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Characters / Five Nights at Candy's

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    Mary Schmidt 

The newest night guard at Candy's, Mary is the main protagonist of the first game as well as the third game. She also happens to have been a night guard at a factory. The same factory that built the robots coming after her, no less. As well as the same factory where she fell asleep on the clock, allowing somebody to use the factory conveyor belt to kill an ambiguous number of children.

  • Action Girl: She has to be to survive against murderous animatronics.
  • The Atoner: Implied to be repenting on her past mistake throughout the game.
  • Generation Xerox: Is related to Mike Schmidt, the protagonist of the first FNaF game.
  • Girlish Pigtails: As seen in the third game, she had these as a child.
  • Kid Hero: Is this for the third game, since she was the girl from the second game's final minigame.
  • Missing Mom: As revealed in the third game, Mary's mother died when she was a child.
  • Samus Is a Girl: Revealed to be female by the paycheck.
  • Too Dumb to Live: As per FNAF tradition, Mary continues coming back every night in spite of the robots trying to kill her each time.

    Marylin Schmidt 

A seventeen-year-old girl who spends five nights in the abandoned factory where Five Nights at Candy's 2 takes place due to losing a bet with her friends.

  • Action Girl: Fights off five animatronics at once! Later on it's only two, but those two are deadly!
  • Cruel and Unusual Death: If she dies to the Rat or the Cat on Night 6, her body is found by the police, and it's described as looking as if she were mauled by a bear.
  • Generation Xerox: Implied to be related to Mike Schmidt, the protagonist of Five Nights at Freddy's 1, as well as Mary Schmidt, the protagonist of Five Nights at Candy's 1.
  • Samus Is a Girl: Revealed to be female by the game-over screen.
  • Too Dumb to Live: The whole reason she decides to spend five nights in the factory is because she lost a bet. Fair enough. However, that doesn't explain why she decides to spend three more nights!

    Phone Guy 

The game's instructor and an employee at Candy's. He informs the player on what they need to do in order to survive.

Much like his FNaF counterpart, he is voiced by the creator of the game, Emil Macko.

  • Creator Cameo: Emil Macko does his voice.
  • Exposition Fairy: Like the original Phone Guy, he provides the clues on how to survive the game and explains the background story.
  • Genre Blind: Unlike the one from FNaF, this Phone Guy has no experience in the night shift, so he never faces the horror of the animatronics himself. Although he gives you instructions on how to survive the night, they do not go into the depth of the original Phone Guy's and he always handwaves the animatronics' quirkiness as simple error in their programming.

    The Old Night Guard 

The previous night watchman, who had the job of the player character before the game began. He vanished mysteriously sometime before the events of the game.

  • Death by Genre Savviness: Unfortunately, he apparently went out of his way to attack the animatronics before they attacked him, not knowing that this would cause the other animatronics to swarm him.
  • Expy: To the old Night Guard from Five Nights at Freddy's 2. Both noticed the animatronics moving during their shift, and both tried to tell somebody about it; however, while FNAF 2's Night Guard was safely moved to the day shift, he was stuck at his shift, and apparently died because of it.
  • The Ghost: Despite being the subject of one of Phone Guy's ramblings, he never makes an appearance... probably because he's most likely already dead.



    In General 

The mascots of Candy's Burgers & Fries, and the main antagonists of the game. Like their FNaF counterparts, they are friendly to children during the day, but hostile towards the security guard at night.

In the sequel, the killer bots return, albeit in a heavy state of disrepair, and have moved on to haunting the factory they were built at, after being decommissioned and sent back for a murder that Candy supposedly committed.

  • A.I. Is a Crapshoot: The Phone Guy states that they can be a bit "glitchy" at times, and are not particularly friendly towards adults.
  • Expy: Goes without saying. Gameplay-wise, most of them are an Expy of at least one character from FNaF. Though, they're also expies design-wise.
  • Follow the Leader: Both In-Universe and meta: they are based on the animatronics from Five Nights at Freddy's.
    • However, the second game suggests that Candy's has actually been around long before Freddy's. They still seem to have copied the Toy designs from 2, though.
  • Four-Fingered Hands: Except for the Penguin, RAT & CAT, and the Reverse Puppet/Vinnie, with the Penguin having fingerless flippers, the Puppet having only three fingers, and RAT & CAT having five fingers.
  • Haunted Technology: Like their FNaF counterparts, they are heavily implied to be haunted by the souls of dead children. However, there's a chance that two of them are haunted by adults, instead.
  • Homicide Machines: Goes without saying.
  • Nice Character, Mean Actor: Friendly at day, murderous at night. note 
  • Punch-Clock Villain: From 12 to 6 AM, just like FNaF.

    Candy the Cat

The face of the game and restaurant, and the leader of the animatronics.note  Candy was the first fan character made by Emil and his most popular one. In gameplay, he attacks both doors from the very first night.

  • Creepy Twins: With Cindy.
  • Darker and Edgier: In both appearance and personality in the 2nd game. Not only does he look more creepy, he's much more violent and a Wake-Up Call Boss.
  • Demoted to Extra: Despite being the face of the franchise, he doesn't do much. When RAT shows up, he looks even more pointless.
  • Evil Duo: With Cindy.
  • Expy: Of not one, but two FNAF characters. While he strongly resembles a cat-version of Toy Bonnie, for all intents and purposes, he is one of Freddy Fazbear.
  • Facial Horror: In the 2nd game. Not only is he missing an eye, a part of his head is gone.
  • Gender-Blender Name: Although "Candy" is usually a girl's name, Emil has confirmed him male. Makes sense, since he resembles Toy Bonnie, who also has a GBN.
  • The Goomba: Surprisingly, despite being the star of the game, he goes after the player starting on Night 1, as opposed to Freddy, who's more of a Final Boss than anything.
  • Half-Identical Twins: Again, with Cindy.
  • The Heavy: Despite being the mascot of the series and one of the 1st animatronics you face, he's nothing compared to RAT.
  • The Leader: Of the animatronics, well, except RAT and CAT, who seem to work independently from them.
  • Pink Girl, Blue Boy: The blue boy to Cindy's pink girl.
  • Those Two Animals: Again, with Cindy.
  • Those Two Bad Guys: Again, with Cindy.
  • Took a Level in Badass: He's the Wake-Up Call Boss in the 2nd game, compared to just being The Goomba in the 1st.
  • Wake-Up Call Boss: In the sequel, he's the second animatronic to attack you through the main hallway. With two animatronics patrolling the building now, this means you have to be careful which phone you activate, as if it's too close to the one who's not in the hallway, the one who's not in the hallway will deactivate it, allowing the one in the hallway to jump you.

    Cindy the Cat

Candy's twin sister and the second primary mascot of the restaurant. She is, according to the posters, the dancer of the duo and is the only female animatronic in the game. She only attacks the right door, much like Chica, and appears on night 1 with her brother.

    Chester the Chimpanzee

A chimp wearing green overalls who lives behind a curtain, not unlike Foxy in the first FNAF game. He first appears on night 2, and only attacks the left door.

  • Affably Evil: A homicidal animatronic that also angsts about kids not liking him, you don't get this trope more than that.
  • Alliterative Name: Chester the Chimpanzee.
  • Always a Bigger Fish: RAT had no problem ripping him apart.
  • Ax-Crazy: The time in the factory did a number on his sanity.
  • Body Horror: Not as bad as his Facial Horror though.
  • Butt-Monkey: Kids didn't seem to like him. And he was ripped to pieces by RAT. He was also the 1st animatronic to be decommissioned before 2.
  • Dirty Coward: He's frightened by the ringing of a phone.
  • Dramatic Curtain Toss: How you know he's coming for you in the 1st game.
  • Everything's Better with Monkeys: Or chimps, in this case. Needless to say, he is only this during the day.
  • Expy:
    • He is very similar to Foxy in terms of his appearance and location. However, he's rather generic gameplay-wise.
    • He has a guitar, making him similar to Bonnie.
    • His semi-faceless appearance is similar to Withered Bonnie's faceless appearance in the second game.
  • Facial Horror: Is missing the area around his eyes in the sequel, as well as his own eyes.
  • The Generic Guy: His movements in the 1st game are nothing special.
  • Half-Dressed Cartoon Animal: Wears green overalls.
  • Hell Is That Noise: Him banging on the vents grate in 2.
  • Leeroy Jenkins: If he gets into the vents in 2, there's no way to stop him, he just rushes you.
  • Maniac Monkeys: Chimp, actually.
  • Red Right Hand: He's missing his left ear in 2.
  • Took a Level in Badass: He's a much greater threat in 2.
  • The Un-Favourite: The hidden words in his teaser for the 2nd game says "Why didn't they like me?" It turns out in the mini-games, he was the first of the gang to be put out of commission while the others continued on. Though in one of the pictures that Blank picks up, it shows a kid drawing asking "Where's Chester?"
  • Wake-Up Call Boss: When he becomes active in 2, things get much more difficult. You have to listen to the banging he makes on the vents grate; if he gets in the vent before you stop him... well.
  • Weaksauce Weakness: He's scared shitless of sound in 2, that being the only reason he doesn't just enter the vent and murder you.
  • You Are Already Dead: If he gets into a vent in 2, pray for 6 A.M. to come.

    The Penguin

The waiter at Candy's, this little guy starts at the Kitchen. Of all the robots, he's probably the most supernatural in behavior; he approaches from the right door, and if he gets in, he randomly switches your equipment on and off while sitting under your desk.

  • Affably Evil: He may be a sneaky, computer-crashing little thing, but he's still more than happy to take people's orders. Even off the job, no less.
  • Behind the Black: In-Universe example. As seen in the Parts & Service room, he actually rolls around on wheels instead of actually waddling.
  • Catchphrase: "Can I take your order?'"
  • Cute Is Evil: Aaaawww, it's a widdwe penguin! Surely he can't be homicidal like the others, right?
  • A Dog Named "Dog": Or in this case, a penguin named "The Penguin."
  • Dressed to Kill: Or "help kill" in this case.
  • Everything's Better with Penguins: Well, not at night, no.
  • Expy: Of Balloon Boy. He's the shortest character, the only one without a jumpscare, and the only one to talk to you. He also screws around with your equipment should he reach you. Taken even further in the sequel, where he now acts more similar to Phantom BB!
    • His ability in the second game, coupled with his white, Eyeless Face and black tuxedo, makes him more similar to Slender Man!
  • Eyeless Face: In the second game.
  • Facial Horror: In the sequel, he is missing his eyes and beak.
  • Feathered Fiend: Well what did you expect?
  • Gadgeteer Genius: If he gets into your office, he will start messing with the controls, causing the doors to hiccup.
    • In the second game, if you see him on camera, he'll give the system an error, forcing it to restart.
  • Happy Fun Ball: Don't let his cute appearance fool you. Playing is the last thing he has in mind for you.
  • Haunted Technology: The way he hacks your equipment certainly implies this.
  • Helpful Mook: Subverted and zig-zagged. While he certainly doesn't want you to live, it is possible for him to accidentally block his peers with the doors. Don't count on it, though. On top of that, it is not possible for him to help you in the second game.
  • Silent Antagonist: Subverted in the first game, but played straight in the sequel.
  • Sir Not-Appearing-in-This-Trailer: He doesn't appear in the trailer for either game.
  • Some Dexterity Required: Ya gotta have lightning reflexes to dodge him in 2.
  • Spell My Name with a "The"
  • Suddenly Voiced: Inverted. While he speaks whenever he closes a door in the first game, he's completely silent in the second game.
  • Support Party Member: What he lacks in jumpscares, he makes up for with his hacking ability.
  • Took a Level in Badass: Did he ever. While he was about as passive as Cindy in the first game, he can become quite the pest in the sequel, especially on Night 7.
  • Verbal Tic: "Can I take your order?" is all he says.


A vaguely humanoid animatronic made with a special suit that can be drawn on, making him quite popular with the kids. Unfortunately, the previous night guard had a different opinion of him, resulting in permanent damage.

In gameplay, he slowly gets up over time, then immediately moves to your window and punches it — breaking the glass if you don't shut it.

  • Affably Evil: He's one of the most violent animatronics in both games, but during the day he's perfectly happy to let the kids draw on him.
  • Ax-Crazy: The only animatronic that can be seen as this in both games. His kill animations are almost as violent as RAT and CAT's.
  • Body Horror: Just look at him! In the sequel, he's gotten even worse!
  • The Brute: He relies on brute force more than the others do, and he doesn't have a particularly complex "route".
  • Butt-Monkey: Unlike Mangle, this is actually invoked. His job is to stay in one spot as the kids draw all over him.
  • The Ditz: His actions in both games suggest a Dumb Muscle-like personality.
  • Dumb Muscle: Especially in 2. Just Ignore It is in full effect, not because he's blind, but because he's so dumb that if he can't see you he'll just wander around the factory.
  • Easter Egg: There are drawings of Freddy, Bonnie, and Foxy on him. (The latter is the easiest to spot, being present on his face.)
  • Eviler Than Thou: Not to the extent of RAT, of course, but he is the most vicious of the animatronics.
    • He notably becomes more violent in the 2nd game.
  • Expy: Blank is a lot like Foxy; he's partially broken, sits in one location going through phases, ambushes you if you don't watch him, and he even has an animated attack sequence.
    • In-Universe, he's also very similar to Funtime (or Toy) Foxy, otherwise known as Mangle. Both are white, double as attractions for kids (though unlike Mangle, Blank was supposed to be this), were damaged by somebody, and even have posters on the wall of what they previously looked like.
  • Facial Horror: Especially in the 2nd game. Half of his face is ripped off.
  • Handicapped Badass: He's only got one arm, but he can easily break into your office and kill you with it. Even more so in the sequel, as he's missing both of his hands.
  • Homicide Machines: Despite this being said about all the animatronics, Blank is an Ax-Crazy brute that kills you viciously.
  • Just Ignore It: How you beat him in 2; if you don't use the camera flash while he's in the central hall, he'll just leave.
  • The Last of These Is Not Like the Others: Not only does he look relatively human, like Foxy, he doesn't have a set route to your office, he just smashes the window and rushes you.
    • In the 2nd game, Just Ignore It is the only method you have to beat him.
  • Red Right Hand: Bonus points in that in the first game, he actually only has his right hand left.
    • Subverted in 2, in which he is missing both of his hands.
  • Token Evil Teammate: He's a vicious brute, and quite Ax-Crazy to boot.
  • Token Human: Downplayed. While he clearly isn't meant to be a human animatronic, he isn't an animal like the others.
  • Took a Level in Badass: He actually has a set pattern in 2.
  • Wake-Up Call Boss: He's the 1st truly hard animatronic to deal with in 2, and it is difficult to really figure out his pattern.

    Old Candy

The original version of Candy The Cat, and the predecessor to the current Candy. He's been decommissioned, so he stays at the back of the storage room, out of the camera's line of sight. When he does become active, he approaches the left door, which normally wouldn't be anything special. However, due to his age, his eye lights have gone out, forcing you to use night vision mode to spot him on the cameras.

  • Affably Evil: He's much more sophisticated when compared to the other animatronics, and may have killed a man for making a child cry.
  • Berserk Button: He didn't seem to take very kindly to someone making a kid cry.
  • Bully Hunter: Make a kid cry, and he will outright kill you.
  • Cats Are Mean: Even more aggressive and violent than Candy and Cindy combined.
  • The Dragon: To Candy and Cindy, possibly.
  • Dragon-in-Chief: He's much more violent than Candy and Cindy combined.
  • Misblamed: The second game implies that he was only trying to help a child when he got put out of order.
  • Sir Not-Appearing-in-This-Trailer: Is completely absent from the trailer for the second game. Given what little significance he seems to bear, it's unknown if he'll appear at all.
    • He only appears in two of Night 6's minigames, as well as in pieces in a box in the Night 2 minigame, and is not in the Factory at all.
  • Stealth Expert: As a side effect of his broken eye lights. Unless you check night vision, you can't even see him when he's right outside the door.



A worn-down old animatronic, stored away in an off-camera back room. No mention of him is ever made by the phone guy — even the room he's kept in is only discussed on night 5. Like Old Candy, his eyes don't glow — and aren't even animatronic, for that matter.

  • 0% Approval Rating: The other animatronics attacked him on sight, while in life he was disliked by his coworkers and called "unstable," although at least then he was liked by the children. That said, despite the character's popularity, one of the children says his actor is a jerk.
  • The Alcoholic: His suit actor was this.
  • Animalistic Abomination: His movements are unnatural, even for an animatronic, and he's by far the most violent of the bunch.
  • Arch-Enemy: To the female members of the Schmidt family. Especially Mary, as his actions tortured her in her childhood and adulthood.
  • Ascended Extra: While he was the Final Boss of the 1st game, the 2nd game's last night has just him and CAT.
  • Asshole Victim: Burns in the factory fire along with the rest of the animatronics. His actor definitely counts, too. In life, he was a prick before his Accidental Murder.
  • Attention Whore: His actor claims that the kids love him best and tries to go back out despite Vinnie's puppeteer telling him to go home.
  • Ax-Crazy: This could be said for all of the animatronics, but there is something seriously wrong with RAT. Since he was possessed by a Depraved Kids' Show Host, who tried to strangle one of his co-workers, and getting caught by him in 2 results in him mauling Marilyn to death in a manner compared to a bear attack... yeah, something's up.
  • Big Bad: The true main antagonist of the series, functioning as the Final Boss in the first two games as well.
  • Big Bad Duumvirate: With CAT in the 2nd game.
  • Big-Bad Ensemble: With Candy and Cindy in the 1st game.
  • Big Bad Wannabe: Sure, he and CAT in their Monster forms go after you for most of the third game... but it's Vinnie who made them this way.
  • Black Eyes of Evil: His eye sockets are completely empty, giving this effect.
  • Body Horror: In addition to his torn chest and ear, he also inexplicably possesses human-like eyes! Of course, this gets sort of explained in the third game's big twist.
  • Composite Character: Of, interestingly enough, both Candies. He has regular Candy's ability to attack from either side, and Old Candy's lack of glowing eyes.
    • In the second game, he combines Withered Candy, Withered Cindy, and Withered Blank's main attack pattern with the Withered Penguin's ability to crash the cameras.
  • Cruel and Unusual Death: In 3, his actor was paralyzed and slowly bled out, according to a hidden newspaper in the Deepscape.
  • Darker and Edgier: At least when compared to the other animatronics, who are usually Black Comedy. As typical for this trope, he is also the Knight of Cerebus.
  • A Dog Named "Dog": Subverted, as Emil has implied that "RAT" is not his real name. Thus, it must be a nickname that he received after his decommission, not unlike Springtrap. He and Cat are publicly called that in The Rat and Cat Theater of the third game (before there were animatronics of he and Cat). Supposedly on the show that was supposed to start in the Night 5 mini-game, he and Cat's name would've been revealed.
  • The Dreaded: 2 heavily implies even the other animatronics were scared of him. Due to him being strong enough to rip apart Chester, this is no shock.
    • He and CAT seem to work well together in 2 and 3, however.
  • Dual Boss: The Final Boss of the 2nd game is him and CAT.
  • Evil Counterpart: Or Eviler when compared to the rest of the animatronics of the series.
  • Evil Duo: With CAT.
  • Eviler Than Thou: He makes Candy look like the friendly animatronic he was supposed to be!
  • Evil Sounds Deep: In the second game, all of the animatronics' Jump Scare noises are deep, but RAT's (and CAT's) is way deeper.
  • Expy: With his decaying animatronic body, human eyes, and hidden backroom location, he bears a close resemblance to Springtrap. Also worth noting is that he has five fingers, like Springtrap. Another thing connected to him and Springtrap is that he has a partner named "The Cat"; together, they were possibly from the earliest version of Candy's, like how Springtrap and Fredbear were from Fredbear's Family Diner, the earliest version of Freddy's.
    • However, despite his many similarities to Springtrap, Emil says he is more based on Golden Freddy, mainly due to his mysteriousness. This is probably why he only ever appears on Night 6, not unlike Golden Freddy in FNAF 2.
    • Since he fills the role of the Overarching Villain of the series, he could be seen as one for William Afton of the FNAF series.
  • Face–Heel Turn: Whatever happened to him before the secret mini-game in 2, it turned him into a creature that injured a child.
  • Facial Horror: Downplayed. His face doesn't actually look that bad, but is clearly damaged.
  • Faux Affably Evil: Gives off this vibe without saying a word. His twisted Slasher Smile doesn't help. Plus he lacks the animatronics' love of children, and may have even killed some. He even tries to attack one.
    • As it turns out, he had this personality while alive, as well. When you first meet him, he seems completely normal and friendly towards children. Then the truth ending shows him to be a violent drunk and rather cocky.
  • Final Boss: Of the first game and the second game, although the second time he shares the position with CAT.
  • For the Evulz: His only apparent motive for his crimes.
  • The Friend Nobody Likes: Judging by one of 3's hidden minigames, the animatronics hate RAT to the point of attacking him on sight. Given who RAT and the others really are, it's quite justified.
  • Greater-Scope Villain: His actor's alcoholism was the thing that started the series... but he isn't the ultimate villain.
  • Hell Is That Noise: Has a unique and utterly horrifying cry during his jumpscare in the first game.
    • In the second game, he has a deep disoriented moaning sound that's shared with The Cat.
  • It's All About Me: His actor's ramblings make it clear that he believes he's the only one keeping the show alive.
  • It's Personal: It's subtle, but given how he torments Mary at least twice, maims her brother, and potentially murders her daughter in a violent fashion if given the chance, one can infer a vendetta towards the Schmidt family, no doubt blaming Mary for getting him killed, as a possible motive. Besides For the Evulz, of course.
  • Jerkass: His Kick the Dog moments suggest this, like ripping apart Chester, or injuring a child. Turns out he got this trait from the man who is now possessing him.
  • Kick the Dog: He had no reason to hurt the child in the 2nd game's secret mini-game, he just did it.
  • Kick the Son of a Bitch: He ripped apart Chester, who tried to kill you in the first game.
  • Knight of Cerebus: He's possibly the most outright terrifying animatronic in the game, as well as the only one to definitely have a corpse inside of it. To hammer this in, when you look at his model in the Extras menu, the music stops playing.
    • It gets worse than that. If you look at his model long enough, the screen will suddenly zoom in on his face, followed by RAT twitching his head while an eerie noise plays.
    • In the second game, in the extras screen, happy cheery music plays with any other character; however, when he or The Cat are selected, the music gets replaced with the melancholic, ambient music from the minigames, showing that the two of them must have something very dark about them.
    • Not only that, but after getting four stars in the second game, the fourth star's clickable, in which it shows the restaurant where he and The Cat are from and everything seems alright... until a kid starts moving close to him and the music starts slowing down at a disturbing pace, the Rat soon looks at him and crouches, and the majority of the happy kids and adults start to get scared when The Rat makes some motion to the kid near him as if to grab him and it cuts off, leaving a sequel hook.
  • Laser-Guided Karma: He's destroyed in a fire that burned down the entire factory. It is heavily implied that Marylin, the 17-year-old he's been trying to murder, is the one who caused it. In life, he was killed accidentally by Vinnie's puppeteer after he tried to strangle the guy.
  • The Last of These Is Not Like the Others: He is very different from the others, like using the cameras' blind spots.
  • Lean and Mean: He's surprisingly thin for an animatronic.
  • Let's Get Dangerous!: As a prime example of a Knight of Cerebus, things get bad for the player when RAT joins the animatronics.
    • In the 2nd game, it is just him and CAT, and they are just as dangerous as all the other animatronics combined.
  • Lightning Bruiser: His methods of killing are extremely violent and brutal, but his speed is the reason he is so hard to deal with.
  • Nightmare Face: Especially when Undercrank kicks in.
  • No Name Given: No really, he is, quite literally, the only animatronic in the series whose real name is never revealed.
  • Noodle Incident: Whatever he did to the kid in the secret mini game in 2, we don't get to see it.
  • Nothing Is Scarier: We don't get told jack shit about him before he comes for our heads in the 1st game.
    • In the 2nd game's secret mini game, he reaches for a child's head, with everyone in the room getting a terrified expression, then it cuts to black.
  • Obviously Evil: His withered design is a dead giveaway; he even looks like he has a Slasher Smile.
  • Only Known by Their Nickname: RAT is the only name we got for him.
  • Overarching Villain: He has appeared in the first two games as the Final Boss, and his Monster counterpart is the primary threat in the third game. His suit actor is pretty much the whole series' Greater-Scope Villain. If he hadn't had so many beers, the series' events could have been averted.
  • Predecessor Villain: He worked with CAT in the secret mini game in 2, and is implied to be one of the first animatronics at Candy's. He is.
  • Red Herring: Despite the amount of evidence that he's a springlock suit, Emil has jossed this.
  • Red Right Hand: Another thing that strengthens his similarities to Springtrap is his half-missing ear.
  • Riddle for the Ages: According to Emil, he is not a springlock suit and the FNAC animatronics do not stuff people into suits. So where did his human eyes come from? This does get solved at the end of the third game.
  • Robotic Psychopath: Believe it or not, he is more of a psychopath than a robot. It is heavily implied he framed Candy for a night guard's murder.
    • The secret mini-game in 2 also has him possibly murder a child, For the Evulz.
    • Turns out he didn't kill the kid. However, he was just as monstrous in life.
  • Scary Teeth: They look like they could rip your throat open.
  • Serial Killer: Is heavily implied to be one. The mini-games in 2 shows he might have murdered a child (though in the third game's intro, it's revealed that the child was only injured and not killed), and a night guard (possibly two). Considering who he's an Expy of, this isn't surprising.
    • Well, it turns out in life he wasn't a killer at all — rather, a depraved alcoholic — but after his death was when his real nasty crimes started.
  • Silent Antagonist: Well, until he Jump Scares you, of course.
  • Sir Not-Appearing-in-This-Trailer: Is not seen in the trailer for either game. Subverted in the sequel's trailer. He doesn't appear physically, but he is mentioned in a Freeze-Frame Bonus text:
    • They were left to RAT. His name actually briefly replaces the word "ROT", however.
  • Sixth Ranger: Something is definitely very off about him. According to Emil Macko, RAT "isn't exactly broken", but "he didn't always look like that".
  • Slasher Smile: Looks like he has one, but it also looks quite smug.
  • Smug Smiler: Looks like he has one, sometimes becomes a Slasher Smile.
  • The Sociopath: He had shades of this while alive. However after his death, he became a brutal, sadistic murderer.
  • Stealth Expert: In addition to not having lit eyes, he actively tries to stay hidden from the cameras, instead of remaining in the open like the others.
  • Those Two Bad Guys: Is this in Night 6 of the second game with CAT. Justified, as they once shared a restaurant.
  • Took a Level in Badass: He gets the Penguin's ability to crash the cameras in the 2nd game.
  • True Final Boss: Him and CAT are this for the 2nd game.
  • Undercrank: If you look at his image in the 1st game for too long, this will kick in.
  • Un-person: After his decommission, his entire character was retired, and apparently replaced by Blank. Add to that, he is kept in a rather mysterious room, possibly alongside CAT, where employees presumably tried to forget he ever existed.
  • Would Hit a Girl: More like "Would Brutally Kill A Girl".
    • Marylin Schmidt doesn't get any mercy either. In fact, she might actually get it worse than Mary.
  • Would Hurt a Child: The secret mini-game in 2 heavily implies this, and it's confirmed at the start of 3. Luckily the child wasn't killed, or seriously hurt.
    • Though not a child, he will also maul the 17-year-old Marylin in such a way that the authorities will describe it as a bear attack.
  • You Dirty Rat!: Is easily the most violent, immoral, and terrifying animatronic in the games. And he's a rat!


Another worn-down animatronic that makes his debut in the 2nd game in the factory. He has a similar appearance to The Rat, and the two of them are the only ones that are faced off at Night 6. They also had their own attraction according to a mini-game found in the fourth star of 2, and the between-night cutscenes of 3 take place in that same place.

  • Ax-Crazy: Just like RAT.
  • Big Bad Duumvirate: With RAT in the 2nd game.
  • Cats Are Mean: Yep. He makes Candy, Cindy, and Old Candy look like cute kittens.
  • Composite Character: Shares Withered Candy, Withered Cindy, and Withered Blank's main method of attacking, and Withered Chester's method of attempting to attack you through the vents.
  • Dirty Coward: Like Chester, he is scared of the ringing of the hallway's phones, but only when he's trying to get in the vents.
  • A Dog Named "Dog": Subverted, as Emil has implied that "CAT" is not his real name. Thus, it must be a nickname that he received after his decommission, not unlike Springtrap.
    • In the third game's Night 5 mini-game, it's revealed in the employee's only room that his real name is Candy.
  • The Dragon: May be this to RAT.
  • Expy: Is a much older model (if not the oldest) that shares the same species as Candy, and he and The Rat had their own attraction before the others, similarly to Fredbear. In fact, 3 reveals that CAT's name is Candy — so really he's the original Candy the Cat!
    • Not to mention the fact that both he and The Rat have Night 6 all to themselves, similar to how Night 5 in FNAF 4 was dedicated to Nightmare Fredbear all alone.
  • Face–Heel Turn: His actor seemed perfectly normal, compared to RAT's actor. If he possesses the CAT animatronic after his death, this definitely counts.
  • Final Boss: He and RAT tag team to face you in Night 6 of the second game.
  • Knight of Cerebus: Shares this spot with RAT. 2 gets a shit ton darker when they show up.
  • Palette Swap: Apart from his head and differing lacerations, his body seems to be the same as RAT's, just colored differently. Justified, however, since they're from the same generation of animatronics.
  • Predecessor Villain: It's heavily implied in the secret minigame that he's actually the original Candy, even before Old Candy!
    • The third game's night 5 mini-game reveals that this is true if the script in the "employees only" room is read.
  • Suspiciously Similar Substitute: He might as well be called "Older Candy." Which the third game reveals that he is.
  • Tragic Villain: Unlike RAT's actor, he wasn't an alcoholic monster. In fact, his only crime was trying to do the right thing when Vinnie's puppeteer accidentally killed his coworker.
  • True Final Boss: He and RAT function as this.
  • Un-person: Just like RAT, he was decommissioned and his character was completely removed. Except not. The third game reveals he's actually the original Candy, even before Old Candy, thus, RAT was the only character that was removed completely.
  • Weaksauce Weakness: Despite his horrifying appearance, he can be scared by a ringing phone, but only if he's trying to get in the vents.
  • Would Hurt a Child: In a hidden mini-game of the third game, it's revealed that he was the one that put the twins on the conveyor belt that lead them to get killed by the machine.
    • Though not a child, he will also maul the 17-year-old Marylin in such a way that the authorities will describe it as a bear attack.

    Reverse Puppet/Vinnie

A mysterious black and blue puppet with an angry expression. It has some form of connection to the child murders in the factory, though the exact nature of that connection is unclear.

  • Ascended Extra: Has gone from The Unfought in game 1, game 2 has him as a Freeze-Frame Bonus, and the third game has him as the True Final Boss in his monster form.
  • Asshole Victim: It is heavily implied he is possessed by his puppeteer, who murdered his own co-workers.
  • The Atoner: By its own admission, it has made a mistake of some kind. It might have something to do with the fact the man possessing him murdered his co-workers, resulting in them becoming RAT and CAT.
  • Big Bad: Of the third game, while alive. His actions are what caused Mary's nightmares.
  • Blush Sticker: Blue, to match its lips.
  • Color Motifs: It seems quite fond of the color blue.
  • Demoted to Extra: It appeared in every cutscene sans the final one in the first game, yet only appears in a Freeze-Frame Bonus in the second game's first cutscene. However, he has a much bigger role in the third game.
  • Dirty Coward: He killed Cat's actor to save his own skin.
  • Expy: Of the Marionette of the FNAF series. That said, while their appearances are obviously similar, Vinnie's role in the series is pretty much the polar opposite of the Marionette.
  • Given Name Reveal: His real name in the between night Mini-games in the third game is Vinnie.
  • Greater-Scope Villain: And the greatest scope of the bunch! His killing of his co-workers (the first by accident, the second on purpose for selfish reasons) was the core start of the tragedies of the series, and then there's the fact that he seems to still be out for blood against Mary.
  • It's All About Me: Really, when you get down to it, this guy's just a selfish prick. His seeming concern about RAT's actor coming to work drunk has more to do with what could happen to his own career, and he kills CAT's actor solely to cover his own tracks and avoid taking responsibility for killing RAT's actor. In his nightmare form, he feels no remorse for his actions beyond self-pity that he got caught.
  • Jerkass: Probably the biggest asshole in the games. The Rat's suit actor at least pretended to look like a decent guy.
  • Laser-Guided Karma: He traumatized Mary by killing his co-workers while she was unknowingly in the room. After getting over her nightmares, that trauma helped her remember the scene clearly, resulting in his capture. It's heavily implied he died in prison.
  • Palette Swap: Looks almost exactly like the original puppet, the main difference sans its frown being its blue cheeks and lips, as well as a grayish tint to its face.
  • Perverse Puppet
  • Took a Level in Badass: He gets an aggressive monster counterpart in the third game.
  • The Unfought: It never makes a single appearance in proper gameplay, or even in the restaurant itself, but shows up repeatedly in the post-night cutscenes. This is somewhat changed in the third game when you encounter his Monstrous form in Night 6.

    Shadow Candy

A shadowy version of Candy The Cat, which only appears on the stage if both Candy and Cindy have exited it. When you see him on the cameras, he appears in your window and watches you, only going away when you close the window on him.

Shadow Candy returns in the second game, this time with a different appearance, and is seen harassing Blank in 1976, followed by leading Old Candy to his decommission in 1987.

After the release of the third game, Word of God reveals that Shadow Candy is the CAT's soul, in his noncorporealnote  form. He started off as a Shadow CAT, but by the first game, he had evolved into what he is now.

  • Animalistic Abomination: Can teleport, float, change size, and crash the game.
  • Ascended Extra: Game 1: A creepy Easter Egg. Game 2: Has a role in the minigames.
    • In the remastered version of the first game, he has a hidden night involving confronting him
  • By the Lights of Their Eyes: As expected of a shadow animatronic.
  • Cats Are Mean: And cats that can crash games are even worse.
  • Easter Egg: In the first game. Subverted in 2, where he gets a more major role in the minigames.
  • Expy: Of both Shadow Freddy and Golden Freddy.
    • Leans more towards the former in 2, where he guides Old Candy around the restaurant, not unlike Shadow Freddy in FNAF 3.
  • The Fourth Wall Will Not Protect You: If you don't close the window on him, he'll crash the game.
  • Greater-Scope Villain: Possibly. It's currently unknown what he's actually trying to do in 2's minigames. All we can make out is that he's trying to lead Old Candy to his "death."
  • True Final Boss: In the remastered version of the first game, you confront him all alone after unlocking "Null" Night
  • Living Shadow: No duh.
  • Purple Is Powerful: Is colored a shadowy purple in 1. Subverted in 2, where he's now black.

Monsters (Unmarked Spoilers!)

    Monster RAT
A Monster animatronic that was first shown in the first teaser for the third game. Little is known about him at the moment, though given who he's based on, it's safe to assume that he will be the Big Bad...which he isn't.

    Monster CAT
A Monster version of CAT, revealed on July 18, 2016.note  Like Monster RAT, he is an enemy to the player.

    Monster Vinnie
Monster Vinnie, also known as Reverse/Tragedy Puppet, appears in FNAC 3 in the cut-scenes and the Final Night. Monster Vinnie is by far the hardest character to beat in the entire game. Beating him requires fast reflexes and good timing.
  • Ax-Crazy: Makes Monster RAT and CAT look tame in comparison.
  • Big Bad: The real main villain of the third game.
  • Blush Sticker: Blue, to match its lips.
  • Color Motifs: Associated with Blue with a bit of purple.
  • Expy: Appearance-wise, he resembles Nightmarionne (being a monstrous version of a Perverse Puppet and all), but is more like Fredbear (and to an extent the original CAT and RAT), replacing everyone on a certain night and being the toughest and most aggressive opponent in the game.
  • Final Boss: He is the only enemy you face in the Final Night.
  • Hell Is That Noise: While Monster RAT and CAT let out a deep roar, Vinnie's scream is even more haunting, sounding like an echoing, enraged howl.
  • Perverse Puppet: Is up there with Nightmarionne.
  • Would Hurt a Child: What else did you expect?

    Shadow RAT
Will you find me? Or will I find you?
The shadow version of Monster Rat that appears in the Shadow Challenge mode. He and Shadow CAT also appear in the minigames, where he attacks you if you go off the path.

After the third game's release, Emil Macko says that Shadow RAT is the RAT himself, haunting Mary's nightmares in a noncorporeal form, much like Shadow Candy.

Easter Egg Characters

    Origami Cat 

A purple cat-shaped origami (folded paper). She originally appears as an easter egg in the first game, appearing in the Arcade Area, Backstage 1, and Parts & Service areas, as well as the background of the ending screen for Custom Night. She makes her return in the third game, this time in a major role as the player's guide.

  • Beware the Nice Ones: She is among the friendliest figures in the series, but if you piss her off, she will make you pay for it for the rest of your life.
  • Cats Are Mean: Averted. She is the only cat-like creature in the series who is not out for your blood or try to make you suffer somehow. Unless you forget her...
  • Fate Worse than Death: Not her, but in the Forgotten Ending of 3, she makes sure that Mary will never be able to sleep peacefully by staring at her whenever she closes her eyes. Forever.
  • Exposition Fairy: Effectively takes over Phone Guy's role as the player's guide in 3.
  • Face–Monster Turn: If you continuously knock her off the table in the bedroom, the Origami Cat turns into a Monster, like RAT, CAT, and Vinnie. Unlike them, who haunt you when you are awake, she haunts you when you are asleep.
  • Imaginary Friend: To Mary.
  • Living Memory: She personifies Mary's deceased mother.
  • Non-Standard Game Over: If you knock her off the table in the first four nights, she won't let you continue to the Final Night, instead going straight to the Forgotten Ending.
  • Purple Eyes: Has a pair and is appropriately magical.
  • Purple Is Powerful: Her body is entirely colored purple and she is definitely a powerful imaginary creature.
  • The Shrink: Despite being imaginary, she is de facto Mary's psychiatrist during her fight against PTSD. As the first and second games show, she is quite successful in this role, as Mary is still sane more than twenty years afterward and (possibly) even has a daughter along the way.

    Markiplier Animatronic

An easter egg added as a homage to Markiplier, probably on account of his considerable experience with FNaF games.

    Scribble Netty Animatronic

A mysterious cat-like animatronic that appears in the second game only as an easter egg, similar to the Markiplier animatronic mentioned above. She's an homage to Netty Scribble (previously known as Scribble Netty). The animatronic's design is based on one of her own characters, as seen in this video.

  • Beauty Mark: Seems to have one above her left eye.
  • Canon Discontinuity: Emil has confirmed that she is not canon.
  • Classy Cane: Seems to wield one in her concept art.
  • Emerald Power: Has green eyes, green lipstick, and a green and gold outfit.
  • Giggling Villain: Lets out a feminine chuckle when she leaves the camera.
  • Helpful Mook: Averted. If anything, she could clog up a room long enough for an animatronic to jump you.
  • Magic Staff: With the green orb on the end and the heart inside the orb, it resembles a magic wand.
  • Non-Malicious Monster: Doesn't actually attack you when she appears. Unlike the Markiplier animatronic, who might not have even been real, she could if she wanted to, but she just... doesn't.
  • The Unfought: Never tries to attack you, and only appears if summoned.


A strange doll that appears in the third game, and is a bit...different than the YouTube Easter Eggs. He was Mary's favorite toy in her youth, but just like the others, he had become forgotten. In order to find him, reach his Gainax Ending via talking to Mary's other toys and completing his "games".

  • Author Avatar: Implied to be this, as he states "these games won't be my last", before giving you a tease for Emil Macko's next game, Project Opia.
  • Canon Discontinuity: Played with. While his ending probably counts as this, his existence as a whole doesn't, serving only as Mary's favorite toy.
  • Expy: Appears to be this for BB, as they're both small, smiling Giggling Villains.
  • Giggling Villain: He lets out a devious, cartoonish giggle.
  • Leitmotif: A sped-up version of the Dreamscape theme plays in his minigames, and while guessing his name.
  • Nightmare Face: It speaks for itself. It doesn't help that in the first minigame's prelude, all you see is his face slowly coming towards you... before rushing at you.
  • Shout-Out: He's a tad similar to Flowey, especially in the first minigame's prelude — even down to the Evil Laugh screen. One of his minigames is also identical to Space Invaders, while another one has some similarities to Frogger.
    • His laugh also sounds similar to Majora's.
  • Tonka Tough: He states that "he's tough, he can last for long".
  • Well-Intentioned Extremist: In spite of whatever chaos he tosses at you, all he wants to do is to have Mary remember him, and play games with her one last time.

Alternative Title(s): Five Nights At Candys 2, Five Nights At Candys 3


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