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This is a list of non-playable characters in Fire Emblem: The Sacred Stones. Beware of unmarked spoilers.


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Neutral characters

    Father Mac Gregor 

A high-ranking priest of Grado, who was executed around the start of the story.


  • He Knows Too Much: Lyon had him killed in order to prevent him from revealing the truth about Fomortiis grand plan to destroy the Sacred Stones.
  • The Mentor: He taught Ephraim in the past and is Natasha's mentor.
  • Posthumous Character: Lyon executed him before the start of the game.
  • Stern Teacher: He often scolded Ephraim when the latter slacked off on his studies or didn't learn what he was supposed to.

    Pontifex Mansel 
https://static.tvtropes.org/pmwiki/pub/images/manselart.png
Divine Emperor

The wise, calm leader of the Theocracy of Rausten, and L'Arachel's uncle.

Class: Pontifex

  • Church Militant: Less than his niece, but it's still there. Rausten does have its own troops, after all.
  • Distressed Dude: Chapter 19 is failed if the enemies reach his throne and kill him.
  • Not So Above It All: He's a lot calmer than his niece for the most part, but his dialogue does have the odd grandiose moment that implies that he may not be that different from her.
  • Parental Substitute: Raised L'Arachel as his heiress and adoptive daughter, after her parents died when she was a child.
  • Reasonable Authority Figure: He's extremely helpful to the group, offering Rausten's Sacred Stone to aid in the fight as well as his castle for a temporary reprieve.
  • Watch the Paint Job: When handing over Rausten's sacred twin weapons, he reminds the Lords that they're used in official ceremonies and to try and keep them in decent condition by the time they're brought back.

    Klimt 

The leader of Carcino's council, who offered his support to Frelia. As a result, he was targeted to be murdered by Pablo and his faction.


  • Distressed Dude: He's being held hostage by his corrupt colleague Pablo when Eirika gets to him.
  • Good Is Not Dumb: Immediately opposed to an alliance with Grado, so Pablo and his group started hounding him.
  • Reasonable Authority Figure: As leader of Carcino's council, he tried to uphold their alliance with Frelia and offer Eirika safe passage. Had it not been for Pablo, Eirika would have had a rather easy time.
  • Theme Naming: Like Pablo, he's named after a famous painter: Gustav Klimt.

    Dara 

An old wise woman in Caer Pelyn as well as Saleh's grandmother.


  • Berserk Button: Don't call Myrrh a Manakete, okay?
  • Cool Old Lady: She's revered as very wise, and someone to go to for information. Her unused profile reveals she's over 100 years of age!
  • I Owe You My Life: Saleh's Supports with Myrrh reveal Morva saved her when she was a little girl.
  • Interspecies Friend Ship: She and the villagers of Caer Pelyn have a friendly relationship with Morva.
  • No Name Given: ...Until Ewan and Saleh's A support.
  • Reasonable Authority Figure: Informally the leader of Caer Pelyn, and one of the most helpful of such leaders that you come across. She's a bit prickly due to her people's isolation, but still wise and even-tempered.
  • Parental Substitute: Strongly implied to have raised her grandson Saleh on her own.
  • Written by the Winners: Laments that Morva is forgotten outside of Caer Pelyn.
  • Zombie Advocate: She and the other villagers of Caer Pelyn revere Morva even when the rest of the continent has forgotten all about him.

    Morva 
https://static.tvtropes.org/pmwiki/pub/images/morvaart_2.png
Ancient Guardian of Darkling Wood
"I live and breathe to protect mankind. I cannot abandon them to you."

The legendary Great Dragon who led the original defeat of the Demon King (but was never known for it), the elder of the Manakete tribe and the adoptive father of Myrrh. He tries to stop the Demon King again when he returns to Darkling Woods. It ends very, very badly.

Class: Manakete

  • Body Horror: His transformation into a Draco Zombie is unseen, but that's probably for the best.
  • Breath Weapon: Wretched Air has a range of 1-2 and, since he deals fixed damage, anyone nearby with 36 HP or less will be One-Hit Killed.
  • Draco Lich: Is tragically turned into a Draco-Zombie.
  • Fate Worse than Death: Not only is he killed by Lyon/Fomortiis, his remains are desecrated and made to fight as the first Draco Zombie.
  • Humble Hero: Was the leader of the Five Heroes and dealt the fatal strike to Fomortiis, but refused to take any credit and was just content with taking care of Caer Pelyn and the Darkling Woods.
  • Interspecies Friend Ship: Morva has many human friends, and has dedicated his life to protecting them.
  • Older Than They Look: He looks pretty old to begin with, but he's centuries rather than decades old.
  • Reasonable Authority Figure: His role in history is ignored, but he does not take umbrage, and in fact prefers it.
  • Sacrificial Lion: If you were wondering how much of a threat Fomortiis is, Morva's death should drive it home for you.
  • Sole Survivor: The only person to have fought Fomortiis to survive into modern times. Sadly, this doesn't last.
  • Tall, Dark, and Handsome: In human form, he is a tall and handsome older man.
  • Tragic Monster: The hero of the ancient war turned into an abomination and forced to fight a new generation of heroes and his own daughter. It's not a good feeling.
  • Unique Enemy: He's still classified as a Manakete in gameplay, and his animations are unique, resembling Myrrh but with a zombified color scheme.
  • Weaksauce Weakness: Bows, which both Manaketes and Draco Zombies are oddly weak to in this game. (It sort of makes sense for Myrrh, anyway.) In particular, Morva gets completely shut down by Longbows, which he can't retaliate against.
  • The Worf Effect: What better way to establish the power of the newly resurrected Fomortiis than to kill and zombify the man that downed him all those years ago?

Villains

    Fomortiis 
https://static.tvtropes.org/pmwiki/pub/images/fomortiis_small.png
Click here to see Fomortiis in Fire Emblem Heroes
"Come, and face your death! I'm waiting, you miserable fool."

The Demon King, defeated eight hundred years ago by the Five Heroes and sealed away in the Sacred Stones. However, his influences are slowly returning to the world as Grado's invasion continues.


  • Ambiguous Gender: While Fomortiis bears the title of "Demon King", possesses Lyon, and is voiced by a male voice actor in Heroes, Fire Emblem Cipher does not list a gender.
  • Big Bad: Revealed near the climax of the story to be the true enemy of the game. Being The Man Behind the Man to Lyon, Vigarde, and the Grado invasion of Magvel starting with Renais.
  • Card-Carrying Villain: In his true form in Heroes, he makes it abundantly clear that he relishes the fear and suffering and mortals, and takes great pleasure in corrupting them. He acknowledges that his actions are evil, but asks "why should we not seize the power of evil for ourselves?"
  • Dark Is Evil: The stone containing his soul is known as the Dark Stone, and Fomortiis is a cruel and manipulative being with no redeeming characteristics.
  • Demon Lords and Archdevils: He's called the Demon King for a reason.
  • Eldritch Abomination: His original body, a grotestque combination of a classical depiction of a demon and the dragons that the series is famous for.
  • Everyone Calls Him "Barkeep": Everyone in Magvel refers to him as "the Demon King". Only his stat screen identifies him by name.
  • Final Boss: When Lyon falls, he takes full control, making him the very last boss the group has to face.
  • For the Evulz: In Eirika's story, he lets Lyon remain barely conscious in his body for most of the game, just to torment him.
  • Freeze-Frame Bonus: His silhouette briefly appears at the end of the game's intro.
  • Our Demons Are Different: "Demon King" appears to be more of a title than an actual description of the type of creature that he is. In-Universe lore treats him as something between a God of Evil and a Monster Progenitor.
  • The Man Behind the Man: Lyon's recent turn to evil, the resurrection of the undead Emperor Vigarde and Orson's wife Monica, the plot to destroy the Sacred Stones, and Grado's invasion of the other nations are all his doing.
  • Manipulative Bastard: In Eirika's route, he pretends to be Lyon to convince her to hand over the Sacred Stone of Renais so that he can destroy it. In Ephraim's route, he is more subtle in his manipulations of Lyon instead of outright possessing him, in order to trick the prince in a subtle manner into aiding him in his goals.
  • Maou the Demon King: The Big Bad who acts both as the Monster Lord, the overlord of all demons and the Final Boss. He's also the closest thing the franchise as to the devil.
  • Monster Lord: Is the creator and leader of the monsters.
  • Mook Maker: Spawns randomly generated monsters onto the map every turn to slow you down.
  • Non-Standard Character Design: Although his untransformed map sprite in Heroes is a presumably empty shell of Lyon, he's the only unit in Heroes to be illustrated in a non-human form.
  • Pre-Mortem One-Liner: In Heroes,
    "Lament your fate."
    "Weep for the dead."
    "Despair for the living."
    "Wail and tremble in grief."
  • Promoted to Playable: Much like Grima, he while possessing Lyon was eventually made a playable unit in Fire Emblem Heroes, then later gaining another playable unit in his full demon form as an Anima Mythic unit.
  • Satanic Archetype: Essentially a Demon God, ruler of all the dark creatures in Magvel, a corrupter via possession and manipulation; interestingly, his main weapon is actually a Light-infused attack (Demon Light), unique among his fellow demons, remarking more his "holier" nature as a "god".
  • Sealed Evil in a Can: His soul was sealed in Grado's Sacred Stone until Lyon's tampering set him free.
  • Tall, Dark, and Snarky: He has an especially vicious wit while in possession of Lyon's body.
  • We Can Rule Together: In Heroes, he suggests that he and the Summoner "grasp true darkness" in his confession.
    "Of course, the corruption of life and death is evil. But why should we not seize the power of evil for ourselves? Evil can never be destroyed. The Fire Emblem and the Sacred Stones can never vanquish it. Let us grasp true darkness, you and I. Let us rise up, corrupt the land, and rule over all of these maggots!"

    Vigarde 
https://static.tvtropes.org/pmwiki/pub/images/fess_vigarde.png
Click here to see Vigarde in Fire Emblem Heroes
"..."

The Silent Emperor of Grado. Once a ruler beloved by all for his kindness, his declaration of war on Renais was completely unexpected and out of character.

Class: General
Voiced by: Kenta Miyake (Japanese, Fire Emblem Heroes), Chris Okawa (English, Fire Emblem Heroes)

  • Action Dad: He is the father Lyon and a General.
  • Big Bad: As the Emperor of Grado, Ephraim has to defeat him to end the war. However, this is a subversion. Not only is Vigarde not responsible for the war, but he's been dead for quite some time He and his son Lyon who resurrected him are revealed to be just pawns for the true villain Fomortiis, who hopes to use the war to destroy the other Sacred Stones by invading Magvel's other nations that sealed his body away. Which would allow the Demon King to become invincible and attempt to subjugate or destroy humanity.
  • Came Back Wrong: Lyon's attempt at necromancy was able to revive Vigarde's body, but he's merely a puppet with no will of his own. When defeated, he doesn't even die, he crumbles into dust.
  • Climax Boss: The last boss of Ephraim's route before he reunites with Eirika.
  • Dead All Along: No, he's not responsible for the Grado invasion. He's just a corpse.
  • Disc-One Final Boss: Sort of — if you played Ephraim's route first without any spoilers, he definitely comes across as this. His defeat marks the turning point where the story stops being about the war with Grado and starts being about the war with the Demon King.
  • The Emperor: Of Grado. That said, he isn't your typical Evil Overlord. He was rather a good person before invading Renais. Besides, it turns out that he is not directly responsible for the invasion.
  • Evil Overlord: Subverted. He's responsible at least ostensibly for the war with Grado, but before he decides to invade his neighbors, he's known to be a kind, gentle, and benevolent ruler. Part of the reason why the initial invasion of Renais is so successful is that no one saw it coming.
  • Fatal Flaw: Pride, the only weakness in an otherwise just and wise man. It drives him to keep his illness a secret from his people and to not seek Renais' aid from an impending natural disaster. Both have disastrous consequences.
  • Foreshadowing: Hold on! Why does Vigarde uses the generic major boss theme and class? Isn't he the Big Bad?
  • The Good King: Before the game's events, he was known as a just and honorable emperor, and his sudden swerve into warmongering is considered extremely uncharacteristic. This is because he's just a corpse being manipulated by his demon-possessed son.
  • The Heavy: Vigarde initially appears to be this, being the head of The Empire and the one who is spoiler:apparently invading Magvel. In reality, he is actually a reanimated corpse controlled by the real Heavy of the game, his son Lyon who fell into despair upon the real Vigarde's death, and was possessed by Fomortiis into controlling the corpse of the emperor to invade Magvel. He's also the one kickstarting the story by accidentally causing Lyon's Start of Darkness and possession by the Demon King.
  • The Quiet One: "Silent Emperor". There's a reason he's silent; he's been dead for about a year.
  • Poor Communication Kills: Ultimately, Vigarde's decision to prohibit Lyon and the other court mages from telling anybody about the earthquake led to Lyon's Despair Event Horizon, possession by The Demon King and all of the tragedy that followed from it. His last words about Renais' natural reaction towards the upcoming crisis is interpreted as a dying wish by Lyon, resulting in the brutal invasion and occupation of the country at the start of the main story.
  • Posthumous Character: He's dead well in advance of the main plot. Lyon's grief about this is what kickstarts the story.
  • Pre-Mortem One-Liner: In Heroes.
    "You would defy me?"
    "Perish!"
    "You vex me."
    "Death to all traitors."
  • Promoted to Playable: Makes his playable debut in Heroes as a Grand Hero Battle unit. And subverted here: Vigarde has an artwork and shows up in the game's intro with every single other playable unit, which may lead you to think he is a Secret Character, but no, he is not.
  • Soulless Shell: His body's back from the dead. His mind, however, is gone for good.
  • Strong Family Resemblance: He looks just like a much older Lyon with a beard.
  • Walking Spoiler: Every single thing about the man is a spoiler as to what's really going on in Grado.

    Pablo 
A member of Carcino's Council of Elders. He wanted to break off the traditional alliances and make a new one with Grado, and when Klimt refused to join him, he started to bribe everyone in the council. When he learns that Prince Innes is in his way, he sends out mercenaries after him.

Class: Sage

  • Bastard Understudy: He's one of the senior members of the Council under Klimt, but couldn't be more different than the kind, sagely Klimt if he tried.
  • Healing Hands: One of the few magical-type bosses who carries a staff and uses it.
  • Killed Off for Real: His ultimate fate in Chapter 13 if you let him appear with his cohorts after recruiting Cormag.
  • Oh, Crap!: If you have Innes face him in the chapter where both of them are introduced.
    Innes: Trying to trap me is a mistake. Failing, an expensive one. I think it's time for you to learn how expensive.
  • Optional Boss: Shows up as a mini-boss a few chapters after he appeared first as a normal boss, in a chapter that has another boss already (two if you end up fighting Cormag instead of recruiting him).
  • Rich Bitch: Money has not done any good for Pablo's moral compass. Quite the opposite, it's made him uncontrollably greedy and sadistic.
  • Screw the Rules, I Have Money!: He's slowly been taking over Carcino through a combination of hefty bribery and political assassinations. By the time we get to him, he's already got the country under his thumb.
  • Smug Snake: He seems to be under the impression that he can buy his way out of any problem. He's so, so wrong.
  • Theme Naming: Like Klimt, he's named after a famous painter: Pablo Picasso.
  • We Can Rule Together: Tries to bribe his opponents, even smack in the middle of a battlefield.
  • What Happened to the Mouse?: Gone from the story after chapter 13, whether you kill him or not.
  • Wolfpack Boss: In chapter 13 he abruptly shows up with a small retinue of soldiers toward the end of the mission. Defeating him is completely optional, but you'll have to deal with his guards first.

    Carlyle 
"I-I just wanted the two of us...."

A general from Jehanna and the bodyguard for Queen Ismaire, who has been in love for her for years — this makes him easy to manipulate for Caellach and his group. Trained her Rebel Prince son, Joshua, in swordplay.

Class: Swordmaster

  • Anti-Villain: He betrays his country to Grado, but only because he's been driven mad from love of Ismaire.
  • Blaming the Victim: He blames Ismaire for his betrayal because he loves her and she won't return his feelings.
    "My queen... Ismaire... it is your own fault. You are too lovely, my queen."
  • Broken Pedestal: For Joshua, whom he taught swordsmanship.
  • Climax Boss: The last boss of Eirika's route before she reunites with Ephraim.
  • Cool Sword: The Wind Sword, which targets Resistance instead of Defense.
  • Courtly Love: Nastily deconstructed; a large part of why he is an enemy is due to his unrequited love for the queen.
    "I told myself a grand lie that day. I told myself I could be happy simply serving you as your most loyal knight."
  • Despair Event Horizon: When Caellach takes Ismaire away from him, Carlyle's dialogue bits with everyone are pretty much summed up in "It's All Junk".
  • Evil Mentor: Subverted: Carlyle was a good and noble teacher to Joshua, since he tutored him in swordplay years before he went Yandere. In fact, Joshua is very openly shocked if you make them fight.
  • Love Makes You Evil: His love of Ismaire was his only weakness, which Caellach is able to exploit mercilessly.
  • Razor Wind: His Wind Sword allows him to do this.
  • Wake-Up Call Boss: The first in a string of dangerous bosses with a high critical hit rate, plus he's ridiculously evasive.
  • Yandere: For Queen Ismaire.

    Minor individual chapter bosses 

O'Neill

The boss of the prologue, and the first boss in the game. A Grado soldier who tries to kill Eirika during her escape from Renais.

Class: Fighter

  • Faceless Goons: His helmet covers his face.
  • Hidden Eyes: Like a common Faceless Goon, his eyes are hidden in his helmet's shadow.
  • Palette Swap: A few nameless mooks use a recolored version of his portrait, fitting given how O'Neill already looked like an average helmeted Grado soldier.
  • Not-So-Harmless Villain: Despite being the prologue boss, O'Neill does indeed have a good chance to kill Eirika.
  • Starter Villain: The very first boss in the entire game.
  • Small Name, Big Ego: Despite being a rank and file soldier, O'Neill considers himself a "true warrior", looking down on "high-and-mighty knights" like Seth.
  • Warm-Up Boss: He's the first boss in the game.

Breguet

The boss of chapter 1. A Grado general besieging Frelia's keep.

Class: Knight

  • Early-Bird Boss: At the time of encounter, there are no axe-wielding units in the player's army to counter Bruguet's lance. His defense is too high for either Franz or Gilliam to overcome, and the only way to defeat him without resorting to using Seth is to equip Eirika with the Rapier and use its Anti-Armor properties against him, in spite of the sword's inherent disadvantage against the lance.
  • Mighty Glacier: Typical of an Armor Knight, he has high defense and attack in exchange for low speed and movement.
  • Small Name, Big Ego: Seems to let scoring a 1% critical with a 54% chance to hit go to his head.
    Breguet: Ha! That’s what happens when you face my lance!

Bone

The boss of chapter 2. One of Bazba's brigands out to Rape, Pillage, and Burn.

Class: Brigand

Bazba

The boss of chapter 3, and the leader of Bazba's bandits.

Class: Brigand

  • Bandit Clan: Leads a group of bandits called Bazba's bandits.
  • No Brows: His lack of eyebrows contributes to his thug look.
  • Rape, Pillage, and Burn: In his own words:
    '''Bazba: One, two, three... Ha ha ha! I love a good war! With all those soldiers preoccupied, we're free to pillage as we please!!
  • Starter Villain: Continues the tradition of a bandit gang being some of your earliest opponents.

Saar

The boss of chapter 5. Glen's subordinate sent to watch over the town of Serafew, which lies on the border between Renais and Grado.

Class: Knight

Zonta

The boss of the only Gaiden chapter, 5x. Leader of a mercenary troop that is hired by Tirado to take care of the Renvall castle.

Class: Mercenary

  • BFS: He uses a Steel Blade which is the heaviest sword in the game.
  • Cool Sword: He wields a steel Blade.
  • Jack of All Stats: As a Mercenary, he's in what is probably the most statistically-balanced melee class.
  • Unwitting Pawn: Though he realizes this shortly before dying.
    "L-lord Tirado...It can't be... Were we...merely pawns?"

Novala

The boss of Chapter 6, a subordinate of Riev.

Class: Shaman

  • Court Mage: His outfit indicates he's one to Grado. Additionally, he or a Palette Swap is seen in a flashback with Knoll.
  • Dark Is Evil: A shaman and a damn dirty bastard, to boot.
  • Dirty Coward: He's an utterly gutless bully for all his big talk.
  • Evil Gloating: Once he obtains Eirika's bracelet. Ironically, it's what gives her the resolve to beat his ass.
  • Hidden Eyes: His hood hides his eyes.
  • Hostage Situation: Stages one with three Innocent Bystanders and some Demonic Spiders.
  • In the Hood: Covers his face with a hood, it appears to be Grado Court Mage outfit.
  • Obviously Evil: His sallow face combined with his hood covering his eyes give him a very sinister look. Which makes his dismissal of Riev somewhat ironic (although since Riev held him in contempt and dismissed him as a mere servant, it's unsurprising he doesn't think much of his master).
    Novala: Hmph… Freakish old man.
  • Smug Snake: He thinks a lot of himself, but he's just a cowardly, underhanded scumbag whose "clever plot" is foiled easily.
  • The Starscream: Has ambitions to replace Riev by capturing Eirika.
  • Sociopathic Soldier: Gloats that in war you can do anything.
  • This Cannot Be!: When he's killed.
  • Villain: Exit, Stage Left: He attempted this in the beta, only to be killed by Saleh.
  • Would Hurt a Child: One of the victims he captures is a little girl. Apparently in the beta for the game, he killed her anyway after Eirika handed over the bracelet.

Murray

The boss of Chapter 7. Tirado's subordinate guarding Renvall Keep; unbeknownst to him, Tirado left him to die as part of a plan to lure Eirika into a trap.

Class: Cavalier

Tirado

The boss of Chapter 8, and a subordinate of Valter.

Class: General

  • Bad Boss: To Zonta and Murray, both of whom he leaves to die.
  • The Chessmaster: And not half-bad at it, actually.
  • Climax Boss: Chapter 8 concludes the first story arc in the game.
  • Face Death with Dignity: When he dies, his last words are a compliment to those who defeat him, while also warning them about Valter and his ruthlessness.
  • The Starscream: A villager in Chapter 7 believes he is planning to overthrow his commander, Valter. It's never made clear if it's true, though.
  • Starter Villain: He's the first promoted unit you fight in the game. Being a general, both of the Lords (but especially Ephraim) can hit him for effective damage, although Eirika has to worry about the weapon triangle.
  • Unintentional Backup Plan: When capturing Ephraim fails, he cleverly spreads a rumor that Ephraim was captured and is to be executed in order to lure Eirika in. It works until Ephraim hurries back in time, meets up with Eirika, and they team up to defeat him.
  • Wake-Up Call Boss: If you don't have good axe units and/or Armorslayers, it'll be hard to kill him. The Lords are probably your best bet, as their unique weapons are strong against armored units.

Binks

The boss of chapter 9 in Eirika's path. A Mercenary hired by Pablo.

Class: Warrior

  • Carpet of Virility: Has green chest hair sticking out of his vest.
  • Crippling Overspecialization: Averted; unlike Gheb, he made sure to pack a bow.
  • The Eeyore: His face has a perpetually sad expression.
  • Only in It for the Money: In his own words.
    Binks: These guys are too tough... 5,000 gold ain't nearly enough for this!
  • Punch-Clock Villain: Killing Eirika is just a job for him.
    Binks: No need to get personal! You know, there's a pretty price on your pretty head. Sorry, but I need that gold.

Aias

The boss of Chapter 13 on Eirika's path. Quiet, brainy, a rather strong fighter. He also was one of Caellach's old mercenary companions, and followed him when he went to Grado's army.

Class: Great Knight

  • Achilles' Heel: He certainly looks more well-equipped than most bosses, but he lacks any weapons that give him the triangle advantage over lances, and in particular is weak to the Horseslayer. He's also the only boss of the Great Knight class, which means that weapons strong against units on horseback and those strong against heavily armored units will do bonus damage to him.
  • Evil Genius: Of Caellach's troops.
  • Face Death with Dignity: If he survives the Hamill Canyon stage. He knows that Caellach will tell him "You Have Outlived Your Usefulness", but still faces him and tells him "screw you" before dying at his hands.
  • Genius Bruiser: A powerful Great Knight and a strategist of legendary proportion.
  • Graceful Loser: If you kill him in battle, he'll calmly praise your group.
    Aias: Very... impressive. You've pierced the battle formations I'd perfected... No one's ever done that. Renais's tactician has earned my highest regard.
  • Optional Boss: You don't have to fight him to win, only survive him for a set number of turns. If you do manage to beat him, he'll compliment your efforts.

Gheb

The boss of Chapter 9 on Ephraim's path. Not exactly a major character, but he's such a Fountain of Memes that he has to be mentioned.

Class: Warrior

  • Bad Boss: Tells a reluctant generic soldier that he'll burn him to the stake if he refuses to follow orders and that no one cares whether he or his comrades live or die. When Amelia (a fresh recruit who had not even finished her training) calls him out, Gheb sends her to the first combat lines. Then says this as the battle starts.
    Gheb: Form up, you useless worms. Don't let those dogs near the throne. Grado cannot afford to lose a brilliant tactician of my stature! No one will blink if any of you worthless toads dies. But if I die — You should be happy to fight, kill, and die in my service!
  • Crippling Overspecialization: His lack of range and movement makes him easy to exploit as a boss despite threatening stats.
  • Fat Bastard: The fattest commander in Grado. Also one of the most vile.
  • Gonk: His design is...freakish, let's say.
  • Hard Levels, Easy Bosses: The chapter he's in establishes just how hard Ephraim's journey will be. Then you reach Gheb himself. Make no mistake, Gheb hits hard, but the thing is, he doesn't have a ranged attack, making him essentially target practice for your magic users and archer.
  • I Have You Now, My Pretty: Implied with Tana.
    Gheb: Heh heh... I like her. Throw her in a cell. I'll spend the evening giving her a thorough interrogation. Heh heh heh...
  • Kick the Dog: A lot for a minor boss. In addition to the implication of what he'll do to Tana and treating his soldiers like crap, he also calls Duessel a washed-up coward.
  • Punny Name: His name, Gheb is very similar to Japanese word "Debu", which means fatty. And Gheb is a very fat character.
  • Small Name, Big Ego: He's just another low-rate commander, but he fancies himself as a great tactician and general.
  • Smug Snake: He uses his soldiers as meat shields, all the while mocking your group and his colleagues. You quickly find that he doesn't even have close to the talent to back this up.

Beran

The boss of Chapter 10 Ephraim's route, a subordinate of Valter.

Class: Ranger

  • Optional Boss: Defeating him ends the chapter early, but isn't required.
  • Punch-Clock Villain: Is an ordinary Grado commander.
  • Screw This, I'm Outta Here: If not killed within the turn limit, Beran realizes that Valter will probably kill for failing, so he and a nameless mook decide to sail to parts unknown.
    Beran: Our best bet is to give up and escape with our lives.

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