that she reveals she's only a pawn after certain characters defeat her in their arcade modes (canonically, Sol's) and any antagonist role she could have is finished as soon the -SIGN- story mode starts.
  • Bilingual Bonus: Most of her moveset is in Esperanto, what was supposed to be a Universal Language.
  • Boring, but Practical: In Strive, her Mortobato is nowhere near as flashy as Calvados, among other supers. That said, for reasons Rooflemonger explains, it's one of the best. Appropriately, its name translates to Deathblow.
  • Character Development: Perhaps one of the most heavily-developed characters in the franchise, and she's only been in two games! Her changes in attitude get reflected in updates to her animations in -REVELATOR-.
    • One example is her victory animation. In -SIGN-, she takes off her hat, pats it down a little, and then orders Lucifero to eat her opponent, with us getting a cutaway of her evil-looking Slasher Smile. In -REVELATOR-, she takes off the hat like she does in ''-SIGN-'... and then gives her opponent an introspective look and comment, and if she's friends with her opponent (like Sin or El) she even tells them to focus now on recovering from their bout.
    • In -SIGN-, Ram tends to be very dismissive of her opponents in her win quotes. In -REVELATOR-, because she's developing actual emotions and isn't fighting to kill, she shows a lot more curiosity about many of them.
    • Even her stage reflects her development to some degree. In -SIGN-, it's the huge crater of Japan, with the background basically being a terrifying hellscape caused by the Cradle hovering ominously in the sky, with huge sinister hands manifesting in later rounds. It's the same area in -REVELATOR-, but now it's a clear sky at early sunset, and the seaward rim of the crater has become a kind of waterfall which catches the sunset in a gorgeous manner. It all reflects how, while Ram is still rather strange and intimidating, there's an inner beauty to emerging from her.
  • Clothing Combat: She can control her cloak (which seemingly has razors at the edges) to attack her foes...
    • Living Weapon: ... until you look at her intro and realize that those "razors" are teeth.
  • Comically Missingthe Point: In -STRIVE- during one of the conversations she can have with Lucifero within a taunt, he will try pressing Ram into talking about her developing emotions, specifically if she has a crush on someone now, first Lucifero is direct in his question about who Ram likes but she doesn't quite understand the difference in liking friends, family and love, he then asks direct biological responses Ram may be going through, like feeling hot whenever close to a potential special one, or just the sound of their voice instigating a reaction, etc. Ram takes those questions too literally, answering Leo is the one who makes her feel all of that but in response to his very bombastic presence as she finds him to be cool, not exactly in a romantic manner, Lucifero is puzzled by the exchange, not getting the answer he wanted.
  • The Comically Serious: Throughout the story modes of both Xrd games, her non-emotional nature is used for humor, such as whenever her puppy bites her finger, resulting in a flat "ow", or her... difficulties in understanding exactly how smiles work.
  • Cool Hat: In -STRIVE-, she trades her old hat in for one that resembles a navy admiral's hat, but she still keeps the shamrock pin from the old one.
  • Cry Cute: She cries for the first time ever after Bedman kills her dog, and replaces it with an identical one, to show her the meaning of the word "replacement." It doesn't bite down on her finger like the original used to, showing her that the dog that she'd become emotionally attached to really is gone. It's hard not to cry along with her.
  • Cuteness Overload: Ramlethal seems to have a small weakness for cute things.
    • It's her growing relationship with her puppy in the story mode that causes her to develop more emotion.
    • She'll react this way to seeing her own face if Faust uses his Instant Kill on her, and only if she ends up with the cute Black Bead Eyes. Otherwise, she'll either not care or react with Dull Surprise.
    Ramlethal: cute.
  • Dark-Skinned Blond: Has platinum hair (including, very prominently, eyebrows and eyelashes) and brown skin.
  • Deflector Shields: Her blocking animation is her putting up a green, small rectangle-shaped barrier.
  • Defrosting Ice Queen: Part of her story arc in Xrd's story mode is this, thanks to Sin and her sis El. It actually works.
  • Demoted to Extra: In -STRIVE-'s story mode, making no appearance outside of a cameo with the Kiske family in the epilogue, despite being part of the game's base roster and having a major part of the story of Xrd.
  • Disney Death: She was unable to escape from the Antimatter Gear's explosion after saving the little girl, causing everyone to think she died. However, at the last second, Raven saved and healed her just in time to save Elphelt in the last chapter.
  • Does Not Like Shoes: Wears only a wrap of cloth around her feet. And after going through a wardrobe change in the story mode, she doesn't even have the wraps.
  • Dull Surprise: Her reaction to everything. Except for watching her puppy get killed and seeing Elphelt get forcibly transported back to the Backyard. Only then does she cry.
    • Or, if you're on the Japanese voice track, when she catches Faust's Kancho she lets out a very distressed squeak.
    • And in -STRIVE-, when hit with Faust's Overdrive, she reacts just as much as the rest of the cast (save Zato).
  • Emotionless Girl: More of a blank slate that has at most two basic expressions: a completely neutral one and a maniacal one. That slowly changes over the course of the story. Though even after she realizes her own capacity to feel emotion, she's still somewhat reserved when it comes to expressing them.
    • Because of this, she Cannot Tell a Lie; her inability to outright tell whether something will help or hinder her often has her blurt out vital info.
  • Eyeless Face: Lucifero, unless Ramlethal's secret taunt is triggered.
  • Eyes Do Not Belong There: The Diva-like thing in her stage background has three eyes on each of its numerous hands.
  • Family of Choice: Curiously enough Ram starts to consider herself as Sol's daughter with her status as a Valentine, being born out of Justice's mold, as she says in one of her conversations with Lucifero in STRIVE.
  • Fangirl: For Leo, of all characters, in -STRIVE-. She calls him "So cool" in her intro line against him and one of her secret taunts has her talking to Lucifero about guys she might like in a romantic way, with her answer being Leo.
  • Fanservice Pack: Inverted with her appearance in -STRIVE-. She originally wore nothing but a strap over her chest that exposed a lot of Underboobs, but in -STRIVE-, she's switched that top out for a comparatively more modest double-breasted vest.
  • Fire-Breathing Diner: Sin puts hot sauce on her pizza, telling her it's delicious. She's then shown with a burning red face and supremely puffy lips.
  • Four-Star Badass: She's recruited by Ky and Leo as a brigade leader in the Illyrian army come -STRIVE-, and she's still just as powerful as she's always been.
  • Friendly Enemy: Exclusively to Bedman. The first thing she does when he appears to attack is thank him for helping her gain true emotions and sapience.
  • Hades Shaded: Most likely due to her origin from the Backyard.
  • Heel–Face Turn: When Elphelt finally convinces her that it's okay for her to have emotions. Comes full circle in , where she becomes one of the main trio of heroes alongside Sol and Sin.
  • Heroic Sacrifice: Saves a little girl from an Antimatter Gear's explosion and after a Phalanx soldier cornered them she had Lucifero carry the girl to safety.
  • Legacy Character: Serves as the second "Valentine" in the series, after Valentine in Guilty Gear 2: Overture. Considering that the first one singlehandedly brought a kingdom to its knees within a few weeks, everyone takes her intentions seriously.
  • Mechanically Unusual Fighter: To an extent, she plays like a Mortal Kombat character (in that her moveset involves MK-styled single-or-dual-button-mash combos as opposed to the all four/five-input combos of most GG characters, with her specials also behaving in a slightly more MK-esque fashion). On top of that, she has different properties depending on whether or not one or both of her greatswords are deployed (with her only able to use certain Overdrives depending on whether she has her swords equipped or deployed).
  • Musical Nod: Being the second Valentine, her Xrd theme is very similar to Valentine's "Diva" from Overture.
  • Never the Obvious Suspect: Invoked. Ramlethal's initial (and brief) campaign against the world was simply a ploy by Ariels to get everyone's eyes on her pawn, so that her defeat would make everyone think the latest Valentine crisis was already over. Ky surmises — correctly — that the actual crisis hadn't even begun.
  • Power Floats: Can float in mid-air, as a sign of her power.
  • Precious Puppy: Sin brings her a magehound, which she subsequently befriends as part of her development in learning emotions. Furthermore, her new win animation in -STRIVE- has a puppy coming to pounce on Ram and lick her face.
  • Primal Stance: Her crouching animation is feline-like, complete with her "hissing" blowing her cloak up like a standing-up fur.
  • Progressively Prettier: Though she's given a slightly less revealing outfit in -STRIVE-, her design overall has softer features, particularly her face. Her sharp teeth are also given less prominence. It does further emphasize that she's now on the side of good.
  • Rei Ayanami Expy: Dark-Skinned Blonde aside, she plays this to a T.
  • Sailor Fuku: Wears a green one in the story mode after she's been captured by the heroes. Still sans shoes, though. She keeps it as her everyday-wear once she joins "the team" in -REVELATOR-.
  • Sexy Walk: Unintentional, but she's got one anyway.
  • She's Got Legs: Her legs are on full display, no doubt accentuated by her short shorts and lack of footwear. They even jiggle in Strive!
  • Single Woman Seeks Good Man: She has a crush on Leo, whom, under that bluster, is The Good King, and A Father to His Men.
  • Slasher Smile: Makes shark-toothed grins whenever she's about to attack... or most other times she grins, for that matter, to hilarious effect in the story modes of both -SIGN- and -REVELATOR- (her moment with Leo in Rev being especially memorable). In fact it seems that's either the only smile she was taught how to do by Mother, or the one that is biologically easiest for her to do.
  • SNK Boss: In Xrd where she's final boss of arcade mode. Not only does she continuously build tension meter, but both her Calvados and Trance overdrives do vastly more damage and last longer than her normal, playable version.
  • Soundtrack Dissonance: Her theme, while still a driving rock track true to the spirit of Guilty Gear, opens with and centers around a very airy, calming guitar riff, and in general is rather more upbeat than you'd expect for the theme of someone who bills themselves as a murderous Big Bad. This would be due to the fact that her true inner nature is more heroic than anything.
    • This continues into -STRIVE-. Again, though it's still clearly rock, the style of it is quite unusual and unique to Guilty Gear's soundtrack. Rather than being traditional hard rock or heavy metal, it's a prog rock song with non-standard time signatures and more of an emphasis on techno elements and keyboards.
  • Stance System: She has different properties depending on whether she has both greatswords equipped, one equipped and one deployed, and both deployed.
  • Stripperiffic: Her cloak can potentially cover it up, but underneath it she's very much exposed. She's got Underboobs, Who Wears Short Shorts?, Bare Your Midriff, She's Got Legs and Does Not Like Shoes going on beneath that cloak. It's even a subject of conversation between her and Lucifero in a secret taunt.
    Lucifero: Look, I don't know how to say this, but don't you feel You're just like the last Valentine, what's the deal with you ladies?
    Ramlethal: Not your business.
    Lucifero: Damn, look at those legs. You like showing that sexy stuff off, huh?
    Ramlethal: Shut up.
    Lucifero: Hey, you have a thing for me, dont'cha?
    Ramlethal: Go die.
    Lucifero: Yes, sorry.
  • Taking You with Me: Tried to do this with Sol, but was stopped by Elphelt.
  • Through Her Stomach: One of Sin's attempts to get Ramlethal to smile was by feeding her a burger. It actually works.
  • Took a Level in Kindness: After befriending Sin and Elphelt in -SIGN-, she learned about kindness and gained dramatic character development by -REVELATOR-, where she acts more respectful to her friends and the people she meets. And her kindness and respect continues on in -STRIVE-, where she even misses being with Ephelt and friends while working with Leo, whom she considers as a cool boss.
  • Trademark Favorite Food: Burgers quickly became a favorite of hers after Sin introduces her to one. One of her digital figure poses involves her contemplating one; a scene in Revelator's story mode has her comment that she's not hungry, but she starts following Sol and Sin after the former comments that they're going to Danny Missiles while walking away; and her unique pre-fight interactions with Sin have the two arguing over what they should have for dinner, with Ramlethal advocating for a burger.
  • Wave-Motion Tuning Fork: She uses her swords as this for her Gamma Ray super.
  • Who Wears Short Shorts?: So short, in fact, it makes you wonder if she's even wearing anything below them or if they're actually her underwear.
  • What Does She See in Him?: Lucifero has this reaction when Ram claims she likes Leo in Strive.
  • When She Smiles: Slasher Smile notwithstanding, she actually smiles a tiny bit after trying a burger. As of -REVELATOR-, she now gives a genuine smile instead of a Slasher Smile during her winpose. And of course, she gives a small, genuine smile before her "death" halfway through Rev's story mode.
  • Yin-Yang Bomb: Uses both a black and white Lucifer weapon in battle.

    Elphelt Valentine 

Elphelt Valentine
Click here to see her -REVELATOR- appearancee 
  • Height: 5'6"
  • Weight: Dreamy
  • Blood type: Mysterious
  • Birthplace: The Backyard
  • Date of Birth: December 25th
  • Hobbies: Romantic discussions, pretending to be a bush dog
  • Likes: Smiling faces, saving up for a bush dog, anything sweet
  • Dislikes: Bugs, killing, lonliness

"I hope my dress doesn't get too dirty."

Voiced by:
JP: Aya Suzaki
EN: Cassandra Lee Morris

Playable in: Xrd -SIGN- (DLC), Xrd -REVELATOR-/REV 2

Ramlethal's sister, sent to be a sleeper agent that malfunctioned and gained emotions during her infiltration, outing her identity and leading to her capture by the Illyrian Army. A lovestruck girl who wears a wedding dress and wields a shotgun-rifle combination. She tries her hardest to be the pinnacle of femininity, but usually ends up failing.

Elphet was a originally console-exclusive DLC character that came free with first print copies of Sign; in Revelator she became part of the main roster in all versions. She is a versatile character with strong pressure game, Elphelt has various tools that forces her opponent to respect both her approach and offense. Much of her special moves involves entering a relatively immobile aiming stance and using either her Miss Travalier shotgun at close range or Miss Confire rifle (the latter she actually has to aim manually) to get at her foe. if the situation doesn't favor her, she can cook and throw a Pineberry grenade either to ward off opponents in neutral or to set up a knockdown combo (okizeme) On the negative side, her lack of reliable reversals means she has difficulty breaking out of a opponent's offense without using up her Tension (Super meter) or Burst mechanic.

Tropes associated with Elphelt:

  • All Love Is Unrequited: All love from Elphelt, anyway: some of her victory quotes have her learning that her opponent already has eyes for someone else (Ky and Slayer are married, Venom doesn't want a wife and is in love with Zato, Zato only wants Millia).
  • Animal Motifs: Like the other Valentines, Elphelt's outfit, primarily her hat, bears a resemblance to a kind of animal. In her case, a rabbit. Even her personality is like that of a rabbit's (she's lovesick and her profile states that she hates being lonely).
  • Anything That Moves: While she only rhapsodizes about being married to male characters, she doesn't hesitate to perform her Magnum Wedding Instant Kill on men, women, part-Gears, vampires, parasites, boys on mechanized beds or her own sister.
  • Badass Adorable: She may be cute, clumsy, and sweet, but she is a Valentine and, as the game's Story Mode shows, more than capable of holding her own in battle.
  • Bait-and-Switch: One of Elphelt's taunts show her getting ready to go One-Winged Angel... only for it to be revealed that she was fantasizing about going One-Winged Angel.
  • The Cameo: Shows up alongside the Kiskes in the ending cutscene of Strive.
  • Color Motif: Red, pink and rose, to symbolize her Love Freak status.
  • Cleavage Window: She would be the Token Wholesome if it's not for her revealing cleavage.
  • Crosshair Aware: Whipping out Elphelt's rifle brings up aimable crosshairs. Of course, the opposing player can see them, too.
  • Crush Blush Stickers: She has these in her victory pose when going on about her wedding with the defeated.
  • Cute Clumsy Girl: Her taunt has her happily thinking about tripping and thus throwing a wedding cake in someone's face, and her air-throw has her flailing in panic.
  • Developers' Foresight: A very rare glitch in the game which allowed players to select Shadow and Gold color palettes from past games revealed that the color palette for her One-Winged Angel form is her Shadow color.
  • Expy: She looks very similar to Cutey Honey and it's likely that she is based off of her.
  • Evil Costume Switch: By Revelator, her clothes have changed from white and red to black and grey, complete with a spiked collar, spike gauntlets, and devil horns.
  • Fainting: Of the emotional variety. She gets a bit too excited about marrying her defeated opponent and faints with a Nosebleed in her winpose.
  • Family of Choice: Curiously enough Elphelt starts to consider herself as Sol's daughter with her status as a Valentine, being born out of Justice's mold, as she says in one of her conversations at the epilogue chapter in REVELATOR.
  • Femininity Failure: A variation in that she's not a tomboy, but she still fails at being feminine due to her clumsiness and her penchant for using firearms.
  • Friend to All Living Things: She loves people, animals and nature (though she's particularly fond of bush dogs).
  • Foreshadowing: She keeps talking in her sleep about "eliminating all redundancies", just like Ramlethal. You may think she's having flashbacks... this was a signal that she was still being controlled, and that the backstory she gave was false.
  • Gag Boobs: Bustiest member of the cast and plenty of bounce. She also uses them as her Victoria's Secret Compartment.
  • Gainaxing: There is a lot of focus on her breasts.
  • Girly Bruiser: Actively tries her best to be as much of a Proper Lady as possible, but when left with no other options, Elphelt is ready to bring out the heavy artillery.
  • Girly Run: Blatantly done in her win pose.
  • Glowing Eyes: Her eyes have a rather noticeable cybernetic-like glow to them. Likely due to her status as Valentine.
  • Godzilla Threshold: Ramlethal's plot is the threshold, and Elphelt HERSELF is Godzilla.
  • Incompatible Orientation: She'll propose to anyone, even the canonically-Straight Gay Venom.
  • Kicking Ass in All Her Finery:
    (announcer Slayer) "Elphelt. You wear that dress beautifully."
  • Laser-Guided Amnesia: In Revelator, due to Bedman's Lotus-Eater Machine abilities.
  • Locked into Strangeness: Following the events of Xrd, she has been left with white hair, pale skin and pale blue eyes after she was taken by Universal Will. These changes remain even after she is back to normal.
  • Love Freak: Loves to think about love and marriage.
    (as announcer) "Let's go find love!"
  • Love Potion: Her Instant Kill is basically a firearm version of a cupid's bow and arrow.
  • Marked Bullet: The bullet she uses in her Instant Kill has a heart shot by an arrow engraved on it.
  • Meaningful Name: Naturally shares her surname with the commercial holiday, but she also shares it with the holiday's namesake; St. Valentine, who was an advocate for keeping the institution of marriage in the Roman empire.
  • The Mole: Was intended to be this, until a very intense wedding party overloaded her programming and awakened her true "self". It turns out that she is actually a Manchurian Agent, Elphelt's programming having been kept secret from her so she could fulfill it. Her true role is that of a spy sent to observe Sol, allow Justice to be revived, and prevent Sol from "awakening".
  • Motor Mouth: Both her winpose and winquotes are so long that they put Rufus to shame. She pulls out a marriage certificate and then starts rambling on about something before getting a nosebleed and falling over.
  • Ms. Fanservice: Her huge boobs and cleavage window definitely qualify her for this.
  • Musical Nod: Like Ramlethal (and later Jack-O) her theme "Marionette" references Valentine's theme "Diva" from Guilty Gear 2: Overture, but in a way that's different from Ramlethal's "Diva of Despair."
  • Named Weapons: Miss Confire and Miss Travailler, for her rifle and shotgun respectively.
  • Nosebleed: In her win pose. Rather odd considering this is typically done by male characters.
    • She gets a little too excited about holding hands in her winning animation.
    • Bizarrely, she also gets one when Sin describes the love of his father for him and his mother.
  • Nice Girl: Unlike the other Valentines, she happens to be very sweet, friendly, and kind.
  • One-Winged Angel: In Xrd's story mode when her true programming is awakened, as it was actually revealed that Dr. Paradigm warned her not to fight, due to her fighting limit is too weak, and easily being manipulated by Bedman and Ariels into exceeding her fighting limits, turning her into a mindless Gear. Once her threshold has been exceeded too much, her body becomes black, her hair glows white and her personality is overwritten with one resembling the other Valentines. Sol manages to beat her back to normal.
  • Pistol-Whipping: She can bash her opponents with her shotgun.
  • Rose-Haired Sweetie: Her redish-pink hair in -SIGN- fits into her Love Freak nature of her personality. She loses the pink hair in -REVELATOR- though.
  • Significant Wardrobe Shift: Elphelt has received a drastic redesign for -REVELATOR-. Her hair is now white, her outfit has been modified to add a spiked collar around her neck, and said outfit now has a black-and-white color scheme in addition to being torn in certain areas. It's also been inscribed with depressing messages like "Nothing Matters", "No One Cares". Though she still acts the same, it is hinted that her appearance has something to do with Bedman's powers.
  • Short-Range Shotgun: Miss Travailler, and she can also bash people with it.
  • Shotgun Wedding: The theme behind Miss Travailler. And there is her winning animation, where she tries to convince her beaten-up opponent into signing up the marriage contract; and her One-Hit KO attack, which she dubs a "Magnum Wedding", wherein she fires a bullet that forces her opponent to fall in love with her.
  • Sickeningly Sweethearts: How Elphelt imagines her future with her opponents or their male friends.
  • Something About a Rose: Her dress bears a rose motif.
  • Stance System: In addition to her normal stance, she has a versatile Shotgun stance and a more limited Rifle stance.
  • Start X to Stop X: Her role as seen in TGS trailer. She is sent to subdue Ramlethal using the link they share as the Valentines. When she tries to self-destruct, Ram uses the same link to stop her.
  • Stocking Filler
  • Thinks Like a Romance Novel: Many of her win quotes consist of giddily romantic marital scenarios about herself and her opponents.
  • Throw Down the Bomblet: She can cook a strawberry-shaped grenade with a three-second timer and then throw it (or not, causing it to blow up in her hands). Her throw also sees her sticking one of these onto the opponent.
  • Token Good Teammate: She IS a Valentine after all.
  • Victoria's Secret Compartment: She retrieves a fairly large marriage certificate from there in her winning animation. It's also where she keeps the Marked Bullet for her Instant Kill.
  • Visual Pun: She wields guns and her clothing bears a rose motif. Her Instant Kill has Elphelt shoot the opponent through their heart.
    • She's a shotgun bride, in both her looks and mannerism.
  • What Is This Thing You Call "Love"?: The reason why she's so gung ho on getting married? She's incapable of feeling love, though she's perfectly capable of feeling other emotions.
  • Yank the Dog's Chain: Her programming ends up undone to a degree, but she is teleported away by the Universal Will. And in -REVELATOR- it's shown that her programming is now right back to where it was before. She gained human emotion only to have it taken away from her... Almost. While her colors did dull out and her default in -REVELATOR- makes her look like a true Valentine, she actually didn't lose her memories or emotion. She is happily reunited with Ramlethal at the end of -REVELATOR-'s story mode as the exact same person she was at the start of Xrd.

    Leo Whitefang 

Leo Whitefang
Those who dream of Heaven never last very long.
  • Height: 6'5"
  • Weight: 183lbs
  • Blood type: A
  • Birthplace: Germany
  • Date of Birth: July 1st
  • Hobbies: Editing his own personal dictionary
  • Likes: Records, his own pride
  • Dislikes: Pickles, those more capable than he is

"Grave crime deserves?"
"Grave punishment!"
"Petty crime deserves?"
"Grave punishment!"
"Yes! And only I may pardon!"

Voiced by:
JP: Tetsu Inada
EN: Jamieson Price

Playable in: Xrd -SIGN- (DLC), Xrd -REVELATOR-/REV 2, -STRIVE-

One of the three ruling kings of the United Kingdoms of Illyria, the Second King, and a veteran of the Crusades alongside Ky. He assists Ky and the heroes throughout the story, and eventually takes charge in combating the Conclave and their machinations. Confirmed as a DLC character for Sign on November 4, 2014, he was made available for purchase on December 18, 2014 in Asia and on December 23, 2014 in North America. As of Revelator, he is part of the main roster, leading the charge on the rescue mission to take back Elphelt.

Confirmed as a returning character for -STRIVE-, with shorter hair and now sporting a more formal suit with a bomber jacket.

Leo is a high-damage, high-defense rushdown character who can seamlessly switch between a normal stance and the defensive, backward-facing Brynhildr Stance to launch very punishing left-right mix-up combos. On the other hand, he practically has no zoning tools making him ineffective at mid-far range, and also only has a short dash, making it difficult to quickly approach an opponent who is on the other side of the screen.

Tropes associated with Leo:

  • The Ace: Since his youth, Leo has been exceptionally skilled at everything he did. Then Ky showed up.
  • Animal Motifs: His name, long mane, sharp teeth and strong sense of pride is reminiscent to that of a lion.
  • Badass Back: His alternate stance, the Brynhildr Stance. See Stance System below.
  • Badass Baritone: Rather deep, as befitting of his lion-theme and large stature.
  • Badass Beard: So badass that the bottom curves upwards and the sides shoot out.
  • Badass Boast: Frequently uses these as a way of displaying his superiority, especially after winning a match.
    (Xrd) "Attempting to analyse your defeat would be an utter waste of time. The truth is painfully simple: you lost because you aren't me."
    (Strive) "The reason you lost is you fought against me!"
  • Badass Long Coat: A fur-lined one that even adds on to his lion-themed appearance.
  • Barbarian Long Hair: He's not much barbarian in the present, though, as he's an (mostly) articulated gentleman. However, when battle starts...
  • Beneath the Mask: You couldn't tell from how he acts in the present, but Leo carries heavy Survivor's Guilt over all the comrades he's lost in the Crusades.
  • The Big Guy: He's the tallest "NORMAL" guy, at 6.4 ft.
  • Book Dumb: When Ky explains the Information Flare phenomena, he adds on a bit after his fist explanation which is, apparently, practically a magical equivalent to basic addition or subtraction, and Leo didn't get it despite that. It took Zappa severely dumbing down the explanation for him to understand.
  • Break the Haughty: In his younger years, he was an arrogant jerk who looked down on others. His being shown up by Ky, and then his earnest efforts to better himself in order to surpass Ky, eventually turned him into a decent man.
  • The Chains of Commanding: The lyrics to his Strive theme, beneath the jaunty-sounding tune, suggest he suffers from Survivor's Guilt over all the soldiers under his command that were killed in action.
  • Charge-Input Special: An odd case for the archetype associated with charges. "Gravierte Wurde" and "Eisensturm" function like a standard charge projectile and anti-air respectively. In contrast to the typically defensive archetype associated with charge inputs, Leo's defensive moves can seamlessly transition into a very aggressive rushdown style that makes him a beast at close quarters.
  • Chekhov's Skill: In Strive, he boasts to Daryl and Ky that he's "a video surveillance fiend" after I-No meets Ariels, claiming that he could track a flea to the end of the world while pointing out that I-No had destroyed the security footage. It's hearing Giovanna's comment about the US Secret Service dress jackets and the difference in the badges - her superior wore the version that had a cartoony star, versus her fellow agent Udo's more normal one - which tips him off that the "Happy Chaos" the US forces were arresting at the moment wasn't the real one when he rechecks the body camera footage, and that the real Happy Chaos was still at the White House.
  • Chick Magnet: Ramlethal and Giovanna find themselves very attracted to Leo's personality and physique.
  • Creepy Cool Crosses: All over his outfit. And even his swords are fashioned with this trope in mind.
  • Does Not Like Spam: He hates pickles, so much so that Bedman's Instant Kill which reveals a character's worst fears and nightmares shows Leo screaming about how much he hates them.
  • Dual Tonfas: Occasionally uses his swords like tonfas.
  • Dual Wielding: Wields two BFSs.
  • Extra-ore-dinary: While it's not outright stated, Leo's metal swords grow and retract in a distinctly fantastical manner, with them growing even larger and being topped by a roaring lion's head in his Instant Kill, suggesting that Leo's using some kind of magic to control the dimensions of his weapons.
  • Face Death with Dignity: In gameplay of course, as he withstands his opponents IK's without fear, and with pride.
  • A Father to His Men: In one of Bedman's Instant Kill animations that's clearly exploiting Leo's affection for his soldiers and one of them apparently dying to exploit the fear of My Greatest Failure, he yells:
  • Flash Step: He actually has this trick on his dislikes list, mainly the teleportation kind. It makes sense, given how Leo's fighting style relies on his opponent remaining in one place. This is how Bedman manages to take Leo out.
  • Friendly Rival: A friendly political rival of Ky's.
  • Gratuitous German: His special moves, Overdrives, Instant Kill and leitmotif are all named using German words.
  • Heroic Self-Deprecation: When he reminisces on his first time knowing Ky during the Crusades, and about how Ky changed him and his outlook on life.
    Leo: Still, if I had to grade myself, I'd probably say C. C-.
  • Hidden Depths: The lyrics to his theme in Strive have caused people to see him as, beneath the Boisterous Bruiser, someone suffering from massive Survivor's Guilt over the lives of any of his men who were killed in action throughout his reign as king. Consequently, this has also interpreted his famously Unga Bunga playstyle as, in the vein of Serious Sam, him throwing himself headlong into the frontlines, recklessly, in hopes of, if not victory, having The Last Dance, and redeeming himself from perceived sins via a warrior's death.
  • Hunk: While Sol is Tall, Dark, and Handsome with a Heroic Build, and Axl and Ky are blond bishonens, Leo is tall, blond, has an awesome mane, possesses a larger, thicker build, and is a king, supporter and rival to Ky.
  • It's Not You, It's Me: The formerly number one, now number two, words that Leo never wanted to hear.
  • Kavorka Man: He's not traditionally attractive like Sol, Ky, Sin, Axl, etc., with Lucifero calling him a "big, bear-looking gorilla." That said, both Ramlethal and Giovanna have shown interest in him, with Ramlethal seeing him as a cool boss and Giovanna seeing that he fits the bill as a potential partner. Heck, this might even extend to Millia, since one thing she can say, in a taunt, to him is "I'm taking you home today."
  • King of Beasts: Naturally, since he has a lion motif, he's also one of the three kings of Illyria.
  • Large and in Charge: He's a king just like Ky, and towers over most of his subjects.
  • Large Ham: As large as they come.
    Leo: (during his Instant Kill) These royal blades are ten times stronger than any other! My strength is ten times that of any other man! Since I feel generous I'll DOUBLE their multiplied power, for two-hundred times the force!
  • Mighty Glacier: Deals high damage, but has sluggish mobility.
  • Morph Weapon: His swords, as they can freely change size and shape, up to combining with each other to form a much larger lion-shaped drill/lance during Leo's Instant Kill.
  • No Pronunciation Guide: Going by how he refers to himself, his first name is supposed to be pronounced "LAY-oh" as it would be in Spanish, rather than the English "LEE-oh".
  • Number Two: Specifically called "Second King Leo". If you didn't guess it yet, the First King is Ky.
  • Oh, Crap!: Leo reacts this way in Strive's Story Mode when he realizes that Happy Chaos is still onboard the White House.
  • Personal Dictionary: His hobby is making a dictionary with his own definitions. He writes into it during a match as a taunt, along with consulting it after winning a match.
  • Pride: It is even inscribed on his belt (like "Free" and "Hope" for Sol and Ky, respectively). He was once a very proud man who hated people who were better than him. Meeting Ky changed him for the better, but now he's got legitimate reasons to be prideful.
    • That said, he still indulges in his ego from time to time. For example, his winning animation is for him to wait for a giant soldier to bring a throne for him to sit on. His stance system involves turning his back to the opponent, which is both supremely arrogant and showcases his utter confidence in his own skills.
  • Rapunzel Hair: And is even manlier because of this.

Introduced in -REVELATOR-


Jack-O' Valentine
  • Height: 5'5"
  • Weight: 99lbs
  • Blood type: O
  • Birthplace: Unknown
  • Date of Birth: December 13th, decided by herself (As of -STRIVE-)
  • Hobbies: Thinking of new methods
  • Likes: Candy, memories, novel ideas
  • Dislikes: Scientific ideas

"Sol Badguy... I see. You're only half complete, too."

Voiced by:
JP: Hiromi Igarashi
EN: Nicole Tompkins

Playable in: Xrd -REVELATOR-/REV 2, -STRIVE- (DLC)

A mysterious woman with multi-colored red-white hair, a ball and chain in the shape of a jack-o-lantern, a metal jack-o-lantern mask, and a halo of light floating above her head. It is soon revealed that she is in fact the long-unidentified "third associate" of That Man alongside I-No and Raven seen briefly, heavily robed, in certain XX endings. In -REVELATOR- she finally takes center stage as she tries to put a stop to the nefarious plans of the Greater-Scope Villain of series, the Universal Will, encountering and eventually teaming up with Sol and company along the way. Come Strive, having fulfilled her original purpose, she's now working alongside Sol as a bounty hunter.

While the "final bosses" of -REVELATOR- tend to be a bit more varied due to the nature of its Arcade Mode (and lacking any Story Mode fights), Jack-O' is the most common final boss among the character routes and so is the nearest thing the game has to a "final boss". She was included with the release of both the arcade and console versions of -REVELATOR-, and made her return as a playable fighter in Strive's first DLC pass.

She is an unusual summon-type character, with the developers themselves describing her moveset as "comical". Much of Jack-O's gameplay revolves around putting down 'houses' that continually spawn a horde of Servants who automatically upgrade themselves and move toward the opponent to attack them (a la MOBA minions) to start her pressure game and attain match momentum, while using her limited normal and poking Dust attacks to keep locking her foe down.

Her play style was reworked in Strive to give the focus more to Jack-O' herself rather than her minions, giving her the ability to summon her minions directly to her hands, command them to attack and defend with certain special moves, and even use them as makeshift projectiles.
See her page here

    Kum Haehyun
  • Height: 8'1"
  • Weight: 439lbs
  • Blood type: A
  • Birthplace: Korea
  • Date of Birth: December 5th
  • Hobbies: Trimming "his" beard, making accessories
  • Likes: Humanity and justice, the chain fitted on "his" arm
  • Dislikes: People who don't try their best

"Power is meaningless before a tuner."

Voiced by: Hideaki Tezuka (Jonryoku), ?? (Haehyun)

Playable in: Xrd -REVELATOR/REV 2 (DLC)

A new character initially introduced in the Arcade Mode of -REVELATOR-. Kum Haehyun, also known as Tuner, is the latest descendant of the Kum family. While Haehyun's outward appearance is that of a large, powerful elderly man named Kum Jonryoku, it's actually a disguise - a robot suit piloted by a young woman. She is being sought out by Leo and Johnny in order to obtain crucial information about the Japanese, their colony, and Ki energy, in Johnny's case largely for the purpose of helping May. Haehyun was a first-print bonus DLC character like Elphelt for the console version, and was later patched into the arcade version.

In-game, Haehyun is a balanced ground-based fighter, boasting intuitive special moves but relying on links instead of the Gatling Combo mechanic, similar to the cast of Street Fighter. The Tuner can launch controllable Tuning Ball projectiles for space control and knockdown (okizeme), and has strong and simple poking attacks at her disposal. However, the large hurtbox of the Jonryoku suit and its relatively slow movement makes Haehyun weak to harassment by the opponent.

Tropes associated with Haehyun:

  • Bigger on the Inside: Haehyun's win animation reveals that her robot shell's interior is much larger than its dimensions would suggest.
  • The Cameo: Shows up eating at Jam's restaurant in the ending cutscene of Strive.
  • Ejection Seat: In her win pose she accidentally activates hers and gets ready for a hilarious flight.
  • Finger Poke of Doom: Her Instant Kill involves Jonryoku flicking the opponent away with tremendous force after immobilizing them.
  • First-Name Basis: Kum is her family name. Everyone, including the game's announcer, refers to her as just Haehyun.
  • Glamour Failure: In May's -REVELATOR- arcade mode, Johhny mentions that Haehyun refuses to go through official border checkpoints equipped with "modern" magical cameras, since those can see through the Jonryoku suit without issue. She has her photos taken with old cameras that rely on film, since they just take a picture of what's there.
  • Ki Manipulation: She is a master of ki techniques, to the point where she has earned the moniker of "Tuner", as in "tuning fork". She's so powerful, in fact, that she can even manipulate the energy of her surroundings to the point where the opponent becomes unable to lift a finger to stop her, as her Instant Kill shows.
  • Kneel Before Zod: Said Instant Kill begins with Haehyun immobilizing the rival and forcing him or her on their knees, before she gives him/her a Breaking Speech and then a Finger Poke of Doom that sends them pretty much flying.
  • Mini-Mecha: The robot is the size of a large human.
  • Mobile-Suit Human: The real Haehyun is the girl piloting the robot.
  • Multicolored Hair: Red and white.
  • Powered Armor: Jonryoku is functionally a suit of power armor that she pilots to do the fighting for her.
  • Power Levels: All of her win quotes are Haehyun assessing her opponent's level in string instrument terms, usually comparing them to a guitar or something appropriate for the character to match her musical tuning theme. As an example, Sol apparently has 7 strings that are Gauge 80 with two heads, which makes Haehyun question if Sol's a monster. The outliers are the Valentines, who are compared to wind instruments; Axl and I-No's alien natures makes them unreadable (at the very least, I-No appears to be compared to her own guitar); Raven is so ancient that she is unable to appraise him and Jack O' is, to her surprise, described as cut in half.
  • Remember the New Guy?: Haehyun and the Kum family were never mentioned in prior entries of the series, and suddenly everyone is talking about the Tuner in -REVELATOR-. Johnny reveals that he's old friends with Haehyun, Sol recognizes that the current master of the Kum family shouldn't be so old yet, etc. An established family that knows how to manipulate ki to this extent, in a world where ki is both very powerful and yet still barely understood decades after its discovery, should have been rightfully famous. The remaining Japanese are essentially kept in gilded cages to both prevent them dying out and to study their ki. Other characters who can merely get it to work at all without being Japanese either get widespread recognition for the feat or get targeted for nefarious reasons (e.g. Kliff Undersn, Chipp Zanuff, and Jam Kuradoberi). It still feels weird that even -SIGN- or the old side materials never so much as inferred at their existence.
  • Samus Is a Girl: The shell, Jonryoku, takes on the appearance of an elderly man. The pilot of said shell is a much younger woman.


Introduced in REV 2

Enough is Enough
  • Height: 6'0"
  • Weight: 143lbs
  • Blood type: A
  • Birthplace: Eastern Chipp Kingdom/South Africa
  • Date of Birth: September 8th
  • Hobbies: Visiting secret hot springs
  • Likes: His current way of life
  • Dislikes: Unforgettable memories, losing connection

Playable in: Xrd Rev 2

Adjutant to self-proclaimed President Chipp Zanuff. He is blessed with a preternatural memory and can remember any fact after hearing it only once. Some refer to him as a human database. When Answer first met Chipp, he was poor and had fallen in with a rough crowd. He found Chipp's incessant preaching irritating, and challenged him to a duel which he then proceeded to lose spectacularly. It was at that moment that he fell under the sway of Chipp's charisma. He has since put his memory to good use in Chipp's service and has sworn to put Chipp in office.

Answer is a footie/set-play character who controls the neutral game by setting up scrolls and business cards which allow him to teleport towards the cards and perform air dashes in-between the scrolls. He shines on the attack with great frame traps, safe pressure, and a command grab where he can truly frustrate the opponent. However, he has a noticeably low damage output and is heavily dependent on the Tension resource and set-ups in order to score knockdowns, and is heavily reliant on the aforementioned scrolls and cards to truly damage the opponent.

Tropes associated with Answer:

  • The Ace: Calm, cool and collected. Doubles as a human database while being efficient in combat (while not even paying full attention).
  • Ascended Extra: Previously an NPC who simply appeared alongside Chipp. Now a fully playable character who will have his own Episode Mode scenario.
  • The Beastmaster: He is capable of summoning a giant toad as well as a giant snake in his dust and IK respectively.
  • Beleaguered Assistant: Is one to Chipp. Whenever Chipp causes a political mess due to his own brashness, such as in his REVELATOR Episode Mode intro, Answer is left to clean it up.
  • The Cameo: Shows up working as Chipp's assistant in the ending cutscene of Strive.
  • Deadpan Snarker: His response to a lot of Chipp's sillier antic's.
  • Doppelgänger Attack: A part of his main moveset.
  • Excuse Me While I Multitask: In a match, he's on the phone the entire time he's fighting his opponent.
  • Improbable Weapon User: As shown in his profile art, he weaponizes business cards.
  • Ki Manipulation: Incorperates it into his attacks, though he is not as good at sensing it as the true masters.
  • The Lancer: To Chipp, he's the brains supplementing Chipp's charisma.
  • Master of Illusion: Can create shadow clones- which somehow also duplicates his phone.
  • Meaningful Name: He "Answers" the phone, and can answer lots of questions due to his superb memory.
  • Motor Mouth: He never stops talking in a match, since he's taking a business call.
  • Ninja: The second Ninja to join the series as a playable since Chipp.
  • Photographic Memory: A defining trait, Answer can recall anything after only hearing it once.
  • Promoted to Playable: A minor side character that later became part of the core cast.
  • Shout-Out: His theme is named "Enough is Enough" referencing Enuff Z'nuff and connecting him to Chipp further.
    • It may also double as a shoutout to Irish rock band "The Answer".
  • Spinning Piledriver: As befitting a ninja, he has an Izuna Drop.
  • The Spymaster: One of the many roles he performs for Chipp. He keeps an eye on the movements of all major players and reports back to Chipp to devise a strategy when a response is warranted.
  • Street Punk: Started out as this, until his fight with Chipp changed his life.
  • Summon Magic: See The Beastmaster.
  • Third Eye: While he doesn't have a third eye per say- Answer's glasses have a third lens above the other two where a third eye would be located, which instead has a diamond-shaped marking.note 


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