Character sheet for Freedom Force.
An aging Nuclear physicist who helped create the Atom Bomb. He gets shot when he observes another scientist selling secrets to the Obviously Evil Sukhov. In his dying moments he touches an Energy X infused statue and is revived as... THE MINUTEMAN!
- Arbitrary Skepticism: He initially refuses to believe that Mentor is an alien, because he doesn't believe in aliens.
- Badass Bookworm: He was an old scientist before gaining his powers. His detailed knowledge of nuclear weapons still comes in handy from time to time.
- Cane Fu: His walking cane becomes his main weapon when he gets his powers.
- Captain Ersatz: He is basically Captain America wearing an American Revolution-themed costume.
- Catchphrase: "For Freedom"
- Right Makes Might!
- "Stars and bars!"
- Determinator: He can have up to three Heroic points. In the second game, where Heroic points can be used to bring a fallen hero back on his feet, he can be quite difficult to put down for good.
- Fountain of Youth: One of the effects of his exposure to Energy X.
- Glass Cannon: Minuteman hits like a truck in melee with his decent strength and high-damage attacks, but has a below-average endurance and goes down quickly under concentrated fire.
- In a Single Bound: His enhanced strength and agility allow him to jump much higher than a normal human.
- Older Than They Look: Despite him being de-aged by the Energy X infusion he's at least 60 years old at the start of the game.
- Personality Powers: His patriotism revives him as Minuteman.
- Super Strength: He's one of the heroes who can lift and throw the heavier stuff (cars, water tanks...).
- Wearing a Flag on Your Head: His costume is a star-spangled ensemble inspired by a American Revolution-era Minuteman.
- You Have to Believe Me!: Was fired for accusing a co-worker of being a soviet spy, he was right
A former advisor to Lord Dominion. However, when he learned of his master's plan for Earth, he fled with Energy X in order to gift it to the best of humanity so they may stand up to the Domain. He then takes it upon himself to guide Earth's heroes as... MENTOR!
- Captain Ersatz: Of Martian Manhunter, with bits of Professor X thrown in.
- Catchphrase: "Rings of Rexor".
- Defector from Decadence: He defected from Lord Dominion's court to prevent him conquer the Earth and ruling the whole universe.
- Evil Chancellor: Inverted, Mentor was an advisor to Lord Dominion but opposed him when he heard his plan to dump Energy-X on Earth's worst and let them destroy themselves.
- Little Green Men: His original body wasn't 100% this but it was close.
- I Love Nuclear Power: Has a couple of radiation based moves
- Mr. Exposition: Being the only one on Earth who knows about Lord Dominion and Energy X, he fills this role.
- Pstandard Psychic Pstance: One of his combat animations.
- Psychic Powers: He lacks physical strength and speed but has a lot of different powers to make up for that.
A former petty criminal that was nearly killed in neighbourhood gang warfare. When he gains his power, he learns the true scope and beauty of the world and reforms as the fiery and passionate... EL DIABLO!
- Captain Ersatz: Of the Human Torch, but Hispanic.
- Dark Is Not Evil: A guy with the nickname "El Diablo" and who wears a black and red costume with a burning pitchfork logo... Not only is he a member of the good team, but he is a genuinely nice guy instead of a Token Evil Teammate.
- Flight: As expected from the above trope.
- Foreshadowing: Tombstone claims that he will one day marry the Sea Urchin. Mind you, at he time he said it El Diablo had been erased from time, and his memory was possibly as muddled as everyone else's.
- Glass Cannon: Can't take much but his higher tier moves can decimate anything that doesn't resist fire.
- Gratuitous Spanish: Every other word he says is Spanish.
- The Lancer: The hotheaded Latin Lover to Minuteman's serious Cape.
- Latin Lover: He never misses an opportunity to voice his attraction to a woman.
- Magikarp Power: In the first game, he only has his basic attacks, none of which are upgraded and to top it off he has an elemental weakness to the enemies he's introduced to. But level him up and he becomes one of the best damage dealers in the game. In the sequel, he's nearly indispensable for the first half of the game.
- Neighborhood-Friendly Gangsters: Before his empowerment with Energy X, he ran with a Latino street gang in the Barrio.
- Personality Powers: Take a guess.
- Playing with Fire: Caused by Energy X interacting with his hotheaded nature.
- Retgone: Entropy erases him from time shortly into the third act of the second game. He gets better by the end.
The prettiest girl on campus, she was disdainful of her roommate's Wiccan beliefs. But one night, her roommate's mysterious statue talks to her and gives her great powers, and instructs her to fight evil as... THE ALCHEMISS!
- Action Girl: Some of her abilities allow her to punch enemies.
- Alpha Bitch: Before gaining her powers, Alchemiss was self-centred and vain.
- Attempted Rape: What was probably going to happen to her if she did not get her powers.
- Expy: She has elements of Scarlet Witch, even her powers have similar peculiarities (Scarlet Witch is a mutant but her powers are also magic, Alchemiss got powers from the statue of a goddess imbued with Energy-X) In the sequel she gets many elements from Jean Grey although it may also count as a Scarlet Witch reference.
- Catchphrase: "Peaches and cream!"
- The Chick: Of the original members.
- Left Hanging: Her ultimate fate when she meets Energy X.
- Magical Gesture: She makes a very Doctor Strange-esque gesture when using her abilities.
- Maybe Magic, Maybe Mundane: It's never made clear if her powers are based on Energy X alone or were gifted to her by the Goddess.
- Skepticism Failure: She mocked her roommate for following some generic wiccanesque religion, then she gets her powers.
- Southern Belle: She speaks with a very pronounced Southern accent.
Millionaire Playboy who is struck with Energy X. He goes to his scientist brother for help when he begins to create Energy X uncontrollably, but then refuses the Powered Armor he is offered. Another blast of energy then kills his brother and destroys his lab. In penance for this, he dons the armour and becomes... THE MAN-BOT!
- Apologetic Attacker: He will often say "Sorry, I have to do this" while pummeling his opponents.
- The Big Guy: The largest of the original five members of Freedom Force.
- Break the Haughty: His extreme vanity disappears after he accidentally kills his brother with his abilities.
- Captain Ersatz: His powers and his plight are essentially those of The Human Bomb from Freedom Fighters. His armor also looks a lot like Iron Man's original set.
- Death by Origin Story: The death of his brother thanks to his powers is what caused him to become The Atoner.
- Heroic Sacrifice: At the end of the first Freedom Force, Man-Bot stays behind in the celestial clock to keep the time portal back to present day open, allowing Freedom Force to return home
- Jerk Jock: Shades of it in his backstory.
- Man in the Machine: He isn't a robot but a man wearing an armour designed to prevent the Energy-X imbuing his body from randomly exploding.
- Meaningful Name: Ted Taylor. Not only does it bring to mind Ted Kord, the Blue Beetle, but also Tim Taylor. "More power", indeed.
- Mighty Glacier: He's very resilient and punches hard, but walks slowly, although you can make him able to fly later on to improve his mobility. Leaving you able to play him as either a foot-slogging tank or a long ranged artillery/Energy battery.
- Millionaire Playboy: His backstory, he also has a little bit of Jerk Jock too.
- Name's the Same: His name is shared with that of a nuclear physicist, who is also called Ted Taylor.
- Personality Powers: He was very full of himself when he got affected by Energy X, resulting in him being literally full of energy.
- Power Incontinence: He's forced to always wear his containment suit to keep his powers in check. Even so, he'll occasionally let off destructive shockwaves when struck.
- Powered Armor: It was built to contain his unstable energy but it works just like one. Though how isn't explained, his brother built it as a mobility aid. Either he modified it himself or he powers the flight and energy blasts through the Energy X he creates alone.
- Superpower Meltdown: The Energy-X imbuing his body randomly discharges (it's what killed his brother). The armour is intended to prevent this.
- 24-Hour Armour: Justified in that, however uncomfortable wearing it may be, it's peanuts compared to what happens if he takes it off.
Bullied high school nerd who loves ants. One day, he's infused with the powers of the ants and then prevents his bullies from committing a far more serious crime. From then on he's dedicated to fighting crime as...THE ANT!
- Captain Ersatz: Spider-Man and bits of Hank Pym during his stint as Ant-Man.
- The Beastmaster: He commands ants! Not that this ability gets used much outside of cutscenes...
- Fast Tunnelling: His powers include the ability to rapidly burrow through the ground.
- Gadgeteer Genius: Makes his own acid bombs.
- Rock Beats Laser: More often than not the best way for Ant to do damage is not to use his acid bombs but to have him pick up big things (like rocks) and toss them at enemies. Especially useful and funny during the Deja Vu arc when enemies with laser pistols die from a thrown rock.
- Stone Wall: Can't inflict much outside of acid bomb or his later melee strikes but he has incredible endurance and agility.
- The Smart Guy: Often researches a way to beat the Monster of the Week.
- Wall Crawl: He can climb the walls to reach the top of buildings.
The young president of Minuteman's fan club is injured by Pinstripe while watching Freedom Force in action. A blood transfusion from his idol saves him in time, and so he decides to don a costume and aid his saviours as... LIBERTY LAD!
- Ascended Fanboy: He was the president of Minuteman's fanclub before gaining powers of his own.
- Captain Ersatz: Liberty Lad is, essentially, Bucky from Captain America.
- Fragile Speedster: He walks as fast as Minuteman and, like him, can jump on buildings from the ground he also punches quickly and can dodge attacks, but he is among the party members with the least hitpoints. After some leveling he becomes a Glass Cannon.
- I Shall Taunt You: He has the ability to enrage his foes with "Schoolyard Taunts."
- Kid Sidekick: Becomes one to Minuteman, despite the latter's protests.
- Reckless Sidekick: His recklessness is what leads to him gaining super powers in the first place, as he is injured while trying to get an up close look at Minuteman in action, resulting in the need for a Superhuman Transfusion from the latter. He continues to behave recklessly once he obtains the resulting powers, much to Minuteman's consternation.
- Superhuman Transfusion: How he got his powers.
- Throw Down the Bomblet: Many of his skills involve various types of grenades.
A deadly human hunting machine from the future possibly sent back to destroy Earth's mightiest protectors, Freedom Force themselves! Once neutralized, Mentor is able to realign the robotic rapscallion to the greater good as...MICROWAVE!
- Expy: His origin as an advanced robot built by a villain and subsequently joining the heroes is reminiscent of The Vision.
- Flight, Strength, Heart: On top of his radiation powers Microwave has the ability to retrieve fruit.
- HeelFace Turn: Initially he's a Killer Robot from a Bad Future...
- HeelFace Brainwashing: ...and then Mentor reprograms him to serve the forces of good.
- I Love Nuclear Power: His main weapon is a microwave beam that can irradiate targets.
- Laser-Guided Amnesia: Mentor's reprogramming, plus the damage he sustained in his first fight with Freedom Force conveniently erases his memories of the future.
- Mecha-Mooks: Microwave was one and his "Clone Self" ability allows him to make some for you.
- Pick Your Human Half: Averted in that Microwave looks and acts like a robot.
- Scissors Cuts Rock: One of Microwave's special abilities inverts the target's resistances and weaknesses, making what they could previously shrug off kill them. It's especially effective against Entropy.
- Shout-Out: Mike comes from a future where machines have usurped humanity and took over the world. Where have we heard that before?
- The Smart Guy: He's a robot from the future with highly advanced sensors. Kid knows stuff.
An ace pilot who loves speed. After his plane was shot down, he discovered he could outrun bullets and move fast enough to create whirlwinds. Though he opts for a quiet life back in Patriot City, Minuteman soons convinces him to become...BULLET!
- Blow You Away: Can create small tornadoes.
- Captain Ersatz: Of The Flash, powers-wise. His origin story is much closer to Hal Jordan's, though.
- Flash Step: One of his abilities allows him to do this.
- Healing Factor: Once he gets Fast Healing
- Lightning Bruiser: Bullet actually has good endurance and while individual punches may be weak the damage racks up pretty fast. This lets him take down groups of weaker mooks by himself.
- Personality Powers: Bullet loves speed so Energy X makes him the fastest man on Earth.
- Rapid-Fire Fisticuffs: Comes with the territory.
- Super Speed: Obviously.
- Weaksauce Weakness: He's a great character but keep him away from those radiation and acid spewing enemies.
A judge's assistant who becomes the target of hitmen when she agrees to testify in a murder case. Though under heavy attack, she recieves the blessing of Energy X and becomes... LAW!
- Disability Superpower: It is implied that the loss of her sight has increased some of her other senses, hence her being a Handicapped Badass, as said below.
- Handicapped Badass: She's blind, but that doesn't stop her from kicking ass.
- I Am the Noun: She actually says "I am the law" quite often.
- Voluntary Shapeshifting: Law turns into Order.
An honest policeman assigned to watch over the woman who would later become Law. In their most desperate hour, he is transformed into... ORDER!
- Drop the Hammer: It even causes earthquakes!
- Gentle Giant: Though big and imposing Order is a very nice and polite guy.
- Voluntary Shapeshifting: Order transforms into Law.
Man O' War
Hank Waters was a down on his luck fisherman about to pack in the business. That is, until he discovered a stowaway on his boat and hit a storm. After the ordeal he found himself transformed into... MAN O'WAR!
- Expy: of Aquaman and Namor the Submariner.
- Eyepatch of Power: He wears an eyepatch over his left eye.
- Fish People: His exposure to Energy X mutated him into a piscine being with scales, fins and webbed fingers.
- Lightning Bruiser: Once he gets flight.
- Papa Wolf: Hints of it towards Sea Urchin, and the younger members of Freedom Force in general.
- Shock and Awe: His powers include bio-electricity.
- This Looks Like a Job for Aquaman: Man O' War is a pretty solid character but when the mechanical arc comes along he is practically required for his lightning attacks.
- In the sequel, his electricity and energy X-resistance makes him the best wraith-hunter bar none. He's also extremely good against the Final Boss.
- Weird Beard: It appears to be made of fish fins.
A young stowaway on Hank Water's ship. When a storm hits, she becomes the bubbly and eager...SEA URCHIN!
- Bubble Gun: Her primary means of attack is launching swarms of bubbles with various effects.
- Fish People: Similarly to Man O' War, her exposure to Energy X gave her a fish-like appearance and water-based powers.
- Genki Girl: She's a perpetually cheerful and energetic teenager.
- You Gotta Have Blue Hair: As a side-effect of her Energy X exposure, she now has fuchsia-tinted hair.
A mysterious woman who appeared one day in Patriot Park. She can commune with nature, but none know her true identity. To the world she is known only as... EVE!
- Earthy Barefoot Character: She's perpetually barefoot and has a deep spiritual connection to the natural world.
- Expy: She's basically a heroic Poison Ivy with Green Arrow and Hawkeye's archery skills and trick arrows.
- Garden Garment: She wears a bikini made of leaves.
- Green Thumb: She can summon entangling vines and swarms of leaves to attack her foes.
- Improbable Aiming Skills: She has an attribute called "Crack Shot" which increases her aim; since her arrow powers all have great accuracy already, her aim is pretty much perfect. She has a power called "Homing Arrow" that will follow its target even if that means changing direction mid-flight.
- Magic Kiss: So powerful that male enemies have a temporary HeelFace Turn.
- Ms. Fanservice: Lets face it any scene Eve is in is fanservice.
- Naked on Arrival: She first arrived on Earth in the middle of a park wearing nothing at all.
- Statuesque Stunner: Is 7 feet tall.
Nathan Graves is a devoted husband, framed for his wife's murder by his slimy next door neighbour. Energy X strikes him at the moment of his execution. Nathan Graves dies, but in his place rises... TOMBSTONE!
- Anti-Hero: He's not that bad for a '90s Anti-Hero and seems more focused on people who evaded justice than just killing every bad guy that he finds (this makes sense since the Freedom Force probably wouldn't allow him around if he were a Sociopathic Hero.)
- Anti-Heroes Sound Deep
- Dark Is Not Evil: He is called Tombstone but he is a good guy.
- Darker and Edgier: Still Played for Laughs, but the guy possesses and kills people, attacks them with electricity from his own execution and causes animals to wither and die by his mere presence.
- Demonic Possession: An inverted heroic example Tombstone can possess enemies.
- Energy Being: Basically an energy x-induced ghost.
- Ghostly Chill: Tombstone's basic punches deal cold damage.
- Guns Akimbo: His "Spectre Shots" are a pair of pistols imbued with the electricity from his own execution.
- Horrifying Hero: With his skeletal motif, grim demeanor and questionable vitality, he's not only terrifying to criminals, but many of his teammates are ill at ease around him as well.
- Intangible Man: In his Secret Origins cutscene he displays this power, but it's not really a factor in gameplay.
- Lightning Bruiser: Tombstone has good stats across the board: The only thing that really stands out is his 7/10 endurance (granting him a massive 220 HP). His powers run the gamut from some decent and quickly unlocked attacks to some useful utility spells, like his possession spell, a few (mostly redundant) defensive powers, and a late-game teleport spell. His only real 'weakness' is his energy X vulnerability, which many late-game foes use, and one of his powers disables energy X attacks.
- '90s Anti-Hero: As a clash from the Silver Age of everyone else. The game still manages to play it for laughs. Then again, considering game's 1940s theme, he might be a reference to Golden Age vigilantes who used twin pistols (like Phantom or The Shadow), had a skull motif (The Phantom again, and Black Terror) and had a backstory of coming back from the dead (The Spectre and The Spirit).
- Not Too Dead to Save the Day: His "Dancing Dead" ability invokes this, temporarily resurrecting a fallen ally with a fleeting second life.
- Power Nullifier: His "Power Devour" ability.
- Shock and Awe: His pistols shoot electricity from his execution.
- That Man Is Dead:Tombstone: Run, fools, and tell the wicked that their lies shall be brought into the light. For where Nathan Graves once stood... only Tombstone remains!
- The Faceless: Never takes his execution hood off. It appears to have become his face.
- The Lancer: Never really interacts with Freedom Force's more idealistic members but his attitude is very much this when compared to Minuteman's.
- White Mask of Doom: Actually his execution hood.
The rebellious daughter of an Arabian businessman who is granted the gift of Energy X shortly before an unwanted marriage. She enacts revenge upon her cruel father and escpaes to aid those less fortunate as...THE GREEN GENIE!
- Baleful Polymorph: She can transform her enemies into a vase of flowers or into a friendly minion who will fight for her.
- Bare Your Midriff: Her costume leaves most of her torso exposed.
- Bedlah Babe: Her costume features harem pants, gold bangles and curly-toed shoes.
- Cloudcuckoolander: She's a little off to say the least.
- Expy: She's basically Jeannie from I Dream of Jeannie, but green. She even has a distinctive physical motion when doing her magic, namely snapping her fingers, and her outfit is basically identical.
- Fragile Speedster: She's extremely fast and agile, but really can't take a hit.
- Lethal Joke Character: Her only direct attack is a ranged joy buzzer that deals a mighty 4 damage and can't be set to auto-attack. With some proper micro-management, however, her utility spells and disruptive powers make her (potentially) one of the most powerful heroes in the game.
- Magic Carpet: Her main means of transportation.
- Maybe Magic, Maybe Mundane: Like with Alchemiss the source of her powers is a little ambiguous.
- Ms. Fanservice: A scantily clad female genie with a nice voice to boot!
- Reality Warper: Being a genie, this naturally comes with the territory. Her specific specialty is transforming and/or modifying allies and enemies alike.
- Shock and Awe: Her Electric Joy Buzzer and Static Zap attacks.
- Troll: In one scene, she turns Quetzalcoatl into a chicken for giggles.
When a young boy's wilful ignorance or his proud heritage causes the death of his grandfather, the spirit of a God bonds with him to restore his grandfather to life and to protect the world as... QUETZALCOATL!
- Captain Ersatz: to Thor and the DC version of Captain Marvel.
- The Medic: Until you unlock his snake-summoning, his only attack is a hexing melee strike that enemies often resist.
- Physical God: He is the Aztec deity Quetzalcoatl given physical form through a human avatar.
Jack Spade was all too eager to go to war, but his mentor kept him safely away from the front lines. Upon witnessing the power of Blitzkrieg, he resolves to aid the war effort as... BLACKJACK!
- Badass Mustache: Sports a pencil-thin mustache.
- Badass Normal: Like all the heroes of the '40's, Black Jack has no special powers, just gear and gumption.
- Death Dealer: He can throw acid-edged playing cards.
- Gadgeteer Genius: Like a likeable Liberty Lad. He can throw acid-edged cards, flash bombs, noise bombs and even make stationary doppelgangers.
- Stock British Phrases: To the point of Narm.
- Narm...ON FREEDOM FORCE?
- Superhero Packing Heat: Being in the middle of World War II, he carries a sidearm and is more than willing to use it.
- The Gunslinger: Uses a gun with impunity, and has a special "aimed shot" type move.
An Olympic fencer whose skill caught the attention of the odorous Blitzkrieg. He brainwashed her into being an agent of Nazi Germany, but when the sight of the French flag restores her self control and patriotism, she seeks to atone for her acts as...TRICOLOUR!
- Badass Normal: She's just an "ordinary" fencer.
- That can deflect bullets with a sabre, take dozens of hits and go toe to toe with a giant enraged Gorilla with a whip.
- Beauty Mark: She has one on her left cheek.
- Brain Washed And Crazy: She was put under mind control by Blitzkrieg and forced to do his bidding, but fortunately her strong patriotism allowed her to break free of Blitzkrieg's manipulation.
- Captain Geographic: She is very French.
- Catch and Return: She not only deflects bullets; she can bounce them back!
- Charles Atlas Superpower: Being a Olympic gold-medalist in fencing gives her speed and agility that can rival individuals with Energy X powers, and her masterful swordsmanship allows her to cut through almost anything with her fencing sword as well as to reflect projectiles back at the assailants, including bullets.
- Ship Tease: She shares some flirtatious dialogue With Bullet.
A movie star who wanted to help fight the good fight. When his modifications to his suit paid off as he apprehended a German spy, he decided to go to Europe, to make known the legend of...THE SKY KING!
- Ascended Fanboy: Sky King was an adventure movie star who wanted to be a real hero.
- Badass Normal: He's a normal man in a suit. In fact, he's probably more normal than the other 40's heroes.
- Except for the wrist mounted chainguns and the rocket pack with super-sonic capabilities.
- Reverse the Polarity: Invoked by Bullet to get Sky King's rocket pack working for real.
- Captain Ersatz: Very much like Black Canary.
A former boxing champion who was exposed to Energy X and became...IRON OX!
- Overshadowed by Awesome: Iron Ox is a good melee fighter in his own right but he falls behind compared to faster or more versatile heroes like Bullet and Supercollider.
A mysterious ally. Is he a robot, a human, an alien? Is he from mankind's past, or its distant future? All we know is, he is...THE SUPERCOLLIDER!
Harry Holmes, a William Shakespeare fanboy who recently lost the love of his life. Throwing away his lute in frustration, he inadvertently ruptured an Energy X container and became imbued with the power of the muse, thereby transforming him into...THE BARD!
- Ascended Fanboy: Sort of. Started off as a fan of Shakespeare, then became a Shakespeare-themed superhero.
- Ballistic Bone: Throws exploding skulls for his move "Alas, poor Yorick."
When Russian secret agent Sukhov was being chased by the newly transformed Minuteman and his ally Mentor, he was frozen in liquid nitrogen. This interacted with the tiny dose of Energy X within his body to create...NUCLEAR WINTER!
- An Ice Person: His exposure to Energy X has transformed him into living ice.
- Beard of Evil: It's so evil, he retains it even after becoming An Ice Person. Accordingly, it's now made of icicles.
- Dirty Commies: He's a Russian secret agent attempting to steal US military secrets.
- Husky Russkie: He's built like a fridge even before he gains superpowers.
- No Shirt, Long Jacket: Adopts this look after gaining his powers.
- Weird Beard: Post-Energy X infusion, his beard is made of icicles.
A mafia boss made all the more daunting by Energy X. He rules the criminals of Patriot City as...PINSTRIPE!
- No Celebrities Were Harmed: Go ahead tell me with a straight face he's not Al Capone with purple skin.
- Stone Wall: Rarely will he ever kill anything but his passive allows him to negate damage from the most common attacks in the game which causes him to be damn hard to take down with your low level heroes.
A former model who recieved a small scar to her cheek. Seeing herself as now warped and ugly, she decided to make the entire world so. She creates an underground kingdom which she rules over as... THE SHADOW!
- Intangible Woman
- Flechette Storm: Her "Shadow Shurikens"
- Minor Injury Overreaction: After her face was scarred, she became convinced she was hideous and resolved to make everybody else uglier than she was.
- Weaksauce Weakness: Takes major damage from radiation and acid
- In the Hood: Wears a black hood and half-mask in order to hide her supposedly disfigured face.
- Stealth Hi/Bye: She can cloak herself at will, allowing her to pull this trick with impunity.
- Vanity Is Feminine: To the point that she became a supervillain after her face was scarred.
A schizophrenic who escaped from a sanitarium with the aid of his new powers. Able to duplicate himself and others, Freedom Force soon know the power of...DEJA VU!
- Curse Cut Short: One of his defeat quotes has this.
- Gamebreaker: Since he's so easy to beat and has a predictable AI pattern you can farm his clones for near infinite prestige.
- Glass Cannon: Subverted in that he isn't that strong despite his radiation gun but he literally has glass bones.
- Me's a Crowd: His "Deja Duplication" power allows him to make multiple copies of himself.
- Rhymes on a Dime: Every damn thing he says.
- Weaksauce Weakness: Deja Vu has the incredibly unfortunate weakness to crushing attacks which is the most common type of attack from your heroes; a couple of jabs to the face and he shatters like glass.
A failed architect who was laughed out of town. With his ambition of revenge fueled by Timemaster, he intends to create a monument to destruction through the steel legions of...MR MECHANICAL!
- Mecha-Mooks: His specialty
- Small Name, Big Ego: Fancies himself a great architect but once you find out what happened to his last build you'll know why he's a villain.
- Walking Shirtless Scene: Well, technically he's completely naked, but his lower half is covered in fur.
The right hand man of Lord Dominion, he leads the forces of the Domain into battle as...PRAETOR!
- Little Green Men: Similar to the Mentor example.
Ruler of the Domain, he controls all of time and space except for Earth. He unleashes Energy X upon the most evil and twisted of its inhabitants to watch the planet tear itself apart. This leads to the birth of Freedom Force, a constant thorn in the side of...LORD DOMINION!
- Gameplay and Story Segregation: He is set up to be this alien supervillain who has conquered the entire universe except for Earth. In game he is only a little tougher than the standard alien mook.
- Little Green Men: Similar to the Mentor example.
He who controls all of time yet is still bound to it by the chains of his own mortality. It is his goal to conquer death by destroying everything but him, leaving only...TIMEMASTER!
- Immortality Immorality: He plans to become immortal in a way that will kill everyone else in the universe.
- It's All About Me: When one of the heroes points out that it's really selfish of him to destroy the entire universe just so he can live forever, he pretty much responds with a glorfied shrug.
- Omnicidal Maniac: His goal involves destroying all life in the universe, not that he cares though.
- Time Master: Well duh.
- True Final Boss: in the both games.
- Vile Villain, Saccharine Show: While the game is pretty light hearted and deliberately corny., The Time Master is a terrifying Omnicidal Maniac who wants to permenantly stop time just so he can live forever.
- Baleful Polymorph: Has the ability to turn her foes into toads.
- Bewitched Amphibians: As above, one of her attacks turns the target into a toad.
- Dating Catwoman: Shares a mutual attraction with Minuteman.
- Dirty Commies: Though less so than Nuclear Winter.
- Enemy Mine: Temporarily joins forces with Freedom Force against a mutual threat.
- Even Evil Has Standards: She happily turns on Nuclear Winter when it's revealed just what he intends to cause.
- Flying Broomstick: Her preferred mode of transportation.
- Guest-Star Party Member: She is a playable squadmate for the duration of the Enemy Mine missions she features in.
- In the Hood: She wears a bright red hood.
- Maybe Magic, Maybe Mundane: It's left ambiguous whether her powers are genuinely magical in nature.
- Red Eyes, Take Warning: Her eyes are a solid red color at all times.
An Italian opera aficionado. Blitzkrieg entrusts him with important tasks, which only serves to boost the indomitable ego of...FORTISSIMO!
- Badass in a Nice Suit: He fights in a tuxedo and an opera cape.
- Badass Mustache: He sports a gigantic curled monstrosity on par with Salvador Dalí's.
- Dropped a Bridge on Him: though more like drop a T-rex on him.
- Fat Bastard: His enormous girth is matched only by his capacity for cruelty.
- I Believe I Can Fly: He can ride his sonic blasts to propel himself through the air, similar to Banshee.
- Make Me Wanna Shout: Utilizes his operatic voice to sonic boom opponents.
- Stone Wall: He has a shield that protects him from almost every attack except for crushing and piercing attacks but since most of those are melee attacks he flies to avoid them making him a pain to take down.
A Japanese warrior who was split into a Hive Mind of identical bodies. His enemies know true fear as they face down dozens of enemies, each one an exact replica of...RED SUN!
- Duel Boss: The first fight with Red Sun in the game is between only him and Black Jack.
- Irony: A Japanese villian with a weakness to radiation.
- Japanese Politeness: He remains polite and respectful, even when trying to cut you in half with a katana.
- Katanas Are Just Better: He wields a red katana as his primary weapon.
A powerful mad psychic in the employ of the Third Reich. His foul plans know no morality, and he attempts to create a world under Nazi rule as...BLITZKRIEG!
- Big Bad: Of the second game, until Entropy comes in after his defeat.
- High-Class Glass: He sports a red monocle.
- Make Wrong What Once Went Right: He uses the Timemaster's powers to alter history so that the Nazis conquered the world.
- My Brain Is Big: Probably as a side-effect of his Psychic Powers, his head is grotesquely swollen to accommodate his overly-large cerebrum.
- No Swastikas: Despite wearing a Nazi officer's uniform, the swastika is conspicuously absent. Instead he sports an Iron Cross in its place.
- Stupid Jetpack Hitler: He uses Time Travel to invoke this trope in order to alter history to one where the Nazis won World War II.
- Those Wacky Nazis: Basically here so they didn't have to include any actual Nazi leaders.
A being of near infinite power. She thrives on the chaos of existence, and using her powers for pain and destruction only serve to heighten her abilities. Surely all the universe will not fall before the power of... ENTROPY!
- Barrier Change Boss: Her resistances to electricity, energy x and radiation are interchangeable — if she's hit by one, she becomes vulnerable to one of the two others. Bring a team of Man-Bot, Tombstone, Microwave and Man'O War and watch her crumple.