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Atreus

Voiced in English by: Sunny Suljic
Voiced in Latin American Spanish by: Susana Moreno
Voiced in Japanese by: Yumiko Kobayashi
Voiced in Brazilian Portuguese by: Lipe Volpato

https://static.tvtropes.org/pmwiki/pub/images/atreus_5.png
"I haven't been sick in a long time. I'm better now."
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"You know I love him. I just wish he was better. I know he can be. So if he tries...I'll try. But if he doesn't...please come back. I know you're out there somewhere."

Kratos' son, introduced in the first entry of the Norse Era. Kratos raises, trains, and protects him in the land of Norse Mythology. He initially is unaware of his Divine Parentage. Moreover, he has a strained relationship with his father because of Kratos' cold and distant attitude.


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    A-F 
  • Acquired Situational Narcissism: After Kratos reveals his godly heritage, Atreus drops his previous Cheerful Child attitude and becomes extremely arrogant, rude, and hot-headed, acting a lot like Kratos did in his younger days. Kratos isn't happy with this at all, especially after the boy kills a badly injured Modi despite being ordered not to. It's justified is because every time Kratos tells Atreus not to do something and Atreus asks why, Kratos won't give any clear answers; the most he'll say is "because I said so". The result is that Atreus has no clue how to interpret his father's teachings, having nothing to go on but his self-confidence and his father's brutal example. There's also the fact that, even after supposedly "learning" this, Kratos' continued evasiveness on the matter of his past makes Atreus more indignant and spiteful.
    Atreus: I can't learn if you won't teach me.
    Kratos: You do not heed my lessons.
    Atreus: I've done everything you've asked, and all I wanted was the truth.
  • Adaptational Heroism: Atreus has virtually none of the negative traits associated with Loki aside from some occasional hubris. Whereas Loki had Baldur killed with a mistletoe spear as a cruel joke, here Baldur unwittingly impales himself on the mistletoe arrowhead keeping his quiver string together when he punches Atreus as he tries to defend his father.
  • Adaptation Species Change: The original Loki was full Frost Giant, taking after both of his parents. Here he's only half and half, with his father being a former mortal turned god instead. And since giant and god mixes in the universe make gods, he might be just “god”.
  • Animal Motifs: Atreus has some connections with wolves, in his journal he mentions having an admiration towards them. In major story scenes with Atreus, wolves are present as totems and the first rune Atreus learns is the ability to summon a wolf spirit. Finally, his tunic was made by Faye and is made from wolf pelts. When he finds out that he's a demigod he asks if he can shapeshift into a wolf note . When Atreus starts getting corrupted by his narcissism, rabid and diseased wolves appear as enemies on the trip to the Jötunheimr gateway.
    • One of the vision murals by Faye is Atreus being accompanied by three wolves. No doubt these wolves are Fenrir, Sköll, and Hatti. Just like Jörmungandr, Fenrir is said to be Jörmungandr's brother and the son of Loki in Norse mythology. Considering who Atreus is in this game, it makes sense that he's associated with wolves.
    • In the steel book version of the game, the translated version of the runes on the cover regards Atreus as a wolf. The Norse translation is "This is the story of a bear and a wolf, who wandered the realms of nine to fulfill a promise of one before; they walk the twilight path, destined to discover the truth that is to come".
  • Apocalypse Maiden: According to the Jotun's prophecy, he is destined to trigger Ragnarok.
  • Assist Character: He provides ranged support for Kratos, and can either grapple or launch enemies into the air for more attack opportunities. Atreus can't be killed, either; just temporarily knocked out.
  • Awesomeness by Analysis: His gift with languages counts as this. He figures out multiple meanings for Tyr's rune (which Tyr invented himself using languages from multiple nations/worlds/realms) before Mimir can even finish explaining what it is.
  • Badass Adorable: He's a cute child and is being raised as a warrior by the former God of War. How badass is he? When Kratos plunges into the light of Alfheim, he's woken up by Atreus and sees the several piles of corpses belonging to would-be attackers that tried to occupy the platform.
  • The Berserker: When he's caught up in the heat of combat, he can start screaming and attacking without any semblance of control. Like father, like so. It nearly kills him when he activates his own Spartan Rage mode while fighting Modi.
  • Beware the Nice Ones: Generally every bit a Nice Guy, but deep down he has his father's temper, and you do not want to provoke him. His cold-blooded murder of Modi proves that.
  • Black and White Morality: Atreus is still just a boy, so while he is more mature than you'd expect, he can get stumped when faced with complex moral concepts. After learning of his godhood, he slips into a bit of Black and White Insanity in condemning the Aesir as absolutely evil in an obvious attempt to justify his own ignominious behavior, and a bit later is confused as to why Freya mourns the death of Baldur and vows vengeance on Kratos, even though Kratos' actions were done to save her life.
  • Brutal Honesty: Would rather be told the truth than being lied to his face. Something his father, who continuously dodge the questions, prove really bad at. Unfortunately, he adapts this stance towards others as well after a budding God Complex starts to grow from learning his heritage, hurting Sindri with his Brutal Honesty without a shred of regard for the dwarf's feelings, essentially breaking him in the process. Something that Kratos even calls him out on afterwards.
  • Calling Your Attacks: Has an habit of shouting "Nista" whenever he fires his arrows. This expands as he gets different powers for his bow.
  • Canon Character All Along: It's revealed at the end that he is none other than Loki.
  • Character Development: He goes through several in the course of his journey with his father. One significant ones is in Hel where he sees his own murder of Modi and Kratos killing Zeus. This allows him to understand why his father doesn't want him to be like him.
  • Cheerful Child: Atreus is a rather exuberant boy, especially next to his dour father. He runs off in excitement while exploring a hoard of treasure, cheerfully asks the Witch if she can revive a decapitated head, and happily calls the experience of falling from Yggdrasil "incredible" as Mimir balked out of fear and nausea.
  • Children Forced to Kill: Early on, he's forced to kill a human in self-defense when cannibals try to carve up Kratos and Atreus for meat. Atreus doesn't take the experience particularly well, but Kratos at least gets him through it.
  • Combat and Support: Mostly aids Kratos with arrows and digging up stuff when the latter is doing the close-up fighting.
  • Combat Medic: With certain gear, he can toss healthstones over to Kratos if he's at low health as well as using Resurrection Stones to revive his father should he fall in battle.
  • Comes Great Responsibility: Atreus' inherent godhood, combined with his Hair-Trigger Temper, naturally would make one wary of what the boy could do if he one day went off the deep end. Kratos has firsthand experience of the consequences of giving in to baser urges in a mad rage, so he tries to fill in the role that Faye had once had by instilling a sense of discipline unto the boy.
  • Creepy Child: He'd normally avert this, but after learning about his divine heritage, he begins showing signs of arrogance and believing that as gods they can do whatever they want, which is shown when he kills Modi in cold-blood, which is a far cry from the little boy who nearly wept from killing a cannibal in self-defense. Kratos and Mimir manage to rein in these impulses eventually.
  • Cunning Linguist: Atreus has a real knack for language. He can read ancient runes, roughly translate Elvish, and after only a few exposures, can speak Jormungandr's language well enough to ask him to ram the Frost Giant.
    • It's implied his quick grasp in language is at least partly magical in nature. Mimir seems to think his godly heritage is at least part of why he's such a quick study in languages, plus there's the fact his eyes glow yellow when he first speaks Jormungandr's tongue.
  • Curbstomp Battle: This kid delivers one to a horde of Dark Elves armed with his bow and his father's Leviathan Axe. Suffice to say, they didn't last long.
  • Dead Guy Junior: Atreus is the name chosen by Kratos for his son, at the end of the journey to scatter Faye’s ashes he tells the boy its origin; Atreus was a Spartan soldier who fought along Kratos, he was a different type of Spartan who still believed in having kindness even as a killing machine, the Spartan Atreus sacrificed himself for Kratos and the other Spartans in battle. Kratos personally ensured he honored the fallen soldier with a proper burial and now centuries later Kratos names his son after the fallen soldier.
  • Deuteragonist: Atreus shares the spotlight with his father Kratos.
  • Divine Parentage: His father was the Greek God of War. His mother is the giantess Laufey. He is being raised to believe he is a mortal; this contradiction to his nature causes his mind to harm his body.
  • Didn't Think This Through: Has shades of this, one example that stands out is when he tried attacking Modi who pinned down Kratos with lightning, by firing lightning arrows. Then he tried touching his electrocuted father, which predictably made himself electrocuted as well. Modi lampshaded this a second later.
    Modi: Wow, are you dumb. Is that your father's doing or did you get it from your mom?
  • Dramatically Missing the Point: Atreus' getting Drunk with Power after learning of his Divine Parentage is because Kratos still refuses to divulge very important pieces of information about his past as a War God. As such, when Kratos tells Atreus, "You must be better than me," the boy can't help but interpret it as "You must be more ruthless than me."
  • Dreaming of Things to Come: At the very end of the game, Atreus dreams of Thor coming at Kratos' doorstep menacingly, about to use Mjolnir. His dream is even stated to be happening several years ahead of the time.
  • Drunk with Power: When he discovers his Divine Parentage, it quickly goes to his head, leading to him casually killing a defenseless Modi on the grounds that he's a god, so he can do whatever he wants.
  • Exact Words: After Kratos reveals to Atreus his Divine Parentage, he pleads to the boy, "You must be better than me." What Kratos means by this is he wants Atreus to preserve his kind heart and endless optimism, and not Turn Out Like His Father. However, Kratos is still deliberately telling half-truths and refusing to entrust Atreus with the more unsavory aspects of his past. As such, Atreus takes this statement to mean that he must become more ferocious, arrogant, violent, and recklessbecoming like his father in the process.
  • Fiery Redhead: He has his mother's hair, but his father's temper. But it's pretty downplayed, as he only displays the "Fiery" bit when something upsets him enough; otherwise, he's rather pleasant.
  • Foreshadowing: Almost everything about Atreus' character, literally from his very first appearance, foreshadows The Reveal that he is destined to become Loki.
    • The leaves that he sprinkles over Faye's burial shroud are of mistletoe.
    • As Kratos and Atreus traverse the Lake of Nine, Atreus will often press Kratos and Mimir for stories to help pass the time, and he'll even criticize Kratos' poor storytelling. Guess who's the Norse god of storytelling.
    • After Kratos reveals to him his godhood, Atreus asks aloud if being a god means that he can turn into an animal, one of Loki's most infamous abilities. He also has an affinity for wild animals (like wolves) and mythological creatures (like the World Serpent and the Giants), which reflects Loki's own role as the father of several mythological creatures (mother in the case of Sleipnir) taking the form of wild animals.
    • Though Atreus is ultimately kind at heart, when sufficiently agitated or allowed to let too much power get to his head, he'll do a complete 180 and become as arrogant, reckless, volatile, and foolhardy as his father once was; he also has a propensity for lashing out when pressed enough, reflecting Loki's hubris.
    • Loki's silver tongue is reflected in how Atreus can telepathically communicate with other creatures and learn their whole languages even with just sentence fragments.
    • And finally, his close relationship with his mother over his father (at least initially) is seen in Norse mythology as how Loki's surname takes after his mother's own name (Laufeyjarson) rather than his father's.
  • Friend to All Living Things: Has an affinity for animal life in general, which seems partly because he is The Empath and thus can sense their emotions and discern their thoughts.
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    G-L 
  • Gameplay and Story Integration: Once Atreus discovers his Divine Parentage, he begins to develop a massive hubris that at certain points in the game, he only obeys outside of battle. When you are fighting hordes of enemies, he attacks every enemy on sight without the player's input, and will disobey you when you need him to kill dangerous enemies. This lasts up until they both ended up in Hel, where he only attacks unless Kratos/the player tells him to.
  • Glowing Eyes: At the climax battle, he briefly gets glowing pupils when asking Jörmungandr to help him and Kratos.
  • God Is Good: Kratos' main objective, beyond spreading Faye's ashes, is to ensure that Atreus doesn't learn of his godhood in the hopes of preserving the boy's good nature. As the son of the Greek God of War, Atreus is especially prone to flipping out when angered or annoyed enough; the vast majority of the time, however, he's a genial boy who enjoys helping people and doing the right thing, even if it impedes his progress. It's only after he finds out he's a god that he ends up becoming just as arrogant and unpleasant as his father once had been, but after this arrogance gets them both trapped in Hel (even if it's just for a time) and getting chewed out by Kratos for it, Atreus revives his good nature and fully comes to terms with the responsibilities of being a god.
  • Good Feels Good: Word for word after one particular sidequest. Unlike his father, Atreus enjoys helping people, even if it doesn't reward him.
  • Hair-Trigger Temper: Atreus is patient, forthcoming, jovial, and overall a much better and more approachable person than his grim, no-nonsense father. But when sufficiently agitated, Atreus is just as capable of being blinded by his rage as his father is.
  • Healing Factor: Evidently he's inherited some of his father's healing powers as Baldur at one points stabs Atreus through his shoulder with a knife. A short while later, Atreus is completely fine.
  • Hearing Voices: He can hear otherwordly voices that Kratos can't, which he notes to be of many sources like the voice of the dead, the voices of animals, and some really evil ones too. However, he's not affected by them.
  • Heart Is an Awesome Power: His talent for languages seems mostly useful for journal entries, puzzle-solving, and unlocking trophies, but comes in handy in a big way at the climax when Atreus summons freakin' Jörmungandr.
  • Heinz Hybrid: His father is an Olympian demigod, by birth, who became god later in life, while his mother was a full-blooded Giantess. Due to weird genetics, he is likely just of “god” species.
  • The Hero's Journey: Atreus' path throughout the game tracks this almost beat-for-beat.
    • He has a miraculous birth in that his father is a god. His mother is... also special.
    • The story starts with him exploring the forests around his home, testing the skills he will need to make the journey to spread his mother's ashes. He has a desire for adventure and a thirst for knowledge, but due to his lack of discipline and experience, his father fears he's not prepared for the outside world.
    • The arrival of The Stranger brings destruction and danger to his home, meaning he and his father can no longer stay there, and they must begin their journey, despite neither of them being ready.
    • Father and son travel away from their home, crossing several thresholds. The first physical threshold is even a large gash in the land outside their own home. The cannibals are where Atreus makes his first human kill, starting his emotional maturity, and Kratos tempts him with a return home when he develops a Heroic BSoD. The Witch of the Woods' abode is where the duo are given access to the wider world, and are truly separated from the familiarity of their home.
    • The duo receive supernatural aid from the dwarven smiths with weapons and armor, the Witch of the Woods with magic, Mimir with knowledge, and Jörmungandr with travel, all which bring them closer to their goals.
    • Through numerous challenges, Atreus grows physically as a fighter, and emotionally as he hardens himself in combat, but never losing his child-like innocence and inherent goodness.
    • At the height of one of their challenges, Atreus falls gravely ill. He is saved from death, but his rebirth is truly cemented when he finally learns the truth from his father, that he is a god himself. This revelation, however, transforms him into an arrogant, entitled, petty little brat.
    • His arrogance costs him dearly, right when they are about to complete their quest, and it takes a second 'death', a literal trip to hell, to the belly of the beast, for him to learn the consequences of his arrogance, and he has to transform back into the boy he was by making amends to the people he has hurt. Their escape out of hell is even a Night Sea Voyage.
    • In the final confrontation with their main antagonist, Atreus' experience as a warrior now makes him a valuable asset to his father (as opposed to being hidden away the first time Baldur found them). And rather than fighting for survival or to proceed in their quest, this battle is to save a dear friend of theirs.
    • Father and son win their final fight, but are faced with a Friend or Idol Decision. Atreus chooses to save his friend, and his father obliges, but in the process gains the hatred of said friend.
    • Throughout his travels, despite witnessing the carnage prevalent amongst gods, Atreus learns instead of the joys of friendship and the power of unity, as those are the tools that enabled him and his father to succeed in their seemingly-impossible task. But the greatest lesson he learns is from his father, that they must be better than the petty gods they have met, to break the cycle of vengeance, and to never give up hope.
    • Father and son complete their task, discover the boy's true heritage, and return home on a Magic Flight, ready for the next adventure to come knocking on their door.
  • Heroic BSoD: Suffers one very early in the game when he is forced to kill a human cannibal in self-defense. He had no problems killing animals for food and monsters like draugr and trolls are a whole different story, but killing a human for the first time in his life leaves him extremely shaken.
  • Heroic RRoD: Briefly goes into a Spartan Rage at one point, and his body can't take it. He immediately succumbs to his illness and nearly dies.
  • Hey, You!: Kratos rarely calls him by name. Kratos simply refers to Atreus as "boy." Even in the game itself, Kratos almost exclusively refers to Atreus as "boy", only calling him by name on very few choice occasions.
  • Ill Boy: He suffers some kind of debilitating condition prior to the start of the story, which makes Kratos even more protective of him. Mimir implies that the illness is psychosomatic, a result of Atreus' struggle to reconcile his divine nature and emerging abilities with Kratos' hatred for the gods, which includes himself and unfortunately Atreus. Once he's made aware of his godhood, it seems to clear up.
    Mimir, to Kratos: Look, I get it. You hate the gods. All gods. It's no accident that includes yourself. And it includes your boy, don't you see that? He feels that! He can't help what he is. He can't begin to help it, because you haven't even told him. It's all connected, man!
  • I Miss Mom: Atreus never directly voices it out, but it's clear that the death of his mother pains him throughout his and Kratos' journey. It can manifest in anger over her name being insulted, but every once in a while Atreus will voice out plainly to his father, "I wish Mom were here." He and Kratos repeatedly discuss Faye's passing throughout the story, and from their conversations it's clear that while Atreus doesn't visibly mourn, he deeply misses her regardless. In Alfheim, it turns out that he misses her to the point where he even states that Kratos should have died in her place, though he immediately retracts that statement.
  • Improbable Aiming Skills: Throughout the game, Atreus becomes an absurdly skilled archer for his age, able to cleanly shoot through rope, quickly readjust himself in mid-air after being flung by Kratos to nail someone in the side or from behind, and repeatedly hitting Baldur in the torso with arrows even as he struggled in Kratos' grip while they were all in free fall. Impressive considering that, at the beginning of the game, he couldn't even shoot a deer a few meters away from him.
  • Incurable Cough of Death: His disease often manifests this way.
  • Infant Immortality: The kid is freaking indestructible. If Atreus gets attacked by enemies, he gets briefly incapacitated before getting back up and starts shooting again. This includes surviving against enemies that can one-hit kill the player, and even he shrugs that off as well. He can even survive a direct hit to the sternum from the Norse God of Light.
  • Ink-Suit Actor: Atreus bears a great resemblance to his mo-cap/voice actor, Sunny Suljic.
  • Irony: The elemental powers he gained throughout the game, light and lightning, are elements associated with his enemies: Baldur, Thor, and Sons of Thor.
  • It Gets Easier: A lesson that Atreus needs to learn in order to become a warrior. He becomes very distraught after having to kill a human being, even if it was in self-defense, but Kratos is trying to teach him to not feel for his opponents because they will not return the favor. It works a little too well when Atreus executes a defenseless Modi, saying that "we're gods, and we can do whatever we want."
  • Jerkass Has a Point: While this outburst was uncalled for, and was a result of being drunk on the revelation of having divine heritage, Atreus wasn't wrong on telling Sindri to make up with Brok because he just wouldn't shut up about their disagreement or kept feeding his own ego by saying how great his methods are. Notably, Sindri makes up with Brok not long after Atreus yells at him. Brok also shows no anger towards Atreus and says he "told him what he needed to hear."
  • Jerkass Realization:
    • In Alfheim, he accuses Kratos of not actually caring that his mother is dead, and suffers one of this when Kratos makes it clear he does care and is mourning for Faye in his own way.
      Atreus: I'm sorry. I didn't realize...
      Kratos: No. Why would you? You do not know my ways.
    • He realizes what the consequences of his God Complex have done after his arrogance gets both himself and Kratos trapped in Hel. Kratos even gives him a "The Reason You Suck" Speech to really rub it in. In the journal entry immediately following this, Atreus starts with "I screwed everything up."
  • Kick the Son of a Bitch: His cold-blooded execution of Modi is shocking, especially since he was beaten bloody and defenseless, but since Modi was a Dirty Coward who attacked Kratos when his back was turned, and repeatedly insulted Atreus' late mother to his face, it's hard to feel sympathy for him.
  • Light 'em Up: After his bow is infused with the light of Alfheim, he gains the ability to fire light arrows that can activate Alfheim crystals and quickly stun enemies.
  • Like a Son to Me: He and Freya have this dynamic presumably because of her strained relationship with her son Baldur. This may have changed upon Baldur's death since she may use Atreus as leverage to torture Kratos.
  • Like Father, Like Son: Though Atreus is significantly more virtuous and generally a lot more sociable than his gruff, pragmatic-to-a-fault father, the boy can very easily lose his temper and fly into a blind rage. Kratos is fully aware of how this could cause problems for the boy in the future, and constantly tries to reign his son's more violent tendencies in by exercising his discipline and focus.
    Atreus: YOU'RE NEXT! I'LL RIP YOUR HEAD OFF!
    • In a darker way, its revealed that Atreus is destined to bring about Ragnarok in the same way Kratos was the destined "Marked Warrior" that caused Olympus' downfall.
    • One that's Played for Laughs. Even he knows how to make plans that's Crazy Enough to Work. Which is lampshaded by Mimir:
    Mimir: That was your plan?note  You're both cracked!
  • Like Father, Unlike Son: Kratos is abrasive, single-mindedly focused on his mission to spread Faye's ashes, blunt to the point of insensitivity, and generally unsociable even in situations where it'd benefit him greatly to simply talk and ask others for help. Atreus, on the other hand, is gregarious and forthcoming, always willing to help others in need, greatly concerned for the well-being of innocent life, and fully embraces the adventures presented by the world around him. This is even portrayed through gameplay, in that while Kratos gets up-close and personal with his weapons, Atreus keeps himself at a distance and fires using arrows.

    M-R 
  • Mage Marksman: He gains access to various magical arrows and powers as the game progresses.
  • Meaningful Name: Atreus means 'fearless' in Greek. Kratos reveals in the ending that "Atreus" was also the name of a warrior of Sparta who was constantly inspiring his fellow Spartans.
  • Momma's Boy: He was closer with his mother than with Kratos, since they used to hunt together and her memory is still very precious to him. In the game, he slowly rekindles his relationship with his father. Insulting her is one of his most frequently pushed Relative Buttons.
  • Morality Pet: To an extent. The focus of God of War is for Kratos to rediscover himself after the pain of his past life. Being a good father to his son will be a major part of that. Much of the sidequests in the game is instigated by Atreus' desire to help others and Kratos begrudgingly appeasing him (as well as the promise of some sort of payment).
  • Mixed Ancestry: His father is Greek and his mother is Norse. It's eventually revealed that he is half-Giant on his mother' side, in addition to having Olympian ancestry.
  • My God, What Have I Done?: He suffers a series of these after the second encounter with the Stranger. The bridge to Jotunheim is destroyed, he shot his own father with one of his arrows, and now they're stuck in Helheim, the land of the dead. His journal entry right afterwards starts with "I screwed everything up." He also has this when he sees his execution of Modi from an outside perspective and shocked by his own actions.
  • Nice Guy: One of the more friendly characters in the game unless provoked. He apparently takes it after his mother, but Kratos reveals his namesake was a Spartan warrior that also happened to be very kind and friendly.
  • Nightmare Fuel Station Attendant: Shows shades of it. He rarely gets horrified by the multiple monstrosities he and his father encounter throughout their journey. While he does get grossed out by some admittedly gruesome stuff (i.e. the decapitation of Mimir), don't expect his disgust to last very long.
    Atreus: If she can't bring [Mimir's head] back to life, can we keep the head?
    Kratos: No. But you may feed it to the fish.
    Atreus: (cheerfully) Okay!
  • No Badass to His Valet: While it takes him a fair bit to get used to his father's attitude, he ends up one of the few people in the series who's not only willing to stand up to Kratos, but call him out on his bullshit.
  • Oblivious Guilt Slinging: Like you wouldn't believe. His attempts at getting Kratos to open up about his past only serve to open old wounds, driving the rift between them even further. And we're not even getting into when after Kratos reveals to Atreus his godhood.
    Atreus: It's just...you hate the gods so much. But Tyr proves gods can be good. And you're good. You only killed those deserving, right?
    Kratos: (Beat) Yes...
  • Offscreen Moment of Awesome: When Kratos becomes trapped inside a pillar in Alfheim, Atreus stood guard for an indeterminate long time, even though only a few moments passed for Kratos. In the meantime, he fended off several waves of dark elf soldiers, to the point when Kratos wakes up, he sees the platform littered with their bodies.
  • O.O.C. Is Serious Business: Atreus becoming arrogant with power is depicted as such, with even Kratos becoming very pissed at his drastic change in behavior.
  • Paradox Person: Atreus' Jötunn name is revealed to be Loki which means that he's the Loki who kick-starts Ragnarok for killing Baldur. The presence of Wolves in the game is perplexing to say the least, as Loki is the creator of wolves as he is the father of Fenrir who in turn becomes father of wolves. For now it's confusing as to how wolves are present in game despite not being birthed by Fenrir. Since Jörmungandr is also in-game due to the possibility of time travel, it's likely that time travel may be a major factor at one point.
  • Parental Favoritism: Inverted, he deeply loves his mother, to the point where most of his virtuous traits are being taken after her, and he has a strained relationship with his father. Bonding with Kratos is a major focus of Atreus' development as a person.
  • Parental Issues: The main reason he doesn't get along with Kratos. However, Kratos isn't being a neglectful parent on purpose. His personal issues is that bad that he doesn't open up to him. Once Atreus does bond with his father, his issues goes away.
  • Physical God: Not only is he Kratos' son, he's Loki, the Trickster God of Norse Mythology.
  • Pint-Sized Powerhouse: He is incredibly strong for a child his size, while being competent enough in a fight that he is an integral part of combat strategies in game.
  • Plucky Comic Relief: Downplayed; Atreus' role as Deuteragonist is played as seriously as possible, but he does provide some small moments of levity throughout the journey. These moments are not played merely for comedy's sake, but also to provide Kratos more of an opportunity to mellow out and essentially develop his own fatherly instincts. This is best seen when Kratos finally decides to reveal to Atreus his Divine Parentage, only to be surprised when the first thing Atreus asks after this revelation is if he can transform into an animal. Humorously, given Loki's nature as the Trickster Archetype, this makes a lot more sense given The Reveal.
  • Power Incontinence: Being unaware of his divine parentage causes his own body to fight against it, manifesting in an illness that has persisted through most of his life. It eventually comes to a head when he briefly goes into a Spartan Rage, and the resulting strain almost kills him.
  • Precision F-Strike: During the fight with Magni and Móði, Atreus initially watches his tone and tries to keep calm but by the final phase he says this.
    Móði: What— did mommy not feed you enough? Too ugly to let you suck on her—
    Atreus: SHUT UP, YOU BASTARD!!!
  • Pride: Atreus learns that he's a god and develops a really bad streak of hubris, thinking that as a god, his goals are more important than any other, that he's almighty, and that he can freely kill anyone he crosses path with. Kratos and Mimir try to rein that in before his pride gets to his head, but they don't work fast enough to stop him from stabbing Modi in the neck.
  • Race Lift: The original incarnation of Loki was clearly never half-Greek.
  • A Real Man Is a Killer: Played with. Atreus is at heart innocent and good-natured, and while he is willing to use lethal force in self-defense, killing in general is something that takes time for him to get used to; Atreus visibly hesitates when killing the deer he and Kratos hunt in the woods right at the beginning of the game, and is clearly very shaken up after killing a Reaver who attacked him. Atreus believes his inability to close his heart to the gravity of death is key to why Kratos is as distant as he's been throughout the boy's life, when it couldn't be farther from the truth. So when Kratos eventually pressures him to be a better god than he ever was, Atreus assumes the very worst and starts being more actively vicious in combat, casting aside his better nature for the sake of boosting his own ego. It only gets worse with Kratos' continued evasiveness on the topic of his past, even when Atreus states right to his face that he wants to know the truth, no matter how unpleasant it may be.
    • Another aspect to this trope is that Kratos actively tried to shield Atreus from killing people, as at one point, in a false show of bravado, Atreus declared he would kill anyone who threatened them on the road. This was clearly what he thought his father wanted to hear, only for Kratos to harshly tell him to stay out of it. Atreus probably took it to mean that Kratos thought he was weak and incapable, whereas really Kratos just want to protect his son from the harsh realities of the world, and keep his son from becoming the killer he was. This is made worse by the fact that when Atreus is forced to kill a man, Kratos is too wounded and stunted emotionally to be truly able to offer his son the emotional support he needs. Word of God confirms that the advice Kratos gave his son, in the wake of his first kill, “Close your heart to it”, was terrible advice. Kratos only gave that as an answer because he didn't know what else to say.
  • Related in the Adaptation: Loki was not the grandson of Zeus in the original stories, seeing how they came from two separate mythologies.
  • Relative Button:
    • Mentioning his mother in a negative way will extremely piss him off.
    • Also hurting Kratos will have you end up with an arrow through your head.
  • The Reveal: When he and Kratos finally make it to Jotunheim, Atreus discovers that the name Faye originally intended for him was Loki.

    S-Y 
  • Shock and Awe: He gains the power to infuse his arrows with lightning from Sindri as reward for saving him from a dragon.
    • During one of his major Kick the Dog moments (when he talks down Sindri), a lightning storm briefly manifests itself around, disturbingly implying he's inherited a degree of his grandfather's power.
  • Smug Super: After Kratos tells Atreus that both of them are gods, the boy starts acting far more arrogant, insulting the dwarves and mocking any enemies they come across. Even Kratos tells him to knock it off.
  • Summon Magic: He can unlock Runic Summons that lets him call upon magical animals to aid him in battle, such as wolves, deer or even Ratatoskr (who digs up health and rage pick-ups).
  • Summon Bigger Fish: During the climactic Final Boss battle against Baldur, Freya raises the corpse of Thamur to keep Kratos and Atreus from hurting her son. After the two of them are pinned down by Thamur's ice breath, Atreus decides to fight a Giant with a bigger Giant and calls out for help in the ancient language spoken by Jörmungandr. Sure enough, the World Serpent answers his call and smashes into the undead Giant.
  • Superior Successor: Kratos fully intends for his son to be a better god than he ever was, especially in character and responsibility. By the end of the game, Atreus shows potential to be even more powerful than his father, with a diverse range of abilities, such as magic arrows, summoning spectral spirits, and communication with kaiju-sized snakes.
  • Support Party Member: Kratos does most of the heavy-lifting, but Atreus is happy to assist by riddling his enemies with arrows, acting as a distraction, using magic to attack, and reviving Kratos with runestones when he falls in battle. He'll also grapple foes for combo attacks and yells warnings while covering Kratos' back.
  • Telepathy: He has the ability to hear the thoughts of humans and animals. After Kratos fights a pack of wolves, Atreus nervously tells him that they were only hungry.
    • Some sidequests reveal that Atreus can communicate with a lot more things than that, including spirits trapped inside objects and a giant sword.
  • Tomato in the Mirror: Atreus eventually learns his divine parentage. He also comes across a mural revealing that his mother was a Giantess, which would make him part-Giant. He takes the revelation quite well, being more curious than horrified about it.
  • Took a Level in Badass: Before powering up the Bifrost in Alfheim, Kratos asks Atreus to hold the axe while he steps into the light. Kratos is then dragged out by a supremely pissed Atreus somewhat later than he thought, to find a few dozen Dark Elf corpses, with the axe buried in one of them.
  • Took a Level in Jerkass: After learning of his Divine Parentage, he starts thinking a lot more highly of himself and lesser of other people, basically assuming he can do whatever he wants because he's a god. He thankfully gets better after a trip to Helheim.
  • Translator Buddy: He translates all sorts of languages, seemingly one of godly powers. He also serves as Norse reader to Kratos, since his father can’t read in this language.
  • Troubling Unchildlike Behavior: Atreus becomes increasingly aggressive and cold-blooded after learning of his divine parentage, simply remarking that his new knife is better than the one his mother gave him after plunging it into Modi's neck. Kratos is far from happy about this, and quickly reprimands Atreus for his actions.
  • Turn Out Like His Father: Kratos's main goal is to be certain this does not happen, and he becomes very unnerved at Atreus acting increasingly more like him. It seems, however, one is adopting the attributes of the other, Kratos becoming more humane and caring and Atreus more serious and disciplined.
  • Two Aliases, One Character: He is revealed to have two names, his Greek name given by his father and his Norse name given by his mother: Loki.
  • Uneven Hybrid: By ancestry he's quarter-god, quarter mortal. And half-giant. Not to mention his Titan great grandparents.
  • Unstoppable Rage: He has inherited this trait from his dad. It gets increasingly worse until towards the end of the game, when he finally comes to terms and begins to control it.
  • Unusually Uninteresting Sight: The first scene of the game has Kratos picking up a fallen tree like he was slinging a small sack of potatoes, and Atreus doesn't see anything weird about this. Later when his father moves a skyscraper-sized contraption that spans half an entire lake with his bare hands, all Atreus cares to remark is that his father is 'really strong'.
  • Wacky Parent, Serious Child: Dramatic inversion; Atreus is a Cheerful Child who enjoys doing the right thing even when there isn't a benefit to their journey, while Kratos is wrought with regret and self loathing to the point of being blunt and no-nonsense, and only helps people if it means getting rewarded with something that can help them.
  • Walking Spoiler: The revelation that he's a half giant named Loki is a huge one that's revealed at the end of the game. Even bigger is that he will play a large part in Ragnarok.
  • The Watson: Asks a lot of questions about the world around him, and serves the dual purpose of naturally developing his character and providing the player with much-needed exposition.
  • "Well Done, Son!" Guy: A lot of his interactions with Kratos shows that Atreus is constantly trying to prove his worth to him, showing to become upset whenever he feels he angered or displeased his father. Suggested to be on the way for a Deconstruction since this attitude slowly leads to Atreus becoming bitter and angry towards Kratos for keeping secrets and failing to give out proper affection or approval.
  • What the Hell, Hero?: He frequently calls out Kratos for his poor decisions.
    • However, he also gets called out by Kratos as well. When Atreus finds out that he has divine heritage and develops an ego in turn, Kratos shouts at him for not only killing Modi, but for insulting Sindri as well. When Atreus starts becoming callous about Faye and tries to convince Kratos into giving him her ashes, Kratos correctly assumes that Atreus would discard the ashes so that they can't fulfill her last request. Even Mimir agrees with Kratos for blaming Atreus for landing in the worst side of Hel after his narcissism lead to a disastrous fight with Baldur.
  • Why Couldn't You Be Different?: Atreus thinks Kratos resents him for his weak constitution as well as his tender and kind nature, and believes that Kratos' unwillingness to tell him the truth concerning his past is a sign of his father's resentment. In reality, Kratos cares for Atreus more than anything, but doesn't quite know how to properly express that thanks to everything he's been through.
  • Why Did It Have to Be Snakes?: He's usually ready to fight just about anything he and Kratos encounter, but he's really not keen on fighting the first Soul Eater they come across, since the prospect of losing his soul understandably puts him off. Kratos insists on fighting it anyway to help Atreus get over his fear.
  • Wise Beyond Their Years: Atreus is intelligent and compassionate, able to intuitively grasp complex intellectual and moral concepts, while (almost) never losing his innate kindhearted nature.
  • Wrath: Atreus has this issue as well as his father. They both have a Hair-Trigger Temper but as Kratos learns to control it his son has a more difficult time with it. Atreus shows signs of some Troubling Unchildlike Behavior as he attacks in battle with arrogance and rage. He likely holds in this said anger to act normal but he less uses it as a weapon but to let loose in things he doesn't like.
  • You Are Not Ready: His father says this to him when he goes into a uncontrolled berserker rage after the first troll fight, and that he cannot go to the top of the mountain to spread his mother's ashes. The Stranger showing up at their doorstep a few moments later gives Kratos no choice but to force the journey on the boy.
  • You Should Have Died Instead: While Kratos is in the Light of Alfheim, he hears Atreus declaring that Kratos should have died instead of Faye. However, he quickly takes it back.

 
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God of War - Sindri

Used In-Universe to explain to an increasingly incredulous Kratos how Sindri (and, by extension, Brok) keep getting to places before himself and Atreus. According to Sindri, dwarves have the ability to step into the "place between the realms" that beings within the Nine Realms cannot perceive, effectively rendering them invisible. Sindri demonstrates it by vanishing from view as the camera goes behind Atreus's back, being visible on one side of him and then invisible on the other before his hand extends from offscreen to offer Atreus an apple. By Sindri's admission the ability doesn't work on dragons.

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Main / BehindTheBlack
Main / BehindTheBlack

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