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Characters / Goblin Slayer Adventurers: Guild Staff

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Main Character Index | Traveling Companions and Loved Ones (Goblin Slayer) | Adventurers Guild (Guild Members | Staff)
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    Guild Girl 

Voiced by: Maaya Uchida (Japanese), Sara Ragsdale (English)
How can you go adventuring without pen and paper?

A young woman who runs the Guild's front office and hands out contracts to adventurers. She is concerned with the many villages pleading for help against goblins and exasperated at how few experienced adventurers are willing to take the jobs, leaving inexperienced rookies to possibly die from them. She is greatly enamored with Goblin Slayer, due to him being willing to take the many goblin contracts the others won't touch.

  • Adorkable: Her mask of professionalism hides quite an excitable, easily-flustered, and lovestruck sweetie.
  • Anger Born of Worry: When Goblin Slayer shanks Rhea Scout after Playing Possum, Guild Girl starts sobbing in relief that they both survived while telling him off for scaring her and tells him to never pull a stunt like that again, to which he can only weakly apologize.
  • Bearer of Bad News: Not directly thankfully, but she has to handle the paperwork whenever a team gets wiped out on a quest. It doesn't make it any less horrible to her though.
  • Beneath the Mask: For the most part she's good at hiding it from her clients, but she regularly worries herself sick for the villagers with no money to hire good help, and for rookie adventurers who take quests and never return. It is for these reasons that she holds just a small measure of disdain for the higher-level adventurers, even though intellectually she understands they're just doing their jobs. Also, she's the girl in Goblin Slayer's life who is the most insecure about the status and prospects of their current relationship.
  • Big Damn Heroes: She is the one who provides the last push into convincing the adventurers to assist Goblin Slayer against the Goblin Lord. Veterans and rookies alike were skittish about the situation because even they knew fighting an entire goblin army was incredibly dangerous, and Goblin Slayer just didn't have the money or charisma to make the risk worth it. Guild Girl managed to convince the Guild into turning Goblin Slayer's plea into an official mission with a generous reward (one gold coin per goblin head), winning the adventurers over.
  • Busman's Holiday: High Elf Archer is rather surprised that Guild Girl would spend her day off from manning the guild’s front desk by hanging out at the guild. Guild Girl says she just wants to see that all the adventurers from the other day made it back all right. Definitely not trying to run into one in particular, no siree.
  • Cannot Spit It Out: She's been sitting on her feelings for Goblin Slayer for years, cutting herself off each time she tries to confess her attraction. Witch has to twist her arm into approaching Goblin Slayer for a date to the harvest festival in volume 3, and even then she frames it as strictly casual, to her own frustration and self-reproach.
  • Clingy Jealous Girl: Inspector humorously fears that she is one, though Guild Girl herself is privately ashamed about it. In Vol. 3, she bitterly notes how she avoided contact with the rest of her female friends out of guilt after asking Goblin Slayer out during the Harvest Festival, and yet at the same time is desperately hoping for the day Goblin Slayer sees her the way she sees him.
  • Cool Big Sis: Occasionally acts like this, mainly when she isn't on shift at the Guild and doesn't have to maintain her professionalism. Cow Girl in particular feels she measures up short to Guild Girls style and poise.
  • Cry Cute: Bursts into a fit of tears when she believed that Goblin Slayer was killed by the Rhea Scout during their date. He was faking it in order to get a slash in, but Guild Girl was still worried about him.
  • Dark and Troubled Past: Downplayed but in Year One she ruminates on her experiences as a trainee in the capital city where a particular braggadocious adventurer was constantly pressuring her for a hookup (and possibly tried to force himself on her), which is what lead to her disliking bombastic or self-aggrandizing adventurers in favor of quiet and dutiful ones.
  • A Day in the Limelight:
    • She kicks off the main story of Volume 3 by asking Goblin Slayer out on a date to the Harvest Festival, and her relationship with him is given a highlight that wouldn't have occurred if they were still busy with work.
    • Again in volume 13, when she is asked by the Guild to be a judge for the rookies' competition to clear a simulated dungeon during a festival, and asks in turn for Goblin Slayer to be her bodyguard during it.
  • Everyone Can See It: Her peers are fully aware of her infatuation with a certain oddball adventurer, Spearman included. Even those who've never met him can easily guess who upon seeing him for the first time, just because Guild Girl speaks so frequently and highly of him.
  • Gone Horribly Right: Spearman always had Love at First Sight with Guild Girl, but the moment that really committed him to her was after she compliment his rookie activities. She was the first person to acknowledge his achievements without sarcasm, which boosted his ego and the mistaken belief she liked hearing about his escapades. However Guild Girl only did this as casual small talk to grease the wheels in getting Spearman to form a party with Witch. It was intended to be repayment for a personal favor. Guild Girl got Witch and Spearman together as a team, but unintentionally roadblocked Witch from winning his heart for five years and counting.
  • Green-Eyed Monster: While she does appreciate the fact that Goblin Slayer finally has someone accompanying him on quests, she is still uncomfortable with the idea of him and Priestess being alone together. Her only saving grace being that she knows he cares more about work than women.
  • Has a Type: Was always being leered upon by blowhard adventurers since her first days as a receptionist, and thus has developed a fondness for the quiet and stoic type. Unfortunately for Spearman.
  • I Coulda Been a Contender!: A vignette included in a manga volume has Guild Girl reveal during a lunch out with Cow Girl that she had dreams of running away from home so she could to become an adventurer and (hopefully) form a Battle Couple with a strapping young warrior. Sadly, she was too swamped by clerk training to ever act on it, and by the time she had the breathing room to make the attempt, she was old enough to dismiss her childhood fancies and resign herself to merely manning the desk of an adventuring guild.
  • I Don't Want to Ruin Our Friendship: As much as she wants to be more than just a receptionist to Goblin Slayer, at the same time she fears she'll monopolize him to the point where he'll go back to being as isolated as when they first met.
  • Ignored Expert: She tries to warn the Priestess' party about how dangerous the mission really could be and to wait for a more experienced adventurer, but is ignored. Sadly, from the way she acts, she's probably tried and failed many times to warn inexperienced adventurers about the dangers of goblins, only for none of them to come back. She has hired retired adventurers to train the newbies in combat skills, hoping this would provide them a better chance of survival.
  • Insecure Love Interest: She agonizes constantly over her feelings for Goblin Slayer, whether she is doing enough to support him, whether the people around her dislike her for trying to push forward so aggressively with him all of a sudden, whether he even sees her as a companion at all, and the doubts are slowly tearing her up inside.
  • I Will Wait for You: Feels this way about Goblin Slayer and his crusade. Very much in the same vein as Cow Girl, though Guild Girl is less overt about it and less at peace with Goblin Slayer's ways.
  • Jiggle Physics: In the mobile game Goblin Slayer: The Endless Revenge, her breasts very noticeably bounce every time she greets Goblin Slayer after a quest.
  • Male Gaze: Several Light Novel Illustrations and Manga covers bring attention to her large heart-shaped rear and long slender legs, with her narrow waist and ample bosom also focused on by the Padfoot Waitress in the spin-off manga, Goblin Slayer: Brand New Day. And in the The Endless Revenge mobile game, the physics engine will mean that your eyes will be drawn to her bouncing breasts when you meet her.
  • Motherly Side Plait: Sports one, and ultimately tries her best to look out for villagers, rookies, and adventurers like Goblin Slayer.
  • Nepotism: Quite a few people have joked or insinuated to Guild Girl that she has rather obviously fast-tracked Goblin Slayer through promotion because of her feelings for him, though she adamantly maintains that he meets all the promotion guidelines either way.
  • Ojou: While not of aristocratic heritage, Guild Girl is stated to come from a very wealthy urbanite family in the light novels, and is certainly much more educated and refined than most of the other recurring characters in the series.
  • Only Sane Man: She's one of the few characters outside of Goblin Slayer who understands how dangerous goblins really are. She muses to herself how goblin attacks are on the rise more and more and villagers are desperate for help, but lack the funds to hire skilled adventurers. This is ultimately why she holds contempt for most Silver-ranked adventurers outside of Goblin Slayer. He's willing to take any goblin job, while his fellow Silver-ranked adventurers refuse them due to the low reward.
  • Sexy Secretary: She's a sight for sore eyes, and regularly attracts male attention while at work.
  • Sherlock Scan: She deduces Rhea Scout is stealing from his party by moving ahead of them and swiping any treasure for himself, just by comparing the quality of his gear to theirs as well as the fudged mission reports he handed in.
  • Shipper on Deck: To Witch and Spearman. In chapter 30/Volume 3, both Guild Girl and Witch wish each other luck in pursuing their respective Love Interests. Additionally, if Spearman gets together with Witch, then he would stop pursuing her.
  • Ship Tease: With the Goblin Slayer. While she is clearly in love with him, she also worries about his health and state of mind. She also understands just how dangerous goblins are, unlike most. For his part she is one of the few people to bring out his softer side and, along with Cow Girl, is one of his earliest links to the outside world.
  • A Spot Of Tea: To fit her sophisticated burgher background, she's an absolute tea fiend; making a cuppa with every breaktime or other opportunity, and offering her personal blend as a gift to Goblin Slayer and Cow Girl.
  • Single Woman Seeks Good Man: She fell in love with Goblin Slayer almost immediately on her first day working outside of the Citadel. His quiet humility, absolute job focus, and willingness to help poor villagers exterminate goblins made for a far cry from the lechers and the glory-seekers, drawing her to him. However, it is precisely because of his manic obsession with goblins that she is anxious for his safety and mental well-being.
  • Smells Sexy: Cow Girl notes the beautiful smell of her hair. Just another item of the list of features she's insecure about in comparison to Guild Girl.
  • Subordinate Excuse: She very much enjoys being Goblin Slayer's receptionist. His mandated quest completion reports make for a convenient excuse to offer him snacks and talk over some tea, and she considers waiting for Goblin Slayer to show up at any moment to be a highlight of her job.
  • Tabletop Games: She plays one with Priestess, Cow Girl, High Elf Archer, and Inspector as a "Human Scout" while Padfoot Waitress watched them
  • The Tease: When leading Goblin Slayer to the upper floor of the guild hall to end their date, she take a moment to ask if he's enjoying seeing her go up the stairs in a short skirt.
  • Tranquil Fury:
    • Gets really angry when Goblin Slayer compares himself to the goblins, so she passive-aggressively threatens to deprive him of work.
    • A more serious examples comes in the beginning of Volume 2 when she icily chews out Rhea Scout for attempting to rationalize his Ninja Looting habit.
  • When She Smiles: Downplayed; it's part of her job as a receptionist to put on a good smile, and she's generally enthusiastic about her work. Once Goblin Slayer walks through the door though, all professional restraint is lost and she practically lights up the entire Guild hall with puppylike joy. Taken Up to Eleven in Volume 3/Chapter 30 after Goblin Slayer accepts her offer to go on a date to the harvest festival, an entire page in the manga is needed to show how big her smile is.
  • Women Prefer Strong Men: Averted. Due to an early misunderstanding Spearman believes Guild Girl prefers men who are adventurous and not shy about spreading tales of their heroic exploits. So he repeatedly presents himself as Men Are Tough to impress her. She actually prefers a Humble Hero who avoids limelight.
  • Zettai Ryouiki: Her outfit on her date with Goblin Slayer is a type A.


A friend of Guild Girl’s from their administrative training days. Comes down to the Frontier Town from the Capital to assist in promotion interviews.

  • Book and Switch: Slacks off like this when she gets roped into manning a desk during the Harvest Festival. Goblin Slayer catching her doing so again during work hours in volume 10 cements it as a bad habit.
  • Cat Smile: Gets one while teasing Guild Girl after catching out her crush on Goblin Slayer.
  • Celeb Crush: In the light novel she gets a heavy blush while gushing about viewing Sword Maiden as a role model and inspiration.
  • Living Lie Detector: She has access to the “Detect Lie” miracle.
  • Not So Above It All: While she is normally very serious, she has playfully teased Guild Girl's infatuation with Goblin Slayer.
  • Palette Swap: Across all mediums, she is consistently drawn as having nearly exactly the same face, body-type, hairstyle, and even eyes as Priestess. Her hair color, a very deep brown, is their main physical difference.
  • Rapunzel Hair: Long enough to sit on, same as Priestess.
  • Tabletop Games: She plays one with Priestess, Guild Girl, High Elf Archer, and Cow Girl as an "Old Monk" while Padfoot Waitress watched them. She also functioned as the Dungeon Master.
  • Utility Magic: “Detect Lie” also happens to be the only spell she knows, and she’s happy to use it at her desk job rather than get herself killed trying to figure out an application for it on a battlefield.

    Padfoot Waitress

A Wolf-Girl waitress working for the Guild.

  • Attention Deficit... Ooh, Shiny!: Inverted. She is very good at multitasking; getting her orders down pat and quickly making multiple observations about her patrons. However, the amount that goes through her mind during a conversation is impressive though. She can even clean an entire tavern and keep track of a tabletop game down to the letter.
  • A Day in the Limelight: One of the Goblin Slayer: Brand New Day chapters focuses on her and her quest to make Goblin Slayer eat in her tavern.
  • Distracted by the Sexy: Downplayed since she still pays attention to the conversation, but she's not above awing at the size of Cow Girl's equally large chest-size when talking to her, flat-out states Witch is "Drop-Dead Gorgeous", and comments on Guild Girl's own large chest and small waist (but secretly desires to fatten her and Inspector up).
  • Fanservice with a Smile: She's got the Sexy Waitress/Maid look down pat and a curvaceous frame, add in some cute "animal girl" traits and she's quite the looker.
  • Feminine Women Can Cook: She is the waitress at the Guild Tavern and can cook very well, as she believes good meals make the adventurers happy.
  • Genki Girl: She's nice and sweet to everyone who comes to her establishment; truly wanting to make everyone happy after a hard day's adventure.
  • It's the Principle of the Thing: She spends weeks obsessing over finding a dish that will entice Goblin Slayer to sit and eat in the mess hall because his constant brushing-off of her invitations to dine wounds her pride as a food-server and chef.
  • Little Bit Beastly: She is a member of the Beastman race who have canine features to varying degrees, she in particular has wolf ears and tail, and hands which the light novels describe as oversized, fur-covered, and paw-like.
  • Nice Girl: When Rookie Warrior and Apprentice Cleric order only cheap oatmeal, bread, and water (because they're dirt-poor rookies), she brings them cheese as well on the house to make room for newer cheese coming in.
  • Sensory Overload: Can come close to this during particularly packed and rowdy meals, but doesn't really mind, as she considers the noise proof that she's done a good job servicing the adventurers' revelry.
  • Sherlock Scan: Routinely does this with her patrons, instantly telling if patrons aren't eating enough and quickly deducing many traits about them, such as when she can easily tell that Witch was annoyed that Spearman was, once again, ignoring her, and noticing Guild Girl and Inspector both were managing their weights and had missed lunches due to work.
  • Smells Sexy: Apprentice Smith certainly thinks she has an enchanting scent.
  • Tabletop Games: While she didn't play, she watched Priestess, Cow Girl, Guild Girl, High Elf Archer, and Inspector play with amazement.


The blacksmith for the Guild.

  • Awesomeness by Analysis: He's capable of immediately noting the potential of new adventurers by the type of equipment they're purchasing.
    • He mentally chastises Newbie Swordsman for purchasing a sword too heavy for him to wield properly, not getting a more complete set of armor despite being a front-liner, and refusing to get a helmet because he wants people to see his face. His sole saving grace was listening to his insistence of picking up a shield.
    • When he first met Goblin Slayer as a new adventurer, he's impressed that he had chosen more complete equipment; a full set of leather armor, a small shield, a one-handed sword, some potions, and had the sense to ask if there was anything else he should pick up (a standard adventurers kit, a dagger, and a full-face helm to fully protect his head). However, he notes that the weight of the sword is causing Goblin Slayer to become slightly off balance and while his choice of gear is good for a new starting adventurer, it's actually a poor choice for goblin hunting because:
      • The sword is too long to be used safely in caves.
      • The lack of carrying back up weapons as goblins are numerous and most common weapons would be useless after about 5 kills due to them being invariably chipped or coated in fat/blood.
      • The shield had to be held by hand, meaning a torch cannot be used without sacrificing either sword or shield.
      • The lack of inner-chain mail for further protection.
      • He is impressed when he next sees Goblin Slayer who notices all these flaws and quickly makes the proper adjustments.
    • He quickly deduces why Goblin Slayer takes weak equipment on his hunts and respects his intelligence for thinking ahead just in case they get stolen by the goblins.
    • He offers a Southern style knife, aka a mambele, to sell to Goblin Slayer because it matches his preferences (being a throwing weapon and hard to wield properly by goblins).
  • The Blacksmith: His occupation at the Guild.
  • Cool Old Guy: One of the first characters to put adventurers in their place for looking down on Goblin Slayer.
  • Miniature Senior Citizens: He completely passes for a dwarf's appearance, despite not being one.
  • Our Dwarves Are All the Same: Subverted for laughs; Blacksmith is stated to be the most stereotypical dwarf anyone in the Adventurers Guild has ever met, except this man is completely human.
  • Phrase Catcher: Similar to Goblin Slayer himself, the narration has an obsession with repeating his physical description anytime he enters a scene, capped off with a restatement of how much he physically and behaviorally resembles a quintessential dwarf.
  • Tasty Gold: Chomps on Goblin Slayer's coins the first time he enters the shop in Year One, though by the main story he trusts him enough to accept his money automatically.

    Apprentice Smith

A rookie blacksmith for the Guild.

  • The Blacksmith: Strives to be one, even making his own projects in his spare time.
  • Blatant Lies: He's done this a couple times.
    • Once told Padfoot Waitress that Goblin Slayer might like stew (so she would make a lot to try to entice the adventurer in question and then he would get the inevitable leftovers when it didn't work), and told Priestess and Cow Girl the Chainmail Bikini was made for enhanced mobility (and not the obvious actual reason).
    • Averted in that he flatly admits to Priestess and Cow Girl that "enhanced mobility" is just what he's supposed to tell girls who question the Chainmail Bikini.
  • Brutal Honesty: He rather quickly and bluntly confesses to Priestess and Cowgirl that the sales pitch for the Chainmail Bikini is a load of cheap rationalization.
  • Eating the Eye Candy: Twice, first when Padfoot Waitress rests herself on his table (further drawing attention to her large breasts) and he can't keep his eyes off her for long. Again when Priestess and Cow Girl tried on the Chainmail Bikini, he didn't hide how much he enjoyed it.
  • Trademark Favorite Food: Beef stew and boiled corn, and fortunately for him there's a couple of people around the Guild always willing to leave him leftovers.

    Rhea Chef

A worker in charge of the Guild Tavern's kitchen. Padfoot Waitress' direct superior.

  • Hobbits: One embodying many of their origin Tolkienian stereotypes; a rotund jovial laborer who is an unparalleled cook and gastronome.
  • The Reliable One: Seen as this by the rest of the guild staff and some of the adventurers. He's described as good-hearted, capable, trustworthy, and too worldly to put stock in nonsense rumors or entertain mischief-makers.
  • Sink-or-Swim Mentor: When training her, he lets Padfoot Waitress keep working on a dish she hasn’t realized has gone bad, in an attempt to make her figure out awareness by herself.
  • Supreme Chef: Is the one that teaches Padfoot Waitress how to make new dishes on account of her delight at his culinary prowess.

    Senior Coworker

An older girl who used to man the front desk of the Frontier Guild in Year One, and showed Guild Girl the ropes during when the latter first moved in and started working.

  • Chuck Cunningham Syndrome: Chronologically at least; there is no hide or mention of her in the main story set five years after Year One. Guild Girl does note on her first day that her senior is already on the cusp of being promoted to an inspector, so presumably by the time of the main series she has long since been transferred to other outlets and duties.
  • Cool Big Sister: A very mature, poised, and sardonic woman, who teases and instructs a younger Guild Girl in equal measure.
  • It Gets Easier: Warns Guild Girl against getting attached to any specific adventurers, and ruefully muses on how all receptionists have to eventually learn to mark off missed reports as permanent without pause.
  • Rapunzel Hair: Her fair locks are at least tailbone-length.
  • Sempai/Kohai: Very much her relationship with Guild Girl, back when she was still "New Staff Member".

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