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Characters / Grand Theft Auto V - Friends, Family, and Associates

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Michael's Friends, Family, and Associates

    Amanda Townley/de Santa 
https://static.tvtropes.org/pmwiki/pub/images/gtav_amanda_5645.jpg
"You're ruining my fucking yoga!"

Voiced by: Vicki Van Tassel

Michael's wife. After being uprooted due to Michael escaping his old life, she's developed a strained relationship with her husband, preferring to spend time shopping with his bank account. Her constant burning through Michael's funds forces him to return to his life of crime.


  • Abusive Parents: One hangout conversation between her and Michael reveals that Amanda's mother was the owner of the strip club she used to work at, and forced her daughters to go on stage. Michael compares her to a pimp.
  • Aw, Look! They Really Do Love Each Other: Post-game, should Michael survive, their relationship significantly improves, with hints of romance added in. And should Michael be killed, she'll tell Franklin not to get near her, and if she sees him, she'll rip his head clean off his shoulders.
  • Awful Wedded Life: To Michael, with whom she trades curses and screams. She eventually goes with Michael to get therapy, and after a jarring argument that takes up their session, she simply asks that he doesn't get himself killed. However, it is implied that Michael, Amanda, and the children actually had a relatively good relationship prior to the Ludendorff incident. And after the main storyline is completed, their relationship improves again.
  • The Baby Trap: Trevor claims that Michael only married her because she got pregnant.
  • Be Careful What You Wish For: When she leaves Michael for attacking her Yoga instructor Fabien, she stays with him under the belief that he's a better person than Michael. Two acts later she's so fed up with the Jerkass Gold Digger that she responds to Michael trying to take the high road with him by asking him to "just hit him" due to realizing that while Fabien is "better" legally than Michael, he's not better personality-wise. In a lot of ways, he's worse.
  • Buxom Beauty Standard: Justified: according to Trevor, Michael bought her breast implants.
    Trevor: Amanda, good to see you. You used to be fatter. [unintelligible growling] Nice new tits, by the way.
  • Cheating with the Milkman: She's apparently slept with pretty much every man that has ever set foot in her house, along with countless others.
  • Cute, but Cacophonic: Not to the extent of her daughter, though. Mentioned by Michael during a family therapy session.
    Michael: Ah, gee! Because all you do is whine at me!
    Amanda: Oh! "All I do is whine"?!
  • Damsel in Distress
    • The first time, Michael has to "clear up" a misunderstanding when she gets arrested for shoplifting at Didier Sachs. However, Michael can ignore her plea, but he will have to pay for Amanda's lawyer fees.
    • More true to the trope, she and Tracey are held hostage by Merryweather mercenaries, courtesy of Devin Weston, after Michael refused to can his film and accidentally got Weston's legal counsel killed.
  • Everyone Has Standards: While Amanda is perfectly happy to insult and deride her husband Michael at any opportunity, she's utterly disgusted when Fabien begins doing the same to him during their second meet-up, and is especially pissed when he picks on Jimmy.
  • Formerly Fat: According to Trevor.
  • Go-Karting with Bowser: She considers playing tennis with Trevor to be this.
  • Gold Digger: According to Trevor, Mike met Amanda when she was a stripper and their relationship was started on the basis of him buying her breast implants so she could make more money.
  • Granola Girl: Between the obsessive yoga, faux spirituality, frequent bare feet, and (reluctantly) wheatgrass juice, she fits a very shallow version of this.
  • Grudging "Thank You": After an optional mission where Michael helps her escape the police.
  • Happily Married: She and Michael should he survive the game's events.
  • Hidden Depths: For all her hypocritical nagging about Michael's scummy behavior, she really does love him. Her real problem with him — which she isn't that good at communicating — is that he constantly goes off the rails and makes huge decisions without telling her, like faking his death and forcing the family to move to the other side of the country. By the end of the game, she accepts that she can't change who he is (and that she sort of likes it), simply asking that he be open with her about what he does and not endanger the kids.
  • Hypocrite:
    • She berates Michael for cheating on her with prostitutes and strippers, despite her own long list of partners. This contrasts with Michael's At Least I Admit It attitude regarding their marriage, where he's fine with her cheating on him as long as it's not done in their own house and at his expense. Furthermore, she berates Michael for continuing his criminal lifestyle, while completly ignoring that he would not have had to return to a life in crime had she not been cheating on him.
      Michael: I'm paying that turd a hundred and fifty bucks an hour to fuck my wife, in my own bed?!
    • In "Father/Son", Amanda berates Tracey for her promiscuous lifestyle despite her own list of affairs. Amanda also tells Tracey to watch her language despite droping Cluster F Bombs herself repeatedly, like almost everyone else in Southern San Andreas.
  • In-Series Nickname: She's sometimes referred to as "Mandy" or "Mand".
  • Jerkass: She constantly nags Michael for everything under the sun, and acts offended when he calls her out on her own problems. She does get slightly better later on, however.
  • Jerkass Has a Point: For all her nagging, she does make a good point about how Michael continues his criminal actions with no regard for how it affects his family. Furthermore, it's implied that the majority of her animosity towards Michael stems from the fact that he went behind her back and cut a deal with Dave without consulting her, forcing her to abandon her life in North Yankton with next to no notice.
  • Kiss-Kiss-Slap: What her relationship with Michael evolves into post-game, if he survives. It ain't much, but trust us, it's a step up from where it was previously.
  • Mama Bear
    • When Fabien disrespects Jimmy, she tells Michael to "Just hit him already".
    • She warns Franklin to stay away from her and her children should he decide to assassinate Michael.
  • Modesty Towel: Is seen in one when Michael finds her banging the tennis instructor.
  • Mrs. Robinson: She has affairs with her tennis coach Kyle Chavis and yoga instructor Fabien LaRouche, both of whom are implied to be younger than Amanda.
  • Ms. Fanservice: Even with two adult children and the help of plastic surgery, Amanda is still very much this. In the Director Mode, one of her costume options is a bikini.
  • Ms. Red Ink: Amanda has expensive taste, and happily spends the money Michael has taken over the years. Her spendthrift habit is a minor reason why Michael gets back into the heist business.
  • Mum Looks Like a Sister: Because of plastic surgery, Amanda appears to look only a few years older than her daughter Tracey.
  • Never My Fault: All of the family's problems are entirely Michael's fault. Best exemplified at the beginning of "Fame or Shame," when she proclaims that she has no one but herself to blame for how the kids turned out, then goes on to elaborate that it's because Michael is a neglectful father.
  • Not So Above It All: Despite criticizing her husband's behavior and lifestyle she wastes her days spending his ill-gotten money and sleeping around. Not to mention engaging in petty crime like shoplifting. She also drinks just as heavily as Michael does, on top of abusing prescription drugs.
  • Nouveau Riche: She grew up in a trailer and used to work as a stripper, so she didn't always live a charmed life.
  • Pet the Dog: Despite her shrewish personality, she does care about her children and even Michael (DEEP down that is), and becomes absolutely distraught once Franklin decides to kill Michael.
  • "The Reason You Suck" Speech: A good fifty percent (or possibly more) of her dialogue with Michael is telling him off about something, or just generally telling him what a lousy husband he is. Funnily enough, it takes her and Michael exchanging a series of these during a therapy session to help her work through her own issues with Michael and realizing she just wants him to stop lying to her and not endangering the kids.
  • Rich Bitch: Most noted in her personal quote, above. After learning that her son is doing/selling drugs and her daughter is being an Attention Whore, her main complaint is that this is ruining her private yoga lessons.
  • Shotgun Wedding: Her marriage to Michael is implied to have started out as one of these.
  • Snark-to-Snark Combat: The majority of her conversations with Michael are just full of snark. At first it's fairly harsh due to their dysfunctional marriage but is a bit more playful after they reconcile.
  • Tsundere: After Michael and Trevor skip town following their fallout with Martin Madrazo, she calls Franklin (whom she'd only met once before that) and asks about her husband's well-being. After Franklin assures her he's okay, she sounds relieved but refuses to call Michael herself and asks Franklin not to let him know she asked about him. She also posts many passive-aggressive remarks on Lifeinvader about how Fabien satisfies her mentally, physically, and spiritually after she leaves Michael; all a rather blatant attempt at getting him jealous.
  • Unwitting Instigator of Doom: Her decision to sleep with Kyle results in Michael returning to a life of crime, results in Trevor finding them in Los Santos, and the family leaving him, and could also possibly get Michael killed (though this is thankfully confirmed to be non-canon), which makes her indirectly responsible for the events of the game.
  • Wanting Is Better Than Having: Her hookup with Fabien ends up becoming this, as Jimmy smugly points out. When it comes to casual sex and simple pleasures, Fabien is an absolute delight for Amanda to be with. As a long-term partner on the other hand, he is constantly belligerent and makes her spend money on things she doesn't want, which pisses her off to no end. Eventually, she gets so fed up with Fabien that she calmly tells Michael to Pay Evil unto Evil when they reunite for the first time in months.
  • What the Hell, Hero?: After Ending B (Kill Michael), an understandably distraught Amanda will mail Franklin, cursing him to "rot in hell" for what he did to her husband.

    James "Jimmy" Townley/de Santa 
https://static.tvtropes.org/pmwiki/pub/images/gtav_jimmy_7375.jpg
Click here for his appearance in The Diamond Casino Heist
"Alright, let's bounce."

Voiced by: Danny Tamberelli

Michael and Amanda's lazy, whiny, 20-year-old stoner son.


  • Aesop Amnesia: Jimmy never really absorbs the lesson that the life of a gangster is nothing to aspire to and he should be content with what he has. Both Franklin and Lamar chastise him for glorifying a lifestyle he's too rich and privileged to understand.
  • Ambiguously Gay: Tracey jokes that he might be, and some of his comments towards Franklin when the two hang out have so much subtext that he quickly backtracks.
  • Armored Closet Gay: If the answer to the above is yes, it'd probably explain why he uses so many homophobic insults. Although even if it's no, after going through Character Development, he's stopped using them anyway due to having gay friends in real life.
  • Basement-Dweller: He doesn't live in a basement, but he otherwise fits all the rest of this trope's definition: leeching off of his parents, living in their house on their dime, and refusing to grow up.
  • Brilliant, but Lazy: While not quite brilliant, Jimmy can be surprisingly crafty and manipulative. He manages to take out a trained mercenary to save his family.
  • Broken Pedestal: After Option B, Jimmy loses respect for Franklin when he pieces together that he had involvement in his dad's death, ending their last phone call telling Franklin to fuck off.
  • Burger Fool: By the time of The Diamond Casino Heist, he's apparently been bouncing between minimum-wage jobs while trying to establish himself as a social media influencer, including a stint at Burger Shot.
  • The Bus Came Back: Technically speaking. He makes an appearance in The Diamond Casino Heist, as a regular staff member of the Arcade.
  • Calling the Old Man Out: Is brave (or stupid) enough to call his retired gangster father an asshole right to his face. In fact, the first thing he does after being rescued from Michael's stolen yacht is to mention the dysfunction of their family.
  • Character Development:
    • He starts out as a lazy imbecile. He eventually grows out of it, and tries to get his parents to reconcile, and slugs a Merryweather soldier. By the end of the game, he's on much better terms with his family, and according to The Diamond Casino Heist, got a job at Burger Shot sometime after the events of Story Mode, even if it was short-lived. He even changes his voicemail from something very informal to a much more professional one.
    • In The Diamond Casino Heist. He got a job at the Online protagonist's arcade thanks to his father's involvement with Lester, but he doesn't seem to enjoy the fact that not only did Lester start him out as a janitor instead of granting him a higher position, but he also can't game at work thanks to the arcade machines being way too outdated for his tastes.
  • Complaining About Rescues They Don't Like: Mind you, he doesn't do it during the actual rescue, but after Mike and Frank save him from the guys stealing Michael's yacht, he spends a good while complaining about how psychotic Mike is for engaging in a high-speed shootout with the thieves instead of just calling the cops.
  • Crazy-Prepared: Jimmy's surprisingly resourceful for a "useless" son. From the cocktail of drugs he uses to drug Michael to the full suit of military fatigues, complete with night vision goggles he uses in Meltdown to get the drop on a mercenary.
  • Crouching Moron, Hidden Badass:
    • Jimmy is an asshole and a complete idiot in many missions. He ends up saving his entire family from a Merryweather mercenary in "Meltdown" by knocking him out with his bong and proceeding to teabag him... only to end up accidentally teabagging Michael.
    • He also manages to covertly alert his father to the fact that he was kidnapped under the nose of his kidnappers.
  • Distressed Dude: It happens twice, and it was brought on by his own stupidity both times.
    • The first time, he tries to sell off Michael's yacht for drug money.
    • The second time, he gets kidnapped by an Internet comedy writer and his friends after Jimmy trolls him one too many times. However, unlike the first time, Michael can choose not to rescue him but will have to pay a ransom to Jimmy's captors.
  • Dumbass Teenage Son: Though no longer teenaged, he still fits the mold. He attempts to grow out of it by the end of the game, however.
  • Entitled Bastard: The tattoo on his neck saying "Entitled" is a dead giveaway. His appearance in the Diamond Casino Heist update doesn't really help matters.
    Jimmy: This isn't how privilege is supposed to work...
  • Everyone Has Standards:
    • If Michael chooses to tell Jimmy about the tennis coach's affair with Amanda, then Jimmy would be disgusted to hear that news.
    • After being kidnapped by an Internet comedy writer and his friends, he is astonished by the writer's obsession with social media, and the extent to which the guy would seek revenge.
    (after hearing his rival's Motive Rant) Jimmy: Okay, umm, that's pretty sad.
    • Also, one of the conversations he can have with Trevor when they hang out starts with Jimmy complaining about being fat and no one liking him. Trevor tells him that meth can help him out with being fat. Jimmy actually seems to know better in this regard.
      Jimmy: I think I'd prefer to be fat.
  • Fat Bastard: He gets better, or at the very least tries to.
  • Freudian Excuse Is No Excuse: After the family breaks up for a while, Jimmy realises that he can't keep blaming Michael for everything that goes wrong and he has to take responsibility for his own life. Both Michael and Trevor call out his self-pity during their hangout conversations..
    Jimmy: Very funny. You know I'm fat because you hate me.
    Michael: No you're not - you're a bit overweight because you smoke too much pot and don't do any exercise. Knock it off with the self pity.
    Jimmy: Oh, that's rich coming from you.
  • Good is Not Nice: While he does apologize to Michael and tells him to go make up with Amanda, he does so in a very rude and obnoxious manner.
  • Hidden Depths: It's implied throughout the game that he has some serious mental problems brought on by the sudden change in life when he was 11 that actually are holding him back. Over the course he proves to be surprisingly good at figuring out how people operate, manipulating people based on their behaviors and cunning enough to get the drop on an actual paid mercenary.
  • Hypocrite: He criticizesnote  Michael for the same behavior that he admires Franklin and Trevor for committing. On a lesser note, he can be hypocritical about smaller things. When father and son try to bond by playing video games and Michael Rage Quits with a Cluster F-Bomb, Jimmy berates him that "there's kids here!" despite engaging in profanity-laden Trash Talk on the same game.
  • I Just Want to Be Special: Jimmy aspires to be a rapper and wants to be a tough gangbanger. Even though Franklin often tells him that being gang banger is not what it's cracked up to be and that he should stay in his lane. He also points out that Jimmy has no right to act as he does, while Franklin is amused by his antics, the other members of the hood won't and he'll get shot for trying to be something he's not.
  • I Know Mortal Kombat: During the mission "Meltdown", the diehard fan of FPS games gets to save Michael from a mercenary and then teabag the guy who tried to kill him. Only it turns out that, since Jimmy couldn't see what he was doing in the darkened hall, he was actually teabagging Michael.
  • Ink-Suit Actor: He closely resembles his voice actor, Danny Tamberelli.
  • Irony: Jimmy admires Franklin for living the life of a gangster and a criminal despite the fact that Michael sacrificed Brad to escape that life for his family.
  • It's All About Me: Every time he argues with Michael, he points at all of Michael's issues as reasons why he himself is so messed up. Nothing is ever his own fault. He grows out of this by the endgame, admitting that he's at fault for a lot of his own problems, and taking steps to improve his life and help his family.
  • Jerkass: He constantly complains about his life despite having next to no problems, and gives his father grief over nearly everything that happens in the game. He also drugs his father, steals money from his account and his car, leaving him stranded in the streets. He then tells Amanda that Michael was driving under the influence with him in the car.
  • Jerkass Has a Point: Then again, a lot of the grief he gives his father is pretty well-deserved. In particular, he berates his father for engaging in a high-speed shootout with the men stealing his boat instead of simply calling the police, which likely would have ended much better for him. He also tells Michael, albeit, quite rudely what he needs to do to get Amanda to care for him.
  • Jerkass Realization: Undergoes this shortly before Reuniting the Family. After moving out and living on his own for a while, with presumably little improvement to his lifestyle, he realizes that his dad's criminal activities aren't an excuse anymore and that he has to take responsibility for his own shortcomings as a person. He's the first of the family to mend fences with Michael as a result.
  • Jerk with a Heart of Gold: In the end, he's the one who goes to the effort of reuniting his family, helping his parents sort out their issues while admitting that he's done wrong by them. It's also implied in his post-game voicemail message and idle chatter that he's trying to sort his life out and get a job.
  • Karma Houdini: While all of Michael's family moves well beyond acceptable methods of payback for his lifestyle, Jimmy is the only one who criminally assaults and robs his father, crossing a line neither Amanda nor Tracey (nor even Trevor) ever do. There is no comment on how much further he went than the rest of the De Santa family, nor does Amanda find out what really happened in the car. Although he does apologize and takes steps to improve his life.
  • Know-Nothing Know-It-All: During his arguments with Michael, Jimmy uses a lot of Armchair Psychology to criticize Michael's issues while making excuses for his own. He comes across as someone who's read or heard a lot about this stuff, but misusing it to suit himself.
  • Lack of Empathy: Jimmy's Lifeinvader posts make it clear he doesn't feel too bad about drugging his father, stealing his money, or taking his car, and he even goes so far as to leave posts on Michael's page asking for more money, as though it never happened. However, he eventually shows remorse for his actions and tries to reconcile with Michael. Also, if Franklin kills either Trevor or Michael, Jimmy will genuinely mourn over their deaths.
  • Lazy Bum: As Michael says while talking to his shrink, all Jimmy does is sit in his room all day smoking pot, masturbate, and play video games. Although Michael does get him out of the house from time to time. After the family get back together, Jimmy buys himself a bike to replace the car he lost, and can often be seen cycling around Rockford Hills with it. When he makes an appearance in Online, he's shown at least attempting to make his own money by working for the online protagonist's arcade as a janitor.
  • Like Father, Like Son: At the end of the day, Jimmy is not that different from Michael: both of them act superior to people they used to get along better with (Jimmy and Michael, Michael and Trevor), both live very unhealthy lifestyles, both have rather stereotypical character traits of their generation (Jimmy acts very entitled and Michael lives the old glory days), both have aggression problems they're aware of but can't control and tend to spew out insults left and right (although Michael does it less). They're both very manipulative and charismatic when they want to be and are surprisingly dangerous when angry or cornered. Each one of them betrays someone who trusted them in order to do what they feel is best for themselves at some point during the story. They also have a huge interest in a media type that is popular in their generation and tend to do the drugs associated with that generation (alcohol for Michael, weed for Jimmy). Bonus points for Trevor describing younger Michael as "quite big but strong underneath". Online later shows they both have problems fitting into legitimate careers.
    • The best example is during Reuniting the Family. When someone mouths off to Michael, Amanda, and Jimmy, Michael smashes a laptop over the offender's head. When that person recovers from their daze enough to interrupt again, Jimmy stomps on them to shut them up before Michael can.
  • Long-Runner Tech Marches On: Took up the janitorial job at the online protagonist's arcade with the expectation that the games they own would've at least had network capabilities. He soon after lampshades this by saying "Some of these games are older than I am!"
  • Manchild: He's 20 years old, still lives with his parents, and plays video games and masturbates all day. In The Diamond Casino Heist, he is in his mid-20s and while he is working, he's still kind of whiny.
  • Manipulative Bastard: Jimmy has an uncanny ability to manipulate people (particularly his father) into doing what he wants. In the triathlon mission, he intentionally leads Michael to the yacht where Tracey is entertaining drug dealers and porn stars, and feigns surprise when Michael races off to save her. In the mission where they go to Burger Shot, he tricks his father into trying a laced drink, and then steals his car and money before moving out. And finally, he's the one who actually gets the family to get back together at the end.
  • Mis-blamed: invoked He admits to Franklin that the reason he's so hard on his father is that if he forgave him or gave him the benefit of the doubt, then he'd no longer be able to blame all of his problems on the old man. Franklin's counter sums it up pretty well, though:
    Franklin: Man, you don't have any fuckin' problems.
  • Momma's Boy: In spite of the dysfunction in his family, he seems to have a solid relationship with his mother.
  • Neet: He is, as he puts it, "employmentally challenged".
  • Nepotism: The reason he gets a job at the online protagonist's arcade is due to Lester's association with Michael. However, unlike most examples of the trope, Lester starts Jimmy at the bottom.
    Lester: (to the online protagonist) He's a family friend. I give him a week, tops.
  • Never My Fault: Causes a fair share of Michael's troubles throughout the game, but keeps blaming his father for all the trouble he causes him. Untill "Reuniting the Family."
    Jimmy: Seriously! Some guys borrow your boat-
    Micheal': "Borrow"? You were hiding in the hood screaming "kidnap"!
  • No Celebrities Were Harmed: Although Jimmy is modeled on his VA, Jimmy does somewhat resemble Jonah Hill pre-weight loss.
  • N-Word Privileges: His obsession with urban "gangster" culture occasionally leads him to assume he has these. Franklin and Lamar are quick to remind him that, as a rich, white, deadbeat manchild, he absolutely doesn't.
  • Odd Friendship: With Franklin, who's at best amused by Jimmy's efforts to be tough, and irritated at worst by Jimmy's out-of-touch, wannabe rapper behaviour.
  • Pretty Fly for a White Guy: He speaks in hip-hop slang that he heard on the radio, and wears a Fruntalot shirt (a parody of urban wear brands like Fubu). Franklin also comments on it (that and his liberal use of the word "nigga"), considering it more amusing than offensive, though he also politely warns him against acting like that to other black people unless he really wants to get his ass kicked.
    Jimmy: Let's bounce.
    Michael: 'Bounce'. We're 'bouncing' now. Jesus fuckin' Christ...
  • Reformed, but Not Tamed: He does abandon his worst traits, but he's still a bit of dick. Even his honest plea to get his mom and dad back together is loaded with insults and self-centered whining. By the Diamond Casino Heist, he has followed through on his promise to get a job, but he whines about getting an entry-level janitor job, and Lester, who got him the job, believes he'll quit in less than a week.
  • Self-Deprecation: He notes at several points that he's aware of what a loser he is, and of how screwed up his family is. In the end, he's the one who goes to the most effort to reunite the family.
  • Suck E. Cheese's: What he thinks of his position as a janitor at the online protagonist's arcade. Not only is he... well, the janitor, but his ulterior motive of Playing Games at Work is also snubbed thanks to the arcade's games not suited for his tastes.
  • The Slacker: After "Reuniting the Family", however, he manages to clean up his act a little and start looking for a job.
  • The Stoner: Michael notes in the game's intro that all he really does is smoke weed, play video games, and masturbate.
  • Teeny Weenie: Some of Tracey's dialogue implies he has an abnormally small dick.
  • This Loser Is You: Could Rockstar have made a more blatant expy of obnoxious, anonymity abusing First Person Shooter addicts? For bonus points, when he knocks out a guy who threatens Michael, what does he do? Try to teabag him.
  • Took a Level in Badass: He starts out the game as a wimpy little mooch. He ends up saving his father from a mercenary. Before that, he angrily stomps on Fabien for his rude behavior.
  • Totally Radical: In-Universe. He likes to pretend to be gangsta by repeating the hip-hop slang he hears on the radio.
  • Troll:
    • Describes himself to be one to Michael during "Parenting 101". This comes back to bite him on the ass during the same level...
    • He has an earlier show of this in "Reuniting The Family".
    Jimmy: I mean, all this mesmerizing tantric sex she's been having with a much younger, better built, caring and compassionate man is great and all. But what she gonna do for the other six hours of the day?
    Michael: What. The FUCK!?
    Jimmy (without missing a beat): I'm just winding you up, you miserable bastard.
  • The Unfavorite: Although Michael does say he loves Jimmy multiple times, it's implied multiple times that he's disappointed in Jimmy for not taking anything seriously and for wasting his life by playing video games. Michael is also shown to be nicer and more protective of Tracey, while Michael is more resentful of having to save Jimmy from the consequences of his actions.
    Dr. Isiah Friedlander: Your son, James. He's a good kid?
    Michael De Santa: He's a good kid? A good kid? Why? Does he help the fucking poor? No. He sits on his ass all day, smoking dope and jerking off while he plays that fucking game. If that's our standard for goodness... then no wonder this country's screwed.
  • Ungrateful Bastard: While he starts off with nothing but contempt for his family, he grows out of it by the end of the game, going out of his way to get his parents to reconcile.
  • What the Hell, Hero?: In the "bad" endings (A or B), he will call his father or Franklin, sobbing and cursing them for their hand in killing Trevor or Michael, respectively.
  • "Well Done, Son" Guy: He admits at one point that his less than stellar attempts to act cool is mainly motivated by a desire to impress his dad.

    Tracey Townley/de Santa 
https://static.tvtropes.org/pmwiki/pub/images/gtav_tracey_5645.jpg
"Dad! He said I have a massive- ...Jimmy called me a bitch!"

Voiced by: Michal Sinnott

Michael and Amanda's bratty, fame-obsessed daughter.


  • Alliterative Name: When she had Townley as her last name.
  • Attention Whore: Tracey has a clear desire to be famous or at the very least noticed. This behavior is implied to stem from a lack of attention from her parents.
  • Bratty Teenage Daughter: Even though her Bleeter profile says she's 22, she still fits the mold. Lightens up in Reuniting the Family.
  • Buxom Beauty Standard: In some of her random dialogue she will mention that she's had a boob job.
  • Casting Couch: Jimmy says that she's been sleeping with various movie producers to try and get a part in a film.
  • Complaining About Rescues They Don't Like: A little more justified in her case as, unlike Jimmy, she wasn't in immediately life threatening situations when her father, and later her father and Honorary Uncle intervened. Of course, during the former she still had the nerve to ask the bad guys chasing them on jet skis to stop shooting at her and aim for him instead.
  • Cute, but Cacophonic: She has a rather shrill and whiny voice. It's particularly prominent during "Father/Son" when she argues with her mother over a boyfriend, and Michael drowns out the argument by blasting Phil Collins on his iFruit phone, and in "Daddy's Little Girl" when she screams at Jimmy for ruining her day.
    Tracey: (to Jimmy, whilst running towards him) YOU!! You fucking ASSHOLE!!!
  • Damsel in Distress: Played with.
    • The first instance in "Daddy's Little Girl" is unintentionally invoked by Michael, when his "rescue" of Tracey actually puts her in danger.
    • However, the second time is played straight in "Meltdown" when Devin Weston sends his Merryweather goons to hold her and her mother hostage.
  • Dumb Blonde: Given that her parents and brother are all brunettes and her eyebrows are dark, it's likely a dye job.
  • Hard-Drinking Party Girl: To Michael's shame. If he sees her drunk on the staircase inside their house, he wonders if she's really his daughter.
  • Hidden Depths: Post-game content implies that she'll be heading off to college, to the delight and surprise of both her parents.
  • Hopeless Auditionees:
    • One mission involves preventing her from being featured as one of these on Fame or Shame, an America's Got Talent-style show. And yes, Take Our Word for It is averted, folks... it's not so much that she's a bad dancer, as her dancing is best suited for a strip club. Hm. Wonder where she got that from?
    • Subverted when you watch the show on TV, where it's seen that she actually made it to the finals... but that's only because Lazlow was sleeping with her. Though if you don't watch until after Reuniting the Family, the implication is that Lazlow rigged the voting machines to get Tracey into the finals because Michael told him to and he's (very justifiably) scared shitless of Mike by that point.
  • Horrible Judge of Character: She screams at Michael for being a psychopath; meanwhile she absolutely loves Trevor. In the same mission where this is shown, Trevor reveals to Lazlow after the truck chase through the city that this is because he had been a friend to the de Santas since Tracey was still very young, making him an uncle of sorts.
  • In-Series Nickname: She's called "Trace" occasionally.
  • Jerkass: She's extremely bratty, and is totally absorbed in the over-sexualized culture of Vinewood, causing no end of problems for her father.
  • Jerk with a Heart of Gold: Shows this later on when Amanda leaves Michael. Tracey sent him heartwarming emails saying that while she still thinks he's a dick, she really misses him. Post-game content implies that she's preparing to get a college education.
  • Morality Pet: To Trevor, in a weird way. She doesn't make him any less violent but messing with her is a one way trip to a pissed off Trevor acting for someone else's benefit for a change. Lazlow is lucky Trevor was feeling like humiliating him instead of turning the sleazeball inside-out.
  • Ms. Fanservice: Her Fame or Shame audition is a perfect example.
  • Pink Means Feminine: Her bedroom has a pink and purple motif.
  • Really Gets Around: According to Jimmy, though she doesn't deny it. If you call Tracey's phone after the mission "Did Somebody Say Yoga?" she will refer to herself as "Tracey Suxx" and it will be revealed that she performs pornographic webcam shows. The voice mail message will not be available after "Reuniting the Family".
  • Spoiled Brat: Much like her brother.
  • Stalking is Love: One optional side mission requires Michael to chase down and confront a man who is stalking Tracey. Michael can choose to either kill the guy or let him go, although killing him will result in Tracey becoming angry with Michael.
  • Stripperiffic: Many of her outfits, particularly her Fame or Shame audition outfit.
  • Weight Woe: She's bulimic and can sometimes be found in the bathroom, saying "No one wants a fat daughter" while vomiting into the toilet.
  • Womanchild: Like her brother, Tracey acts trapped in her younger years and acts like a teenager despite being 22. She has no job, acts spoiled, and leeches off her parents money. Just like her brother she's trying to turn her life around for the better. She's trying to head off to college.

    Dr. Isiah Friedlander 
https://static.tvtropes.org/pmwiki/pub/images/gtav_friedlander_5946.png
"I think you need a new therapist."

Voiced by: Bryan Scott Johnson

Michael's therapist who works for Mount Zonah Medical Center, with a clinic on the Pacific Bluffs coastline.


  • All Psychology Is Freudian: He sure likes to talk about Michael's sex life, and he has a bust of Freud in his office.
  • Ambiguously Jewish: Well, he has curly hair, a Hebrew first name, and his approach to psychology takes some cues from Sigmund Freud, but there's no confirmation one way or the other.
  • Ascended Extra: In Grand Theft Auto Online, Friedlander is revealed to have somehow survived and is shown to become a major antagonist in the Fooliganz Story Arc in the Last Dose Update.
  • Asshole Victim: An interesting example. If you killed him, he surely didn't really do something that warranted it (at least compared to most other characters in the GTA franchise including its protagonists), but damnnn does it feel good.
  • Beneath the Mask: He continues perpetuating his façade of being a soft-spoken, somewhat enabling mental health practitioner until the very last time we see him, when he reveals that he's not only a charlatan, but a petty Attention Whore even more desperate for validation than his clients.
    "I'm going to be famous! IIIII'M GONNA BE FAAAA-MOUS! Think of the fuckin' tail!"
  • Character Catchphrase: He usually tells Michael that some of his services are "a little more expensive".
  • Dr. Jerk:
    • He's more interested in making money than helping patients. Best demonstrated when he cuts a session short just as Michael is on the edge of an epiphany, to ensure that he will have to come back and, not least, pay for another session. Since he's a full-blown over-the-top pastiche of the typical "Hollywood" psychotherapist, it's a given.
    • He also writes a book detailing his and Michael's private sessions, using only the paper-thin alias "Marky De Santo" to disguise Michael's identity. Michael is understandably pissed.
  • Embarrassing Nickname: He reveals that women used to call him "Pube-Head" because of his curly hair during the final therapy session.
  • Expy: Of Sidney Freeman from M*A*S*H, given their similarities in name, appearance, and mannerisms. They even sound similar. Of course whereas Sidney was a respectable and likable fellow, Dr. Friedlander is a complete asshole.
  • Hate Sink: A Dr. Jerk who keeps scamming money out of Michael for his therapy sessions, and not even trying to hide the fact he wants to milk Michael's mental issues for all they're worth. Thank God you have the option to kill him.
  • Karmic Death: After constantly insulting and belittling Michael, defrauding him of outrageous amounts of money for his utterly ineffective services, he then plans on using Michael's life story to make himself famous. Alas, fate would have none of it. You can either sic Michael on him, or just leave him be — at the latter option, a Weazel News report later tells that Dr. Friedlander was murdered before his film is released, implying he may have other enemies, presumably other patients of his.
    • This later becomes subverted as it's revealed he somehow survived or simply faked his death, and is now running an nefarious Therapeutics operation that's revealed to be an obstacle to the Fooliganz from Grand Theft Auto Online.
  • Lack of Empathy: Doesn't care about helping any of his patients and just wants to empty their wallets for his own selfish greed.
  • Narcissist: Doesn't care about helping Michael or any of his patients and just wants to get rich by scamming everyone as he even bragged to Michael about being famous right in front of his face about his TV show based on Michael's life.
  • No Celebrities Were Harmed: Dr. Friedlander looks and acts remarkably similar to Bob Ross, down to his calm and relaxed way of speaking, although this may have been unintentional.
  • Not-So-Harmless Villain: In the storymode, he's a greedy Jerkass at most, but in Online, it's revealed he never died and now runs a theraputic drug operation with his own private army with an insidious agenda, it really cemented just how much a threat Friedlander really was.
  • Psycho Psychologist: It's plainly obvious that he only cares about how much money and fame he can get off of Michael, and the only treatments he provides are slipshod pop analyses and meds. This becomes emphasized in the Last Dose update in Grand Theft Auto Online when he takes the center stage as the villain and kidnaps Labrat for his own experimental drugs.
  • Too Dumb to Live: Sure doc, tell the patient you've been defrauding, belittling and providing ineffective services for years, who happens to be a unretired career criminal, that you plan to become famous by selling his life story. Things are bound to work out just fine for you.
  • You're Insane!: His reaction to Michael's urges to return to his old criminal lifestyle is to repeatedly imply to his face that he's "addicted to chaos" and a mixture of "a sociopath and a deluded psychopath".

    Dave Norton 
https://static.tvtropes.org/pmwiki/pub/images/gtav_dave_norton_8614.png
"I'll do my best for you. I always try."

Voiced by: Julian Gamble

The FIB agent credited with "killing" Michael. In reality, he struck a deal with him, setting him up with a new life in Los Santos.


  • Affably Evil: Dave's not exactly evil, but he is a little corrupt (as he puts it) and is a polite and reasonable man regardless.
  • Anti-Villain: While he works for Steve and Andreas, he's not exactly happy about it. Otherwise, he's a pretty decent guy, just keeping in touch with Michael to see how he's doing, and is willing to help the protagonists out.
  • Back-to-Back Badasses: With Michael and Trevor at the Kortz Center, putting up quite a fight against the many gunmen that came to ambush them.
  • Being Good Sucks: He always tries to do the best thing for himself and Michael, but because his boss is Steve Haines, it's always coming back to bite him in the ass.
  • Beleaguered Assistant: While not directly his underling, poor Dave has to put up with Steve, and he makes it clear that he does not like working with him, but trying to take him out will get way too much heat onto everybody unless circumstances change. In Ending C, Steve is killed in such a way that Dave is able to use previous events to pin everything on him and Agent Sanchez, and even ends up becoming the new host of The Underbelly of Paradise.
  • Big Good: He is the only true ally the three protagonists have in the government and is the reason Michael was able to fake his death nine years pre-game.
  • Butt-Monkey: Poor guy has to put up with everything. The antics of the three protagonists are a major contribution.
  • Can't Kill You, Still Need You: Michael invokes this the very second that Trevor suggests killing Dave in Ending C. Michael's reasons make sense, but you can't but think he wanted to keep his friend safe from Trevor.
  • Captain Obvious: At the beginning of the "Blitz Play Prep" mission...
  • Corrupt Cop: A very rare "good guy" version. He essentially schemed together with Michael to make himself rich and famous (and give Michael a clean slate), but that's really as far as his corruption goes. Otherwise he's mostly an honest, decent guy.
    Michael: (When told he's fighting a corrupt division of the FIB) I thought you were the corrupt division!
    Dave: Corrupt?! Only a little! Definitely below average.
  • Dead Person Impersonation: The person believed to be Brad, whom Trevor had been exchanging letters with, is actually Dave, who had started the charade to keep a better eye on Trevor. After Ending C, Dave comes clean about his impersonation to Trevor in an email, while warning him to stop doing insane things in the process.
  • The Dragon: Subverted. He answers to Steve Haines, but he's a pretty good guy who actually helps out the protagonists, especially when push comes to shove like at the Kortz Centre shootout. He only sticks around Haines because it'd be too much trouble to try and take him down too, unless the player goes for Ending C, where Haines is disposed of.
  • Expy: Of John Connolly, a disgraced FBI agent convicted of helping notorious Irish mobster and fellow Bostonian Whitey Bulger evade arrest for decades (until he was finally extradited from California in 2011). Like Connolly, Dave works for the GTA-verse equivalent of the FBI and has helped a criminal (i.e., Michael) elude the law in plain sight.
    • Within the HD Universe of GTA series, Dave could be compared to Wade Heston. Both are deuteragonists who are cops, and are good friends with one of the main protagonists, assisting them on some occasions to clear things up.
  • Fake Ultimate Hero: He made his career by "killing" Michael, but he really just cut an under-the-table deal with him to get him out of his old life while bringing in Brad and killing Trevor, in exchange for sum of cash every once in a while.
  • Karma Houdini: In the canon ending C, his under the table deal with Michael is kept a secret from the public as Steve is no longer around, and he even gets to replace him on the TV show.
  • Klingon Promotion: Although Trevor was the one who pulled the trigger on Haines in Ending C, it still counts, as Dave takes over Steve's hosting duties and finally earns enough to make a pension.
  • Murder by Mistake: It's implied by Michael that Trevor was the one who was supposed to be killed by Dave back in North Yankton, but Brad accidentally walked in front of Trevor and got shot instead.
  • Nervous Wreck: Justified given the fact that he's being blackmailed by Steve Haines and Agent Sanchez. Norton's nervousness gets worse after he finds out Michael has come out of "retirement" for the Jewelry Store Heist (because now Trevor will know that Michael's still alive).
    Dave: The whole job. Everything about it. Anyone who knows your file. What is wrong with you?!
    Dave: And what about Trevor? If that fruitcake realizes, no, no, finds out you're alive, you are D-O-N-E FUCKED!
  • Nice Guy: One of the few people in the game to be this.
  • Nice Job Breaking It, Hero: After Brad's death, Dave decided to start sending letters to Trevor to make him believe he was still alive and imprisoned, all so that he could keep a closer eye on him. Unfortunately, this gets Trevor to get set on busting Brad out of prison, and further makes things worse when he finds out he was never alive to begin with.
  • Odd Friendship: Dave's mostly a decent guy working as an FIB agent while Michael is a professional bank robber, but they seem to actually like each other, despite their vast differences.
  • Oh, Crap!: Has a major one when Michael tells him that Trevor knows the truth about Brad in "Bury The Hatchet".
  • Pet the Dog: His deal with Michael that would allow the latter to leave behind the crime life. Dave didn't ask for anything in return other than a sum of money every month.
  • Properly Paranoid: As mentioned above, he's this regarding Trevor finding out that Michael is alive.
  • Reasonable Authority Figure: Unlike his fellow agents, Dave is extremely reasonable and mostly polite, and constantly trying to convince Steve to stop roping the protagonists into their service. He also doesn't enjoy cruelty like Steve, tries to limit civilian casualties whenever possible, and does his best to make sure Michael and his friends come out of their jobs in one piece.
  • Throw the Dog a Bone: In Ending C, besides the main trio, Dave finally gets his big break by replacing Steve as host of "The Underbelly of Paradise". Some post-game radio dialogue notes that the show does extremely well and that the crew greatly prefers working with him than Steve Haines.
  • Token Good Teammate: Compared to Steve Haines and Andreas Sanchez.
  • Trapped in Villainy: Well, Dave isn't really a much of a "villain", per se, as mentioned above. Dave only works for Steve Haines because Haines has incriminating evidence against both Dave and Michael to blackmail both of them.
    Michael: So, is he [Steve Haines] going to be a problem?
    Dave: For sure, but there's nothing we can do about it. If something were to happen to him right now, I'd be right under a microscope. An electron microscope of bureaucratic shit. And that would make it very difficult to keep old secrets.
  • Vitriolic Best Buds: With Michael.
    • Despite arguing in many of their scenes together, both admit over the course of the game to liking each other, despite their differences, and do their best to make sure the other survives. This is best exemplified in "The Wrap-Up": when Steve pulls a gun on Michael in order to cut off loose ends about the IAA raid, Dave wastes no time pulling his in Michael's defense.
    • Michael himself seems to reciprocate that feelings to as in Ending C, Michael invokes the Can't Kill You, Still Need You trope when Trevor suggests killing Dave.
  • You Didn't Ask: He never gets called on it, which makes it easy to not notice, but Dave knows a lot more than he's willing to tell Michael. Dave dances around the issue of whether or not Trevor is still alive because Michael never directly asks if he is, even though Dave knows that Trevor is both alive and living nearby. His different reactions depending on whether or not you shoot the right target prematurely during By the Book also shows he knows what the target is wearing, the only possible way to confirm the target's ID that early, but he never tells Michael despite Michael being tasked with the shooting.

    Solomon Richards 
https://static.tvtropes.org/pmwiki/pub/images/9123c69c343a76ee199ac599a3dac7df.jpg
"I used to have three secretaries. Now, I have to make my own coffee and give myself a happy ending."

Voiced by: Joel Rooks

A famous film producer and owner of Richards Majestic Productions. Michael, being a huge fan of Solomon and his work, agrees to help Solomon out in the production of his final movie, Meltdown.


  • Ambiguously Jewish: Well, his first name is Hebrew and he's partly based on Mel Brooks, but there's still no confirmation either way.
  • Cool Old Guy: He and Michael hit it off instantly during their first meeting, where Solomon shows himself to be every bit as friendly and charming as you'd hope your idol is in real-life.
  • A Day in the Limelight: In the Los Santos Summer Special arc, where he tasks players to help him recover stolen items form his Vinewood office.
  • Dirty Old Man: He claims that in his heyday, he had three secretaries: now he has to get his own coffee, and give himself his own "happy ending".
  • Doing It for the Art: In-Universe, Solomon genuinely loves making movies, even if he knows they're not going to be very good.
  • Expy: Of Harry Zimm from Get Shorty. Like Harry, he has a dusty office full of movie memorabilia, mostly makes science-fiction and horror B-movies, and becomes involved with criminals.
  • Gone Horribly Right: He managed to convince Devin and Molly that he's technologically-clueless and pretends to be defensive about the "master reel" for the upcoming movie Meltdown, but was really planning to let them go and destroy it and pull up a digital copy behind their backs. Unfortunately for Molly, Solomon accidentally managed to dupe Michael as well.
  • Intergenerational Friendship: With Michael.
  • Nice Guy: Slight temper issues aside, Solomon is one of the few really pleasant people in the game and, even more unusually, one of the few who doesn't try to screw other people over. This is put in sharp contrast with his late father David, who produced some of Vinewood's most classic films, but was apparently a rather cold and distant man who engaged in some truly horrifying activities with Peter Dreyfuss, and was privy to the gruesome murder of Leonora Johnson. In Peter's confession letter to David, he even dismisses the young Solomon as being too goody-two-shoes to "appreciate" their "art".
  • No Celebrities Were Harmed
  • Pet the Dog: He invites Michael to his office at one point just to show him his place in the credits for Meltdown, much to his delight.
  • Poor Communication Kills: Literally in this case. By not telling Michael he has digital copies of Meltdown he inadvertently sets off a high-speed chase between Michael and Molly Schultz which ends with the latter dying in an accident.
  • Self-Deprecation: In-Universe: He's quite aware that his movies suck and the industry is going downhill, but at the very least he's still passionate about the craft.
  • Technologically Blind Elders: Subverted. He's well aware of the miracles of digital backups when making movies and duped everyone (including Michael) into thinking that a physical reel would be what he believes to be an irreplaceable master of Meltdown.

Franklin's Friends, Family, and Associates

    Lamar Davis 
https://static.tvtropes.org/pmwiki/pub/images/gtav_lamar_davis_1728.jpg
Voiced by: Slink Johnson

Franklin's crazy friend, proud member of the Chamberlain Hill Gangster Families (CGF), and fellow employee at Deluxe Premium Motorsport. He frequently bugs Franklin about his attempts at leaving the gang life behind.


  • And Now for Someone Completely Different: The "Short Trips" mission line in GTA Online: The Contract involves the online protagonist and one other player getting so high off of Lamar's LD Organics weed while touring Dr. Dre's studio that they have an out-of-body experience, switching the mission perspective to Franklin and Lamar for the first and second player, respectively.
  • Badass Native: He claims to have Apache heritage, which he uses to justify impulsively shooting a Vago when he was only supposed to repossess his bike. Franklin furiously calls him "Big Chief Sittin' Ashhole" in reply.
  • The Big Guy: He is around 6'3" or 192 cm tall and can hold his own pretty well in a scrap, but not very much in the brains department.
  • Casanova Wannabe: Tries his damnedest to woo the female Online Protagonist. She treats the attempt with disdain.
  • Complaining About Rescues They Don't Like: To the point of a Running Gag. Franklin frequently has to save him, usually from himself, and then put up with his shit talking afterwards.
  • Crouching Moron, Hidden Badass: Lamar makes some stupid decisions and almost gets killed more than once because of them, but in Ending C, he helps Franklin, Michael and Trevor take on an FIB/Merryweather assault at the Murrieta Heights foundry, and holds his own. Considering they were basically facing an army, that's an impressive feat.
  • Damn, It Feels Good to Be a Gangster!: Zigzagged — while he expresses pride of his gangster "heritage", he also acknowledges that he, Franklin and the rest of their homies will never truly be able to escape that kind of life.
  • Didn't Think This Through: Lamar lacks foresight and is very impulsive, leading to a number of ridiculously stupid decisions.
    • Kidnapping a gangster who has known you from when you were a child with a Paper-Thin Disguise with your dog in tow. Oh, and letting him know you're coming instead of sneaking up on him. And then using your own phone to announce his ransom to the rest of his gang. Lamar lampshades this on a LifeInvader post after completing the mission.
      Ok that thing with D and the phone call maybe not my smartest move ever but that's how i do it, F! When you got apache blood you fly a little closer to the sun!
  • Digging Yourself Deeper: After his flirting with the female Online Protagonist fails, he can help himself from still using flirty, sexual, or misogynistic language. When he tries to correct himself, he looks even sillier.
  • Distressed Dude: "Lamar Down" has him captured by the Ballas by, once again, tricking him with a bogus deal. Again, Franklin must rescue him.
  • Dumbass Has a Point: During the chase section in "Hood Safari", Franklin complains about the cops chasing them down for self-defense against the Ballas. Trevor (who points it out to Franklin's face) and Lamar on the other hand, know that they have no right to plead since they were trying to buy cocaine off them in the first place.
  • Dumbass No More: After Endings A or B Lamar will call Franklin and admit that hewas right about Stretch being a traitor. Lamar will also finally take the situation seriously enough to lie low.
  • Enemies Equals Greatness: During "Lamar Down", Franklin sarcastically comments that Lamar should be honored to have so many people who want him dead. Lamar is not enthused, but during the ride home, when Franklin is seriously trying to convince him how much danger he was in, Lamar ironically adopts this attitude as a retort.
  • Even Bad Men Love Their Mamas: He never talks about it or anything, but he has "Mom" tattooed on his neck, so he obviously cares about her.
  • Everyone Has Standards:
    • During a mission in Online which features him sending the Online Protagonists to a Vagos funeral to steal some caskets full of drugs, he orders them to show some respect and use basic pistols since aside from the drug caskets, the Vagos really were hosting a funeral for some fallen brethren.
    • As much as he likes to make snide remarks at Franklin for not embracing the gangbanging lifestyle and ignoring his friends and family, at no point does Lamar ever want to see his best friend die. When Trevor expresses glee that Michael may be dead, Lamar is disturbed at his callous dismissal of someone that Trevor thought was a friend.
  • Expy: A combination of Sean "Sweet" Johnson and Lance "Ryder" Wilson.
  • Fat and Skinny: Often ends up playing the Laurel to Franklin's long-suffering Hardy, much to the latter's frustration. Even lampshades it once, reminiscing how they used to be known as "Lanky and Fatty".
  • Fearless Fool: He's Not Afraid to Die (or so he says—Franklin says his actions prove otherwise during "Lamar Down"), and thus will walk into dangerous situations recklessly.
  • Friend Zone: Is firmly placed in it with the female Online Protagonist.
  • Gang Banger: Unlike Franklin, he's proud of his "heritage", claiming it's the only thing they have.
  • Genre Blind: Despite knowing the dangers of the gangster life, Lamar trusts too easily, doesn't see blatant traps others would see a mile off with lemon juice in their eyes and worse still is unable to realize who is obviously setting him up.
  • Gratuitous Foreign Language: Chinese. After picking up the Online Protagonist from the airport, he says "shay shay" (supposed to be 谢谢, which means "Thank You" in Mandarin Chinese) to Hao on the phone for helping him set up the tutorial race.
  • Hidden Depths:
    • After saving Lamar from the Ballas late in the game, Lamar admits that his hostility towards Franklin moving up in the world is out of jealousy of being left behind. Lamar doesn't think he's smart enough to be able to keep up with Franklin's new life. It makes his fatalist personality a more tragic outlook.
    • In the Lowrider update for online, it reveals that Lamar once tried to enact plans to take over the other street gangs and get ahead in life. While poorly executed, the plans he thought out were surprisingly good. One such example is the second mission, he has you take some stolen lowriders over to a trade to sell them. The issue? The low riders were, at the moment, owned by a high ranking member of one of the other gangs who was in some legal trouble, and he could not officially tell anybody that they were stolen from him. Had it gone off correctly, Lamar would have gotten good cash for selling them, however, the plan was found out and the following shootout ruined the deal, and landed him in hot water.
    • After arguing with Franklin after Franklin saved him near the end of the game he overhears Franklin being pressured into killing Trevor by the FIB, becomes worried, and tries to ask who the dudes were that were cornering his homie. Franklin blows him off, probably to keep him out of it, but Lamar knows somethings up and does get in on the action if you pick the Deathwish ending.
    • By the time of GTA Online: The Contract, it's revealed that Lamar had been trying to set his life straight since the Lowriders update by being at the helm of his very own marijuana business, LD Organics - most likely inspired by the fact that Franklin is now the CEO of his own "celebrity consulting" company. He's seen in several cutscenes ineffectually trying to market his product with pretty much anybody he sees face-to-face. His persistence seemingly pays off by the end of the "Short Trips" mission line when he finally gets a sponsorship from the Epsilon Program, although humorously, they remove Lamar's face off of his own logo and replace it with celebrity Epsilon member Jimmy Boston's. This angers him quite a bit, but by the end of it he does indeed get to make it big after crashing the van into Tequil-la-la.
  • Homoerotic Subtext: In one mission, Trevor asks him how he and Franklin met. Lamar misunderstands the question, thinks Trevor is asking if they're lovers, and launches into a long, rambling, Suspiciously Specific Denial about a threesome where he and another dude "brushed dicks".
  • Hopeless Suitor: For the female Online Protagonist.
  • Horrible Judge of Character: Lamar fully believes in blind trust and complete loyalty to his homies. While this is great if your friend is Franklin, it sucks when your other homies are the rest of the clowns in his hood (and some snakes).
  • Hot-Blooded: To Franklin's annoyance, he's eagerly quick to pull out the heat. Something Lamar himself is aware of and justifies with his Apache blood. Switching to Franklin early in the game may occasionally show him breaking up a fight between Lamar and other hoodlums.
  • Hypocritical Humor: He's the game's loudest advocate of the idea that friends (meaning Franklin) have a duty to help other friends (meaning himself), no matter the risk and with no thought of reward. If Ending C is chosen, he semi-seriously complains to both Franklin and Trevor about not getting paid for helping out with the foundry shootout.
  • Indy Ploy: The final mission of the Short Trip trilogy has him devise a plan to crash his damaged weed van (which was making him and Franklin high because the fire starts burning up the panels, which are literally made out of weed) into Tequi-La-La to attract potential customers there. Much to his delight, this crazy scheme actually worked.
  • In Harm's Way: He believes that hood life is all about a constant struggle to get ahead, and putting one's life on the line. The fact that Franklin wants to get out of this life (and eventually does) makes him look "soft" to Lamar, who sees himself as a soldier fighting in the trenches to survive just one day longer.
  • Inter Generational Friendship: With Trevor, and (potentially) with an online protagonist.
  • Jerk with a Heart of Gold: He frequently berates Franklin, who has saved his ass countless times, usually after having just saved him again, and frequently questions his decision to deviate from their "tradition". That said, he is very loyal to Franklin, always stays by his side even when shit hits the fan, and even wholeheartedly helps Franklin in the foundry shootout during Ending C.
  • Junior Counterpart: He's rather similar to Trevor (which explains their friendship); reckless, quick to confrontation, unrepentant and proud of their criminal lifestyle, like older women, prone to scheming but short-sighted when it comes minimizing risk to their own detriment, and they highly value trust. His relationship with Franklin sometimes mirrors the former's relationship with Michael. Unfortunately, while he's nowhere near as crazy as Trevor, he's also not nearly as competent.
    Lamar: Me and him? Ah hell nah, you think?
  • Likes Older Women: He thinks Franklin's aunt, Denise, is sexy. And mad for the penis.
  • The Load: Just count how many times he requires Franklin to rescue him, or leads himself and Franklin into an obvious trap or some other harebrained scheme. It's okay, we'll wait.
  • The Millstone: Franklin has had to drag his ass out of trouble his whole life. Typically Lamar either botches a scheme or stumbles into a blatant trap and Franklin is forced to save him from himself. After a lifetime of deals gone wrong, it's strongly implied he'd have been dead years ago without Frank at his side.
  • Motor Mouth: Once he gets started, he does not shut up.
  • Never My Fault: He's always, always quick to deflect blame or twist logic around whenever he gets called out for screwing up.
    Lamar: (If escaping the cops with Frank in Hood Safari) I figured it out motherfucker! You bad luck!
    Franklin: Nigga i'd be the luckiest motherfucker alive! And you'll stick fuck shit up!
  • N-Word Privileges: Almost every conversation between him and Franklin is the word "nigga" punctuated by brief snippets of actual dialogue.
  • No-Respect Guy: It's implied at times that most if not all of the hood does not think too favorably of him; labeling him as a moron and a psycho with a deathwish. Most notably, his picture in the character's contact lists is actually that of Chop.
  • Odd Friendship: With Trevor. Although they are both crazy, Trevor is MUCH more depraved and psychotic than Lamar ever would be. And yet, the two surprisingly get along very well, with Lamar even coming out to help rescue Trevor from Merryweather late in the game.
  • The Pollyanna: He's generally a positive thinker much to Franklin's dismay no matter what situation he's put in. The reason he didn't suspect Stretch of being a traitor is because he always wants to see the best in other people.
  • Promoted to Playable: You get the option to play as him in the Short Trip mission chain from The Contract DLC. While both Lamar and Franklin count as And Now for Someone Completely Different in the context of Online, this is the first time Lamar has been a playable character.
  • Red Oni, Blue Oni: The red to Franklin's blue. As Devin Weston puts it, he's the spirit and Franklin is the brains.
  • Serious Business: Being employee of the month.
  • The Sixth Ranger: In the first half of Ending C, he's the fourth man in the Murrieta Heights foundry shootout.
  • Small Name, Big Ego: Lamar literally thinks of himself as a GTA Protagonist.
  • Small Role, Big Impact: At best, his role was largely minimum against the larger story in the GTAV era. Nonetheless he takes the green motorcycle he and Franklin stole off the Vagos for himself. Which prompts Simeon to force Franklin into stealing Jimmy's SUV, which lead Franklin's first encounter with Michael. The two end up doing heists together, which then added Trevor to Franklin's new line of friends after the jewelry store heist. Basically, the entire story of GTAV happened because of him.
  • The Social Darwinist: Something of a believer in it, if the conversation with Franklin in the aftermath of 'Lamar Down' is any measure. If people want to come after him, that's fine - it's the way the game of life is played and he isn't going to lose sleep over it.
    "Nigga's want me dead, be dead themselves. I ain't gonna overreact to shit."
  • Tattooed Crook: He has a tattoo reading "Mom" on his neck, along with more on his forearms.
  • That Came Out Wrong: He hastily backtracks on half the words out of his mouth when playing as a female in GTA Online, especially since she makes it painfully clear to him that she doesn't want to date him.
  • Too Dumb to Live:
    • Yes Lamar, it's a brilliant idea to enter a drug deal with the same gangster you previously tried to kidnap in an empty recycling depot. Nothing sketchy about that.
    • Or go to a lumberyard in the middle of nowhere to do a deal arranged by someone your friend has told you might be a snitch.
  • True Companions: Despite the issues Lamar and Franklin get themselves into (because of Lamar), Franklin is always there to save him, no matter how dire it is, even getting Michael and Trevor to save him one time. In Ending C, Lamar repays this ten folds by going with Franklin to save his friends and face an Army without hesitation. It's clear that no matter how much crap they gave each other, they would always have each other's back.
  • Uncle Tomfoolery: When he quietly admits he's been having money troubles late in the game after he's rescued from the Ballas in the sawmill, Franklin gives him fifty dollars and tells him to act just a little more civilized if he wants to get ahead in the world. Lamar views all this as extremely patronizing, and proceeds to sarcastically do a little shuck-and-jive routine.
    "Oh, my bad, 'Mr. Gold Card'! Excuse me, suh! Thank yuh fo' helpin' out a po' street nigga like me, suh!"
  • Undying Loyalty:
    • At the end of the day, his loyalty to Franklin is stronger than that to the Families, especially after Stretch betrays them to the Ballas.
    • His dedication to loyalty is best shown after the first mission he does for Devin. On the ride from Los Santos to the Paleto Bay truck stop, he converses with Trevor who just found out that Michael betrayed him 9 years ago. Trevor gleefully tells him that Michael is probably dead, and Lamar is horrified that he's okay with it. Even after Trevor repeatedly tells him that Michael betrayed him and got their other partner killed, Lamar is disgusted that Trevor would leave someone he's known so long to die.
    • Lamar is equally disgusted if Franklin admits he killed Trevor after Ending A.
  • Ungrateful Bastard: Subverted. While he never once thanks Franklin for anything, in "Lamar Down" he states that he is aware of how much Franklin does for him, but he's too prideful to ever say it directly, and is mostly just afraid that Franklin is going to abandon him like everyone else that leaves the hood.
  • Vitriolic Best Buds:
    • Has this relationship with Franklin, always trading insults back and forth with him. That said, they're still best friends and Lamar always has his back. Plus, in Ending C, when Franklin calls him to ask for assistance in the Foundry shootout, Lamar drops everything to come and help. Afterwards, in an e-mail discussion with Franklin, it is reiterated that yes, they are homies for life.
    • Lamar also gets along surprisingly well with Trevor and seems to be one of the few people not afraid of him - the two trade barbs and insults like clockwork.
  • We All Die Someday: The reason he sees nothing wrong with his self-destructive behavior. To him, that's the way the world is. The Hood just takes it up a notch. That is, until Franklin points out to Lamar that someone is specifically out to get him.
  • With Friends Like These...: Despite Franklin's attempts to be his friend, Lamar does nothing but guilt trip him for trying to find a better life and get himself into stupid situations that Franklin has to bail him out of it.
  • What the Hell, Hero?: If Ending A is chosen, Franklin will tell Lamar about Trevor's death if you hang out with him afterwards, to which Lamar responds with one of these.
  • Wrong Genre Savvy: Downplayed. Lamar is right about the setting but not about his place in it. He thinks himself the protagonist but is more the Plucky Comic Relief. Early on, he comments to Franklin on how much he enjoys working for Simeon and how much it's going to suck when Simeon eventually betrays them or otherwise forces them to turn on him. Fittingly Lamar says this shortly before betraying Simeon, by stealing one of his bikes. He's sadly unaware of how unimportant he is to the story thanks to the presence of Mike and Trevor alongside Franklin. (Although late in the story, he confesses that one of the reasons he grows more reckless is because he felt abandoned by Franklin in favor of his two new "best buddies".) Even the Online Protagonist, who starts out even lower on the food chain than he is, winds up more important than Lamar.

    Chop 
https://static.tvtropes.org/pmwiki/pub/images/gtav_chop_8594.jpg
"Come on, you horny little motherfucker. You need boot camp or some shit."
Franklin

Lamar's trusty pet rottweiler, whom Lamar often brings along when he and Franklin go on repo jobs.


  • Advertised Extra: Chop frequently appeared in pre-release advertising, but the missions that allow you to use him can be counted on one hand and it's possible to go through most of the game without using his unique mechanics. While you could originally train him using the real life Ifruit app if it was linked to you Rockstar Social Club account, this is no longer possible due to the app's closure in 2022.
  • And Now for Someone Completely Different: Some of Franklin's missions briefly allow you to see Chop's point of view. Him being a dog, all the player can actually do is see what he sees.
  • Angry Guard Dog: He's vicious when ordered to be.
  • Artificial Stupidity: While fairly smart normally, Chop's A.I. has a nasty habit of mistaking thrown grenades for balls and will often get blown up and killed trying to fetch them.
  • Bait-and-Switch: When Chop randomly collapses and starts rolling on the floor in The Contract, Franklin and Lamar immediately assume the worst and go on to check on him... and then it turns out he accidentally ate weed, and he's just having a really bad trip.
  • Death Is Cheap: Chop can be blown up, shot, drowned or otherwise killed in a variety of ways, but will always respawn back at Franklin's safehouse a few minutes later.
  • Offscreen Teleportation: Climbing a ladder onto a higher area will cause this as soon as you move the camera away from Chop.
  • Old Dog: Chop returns in The Contract with some painfully noticeable age. Given that the update takes place eight years after Grand Theft Auto V, it's likely he's in the later end of a rottweiler's average lifespan (8-10 years).
  • Really Gets Around: Franklin notes this with equal amounts of amusement and condemnation. When walking Chop, he will occasionally hump any dog within sight, female and male alike. One of Lamar's LifeInvader posts says he fucked a cat. Truth in Television, for the record; unneutered male dogs will hump damn near anything.
  • Right-Hand Attack Dog: The player can make Chop attack pedestrians on demand.
  • Super Drowning Skills: Chop will die instantly if he goes into the ocean or other deep water. Fortunately, this just means he'll respawn at Franklin's safehouse after a short time.
  • Team Pet: The player can bring Chop along while roaming the city and Franklin even lets Chop join him on a mission or two.
  • Undying Loyalty: To Franklin and Lamar.

    Denise Clinton 
https://static.tvtropes.org/pmwiki/pub/images/auntdenisenewsartwork_gtav_4.png
Voiced by: Janet Hubert

Franklin's live-in aunt, who is obsessed with sex and re-obtaining her "femininity".


  • Abusive Parents: Abusive guardian to be exact. She's constantly rude to Franklin, badmouths Franklin's dead mother (her sister), and kicks him out of the house they both own.
  • Casting Gag: All in all, she's a pretty lousy aunt, being an obnoxious sex-obsessed Jerkass who constantly gives her nephew crap just for wanting to escape his hood roots and move beyond them. So who did they get to play her? Janet Hubert, known for playing Vivian Banks, one of pop culture's most beloved aunts.
  • Cloudcuckoolander: Her obsession with her femininity. She also has a history of behavioral problems. It says a lot when a crackhead, albeit a barely functional one at that, calls her crazy.
  • Doublethink: A true master. She will berate Franklin for not making anything of himself before berating him for being too successful and forgetting about 'where he comes from' before berating him for not having his gangbanger friends' backs before berating him for being a gangbanger. In fact, she does hits all four of those in the span of one cutscene. Not only is everything Franklin does wrong to her, but she makes it clear that if he stopped doing it and did something else he would still be wrong.
  • Hate Sink: Possibly one of the loathsome characters in the game. She's a major bitch towards Franklin, always being incredibly rude to him for the smallest of reasons, always insulting about her late sister to his face, and is just annoying in general (And not in a fun way). At least the majority of Franklin's friends are decent people, even if they have flaws of their own. Denise Clinton is not one of those people.
  • Hypocrite: Denise frequently berates her own nephew as being useless and her dead sister even worse, going so far as to call Franklin "the biggest mistake [my sister] ever made". She owes the roof over her head to both of them. It's also strongly implied she's sponged off Franklin (and numerous suitors) over the years and she's rather lazy when it comes to actual work.
  • It's All About Me: After Franklin moves out early in the game, she sends him a vitriolic email listing things she can't do by herself without the help he owes her. The list is entirely things that would be easier to do with the house to herself, had she not expect Franklin to do the hard work and act as a scapegoat for her feminist club.
  • Jerkass: Incredibly scathing towards Franklin and his goal to get out of the hood, even through the many years he helped her live.
  • Kick the Dog: Denise just casually insults her own sister. And in front of Franklin too.
  • Madness Mantra: "We are women..." Which makes it so satisfying when Trevor shuts her up.
  • Really Gets Around: When your own nephew is lamenting this, you've got issues.
  • Speak Ill of the Dead: Denise frequently insults her late sister to Franklin's face. And somehow wonders why he doesn't respect her.
  • Straw Feminist: Oh good lord... Sex-addicted, "hates" men, completely self-centered, tries to use Franklin as a scapegoat for her own laziness. Oh, and regularly uses feminist buzzwords.
  • Ungrateful Bitch: She acts like Franklin is an Ungrateful Bastard who doesn't appreciate everything she's done for him. It's clearly the other way around, when Franklin has been risking life and limb to feed her, Lamar and the rest of his homies in Strawberry.

    Simeon Yetarian 
https://static.tvtropes.org/pmwiki/pub/images/gtav_simeon_1211.jpg
Voiced by: Demosthenes Chrysan

The Armenian owner of Premium Deluxe Motorsport, the car dealership where Franklin and Lamar work, and a corrupt sleazeball who tricks yuppies into spending beyond their means on the fanciest cars on the lot, then dispatches Franklin and Lamar to repossess the cars when the payments stop coming in.


  • Bad Boss: Very much so—he treats his employees almost as badly as he treats his customers. From Franklin's and Lamar's experiences, it's a cold day in Hell to get a paycheck out of him, and getting a raise borders on physically impossible. Posts on his Lifeinvader from his nephews shows that he doesn't treat them much better, also refusing to pay them or include them in his business.
  • Bald of Evil: Well, Bald of Sleaze anyway.
  • Card-Carrying Villain: Outright admits to his employees that compared to other LS dealerships, his business practices are extremely crooked and exploitative.
  • Curb-Stomp Battle: On the receiving end of one. He tries to take on Michael, but is beaten bloody before he can even land a good hit.
  • Disc-One Final Boss: His big role in the story is to serve as the catalyst for Franklin to meet Michael.
  • Everything Is Racist: This is his entire sales strategy in a nutshell. Any time the potential sucker expresses any sort of doubt or suspicion, Simeon just accuses him of being bigoted against Armenians until he or she caves.
  • Faux Affably Evil: He's friendly and cheery, but it's all an obvious act.
  • Honest John's Dealership: He runs one. None of the cars he sells appear to be in any way of low quality, but he consistently talks customers into buying cars that are far above both their needs and finances.
  • It's All About Me: Believes that he's owed Franklin and Lamar's Undying Loyalty just because he gave them a job at his shady dealership. When Franklin informs him that Michael threatened him at gunpoint to drive the car through the window, Simeon's response was that he should've taken the bullet.
  • Jerkass: Exaggerated in Online; aside from sending the protagonist on "repo" jobs that are pretty clearly just straight-up car thefts, he also has them go to rival dealerships that are committing the horrible crimes of "reasonable finance plans and generous repayment schedules", to completely destroy their stock and run them out of town. (Except any cars he particularly wants for himself, which get taken back to the lot.)
  • Karma Houdini: GTA Online: Arena War confirms that he is alive as of 2019 and still has the Online protagonist on his payroll.
  • Laser-Guided Karma: Michael catches Franklin repossessing his family SUV at Simeon's orders, holding him at gunpoint and making him crash through Premium Deluxe Motorsport's glass window. Cue Michael beating the shit out of Simeon (with actual player control), then saying he really doesn't want to make a return visit before leaving.
  • Loan Shark: His dealership is a front for such an operation.
  • National Stereotypes: Of the Armenian diaspora, specifically of its unethical businessmen.
  • No-Holds-Barred Beatdown: On the receiving end of this from Michael.
  • Slimeball: Boy howdy is he ever. He's a car dealer who sweet-talks his customers into buying cars that cost more than they could hope to afford in the long run, and if they cast suspicion on his act, he accuses them of being a racist until they give in. And he's pretty open about his business practices with his employees.
  • Smug Snake: He really believes that he can get away with scamming others without consequence. Michael quickly proves him wrong.
  • Skewed Priorities: When Franklin defends ramming a car into his shop by pointing out that Michael had a gun to the back of his head, Simeon retorts that he should have taken the bullet.
  • Starter Villain: His main purpose is to get Franklin introduced to Michael. He lasts two missions before Franklin and Lamar leave him, and doesn't really show up in the story afterwards.
  • Wounded Gazelle Gambit: Most of his ploys to get people to agree to his ridiculously expensive financing deal is to accuse them of being racist against him. The fact that he has two large, muscular black men for repo guys doesn't really help the poor shmucks he pulls it on.

    Tanisha Jackson 
https://static.tvtropes.org/pmwiki/pub/images/tanisha.jpg
"We grew up together, but this life ain't for me, and you know that!"

Voiced by: Yasha Jackson

The girl of Franklin's dreams who has no interest in him beyond friendship due to his criminal lifestyle; she's instead getting married to a doctor.


  • All Girls Want Bad Boys: Averted. The reason she refuses to be with Franklin is because he's a career criminal who refuses to change. But then again, read her LifeInvader page and this may be played straight after all.
    • Ultimately triple subverted, as The Contract DLC reveals that after the events of story mode, she went back with and married Franklin, as well as starting a family with him, after he finally retired his criminal career.
  • First Girl Wins: She broke off her engagement to her rich doctor fiancé to marry Franklin prior to the events of The Contract DLC.
  • The Ghost: Is only mentioned by name in The Contract DLC, with dialogue revealing that she married and had kids with Franklin.
  • Gold Digger: Played with. Tonya directly implies that Tanisha is marrying the doctor because he can help get her out of the hood lifestyle. Her word, however, is unreliable (she also accuses Franklin of sleeping with Michael for the same reasons). Tanisha herself says that she doesn't care about money, but other than the fact that he's not a criminal, all we know about him comes from her LifeInvader page; the doctor seems to be a condescending jerk more interested in having a Trophy Wife. And for what it's worth, Tanisha's comments on LifeInvader imply she's really enjoying all the new luxuries her fiancé can afford her.
    • Still, given that she tells Franklin she doesn't care about money after he starts bringing in big bucks from heists, it would seem that his criminal activities really are that much of a deal breaker for her, which isn't that unreasonable.
    • In a conversation while hanging out after the last heist, Lamar will flatly call Tanisha a gold digger; but on the bright side, now that Franklin is filthy rich, he can get a gold digger of his own, only one with class.
  • Happily Married: To Franklin in The Contract update of Grand Theft Auto Online.
  • Horrible Judge of Character: Her LifeInvader status updates indicate that her doctor boyfriend is condescending and borderline emotionally abusive toward her, but she remains oblivious to it.
  • Hypocrite: She rags on Franklin for leaving the hood and getting money while not being there for his homies when she herself left for the exact same reason.
  • Hypocrite Has a Point: As hypocritical as her entire conversation with Franklin is near the end of the game, she's right about how Lamar is one of the few people who's important to Franklin that he sincerely cares about and that leaving Lamar to die despite caring about him would be awful.
  • The One Who Made It Out: Less out of any particular effort on her part and more because she married well. She enjoys the wealth and peace that her new lifestyle brings her, but she maintains an overall better relationship with her old friends than Franklin, who, despite remaining an unrepentant criminal, is more eager to bury his past once fresh opportunities arise.
  • Single Woman Seeks Good Man:
  • Only Sane Man: Out of Franklin's friends, she is this. Hell, her having the good sense to get out of the hood all together and not engage in any criminal activities makes her more this trope than Franklin himself. Although her "methods" of doing so are suspect.

Trevor's Friends, Family, and Associates

    Ronald "Nervous Ron" Jakowski 
https://static.tvtropes.org/pmwiki/pub/images/gtav_nervous_ron_6078.jpg
Voiced by: David Mogentale

Trevor's timid, paranoid friend and next-door neighbor in the Blaine County trailer park where he lives. He is also the host of Blaine County Talk Radio's "Blaine County Radio Community Hour" podcast replays, warning listeners of every conspiracy theory under the sun.


  • Addled Addict: He appears to be a meth addict as you can sometimes find him smoking meth in Trevor's trailer and he has sores all over his face. By 2022 during Online's Drug Wars update, the sores have disappeared, possibly implying that he's now sober.
  • Bully and Wimp Pairing: Trevor's the bully, whilst he, Wade and Floyd are wimps.
  • The Chew Toy: To Trevor, but not as much compared to Wade and Floyd.
  • Cloudcuckoolander: Just listen to his BCTR segment.
  • The Cuckoolander Was Right: While he claims to be joking, he is unintentionally correct in assuming that the federal government is secretly developing a neurotoxin which the IAA plans to unleash onto a section of the general public as a False Flag Operation to get them more funding.
  • Comedic Sociopathy: He instructs all twins listening to his show to murder their sibling in their sleep, and to murder their mother as well, as being a twin is "an abomination" and that only an "alien mutant factory" could produce them.
  • Conspiracy Theorist: He thinks banks are making cyberspace clones of their clients who lie in wait to Kill and Replace the originals. Seriously, listen to his show on Blaine County Radio.
  • Crouching Moron, Hidden Badass: It's not much, but he is willing to fight alongside Trevor when he takes the fight to the Lost MC.
  • Drop-In Character: Officially, he lives in the trailer next door to Trevor's. Unofficially, he spends almost 100% of his time in Trevor's trailer or in his front yard.
  • Dumbass Has a Point: While he quickly retracts it, his smarmy assessment of Michael (that he's a wash-up living off of past glories) is actually pretty accurate, if info revealed elsewhere in the game is anything to go by.
  • Everyone Has Standards: It takes some doing to creep out a guy who lives next to probably the most dangerous person in Blaine County and regularly gets messages from unstable individuals on his radio show, but it happens.
    Caller: Hey, I really like watching people die.
    Ron: Thanks for calling.
  • Evil Genius: To Trevor Phillips Industries/Enterprises. Trevor's no idiot, but Ron's his computer guy.
  • Expy: Within the series, he's essentially a younger, psychotic version of The Truth, both being conspiracy theorists involved in the drug trade, though Ron's theories make The Truth sound reasonable in comparison. On an outside context, he's also more or less a redneck version of David Icke, a British author notorious for claiming that a Reptilian Conspiracy is secretly controlling world affairs.
  • Hero-Worshipper: He appears to have a great deal of admiration for Trevor, most likely out of pure fear.
  • I Fight for the Strongest Side!: Despite his repeated claims while hosting BCTR that he's "not a pussy" and will fight back against the system if cornered, his loyalty to Trevor is largely predicated on the fact that the police or Blaine County's rival gangs would never be able to hurt him the way a betrayed Trevor Philips would.
  • Insistent Terminology: He's not nervous, just fearful.
  • Jerkass: When not around Trevor, Ron is pretty crazy and mean-spirited, especially towards Michael.
  • Large Ham: Not so much face to face, but in his radio show he is hilariously over the top.
  • Lovable Coward:
    • His relationship with Trevor is mostly driven by fear, and he has good reason, especially if he receives phone-ins like this:
      Trevor: Ron! Ron, you there?! You better not put me on your show, you fucking prick, or I'll drink the blood from your still-pumping veins!
      Ron: What a guy!
    • It's shown that almost anyone who can pose a suitable threat to Ron's person automatically gains his obedience — as mentioned in the entry for Smug Snake, he begins to insult Michael when Trevor's not around, but backs down instantly and apologizes when Michael calmly tells him to cut the bullshit.
    • Smuggler's Run shows that he's even scared of the online protagonist, a cool-headed mute. The tour cutscene for the hangar property has Ron trying to scare the online protagonist over the building's PA system (which actually works for a bit) —- the instant they find Ron's location, he goes straight back to cowering in fear.
  • Mission Control: For Smuggler's Run missions.
  • Nervous Wreck: You would be, too, if not only you live next to the most dangerous man in Blaine County, but also believe in every conspiracy under the sun.
  • Put on a Bus: Minor case. He spends much of the game handling Trevor's business back in Blaine County while Trevor goes off and does stuff in Los Santos, and also planned the Merryweather heist when Trevor deliberately went behind Lester's back for the job. However, he's in contact with Trevor through email on a regular basis, and offers moral support through a phone call after Trevor finds out the truth about what happened to Brad at the start of "Bury the Hatchet".
  • Sanity Slippage: It's heavily implied Trevor drove him insane: Ron used to be an accountant with a functional marriage, but after meeting Trevor he divorced his wife and became a paranoid Conspiracy Theorist.
  • Smug Snake: He likes to act all high and mighty around Michael. And cowers to threats from him just as fast as he does to Trevor.
  • Too Dumb to Fool: He sees himself as this, while smart people (like Trevor) can't see The Masquerade.
  • Yes-Man: To Trevor.

    Wade Hebert 
https://static.tvtropes.org/pmwiki/pub/images/gtav_wade_6421.png
"Do either of you ladies like wearin' clownface?"

Voiced by: Matthew Maher

A highly dim-witted but unceasingly loyal friend of Trevor's.


  • Ambiguous Innocence: Although he comes across as childish and kindhearted, Wade does have a few dark moments. In his first lines, he suggests killing Johnny's girlfriend, Ashley, to keep the Lost from finding out how Trevor killed their leader. And he calls her a "bitch" completely innocently, which even Trevor balks at.
  • Bully and Wimp Pairing: Trevor's the bully, whilst he, Ron, and Floyd are wimps.
  • Butt-Monkey: Puts up with a lot of shit, both figuratively and literally, as one of Trevor's favorite punching bags and being dragged along on his schemes.
  • Dragged into Drag: One of his posts on Ron's Lifeinvader page implies that Trevor forces him to dress up as a woman before sexually molesting him.
  • Genius Ditz: There are a couple of hints that there's more going on in his noggin than's readily apparent. While driving to Los Santos he suggests he and Trevor play "Animal, Vegetable or Mineral" and he picks nanotechnology (although he messes up by saying it instead of making Trevor guess). Trevor also charges him with tracking down Michael which he does successfully (although not without a few road bumps). This line from Trevor says it best:
    Trevor: "You're a genius, you moron!"
  • Hates Baths: Even when covered head-to-toe in shit, he still does not look forward to baths.
  • Kindhearted Simpleton: He's not very smart, but his blissful ignorance gives him a rather friendly and cheerful disposition.
  • Lampshade Hanging: When he and Trevor move into the Vanilla Unicorn, he'll comment on how the club only plays six songs.
  • Manchild: A prominent example is in one mission during a long car ride where Wade asks Trevor if they can stop for ice cream and if Trevor can tell him a story.
  • Noodle Incident: Apparently had a 'Syrup accident' at some point in the past, according to his conversation with Trevor during the mission "Hang Ten", and this isn't a euphemism, given that after he tastes the ample amount of blood dripping off Trevor, he comments that he doesn't taste like syrup.
  • Not Distracted by the Sexy: Once he and Trevor move into the Vanilla Unicorn.
    If it's possible, I think I'm becoming... immune to boobies.
  • The Pollyanna: Pretty much oblivious to just how severe Trevor's Ax-Crazy antics are to the point he doesn't realize that Trevor murdered his friends during their first meeting, or Floyd and his girlfriend.
  • Simpleton Voice: While his voice doesn't match his looks, it certainly matches his level of intelligence.
  • Throw the Dog a Bone: After spending most of the game as Trevor's punching bag once he and Trevor move into the Vanilla Unicorn, Wade spends the rest of the game fawned over by two strippers as thanks for his Undying Loyalty.
  • Vocal Dissonance: Look at his picture. Now picture Brak's voice coming out of that.

    Floyd Hebert 
https://static.tvtropes.org/pmwiki/pub/images/94f69fa856f32307a476d22207bfd217.jpg
"Please, just go and ruin somebody else's home furnishings!"

Voiced by: Jimmy Ray Bennett

The cowardly but hard-working cousin of Wade who gets dragged into the world of murder and heists.


  • Black Comedy Rape: Implied between him and Trevor and according to Headscratchers page, confirmed by Word of God.
  • Break the Cutie: The "cutie" part is debatable, but overall he's an honest man who believes in hard work, and is so soft-spoken and spineless that it's almost endearing... and then Trevor does his best to utterly break him. Abusing him, hitting him, stealing from him, and forcibly involving him in his criminal schemes, all the while trashing his home and turning it into a pigsty while he's too weak to do anything about it. And to add insult to injury just before he dies it's implied Debra was cheating on him like Trevor guessed.
  • Bully and Wimp Pairing: Trevor's the bully, whilst he, Wade and Ron are wimps.
  • Butt-Monkey: Even more so than Wade. It Runs in the Family.
  • Cuckold: It's heavily implied that Debra's "conferences" are just her cheating on him.
  • Extreme Doormat: To both his overbearing girlfriend, Debra, and to Trevor.
  • Gosh Dang It to Heck!: His low-key personality (and possibly Debra's hatred of swearing) make Floyd extremely reluctant to use actual curse words, even when angry. However, he drops it with his last words: "Fuck Bob!"
  • Character Death: Is brutally murdered in his apartment along with his girlfriend, although exactly what Trevor did to them is left to the imagination.*
  • Kindhearted Simpleton: Not as simple as Wade, but Floyd's still not the sharpest guy around.
  • Nice Guy: One of the nicest characters you will find in GTA history. Unfortunately, he's in GTA history.
  • Nervous Wreck: Surpasses even "Nervous Ron", seeing as how his interactions with Trevor involve constantly being put through life-threatening situations without any slack.
  • Precision F-Strike: "FUCK Bob!!!", which he shouts after finally losing his temper from Trevor's constant abuse and Debra cheating on him.
  • Rage Breaking Point: After meekly taking Trevor's abuse for most of the story, Floyd finally loses his temper after Debra disparagingly compares him to Bob and tries to force him out of their apartment. This is enough for Floyd to pull out a knife and outright swear.
  • Teeny Weenie:
    • In one instance when Floyd's trying to get Trevor to leave the apartment he shares with his girlfriend because he's afraid Debra may leave him as a result, he tells Trevor how hard it is for him to find a woman because his penis is so small that most women laugh when they see it. Trevor, in response, asks to see it. Then pulls down his own pants to show Floyd his.
    • This also casts an interesting light on the fact that several rather large dildos can be found around Debra's apartment, including an enormous one on her dresser. Whether this is meant to imply that Floyd can't satisfy Debra on his own, or if Trevor placed them there to mock him is anyone's guess.
  • Yank the Dog's Chain: Finally asserts himself... and dies badly for it, justifying his years of timidity.

    Chef 
https://static.tvtropes.org/pmwiki/pub/images/gtav_chef_8038.jpg

An employee of Trevor Phillips Enterprises, Chef runs Trevor's meth lab. When business slows, he doubles as a gunman on heists.


  • Bash Brothers: His first mission has him grab a carbine rifle, and fight side-by-side with Trevor against swarms of the Varrios Los Aztecas.
  • Boring, but Practical: Good skills all around and he only takes a 12% cut from heists. He can only appear during the Paleto Bay Score and the Big Score, but if you're in need of a good gunman, you can't go wrong with Chef.
  • The Brute: For Trevor Phillips Enterprises, being badass enough to hold his own in a fight alongside Trevor.
  • Bunny-Ears Lawyer: He's a conspiracy theorist and an abuser of a wide variety of drugs, but he's one of the biggest badasses in the game.
  • Conspiracy Theorist:
    • His dialogue during the "loud" version of the final heist indicates that he fully buys in to Ron's conspiracy theories about the fascist alien lizard people.
    • If he's brought on the Paleto Bay heist, he also declares that there's a conspiracy between the police and the military - although, since he says this when being attacked by Sociopathic Soldiers who basically act as Guns For Hire to the corrupt hicks running the town, he isn't off the mark. He also tells the soldiers to fight the Anunnaki (the aforementioned lizard people) in the midst of the shootout.
  • Functional Addict: He occasionally takes meth, and the only time it leaves an impact on him is him sweating like a pig under the body armor used during the Paleto Bay Heist (though that could just as easily be due to the armored suits being bulky, heavy and without much ventilation). Besides that, he's arguably more mentally adjusted than fellow substance-abuser Trevor.
  • Genius Bruiser: Has enough chemical know-how to be Trevor's meth cook, and is considerably more competent in the heat of battle compared to Ron or Wade.
  • Meaningful Name: He's called Chef because his primary job is cooking crystal meth.
  • No Badass to His Valet: The only one of Trevor's subordinates not completely subservient to him.
  • Nerd Glasses: Wears a pair of these, though he's more conspiracy theorist than nerd.
  • One-Man Army: If you take him along with you during the Paleto Bay Heist, he will be so effective at fighting the military that they will retreat from him, falsely believing that they're being attacked by an entire team of robbers instead of just a single man.
  • Only Known by Their Nickname: One assumes Chef is not his real name.
  • Tattooed Crook: He has tribal tattoos on his arms.
  • Villainous Friendship: As mentioned, he's the only member of Trevor Philips Industries who's a legit badass in his own right, following Trevor not because he's afraid of him like Wade or Ron, but rather because the two actually respect each other and get along.

    Patricia Madrazo 
https://static.tvtropes.org/pmwiki/pub/images/70c37a5591e8f9c8d6b61a38eee00d73.jpg
Voiced by: Olivia Negron

The elderly wife of Martin Madrazo whom Michael and Trevor encounter upon arriving at Madrazo's house to perform a job for him. She's later kidnapped by Trevor after Madrazo refuses to pay him for his work. Thus begins a whirlwind romance between her and Trevor which comes to an end when Trevor is persuaded by Michael to return her home. Afterwards she keeps in touch with Trevor through secret phone calls.


  • Awful Wedded Life: Madrazo treats her horribly, constantly verbally abusing her and cheating on her. When she returns to him, it's not out of love but out of a sense of duty to their marriage.
  • The Bus Came Back: Returns in a cameo during GTA Online's Cayo Perico expansion.
  • But Now I Must Go: Despite her attraction to Trevor she ultimately believes she must return to her husband because of the obligations of married life. Played for Laughs as Chicago's "If You Leave Me Now" is playing throughout the car ride back to her house. Even then, the Cayo Perico update shows that she and Trevor are cuckolding Martin years later.
  • Cool Old Lady: Seems to be Michael's impression of her when she's badass enough to smack Trevor in the face for doing something stupid, and get away with it.
  • Extreme Doormat: She is extremely loyal and faithful to her husband, even considering the abuse he puts her through and even disregarding her own feelings. On the other hand, she becomes such a Morality Pet for Trevor that when she Dope Slaps him for huffing gasoline, his only reaction is to begrudgingly apologize.
  • Horrible Judge of Character: She's married to the leader of The Cartel and sincerely believes that Trevor is a good man. (Although considering she had lost any sense of genuine love with Martin, and Trevor legitimately caring for her in spite of, y'know, kidnapping her, it may only be in comparison.)
  • Housewife: She's so dedicated to it that even after being kidnapped, she starts cleaning Trevor's filthy trailer without a word, leaving the place absolutely spotless within only a few hours of arriving.
  • I Have Your Wife: She's the wife in this scenario. Trevor eventually (and reluctantly) returns her to her husband.
  • Nerves of Steel: When Trevor tells her that he may have to chop her up into many pieces if his kidnapping of her goes wrong, she thanks him for his honesty.
    • She also has the nerve to dope-slap the man who kidnapped her, and throw out his gasoline.
      Patricia: Gasolina? No.
  • Nice Girl: Probably one of the nicest people in the game.
  • Star-Crossed Lovers: She's the sweet, elderly wife of a Cartel leader while Trevor is an Ax-Crazy murderer and enemy to her husband. Nevertheless, somehow both she and Trevor fall in love despite knowing it's not meant to be. She even repeatedly calls Trevor and continues to express her feelings for him in moments of weakness after she returns to her husband. As of the Cayo Perico update, she and Trevor are actively meeting behind Martin Madrazo's back; Rubio has a photo of them in flagrante delicto.
  • Stockholm Syndrome: Michael flatly accuses her feelings for Trevor of being this, but later admits in "Monkey Business" that the relationship was sincere.

    Oscar Guzman 
https://static.tvtropes.org/pmwiki/pub/images/a8bc2aae375e38b5e98921a62f5a7c4e.jpg
"I handle the contacts, the logistics, the communications, the authorities, the competition, so.. yeah, yeah, you fly the plane."

A Mexican gun runner who pays Trevor for picking up and dropping off weapons in Blaine County.


  • Arms Dealer: Trevor steals guns and sells them to Oscar.
  • The Cartel: Involved in the arms trade side of the Cartel.
  • Mad Bomber: Loads up Trevor's plane with bombs every now and then to deal with competition. He is quite happy when someone gets blown up.
  • Mission Control: Serves as one during the arms trafficking missions.
  • Strange Minds Think Alike: He's far more understanding and accepting of Trevor knocking out the competition than most people would be.
  • Villainous Friendship: Like Chef, he and Trevor have a genuine respect for one another and get along just fine.

Heist Crew Members

Drivers

    Eddie Toh 
https://static.tvtropes.org/pmwiki/pub/images/gtav_eddietoh_3334.jpg
Voiced by: David Shih

An experienced getaway driver and one of Lester's go-to people for jobs that require a speedy escape.


  • Ace Pilot: Eddie is the pilot of the Cargobob that picks you and your partner up at the end of the Fleeca Bank Heist online.
  • Badass Driver: Is one of the highest rated "Driver" characters.
  • The Cameo: Shows up in Online's Heist pack, aiding the player in their getaway from their first heist.
  • Crazy-Prepared: Has high "Vehicle Choice" skill, which leads to him arriving in vehicles which are especially well-suited to the task at hand, sometimes in unusual ways. He first shows this by bringing dirtbikes to the jewelry-store heist, which makes getting through the muddy sewers and tunnels of Los Santos easy, and best shows this in the FIB heist, where even on the route where collateral damage is not expected but happens anyway he arrives in an ambulance, which proves to be the perfect vehicle for the situation.
  • Evil Parents Want Good Kids: He wants his kids to go to college instead of turning to crime like him.
  • The Generic Guy: Quiet, Asian, professional, takes 14% of hauls, loves his kids and wants them to go to college. That's all there is to Eddie Toh.
  • Papa Wolf: Not nearly to the extent as Michael, but Eddie is doing these heists because he wants to put his kids through college.
  • Punny Name: "Toh" (as in Tow Truck, although he's not limited to that alone). "Toh" is also how the Chinese surname "Du"/"杜" is pronounced in some of its dialects, making it possible that he's from Southeast Asia.
  • The Quiet One: He only really talks when there's danger present or he feels his credibility is being challenged ("I'm not stupid, I researched the route."), otherwise he's content to stay quiet and even lets Michael introduce him to everyone in the Loud version of the Vangelico heist.

    Karim Denz 
https://static.tvtropes.org/pmwiki/pub/images/gtav_karim_denz_2356.jpg
Voiced by: Matt Hopkins

A rookie getaway driver. He's somewhat inexperienced, but he's a fast learner.


  • Badass Driver: Barely. He's not as good as the other potential "Driver" candidates (in fact, he's not good at getting appropriate escape vehicles), but he's still badass enough to be considered an option. Denz isn't without some redeeming qualities though: he's easy to level up and in the Obvious version of The Big Score, he'll be able to drive the train without a problem, even if he possesses no experience.
  • The Load:
    • If you're going to pick him as your driver, do not — for the sake of your own sanity — make his first job "The Bureau Raid." He shows up late to the pick-up spot (forcing Michael, Franklin, and the gunman to battle several more FIB agents while they wait for him), shows up in one of the slowest vehicles in the game (you're basically better off abandoning it right away and stealing a cop car), forces Michael or Franklin to drive during the high-speed chase (despite, you know, "the driver" being his actual job title), and spends the rest of the mission whining that he didn't expect his job to be so hard, making Captain Obvious statements about how little the feds like to part with their data, and speculating aloud about what his trial for treason will be like. In short, it's a disappointment when Michael doesn't end the mission by dumping his body in a ditch.
    • If he has no experience and you pick him as the first driver for the subtle version of the Big Score, he'll lose 18 million dollars worth of gold trying to load it into the Gauntlet, and he crashes his car during the escape. If you pick him as the second driver, he'll fail to keep the truck straight at the end of the mission.
  • Magikarp Power: He starts out rather inexperienced, namely not knowing the directions of the LS Sewers and picking inappropriate getaway vehicles, but if taken on subsequent heists, he'll gain enough experience to be on par with the more competent getaway drivers while also retaining his smaller cut.
  • New Meat: Is described as such by Lester.
  • Took a Level in Badass: Statistically, he's the worst driver and will inevitably flub his first heist. After that, he'll get much better.

    Taliana Martinez 
https://static.tvtropes.org/pmwiki/pub/images/gtav_taliana_3963.jpg
Voiced by: Carolina Ravassa

A getaway driver who used to work with a small crew in the country, until they betrayed her during a job gone bad. She can be found crashed on the side of the road, and if saved, will offer her services at a discount.


  • Action Girl: Although she doesn't do any direct fighting, the fact that she's willing to serve as wheelman for some of the most dangerous heists takes a lot of guts. And thanks to her high driving skill and composure, there's no threat of her becoming a Faux Action Girl in the process.
  • Badass Driver: She has the highest driving skill of the "Driver" candidates in addition to charging the least (she'll only take a 5% cut from heists). The protagonist that rescues her does question this (as she is found in a car crash), but she reveals that at that point she had managed to escape a massive police chase and even run through three roadblocks in the process, and she would have made it home free safely, if her accomplice hadn't decided to pull a knife on her.
  • Badass in Distress: When you meet her she is lying wounded by the side of the road after an auto accident. To recruit her as a crew member, you must give her a ride to her safehouse before she bleeds out.
  • Consummate Professional: She really knows her stuff. At the end of one heist, when asked to dispose of the getaway vehicle, she also notes that she should sanitize it for fingerprints and DNA, too.
  • Crazy-Prepared: Like Eddie during the FIB heist she too brings an ambulance for a getaway.
  • Death Is Cheap: Unlike Packie who can be lost, if you fail to get her to safety in time, you can just try to save her again later.
  • Freudian Threat: In the "Roof" version of The Bureau Raid, when the crew is riding away in the ambulance she uses this threat to keep the crew from blowing their cover.
  • I Owe You My Life: Doesn't say it out loud, but when she's saved by one of the player characters, who also promise her a much better crew than the Stupid Crooks she was running with, she not only joins as a potential crew member, but also has a low take of 5% (even Michael comments that she'll work for way less than she's worth). If you use Taliana as your driver during the FIB headquarters heist she will explicitly state that she's working for cheaper than she usually does as thanks for saving her life.
  • Lady Looks Like a Dude: Especially when she's in a suit.
  • Made of Iron: Survives being knifed and then crashing at 100 miles per hour.
  • Nice Girl: Shows signs of being one. If Franklin falls behind during the police chase in the Subtle version of the Big Score, she reassures Michael and Trevor that he can catch up with no problem. Also, if you crash into her on accident, she'll calmly remark that you're both on the same side or laughingly joke that you're interested in her.
  • Secret Character: She will only be available for heists if you complete her random event.
  • The Smurfette Principle: Since choosing Paige for hacker duties is optional, it is possible for Taliana to be the only female member of the crew.
  • The Stoic: Despite having a stab wound when you meet her, Taliana manages to keep her composure.
  • Verbal Tic: Taliana says "duuude," and "maaan," a lot.
  • What the Hell, Hero?: If chosen as the driver for the Roof version of the Bureau Raid, she'll call Michael out on his ungrateful attitude.

    Zach Nelson 

A fugitive mechanic who the player can hire to customize their bikes in the MC Clubhouse; also serves as a driver during the Casino heist if the player has hired him already.


  • Awesome, but Impractical: He's a decently-priced driver during the Casino heist, but he exclusively provides motorcycles for the player to use. While they're plenty fast, they have zero defense whatsoever and it's easy to be knocked off the bike by police and die.
  • Badass Biker: Of the more traditional variety. Fittingly, when hired as a driver the only vehicle options he has are motorcycles.
  • Noodle Incident: The description for the bike garage upgrade that hires him mentions that he's a fugitive from federal justice, but what exactly he did and how he ends up in the player's garage is never explained.
  • Secret Character: The player needs to set up a MC Clubhouse to unlock him.

Gunmen

    Gustavo "Gus" Mota 
https://static.tvtropes.org/pmwiki/pub/images/gtav_gustavomota_466.jpg

Voiced by: Reza Salazar

A former member of the Vagos, recently freed from prison by the Online Protagonist, who got sick of giving most of his earnings to the gang and went freelance.


  • Bunny-Ears Lawyer: Has kind of a quirky personality, but is one of the best gunmen you can hire.
  • Gangbangers: Some mission dialogue reveals he used to work with the Los Santos Vagos before joining the crew, not unlike Franklin's relationship with the Chamberlain Gangsters Family.
  • Hired Guns: Serves as a gunman for the heists, and is pretty competent at his job. Lester even says that "He's a pro. Not much else to say."
  • Honorary True Companion: Apart from Packie, he's the only crew member you can have for all four of the crew-assisted heists. If you pick him a third time Michael refers to him as his go-to guy, and picking him a fourth has Michael say that he deserves a shot at the big one since he's had his back for all the others. If you have him accompany Michael in the "Obvious" approach to the final heist, Michael asks him if he's ready to do something really stupid, and he responds "For you, M? Anything."
  • Never Speak Ill of the Dead: If your second gunman dies in the "Fire Crew" approach to the Bureau Raid, he'll say afterwards that although he doesn't like talking ill of the dead, he was in way over his head.
  • One-Man Army: Just like Packie and Chef he is able to hold off the corrupt police force and military personnel during the Paleto Heist.
  • Verbal Tic: "You know what I'm saying?"
  • Vocal Dissonance: For an incredibly dangerous gunman and former gangster he's got a rather high pitched voice.

    Norm Richards 
https://static.tvtropes.org/pmwiki/pub/images/d261e979cfd25dbe366602355481e289.jpg

Voiced by: Evan Neumann

A rookie gunman who left his family to pursue a life of action.


  • Ascended Fanboy: He idolized Michael even before his own turn to crime, and can work with him on heists.
  • Disproportionate Reward:
    • He can survive the Big Score, which lets him walk off with a bunch of gold bars for VERY little effort since he only needs to survive another heist to be somewhat competent.
    • He can be brought on as the second gunman for either version of the Big Score with NO prior experience. As long as Norm isn't shot to death and the rest of your crew is above average or better, the heist will go off without any real complications and Norm can walk away fourteen million dollars richer.
  • Foil:
    • To Michael. Mike is a former criminal who abandoned his life of crime to settle down with his family, only to realize that he doesn't make a very good family man. Meanwhile, Norm abandoned his family to pursue a life of crime. And if his mortality rate is anything to go by, he's not very good at it either.
    • Also to Daryl. Both suck, but while Norm deifies Michael, Daryl nitpicks Michael's every decision.
  • Forgotten Fallen Friend: If he gets himself killed, Michael will waste no time in trying write him off.
  • Hero-Worshipper: Of Michael, if you can believe it. His enthusiasm does little to make up for his inexperience though...
  • Ignored Enamored Underling: A non-romantic version, Norm idolizes Michael, but Michael won't even bat an eye should something bad happen to Norm.
  • Jerkass: He acts like a dick to any member of the crew who isn't Michael. He's also inordinately proud of having abandoned his wife and children without a word.
  • The Klutz: If you take him on the Jewel heist, he ends up accidentally dropping some of the jewelry he collects on the floor and ends up crashing before getting into the tunnel. In addition, his one job during the "loud" version of the heist is crowd control. He neglects to secure the manager's office, forcing Michael to kill her before she calls the cops.
  • The Load: Norm is the one most likely to get killed of all your hired crew members as he is the least cooperative and one of the least talented. In the Jewel heist, he'll crash his bike, and in the Paleto Bay bank heist, he'll get crushed by a police car. The "Fire Crew" FIB heist can have him killed in an explosion, though he has a chance of surviving if you bring another low-skill gunman along. Can't say he'll be missed in any circumstance, although the crew still has to surrender his cut.
  • Meaningful Name: "Norm" is basically an everyday thug - namely, not that impressive, and not that bright.
  • The Millstone: If taken on the Jewel Store Job. He drops some of the jewels on the ground, lowering your gross take, and crashes his bike and dies, costing you more in casualty expenses than the next most expensive gunman (Packie) would have cost. This makes him the only instance in perfect play where it's more cost effective to shell out for a more expensive crew member.
  • Parental Abandonment: He left his wife and three kids behind to pursue a life of crime and never looked back.
  • Secret-Keeper: Knows about Michael's past career and faked death. Michael is not exactly thrilled with this.
  • We Hardly Knew Ye: Essentially, his purpose is to inform players "Do. Not. Get. Sucky. Crewmembers."
  • What the Hell, Hero?: If he ends up dying, Michael will just shrug it off, but Franklin will call him out on it (which Michael will also shrug off).

    Daryl Johns 
https://static.tvtropes.org/pmwiki/pub/images/1da7113f0647ebd679cfcb948465b0e7.jpg

Voiced by: Benton Greene

A rookie gunman with a lot of confidence, but little experience to back it up.


  • Black Dude Dies First: Is black, and is one of the lowest skilled gunmen. Do the math on how likely it is for him to get out of a score alive.
  • Foil: To Norm. While Norm idealizes Michael, Daryl is quick to blame Michael, his plans and his leadership skills whenever something isn't going as smoothly or not quick enough.
  • Jerkass: He's such a dick that when he dies during "The Paleto Score," Trevor is of the opinion that having to fight waves of soldiers without an extra gunman is worth it to not have to be around him anymore.
  • Know-Nothing Know-It-All: Constantly acts like he's hot shit when in reality he's just plain shit.
  • Lethal Joke Character: He is an asshole who's far more competent in his own mind than in reality, but he can survive both the Bureau Raid and the Big Score while demanding the lowest cut of any gunman, allowing the player to maximize their own cut with him.
  • Never My Fault: Any mistakes he makes are Michael's fault for being a poor manager. If he dies during "The Bureau Raid," Franklin lampshades this, noting that nothing was ever his fault, so clearly his death was Michael and Franklin's.
  • Small Name, Big Ego: He believes that his brain is a "superweapon." It's... not.
  • Suspiciously Similar Substitute: In-game to Norm. Not that Norm was something to begin with, but he is basically in the game to make sure you have a bad gunman option available for the Paleto Score should you have used up Norm in the first heist.
  • We Hardly Knew Ye: Like other low-ball gunmen, he has a high chance of getting killed on his first heist.

    Hugh Welsh 
https://static.tvtropes.org/pmwiki/pub/images/6f5bca752e34bab09275b1ce1ee83c48.jpg

Voiced by: Andrew Totolos

An experienced gunman who's losing his edge, and wants one last job before he retires.


  • Cowardly Lion: Justified in regards to the "cowardly" part, as his skills as a gunman have severely regressed and he spends pretty much every waking moment thinking he'll die. That said, when he takes the job as gunman for "The Bureau Raid" under the impression that it's somehow a low-risk job, he makes a point of keeping his money where his mouth is and not abandoning the others. In the "Roof" version of the heist, which is more-or-less his biggest freak-out, he's just shy of wetting himself in terror the entire shootout, but still stands his ground. Ironically, he's got a better chance of surviving that version of the heist. It's the "Fire Crew" option, which is ostensibly safer, that contains a Scripted Event where he's likely to die.
  • Gameplay and Story Segregation: In the dialogues. While he is gameplaywise a bad gunman, there are a few things that set him apart from Norm and Daryl. Unlike with the other two, Lester doesn't say anything bad about him. Also during the Bureau Raid he is the only bad gunman who does not make the utterly idiotic suggestion of starting a gunfight, despite them already sitting secure and undetected in their ambulance. Also the stats in his sheet are a bit fuller, suggesting that he (along with Karl) was meant to be an average gunman.
  • The Old Con: He's done quite a few jobs of his own, but he's running out of steam. He's actually been working on a screenplay for an autobiographical film...
  • Only Sane Man: Cheap gunman he may be, but if it weren't for him, Karim, Karl, Norm, Charlie and even non-gunman Daryl almost certainly would've been killed much sooner.
  • Retirony: Given his old age and high mortality rate. If killed in the "Fire Crew" version of the Bureau Raid, Michael will consider spinning his screenplay into a Vinewood movie.
  • Seen It All: Once a ripe professional possibly on his way to becoming a genuine master, now a washed-up and inexperienced amnesty-seeker, his compassion and (at least relative) common sense helps him protect the other gunmen (with the exception of Gus), even if they don't know it.
  • Survivor's Guilt: In the "Fire Crew" version of the Bureau Raid, it you take pick him and either Norm or Daryl, they'll die in the scripted event. Afterwards, Hugh will say that it should have been him.
  • Suspiciously Similar Substitute: In-game to Norm and Daryl, making sure you have a bad gunman available for the Bureau Raid, in case the other two already perished.
  • We Hardly Knew Ye: Like other low-level crew members, he can die very easily. In the "Fire Crew" version of the Bureau Raid, he'll end up killed at a certain scripted event unless another low-skill gunman is chosen alongside him.

    Karl Abolaji 
https://static.tvtropes.org/pmwiki/pub/images/karl1.jpg

Voiced by: Jaime Lincoln Smith

A freelance gunman with little experience. It doesn't help that he's a devout Epsilonist and obsessed with new-age philosophy. Also serves as the only "low cut" gunman available for the Diamond Casino heist in Online.


  • Boring, but Practical: In the Diamond Casino heist, he's the cheapest gunman but still provides usable weapons and can accomplish the off-screen gunman's tasks (torching the arrival car and serving as a decoy for the police) just as well as the other gunmen, making him the best choice for stealthy heist approaches where heavy combat is not likely. Additionally, since he is off-screen for the entire heist, you don't have to listen to his preaching.
  • Bunny-Ears Lawyer: He's an Epsilonist (addressing fellow crew members as "brother-brother" and expressing hatred for psychiatrists) and has quite a few other idiosyncracies besides (for example, in one version of the final heist, he tells Franklin that he plans to escape from the cops through the power of visualization). He's still a reasonably competent gunman despite these quirks, as Lester notes when Michael picks him.
  • The Fool: He only appears for the last heist, and despite being a bad gunman, neither approach of the Big Score has a scripted event which spells doom for the unlucky gunman, making him canonically the only bad gunman not only to survive a score, but he also survives THE score, coming off pretty rich despite being bad at what he does.
  • Suspiciously Similar Substitute: In-game to Norm, Daryl and Hugh. Since all three have a pretty high mortality rate for the previous heists, he's in the game to make sure you have at least one bad gunman available for the Big Score.

    Patrick "Packie" McReary 

    Chef 
See above.

    Charlie Reed 

An ex-air force aircraft mechanic the player can hire to customize the personal aircraft they own in their Hangar; he can also be hired as a gunman for the Diamond Casino heist if the player already owns the Hangar.


  • From Camouflage to Criminal: An ex-US Air Force airman turned (potential) career criminal in the Diamond Casino heist arc.
  • Noodle Incident: When setting up the Hangar, Ron will introduce Charlie and offhandedly mentions that he was kicked out of the Air Force due to his involvement in an airplane falling out of the sky, then reassures the player by saying he was made a fall guy. These events are not elaborated on further.
  • Secret Character: The player needs to set up a Hangar in order to unlock him as a gunman for the Diamond Casino heist.
  • Sleeves Are for Wimps: Wears an Air Force hoodie with the sleeves torn off.

Hackers

    Paige Harris 
https://static.tvtropes.org/pmwiki/pub/images/gtav_paigeharris_3108.jpg
Click here for her appearance in GTA Online

Voiced by: Julie Marcus

An experienced hacker and one of Lester's assistants, helping him with prep work for many of the game's heists.


  • Action Girl: Sometimes tells Michael that she can serve as another gunman if he just gives her the word.
  • Ascended Extra: She plays a larger role in the GTA Online heists.
  • Beware the Nice Ones: She's willing to provide extra support as a gunman (though this never happens).
  • The Cracker: One of the most skilled options for the role.
  • Playful Hacker: One of the nicer crew members you can hire.
  • Progressively Prettier: She was given a bit of a makeover for GTA Online: paler skin, darker hair, the addition of goth makeup, and softer facial features.
  • The Reliable One: The best of all the hackers. She also gets the biggest cuts of any of the crew members.
  • Sassy Secretary: She is Lester's assistant. While she is nice to all of the protagonists and seems to get along with everyone, she is nothing but contemptuous towards Lester.
    Lester: Is [the gear that Lester told her to collect] all there?
    Paige: I think so. You want to get out and check, go down the inventory? Or are you happy sitting there making a perfect butt imprint in your easy wipe seat?
    Lester: I'll take your word for it.
    Paige: Thank you. It should all be there. The clothes, the guns, the headsets, holdalls, masks, the drill. The files with all the photos and surveillance work. Hey, there's enough here to make us all look real suspicious. A nice little "Conspiracy to Commit Robbery" charge waiting to happen.
  • Secret Character: Paige can be hired as a hacker in Online's Diamond Casino heist by having a Terrorbyte.
  • The Smurfette Principle: Since Taliana is a Secret Character, it is entirely possible for Paige to be the only female member of the crew.

    Christian Feltz 
https://static.tvtropes.org/pmwiki/pub/images/christianf.jpg

Voiced by: John Mooney

A rookie hacker with decent skills but little on-the-job experience.


  • Boring, but Practical: He's not a particularly interesting crew member. He's not as funny as Rickie or as badass as Paige, but even with no experience he can hold off the alarm at Vangelico for more than enough time to clean the place if you're fast. After that, he becomes on par with Paige in skill while still taking 5% less of a cut.
  • The Cracker: He's more competent at his job than Rickie, but he is not as proficient as Paige.
  • The Generic Guy: Compared to Paige's Action Girl professionalism, or Rickie's near Cloudcuckoolander eccentricities. His only real quirk is his occasional stutter.
  • Nice Guy: One of a few characters in GTA V not to be an asshole.
  • Speech Impediment: He has a slight stutter.
  • Took a Level in Badass: Minor example, he only requires one mission worth of experience to become equal to Paige in terms of hacking skill.

    Rickie Lukens 
https://static.tvtropes.org/pmwiki/pub/images/81ff0634cbdd7b75e9a244acb197e38a.jpg

Voiced by: Perry Silver

A programmer who Michael meets at the Lifeinvader offices. After he gets laid off, he contacts Michael looking for work, having deduced his criminal nature.


  • Casual Danger Dialogue: Insists on taking a selfie towards the end of Vangelico heist — while Michael is bowling over cops cars.
  • Chekhov's Gunman: He was first seen as the Lifeinvader employee who lets Michael enter his office during the "Friend Request" mission. Afterwards, he also calls Michael, correctly deducing that he blew Jay Norris' head off with a bomb secreted into the Lifeinvader smartphone he was introducing during a keynote speech.
  • Cutting Off the Branches: He's one of the hackers players can initially pick for the Diamond Casino heist, but his skill at staving off the casino vault's neurotoxin trigger is as low as his 3% cut, suggesting that Michael canonically never took him into his heist crew during the events of V.
  • Ditzy Genius: If taken on multiple heists, Rickie retains his goofy attitude and tendency for Totally Radical slang but becomes a genuinely good Playful Hacker.
  • Flanderization: In "Friend Request" he comes across as a pretty typical nerd and his dialogue isn't that annoying, but once you start hiring him for your Heist crews he begins saying a lot more cringeworthy things on top of not being a particularly good hacker. He also says "Bro" and "Dude" a lot more.
  • Found the Killer, Lost the Murderer: Rickie correctly deduces that Michael was the one who rigged the prototype phone to kill Jay Norris, but he never learns that Lester was the one behind the hit.
  • Genius Ditz: For all his incompetence as a programmer, he's still the only person to have correctly identified Michael as the one who rigged Jay Norris' smartphone with a bomb.
  • Guilt-Based Gaming: Didn't hire him on the Heist Missions? He'll complain about it.
  • Informed Flaw: While Rickie's the weakest of the hackers, he still provides more than enough tech support to keep heists from being That One Level, unlike poor Gunmen or Drivers.
    • Even with no experience, he can hold off the alarm in the Jewel Store job for 30 seconds (which is actually JUST enough time to fully clean the place out).
    • If used for the first time, he fumbles and guesses his way through the hacking procedure during the Roof version of the Bureau Raid, but can still accurately walk you through everything. He ends up being unable to shut down the sprinkler system later on, which is treated by Michael as a huge disadvantage, but gameplay-wise, this isn't even a minor inconvenience.invoked
    • In the Subtle version of the Big Score, there will be a two to four second wait time when Franklin is manipulating the traffic lights (depending on Rickie's inexperience, also there's no lag if he's been fully leveled up) but an attentive player can keep track of all the lights and cars and get Mike and Trevor to safety easily.
    • Averted during the Diamond Casino heist, where choosing lesser hackers reduces the time available inside the vault before the alarm and nerve gas dispensers go off, which is a significant handicap.
  • Joke Character: He has the lowest starting stats of all the available hackers, but also some pretty funny dialogue during heists. He makes a comeback in Online but with no stat boost (implying Michael canonically never called him back).
  • Lethal Joke Character: He's got far more enthusiasm than skill, but he doesn't penalize you in any way you can't overcome on the ground and he maximizes the player's cut in both the Jewel Store Job and the Bureau Raid.
  • Magikarp Power:
    • Despite being the worst starting hacker by a wide margin (picking him as the hacker in the jewel heist will get you only 30 seconds in the store; the next hacker up gets you double that), his fast growth allows him to catch up with the best by the final heist while still only taking a 4% cut. Depending on whether or not you've obtained Taliana and Packie (the most cost-efficient driver and gunman respectively) by then, the initial investment can be very well worth the reward.
    • Averted in the Diamond Casino heist. Since heist replays are subject to Negative Continuity and heist crew members don't have experience points like V, Rickie never gets a chance to play this trope straight.
  • Playful Hacker:
    • He's definitely outgoing and sociable enough for the "playful part", but starts off as one of the lowest-level hackers. His first appearance at the Lifeinvader offices shows a particularly glaring bit of incompetence where he can't work his antivirus protection, and got infected with spammed messages after clicking a Not Safe for Work link, forcing Michael to click off the messages to activate the antivirus program. Michael even mentions this if he's taken along for the jewel heist.
    • An experienced Rickie will certainly give you this vibe during the heists, compared to Paige and Christian's professionalism or even an inexperienced Rickie's insecure blind guesses.
  • Took a Level in Badass: Sort of. He'll only be able to hold off the alarm in the Jewel Store job for 30 seconds and he can't turn off the sprinklers during the Bureau Raid, but if you use him for both heists, he becomes as competent as Paige by the end and will work for a much lower price.
  • Unwitting Instigator of Doom: By letting Michael into the Lifeinvader office, Rickie was indirectly responsible for Jay Norris' grisly death.
  • Verbal Tic: Tends to finish sentences with the word "dude," or the plural "dudes."
  • What the Hell, Hero?: Michael is always more than ready to let Rickie know what a disappointment he is. However, if you level Rickie up all the way and choose him for the Big Score, Michael will let him know how far he's come and how proud of him he is.

    Avi Schwartzman 

An eccentric, paranoid signal expert, originally appearing as a crew member for the final "normal" heist, the Pacific Standard bank job, he later reappears as the subject of a collection sidequest and becomes available afterward as a heist crew member for the Diamond Casino robbery.


  • Bunny-Ears Lawyer: Despite the eccentricities mentioned below, he's a signal expert and also the best hacker the player can hire for the Diamond Casino heist.
  • Conspiracy Theorist: Asks that the players kill him should he fall into police custody, and says:
    Avi: Gotta destroy the brain, or they'll bring it back to life in a jar!
  • Properly Paranoid: When recruited for Pac Standard, Lester mentions how he heard he had a warrant for his arrest and overreacted, becoming a hermit. On the way to his location, he's discovered by the police and bolts, and when the player finally reaches him, they find him hidden away in a tiny wooden shack on an island off the coast, with "about 20 federal agents" trying to kill him.
    • You recruit him for the Diamond Casino heist by destroying a series of 50 signal jammers that the goverment apparently placed all across the state just to block out his low-quality conspiracy podcasts.
  • Secret Character: Players need to get rid of 50 Signal Jammers scattered around the map to unlock him as a hacker for the casino heist.

    Yohan Blair 

The first "warehouse technician" the player hires when setting up their Nightclub, his job is to go between the Nightclub and a business of a player's choice and extract extra product at no cost, storing it in the underground section of the Nightclub. He can also be hired as a hacker for the Casino heist, should the player own a Nightclub.


  • Badass Biker: When originally recruited for the nightclub, he's hanging out with his friends, who appear to be dirtbiking fans. He himself drives one alongside the player's car to the Nightclub location.
  • Secret Character: The player needs to start a nightclub to unlock him as a crew member for the Diamond Casino heist.

Dual Jobs

    Chester McCoy 

A weapons and military vehicle technician that the player will hire to run their Bunker workshop. He will also appear should they outfit their Mobile Operations Center with a gun or vehicle workshop, or if they choose to add militarized vehicle support to their Arena Workshop. When hired for the casino heist after unlocking him via owning the Bunker, Chester can either serve as a Driver or a Gunman.


  • Awesome, but Impractical: As a heist crew member. He takes a 10% cut, tied with Avi as the highest, and provides military vehicles and modified weapons with special ammo. However, his vehicles are either very slow, or open and exposed to gunfire, and the source missions are more difficult as you need to steal them from heavily-armed militarized factions. Additionally, while the weapons he provides are more powerful, they use special ammo which have lower-capacity magazines and much lower reserve ammo supplies, making it easy to run out.
  • Gun Nut: When working on the player's weapons in the MOC workshop, he'll sometimes make comments about his love of firearms. For instance, when the player is idle:
    Chester: Sometimes I just sit and stare at 'em, too.
  • Secret Character: The player needs to set up a Bunker to be able to hire him for the Diamond Casino heist.

Other Friends and Associates

    Lester Crest 
https://static.tvtropes.org/pmwiki/pub/images/gtav_lester_4517.jpg
"We pull this off, and we'll be making history. Ugly, sordid, depraved history, but history nonetheless."

Voiced by: Jay Klaitz

A handicapped man who oversees the protagonists' operations, providing assistance and advice on how to plan their heists.


  • Affably Evil: Actually a Nice Guy when not planning heists or giving out assassination targets to Franklin, though he is a little bit creepy.
  • Badass Bookworm: He might be a socially awkward computer geek, but he's also a criminal mastermind.
  • Batman Gambit:
    • Lester pulls one of these if you choose option C at the end of the game, predicting that the FIB and Merryweather will both jump at the opportunity to catch the criminals who pulled off the Union Depository heist, allowing the three protagonists to lead both factions into an ambush.
    • In the final act of The Doomsday Heist, Cliffford taunts them by claiming to hack a door closed. Lester decides to outright troll him by claiming he didn't do anything, and dares him to open the door. It works.
  • Breaking the Fellowship: He implies this of the story mode crew in Online in a throwaway line during the stealth approach of the Diamond Casino Heist. At the very least, Lester doesn't seem to be in contact anymore. Considering Michael has been MIA since Online's launch, Franklin and Lamar are running their own business in The Contract update, and Trevor has supposedly "gone Vinewood" and abandoned most of his criminal enterprises, this might very well be true. However he is willing to get Jimmy a job at the Protagonist's arcade and describes him as a "family friend", implying there may still be some love with Michael at the very least.note 
    Lester: You don't know how much I've missed the sound of a helicopter in my comms. It's like an old friend! Actually, scratch that — the less that's said about my old pals, the better.
  • Can't Act Perverted Toward a Love Interest: Towards Georgina Cheng. Compare this to Lester in the original Online heist series, where he goes off on a tangent about "mind-blowing orgies".
  • The Chessmaster: He's the one who makes the complex heists possible.
  • Conspiracy Theorist: Downplayed compared to Ron and Chef; he believes in the Illuminati and the New World Order, but it's mainly kept in the background and isn't really relevant to what he does in the plot.
  • Diabolical Mastermind: He's a criminal mastermind who has helped Michael and Trevor since their old bank robber days and continues to plan various heists and operations.
  • Dirty Old Man:
    • While planning one of the heists in the back of the strip club, Trevor (who owns the place at this point) catches him ogling some of the girls as they get ready to go on stage. Mr. Phillips reminds him that the show is for paying customers.
    • He also admits to Franklin at one point that he hacks into girls' webcams so that he can watch them.
    • He admits to the online protagonist that its his problem in a list of "the best people he knows in a field" having social problems. He literally considers it to be his biggest personality flaw.
  • Disproportionate Retribution: On Lifeinvader, he claims that he'll start wiping out bank accounts if users keep making posts about their lunches.
  • Dude, Where's My Respect?: Has this attitude towards Trevor, who considers him nothing more than someone who takes 20% of the scores to just sit on his ass. When setting up for The Big Score, he all but name drops this trope.
    Lester: Is it too much to ask for a little respect? Just a little?
  • Everyone Has Standards:
    • He's a mostly amoral criminal, but his targets are often jerks, and he draws the line at stealing nuclear weapons.
    • His first assassination job for Franklin involves un-fixing an emphysema-related class-action lawsuit against Redwood Cigarettes, who bought 4 jurors in their favor beforehand. While he obviously has a financial stake in Franklin's success via investing in the company's main competitor, he specifically notes to Franklin that he'll be helping a lot of people by doing this, especially the people who instigated the lawsuit (and those who made the stock exchange investment).
    • He reacts really badly if you kill any hostages during the Pacific Standard Job.
    • Some cutscenes and briefing dialogue in the Diamond Casino Heist show that he's got a thing for making victims out of the rich and takes glee in robbing the Diamond Casino blind solely because of what their business does to people.
  • Evil Genius: By far one of the most skilled, knowledgeable and intelligent characters in the story. It's just a good thing his talents work for you and not against you. Usually.
  • Expy: Sort of a composite of Nate the fence and Kelso the mastermind in Heat.
  • Failed a Spot Check: Somehow didn't know that Trevor was living in Blaine County, despite both conducting heavy criminal activity in the area.
  • Fan Disservice: The "Freighter" approach of the Merryweather Heist has him wearing a hospital gown, which is open at the back. This is averted if you choose the "Offshore" approach, where he shows up in normal clothing.
  • Genius Cripple: He is one of the smartest criminals in the Los Santos underworld; however, he suffers from a debilitating disease.
  • Handicapped Badass: Suffers from an unspecified wasting disease, which apparently makes it painful for him to walk. He prefers to use a wheelchair in his own home, but can get around with a cane if necessary. The "badass" part comes mostly from his connections and exceptional planning abilities... and, of course, his surprising ability to shoot down three flying helicopters from another helicopter with an RPG (a weapon he's never actually used outside of video games) certainly helps.
  • He Cleans Up Nicely: Of a sort since he's still fat and balding. Once he hooks up with Georgina Cheng, he gets rid of the glasses, fashions his five o'clock shadow into a properly styled beard, and wears more fashionable clothing.
  • Honorary Uncle: In the Diamond Casino heist update, Jimmy will call Lester "Uncle Lest", which indicates that Jimmy and Tracey see Lester as just as much of an uncle as they do Trevor.
  • Hypercompetent Sidekick: As the logistics guy and tech expert, he's the one who makes sure that the heists actually go off successfully. Not only does the one time Trevor try to squeeze him out of a heist result in the team stealing cargo they can't sell, Lester is the one that Franklin calls in order to initiate the Deathwish Ending, helping him formulate a plan to save all three protagonists and deal with their foes.
  • Hypocritical Humor: He calls people out for using Lifeinvader...while using the platform itself.
  • I Know Mortal Kombat: Playing Righteous Slaughter and other FPS games provided Lester with all the experience he would need to shoot down a few helicopters with an RPG, or "noob tube" as he called it.
  • Internet Jerk: Like Jimmy, he spews out all sorts of immature insults at people while playing Righteous Slaughter 7, and even teabags his defeated opponents. However, unlike Jimmy, Lester can back up his threats one way or another.
  • Mandatory Unretirement: At the start of the Diamond Casino Heist, Lester states he's retired after taking down the Union Depository, the FIB and the IAA, as well as half of the BAWSAQ 500 CEOs, claiming that he has more money than he could ever spend. However, Georgina Cheng convinces him to take down the Diamond Casino not for the money, but for the challenge.
  • Metaphorgotten: He repeatedly describes the Online protagonist's first heist (and first big foray into the criminal underworld) as though it's their "first time" having sex; it doesn't take long before the figure of speech bleeds over into graphic and personal territory.
  • Mission Control: He plans 4 of the 6 story mode heists.
  • Nerdy Inhaler: Uses one in his introductory cutscene in the story.
  • Noodle Incident: One of his past crimes involved him burying several bodies, which Avi Schwartzman knows their location
  • Non-Action Guy: He's restricted entirely to non-combat (and non-physical) aspects of the jobs, but he's nobody to be messed with: his very first mission involves rigging up a prototype smartphone to blow Jay Norris' head to pieces on national television. During the last heist, he can, however blow up three helicopters with a rocket launcher.
  • O.O.C. Is Serious Business: When Avon and Cliffford turn on you during Act 2 of The Doomsday Heist, Lester is freaking the fuck out; it's justified since Avon and Cliffford have taken control of the IAA's computer network, and are now sending an army of cyborgs to kill you.
  • Occidental Otaku: His nerdy traits reach Otaku status as well; Princess Robot Bubblegum merchandise can be spotted on Lester's desk. According to his laptop, he has episodes of the same anime on copy.
  • Only in It for the Money: Lester admits that he won't do a job unless there's a monetary payout of some kind for him. He's hesitant about the idea of breaking Brad out of prison on Trevor's request specifically because there's very little monetary gain from doing so and only seems to consider the idea after Trevor promises to pay him.
  • Pay Evil unto Evil: Invoked. His targets are usually as corrupt as he is, if not more so. While his crimes are about profit, he does takes immense satisfaction when they involve destroying other bad people.
  • Pet the Dog:
    • After Franklin completes the first assassination mission, Lester gives Franklin a mansion. He claims he only does so because he needed to get rid of the excess money from the first heist, but it was still a nice thing to do.
    • If the "Kill Michael" ending is chosen, Lester will see to it that Michael's share from the final heist is given to his family.
    • He helps Jimmy find a job in an arcade. However, Lester forces him into an entry-level janitor job, and privately believes Jimmy won't last a week.
  • Rich Genius: As he puts it in the very first cutscene of GTA Online: The Diamond Casino Heist, he has more money than he can ever hope to spend. The only reason why he even agrees to rob the Diamond Casino with the online protagonist is so he can meet whoever it was that hacked both of their phones, which he thought was impossible given his level of intellect and paranoia.
  • Screw This, I'm Outta Here: He attempts to pull this by the time of The Diamond Casino Heist, since he's dealt with the Union Depository, the IAA, the FIB, and even the Doomsday Heist. He has no need for more money, and he's utterly unwilling to take any more risks like the aforementioned Doomsday Heist. Georgina Cheng brings him back in by allowing him the challenge of robbing one of the state's most secure facilities.
  • Self-Deprecation: The first time he meets the Grand Theft Auto Online protagonist, Lester remarks upon how pathetic and depressing he's become as an attempt to make a joke. Unfortunately for him, the Online Protagonist is The Stoic.
  • Sickly Neurotic Geek: Although it's more justified than most other examples, since he has a wasting disease.
  • The Smart Guy: He plans each heist meticulously, and he gathers intel on marks, supplies, and other variables. He won't even participate in a big job unless there's somewhere to plan thoroughly.
    "I don't like mistakes."
  • So Unfunny, It's Funny: His first meeting with the Online Protagonist.
  • Tautological Templar: Considers everything he does (or convinces others to do) justified to take the fight back to corruption. Franklin disagrees, but goes along for the money anyway.
  • Ugly Guy, Hot Wife: He, against all odds, gets a girlfriend during the events of The Diamond Casino Heist, and his choice is as unlikely as his chances of getting laid: Georgina Cheng, who is, well, about as far as you can get.
  • Vetinari Job Security: Gets a ton of flak from Trevor, who considers him a burden that takes a huge cut for basically nothing. Then when he tries to plan a heist without him, it becomes a total bust when Lester himself comes out to inform him that he just stole a top secret government superweapon, all because Trevor had no idea what was in the port to begin with. If Lester had been there, they probably could have scored something better, without making themselves enemies of the state.
  • What the Hell, Hero?:

    Brad Snider 
https://static.tvtropes.org/pmwiki/pub/images/254b81c5ec2aaca1133fc8f35fd56d6e.jpg
"Did you see that shit? I fuckin' put that bitch's face against the glass; did you see that?!"

Voiced by: Ryan Woodle

The incarcerated, former partner-in-crime of Trevor and Michael. He was captured in the FIB operation which staged Michael's death but still keeps in contact with Trevor. Eventually revealed to have died during the operation, with Norton having assumed his identity in his letters to Trevor.


  • Asshole Victim: The way he acts in the prologue gives you an idea what kind of person he is. Honestly, Trevor should be grateful Brad walking in front of him saved his life.
  • Body Horror: When you see his corpse in North Yankton, he is decomposed and skeletal.
  • Ax-Crazy: Not as bad as Trevor, but definitely still an example.
  • Dead Person Impersonation: The person believed to be Brad, whom Trevor had been exchanging letters with, is really FIB Agent, Dave Norton. Norton had started the charade to keep a better eye on Trevor. Meanwhile, Brad's corpse was used to impersonate Michael and was subsequently buried under his name.
  • Foreshadowing: Unlike Michael's melodramatic injury and "death" while insisting that Brad was only wounded, Brad's injury and his reaction to it seems a bit more critical than Michael is selling it for. Turns out he was a bit more grievously injured than Michael thought.
  • The Friend Nobody Likes: Post-game, one conversation Trevor and Michael may randomly have while hanging out has them agreeing that Brad was a dick. Trevor even says that he would have killed Brad sooner or later, if he hadn't died in the ambush, and admits that he was more angry at the way Michael did him in, than the fact he was killed.
    • In the mission "Surveying the Score", Lester will remind Trevor that Brad was "Lazy, forgetful, mean, and stupid."
  • Jerkass: During the prologue, he gloats over how well he intimidated an unarmed woman.
  • Mauve Shirt: He gets some characterization before getting killed in the game's prologue. In fact, most of what we learn about him happens posthumously.
  • Older and Wiser: His emails to Trevor imply he's matured considerably from doing his time, and Trevor even insists that he's become a changed man. Subverted. It's not really him.
  • Posthumous Character: Dies shortly after the prologue from the gunshot wound he sustained in the ambush used to fake Michael's death. He's then buried in the grave made for Michael.
  • Small Role, Big Impact: Despite getting relatively little screen time, his influence plays a large role in shaping Trevor's character and motivations. It's the thought of freeing Brad from prison that gets Trevor working with Michael and the FIB, and it's Trevor finding out that Brad died because Michael sold his former friends out that causes Trevor and Michael's fallout in the last quarter of the game.
  • The Starscream: According to Trevor's "story" to Wade. Brad was planning on cutting Michael out of the crew with Trevor possibly being in on it but never had the chance to when he died in North Yankton. Apparently Trevor neglected to tell Michael or Lester this since none of them mention it.
  • Walking Spoiler: His involvement in the prologue isn't a spoiler, but the actions and consequences resulting from his arrest certainly are.
  • We Hardly Knew Ye: We only get to see him briefly in the Action Prologue before he kicks the bucket.
  • Would Hit a Girl: Is introduced striking a female civilian for no reason, and then gloats about it to his friends during the escape.

    The Vanilla Unicorn 
https://static.tvtropes.org/pmwiki/pub/images/4373959e4ea6285a998b6974c483b30a.jpg

The only strip club in town, or at least, the only one the protagonists visit. Each of the dancers is a unique character with distinct personality quirks, and if Michael, Franklin, and Trevor play their cards right, they may get an invitation home.

In Single-Player, Juliet, Infernus, Nikki, and Sapphire will offer invitations, while Chastity, Cheetah, Fufu, and Peach won't. In GTA Online, only Chastity, Fufu, and Nikki appear, but all three will offer invitations.


  • Advertised Extra: The blonde girl in the red bikini in promo material may be Juliet.
  • Ambiguously Brown: A few of the girls are obviously not white, but it's hard to pin down what they are. It doesn't help that most of the characters think that they're using fake tans to look "sexier".
  • Brainless Beauty: Several of the girls are obviously not very bright.
  • Buxom Beauty Standard: All of the girls who work at the Vanilla Unicorn are quite busty. Truth in Television, by the way, as exotic dancers in real life often get breast implants as a way of attracting more customers.
  • Casual Kink: Sapphire will occasionally turn down a booty call, claiming that she's "tied up. Literally."
  • Dumb Blonde: Chastity is a natural blonde, but dyed her hair black when she went goth. She's also one of the dancers that comes off as less than intelligent.
  • Dyeing for Your Art: An in-universe example. Chastity sometimes mentions that she's naturally a blonde, but she dyed her hair black when she became a goth.
  • Ethical Slut: Nikki is the most... enthusiastic about being being called up for a booty call.
    Nikki: How did you know I needed to FUCK?! See you soon!
  • Europeans Are Kinky: Averted. Fufu is French, and she's one of the girls you can't have sex with.
  • Friends with Benefits: Of the "fuck buddy" variety; once the guys manage to get the girl into it enough to be invited home, they can be called up at just about any time for a booty call, but have no impact or relationship beyond that. All three protagonists can be fucking all of the girls and it never gets brought up.
  • Gameplay and Story Segregation: Cheetah, one of the girls who will not take the boys home, cites fear of being fired as the reason. Even after Trevor takes over the Unicorn, she'll tell him this, when it's a fair guess that she would not, in fact, be fired. It's, otherwise, averted in that once Trevor takes over, he drinks and gets dances for free, and he, Mike, and Frank can no longer get kicked out.
  • Gold Digger: Infernus admits she's only taking the boys home for their money. The others may or may not be this, or they may just be horny. It should be noted that unless you go back to the club to tip them or buy dances from them, you never have to spend another penny on the girls to maintain a sexual relationship with them.
  • Making Love in All the Wrong Places: None of the girls seem to have a problem giving the boys a blow job in a convertible in broad daylight as they head home.
  • Meaningful Name: You can't have sex with Chastity. Hilariously enough, she herself mentions how it's "kind of ironic".
  • Ms. Fanservice: All of them, obviously. They put on very provocative dances on stage, and if you get a private dance, they go topless with realistic breasts, and take it a step further if you get a double dance. If you take them home, you don't get a sex scene, but sometimes the girls will give you a blow job as you drive, and just like the hookers, it's fully animated. And after spending the night, the girl will typically text you a sexy picture of herself.
  • Nipple and Dimed: While it's averted in single player, if you visit the strip club in multiplayer the tops stay on for the private dances. And you can't take the girls home, either.
    • Not so much true with the Online, as some of the girls will dance topless in private dance but will keep their panties on. However, when you get their number and call them over to your apartment for a private dance, they remain fully in their outfit.
  • No Accounting for Taste: Averted, actually. The girls' like meter starts out at different levels for each guy, depending on their level of attractiveness; Franklin's the highest, with about a third of the bar full, then Mike with about a fourth, and Trevor with nothing.
  • Of Corsets Sexy: Fufu (in Online), Sapphire, and Chastity.
  • Only Known by Their Nickname: Strippers, as a rule, do not dance under their real names, but even the ones who take you back to their home and give you their numbers won't give you their real names, always appearing in your contact list under their stripper names.
  • Only One Female Mold: All of the dancers at the Vanilla Unicorn have the exact same bodily proportions. They may have different outfits, and different skin tones, and different tattoos, but the shapes of their bodies are all the same.
  • Perky Goth: Chastity.
  • Really Gets Around: As mentioned above, it's possible that all four girls who are available for booty calls (Nikki, Juliet, Infernus, and Sapphire) can be fuck buddies with all three protagonists. They do not seem to have a lot of hangups when it comes to having multiple sexual partners.
  • Rich Bitch: Infernus' gold digging tendencies seem to be paying off; out of all the girls, she lives in the nicest house in the richest neighborhood (just a few blocks over from Mike, in fact.) She's also the most egotistical, and when she turns one of the boys down it tends to be rather hostile.
  • Romance Sidequest/Optional Sexual Encounter: The player is free to make it rain on these ladies while they're in the club and give the ladies booty calls.
  • STD Immunity: Possible aversion; some of the excuses Nikki will give when she's not available for a booty call make it sound like she's recovering from something.
  • Stripperific: Well, obviously. But some of the girls take it to an absurd level; when leaving the club, Nikki and Infernus will at least put on a jacket over their outfit, but Sapphire and Juliet come out of the club wearing their "uniforms".


Alternative Title(s): Grand Theft Auto V Heist Crew Members

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